} The Actor entity or null
+ * @private
+ */
+ static _getChatCardTargets(card) {
+ const character = game.user.character;
+ const controlled = canvas.tokens.controlled;
+ const targets = controlled.reduce((arr, t) => t.actor ? arr.concat([t.actor]) : arr, []);
+ if (character && (controlled.length === 0)) targets.push(character);
+ if (!targets.length) throw new Error(`You must designate a specific Token as the roll target`);
+ return targets;
+ }
+
+ async addSpellUses(value, data = null) {
+ if (!this.actor) return;
+ if (this.data.data.atWill) return;
+ if (this.data.data.level === 0) return;
+
+ const spellbook = getProperty(this.actor.data, `data.attributes.spells.spellbooks.${this.data.data.spellbook}`),
+ isSpontaneous = spellbook.spontaneous, usePowerPoints = spellbook.usePowerPoints,
+ spellbookKey = getProperty(this.data, "data.spellbook") || "primary",
+ spellLevel = getProperty(this.data, "data.level");
+ const newCharges = usePowerPoints ? Math.max(0, (getProperty(spellbook, `powerPoints`) || 0) + value * getProperty(this.data, "data.powerPointsCost")) : isSpontaneous
+ ? Math.max(0, (getProperty(spellbook, `spells.spell${spellLevel}.value`) || 0) + value)
+ : Math.max(0, (getProperty(this.data, "data.preparation.preparedAmount") || 0) + value);
+
+ if (!isSpontaneous && !usePowerPoints) {
+ const key = "data.preparation.preparedAmount";
+ if (data == null) {
+ data = {};
+ data[key] = newCharges;
+ return this.update(data);
+ } else {
+ data[key] = newCharges;
+ }
+ } else if (usePowerPoints) {
+ const key = `data.attributes.spells.spellbooks.${spellbookKey}.powerPoints`;
+ const actorUpdateData = {};
+ actorUpdateData[key] = newCharges;
+ return this.actor.update(actorUpdateData);
+ } else {
+ const key = `data.attributes.spells.spellbooks.${spellbookKey}.spells.spell${spellLevel}.value`;
+ const actorUpdateData = {};
+ actorUpdateData[key] = newCharges;
+ return this.actor.update(actorUpdateData);
+ }
- // Determine aura power
- let auraPower = "faint";
- for (let a of CONFIG.D35E.magicAuraByLevel.item) {
- if (a.level <= slcl[1]) auraPower = a.power;
+ return null;
}
- if (type === "potion") {
- data.img = `systems/D35E/icons/items/potions/generated/${auraPower}.png`;
+
+ getSpellUses() {
+ if (!this.actor) return 0;
+ if (this.data.data.atWill) return Number.POSITIVE_INFINITY;
+
+ const spellbook = getProperty(this.actor.data, `data.attributes.spells.spellbooks.${this.data.data.spellbook}`),
+ isSpontaneous = spellbook.spontaneous, usePowerPoints = spellbook.usePowerPoints,
+ spellLevel = getProperty(this.data, "data.level");
+ return usePowerPoints ? (getProperty(spellbook, `powerPoints`) - getProperty(this.data, "data.powerPointsCost") >= 0 || 0) : isSpontaneous
+ ? (getProperty(spellbook, `spells.spell${spellLevel}.value`) || 0)
+ : (getProperty(this.data, "data.preparation.preparedAmount") || 0);
}
- // Determine caster level label
- let clLabel;
- switch (slcl[1]) {
- case 1:
- clLabel = "1st";
- break;
- case 2:
- clLabel = "2nd";
- break;
- case 3:
- clLabel = "3rd";
- break;
- default:
- clLabel = `${slcl[1]}th`;
- break;
+
+ static getMinimumCasterLevelBySpellData(itemData) {
+ const learnedAt = getProperty(itemData, "learnedAt.class").reduce((cur, o) => {
+ const classes = o[0].split("/");
+ for (let cls of classes) cur.push([cls, o[1]]);
+ return cur;
+ }, []);
+ let result = [9, 20];
+ for (let o of learnedAt) {
+ result[0] = Math.min(result[0], o[1]);
+
+ // Hardcoding classes... this seems stupid. This probably is for spell DC.
+ // We assume High
+ result[1] = Math.min(result[1], 1 + Math.max(0, (o[1] - 1)) * 2)
+ // const tc = CONFIG.PF1.classCasterType[o[0]] || "high";
+ // if (tc === "high") {
+ // result[1] = Math.min(result[1], 1 + Math.max(0, (o[1] - 1)) * 2);
+ // }
+ // else if (tc === "med") {
+ // result[1] = Math.min(result[1], 1 + Math.max(0, (o[1] - 1)) * 3);
+ // }
+ // else if (tc === "low") {
+ // result[1] = Math.min(result[1], 4 + Math.max(0, (o[1] - 1)) * 3);
+ // }
+ }
+
+ return result;
}
- // Determine spell level label
- let slLabel;
- switch (slcl[0]) {
- case 1:
- slLabel = "1st";
- break;
- case 2:
- slLabel = "2nd";
- break;
- case 3:
- slLabel = "3rd";
- break;
- default:
- slLabel = `${slcl[1]}th`;
- break;
+
+
+ static async toPolymorphBuff(origData, type) {
+ let data = duplicate(game.system.template.Item.buff);
+ for (let t of data.templates) {
+ mergeObject(data, duplicate(game.system.template.Item.templates[t]));
+ }
+ delete data.templates;
+ data = await this.polymorphBuffFromActor(data, origData, type)
+ return data;
}
- // Set description
- data.data.description.value = await renderTemplate("systems/D35E/templates/internal/consumable-description.html", {
- origData: origData,
- data: data,
- isWand: type === "wand" || type === "dorje",
- isPotion: type === "potion" || type === "tattoo",
- isScroll: type === "scroll" || type === "powerstone",
- auraPower: auraPower,
- aura: (CONFIG.D35E.spellSchools[origData.data.school] || "").toLowerCase(),
- sl: slcl[0],
- cl: slcl[1],
- slLabel: slLabel,
- clLabel: clLabel,
- config: CONFIG.D35E,
- });
-
- return data;
- }
+ static async polymorphBuffFromActor(data, origData,type) {
+
+ data = {
+ type: "buff",
+ name: origData.name,
+ img: origData.img,
+ data: data,
+ };
+
+ data.data.shapechange = {source: origData, type:type}
+ data.data.buffType = "shapechange";
+ data.data.sizeOverride = origData.data.traits.size;
+ data.data.changes = []
+ if (type === "polymorph" || type === "wildshape") {
+ data.data.changes = data.data.changes.concat([[`${getProperty(origData, "data.abilities.str.total")}`, "ability", "str", "replace", getProperty(origData, "data.abilities.str.total")]]) // Strength
+ data.data.changes = data.data.changes.concat([[`${getProperty(origData, "data.abilities.dex.total")}`, "ability", "dex", "replace", getProperty(origData, "data.abilities.dex.total")]]) // Dexterity
+ data.data.changes = data.data.changes.concat([[`${getProperty(origData, "data.abilities.con.total")}`, "ability", "con", "replace", getProperty(origData, "data.abilities.con.total")]]) // Constitution
+ data.data.changes = data.data.changes.concat([[`${getProperty(origData, "data.attributes.speed.land.total")}`, "speed", "landSpeed", "replace", getProperty(origData, "data.attributes.speed.land.total")]])
+ data.data.changes = data.data.changes.concat([[`${getProperty(origData, "data.attributes.speed.climb.total")}`, "speed", "climbSpeed", "replace", getProperty(origData, "data.attributes.speed.climb.total")]])
+ data.data.changes = data.data.changes.concat([[`${getProperty(origData, "data.attributes.speed.swim.total")}`, "speed", "swimSpeed", "replace", getProperty(origData, "data.attributes.speed.swim.total")]])
+ data.data.changes = data.data.changes.concat([[`${getProperty(origData, "data.attributes.speed.burrow.total")}`, "speed", "burrowSpeed", "replace", getProperty(origData, "data.attributes.speed.burrow.total")]])
+ data.data.changes = data.data.changes.concat([[`${getProperty(origData, "data.attributes.speed.fly.total")}`, "speed", "flySpeed", "replace", getProperty(origData, "data.attributes.speed.fly.total")]])
+ data.data.changes = data.data.changes.concat([[`${getProperty(origData, "data.attributes.naturalAC")}`, "ac", "nac", "base", getProperty(origData, "data.attributes.naturalAC")]])
+ }
+
+ data.data.activateActions = []
+ if (type === "wildshape") {
+ data.data.activateActions = data.data.activateActions.concat([{
+ "name": "Activate Wildshape",
+ "action": "Condition set wildshaped to true on self",
+ "condition": "",
+ "img": ""
+ },{
+ "name": "Set Portrait",
+ "action": `Update set data.shapechangeImg to ${origData.data.tokenImg} on self`,
+ "condition": "",
+ "img": ""
+ },{
+ "name": "Meld weapons",
+ "action": "Set attack * field data.melded to true on self; Set weapon * field data.melded to true on self; Set equipment * field data.melded to true on self",
+ "condition": "",
+ "img": ""
+ }])
+ } else if (type === "polymorph") {
+ data.data.activateActions = data.data.activateActions.concat([ {
+ "name": "Activate Polymorph",
+ "action": "Condition set polymorph to true on self",
+ "condition": "",
+ "img": ""
+ },{
+ "name": "Set Portrait",
+ "action": `Update set data.shapechangeImg to ${origData.data.tokenImg} on self`,
+ "condition": "",
+ "img": ""
+ },{
+ "name": "Meld weapons",
+ "action": "Set attack:natural * field data.melded to true on self;",
+ "condition": "",
+ "img": ""
+ }])
+ } else if (type === "alter-self") {
+ data.data.activateActions = data.data.activateActions.concat([{
+ "name": "Set Portrait",
+ "action": `Update set data.shapechangeImg to ${origData.data.tokenImg} on self`,
+ "condition": "",
+ "img": ""
+ }])
+ }
+
+ data.data.deactivateActions = []
+
+ if (type === "wildshape") {
+ data.data.deactivateActions = data.data.deactivateActions.concat([{
+ "name": "Deactivate Wildshape",
+ "action": "Condition set wildshaped to false on self",
+ "condition": "",
+ "img": ""
+ },{
+ "name": "Unmeld weapons",
+ "action": "Set attack * field data.melded to false on self; Set weapon * field data.melded to false on self; Set equipment * field data.melded to false on self",
+ "condition": "",
+ "img": ""
+ },{
+ "name": "Set Portrait",
+ "action": `Update set data.shapechangeImg to icons/svg/mystery-man.svg on self`,
+ "condition": "",
+ "img": ""
+ }])
+ } else if (type === "polymorph") {
+ data.data.deactivateActions = data.data.deactivateActions.concat([ {
+ "name": "Deactivate Polymorph",
+ "action": "Condition set polymorph to false on self",
+ "condition": "",
+ "img": ""
+ },{
+ "name": "Unmeld weapons",
+ "action": "Set attack:natural * field data.melded to false on self;",
+ "condition": "",
+ "img": ""
+ },{
+ "name": "Set Portrait",
+ "action": `Update set data.shapechangeImg to icons/svg/mystery-man.svg on self`,
+ "condition": "",
+ "img": ""
+ }])
+ } else if (type === "alter-self") {
+ data.data.deactivateActions = data.data.deactivateActions.concat([{
+ "name": "Set Portrait",
+ "action": `Update set data.shapechangeImg to icons/svg/mystery-man.svg on self`,
+ "condition": "",
+ "img": ""
+ }])
+ }
+
+ // Speedlist
+ let speedDesc = []
+ for (let speedKey of Object.keys(origData.data.attributes.speed)) {
+ if (getProperty(origData, `data.attributes.speed.${speedKey}.total`) > 0)
+ speedDesc.push(speedKey.charAt(0).toUpperCase() + speedKey.slice(1) + " " + getProperty(origData, `data.attributes.speed.${speedKey}.total`) + " ft.")
+ }
+
+ // Set description
+ data.data.description.value = await renderTemplate("systems/D35E/templates/internal/shapechange-description.html", {
+ size: game.i18n.localize(CONFIG.D35E.actorSizes[origData.data.traits.size]),
+ type: origData.data.details.type,
+ speed: speedDesc.join(', '),
+ str: origData.data.abilities.str.total,
+ dex: origData.data.abilities.dex.total,
+ con: origData.data.abilities.con.total,
+ });
+ return data;
+ }
+
+ static async toConsumable(origData, type) {
+ let data = duplicate(game.system.template.Item.consumable);
+ for (let t of data.templates) {
+ mergeObject(data, duplicate(game.system.template.Item.templates[t]));
+ }
+ delete data.templates;
+ data = {
+ type: "consumable",
+ name: origData.name,
+ data: data,
+ };
+
+ const slcl = this.getMinimumCasterLevelBySpellData(origData.data);
+
+ // Set consumable type
+ data.data.consumableType = type;
+
+ // Set name
+ if (type === "wand") {
+ data.name = `Wand of ${origData.name}`;
+ data.img = "systems/D35E/icons/items/magic/generated/wand-low.png";
+ data.data.price = Math.max(0.5, slcl[0]) * slcl[1] * 750;
+ data.data.hardness = 5;
+ data.data.hp.max = 5;
+ data.data.hp.value = 5;
+ } else if (type === "potion") {
+ data.name = `Potion of ${origData.name}`;
+ data.img = "systems/D35E/icons/items/potions/generated/med.png";
+ data.data.price = Math.max(0.5, slcl[0]) * slcl[1] * 50;
+ data.data.hardness = 1;
+ data.data.hp.max = 1;
+ data.data.hp.value = 1;
+ } else if (type === "scroll") {
+ data.name = `Scroll of ${origData.name}`;
+ data.img = "systems/D35E/icons/items/magic/generated/scroll.png";
+ data.data.price = Math.max(0.5, slcl[0]) * slcl[1] * 25;
+ data.data.hardness = 0;
+ data.data.hp.max = 1;
+ data.data.hp.value = 1;
+ } else if (type === "dorje") {
+ data.name = `Dorje of ${origData.name}`;
+ data.img = "systems/D35E/icons/items/magic/generated/droje.png";
+ data.data.price = Math.max(0.5, slcl[0]) * slcl[1] * 750;
+ data.data.hardness = 5;
+ data.data.hp.max = 5;
+ data.data.hp.value = 5;
+ } else if (type === "tattoo") {
+ data.name = `Tattoo of ${origData.name}`;
+ data.img = "systems/D35E/icons/items/magic/generated/tattoo.png";
+ data.data.price = Math.max(0.5, slcl[0]) * slcl[1] * 50;
+ data.data.hardness = 1;
+ data.data.hp.max = 1;
+ data.data.hp.value = 1;
+ } else if (type === "powerstone") {
+ data.name = `Power Stone of ${origData.name}`;
+ data.img = "systems/D35E/icons/items/magic/generated/crystal.png";
+ data.data.price = Math.max(0.5, slcl[0]) * slcl[1] * 25;
+ data.data.hardness = 0;
+ data.data.hp.max = 1;
+ data.data.hp.value = 1;
+ }
+
+
+ // Set charges
+ if (type === "wand" || type === "dorje") {
+ data.data.uses.maxFormula = "50";
+ data.data.uses.value = 50;
+ data.data.uses.max = 50;
+ data.data.uses.per = "charges";
+ } else {
+ data.data.uses.per = "single";
+ }
+
+ // Set activation method
+ data.data.activation.type = "standard";
+
+ // Set measure template
+ if (type !== "potion" && type !== "tattoo") {
+ data.data.measureTemplate = getProperty(origData, "data.measureTemplate");
+ }
+
+ // Set damage formula
+ data.data.actionType = origData.data.actionType;
+ for (let d of getProperty(origData, "data.damage.parts")) {
+ d[0] = d[0].replace(/@sl/g, slcl[0]);
+ d[0] = d[0].replace(/@cl/g, slcl[1]);
+ data.data.damage.parts.push(d);
+ }
+
+ // Set saves
+ data.data.save.description = origData.data.save.description;
+ data.data.save.dc = 10 + slcl[0] + Math.floor(slcl[0] / 2);
+
+ // Copy variables
+ data.data.attackNotes = origData.data.attackNotes;
+ data.data.effectNotes = origData.data.effectNotes;
+ data.data.attackBonus = origData.data.attackBonus;
+ data.data.critConfirmBonus = origData.data.critConfirmBonus;
+
+ // Determine aura power
+ let auraPower = "faint";
+ for (let a of CONFIG.D35E.magicAuraByLevel.item) {
+ if (a.level <= slcl[1]) auraPower = a.power;
+ }
+ if (type === "potion") {
+ data.img = `systems/D35E/icons/items/potions/generated/${auraPower}.png`;
+ }
+ // Determine caster level label
+ let clLabel;
+ switch (slcl[1]) {
+ case 1:
+ clLabel = "1st";
+ break;
+ case 2:
+ clLabel = "2nd";
+ break;
+ case 3:
+ clLabel = "3rd";
+ break;
+ default:
+ clLabel = `${slcl[1]}th`;
+ break;
+ }
+ // Determine spell level label
+ let slLabel;
+ switch (slcl[0]) {
+ case 1:
+ slLabel = "1st";
+ break;
+ case 2:
+ slLabel = "2nd";
+ break;
+ case 3:
+ slLabel = "3rd";
+ break;
+ default:
+ slLabel = `${slcl[1]}th`;
+ break;
+ }
+
+ // Set description
+ data.data.description.value = await renderTemplate("systems/D35E/templates/internal/consumable-description.html", {
+ origData: origData,
+ data: data,
+ isWand: type === "wand" || type === "dorje",
+ isPotion: type === "potion" || type === "tattoo",
+ isScroll: type === "scroll" || type === "powerstone",
+ auraPower: auraPower,
+ aura: (CONFIG.D35E.spellSchools[origData.data.school] || "").toLowerCase(),
+ sl: slcl[0],
+ cl: slcl[1],
+ slLabel: slLabel,
+ clLabel: clLabel,
+ config: CONFIG.D35E,
+ });
+
+ return data;
+ }
}
diff --git a/module/item/sheets/base.js b/module/item/sheets/base.js
index 62e7a3f9..8fc1ed64 100644
--- a/module/item/sheets/base.js
+++ b/module/item/sheets/base.js
@@ -77,6 +77,8 @@ export class ItemSheetPF extends ItemSheet {
data.isSpell = this.item.type === "spell";
data.isClass = this.item.type === "class";
data.isRace = this.item.type === "race";
+ data.isShapechangeBuff = this.item.type === "buff" && this.item.subType === "shapechange";
+ data.canMeld = this.item.type === "weapon" || this.item.type === "attack" || this.item.type === "equipment";
data.isAmmo = this.item.data.data.subType === "ammo";
data.isContainer = this.item.data.data.subType === "container";
data.owner = this.item.actor != null;
@@ -314,7 +316,7 @@ export class ItemSheetPF extends ItemSheet {
}
)
}
-
+
}
if (this.actor != null) {
@@ -395,7 +397,9 @@ export class ItemSheetPF extends ItemSheet {
data.item.data.contextNotes.forEach(item => {
item.subNotes = {};
// Add specific skills
- if (item[1] === "skill" && this.item.actor != null) {
+ if (item[1] === "skill") {
+
+ if (this.item.actor != null) {
const actorSkills = this.item.actor.data.data.skills;
for (let [s, skl] of Object.entries(actorSkills)) {
if (!skl.subSkills) {
@@ -408,6 +412,18 @@ export class ItemSheetPF extends ItemSheet {
}
}
}
+ } else {
+ for (let [s, skl] of Object.entries(CONFIG.D35E.skills)) {
+ if (!skl.subSkills) {
+ if (skl.custom) item.subNotes[`skill.${s}`] = skl.name;
+ else item.subNotes[`skill.${s}`] = CONFIG.D35E.skills[s];
+ } else {
+ for (let [s2, skl2] of Object.entries(skl.subSkills)) {
+ item.subNotes[`skill.${s}`] = `${CONFIG.D35E.skills[s]} (${skl2.name})`;
+ }
+ }
+ }
+ }
}
// Add static targets
else if (item[1] != null && CONFIG.D35E.contextNoteTargets.hasOwnProperty(item[1])) {
@@ -560,6 +576,24 @@ export class ItemSheetPF extends ItemSheet {
return arr;
}, []);
+ let activateActions = Object.entries(formData).filter(e => e[0].startsWith("data.activateActions"));
+ formData["data.activateActions"] = activateActions.reduce((arr, entry) => {
+ let [i, j] = entry[0].split(".").slice(2);
+ if ( !arr[i] ) arr[i] = {name: "", action: ""};
+
+ arr[i][j] = entry[1];
+ return arr;
+ }, []);
+
+ let deactivateActions = Object.entries(formData).filter(e => e[0].startsWith("data.deactivateActions"));
+ formData["data.deactivateActions"] = deactivateActions.reduce((arr, entry) => {
+ let [i, j] = entry[0].split(".").slice(2);
+ if ( !arr[i] ) arr[i] = {name: "", action: ""};
+
+ arr[i][j] = entry[1];
+ return arr;
+ }, []);
+
// Update the Item
if (this.containerMap.has(formData['data.containerId'])) {
@@ -619,12 +653,17 @@ export class ItemSheetPF extends ItemSheet {
// Add drop handler to textareas
html.find("textarea").on("drop", this._onTextAreaDrop.bind(this));
+ // Shapechange source drop handles
+ html.find("shapechange").on("drop", this._onShapechangeDrop.bind(this));
+
// Modify attack formula
html.find(".attack-control").click(this._onAttackControl.bind(this));
// Modify special formula
html.find(".special-control").click(this._onSpecialControl.bind(this));
+ html.find(".a-special-control").click(this._onActivateSpecialControl.bind(this));
+ html.find(".d-special-control").click(this._onDeactivateSpecialControl.bind(this));
// Modify damage formula
html.find(".damage-control").click(this._onDamageControl.bind(this));
@@ -738,6 +777,50 @@ export class ItemSheetPF extends ItemSheet {
}
}
+ async _onActivateSpecialControl(event) {
+ event.preventDefault();
+ const a = event.currentTarget;
+ // Add new attack component
+ if ( a.classList.contains("add-special") ) {
+ await this._onSubmit(event); // Submit any unsaved changes
+ let activateActions = this.item.data.data.activateActions;
+ if (activateActions === undefined)
+ activateActions = []
+ return this.item.update({"data.activateActions": activateActions.concat([[{name:"",action:"",range:"",img:"",condition:""}]])});
+ }
+
+ // Remove an attack component
+ if ( a.classList.contains("delete-special") ) {
+ await this._onSubmit(event); // Submit any unsaved changes
+ const li = a.closest(".special-part");
+ const activateActions = duplicate(this.item.data.data.activateActions);
+ activateActions.splice(Number(li.dataset.activateActions), 1);
+ return this.item.update({"data.activateActions": activateActions});
+ }
+ }
+
+ async _onDeactivateSpecialControl(event) {
+ event.preventDefault();
+ const a = event.currentTarget;
+ // Add new attack component
+ if ( a.classList.contains("add-special") ) {
+ await this._onSubmit(event); // Submit any unsaved changes
+ let deactivateActions = this.item.data.data.deactivateActions;
+ if (deactivateActions === undefined)
+ deactivateActions = []
+ return this.item.update({"data.deactivateActions": deactivateActions.concat([[{name:"",action:"",range:"",img:"",condition:""}]])});
+ }
+
+ // Remove an attack component
+ if ( a.classList.contains("delete-special") ) {
+ await this._onSubmit(event); // Submit any unsaved changes
+ const li = a.closest(".special-part");
+ const deactivateActions = duplicate(this.item.data.data.deactivateActions);
+ deactivateActions.splice(Number(li.dataset.deactivateActions), 1);
+ return this.item.update({"data.deactivateActions": deactivateActions});
+ }
+ }
+
async _onBuffControl(event) {
event.preventDefault();
const a = event.currentTarget;
@@ -780,6 +863,10 @@ export class ItemSheetPF extends ItemSheet {
}
}
+ async _onShapechangeDrop(event) {
+
+ }
+
async _createAttack(event) {
if (this.item.actor == null) throw new Error(game.i18n.localize("D35E.ErrorItemNoOwner"));
@@ -853,4 +940,6 @@ export class ItemSheetPF extends ItemSheet {
id: li.getAttribute('data-item-id')
}));
}
+
+
}
diff --git a/module/lib.js b/module/lib.js
index 30cceec2..647188fe 100644
--- a/module/lib.js
+++ b/module/lib.js
@@ -179,6 +179,12 @@ export const CR = {
},
};
+export const sizeInt = function (targetSize="M") {
+ if (typeof targetSize === "string") targetSize = Object.values(CONFIG.D35E.sizeChart).indexOf(targetSize.toUpperCase());
+ else if (typeof targetSize === "number") targetSize = Math.max(0, Math.min(Object.values(CONFIG.D35E.sizeChart).length - 1, Object.values(CONFIG.D35E.sizeChart).indexOf("M") + targetSize));
+ return `${targetSize}`
+}
+
export const sizeDie = function(origCount, origSides, targetSize="M", crit=1) {
if (typeof targetSize === "string") targetSize = Object.values(CONFIG.D35E.sizeChart).indexOf(targetSize.toUpperCase());
else if (typeof targetSize === "number") targetSize = Math.max(0, Math.min(Object.values(CONFIG.D35E.sizeChart).length - 1, Object.values(CONFIG.D35E.sizeChart).indexOf("M") + targetSize));
diff --git a/module/migration.js b/module/migration.js
index 875c5fb3..31b08ed0 100644
--- a/module/migration.js
+++ b/module/migration.js
@@ -336,6 +336,14 @@ const _migrateActorBaseStats = function(ent, updateData) {
updateData[`data.${kList.join(".")}`] = null;
}
}
+
+ if (getProperty(ent.data, "data.attributes.conditions.wildshaped") == null) {
+ updateData["data.attributes.conditions.wildshaped"] = false;
+ }
+
+ if (getProperty(ent.data, "data.attributes.conditions.polymorphed") == null) {
+ updateData["data.attributes.conditions.polymorphed"] = false;
+ }
};
const _migrateActorCreatureType = function(ent, updateData) {
diff --git a/module/templates.js b/module/templates.js
index feda2be2..3c0c5e3c 100644
--- a/module/templates.js
+++ b/module/templates.js
@@ -45,6 +45,7 @@ export const preloadHandlebarsTemplates = async function() {
// Internal Rendering Partials
"systems/D35E/templates/internal/spell-description.html",
"systems/D35E/templates/internal/consumable-description.html",
+ "systems/D35E/templates/internal/shapechange-description.html",
];
// Load the template parts
diff --git a/packs/bestiary.db b/packs/bestiary.db
index e69de29b..b2da6c3f 100644
--- a/packs/bestiary.db
+++ b/packs/bestiary.db
@@ -0,0 +1,699 @@
+{"_id":"00ZjjE47WIShYYLK","name":"Dragon, Blue Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":27,"mod":8,"value":27,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1386,"medium":2773,"heavy":4160,"carry":8320,"drag":20800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":21,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":20,"ac":{"normal":{"value":0,"total":28},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":28}},"bab":{"value":21,"total":21},"cmd":{"value":0,"total":47,"flatFootedTotal":47},"cmb":{"value":0,"total":37},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +20 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":17},"ref":{"total":12},"will":{"total":15}},"hp":{"value":241,"min":-100,"base":0,"max":241,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":136,"temp":0,"max":136},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":13,"xp":{"value":10},"level":{"value":21,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Blue Adult (CR 13)
\n
Huge Dragon (Earth)\n
Alignment: Always Lawful Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 28 (-2 size, +20 natural), touch 8, flat-footed 28\n
Hit Dice: 21d12+105 (241 hp);
DR: 5/magic\n
Fort +17,
Ref +12,
Will +15\n
\n
Speed: 40 ft., fly 150 ft. (poor), burrow 20 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +21;
Grapple +37
Attack: 1 Bite +27, 2 claws +22, 2 wings +22, 1 Tail Slap +22 melee; Breath +27 ranged\n
Damage: 1 bite 2d8+8, 2 claws 2d6+4, 2 wings 1d8+4, 1 tail slap 2d6+12, 1 crush 2d8+12, Breath weapon 12d6 (25)\n
Special Attacks/Actions: Breath weapon, fear (DC 23), SR 21\n
\n
Abilities: Str 27, Dex 10, Con 21, Int 16, Wis 17, Cha 16\n
Special Qualities: Ventriloquism, Electricity immunity, create/destroy water, Sound imitation, CL 5\n
Feats: #Feats: 8\n
Skills: Skill points: 69\n
Advancement: 22-23 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm desert and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A blue dragon has one type of breath weapon, a line of lightning (Reflex save DC 25 for half damage), damage 12d8. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 180 feet are subject to the effect if they have fewer HD than the dragon (21).
\n
A potentially affected creature that succeeds at a Will save (DC 23) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Create/Destroy Water (Sp): The dragon can use this ability three times per day It works like the create water spell, except that the dragon can decide to destroy water instead of creating it, which automatically spoils unattended liquids containing water. Magic items (such as potions) and items in a creature's possession must succeed at a will save (DC 23) or be ruined.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"00ZjjE47WIShYYLK","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":21,"hd":12,"hp":136,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":21}},{"_id":"IIcsj1eF4ct2iu1X","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+8-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"eA8qaINu9mBYKKqU","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+4-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"cJycKYZ4OHOpnqPC","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+4-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"OMsJ7wo3chvTuLqy","flags":{},"name":"Tail Slap","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d6+12-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"vX4xcGndcUDbjKOd","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["12d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"12","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"00lmOeZsldBOPZjW","name":"Caller In Darkness","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":0,"mod":-5,"value":0,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"dex":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":0,"medium":0,"heavy":0,"carry":0,"drag":0},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":11,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":12},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":9}},"bab":{"value":5,"total":5},"cmd":{"value":0,"total":17,"flatFootedTotal":14},"cmb":{"value":0,"total":4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +3 Dex, +2 deflection","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":6},"will":{"total":9}},"hp":{"value":72,"min":-100,"base":0,"max":72,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":72,"temp":0,"max":72},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":60,"total":60,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":9,"xp":{"value":10},"level":{"value":11,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Caller In Darkness (CR 9)
\n
Large Undead (Incorporeal)\n
Alignment: Always chaotic evil\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: Listen +12 and Spot +12\n
\n
AC: 14 (-1 size, +3 Dex, +2 deflection), touch 14, flat-footed 11\n
Hit Dice: 11d12 (71 hp)\n
Fort +3,
Ref +6,
Will +9\n
\n
Speed: 30 ft., fly 60 ft. (good)\n
Space: 5 ft./10 ft.\n
Base Attack +5;
Grapple +4
Attack: 4 incorporeal touches +7 melee
Full Attack: 4 incorporeal touches +7 melee\n
Damage: Incorporeal touch 2d6\n
Special Attacks/Actions: Steal essence, psionics\n
\n
Abilities: Str -, Dex 16, Con -, Int 14, Wis 15, Cha -\n
Special Qualities: Undead, incorporeal, +2 turn resistance, psionics, unnatural aura, daylight powerlessness\n
Feats: Alertness; Blind-fight; Combat Reflexes; Improved Initiative; Mental Adversary\n
Skills: Hide +13, Intimidate +12, Listen +12, Search +12, Sense Motive +8, Spot +12, and Survival +6\n
Advancement: 12-18 HD (Huge); 19-26 HD (Gargantuan)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Psionics Handbook
Steal Essence (Su): Any intelligent creature slain by a caller in darkness is mentally absorbed into the monster's consciousness within 1d4 rounds (the physical body of the victim remains intact). A caller can also absorb the essence of a creature whose ability score in any mental attribute (Int, Wis, or Cha) it has reduced to 0 through psionic combat; it need not first eliminate the downed creature's Constitution. Stealing a being's essence grants the caller 12 temporary hit points, and a permanent new screaming face appears within its cloud.
\n
Psionics (Sp): At will -- clairaudience/clairvoyance, detect psionics, fatal attraction, mass concussion, and suggestion. These abilities are as the powers manifested by an 18th-level psion.
\n
Attack/Defense Modes (Sp): At will --all/all
\n
Unnatural Aura (Su): Both wild and domesticated animals can sense the unnatural presence of a caller in darkness at a distance of 30 feet. They will not willingly approach nearer than that and panic if forced to do so; they remain panicked as long as they are within that range.
\n
Daylight Powerlessness (Ex): Callers in darkness are utterly powerless in natural sunlight (not merely a daylight spell) and flee from it. A caller caught in sunlight cannot attack and can take only partial actions.
\n
All creatures fear incorporation into the undead fog of a caller in darkness. Those who lose their lives to the horror are doomed to share its endless misery.
\n
A caller in darkness is an incorporeal creature comprising the minds of dozens or more victims who died together in terror. It seeks to draw others into its fear-wracked, hellish existence.
\n
From a distance, a caller appears as a bank, column, or swirling vortex of mist, but within 30 feet or less, dozens of silently screaming humanoid faces are discernible in its form.
\n
Callers in darkness do not speak.
\n
Incorporeal Subtype
\n
Some creatures are incorporeal by nature, while others (such as those that become ghosts) can acquire the incorporeal subtype. An incorporeal creature has no physical body. It can be harmed only by other incorporeal creatures, magic weapons or creatures that strike as magic weapons, and spells, spell-like abilities, or supernatural abilities. It has immunity to all nonmagical attack forms. Even when hit by spells, including touch spells or magic weapons, it has a 50% chance to ignore any damage from a corporeal source (except for positive energy, negative energy, force effects such as magic missile, or attacks made with ghost touch weapons). Non-damaging spell attacks affect incorporeal creatures normally unless they require corporeal targets to function (such as the spell implosion) or they create a corporeal effect that incorporeal creatures would normally ignore (such as a web or wall of stone spell). Although it is not a magical attack, a hit with holy water has a 50% chance of affecting an incorporeal undead creature.
An incorporeal creature's natural weapons affect both in incorporeal and corporeal targets, and pass through (ignore) corporeal natural armor, armor, and shields, although deflection bonuses and force effects (such as mage armor) work normally against it. Attacks made by an incorporeal creature with a nonmagical melee weapon have no effect on corporeal targets, and any melee attack an incorporeal creature makes with a magic weapon against a corporeal target has a 50% miss chance except for attacks it makes with a ghost touch weapon, which are made normally (no miss chance).
Any equipment worn or carried by an incorporeal creature is also incorporeal as long as it remains in the creature's possession. An object that the creature relinquishes loses its incorporeal quality (and the creature loses the ability to manipulate the object). If an incorporeal creature uses a thrown weapon or a ranged weapon, the projectile becomes corporeal as soon as it is fired and can affect a corporeal target normally (no miss chance). Magic items possessed by an incorporeal creature work normally with respect to their effects on the creature or another target. Similarly, spells cast by an incorporeal creature affect corporeal creatures normally.
An incorporeal creature has no natural armor bonus but has a deflection bonus equal to its Charisma bonus (always at least +1, even if the creature's Charisma score does not normally provide a bonus).
An incorporeal creature can enter or pass through solid object but must remain adjacent to the object's exterior, and so cannot pass entirely through an object whose space is larger than its own. It can sense the presence of creatures or objects a square adjacent to its current location, but enemies have total concealment from an incorporeal creature that is inside an object. In order to see clearly and attack normally, a incorporeal creature must emerge. An incorporeal creature inside an object has total cover, but when it attacks a creature outside the object it only has cover, so a creature outside with a readied action could strike at it as it attacks. An incorporeal creature cannot pass through a force effect.
Incorporeal creatures pass through and operate in water as easily as they do in air. Incorporeal creatures cannot fall or take falling damage. Incorporeal creature cannot make trip or grapple attacks against corporeal creatures, nor can they be tripped or grappled by such creatures. In fact, they cannot take any physical action that would move or manipulate a corporeal being or its equipment, nor are they subject to such actions. Incorporeal creatures have no weight and do not set off traps that are triggered by weight.
An incorporeal creature moves silently and cannot be heard with Listen checks if it doesn't wish to be. It has no Strength score, so its Dexterity modifier applies to both its melee attacks and its ranged attacks. Non-visual senses, such as scent and blindsight, are either ineffective or only partly effective with regard to incorporeal creatures. Incorporeal creatures have an innate sense of direction and can move at full speed even when they cannot see.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":17,"notes":"","mod":12,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":8,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":4,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"Listen +12 and Spot +12","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"00lmOeZsldBOPZjW","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":11,"hd":12,"hp":72,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":11}},{"_id":"v99FYRhE4L01nCgo","flags":{},"name":"Incorporeal Touche","type":"attack","img":"systems/D35E/icons/attack/monster/touch.jpg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["2d6-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"01ztV7DQZtZbCMp0","name":"Lernean Hydra, Ten-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":613,"medium":1226,"heavy":1840,"carry":3680,"drag":9200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":34,"flatFootedTotal":33},"cmb":{"value":0,"total":23},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":8},"will":{"total":5}},"hp":{"value":108,"min":-100,"base":0,"max":108,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":55,"temp":0,"max":55},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":9,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lernean Hydra, Ten-Headed (CR 9)
\n
Huge Magical Beast\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +8, and Spot +9\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 10d10+53 (108 hp)\n
Fort +12,
Ref +8,
Will +5\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +10;
Grapple +23
Attack: 10 bites +14 melee
Full Attack: 10 bites +14 melee\n
Damage: Bite 1d10+5\n
Special Attacks/Actions: \n
\n
Abilities: Str 21, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 20\n
Feats: Blind-fight; Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +8, Spot +9, and Swim +13\n
Advancement: -\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
These hydras have bodies that are immune to all attacks (but see below). The only way to slay a Lernaean hydra normally is to sever all its heads. However, each time a head is severed, two new heads spring from the stump in 1d4 rounds. A Lernaean hydra can never have more than twice its original number of heads at any one time, and any extra heads it gains beyond its original number wither and die within a day.
\n
To prevent a severed head from growing back into two, at least 5 points of fire or acid damage must be dealt to the stump (AC 19) before the new heads appear.
\n
Spells such as disintegrate, finger of death, and slay living kill a Lernaean hydra outright if they succeed. If the spell deals damage on a successful save, that damage is directed against one of the hydra's heads.
\n
Combat
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":21,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +8, and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"01ztV7DQZtZbCMp0","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":10,"hd":10,"hp":55,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":10}},{"_id":"R3l2CaSIS8AanwRd","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"04YAz1D2b1Vh8P4T","name":"Zombie Human Commoner","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":12,"mod":1,"value":12,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"dex":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":43,"medium":86,"heavy":130,"carry":260,"drag":650},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":11},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":11}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":11,"flatFootedTotal":11},"cmb":{"value":0,"total":2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":-1},"will":{"total":3}},"hp":{"value":16,"min":-100,"base":0,"max":16,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":13,"temp":0,"max":13},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Zombie Human Commoner (CR 1/2)
\n
Medium Undead\n
Alignment: Always neutral\n
Initiative: -1 (Dex); Senses: darkvision 60 ft.\n
\n
AC: 11 (-1 Dex, +2 natural), touch 9, flat-footed 11\n
Hit Dice: 2d12+3 (16 hp);
DR: 5/slashing\n
Fort +0,
Ref -1,
Will +3\n
\n
Speed: 30 ft., cannot run\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +2
Attack: Slam +2 melee or club +2 melee
Full Attack: Slam +2 melee or club +2 melee\n
Damage: Slam 1d6+1, club 1d6+1\n
Special Attacks/Actions: \n
\n
Abilities: Str 12, Dex 8, Con -, Int -, Wis 10, Cha 1\n
Special Qualities: Single actions only, Undead\n
Feats: Toughness\n
Skills:\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Any\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Zombies are corpses reanimated through dark and sinister magic. These mindless automatons shamble about, doing their creator's bidding without fear or hesitation.
\n
Zombies are not pleasant to look upon. Drawn from their graves, half decayed and partially consumed by worms, they wear the tattered remains of their burial clothes. A rank odor of death hangs heavy in the air around them.
\n
Because of their litter lack of intelligence, the instructions given to a newly created zombie must be very simple, such as \"Kill anyone who enters this room.\"
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"04YAz1D2b1Vh8P4T","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":12,"hp":13,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":2}},{"_id":"DKLMoZMYZcozcXUm","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000},{"_id":"0kn1FBO29BHgozfv","flags":{},"name":"Club","type":"attack","img":"systems/D35E/icons/attack/weapons/club.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"0AZOcphYTxzFkbRp","name":"Zombie Minotaur","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":16}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":24,"flatFootedTotal":24},"cmb":{"value":0,"total":15},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, -1 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":3},"will":{"total":8}},"hp":{"value":81,"min":-100,"base":0,"max":81,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":78,"temp":0,"max":78},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":4,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Zombie Minotaur (CR 4)
\n
Large Undead\n
Alignment: Always neutral\n
Initiative: -1 (Dex); Senses: darkvision 60 ft.\n
\n
AC: 16 (-1 size, -1 Dex, +8 natural), touch 8, flat-footed 16\n
Hit Dice: 12d12+3 (81 hp);
DR: 5/slashing\n
Fort +4,
Ref +3,
Will +8\n
\n
Speed: 30 ft., cannot run\n
Space: 10 ft./10 ft.\n
Base Attack +6;
Grapple +15
Attack: Greataxe +10 melee or gore +10 melee or slam +9 melee
Full Attack: Greataxe +10 melee or gore +10 melee or slam +9 melee\n
Damage: Slam 1d8+5, Greataxe 3d6+7/x3, gore 1d8+5\n
Special Attacks/Actions: \n
\n
Abilities: Str 21, Dex 8, Con -, Int -, Wis 10, Cha 1\n
Special Qualities: Single actions only, Undead\n
Feats: Toughness\n
Skills:\n
Advancement: -\n
\n
Climate/Terrain: Underground\n
Organization: Any\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Zombies are corpses reanimated through dark and sinister magic. These mindless automatons shamble about, doing their creator's bidding without fear or hesitation.
\n
Zombies are not pleasant to look upon. Drawn from their graves, half decayed and partially consumed by worms, they wear the tattered remains of their burial clothes. A rank odor of death hangs heavy in the air around them.
\n
Because of their litter lack of intelligence, the instructions given to a newly created zombie must be very simple, such as \"Kill anyone who enters this room.\"
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"0AZOcphYTxzFkbRp","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":12,"hd":12,"hp":78,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":12}},{"_id":"8yo6K6GHwDHd47Yw","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["1d8+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000},{"_id":"1FVJ0CWv3Ybf8cWw","flags":{},"name":"Greataxe","type":"attack","img":"systems/D35E/icons/attack/weapons/axe.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["3d6+7-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"8tTvKLOwSGVPDiwe","flags":{},"name":"Gore","type":"attack","img":"systems/D35E/icons/attack/monster/gore.png","data":{"description":{"value":"The creature spears the opponent with an antler, horn, or similar appendage, dealing piercing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":300000}]}
+{"_id":"0BqlxHNrGZ0gnHnj","name":"Hydra, Ten-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":613,"medium":1226,"heavy":1840,"carry":3680,"drag":9200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":34,"flatFootedTotal":33},"cmb":{"value":0,"total":23},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":8},"will":{"total":5}},"hp":{"value":108,"min":-100,"base":0,"max":108,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":55,"temp":0,"max":55},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":9,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Hydra, Ten-Headed (CR 9)
\n
Huge Magical Beast\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +8, and Spot +9\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 10d10+53 (108 hp)\n
Fort +12,
Ref +8,
Will +5\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +10;
Grapple +23
Attack: 10 bites +14 melee
Full Attack: 10 bites +14 melee\n
Damage: Bite 1d10+5\n
Special Attacks/Actions: \n
\n
Abilities: Str 21, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 20\n
Feats: Blind-fight; Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +8, Spot +9, and Swim +13\n
Advancement: -\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
A hydra can be killed either by severing all its heads or by slaying its body. To sever a head, an opponent must hit the monster's neck with a slashing weapon and deal damage equal to the hydra's original hit point total, divided by its original number of heads, in one blow (The player says where the attack is aimed just before making the attack toll.) For example, if a five-headed hydra has 52 hp, a single blow dealing 10 or more points of damage severs a head (52 ÷ 5 = 10.4, rounded down to 10). Any excess damage is lost. A severed head dies, and a natural reflex seals the neck shut to prevent further blood loss. The hydra can no longer attack with the severed head but suffers no other penalties. A severed head regrows in about a month.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":21,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +8, and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"0BqlxHNrGZ0gnHnj","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":10,"hd":10,"hp":55,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":10}},{"_id":"3gbr0760BMwJDtFA","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"0LTU29wtjqbp48sm","name":"Dragon, Brass Wyrm","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":35,"mod":12,"value":35,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"int":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"wis":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"cha":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1333,"medium":2666,"heavy":4000,"carry":8000,"drag":20000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":34,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":33,"ac":{"normal":{"value":0,"total":39},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":39}},"bab":{"value":34,"total":34},"cmd":{"value":0,"total":68,"flatFootedTotal":68},"cmb":{"value":0,"total":58},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +33 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":26},"ref":{"total":19},"will":{"total":24}},"hp":{"value":459,"min":-100,"base":0,"max":459,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":50,"max":50},"vigor":{"min":0,"value":221,"temp":0,"max":221},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":250,"total":250,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":20,"xp":{"value":10},"level":{"value":34,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Brass Wyrm (CR 20)
\n
Gargantuan Dragon (Fire)\n
Alignment: Always Chaotic Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 39 (-4 size, +33 natural), touch 6, flat-footed 39\n
Hit Dice: 34d12+238 (459 hp);
DR: 20/magic\n
Fort +26,
Ref +19,
Will +24\n
\n
Speed: 60 ft., fly 250 ft. (clumsy), burrow 30 ft.\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +34;
Grapple +58
Attack: 1 Bite +42, 2 claws +37, 2 wings +37, 1 Tail Slap +37, 1 crush +37, 1 Tail sweep +37 melee; Breath +42 ranged\n
Damage: 1 bite 4d6+13, 2 claws 2d8+6, 2 wings 2d6+6, 1 tail slap 2d8+19, 1 crush 4d6+19, 1 tail sweep 2d6+19, Breath weapon 11d6 (34)|\n
Special Attacks/Actions: Breath weapon, fear (DC 29), SR 25\n
\n
Abilities: Str 35, Dex 10, Con 25, Int 20, Wis 21, Cha 20\n
Special Qualities: Control weather, Control winds, Suggestion, Fire subtype, speak with animals, Endure elements, CL 17, Can also cast cleric spells and those from the Chaos and Knowledge Domains as arcane spells\n
Feats: #Feats: 12\n
Skills: Skill points: 176\n
Advancement: 35-36 HD (Gargantuan)\n
\n
Climate/Terrain: Temperate and warm desert, plains, and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A brass dragon has two types of breath weapon, a line of fire (11d6 damage Reflex save for half damage DC 34) or a cone of sleep. Creatures within the cone must succeed at a Will save (DC 34) or fall asleep, regardless of HD, for 1d6 rounds plus 11 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 330 feet are subject to the effect if they have fewer HD than the dragon (39).
\n
A potentially affected creature that succeeds at a Will save (DC 32) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"0LTU29wtjqbp48sm","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":34,"hd":12,"hp":221,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":34}},{"_id":"D7REPJQ9BhNSOIBl","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+13-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"OtzfSxr314w98lSN","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d8+6-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"6Ud0uzZN7TsJDK19","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+6-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"webEQXvPzMFUFPZU","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"qQO4jscrGubMXVAR","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"DehLCEDKQvW9JH7C","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[["2d6+19-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"TAMzmbHD6gTVnp9h","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":60,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["11d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"11","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"0VKG63rmDyRGJNk9","name":"Animated Object, Huge","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":20,"mod":5,"value":20,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"dex":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":533,"medium":1066,"heavy":1600,"carry":3200,"drag":8000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":7},"flatFooted":{"value":0,"total":13}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":28,"flatFootedTotal":28},"cmb":{"value":0,"total":19},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, -1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":1},"will":{"total":-3}},"hp":{"value":84,"min":-100,"base":0,"max":84,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":44,"temp":0,"max":44},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":5,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Animated Object, Huge (CR 5)
\n
Huge Construct\n
Alignment: Always neutral\n
Initiative: -1 (Dex); Senses: darkvision 60 ft. and low-light vision\n
Languages: Cannot speak\n
\n
AC: 13 (-2 size, -1 Dex, +6 natural), touch 7, flat-footed 16\n
Hit Dice: 8d10+40 (84 hp)\n
Fort +2,
Ref +1,
Will -3\n
\n
Speed: 20 ft. (30 ft. legs, 40 ft. multiple legs, 60 ft. wheels)\n
Space: 15 ft./10 ft. (long), 15 ft./15 ft. (tall)\n
Base Attack +6;
Grapple +19
Attack: Slam +9 melee
Full Attack: Slam +9 melee\n
Damage: Slam 2d6+7\n
Special Attacks/Actions: see text\n
\n
Abilities: Str 20, Dex 8, Con -, Int -, Wis 1, Cha 1\n
Special Qualities: Construct traits, also see text\n
Feats: -\n
Skills: -\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Construct: Immune to mind influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
\n
An animated object can have one or more of the following special abilities, depending on its form.
\n
Blind (Ex): A sheet-like animated object suck as a carpet or tapestry can grapple an opponent up to three sizes larger. The object makes a normal grapple check. If it gets a hold, it wraps itself around the opponent's head, blinding that creature until removed. The blinded creature cannot make Spot, Search, or Track checks and suffers a -6 circumstance penalty to other checks related to perception, such as Listen.
\n
Constrict (Ex): A flexible animated object such as a rope, vine, or rug deals automatic slam damage with a successful grapple check against creatures up to one size larger than itself. An object of at least Large size can make constrict attacks against multiple creatures at once, if they all are at least two sizes smaller than the object and fit under it.
\n
Trample (Ex): An animated object of at least Large size and with a hardness of at least 10 can trample creatures two or more sizes smaller for the object's slam damage. Opponents who do not make attacks of opportunity against the object can attempt Reflex saves (DC 10 + 1/2 object's HD) to halve the damage.
\n
Hardness (Ex): An animated object has the same hardness it had before it was animated (see Attacking Objects).
\n
Improved Speed (Ex): The base speeds given in the statistics block assume that animated objects lurch, rock or slither along. Objects with two legs (statues, ladders) or a similar shape that allows faster movement have a speed bonus of 10 feet. Objects with multiple legs (tables, chairs) have a speed bonus of 20 feet. Wheeled objects gain a speed bonus of 40 feet.
\n
Objects might have additional modes of movement. A wooden object can float and has a swim speed equal to half its land speed. A rope or similar sinuous object has a climb speed equal to half its land speed. A sheet-like object can fly (clumsy maneuverability) at half its normal speed.
\n
Animated objects fight only as directed by the animator. They follow orders without question and to the best of their abilities. Since they do not need to breathe and never tire, they can be extremely capable minions.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-9,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft. and low-light vision","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"0VKG63rmDyRGJNk9","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":8,"hd":10,"hp":44,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":8}},{"_id":"Nn094CkoxN2WJ4KD","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+7-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"0WBJZuFarY9asXY9","name":"Snake, Medium-size Spitting Cobra","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":8,"mod":-1,"value":8,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":26,"medium":53,"heavy":80,"carry":160,"drag":400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":13}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":13,"flatFootedTotal":10},"cmb":{"value":0,"total":0},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":6},"will":{"total":1}},"hp":{"value":9,"min":-100,"base":0,"max":9,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":22,"max":22},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Snake, Medium-size Spitting Cobra (CR 1)
\n
Medium Animal\n
Alignment: Always neutral\n
Initiative: +3 (Dex); Senses: scent, Listen +5, and Spot +5\n
\n
AC: 16 (+3 Dex, +3 natural), touch 13, flat-footed 13\n
Hit Dice: 2d8 (9 hp)\n
Fort +3,
Ref +6,
Will +1\n
\n
Speed: 20 ft., climb 20 ft., swim 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +0
Attack: Bite +4 melee
Full Attack: Bite +4 melee\n
Damage: Bite 1d4-1 and poison\n
Special Attacks/Actions: Poison\n
\n
Abilities: Str 8, Dex 17, Con 11, Int 1, Wis 12, Cha 2\n
Special Qualities: \n
Feats: Improved Initiative; Weapon Finesse\n
Skills: +11, Balance, Climb +11, Hide +12, Listen +5, Spot +5, and Swim +7\n
Advancement: -\n
\n
Climate/Terrain: Warm forest\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Spitting cobras are identical to medium-sized vipers except that they can spit their poison in a line up to 15' long. Opponents must make a Reflex save (DC 11) to avoid the venom or be blinded for 2-12 hours. Opponents who are blinded must make a Fortitude save (same DC) or take initial and secondary damage of 1d6 points of temporary Constitution damage.
\n
Combat
A spitting cobra may spit and bite in the same round, or it may spit twice in one round. Once it has used both its spitting attacks, it must wait 1d4 rounds before it can spit again.
\n
Improved Initiative: +4 on Initiative checks
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":12,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":7,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":15,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"scent, Listen +5, and Spot +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"0WBJZuFarY9asXY9","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":2}},{"_id":"Ysp6gxEnpUPOcadO","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"4","critConfirmBonus":"","damage":{"parts":[["1d4-1+-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"0aglqQ9RqZESqdnB","name":"Couatl","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":18,"mod":4,"value":18,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"dex":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"wis":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"cha":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":200,"medium":400,"heavy":600,"carry":1200,"drag":3000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":21},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":18}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":30,"flatFootedTotal":27},"cmb":{"value":0,"total":17},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +3 Dex, +9 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":9},"will":{"total":10}},"hp":{"value":58,"min":-100,"base":0,"max":58,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":40,"temp":0,"max":40},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":60,"total":60,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":10,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Couatl (CR 10)
\n
Large Outsider (Native)\n
Alignment: Always lawful good\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +16, and Spot +16\n
Languages: Telepathy 90 ft.\n
\n
AC: 21 (-1 size, +3 Dex, +9 natural), touch 12, flat-footed 18\n
Hit Dice: 9d8+18 (58 hp)\n
Fort +8,
Ref +9,
Will +10\n
\n
Speed: 20 ft., fly 60 ft. (good)\n
Space: 10 ft./5 ft.\n
Base Attack +9;
Grapple +17
Attack: Bite +12 melee
Full Attack: Bite 12 melee\n
Damage: Bite 1d3+6 and poison\n
Special Attacks/Actions: constrict 2d8+6, Poison, Improved Grab, Psionics, Spells \n
\n
Abilities: Str 18, Dex 16, Con 14, Int 17, Wis 19, Cha 17\n
Special Qualities: ethereal jaunt\n
Feats: Dodge; Empower Spell; Eschew Materials; Hover; Improved Initiative\n
Skills: Concentration +14, Diplomacy +17, Jump +0, Knowledge (any two) +15, Listen +16, Search +15, Sense Motive +16, Spellcraft +15 (+17 scrolls), Spot +16, Survival +4 (+6 following tracks), Tumble +15, and Use Magic device +15 (+17 scrolls)\n
Advancement: 10-13 HD (Large); 14-27 HD (Huge)\n
\n
Climate/Terrain: Warm forest\n
Organization: Solitary, pair, or flight (3-6)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Spells: A couatl casts spells as a 9th-level sorcerer, except that it does not need material components. It can also cast spells from the cleric list and from the Air, Good, and Law domains as arcane spells.
\n
Psionics (Su): At will - detect chaos, detect evil, detect good, detect law, detect thoughts, invisibility, plane shift. These abilities are as the spells cast by a 9th-level sorcerer (save DC 13 + spell level).
\n
Poison (Ex): Bite, Fortitude save (DC 16); initial damage 2d4 temporary Strength, secondary damage 4d4 temporary Strength.
\n
Constrict (Ex): A couatl deals 2d8+6 points of damage with a successful grapple check against Huge or smaller creatures. Often, a couatl uses a stilled and quickened spell against other opponents while constricting a foe.
\n
Telepathy (Su): A couatl can communicate telepathically with any creature within 90 feet that has an Intelligence score of at least 1. The creature can respond to the couatl if it wishes - no common language is needed.
\n
Ethereal Jaunt (Su): This works like the spell as cast by a 16th-level sorcerer.
\n
Skills: Arcana, history, and nature are favored Knowledge skills among couatls.
\n
Native Subtype
\n
A subtype applied only to outsiders. These creatures have mortal ancestors or a strong connection to the Material Plane and can be raised, reincarnated, or resurrected just as other living creatures can be. Creatures with this subtype are native to the Material Plane (hence the subtype's name).
Unlike true outsiders, native outsiders need to eat and sleep.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":12,"notes":"","mod":8,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":14,"notes":"","mod":10,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":-4,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":10,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":12,"notes":"","mod":9,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":16,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":12,"notes":"","mod":9,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":10,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":12,"notes":"","mod":9,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +16, and Spot +16","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"0aglqQ9RqZESqdnB","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"nXYLl4UUniaCmuU9","flags":{},"name":"Empower Spell","type":"feat","img":"systems/D35E/icons/feats/metamagic.png","data":{"description":{"value":"\n\n\nBenefit
\nAll variable, numeric effects of an empowered spell are increased by one-half.\n
Saving throws and opposed rolls are not affected, nor are spells without random variables. An empowered spell uses up a spell slot two levels higher than the spell’s actual level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Empower Spell"}},{"_id":"c0RBK76ZGsoZovzd","flags":{},"name":"Eschew Materials","type":"feat","img":"systems/D35E/icons/feats/eschew-material.png","data":{"description":{"value":"\n\n\nBenefit
\nYou can cast any spell that has a material component costing 1 gp or less without needing that component. (The casting of the spell still provokes attacks of opportunity as normal.) If the spell requires a material component that costs more than 1 gp, you must have the material component at hand to cast the spell, just as normal.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Eschew Materials"}},{"_id":"TtrDaEvIWHFY72BE","flags":{},"name":"Hover","type":"feat","img":"systems/D35E/icons/feats/hover.png","data":{"description":{"value":"\n\n\nPrerequisite
\nFly speed.\n
\nBenefit
\nWhen flying, the creature can halt its forward motion and hover in place as a move action. It can then fly in any direction, including straight down or straight up, at half speed, regardless of its maneuverability.\n
If a creature begins its turn hovering, it can hover in place for the turn and take a full-round action. A hovering creature cannot make wing attacks, but it can attack with all other limbs and appendages it could use in a full attack. The creature can instead use a breath weapon or cast a spell instead of making physical attacks, if it could normally do so.\n
If a creature of Large size or larger hovers within 20 feet of the ground in an area with lots of loose debris, the draft from its wings creates a hemispherical cloud with a radius of 60 feet. The winds so generated can snuff torches, small campfires, exposed lanterns, and other small, open flames of non-magical origin. Clear vision within the cloud is limited to 10 feet. Creatures have concealment at 15 to 20 feet (20% miss chance). At 25 feet or more, creatures have total concealment (50% miss chance, and opponents cannot use sight to locate the creature).\n
Those caught in the cloud must succeed on a Concentration check (DC 10 + 1/2 creature’s HD) to cast a spell.\n
\nNormal
\nWithout this feat, a creature must keep moving while flying unless it has perfect maneuverability.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Hover"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":9,"hd":8,"hp":40,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":9}},{"_id":"iOZggCvziS0cdWka","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d3+6-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"0r8dhKheSS55Jlh6","name":"Sahuagin (4 armed)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"monstrousHumanoid","encumbrance":{"level":0,"levels":{"light":58,"medium":116,"heavy":175,"carry":350,"drag":875},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":15}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":15,"flatFootedTotal":14},"cmb":{"value":0,"total":4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":4},"will":{"total":4}},"hp":{"value":11,"min":-100,"base":0,"max":11,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Monstrous Humanoid","environment":"","cr":3,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Sahuagin (4 armed) (CR 3)
\n
Medium Monstrous Humanoid (Aquatic)\n
Alignment: Usually lawful evil\n
Initiative: +1 (Dex); Senses: blindsense 30 ft., darkvision 60 ft., light blindness, Listen +6*, and Spot +6*\n
\n
AC: 16 (+1 Dex, +5 natural), touch 11, flat-footed 15\n
Hit Dice: 2d8+2 (11 hp)\n
Fort +3,
Ref +4,
Will +4\n
\n
Speed: 30 ft., swim 60 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +4
Attack: Talon +4 melee or trident +4 melee or heavy crossbow +3 ranged
Full Attack: 2 tridents +4 melee and bite +2 melee or 4 talons +4 melee and bite +2 melee or 2 heavy crossbows +3 ranged\n
Damage: Trident 1d8+2, rake 1d4+2 (1d4+1 when a secondary attack), claw 1d2+1, bite 1d4+1; or heavy crossbow 1d10\n
Special Attacks/Actions: Blood frenzy, rake 1d4+1\n
\n
Abilities: Str 14, Dex 13, Con 12, Int 14, Wis 13, Cha 9\n
Special Qualities: freshwater sensitivity, Speak with sharks, water dependent\n
Feats: Great Fortitude; Multiattack\n
Skills: Handle Animal +4*, Hide +6*, Listen +6*, Profession (hunter) +1*, Ride +3, Spot +6*, and Survival +1*\n
Advancement: By character class\n
\n
Climate/Terrain: Warm aquatic\n
Organization: Solitary, pair, team (5-8), patrol (11-20 plus 1 3rd-level lieutenant and 1-2 sharks), band (20-80 plus 100% noncombatants plus 1 3rd-level lieutenant and 1 4th-level chieftain per 20 adults plus 1-2 sharks), or tribe (70-160 plus 100% noncombatants plus 1 3rd-level lieutenant per 20 adults, 1 4th-level chieftain per 40 adults, 9 4th-level underpriestesses of 3rd-6th level, 1 7th-level priestess, and 1 baron of 6th-8th level plus 5-8 sharks)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Aquatic Subtype
\n
Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":5,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":3,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"blindsense 30 ft., darkvision 60 ft., light blindness, Listen +6*, and Spot +6*","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"0r8dhKheSS55Jlh6","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"6Uh8PAjR3BE7dult","flags":{},"name":"Monstrous Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/monstrous-humanoid.png","data":{"description":{"value":"Monstrous humanoids are similar to humanoids, but with monstrous or animalistic features. They often have magical abilities as well.
\nFeatures
\nA monstrous humanoid has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Reflex and Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA monstrous humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Monstrous humanoids not indicated as wearing armor are not proficient with armor. Monstrous humanoids are proficient with shields if they are proficient with any form of armor.
\n- Monstrous humanoids eat, sleep, and bre
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":true,"sen":false,"slt":false,"spl":false,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"monstrousHumanoid","attackParts":[],"contextNotes":[],"identifiedName":"Monstrous Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":2}},{"_id":"wP29jdiUIRfDyiGL","flags":{},"name":"Trident","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"x9NrI53K8FBw9Iag","flags":{},"name":"Talons","type":"attack","img":"systems/D35E/icons/attack/monster/talon.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":800000},{"_id":"PIZTMy1GD6Xj3xJn","flags":{},"name":"Heavy Crossbow","type":"attack","img":"systems/D35E/icons/attack/weapons/crossbow-light.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"0vVu4niy6vFicMvm","name":"Golem, Iron","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":33,"mod":11,"value":33,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":33,"origMod":11},"dex":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":1013,"medium":2026,"heavy":3040,"carry":6080,"drag":15200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":15,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":22,"ac":{"normal":{"value":0,"total":30},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":30}},"bab":{"value":12,"total":11},"cmd":{"value":0,"total":35,"flatFootedTotal":35},"cmb":{"value":0,"total":26},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, -1 Dex, +22 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":4},"will":{"total":5}},"hp":{"value":112,"min":-100,"base":0,"max":112,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":82,"temp":0,"max":82},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":13,"xp":{"value":10},"level":{"value":15,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Golem, Iron (CR 13)
\n
Large Construct\n
Alignment: Always neutral\n
Initiative: -1 (Dex)\n
Languages: Cannot speak\n
\n
AC: 30 (-1 size, -1 Dex, +22 natural), touch 8, flat-footed 30\n
Hit Dice: 15d10+30 (129 hp);
DR: 15/adamantine\n
Fort +6,
Ref +5,
Will +6\n
\n
Speed: 20 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +12;
Grapple +28
Attack: Slam +23 melee
Full Attack: 2 slams +23 melee\n
Damage: Slam 2d10+11\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 33, Dex 9, Con -, Int -, Wis 11, Cha 1\n
Special Qualities: Construct traits, immunity to magic\n
Feats: -\n
Skills: -\n
Advancement: 19-24 HD (Large); 25-54 HD (Huge)\n
\n
Climate/Terrain: Any land\n
Organization: Solitary or gang (2-4)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Breath Weapon (Su): First or second round of combat - cloud of poisonous gas, 10-foot cube directly in front of the golem lasting 1 round, free action every 1d4+1 rounds; Fortitude save (DC 17), initial damage 1d4 temporary Constitution, secondary damage death.
\n
Magic Immunity (Ex): An iron golem is immune to all spells, spell-like abilities, and supernatural effects, except as follows. An electricity effect slows it (as the slow spell) for 3 rounds, with no saving throw. A fire effect breaks any slow effect on the golem and cures 1 point of damage for each 3 points of damage it would otherwise deal. For example, a flesh golem hit by a fireball cast by a 5th-level wizard gains back 6 hit points if the damage total is 18. The golem rolls no saving throw against fire effects.
\n
Rust Vulnerability (Ex): An iron golem is affected normally by rust attacks, such as that of a rust monster or a rusting grasp spell.
\n
Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
\n
Golems are tenacious in combat and prodigiously strong as well. Being mindless, they do nothing without orders from their creators. They follow instructions explicitly and are incapable of any strategy or tactic. They are emotionless in combat and cannot be easily provoked.
\n
A golem's creator can command it if the golem is within 6O feet and can see and hear its creator. If uncommanded, the golem usually follows its last instruction to the best of its ability, though if attacked it returns the attack. The creator can give the golem a simple program to govern its actions in his or her absence, such as \"Remain in an area and attack all creatures that enter\" (or only a specific type of creature), \"Ring a gong and attack,\" or the like.
\n
Since golems do not need to breathe and are immune to most forms of energy, they can press an attack against an opponent almost anywhere, from the bottom of the sea to the frigid top of the tallest mountain.
\n
Iron golems are mighty combatants. They strike with deadly accuracy and incredible force. Their bodies are nearly invulnerable but can be reduced to piles of rubbish by rust monsters.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"0vVu4niy6vFicMvm","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":15,"hd":10,"hp":82,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":15}},{"_id":"Nc2pRRQP4Ya1wfss","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["2d10+11-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"0zGuwAF5MRdoFtyg","name":"Monstrous Spider, Huge","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":466,"medium":933,"heavy":1400,"carry":2800,"drag":7000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":13}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":31,"flatFootedTotal":28},"cmb":{"value":0,"total":18},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +3 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":5},"will":{"total":2}},"hp":{"value":52,"min":-100,"base":0,"max":52,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":36,"temp":0,"max":36},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":5,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Monstrous Spider, Huge (CR 5)
\n
Huge Vermin\n
Alignment: Always Neutral\n
Initiative: +3 (Dex); Senses: darkvision 60 ft., tremorsense 60 ft., and Spot +4*\n
\n
AC: 16 (-2 size, +3 Dex, +5 natural), touch 11, flat-footed 13\n
Hit Dice: 8d8+16 (52 hp)\n
Fort +8,
Ref +5,
Will +2\n
\n
Speed: 30 ft., climb 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +6;
Grapple +18
Attack: Bite +9 melee
Full Attack: Bite +9 melee\n
Damage: Bite 2d6+6 and poison\n
Special Attacks/Actions: Poison, web\n
\n
Abilities: Str 19, Dex 17, Con 14, Int -, Wis 10, Cha 2\n
Special Qualities: Vermin\n
Feats:\n
Skills: Climb +12, Hide +1*, Jump +4*, and Spot +4*\n
Advancement: 9-15 HD (Huge)\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary or colony (2-5)\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Poison (Ex): Fortitude save 22. Initial and secondary damage: 1d8 Strength.
\n
Web (Ex): Both hunter and web-spinning types of monstrous spiders often wait in their webs or in trees, then lower themselves silently on silk strands and leap onto prey passing beneath. A single strand is strong enough to support the spider and one creature of the same size.
\n
Skills: Monstrous spiders gain a +8 competence bonus to Hide and Move Silently checks when using their webs.
\n
Monstrous spiders use their poisonous bite to subdue or kill prey.
\n
All monstrous spiders are aggressive predators.
\n
Monstrous spiders come in two general types; hunters and web-spinners. Hunters rove about, while web spinners usually attempt to trap prey. Hunting spiders are speedier than their web-spinning counterparts and use higher speed numbers shown in parentheses.
\n
Huge monstrous spiders of both types have roughly circular bodies surrounded by outspread legs: 15 feet wide* and 2-1/2 feet high.
*The number includes the spider's body and its legs; the actual body diameter is about a third of the total.
\n
Web-spinning spiders can cast a web eight times per day. This is similar to an attack with a net but has a maximum range of so feet, with a range increment of 10 feet, and is effective against targets up to one size smaller that the spider (see Net for details on net attacks). The web anchors the target in place, allowing no movement.
\n
An entangled creature can escape with a successful Escape Artist check (DC 32) or burst it with a Strength check (DC 38). Both are standard actions. Web-spinning spiders often create sheets of sticky webbing from 5 to 60 feet square, depending on the size of the spider. They usually position these sheets to snare flying creatures but can also try to trap prey on the ground. Approaching creatures must succeed at a Spot check (DC 20) to notice the web; otherwise they stumble into it and become trapped as though by a successful web attack. Attempts to escape or burst the webbing gain a +5 bonus the trapped creature has something to walk on or grab while pulling free. Each 5-foot section has 18 HP, and sheet webs have damage reduction 5/fire.
\n
A monstrous spider can move across its own sheet web at its climb speed and can determine the exact location of any creature touching the web.
\n
Skills: Monstrous spiders receive a +4 racial bonus to Hide and Spot checks.
\n
Hunting spiders receive a +6 racial bonus to Jump checks and a +8 racial bonus to Spot checks.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":8,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-2,"notes":"","mod":-6,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., tremorsense 60 ft., and Spot +4*","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"0zGuwAF5MRdoFtyg","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":8,"hd":8,"hp":36,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":8}},{"_id":"CoQK8j9JocJKzdfw","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["2d6+6-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"16yBMbn5aAymtVY6","name":"Elemental, Medium, Fire","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":12,"mod":1,"value":12,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":43,"medium":86,"heavy":130,"carry":260,"drag":650},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":13}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":17,"flatFootedTotal":14},"cmb":{"value":0,"total":4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":4},"will":{"total":1}},"hp":{"value":28,"min":-100,"base":0,"max":28,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":18,"temp":0,"max":18},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":3,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Medium, Fire (CR 3)
\n
Medium Elemental (Fire and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +3, and Spot +4\n
Languages: Ignan\n
\n
AC: 16 (+3 Dex, +3 natural), touch 13, flat-footed 13\n
Hit Dice: 4d8+8 (26 hp)\n
Fort +3,
Ref +7,
Will +1\n
\n
Speed: 50 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple +4
Attack: Slam +6 melee
Full Attack: 2 slams +6 melee\n
Damage: Slam 1d6+1 and 1d6 fire\n
Special Attacks/Actions: Burn\n
\n
Abilities: Str 12, Dex 17, Con 14, Int 4, Wis 11, Cha 11\n
Special Qualities: Elemental, immunity to fire, vulnerable to cold\n
Feats: Dodge; Improved Initiative; Mobility; Weapon Finesse\n
Skills: Listen +3 and Spot +4\n
Advancement: 5-7 HD (Medium)\n
\n
Climate/Terrain: Elemental Plane of Fire\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +3, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"16yBMbn5aAymtVY6","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":4,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":18,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":4}},{"_id":"5k48zouNiNyvmr6I","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"1BgnAPMz55Vtszz3","name":"Mummy Lord","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":26,"mod":8,"value":26,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"wis":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"cha":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":10,"ac":{"normal":{"value":0,"total":21},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":20}},"bab":{"value":11,"total":4},"cmd":{"value":0,"total":23,"flatFootedTotal":22},"cmb":{"value":0,"total":12},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +10 natural, +9 +2 half-plate armor","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":3},"will":{"total":11}},"hp":{"value":52,"min":-100,"base":0,"max":52,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":52,"temp":0,"max":52},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":15,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Mummy Lord (CR 15)
\n
Medium Undead\n
Alignment: Usually lawful evil\n
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +18, and Spot +18\n
\n
AC: 30 (+1 Dex, +10 natural, +9
+2 half-plate armor), touch 11, flat-footed 29\n
Hit Dice: 8d12 plus 10d8 (97 hp);
DR: 5/-\n
Fort +13,
Ref +8,
Will +20\n
\n
Speed: 20 ft. (15 ft. in half-plate armor)\n
Space: 5 ft./5 ft.\n
Base Attack +11;
Grapple +19
Attack: Slam +20 melee (1d6+12/19-20 plus mummy rot)
Full Attack: Slam +20 melee (1d6+12/19-20 plus mummy rot)\n
Damage: -\n
Special Attacks/Actions: Despair, mummy rot, rebuke undead, spells\n
\n
Abilities: Str 26, Dex 12, Con -, Int 8, Wis 20, Cha 17\n
Special Qualities: resistance to fire 10, undead traits, vulnerability to fire\n
Feats: Alertness; Combat Casting; Great Fortitude; Improved Critical (slam); Improved Initiative; Weapon Focus (slam)\n
Skills: Concentration +8, Knowledge (religion) +4, Listen +18, Move Silently +5, and Spot +18\n
Advancement: By character class, 10th-level Cleric\n
\n
Climate/Terrain: Any\n
Organization: Solitary or tomb guard (1 mummy lord and 6-10 mummies)\n
Treasure/Possessions: Standard plus possessions noted below\n
\n
Source:\n Monster Manual
Unusually powerful or evil individuals preserved as mummies sometimes rise as greater mummies after death. A mummy lord resembles its lesser fellows, but often wears or carries equipment it used in life - ancient bronze armor, a rune-marked sword, or a magic staff.
\n
Mummy lords are often potent spellcasters. They are found as guardians of the tombs of high lords, priests, and mages. Most are sworn to defend for eternity the resting place of those whom they served in life, but in some cases a mummy lord's unliving state is the result of a terrible curse or rite designed to punish treason, infidelity, or crimes of an even more abhorrent nature. A mummy lord of this sort is usually imprisoned in a tomb that is never meant to be opened again.
\n
Despair (Su): The save DC against this mummy lord's despair is 17.
\n
Mummy Rot (Su): The save DC against this mummy lord's mummy rot is 17.
\n
Typical Cleric Spells Prepared (6/7/6/5/5/4; save DC 15 + spell level): 0 - detect magic (2), guidance, read magic, resistance, virtue; 1st - bane, command, deathwatch, divine favor; doom, sanctuary*, shield of faith; 2nd - bull's strength, death knell*, hold person, resist energy, silence, spiritual weapon; 3rd - animate dead*, deeper darkness, dispel magic, invisibility purge, searing light; 4th - air walk, dismissal, divine power, giant vermin, spell immunity*; 5th - insect plague, slay living*, spell resistance, symbol of pain.
\n
*Domain Spell. Domains: Death and Protection.
\n
Possessions: +2 half-plate armor, cloak of resistance +2, ring of minor elemental resistance (fire), brooch of shielding. (Different mummy lords may have different possessions.)
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":13,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":5,"notes":"","mod":4,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":12,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":12,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +18, and Spot +18","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"1BgnAPMz55Vtszz3","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":8,"hd":12,"hp":52,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":8}},{"_id":"8h1MvJ7rTEQKwYC4","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"1DswHOXd8YJUcpTw","name":"Wereboar Hybrid Form","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"con":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":86,"medium":173,"heavy":260,"carry":520,"drag":1300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":18}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":13,"flatFootedTotal":13},"cmb":{"value":0,"total":3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":2},"will":{"total":2}},"hp":{"value":11,"min":-100,"base":0,"max":11,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":36,"max":36},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":4,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Wereboar Hybrid Form (CR 4)
\n
Medium Humanoid (Human and Shapechanger)\n
Alignment: Always neutral\n
Initiative: +0; Senses: low-light vision, scent, Listen +5, and Spot +4\n
\n
AC: 18 (+8 natural), touch 10, flat-footed 18\n
Hit Dice: 1d8+4 plus 3d8+12 (34 hp);
DR: 10/silver\n
Fort +9,
Ref +3,
Will +3\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +0;
Grapple -5
Attack: Unarmed strike +0 melee; gore +4 melee as boar
Full Attack: Unarmed strike +0 melee; gore +4 melee as boar\n
Damage: Unarmed strike 1d3 subdual; gore 1d8+3\n
Special Attacks/Actions: Curse of lycanthropy\n
\n
Abilities: Str 17, Dex 11, Con 18, Int 10, Wis 11, Cha 8\n
Special Qualities: Alternate form, boar empathy, ferocity\n
Feats: Alertness; Improved Bull Rush; Iron Will; Power Attack; Toughness\n
Skills: Handle Animals +3, Intimidate +3, Listen +5, and Spot +4\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary pair, brood (2-4), or troupe (2-4 plus 1-4 boars)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Lycanthropes in their natural forms use whatever tactics are favored by their people, though they tend to be slightly more aggressive. Lycanthropes in animal or hybrid form fight like the animal they resemble.
\n
Wereboars are as ferocious as normal boars.
\n
Ferocity (Ex): A wereboar is such a tenacious combatant that it continues to fight without penalty even while disabled or dying.
\n
Shapechanger Subtype
\n
A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype.
Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry).
- Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.
- Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, scent, Listen +5, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"1DswHOXd8YJUcpTw","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"UEW55cwmiYKxnQE1","flags":{},"name":"Improved Bull Rush","type":"feat","img":"systems/D35E/icons/feats/improved-bull-rush.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you perform a bull rush you do not provoke an attack of opportunity from the defender. You also gain a +4 bonus on the opposed Strength check you make to push back the defender.\n
\nSpecial
\nA fighter may select Improved Bull Rush as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Bull Rush"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"ntoF2mrXdExXr8MH","flags":{},"name":"Unarmed Strike","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-3","critConfirmBonus":"","damage":{"parts":[["1d3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"LmbCkTD3PfPaO6b1","flags":{},"name":"Gore","type":"attack","img":"systems/D35E/icons/attack/monster/gore.png","data":{"description":{"value":"The creature spears the opponent with an antler, horn, or similar appendage, dealing piercing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-3","critConfirmBonus":"","damage":{"parts":[["1d8+30",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":300000}]}
+{"_id":"1ErJMxvjsvQoxEdH","name":"Dragon, White Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":400,"medium":800,"heavy":1200,"carry":2400,"drag":6000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":18,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":17,"ac":{"normal":{"value":0,"total":26},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":26}},"bab":{"value":18,"total":18},"cmd":{"value":0,"total":38,"flatFootedTotal":38},"cmb":{"value":0,"total":28},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +17 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":15},"ref":{"total":11},"will":{"total":11}},"hp":{"value":189,"min":-100,"base":0,"max":189,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":117,"temp":0,"max":117},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":9,"xp":{"value":10},"level":{"value":18,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, White Adult (CR 9)
\n
Large Dragon (Cold)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 26 (-1 size, +17 natural), touch 9, flat-footed 26\n
Hit Dice: 18d12+72 (189 hp);
DR: 5/magic \n
Fort +15,
Ref +11,
Will +11\n
\n
Speed: 60 ft., fly 200 ft. (poor), swim 60 ft., burrow 30 ft.\n
Space: 10 ft./5 ft. (10 ft. with bite)\n
Base Attack +18;
Grapple +28
Attack: 1 Bite +23, 2 claws +18, 2 wings +18, 1 Tail Slap +18, 1 crush +18 melee; Breath +23 ranged\n
Damage: 1 bite 2d6+6, 2 claws 1d8+3, 2 wings 1d6+3, 1 tail slap 1d8+9, Breath weapon 12d6 (23)\n
Special Attacks/Actions: Breath weapon, fear (DC 19), SR 18\n
\n
Abilities: Str 23, Dex 10, Con 19, Int 10, Wis 11, Cha 10\n
Special Qualities: Cold subtype, icewalking, Fog cloud, Gust of wind, CL 1\n
Feats: #Feats: 7\n
Skills: Skill points: 6\n
Advancement: 19-20 HD (Large)\n
\n
Climate/Terrain: Any cold land and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A white dragon has one type of breath weapon, a cone of cold (6d6 cold damage, Reflex save for half damage DC 23). Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 180 feet are subject to the effect if they have fewer HD than the dragon (18).
\n
A potentially affected creature that succeeds at a Will save (DC 19) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"1ErJMxvjsvQoxEdH","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":18,"hd":12,"hp":117,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":18}},{"_id":"vOD3aYhA7iwqvRqq","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"I1wgkz3bmQNzmvQO","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+3-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"WzNQz59gboQAPqRx","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+3-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"DEtSX5S6X8zpoTN1","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"1fw6q95PM0o5sBQC","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[["-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"T5v2YHvKr5uoRHXE","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":40,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["12d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"12","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"1KFe3L0dWpYXS8pJ","name":"Boar","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":16}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":14,"flatFootedTotal":14},"cmb":{"value":0,"total":4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":3},"will":{"total":2}},"hp":{"value":26,"min":-100,"base":0,"max":26,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":2,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Boar (CR 2)
\n
Medium Animal\n
Alignment: Always neutral\n
Initiative: +0; Senses: low-light vision, scent, Listen +7, and Spot +5\n
\n
AC: 16 (+6 natural), touch 10, flat-footed 16\n
Hit Dice: 3d8+12 (25 hp)\n
Fort +6,
Ref +3,
Will +2\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +4
Attack: Gore +4 melee
Full Attack: Gore +4 melee\n
Damage: Gore 1d8+3\n
Special Attacks/Actions: Ferocity\n
\n
Abilities: Str 15, Dex 10, Con 17, Int 2, Wis 13, Cha 4\n
Special Qualities: \n
Feats: Alertness; Toughness\n
Skills: Listen +7 and Spot +5\n
Advancement: 4-5 HD (Medium-size)\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Ferocity (Ex): A boar is such a tenacious combatant that it continues to fight without penalty even while disabled or dying.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, scent, Listen +7, and Spot +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"1KFe3L0dWpYXS8pJ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":3}},{"_id":"p2bRJG8HD4lkhQOM","flags":{},"name":"Gore","type":"attack","img":"systems/D35E/icons/attack/monster/gore.png","data":{"description":{"value":"The creature spears the opponent with an antler, horn, or similar appendage, dealing piercing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+3-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":300000}]}
+{"_id":"1OIdMgE2sggBVWCE","name":"Dragon, Green Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":27,"mod":8,"value":27,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1386,"medium":2773,"heavy":4160,"carry":8320,"drag":20800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":20,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":19,"ac":{"normal":{"value":0,"total":27},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":27}},"bab":{"value":20,"total":20},"cmd":{"value":0,"total":46,"flatFootedTotal":46},"cmb":{"value":0,"total":36},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +19 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":17},"ref":{"total":12},"will":{"total":15}},"hp":{"value":230,"min":-100,"base":0,"max":230,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":130,"temp":0,"max":130},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":40,"total":40},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":12,"xp":{"value":10},"level":{"value":20,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Green Adult (CR 12)
\n
Huge Dragon (Air)\n
Alignment: Always Lawful Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 27 (-2 size, +19 natural), touch 8, flat-footed 27\n
Hit Dice: 20d12+100 (230 hp);
DR: 5/magic\n
Fort +17,
Ref +12,
Will +15\n
\n
Speed: 40 ft., fly 150 ft. (poor), swim 40 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +20;
Grapple +36
Attack: 1 Bite +26, 2 claws +21, 2 wings +21, 1 Tail Slap +21 melee; Breath +26 ranged\n
Damage: 1 bite 2d8+8, 2 claws 2d6+4, 2 wings 1d8+4, 1 tail slap 2d6+12, 1 crush 2d8+12, Breath weapon 2d6 (25)\n
Special Attacks/Actions: Breath weapon, fear (DC 23), SR 21\n
\n
Abilities: Str 27, Dex 10, Con 21, Int 16, Wis 17, Cha 16\n
Special Qualities: Suggestion, Acid immunity, water breathing, CL 5\n
Feats: #Feats: 7\n
Skills: Skill Points: 180\n
Advancement: 21-22 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm forest and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A green dragon has one type of breath weapon, a cone of corrosive (acid) gas (Reflex save for half damage DC 25) 12d6 acid damage. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"1OIdMgE2sggBVWCE","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":20,"hd":12,"hp":130,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":20}},{"_id":"DWipEsjVsRJiuHXa","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+8-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"MpCpyisedFOmcJjF","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+4-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"eOl7iSEG0ME7dskX","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+4-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"O3VPTnBGM1fnmpbi","flags":{},"name":"Tail Slap","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d6+12-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"kTmnF2OSoTTuy3cH","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["2d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"2","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"1Os17zF14Ig7OxOA","name":"Merrow","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":13}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":21,"flatFootedTotal":21},"cmb":{"value":0,"total":12},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, -1 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":0},"will":{"total":1}},"hp":{"value":29,"min":-100,"base":0,"max":29,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":18,"temp":0,"max":18},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Giant","environment":"","cr":3,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Merrow (CR 3)
\n
Large Giant (Aquatic)\n
Alignment: Usually chaotic evil\n
Initiative: -1 (Dex); Senses: darkvision 60 ft., low-light vision, Listen +2, and Spot +2\n
\n
AC: 16 (-1 size, -1 Dex, +5 natural), touch 8, flat-footed 16\n
Hit Dice: 4d8+11 (29 hp)\n
Fort +6,
Ref +0,
Will +1\n
\n
Speed: 40 ft. swim\n
Space: 10 ft./10 ft.\n
Base Attack +3;
Grapple +12
Attack: Longspear +8 melee
Full Attack: Longspear +8 melee\n
Damage: Longspear 1d8+7\n
Special Attacks/Actions: -\n
\n
Abilities: Str 21, Dex 8, Con 15, Int 6, Wis 10, Cha 7\n
Special Qualities: \n
Feats: Toughness; Weapon Focus (longspear)\n
Skills: Listen +2, Spot +2, and Swim +5\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate aquatic\n
Organization: Solitary, pair, gang (2-4); or band (5-8)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Merrow favor overwhelming odds, sneak attacks, and ambushes to a fair fight. They are intelligent enough to fire ranged weapons first to soften up their foes before closing, but ogre gangs and bands fight as unorganized individuals.
\n
Aquatic Subtype
\n
Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, Listen +2, and Spot +2","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"1Os17zF14Ig7OxOA","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"nUUVaGnpb8ACGKCy","flags":{},"name":"Giant*","type":"class","img":"systems/D35E/icons/racialhd/giant.png","data":{"description":{"value":"A giant is a humanoid-shaped creature of great strength, usually of at least Large size.
\nFeatures
\nA giant has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA giant possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Proficient with all simple and martial weapons, as well as any natural weapons.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Giants not described as wearing armor are not proficient with armor. Giants are proficient with shields if they are proficient with any form of armor.
\n- Giants eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"prestigeLevels":0,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":18,"bab":"med","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":false,"blf":false,"clm":false,"coc":false,"crf":false,"dsc":false,"dip":false,"dev":false,"dis":false,"esc":false,"fog":false,"gif":false,"han":false,"hea":false,"hid":false,"int":false,"jmp":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lis":false,"mos":false,"opl":false,"prf":false,"pro":false,"rid":false,"src":false,"sen":false,"slt":false,"spl":false,"spt":false,"sur":false,"swm":false,"tmb":false,"umd":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"conditionFlags":{"dazzled":false},"damage":{"parts":[]},"level":4}},{"_id":"EWxZQCfdGpoD1YpZ","flags":{},"name":"Longspear","type":"attack","img":"systems/D35E/icons/attack/weapons/longspear.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+7-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"1a6hcYUQHOVz5IU5","name":"Darkmantle","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":16,"mod":3,"value":16,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":57,"medium":114,"heavy":172,"carry":344,"drag":860},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":17}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":10,"flatFootedTotal":10},"cmb":{"value":0,"total":0},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":2},"will":{"total":0}},"hp":{"value":7,"min":-100,"base":0,"max":7,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":6,"temp":0,"max":6},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":30,"total":30,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":1,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Darkmantle (CR 1)
\n
Small Magical Beast\n
Alignment: Always neutral\n
Initiative: +4 (Improved Initiative); Senses: blindsight 90 ft., Listen +5*, and Spot +5*\n
\n
AC: 17 (+1 size, +6 natural), touch 11, flat-footed 17\n
Hit Dice: 1d10+1 (6 hp)\n
Fort +3,
Ref +2,
Will +0\n
\n
Speed: 20 ft., fly 30 ft. (poor)\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +0
Attack: Slam +5 melee
Full Attack: Slam +5 melee\n
Damage: Slam 1d4+4\n
Special Attacks/Actions: Darkness, improved grab, constrict 1d4+4\n
\n
Abilities: Str 16, Dex 10, Con 13, Int 2, Wis 10, Cha 10\n
Special Qualities: \n
Feats: Improved Initiative\n
Skills: Hide +10, Listen +5*, and Spot +5*\n
Advancement: 2-3 HD (Small)\n
\n
Climate/Terrain: Any underground\n
Organization: Solitary, pair, clutch (3-9), or swarm (6-15)\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Darkness (Su): Once per day a darkmantle can cause darkness as the spell cast by a 5th-level sorcerer. It most often uses this ability just before attacking.
\n
Improved Grab (Ex): To use this ability, the darkmantle must hit with its slam attack. If it gets a hold, it can constrict.
\n
Constrict (Ex): A darkmantle deals 4d4+4 damage with a successful grapple check.
\n
Blindsight: A darkmantle can \"see\" by emitting high-frequency sounds, inaudible to most other creatures, that allows it to ascertain objects and creatures within 90 feet. A silence spell negates this and effectively blinds the darkmantle.
\n
Skills: A darkmantle receives a +4 racial bonus to listen checks. This bonus is lost if its blindsight is negated. The creature's variable coloration gives it a +4 racial bonus to Hide checks.
\n
A darkmantle attacks by dropping onto its prey and wrapping its tentacles around the opponent's head. Once attached, it squeezes and tries to suffocate the foe. A darkmantle that misses its initial attack often flies up and tries to drop on the opponent again.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"blindsight 90 ft., Listen +5*, and Spot +5*","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"1a6hcYUQHOVz5IU5","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":1,"hd":10,"hp":6,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":1}},{"_id":"5gAoUhzpXwIBtFdX","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+4-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"1iSAnKu3NpoNiwMi","name":"Dragon, Green Wyrm","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":37,"mod":13,"value":37,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":37,"origMod":13},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":27,"mod":8,"value":27,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"int":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"wis":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"cha":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1653,"medium":3306,"heavy":4960,"carry":9920,"drag":24800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":35,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":34,"ac":{"normal":{"value":0,"total":40},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":40}},"bab":{"value":35,"total":35},"cmd":{"value":0,"total":70,"flatFootedTotal":70},"cmb":{"value":0,"total":60},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +34 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":27},"ref":{"total":19},"will":{"total":24}},"hp":{"value":508,"min":-100,"base":0,"max":508,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":54,"max":54},"vigor":{"min":0,"value":228,"temp":0,"max":228},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":40,"total":40},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":21,"xp":{"value":10},"level":{"value":35,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Green Wyrm (CR 21)
\n
Gargantuan Dragon (Air)\n
Alignment: Always Lawful Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 40 (-4 size, +34 natural), touch 6, flat-footed 40\n
Hit Dice: 35d12+280 (507 hp);
DR: 20/magic\n
Fort +27,
Ref +19,
Will +24\n
\n
Speed: 40 ft., fly 200 ft. (clumsy), swim 40 ft.\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +35;
Grapple +60
Attack: 1 Bite +44, 2 claws +39, 2 wings +39, 1 Tail Slap +39, 1 crush +39, 1 Tail sweep +39 melee; Breath +44 ranged\n
Damage: 1 bite 4d6+13, 2 claws 2d8+6, 2 wings 2d6+6, 1 tail slap 2d8+19, 1 crush 4d6+19, 1 tail sweep 2d6+19, Breath weapon 2d6 (35)\n
Special Attacks/Actions: Breath weapon, fear (DC 32), SR 28\n
\n
Abilities: Str 37, Dex 10, Con 27, Int 20, Wis 21, Cha 20\n
Special Qualities: Plant growth, Suggestion, Acid immunity, water breathing, CL 15\n
Feats: #Feats: 12\n
Skills: Skill Points: 385\n
Advancement: 36-37 HD (Gargantuan)\n
\n
Climate/Terrain: Temperate and warm forest and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A green dragon has one type of breath weapon, a cone of corrosive (acid) gas (Reflex save for half damage DC 35) 22d6 acid damage. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":21,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"1iSAnKu3NpoNiwMi","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":35,"hd":12,"hp":228,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":35}},{"_id":"iWBx01zl9YieAaVa","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+13-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"iKkCQfV78Tox2iBd","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d8+6-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"ep47udOIUKFQuh4E","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+6-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"1OFA6iTp5YcIvtRg","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"2YuW28gWh1BRsDJH","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"pKxAg2R7SXAYxzZI","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[["2d6+19-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"7Lu2ITKOvKe4Xn0Y","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":60,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["2d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"2","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"1jClnd1jwSWLKLT6","name":"Mu Spore","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":36,"mod":13,"value":36,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":36,"origMod":13},"dex":{"total":5,"mod":-3,"value":5,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":5,"origMod":-3},"con":{"total":29,"mod":9,"value":29,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"int":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"wis":{"total":28,"mod":9,"value":28,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":28,"origMod":9},"cha":{"total":28,"mod":9,"value":28,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":28,"origMod":9}},"resources":{},"attributes":{"creatureType":"plant","encumbrance":{"level":0,"levels":{"light":1493,"medium":2986,"heavy":4480,"carry":8960,"drag":22400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":35,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":28,"ac":{"normal":{"value":0,"total":27},"touch":{"value":0,"total":-1},"flatFooted":{"value":0,"total":27}},"bab":{"value":26,"total":26},"cmd":{"value":0,"total":62,"flatFootedTotal":62},"cmb":{"value":0,"total":55},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":28},"ref":{"total":14},"will":{"total":20}},"hp":{"value":503,"min":-100,"base":0,"max":503,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":58,"max":58},"vigor":{"min":0,"value":158,"temp":0,"max":158},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Plant","environment":"","cr":21,"xp":{"value":10},"level":{"value":35,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Mu Spore (CR 21)
\n
Colossal Plant\n
Alignment: Usually chaotic neutral\n
Initiative: +5 (-3 Dex, +8 Superior Initiative); Senses: blindsight 210 ft., Listen +47, and Spot +47\n
Languages: Common and Terran.\n
\n
AC: 27 (-3 Dex, -8 size, +28 natural) touch -1, flat-footed 31\n
Hit Dice: 35d8+405 (562 hp);
DR: 10/epic\n
Fort +28,
Ref +14,
Will +20\n
\n
Speed: 40 ft.\n
Space: 30 ft./30 ft.\n
Base Attack +26;
Grapple +55
Attack: Tendril +31 melee
Full Attack: 4 tendrils +31 melee, 1 bite +26 melee\n
Damage: Tendril 2d6+13/19-20, bite 4d6+6/19-20\n
Special Attacks/Actions: Spore cough, improved grab, swallow whole\n
\n
Abilities: Str 36, Dex 5, Con 29, Int 18, Wis 28, Cha 28\n
Special Qualities: Acid resistance 20, fast healing 10, plant traits, sticky\n
Feats: Cleave, Great Cleave, Improved Critical (bite), Improved Critical (tendril), Improved Initiative, Lightning Reflexes, Power Attack; Epic Feats: Epic Reflexes, Epic Toughness (×3), Superior Initiative\n
Skills: Bluff +47, Diplomacy +13, Gather Information +13, Hide +35, Intimidate +13, Jump +13, Knowledge (local, Listen +47, Spot +47, and nature) +42\n
Advancement: 36+ HD (Colossal)\n
\n
Climate/Terrain: Any\n
Organization: Solitary, pair, or polyp (3-7)\n
Treasure/Possessions: Standard\n
\n
Source:\n Epic Level Handbook
A mu spore's natural weapons are treated as epic for the purpose of overcoming damage reduction.
\n
Combat
Spore Cough (Su): Once every 1d4 rounds a mu spore can release a cloud of burrowing spores. This spore cough is treated as a 100-foot-cone breath weapon. The burrowing spores deal 20d8 points of damage to all creatures and structures in the area, or half damage to any creatures that make a Reflex save (DC 36). The DC is Charisma-based.
\n
Improved Grab (Ex): If a mu spore hits with a tendril, it deals normal damage and attempts to start a grapple as a free action without provoking an attack of opportunity. Improved grab works only against Gargantuan and smaller opponents. The mu spore has the option to conduct the grapple normally, transfer the victim to its mouth as a free action, or simply use its tendril to hold the opponent. Each successful grapple check it makes during successive rounds automatically deals the damage given for the tendril.
\n
Swallow Whole (Ex): If the mu spore begins its turn with an opponent held in its mouth, it can attempt a new grapple check (as though attempting to pin the opponent). If it succeeds, it swallows its prey and the opponent takes bite damage. A swallowed creature takes the twice the damage given for the mu spore's bite every round. A swallowed creature is considered grappled, while the creature that did the swallowing is not. A swallowed creature can try to cut its way free with any light piercing or slashing weapon, if it can deal 33 points of damage in this fashion, or it can just try to escape the grapple. If the swallowed creature chooses the latter course, success puts it back in the mu spore's mouth, where it may be bitten or swallowed again.
\n
Sticky (Ex): Sticky tendrils cover a mu spore, many more than the four main tendrils it uses for combat. Any creature that touches or successfully attacks a mu spore with a melee weapon is subject to a free improved grab check by the mu spore, as if the mu spore had successfully attacked the creature with a tendril. A creature wielding a melee weapon must immediately relinquish its grip on its weapon, or proceed with the grapple check. If the subject relinquishes its grip on its weapon, the weapon is swallowed the following round. Creatures who attack the mu spore in melee without a weapon they can release (such as those with natural attacks only) do not have this option.
\n
Plant Traits: Immune to poison, sleep, paralysis, stunning, and polymorphing; not subject to critical hits or mind-affecting effects.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":38,"notes":"","mod":28,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":11,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":11,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":38,"notes":"","mod":0,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":11,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":38,"notes":"","mod":23,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":38,"notes":"","mod":23,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":38,"notes":"","mod":28,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":38,"notes":"","mod":28,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"blindsight 210 ft., Listen +47, and Spot +47","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"1jClnd1jwSWLKLT6","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"9qvUFCjPveIlSdOs","flags":{},"name":"Epic Reflexes","type":"feat","img":"systems/D35E/icons/feats/epic-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains a +4 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Reflexes"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"cFaWX8wB54XatMTD","flags":{},"name":"Superior Initiative","type":"feat","img":"systems/D35E/icons/feats/superior-initiative.png","data":{"description":{"value":"\n\n\nPrerequisite
\nImproved Initiative.\n
\nBenefit
\nThe character gets a +8 bonus on initiative checks. This bonus overlaps (does not stack with) the bonus from Improved Initiative.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Superior Initiative"}},{"_id":"AbOSfjvKMqpNihdM","flags":{},"name":"Plant*","type":"class","img":"systems/D35E/icons/racialhd/plant.png","data":{"description":{"value":"This type comprises vegetable creatures. Note that regular plants, such as one finds growing in gardens and fields, lack Wisdom and Charisma scores (see Nonabilities, above) and are not creatures, but objects, even though they are alive.
\nFeatures
\nA plant creature has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the plant creature has an Intelligence score. However, some plant creatures are mindless and gain no skill points or feats.
\n
\nTraits
\nA plant creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, polymorph, and stunning.
\n- Not subject to critical hits.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Plants breathe and eat, but do not sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":35,"hd":8,"hp":158,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"plant","attackParts":[],"contextNotes":[],"identifiedName":"Plant*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":35}},{"_id":"CXMgGK1R7xwZcM45","flags":{},"name":"Tendril","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-8","critConfirmBonus":"","damage":{"parts":[["2d6+13-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"1juZxuDOJ0IRxv4i","name":"Archon, Hound","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":19},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":19}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":18,"flatFootedTotal":18},"cmb":{"value":0,"total":8},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+9 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":5},"will":{"total":6}},"hp":{"value":33,"min":-100,"base":0,"max":33,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":4,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Archon, Hound (CR 4)
\n
Medium Outsider (Archon, Extraplanar, Good, and Lawful)\n
Alignment: Always lawful good\n
Initiative: +4 (Improved Initiative); Senses: darkvision 60 ft., scent, Listen +10, and Spot +10\n
Languages: Tongues SA\n
\n
AC: 19 (+9 natural), touch 10, flat-footed 19\n
Hit Dice: 6d8+6 (33 hp);
DR: 10/evil\n
Fort +6,
Ref +5,
Will +6\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +6;
Grapple +8
Attack: Bite +8 melee; or greatsword +8 melee
Full Attack: Bite +8 melee and slam +3 melee or greatsword +8/+3 melee and bite +3 melee\n
Damage: Bite 1d8+2, slam 1d4+1; greatsword 2d6+2, bite 1d8+1\n
Special Attacks/Actions: Spell-like abilities\n
\n
Abilities: Str 15, Dex 10, Con 13, Int 10, Wis 13, Cha 12\n
Special Qualities: Aura of menace, change shape, immunity to electricity and petrification, magic circle against evil, SR 16, teleport\n
Feats: Improved Initiative; Power Attack; Track\n
Skills: Concentration +10, Diplomacy +3, Hide +9, Jump +15, Listen +10, Move Silently +9, Sense Motive +10, Spot +10, and Survival +10* (+12 following tracks)\n
Advancement: 7-9 HD (Medium; 10-18 HD (Large)\n
\n
Climate/Terrain: Seven Mounting Heavens of Celerity\n
Organization: Solitary, pair or squad (3-5)\n
Treasure/Possessions: no coins, double goods, standard items\n
\n
Source:\n Monster Manual
Spell-Like Abilities: At will - aid, continual flame, detect evil, and message. These abilities are as the spells cast by a 6th-level sorcerer.
\n
Celestial Qualities: Aura of menace (save DC 16), magic circle against evil, electricity and petrification. immunity, teleport, tongues, +4 save against poison.
\n
Alternate Form (Su): Hound archons can assume any canine form (except that of a werewolf or other lycanthrope) as a standard action.
\n
While in canine form, a hound archon gains the higher of the two listed speeds and a +4 circumstance bonus to Hide and Survival checks.
\n
Aura of Menace (Su): A righteous aura surrounds archons that fight or get angry. Any hostile creature within a 20-foot radius of an archon must succeed at a Will save to resist its effects. The save DC varies with the type of archon. Those who fail suffer a -2 morale penalty to attacks, AC, and saves for one day or until they successfully hit the archon that generated the aura. A creature that has resisted or broken the effect cannot be affected again by that archon's aura for one day.
\n
Magic Circle against Evil (Su): A magic circle against evil effect always surrounds archons, identical with the spell cast by a sorcerer whose level equals the archon's Hit Dice. The effect can be dispelled, but the archon can create it again during its next turn as a free action. (The defensive benefits from the circle are not included in the statistics block.)
\n
Teleport (Su): Archons can teleport without error at will, as the spell cast by a 14th-level sorcerer, except that the creature can transport only itself and up to 50 pounds of objects.
\n
Tongues (Su): Can speak with any creature that has a language, as though using a tongues spell cast by a 14th-level sorcerer. This ability is always active.
\n
Keen Vision (Ex): All celestials have low-light vision and 60-foot darkvision.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Good Subtype
\n
A subtype usually applied only to outsiders native to the good-aligned Outer Planes. Most creatures that have this subtype also have good alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a good alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the good subtype overcomes damage reduction as if its natural weapons and any weapons it wields were good-aligned (see Damage Reduction).
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":9,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":13,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":10,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":5,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., scent, Listen +10, and Spot +10","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"1juZxuDOJ0IRxv4i","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":8,"hp":27,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":6}},{"_id":"yHLgQNhFr0PtcQOL","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+1-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"fw0DKD0yz2LqJqcj","flags":{},"name":"Greatsword","type":"attack","img":"systems/D35E/icons/attack/weapons/greatsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"1t2OmrdUD6BNbnH6","name":"Abomination, Hecatoncheires","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":50,"mod":20,"value":50,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":50,"origMod":20},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":32,"mod":11,"value":32,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":32,"origMod":11},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"cha":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":3733,"medium":7466,"heavy":11200,"carry":22400,"drag":56000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":52,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":30,"ac":{"normal":{"value":0,"total":40},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":38}},"bab":{"value":0,"total":52},"cmd":{"value":0,"total":92,"flatFootedTotal":90},"cmb":{"value":0,"total":80},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":39},"ref":{"total":30},"will":{"total":27}},"hp":{"value":1018,"min":-100,"base":0,"max":1018,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":64,"max":64},"vigor":{"min":0,"value":416,"temp":0,"max":416},"init":{"value":0,"bonus":0,"total":10},"prof":2,"speed":{"land":{"base":100,"total":100},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":57,"xp":{"value":10},"level":{"value":52,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Abomination, Hecatoncheires (CR 57)
\n
Huge Outsider (Chaotic, Evil, and Extraplanar)\n
Alignment: Always chaotic evil\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: Listen +99 and Spot +99\n
\n
AC: 70 (-2 size, +30 natural, +20 insight, +12 armor [+3 half plate])\n
Hit Dice: 52d8+572 (1,028 hp);
DR: 20/good and epic and cold iron\n
Fort +39,
Ref +30,
Will +27\n
\n
Speed: 100 ft.\n
Space: 15 ft./15 ft.\n
Base Attack -;
Grapple -
Attack: 100 greatswords +71 melee; or 100 boulder +53 ranged\n
Damage: Greatsword 2d6+20/17-20; or boulder 2d8-20/19-20\n
Special Attacks/Actions: Superior multiweapon fighting, spell-like abilities, summon hecatoncheires\n
\n
Abilities: Str 50, Dex 15, Con 32, Int 10, Wis 8, Cha 24\n
Special Qualities: Abomination traits, electricity immunity, regeneration 40, fast healing 50, SR 70, \n
Feats: Cleave; Combat Reflexes; Great Cleave; Improved Critical (greatsword); Improved Critical (boulder); Improved Initiative; Multidexterity; Multiweapon Fighting; Power Attack; Improved Sunder; Weapon Focus (greatsword); Weapon Focus (boulder)
Epic Feats: Epic Toughness (x2); Epic Weapon Focus (greatsword); Epic Weapon Focus (boulder); Superior Initiative; Multiweapon Rend\n
Skills: Climb +64, Diplomacy +13, Hide -12, Intimidate +40, Jump +64, Knowledge (history) +33, Listen +99, Search +100, Sense Motive +49, Spot +99, and Survival +49\n
Advancement: 53-58 HD (Huge); 59-70 HD (Gargantuan); 71-140 HD (Colossal)\n
\n
Climate/Terrain: Any\n
Organization: Solitary or pair\n
Treasure/Possessions: Standard\n
\n
Source:\n Epic Level Handbook
Superior Multiweapon Fighting (Ex): A hecatoncheires fights with a greatsword or a boulder in each hand. The hecatoncheires does not suffer an attack or damage penalty for attacking with one hundred weapons. However, the press of limbs prevents the creature from making iterative attacks with any of its arms, nor can it make more than ten attacks against a Small or smaller creature, fifteen attacks against a Medium-size creature, or twenty attacks against a large creature in the same action (it can make all its attacks against a Huge or larger creature in one action).
\n
Skills: A hecatoncheires' fifty heads give it a +50 racial bonus on listen, Spot, and Search checks.
\n
Spell-Like Abilities: At will - greater magic weapon, fly, shield. Caster level 50th; save DC 17 + spell level.
\n
Summon Hecatoncheires (Sp): A hecatoncheires can summon one other hecatoncheires once per day, though it is loath to do so because then it will be similarly obligated to answer its sibling's summoning. A summoned hecatoncheires cannot use its summoning power while \"summoned.\"
\n
Abomination Traits: Immune to polymorphing, petrification, and other form-altering attacks; not subject to energy drain, ability drain, ability damage, or death from massive damage; immune to mind-affecting effects; fire resistance 20; cold resistance 20; nondetection; true seeing at will; blindsight 500 ft.; telepathy out to 1,000 ft.
\n
Regeneration (Ex): Hecatoncheires take normal damage from good weapons or weapons tempered with the blood of a deity.
\n
Chaotic Subtype
\n
A subtype usually applied only to outsiders native to the chaotic-aligned Outer Planes. Most creatures that have this subtype also have chaotic alignments; however, if their alignments change they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a chaotic alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the chaotic subtype overcomes damage reduction as if its natural weapons and any weapons it wields were chaotic-aligned (see Damage Reduction).
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":44,"notes":"","mod":42,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":6,"notes":"","mod":10,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-14,"notes":"","mod":-13,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":33,"notes":"","mod":23,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":44,"notes":"","mod":42,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":33,"notes":"","mod":16,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":100,"notes":"","mod":49,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":100,"notes":"","mod":50,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":50,"notes":"","mod":49,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":100,"notes":"","mod":49,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":50,"notes":"","mod":24,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":20,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"Listen +99 and Spot +99","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"1t2OmrdUD6BNbnH6","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"ep543xs4GBWsXvMy","flags":{},"name":"Multiweapon Fighting","type":"feat","img":"systems/D35E/icons/feats/multiweapon-fighting.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, three or more hands.\n
\nBenefit
\nPenalties for fighting with multiple weapons are reduced by 2 with the primary hand and reduced by 6 with off hands.\n
\nNormal
\nA creature without this feat takes a –6 penalty on attacks made with its primary hand and a –10 penalty on attacks made with its off hands. (It has one primary hand, and all the others are off hands.) See Two-Weapon Fighting.\n
\nSpecial
\nThis feat replaces the Two-Weapon Fighting feat for creatures with more than two arms.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiweapon Fighting"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"Fam4wfHsoHqb2XvM","flags":{},"name":"Improved Sunder","type":"feat","img":"systems/D35E/icons/feats/improved-sunder.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you strike at an object held or carried by an opponent (such as a weapon or shield), you do not provoke an attack of opportunity.\n
You also gain a +4 bonus on any attack roll made to attack an object held or carried by another character.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you strike at an object held or carried by another character.\n
\nSpecial
\nA fighter may select Improved Sunder as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to attack an object held or carried by another character","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Sunder"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"cFaWX8wB54XatMTD","flags":{},"name":"Superior Initiative","type":"feat","img":"systems/D35E/icons/feats/superior-initiative.png","data":{"description":{"value":"\n\n\nPrerequisite
\nImproved Initiative.\n
\nBenefit
\nThe character gets a +8 bonus on initiative checks. This bonus overlaps (does not stack with) the bonus from Improved Initiative.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Superior Initiative"}},{"_id":"RXsZWjF7ZqSTvjg9","flags":{},"name":"Multiweapon Rend","type":"feat","img":"systems/D35E/icons/feats/feat-generic.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 15, base attack bonus +9, three or more hands, Multiweapon Fighting.\n
\nBenefit
\nIf the character hits an opponent with two or more weapons (wielded in different hands) in the same round, he or she may automatically rend the opponent. This rending deals additional damage equal to the base damage of the smallest weapon that hit plus 1 1/2 times the character’s Strength modifier. The character can only rend once per round, regardless of how many successful attacks he or she makes.\n
\nSpecial
\nThis feat replaces the Two-Weapon Rend feat for creatures with more than two arms.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":52,"hd":8,"hp":416,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":52}},{"_id":"8IuP271qKIfj9gYp","flags":{},"name":"Greatsword","type":"attack","img":"systems/D35E/icons/attack/weapons/greatsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"51","critConfirmBonus":"","damage":{"parts":[["2d6+20-20",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"aq9y5ZUy6lYHMuhX","flags":{},"name":"Boulder","type":"attack","img":"systems/D35E/icons/items/attack/shortbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"51","critConfirmBonus":"","damage":{"parts":[["2d8-20",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"1vtCLBuOdDN15tEh","name":"Lernean Pyrohydra, Seven-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":466,"medium":933,"heavy":1400,"carry":2800,"drag":7000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":30,"flatFootedTotal":29},"cmb":{"value":0,"total":19},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":6},"will":{"total":4}},"hp":{"value":76,"min":-100,"base":0,"max":76,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":38,"temp":0,"max":38},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":8,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lernean Pyrohydra, Seven-Headed (CR 8)
\n
Huge Magical Beast (Fire)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +7, and Spot +7\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 7d10+38 (77 hp)\n
Fort +10,
Ref +6,
Will +4\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +7;
Grapple +9
Attack: 7 bites +10 melee
Full Attack: 7 bites +10 melee\n
Damage: Bite 1d10+4\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 19, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 17, fire Immunity, vulnerable to cold\n
Feats: Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +7, Spot +7, and Swim +12\n
Advancement: -\n
\n
Climate/Terrain: Warm marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These hydras have bodies that are immune to all attacks (but see below). The only way to slay a Lernaean hydra normally is to sever all its heads. However, each time a head is severed, two new heads spring from the stump in 1d4 rounds. A Lernaean hydra can never have more than twice its original number of heads at any one time, and any extra heads it gains beyond its original number wither and die within a day.
\n
To prevent a severed head from growing back into two, at least 5 points of fire or acid damage must be dealt to the stump (AC 19) before the new heads appear.
\n
Spells such as disintegrate, finger of death, and slay living kill a Lernaean hydra outright if they succeed. If the spell deals damage on a successful save, that damage is directed against one of the hydra's heads.
\n
These reddish hydras can breathe jets of fire 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Fire Subtype (Ex): Fire immunity; double damage from cold except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":20,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"1vtCLBuOdDN15tEh","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":7,"hd":10,"hp":38,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":7}},{"_id":"XOjqHR8I5xPpbANk","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"21KimWI3yWr2kIaa","name":"Monstrous Scorpion, Tiny","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":3,"mod":-4,"value":3,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":3,"origMod":-4},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":5,"medium":10,"heavy":15,"carry":30,"drag":75},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":14}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":-2,"flatFootedTotal":-2},"cmb":{"value":0,"total":-8},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 size, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":0},"will":{"total":0}},"hp":{"value":6,"min":-100,"base":0,"max":6,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":0.25,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Monstrous Scorpion, Tiny (CR 1/4)
\n
Tiny Vermin\n
Alignment: Always Neutral\n
Initiative: +0; Senses: darkvision 60 ft., tremorsense 60 ft., and Spot +4\n
\n
AC: 14 (+2 size, +2 natural), touch 12, flat-footed 14\n
Hit Dice: 1/2d8+2 (4 hp)\n
Fort +4,
Ref +0,
Will +0\n
\n
Speed: 20 ft.\n
Space: 2 1/2 ft./0 ft.\n
Base Attack +0;
Grapple -8
Attack: Claw +2 melee
Full Attack: 2 claws +2 melee and sting -3 melee\n
Damage: Claw 1d2-4, sting 1d2-4 and poison\n
Special Attacks/Actions: Improved grab, constrict 1d2-4, poison\n
\n
Abilities: Str 3, Dex 10, Con 14, Int -, Wis 10, Cha 2\n
Special Qualities: Vermin\n
Feats: Weapon Finesse (claw, sting)\n
Skills: Climb +0, Hide +12, and Spot +4\n
Advancement: -\n
\n
Climate/Terrain: Warm desert\n
Organization: Colony (8-16)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the monstrous scorpion must hit with its claw attack. If it gets a hold, it hangs on and stings.
\n
Squeeze (Ex): A monstrous scorpion that gets a hold on an opponent of its size or smaller automatically deals damage with both claws, biting and stinging at its full attack value.
\n
Poison (Ex): Fortitude save DC 11, initial and secondary damage 1d2 Strength.
\n
Skills: A monstrous scorpion receives a +4 racial bonus to Climb, Ride, and Spot checks.
\n
Monstrous scorpions are likely to attack any creature that approaches, and they usually charge prey.
\n
Monstrous scorpions are vicious predators that make unnerving scuttling noises as they speed across dungeon floors. A small monstrous scorpion has a low, flat body: 2 feet long, 1 foot wide* and 1-1/2 inches high**.
*The number includes the scorpion's body and its legs; the actual body width is about a third of the total.
**The number indicates the height of the creature's body; the creature's stinger usually is held about as high off the ground as the creature is wide.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":4,"notes":"","mod":-2,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":12,"notes":"","mod":14,"background":false,"cs":false,"changeBonus":8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"tiny","senses":"darkvision 60 ft., tremorsense 60 ft., and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.6,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"21KimWI3yWr2kIaa","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"lE97ecCImGo1usTA","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"4","critConfirmBonus":"","damage":{"parts":[["1d2-4+-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"2HoAp341qwgtLukC","name":"Belker","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":116,"medium":233,"heavy":350,"carry":700,"drag":1750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":22},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":17}},"bab":{"value":5,"total":5},"cmd":{"value":0,"total":26,"flatFootedTotal":21},"cmb":{"value":0,"total":11},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +5 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":7},"will":{"total":2}},"hp":{"value":42,"min":-100,"base":0,"max":42,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":32,"temp":0,"max":32},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":50,"total":50,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":6,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Belker (CR 6)
\n
Large Elemental (Air and Extraplanar)\n
Alignment: Usually neutral evil\n
Initiative: +5 (Dex); Senses: darkvision 60 ft., Listen +7, and Spot +7\n
\n
AC: 22 (-1 size, +5 Dex, +8 natural), touch 14, flat-footed 17\n
Hit Dice: 7d8+7 (38 hp)\n
Fort +3,
Ref +10,
Will +2\n
\n
Speed: 30 ft., fly 50 ft. (perfect)\n
Space: 10 ft./10 ft.\n
Base Attack +5;
Grapple +11
Attack: Wing +9 melee
Full Attack: 2 wings +9 melee and bite +4 melee and 2 claws +4 melee\n
Damage: Wing 1d6+2, bite 1d4+1, claw 1d3+1\n
Special Attacks/Actions: Smoke claws\n
\n
Abilities: Str 14, Dex 21, Con 13, Int 6, Wis 11, Cha 11\n
Special Qualities: elemental traits, Smoke form\n
Feats: Alertness; Multiattack; Weapon Finesse (wing)\n
Skills: Listen +7, Move Silently +9, and Spot +7\n
Advancement: 8-10 HD (Large); 11-21 HD (Huge)\n
\n
Climate/Terrain: Elemental Plane of Air\n
Organization: Solitary or clutch (2-4)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Smoke Claws (Ex): A belker in smoke form (see below) can engulf opponents by moving on top of them. It fills the air around one Medium-size or smaller opponent without provoking an attack of opportunity. The target must succeed at a Fortitude save (DC 14) or inhale part of the creature. Smoke inside the victim solidifies into a claw or talon and begins to rip at the surrounding organs, dealing 3d4 points of damage per round. The affected creature can attempt another Fortitude save each subsequent round to cough out the semi-vaporous menace.
\n
Smoke Form (Su): Most of the time a belker is more or less solid, but at will it can assume a smoke form. It can switch forms once a round as a free action and can spend up to 20 rounds per day in smoke form. A belker in smoke form can fly at a speed of 50 feet (perfect maneuverability). The ability is otherwise similar to a gaseous form spell cast by a 7th-level sorcerer.
\n
In most cases, a belker fights with its nasty claws and painful bite.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":7,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"2HoAp341qwgtLukC","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":7,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":32,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":7}},{"_id":"Nx7IOBbXlinqueBr","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["1d6+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000}]}
+{"_id":"2KF8d85pqzLXFg6j","name":"Gibbering Orb","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":32,"mod":11,"value":32,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":32,"origMod":11},"dex":{"total":35,"mod":12,"value":35,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12},"con":{"total":27,"mod":8,"value":27,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"int":{"total":40,"mod":15,"value":40,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":40,"origMod":15},"wis":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7},"cha":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":853,"medium":1706,"heavy":2560,"carry":5120,"drag":12800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":27,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":16,"ac":{"normal":{"value":0,"total":36},"touch":{"value":0,"total":20},"flatFooted":{"value":0,"total":24}},"bab":{"value":20,"total":20},"cmd":{"value":0,"total":61,"flatFootedTotal":49},"cmb":{"value":0,"total":39},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+12 Dex, -2 size, +16 natural armor, +12 insight","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":23},"ref":{"total":23},"will":{"total":24}},"hp":{"value":341,"min":-100,"base":0,"max":341,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":54,"max":54},"vigor":{"min":0,"value":122,"temp":0,"max":122},"init":{"value":0,"bonus":0,"total":20},"prof":2,"speed":{"land":{"base":5,"total":5},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":20,"total":20,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":27,"xp":{"value":10},"level":{"value":27,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Gibbering Orb (CR 27)
\n
Huge Aberration\n
Alignment: Usually chaotic evil\n
Initiative: +20 (+12 Dex, +8 Superior Initiative); Senses: All-around vision, Listen +37, and Spot +37\n
Languages: All language (incoherent and maddening)\n
\n
AC: 48 (+12 Dex, -2 size, +16 natural armor, +12 insight) touch 32, flat-footed 36\n
Hit Dice: 27d8+216+3 (340 hp);
DR: 10/epic\n
Fort +23,
Ref +23,
Will +24\n
\n
Speed: 5 ft, fly 20 ft. (good)\n
Space: 20 ft. by 20 ft./10 ft.\n
Base Attack +20;
Grapple +39
Attack: 24 eye rays +31 ranged touch, 12 bites +28 melee
Full Attack: 24 eye rays +31 ranged touch, 12 bites +28 melee\n
Damage: Bite 2d8+5/l9-20\n
Special Attacks/Actions: Gibbering, improved grab, swallow mole, eye rays, spell-like abilities\n
\n
Abilities: Str 32, Dex 35, Con 27, Int 40, Wis 24, Cha 22\n
Special Qualities: flight, amorphous, SR 37\n
Feats: Alertness, Combat Casting, Combat Reflexes, Dodge, Flyby Attack, Great Fortitude, Improved Critical (bite), Improved Initiative, Iron Will, Lightning Reflexes, Multiattack, Skill Focus (Spellcraft), Skill Focus (Spot), Toughness, Weapon Focus (eye ray), Weapon Focus (bite); Epic Feats: Epic Fortitude, Improved Combat Casting, Polyglot, Superior Initiative\n
Skills: Concentration +38, Escape Artist +42, Hide +34, Jump -4, Knowledge (arcana) +37, Listen +37, Move Silently +34, Search +37, Speak Language (any five), and Spot +37\n
Advancement: 27-54 HD (Huge); 55-108 HD (Gargantuan)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: Standard\n
\n
Source:\n Epic Level Handbook
Gibbering (Su): The cacophony of speech emanating from the scores of mouths that make up the orb forces all within 60 feet of the creature to succeed at a Will save each round (DC 40) or suffer the effects of an insanity spell.
\n
Improved Grab (Ex): To use this ability, the gibbering orb must hit with a bite attack. If it gets a hold, the orb automatically deals bite damage and can attempt to swallow whole.
\n
Swallow Whole (Ex): A gibbering orb can attempt to swallow a Large or smaller opponent by making a successful grapple check. Once inside, the opponent takes 4d8 points of constriction damage plus 3dl0 points of acid damage per round. A swallowed creature can cut its way out by using claws or a light slashing weapon to deal 20 points of damage in a single blow (AC 16, DR 25/+6 still applies). Once the creature exits, the fluid-like body structure of the orb closes the wound; other swallowed opponents must cut their own way out. When a creature dies by being swallowed whole (or when a creature killed by the gibbering orb in some other fashion is eaten by it), the gibbering orb absorbs the creature's known spells, prepared spells, and spell-like abilities. The orb can use any two of those abilities per round as a free action. Each originates from an eye that is not producing an eye ray (see below) that round. Stolen spells and spell-like abilities are lost after 24 hours.
\n
Eye Rays (Su): Two dozen of the eyes can each produce a magical ray each round, with each eye emulating a spell from among the list of spells below as if cast by a 27th-level caster. The save DCs, where applicable, are 16 + spell level. A gibbering orb has no directional limitations on where it can point its eye rays, because the eyes orbiting around the body drift and float wherever needed. However, a gibbering ing orb can never aim more than five rays at any single target, due to limitations of aiming. All rays have a range of 150 feet. Each of these effects functions as a ray regardless of the normal parameters of the spell it resembles. That is, each is usable against a single target and requires a ranged touch attack. The eye rays are: cone of cold, disintegrate, dominate monster, energy drain, feeblemind, finger of death, flesh to stone, greater dispelling, harm, hold monster, horrid wilting, implosion, inflict critical wounds, lightning bolt, magic missile, Mordenkainen's disjunction, Otto's irresistable dance, polymorph any object, power word blind, power word kill, power word stun, prismatic spray, slay living, and temporal stasis.
\n
Spell-Like Abilities: At will - Two stolen spell spell-like abilities per round. Caster level 27th, save DC 16 + spell level.
\n
All-Around Vision (Ex): The gibbering orb's many eyes give it a +4 racial bonus on Spot and Search checks.
\n
Flight (Ex): The gibbering orb's body is naturally buoyant. This buoyancy allows it to fly as the spell, as a action, at a speed of 20 feet. This buoyancy also grants permanent feather fall effect with personal range.
\n
Amorphous (Ex): A gibbering orb is not subject to critical hits. It has no clear front or back, so it cannot be flanked.
\n
The gibbering orb has the ability to bite its foes by extending a pseudopod, with one of its mouths protruding prominently from the end, outward from its body, striking with alarming speed. The orb can extend four of these at any one foe, or a total of twelve in any given round. At the same time, the legions of eyes have the ability to cast a host of spells at a rapid rate and to great effect.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":30,"notes":"","mod":23,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":30,"notes":"","mod":42,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":22,"notes":"","mod":15,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":-15,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":22,"notes":"","mod":26,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":15,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":28,"notes":"","mod":23,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":22,"notes":"","mod":23,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":22,"notes":"","mod":26,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":15,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":28,"notes":"","mod":23,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"All-around vision, Listen +37, and Spot +37","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"2KF8d85pqzLXFg6j","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"jLHtCCl3mudaM59f","flags":{},"name":"Epic Fortitude","type":"feat","img":"systems/D35E/icons/feats/epic-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains a +4 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Fortitude"}},{"_id":"Y6XxttlSzpchmckO","flags":{},"name":"Improved Combat Casting","type":"feat","img":"systems/D35E/icons/feats/improved-combat-casting.png","data":{"description":{"value":"\n\n\nPrerequisites
\nCombat Casting, Concentration 25 ranks.\n
\nBenefit
\nThe character doesn’t incur attacks of opportunity for casting spells when threatened.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Combat Casting"}},{"_id":"rQ2nJ994j96gW4v5","flags":{},"name":"Polyglot","type":"feat","img":"systems/D35E/icons/feats/polyglot.png","data":{"description":{"value":"\n\n\nPrerequisites
\nInt 25, Speak Language (five languages).\n
\nBenefit
\nThe character can speak all languages. If the character is literate, he or she can also read and write all languages (not including magical script).\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Polyglot"}},{"_id":"cFaWX8wB54XatMTD","flags":{},"name":"Superior Initiative","type":"feat","img":"systems/D35E/icons/feats/superior-initiative.png","data":{"description":{"value":"\n\n\nPrerequisite
\nImproved Initiative.\n
\nBenefit
\nThe character gets a +8 bonus on initiative checks. This bonus overlaps (does not stack with) the bonus from Improved Initiative.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Superior Initiative"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":27,"hd":8,"hp":122,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":27}},{"_id":"Vab6yxxLcSy1QjVe","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["2d8+5-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"DzHMuNRbYp8KBrrz","flags":{},"name":"Eye Ray","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"2WipMAKI5BUFYP4H","name":"Werewolf Human Form","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":12},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":12}},"bab":{"value":2,"total":0},"cmd":{"value":0,"total":11,"flatFootedTotal":11},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 natural, +4 chain shirt, +1 light shield","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":2},"will":{"total":2}},"hp":{"value":5,"min":-100,"base":0,"max":5,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":3,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Werewolf Human Form (CR 3)
\n
Medium Humanoid (Human and Shapechanger)\n
Alignment: Always chaotic evil\n
Initiative: +4 (Improved Initiative) ; Senses: low-light vision, scent, Listen +1, and Spot +1\n
\n
AC: 17 (+2 natural, +4 chain shirt, +1 light shield), touch 10, flat-footed 16\n
Hit Dice: 1d8+1 plus 2d8+6 (20 hp)\n
Fort +6,
Ref +3,
Will +2\n
\n
Speed: 50 ft.\n
Space: 5 ft. by 5 ft.\n
Base Attack +2;
Grapple +3
Attack: Longsword +3 melee or light crossbow +2 ranged
Full Attack: Longsword +3 melee or light crossbow +2 ranged\n
Damage: Bite 1d6+3\n
Special Attacks/Actions: -\n
\n
Abilities: Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 8\n
Special Qualities: Alternate form, Wolf empathy\n
Feats: Improved Initiative; Iron Will; Stealthy; Track; Weapon Finesse (bite)\n
Skills: Handle Animal +1, Hide +1, Listen +1, Move Silently +2, Spot +1, and Survival +2\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary, pair, pack (6-10), or troupe (2-5 plus 5-8 wolves)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Lycanthropes in their natural forms use whatever tactics are favored by their people, though they tend to be slightly more aggressive. Lycanthropes in animal or hybrid form fight like the animal they resemble.
\n
Werewolves can assume a hybrid form as well as an animal form. In hybrid or wolf form, they can trip just as normal wolves do.
\n
Alternate Form (Su): A werewolf can assume a bipedal hybrid form or the form of a wolf. The bipedal form is about 6 feet tall, with a short tail, and covered in fur. The legs are like those of a wolf and the head combines humanoid and lupine features in degrees that vary from one werewolf to the next. The animal form is that fully grown wolf without any trace of human features.
\n
Trip (Ex): A werewolf that hits with a bite attack attempt to trip the opponent as a free action without making a touch attack a provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the werewolf.
\n
Skills: A werewolf in hybrid or wolf form gains a +4 racial bonus to Survival checks when tracking by scent.
\n
Shapechanger Subtype
\n
A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype.
Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry).
- Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.
- Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-1,"notes":"","mod":1,"background":false,"cs":false,"changeBonus":2},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false,"changeBonus":2},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, scent, Listen +1, and Spot +1","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"2WipMAKI5BUFYP4H","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"kG8q43CMNJJOTt3Z","flags":{},"name":"Stealthy","type":"feat","img":"systems/D35E/icons/feats/stealthy.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Hide checks and Move Silently checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.hid","untyped"],["2","skill","skill.mos","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Stealthy"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"em4IheY7RTbprSmi","flags":{},"name":"Longsword","type":"attack","img":"systems/D35E/icons/attack/weapons/longsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"ojJWsFcLGy4jbnWJ","flags":{},"name":"Light Crossbow","type":"attack","img":"systems/D35E/icons/attack/weapons/crossbow-light.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"2cDxqvuxFVkAHXBq","name":"Elemental, Small, Air","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":25,"medium":50,"heavy":75,"carry":150,"drag":375},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":14}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":10,"flatFootedTotal":7},"cmb":{"value":0,"total":-3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +3 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":3},"will":{"total":0}},"hp":{"value":19,"min":-100,"base":0,"max":19,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Small, Air (CR 1)
\n
Small Elemental (Air and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +2, and Spot +3\n
Languages: Auran\n
\n
AC: 17 (+1 size, +3 Dex, +3 natural), touch 14, flat-footed 14\n
Hit Dice: 2d8 (9 hp)\n
Fort +0,
Ref +6,
Will +0\n
\n
Speed: Fly 100 ft. (perfect)\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple -3
Attack: Slam +5 melee
Full Attack: 2 slam +5 melee\n
Damage: Slam 1d4\n
Special Attacks/Actions: Air mastery, whirlwind\n
\n
Abilities: Str 10, Dex 17, Con 10, Int 4, Wis 11, Cha 11\n
Special Qualities: Elemental\n
Feats: Flyby Attack; Improved Initiative; Weapon Finesse (slam)\n
Skills: Listen +2 and Spot +3\n
Advancement: 3 HD (Small)\n
\n
Climate/Terrain: Elemental Plane of Air\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Air Mastery (Ex): Airborne creatures suffer a -1 penalty to attack and damage rolls against an air elemental.
\n
Whirlwind (Su): The elemental can transform itself into a whirlwind once every 10 minutes and remain in that form for up to 1 round for every 2 HD it has. In this form, the elemental can move through the air or along a surface at its fly speed.
\n
The whirlwind is 5 feet wide at the base, up to 30 feet wide at the top, and up to 50 feet tall, depending on the elementals size. The elemental controls the exact height, but it must be at least 10 feet.
\n
Creatures one or more sizes smaller than the elemental might take damage when caught in the whirlwind and may be lifted into the air. An affected creature must succeed at a Reflex save when it comes into contact with the whirlwind or take the listed damage. It must also succeed at a second Reflex save or be picked up bodily and held suspended in the powerful winds, automatically taking the listed damage each round. A creature that can fly is allowed a Reflex save each round to escape the whirlwind. The creature still takes damage but can leave if the save is successful. The DC for saves against the whirlwind's effects varies with the elementals size.
\n
The elemental can eject any carried creatures whenever it wishes, depositing them wherever the whirlwind happens to be.
\n
A summoned elemental always ejects trapped creatures before returning to its home plane.
\n
If the whirlwind's base touches the ground, it creates a swirling cloud of debris. This cloud is centered on the elemental and has a diameter equal to half the whirlwind's height. The cloud obscures all vision, including darkvision, beyond 5 feet. Creatures 5 feet away have one-half concealment, while those farther away have total concealment (see Concealment). Those caught in the cloud must succeed at a Concentration check to cast a spell (DC equal to the Reflex save DC).
\n
Their rapid speed makes air elementals useful on vast battlefields or in extended aerial combat.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., Listen +2, and Spot +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"2cDxqvuxFVkAHXBq","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":2,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":2}},{"_id":"9QRuC1fEdxeBEBFF","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["1d4+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"2i0y03WmeRlENxeS","name":"Megaraptor","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":15}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":27,"flatFootedTotal":25},"cmb":{"value":0,"total":15},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":8},"will":{"total":4}},"hp":{"value":79,"min":-100,"base":0,"max":79,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":36,"temp":0,"max":36},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":6,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Megaraptor (CR 6)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: low-light vision, scent, Listen +12, and Spot +12\n
\n
AC: 17 (-1 size, +2 Dex, +6 natural), touch 11, flat-footed 15\n
Hit Dice: 8d8+43 (79 hp)\n
Fort +10,
Ref +8,
Will +4\n
\n
Speed: 60 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +6;
Grapple +15
Attack: Talons +10 melee
Full Attack: Talons +10 melee and 2 foreclaws +5 melee and bite +5 melee\n
Damage: Talons 2d6+5, foreclaw 1d4+2, bite 1d8+2\n
Special Attacks/Actions: Pounce\n
\n
Abilities: Str 21, Dex 15, Con 21, Int 2, Wis 15, Cha 10\n
Special Qualities: \n
Feats: Run; Toughness; Track\n
Skills: Hide +9, Jump +27, Listen +12, Spot +12, and Survival +12\n
Advancement: 9-16 HD (Large); 17-24 HD (Huge)\n
\n
Climate/Terrain: Warm forest\n
Organization: Solitary, pair or pack (3-6)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
This creature is simply a larger version of the deinonychus, with the same habits and abilities.
\n
A megaraptor uses a terrible combination of speed, grasping forearms, large teeth, and hind legs with ripping talons. It hunts by running at prey, leaping, and raking with its rear talons as it claws and bites. The rakes count as one attack. A megaraptor often jumps on top of a larger creature and holds on with its front claws while continuing to rake with the rear talons. When charging, a megaraptor uses only its rake attack, dealing 2d8+7 points of damage.
\n
Skills: A megaraptor receives a +8 racial bonus to Hide, Jump, Listen, Spot, and Survival checks.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":7,"notes":"","mod":1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":22,"notes":"","mod":16,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, scent, Listen +12, and Spot +12","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"2i0y03WmeRlENxeS","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":8,"hd":8,"hp":36,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":8}},{"_id":"hJCchHNj0ggQUtxI","flags":{},"name":"Talons","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["2d6+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"2lu0JQ7QPNA0RkGD","name":"Vrock","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":400,"medium":800,"heavy":1200,"carry":2400,"drag":6000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":11,"ac":{"normal":{"value":0,"total":22},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":20}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":32,"flatFootedTotal":30},"cmb":{"value":0,"total":20},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +11 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":14},"ref":{"total":9},"will":{"total":10}},"hp":{"value":115,"min":-100,"base":0,"max":115,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":50,"max":50},"vigor":{"min":0,"value":45,"temp":0,"max":45},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":50,"total":50,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":9,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Vrock (CR 9)
\n
Large Outsider (Chaotic, Extraplanar, Evil, and Tanar'ri)\n
Alignment: Always chaotic evil\n
Initiative: +2 (Dex); Senses: darkvision 60 ft., Listen +24, and Spot +24\n
Languages: Telepathy 100 ft.\n
\n
AC: 22 (-1 size, +2 Dex, +11 natural), touch 11, flat-footed 20\n
Hit Dice: 10d8+70 (115 hp);
DR: 10/good\n
Fort +14,
Ref +9,
Will +10\n
\n
Speed: 30 ft., fly 50 ft. (average)\n
Space: 10 ft./10 ft.\n
Base Attack +10;
Grapple +20
Attack: Claw +15 melee
Full Attack: 2 claws +15 melee and bite +13 melee and 2 talons +13 melee\n
Damage: Claw 2d6+6, bite 1d8+3, talon 1d6+3\n
Special Attacks/Actions: Spell-like abilities, spores, stunning screech, dance of ruin,
summon Tanar'ri\n
\n
Abilities: Str 23, Dex 15, Con 25, Int 14, Wis 16, Cha 16\n
Special Qualities: immunity to electricity and poison, resistance to acid 10, cold 10, and fire 10, SR 17\n
Feats: Cleave; Combat Reflexes; Multiattack; Power Attack\n
Skills: Concentration +20, Diplomacy +5, Hide +11, Intimidate +11, Knowledge (any one) +15, Listen +24, Move Silently +15, Search +15, Sense Motive +16, Spellcraft +15, Spot +24, and Survival +3 (+5 following tracks)\n
Advancement: 11-14 HD (Large), 15-30 HD (Huge)\n
\n
Climate/Terrain: Infinite Layers of the Abyss\n
Organization: Solitary, gang (2-4), or squad (6-10)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Spell-like Abilities: At will-darkness, desecrate, detect good, detect magic, mass charm, mirror image, telekinesis, and teleport without error (self plus 50 pounds of objects only). These abilities. are as the spells cast by a 12th-level sorcerer (save DC 11 + spell level).
\n
Spores (Ex): A vrock can release masses of spores from its body once every 3 rounds. The spores automatically deal 1d8 points of damage to all creatures within 5 feet of the vrock. They then penetrate the skin and grow, dealing an additional 1d2 points of damage each round for 10 rounds. At the end of this time, the victim is covered with a tangle of viny growths. A delay poison spell stops the spores' growth for its duration. Bless, neutralize poison, or remove disease kills the spores, as does sprinkling the victim with a vial of holy water.
\n
Stunning Screech (Su): Once per hour a vrock can emit a piercing screech. Every creature within a 30-foot radius must succeed at a Fortitude save (DC 17) or be stunned for 1 round.
\n
Dance of Ruin (Su): To use this ability, a group of five or more vrocks join hands in a circle, dancing wildly and chanting. If they dance for 3 rounds, a wave of crackling energy flashes outward in a 100-foot radius. All non-demon creatures within the radius take 2d20 points of damage (Reflex half DC 15). Forcing the vrocks to break the circle stops the dance.
\n
Summon Tanar'ri (Sp): Once per day a vrock can attempt to summon 2d10 dretches or another vrock with a 35% chance of success.
\n
Skills: Vrocks receive a +8 racial bonus to Listen and Spot checks.
\n
TANAR'RI QUALITIES
Immunities (Ex): Tanar'ri are immune to poison and electricity.
\n
Resistances (Ex): Tanar'ri have cold, fire, and acid resistance 20.
\n
Telepathy (Su): Tanar'ri can communicate telepathically with any creature within 100 feet that has a language.
\n
Chaotic Subtype
\n
A subtype usually applied only to outsiders native to the chaotic-aligned Outer Planes. Most creatures that have this subtype also have chaotic alignments; however, if their alignments change they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a chaotic alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the chaotic subtype overcomes damage reduction as if its natural weapons and any weapons it wields were chaotic-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Tanarri Subtype
\n
Most demons encountered outside of the Abyss are tanar'ri. The most populous of the demon subtypes, the tanar'ri form the largest and most diverse group of demons. They are the unchallenged masters of the Abyss at this time. The first tanar'ri were forged from the souls of the first humanoids drawn to the Abyss. Most tanar'ri incorporate humanoid features into their forms as a result of their close ties to the mortal realm.
Traits: A tanar'ri possesses the following traits (unless otherwise noted in a creature's entry).
- Immunity to electricity and poison.
- Resistance to acid 10, cold 10, and fire 10.
- Summon (Sp): Tanar'ri share the ability to summon others of their kind (the success chance and kind of tanar'ri summoned are noted in each monster description). Between their arrogance and disdain for owing favors to one another, however, tanar'ri are often reluctant to use this power until they are in obvious peril.
- Telepathy.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":13,"notes":"","mod":13,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":8,"notes":"","mod":7,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":21,"notes":"","mod":13,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":13,"notes":"","mod":8,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":13,"notes":"","mod":8,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":13,"notes":"","mod":16,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":13,"notes":"","mod":8,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":21,"notes":"","mod":13,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +24, and Spot +24","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"2lu0JQ7QPNA0RkGD","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":10,"hd":8,"hp":45,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":10}},{"_id":"7ZHqEzoaPCSnz61h","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"2pWAoPebniffST4E","name":"Dragon, Copper Old","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":29,"mod":9,"value":29,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"wis":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1866,"medium":3733,"heavy":5600,"carry":11200,"drag":28000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":26,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":25,"ac":{"normal":{"value":0,"total":33},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":33}},"bab":{"value":26,"total":26},"cmd":{"value":0,"total":53,"flatFootedTotal":53},"cmb":{"value":0,"total":43},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +25 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":20},"ref":{"total":15},"will":{"total":19}},"hp":{"value":299,"min":-100,"base":0,"max":299,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":169,"temp":0,"max":169},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":18,"xp":{"value":10},"level":{"value":26,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Copper Old (CR 18)
\n
Huge Dragon (Earth)\n
Alignment: Always Chaotic Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 33 (-2 size, +25 natural), touch 8, flat-footed 33\n
Hit Dice: 26d12+130 (299 hp);
DR: 10/magic\n
Fort +20,
Ref +15,
Will +19\n
\n
Speed: 40 ft., fly 150 ft. (poor)\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +26;
Grapple +43
Attack: 1 Bite +33, 2 claws +28, 2 wings +28, 1 Tail Slap +28, 1 crush +28 melee; Breath +33 ranged\n
Damage: 1 bite 2d8+9, 2 claws 2d6+4, 2 wings 1d8+4, 1 tail slap 2d6+13, 1 crush 2d8+13, Breath weapon 16d4 (28)\n
Special Attacks/Actions: Breath Weapon, fear (DC 27), SR 25\n
\n
Abilities: Str 29, Dex 10, Con 21, Int 18, Wis 19, Cha 18\n
Special Qualities: Transmute rock to mud/mud to rock, Stone shape, Acid immunity, spider climb, CL 11, *Can also cast cleric spells and those from the Chaos, Earth, and Trickery domains as arcane spells.\n
Feats: #Feats: 9\n
Skills: Skill points: 110\n
Advancement: 27-28 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm desert, hill, mountains, and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A copper dragon has two types of breath weapon, a line of acid (16d4 damage Reflex save for half damage DC 27) or a cone of slow gas. Creatures within the must succeed at a Fortitude save (DC 27) or be slowed for 1d6 rounds plus 8 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 240 feet are subject to the effect if they have fewer HD than the dragon (26).
\n
A potentially affected creature that succeeds at a Will save (DC 27) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"2pWAoPebniffST4E","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":26,"hd":12,"hp":169,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":26}},{"_id":"FhyzlHrlzYytmqMi","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+9-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"jdihcrf613xLfMXB","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+4-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"WP9i6kV4woWNxUKS","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+4-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"tfeRTAYWkuSWC7qa","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"N5N87ZRWgWlKDd3J","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+13-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"gFyIGFQL3VDI01wR","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["16d4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"16","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"2qbChIHWJXkiu96n","name":"Pseudonatural Troll","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":45,"mod":17,"value":45,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":45,"origMod":17},"dex":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7},"con":{"total":33,"mod":11,"value":33,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":33,"origMod":11},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":2933,"medium":5866,"heavy":8800,"carry":17600,"drag":44000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":35,"ac":{"normal":{"value":0,"total":51},"touch":{"value":0,"total":16},"flatFooted":{"value":0,"total":44}},"bab":{"value":4,"total":6},"cmd":{"value":0,"total":44,"flatFootedTotal":37},"cmb":{"value":0,"total":27},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +7 Dex, +35 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":16},"ref":{"total":12},"will":{"total":11}},"hp":{"value":93,"min":-100,"base":0,"max":93,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":66,"max":66},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":21,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Pseudonatural Troll (CR 21)
\n
Large Outsider (Extraplanar)\n
Alignment: Always chaotic evil\n
Initiative: +7 (Dex); Senses: darkvision 90 ft., scent, Listen +15, and Spot +15\n
Languages: Giant\n
\n
AC: 51 (-1 size, +7 Dex, +35 natural) touch 16, flat-footed 44\n
Hit Dice: 6d8+66 (114 hp);
DR: 5/epic\n
Fort +16,
Ref +9,
Will +8\n
\n
Speed: 60 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +4;
Grapple +40
Attack: Tentacle rake +35 melee
Full Attack: 5 tentacle rakes +35 melee\n
Damage: Tentacle rake 2d8+17\n
Special Attacks/Actions: Constant insight, improved grab, rend 4d8+25, rotting constriction\n
\n
Abilities: Str 45, Dex 24, Con 33, Int 6, Wis 19, Cha 6\n
Special Qualities: SR 30, acid and electricity resistance 20, regeneration 5, spell-like abilities\n
Feats: Alertness, Iron Will, Track\n
Skills: Climb +26, Hide +16, Jump +38, Listen +15, Move Silently +16, and Spot +15\n
Advancement: By character class\n
\n
Climate/Terrain: Any\n
Organization: Solitary or gang (2-4)\n
Treasure/Possessions: Standard\n
\n
Source:\n Epic Level Handbook
A pseudotroll's natural weapons are treated as epic for the purpose of overcoming damage reduction.
\n
Combat
Constant Insight (Su): A pseudotroll makes all its attacks (including grapples) with a +15 insight bonus (calculated into the above statistics). The creature is not affected by the miss chance that applies to attacks against a concealed target.
\n
Improved Grab (Ex): If a pseudonatural troll hits an opponent smaller than it with a tentacle, it deals normal damage and attempts to start a grapple as a free action without provoking an attack of opportunity.
\n
Rend (Ex): If a pseudotroll hits with two or more tentacle rake attacks, it latches onto the opponent's body and tears the flesh. This attack automatically deals an additional 4d8+25 points of damage, and can be used concurrently with its improved grab ability.
\n
Rotting Constriction (Ex): Once a pseudotroll has hold of an opponent, each successful grapple check it makes during subsequent rounds automatically drains 2d4 points of Constitution. At the same time, the pseudotroll regains 10 lost hit points.
\n
Regeneration (Ex): Fire and acid deal normal damage to a pseudotroll. If a pseudotroll loses a tentacle or body part, the lost portion regrows in 1 minute. The creature can reattach the severed member instantly by holding it to the stump.
\n
Spell-Like Abilities: At will - blur, dimension door, shield, unhallow. Caster level 20th; save DC 8 + spell level. The DC is Charisma-based.
\n
Alternate Form (Su): At will, a pseudotroll can take the form of a grotesque, tentacled mass (or another appropriately gruesome form), but all its abilities remain unchanged despite the alien appearance. Changing shape is a standard action. Other creatures receive a -1 morale penalty on their attack rolls against a pseudotroll in this alternate form.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":9,"notes":"","mod":21,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":21,"notes":"","mod":27,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":10,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":11,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":10,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 90 ft., scent, Listen +15, and Spot +15","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"2qbChIHWJXkiu96n","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":8,"hp":27,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":6}},{"_id":"QJysCitG47DOWxiT","flags":{},"name":"Tentacle Rake","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"14","critConfirmBonus":"","damage":{"parts":[["2d8+17-17",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"2uSPjzWNMTje1HWy","name":"Monkey","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":3,"mod":-4,"value":3,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":3,"origMod":-4},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":5,"mod":-3,"value":5,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":5,"origMod":-3}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":5,"medium":10,"heavy":15,"carry":30,"drag":75},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":12}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":0,"flatFootedTotal":-2},"cmb":{"value":0,"total":-6},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 size, +2 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":4},"will":{"total":1}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":0.166,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Monkey (CR 1/6)
\n
Tiny Animal\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: low-light vision, Listen +3, and Spot +3\n
\n
AC: 14 (+2 size, +2 Dex), touch 14, flat-footed 12\n
Hit Dice: 1d8 (4 hp)\n
Fort +2,
Ref +4,
Will +1\n
\n
Speed: 30 ft., climb 30 ft.\n
Space: 2 1/2 ft./0 ft.\n
Base Attack +0;
Grapple -12
Attack: Bite +4 melee
Full Attack: Bite +4 melee\n
Damage: Bite 1d3-4\n
Special Attacks/Actions: -\n
\n
Abilities: Str 3, Dex 15, Con 10, Int 2, Wis 12, Cha 5\n
Special Qualities: \n
Feats: Agile; Weapon Finesse\n
Skills: Balance + 10, Climb +10, Hide +10, Listen +3, and Spot +3\n
Advancement: 2-3 HD (Medium)\n
\n
Climate/Terrain: Warm forest\n
Organization: Troop (10-40)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
The statistics presented here can describe any arboreal monkey that is no bigger than a housecat, such as a colobus or capuchin.
\n
Skills: Monkeys use their Dexterity modifier for Climb checks and receive a +8 racial bonus to Balance checks. +2 on Balance and Escape Artist checks
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":14,"notes":"","mod":10,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":14,"background":false,"cs":false,"changeBonus":8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"tiny","senses":"low-light vision, Listen +3, and Spot +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.6,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"2uSPjzWNMTje1HWy","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"pILxfC2FNkBPWDvB","flags":{},"name":"Agile","type":"feat","img":"systems/D35E/icons/feats/agile.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Balance checks and Escape Artist checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.blc","untyped"],["2","skill","skill.esc","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Agile"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"9auTDcyXKifPlwMZ","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"6","critConfirmBonus":"","damage":{"parts":[["1d3-4+-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"2ysRQ8N0U5k9HXJE","name":"Monstrous Spider, Medium","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":11,"mod":0,"value":11,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":38,"medium":76,"heavy":115,"carry":230,"drag":575},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":1,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":11}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":14,"flatFootedTotal":11},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +1 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":3},"will":{"total":0}},"hp":{"value":11,"min":-100,"base":0,"max":11,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Monstrous Spider, Medium (CR 1)
\n
Medium Vermin\n
Alignment: Always Neutral\n
Initiative: +3 (Dex); Senses: darkvision 60 ft., tremorsense 60 ft., and Spot +4*\n
\n
AC: 14 (+3 Dex, +1 natural), touch 13, flat-footed 11\n
Hit Dice: 2d8+2 (11 hp)\n
Fort +4,
Ref +3,
Will +0\n
\n
Speed: 30 ft., climb 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +1
Attack: Bite +4 melee
Full Attack: Bite +4 melee\n
Damage: Bite 1d6 and poison\n
Special Attacks/Actions: Poison, web\n
\n
Abilities: Str 11, Dex 17, Con 12, Int -, Wis 10, Cha 2\n
Special Qualities: Vermin\n
Feats: Weapon Finesse (bite)\n
Skills: Climb +11, Hide +7*, Jump +0*, and Spot +4*\n
Advancement: 3 HD (Medium-size)\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary or colony (2-5)\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Poison (Ex): Fortitude save 14. Initial and secondary damage: 1d4 Strength.
\n
Web (Ex): Both hunter and web-spinning types of monstrous spiders often wait in their webs or in trees, then lower themselves silently on silk strands and leap onto prey passing beneath. A single strand is strong enough to support the spider and one creature of the same size.
\n
Skills: Monstrous spiders gain a +8 competence bonus to Hide and Move Silently checks when using their webs.
\n
Monstrous spiders use their poisonous bite to subdue or kill prey.
\n
Web-spinning spiders can cast a web eight times per day. This is similar to an attack with a net but has a maximum range of so feet, with a range increment of 10 feet, and is effective against targets up to one size smaller that the spider (see Net for details on net attacks). The web anchors the target in place, allowing no movement.
\n
An entangled creature can escape with a successful Escape Artist check (DC 32) or burst it with a Strength check (DC 38). Both are standard actions. Web-spinning spiders often create sheets of sticky webbing from 5 to 60 feet square, depending on the size of the spider. They usually position these sheets to snare flying creatures but can also try to trap prey on the ground. Approaching creatures must succeed at a Spot check (DC 20) to notice the web; otherwise they stumble into it and become trapped as though by a successful web attack. Attempts to escape or burst the webbing gain a +5 bonus the trapped creature has something to walk on or grab while pulling free. Each 5-foot section has 18 HP, and sheet webs have damage reduction 5/fire.
\n
A monstrous spider can move across its own sheet web at its climb speed and can determine the exact location of any creature touching the web.
\n
Skills: Monstrous spiders receive a +4 racial bonus to Hide and Spot checks.
\n
Hunting spiders receive a +6 racial bonus to Jump checks and a +8 racial bonus to Spot checks.
\n
All monstrous spiders are aggressive predators.
\n
Monstrous spiders come in two general types; hunters and web-spinners. Hunters rove about, while web spinners usually attempt to trap prey. Hunting spiders are speedier than their web-spinning counterparts and use higher speed numbers shown in parentheses.
\n
Medium-size monstrous spiders of both types have roughly circular bodies surrounded by outspread legs: 5 feet wide* and 6 inches high.
*The number includes the spider's body and its legs; the actual body diameter is about a third of the total.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":11,"notes":"","mod":5,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":5,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., tremorsense 60 ft., and Spot +4*","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"2ysRQ8N0U5k9HXJE","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":2}},{"_id":"Y1xEHN6Yds00ZBnO","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["1d6+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"345NLiEmY5Pa1Oiq","name":"Monstrous Spider, Large","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":133,"medium":266,"heavy":400,"carry":800,"drag":2000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":11}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":22,"flatFootedTotal":19},"cmb":{"value":0,"total":9},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +3 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":4},"will":{"total":1}},"hp":{"value":22,"min":-100,"base":0,"max":22,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":18,"temp":0,"max":18},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":2,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Monstrous Spider, Large (CR 2)
\n
Large Vermin\n
Alignment: Always Neutral\n
Initiative: +3 (Dex); Senses: darkvision 60 ft., tremorsense 60 ft., and Spot +4*\n
\n
AC: 14 (-1 size, +3 Dex, +2 natural), touch 12, flat-footed 11\n
Hit Dice: 4d8+4 (22 hp)\n
Fort +5,
Ref +4,
Will +1\n
\n
Speed: 30 ft., climb 20 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +3;
Grapple +9
Attack: Bite +4 melee
Full Attack: Bite +4 melee\n
Damage: Bite 1d8+3 and poison\n
Special Attacks/Actions: Poison, web\n
\n
Abilities: Str 15, Dex 17, Con 12, Int -, Wis 10, Cha 2\n
Special Qualities: Vermin\n
Feats:\n
Skills: Climb +11, Hide +3*, Jump +2*, and Spot +4*\n
Advancement: 5-7 HD (Large)\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary or colony (2-5)\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Poison (Ex): Fortitude save 16. Initial and secondary damage: 1d6 Strength.
\n
Web (Ex): Both hunting and web-spinning types of monstrous spiders often wait in their webs or in trees, then lower themselves silently on silk strands and leap onto prey passing beneath. A single strand is strong enough to support the spider and one creature of the same size.
\n
Skills: Monstrous spiders gain a +8 competence bonus to Hide and Move Silently checks when using their webs.
\n
Monstrous spiders use their poisonous bite to subdue or kill prey.
\n
All monstrous spiders are aggressive predators.
\n
Monstrous spiders come in two general types; hunters and web-spinners. Hunters rove about, while web spinners usually attempt to trap prey. Hunting spiders are speedier than their web-spinning counterparts and use higher speed numbers shown in parentheses.
\n
Large monstrous spiders of both types have roughly circular bodies surrounded by outspread legs: 10 feet wide* and 1-1/2 feet high.
*The number includes the spider's body and its legs; the actual body diameter is about a third of the total.
\n
Web-spinning spiders can cast a web eight times per day. This is similar to an attack with a net but has a maximum range of so feet, with a range increment of 10 feet, and is effective against targets up to one size smaller that the spider (see Net for details on net attacks). The web anchors the target in place, allowing no movement.
\n
An entangled creature can escape with a successful Escape Artist check (DC 32) or burst it with a Strength check (DC 38). Both are standard actions. Web-spinning spiders often create sheets of sticky webbing from 5 to 60 feet square, depending on the size of the spider. They usually position these sheets to snare flying creatures but can also try to trap prey on the ground. Approaching creatures must succeed at a Spot check (DC 20) to notice the web; otherwise they stumble into it and become trapped as though by a successful web attack. Attempts to escape or burst the webbing gain a +5 bonus the trapped creature has something to walk on or grab while pulling free. Each 5-foot section has 18 HP, and sheet webs have damage reduction 5/fire.
\n
A monstrous spider can move across its own sheet web at its climb speed and can determine the exact location of any creature touching the web.
\n
Skills: Monstrous spiders receive a +4 racial bonus to Hide and Spot checks.
\n
Hunting spiders receive a +6 racial bonus to Jump checks and a +8 racial bonus to Spot checks.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":9,"notes":"","mod":6,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., tremorsense 60 ft., and Spot +4*","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"345NLiEmY5Pa1Oiq","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":8,"hp":18,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":4}},{"_id":"dXJ0alzig9ycb8QS","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+3-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"3BfPg74mhzJH72bp","name":"Nalfeshnee","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":25,"mod":7,"value":25,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":27,"mod":8,"value":27,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"int":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"wis":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"cha":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":1066,"medium":2133,"heavy":3200,"carry":6400,"drag":16000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":14,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":18,"ac":{"normal":{"value":0,"total":27},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":26}},"bab":{"value":14,"total":14},"cmd":{"value":0,"total":40,"flatFootedTotal":39},"cmb":{"value":0,"total":29},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +18 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":17},"ref":{"total":10},"will":{"total":15}},"hp":{"value":175,"min":-100,"base":0,"max":175,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":54,"max":54},"vigor":{"min":0,"value":63,"temp":0,"max":63},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":40,"total":40,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":14,"xp":{"value":10},"level":{"value":14,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Nalfeshnee (CR 14)
\n
Huge Outsider (Chaotic, Extraplanar, Evil, and Tanar'ri)\n
Alignment: Always chaotic evil\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., true seeing, Listen +31, and Spot +31\n
Languages: Telepathy 100 ft.\n
\n
AC: 27 (-2 size, +1 Dex, +18 natural), touch 9, flat-footed 26\n
Hit Dice: 14d8+112 (175 hp);
DR: 10/good\n
Fort +17,
Ref +10,
Will +15\n
\n
Speed: 30 ft., fly 40 ft. (poor)\n
Space: 15 ft./15 ft.\n
Base Attack +14;
Grapple +29
Attack: Bite +20 melee
Full Attack: Bite +20 melee and 2 claws +17 melee\n
Damage: Bite 2d8+7, claw 1d8+3\n
Special Attacks/Actions: Spell-like abilities, smite,
summon Tanar'ri\n
\n
Abilities: Str 25, Dex 13, Con 27, Int 22, Wis 22, Cha 20\n
Special Qualities: immunity to electricity and poison, resistance to acid 10, cold 10, and fire 10, SR 22\n
Feats: Cleave; Improved Bull Rush; Multiattack; Power Attack; Weapon Focus (bite)\n
Skills: Bluff +22, Concentration +25, Diplomacy +26, Disguise +5 (+7 acting), Hide +7, Intimidate +22, Knowledge (arcana) +23, Listen +31, Move Silently +18, Search +23, Sense Motive +23, Spellcraft +25 (+27 scrolls), Spot +31, Survival +6 (+8 following tracks), and Use Magical Device +22 (+24 scrolls)\n
Advancement: 15-20 HD (Huge); 21-42 HD (Gargantuan)\n
\n
Climate/Terrain: Infinite Layers of the Abyss\n
Organization: Solitary or troupe (1 nalfeshnee, 1 hezrou, and 2-5 vrocks)\n
Treasure/Possessions: Standard coins, double goods, standard items\n
\n
Source:\n Monster Manual
Spell-Like Abilities: At will - alter self, call lightning, chaos hammer, chill touch, death knell, deeper darkness, desecrate, detect magic, feeblemind, forget, greater dispelling, invisibility (self only), magic circle against good (self only), mirror image, raise dead, slow, teleport without error (self plus 50 pounds of objects only), unholy aura, unholy blight and web. These abilities are as the spells cast by a 12th-level sorcerer (save DC 13 + spell level).
\n
Smite (Su): Three times per day a nalfeshnee can create a nimbus of unholy light. When the demon triggers the ability, rainbow-colored beams play around its body. One round later they burst in a 60-foot radius. Affected creatures take 15 points of damage (Reflex half DC 15). They also must succeed at a Will save (DC 18) or be in a stupor for 1d10 rounds as visions of their fears hound them. They receive full Dexterity and shield bonus to AC if attacked but can take no actions. Other tanar'ri are immune to this effect.
\n
Summon Tanar'ri (Sp): Twice per day a nalfeshnee can attempt to summon 1d4 vrocks, 1d4 hezrous, or one glabrezu with a 50% chance of success, or another nalfeshnee with a 20% chance of success.
\n
Know Alignment (Su): Nalfeshnees always know the alignment of any creature that they look upon.
\n
See Invisibility (Su): Nalfeshnees continuously see invisibility as the spell cast by a 12th-level sorcerer.
\n
Skills: Nalfeshnees receive a +8 racial bonus to Listen and Spot checks.
\n
Tanar'ri Qualities: Tanar'ri are immune to poison and electricity. It has have cold, fire, and acid resistance 20. Tanar'ri can communicate telepathically with any creature within 100 feet that has a language.
\n
Chaotic Subtype
\n
A subtype usually applied only to outsiders native to the chaotic-aligned Outer Planes. Most creatures that have this subtype also have chaotic alignments; however, if their alignments change they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a chaotic alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the chaotic subtype overcomes damage reduction as if its natural weapons and any weapons it wields were chaotic-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Tanarri Subtype
\n
Most demons encountered outside of the Abyss are tanar'ri. The most populous of the demon subtypes, the tanar'ri form the largest and most diverse group of demons. They are the unchallenged masters of the Abyss at this time. The first tanar'ri were forged from the souls of the first humanoids drawn to the Abyss. Most tanar'ri incorporate humanoid features into their forms as a result of their close ties to the mortal realm.
Traits: A tanar'ri possesses the following traits (unless otherwise noted in a creature's entry).
- Immunity to electricity and poison.
- Resistance to acid 10, cold 10, and fire 10.
- Summon (Sp): Tanar'ri share the ability to summon others of their kind (the success chance and kind of tanar'ri summoned are noted in each monster description). Between their arrogance and disdain for owing favors to one another, however, tanar'ri are often reluctant to use this power until they are in obvious peril.
- Telepathy.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":17,"notes":"","mod":22,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":17,"notes":"","mod":16,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":21,"notes":"","mod":15,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":17,"notes":"","mod":13,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":17,"notes":"","mod":14,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":25,"notes":"","mod":18,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":17,"notes":"","mod":9,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":17,"notes":"","mod":14,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":17,"notes":"","mod":23,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":19,"notes":"","mod":15,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":25,"notes":"","mod":18,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., true seeing, Listen +31, and Spot +31","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"3BfPg74mhzJH72bp","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"UEW55cwmiYKxnQE1","flags":{},"name":"Improved Bull Rush","type":"feat","img":"systems/D35E/icons/feats/improved-bull-rush.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you perform a bull rush you do not provoke an attack of opportunity from the defender. You also gain a +4 bonus on the opposed Strength check you make to push back the defender.\n
\nSpecial
\nA fighter may select Improved Bull Rush as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Bull Rush"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":14,"hd":8,"hp":63,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":14}},{"_id":"YKadqpBA76yInnuu","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["2d8+7-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"3F4YBQQBL47bhLzP","name":"Criosphinx","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":400,"medium":800,"heavy":1200,"carry":2400,"drag":6000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":11,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":20}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":30,"flatFootedTotal":30},"cmb":{"value":0,"total":20},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +11 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":7},"will":{"total":3}},"hp":{"value":85,"min":-100,"base":0,"max":85,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":55,"temp":0,"max":55},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":60,"total":60,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":7,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Criosphinx (CR 7)
\n
Large Magical Beast\n
Alignment: Always neutral\n
Initiative: +0; Senses: darkvision 60 ft., low-light vision, Listen +11, and Spot +1\n
\n
AC: 20 (-1 size, +11 natural), touch 9, flat-footed 20\n
Hit Dice: 10d10+30 (85 hp)\n
Fort +10,
Ref +7,
Will +3\n
\n
Speed: 30 ft., fly 60 ft. (poor)\n
Space: 10 ft./5 ft.\n
Base Attack +10;
Grapple +20
Attack: Gore +15 melee
Full Attack: Gore +15 and 2 claws +10 melee\n
Damage: Gore 2d6+6, claw 1d6+3\n
Special Attacks/Actions: Pounce, rake 1d6+3\n
\n
Abilities: Str 23, Dex 10, Con 17, Int 10, Wis 11, Cha 11\n
Special Qualities: \n
Feats: Cleave; Flyby Attack; Power Attack\n
Skills: Intimidate +8, Listen +11, and Spot +1\n
Advancement: 11-15 HD (Large); 16-30 HD (Huge)\n
\n
Climate/Terrain: Warm desert\n
Organization: Solitary\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Pounce (Ex): If a sphinx leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.
\n
Rake (Ex): A sphinx that pounces onto a creature can make two rake attacks with its hind legs. Attack bonus +15 melee, damage 1d6+3.
\n
Most sphinxes fight on the ground, using their wings to help them leap much as lions do. If outnumbered by earthbound creatures, a sphinx takes wing and attacks on the fly.
\n
Criosphinxes attack with their claws and deadly bite, as do their kin, but they can also butt with their horns. They don't cast spells and employ only the most simple battle tactics.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, Listen +11, and Spot +1","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"3F4YBQQBL47bhLzP","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":10,"hd":10,"hp":55,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":10}},{"_id":"0imT4fDNGCAlWsKi","flags":{},"name":"Gore","type":"attack","img":"systems/D35E/icons/attack/monster/gore.png","data":{"description":{"value":"The creature spears the opponent with an antler, horn, or similar appendage, dealing piercing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":300000}]}
+{"_id":"3PORb91Za8W8GKPZ","name":"Dragon, White Very Old","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":31,"mod":10,"value":31,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":27,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":26,"ac":{"normal":{"value":0,"total":34},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":34}},"bab":{"value":30,"total":27},"cmd":{"value":0,"total":55,"flatFootedTotal":55},"cmb":{"value":0,"total":45},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +26 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":21},"ref":{"total":15},"will":{"total":17}},"hp":{"value":338,"min":-100,"base":0,"max":338,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":46,"max":46},"vigor":{"min":0,"value":176,"temp":0,"max":176},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":16,"xp":{"value":10},"level":{"value":27,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, White Very Old (CR 16)
\n
Huge Dragon (Cold)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 34 (-2 size, +26 natural), touch 8, flat-footed 34\n
Hit Dice: 27d12+162 (337 hp);
DR: 15/magic\n
Fort +21,
Ref +15,
Will +17\n
\n
Speed: 60 ft., fly 200 ft. (poor), swim 60 ft., burrow 30 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +30;
Grapple +49
Attack: 1 Bite +35, 2 claws +30, 2 wings +30, 1 Tail Slap +30, 1 crush +30 melee; Breath +35 ranged\n
Damage: 1 bite 2d8+10, 2 claws 2d6+5, 2 wings 1d8+5, 1 tail slap 2d6+15, 1 crush 2d8+15, Breath weapon 18d6 (29)\n
Special Attacks/Actions: Breath weapon, fear (DC 25), SR 23\n
\n
Abilities: Str 31, Dex 10, Con 23, Int 14, Wis 15, Cha 14\n
Special Qualities: Cold subtype, icewalking, Fog cloud, Gust of wind, Freezing fog, CL 7\n
Feats: #Feats: 10\n
Skills: Skill points: 60\n
Advancement: 28-29 HD (Huge)\n
\n
Climate/Terrain: Any cold land and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A white dragon has one type of breath weapon, a cone of cold (9d6 cold damage, Reflex save for half damage DC 25). Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 270 feet are subject to the effect if they have fewer HD than the dragon (27).
\n
A potentially affected creature that succeeds at a Will save (DC 25) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":18,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"3PORb91Za8W8GKPZ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":27,"hd":12,"hp":176,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":27}},{"_id":"ArJgD5Lhply8dA46","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-3","critConfirmBonus":"","damage":{"parts":[["2d8+10-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"kngn0Uu5KH0qCXak","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-8","critConfirmBonus":"","damage":{"parts":[["2d6+5-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"GXBChvGDzpfTRGBT","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-8","critConfirmBonus":"","damage":{"parts":[["1d8+5-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"Cvh7weQwjmaFIToI","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-10","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"fvTnx2XDOlPM7kHx","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-10","critConfirmBonus":"","damage":{"parts":[["2d8+15-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"KaWeyObvqyQG4CQA","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["18d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"18","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"3PTld8qqh7cAVQiR","name":"Whale, Cachalot","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":35,"mod":12,"value":35,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":1333,"medium":2666,"heavy":4000,"carry":8000,"drag":20000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":7},"flatFooted":{"value":0,"total":15}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":44,"flatFootedTotal":43},"cmb":{"value":0,"total":33},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +1 Dex, +9 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":15},"ref":{"total":9},"will":{"total":6}},"hp":{"value":141,"min":-100,"base":0,"max":141,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":48,"max":48},"vigor":{"min":0,"value":54,"temp":0,"max":54},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":7,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Whale, Cachalot (CR 7)
\n
Gargantuan Animal\n
Alignment: Always neutral\n
Initiative: +1 (Dex); Senses: blindsight 120 ft., low-light vision, Listen +15*, and Spot +14*\n
\n
AC: 16 (-4 size, +1 Dex, +9 natural), touch 7, flat-footed 15\n
Hit Dice: 12d8+87 (141 hp)\n
Fort +15,
Ref +9,
Will +6\n
\n
Speed: Swim 40 ft.\n
Space: 20 ft./15 ft.\n
Base Attack +9;
Grapple +33
Attack: Bite +17 melee
Full Attack: Bite +17 melee and tail slap +12 melee\n
Damage: Bite 4d6+12, tail slap 1d8+6\n
Special Attacks/Actions: -\n
\n
Abilities: Str 35, Dex 13, Con 24, Int 2, Wis 14, Cha 6\n
Special Qualities: hold breath\n
Feats: Alertness; Diehard; Endurance; Improved Natural Attack (bite); Toughness\n
Skills: Listen +15*, Spot +14*, and Swim +20\n
Advancement: 13-18 HD (Gargantuan); 19-36 (Colossal)\n
\n
Climate/Terrain: Temperate aquatic\n
Organization: Solitary or pod (6-11)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Also known as sperm whales, these creatures can be up to 60 feet long. They prey on giant squid.
\n
Blindsight (Ex): Whales can \"see\" by emitting high-frequency sounds, inaudible to most other creatures, that allow them to locate objects and creatures within 120 feet. A silence spell negates this and forces the whale to rely on its vision, which is approximately as good as a human's.
\n
Skills: Whales gain a +4 racial bonus to Spot and Listen checks. These bonuses are lost if Blindsight is negated.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-11,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":20,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"blindsight 120 ft., low-light vision, Listen +15*, and Spot +14*","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"3PTld8qqh7cAVQiR","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"USfPBb4dOnMtdxGu","flags":{},"name":"Diehard","type":"feat","img":"systems/D35E/icons/feats/diehard.png","data":{"description":{"value":"\n\n\nPrerequisite
\nEndurance.\n
\nBenefit
\nWhen reduced to between –1 and –9 hit points, you automatically become stable. You don’t have to roll d% to see if you lose 1 hit point each round.\n
When reduced to negative hit points, you may choose to act as if you were disabled, rather than dying. You must make this decision as soon as you are reduced to negative hit points (even if it isn’t your turn). If you do not choose to act as if you were disabled, you immediately fall unconscious.\n
When using this feat, you can take either a single move or standard action each turn, but not both, and you cannot take a full round action. You can take a move action without further injuring yourself, but if you perform any standard action (or any other action deemed as strenuous, including some free actions, such as casting a quickened spell) you take 1 point of damage after completing the act. If you reach –10 hit points, you immediately die.\n
\nNormal
\nA character without this feat who is reduced to between –1 and –9 hit points is unconscious and dying.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Diehard"}},{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":12,"hd":8,"hp":54,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":12}},{"_id":"cHdl5ivMU6Wz6ygp","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+12-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"3QROALsdKtlI0xOy","name":"Elf, Wood","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":33,"medium":66,"heavy":100,"carry":200,"drag":500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":11},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":10}},"bab":{"value":1,"total":0},"cmd":{"value":0,"total":11,"flatFootedTotal":10},"cmb":{"value":0,"total":0},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +3 studded leather, +1 small shield","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":3},"will":{"total":0}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elf, Wood (CR 1/2)
\n
Medium Humanoid (Elf)\n
Alignment: Usually chaotic good\n
Initiative: +1 (Dex); Senses: Listen +3 and Spot +2\n
\n
AC: 15 (+1 Dex, +3 studded leather, +1 small shield), touch 11, flat-footed 13\n
Hit Dice: 1d8 (4 hp)\n
Fort +1,
Ref +1,
Will +0\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +2
Attack: Longsword +2 melee; or longbow +3 ranged
Full Attack: Longsword +2 melee; or longbow +3 ranged\n
Damage: Longsword 1d8+1/19-20; or longbow 1d8/x3\n
Special Attacks/Actions: Elven traits\n
\n
Abilities: Str 10, Dex 13, Con 10, Int 9, Wis 10, Cha 11\n
Special Qualities: Elven traits\n
Feats: Weapon Focus (longbow)\n
Skills: Hide +1, Listen +3, Search +3, and Spot +2\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate forest\n
Organization: Company(2-4), squad (11-20 plus 3rd-level sergeants and 1 leader of 3rd-6th level) or band (30-100 plus 20% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants and 3 7th-level captains)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Wood Elf Traits (Ex): These traits are in addition to the elf traits, except where noted: +2 Strength, 2 Intelligence.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":4,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"Listen +3 and Spot +2","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"3QROALsdKtlI0xOy","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"mul098l9IXDOTnqU","flags":{},"name":"Longsword","type":"attack","img":"systems/D35E/icons/attack/weapons/longsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d8+1-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"d1SsGyJmNwYQWJSB","flags":{},"name":"Longbow","type":"attack","img":"systems/D35E/icons/attack/weapons/longbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"3TvIFGO54ctEKVSX","name":"Squid","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":58,"medium":116,"heavy":175,"carry":350,"drag":875},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":13}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":17,"flatFootedTotal":14},"cmb":{"value":0,"total":4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":6},"will":{"total":2}},"hp":{"value":14,"min":-100,"base":0,"max":14,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":22,"max":22},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":1,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Squid (CR 1)
\n
Medium Animal (Aquatic)\n
Alignment: Always neutral\n
Initiative: +3 (Dex); Senses: low-light vision, Listen +7, and Spot +7\n
\n
AC: 16 (+3 Dex, +3 natural), touch 13, flat-footed 13\n
Hit Dice: 3d8 (13 hp)\n
Fort +3,
Ref +6,
Will +2\n
\n
Speed: Swim 60 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +8*
Attack: Arms +4 melee
Full Attack: arms +4 melee and bite -1 melee\n
Damage: Arms 0, bite 1d6+1\n
Special Attacks/Actions: Improved grab\n
\n
Abilities: Str 14, Dex 17, Con 11, Int 1, Wis 12, Cha 2\n
Special Qualities: Ink cloud, jet\n
Feats: Alertness; Endurance\n
Skills: Listen +7, Spot +7, and Swim +10\n
Advancement: 4-6 HD (Medium-size); 7-11 HD (Large)\n
\n
Climate/Terrain: Temperate aquatic\n
Organization: Solitary or school (6-11)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the squid must hit with its arms attack. If it gets a hold it automatically deals bite damage each round the hold is maintained.
\n
Ink Cloud (Ex): A squid can emit a cloud of jet-black ink 10 feet high by 10 feet wide by 10 feet long once a minute as a free action. The cloud provides total concealment, which the squid normally uses to escape a losing fight. Creatures within the cloud suffer the effects of total darkness.
\n
Jet (Ex): A squid can jet backward once a round as a double move action, at a speed of 240 feet.
\n
Aquatic Subtype
\n
Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":10,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"3TvIFGO54ctEKVSX","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":3}},{"_id":"77TvATma9S2mE5Y5","flags":{},"name":"Arms","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["0-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"3gOMBojSQ0F4UHwW","name":"Bodak","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":18}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":17,"flatFootedTotal":15},"cmb":{"value":0,"total":5},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":5},"will":{"total":7}},"hp":{"value":58,"min":-100,"base":0,"max":58,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":58,"temp":0,"max":58},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":8,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Bodak (CR 8)
\n
Medium Undead (Extraplanar)\n
Alignment: Always chaotic evil\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +11, and Spot +11\n
\n
AC: 20 (+2 Dex, +8 natural), touch 12, flat-footed 18\n
Hit Dice: 9d12 (58 hp);
DR: 15/cold iron\n
Fort +3,
Ref +5,
Will +7\n
\n
Speed: 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +4;
Grapple +5
Attack: Slam +6 melee
Full Attack: Slam +6 melee\n
Damage: Slam 1d8+1\n
Special Attacks/Actions: Death gaze\n
\n
Abilities: Str 13, Dex 15, Con -, Int 6, Wis 12, Cha 12\n
Special Qualities: immunity to electricity, resistance to acid 10 and fire 10, undead traits, sunlight vulnerability\n
Feats: Alertness; Dodge; Improved Initiative; Weapon Focus (slam)\n
Skills: Listen +11, Move Silently +10, and Spot +11\n
Advancement: 10-13 HD (Medium- size); 14-27 HD (Large)\n
\n
Climate/Terrain: Infinite Layers of the Abyss\n
Organization: Solitary or gang (2-4)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Death Gaze (Su): Death, range 30 feet, Fortitude negates DC 15. Humanoids who die from this attack are transformed into bodaks in one day.
\n
Sunlight Vulnerability (Ex): Bodaks loathe sunlight, for its merest touch burns their impure flesh. Each round of exposure to the direct rays of the sun deals 1 point of damage to the creature.
\n
Flashbacks (Ex): From time to time, a bodak see something that reminds it of its almost-forgotten life. At the start of every encounter, there is a 5% chance that it notices something about an opponent (randomly determined, if more than one opponent is present) that causes it to recall its life. If this happens, the bodak takes no action for 1 round and thereafter suffers a 2 morale penalty to all attacks directed at that opponent.
\n
Bodaks love to approach their opponents at a leisurely pace, letting their gaze do its work before closing.
\n
Bodaks are the undead remnants of those who have been destroyed by the touch of absolute evil.
\n
A bodak looks more or less as it did in life, although its face is twisted into an expression of mingled madness and horror. Bodaks have gray, hairless flesh and empty, white eyes. The statistics above are for a formerly human bodak.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":6,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +11, and Spot +11","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"3gOMBojSQ0F4UHwW","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":9,"hd":12,"hp":58,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":9}},{"_id":"yDdHgUFloAXW3fAi","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d8+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"3gOVn1fAXGXtj8M7","name":"Pyrohydra, Twelve-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":800,"medium":1600,"heavy":2400,"carry":4800,"drag":12000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":37,"flatFootedTotal":36},"cmb":{"value":0,"total":26},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":13},"ref":{"total":9},"will":{"total":6}},"hp":{"value":129,"min":-100,"base":0,"max":129,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":66,"temp":0,"max":66},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":13,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Pyrohydra, Twelve-Headed (CR 13)
\n
Huge Magical Beast (Fire)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +10\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 12d10+63 (129 hp)\n
Fort +13,
Ref +9,
Will +6\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +12;
Grapple +26
Attack: 12 bites +17 melee
Full Attack: 12 bites +17 melee\n
Damage: Bite 1d10+6\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 23, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 22, fire Immunity, vulnerable to cold\n
Feats: Blind-fight; Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +9, Spot +10, and Swim +14\n
Advancement: -\n
\n
Climate/Terrain: Warm marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These reddish hydras can breathe jets of fire 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Fire Subtype (Ex): Fire immunity; double damage from cold except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":22,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +10","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"3gOVn1fAXGXtj8M7","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":12,"hd":10,"hp":66,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":12}},{"_id":"asJ1SBvTa80sbH85","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"3hKiw6jACtiLEBJ4","name":"Dragon, Silver Young Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"wis":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":400,"medium":800,"heavy":1200,"carry":2400,"drag":6000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":19,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":18,"ac":{"normal":{"value":0,"total":27},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":27}},"bab":{"value":19,"total":19},"cmd":{"value":0,"total":39,"flatFootedTotal":39},"cmb":{"value":0,"total":29},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +18 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":15},"ref":{"total":11},"will":{"total":15}},"hp":{"value":200,"min":-100,"base":0,"max":200,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":124,"temp":0,"max":124},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":12,"xp":{"value":10},"level":{"value":19,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Silver Young Adult (CR 12)
\n
Large Dragon (Air)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 27 (-1 size, +18 natural), touch 9, flat-footed 27\n
Hit Dice: 19d12+76 (199 hp);
DR: 5/magic\n
Fort +15,
Ref +11,
Will +15\n
\n
Speed: 40 ft., fly 150 ft. (poor)\n
Space: 10 ft./5 ft. (10 ft. with bite)\n
Base Attack +19;
Grapple +29
Attack: 1 Bite +24, 2 claws +19, 2 wings +19, 1 Tail Slap +19, 1 crush +19 melee; Breath +24 ranged\n
Damage: 1 bite 2d6+6, 2 claws 1d8+3, 2 wings 1d6+3, 1 tail slap 1d8+9, Breath weapon 10d8 (23)\n
Special Attacks/Actions: Breath Weapon, fear (DC 23), SR 20\n
\n
Abilities: Str 23, Dex 10, Con 19, Int 18, Wis 19, Cha 18\n
Special Qualities: Feather fall, Cold and acid immunity, cloud-walking, polymorph self, CL 5. Can also cast cleric spells and those from the Air, Good, Law, and Sun domains as arcane spells.\n
Feats: #Feats: 7\n
Skills: Skill points: 82 and plus Jump 19\n
Advancement: 20-21 HD (Large)\n
\n
Climate/Terrain: Temperate and warm mountains and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Alternate Form(Su): A silver dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Breath Weapon (Su): A silver dragon has two types of breath weapon, a cone of cold (10d8 damage, Reflex save for half DC 23) or a cone of paralyzing gas. Creatures within the latter must succeed at a Fortitude save (DC 23) or be paralyzed for 1d6 rounds plus 5 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Cloudwalking (Su): The dragon can tread on clouds or fog as though ground. The ability functions continuously but can be negated or resumed at will.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 150 feet are subject to the effect if they have fewer HD than the dragon (19).
\n
A potentially affected creature that succeeds at a Will save (DC 23) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"3hKiw6jACtiLEBJ4","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":19,"hd":12,"hp":124,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":19}},{"_id":"m2CotSx01pbWKYUK","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"NlElaIE4Yj5HYDyC","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+3-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"xF5eUvtGiCOj1vGM","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+3-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"sbObfOlx6elpRaFN","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"lorTddYS3xzwVbwN","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[["-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"0A1S4CkjDSzjAWlN","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":40,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["10d8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"10","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"3lW3ohEBHGmsthmb","name":"Monstrous Scorpion, Medium","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":14}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":12,"flatFootedTotal":12},"cmb":{"value":0,"total":2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":0},"will":{"total":0}},"hp":{"value":13,"min":-100,"base":0,"max":13,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Monstrous Scorpion, Medium (CR 1)
\n
Medium Vermin\n
Alignment: Always Neutral\n
Initiative: +0; Senses: darkvision 60 ft., tremorsense 60 ft., and Spot +4\n
\n
AC: 14 (+4 natural), touch 10, flat-footed 14\n
Hit Dice: 2d8+4 (13 hp)\n
Fort +5,
Ref +0,
Will +0\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +2
Attack: Claw +2 melee
Full Attack: 2 claws +2 melee and sting -3 melee\n
Damage: Claw 1d4+1, sting 1d4 and poison\n
Special Attacks/Actions: Improved grab, constrict 1d4+1, poison\n
\n
Abilities: Str 13, Dex 10, Con 14, Int -, Wis 10, Cha 2\n
Special Qualities: Vermin\n
Feats:\n
Skills: Climb +5, Hide +4, and Spot +4\n
Advancement: 3-4 HD (Medium-size)\n
\n
Climate/Terrain: Warm desert\n
Organization: Solitary or colony (2-5)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the monstrous scorpion must hit with its claw attack. If it gets a hold, it hangs on and stings.
\n
Squeeze (Ex): A monstrous scorpion that gets a hold on an opponent of its size or smaller automatically deals damage with both claws, biting and stinging at its full attack value.
\n
Poison (Ex): Fortitude save DC 15, initial and secondary damage 1d4 Strength.
\n
Skills: A monstrous scorpion receives a +4 racial bonus to Climb, Ride, and Spot checks.
\n
Monstrous scorpions are likely to attack any creature that approaches, and they usually charge prey.
\n
Monstrous scorpions are vicious predators that make unnerving scuttling noises as they speed across dungeon floors. A medium-sized monstrous scorpion has a low, flat body: 6 feet long, 3 feet wide* and 6 inches high**.
*The number includes the scorpion's body and its legs; the actual body width is about a third of the total.
**The number indicates the height of the creature's body; the creature's stinger usually is held about as high off the ground as the creature is wide.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":4,"notes":"","mod":3,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., tremorsense 60 ft., and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"3lW3ohEBHGmsthmb","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":2}},{"_id":"8MX7asyfzHj36ONu","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"3x32egNyrreP9rus","name":"Sirrush, Three-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":47,"mod":18,"value":47,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":47,"origMod":18},"dex":{"total":45,"mod":17,"value":45,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":45,"origMod":17},"con":{"total":49,"mod":19,"value":49,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":49,"origMod":19},"int":{"total":26,"mod":8,"value":26,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8},"wis":{"total":43,"mod":16,"value":43,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":43,"origMod":16},"cha":{"total":33,"mod":11,"value":33,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":33,"origMod":11}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":3253,"medium":6506,"heavy":9760,"carry":19520,"drag":48800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":45,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":24,"ac":{"normal":{"value":0,"total":50},"touch":{"value":0,"total":26},"flatFooted":{"value":0,"total":33}},"bab":{"value":45,"total":45},"cmd":{"value":0,"total":94,"flatFootedTotal":77},"cmb":{"value":0,"total":67},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+17 Dex, -1 size, +24 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":43},"ref":{"total":41},"will":{"total":31}},"hp":{"value":1103,"min":-100,"base":0,"max":1103,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":98,"max":98},"vigor":{"min":0,"value":248,"temp":0,"max":248},"init":{"value":0,"bonus":0,"total":25},"prof":2,"speed":{"land":{"base":120,"total":120},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":28,"xp":{"value":10},"level":{"value":45,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Sirrush, Three-Headed (CR 28)
\n
Large Magical Beast\n
Alignment: Usually chaotic neutral\n
Initiative: +25 (+17 Dex, +8 Superior Initiative); Senses: Blindsight 300 ft., darkvision 60 ft., low-light vision, scent, Listen +64, and Spot +64\n
Languages: Sylvan and Draconic\n
\n
AC: 50 (+17 Dex, -1 size, +24 natural) touch 26, flat-footed 33\n
Hit Dice: 45d10+855 (1,102 hp);
DR: 10/epic\n
Fort +45,
Ref +43,
Will +33\n
\n
Speed: 120 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +45;
Grapple +67
Attack: Claw +63 melee
Full Attack: 4 claws +63 melee, 3 bites +61 melee\n
Damage: 4d6+9/19-20\n
Special Attacks/Actions: Pounce, stunning roar\n
\n
Abilities: Str 47, Dex 45, Con 49, Int 26, Wis 43, Cha 33\n
Special Qualities: fast healing 25, SR 42; acid, cold, electricity, fire, and sonic resistance 15\n
Feats: Cleave, Great Cleave, Improved Critical (claw), Improved Initiative, Multiattack, Power Attack, Weapon Focus (bite), Weapon Focus (claw); Epic Feats: Blinding Speed (x6), Overwhelming Critical (claw), Superior Initiative\n
Skills: Balance +65, Climb +66, Hide +65, Intimidate +59, Jump +102, Listen +64, Move Silently +65, Search +56, Spot +64, and Survival +64\n
Advancement: 46-55 HD (Large); 56-65 HD (Huge); 66+ HD (Gargantuan)\n
\n
Climate/Terrain: Any\n
Organization: Solitary, pair, or pack (1-2 three-headed sirrushes and 4-9 sirrushes)\n
Treasure/Possessions: Standard\n
\n
Source:\n Epic Level Handbook
A sirrush's natural weapons are treated as epic for the purpose of overcoming damage reduction.
\n
Combat
Stunning Roar (Ex): Every 1d4 rounds, a sirrush can loose a sonic attack of such volume that it stuns all creatures in a 60-foot spread for 1d4 rounds if they fail a Fortitude saving throw (DC 47, or DC 51 for a three-headed sirrush). The DC is Constitution-based.
\n
Pounce (Ex): If a sirrush charges or leaps upon a foe during its first round of combat, it can make a full attack even if it has already taken a move action.
\n
Headloss Resistance (Ex): A sirrush's thick bony plate protects its neck like a shield and provides resistance from effects that could normally behead it, such as a vorpal weapon. When a sirrush or three-headed sirrush would otherwise lose its head, it instead makes a Fortitude saving throw (DC 10 + 1/2 HD of attacker + attacker's Str modifier). On a failed save, the sirrush's head leaves its shoulders normally, but on a successful save, the sirrush is unaffected by the beheading. A sirrush dies when beheaded; a three-headed sirrush goes on fighting until all its heads are lost (the only penalty it incurs is one or two fewer bite attacks when it makes a full attack).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":48,"notes":"","mod":41,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":48,"notes":"","mod":66,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":19,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":48,"notes":"","mod":37,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":48,"notes":"","mod":35,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":84,"notes":"","mod":60,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":48,"notes":"","mod":40,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":48,"notes":"","mod":41,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":48,"notes":"","mod":32,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":48,"notes":"","mod":40,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":48,"notes":"","mod":40,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":18,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"Blindsight 300 ft., darkvision 60 ft., low-light vision, scent, Listen +64, and Spot +64","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"3x32egNyrreP9rus","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"cFaWX8wB54XatMTD","flags":{},"name":"Superior Initiative","type":"feat","img":"systems/D35E/icons/feats/superior-initiative.png","data":{"description":{"value":"\n\n\nPrerequisite
\nImproved Initiative.\n
\nBenefit
\nThe character gets a +8 bonus on initiative checks. This bonus overlaps (does not stack with) the bonus from Improved Initiative.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Superior Initiative"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":45,"hd":10,"hp":248,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":45}},{"_id":"iAlBw8HxoGOZW7cD","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["-18",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"40JH4dHLdaL74iYb","name":"Dire Wolverine","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":22,"mod":6,"value":22,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":346,"medium":693,"heavy":1040,"carry":2080,"drag":5200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":13}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":26,"flatFootedTotal":23},"cmb":{"value":0,"total":13},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +3 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":7},"will":{"total":2}},"hp":{"value":45,"min":-100,"base":0,"max":45,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":22,"temp":0,"max":22},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":4,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dire Wolverine (CR 4)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +3 (Dex); Senses: low-light vision, scent, Listen +7, and Spot +7\n
\n
AC: 16 (-1 size, +3 Dex, +4 natural), touch 12, flat-footed 13\n
Hit Dice: 5d8+23 (45 hp)\n
Fort +8,
Ref +7,
Will +5\n
\n
Speed: 30 ft., climb 10 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +3;
Grapple +13
Attack: Claw +8 melee
Full Attack: 2 claws +8 melee and bite +3 melee\n
Damage: Claw 1d6+6, bite 1d8+3\n
Special Attacks/Actions: Rage\n
\n
Abilities: Str 22, Dex 17, Con 19, Int 2, Wis 12, Cha 10\n
Special Qualities: \n
Feats: Alertness; Toughness; Track\n
Skills: Climb +14, Listen +7, and Spot +7\n
Advancement: 6-15 HD (Large)\n
\n
Climate/Terrain: Cold forest\n
Organization: Solitary or pair\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Rage (Ex): A dire wolverine that takes damage in combat flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is dead. An enraged dire wolverine gains +4 Strength, +4 Constitution, and -2 AC. The creature cannot end its rage voluntarily.
\n
Dire wolverines attack opponents wantonly, fearing no other creatures.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":14,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, scent, Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"40JH4dHLdaL74iYb","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":5,"hd":8,"hp":22,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":5}},{"_id":"cKj1L9LsSAKNpHgn","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"43gggdBVKjaFhl9z","name":"Dragon, Black Juvenile","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":86,"medium":173,"heavy":260,"carry":520,"drag":1300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":13,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":12,"ac":{"normal":{"value":0,"total":22},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":22}},"bab":{"value":13,"total":13},"cmd":{"value":0,"total":26,"flatFootedTotal":26},"cmb":{"value":0,"total":16},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+12 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":8},"will":{"total":8}},"hp":{"value":110,"min":-100,"base":0,"max":110,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":84,"temp":0,"max":84},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":6,"xp":{"value":10},"level":{"value":13,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Black Juvenile (CR 6)
\n
Medium Dragon (Water)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 22 (+12 natural), touch 10, flat-footed 22\n
Hit Dice: 13d12+26 (110 hp)\n
Fort +10,
Ref +7,
Will +8\n
\n
Speed: 60 ft., fly 150 ft., (poor), swim 60 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +13;
Grapple +16
Attack: 1 Bite +26, 2 claws +21, 2 wings +21 melee; Breath +26 ranged\n
Damage: 1 bite 1d8+3, 2 claws 1d6+1, 2 wings 1d4+1, Breath weapon 8d4 (18)\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 17, Dex 10, Con 15, Int 10, Wis 11, Cha 10\n
Special Qualities: Acid immunity, water breathing, Darkness\n
Feats: #Feats: 5\n
Skills: Skill points: 6\n
Advancement: 14-15 HD (Large)\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A black dragon has one type of breath weapon, a line of acid. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice. The black dragon's breath weapon deals 8d4 acid damage. Creatures caught in the area can attempt Reflex saves (DC 18) to take half damage
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
\n
Spell-Like Abilities: 3/day - darkness (radius 40 feet).
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"43gggdBVKjaFhl9z","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":13,"hd":12,"hp":84,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":13}},{"_id":"CM524XwnvnSJYKG6","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"10","critConfirmBonus":"","damage":{"parts":[["1d8+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"xapAZj5c7krzcCth","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"5","critConfirmBonus":"","damage":{"parts":[["1d6+1-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"wBx2SZETzeqOBhUb","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"5","critConfirmBonus":"","damage":{"parts":[["1d4+1-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"5KWtJPUnCEaubqGs","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":30,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["8d4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"8","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"44XauMjvcOwOATfj","name":"Dragon, Black Great Wyrm","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":37,"mod":13,"value":37,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":37,"origMod":13},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":27,"mod":8,"value":27,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"int":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"wis":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"cha":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1653,"medium":3306,"heavy":4960,"carry":9920,"drag":24800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":37,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":36,"ac":{"normal":{"value":0,"total":42},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":42}},"bab":{"value":37,"total":37},"cmd":{"value":0,"total":72,"flatFootedTotal":72},"cmb":{"value":0,"total":62},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +36 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":28},"ref":{"total":20},"will":{"total":25}},"hp":{"value":536,"min":-100,"base":0,"max":536,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":54,"max":54},"vigor":{"min":0,"value":240,"temp":0,"max":240},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":21,"xp":{"value":10},"level":{"value":37,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Black Great Wyrm (CR 21)
\n
Gargantuan Dragon (Water)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 42 (-4 size, +36 natural), touch 6, flat-footed 42\n
Hit Dice: 37d12+296 (536 hp);
DR: 20/magic\n
Fort +28,
Ref +20,
Will +25\n
\n
Speed: 60 ft., fly 200 ft., (clumsy), swim 60 ft.\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +37;
Grapple +62
Attack: 1 Bite +46, 2 claws +41, 2 wings +41, 1 Tail Slap +41, 1 crush +41, 1 Tail sweep +41 melee; Breath +46 ranged\n
Damage: 1 bite 4d6+13, 2 claws 2d8+6, 2 wings 2d6+6, 1 tail slap 2d8+19, 1 crush 4d6+19, 1 tail sweep 2d6+19, Breath weapon 24d4(33)\n
Special Attacks/Actions: Breath weapon, fear (DC 41), SR 28\n
\n
Abilities: Str 37, Dex 10, Con 27, Int 20, Wis 21, Cha 20\n
Special Qualities: Acid immunity, water breathing, Darkness, Corrupt water; Plant growth; Insect plague, Charm reptiles; CL 15th\n
Feats: #Feats: 13\n
Skills: Skill points: 191\n
Advancement: 38+ HD (Gargantuan)\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A black dragon has one type of breath weapon, a line of acid. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice. The black dragon's breath weapon deals 24d4 acid damage. Creatures caught in the area can attempt Reflex saves (DC 36) to take half damage.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
\n
Corrupt Water (Sp): Once per day the dragon can stagnate 10 cubic feet of water, making it become still, foul, and unable to support animal life. The ability spoils liquids containing water. Magic items (such as potions) and items in a creature's possession must succeed at a Will save (DC 33) or become fouled.
\n
Charm Reptiles (Sp): The dragon can use this ability three times per day. It operates as a mass charm spell that works only on reptilian animals. The dragon can communicate with any charmed reptiles at though casting a speak with animals spell.
\n
Other Spell-Like Abilities: 3/day - darkness (radius 120 feet) and insect plague; 1/day - plant growth.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":21,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"44XauMjvcOwOATfj","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":37,"hd":12,"hp":240,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":37}},{"_id":"8LSd9NE8BLfNoMih","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+13-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"roox64f1rXWIp7vI","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d8+6-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"8hrLQ9fzKvsSAnmp","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+6-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"1AstukIxfVN7Zaaa","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"XBC3vzB7RCiAhY2U","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"DSksj28Y1SQNUGbf","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[["2d6+19-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"4MF4crbpXqt66joH","name":"Avoral","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"wis":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":24},"touch":{"value":0,"total":16},"flatFooted":{"value":0,"total":18}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":25,"flatFootedTotal":19},"cmb":{"value":0,"total":9},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+6 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":11},"will":{"total":8}},"hp":{"value":67,"min":-100,"base":0,"max":67,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":32,"temp":0,"max":32},"init":{"value":0,"bonus":0,"total":10},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":90,"total":90,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":9,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Avoral (CR 9)
\n
Medium Outsider (Extraplanar, Good, and Guardinal)\n
Alignment: Always neutral good\n
Initiative: +6 (Dex); Senses: darkvision 60 ft., low-light vision, true seeing, Listen +13, and Spot +21\n
Languages: Tongues SA\n
\n
AC: 24 (+6 Dex, +8 natural), touch 16, flat-footed 18\n
Hit Dice: 7d8+35 (66 hp);
DR: 10/evil or silver\n
Fort +10 (+14 vs poison),
Ref +11,
Will +8\n
\n
Speed: 40 ft., fly 90 ft., (good)\n
Space: 5 ft./5 ft.\n
Base Attack +7;
Grapple +9
Attack: Claw +13 melee
Full Attack: 2 claws +13 melee; or 2 wings +13 melee\n
Damage: Claw 2d6+2; wing 2d8+2\n
Special Attacks/Actions: Spell-like abilities, fear aura\n
\n
Abilities: Str 15, Dex 23, Con 20, Int 15, Wis 16, Cha 16\n
Special Qualities: immunity to electricity and petrification, SR 25, resistance to cold 10 and sonic 10, speak with animals, lay on hands\n
Feats: Empower Spell-like Ability (
magic missile); Improved Initiative; Flyby Attack; Weapon Finesse\n
Skills: Bluff +13, Concentration +15, Diplomacy +7, Disguise +3 (+5 acting), Handle Animal +13, Hide +16, Intimidate +5, Knowledge (any one) +12, Listen +13, Move Silently +16, Ride +8, Sense Motive +13, Spellcraft +12, and Spot +21\n
Advancement: 8-14 HD (Medium-size); 15-21 HD (Large)\n
\n
Climate/Terrain: Blessed Fields of Elysium\n
Organization: Solitary, pair or squad (3-5)\n
Treasure/Possessions: no coins, double goods, standard items\n
\n
Source:\n Monster Manual
Spell-Like Abilities: At will - aid, blur (self only), command, detect magic, dimension door, dispel magic, gust of wind, hold person, light, magic circle against evil (self only), magic missile, and see invisibility; 1/day - lightning bolt. These abilities are as the spells cast by an 8th-level sorcerer (save DC 13 + spell level).
\n
Fear Aura (Su): Once per day an avoral can create an aura of fear in a 20-foot radius. It is otherwise identical with fear as cast by an 8th-level sorcerer (save DC 17).
\n
Celestial Qualities: Electricity and petrification immunity, cold and acid resistance 20, tongues, +4 save against poison.
\n
Lay on Hands (Su): This works just like the paladin's ability, but the avoral can heal as much damage per day as its own undamaged hit point total.
\n
Animal Telepathy (Su): An avoral can mentally communicate with animals as a free action. This works exactly like speak with animals as cast by an 8th-level druid but does not require sound.
\n
True Seeing (Su): This is identical with true seeing as cast by a 14th-level cleric, except that it has personal range and the avoral must concentrate for 1 full round before it takes effect, Thereafter it remains in effect as long as the avoral concentrates on it.
\n
Tongues (Su): Can speak with any creature that has a language, as though using a tongues spell cast by a 14th-level sorcerer. This ability is always active.
\n
Keen Vision (Ex): All celestials have low-light vision and 60-foot darkvision.
\n
Skills: An avoral's sharp eyes give it a +8 racial bonus to Spot checks.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Good Subtype
\n
A subtype usually applied only to outsiders native to the good-aligned Outer Planes. Most creatures that have this subtype also have good alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a good alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the good subtype overcomes damage reduction as if its natural weapons and any weapons it wields were good-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":10,"notes":"","mod":13,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":10,"notes":"","mod":10,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":10,"notes":"","mod":8,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":11,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":8,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":11,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":7,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":13,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":18,"notes":"","mod":12,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., low-light vision, true seeing, Listen +13, and Spot +21","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"4MF4crbpXqt66joH","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":8,"hp":32,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":7}},{"_id":"Q7usLGM4y7ypiqCK","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"4","critConfirmBonus":"","damage":{"parts":[["2d6+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"4Rmz7JzOoIz5N0nF","name":"Wolf","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":12}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":14,"flatFootedTotal":12},"cmb":{"value":0,"total":2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":5},"will":{"total":1}},"hp":{"value":13,"min":-100,"base":0,"max":13,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Wolf (CR 1)
\n
Medium Animal\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: low-light vision, scent, Listen +3, and Spot +3\n
\n
AC: 14 (+2 Dex, +2 natural), touch 12, flat-footed 12\n
Hit Dice: 2d8+4 (13 hp)\n
Fort +5,
Ref +5,
Will +1\n
\n
Speed: 50 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +2
Attack: Bite +3 melee
Full Attack: Bite +3 melee\n
Damage: Bite 1d6+1\n
Special Attacks/Actions: Trip\n
\n
Abilities: Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6\n
Special Qualities: \n
Feats: Track; Weapon Finesse\n
Skills: Hide +2, Listen +3, Move Silently +3, Spot +3, and Survival +1*\n
Advancement: 3 HD (Medium-size); 4-6 HD (Large)\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary, pair or pack (7-16)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Wolves are pack hunters, infamous for their persistence and cunning.
\n
Combat
A favorite tactic is to send a few individuals against the foe's front while the rest of the pack circles and attacks from the flanks or rear.
\n
Trip (Ex): A wolf that hits with a bite attack can attempt to trip the opponent as a free action (see page 139 in the Player's Handbook) without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the wolf.
\n
Skills: Wolves receive a +4 racial bonus to Survival checks when tracking by scent.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":1,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, scent, Listen +3, and Spot +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"4Rmz7JzOoIz5N0nF","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":2}},{"_id":"iuTbocsyY8o2Mtxa","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"4W644fUl0YcHu8FH","name":"Dragon, Brass Mature Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":27,"mod":8,"value":27,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1386,"medium":2773,"heavy":4160,"carry":8320,"drag":20800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":22,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":21,"ac":{"normal":{"value":0,"total":29},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":29}},"bab":{"value":22,"total":22},"cmd":{"value":0,"total":48,"flatFootedTotal":48},"cmb":{"value":0,"total":38},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +21 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":18},"ref":{"total":13},"will":{"total":16}},"hp":{"value":253,"min":-100,"base":0,"max":253,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":143,"temp":0,"max":143},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":14,"xp":{"value":10},"level":{"value":22,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Brass Mature Adult (CR 14)
\n
Huge Dragon (Fire)\n
Alignment: Always Chaotic Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 29 (-2 size, +21 natural), touch 8, flat-footed 29\n
Hit Dice: 22d12+110 (253 hp);
DR: 10/magic\n
Fort +18,
Ref +13,
Will +16\n
\n
Speed: 60 ft., fly 200 ft. (poor), burrow 30 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +22;
Grapple +38
Attack: 1 Bite +28, 2 claws +23, 2 wings +23, 1 Tail Slap +23, 1 crush +23 melee; Breath +28 ranged\n
Damage: 1 bite 2d8+8, 2 claws 2d6+4, 2 wings 1d8+4, 1 tail slap 2d6+12, 1 crush 2d8+12, Breath weapon 7d6 (26)\n
Special Attacks/Actions: Breath weapon, fear (DC 21), SR 20\n
\n
Abilities: Str 27, Dex 10, Con 21, Int 16, Wis 17, Cha 16\n
Special Qualities: Suggestion, Fire subtype, speak with animals, Endure elements, CL 9, Can also cast cleric spells and those from the Chaos and Knowledge Domains as arcane spells\n
Feats: #Feats: 8\n
Skills: Skill points: 72\n
Advancement: 23-24 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm desert, plains, and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A brass dragon has two types of breath weapon, a line of fire (7d6 damage Reflex save for half damage DC 26) or a cone of sleep. Creatures within the cone must succeed at a Will save (DC 26) or fall asleep, regardless of HD, for 1d6 rounds plus 7 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 210 feet are subject to the effect if they have fewer HD than the dragon (22).
\n
A potentially affected creature that succeeds at a Will save (DC 24) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"4W644fUl0YcHu8FH","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":22,"hd":12,"hp":143,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":22}},{"_id":"KP4H3LBdrdkGcMeV","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+8-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"Gmjpr0IeMlHBTaBN","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+4-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"qQYXDO858AQypBNy","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+4-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"m1hegni80zNAfULB","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"Qe4IkFLwvCrEfLTF","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+12-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"zxLLCdlEdo2WmqmU","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["7d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"7","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"4bOfp52QCSKw4TvW","name":"Shambling Mound","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"plant","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":11,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":20}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":25,"flatFootedTotal":25},"cmb":{"value":0,"total":15},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +11 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":2},"will":{"total":4}},"hp":{"value":60,"min":-100,"base":0,"max":60,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":36,"temp":0,"max":36},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Plant","environment":"","cr":6,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Shambling Mound (CR 6)
\n
Large Plant\n
Alignment: Always neutral\n
Initiative: +0; Senses: darkvision 60 ft. and Listen +8\n
\n
AC: 20 (-1 size, +11 natural), touch 9, flat-footed 20\n
Hit Dice: 8d8+24 (60 hp)\n
Fort +9,
Ref +2,
Will +4\n
\n
Speed: 20 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +6;
Grapple +15
Attack: Slam +11 melee
Full Attack: 2 slams +11 melee\n
Damage: Slam 2d6+7\n
Special Attacks/Actions: Improved grab, constrict 2d6+7\n
\n
Abilities: Str 21, Dex 10, Con 17, Int 7, Wis 10, Cha 9\n
Special Qualities: electricity immunity, Plant, fire resistance 10\n
Feats: Iron Will; Power Attack; Weapon Focus (slam)\n
Skills: Hide +3*, Listen +8, and Move Silently +8\n
Advancement: 9-12 HD (Large); 13-24 HD (Huge)\n
\n
Climate/Terrain: Temperate marsh\n
Organization: Solitary\n
Treasure/Possessions: 1/10th coins; 50% goods; 50% items\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the shambler must hit an opponent of up to Large size with both arm attacks. If it gets a hold, it can constrict.
\n
Constrict (Ex): A shambler deals 2d6+7 points of damage with a successful grapple check against Large or smaller creatures. The shambler can still move but cannot take any attack actions when constricting.
\n
Electricity Immunity (Ex): Shamblers take no damage from electricity. Instead, any electrical attack (such as shocking grasp or lightning bolt) used against a shambler grants it 1d4 points of temporary Constitution. The shambler loses these points at the rate of 1 per hour.
\n
Skills: Shamblers receive a +4 racial bonus to Hide, Listen, and Move Silently checks. They receive a +12 bonus to Hide checks when in a swampy or forested area.
\n
A shambling mound batters or constricts its opponents with two huge, arm-like appendages.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":3,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft. and Listen +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"4bOfp52QCSKw4TvW","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"AbOSfjvKMqpNihdM","flags":{},"name":"Plant*","type":"class","img":"systems/D35E/icons/racialhd/plant.png","data":{"description":{"value":"This type comprises vegetable creatures. Note that regular plants, such as one finds growing in gardens and fields, lack Wisdom and Charisma scores (see Nonabilities, above) and are not creatures, but objects, even though they are alive.
\nFeatures
\nA plant creature has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the plant creature has an Intelligence score. However, some plant creatures are mindless and gain no skill points or feats.
\n
\nTraits
\nA plant creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, polymorph, and stunning.
\n- Not subject to critical hits.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Plants breathe and eat, but do not sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":8,"hd":8,"hp":36,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"plant","attackParts":[],"contextNotes":[],"identifiedName":"Plant*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":8}},{"_id":"ZQN92n8PDa9VT9mS","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["2d6+7-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"4qn3D8HtUcRsSKwK","name":"Dragon, Red Juvenile","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":29,"mod":9,"value":29,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":933,"medium":1866,"heavy":2800,"carry":5600,"drag":14000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":16,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":15,"ac":{"normal":{"value":0,"total":24},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":24}},"bab":{"value":16,"total":16},"cmd":{"value":0,"total":39,"flatFootedTotal":39},"cmb":{"value":0,"total":29},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +15 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":14},"ref":{"total":10},"will":{"total":12}},"hp":{"value":168,"min":-100,"base":0,"max":168,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":104,"temp":0,"max":104},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":9,"xp":{"value":10},"level":{"value":16,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Red Juvenile (CR 9)
\n
Large Dragon (Fire)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: darkvision 60 ft. and low-light vision\n
Languages: Draconic\n
\n
AC: 24 (-1 size, +15 natural), touch 9, flat-footed 29\n
Hit Dice: 16d12+64 (168 hp)\n
Fort +14,
Ref +10,
Will +12\n
\n
Speed: 40 ft., fly 150 ft. (poor)\n
Space: 10 ft./5 ft. (10 ft. with bite)\n
Base Attack +16;
Grapple +29
Attack: 1 Bite +24, 2 claws +19, 2 wings +19, 1 Tail Slap +19 melee; Breath +24 ranged\n
Damage: 1 bite 2d6+9, 2 claws 1d8+4, 2 wings 1d6+4, 1 tail slap 1d8+13, Breath weapon 8d10 (22)\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 29, Dex 10, Con 19, Int 14, Wis 15, Cha 14\n
Special Qualities: Fire subtype, Locate object, CL 3rd, Can also cast cleric spells and those from the Chaos, Evil, and Fire domains as arcane spells\n
Feats: #Feats: 6\n
Skills: Skill points: 38 and plus Jump16\n
Advancement: 17-18 HD (large)\n
\n
Climate/Terrain: Temperate and warm hill, mountains, and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A red dragon has one type of breath weapon, a cone of fire (8d10 damage, Reflex save for half damage DC 22). Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Locate Object (Sp): The dragon can use this ability as the spell of the same name, 4 times per day.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft. and low-light vision","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"4qn3D8HtUcRsSKwK","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":16,"hd":12,"hp":104,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":16}},{"_id":"VWZkG8ywFXsdHPzG","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+9-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"7ChGbCApeAVWBmKd","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+4-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"cj9SNU6XwllNeijA","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+4-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"uG5eIV3HWbNaSJwE","flags":{},"name":"Tail Slap","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[["1d8+13-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"sjfaSSaCTRAAdvPL","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":40,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["8d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"8","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"4uMXACOPsnDt2Eps","name":"Animated Object, Large","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":16,"mod":3,"value":16,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":153,"medium":306,"heavy":460,"carry":920,"drag":2300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":20,"flatFootedTotal":20},"cmb":{"value":0,"total":10},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":1},"will":{"total":-4}},"hp":{"value":52,"min":-100,"base":0,"max":52,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":22,"temp":0,"max":22},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":3,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Animated Object, Large (CR 3)
\n
Large Construct\n
Alignment: Always neutral\n
Initiative: +0; Senses: darkvision 60 ft. and low-light vision\n
Languages: Cannot speak\n
\n
AC: 14 (-1 size, +5 natural), touch 11, flat-footed 14\n
Hit Dice: 4d10+30 (52 hp)\n
Fort +1,
Ref +1,
Will -4\n
\n
Speed: 20 ft. (30 ft. legs, 40 ft. multiple legs, 60 ft. wheels)\n
Space: 10 ft./5 ft. (long), 10 ft./10 ft. (tall)\n
Base Attack +3;
Grapple +10
Attack: Slam +5 melee
Full Attack: Slam +5 melee\n
Damage: Slam 1d8+4\n
Special Attacks/Actions: see text\n
\n
Abilities: Str 16, Dex 10, Con -, Int -, Wis 1, Cha 1\n
Special Qualities: Construct traits, also see text\n
Feats: -\n
Skills: -\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Construct: Immune to mind influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
\n
An animated object can have one or more of the following special abilities, depending on its form.
\n
Blind (Ex): A sheet-like animated object suck as a carpet or tapestry can grapple an opponent up to three sizes larger. The object makes a normal grapple check. If it gets a hold, it wraps itself around the opponent's head, blinding that creature until removed. The blinded creature cannot make Spot, Search, or Track checks and suffers a -6 circumstance penalty to other checks related to perception, such as Listen.
\n
Constrict (Ex): A flexible animated object such as a rope, vine, or rug deals automatic slam damage with a successful grapple check against creatures up to one size larger than itself. An object of at least Large size can make constrict attacks against multiple creatures at once, if they all are at least two sizes smaller than the object and fit under it.
\n
Trample (Ex): An animated object of at least Large size and with a hardness of at least 10 can trample creatures two or more sizes smaller for the object's slam damage. Opponents who do not make attacks of opportunity against the object can attempt Reflex saves (DC 10 + 1/2 object's HD) to halve the damage.
\n
Hardness (Ex): An animated object has the same hardness it had before it was animated (see Attacking Objects).
\n
Improved Speed (Ex): The base speeds given in the statistics block assume that animated objects lurch, rock or slither along. Objects with two legs (statues, ladders) or a similar shape that allows faster movement have a speed bonus of 10 feet. Objects with multiple legs (tables, chairs) have a speed bonus of 20 feet. Wheeled objects gain a speed bonus of 40 feet.
\n
Objects might have additional modes of movement. A wooden object can float and has a swim speed equal to half its land speed. A rope or similar sinuous object has a climb speed equal to half its land speed. A sheet-like object can fly (clumsy maneuverability) at half its normal speed.
\n
Animated objects fight only as directed by the animator. They follow orders without question and to the best of their abilities. Since they do not need to breathe and never tire, they can be extremely capable minions.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft. and low-light vision","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"4uMXACOPsnDt2Eps","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":10,"hp":22,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":4}},{"_id":"SuVrMVjQnfvVq40O","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+4-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"57dIAQbGcDR7GBkK","name":"Otyugh","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":11,"mod":0,"value":11,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":5,"mod":-3,"value":5,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":5,"origMod":-3},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":76,"medium":153,"heavy":230,"carry":460,"drag":1150},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":17}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":18,"flatFootedTotal":18},"cmb":{"value":0,"total":8},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":2},"will":{"total":6}},"hp":{"value":36,"min":-100,"base":0,"max":36,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":4,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Otyugh (CR 4)
\n
Large Aberration\n
Alignment: Always neutral\n
Initiative: +0; Senses: darkvision 60 ft., scent, Listen +6, and Spot +6\n
Languages: Common\n
\n
AC: 17 (-1 size, +8 natural), touch 9, flat-footed 17\n
Hit Dice: 6d8+9 (36 hp)\n
Fort +3,
Ref +2,
Will +6\n
\n
Speed: 20 ft.\n
Space: 10 ft./10 ft. (15 ft. with tentacle)\n
Base Attack +4;
Grapple +8
Attack: Tentacle +4 melee
Full Attack: 2 tentacles +4 melee and bite -2 melee\n
Damage: Tentacle 1d6, bite 1d4\n
Special Attacks/Actions: Improved grab, constrict 1d6, disease\n
\n
Abilities: Str 11, Dex 10, Con 13, Int 5, Wis 12, Cha 6\n
Special Qualities: -\n
Feats: Alertness; Toughness; Weapon Focus (tentacle)\n
Skills: Hide -1*, Listen +6, and Spot +6\n
Advancement: 7-8 HD (Large); 9-18 HD (Huge)\n
\n
Climate/Terrain: Any underground\n
Organization: Solitary, pair, or cluster (2-4)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the otyugh must hit a Medium-size or smaller opponent with a tentacle attack. If it gets a hold, it can constrict.
\n
Constrict (Ex): An otyugh deals automatic tentacle damage to a Medium-size or smaller opponent with a successful grapple check.
\n
Disease (Ex): Filth fever - bite, Fortitude save (DC 12) incubation period 1d3 days; damage 1d3 temporary Dexterity and temporary Constitution (see Disease).
\n
Skills: An otyugh receives a +8 racial bonus to Hide checks when in its lair, due to its natural coloration.
\n
An otyugh attacks living creatures if it feels threatened or if it is hungry; otherwise it is content to remain hidden. Otyughs rake and squeeze opponents with their tentacles, which they also use to drag prey into their mouths.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-1,"notes":"","mod":-5,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., scent, Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"57dIAQbGcDR7GBkK","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":8,"hp":27,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":6}},{"_id":"YrWBziBUdY6W7wB7","flags":{},"name":"Tentacle","type":"attack","img":"systems/D35E/icons/attack/monster/tentacle.png","data":{"description":{"value":"The creature flails at opponents with a powerful tentacle, dealing bludgeoning (and sometimes slashing) damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000}]}
+{"_id":"5BjxGdrHkHqJVKpQ","name":"Cat","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":3,"mod":-4,"value":3,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":3,"origMod":-4},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":5,"medium":10,"heavy":15,"carry":30,"drag":75},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":12}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":0,"flatFootedTotal":-2},"cmb":{"value":0,"total":-6},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 size, +2 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":4},"will":{"total":1}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":0.25,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Cat (CR 1/4)
\n
Tiny Animal\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: low-light vision, scent, Listen +3, and Spot +3\n
\n
AC: 14 (+2 size, +2 Dex), touch 14, flat-footed 12\n
Hit Dice: 1/2d8 (2 hp)\n
Fort +2,
Ref +4,
Will +1\n
\n
Speed: 30 ft.\n
Space: 2 1/2 ft./0 ft.\n
Base Attack +0;
Grapple -12
Attack: Claw +4 melee
Full Attack: 2 claws +4 melee and bite -1 melee\n
Damage: Claw 1d2-4, bite 1d3-4\n
Special Attacks/Actions: -\n
\n
Abilities: Str 3, Dex 15, Con 10, Int 2, Wis 12, Cha 7\n
Special Qualities: \n
Feats: Stealthy; Weapon Finesse\n
Skills: Balance +10, Climb +6, Hide +14*, Jump +10, Listen +3, Move Silently +6, and Spot +3\n
Advancement: -\n
\n
Climate/Terrain: Temperate plains\n
Organization: Domesticated or solitary\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
The statistics presented here describe a common housecat.
\n
Skills: +2 on Hide and Move Silently checks. Cats also receive a +4 racial bonus to Hide and Move Silently checks and a +8 racial bonus to Balance checks. They use their Dexterity modifier for Climb checks. In areas of tall grass or heavy undergrowth, the Hide bonus rises to +10.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":6,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":10,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":17,"background":false,"cs":false,"changeBonus":10},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":14,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"tiny","senses":"low-light vision, scent, Listen +3, and Spot +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.6,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"5BjxGdrHkHqJVKpQ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"kG8q43CMNJJOTt3Z","flags":{},"name":"Stealthy","type":"feat","img":"systems/D35E/icons/feats/stealthy.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Hide checks and Move Silently checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.hid","untyped"],["2","skill","skill.mos","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Stealthy"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"5GpO9BDVKBVwE98R","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"6","critConfirmBonus":"","damage":{"parts":[["1d2-4+-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"5DWpDeSYti6HZM0X","name":"Spider, Devastation","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":37,"mod":13,"value":37,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":37,"origMod":13},"dex":{"total":39,"mod":14,"value":39,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":39,"origMod":14},"con":{"total":30,"mod":10,"value":30,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":30,"origMod":10},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":1653,"medium":3306,"heavy":4960,"carry":9920,"drag":24800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":128,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":42,"ac":{"normal":{"value":0,"total":58},"touch":{"value":0,"total":16},"flatFooted":{"value":0,"total":44}},"bab":{"value":96,"total":96},"cmd":{"value":0,"total":149,"flatFootedTotal":135},"cmb":{"value":0,"total":125},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-8 size, +14 Dex, +42 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":76},"ref":{"total":56},"will":{"total":42}},"hp":{"value":1856,"min":-100,"base":0,"max":1856,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":60,"max":60},"vigor":{"min":0,"value":576,"temp":0,"max":576},"init":{"value":0,"bonus":0,"total":14},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":41,"xp":{"value":10},"level":{"value":128,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Spider, Devastation (CR 41)
\n
Colossal Vermin\n
Alignment: Always neutral\n
Initiative: +14 (Dex); Senses: Darkvision 300 ft. and Spot +14 (+18)\n
\n
AC: 58 (-8 size, +14 Dex, +42 natural) touch 16, flat-footed 44\n
Hit Dice: 128d8+1,280 (1,856 hp);
DR: 10/-\n
Fort +76,
Ref +56,
Will +42\n
\n
Speed: 60 ft., climb 40 ft. (80 ft., climb 40 ft.)\n
Space: 120 ft. by 120ft./20ft.\n
Base Attack +96;
Grapple +125
Attack: Bite +101 melee\n
Damage: Bite 18d10+19 plus poison\n
Special Attacks/Actions: Poison\n
\n
Abilities: Str 37, Dex 39, Con 30, Int -, Wis 10, Cha 2\n
Special Qualities: SR 50\n
Feats:\n
Skills: Climb +15, Hide +2*, Jump +15 (+21), Move Silently +14*, and Spot +14 (+18)\n
Advancement: None\n
\n
Climate/Terrain: Any land\n
Organization: Solitary or cluster (2-5)\n
Treasure/Possessions: None\n
\n
Source:\n Epic Level Handbook
Vermin Traits: Immune to mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n
Combat
Poison (Ex): Bite, Fort save (DC 94); initial and secondary damage 2d12 temporary Con.
\n
Web (Ex): Both types of devastation spiders often wait in their webs, then lower themselves silently on silk strands and leap onto prey passing underneath. A single web strand is strong enough to support the spider and one creature of Gargantuan size.
\n
Web-spinning devastation spiders can cast a web eight times per day. This is similar to an attack with a net but has a maximum range of 150 feet, with a range increment of 30 feet, and is effective against targets of up to Gargantuan size. The web anchors the target in place, allowing no movement.
\n
An entangled creature can escape with a successful Escape Artist check (DC 38) or burst it with a Strength check (DC 44). Both are standard actions.
\n
Web-spinning spiders often create sheets of sticky webbing about 1,000 feet square. They usually position these sheets to snare flying creatures but can also try to trap prey on the ground. Approaching creatures must succeed at a Spot check (DC 20) to notice a web; otherwise, they stumble into it and become trapped as though by a successful web attack. Attempts to escape or burst the webbing gain a +5 bonus if the trapped creature has something to walk on or grab while pulling free. Each 5-foot section has 24 hit points, and sheet webs have damage reduction 20/fire. A devastation spider can move across its own sheet web at its climb speed and can determine the exact location of any creature caught in the web.
\n
Skills: Web-spinning devastation spiders receive a +4 racial bonus on Hide and Spot checks. Hunting spiders receive a +6 racial bonus on Jump checks and a +8 racial bonus on Spot checks (using the modifiers given in parentheses). *All devastation spiders gain a +8 competence bonus on Hide and Move Silently checks when using their webs.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":2,"notes":"","mod":14,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-12,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":2,"notes":"","mod":14,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":14,"notes":"","mod":7,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"Darkvision 300 ft. and Spot +14 (+18)","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"5DWpDeSYti6HZM0X","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":128,"hd":8,"hp":576,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":128}},{"_id":"Ov56PtnTL5WsNGyw","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["18d10+19-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"5EdWGWlOlPIXB87t","name":"Dragon, Bronze Wyrm","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":37,"mod":13,"value":37,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":37,"origMod":13},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":27,"mod":8,"value":27,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"int":{"total":26,"mod":8,"value":26,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8},"wis":{"total":27,"mod":8,"value":27,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"cha":{"total":26,"mod":8,"value":26,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1653,"medium":3306,"heavy":4960,"carry":9920,"drag":24800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":36,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":35,"ac":{"normal":{"value":0,"total":41},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":41}},"bab":{"value":36,"total":36},"cmd":{"value":0,"total":71,"flatFootedTotal":71},"cmb":{"value":0,"total":61},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +35 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":28},"ref":{"total":20},"will":{"total":28}},"hp":{"value":522,"min":-100,"base":0,"max":522,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":54,"max":54},"vigor":{"min":0,"value":234,"temp":0,"max":234},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":22,"xp":{"value":10},"level":{"value":36,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Bronze Wyrm (CR 22)
\n
Gargantuan Dragon (Water)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 41 (-4 size, +35 natural), touch 6, flat-footed 41\n
Hit Dice: 36d12+288 (522 hp);
DR: 20/magic\n
Fort +28,
Ref +20,
Will +28\n
\n
Speed: 40 ft., fly 200 ft., (clumsy), swim 60 ft.\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +36;
Grapple +61
Attack: 1 Bite +45, 2 claws +40, 2 wings +40, 1 Tail Slap +40, 1 crush +40, 1 Tail sweep +40 melee; Breath +45 ranged\n
Damage: 1 bite 4d6+13, 2 claws 2d8+6, 2 wings 2d6+6, 1 tail slap 2d8+19, 1 crush 4d6+19, 1 tail sweep 2d6+19, Breath weapon 22d6 (36)\n
Special Attacks/Actions: Breath Weapon, fear (DC 36), SR 29\n
\n
Abilities: Str 37, Dex 10, Con 27, Int 26, Wis 27, Cha 26\n
Special Qualities: Control water, Detect thoughts, Create food and water, fog cloud, Electricity immunity, water breathing, speak with animals, Polymorph self , CL 17. Can also cast cleric spells and those from the Animal, Law, and Water domains as arcane spells.\n
Feats: #Feats: 13\n
Skills: Skill points: 294\n
Advancement: 37-38 HD (Gargantuan)\n
\n
Climate/Terrain: Temperate and warm aquatic and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): Bronze dragons have two types of breath weapon, a line of lightning (22d6 damage Reflex save for half damage DC 36) or a cone of repulsion gas. Creatures within the cone must succeed at a Will save (DC 36) or be compelled to do nothing but move away from the dragon for 1d6 rounds plus 11 rounds. This is a mind-influencing compulsion enchantment. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Alternate Form(Su): A young or older bronze dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 330 feet are subject to the effect if they have fewer HD than the dragon (36).
\n
A potentially affected creature that succeeds at a Will save (DC 36) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":21,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"5EdWGWlOlPIXB87t","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":36,"hd":12,"hp":234,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":36}},{"_id":"XquVr7LMsPMQMwJV","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+13-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"i0eYzcSR3q8DZoeJ","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d8+6-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"R6bjze6RT5k8YGgA","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+6-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"E8XGbwMK4xwbGXwv","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"t8MY52DbpKJymcXE","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"E6S8OawQHTg0KZ9r","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[["2d6+19-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"AyGhz8XBrq2E3yq0","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":60,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["22d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"22","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"5H54OvroZdCxtZnq","name":"Sea Cat","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":233,"medium":466,"heavy":700,"carry":1400,"drag":3500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":17}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":25,"flatFootedTotal":24},"cmb":{"value":0,"total":14},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":6},"will":{"total":5}},"hp":{"value":51,"min":-100,"base":0,"max":51,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":33,"temp":0,"max":33},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":10,"total":10},"climb":{"base":0,"total":0},"swim":{"base":40,"total":40},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":4,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Sea Cat (CR 4)
\n
Large Magical Beast\n
Alignment: Always neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +8, and Spot +7\n
\n
AC: 18 (-1 size, +1 Dex, +8 natural), touch 10, flat-footed 17\n
Hit Dice: 6d10+18 (51 hp)\n
Fort +8,
Ref +6,
Will +5\n
\n
Speed: 10 ft., swim 40 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +6;
Grapple +14
Attack: Claw +9 melee
Full Attack: 2 claws +9 melee and bite +4 melee\n
Damage: Claw 1d6+4, bite 1d8+2\n
Special Attacks/Actions: Rend 2d6+6\n
\n
Abilities: Str 19, Dex 12, Con 17, Int 2, Wis 13, Cha 10\n
Special Qualities: hold breath\n
Feats: Alertness; Endurance; Iron Will\n
Skills: Listen +8, Spot +7, and Swim +12\n
Advancement: 7-9 HD (Large); 10-18 HD (Huge)\n
\n
Climate/Terrain: Temperate aquatic\n
Organization: Solitary, pair or pride (5-12)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Hold Breath (Ex): A sea cat can hold its breath for a number of rounds equal to 6 x its Constitution score before it risks drowning.
\n
Rend (Ex): A sea cat that hits with both claw attacks latches onto the opponent's body and tears the flesh. This automatically deals an extra 2d6+6 points of damage.
\n
Skills: A sea cat has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
\n
Sea cats attack on sight, either for food or to defend their territory, and use both claws and teeth to grab and rend their prey. They display tremendous courage always fighting to the death, even against creatures many times their size. Pairs and prides of sea cats attack in concert, trying to wear the opponent down until one beast can dispatch it.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":20,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, scent, Listen +8, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"5H54OvroZdCxtZnq","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":6,"hd":10,"hp":33,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":6}},{"_id":"ezNzKDhNyS1MGOoX","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"5J6Te3MWGO7fsJD9","name":"Zombie Troglodyte","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":12,"mod":1,"value":12,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"dex":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":43,"medium":86,"heavy":130,"carry":260,"drag":650},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":16}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":11,"flatFootedTotal":11},"cmb":{"value":0,"total":3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":-1},"will":{"total":4}},"hp":{"value":29,"min":-100,"base":0,"max":29,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":26,"temp":0,"max":26},"init":{"value":0,"bonus":0,"total":-2},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":1,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Zombie Troglodyte (CR 1)
\n
Medium Undead\n
Alignment: Always neutral\n
Initiative: -2 (Dex); Senses: darkvision 60 ft.\n
\n
AC: 16 (-2 Dex, +8 natural), touch 8, flat-footed 16\n
Hit Dice: 4d12+3 (29 hp);
DR: 5/slashing\n
Fort +1,
Ref -1,
Will +4\n
\n
Speed: 30 ft., cannot run\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +3
Attack: Greatclub +3 melee or bite +3 melee or slam +3 melee or javelin +0 ranged
Full Attack: Greatclub +3 melee or bite +3 melee or slam +3 melee or javelin +0 ranged\n
Damage: Slam 1d6+1, Greatclub 1d10+1, bite 1d6+1, javelin 1d6+1\n
Special Attacks/Actions: \n
\n
Abilities: Str 12, Dex 7, Con -, Int -, Wis 10, Cha 1\n
Special Qualities: Single actions only, Undead\n
Feats: Toughness\n
Skills:\n
Advancement: -\n
\n
Climate/Terrain: Underground\n
Organization: Any\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Zombies are corpses reanimated through dark and sinister magic. These mindless automatons shamble about, doing their creator's bidding without fear or hesitation.
\n
Zombies are not pleasant to look upon. Drawn from their graves, half decayed and partially consumed by worms, they wear the tattered remains of their burial clothes. A rank odor of death hangs heavy in the air around them.
\n
Because of their litter lack of intelligence, the instructions given to a newly created zombie must be very simple, such as \"Kill anyone who enters this room.\"
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"5J6Te3MWGO7fsJD9","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":12,"hp":26,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":4}},{"_id":"QMVQdjs7ikI8iis9","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000},{"_id":"pzDkEfV0MrJEGmaF","flags":{},"name":"Greatclub","type":"attack","img":"systems/D35E/icons/attack/weapons/club.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d10+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"1WawGfSp4An7rhlF","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"aJQYtDlWtynN8F1E","flags":{},"name":"Javelin","type":"attack","img":"systems/D35E/icons/attack/weapons/javelin.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"5KGoQ8Mtfksmcz1j","name":"Dragon, Black Very Young","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":37,"medium":74,"heavy":112,"carry":224,"drag":560},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":17}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":14,"flatFootedTotal":14},"cmb":{"value":0,"total":4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":5},"will":{"total":5}},"hp":{"value":53,"min":-100,"base":0,"max":53,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":46,"temp":0,"max":46},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":100,"total":100,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":3,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Black Very Young (CR 3)
\n
Small Dragon (Water)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 17 (+1 size, +6 natural), touch 11, flat-footed 17\n
Hit Dice: 7d12+7 (52 hp)\n
Fort +6,
Ref +5,
Will +5\n
\n
Speed: 60 ft., fly 100 ft., (average), swim 60 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +7;
Grapple +4
Attack: 1 Bite +9, 2 claws +4 melee; Breath +9 ranged\n
Damage: 1 bite 1d6+1, 2 claws 1d4+0, Breath weapon 4d4 (14)\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 13, Dex 10, Con 13, Int 8, Wis 11, Cha 8\n
Special Qualities: Acid immunity, water breathing\n
Feats: #Feats: 3\n
Skills: Skill points: 1\n
Advancement: 8-9 HD (Medium)\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A black dragon has one type of breath weapon, a line of acid. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice. The black dragon breath weapon deals 4d4 acid damage. Creatures caught in the area can attempt Reflex saves (DC 14) to take half damage.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"5KGoQ8Mtfksmcz1j","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":12,"hp":46,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":7}},{"_id":"PpYfaN5yK92it29k","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"fAhyEK2dgUEgU7pG","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d4+0-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"dlpXNA4iaJ5tN68x","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":20,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["4d4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"4","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"5KzkZJpbcViUVpRL","name":"Babau","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":153,"medium":306,"heavy":460,"carry":920,"drag":2300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":19},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":18}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":23,"flatFootedTotal":22},"cmb":{"value":0,"total":12},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":6},"will":{"total":6}},"hp":{"value":67,"min":-100,"base":0,"max":67,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":32,"temp":0,"max":32},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":6,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Babau (CR 6)
\n
Medium Outsider (Chaotic, Extraplanar, Evil, and Tanar'ri)\n
Alignment: Always chaotic evil\n
Initiative: +1 (Dex); Senses: darkvision 60 ft. and Listen +19\n
Languages: telepathy 100 ft.\n
\n
AC: 19 (+1 Dex, +8 natural), touch 11, flat-footed 18\n
Hit Dice: 7d8+35 (59 hp);
DR: 10/cold iron or good\n
Fort +10,
Ref +6,
Will +6\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +7;
Grapple +12
Attack: Claw +12 melee
Full Attack: 2 claws +12 melee and bite +7 melee\n
Damage: Bite 1d6+2, Claw 1d6+5\n
Special Attacks/Actions: Sneak attack +2d6, spell-like abilities,
summon Tanar'ri\n
\n
Abilities: Str 21, Dex 12, Con 20, Int 14, Wis 13, Cha 16\n
Special Qualities: immunity to electricity and poison, protective slime, resistance to acid 10, cold 10, and fire 10, SR 14\n
Feats: Cleave; Multiattack; Power Attack\n
Skills: Climb +15, Disable Device +12, Disguise +13, Escape Artist +11, Hide +19, Listen +19, Move Silently +19, Open Lock +11, Search +15, Sleight of Hand +11, Survival +1 (+3 following tracks), and Use Rope +1 (+3 with bindings)\n
Advancement: 8-14 HD (Large); 15-21 HD (Huge)\n
\n
Climate/Terrain: Infinite Layers of the Abyss\n
Organization: Solitary or gang (3-6)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Sneak Attack (Ex): A babau can make a sneak attack like a rogue, inflicting +2d6 points of damage whenever a foe is denied his or her Dexterity bonus, or when the babau is flanking.
\n
Spell-like Abilities: At will - darkness, desecrate, cause fear, dispel magic, fly, see invisibility, telekinesis, teleport without error (self plus 50 pounds of gear only); 1/day - wrack. Caster level 7th; save DC 13 + spell level.
\n
Weakness Gaze (Su): A babau has a gaze attack that deals 1d3 points of Strength damage to any creature that fails its Fortitude save (DC 16).
\n
Protective Slime (Ex): Because of the slippery, slimy jelly that coats its skin, a babau takes half damage from slashing and piercing weapons. Further, any weapon that strikes it is corroded and ruined by a touch of the goo. A magic weapon must succeed at a Reflex save (DC 17) or be corroded and ruined. Bare flesh exposed to the slime (through unarmed attacks or grappling) automatically takes 1d6 points of acid damage per round or per strike.
\n
Summon Tanar'ri (Sp): Once per day a babau can attempt to summon 1 babau with a 40% chance of success.
\n
Skills: Babaus receive a +8 racial bonus on Hide, Listen, Move Silently, and Search checks.
\n
Chaotic Subtype
\n
A subtype usually applied only to outsiders native to the chaotic-aligned Outer Planes. Most creatures that have this subtype also have chaotic alignments; however, if their alignments change they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a chaotic alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the chaotic subtype overcomes damage reduction as if its natural weapons and any weapons it wields were chaotic-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Tanarri Subtype
\n
Most demons encountered outside of the Abyss are tanar'ri. The most populous of the demon subtypes, the tanar'ri form the largest and most diverse group of demons. They are the unchallenged masters of the Abyss at this time. The first tanar'ri were forged from the souls of the first humanoids drawn to the Abyss. Most tanar'ri incorporate humanoid features into their forms as a result of their close ties to the mortal realm.
Traits: A tanar'ri possesses the following traits (unless otherwise noted in a creature's entry).
- Immunity to electricity and poison.
- Resistance to acid 10, cold 10, and fire 10.
- Summon (Sp): Tanar'ri share the ability to summon others of their kind (the success chance and kind of tanar'ri summoned are noted in each monster description). Between their arrogance and disdain for owing favors to one another, however, tanar'ri are often reluctant to use this power until they are in obvious peril.
- Telepathy.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":10,"notes":"","mod":10,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":11,"notes":"","mod":6,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":10,"notes":"","mod":8,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":6,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":18,"notes":"","mod":10,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":18,"notes":"","mod":10,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":18,"notes":"","mod":10,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":10,"notes":"","mod":6,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":13,"notes":"","mod":8,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft. and Listen +19","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"5KzkZJpbcViUVpRL","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":8,"hp":32,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":7}},{"_id":"NzOTUArzSoP0sAAj","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"5PDxJAJXjwg80JOJ","name":"Thought Eater","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":12,"mod":1,"value":12,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"dex":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"con":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"int":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":32,"medium":64,"heavy":97,"carry":194,"drag":485},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":15},"flatFooted":{"value":0,"total":13}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":13,"flatFootedTotal":9},"cmb":{"value":0,"total":-1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +4 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":5},"will":{"total":4}},"hp":{"value":14,"min":-100,"base":0,"max":14,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":22,"max":22},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":8},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":2,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Thought Eater (CR 2)
\n
Small Aberration\n
Alignment: Usually neutral\n
Initiative: +8 (+4 Dex, +4 Improved Initiative); Senses: Listen +7 and Spot +7\n
Languages: Does not speak\n
\n
AC: 17 (+1 size, +4 Dex, +2 natural), touch 15, flat-footed 13\n
Hit Dice: 3d8 (13 hp)\n
Fort +1,
Ref +5,
Will +4\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple -7
Attack: Touch +4 melee
Full Attack: Touch +4 melee\n
Damage: Touch, eat thoughts (see text)\n
Special Attacks/Actions: Eat thoughts\n
\n
Abilities: Str 12, Dex 18, Con 11, Int 7, Wis 12, Cha 10\n
Special Qualities: Ethereal jaunt, psionics\n
Feats: Improved Initiative\n
Skills: Hide +14, Listen +7, and Spot +7\n
Advancement: 4-6 HD (Small)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary or group (1-3)\n
Treasure/Possessions: None\n
\n
Source:\n Psionics Handbook
Eat Thoughts (Su): A thought eater can drain power points with a successful melee touch attack. This ability resembles the psychic vampire power but drains 6 power points from the victim. Against a non-psionic creature, this touch attack deals 1 point of temporary Intelligence damage, which provides nourishment equivalent to 6 power points.
\n
A thought eater requires 10 power points per day to survive but will gorge itself on weak prey.
\n
Ethereal Jaunt (Su): A thought eater can shift from the Ethereal Plane to the Material Plane as part of any move action, and shift back again as a free action. The ability is otherwise identical to ethereal jaunt manifested by a 15th-level psion.
\n
Psionics (Sp): At will -- detect psionics, distract, inkling, and know direction. These abilities are as the powers manifested by a 15th-level psion.
\n
Attack/Defense Modes (Sp): At will -- none/thought shield.
\n
Feats: Thought eaters gain Improved Initiative as a bonus feat.
\n
A thought eater lurks on the Ethereal Plane waiting for an intelligent creature, or better yet, a psionic creature to happen by. Upon locating one, it shifts to the Material Plane, attempting to catch its victim unawares. After a successful attack, the thought eater quickly retreats to the Ethereal Plane to digest the meal.
\n
A thought eater can spend a maximum of 10 continuous rounds on the Material Plane before its wispy flesh finally dissipates and it falls dead. If badly wounded, it escapes to the Ethereal Plane rather than continue the fight.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":13,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"Listen +7 and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"5PDxJAJXjwg80JOJ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":3}},{"_id":"b13ZNmvfMwLmyemo","flags":{},"name":"Touch","type":"attack","img":"systems/D35E/icons/attack/monster/touch.jpg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"5SUNSgC2jbvj9E0D","name":"Derro","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":11,"mod":0,"value":11,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":5,"mod":-3,"value":5,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":5,"origMod":-3},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"monstrousHumanoid","encumbrance":{"level":0,"levels":{"light":28,"medium":57,"heavy":86,"carry":172,"drag":430},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":13}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":11,"flatFootedTotal":9},"cmb":{"value":0,"total":-1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +2 Dex, +2 natural, +3 studded leather armor, +1 buckler","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":5},"will":{"total":0}},"hp":{"value":17,"min":-100,"base":0,"max":17,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Monstrous Humanoid","environment":"","cr":3,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Derro (CR 3)
\n
Small Monstrous Humanoid\n
Alignment: Usually chaotic evil\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: Listen +1\n
\n
AC: 19 (+1 size, +2 Dex, +2 natural, +3 studded leather armor, +1 buckler), touch 13, flat-footed 17\n
Hit Dice: 3d8+3 (16 hp)\n
Fort +2,
Ref +5,
Will +6\n
\n
Speed: 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple -1
Attack: Shortsword +4 melee; or light repeating crossbow +6 ranged\n
Damage: Shortsword 1d4/19-20, repeating light crossbow 1d6/19-20 plus poison\n
Special Attacks/Actions: Poison use, spell-like abilities, sneak attack 1d6\n
\n
Abilities: Str 11, Dex 14, Con 13, Int 10, Wis 5*, Cha 6\n
Special Qualities: Madness, SR 15, vulnerability to sunlight\n
Feats: Blind-fight; Improved Initiative\n
Skills: Bluff +5, Hide +10, Listen +1, and Move Silently +8\n
Advancement: By character class\n
\n
Climate/Terrain: Any underground\n
Organization: Team (2-4), squad (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or clan (30-100 plus 30% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains)\n
Treasure/Possessions: Standard coins; double goods; standard items\n
\n
Source:\n Monster Manual
Derro Traits (Ex): Derro benefit from a number of racial traits.
\n
- +1 racial bonus to attack rolls against orcs and goblinoids, through special combat training.
- +4 dodge bonus against giants, through special defensive training
- Spell resistance 18 and +3 Racial bonus to Will saves against spells and spell-like abilities.
- +2 Racial bonus to Fortitude saves against all poisons.
- Darkvision up to 30 feet.
- Sunlight Vulnerability (Ex): Derro take 1 point of temporary Constitution damage for every hour they are exposed to sunlight, dying when their Constitution reaches 0. Lost Constitution points are recovered at the rate of 1 per day out of the sun.
- Stonecunning: Dwarves receive a +2 racial bonus to checks to notice unusual stonework. Something that isn't stone but is disguised as stone also counts as unusual stonework. A dwarf who merely comes within 10 feet of unusual stonework can make a check as though actively searching and can use the Search skill to find stonework traps as a rogue can. A dwarf can also intuit depth sensing the approximate distance underground as naturally as a human can sense which way is up.
- Blind-Fight feat
Derro are experts in combat, effectively using their environment and executing well-planned group attacks.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":7,"notes":"","mod":1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":10,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":-1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":5,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"Listen +1","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"5SUNSgC2jbvj9E0D","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"6Uh8PAjR3BE7dult","flags":{},"name":"Monstrous Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/monstrous-humanoid.png","data":{"description":{"value":"Monstrous humanoids are similar to humanoids, but with monstrous or animalistic features. They often have magical abilities as well.
\nFeatures
\nA monstrous humanoid has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Reflex and Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA monstrous humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Monstrous humanoids not indicated as wearing armor are not proficient with armor. Monstrous humanoids are proficient with shields if they are proficient with any form of armor.
\n- Monstrous humanoids eat, sleep, and bre
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":true,"sen":false,"slt":false,"spl":false,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"monstrousHumanoid","attackParts":[],"contextNotes":[],"identifiedName":"Monstrous Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":3}},{"_id":"dO94DK3z1WwljQiy","flags":{},"name":"Shortsword","type":"attack","img":"systems/D35E/icons/attack/weapons/longsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d4-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"42nTcFDry4Z8oH8h","flags":{},"name":"Light Repeating Crossbow","type":"attack","img":"systems/D35E/icons/attack/weapons/crossbow-light.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"5T59c4JhBDtTmHFr","name":"Ogre Mage","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":22,"flatFootedTotal":22},"cmb":{"value":0,"total":12},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +5 natural, +4 chain shirt","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":1},"will":{"total":3}},"hp":{"value":37,"min":-100,"base":0,"max":37,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":22,"temp":0,"max":22},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":40,"total":40,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Giant","environment":"","cr":8,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Ogre Mage (CR 8)
\n
Large Giant\n
Alignment: Usually lawful evil\n
Initiative: +4 (Improved Initiative); Senses: darkvision 60 ft., low-light vision, Listen +10, and Spot +10\n
\n
AC: 18 (-1 size, +5 natural, +4 chain shirt), touch 9, flat-footed 18\n
Hit Dice: 5d8+15 (37 hp)\n
Fort +7,
Ref +1,
Will +3\n
\n
Speed: 40 ft., fly 40 ft. (good)\n
Space: 10 ft./10 ft.\n
Base Attack +3;
Grapple +12
Attack: Greatsword +7 melee; or Longbow +2 ranged
Full Attack: Greatsword +7 melee; or Longbow +2 ranged\n
Damage: Greatsword 2d8+7/19-20; Longbow 2d6/x3\n
Special Attacks/Actions: Spell-like abilities\n
\n
Abilities: Str 21, Dex 10, Con 17, Int 14, Wis 14, Cha 17\n
Special Qualities: Regeneration 2, SR 19\n
Feats: Combat Expertise; Improved Initiative\n
Skills: Concentration +11, Listen +10, Spellcraft +10, and Spot +10\n
Advancement: By character class\n
\n
Climate/Terrain: Cold hills\n
Organization: Solitary, pair or troupe (1-2 plus 2-4 ogres)\n
Treasure/Possessions: Double standard\n
\n
Source:\n Monster Manual
Ogre mages rely on their spell-like abilities, resorting to physical combat only when necessary. When faced with obviously superior forces, they prefer to retreat in gaseous form rather than fight a losing battle. Ogre mages hold deep, abiding grudges, however, and the unwise person who crosses one would do well to keep looking over a shoulder.
\n
Spell-Like Abilities: At will-darkness and invisibility; 1/day - charm person, cone of cold, gaseous form, and sleep. These abilities are as the spells cast by a 9th-level sorcerer (save DC 13+ spell level).
\n
Change Shape (Su): An ogre mage can assume the form of any Small, Medium, or Large humanoid or giant.
\n
Flight (Su): An ogre mage can cease or resume flight as a free action. While in gaseous form it can fly at normal speed and has perfect maneuverability.
\n
Regeneration (Ex): Ogre mages take normal damage from fire and acid.
\n
An ogre mage that loses a limb or body part can reattach it by holding the severed member to the stump. Reattachment takes 1 minute. If the head or other vital organ is severed, it must be reattached within 10 minutes or the creature dies. Ogre mages cannot regrow lost body parts.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":8,"notes":"","mod":7,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":6,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":8,"notes":"","mod":6,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":6,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, Listen +10, and Spot +10","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"5T59c4JhBDtTmHFr","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"wE23Vo8d0emqqeaw","flags":{},"name":"Combat Expertise","type":"feat","img":"systems/D35E/icons/feats/compat-expertise.png","data":{"description":{"value":"\n\n\nPrerequisite
\nInt 13.\n
\nBenefit
\nWhen you use the attack action or the full attack action in melee, you can take a penalty of as much as –5 on your attack roll and add the same number (+5 or less) as a dodge bonus to your Armor Class. This number may not exceed your base attack bonus. The changes to attack rolls and Armor Class last until your next action.\n
\nNormal
\nA character without the Combat Expertise feat can fight defensively while using the attack or full attack action to take a –4 penalty on attack rolls and gain a +2 dodge bonus to Armor Class.\n
\nSpecial
\nA fighter may select Combat Expertise as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Expertise"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"nUUVaGnpb8ACGKCy","flags":{},"name":"Giant*","type":"class","img":"systems/D35E/icons/racialhd/giant.png","data":{"description":{"value":"A giant is a humanoid-shaped creature of great strength, usually of at least Large size.
\nFeatures
\nA giant has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA giant possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Proficient with all simple and martial weapons, as well as any natural weapons.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Giants not described as wearing armor are not proficient with armor. Giants are proficient with shields if they are proficient with any form of armor.
\n- Giants eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":5,"prestigeLevels":0,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":22,"bab":"med","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":false,"blf":false,"clm":false,"coc":false,"crf":false,"dsc":false,"dip":false,"dev":false,"dis":false,"esc":false,"fog":false,"gif":false,"han":false,"hea":false,"hid":false,"int":false,"jmp":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lis":false,"mos":false,"opl":false,"prf":false,"pro":false,"rid":false,"src":false,"sen":false,"slt":false,"spl":false,"spt":false,"sur":false,"swm":false,"tmb":false,"umd":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"conditionFlags":{"dazzled":false},"damage":{"parts":[]},"level":5}},{"_id":"6m6giTWjOlKMce3S","flags":{},"name":"Greatsword","type":"attack","img":"systems/D35E/icons/attack/weapons/greatsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["2d8+7-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"7TwGn2u5bitFjWIt","flags":{},"name":"Longbow","type":"attack","img":"systems/D35E/icons/attack/weapons/longbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["2d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"5dFdVD25Z84ehTNE","name":"Elemental, Medium, Earth","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":153,"medium":306,"heavy":460,"carry":920,"drag":2300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":18}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":17,"flatFootedTotal":17},"cmb":{"value":0,"total":8},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 Dex, +9 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":0},"will":{"total":1}},"hp":{"value":28,"min":-100,"base":0,"max":28,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":18,"temp":0,"max":18},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":3,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Medium, Earth (CR 3)
\n
Medium Elemental (Earth and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: -1 (Dex); Senses: darkvision 60 ft., Listen +4, and Spot +3\n
Languages: Terran\n
\n
AC: 18 (-1 Dex, +9 natural), touch 9, flat-footed 18\n
Hit Dice: 4d8+12 (30 hp)\n
Fort +7,
Ref +0,
Will +1\n
\n
Speed: 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple +8
Attack: Slam +8 melee
Full Attack: 2 slams +8 melee\n
Damage: Slam 1d8+7\n
Special Attacks/Actions: Earth mastery, push\n
\n
Abilities: Str 21, Dex 8, Con 17, Int 4, Wis 11, Cha 11\n
Special Qualities: Elemental, earth glide\n
Feats: Cleave; Power Attack\n
Skills: Listen +4 and Spot +3\n
Advancement: 5-7 HD (Medium)\n
\n
Climate/Terrain: Elemental Plane of Earth\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Earth Mastery (Ex): An earth elemental gains a +1 attack and damage bonus if both it and its foe touch the ground. If an opponent is airborne or waterborne, the elemental suffers a -4 penalty to attack and damage. (These modifiers are not included in the statistics block.)
\n
Push (Ex): An earth elemental can start a bull rush maneuver without provoking an attack of opportunity. The combat modifiers given in Earth Mastery, above, also apply to the elemental's opposed Strength checks.
\n
Elemental: Immune to poison, sleep, paralysis, and stun. Not subject to critical hits.
\n
Though an earth elemental moves slowly it is a relentless opponent. It can travel though solid ground or stone as easily as humans walk on the earth's surface. It cannot swim, however, and, must either walk around a body of water or go through the ground under it. An earth elemental can move along the bottom of a body of water but prefers not to.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +4, and Spot +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"5dFdVD25Z84ehTNE","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":4,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":18,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":4}},{"_id":"cbN28cnbVjLrMRai","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+7-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"5ef64YcCKn1oqGif","name":"Hydra, Six-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":346,"medium":693,"heavy":1040,"carry":2080,"drag":5200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":28,"flatFootedTotal":27},"cmb":{"value":0,"total":17},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":6},"will":{"total":4}},"hp":{"value":66,"min":-100,"base":0,"max":66,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":33,"temp":0,"max":33},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":10,"total":10},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":5,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Hydra, Six-Headed (CR 5)
\n
Huge Magical Beast\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +7\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 6d10+33 (66 hp)\n
Fort +10,
Ref +6,
Will +4\n
\n
Speed: 20 ft., swim 10 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +6;
Grapple +7
Attack: 6 bites +8 melee
Full Attack: 6 bites +8 melee\n
Damage: Bite 1d10+3\n
Special Attacks/Actions: \n
\n
Abilities: Str 17, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 16\n
Feats: Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +6, Spot +7, and Swim +11\n
Advancement: -\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
A hydra can be killed either by severing all its heads or by slaying its body. To sever a head, an opponent must hit the monster's neck with a slashing weapon and deal damage equal to the hydra's original hit point total, divided by its original number of heads, in one blow (The player says where the attack is aimed just before making the attack toll.) For example, if a five-headed hydra has 52 hp, a single blow dealing 10 or more points of damage severs a head (52 ÷ 5 = 10.4, rounded down to 10). Any excess damage is lost. A severed head dies, and a natural reflex seals the neck shut to prevent further blood loss. The hydra can no longer attack with the severed head but suffers no other penalties. A severed head regrows in about a month.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":19,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"5ef64YcCKn1oqGif","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":6,"hd":10,"hp":33,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":6}},{"_id":"N8qwedc7JAFg2yp3","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"5htH0Ou29MLIptxi","name":"Lernean Pyrohydra, Eight-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":466,"medium":933,"heavy":1400,"carry":2800,"drag":7000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":8,"total":8},"cmd":{"value":0,"total":31,"flatFootedTotal":30},"cmb":{"value":0,"total":20},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":7},"will":{"total":4}},"hp":{"value":87,"min":-100,"base":0,"max":87,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":44,"temp":0,"max":44},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":9,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lernean Pyrohydra, Eight-Headed (CR 9)
\n
Huge Magical Beast (Fire)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +7, and Spot +8\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 8d10+43 (87 hp)\n
Fort +11,
Ref +7,
Will +4\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +8;
Grapple +20
Attack: 8 bites +11 melee
Full Attack: 8 bites +11 melee\n
Damage: Bite1d10+4\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 19, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 18, fire Immunity, vulnerable to cold\n
Feats: Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +7, Spot +8, and Swim +12\n
Advancement: -\n
\n
Climate/Terrain: Warm marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These hydras have bodies that are immune to all attacks (but see below). The only way to slay a Lernaean hydra normally is to sever all its heads. However, each time a head is severed, two new heads spring from the stump in 1d4 rounds. A Lernaean hydra can never have more than twice its original number of heads at any one time, and any extra heads it gains beyond its original number wither and die within a day.
\n
To prevent a severed head from growing back into two, at least 5 points of fire or acid damage must be dealt to the stump (AC 19) before the new heads appear.
\n
Spells such as disintegrate, finger of death, and slay living kill a Lernaean hydra outright if they succeed. If the spell deals damage on a successful save, that damage is directed against one of the hydra's heads.
\n
These reddish hydras can breathe jets of fire 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Fire Subtype (Ex): Fire immunity; double damage from cold except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":20,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +7, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"5htH0Ou29MLIptxi","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":8,"hd":10,"hp":44,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":8}},{"_id":"j9EmXvNBo5Lgm4Xl","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"5nG5jpEOsg5RJGNn","name":"Dragon, Gold Wyrmling","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":86,"medium":173,"heavy":260,"carry":520,"drag":1300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":17}},"bab":{"value":8,"total":8},"cmd":{"value":0,"total":21,"flatFootedTotal":21},"cmb":{"value":0,"total":11},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":6},"will":{"total":8}},"hp":{"value":68,"min":-100,"base":0,"max":68,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":52,"temp":0,"max":52},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":4,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Gold Wyrmling (CR 4)
\n
Medium Dragon (Fire)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 17 (+7 natural), touch 10, flat-footed 17\n
Hit Dice: 8d12+16 (68 hp)\n
Fort +8,
Ref +6,
Will +8\n
\n
Speed: 60 ft., fly 200 ft. (poor), swim 60 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +8;
Grapple +11
Attack: 1 Bite +11, 2 claws +6, 2 wings +6 melee; Breath +11 ranged\n
Damage: 1 bite 1d8+3, 2 claws 1d6+1, 2 wings 1d4+1, Breath weapon 2d10 (16)\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 17, Dex 10, Con 15, Int 14, Wis 15, Cha 14\n
Special Qualities: Fire subtype, water breathing, polymorph self\n
Feats: #Feats: 3\n
Skills: Skill points: 22 and plus Jump 8\n
Advancement: 9-10 HD (Medium-size)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A gold dragon has two forms of breath weapon, a cone of fire (2d10 damage, Reflex save for half damage DC 16) or a cone of weakening gas. Creatures within the latter must succeed at a Fortitude save (DC 16) or take 1 point of temporary Strength damage. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Alternate Form(Su): A gold dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged (the cone of fire becomes a cone of superheated steam underwater).
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"5nG5jpEOsg5RJGNn","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":8,"hd":12,"hp":52,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":8}},{"_id":"RE2VzzzPYLG8vUIu","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"2NNYXllE7ZAg0BId","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+1-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"aySON0Hmegh2GBTI","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d4+1-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"KORT1p5wpO0H4B8R","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":30,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["2d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"2","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"5tgDbsp1ywb6Y7lT","name":"Dragon, Brass Old","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":29,"mod":9,"value":29,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1866,"medium":3733,"heavy":5600,"carry":11200,"drag":28000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":25,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":24,"ac":{"normal":{"value":0,"total":32},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":32}},"bab":{"value":25,"total":25},"cmd":{"value":0,"total":52,"flatFootedTotal":52},"cmb":{"value":0,"total":42},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +24 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":19},"ref":{"total":14},"will":{"total":17}},"hp":{"value":287,"min":-100,"base":0,"max":287,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":162,"temp":0,"max":162},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":16,"xp":{"value":10},"level":{"value":25,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Brass Old (CR 16)
\n
Huge Dragon (Fire)\n
Alignment: Always Chaotic Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 32 (-2 size, +24 natural), touch 8, flat-footed 32\n
Hit Dice: 25d12+125 (287 hp);
DR: 10/magic\n
Fort +19,
Ref +14,
Will +17\n
\n
Speed: 60 ft., fly 200 ft. (poor), burrow 30 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +25;
Grapple +42
Attack: 1 Bite +32, 2 claws +27, 2 wings +27, 1 Tail Slap +27, 1 crush +27 melee; Breath +32 ranged\n
Damage: 1 bite 2d8+9, 2 claws 2d6+4, 2 wings 1d8+4, 1 tail slap 2d6+13, 1 crush 2d8+13, Breath weapon 8d6 (27)\n
Special Attacks/Actions: Breath weapon, fear (DC 23), SR 21\n
\n
Abilities: Str 29, Dex 10, Con 21, Int 16, Wis 17, Cha 16\n
Special Qualities: Control winds, Suggestion, Fire subtype, speak with animals, Endure elements, CL 11, Can also cast cleric spells and those from the Chaos and Knowledge Domains as arcane spells\n
Feats: #Feats: 9\n
Skills: Skill points: 81\n
Advancement: 26-27 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm desert, plains, and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A brass dragon has two types of breath weapon, a line of fire (8d6 damage Reflex save for half damage DC 27) or a cone of sleep. Creatures within the cone must succeed at a Will save (DC 27) or fall asleep, regardless of HD, for 1d6 rounds plus 8 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 240 feet are subject to the effect if they have fewer HD than the dragon (25).
\n
A potentially affected creature that succeeds at a Will save (DC 25) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"5tgDbsp1ywb6Y7lT","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":25,"hd":12,"hp":162,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":25}},{"_id":"omnBf5dsr4n3FN9Y","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+9-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"uac2uqYUGVn7WlxB","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+4-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"OqhVPptnAqyIr9Ke","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+4-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"J3FrxtgJLVunmNFM","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"zglSHVgIGOS3EQvY","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+13-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"tVl0RpOlJKKrkEof","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["8d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"8","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"5zVWiPB5jbdJA2Sz","name":"Snake, Huge Viper","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":16,"mod":3,"value":16,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":13}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":27,"flatFootedTotal":25},"cmb":{"value":0,"total":15},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +2 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":7},"will":{"total":3}},"hp":{"value":33,"min":-100,"base":0,"max":33,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":3,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Snake, Huge Viper (CR 3)
\n
Huge Animal\n
Alignment: Always neutral\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: scent, Listen +7, and Spot +7\n
\n
AC: 15 (-2 size, +2 Dex, +5 natural), touch 10, flat-footed 15\n
Hit Dice: 6d8+6 (33 hp)\n
Fort +6,
Ref +7,
Will +3\n
\n
Speed: 20 ft., climb 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +4;
Grapple +15
Attack: Bite +5 melee
Full Attack: Bite +5 melee\n
Damage: Bite 1d6+4 and poison\n
Special Attacks/Actions: Poison\n
\n
Abilities: Str 16, Dex 15, Con 13, Int 1, Wis 12, Cha 2\n
Special Qualities: \n
Feats: Improved Initiative; Run; Weapon Focus (bite)\n
Skills: +10, Balance, Climb +11, Hide +3, Listen +7, Spot +7, and Swim +11\n
Advancement: 7-18 HD (Huge)\n
\n
Climate/Terrain: Warm forest\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Poison (Ex): Bite, Fortitude save (DC 13); initial and secondary damage 1d6 temporary Constitution.
\n
Improved Initiative: +4 on Initiative checks
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":1,"notes":"","mod":-6,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":19,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"scent, Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"5zVWiPB5jbdJA2Sz","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":8,"hp":27,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":6}},{"_id":"96hX3sX8PmHgwLWA","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+4-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"60U04ro5CvF3kKum","name":"Werebear Hybrid Form","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":29,"mod":9,"value":29,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":933,"medium":1866,"heavy":2800,"carry":5600,"drag":14000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":16}},"bab":{"value":5,"total":0},"cmd":{"value":0,"total":24,"flatFootedTotal":23},"cmb":{"value":0,"total":13},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":3},"will":{"total":2}},"hp":{"value":9,"min":-100,"base":0,"max":9,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Werebear Hybrid Form (CR 5)
\n
Large Humanoid (Human and Shapechanger)\n
Alignment: Always lawful good\n
Initiative: +1 (Dex); Senses: Listen +4 and Spot +5\n
\n
AC: 17 (-1 size, +1 Dex, +7 natural), touch 10, flat-footed 16\n
Hit Dice: 1d8+1 plus 6d8+30 (62 hp)\n
Fort +12,
Ref +6,
Will +4\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +5;
Grapple +18
Attack: Greataxe +11 melee or Claw +13 melee
Full Attack: Claw +13 melee and greataxe +9 melee and bite +11 melee or 2 claws +13 melee and bite +11 melee\n
Damage: Claw 1d8+9, bite 2d6+4\n
Special Attacks/Actions: Curse of lycanthropy\n
\n
Abilities: Str 29, Dex 13, Con 20, Int 10, Wis 11, Cha 8\n
Special Qualities: Alternate form, Bear empathy\n
Feats: Endurance; Iron Will; Power Attack; Run; Track\n
Skills: Handle Animal +3, Listen +4, Spot +5, and Swim +9\n
Advancement: By character class\n
\n
Climate/Terrain: Cold forest\n
Organization: Solitary pair, family (2-4), or troupe (2-4 plus 1-4 brown bears)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Lycanthropes in their natural forms use whatever tactics are favored by their people, though they tend to be slightly more aggressive. Lycanthropes in animal or hybrid form fight like the animal they resemble.
\n
Werebears fight just as brown bears do.
\n
Improved Grab (Ex): To use this ability, the werebear must hit with a claw attack
\n
Shapechanger Subtype
\n
A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype.
Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry).
- Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.
- Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"Listen +4 and Spot +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"60U04ro5CvF3kKum","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"4ZyOMxpPg2OfOnTy","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+9-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"cJ4cCokaxNsmNvYZ","flags":{},"name":"Greataxe","type":"attack","img":"systems/D35E/icons/attack/weapons/axe.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-3","critConfirmBonus":"","damage":{"parts":[["2d6+4-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"67d6u8mdWxDrQgJC","name":"Tiefling","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":11},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":10}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":13,"flatFootedTotal":12},"cmb":{"value":0,"total":2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +3 studded leather, +1 small shield","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":3},"will":{"total":1}},"hp":{"value":5,"min":-100,"base":0,"max":5,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Tiefling (CR 1/2)
\n
Medium Outsider (Native)\n
Alignment: Usually evil (any)\n
Initiative: +1 (Dex); Senses: darkvision 60 ft.\n
\n
AC: 15 (+1 Dex, +3 studded leather, +1 small shield), touch 11, flat-footed 14\n
Hit Dice: 1d8+1 (5 hp)\n
Fort +3,
Ref +1,
Will -1\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +2
Attack: Rapier +3 melee; or light crossbow +2 ranged
Full Attack: Rapier +3 melee; or light crossbow +2 ranged\n
Damage: Rapier 1d6+1/18-20; light crossbow 1d8/19-20\n
Special Attacks/Actions:
Darkness\n
\n
Abilities: Str 13, Dex 13, Con 12, Int 12, Wis 9, Cha 6\n
Special Qualities: Fire, cold, and electricity resistance 5\n
Feats: Weapon Finesse (rapier)\n
Skills: Bluff +4, Hide +5, Move Silently +1, and Sleight of Hand +1\n
Advancement: By character class\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary, pair, or gang (2-4)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Darkness (Sp): A tiefling can use darkness once per day as cast by a sorcerer of 1st level or their character level, whichever is higher.
\n
Skills: Tieflings receive a +2 racial bonus to Bluff and Hide checks.
\n
Native Subtype
\n
A subtype applied only to outsiders. These creatures have mortal ancestors or a strong connection to the Material Plane and can be raised, reincarnated, or resurrected just as other living creatures can be. Creatures with this subtype are native to the Material Plane (hence the subtype's name).
Unlike true outsiders, native outsiders need to eat and sleep.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":6,"notes":"","mod":4,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":3,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"67d6u8mdWxDrQgJC","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":1}},{"_id":"UN3YQlQO6Z3fsNRp","flags":{},"name":"Rapier","type":"attack","img":"systems/D35E/icons/attack/weapons/rapier.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"Hmw8kvpSjt3bhkmp","flags":{},"name":"Light Crossbow","type":"attack","img":"systems/D35E/icons/attack/weapons/crossbow-light.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"6OF0ghMQF0BJxa7O","name":"Crocodile","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":116,"medium":233,"heavy":350,"carry":700,"drag":1750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":14}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":17,"flatFootedTotal":16},"cmb":{"value":0,"total":6},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":4},"will":{"total":2}},"hp":{"value":23,"min":-100,"base":0,"max":23,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":30,"total":30},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":2,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Crocodile (CR 2)
\n
Medium Animal\n
Alignment: Always neutral\n
Initiative: +1 (Dex); Senses: low-light vision, Listen +4, and Spot +12\n
\n
AC: 15 (+1 Dex, +4 natural), touch 11, flat-footed 14\n
Hit Dice: 3d8+9 (22 hp)\n
Fort +6,
Ref +4,
Will +2\n
\n
Speed: 20 ft., swim 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +6
Attack: Bite +6 melee or tail slap +6 melee
Full Attack: Bite +6 melee or tail slap +6 melee\n
Damage: Bite 1d8+6; tail slap 1d12+6\n
Special Attacks/Actions: Improved grab\n
\n
Abilities: Str 19, Dex 12, Con 17, Int 2, Wis 12, Cha 2\n
Special Qualities: Hold breath\n
Feats: Alertness; Skill Focus (Hide)\n
Skills: Hide +7*, Listen +4, and Spot +12\n
Advancement: 4-5 HD (Medium-size)\n
\n
Climate/Terrain: Warm marsh\n
Organization: Solitary or colony (6-11)\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Combat Grab (Ex): To use this ability, crocodile must hit a Medium-size or smaller opponent with its bite attack. If it gets a hold, the crocodile grabs the opponent with its mouth and drags it into deep water, attempting to pin it to the bottom. The crocodile automatically deals bite damage each round it maintains the pin.
\n
Skills: A crocodile gains a +12 racial bonus to Hide checks when submerged.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, Listen +4, and Spot +12","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"6OF0ghMQF0BJxa7O","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":3}},{"_id":"9sQKvx7Ss6kbVQMP","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+6-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"AXhtIT9D4FMISgLv","flags":{},"name":"Tail Slap","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d12+6-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"6PRMAeU96BiGZZ7j","name":"Wraith","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":0,"mod":-5,"value":0,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"dex":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":0,"medium":0,"heavy":0,"carry":0,"drag":0},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":10}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":10,"flatFootedTotal":7},"cmb":{"value":0,"total":-3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +2 deflection","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":4},"will":{"total":6}},"hp":{"value":32,"min":-100,"base":0,"max":32,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":32,"temp":0,"max":32},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":5,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Wraith (CR 5)
\n
Medium Undead (Incorporeal)\n
Alignment: Always lawful evil\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +12, and Spot +12\n
\n
AC: 15 (+3 Dex, +2 deflection), touch 15, flat-footed 13\n
Hit Dice: 5d12 (32 hp)\n
Fort +1,
Ref +4,
Will +6\n
\n
Speed: Fly 60 ft. (good)\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple -
Attack: Incorporeal touch +5 melee
Full Attack: Incorporeal touch +5 melee\n
Damage: Incorporeal touch 1d4 and 1d6 Constitution drain\n
Special Attacks/Actions: Constitution drain, create spawn\n
\n
Abilities: Str -, Dex 16, Con -, Int 14, Wis 14, Cha 15\n
Special Qualities: Undead, incorporeal, +2 turn resistance, unnatural aura, daylight powerlessness\n
Feats: Alertness; Blind-fight; Combat Reflexes; Improved Initiative\n
Skills: Diplomacy +6, Hide +11, Intimidate +10, Listen +12, Search +10, Sense Motive +8, Spot +12, and Survival +2 (+4 following tracks)\n
Advancement: 6-10 HD (Medium-size)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary, gang (2-5), or pack (6-11)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Constitution Drain (Su): Living creatures hit by a wraith's incorporeal touch attack must succeed at a Fortitude save (DC 14) or suffer 1d6 points of permanent Constitution drain.
\n
Create Spawn (Su): Any humanoid slain by a wraith become a wight in 1d4 rounds. Spawn are under the command of the wraith that created them and remain enslaved until its death. They do not possess any of the abilities they had in life.
\n
Unnatural Aura (Su): Both wild and domesticated animals can sense the unnatural presence of a wraith at a distance of 30 feet. They will not willingly approach nearer than that and panic if forced to do so; they remain panicked as long as they are within that range.
\n
Daylight Powerlessness (Ex): Wraiths are utterly powerless in natural sunlight (not merely a daylight spell) and flee from it.
\n
Wraiths are incorporeal creatures born of evil and darkness. They despise all living things, as well as the light that nurtures them.
\n
Although composed of darkness, wraiths are more or less humanoid in shape. They are utterly featureless except for the glowing red pinpoints of their eyes, In some cases, the grim silhouette of a wraith might appear armored or outfitted with weapons. This does not affect the creature's AC or combat abilities but only reflects the shape it had in life.
\n
Incorporeal Subtype
\n
Some creatures are incorporeal by nature, while others (such as those that become ghosts) can acquire the incorporeal subtype. An incorporeal creature has no physical body. It can be harmed only by other incorporeal creatures, magic weapons or creatures that strike as magic weapons, and spells, spell-like abilities, or supernatural abilities. It has immunity to all nonmagical attack forms. Even when hit by spells, including touch spells or magic weapons, it has a 50% chance to ignore any damage from a corporeal source (except for positive energy, negative energy, force effects such as magic missile, or attacks made with ghost touch weapons). Non-damaging spell attacks affect incorporeal creatures normally unless they require corporeal targets to function (such as the spell implosion) or they create a corporeal effect that incorporeal creatures would normally ignore (such as a web or wall of stone spell). Although it is not a magical attack, a hit with holy water has a 50% chance of affecting an incorporeal undead creature.
An incorporeal creature's natural weapons affect both in incorporeal and corporeal targets, and pass through (ignore) corporeal natural armor, armor, and shields, although deflection bonuses and force effects (such as mage armor) work normally against it. Attacks made by an incorporeal creature with a nonmagical melee weapon have no effect on corporeal targets, and any melee attack an incorporeal creature makes with a magic weapon against a corporeal target has a 50% miss chance except for attacks it makes with a ghost touch weapon, which are made normally (no miss chance).
Any equipment worn or carried by an incorporeal creature is also incorporeal as long as it remains in the creature's possession. An object that the creature relinquishes loses its incorporeal quality (and the creature loses the ability to manipulate the object). If an incorporeal creature uses a thrown weapon or a ranged weapon, the projectile becomes corporeal as soon as it is fired and can affect a corporeal target normally (no miss chance). Magic items possessed by an incorporeal creature work normally with respect to their effects on the creature or another target. Similarly, spells cast by an incorporeal creature affect corporeal creatures normally.
An incorporeal creature has no natural armor bonus but has a deflection bonus equal to its Charisma bonus (always at least +1, even if the creature's Charisma score does not normally provide a bonus).
An incorporeal creature can enter or pass through solid object but must remain adjacent to the object's exterior, and so cannot pass entirely through an object whose space is larger than its own. It can sense the presence of creatures or objects a square adjacent to its current location, but enemies have total concealment from an incorporeal creature that is inside an object. In order to see clearly and attack normally, a incorporeal creature must emerge. An incorporeal creature inside an object has total cover, but when it attacks a creature outside the object it only has cover, so a creature outside with a readied action could strike at it as it attacks. An incorporeal creature cannot pass through a force effect.
Incorporeal creatures pass through and operate in water as easily as they do in air. Incorporeal creatures cannot fall or take falling damage. Incorporeal creature cannot make trip or grapple attacks against corporeal creatures, nor can they be tripped or grappled by such creatures. In fact, they cannot take any physical action that would move or manipulate a corporeal being or its equipment, nor are they subject to such actions. Incorporeal creatures have no weight and do not set off traps that are triggered by weight.
An incorporeal creature moves silently and cannot be heard with Listen checks if it doesn't wish to be. It has no Strength score, so its Dexterity modifier applies to both its melee attacks and its ranged attacks. Non-visual senses, such as scent and blindsight, are either ineffective or only partly effective with regard to incorporeal creatures. Incorporeal creatures have an innate sense of direction and can move at full speed even when they cannot see.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":7,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":8,"notes":"","mod":10,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":8,"notes":"","mod":6,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":8,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +12, and Spot +12","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"6PRMAeU96BiGZZ7j","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":5,"hd":12,"hp":32,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":5}},{"_id":"8zo5pEQKH6RDKULA","flags":{},"name":"Incorporeal Touch","type":"attack","img":"systems/D35E/icons/attack/monster/touch.jpg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"6RbDrGnR1rwMJG8g","name":"Elemental, Medium, Water","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":16,"mod":3,"value":16,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":76,"medium":153,"heavy":230,"carry":460,"drag":1150},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":19},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":18}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":17,"flatFootedTotal":16},"cmb":{"value":0,"total":6},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":2},"will":{"total":1}},"hp":{"value":28,"min":-100,"base":0,"max":28,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":18,"temp":0,"max":18},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":90,"total":90},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":3,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Medium, Water (CR 3)
\n
Medium Elemental (Water and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., Listen +3, and Spot +4\n
Languages: Aquan\n
\n
AC: 19 (+1 Dex, +8 natural), touch 11, flat-footed 18\n
Hit Dice: 4d8+12 (30 hp)\n
Fort +7,
Ref +2,
Will +1\n
\n
Speed: 20 ft., swim 90 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple +6
Attack: Slam +6 melee
Full Attack: 2 slams +6 melee\n
Damage: Slam 1d8+4\n
Special Attacks/Actions: Water mastery, drench, vortex\n
\n
Abilities: Str 16, Dex 12, Con 17, Int 4, Wis 11, Cha 11\n
Special Qualities: Elemental\n
Feats: Cleave; Power Attack\n
Skills: Listen +3 and Spot +4\n
Advancement: 5-7 HD (Medium)\n
\n
Climate/Terrain: Elemental Plane of Water\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Water Mastery (Ex): A water elemental gains a +1 attack and damage bonus if both it and its opponent touch water. If the opponent or elemental is landbound, the elemental suffers a -4 penalty to attack and damage. (These modifiers are not included in the statistics block.)
\n
A water elemental can be a serious threat to a ship that crosses its path. The elemental can easily overturn small craft (5 feet of length per Hit Die of the elemental) and stop larger vessels (10 feet long per HD). Even large ships (20 feet long per HD) can be slowed to half speed.
\n
Drench (Ex): The elementals touch puts out torches, camp-fires, exposed lanterns, and other open flames of non-magical origin if these are of Large size or smaller. The creature can dispel magical fire it touches as dispel magic cast by a sorcerer whose level equals the elemental's HD total.
\n
Vortex (Su): The elemental can transform itself into a whirlpool once every 10 minutes, provided it is underwater, and remain in that form for up to 1 round for every 2 HD it has. In vortex form, the elemental can move through the water or along the bottom at its swim speed.
\n
The vortex is 5 feet wide at the base, up to 30 feet wide at the top, and 10 feet or more tall, depending on the elemental's size. The elemental controls the exact height, but it must be at least 10 feet.
\n
Creatures one or more sizes smaller than the elemental might take damage when caught in the vortex and may be swept up by it. An affected creature must succeed at a Reflex save when it comes into contact with the vortex or take the listed damage. It must also succeed at a second Reflex save or be picked up bodily and held suspended in the powerful currents, automatically taking damage each round. A creature that can swim is allowed a Reflex save each round to escape the vortex. The creature still takes damage, but can leave if the save is successful. The DC for saves against the vortex's effects varies with the elemental's size.
\n
The elemental can eject any carried creatures whenever it wishes, depositing them wherever the vortex happens to be. A summoned elemental always ejects trapped creatures before returning to its home plane.
\n
A water elemental prefers to fight in a large body of water where it can disappear beneath the waves and suddenly swell up behind its opponents.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +3, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"6RbDrGnR1rwMJG8g","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":4,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":18,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":4}},{"_id":"b5OBfeEbsevIkJYy","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+4-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"6SRzFRjAZVxwARaB","name":"Lernean Hydra, Six-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":346,"medium":693,"heavy":1040,"carry":2080,"drag":5200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":28,"flatFootedTotal":27},"cmb":{"value":0,"total":17},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":6},"will":{"total":4}},"hp":{"value":66,"min":-100,"base":0,"max":66,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":33,"temp":0,"max":33},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":10,"total":10},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":5,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lernean Hydra, Six-Headed (CR 5)
\n
Huge Magical Beast\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +7\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 6d10+33 (66 hp)\n
Fort +10,
Ref +6,
Will +4\n
\n
Speed: 20 ft., swim 10 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +6;
Grapple +7
Attack: 6 bites +8 melee
Full Attack: 6 bites +8 melee\n
Damage: Bite 1d10+3\n
Special Attacks/Actions: \n
\n
Abilities: Str 17, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 16\n
Feats: Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +6, Spot +7, and Swim +11\n
Advancement: -\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
These hydras have bodies that are immune to all attacks (but see below). The only way to slay a Lernaean hydra normally is to sever all its heads. However, each time a head is severed, two new heads spring from the stump in 1d4 rounds. A Lernaean hydra can never have more than twice its original number of heads at any one time, and any extra heads it gains beyond its original number wither and die within a day.
\n
To prevent a severed head from growing back into two, at least 5 points of fire or acid damage must be dealt to the stump (AC 19) before the new heads appear.
\n
Spells such as disintegrate, finger of death, and slay living kill a Lernaean hydra outright if they succeed. If the spell deals damage on a successful save, that damage is directed against one of the hydra's heads.
\n
Combat
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":19,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"6SRzFRjAZVxwARaB","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":6,"hd":10,"hp":33,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":6}},{"_id":"R6CAjTJzM9TxUtuA","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"6jQ0PkIFWFR901Oc","name":"Xorn, Minor","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":12,"ac":{"normal":{"value":0,"total":23},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":23}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":11,"flatFootedTotal":11},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +12 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":3},"will":{"total":3}},"hp":{"value":23,"min":-100,"base":0,"max":23,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":3,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Xorn, Minor (CR 3)
\n
Small Outsider (Earth and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +0; Senses: all-around vision, darkvision 60 ft., tremorsense 60 ft., Listen +6, and Spot +8\n
\n
AC: 23 (+1 size, +12 natural), touch 11, flat-footed 23\n
Hit Dice: 3d8+9 (22 hp);
DR: 5/bludgeoning\n
Fort +5,
Ref +3,
Will +3\n
\n
Speed: 20 ft., burrow 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple +0
Attack: Bite +6 melee
Full Attack: Bite +6 melee and 3 claws +4 melee\n
Damage: Bite 2d8+2, claw 1d3+1\n
Special Attacks/Actions: \n
\n
Abilities: Str 15, Dex 10, Con 15, Int 10, Wis 11, Cha 10\n
Special Qualities: earth glide, cold and fire immunity, electricity resistance 10\n
Feats: Multiattack; Power Attack; Toughness\n
Skills: Hide +10, Intimidate +3, Knowledge (dungeoneering) +6, Listen +6, Move Silently +3, Search +6, Spot +8, and Survival +6 (+8 following tracks or underground)\n
Advancement: 4-6 HD (Small)\n
\n
Climate/Terrain: Elemental Plane of Earth\n
Organization: Solitary, pair or cluster (3-5)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Burrow (Ex): A xorn can glide through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other signs of its presence. A move earth spell cast on an area containing a burrowing xorn flings the xorn back 30 feet, stunning the creature for 1 round unless it succeeds at a Fortitude save.
\n
Xorn qualities
Immunities (Ex): Xorns are immune to fire and cold.
\n
Resistances (Ex): Xorns have electricity resistance 10.
\n
Half Damage from Slashing (Ex): Slashing weapons deal only half damage to xorns, with a minimum of 1 point of damage.
\n
All-Around Vision (Ex): Xorns' symmetrically placed eyes allow them to look in any direction, bestowing a +4 racial bonus to Spot and Search checks. Xorns can't be flanked.
\n
Tremorsense (Ex): Xorns can automatically sense the location of anything within 60 feet that is in contact with the ground.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":3,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":3,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"all-around vision, darkvision 60 ft., tremorsense 60 ft., Listen +6, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"6jQ0PkIFWFR901Oc","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":3}},{"_id":"wLc762vaWHQkL3oJ","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"6pIRsJPGEEzdN5jf","name":"Dragon, Green Ancient","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":35,"mod":12,"value":35,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"int":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"wis":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"cha":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1333,"medium":2666,"heavy":4000,"carry":8000,"drag":20000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":32,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":31,"ac":{"normal":{"value":0,"total":37},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":37}},"bab":{"value":32,"total":32},"cmd":{"value":0,"total":66,"flatFootedTotal":66},"cmb":{"value":0,"total":56},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +31 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":25},"ref":{"total":18},"will":{"total":23}},"hp":{"value":432,"min":-100,"base":0,"max":432,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":50,"max":50},"vigor":{"min":0,"value":208,"temp":0,"max":208},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":40,"total":40},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":20,"xp":{"value":10},"level":{"value":32,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Green Ancient (CR 20)
\n
Gargantuan Dragon (Air)\n
Alignment: Always Lawful Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 37 (-4 size, +31 natural), touch 6, flat-footed 37\n
Hit Dice: 32d12+224 (432 hp);
DR: 15/magic\n
Fort +25,
Ref +18,
Will +23\n
\n
Speed: 40 ft., fly 200 ft. (clumsy), swim 40 ft.\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +32;
Grapple +56
Attack: 1 Bite +40, 2 claws +35, 2 wings +35, 1 Tail Slap +35, 1 crush +35 melee; Breath +40 ranged\n
Damage: 1 bite 4d6+12, 2 claws 2d8+6, 2 wings 2d6+6, 1 tail slap 2d8+18, 1 crush 4d6+18, 1 tail sweep 2d6+18, Breath weapon 2d6 (33)\n
Special Attacks/Actions: Breath weapon, fear (DC 31), SR 27\n
\n
Abilities: Str 35, Dex 10, Con 25, Int 20, Wis 21, Cha 20\n
Special Qualities: Dominate person, Plant growth, Suggestion, Acid immunity, water breathing, CL 13\n
Feats: #Feats: 11\n
Skills: Skill Points: 352\n
Advancement: 33-34 HD (Gargantuan)\n
\n
Climate/Terrain: Temperate and warm forest and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A green dragon has one type of breath weapon, a cone of corrosive (acid) gas (Reflex save for half damage DC 33) 20d6 acid damage. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":20,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"6pIRsJPGEEzdN5jf","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":32,"hd":12,"hp":208,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":32}},{"_id":"rMvN8WkxRYusAdor","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+12-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"NDOMSfUKIBzRBhFf","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d8+6-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"rW6qsnuCYc6mCV3T","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+6-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"Xdb3YSUCTmgIn1eJ","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"deXsnkZlXGMFkds7","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[["4d6+18-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"SfW7fsgJvKIEZBmU","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":60,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["2d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"2","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"6qJSaG8jCj8Ensiy","name":"Janni","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":16,"mod":3,"value":16,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":76,"medium":153,"heavy":230,"carry":460,"drag":1150},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":1,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":11}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":21,"flatFootedTotal":19},"cmb":{"value":0,"total":9},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +1 natural, +5 chainmail","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":7},"will":{"total":7}},"hp":{"value":33,"min":-100,"base":0,"max":33,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":20,"total":20,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":4,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Janni (CR 4)
\n
Medium Outsider (Native)\n
Alignment: Usually Neutral\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +11, and Spot +11\n
Languages: Telepathy 100 ft.\n
\n
AC: 18 (+2 Dex, +1 natural, +5 chainmail), touch 12, flat-footed 16\n
Hit Dice: 6d8+6 (33 hp)\n
Fort +6,
Ref +7,
Will +7\n
\n
Speed: 30 ft., fly 20 ft. (perfect) (20 ft., fly 15 ft. [perfect] in chainmail) \n
Space: 5 ft./5 ft.\n
Base Attack +6;
Grapple +9
Attack: Scimitar +9 melee or longbow +8 ranged
Full Attack: Scimitar +9/+4 melee; or longbow +8/+3 ranged\n
Damage: Scimitar 1d6+4/18-20; or longbow 1d6/x3\n
Special Attacks/Actions:
Change size, Spell-like abilities\n
\n
Abilities: Str 16, Dex 15, Con 12, Int 14, Wis 15, Cha 13\n
Special Qualities: elemental endurance,
Plane shift, fire resistance 10\n
Feats: Combat Reflexes; Dodge; Improved Initiative; Mobility\n
Skills: Appraise +11, Concentration +10, Craft (any two) +11, Diplomacy +3, Escape Artist +6, Listen +11, Move Silently +6, Ride +11, Sense Motive +11, Spot +11, and Use Rope +2 (+4 with bindings)\n
Advancement: 7-9 HD (Medium-size); 10-18 HD (Large)\n
\n
Climate/Terrain: Warm deserts\n
Organization: Solitary, company (2-4), or band (6-15)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Spell-Like Abilities: 3/day - invisibility; 2/day - enlarge or reduce and speak with animals. These abilities are as the spells cast by a 12th-level sorcerer (save DC 11 + spell level). Once per day a janni can create food and water as a 7th-level priest and can use ethereal jaunt for 1 hour as the spell cast by a 12th-level priest.
\n
Elemental Endurance (Ex): Jann can survive on the Elemental Planes of Air, Earth, Fire, or Water for up to 48 hours. Failure to return to the Material Plane after that time deals 1 point of damage per additional hour to a janni, until it dies or returns to the Material Plane.
\n
Plane Shift (Sp): A genie can enter any of the elemental planes, the Astral Plane, or the Material Plane. This ability transports the genie and up to six other creatures, provided they all link hands with the genie. It is otherwise similar to the spell of the same name.
\n
Telepathy (Su): A genie can communicate telepathically with any creature within 100 feet that has a language.
\n
Native Subtype
\n
A subtype applied only to outsiders. These creatures have mortal ancestors or a strong connection to the Material Plane and can be raised, reincarnated, or resurrected just as other living creatures can be. Creatures with this subtype are native to the Material Plane (hence the subtype's name).
Unlike true outsiders, native outsiders need to eat and sleep.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":9,"notes":"","mod":6,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":9,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":4,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":6,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":4,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":6,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":11,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":6,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +11, and Spot +11","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"6qJSaG8jCj8Ensiy","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":8,"hp":27,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":6}},{"_id":"3xzUw5r91lcS1Q9G","flags":{},"name":"Scimitar","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+4-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"KQQv9FcRSvV9sRsW","flags":{},"name":"Longbow","type":"attack","img":"systems/D35E/icons/attack/weapons/longbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"6x9qKvwdtr9bNOKY","name":"Skeleton, Huge (Young Adult Red Dragon)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":31,"mod":10,"value":31,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":19,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":12},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":11}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":38,"flatFootedTotal":37},"cmb":{"value":0,"total":27},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":7},"will":{"total":11}},"hp":{"value":124,"min":-100,"base":0,"max":124,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":124,"temp":0,"max":124},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":2,"xp":{"value":10},"level":{"value":19,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Skeleton, Huge (Young Adult Red Dragon) (CR 2)
\n
Huge Undead\n
Alignment: Always neutral\n
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft.\n
\n
AC: 12 (-2 size, +1 Dex, +3 natural), touch 9, flat-footed 11\n
Hit Dice: 19d12 (123 hp);
DR: 5/bludgeoning\n
Fort +6,
Ref +7,
Will +8\n
\n
Speed: 40 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +9;
Grapple +27
Attack: Bite +17 melee
Full Attack: Bite +17 melee and 2 claws +12 melee and 2 wings +12 and tail slap +12 melee\n
Damage: Bite 2d8+10, Claw 2d6+5, wings 1d8+5, tail slap 2d6+15\n
Special Attacks/Actions: \n
\n
Abilities: Str 31, Dex 12, Con -, Int -, Wis 10, Cha 1\n
Special Qualities: cold and fire immunity, Undead\n
Feats: Improved Initiative\n
Skills:\n
Advancement: \n
\n
Climate/Terrain: Any land and underground\n
Organization: Any\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Skeletons are the animated bones of the dead, mindless automatons that obey the orders of their evil masters.
\n
A skeleton does only what it is ordered to do. It can draw no conclusions of its own and takes no initiative. Because of this limitation, its instructions must always be simple, such as \"Kill anyone who enters this chamber.\"
\n
A skeleton attacks until it is destroyed, for that is what it was created to do. The threat posed by a skeleton depends primarily on its size.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"6x9qKvwdtr9bNOKY","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":19,"hd":12,"hp":124,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":19}},{"_id":"WWESnc2Mh8uroFGe","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+10-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"71KkpvxZcUBdD4Fi","name":"Udoroot","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":3,"mod":-4,"value":3,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":3,"origMod":-4},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"plant","encumbrance":{"level":0,"levels":{"light":40,"medium":80,"heavy":120,"carry":240,"drag":600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":14}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":18,"flatFootedTotal":18},"cmb":{"value":0,"total":8},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":2},"will":{"total":3}},"hp":{"value":45,"min":-100,"base":0,"max":45,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":0,"total":0},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Plant","environment":"","cr":5,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Udoroot (CR 5)
\n
Huge Plant\n
Alignment: Always neutral\n
Initiative: +0; Senses: blindsight\n
\n
AC: 14 (-2 size, +6 natural), touch 8, flat-footed 14\n
Hit Dice: 6d8+18 (45 hp)\n
Fort +8,
Ref +2,
Will +3\n
\n
Speed: 0 ft.\n
Space: See text\n
Base Attack +4;
Grapple +8
Attack: na
Full Attack: na\n
Damage: -\n
Special Attacks/Actions: Psionics\n
\n
Abilities: Str 3, Dex 10, Con 16, Int -, Wis 13, Cha 9\n
Special Qualities: Electricity immunity, cold and fire resistance 20, psionics\n
Feats:\n
Skills:\n
Advancement: 7-16 HD (Huge); 17-20 HD (Gargantuan)\n
\n
Climate/Terrain: Temperate and warm forest and underground\n
Organization: Solitary or patch (2-4)\n
Treasure/Possessions: 1/2 coins; 50% goods; 50% items\n
\n
Source:\n Psionics Handbook
Udoroot crowns grow in a circular pattern, creating a rough circle some 20 feet in diameter. Each crown acts as a separate creature for purposes of combat, allowing the plant to psionically attack up to six times per round. A favorite tactic is creating astral constructs to physically fight for the plant. Once a victim is overcome, the udoroot telekinetically drags the body into the circle (if not already there) to nourish the main plant below. An udoroot can only be killed if its root is dug up or exposed then burned, hacked apart, or otherwise totally destroyed. Severing or psionically disabling all six crowns puts the plant out of commission, allowing excavation of the root. To sever a crown, an opponent must penetrate the woody bark of the stalk (hardness 5) and deal 7 or more points of damage. A severed crown dies and can no longer be used to attack but the udoroot suffers no other penalties. As long as the root system remains intact, the crown regrows in about a month. It is also possible to overcome a crown in psionic combat by reducing any one attribute score to 0; this does not harm the main root or any other crowns, which must be attacked separately.
\n
Blindsight (Ex): Udoroots can ascertain all foes by non-visual means within 30 feet.
\n
Psionics (Sp): At will -- astral construct II, biocurrent, false sensory input, lesser body adjustment, and telekinesis. These abilities are as the powers manifested by a 15th-level psion.
\n
Attack/Defense Modes (Sp): At will -- id insinuation, mind thrust/mental barrier, thought shield.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsight","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"71KkpvxZcUBdD4Fi","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"AbOSfjvKMqpNihdM","flags":{},"name":"Plant*","type":"class","img":"systems/D35E/icons/racialhd/plant.png","data":{"description":{"value":"This type comprises vegetable creatures. Note that regular plants, such as one finds growing in gardens and fields, lack Wisdom and Charisma scores (see Nonabilities, above) and are not creatures, but objects, even though they are alive.
\nFeatures
\nA plant creature has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the plant creature has an Intelligence score. However, some plant creatures are mindless and gain no skill points or feats.
\n
\nTraits
\nA plant creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, polymorph, and stunning.
\n- Not subject to critical hits.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Plants breathe and eat, but do not sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":8,"hp":27,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"plant","attackParts":[],"contextNotes":[],"identifiedName":"Plant*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":6}}]}
+{"_id":"73u1UrzEzxgtHgwz","name":"Giant Wasp","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":18,"mod":4,"value":18,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":200,"medium":400,"heavy":600,"carry":1200,"drag":3000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":13}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":22,"flatFootedTotal":21},"cmb":{"value":0,"total":11},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":2},"will":{"total":2}},"hp":{"value":32,"min":-100,"base":0,"max":32,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":22,"temp":0,"max":22},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":60,"total":60,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":3,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Giant Wasp (CR 3)
\n
Large Vermin\n
Alignment: Always Neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft. and Spot +9\n
\n
AC: 14 (-1 size, +1 Dex, +4 natural), touch 10, flat-footed 13\n
Hit Dice: 5d8+10 (32 hp)\n
Fort +6,
Ref +2,
Will +2\n
\n
Speed: 20 ft., fly 60 ft. (good)\n
Space: 10 ft./5 ft.\n
Base Attack +3;
Grapple +11
Attack: Sting +6 melee
Full Attack: Sting +6 melee\n
Damage: Sting 1d3+6 and poison\n
Special Attacks/Actions: Poison\n
\n
Abilities: Str 18, Dex 12, Con 14, Int -, Wis 13, Cha 11\n
Special Qualities: Vermin\n
Feats: -\n
Skills: Spot +9 and Survival +1*\n
Advancement: 6-8 HD (Large); 9-15 HD (Huge)\n
\n
Climate/Terrain: Temperate forests\n
Organization: Solitary, swarm (2-5), or nest (11-20)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Poison (Ex): Fortitude save DC 18. Initial and secondary damage 1d6 Dexterity.
\n
These creatures attack when hungry or threatened, stinging their prey to death. They take dead or incapacitated opponents back to their lairs as food for their unhatched young.
\n
Giant wasps are every bit as aggressive and territorial as their smaller cousins.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft. and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"73u1UrzEzxgtHgwz","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":5,"hd":8,"hp":22,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":5}},{"_id":"gsXoUvnZB77DiPIk","flags":{},"name":"Sting","type":"attack","img":"systems/D35E/icons/attack/monster/sting.png","data":{"description":{"value":"The creature stabs with a stinger, dealing piercing damage. Sting attacks usually deal damage from poison in addition to hit point damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d3+6-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":700000}]}
+{"_id":"7IEB4edCltMyXd3L","name":"Crocodile, Giant","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":27,"mod":8,"value":27,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":1386,"medium":2773,"heavy":4160,"carry":8320,"drag":20800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":15}},"bab":{"value":5,"total":5},"cmd":{"value":0,"total":32,"flatFootedTotal":31},"cmb":{"value":0,"total":21},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":6},"will":{"total":3}},"hp":{"value":60,"min":-100,"base":0,"max":60,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":32,"temp":0,"max":32},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":30,"total":30},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":4,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Crocodile, Giant (CR 4)
\n
Huge Animal\n
Alignment: Always neutral\n
Initiative: +1 (Dex); Senses: low-light vision, Listen +5, and Spot +5\n
\n
AC: 16 (-2 size, +1 Dex, +7 natural), touch 9, flat-footed 15\n
Hit Dice: 7d8+28 (59 hp)\n
Fort +9,
Ref +6,
Will +3\n
\n
Speed: 20 ft., swim 30 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +5;
Grapple +21
Attack: Bite +11 melee or tail slap +11 melee
Full Attack: Bite +11 melee; or tail slap +11 melee\n
Damage: Bite 2d8+12; tail slap 1d12+12\n
Special Attacks/Actions: Improved grab\n
\n
Abilities: Str 27, Dex 12, Con 19, Int 1, Wis 12, Cha 2\n
Special Qualities: Hold breath\n
Feats: Alertness; Endurance; Skill Focus (Hide)\n
Skills: Hide +1*, Listen +5, Spot +5, and Swim +16\n
Advancement: 8-14 HD (Huge)\n
\n
Climate/Terrain: Warm marsh\n
Organization: Solitary or colony (6-11)\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Giant crocodiles can grab and hold creatures of Large or smaller size.
\n
Combat Grab (Ex): To use this ability, crocodile must hit a Large size or smaller opponent with its bite attack. If it gets a hold, the crocodile grabs the opponent with its mouth and drags it into deep water, attempting to pin it to the bottom. The crocodile automatically deals bite damage each round it maintains the pin.
\n
Skills: A crocodile gains a +12 racial bonus to Hide checks when submerged.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":24,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"low-light vision, Listen +5, and Spot +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"7IEB4edCltMyXd3L","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":8,"hp":32,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":7}},{"_id":"M87xy7HKJLM1hUYi","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+12-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"ZFMdKdpzVoEn4Aun","flags":{},"name":"Tail Slap","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["1d12+12-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"7R49hA2VCFAYW6qP","name":"Dragon, Bronze Great Wyrm","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":39,"mod":14,"value":39,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":39,"origMod":14},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":27,"mod":8,"value":27,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"int":{"total":26,"mod":8,"value":26,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8},"wis":{"total":27,"mod":8,"value":27,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"cha":{"total":26,"mod":8,"value":26,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1973,"medium":3946,"heavy":5920,"carry":11840,"drag":29600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":39,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":38,"ac":{"normal":{"value":0,"total":44},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":44}},"bab":{"value":39,"total":39},"cmd":{"value":0,"total":75,"flatFootedTotal":75},"cmb":{"value":0,"total":65},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +38 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":29},"ref":{"total":21},"will":{"total":29}},"hp":{"value":566,"min":-100,"base":0,"max":566,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":54,"max":54},"vigor":{"min":0,"value":254,"temp":0,"max":254},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":24,"xp":{"value":10},"level":{"value":39,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Bronze Great Wyrm (CR 24)
\n
Gargantuan Dragon (Water)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 44 (-4 size, +38 natural), touch 6, flat-footed 44\n
Hit Dice: 39d12+312 (565 hp);
DR: 20/magic\n
Fort +29,
Ref +21,
Will +29\n
\n
Speed: 40 ft., fly 200 ft., (clumsy), swim 60 ft.\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +39;
Grapple +65
Attack: 1 Bite +49, 2 claws +44, 2 wings +44, 1 Tail Slap +44, 1 crush +44, 1 Tail sweep +44 melee; Breath +49 ranged\n
Damage: 1 bite 4d6+14, 2 claws 2d8+7, 2 wings 2d6+7, 1 tail slap 2d8+21, 1 crush 4d6+21, 1 tail sweep 2d6+21, Breath weapon 24d6 (37)\n
Special Attacks/Actions: Breath Weapon, fear (DC 37), SR 31\n
\n
Abilities: Str 39, Dex 10, Con 27, Int 26, Wis 27, Cha 26\n
Special Qualities: Control weather, Control water, Detect thoughts, Create food and water, fog cloud, Electricity immunity, water breathing, speak with animals, Polymorph self , CL 19. Can also cast cleric spells and those from the Animal, Law, and Water domains as arcane spells.\n
Feats: #Feats: 14\n
Skills: Skill points: 318\n
Advancement: 40+ HD (Gargantuan)\n
\n
Climate/Terrain: Temperate and warm aquatic and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): Bronze dragons have two types of breath weapon, a line of lightning (24d6 damage Reflex save for half damage DC 37) or a cone of repulsion gas. Creatures within the cone must succeed at a Will save (DC 37) or be compelled to do nothing but move away from the dragon for 1d6 rounds plus 12 rounds. This is a mind-influencing compulsion enchantment. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Alternate Form(Su): A young or older bronze dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 360 feet are subject to the effect if they have fewer HD than the dragon (39).
\n
A potentially affected creature that succeeds at a Will save (DC 37) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":22,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"7R49hA2VCFAYW6qP","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":39,"hd":12,"hp":254,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":39}},{"_id":"kKCSGXEm4mTpQS7U","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+14-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"jPSBRWnMXvXcuLwg","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d8+7-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"iolc4MmyaI6Hsn4d","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+7-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"l0Yx3aUDGJlIX5ot","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"8lIAXEveLYoyAbJR","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"luHKyxKJKdqJcf8X","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[["2d6+21-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"LhrWidsBvgVviRBo","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":60,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["24d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"24","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"7bN8frHhYqP6mWw4","name":"Roper","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":233,"medium":466,"heavy":700,"carry":1400,"drag":3500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":14,"ac":{"normal":{"value":0,"total":24},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":23}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":29,"flatFootedTotal":28},"cmb":{"value":0,"total":18},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +14 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":8},"will":{"total":8}},"hp":{"value":85,"min":-100,"base":0,"max":85,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":55,"temp":0,"max":55},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":10,"total":10},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":12,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Roper (CR 12)
\n
Large Magical Beast\n
Alignment: Usually chaotic evil\n
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., low-light vision, Listen +13, and Spot +13\n
\n
AC: 24 (-1 size, +1 Dex, +14 natural), touch 9, flat-footed 23\n
Hit Dice: 10d10+30 (85 hp)\n
Fort +10,
Ref +8,
Will +8\n
\n
Speed: 10 ft.\n
Space: 10 ft./10 ft. (50 ft. with strand)\n
Base Attack +10;
Grapple +18
Attack: Strand +11 ranged touch or bite +13 melee
Full Attack: 6 strands +11 ranged touch and bite +13 melee\n
Damage: Drag, bite 2d6+6\n
Special Attacks/Actions: Drag, Strands, weakness\n
\n
Abilities: Str 19, Dex 13, Con 17, Int 12, Wis 16, Cha 12\n
Special Qualities: Electricity immunity, cold resistance 10, fire vulnerability, SR 30\n
Feats: Alertness; Improved Initiative; Iron Will; Weapon Focus (strand)\n
Skills: Climb +12, Hide +10*, Listen +13, and Spot +13\n
Advancement: 11-15 HD (Large); 16-30 HD (Huge)\n
\n
Climate/Terrain: Any underground\n
Organization: Solitary, pair, or cluster (3-6)\n
Treasure/Possessions: No coins; 50% goods (stone only); no items\n
\n
Source:\n Monster Manual
Strands (Ex): Most encounters with a roper begin when it fires its strong, sticky strands. The creature has six such members that can strike up to 50 feet away (no range increment).
\n
Attach (Ex): If a roper hits with a strand attack, the strand latches onto the opponent's body This deals no damage but draws the stuck opponent 10 feet closer each subsequent round (no attack of opportunity) unless that creature breaks free, which requires a successful Escape Artist check (DC 23) or Strength check (DC 19). The roper can draw in a creature within 10 feet of itself and bite with a +4 attack bonus, in that round.
\n
A single attack with a slashing weapon that deals at least 10 points of damage severs a strand (AC 20).
\n
Weakness (Ex): A roper's strands can sap an opponent's strength. Anyone caught by a strand must succeed at a Fortitude save (DC 18) or take 2d8 points of temporary Strength damage.
\n
Fire Vulnerability (Ex): A roper takes double damage from fire attacks unless a save is allowed for half damage. A successful save halves the damage and a failure doubles it.
\n
Skills: Ropers receive a +8 racial bonus to Hide checks in stony or icy areas.
\n
A roper hunts by standing very still and imitating a bit of rock. This usually allows it to attack with surprise. When it notices prey, it lashes out with its strands and bites adjacent opponents with its powerful maw.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":12,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, Listen +13, and Spot +13","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"7bN8frHhYqP6mWw4","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":10,"hd":10,"hp":55,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":10}},{"_id":"eiGWac3vDXL60yG9","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+6-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"2wkbecvk2TFZDaKz","flags":{},"name":"Strand","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"7c4rFm2qwvOSU7nw","name":"Living Vault","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":80,"mod":35,"value":80,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":80,"origMod":35},"dex":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":8533,"medium":17066,"heavy":25600,"carry":51200,"drag":128000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":96,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":60,"ac":{"normal":{"value":0,"total":60},"touch":{"value":0,"total":0},"flatFooted":{"value":0,"total":60}},"bab":{"value":72,"total":72},"cmd":{"value":0,"total":131,"flatFootedTotal":131},"cmb":{"value":0,"total":123},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-8 size, -2 Dex, +60 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":32},"ref":{"total":30},"will":{"total":33}},"hp":{"value":608,"min":-100,"base":0,"max":608,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":528,"temp":0,"max":528},"init":{"value":0,"bonus":0,"total":-2},"prof":2,"speed":{"land":{"base":10,"total":10},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":33,"xp":{"value":10},"level":{"value":96,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Living Vault (CR 33)
\n
Colossal Construct\n
Alignment: Neutral\n
Initiative: -2 (Dex); Senses: Darkvision 60 ft.\n
Languages: Cannot speak\n
\n
AC: 60 (-8 size, -2 Dex, +60 natural) touch 0, flat-footed 62\n
Hit Dice: 96d10+80 (608 hp);
DR: 15/epic and adamantine\n
Fort +32,
Ref +30,
Will +33\n
\n
Speed: 10 ft. (cannot run)\n
Space: 30 ft./20 ft.\n
Base Attack +72;
Grapple +123
Attack: Slam +99 melee
Full Attack: 2 slams +99\n
Damage: Slam 10d6+35\n
Special Attacks/Actions: Imprisonment\n
\n
Abilities: Str 80, Dex 7, Con -, Int -, Wis 12, Cha 1\n
Special Qualities: Recognition, safekeeping, construct traits, magic immunity\n
Feats: -\n
Skills: Jump +0\n
Advancement: None\n
\n
Climate/Terrain: Any\n
Organization: Solitary\n
Treasure/Possessions: Standard (see text)\n
\n
Source:\n Epic Level Handbook
Imprisonment (Sp): As a free action twice per day, a living vault can project a 60-foot cone. Creatures caught in the cone must make a Will save (DC 58) or be affected as by the imprisonment spell, except creatures are stored within the vault's interior. The living vault can hold two Gargantuan creatures, eight Huge creatures, thirty-two Large creatures, one hundred twenty-eight Medium-size creatures, and so on. This assumes that the rest of the vault is also relatively empty, so a large hoard of treasure reduces the number of creatures a living vault can hold at any one time. If freedom is later cast upon the very spot where the victim of imprisonment disappeared, the victim is freed, though it doesn't appear where it disappeared, but in a space adjacent to wherever the living vault is currently physically located.
\n
Recognition (Ex):Once made, a living vault responds only to its owner; no other being can access the vault's interior. The vault is not fooled by disguised creatures, and can distinguish between its true master and false duplicates, even penetrating disguises used in conjunction with shapechange, alter self, disguise self, polymorph, seeming, and simulacrum and similar effects. The vault does, however, respond to the product of a clone spell.
\n
Safekeeping (Sp): At will, a living vault can use a power that combines the effects of sequester and plane shift to render the vault invisible to any form of sight or divination, and at the same time transfer it to a random portion of the Astral Plane. When in safekeeping mode, the living vault responds to a sending by its master, returning to the location from which it left and becoming tangible once again. Creatures and objects that are stored within the vault are treated as if under the effects of sequester, whether the vault itself is or not. Often, creatures are brought into the vault via imprisonment, but sometimes unconscious or otherwise subdued creatures are stored as an object, in which case they receive no saving throw to resist the effect.
\n
Construct Traits
Immune to mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects), and to poison, sleep, paralysis, stunning, disease, death effects, necromantic effects, and any effect that requires a Fortitude save unless it also works on objects. Cannot heal damage (though regeneration and fast healing still apply, if present). Not subject to critical hits, nonlethal damage, ability damage, ability drain, or energy drain. Not at risk of death from massive damage, but destroyed when reduced to 0 hit points or less; cannot be raised or resurrected.
\n
Magic Immunity (Ex): A living vault is immune to all magical and supernatural effects, except as follows. A freedom spell cast on it causes it to defer the use of its own imprisonment power for 10 rounds.
\n
To access a vault, its creator must call the vault from where it is sequestered through the use of a sending spell. The vault has no obvious opening; however, items can be stored and retrieved by naming them (the living vault provides an inventory to its creator on request). The item to be stored appears to sink into the living vault's form as if made of mud. Likewise, items retrieved pop out of the living vault's form. Storing and retrieving items in this fashion takes one round per transaction. Creatures other than the vault's master who wish to access the inventory must destroy the vault to do so. If a vault is destroyed, all the objects and creatures stored within immediately emerge.
\n
A living vault's natural weapons are treated as epic for the purpose of overcoming damage reduction.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":35,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-18,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":-35,"notes":"","mod":17,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":35,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"Darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"7c4rFm2qwvOSU7nw","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":96,"hd":10,"hp":528,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":96}},{"_id":"9Ha0HmfbbC1piDhd","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["10d6+35-35",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"7s6DERgsyT2yL4M0","name":"Genius Loci","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":50,"mod":20,"value":50,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":50,"origMod":20},"dex":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"con":{"total":50,"mod":20,"value":50,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":50,"origMod":20},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7},"cha":{"total":26,"mod":8,"value":26,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8}},"resources":{},"attributes":{"creatureType":"ooze","encumbrance":{"level":0,"levels":{"light":3733,"medium":7466,"heavy":11200,"carry":22400,"drag":56000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":70,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":0},"touch":{"value":0,"total":0},"flatFooted":{"value":0,"total":0}},"bab":{"value":52,"total":52},"cmd":{"value":0,"total":96,"flatFootedTotal":96},"cmb":{"value":0,"total":88},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 Dex, -8 size","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":43},"ref":{"total":21},"will":{"total":30}},"hp":{"value":1785,"min":-100,"base":0,"max":1785,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":100,"max":100},"vigor":{"min":0,"value":385,"temp":0,"max":385},"init":{"value":0,"bonus":0,"total":-2},"prof":2,"speed":{"land":{"base":5,"total":5},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Ooze","environment":"","cr":30,"xp":{"value":10},"level":{"value":70,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Genius Loci (CR 30)
\n
Colossal Ooze\n
Alignment: Usually any evil\n
Initiative: -2 (Dex); Senses: Blindsight 200 ft.\n
Languages: Does not speak directly, but may do so though a thrall\n
\n
AC: 0 (-2 Dex, -8 size) touch 8, flat-footed 2\n
Hit Dice: 70d10+1,400+40 (1,825 hp)\n
Fort +43,
Ref +21,
Will +30\n
\n
Speed: 5 ft., burrow 5 ft.\n
Space: Varies (see text)\n
Base Attack +52;
Grapple +88
Attack: 10 slams +64 melee (4d10+20)\n
Special Attacks/Actions: Enslave, improved grab, constrict 4d10+30\n
\n
Abilities: Str 50, Dex 6, Con 50, Int -, Wis 24, Cha 26\n
Special Qualities: fast healing 50, ooze traits\n
Feats: -\n
Skills: Jump +5\n
Advancement: None\n
\n
Climate/Terrain: Any\n
Organization: Solitary\n
Treasure/Possessions: Standard\n
\n
Source:\n Epic Level Handbook
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":20,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":20,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-18,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":-15,"notes":"","mod":12,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":20,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"Blindsight 200 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"7s6DERgsyT2yL4M0","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"D1vugd9jeyAQrLVX","flags":{},"name":"Ooze*","type":"class","img":"systems/D35E/icons/racialhd/ooze.png","data":{"description":{"value":"An ooze is an amorphous or mutable creature, usually mindless.
\nFeatures
\nAn ooze has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- No good saving throws.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the ooze has an Intelligence score. However, most oozes are mindless and gain no skill points or feats.
\n
\nTraits
\nAn ooze possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Blind (but have the blindsight special quality), with immunity to gaze attacks, visual effects, illusions, and other attack forms that rely on sight.
\n- Immunity to poison, sleep effects, paralysis, polymorph, and stunning.
\n- Some oozes have the ability to deal acid damage to objects. In such a case, the amount of damage is equal to 10 + 1/2 ooze’s HD + ooze’s Con modifier per full round of contact.
\n- Not subject to critical hits or flanking.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Oozes eat and breathe, but do not sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":70,"hd":10,"hp":385,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"ooze","attackParts":[],"contextNotes":[],"identifiedName":"Ooze*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":70}},{"_id":"UupoVykFAzhqZPP4","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d10-20",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"7ugUHHztgCrvm5mf","name":"Leopard","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":16,"mod":3,"value":16,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"dex":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":76,"medium":153,"heavy":230,"carry":460,"drag":1150},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":1,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":11}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":19,"flatFootedTotal":15},"cmb":{"value":0,"total":5},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+4 Dex, +1 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":7},"will":{"total":2}},"hp":{"value":20,"min":-100,"base":0,"max":20,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":2,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Leopard (CR 2)
\n
Medium Animal\n
Alignment: Always neutral\n
Initiative: +4 (Dex); Senses: low-light vision, scent, Listen +6, and Spot +6\n
\n
AC: 15 (+4 Dex, +1 natural), touch 14, flat-footed 11\n
Hit Dice: 3d8+6 (19 hp)\n
Fort +5,
Ref +7,
Will +2\n
\n
Speed: 40 ft., climb 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +5
Attack: Bite +6 melee
Full Attack: Bite +6 melee and 2 claws +1 melee\n
Damage: Bite 1d6+3; claw 1d3+1\n
Special Attacks/Actions: Pounce, improved grab, rake 1d3+1\n
\n
Abilities: Str 16, Dex 19, Con 15, Int 2, Wis 12, Cha 6\n
Special Qualities: \n
Feats: Alertness; Weapon Finesse\n
Skills: Balance +12, Climb +11, Hide +8*, Jump +11, Listen +6, Move Silently +9, and Spot +6\n
Advancement: 4-5 HD (Medium-size)\n
\n
Climate/Terrain: Warm forest\n
Organization: Solitary or pair\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
These jungle cats are about 4 feet long and weigh about 120 pounds; they usually hunt at night. The statistics presented here can describe any feline of similar size, such as jaguars, panthers, and mountain lions.
\n
Combat
Pounce (Ex): If a leopard leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.
\n
Improved Grab (Ex): To use this ability, the leopard must hit with its bite attack. If it gets a hold, it can rake.
\n
Rake (Ex): A leopard that gets a hold can make two rake attacks (+6 melee) with its hind legs for 1d3+1 damage each. If the leopard pounces on an opponent, it can also rake.
\n
Skills: Leopards receive a +4 racial bonus to Hide and Move Silently checks and a +8 racial bonus to Balance checks. In areas of tall grass or heavy undergrowth, the Hide bonus Improves to +8.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":8,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":6,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":6,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, scent, Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"7ugUHHztgCrvm5mf","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":3}},{"_id":"YC1yUds7DWgbefwD","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"81ObeNVkGk8vSRmP","name":"Elemental, Huge, Air","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":18,"mod":4,"value":18,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"dex":{"total":29,"mod":9,"value":29,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"con":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":400,"medium":800,"heavy":1200,"carry":2400,"drag":6000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":16,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":21},"touch":{"value":0,"total":17},"flatFooted":{"value":0,"total":12}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":43,"flatFootedTotal":34},"cmb":{"value":0,"total":24},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +9 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":14},"will":{"total":5}},"hp":{"value":82,"min":-100,"base":0,"max":82,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":36,"max":36},"vigor":{"min":0,"value":72,"temp":0,"max":72},"init":{"value":0,"bonus":0,"total":13},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":7,"xp":{"value":10},"level":{"value":16,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Huge, Air (CR 7)
\n
Huge Elemental (Air and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +13 (+9 Dex, +4 Improved initiative); Senses: darkvision 60 ft., Listen +11, and Spot +12\n
Languages: Auran\n
\n
AC: 21 (-2 size, +9 Dex, +4 natural), touch 17, flat-footed 12\n
Hit Dice: 16d8+64 (136 hp);
DR: 5/-\n
Fort +9,
Ref +19,
Will +5\n
\n
Speed: Fly 100 ft. (perfect)\n
Space: 15 ft./15 ft.\n
Base Attack +12;
Grapple +24
Attack: Slam +19 melee
Full Attack: 2 Slams +19 melee\n
Damage: Slam 2d8+6\n
Special Attacks/Actions: Air mastery, whirlwind\n
\n
Abilities: Str 18, Dex 29, Con 18, Int 6, Wis 11, Cha 11\n
Special Qualities: Elemental\n
Feats: Alertness; Combat Reflexes; Dodge; Flyby Attack; Improved Initiative; Mobility; Spring Attack; Weapon Finesse (slam)\n
Skills: Listen +11 and Spot +12\n
Advancement: 17-21 HD (Huge)\n
\n
Climate/Terrain: Elemental Plane of Air\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Air Mastery (Ex): Airborne creatures suffer a -1 penalty to attack and damage rolls against an air elemental.
\n
Whirlwind (Su): The elemental can transform itself into a whirlwind once every 10 minutes and remain in that form for up to 1 round for every 2 HD it has. In this form, the elemental can move through the air or along a surface at its fly speed.
\n
The whirlwind is 5 feet wide at the base, up to 30 feet wide at the top, and up to 50 feet tall, depending on the elementals size. The elemental controls the exact height, but it must be at least 10 feet.
\n
Creatures one or more sizes smaller than the elemental might take damage when caught in the whirlwind and may be lifted into the air. An affected creature must succeed at a Reflex save when it comes into contact with the whirlwind or take the listed damage. It must also succeed at a second Reflex save or be picked up bodily and held suspended in the powerful winds, automatically taking the listed damage each round. A creature that can fly is allowed a Reflex save each round to escape the whirlwind. The creature still takes damage but can leave if the save is successful. The DC for saves against the whirlwind's effects varies with the elementals size.
\n
The elemental can eject any carried creatures whenever it wishes, depositing them wherever the whirlwind happens to be.
\n
A summoned elemental always ejects trapped creatures before returning to its home plane.
\n
If the whirlwind's base touches the ground, it creates a swirling cloud of debris. This cloud is centered on the elemental and has a diameter equal to half the whirlwind's height. The cloud obscures all vision, including darkvision, beyond 5 feet. Creatures 5 feet away have one-half concealment, while those farther away have total concealment (see Concealment). Those caught in the cloud must succeed at a Concentration check to cast a spell (DC equal to the Reflex save DC).
\n
Elemental: Immune to poison, sleep, paralysis, and stun. Not subject to critical hits.
\n
Their rapid speed makes air elementals useful on vast battlefields or in extended aerial combat.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., Listen +11, and Spot +12","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"81ObeNVkGk8vSRmP","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"h34014OSUak957dF","flags":{},"name":"Spring Attack","type":"feat","img":"systems/D35E/icons/feats/spring-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.\n
You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack.\n
\nSpecial
\nA fighter may select Spring Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spring Attack"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":16,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":72,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":16}},{"_id":"cIrGElr9ULHJ0mjR","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"5","critConfirmBonus":"","damage":{"parts":[["2d8+6-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"8MAw956YoUSSL5dL","name":"Goblin","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":11,"mod":0,"value":11,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":28,"medium":57,"heavy":86,"carry":172,"drag":430},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":12},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":11}},"bab":{"value":1,"total":0},"cmd":{"value":0,"total":7,"flatFootedTotal":6},"cmb":{"value":0,"total":-4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +1 Dex, +2 leather, +1 light shield","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":3},"will":{"total":-1}},"hp":{"value":5,"min":-100,"base":0,"max":5,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":0.33,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Goblin (CR 1/3)
\n
Small Humanoid (Goblinoid)\n
Alignment: Usually neutral evil\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., Listen +2, and Spot +2\n
\n
AC: 15 (+1 size, +1 Dex, +2 leather, +1 light shield), touch 12, flat-footed 14\n
Hit Dice: 1d8+1 (5 hp)\n
Fort +3,
Ref +1,
Will -1\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple -3
Attack: Morningstar +2 melee; or javelin +3 ranged
Full Attack: Morningstar +2 melee; or javelin +3 ranged\n
Damage: Morningstar 1d6; or javelin 1d4\n
Special Attacks/Actions: -\n
\n
Abilities: Str 11, Dex 13, Con 12, Int 10, Wis 9, Cha 6\n
Special Qualities: \n
Feats: Alertness\n
Skills: Hide +5, Listen +2, Move Silently +5, Ride +4, and Spot +2\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate plains\n
Organization: Gang (4-9), band (10-100 plus 100% noncombatants plus 1 3rd-level sergeant per 20 adults and 1 leader of 4th-5th level), warband (10-24 with worg mounts), or tribe (40-400 plus 1 3rd-level sergeant per 20 adults, 1 or 2 lieutenants of 4th or 5th level, 1 leader of 6th-8th level, 10-24 worgs, and 2-4 dire wolves)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Being bullied by bigger, stronger creatures has taught goblins to exploit what few advantages they have: sheer numbers and malicious ingenuity. The concept of a fair fight is meaningless in their society. They favor ambushes, over-whelming odds, dirty tricks, and any other edge they can devise.
\n
Goblins have a poor grasp of strategy and are cowardly by nature tending to flee the field if a battle turns against them. With proper supervision, though, they can implement reasonably complex plans, and in such circumstances their numbers can be a deadly advantage.
\n
Skills: Goblins gain a +4 racial bonus to Move Silently checks. Goblin cavalry (mounted on worgs) gain a +6 bonus to Ride checks and the Mounted Combat feat (neither of these benefits is included in the statistics block).
\n
Goblinoid Subtype
\n
Goblinoids are stealthy humanoids who live by hunting and raiding and who all speak Goblin.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":1,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":3,"notes":"","mod":4,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":1,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., Listen +2, and Spot +2","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"8MAw956YoUSSL5dL","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"vE5kxH6yGCHFG3Sn","flags":{},"name":"Morningstar","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"ug8tCV6btLU5uOW9","flags":{},"name":"Javelin","type":"attack","img":"systems/D35E/icons/attack/weapons/javelin.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"8TdQFnbc6nWFtYDn","name":"Abomination, Chichimec","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":34,"mod":12,"value":34,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":34,"origMod":12},"dex":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"con":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":30,"mod":10,"value":30,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":30,"origMod":10}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":1173,"medium":2346,"heavy":3520,"carry":7040,"drag":17600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":27,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":22,"ac":{"normal":{"value":0,"total":39},"touch":{"value":0,"total":17},"flatFooted":{"value":0,"total":32}},"bab":{"value":0,"total":27},"cmd":{"value":0,"total":56,"flatFootedTotal":49},"cmb":{"value":0,"total":39},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+7 Dex, +22 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":22},"ref":{"total":22},"will":{"total":17}},"hp":{"value":435,"min":-100,"base":0,"max":435,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":48,"max":48},"vigor":{"min":0,"value":216,"temp":0,"max":216},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":5,"total":5},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":21,"xp":{"value":10},"level":{"value":27,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Abomination, Chichimec (CR 21)
\n
Medium Outsider (Air, Evil, and Extraplanar)\n
Alignment: Always neutral evil\n
Initiative: +7 (Dex); Senses: Spot +34 and listen +34\n
\n
AC: 39 (+7 Dex, +22 natural), touch 17, flat-footed 32\n
Hit Dice: 27d8+189 (425 hp);
DR: 10/good and epic\n
Fort +22,
Ref +22,
Will +17\n
\n
Speed: 5 ft., fly 200 ft. (perfect)\n
Space: 5 ft./5 ft.\n
Base Attack -;
Grapple -
Attack: 2 primary wing buffets +39 melee, 6 secondary wing buffets +37 melee, tail slam +37 melee\n
Damage: Primary wing buffet 2d6+12, secondary wing buffet 1d6+6, tail slam 1d6+6 plus Cha drain\n
Special Attacks/Actions: Spell-like abilities, summon air elemental, Charisma drain\n
\n
Abilities: Str 34, Dex 25, Con 24, Int 12, Wis 14, Cha 30\n
Special Qualities: Abomination traits, fast healing 10, SR 33, electricity immunity\n
Feats: Alertness; Dodge; Flyby Attack; Multiattack; Power Attack; Improved Bull Rush; Mobility
Epic Feats: Blinding Speed (x2); Epic Toughness\n
Skills: Diplomacy +12, Hide +37, Intimidate +40, Knowledge (religion) +31, Knowledge (the planes) +31, Move Silently +37, Search +17, Sense Motive +19, Spot +34, and listen +34\n
Advancement: 28-38 HD (Medium-size); 39-50 HD (large)\n
\n
Climate/Terrain: Any\n
Organization: Solitary, pair, or flock (6-9)\n
Treasure/Possessions: None\n
\n
Source:\n Epic Level Handbook
Spell-Like Abilities: At will - darkness, telekinesis; 3/day - improved invisibility, control weather, call lightning, lightning bolt, chain lightning, wail of the banshee. Caster level 20th; save DC 20 + spell level.
\n
Summon Air Elemental (Sp): Three times per day a chichimec can summon an elder air elemental.
\n
Charisma Drain (Su): This effect permanently reduces a living opponent's Charisma score by 2 points when the chichimec hits with a tail slam, or 4 points on a critical hit. The chichimec heals 10 points of damage, or 20 on a critical hit, whenever it gains Charisma, gaining ray excess as temporary it points. The attack allows a Fortitude save (DC 33), on a successful Save only 1 point of Charisma is drained and the chichimec heals 5 points damage.
\n
Abomination Traits: Immune to polymorphing, petrification, and other form-altering attacks, not subject to energy drain, ability drain, ability damage, or death from massive damage; immune to mind-affecting effects; fire resistance 20; cold resistance 20; nondetection; true seeing at will; blindsight 500 ft.; telepathy out to 1,000 ft.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":11,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":30,"notes":"","mod":22,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":30,"notes":"","mod":25,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":30,"notes":"","mod":31,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":30,"notes":"","mod":16,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":30,"notes":"","mod":19,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":30,"notes":"","mod":22,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":16,"notes":"","mod":9,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":17,"notes":"","mod":19,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":30,"notes":"","mod":19,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"Spot +34 and listen +34","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"8TdQFnbc6nWFtYDn","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"UEW55cwmiYKxnQE1","flags":{},"name":"Improved Bull Rush","type":"feat","img":"systems/D35E/icons/feats/improved-bull-rush.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you perform a bull rush you do not provoke an attack of opportunity from the defender. You also gain a +4 bonus on the opposed Strength check you make to push back the defender.\n
\nSpecial
\nA fighter may select Improved Bull Rush as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Bull Rush"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":27,"hd":8,"hp":216,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":27}},{"_id":"fSHLV4DOuQN5xm6p","flags":{},"name":"Primary Wing Buffet","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"27","critConfirmBonus":"","damage":{"parts":[["2d6+12-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"ZFSNFlznrzYcybMm","flags":{},"name":"Secondary Wing Buffet","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"25","critConfirmBonus":"","damage":{"parts":[["1d6+6-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"YvyeaE936qGRNI0Y","flags":{},"name":"Tail Slam","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"25","critConfirmBonus":"","damage":{"parts":[["1d6+6-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"8YZ9800DkvpyCB1v","name":"Planetar","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":25,"mod":7,"value":25,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"dex":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"wis":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"cha":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":533,"medium":1066,"heavy":1600,"carry":3200,"drag":8000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":14,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":19,"ac":{"normal":{"value":0,"total":32},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":28}},"bab":{"value":14,"total":14},"cmd":{"value":0,"total":39,"flatFootedTotal":35},"cmb":{"value":0,"total":25},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +4 Dex, +19 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":14},"ref":{"total":13},"will":{"total":15}},"hp":{"value":133,"min":-100,"base":0,"max":133,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":63,"temp":0,"max":63},"init":{"value":0,"bonus":0,"total":8},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":90,"total":90,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":16,"xp":{"value":10},"level":{"value":14,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Planetar (CR 16)
\n
Large Outsider (Good)\n
Alignment: Always good (any)\n
Initiative: +8 (+4 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., low-light vision, Listen +23, and Spot +23\n
Languages: Tongues SA\n
\n
AC: 32 (-1 size, +4 Dex, +19 natural), touch 13, flat-footed 28\n
Hit Dice: 14d8+70 (133 hp);
DR: 10/evil\n
Fort +14(+8 against poison),
Ref +13,
Will +15\n
\n
Speed: 30 ft., fly 90 ft. (good)\n
Space: 10 ft./10 ft.\n
Base Attack +14;
Grapple +25
Attack:
+3 greatsword +23/+18/+13 melee or slam +20 melee
Full Attack:
+3 greatsword +23/+18/+13 melee or slam +20 melee\n
Damage:
+3 greatsword 2d6+13/19-20, slam 2d8+10\n
Special Attacks/Actions: Spell-like abilities, spells\n
\n
Abilities: Str 25, Dex 19, Con 20, Int 22, Wis 23, Cha 22\n
Special Qualities: immunity to acid, cold and petrification, protective aura, regeneration 10, resistance to electricity 10 and fire 10, SR 30, celestial qualities\n
Feats: Blind-fight; Cleave; Improved Initiative; Improved Sunder; Power Attack\n
Skills: Concentration +22, Diplomacy +25, Escape Artist +21, Hide +17, Intimidate +23, Knowledge (any four) or Craft (any four) +23, Listen +23, Move Silently +21, Search +23, Sense Motive +23, Spot +23, and Use Rope +4 (+6 with bindings)\n
Advancement: 15-21 HD (Large); 22-42 (Huge)\n
\n
Climate/Terrain: Any good aligned plane\n
Organization: Solitary or pair\n
Treasure/Possessions: no coins, double goods, standard items\n
\n
Source:\n Monster Manual
Spell-like Abilities: At will - continual flame, dispel magic, holy smite, improved invisibility (self only), lesser restoration, remove curse, remove disease, remove fear, and speak with dead; 3/day - blade barrier, flame strike, and raise dead; 1/day - earthquake, greater restoration, shapechange, and symbol (any). These abilities are as the spells cast by a 17th-level sorcerer (save DC 16 + spell level).
\n
The following abilities are always active on the planetar's person, as the spells cast by a 17th-level sorcerer: detect evil, detect snares and pits, discern lies, see invisibility, and true seeing. They can be dispelled, but the planetar can reactivate them as a free action.
\n
Spells: Planetars can cast divine spells from the cleric list and from the Air, Destruction, Good, Law, and War domains as 17th-level clerics (save DC 16 + spell level).
\n
Celestial Qualities: Protective aura, fire resistance 20, tongues, electricity, cold, acid, and petrification immunity, +4 save against poison.
\n
Keen Vision (Ex): All celestials have low-light vision and 60-foot darkvision.
\n
Tongues (Su): Can speak with any creature that has a language, as though using a tongues spell cast by a 14th-level sorcerer. This ability is always active.
\n
Protective Aura (Su): As a free action, planetars can surround themselves with a nimbus of light having a radius of 20 feet. This acts as a double-strength magic circle against evil and as a minor globe of invulnerability, both as cast by a sorcerer whose level equal to the celestial's Hit Dice. The aura can be dispelled, but the celestial can create it again as a free action on its next turn.
\n
Good Subtype
\n
A subtype usually applied only to outsiders native to the good-aligned Outer Planes. Most creatures that have this subtype also have good alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a good alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the good subtype overcomes damage reduction as if its natural weapons and any weapons it wields were good-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":17,"notes":"","mod":13,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":19,"notes":"","mod":15,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":17,"notes":"","mod":12,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":13,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":17,"notes":"","mod":14,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":17,"notes":"","mod":14,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":17,"notes":"","mod":12,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":17,"notes":"","mod":14,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":17,"notes":"","mod":23,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":17,"notes":"","mod":14,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, Listen +23, and Spot +23","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"8YZ9800DkvpyCB1v","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"Fam4wfHsoHqb2XvM","flags":{},"name":"Improved Sunder","type":"feat","img":"systems/D35E/icons/feats/improved-sunder.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you strike at an object held or carried by an opponent (such as a weapon or shield), you do not provoke an attack of opportunity.\n
You also gain a +4 bonus on any attack roll made to attack an object held or carried by another character.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you strike at an object held or carried by another character.\n
\nSpecial
\nA fighter may select Improved Sunder as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to attack an object held or carried by another character","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Sunder"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":14,"hd":8,"hp":63,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":14}},{"_id":"IvYHNcv216ZH07VY","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+10-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000},{"_id":"HbbB6kCmoO9Ccq5q","flags":{},"name":"","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"8ZC83vhJNexNpQea","name":"Bear, Polar","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":27,"mod":8,"value":27,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":14}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":29,"flatFootedTotal":28},"cmb":{"value":0,"total":18},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":7},"will":{"total":3}},"hp":{"value":68,"min":-100,"base":0,"max":68,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":36,"temp":0,"max":36},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":30,"total":30},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":4,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Bear, Polar (CR 4)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +1 (Dex); Senses: low-light vision, scent, Listen +5, and Spot +7\n
\n
AC: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 14\n
Hit Dice: 8d8+32 (68 hp)\n
Fort +10,
Ref +7,
Will +3\n
\n
Speed: 40 ft., swim 30 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +6;
Grapple +18
Attack: Claw +13 melee
Full Attack: 2 claws +13 melee, bite +8 melee\n
Damage: Claw 1d8+8, bite 2d8+4\n
Special Attacks/Actions: Improved grab\n
\n
Abilities: Str 27, Dex 13, Con 19, Int 2, Wis 12, Cha 6\n
Special Qualities: \n
Feats: Endurance; Run; Track\n
Skills: Hide -2*, Listen +5, Spot +7, and Swim +16\n
Advancement: 9-12 HD (Large)\n
\n
Climate/Terrain: Cold plains\n
Organization: Solitary or pair\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Skills: A polar bear's white coat bestows a +12 racial bonus to Hide checks in snowy areas.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-3,"notes":"","mod":-5,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":24,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, scent, Listen +5, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"8ZC83vhJNexNpQea","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":8,"hd":8,"hp":36,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":8}},{"_id":"aTY5uE2QGvhZhTBi","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+8-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"8e6BFecgVIeN1wZ1","name":"Dragon, Blue Mature Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":29,"mod":9,"value":29,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1866,"medium":3733,"heavy":5600,"carry":11200,"drag":28000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":24,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":23,"ac":{"normal":{"value":0,"total":31},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":31}},"bab":{"value":24,"total":24},"cmd":{"value":0,"total":51,"flatFootedTotal":51},"cmb":{"value":0,"total":41},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +23 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":19},"ref":{"total":14},"will":{"total":17}},"hp":{"value":276,"min":-100,"base":0,"max":276,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":156,"temp":0,"max":156},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":15,"xp":{"value":10},"level":{"value":24,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Blue Mature Adult (CR 15)
\n
Huge Dragon (Earth)\n
Alignment: Always Lawful Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 31 (-2 size, +23 natural), touch 8, flat-footed 31\n
Hit Dice: 24d12+120 (276 hp);
DR: 10/magic\n
Fort +19,
Ref +14,
Will +17\n
\n
Speed: 40 ft., fly 150 ft. (poor), burrow 20 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +24;
Grapple +41
Attack: 1 Bite +31, 2 claws +26, 2 wings +26, 1 Tail Slap +26, 1 crush +26 melee; Breath +31 ranged\n
Damage: 1 bite 2d8+9, 2 claws 2d6+4, 2 wings 1d8+4, 1 tail slap 2d6+13, 1 crush 2d8+13, Breath weapon 14d6 (26)\n
Special Attacks/Actions: Breath weapon, fear (DC 25), SR 22\n
\n
Abilities: Str 29, Dex 10, Con 21, Int 16, Wis 17, Cha 16\n
Special Qualities: Ventriloquism, Electricity immunity, create/destroy water, Sound imitation, CL 7\n
Feats: #Feats: 9\n
Skills: Skill points: 78\n
Advancement: 25-26 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm desert and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A blue dragon has one type of breath weapon, a line of lightning (Reflex save DC 27 for half damage), damage 14d8. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 210 feet are subject to the effect if they have fewer HD than the dragon (24).
\n
A potentially affected creature that succeeds at a Will save (DC 25) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Create/Destroy Water (Sp): The dragon can use this ability three times per day It works like the create water spell, except that the dragon can decide to destroy water instead of creating it, which automatically spoils unattended liquids containing water. Magic items (such as potions) and items in a creature's possession must succeed at a will save (DC 25) or be ruined.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"8e6BFecgVIeN1wZ1","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":24,"hd":12,"hp":156,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":24}},{"_id":"6NICS5ui8fjZ3eJE","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+9-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"XaKR9JRRvjBbZ68x","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+4-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"xR8DMJCVCprhgM3w","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+4-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"jOVvNJGRqrZp36yn","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"TuCLvnymicpubMto","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+13-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"UNrYUu57691n4sac","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["14d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"14","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"8mvDE9MO6WWM8Kcw","name":"Dragon, White Young","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":18}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":21,"flatFootedTotal":21},"cmb":{"value":0,"total":11},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":6},"will":{"total":6}},"hp":{"value":76,"min":-100,"base":0,"max":76,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":58,"temp":0,"max":58},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":3,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, White Young (CR 3)
\n
Medium Dragon (Cold)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 18 (+8 natural), touch 10, flat-footed 18\n
Hit Dice: 9d12+18 (76 hp)\n
Fort +8,
Ref +6,
Will +6\n
\n
Speed: 60 ft., fly 200 ft. (poor), swim 60 ft., burrow 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +9;
Grapple +11
Attack: 1 Bite +11, 2 claws +6, 2 wings +6 melee; Breath +11 ranged\n
Damage: 1 bite 1d8+2, 2 claws 1d6+1, 2 wings 1d4+1, Breath weapon 6d6 (16)\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 15, Dex 10, Con 15, Int 6, Wis 11, Cha 6\n
Special Qualities: Cold subtype, icewalking\n
Feats: #Feats: 4\n
Skills: Skill points: 1\n
Advancement: 10-11 HD (Medium-size)\n
\n
Climate/Terrain: Any cold land and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A white dragon has one type of breath weapon, a cone of cold (3d6 cold damage, Reflex save for half damage DC 16). Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"8mvDE9MO6WWM8Kcw","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":9,"hd":12,"hp":58,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":9}},{"_id":"FJasVXcSZOlgWsFM","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"8pcB0ukMUdpv22HA","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+1-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"PKds8t5NFwAE4rga","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d4+1-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"iqEgi74FNyEfZ37v","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":30,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["6d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"6","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"8z7ctI5jT2Z1IZp3","name":"Triton","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":12,"mod":1,"value":12,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":43,"medium":86,"heavy":130,"carry":260,"drag":650},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":16}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":14,"flatFootedTotal":14},"cmb":{"value":0,"total":4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":3},"will":{"total":4}},"hp":{"value":17,"min":-100,"base":0,"max":17,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":5,"total":5},"climb":{"base":0,"total":0},"swim":{"base":40,"total":40},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":2,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Triton (CR 2)
\n
Medium Outsider (Native and Water)\n
Alignment: Always neutral good\n
Initiative: +0; Senses: darkvision 60 ft., Listen +7, and Spot +7\n
\n
AC: 16 (+6 natural), touch 10, flat-footed 16\n
Hit Dice: 3d8+3 (16 hp)\n
Fort +4,
Ref +3,
Will +4\n
\n
Speed: 5 ft., swim 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple +4
Attack: Trident +4 melee or heavy crossbow +3 ranged
Full Attack: Trident +4 melee or heavy crossbow +3 ranged\n
Damage: Trident 1d8+1; or heavy crossbow 1d10/19-20\n
Special Attacks/Actions: Spell-like abilities\n
\n
Abilities: Str 12, Dex 10, Con 12, Int 13, Wis 13, Cha 11\n
Special Qualities: \n
Feats: Mounted Combat; Ride-By Attack\n
Skills: Craft (any one) +7, Diplomacy +6, Hide +6, Listen +7, Move Silently +6, Ride +6, Search +7, Sense Motive +7, Spot +7, Survival +7 (+9 following tracks), and Swim +9\n
Advancement: 4-9 HD (Medium-size)\n
\n
Climate/Terrain: Temperate aquatic\n
Organization: Company (2-5), squad (6-11), or band (20-80)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Spell-Like Abilities: A triton can use summon nature's ally III once per day as the spell cast by a 5th-level sorcerer, often choosing water elementals for their companions.
\n
Native Subtype
\n
A subtype applied only to outsiders. These creatures have mortal ancestors or a strong connection to the Material Plane and can be raised, reincarnated, or resurrected just as other living creatures can be. Creatures with this subtype are native to the Material Plane (hence the subtype's name).
Unlike true outsiders, native outsiders need to eat and sleep.
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":7,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":13,"background":false,"cs":false,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"8z7ctI5jT2Z1IZp3","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"RJbMXi0RjKx34qqK","flags":{},"name":"Mounted Combat","type":"feat","img":"systems/D35E/icons/feats/mounted-combat.png","data":{"description":{"value":"\n\n\nPrerequisite
\nRide 1 rank.\n
\nBenefit
\nOnce per round when your mount is hit in combat, you may attempt a Ride check (as a reaction) to negate the hit. The hit is negated if your Ride check result is greater than the opponent’s attack roll. (Essentially, the Ride check result becomes the mount’s Armor Class if it’s higher than the mount’s regular AC.)\n
\nSpecial
\nA fighter may select Mounted Combat as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mounted Combat"}},{"_id":"ehLYMaQ9WOGMKyGU","flags":{},"name":"Ride-By Attack","type":"feat","img":"systems/D35E/icons/feats/ride-by-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nRide 1 rank, Mounted Combat.\n
\nBenefit
\nWhen you are mounted and use the charge action, you may move and attack as if with a standard charge and then move again (continuing the straight line of the charge). Your total movement for the round can’t exceed double your mounted speed. You and your mount do not provoke an attack of opportunity from the opponent that you attack.\n
\nSpecial
\nA fighter may select Ride-By Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Ride-By Attack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":3}},{"_id":"nnKVevBpjdye0VFT","flags":{},"name":"Trident","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"t6jvUOeddoEnNqQM","flags":{},"name":"Heavy Crossbow","type":"attack","img":"systems/D35E/icons/attack/weapons/crossbow-light.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"93jorlhBwLGnDlki","name":"Hagunemnon (Protean)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":53,"mod":21,"value":53,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":53,"origMod":21},"dex":{"total":37,"mod":13,"value":37,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":37,"origMod":13},"con":{"total":39,"mod":14,"value":39,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":39,"origMod":14},"int":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"wis":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"cha":{"total":34,"mod":12,"value":34,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":34,"origMod":12}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":4213,"medium":8426,"heavy":12640,"carry":25280,"drag":63200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":44,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":28,"ac":{"normal":{"value":0,"total":50},"touch":{"value":0,"total":22},"flatFooted":{"value":0,"total":37}},"bab":{"value":33,"total":33},"cmd":{"value":0,"total":81,"flatFootedTotal":68},"cmb":{"value":0,"total":58},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +13 Dex, +28 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":30},"ref":{"total":29},"will":{"total":32}},"hp":{"value":814,"min":-100,"base":0,"max":814,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":78,"max":78},"vigor":{"min":0,"value":198,"temp":0,"max":198},"init":{"value":0,"bonus":0,"total":17},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":29,"xp":{"value":10},"level":{"value":44,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Hagunemnon (Protean) (CR 29)
\n
Large Aberration (Shapechanger)\n
Alignment: Always chaotic neutral\n
Initiative: +17 (+13 Dex, +4 Improved Initiative); Senses: darkvision 120 ft., Listen +55, and Spot +55\n
\n
AC: 50 (-1 size, +13 Dex, +28 natural) touch 22, flat-footed 37\n
Hit Dice: 44d8+616 (814 hp);
DR: 10/epic\n
Fort +40,
Ref +39,
Will +32\n
\n
Speed: 50 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +33;
Grapple +58
Attack: Slam +54 melee
Full Attack: 5 slams +54 melee\n
Damage: Slam 2d6+21/19-20\n
Special Attacks/Actions: Psionics, destabilize form\n
\n
Abilities: Str 53, Dex 37, Con 39, Int 20, Wis 23, Cha 34\n
Special Qualities: Alter shape, immunities, regeneration 50, SR 39\n
Feats: Alertness, Cleave, Combat Reflexes, Endurance, Great Cleave, Great Fortitude, Improved Initiative, Iron Will, Lightning Reflexes, Multiattack, Power Attack, Weapon Focus (slam);
Epic Feats: Blinding Speed, Devastating Critical (slam), Overwhelming Critical (slam)\n
Skills: Bluff +59, Diplomacy +53, Disguise +59, Hide +35, Intimidate +47, Jump +29, Listen +55, Move Silently +35, Sense Motive +29, and Spot +55\n
Advancement: 45-59 HD (Large); 60-74 HD (Huge); 75-89 HD (Huge)\n
\n
Climate/Terrain: Any\n
Organization: Solitary\n
Treasure/Possessions: Standard\n
\n
Source:\n Epic Level Handbook
Shapechanger Subtype
\n
A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype.
Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry).
- Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.
- Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":47,"notes":"","mod":35,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":21,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":41,"notes":"","mod":32,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":47,"notes":"","mod":35,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":22,"notes":"","mod":20,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":35,"notes":"","mod":47,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":25,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":47,"notes":"","mod":31,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":22,"notes":"","mod":24,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":23,"notes":"","mod":17,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":47,"notes":"","mod":31,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":21,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 120 ft., Listen +55, and Spot +55","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"93jorlhBwLGnDlki","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":44,"hd":8,"hp":198,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":44}},{"_id":"num2j5cYEnSwVPuZ","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["2d6+21-21",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"94r4lu7QmP4A6KdW","name":"Thoqqua","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":17}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":15,"flatFootedTotal":14},"cmb":{"value":0,"total":4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":2},"will":{"total":2}},"hp":{"value":24,"min":-100,"base":0,"max":24,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":2,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Thoqqua (CR 2)
\n
Medium Elemental (Earth, Extraplanar, and Fire)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., tremorsense 60 ft., and Listen +5\n
\n
AC: 18 (+1 Dex, +7 natural), touch 11, flat-footed 17\n
Hit Dice: 3d8+3 (16 hp)\n
Fort +4,
Ref +2,
Will +2\n
\n
Speed: 30 ft., burrow 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +4
Attack: Slam +4 melee
Full Attack: Slam +4 melee\n
Damage: Slam 1d6+3 and 2d6 fire\n
Special Attacks/Actions: Heat, burn\n
\n
Abilities: Str 15, Dex 13, Con 13, Int 6, Wis 12, Cha 10\n
Special Qualities: elemental, immune to fire, cold vulnerability\n
Feats: Alertness; Track\n
Skills: Listen +5, Move Silently +3, and Survival +3\n
Advancement: 4-9 HD (Large)\n
\n
Climate/Terrain: Elemental Plane of Fire\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Heat (Ex): Merely touching or being touched by a thoqqua automatically deals 2d6 fire damage.
\n
Burn (Ex): When a thoqqua hits with its slam attack, the opponent must succeed at a Reflex save (DC 13) or catch fire. The flame burns for 1d4 rounds if not extinguished sooner. The burning creature can use a full-round action to put out the flame (see Catching on Fire).
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Tremorsense (Ex): Thoqquas can automatically sense the location of anything within 60 feet that is in contact with the ground.
\n
When a thoqqua is disturbed, its first instinct is to attack. Its favored tactic is to spring directly at a foe, either by bursting out of the rock or by coiling up its body and launching itself like a spring. In either case, treat the maneuver as a charge.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., tremorsense 60 ft., and Listen +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"94r4lu7QmP4A6KdW","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":3,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":14,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":3}},{"_id":"x1nIEsVvQgG5OyXR","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+3-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"9AuOt5kbLNIaGg9K","name":"Dragon, Red Mature Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":33,"mod":11,"value":33,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":33,"origMod":11},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"int":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"wis":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1013,"medium":2026,"heavy":3040,"carry":6080,"drag":15200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":25,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":24,"ac":{"normal":{"value":0,"total":32},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":32}},"bab":{"value":25,"total":25},"cmd":{"value":0,"total":54,"flatFootedTotal":54},"cmb":{"value":0,"total":44},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +24 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":20},"ref":{"total":14},"will":{"total":18}},"hp":{"value":312,"min":-100,"base":0,"max":312,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":46,"max":46},"vigor":{"min":0,"value":162,"temp":0,"max":162},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":17,"xp":{"value":10},"level":{"value":25,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Red Mature Adult (CR 17)
\n
Huge Dragon (Fire)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: darkvision 60 ft. and low-light vision\n
Languages: Draconic\n
\n
AC: 32 (-2 size, +24 natural), touch 8, flat-footed 32\n
Hit Dice: 25d12+150 (312 hp);
DR: 10/magic\n
Fort +20,
Ref +14,
Will +18\n
\n
Speed: 40 ft., fly 150 ft. (poor)\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +25;
Grapple +44
Attack: 1 Bite +34, 2 claws +29, 2 wings +29, 1 Tail Slap +29, 1 crush +29 melee; Breath +34 ranged\n
Damage: 1 bite 2d8+11, 2 claws 2d6+5, 2 wings 1d8+5, 1 tail slap 2d6+16, 1 crush 2d8+16, Breath weapon 14d10 (28)\n
Special Attacks/Actions: Breath weapon, fear (DC 26), SR 23\n
\n
Abilities: Str 33, Dex 10, Con 23, Int 18, Wis 19, Cha 18\n
Special Qualities: Fire subtype, Locate object, CL 9th, Can also cast cleric spells and those from the Chaos, Evil, and Fire domains as arcane spells\n
Feats: #Feats: 9\n
Skills: Skill points: 106 and plus Jump 25\n
Advancement: 26-27 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm hill, mountains, and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A red dragon has one type of breath weapon, a cone of fire (14d10 damage, Reflex save for half damage DC 28). Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Locate Object (Sp): The dragon can use this ability as the spell of the same name, 7 times per day.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft. and low-light vision","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"9AuOt5kbLNIaGg9K","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":25,"hd":12,"hp":162,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":25}},{"_id":"Xx3LElmXPb89Tcrx","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+11-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"CMwj1q19KQtvj8RX","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+5-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"nJW18TtHyWzbCxDP","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+5-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"kCOB0dzTB1IGM1BD","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"8a8MjJHH7WE6UALI","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+16-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"QUske5flpCdgzZy1","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["14d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"14","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"9DVQ9xoAyUNW77gU","name":"Pyrohydra, Eight-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":466,"medium":933,"heavy":1400,"carry":2800,"drag":7000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":8,"total":8},"cmd":{"value":0,"total":31,"flatFootedTotal":30},"cmb":{"value":0,"total":20},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":7},"will":{"total":4}},"hp":{"value":87,"min":-100,"base":0,"max":87,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":44,"temp":0,"max":44},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":9,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Pyrohydra, Eight-Headed (CR 9)
\n
Huge Magical Beast (Fire)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +7, and Spot +8\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 8d10+43 (87 hp)\n
Fort +11,
Ref +7,
Will +4\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +8;
Grapple +20
Attack: 8 bites +11 melee
Full Attack: 8 bites +11 melee\n
Damage: Bite1d10+4\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 19, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 18, fire Immunity, vulnerable to cold\n
Feats: Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +7, Spot +8, and Swim +12\n
Advancement: -\n
\n
Climate/Terrain: Warm marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These reddish hydras can breathe jets of fire 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Fire Subtype (Ex): Fire immunity; double damage from cold except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":20,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +7, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"9DVQ9xoAyUNW77gU","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":8,"hd":10,"hp":44,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":8}},{"_id":"O7YsGdeTpa4UnMms","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"9SQeVM2nFlz8E2N7","name":"Troll","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":400,"medium":800,"heavy":1200,"carry":2400,"drag":6000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":14}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":26,"flatFootedTotal":24},"cmb":{"value":0,"total":14},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":4},"will":{"total":3}},"hp":{"value":63,"min":-100,"base":0,"max":63,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":46,"max":46},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Giant","environment":"","cr":5,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Troll (CR 5)
\n
Large Giant\n
Alignment: Usually chaotic evil\n
Initiative: +2 (Dex); Senses: darkvision 90 ft., low-light vision, scent, Listen +5, and Spot +6\n
\n
AC: 16 (-1 size, +2 Dex, +5 natural), touch 11, flat-footed 14\n
Hit Dice: 6d8+36 (63 hp)\n
Fort +11,
Ref +4,
Will +3\n
\n
Speed: 30 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +4;
Grapple +14
Attack: Claw +9 melee
Full Attack: 2 claws +9 melee and bite +4 melee\n
Damage: Claws 1d6+6, bite 1d6+3\n
Special Attacks/Actions: Rend 2d6+9\n
\n
Abilities: Str 23, Dex 14, Con 23, Int 6, Wis 9, Cha 6\n
Special Qualities: Regeneration 5\n
Feats: Alertness; Iron Will; Track\n
Skills: Listen +5 and Spot +6\n
Advancement: By character class\n
\n
Climate/Terrain: Cold Mountains\n
Organization: Solitary or gang (2-4)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Rend (Ex): If a troll hits with both claw attacks, it latches onto the opponent's body and tears the flesh. This attack automatically deals an additional 2d6+9 points of damage.
\n
Regeneration (Ex): Fire and acid deal normal damage to a troll. If a troll loses a limb or body part, the bit portion regrows in 3d6 minutes. The creature can reattach the severed member instantly by holding it to the stump.
\n
Trolls have no fear of death: They launch themselves into combat without hesitation, flailing wildly at the closest opponent. Even when confronted with fire, they try to get around the flames and attack.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 90 ft., low-light vision, scent, Listen +5, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"9SQeVM2nFlz8E2N7","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"nUUVaGnpb8ACGKCy","flags":{},"name":"Giant*","type":"class","img":"systems/D35E/icons/racialhd/giant.png","data":{"description":{"value":"A giant is a humanoid-shaped creature of great strength, usually of at least Large size.
\nFeatures
\nA giant has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA giant possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Proficient with all simple and martial weapons, as well as any natural weapons.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Giants not described as wearing armor are not proficient with armor. Giants are proficient with shields if they are proficient with any form of armor.
\n- Giants eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"prestigeLevels":0,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":27,"bab":"med","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":false,"blf":false,"clm":false,"coc":false,"crf":false,"dsc":false,"dip":false,"dev":false,"dis":false,"esc":false,"fog":false,"gif":false,"han":false,"hea":false,"hid":false,"int":false,"jmp":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lis":false,"mos":false,"opl":false,"prf":false,"pro":false,"rid":false,"src":false,"sen":false,"slt":false,"spl":false,"spt":false,"sur":false,"swm":false,"tmb":false,"umd":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"conditionFlags":{"dazzled":false},"damage":{"parts":[]},"level":6}},{"_id":"xcT6k8gl620N8rT3","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"9atHJFusPbjRPkOi","name":"Dragon, Bronze Old","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":31,"mod":10,"value":31,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"int":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"wis":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"cha":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":27,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":26,"ac":{"normal":{"value":0,"total":34},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":34}},"bab":{"value":27,"total":27},"cmd":{"value":0,"total":55,"flatFootedTotal":55},"cmb":{"value":0,"total":45},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +26 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":21},"ref":{"total":15},"will":{"total":21}},"hp":{"value":338,"min":-100,"base":0,"max":338,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":46,"max":46},"vigor":{"min":0,"value":176,"temp":0,"max":176},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":18,"xp":{"value":10},"level":{"value":27,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Bronze Old (CR 18)
\n
Huge Dragon (Water)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 34 (-2 size, +26 natural), touch 8, flat-footed 34\n
Hit Dice: 27d12+162 (337 hp);
DR: 10/magic\n
Fort +21,
Ref +15,
Will +21\n
\n
Speed: 40 ft., fly 150 ft. (poor), swim 60 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +27;
Grapple +45
Attack: 1 Bite +35, 2 claws +30, 2 wings +30, 1 Tail Slap +30, 1 crush +30 melee; Breath +35 ranged\n
Damage: 1 bite 2d8+10, 2 claws 2d6+5, 2 wings 1d8+5, 1 tail slap 2d6+15, 1 crush 2d8+15, Breath weapon 16d6 (29)\n
Special Attacks/Actions: Breath Weapon, fear (DC 29), SR 25\n
\n
Abilities: Str 31, Dex 10, Con 23, Int 22, Wis 23, Cha 22\n
Special Qualities: Detect thoughts, Create food and water, fog cloud, Electricity immunity, water breathing, speak with animals, Polymorph self , CL 11. Can also cast cleric spells and those from the Animal, Law, and Water domains as arcane spells.\n
Feats: #Feats: 10\n
Skills: Skill points: 168\n
Advancement: 28-29 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm aquatic and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): Bronze dragons have two types of breath weapon, a line of lightning (16d6 damage Reflex save for half damage DC 29) or a cone of repulsion gas. Creatures within the cone must succeed at a Will save (DC 29) or be compelled to do nothing but move away from the dragon for 1d6 rounds plus 8 rounds. This is a mind-influencing compulsion enchantment. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Alternate Form(Su): A young or older bronze dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 240 feet are subject to the effect if they have fewer HD than the dragon (27).
\n
A potentially affected creature that succeeds at a Will save (DC 29) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":18,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"9atHJFusPbjRPkOi","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":27,"hd":12,"hp":176,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":27}},{"_id":"lrNnRvfstAFDA5Ec","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+10-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"NhPT6CNDvHzaY335","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+5-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"w137updDTVtKbHiF","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+5-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"3WUiCQsBKpT8l9Lu","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"5SrNZ2zyHQ6ISZQF","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+15-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"A4d3QbC9RQZuJ06c","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["16d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"16","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"9bwyuwnwitsRfdjG","name":"Lernean Cryohydra, Eleven-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":800,"medium":1600,"heavy":2400,"carry":4800,"drag":12000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":11,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":11,"total":11},"cmd":{"value":0,"total":36,"flatFootedTotal":35},"cmb":{"value":0,"total":25},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":8},"will":{"total":5}},"hp":{"value":118,"min":-100,"base":0,"max":118,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":60,"temp":0,"max":60},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":12,"xp":{"value":10},"level":{"value":11,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lernean Cryohydra, Eleven-Headed (CR 12)
\n
Huge Magical Beast (Cold)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +9\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 11d10+58 (118 hp)\n
Fort +12,
Ref +8,
Will +5\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +11;
Grapple +25
Attack: 11 bites +16 melee
Full Attack: 11 bites +16 melee\n
Damage: Bite1d10+6\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 23, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 21, cold immunity, vulnerable to fire\n
Feats: Blind-fight; Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +9, Spot +9, and Swim +14\n
Advancement: -\n
\n
Climate/Terrain: Cold marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These hydras have bodies that are immune to all attacks (but see below). The only way to slay a Lernaean hydra normally is to sever all its heads. However, each time a head is severed, two new heads spring from the stump in 1d4 rounds. A Lernaean hydra can never have more than twice its original number of heads at any one time, and any extra heads it gains beyond its original number wither and die within a day.
\n
To prevent a severed head from growing back into two, at least 5 points of fire or acid damage must be dealt to the stump (AC 19) before the new heads appear.
\n
Spells such as disintegrate, finger of death, and slay living kill a Lernaean hydra outright if they succeed. If the spell deals damage on a successful save, that damage is directed against one of the hydra's heads.
\n
These hydras can breathe jets of frost 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Cold Subtype (Ex): Cold immunity; double damage from fire except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":22,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"9bwyuwnwitsRfdjG","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":11,"hd":10,"hp":60,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":11}},{"_id":"JHmoOm8w7sGXkXGe","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"9de5z3Aff4aWhYg0","name":"Squid, Giant","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":26,"mod":8,"value":26,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":1226,"medium":2453,"heavy":3680,"carry":7360,"drag":18400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":14}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":38,"flatFootedTotal":35},"cmb":{"value":0,"total":25},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +3 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":11},"will":{"total":5}},"hp":{"value":69,"min":-100,"base":0,"max":69,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":54,"temp":0,"max":54},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":9,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Squid, Giant (CR 9)
\n
Huge Animal (Aquatic)\n
Alignment: Always neutral\n
Initiative: +3 (Dex); Senses: low-light vision, Listen +10, and Spot +11\n
\n
AC: 17 (-2 size, +3 Dex, +6 natural), touch 11, flat-footed 14\n
Hit Dice: 12d8+12 (66 hp)\n
Fort +9,
Ref +11,
Will +5\n
\n
Speed: Swim 80 ft.\n
Space: 15 ft./15 ft.\n
Base Attack +9;
Grapple +29
Attack: Tentacle +15 melee
Full Attack: 10 tentacle +15 melee and bite +10 melee\n
Damage: Tentacle 1d6+8, bite 2d8+4\n
Special Attacks/Actions: Improved grab, constrict 1d6+8\n
\n
Abilities: Str 26, Dex 17, Con 13, Int 1, Wis 12, Cha 2\n
Special Qualities: Ink cloud, jet\n
Feats: Alertness; Diehard; Endurance; Toughness (2)\n
Skills: Listen +10, Spot +11, and Swim +16\n
Advancement: 13-18 HD (Huge); 19-36 HD (Gargantuan)\n
\n
Climate/Terrain: Temperate aquatic\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability the giant squid must hit a Medium-size or smaller opponent with a tentacle rake attack. If it gets a hold, it can constrict.
\n
Constrict (Ex): A giant squid deals automatic tentacle damage with a successful grapple check against Medium-size or smaller creatures.
\n
Ink Cloud (Ex): A giant squid can emit a cloud of jet-black ink 20 feet high by 20 feet wide by 40 feet long once a minute as a free action. The cloud provides total concealment, which the squid normally uses to escape a losing fight. Creatures within the cloud suffer the effects of total darkness.
\n
Jet (Ex): A giant squid can jet backward once a round as a double move action, at a speed of 320 feet.
\n
Aquatic Subtype
\n
Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":16,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"low-light vision, Listen +10, and Spot +11","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"9de5z3Aff4aWhYg0","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"USfPBb4dOnMtdxGu","flags":{},"name":"Diehard","type":"feat","img":"systems/D35E/icons/feats/diehard.png","data":{"description":{"value":"\n\n\nPrerequisite
\nEndurance.\n
\nBenefit
\nWhen reduced to between –1 and –9 hit points, you automatically become stable. You don’t have to roll d% to see if you lose 1 hit point each round.\n
When reduced to negative hit points, you may choose to act as if you were disabled, rather than dying. You must make this decision as soon as you are reduced to negative hit points (even if it isn’t your turn). If you do not choose to act as if you were disabled, you immediately fall unconscious.\n
When using this feat, you can take either a single move or standard action each turn, but not both, and you cannot take a full round action. You can take a move action without further injuring yourself, but if you perform any standard action (or any other action deemed as strenuous, including some free actions, such as casting a quickened spell) you take 1 point of damage after completing the act. If you reach –10 hit points, you immediately die.\n
\nNormal
\nA character without this feat who is reduced to between –1 and –9 hit points is unconscious and dying.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Diehard"}},{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":12,"hd":8,"hp":54,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":12}},{"_id":"p4fcfCuLklg7sWrX","flags":{},"name":"Tentacle","type":"attack","img":"systems/D35E/icons/attack/monster/tentacle.png","data":{"description":{"value":"The creature flails at opponents with a powerful tentacle, dealing bludgeoning (and sometimes slashing) damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+8-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000}]}
+{"_id":"9iidASvqCKGsnayJ","name":"Skeleton, Large (Troll)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":400,"medium":800,"heavy":1200,"carry":2400,"drag":6000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":11}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":26,"flatFootedTotal":23},"cmb":{"value":0,"total":13},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +3 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":5},"will":{"total":5}},"hp":{"value":39,"min":-100,"base":0,"max":39,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":39,"temp":0,"max":39},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":3,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Skeleton, Large (Troll) (CR 3)
\n
Large Undead\n
Alignment: Always neutral evil\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: darkvision 60 ft.\n
\n
AC: 14 (-1 size, +3 Dex, +2 natural), touch 12, flat-footed 11\n
Hit Dice: 6d12 (39 hp);
DR: 5/bludgeoning\n
Fort +2,
Ref +5,
Will +5\n
\n
Speed: 30 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +3;
Grapple +13
Attack: Claw +8 melee
Full Attack: 2 claws +8 melee and bite +3 melee\n
Damage: Claw 1d6+6, bite +1d6+3\n
Special Attacks/Actions: \n
\n
Abilities: Str 23, Dex 16, Con -, Int -, Wis 10, Cha 1\n
Special Qualities: cold immunity, Undead\n
Feats: Improved Initiative\n
Skills:\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Any\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Skeletons are the animated bones of the dead, mindless automatons that obey the orders of their evil masters.
\n
A skeleton does only what it is ordered to do. It can draw no conclusions of its own and takes no initiative. Because of this limitation, its instructions must always be simple, such as \"Kill anyone who enters this chamber.\"
\n
A skeleton attacks until it is destroyed, for that is what it was created to do. The threat posed by a skeleton depends primarily on its size.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"9iidASvqCKGsnayJ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":12,"hp":39,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":6}},{"_id":"V0qoGyCA4WNU3kgD","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"9k0uCDhaVt6fG7nx","name":"Cryohydra, Six-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":346,"medium":693,"heavy":1040,"carry":2080,"drag":5200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":28,"flatFootedTotal":27},"cmb":{"value":0,"total":17},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":6},"will":{"total":4}},"hp":{"value":66,"min":-100,"base":0,"max":66,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":33,"temp":0,"max":33},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":10,"total":10},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":7,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Cryohydra, Six-Headed (CR 7)
\n
Huge Magical Beast (Cold)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +7\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 6d10+33 (66 hp)\n
Fort +10,
Ref +6,
Will +4\n
\n
Speed: 20 ft., swim 10 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +6;
Grapple +7
Attack: 6 bites +8 melee
Full Attack: 6 bites +8 melee\n
Damage: Bite1d10+3\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 17, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 16, cold immunity, vulnerable to fire\n
Feats: Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +6, Spot +7, and Swim +11\n
Advancement: -\n
\n
Climate/Terrain: Cold marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These hydras can breathe jets of frost 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Cold Subtype (Ex): Cold immunity; double damage from fire except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":19,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"9k0uCDhaVt6fG7nx","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":6,"hd":10,"hp":33,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":6}},{"_id":"0p7vq3LGO5q3sxW0","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"9luCdWDo2KB8ZU7G","name":"Warhound, Nessian","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":26,"mod":8,"value":26,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":613,"medium":1226,"heavy":1840,"carry":3680,"drag":9200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":16}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":36,"flatFootedTotal":34},"cmb":{"value":0,"total":24},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +7 natural, +6 +2 chain shirt barding","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":13},"ref":{"total":10},"will":{"total":9}},"hp":{"value":114,"min":-100,"base":0,"max":114,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":54,"temp":0,"max":54},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":9,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Warhound, Nessian (CR 9)
\n
Large Outsider (Evil, Extraplanar, Fire, and Lawful)\n
Alignment: Always lawful evil\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., scent, Listen +18, and Spot +18\n
\n
AC: 24 (-1 size, +2 Dex, +7 natural, +6
+2 chain shirt barding), touch 11, flat-footed 22\n
Hit Dice: 12d8+60 (114 hp)\n
Fort +13,
Ref +10,
Will +9\n
\n
Speed: 40 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +12;
Grapple +24
Attack: Bite +20 melee
Full Attack: Bite +20 melee\n
Damage: Bite 1d6+12/19-20 plus 1d8 fire\n
Special Attacks/Actions: Breath weapon, fiery bite\n
\n
Abilities: Str 26, Dex 14, Con 20, Int 4, Wis 12, Cha 6\n
Special Qualities: immunity to fire, vulnerability to cold\n
Feats: Alertness; Improved Critical (bite); Improved Initiative; Track; Weapon Focus (bite)\n
Skills: Hide +17, Jump +19, Listen +18, Move Silently +21, Spot +18, Survival +8*, and Tumble =3\n
Advancement: 13-17 HD (Large); 18-24 HD (Huge)\n
\n
Climate/Terrain: Nine Hells of Baator\n
Organization: Solitary, pair, or pack (1-2 Nessian warhounds and 5-12 hell hounds)\n
Treasure/Possessions:
+2 chain shirt barding\n
\n
Source:\n Monster Manual
Breath Weapon (Su): Cone of fire, 30 feet, every 2d4 rounds; damage 3d6, Reflex half DC 21, the save DC is Constitution-based. The fiery breath also ignites any flammable materials within the cone, Hell hounds can use their breath weapon while biting.
\n
Fiery Bite(Su): A Nessian warhound deals an extra 1d8 points of fire damage every time it bites an opponent, as if its bite were a flaming weapon.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Skills: Hellhounds receive a +5 racial bonus to Hide and Move Silently checks. They also receive a +8 racial bonus to Spot checks and Survival checks when tracking by scent, due to their keen sense of smell.
\n
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":15,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":11,"notes":"","mod":13,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":10,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":19,"notes":"","mod":11,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":10,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":4,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., scent, Listen +18, and Spot +18","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"9luCdWDo2KB8ZU7G","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":12,"hd":8,"hp":54,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":12}},{"_id":"Qpjkd83rQzWKP6iR","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6+12-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"9pHiFmWqjXYuvslS","name":"Snake, Small Viper","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":6,"mod":-2,"value":6,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":15,"medium":30,"heavy":45,"carry":90,"drag":225},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":14}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":7,"flatFootedTotal":4},"cmb":{"value":0,"total":-6},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +3 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":5},"will":{"total":1}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":22,"max":22},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Snake, Small Viper (CR 1/2)
\n
Small Animal\n
Alignment: Always neutral\n
Initiative: +3 (Dex); Senses: scent, Listen +7, and Spot +7\n
\n
AC: 17 (+1 size, +3 Dex, +3 natural), touch 14, flat-footed 14\n
Hit Dice: 1d8 (4 hp)\n
Fort +2,
Ref +5,
Will +1\n
\n
Speed: 20 ft., climb 20 ft., swim 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +0;
Grapple -6
Attack: Bite +4 melee
Full Attack: Bite +4 melee\n
Damage: Bite 1d2-2 and poison\n
Special Attacks/Actions: Poison\n
\n
Abilities: Str 6, Dex 17, Con 11, Int 1, Wis 12, Cha 2\n
Special Qualities: \n
Feats: Improved Initiative; Weapon Finesse\n
Skills: +11, Balance, Climb +11, Hide +11, Listen +7, Spot +7, and Swim +6\n
Advancement: -\n
\n
Climate/Terrain: Warm forest\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Poison (Ex): Bite, Fortitude save (DC 11); initial and secondary damage 1d6 temporary Constitution.
\n
Improved Initiative: +4 on Initiative checks
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":13,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":11,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":14,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"scent, Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"9pHiFmWqjXYuvslS","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"bB4kO4MyL73MedQr","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"5","critConfirmBonus":"","damage":{"parts":[["1d2-2+-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"9zBMMuzijkxwu4ZJ","name":"Arrowhawk, Juvenile","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":12,"mod":1,"value":12,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"dex":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":32,"medium":64,"heavy":97,"carry":194,"drag":485},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":16},"flatFooted":{"value":0,"total":15}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":15,"flatFootedTotal":10},"cmb":{"value":0,"total":0},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +5 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":8},"will":{"total":4}},"hp":{"value":17,"min":-100,"base":0,"max":17,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":3,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Arrowhawk, Juvenile (CR 3)
\n
Small Outsider (Air and Extraplanar)\n
Alignment: Always neutral\n
Initiative: +5 (Dex); Senses: darkvision 60 ft., Listen +7, and Spot +7\n
\n
AC: 20 (+1 size, +5 Dex, +4 natural), touch 16, flat-footed 15\n
Hit Dice: 3d8+3 (16 hp)\n
Fort +4,
Ref +8,
Will +4\n
\n
Speed: Fly 60 ft. (perfect)\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple +0
Attack: Electricity ray +9 ranged touch; or bite +9 melee
Full Attack: Electricity ray +9 ranged touch; or bite +9 melee\n
Damage: Electricity ray 2d6; or bite 1d6+1\n
Special Attacks/Actions: Electricity ray\n
\n
Abilities: Str 12, Dex 21, Con 12, Int 10, Wis 13, Cha 13\n
Special Qualities: immunity to acid, electricity, and poison, resistance to cold 10 and fire 10\n
Feats: Dodge; Weapon Finesse (bite)\n
Skills: +9 Plane of Air), Diplomacy +3, Escape Artist +11, Knowledge (the planes) +6, Listen +7, Move Silently +7, Search +7, Sense Motive +7, Spot +7, Survival +7 (+9 following tracks, and Use Rope +5 (+7 with bindings)\n
Advancement: 4-6 HD (small)\n
\n
Climate/Terrain: Elemental Plane of Air\n
Organization: Solitary or clutch (2-4)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Electricity Ray (Su): An arrowhawk can fire this ray once a round with a range of 45 feet.
\n
Immunities (Ex): Arrowhawks have acid, electricity, and poison immunity.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":8,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":6,"notes":"","mod":6,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":6,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":7,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"9zBMMuzijkxwu4ZJ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":3}},{"_id":"gqKgz7yFjqlw5jwW","flags":{},"name":"Electricity Ray [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"EhewbtJvTv0IiLB6","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"4","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"A01gelw6ki5x5SyS","name":"Destrachian","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":18,"mod":4,"value":18,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":200,"medium":400,"heavy":600,"carry":1200,"drag":3000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":17}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":25,"flatFootedTotal":24},"cmb":{"value":0,"total":14},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":5},"will":{"total":10}},"hp":{"value":60,"min":-100,"base":0,"max":60,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":36,"temp":0,"max":36},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":8,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Destrachian (CR 8)
\n
Large Aberration\n
Alignment: Usually neutral evil\n
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: blindsight 100 ft. and Listen +25\n
Languages: speaks no language but understands Common\n
\n
AC: 18 (-1 size, +1 Dex, +8 natural), touch 10, flat-footed 17\n
Hit Dice: 8d8+24 (60 hp)\n
Fort +5,
Ref +5,
Will +10\n
\n
Speed: 30 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +6;
Grapple +14
Attack: Claw +9 melee, 2 claws +9 melee\n
Damage: Claw 1d6+4\n
Special Attacks/Actions: Destructive harmonics\n
\n
Abilities: Str 18, Dex 12, Con 16, Int 12, Wis 18, Cha 12\n
Special Qualities: immunities, protection from sonics\n
Feats: Dodge; Improved Initiative; Lightning Reflexes\n
Skills: Hide +8, Listen +25, Move Silently +7, and Survival +9\n
Advancement: 9-16 HD (Large); 17-24 HD (Huge)\n
\n
Climate/Terrain: Any underground\n
Organization: Solitary or pack (3-5)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Destructive Harmonics (Su): A destrachian can blast sonic energy in a cone up to 80 feet long. It can tune the harmonics of this destructive power to affect different types of targets.
\n
- Flesh: Disrupting tissue and rending bone, this horrible attack deals 4d6 points of damage to all within the cone (Reflex half, DC 15).
- Nerves: The destrachian can focus its harmonics to subdue rather, than slay. This attack plays havoc with nerves and sensory systems, dealing 6d6 points of subdual damage to all within the cone (Reflex half DC 15).
- Material: The destrachian chooses wood, stone, metal, or glass. All objects made of that material within the cone must succeed at a Fortitude save (DC 15) or shatter. Objects (or portions of objects) that have up to 30 hit points are potentially affected by this attack.
Reverberating Harmonics (Su): The destrachian can use a wall, a ceiling, or even a floor to reflect any of the sonic attacks listed above (except those that would damage the reflecting surface). This attack affects all within 30 feet of the destrachian, which is immune to the effects of its own ability.
\n
Blindsight (Ex): A destrachian can use hearing to ascertain all foes within 100 feet as a sighted creature would.
\n
Protection from Sonics (Ex): While they can be affected by loud noises and sonic spells (such as ghost sound or silence), Destrehan's are less vulnerable to sound-based attacks (+4 circumstance bonus on all saves) because they can protect their ears. A destrachian whose sense of hearing is impaired is effectively blind, treating all targets as total concealed (see Concealment).
\n
Skills: With perhaps the most sophisticated auditory organs in existence, the destrachian gains a +10 racial bonus to Listen checks.
\n
A destrachian uses its claws only as a last resort or to finish off foes weakened by its sonic attacks. Being extremely intelligent, it often enters battle with surprise if possible. It first focuses on destroying metal armor and weapons and then changes to harmonics that disrupt flesh.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":7,"notes":"","mod":0,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":21,"notes":"","mod":14,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":9,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"blindsight 100 ft. and Listen +25","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"A01gelw6ki5x5SyS","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":8,"hd":8,"hp":36,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":8}},{"_id":"JVu329D3mb7ilxWU","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"A27qTfFnjF28T0ld","name":"Dragon, Blue Very Young","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":18}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":21,"flatFootedTotal":21},"cmb":{"value":0,"total":11},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":6},"will":{"total":6}},"hp":{"value":76,"min":-100,"base":0,"max":76,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":58,"temp":0,"max":58},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":3,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Blue Very Young (CR 3)
\n
Medium Dragon (Earth)\n
Alignment: Always Lawful Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 18 (+8 natural), touch 10, flat-footed 18\n
Hit Dice: 9d12+18 (76 hp)\n
Fort +8,
Ref +6,
Will +6\n
\n
Speed: 40 ft., fly 150 ft. (poor), burrow 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +9;
Grapple +11
Attack: 1 Bite +11, 2 claws +6 melee; Breath +11 ranged\n
Damage: 1 bite 1d8+2, 2 claws 1d6+1, 2 wings 1d4+1, Breath weapon 4d6 (16)\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 15, Dex 10, Con 15, Int 10, Wis 11, Cha 10\n
Special Qualities: Electricity immunity, create/destroy water\n
Feats: #Feats: 4\n
Skills: Skill points: 6\n
Advancement: 10-11 HD (Medium-size)\n
\n
Climate/Terrain: Temperate and warm desert and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A blue dragon has one type of breath weapon, a line of lightning (Reflex save DC 16 for half damage), damage 4d8. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Create/Destroy Water (Sp): The dragon can use this ability three times per day It works like the create water spell, except that the dragon can decide to destroy water instead of creating it, which automatically spoils unattended liquids containing water. Magic items (such as potions) and items in a creature's possession must succeed at a will save (DC 15) or be ruined.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"A27qTfFnjF28T0ld","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":9,"hd":12,"hp":58,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":9}},{"_id":"YU88vaqzSzD1cFEv","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"8vWFSgJGzcxiXGjZ","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+1-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"XN6sX3tvORuvAg4c","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":30,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["4d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"4","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"A8G7ov8tgBpn8viD","name":"Dire Lion","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":25,"mod":7,"value":25,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":533,"medium":1066,"heavy":1600,"carry":3200,"drag":8000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":13}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":29,"flatFootedTotal":27},"cmb":{"value":0,"total":17},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":8},"will":{"total":3}},"hp":{"value":60,"min":-100,"base":0,"max":60,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":36,"temp":0,"max":36},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":5,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dire Lion (CR 5)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: low-light vision, scent, Listen +7, and Spot +7\n
\n
AC: 15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13\n
Hit Dice: 8d8+24 (60 hp)\n
Fort +9,
Ref +8,
Will +7\n
\n
Speed: 40 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +6;
Grapple +17
Attack: Claw +13 melee
Full Attack: 2 claws +13 melee and bite +7 melee\n
Damage: Claw 1d6+7, bite 1d8+3\n
Special Attacks/Actions: Pounce, improved grab, rake 1d6+3\n
\n
Abilities: Str 25, Dex 15, Con 17, Int 2, Wis 12, Cha 10\n
Special Qualities: \n
Feats: Alertness; Run; Weapon Focus (claw)\n
Skills: Hide +2*, Listen +7, Move Silently +5, and Spot +7\n
Advancement: 9-16 HD (Large); 17-24 HD (Huge)\n
\n
Climate/Terrain: Warm plains\n
Organization: Solitary, pair or pride (6-10)\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Pounce (Ex): If a dire lion leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.
\n
Improved Grab (Ex): To use this ability, the dire lion must hit with its bite attack. If it gets a hold, it can rake.
\n
Rake (Ex): A dire lion can make two rake attacks (+12 melee) against a held creature with its hind legs for 1d6+3 damage each. If the dire lion pounces on an opponent, it can also rake.
\n
Skills: Dire lions receive a +4 racial bonus to Hide and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.
\n
A dire lion attacks by running at prey leaping, and clawing and biting as it rakes with its rear claws. It often jumps onto a creature larger than itself.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":3,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, scent, Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"A8G7ov8tgBpn8viD","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":8,"hd":8,"hp":36,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":8}},{"_id":"jXdBqaU2qyfFei16","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6+7-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"ACIgKyWEiKxGbl7K","name":"Dire Boar","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":27,"mod":8,"value":27,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":15}},"bab":{"value":5,"total":5},"cmd":{"value":0,"total":27,"flatFootedTotal":27},"cmb":{"value":0,"total":17},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":5},"will":{"total":5}},"hp":{"value":53,"min":-100,"base":0,"max":53,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":32,"temp":0,"max":32},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":4,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dire Boar (CR 4)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +0; Senses: low-light vision, scent, Listen +8, and Spot +8\n
\n
AC: 15 (-1 size, +6 natural), touch 9, flat-footed 15\n
Hit Dice: 7d8+21 (52 hp)\n
Fort +8,
Ref +5,
Will +8\n
\n
Speed: 40 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +5;
Grapple +17
Attack: Gore +12 melee
Full Attack: Gore +12 melee\n
Damage: Gore 1d8+12\n
Special Attacks/Actions: Ferocity\n
\n
Abilities: Str 27, Dex 10, Con 17, Int 2, Wis 13, Cha 8\n
Special Qualities: \n
Feats: Alertness; Endurance; Iron Will\n
Skills: Listen +8 and Spot +8\n
Advancement: 8-16 HD (Large); 17-21 HD (Huge)\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary or herd (5-8)\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Ferocity (Ex): A dire boar is such a tenacious combatant that it continues to fight without penalty even while disabled or dying.
\n
A dire boar charges its opponents, trying to rip them open with its tusks.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, scent, Listen +8, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ACIgKyWEiKxGbl7K","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":8,"hp":32,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":7}},{"_id":"a5hx7y0DLKC9H1xk","flags":{},"name":"Gore","type":"attack","img":"systems/D35E/icons/attack/monster/gore.png","data":{"description":{"value":"The creature spears the opponent with an antler, horn, or similar appendage, dealing piercing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+12-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":300000}]}
+{"_id":"AE1nCmUe8aGQdbBf","name":"Ghast","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":86,"medium":173,"heavy":260,"carry":520,"drag":1300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":14}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":18,"flatFootedTotal":15},"cmb":{"value":0,"total":5},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":4},"will":{"total":6}},"hp":{"value":29,"min":-100,"base":0,"max":29,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":26,"temp":0,"max":26},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":3,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Ghast (CR 3)
\n
Medium Undead\n
Alignment: Always chaotic evil\n
Initiative: +3 (Dex); Senses: darkvision 60 ft. and Spot +8\n
Languages: usually Common\n
\n
AC: 17 (+3 Dex, +4 natural), touch 12, flat-footed 14\n
Hit Dice: 4d12+3 (29 hp)\n
Fort +1,
Ref +4,
Will +6\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +5
Attack: Bite +5 melee
Full Attack: Bite +5 melee and 2 claws +3 melee\n
Damage: Bite 1d8+1 and paralysis; claw 1d4+1 and paralysis\n
Special Attacks/Actions: Stench, paralysis, ghoul fever\n
\n
Abilities: Str 17, Dex 17, Con -, Int 13, Wis 14, Cha 16\n
Special Qualities: Undead, +2 turn resistance\n
Feats: Multiattack; Toughness\n
Skills: Balance +7, Climb +9, Hide +8, Jump +9, Move Silently +8, Search +8, and Spot +8\n
Advancement: 5-6 HD (Medium-size)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary, gang (2-4), or pack (2-4 plus 7-12 ghouls)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Aura of Pain (Su): The famine spirit radiates a continuous symbol of pain effect (save DC 28) as a 60-foot-radius emanation. A creature that fails its save is affected while within the area and for 10 minutes after leaving it. A successful save makes a creature immune to that famine spirit's aura pain for 24 hours.
\n
Vorpal Bite (Ex): The bite of a famine spirit severs the head of a Large or smaller opponent on a critical hit.
\n
Create Spawn (Su): A famine spirit rarely leaves corpses in its wake, but sometimes it is forced to flee and leave slain opponents behind. Each of these corpses rises in 1d3 days; a famine spirit, unless a protection from evil spell is cast upon it before that time.
\n
Ethereal Jaunt (Su): Three times per day, a famine spirit can produce an ethereal jaunt effect (caster level 20th). It uses this ability primarily to enter storehouses or to deal with ethereal interlopers.
\n
See Invisibility (Su): A famine spirit can see invisible objects and beings as if under the effect of a see invisibility spell. This ability is always active.
\n
Famine spirits ignore most other living things, turning on them only if they get in the way of its feasting, or if there is nothing else to consume. It fights primarily with its jaws, attempting to bite off the heads of any opponents.
\n
Aura of Pain (Su): The famine spirit radiates a continuous symbol of pain effect (save DC 28) as a 60-foot-radius emanation. A creature that fails its save is affected while within the area and for 10 minutes after leaving it. A successful save makes a creature immune to that famine spirit's aura pain for 24 hours.
\n
Vorpal Bite (Ex): The bite of a famine spirit severs the head of a Large or smaller opponent on a critical hit.
\n
Create Spawn (Su): A famine spirit rarely leaves corpses in its wake, but sometimes it is forced to flee and leave slain opponents behind. Each of these corpses rises in 1d3 days; a famine spirit, unless a protection from evil spell is cast upon it before that time.
\n
Ethereal Jaunt (Su): Three times per day, a famine spirit can produce an ethereal jaunt effect (caster level 20th). It uses this ability primarily to enter storehouses or to deal with ethereal interlopers.
\n
See Invisibility (Su): A famine spirit can see invisible objects and beings as if under the effect of a see invisibility spell. This ability is always active.
\n
Famine spirits ignore most other living things, turning on them only if they get in the way of its feasting, or if there is nothing else to consume. It fights primarily with its jaws, attempting to bite off the heads of any opponents.
\n
Although these creatures look just like their lesser kin, ghouls, they are far more deadly and cunning.
\n
That ghasts were once people is obvious to those with the courage to look upon them. Although they still appear more or less humanoid, their mottled, decaying flesh is drawn tight across clearly visible bones. The transformation from living beings into fell things of the night has warped their minds, making them cunning and feral. Their eyes burn like hot coals in their sunken sockets.
\n
Ghasts speak the languages they spoke in life (usually Common).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":5,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":6,"notes":"","mod":9,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":5,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":6,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":5,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":7,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft. and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"AE1nCmUe8aGQdbBf","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":12,"hp":26,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":4}},{"_id":"uVQlXvwkhJP6a9eD","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+1-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"AJE7N7CYs0DmpwcH","name":"Will-o-Wisp","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":1,"mod":-5,"value":1,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"dex":{"total":29,"mod":9,"value":29,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"wis":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":2,"medium":4,"heavy":7,"carry":14,"drag":35},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":20},"flatFooted":{"value":0,"total":11}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":16,"flatFootedTotal":7},"cmb":{"value":0,"total":-3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +9 Dex, +9 deflection","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":12},"will":{"total":9}},"hp":{"value":40,"min":-100,"base":0,"max":40,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":40,"temp":0,"max":40},"init":{"value":0,"bonus":0,"total":13},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":6,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Will-o-Wisp (CR 6)
\n
Small Aberration (Air)\n
Alignment: Usually chaotic evil\n
Initiative: +13 (+9 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +17, and Spot +17\n
Languages: Common and Auran, plus two bonus languages\n
\n
AC: 29 (+1 size, +9 Dex, +9 deflection), touch 29, flat-footed 20\n
Hit Dice: 9d8 (40 hp)\n
Fort +3,
Ref +12,
Will +9\n
\n
Speed: Fly 50 ft. (perfect)\n
Space: 5 ft./5 ft.\n
Base Attack +6;
Grapple -3
Attack: Shock +16 melee touch
Full Attack: Shock +16 melee touch\n
Damage: Shock 2d8 electricity\n
Special Attacks/Actions: -\n
\n
Abilities: Str 1, Dex 29, Con 10, Int 15, Wis 16, Cha 12\n
Special Qualities: immunity to magic, natural invisibility\n
Feats: Alertness; Blind-fight; Dodge; Improved Initiative; Weapon Finesse\n
Skills: Bluff +13, Dimplomacy +3, Disguise +1 (+3 acting), Intimidate +3, Listen +17, Search +14, Spot +17, and Survival +3 (+5 following tracks)\n
Advancement: 10-18 HD (Small)\n
\n
Climate/Terrain: Temperate marsh\n
Organization: Solitary, pair or string (2-4)\n
Treasure/Possessions: 1/10 coins; 50% goods; 50% items\n
\n
Source:\n Monster Manual
Spell Immunity (Ex): The only spells that can affect will-o'-wisps are magic circle against chaos, magic circle against evil, magic missile, maze, protection from chaos, and protection from evil.
\n
Natural Invisibility (Ex): A startled or frightened will-o'-wisp can extinguish its glow, effectively becoming invisible as the spell.
\n
Will-o'-wisps usually avoid combat. They prefer to confuse and bewilder adventurers, luring them into morasses or other hazardous places. When they are forced to fight, they loose small electrical shocks, which act as normal melee attacks.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":12,"notes":"","mod":7,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":11,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":12,"notes":"","mod":8,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":11,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., Listen +17, and Spot +17","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"AJE7N7CYs0DmpwcH","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":9,"hd":8,"hp":40,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":9}},{"_id":"hJs7YhwfuIsPB3NN","flags":{},"name":"Shock [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"ALVVJjQAwja3yOQc","name":"Lernean Hydra, Twelve-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":800,"medium":1600,"heavy":2400,"carry":4800,"drag":12000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":37,"flatFootedTotal":36},"cmb":{"value":0,"total":26},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":13},"ref":{"total":9},"will":{"total":6}},"hp":{"value":129,"min":-100,"base":0,"max":129,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":66,"temp":0,"max":66},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":11,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lernean Hydra, Twelve-Headed (CR 11)
\n
Huge Magical Beast\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +10\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 12d10+63 (129 hp)\n
Fort +13,
Ref +9,
Will +6\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +12;
Grapple +26
Attack: 12 bites +17 melee
Full Attack: 12 bites +17 melee\n
Damage: Bite 1d10+6\n
Special Attacks/Actions: \n
\n
Abilities: Str 23, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 22\n
Feats: Blind-fight; Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +9, Spot +10, and Swim +14\n
Advancement: -\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
These hydras have bodies that are immune to all attacks (but see below). The only way to slay a Lernaean hydra normally is to sever all its heads. However, each time a head is severed, two new heads spring from the stump in 1d4 rounds. A Lernaean hydra can never have more than twice its original number of heads at any one time, and any extra heads it gains beyond its original number wither and die within a day.
\n
To prevent a severed head from growing back into two, at least 5 points of fire or acid damage must be dealt to the stump (AC 19) before the new heads appear.
\n
Spells such as disintegrate, finger of death, and slay living kill a Lernaean hydra outright if they succeed. If the spell deals damage on a successful save, that damage is directed against one of the hydra's heads.
\n
Combat
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":22,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +10","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ALVVJjQAwja3yOQc","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":12,"hd":10,"hp":66,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":12}},{"_id":"97pR11FapAaiBWSb","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"AOfktJNcaGK9tbw1","name":"Dragon, Brass Great Wyrm","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":37,"mod":13,"value":37,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":37,"origMod":13},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":27,"mod":8,"value":27,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"int":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"wis":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"cha":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1653,"medium":3306,"heavy":4960,"carry":9920,"drag":24800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":37,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":36,"ac":{"normal":{"value":0,"total":42},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":42}},"bab":{"value":37,"total":37},"cmd":{"value":0,"total":72,"flatFootedTotal":72},"cmb":{"value":0,"total":62},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +36 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":28},"ref":{"total":20},"will":{"total":25}},"hp":{"value":536,"min":-100,"base":0,"max":536,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":54,"max":54},"vigor":{"min":0,"value":240,"temp":0,"max":240},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":250,"total":250,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":22,"xp":{"value":10},"level":{"value":37,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Brass Great Wyrm (CR 22)
\n
Gargantuan Dragon (Fire)\n
Alignment: Always Chaotic Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 42 (-4 size, +36 natural), touch 6, flat-footed 42\n
Hit Dice: 37d12+296 (536 hp);
DR: 20/magic\n
Fort +28,
Ref +20,
Will +25\n
\n
Speed: 60 ft., fly 250 ft. (clumsy), burrow 30 ft.\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +37;
Grapple +62
Attack: 1 Bite +46, 2 claws +41, 2 wings +41, 1 Tail Slap +41, 1 crush +41, 1 Tail sweep +41 melee;Breath +46 ranged\n
Damage: 1 bite 4d6+13, 2 claws 2d8+6, 2 wings 2d6+6, 1 tail slap 2d8+19, 1 crush 4d6+19, 1 tail sweep 2d6+19, Breath weapon 12d6 (36)\n
Special Attacks/Actions: Breath weapon, fear (DC 32), SR 27\n
\n
Abilities: Str 37, Dex 10, Con 27, Int 20, Wis 21, Cha 20\n
Special Qualities: Summon djinni, Control weather, Control winds, Suggestion, Fire subtype, speak with animals, Endure elements, CL 19, Can also cast cleric spells and those from the Chaos and Knowledge Domains as arcane spells\n
Feats: #Feats: 13\n
Skills: Skill points: 191\n
Advancement: 38+ HD (Gargantuan)\n
\n
Climate/Terrain: Temperate and warm desert, plains, and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A brass dragon has two types of breath weapon, a line of fire (12d6 damage Reflex save for half damage DC 36) or a cone of sleep. Creatures within the cone must succeed at a Will save (DC 36) or fall asleep, regardless of HD, for 1d6 rounds plus 12 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 360 feet are subject to the effect if they have fewer HD than the dragon (37).
\n
A potentially affected creature that succeeds at a Will save (DC 33) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"AOfktJNcaGK9tbw1","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":37,"hd":12,"hp":240,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":37}},{"_id":"yGurYFtah1EmLRbV","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+13-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"D63cBaM8VTOeajqj","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d8+6-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"n2giyabe329vxKmh","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+6-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"FJjujP4XyLXhEF9R","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"Oa3Gzu1b7hFvXHEK","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"M4z0bPYWC0CTXxSh","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[["2d6+19-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"93oAlIeOkh6NBmlL","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":60,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["12d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"12","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"APQHnkfQwwA3ipJP","name":"Hawk","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":6,"mod":-2,"value":6,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":10,"medium":20,"heavy":30,"carry":60,"drag":150},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":15},"flatFooted":{"value":0,"total":14}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":3,"flatFootedTotal":0},"cmb":{"value":0,"total":-5},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 size, +3 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":5},"will":{"total":2}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":10,"total":10},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":60,"total":60,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":0.33,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Hawk (CR 1/3)
\n
Tiny Animal\n
Alignment: Always Neutral\n
Initiative: +3 (Dex); Senses: low-light vision, Listen +2, and Spot +14\n
\n
AC: 17 (+2 size, +3 Dex, +2 natural), touch 15, flat-footed 14\n
Hit Dice: 1d8 (4 hp)\n
Fort +2,
Ref +5,
Will +2\n
\n
Speed: 10 ft., fly 60 ft. (average)\n
Space: 2 1/2 ft./0 ft.\n
Base Attack +0;
Grapple -10
Attack: Talons +5 melee
Full Attack: Talons +5 melee\n
Damage: Talon 1d4-2\n
Special Attacks/Actions: -\n
\n
Abilities: Str 6, Dex 17, Con 10, Int 2, Wis 14, Cha 6\n
Special Qualities: \n
Feats: Alertness; Weapon Finesse\n
Skills: Listen +2 and Spot +14\n
Advancement: -\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary or pair\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
These creatures are similar to eagles but slightly smaller: 1 to 2 feet long, with wingspans of 6 feet or less.
\n
Combat
Hawks combine both claws into a single attack.
\n
Skills: Hawks gain a +8 racial bonus to Spot checks in daylight. +2 on Listen and Spot checks
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false,"changeBonus":8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":-2,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"tiny","senses":"low-light vision, Listen +2, and Spot +14","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.6,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"APQHnkfQwwA3ipJP","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"owjvVenAC11bKDdX","flags":{},"name":"Talons","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"7","critConfirmBonus":"","damage":{"parts":[["1d4-2+-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"APiaNcLfvvODwMj0","name":"Basilisk, Greater","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":24,"mod":7,"value":24,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7},"dex":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":3,"mod":-4,"value":3,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":3,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":466,"medium":933,"heavy":1400,"carry":2800,"drag":7000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":18,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":17}},"bab":{"value":18,"total":18},"cmd":{"value":0,"total":38,"flatFootedTotal":38},"cmb":{"value":0,"total":29},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 Dex, -1 size, +9 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":18},"ref":{"total":12},"will":{"total":8}},"hp":{"value":189,"min":-100,"base":0,"max":189,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":99,"temp":0,"max":99},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":10,"xp":{"value":10},"level":{"value":18,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Basilisk, Greater (CR 10)
\n
Large Magical Beast\n
Alignment: Always neutral\n
Initiative: -1 (Dex); Senses: darkvision 60 ft., low-light vision, Listen +10, and Spot +10\n
\n
AC: 17 (-1 Dex, -1 size, +9 natural), touch 8, flat-footed 17\n
Hit Dice: 18d10+90 (189 hp)\n
Fort +18,
Ref +12,
Will +8\n
\n
Speed: 20 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +18;
Grapple +29
Attack: Bite +25 melee
Full Attack: Bite +25 melee\n
Damage: Bite 2d8+10\n
Special Attacks/Actions: Petrifying gaze\n
\n
Abilities: Str 24, Dex 8, Con 21, Int 3, Wis 10, Cha 15\n
Special Qualities: Resistance to cold 10 and fire 10\n
Feats: Alertness; Blind-fight; Great Fortitude; Iron Will; Improved Natural Attack (bite); Lightning Reflexes; Weapon Focus (bite)\n
Skills: Hide +0*, Listen +10, and Spot +10\n
Advancement: -\n
\n
Climate/Terrain: Warm desert\n
Organization: Solitary or colony (3-6)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Petrifying Gaze (Su): Turn to stone permanently, range 30 feet; Fortitude negates DC 13.
\n
Skills: The basilisk's dull coloration and its ability to remain motionless for long periods of time grant it a +4 racial bonus to Hide checks in natural settings.
\n
Basilisks rely on their gaze attack, biting only when opponents come within reach. Though they have eight legs, their slow metabolism renders them relatively sluggish, so they do not expend energy unnecessarily. Intruders who flee the basilisk rather than fight can expect, at best, a halfhearted, pursuit.
\n
These creatures tend to spend most of their time lying in wait for prey, which includes small mammals, birds, reptiles, and similar creatures. When not hunting, basilisks are usually sleeping off the meal in their lairs. Basilisks sometimes gather in small colonies for mating or for mutual defense in unusually hostile terrain, and a colony will attack intruders in concert.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":1,"notes":"","mod":-5,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, Listen +10, and Spot +10","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"APiaNcLfvvODwMj0","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":18,"hd":10,"hp":99,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":18}},{"_id":"HX7RZMfP6aVxCWo0","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["2d8+10-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"ASLNYGKa3yok3mGh","name":"Golden Protector","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":28,"mod":9,"value":28,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":28,"origMod":9},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"int":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"wis":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":800,"medium":1600,"heavy":2400,"carry":4800,"drag":12000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":14,"ac":{"normal":{"value":0,"total":26},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":23}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":36,"flatFootedTotal":33},"cmb":{"value":0,"total":23},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +3 Dex, +14 natural, +2 bracers of armor +2, +1 ring of protection +1","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":13},"ref":{"total":12},"will":{"total":14}},"hp":{"value":125,"min":-100,"base":0,"max":125,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":44,"max":44},"vigor":{"min":0,"value":65,"temp":0,"max":65},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":60,"total":60,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":13,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Golden Protector (CR 13)
\n
Large Dragon\n
Alignment: Always lawful good\n
Initiative: +3; Senses: darkvision 60 ft., low-light vision, Listen +18, and Spot +20\n
\n
AC: 29 (-1 size, +3 Dex, +14 natural, +2
bracers of armor +2, +1
ring of protection +1), touch 13, flat-footed 26\n
Hit Dice: 10d12+60 (125 hp);
DR: 5/magic\n
Fort +13,
Ref +12,
Will +10\n
\n
Speed: 30 ft., fly 60 ft. (average)\n
Space: 10 ft./5 ft.\n
Base Attack +10;
Grapple +23
Attack: Claw +19 melee
Full Attack: Claw +19 melee and bite +13 melee\n
Damage: Bite 1d8+4, Claw 1d6+9\n
Special Attacks/Actions: Breath weapon, pounce, smite evil, rake 1d6+4, spells\n
\n
Abilities: Str 28, Dex 17, Con 22, Int 18, Wis 20, Cha 18\n
Special Qualities: immunity to fire, magic sleep effects and paralysis, magic circle against evil, resistance to acid 10, cold 10, and electricity 10, spell-like abilities, SR 15 (Half-dragon celestial lammasu)\n
Feats: Blind-Fight; Iron Will; Lightning Reflexes; Weapon Focus (claw)\n
Skills: Concentration +19, Diplomacy +19, Knowledge (arcana) +17, Knowledge (the planes) +17, Listen +18, Search +17, Sense Motive +18, Spellcraft +19, Spot +20, and Survival +18 (+20 other planes and following tracks)\n
Advancement: 11-30 HD (Huge)\n
\n
Climate/Terrain: Seven Mounting Heavens of Celestia\n
Organization: Solitary\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
(Celestial Half-Dragon Lammasu)
\n
Child of a celestial lammasu and a gold dragon, the golden protector has migrated to the Material Plane to more actively combat evil.
\n
The golden protector’s natural weapons are treated as magic weapons for the purpose of overcoming damage reduction.
Breath Weapon (Su): 30-foot cone, 1/day, damage 6d8 fire, Reflex DC 21 half.
\n
Smite Evil (Su): Once per day a golden protector can make a normal melee attack to deal an extra 10 points of damage against an evil opponent.
\n
Typical Cleric Spells Prepared (6/7/5/4/3; save DC 15 + spell level):
0 - detect magic, guidance (2), light, read magic, resistance; 1st—bless (2), detect evil, divine favor (2), entropic shield, protection from evil*; 2nd—aid*, bear’s endurance, bull’s strength, lesser restoration, resist energy; 3rd—daylight, dispel magic, magic circle against evil*, remove curse; 4th—dismissal, holy smite*, neutralize poison.
\n
*Domain spell. Domains: Good and Healing.
\n
Rake (Ex): Attack bonus +19 melee, damage 1d6+4.
\n
Possessions: Bracers of armor +2, ring of protection +1. (Different golden protectors may have different possessions.)
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":13,"notes":"","mod":12,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":15,"notes":"","mod":19,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":13,"notes":"","mod":17,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":13,"notes":"","mod":17,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":13,"notes":"","mod":11,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":13,"notes":"","mod":10,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":13,"notes":"","mod":18,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":15,"notes":"","mod":19,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":12,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":13,"notes":"","mod":18,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, Listen +18, and Spot +20","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ASLNYGKa3yok3mGh","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":10,"hd":12,"hp":65,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":10}},{"_id":"FnY17xpfdBV1CerN","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6+9-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"AWbJH86sfDUVYSJI","name":"Deinonychus","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":116,"medium":233,"heavy":350,"carry":700,"drag":1750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":15}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":19,"flatFootedTotal":17},"cmb":{"value":0,"total":7},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":6},"will":{"total":2}},"hp":{"value":34,"min":-100,"base":0,"max":34,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":18,"temp":0,"max":18},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":3,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Deinonychus (CR 3)
\n
Medium Animal\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: scent, low-light vision, Listen +10, and Spot +10\n
\n
AC: 17 (+2 Dex, +5 natural), touch 12, flat-footed 15\n
Hit Dice: 4d8+16 (34 hp)\n
Fort +8,
Ref +6,
Will +2\n
\n
Speed: 60 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple +7
Attack: Talons +7 melee
Full Attack: Talons +7 melee and 2 foreclaws +2 melee and bite +2 melee\n
Damage: Talon 1d8+4, foreclaw 1d3+2, bite 2d4+2\n
Special Attacks/Actions: Pounce\n
\n
Abilities: Str 19, Dex 15, Con 19, Int 2, Wis 12, Cha 10\n
Special Qualities: \n
Feats: Run; Track\n
Skills: Hide +12, Jump +26, Listen +10, Spot +10, and Survival +10\n
Advancement: 5-8 HD (Medium)\n
\n
Climate/Terrain: Warm forest\n
Organization: Solitary, pair or pack (3-6)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
A deinonychus uses a terrible combination of speed, grasping forearms, large teeth, and hind legs with ripping talons. It hunts by running at prey, leaping, and raking with its rear talons as it claws and bites. The rakes count as one attack. A deinonychus often jumps on top of a larger creature and holds on with its front claws while continuing to rake with the rear talons.
\n
The deinonychus has a relatively large brain for a dinosaur, and its pack hunts with cunning tactics. When charging, it uses only its rake attack, dealing 2d6+6 points of damage.
\n
Skills: A deinonychus receives a +8 racial bonus to Hide, Jump, Listen, Spot, and Survival checks.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":22,"notes":"","mod":15,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":5,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"scent, low-light vision, Listen +10, and Spot +10","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"AWbJH86sfDUVYSJI","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":8,"hp":18,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":4}},{"_id":"AN6OhzDHOTC9EqBv","flags":{},"name":"Talons","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"AYrEVPxBvPO2Aldr","name":"Phthisic","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"monstrousHumanoid","encumbrance":{"level":0,"levels":{"light":400,"medium":800,"heavy":1200,"carry":2400,"drag":6000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":17}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":27,"flatFootedTotal":26},"cmb":{"value":0,"total":16},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":6},"will":{"total":8}},"hp":{"value":57,"min":-100,"base":0,"max":57,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Monstrous Humanoid","environment":"","cr":6,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Phthisic (CR 6)
\n
Large Monstrous Humanoid\n
Alignment: Always chaotic evil\n
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: scent, darkvision 90 ft., Listen +14, and Spot +14\n
\n
AC: 18 (-1 size, +1 Dex, +8 natural), touch 10, flat-footed 17\n
Hit Dice: 6d8+30 (57 hp);
DR: 10/silver\n
Fort +7,
Ref +6,
Will +8\n
\n
Speed: 30 ft.\n
Space: 5 ft./10 ft.\n
Base Attack +6;
Grapple +6
Attack: 2 claws +11 melee, bite +6 melee
Full Attack: 2 claws +11 melee, bite +6 melee\n
Damage: Claw 1d6+6, bite 1d6+3 and mind feed (see text)\n
Special Attacks/Actions: Mind feed\n
\n
Abilities: Str 23, Dex 12, Con 21, Int 10, Wis 16, Cha 6\n
Special Qualities: cold resistance 20, psionics, regeneration 5\n
Feats: Alertness; Improved Initiative\n
Skills: Listen +14, Move Silently +3, Search +8, and Spot +14\n
Advancement: By character class\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary or gang (2-4)\n
Treasure/Possessions: Standard\n
\n
Source:\n Psionics Handbook
Mind Feed (Ex): A phthisic that hits with its bite attack deals 1d4 points of temporary Intelligence damage. If this reduces the opponent's Intelligence score to 0, the damage becomes permanent.
\n
Regeneration (Ex): Fire and acid deal normal damage to a phthisic.
\n
Psionics (Sp): At will - brain lock, dimension slide, and skate. These abilities are as the powers manifested by a 15th-level psion.
\n
Attack/Defense Modes (Sp): At will -- ego whip, id insinuation/mental barrier, thought shield.
\n
Born of a damaged mind, a phthisic constantly craves the sweet nectar of sanity to sooth its mental torment, if only for a while. As it feeds on a living being's Intelligence, the victim experiences a sensation of deadly chill.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"scent, darkvision 90 ft., Listen +14, and Spot +14","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"AYrEVPxBvPO2Aldr","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"6Uh8PAjR3BE7dult","flags":{},"name":"Monstrous Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/monstrous-humanoid.png","data":{"description":{"value":"Monstrous humanoids are similar to humanoids, but with monstrous or animalistic features. They often have magical abilities as well.
\nFeatures
\nA monstrous humanoid has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Reflex and Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA monstrous humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Monstrous humanoids not indicated as wearing armor are not proficient with armor. Monstrous humanoids are proficient with shields if they are proficient with any form of armor.
\n- Monstrous humanoids eat, sleep, and bre
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":8,"hp":27,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":true,"sen":false,"slt":false,"spl":false,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"monstrousHumanoid","attackParts":[],"contextNotes":[],"identifiedName":"Monstrous Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":6}},{"_id":"VIUfRu9pvCZnWhv2","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"hqhEIxXAX5symX4n","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+3-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"AZBOSLdcJnjTcduE","name":"Mephit, Magma","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":25,"medium":50,"heavy":75,"carry":150,"drag":375},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":15}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":10,"flatFootedTotal":9},"cmb":{"value":0,"total":-1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +1 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":4},"will":{"total":3}},"hp":{"value":14,"min":-100,"base":0,"max":14,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":50,"total":50,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":3,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Mephit, Magma (CR 3)
\n
Small Outsider (Fire and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +6, and Spot +6\n
\n
AC: 16 (+1 size, +1 Dex, +4 natural), touch 12, flat-footed 15\n
Hit Dice: 3d8 (13 hp);
DR: 5/magic\n
Fort +3,
Ref +4,
Will +3\n
\n
Speed: 30 ft., fly 50 ft. (average)\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple -1
Attack: Claw +4 melee
Full Attack: 2 claws +4 melee\n
Damage: Claw 1d3 and 1d4 fire\n
Special Attacks/Actions: Breath weapon, spell-like abilities,
summon mephit\n
\n
Abilities: Str 10, Dex 13, Con 10, Int 12, Wis 11, Cha 15\n
Special Qualities: Fast healing 2, fire immunity, cold vulnerability\n
Feats: Dodge; Improved Initiative\n
Skills: Bluff +8, Diplomacy +4, Disguise +2 (+4 acting), Escape Artist +7, Hide +11, Listen +6, Move Silently +7, Spot +6, and Use Rope +1 (+3 with bindings)\n
Advancement: 4-6 HD (Small); 7-9 HD (Medium-size)\n
\n
Climate/Terrain: Elemental Plane of Fire\n
Organization: Solitary, gang (2-4 mephits of mixed types), or mob (5-12 mephits of mixed types)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): Cone of magma, 10 feet; damage 1d4, Reflex half DC 12. Living creatures that fail their saves are tormented by burned skin and seared eyes unless they are immune to or protected from fire. This imposes a -4 morale penalty to and a -2 morale penalty to attack rolls for 3 rounds. A mephit can use its breath weapon once every 1d4 rounds as a standard action.
\n
Spell-Like Abilities: Once per day a magma mephit can use pyrotechnics as the spell cast by a 6th-level sorcerer (save DC 12 + spell level). It can use itself as the fire source without harm.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Change Shape (Su): Once per hour, a magma mephit can assume the form of a pool of lava 3 feet in diameter and 6 inches deep. The mephit's damage reduction improves to 20/magic when in this form. The mephit can't attack while in lava form but can use other spell-like abilities. It can move at a speed of 10 feet, but it can't run. In this form the mephit can pass through small holes or narrow openings, even mere cracks. The pool's touch ignites flammable materials such as paper, straw, or dry wood.
\n
Fast Healing (Ex): A magma mephit heals 2 points of damage each round, only if it is touching magma, lava, or a flame at least as large as a torch.
\n
Summon Mephit (Sp): Once per day, all mephits can summon other mephits much as though casting a summon monster spell, but they have only a 25% chance of success to summon one mephit of the same type. Roll d%: On a failure, no creature answers the summons. A mephit that has just been summoned cannot use its own summon ability for 1 hour.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":6,"notes":"","mod":8,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":10,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"AZBOSLdcJnjTcduE","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":3}},{"_id":"j8dl7tLfJ7M4DeAp","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d3+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"AaK65QTlvNGRv0Zb","name":"Zombie Kobold","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":8,"mod":-1,"value":8,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"dex":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":20,"medium":40,"heavy":60,"carry":120,"drag":300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":13}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":6,"flatFootedTotal":6},"cmb":{"value":0,"total":-4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":0},"will":{"total":3}},"hp":{"value":16,"min":-100,"base":0,"max":16,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":13,"temp":0,"max":13},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Zombie Kobold (CR 1/2)
\n
Small Undead\n
Alignment: Always neutral\n
Initiative: +0; Senses: darkvision 60 ft.\n
\n
AC: 13 (+1 size, +2 natural), touch 11, flat-footed 13\n
Hit Dice: 2d12+3 (16 hp);
DR: 5/slashing\n
Fort +0,
Ref +0,
Will +3\n
\n
Speed: 30 ft., cannot run\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple -4
Attack: Spear +1 melee or slam +1 melee or light crossbow +2 ranged
Full Attack: Spear +0 melee or slam +0 melee or light crossbow +1 ranged\n
Damage: Spear 1d6-1/x3, Slam 1d4-1, light crossbow 1d6/19-20\n
Special Attacks/Actions: \n
\n
Abilities: Str 8, Dex 11, Con -, Int -, Wis 10, Cha 1\n
Special Qualities: Single actions only, Undead\n
Feats: Toughness\n
Skills: -\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Any\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Zombies are corpses reanimated through dark and sinister magic. These mindless automatons shamble about, doing their creator's bidding without fear or hesitation.
\n
Zombies are not pleasant to look upon. Drawn from their graves, half decayed and partially consumed by worms, they wear the tattered remains of their burial clothes. A rank odor of death hangs heavy in the air around them.
\n
Because of their litter lack of intelligence, the instructions given to a newly created zombie must be very simple, such as \"Kill anyone who enters this room.\"
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"AaK65QTlvNGRv0Zb","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":12,"hp":13,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":2}},{"_id":"6z8krjL8AYj5OV8M","flags":{},"name":"Spear","type":"attack","img":"systems/D35E/icons/attack/weapons/longspear.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6-1+-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"UKGH856yfTPjROTy","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4-1+-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000},{"_id":"nvbpNnINMAUyVIGC","flags":{},"name":"Light Crossbow","type":"attack","img":"systems/D35E/icons/attack/weapons/crossbow-light.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"Ac2Z8xS54idvv2m8","name":"Abomination, Infernal","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":43,"mod":16,"value":43,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":43,"origMod":16},"dex":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"con":{"total":28,"mod":9,"value":28,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":28,"origMod":9},"int":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"wis":{"total":26,"mod":8,"value":26,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8},"cha":{"total":29,"mod":9,"value":29,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":2613,"medium":5226,"heavy":7840,"carry":15680,"drag":39200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":40,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":34,"ac":{"normal":{"value":0,"total":50},"touch":{"value":0,"total":16},"flatFooted":{"value":0,"total":43}},"bab":{"value":0,"total":40},"cmd":{"value":0,"total":77,"flatFootedTotal":70},"cmb":{"value":0,"total":60},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+7 Dex, -1 size, +34 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":31},"ref":{"total":29},"will":{"total":30}},"hp":{"value":710,"min":-100,"base":0,"max":710,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":56,"max":56},"vigor":{"min":0,"value":320,"temp":0,"max":320},"init":{"value":0,"bonus":0,"total":11},"prof":2,"speed":{"land":{"base":80,"total":80},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":240,"total":240,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":26,"xp":{"value":10},"level":{"value":40,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Abomination, Infernal (CR 26)
\n
Large Outsider (Chaotic or Lawful, Evil, and Extraplanar)\n
Alignment: Lawful evil or chaotic evil\n
Initiative: +11 (+7 Dex, +4 Improved Initiative); Senses: Spot +53 and listen +53\n
\n
AC: 50 (+7 Dex, -1 size, +34 natural), touch 16, flat-footed 43\n
Hit Dice: 40d8+360 (700 hp);
DR: 15/lawful and epic\n
Fort +31,
Ref +29,
Will +30\n
\n
Speed: 80 ft., fly 240 ft. (perfect)\n
Space: 10 ft./10 ft.\n
Base Attack -;
Grapple -
Attack: 2 claws +56 melee, 1 bite +50 melee, 2 wings +50 melee, 1 tail slam +50 melee\n
Damage: Claw 4d6+16, bite 4d8+8 +spell suck, wing 2d6+8, tail slam 4d8+8\n
Special Attacks/Actions: Improved grab, spell suck, learned spell immunity, spell-like abilities, summon fiend\n
\n
Abilities: Str 43, Dex 25, Con 28, Int 22, Wis 26, Cha 29\n
Special Qualities: Abomination traits, fast healing 15, regeneration 15, SR 38, \n
Feats: Alertness; Cleave; Great Cleave; Improved Initiative; Power Attack; Improved Sunder; Weapon Focus (claw)
Epic Feats: Blinding Speed (x2); Tenacious Magic (improved invisibility); Tenacious Magic (blur); Epic Toughness; Epic Weapon Focus (claw); Epic Weapon Focus (bite)\n
Skills: Balance +11, Concentration +52, Diplomacy +13, Escape Artist +50, Hide +46, Jump +21, Knowledge (arcana) +49, Knowledge (the planes) +49, Move Silently +50, Search +49, Sense Motive +51, Spellcraft +49, Spot +53, Tumble +50, and listen +53\n
Advancement: 41-50 HD (large); 51-56 HD (Huge); 57-72 HD (Gargantuan)\n
\n
Climate/Terrain: Any\n
Organization: Solitary or hell brigade (1 infernal and 1d4 balors, or 1 infernal and 1d4 pit fiends)\n
Treasure/Possessions: Standard\n
\n
Source:\n Epic Level Handbook
Improved Grab (Ex): If an infernal hits with a claw, it deals normal damage and attempts to start a grapple as a free action without provoking an attack of opportunity. Infernals can use this ability on large and smaller creatures. The infernal has the option to conduct the grapple normally, or simply use its claw to hold the opponent. Each successful grapple check it makes during successive rounds automatically deals standard claw damage, in addition to automatic spell suck damage.
\n
Spell Suck (Su): If an infernal bites a foe, the foe loses one of its higher level prepared spells or one of the spell slots for this day that it has not used. The victim chooses the prepared spells to lose. If the victim has no prepared spells or unused spell slots (either because it has exhausted it spellcasting for the day or because the victim is not a spellcaster), the bite instead deals 2 points of temporary Intelligence damage.
\n
Learned Spell Immunity (Su): If an infernal is affected by a spell cast by a particular spellcaster, the infernal thereafter becomes immune to that spell when cast by that spellcaster. For instance, if the infernal is hit by Mialee's horrid wilting and is affected, it then becomes immune to horrid wilting cast by Mialee ever again, though if Hennet casts horrid wilting on the infernal, it is subject to the spell's effect (the first time).
\n
Spell-Like Abilities: At will - animate dead, blasphemy, blur, charm person, create undead, darkness, deeper darkness, desecrate, detect chaos, detect good, detect law, detect magic, fear, fireball, greater dispelling, hold person, improved invisibility magic circle against good, major image, produce flame, pyrotechnics, read magic, scrying, suggestion, symbol, telekinesis, teleport without error (self plus 1,000 pounds), unholy aura, unholy blight, unhallow, wall of fire; 1/day - fire storm, hellball, implosion, meteor swarm. Caster level 26th; save DC 19 + spell level.
\n
Summon Fiend (Sp): An infernal can summon four balors or four pit fiends per day, depending on the infernal's orientation toward law and chaos (lawful infernals summon pit fiends, and chaotic infernals summon balors).
\n
Abomination Traits: Immune to polymorphing, petrification, and other form-altering attack; not subject to energy drain, ability drain, ability damage, or death from massive damage; immune to mind-effecting effects; fire resistance 20; cold resistance 20; nondetection; true seeing at will; blindsight 500 ft.; telepathy out to 1,000 ft.
\n
Chaotic Subtype
\n
A subtype usually applied only to outsiders native to the chaotic-aligned Outer Planes. Most creatures that have this subtype also have chaotic alignments; however, if their alignments change they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a chaotic alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the chaotic subtype overcomes damage reduction as if its natural weapons and any weapons it wields were chaotic-aligned (see Damage Reduction).
or
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":9,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":43,"notes":"","mod":30,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":11,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":43,"notes":"","mod":28,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":39,"notes":"","mod":22,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":5,"notes":"","mod":18,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":43,"notes":"","mod":27,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":43,"notes":"","mod":49,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":43,"notes":"","mod":31,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":43,"notes":"","mod":28,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":43,"notes":"","mod":27,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":43,"notes":"","mod":51,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":43,"notes":"","mod":27,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":43,"notes":"","mod":31,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":43,"notes":"","mod":28,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"Spot +53 and listen +53","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Ac2Z8xS54idvv2m8","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"Fam4wfHsoHqb2XvM","flags":{},"name":"Improved Sunder","type":"feat","img":"systems/D35E/icons/feats/improved-sunder.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you strike at an object held or carried by an opponent (such as a weapon or shield), you do not provoke an attack of opportunity.\n
You also gain a +4 bonus on any attack roll made to attack an object held or carried by another character.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you strike at an object held or carried by another character.\n
\nSpecial
\nA fighter may select Improved Sunder as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to attack an object held or carried by another character","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Sunder"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":40,"hd":8,"hp":320,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":40}},{"_id":"GljvW5KStJdD52nf","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"41","critConfirmBonus":"","damage":{"parts":[["4d6+16-16",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"fyJnmMmenGc0uT68","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"35","critConfirmBonus":"","damage":{"parts":[["4d8+8-16",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"aU8XbO4wbnT8ywl5","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"35","critConfirmBonus":"","damage":{"parts":[["2d6+8-16",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"peTqgZ35TzdxI6E5","flags":{},"name":"Tail Slam","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"34","critConfirmBonus":"","damage":{"parts":[["4d8+8-16",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"AeMqXbThbPm2ZIU4","name":"Wererat Human Form","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":12},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":12}},"bab":{"value":1,"total":0},"cmd":{"value":0,"total":11,"flatFootedTotal":11},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 natural, +2 leather, +1 buckler","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":2},"will":{"total":2}},"hp":{"value":5,"min":-100,"base":0,"max":5,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":2,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Wererat Human Form (CR 2)
\n
Medium Humanoid (Human and Shapechanger)\n
Alignment: Always lawful evil\n
Initiative: +0; Senses: low-light vision, scent, Listen +4, and Spot +4\n
\n
AC: 15 (+2 natural, +2 leather, +1 buckler), touch 10, flat-footed 15\n
Hit Dice: 1d8+1 plus 1d8+2 (12 hp)\n
Fort +5,
Ref +2,
Will +4\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +2
Attack: Rapier +2 melee or light crossbow +1 ranged
Full Attack: Rapier +2 melee or light crossbow +1 ranged\n
Damage: Rapier 1d6+1/18-20, light crossbow 1d8/19-20\n
Special Attacks/Actions: \n
\n
Abilities: Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 8\n
Special Qualities: Alternate form, Rat empathy\n
Feats: Alertness; Dodge; Iron Will; Weapon Finesse\n
Skills: Climb +0, Handle Animal +3, Hide +1, Listen +4, Move Silently +0, Spot +4, and Swim +9\n
Advancement: By character class\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary, pair, pack (6-10), or troupe (2-5 plus 5-8 dire rats)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Lycanthropes in their natural forms use whatever tactics are favored by their people, though they tend to be slightly more aggressive. Lycanthropes in animal or hybrid form fight like the animal they resemble.
\n
Wererats can assume a hybrid form as well as an animal form.
\n
Alternate Form (Su): A wererat can assume a bipedal hybrid form or the form of a dire rat. The bipedal form is Medium-size with head, torso, and tail identical to those of a rat, although the limbs remain human. The rat form is 2 feet long from nose to rump and is preferred for travel and spying on potential victims.
\n
Skills: A wererat in rat or hybrid form uses its Dexterity modifier for Climb checks.
\n
Shapechanger Subtype
\n
A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype.
Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry).
- Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.
- Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":-1,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":1,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, scent, Listen +4, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"AeMqXbThbPm2ZIU4","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"hjBCo7atuPA7RssN","flags":{},"name":"Rapier","type":"attack","img":"systems/D35E/icons/attack/weapons/rapier.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"savIuWEyYNiErIaZ","flags":{},"name":"Light Crossbow","type":"attack","img":"systems/D35E/icons/attack/weapons/crossbow-light.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"AgoHVk5auKuLhgis","name":"Legendary Bear","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":36,"mod":13,"value":36,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":36,"origMod":13},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"cha":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":1493,"medium":2986,"heavy":4480,"carry":8960,"drag":22400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":20,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":10,"ac":{"normal":{"value":0,"total":21},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":19}},"bab":{"value":15,"total":15},"cmd":{"value":0,"total":44,"flatFootedTotal":42},"cmb":{"value":0,"total":32},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +10 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":19},"ref":{"total":14},"will":{"total":9}},"hp":{"value":230,"min":-100,"base":0,"max":230,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":50,"max":50},"vigor":{"min":0,"value":90,"temp":0,"max":90},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":9,"xp":{"value":10},"level":{"value":20,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Legendary Bear (CR 9)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: low-light vision, scent, Listen +11, and Spot +11\n
\n
AC: 21 (-1 size, +2 Dex, +10 natural), touch 11, flat-footed 19\n
Hit Dice: 20d8+140 (230 hp)\n
Fort +19,
Ref +14,
Will +15\n
\n
Speed: 50 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +15;
Grapple +32
Attack: 2 claws +27 melee and bite +22 melee
Full Attack: 2 claws +27 melee and bite +22 melee\n
Damage: Claw 2d6+13, bite 4d6+6\n
Special Attacks/Actions: Improved grab\n
\n
Abilities: Str 36, Dex 15, Con 25, Int 2, Wis 16, Cha 13\n
Special Qualities: \n
Feats: Cleave; Great Cleave; Endurance; Improved Overrun; Power Attack; Run; Track\n
Skills: Listen +11, Spot +11, and Swim +20\n
Advancement: 21-40 HD (Large)\n
\n
Climate/Terrain: Any forest, hill, mountains, plains, and underground\n
Organization: Solitary or pair\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual II
Epic Level Handbook
Improved Grab (Ex): If a legendary bear hits a Medium-size or smaller opponent with a claw attack, it deals normal damage and attempts to start a grapple as a free action without provoking an attack of opportunity (grapple bonus +32). Thereafter, the legendary bear has the option to conduct the grapple normally, or simply use its claw to hold the opponent (-20 penalty on grapple check, but the legendary bear is not considered grappled). In either case, each successful grapple check it makes during successive rounds automatically deals claw damage.
\n
Saving Throws: A legendary animal has all good saves.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":7,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":7,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":7,"notes":"","mod":20,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, scent, Listen +11, and Spot +11","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"AgoHVk5auKuLhgis","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"mjTPawYJbAZcUX8g","flags":{},"name":"Improved Overrun","type":"feat","img":"systems/D35E/icons/feats/improved-overrun.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you attempt to overrun an opponent, the target may not choose to avoid you. You also gain a +4 bonus on your Strength check to knock down your opponent.\n
\nNormal
\nWithout this feat, the target of an overrun can choose to avoid you or to block you.\n
\nSpecial
\nA fighter may select Improved Overrun as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Overrun"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":20,"hd":8,"hp":90,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":20}},{"_id":"Bi5ZbVOi91gvNtcn","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+13-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"5TaclALrWn9PPQ49","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["4d6+6-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"ApnwXJOxbEXEYRf4","name":"Dragon, Gold Young Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":31,"mod":10,"value":31,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"wis":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":20,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":19,"ac":{"normal":{"value":0,"total":27},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":27}},"bab":{"value":20,"total":20},"cmd":{"value":0,"total":48,"flatFootedTotal":48},"cmb":{"value":0,"total":38},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +19 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":17},"ref":{"total":12},"will":{"total":16}},"hp":{"value":230,"min":-100,"base":0,"max":230,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":130,"temp":0,"max":130},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":13,"xp":{"value":10},"level":{"value":20,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Gold Young Adult (CR 13)
\n
Huge Dragon (Fire)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 27 (-2 size, +19 natural), touch 8, flat-footed 27\n
Hit Dice: 20d12+100 (230 hp);
DR: 5/magic\n
Fort +17,
Ref +12,
Will +16\n
\n
Speed: 60 ft., fly 200 ft. (poor), swim 60 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +20;
Grapple +38
Attack: 1 Bite +28, 2 claws +23, 2 wings +23, 1 Tail Slap +23, 1 crush +23 melee; Breath +28 ranged\n
Damage: 1 bite 2d8+10, 2 claws 2d6+5, 2 wings 1d8+5, 1 tail slap 2d6+15, 1 crush 2d8+15, Breath weapon 10d10 (25)\n
Special Attacks/Actions: Breath Weapon, fear (DC 24), SR 21\n
\n
Abilities: Str 31, Dex 10, Con 21, Int 18, Wis 19, Cha 18\n
Special Qualities: Bless, Fire subtype, water breathing, polymorph self, CL 5\n
Feats: #Feats: 7\n
Skills: Skill points: 86 and plus Jump 20\n
Advancement: 21-22 HD (Huge)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A gold dragon has two forms of breath weapon, a cone of fire (10d10 damage, Reflex save for half damage DC 25) or a cone of weakening gas. Creatures within the latter must succeed at a Fortitude save (DC 25) or take 5 points of temporary Strength damage. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Alternate Form(Su): A gold dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged (the cone of fire becomes a cone of superheated steam underwater).
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 150 feet are subject to the effect if they have fewer HD than the dragon (20).
\n
A potentially affected creature that succeeds at a Will save (DC 24) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":18,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ApnwXJOxbEXEYRf4","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":20,"hd":12,"hp":130,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":20}},{"_id":"b4WjkEo0Me2vGG5X","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+10-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"DwhKUS9hpSRDZkel","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+5-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"eLTIDr4pLrBYxpVB","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+5-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"MvuiA5Lf5kzCDrWk","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"M51n7IX6JZtW6HtM","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+15-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"I6rYmpKwLzRSvcgS","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["10d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"10","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"Av3Swbs0fGKRJCtO","name":"Naga, Dark","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":116,"medium":233,"heavy":350,"carry":700,"drag":1750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":12}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":24,"flatFootedTotal":22},"cmb":{"value":0,"total":12},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":7},"will":{"total":8}},"hp":{"value":58,"min":-100,"base":0,"max":58,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":40,"temp":0,"max":40},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":8,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Naga, Dark (CR 8)
\n
Large Aberration\n
Alignment: Usually lawful evil\n
Initiative: +2 (Dex); Senses: darkvision 60 ft., Listen +11, and Spot +11\n
\n
AC: 14 (-1 size, +2 Dex, +3 natural), touch 11, flat-footed 12\n
Hit Dice: 9d8+18 (58 hp)\n
Fort +5,
Ref +7,
Will +8\n
\n
Speed: 40 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +6;
Grapple +12
Attack: Sting +7 melee
Full Attack: Sting +7 melee and bite +2 melee\n
Damage: Sting 2d4+2 and poison, bite 1d4+1\n
Special Attacks/Actions: Poison, spells\n
\n
Abilities: Str 14, Dex 15, Con 14, Int 16, Wis 15, Cha 17\n
Special Qualities: detect thoughts, Poison immunity, guarded thoughts, charm resistance\n
Feats: Alertness; Combat Casting; Dodge; Eschew Materials; Lightning Reflexes\n
Skills: Bluff +9, Concentration +13, Diplomacy +7, Disguise +5 (+7 acting), Listen +11, Sense Motive +8, Spellcraft +12, and Spot +11\n
Advancement: 10-13 HD (Large); 14-27 HD (Huge)\n
\n
Climate/Terrain: Temperate hills\n
Organization: Solitary or nest (2-4)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Detect Thoughts (Su): A dark naga can continuously detect thoughts as the spell cast by a 9th-level sorcerer (DC 15). This ability is always active.
\n
Poison (Ex): Sting, Fortitude save (DC 16) or lapse into a nightmare-haunted sleep for 2d4 minutes.
\n
Guarded Thoughts (Ex): Dark nagas are immune to any form of mind reading.
\n
Charm Resistance: Dark nagas receive a +2 racial bonus to saving throws against all charm effects (not included in the statistics block).
\n
Spells: Dark nagas cast spells as 7th-level sorcerers.
\n
Nagas favor spells over other forms of combat. Because they are almost always found in the lairs they guard and know well, they can arrange most encounters to suit their wishes.
\n
Dark nagas prefer to fight from an elevated position where they get a good view of the battlefield while also staying out of reach.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":6,"notes":"","mod":6,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":11,"notes":"","mod":7,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":5,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":9,"notes":"","mod":12,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +11, and Spot +11","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Av3Swbs0fGKRJCtO","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"c0RBK76ZGsoZovzd","flags":{},"name":"Eschew Materials","type":"feat","img":"systems/D35E/icons/feats/eschew-material.png","data":{"description":{"value":"\n\n\nBenefit
\nYou can cast any spell that has a material component costing 1 gp or less without needing that component. (The casting of the spell still provokes attacks of opportunity as normal.) If the spell requires a material component that costs more than 1 gp, you must have the material component at hand to cast the spell, just as normal.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Eschew Materials"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":9,"hd":8,"hp":40,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":9}},{"_id":"o0a34AgbyLOuZjHE","flags":{},"name":"Sting","type":"attack","img":"systems/D35E/icons/attack/monster/sting.png","data":{"description":{"value":"The creature stabs with a stinger, dealing piercing damage. Sting attacks usually deal damage from poison in addition to hit point damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d4+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":700000}]}
+{"_id":"Av88xU7KhRNK0C6Q","name":"Dragon, Gold Very Young","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":11,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":10,"ac":{"normal":{"value":0,"total":19},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":19}},"bab":{"value":11,"total":11},"cmd":{"value":0,"total":30,"flatFootedTotal":30},"cmb":{"value":0,"total":20},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +10 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":7},"will":{"total":10}},"hp":{"value":105,"min":-100,"base":0,"max":105,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":72,"temp":0,"max":72},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":6,"xp":{"value":10},"level":{"value":11,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Gold Very Young (CR 6)
\n
Large Dragon (Fire)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 19 (-1 size, +10 natural), touch 9, flat-footed 19\n
Hit Dice: 11d12+33 (104 hp)\n
Fort +10,
Ref +7,
Will +10\n
\n
Speed: 60 ft., fly 200 ft. (poor), swim 60 ft.\n
Space: 10 ft./5 ft. (10 ft. with bite)\n
Base Attack +11;
Grapple +20
Attack: 1 Bite +15, 2 claws +10, 2 wings +10, 1 Tail Slap +10, 1 crush +10 melee; Breath +15 ranged\n
Damage: 1 bite 2d6+5, 2 claws 1d8+2, 2 wings 1d6+2, 1 tail slap 1d8+7, Breath weapon 4d10 (18)\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 21, Dex 10, Con 17, Int 16, Wis 17, Cha 16\n
Special Qualities: Fire subtype, water breathing, polymorph self\n
Feats: #Feats: 4\n
Skills: Skill points: 39 and plus Jump 11\n
Advancement: 12-13 HD (Large)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A gold dragon has two forms of breath weapon, a cone of fire (4d10 damage, Reflex save for half damage DC 18) or a cone of weakening gas. Creatures within the latter must succeed at a Fortitude save (DC 18) or take 2 points of temporary Strength damage. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Alternate Form(Su): A gold dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged (the cone of fire becomes a cone of superheated steam underwater).
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Av88xU7KhRNK0C6Q","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":11,"hd":12,"hp":72,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":11}},{"_id":"MQbglLSc24Ervj2P","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"FC0VuEIJe4kwAgPc","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+2-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"HEopcZYtGtTdR5oU","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+2-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"jPSKJRpC2QZHhegt","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"ctx6dOB21JO9DsmA","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[["-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"KScxpVPDH7OupAE8","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":40,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["4d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"4","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"B8ViusDJqvTJb9rx","name":"Swarm, Hellwasp","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":1,"mod":-5,"value":1,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"dex":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":0,"medium":1,"heavy":2,"carry":4,"drag":10},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":20},"flatFooted":{"value":0,"total":14}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":11,"flatFootedTotal":5},"cmb":{"value":0,"total":6},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+4 size, +6 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":14},"will":{"total":7}},"hp":{"value":93,"min":-100,"base":0,"max":93,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":66,"temp":0,"max":66},"init":{"value":0,"bonus":0,"total":10},"prof":2,"speed":{"land":{"base":5,"total":5},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":40,"total":40,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":8,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Swarm, Hellwasp (CR 8)
\n
Diminutive Magical Beast (Extraplanar, Evil, and Swarm)\n
Alignment: Always lawful evil\n
Initiative: +10 (+6 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., low-light vision, Listen +10, and Spot +10\n
\n
AC: 20 (+4 size, +6 Dex), touch 20, flat-footed 14\n
Hit Dice: 12d10+27 (93 hp);
DR: 10/magic\n
Fort +10,
Ref +14,
Will +7\n
\n
Speed: 5 ft., fly 40 ft. (good)\n
Space: 10 ft./0 ft.\n
Base Attack +12;
Grapple -
Attack: Swarm
Full Attack: Swarm\n
Damage: Swarm 3d6 plus poison\n
Special Attacks/Actions: Distraction, inhabit, poison\n
\n
Abilities: Str 1, Dex 22, Con 14, Int 6, Wis 13, Cha 9\n
Special Qualities: hive mind, immune to weapon damage, resistance to fire 10, swarm\n
Feats: Ability Focus (poison); Alertness; Improved Initiative; Iron Will; Toughness\n
Skills: Hide +19, Listen +10, and Spot +10\n
Advancement: -\n
\n
Climate/Terrain: Bleak Eternity of Gehenna\n
Organization: Solitary, fright (2-4 swarms), or terror (11-20 swarms)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Distraction (Ex): Any living creature that begins its turn with a hellwasp swarm in its space must succeed on a DC 18 Fortitude save or be nauseated for 1 round. The save DC is Constitution-based.
\n
Inhabit (Ex): A hellwasp swarm can enter the body of a helpless or dead creature by crawling into its mouth and other orifices. Inhabiting requires 1 minute, and the victim must be Small, Medium, or Large (although four swarms working together can inhabit a Huge creature). The swarm can abandon the body at any time, although doing this takes 1 full round. Any attack against the host deals half damage to the hellwasp swarm as well, although the swarm's resistances and immunities may negate some or all of this damage.
\n
If a hellwasp swarm inhabits a dead body, it can restore animation to the creature and control its movements, effectively transforming it into a zombie of the appropriate size for as long as the swarm remains inside. If a hellwasp swarm inhabits a living victim, it can neutralize the effects of its own poison and control the victim's movement and actions as if using dominate monster on the victim. The hellwasps quickly consume a living victim, dealing 2d4 points of Constitution damage per hour they inhabit a body. A body reduced to Constitution 0 is dead.
\n
A hellwasp-inhabited creature is relatively easy to spot, since its skin crawls with the forms of insects inside. The swarm is intelligent enough to attempt to hide beneath loose clothing or a large cloak to keep its presence from being detected. The swarm can attempt a Disguise check to conceal its inhabitation of a host, with a -4 penalty if currently inhabiting a Small host.
\n
A remove disease or heal spell cast on an inhabited victim forces the hellwasp swarm to abandon its host.
\n
Poison (Ex): Injury, Fortitude DC 18, initial and secondary damage 1d6 Dex. The save DC is Constitution-based.
\n
Hive Mind (Ex): Any hellwasp swarm with at least 1 hit point per Hit Die (or 12 hit points, for a standard hellwasp swarm) forms a hive mind, giving it an intelligence of 6. When a hellwasp swarm is reduced below this hit point threshold, it becomes mindless.
\n
Like any swarm, a hellwasp swarm seeks to surround and attack any living prey it encounters. A swarm deals 3d6 points of damage to any creature whose space it occupies at the end of its move. The swarm can take over the bodies of its prey and infest both the living and the dead, using them as horrible living (or unliving) puppets to accomplish acts of wickedness that a swarm of insects could never attempt.
\n
A hellwasp swarm's attack is treated as an evil-aligned weapon and a magic weapon for the purpose of overcoming damage reduction.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Swarm Subtype
\n
A swarm is a collection of Fine, Diminutive, or Tiny creatures that acts as a single creature. A swarm has the characteristics of its type, except as noted here. A swarm has a single pool of Hit Dice and hit points, a single initiative modifier, a single speed, and a single Armor Class. A swarm makes saving throws as a single creature.
A single swarm occupies a square (if it is made up of nonflying creatures) or a cube (of flying creatures) 10 feet on a side, but its reach is 0 feet, like its component creatures. In order to attack, it moves into an opponent's space, which provokes attacks of opportunity. It can occupy the same space as a creature of any size, since it crawls all over its prey. A swarm can move through squares occupied by enemies and vice versa without impediment, although the swarm provokes attacks of opportunity if it does so. A swarm can move through cracks or holes large enough for its component creatures.
A swarm of Tiny creatures consists of 300 nonflying creatures or 1,000 flying creatures. A swarm of Diminutive creatures consists of 1,500 nonflying creatures or 5,000 flying creatures. A swarm of Fine creatures consists of 10,000 creatures, whether they are flying or not. Swarms of nonflying creatures include many more creatures than could normally fit in a 10-foot square based on their normal space, because creatures in a swarm are packed tightly together and generally crawl over each other and their prey when moving or attacking. Larger swarms are represented by multiples of single swarms. (A swarm of 15,000 centipedes is ten centipede swarms, each swarm occupying a 10-foot square.) The area occupied by a large swarm is completely shapeable, though the swarm usually remains in contiguous squares.
Traits: A swarm has no clear front or back and no discernible anatomy, so it is not subject to critical hits or flanking. A swarm made up of Tiny creatures takes half damage from slashing and piercing weapons. A swarm composed of Fine or Diminutive creatures is immune to all weapon damage.
Reducing a swarm to 0 hit points or lower causes it to break up, though damage taken until that point does not degrade its ability to attack or resist attack. Swarms are never staggered or reduced to a dying state by damage. Also, they cannot be tripped, grappled, or bull rushed, and they cannot grapple an opponent.
A swarm is immune to any spell or effect that targets a specific number of creatures (including single-target spells such as disintegrate), with the exception of mind-affecting spells and abilities (charms, compulsions, phantasms, patterns, and morale effects) if the swarm has an Intelligence score and a hive mind. A swarm takes half again as much damage (+50%) from spells or effects that affect an area, such as splash weapons and many evocation spells.
Swarms made up of Diminutive or Fine creatures are susceptible to high winds such as that created by a gust of wind spell. For purposes of determining the effects of wind on a swarm, treat the swarm as a creature of the same size as its constituent creatures (see Winds, page 95 of the Dungeon Master's Guide). For example, a swarm of locusts (a swarm of Diminutive creatures) can be blown away by a severe wind. Wind effects deal 1d6 points of nonlethal damage to a swarm per spell level (or Hit Dice of the originating creature, in the case of effects such as an air elemental's whirlwind). A swarm rendered unconscious by means of nonlethal damage becomes disorganized and dispersed, and does not re-form until its hit points exceed its nonlethal damage.
Swarm Attack: Creatures with the swarm subtype don't make standard melee attacks. Instead, they deal automatic damage to any creature whose space they occupy at the end of their move, with no attack roll needed. Swarm attacks are not subject to a miss chance for concealment or cover. A swarm's statistics block has \"swarm\" in the Attack and Full Attack entries, with no attack bonus given. The amount of damage a swarm deals is based on its Hit Dice, as shown below.
Swarm HD | Swarm Base Damage |
1-5 | 1d6 |
6-10 | 2d6 |
11-15 | 3d6 |
16-20 | 4d6 |
21 or more | 5d6 |
A swarm's attacks are nonmagical, unless the swarm's description states otherwise. Damage reduction sufficient to reduce a swarm attack's damage to 0, being incorporeal, and other special abilities usually give a creature immunity (or at least resistance) to damage from a swarm. Some swarms also have acid, poison, blood drain, or other special attacks in addition to normal damage.
Swarms do not threaten creatures in their square, and do not make attacks of opportunity with their swarm attack. However, they distract foes whose squares they occupy, as described below.
Distraction (Ex): Any living creature vulnerable to a swarms damage that begins its turn with a swarm in its square is nauseated for 1 round; a Fortitude save (DC 10 + 1/2 swarm's HD + swarm's Con modifier; the exact DC is given in a swarm's description) negates the effect. Spellcasting or concentrating on spells within the area of a swarm requires a Concentration check (DC 20 + spell level). Using skills that involve patience and concentration requires a DC 20 Concentration check.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":13,"notes":"","mod":24,"background":false,"cs":false,"changeBonus":12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"dim","senses":"darkvision 60 ft., low-light vision, Listen +10, and Spot +10","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.4,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"B8ViusDJqvTJb9rx","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":12,"hd":10,"hp":66,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":12}}]}
+{"_id":"BGyAb2A3wqGqyWT9","name":"Elf","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":11},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":10}},"bab":{"value":1,"total":0},"cmd":{"value":0,"total":12,"flatFootedTotal":11},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +3 studded leather, +1 small shield","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":3},"will":{"total":-1}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elf (CR 1/2)
\n
Medium Humanoid (Elf)\n
Alignment: Usually chaotic good\n
Initiative: +1 (Dex); Senses: Listen +2 and Spot +2\n
\n
AC: 15 (+1 Dex, +3 studded leather, +1 small shield), touch 11, flat-footed 13\n
Hit Dice: 1d8 (4 hp)\n
Fort +2,
Ref +1,
Will -1*\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +2
Attack: Longsword +2 melee; or longbow +3 ranged
Full Attack: Longsword +2 melee; or longbow +3 ranged\n
Damage: Longsword 1d8+1/19-20; or longbow 1d8/x3\n
Special Attacks/Actions: Elven traits\n
\n
Abilities: Str 13, Dex 13, Con 10, Int 10, Wis 9, Cha 8\n
Special Qualities: Elven traits\n
Feats: Weapon Focus (longbow)\n
Skills: Hide +1, Listen +2, Search +3, and Spot +2\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate forest\n
Organization: Company(2-4), squad (11-20 plus 3rd-level sergeants and 1 leader of 3rd-6th level) or band (30-100 plus 20% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants and 3 7th-level captains)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Elves are cautious warriors and take time to analyze their opponents and the location of the fight if at all possible, maximizing their advantage by using ambushes, snipers, and camouflage. They prefer to fire from cover and retreat before they are found, repeating this maneuver until all of their enemies are dead. They prefer longbows, shortbows, rapiers, and longswords. In melee, elves are graceful and deadly, using complex maneuvers that are beautiful to observe. Their wizards often use sleep spells during combat because these won't affect other elves.
\n
Elven Traits (Ex): Elves benefit from a number of racial traits.
\n
- Proficient with longsword, rapier, longbow, composite longbow, shortbow, and composite shortbow, regardless of character class.
- Immunity to magic sleep spell and effects.
- +2 racial bonus to Will saves against enchantment spells or effects
- Low-light Vision: Elves can see twice as far as a humans in starlight, moonlight, torchlight, etc.
- +2 racial bonus to Search, Spot, and Listen checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check as though actively looking for it.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":3,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"Listen +2 and Spot +2","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"BGyAb2A3wqGqyWT9","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"OeL3F06pDKEqWrfX","flags":{},"name":"Longsword","type":"attack","img":"systems/D35E/icons/attack/weapons/longsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"SmBBuPPMigcpZLZB","flags":{},"name":"Longbow","type":"attack","img":"systems/D35E/icons/attack/weapons/longbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"BLDZAyJcr5xoeokw","name":"Dragon, Brass Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":400,"medium":800,"heavy":1200,"carry":2400,"drag":6000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":19,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":18,"ac":{"normal":{"value":0,"total":27},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":27}},"bab":{"value":19,"total":19},"cmd":{"value":0,"total":39,"flatFootedTotal":39},"cmb":{"value":0,"total":29},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +18 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":15},"ref":{"total":11},"will":{"total":13}},"hp":{"value":200,"min":-100,"base":0,"max":200,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":124,"temp":0,"max":124},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":11,"xp":{"value":10},"level":{"value":19,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Brass Adult (CR 11)
\n
Large Dragon (Fire)\n
Alignment: Always Chaotic Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 27 (-1 size, +18 natural), touch 9, flat-footed 27\n
Hit Dice: 19d12+76 (199 hp);
DR: 5/magic\n
Fort +15,
Ref +11,
Will +13\n
\n
Speed: 60 ft., fly 200 ft. (poor), burrow 30 ft.\n
Space: 10 ft./5 ft. (10 ft. with bite)\n
Base Attack +19;
Grapple +29
Attack: 1 Bite +24, 2 claws +19, 2 wings +19, 1 Tail Slap +19, 1 crush +19 melee; Breath +24 ranged\n
Damage: 1 bite 2d6+6, 2 claws 1d8+3, 2 wings 1d6+3, 1 tail slap 1d8+9, +9, Breath weapon 6d6 (23)\n
Special Attacks/Actions: Breath weapon, fear (DC 19), SR 18\n
\n
Abilities: Str 23, Dex 10, Con 19, Int 14, Wis 15, Cha 14\n
Special Qualities: Suggestion, Fire subtype, speak with animals, Endure elements, CL 7, Can also cast cleric spells and those from the Chaos and Knowledge Domains as arcane spells\n
Feats: #Feats: 7\n
Skills: Skill points: 44\n
Advancement: 20-21 HD (Large)\n
\n
Climate/Terrain: Temperate and warm desert, plains, and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A brass dragon has two types of breath weapon, a line of fire (6d6 damage Reflex save for half damage DC 23) or a cone of sleep. Creatures within the cone must succeed at a Will save (DC 23) or fall asleep, regardless of HD, for 1d6 rounds plus 6 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 180 feet are subject to the effect if they have fewer HD than the dragon (19).
\n
A potentially affected creature that succeeds at a Will save (DC 21) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"BLDZAyJcr5xoeokw","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":19,"hd":12,"hp":124,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":19}},{"_id":"IPomSKdQ0sAcMjK6","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"qJKRlL3B4SGM1UHw","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+3-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"zj7IGMzctFJOCwAh","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+3-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"y3iFojytQOne4xoJ","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"2GcbM59iDJlhbOv8","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[["-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"buqn0lCDFdonHkdQ","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":40,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["6d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"6","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"BNzWvHtKS52Acff5","name":"Naga, Water","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":16,"mod":3,"value":16,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"cha":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":153,"medium":306,"heavy":460,"carry":920,"drag":2300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":14}},"bab":{"value":5,"total":5},"cmd":{"value":0,"total":23,"flatFootedTotal":22},"cmb":{"value":0,"total":12},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":5},"will":{"total":8}},"hp":{"value":60,"min":-100,"base":0,"max":60,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":36,"max":36},"vigor":{"min":0,"value":32,"temp":0,"max":32},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":50,"total":50},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":7,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Naga, Water (CR 7)
\n
Large Aberration (Aquatic)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., Listen +7, and Spot +7\n
\n
AC: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 14\n
Hit Dice: 7d8+28 (59 hp)\n
Fort +6,
Ref +5,
Will +8\n
\n
Speed: 30 ft., swim 50 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +5;
Grapple +12
Attack: Bite +7 melee
Full Attack: Bite +7 melee\n
Damage: Bite 2d6+4 and poison\n
Special Attacks/Actions: Poison, spells\n
\n
Abilities: Str 16, Dex 13, Con 18, Int 10, Wis 17, Cha 15\n
Special Qualities: -\n
Feats: Alertness; Combat Casting; Dodge; Eschew Materials; Lightning Reflexes\n
Skills: Concentration +12, Listen +7, Spellcraft +8, Spot +7, and Swim +11\n
Advancement: 8-10 HD (Large); 11-21 HD (Huge)\n
\n
Climate/Terrain: Temperate aquatic\n
Organization: Solitary or nest (2-4)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Poison (Ex): Bite, Fortitude save (DC 17); initial and secondary damage 1d8 temporary Constitution.
\n
Spells: Water nagas cast spells as 7th-level sorcerers but never use fire spells.
\n
Nagas favor spells over other forms of combat. Because they are almost always found in the lairs they guard and know well, they can arrange most encounters to suit their wishes.
\n
Water nagas prefer to stay mostly concealed in a body of water while they launch a spell attack.
\n
Aquatic Subtype
\n
Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":8,"notes":"","mod":8,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":8,"notes":"","mod":8,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":19,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"BNzWvHtKS52Acff5","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"c0RBK76ZGsoZovzd","flags":{},"name":"Eschew Materials","type":"feat","img":"systems/D35E/icons/feats/eschew-material.png","data":{"description":{"value":"\n\n\nBenefit
\nYou can cast any spell that has a material component costing 1 gp or less without needing that component. (The casting of the spell still provokes attacks of opportunity as normal.) If the spell requires a material component that costs more than 1 gp, you must have the material component at hand to cast the spell, just as normal.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Eschew Materials"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":8,"hp":32,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":7}},{"_id":"Txnnf8ItFRGictKz","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+4-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"BYAfIhPN5uLo5jrR","name":"Dragon, Gold Juvenile","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":29,"mod":9,"value":29,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"wis":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":933,"medium":1866,"heavy":2800,"carry":5600,"drag":14000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":17,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":16,"ac":{"normal":{"value":0,"total":25},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":25}},"bab":{"value":17,"total":17},"cmd":{"value":0,"total":40,"flatFootedTotal":40},"cmb":{"value":0,"total":30},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +16 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":14},"ref":{"total":10},"will":{"total":14}},"hp":{"value":178,"min":-100,"base":0,"max":178,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":110,"temp":0,"max":110},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":10,"xp":{"value":10},"level":{"value":17,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Gold Juvenile (CR 10)
\n
Large Dragon (Fire)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 25 (-1 size, +16 natural), touch 9, flat-footed 25\n
Hit Dice: 17d12+68 (178 hp)\n
Fort +14,
Ref +10,
Will +14\n
\n
Speed: 60 ft., fly 200 ft. (poor), swim 60 ft.\n
Space: 10 ft./5 ft. (10 ft. with bite)\n
Base Attack +17;
Grapple +30
Attack: 1 Bite +25, 2 claws +20, 2 wings +20, 1 Tail Slap +20, 1 crush +20 melee; Breath +25 ranged\n
Damage: 1 bite 2d6+9, 2 claws 1d8+4, 2 wings 1d6+4, 1 tail slap 1d8+13, Breath weapon 8d10 (22)\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 29, Dex 10, Con 19, Int 18, Wis 19, Cha 18\n
Special Qualities: Bless, Fire subtype, water breathing, polymorph self, CL 3
*Can also cast cleric spells and those from the Law, Luck, and Good domains as arcane spells\n
Feats: #Feats: 6\n
Skills: Skill points: 74 and plus Jump 17\n
Advancement: 18-19 HD (Large)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A gold dragon has two forms of breath weapon, a cone of fire (8d10 damage, Reflex save for half damage DC 22) or a cone of weakening gas. Creatures within the latter must succeed at a Fortitude save (DC 22) or take 4 points of temporary Strength damage. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Alternate Form(Su): A gold dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged (the cone of fire becomes a cone of superheated steam underwater).
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"BYAfIhPN5uLo5jrR","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":17,"hd":12,"hp":110,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":17}},{"_id":"Nhn9u9X05Ww9F2NP","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+9-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"gHnxbPocc9iLaBgT","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+4-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"MBMSbdWUJOqoc3kD","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+4-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"Q8tzjuiIC7IXChwM","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"7gQiQ3yROMYg8Cha","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[["-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"wAOjWozD9lINkJvV","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":40,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["8d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"8","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"BfitGg6EKtHBdxwM","name":"Shadow, Greater","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":0,"mod":-5,"value":0,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":0,"medium":0,"heavy":0,"carry":0,"drag":0},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":12},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":10}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":11,"flatFootedTotal":9},"cmb":{"value":0,"total":-1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +2 deflection","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":5},"will":{"total":7}},"hp":{"value":58,"min":-100,"base":0,"max":58,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":58,"temp":0,"max":58},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":8,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Shadow, Greater (CR 8)
\n
Medium Undead (Incorporeal)\n
Alignment: Always chaotic evil\n
Initiative: +2 (Dex); Senses: darkvision 60 ft., Listen +9, and Spot +9\n
\n
AC: 14 (+2 Dex, +2 deflection), touch 14, flat-footed 12\n
Hit Dice: 9d12 (58 hp)\n
Fort +3,
Ref +5,
Will +7\n
\n
Speed: Fly 40 ft. (good)\n
Space: 5 ft./5 ft.\n
Base Attack +4;
Grapple -
Attack: Incorporeal touch +6 melee
Full Attack: Incorporeal touch +6 melee\n
Damage: Incorporeal touch 1d8 temporary Strength\n
Special Attacks/Actions: Strength damage, create spawn\n
\n
Abilities: Str -, Dex 15, Con -, Int 6, Wis 12, Cha 14\n
Special Qualities: Undead, incorporeal, +2 turn resistance\n
Feats: Alertness; Dodge; Mobility; Spring Attack\n
Skills: Hide +14*, Listen +9, Search +6, and Spot +9\n
Advancement: 4-9 HD (Medium-size)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Strength Damage (Su): The touch of a greater shadow deals 1d8 points of temporary Strength damage to a living foe. A creature reduced to Strength 0 by a shadow dies.
\n
Create Spawn (Su): Any humanoid reduced to Strength 0 by a shadow becomes a shadow under the control of its killer within 1d4 rounds.
\n
Shadows lurk in dark places, waiting for living prey to happen by.
\n
Although no more intelligent than an average shadow, a greater shadow is more fearsome because of its increased damage and its hit-and-run tactics.
\n
Incorporeal Subtype
\n
Some creatures are incorporeal by nature, while others (such as those that become ghosts) can acquire the incorporeal subtype. An incorporeal creature has no physical body. It can be harmed only by other incorporeal creatures, magic weapons or creatures that strike as magic weapons, and spells, spell-like abilities, or supernatural abilities. It has immunity to all nonmagical attack forms. Even when hit by spells, including touch spells or magic weapons, it has a 50% chance to ignore any damage from a corporeal source (except for positive energy, negative energy, force effects such as magic missile, or attacks made with ghost touch weapons). Non-damaging spell attacks affect incorporeal creatures normally unless they require corporeal targets to function (such as the spell implosion) or they create a corporeal effect that incorporeal creatures would normally ignore (such as a web or wall of stone spell). Although it is not a magical attack, a hit with holy water has a 50% chance of affecting an incorporeal undead creature.
An incorporeal creature's natural weapons affect both in incorporeal and corporeal targets, and pass through (ignore) corporeal natural armor, armor, and shields, although deflection bonuses and force effects (such as mage armor) work normally against it. Attacks made by an incorporeal creature with a nonmagical melee weapon have no effect on corporeal targets, and any melee attack an incorporeal creature makes with a magic weapon against a corporeal target has a 50% miss chance except for attacks it makes with a ghost touch weapon, which are made normally (no miss chance).
Any equipment worn or carried by an incorporeal creature is also incorporeal as long as it remains in the creature's possession. An object that the creature relinquishes loses its incorporeal quality (and the creature loses the ability to manipulate the object). If an incorporeal creature uses a thrown weapon or a ranged weapon, the projectile becomes corporeal as soon as it is fired and can affect a corporeal target normally (no miss chance). Magic items possessed by an incorporeal creature work normally with respect to their effects on the creature or another target. Similarly, spells cast by an incorporeal creature affect corporeal creatures normally.
An incorporeal creature has no natural armor bonus but has a deflection bonus equal to its Charisma bonus (always at least +1, even if the creature's Charisma score does not normally provide a bonus).
An incorporeal creature can enter or pass through solid object but must remain adjacent to the object's exterior, and so cannot pass entirely through an object whose space is larger than its own. It can sense the presence of creatures or objects a square adjacent to its current location, but enemies have total concealment from an incorporeal creature that is inside an object. In order to see clearly and attack normally, a incorporeal creature must emerge. An incorporeal creature inside an object has total cover, but when it attacks a creature outside the object it only has cover, so a creature outside with a readied action could strike at it as it attacks. An incorporeal creature cannot pass through a force effect.
Incorporeal creatures pass through and operate in water as easily as they do in air. Incorporeal creatures cannot fall or take falling damage. Incorporeal creature cannot make trip or grapple attacks against corporeal creatures, nor can they be tripped or grappled by such creatures. In fact, they cannot take any physical action that would move or manipulate a corporeal being or its equipment, nor are they subject to such actions. Incorporeal creatures have no weight and do not set off traps that are triggered by weight.
An incorporeal creature moves silently and cannot be heard with Listen checks if it doesn't wish to be. It has no Strength score, so its Dexterity modifier applies to both its melee attacks and its ranged attacks. Non-visual senses, such as scent and blindsight, are either ineffective or only partly effective with regard to incorporeal creatures. Incorporeal creatures have an innate sense of direction and can move at full speed even when they cannot see.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":12,"notes":"","mod":8,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":8,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +9, and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"BfitGg6EKtHBdxwM","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"h34014OSUak957dF","flags":{},"name":"Spring Attack","type":"feat","img":"systems/D35E/icons/feats/spring-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.\n
You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack.\n
\nSpecial
\nA fighter may select Spring Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spring Attack"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":9,"hd":12,"hp":58,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":9}},{"_id":"lDi4666DYU5Lo0BZ","flags":{},"name":"Incorporeal Touch","type":"attack","img":"systems/D35E/icons/attack/monster/touch.jpg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"BhLtvrp3m6K8LnWe","name":"Pyrohydra, Ten-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":613,"medium":1226,"heavy":1840,"carry":3680,"drag":9200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":34,"flatFootedTotal":33},"cmb":{"value":0,"total":23},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":8},"will":{"total":5}},"hp":{"value":108,"min":-100,"base":0,"max":108,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":55,"temp":0,"max":55},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":11,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Pyrohydra, Ten-Headed (CR 11)
\n
Huge Magical Beast (Fire)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +8, and Spot +9\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 10d10+53 (108 hp)\n
Fort +12,
Ref +8,
Will +5\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +10;
Grapple +23
Attack: 10 bites +14 melee
Full Attack: 10 bites +14 melee\n
Damage: Bite 1d10+5\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 21, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 20, fire Immunity, vulnerable to cold\n
Feats: Blind-fight; Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +8, Spot +9, and Swim +13\n
Advancement: -\n
\n
Climate/Terrain: Warm marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These reddish hydras can breathe jets of fire 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Fire Subtype (Ex): Fire immunity; double damage from cold except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":21,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +8, and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"BhLtvrp3m6K8LnWe","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":10,"hd":10,"hp":55,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":10}},{"_id":"uxuayBkx5LDWtcSz","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"Bi6X5KO7jI8EBm31","name":"Dragon, Blue Wyrmling","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":37,"medium":74,"heavy":112,"carry":224,"drag":560},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":16}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":13,"flatFootedTotal":13},"cmb":{"value":0,"total":3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":5},"will":{"total":5}},"hp":{"value":45,"min":-100,"base":0,"max":45,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":39,"temp":0,"max":39},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":100,"total":100,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":2,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Blue Wyrmling (CR 2)
\n
Small Dragon (Earth)\n
Alignment: Always Lawful Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 16 (+1 size, +5 natural), touch 11, flat-footed 16\n
Hit Dice: 6d12+6 (45 hp)\n
Fort +6,
Ref +5,
Will +5\n
\n
Speed: 40 ft., fly 100 ft. (average), burrow 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +6;
Grapple +3
Attack: 1 Bite +8, 2 claws +3 melee; Breath +8 ranged\n
Damage: 1 bite 1d6+1, 2 claws 1d4+0, Breath weapon 2d6 (13)\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 13, Dex 10, Con 13, Int 10, Wis 11, Cha 10\n
Special Qualities: Electricity immunity, create/destroy water\n
Feats: #Feats: 3\n
Skills: Skill points: 6\n
Advancement: 7-8 HD (Small)\n
\n
Climate/Terrain: Temperate and warm desert and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A blue dragon has one type of breath weapon, a line of lightning (Reflex save DC 14 for half damage), damage 2d8. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Create/Destroy Water (Sp): The dragon can use this ability three times per day It works like the create water spell, except that the dragon can decide to destroy water instead of creating it, which automatically spoils unattended liquids containing water. Magic items (such as potions) and items in a creature's possession must succeed at a will save (DC 13) or be ruined.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Bi6X5KO7jI8EBm31","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":12,"hp":39,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":6}},{"_id":"iCc5rbxD3HGBWWRP","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"wAbEhVFWm4chEKj8","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d4+0-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"kfo0Z4WO0U5tTuk6","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":20,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["2d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"2","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"Boc1CSa1M3PBz0bS","name":"Grig","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":5,"mod":-3,"value":5,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":5,"origMod":-3},"dex":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"fey","encumbrance":{"level":0,"levels":{"light":8,"medium":16,"heavy":25,"carry":50,"drag":125},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":16},"flatFooted":{"value":0,"total":14}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":3,"flatFootedTotal":-1},"cmb":{"value":0,"total":-4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 size, +4 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":6},"will":{"total":3}},"hp":{"value":5,"min":-100,"base":0,"max":5,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":40,"total":40,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Fey","environment":"","cr":1,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Grig (CR 1)
\n
Tiny Fey\n
Alignment: Always neutral good\n
Initiative: +4 (Dex); Senses: low-light vision, Listen +3, and Spot +3\n
\n
AC: 18 (+2 size, +4 Dex, +2 natural), touch 16, flat-footed 16\n
Hit Dice: 1/2d6+1 (2 hp);
DR: 5/cold iron\n
Fort +1,
Ref +6,
Will +3\n
\n
Speed: 20 ft., fly 40 ft. (poor)\n
Space: 2 1/2 ft./0 ft.\n
Base Attack +0;
Grapple -11
Attack: Short sword +6 melee or longbow +6 ranged
Full Attack: Short sword +6 melee or longbow +6 ranged\n
Damage: Shortsword 1d3-3/19-20; or longbow 1d4-3/x3\n
Special Attacks/Actions: Spell-like abilities, fiddle\n
\n
Abilities: Str 5, Dex 18, Con 13, Int 10, Wis 13, Cha 14\n
Special Qualities: SR 17\n
Feats: Dodge; Stealthy; Weapon Finesse\n
Skills: Craft (any one) +4, Escape Artist +8, Hide +16, Jump +3, Listen +3, Move Silently +8*, Perform (string instrument) +6, Search +2, and Spot +3\n
Advancement: 1-3 HD (Tiny)\n
\n
Climate/Terrain: Temperate forest\n
Organization: Gang (2-4), band (6-11)\n
Treasure/Possessions: No coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Sprites fight their opponents with spells and pint-sized weaponry. They prefer ambushes and other trickery to direct confrontation.
\n
Grigs are fierce by sprite standards, attacking opponents fearlessly with bow and dagger.
\n
Spell-Like Abilities: 3/day - change self, entangle, invisibility (self only), pyrotechnics, and ventriloquism. These abilities are as the spells cast by a 9th-level sorcerer (save DC 12 + spell level).
\n
Fiddle (Su): One grig in each band carries a tiny, grig-sized fiddle. When the fiddler plays, any non-sprite within 30 feet of the instrument must succeed at a Will save (DC 15) or be affected as though by Otto's irresistible dance as long as the playing continues.
\n
Skills: All sprites receive a +2 racial bonus to Search, Spot, and Listen checks. Grigs receive +2 on Hide and Move Silently checks and a +8 racial bonus to Jump checks. They also receive a +5 racial bonus to Move Silently checks in a forest setting.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":8,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":19,"background":false,"cs":false,"changeBonus":10},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":6,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"tiny","senses":"low-light vision, Listen +3, and Spot +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.6,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Boc1CSa1M3PBz0bS","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"kG8q43CMNJJOTt3Z","flags":{},"name":"Stealthy","type":"feat","img":"systems/D35E/icons/feats/stealthy.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Hide checks and Move Silently checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.hid","untyped"],["2","skill","skill.mos","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Stealthy"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"0jjH2XJVd6dzlaSm","flags":{},"name":"Fey*","type":"class","img":"systems/D35E/icons/racialhd/fey.png","data":{"description":{"value":"A fey is a creature with supernatural abilities and connections to nature or to some other force or place. Fey are usually human-shaped.
\nFeatures
\nA fey has the following features.
\n\n- 6-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Reflex and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA fey possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Fey not indicated as wearing armor are not proficient with armor. Fey are proficient with shields if they are proficient with any form of armor.
\n- Fey eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":6,"hp":4,"bab":"low","skillsPerLevel":6,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":true,"esc":true,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":true,"khi":false,"klo":true,"kna":true,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":true,"pro":false,"rid":false,"sen":true,"slt":true,"spl":false,"ste":true,"sur":false,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"fey","attackParts":[],"contextNotes":[],"identifiedName":"Fey*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"cKpniPTnaY6O8P35","flags":{},"name":"Short Sword","type":"attack","img":"systems/D35E/icons/attack/weapons/longsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"9","critConfirmBonus":"","damage":{"parts":[["+-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"WidNPejRTXA82jti","flags":{},"name":"Longbow","type":"attack","img":"systems/D35E/icons/attack/weapons/longbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"BpFUHJwaNxjmOGeB","name":"Dragon, Blue Very Old","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":33,"mod":11,"value":33,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":33,"origMod":11},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"int":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"wis":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1013,"medium":2026,"heavy":3040,"carry":6080,"drag":15200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":30,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":29,"ac":{"normal":{"value":0,"total":37},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":37}},"bab":{"value":30,"total":30},"cmd":{"value":0,"total":59,"flatFootedTotal":59},"cmb":{"value":0,"total":49},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +29 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":23},"ref":{"total":17},"will":{"total":21}},"hp":{"value":375,"min":-100,"base":0,"max":375,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":46,"max":46},"vigor":{"min":0,"value":195,"temp":0,"max":195},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":18,"xp":{"value":10},"level":{"value":30,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Blue Very Old (CR 18)
\n
Huge Dragon (Earth)\n
Alignment: Always Lawful Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 37 (-2 size, +29 natural), touch 8, flat-footed 37\n
Hit Dice: 30d12+180 (375 hp);
DR: 15/magic\n
Fort +23,
Ref +17,
Will +21\n
\n
Speed: 40 ft., fly 150 ft. (poor), burrow 20 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +30;
Grapple +49
Attack: 1 Bite +39, 2 claws +34, 2 wings +34, 1 Tail Slap +34, 1 crush +34 melee; Breath +39 ranged\n
Damage: 1 bite 2d8+11, 2 claws 2d6+5, 2 wings 1d8+5, 1 tail slap 2d6+16, 1 crush 2d8+16, Breath weapon 18d6 (30)\n
Special Attacks/Actions: Breath weapon, fear (DC 29), SR 25\n
\n
Abilities: Str 33, Dex 10, Con 23, Int 18, Wis 19, Cha 18\n
Special Qualities: Hallucinatory terrain, Ventriloquism, Electricity immunity, create/destroy water, Sound imitation, CL 11\n
Feats: #Feats: 11\n
Skills: Skill points: 126\n
Advancement: 31-32 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm desert and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A blue dragon has one type of breath weapon, a line of lightning (Reflex save DC 31 for half damage), damage 18d8. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 270 feet are subject to the effect if they have fewer HD than the dragon (27).
\n
A potentially affected creature that succeeds at a Will save (DC 29) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Create/Destroy Water (Sp): The dragon can use this ability three times per day It works like the create water spell, except that the dragon can decide to destroy water instead of creating it, which automatically spoils unattended liquids containing water. Magic items (such as potions) and items in a creature's possession must succeed at a will save (DC 29) or be ruined.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"BpFUHJwaNxjmOGeB","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":30,"hd":12,"hp":195,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":30}},{"_id":"F1mBnFOGb48RtIa2","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+11-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"SnuXy8EJrXxff8ZX","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+5-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"Xku59F2wxY0310R3","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+5-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"LmjErZiKPDcgyBSX","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"lH3IaSmskLP9jtee","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+16-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"6YqPBeIQobtdj7Bk","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["18d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"18","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"BwQrdGdLvdZOZexH","name":"Dragon, Silver Old","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":31,"mod":10,"value":31,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"int":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"wis":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"cha":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":28,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":27,"ac":{"normal":{"value":0,"total":35},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":35}},"bab":{"value":28,"total":28},"cmd":{"value":0,"total":56,"flatFootedTotal":56},"cmb":{"value":0,"total":46},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +27 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":22},"ref":{"total":16},"will":{"total":22}},"hp":{"value":350,"min":-100,"base":0,"max":350,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":46,"max":46},"vigor":{"min":0,"value":182,"temp":0,"max":182},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":19,"xp":{"value":10},"level":{"value":28,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Silver Old (CR 19)
\n
Huge Dragon (Air)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 35 (-2 size, +27 natural), touch 8, flat-footed 35\n
Hit Dice: 28d12+168 (350 hp);
DR: 10/magic\n
Fort +22,
Ref +16,
Will +22\n
\n
Speed: 40 ft., fly 150 ft. (poor)\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +28;
Grapple +46
Attack: 1 Bite +36, 2 claws +31, 2 wings +31, 1 Tail Slap +31, 1 crush +31 melee; Breath +36 ranged\n
Damage: 1 bite 2d8+10, 2 claws 2d6+5, 2 wings 1d8+5, 1 tail slap 2d6+15, 1 crush 2d8+15, Breath weapon 16d8 (30)\n
Special Attacks/Actions: Breath Weapon, fear (DC 30), SR 26\n
\n
Abilities: Str 31, Dex 10, Con 23, Int 22, Wis 23, Cha 22\n
Special Qualities: Control winds, Fog cloud, Feather fall, Cold and acid immunity, cloud-walking, polymorph self, CL 11. Can also cast cleric spells and those from the Air, Good, Law, and Sun domains as arcane spells.\n
Feats: #Feats: 10\n
Skills: Skill points: 174 and plus Jump 28\n
Advancement: 29-30 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm mountains and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Alternate Form(Su): A silver dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Breath Weapon (Su): A silver dragon has two types of breath weapon, a cone of cold (16d8 damage, Reflex save for half DC 30) or a cone of paralyzing gas. Creatures within the latter must succeed at a Fortitude save (DC 30) or be paralyzed for 1d6 rounds plus 8 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Cloudwalking (Su): The dragon can tread on clouds or fog as though ground. The ability functions continuously but can be negated or resumed at will.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 240 feet are subject to the effect if they have fewer HD than the dragon (28).
\n
A potentially affected creature that succeeds at a Will save (DC 30) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"BwQrdGdLvdZOZexH","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":28,"hd":12,"hp":182,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":28}},{"_id":"4zCPUJiW0uur698R","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+10-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"u9HLXNQMO739Dca5","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+5-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"vPe2SQ5ebS5EpK3z","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+5-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"MOB0qGICJLgG9PLw","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"vbZZIZi34seNKUWM","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+15-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"ogVlHlIA7Cgxa86k","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["16d8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"16","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"BxuKaWPRZxdZb9uA","name":"Chimera","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":233,"medium":466,"heavy":700,"carry":1400,"drag":3500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":19},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":18}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":28,"flatFootedTotal":27},"cmb":{"value":0,"total":17},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +9 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":7},"will":{"total":6}},"hp":{"value":77,"min":-100,"base":0,"max":77,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":50,"temp":0,"max":50},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":50,"total":50,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":7,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Chimera (CR 7)
\n
Large Magical Beast\n
Alignment: Usually chaotic evil\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, Listen +9, and Spot +9\n
\n
AC: 19 (-1 size, +1 Dex, +9 natural), touch 10, flat-footed 18\n
Hit Dice: 9d10+27 (76 hp)\n
Fort +9,
Ref +7,
Will +4\n
\n
Speed: 30 ft., fly 50 ft. (poor)\n
Space: 10 ft./5 ft.\n
Base Attack +9;
Grapple +17
Attack: Bite +12 melee
Full Attack: Bite +12 melee and bite +12 melee and gore +12 melee and 2 claws +10 melee\n
Damage: Bite 2d6+4, bite 1d6+2, gore 1d8+4, claw 1d6+2\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 19, Dex 13, Con 17, Int 4, Wis 13, Cha 10\n
Special Qualities: \n
Feats: Alertness; Hover; Iron Will; Multiattack\n
Skills: Hide +1*, Listen +9, and Spot +9\n
Advancement: 10-13 HD (Large); 14-27 HD (Huge)\n
\n
Climate/Terrain: Temperate Hills\n
Organization: Solitary, pride (3-5), or flight (6-13)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): Every 1d4 rounds, damage 3d8, Reflex half DC 17. Use all rules for dragon breath of the appropriate variety.
\n
Skills: The chimera's three heads give it a +2 racial bonus to Spot and Listen checks.
\n
A deadly foe the chimera prefers to surprise prey. It often swoops down from the sky or lies concealed until it charges. The dragon head can loose a breath weapon instead of biting. Several chimeras attack in concert.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, Listen +9, and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"BxuKaWPRZxdZb9uA","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"TtrDaEvIWHFY72BE","flags":{},"name":"Hover","type":"feat","img":"systems/D35E/icons/feats/hover.png","data":{"description":{"value":"\n\n\nPrerequisite
\nFly speed.\n
\nBenefit
\nWhen flying, the creature can halt its forward motion and hover in place as a move action. It can then fly in any direction, including straight down or straight up, at half speed, regardless of its maneuverability.\n
If a creature begins its turn hovering, it can hover in place for the turn and take a full-round action. A hovering creature cannot make wing attacks, but it can attack with all other limbs and appendages it could use in a full attack. The creature can instead use a breath weapon or cast a spell instead of making physical attacks, if it could normally do so.\n
If a creature of Large size or larger hovers within 20 feet of the ground in an area with lots of loose debris, the draft from its wings creates a hemispherical cloud with a radius of 60 feet. The winds so generated can snuff torches, small campfires, exposed lanterns, and other small, open flames of non-magical origin. Clear vision within the cloud is limited to 10 feet. Creatures have concealment at 15 to 20 feet (20% miss chance). At 25 feet or more, creatures have total concealment (50% miss chance, and opponents cannot use sight to locate the creature).\n
Those caught in the cloud must succeed on a Concentration check (DC 10 + 1/2 creature’s HD) to cast a spell.\n
\nNormal
\nWithout this feat, a creature must keep moving while flying unless it has perfect maneuverability.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Hover"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":9,"hd":10,"hp":50,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":9}},{"_id":"g4ZWaF8aC9iKxUqY","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+2-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"BzXoJgCm3tNl6AAK","name":"Cheetah","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":16,"mod":3,"value":16,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"dex":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":76,"medium":153,"heavy":230,"carry":460,"drag":1150},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":1,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":11}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":19,"flatFootedTotal":15},"cmb":{"value":0,"total":5},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+4 Dex, +1 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":7},"will":{"total":2}},"hp":{"value":20,"min":-100,"base":0,"max":20,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":2,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Cheetah (CR 2)
\n
Medium Animal\n
Alignment: Always neutral\n
Initiative: +4 (Dex); Senses: low-light vision, scent, Listen +4, and Spot +4\n
\n
AC: 15 (+4 Dex, +1 natural), touch 14, flat-footed 11\n
Hit Dice: 3d8+6 (19 hp)\n
Fort +5,
Ref +7,
Will +2\n
\n
Speed: 50 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +5
Attack: Bite +6 melee
Full Attack: Bite +6 melee and 2 claws +1 melee\n
Damage: Bite 1d6+3, claw 1d2+1\n
Special Attacks/Actions: Trip\n
\n
Abilities: Str 16, Dex 19, Con 15, Int 2, Wis 12, Cha 6\n
Special Qualities: sprint\n
Feats: Weapon Finesse\n
Skills: Hide +6, Listen +4, Move Silently +6, and Spot +4\n
Advancement: 4-5 HD (Medium-size)\n
\n
Climate/Terrain: Warm plains\n
Organization: Solitary, pair or family (3-5)\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Trip (Ex): A cheetah that hits with a claw or bite attack can attempt to trip the opponent as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the cheetah.
\n
Sprint (Ex): Once an hour, a cheetah can take a charge action to move ten times its normal speed (500 feet).
\n
Cheetahs make sudden sprints to bring down prey.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":5,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":5,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, scent, Listen +4, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"BzXoJgCm3tNl6AAK","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":3}},{"_id":"YOnRgFDVLRhlYk0V","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"C3F1RMbyl7Vzl29k","name":"Donkey","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":33,"medium":66,"heavy":100,"carry":200,"drag":500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":12}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":12,"flatFootedTotal":11},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":4},"will":{"total":0}},"hp":{"value":11,"min":-100,"base":0,"max":11,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":0.166,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Donkey (CR 1/6)
\n
Medium Animal\n
Alignment: Always neutral\n
Initiative: +1 (Dex); Senses: low-light vision, scent, Listen +3, and Spot +2\n
\n
AC: 13 (+1 Dex, +2 natural), touch 11, flat-footed 12\n
Hit Dice: 2d8+2 (11 hp)\n
Fort +4,
Ref +4,
Will +0\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +1
Attack: Bite +1 melee
Full Attack: Bite +1 melee\n
Damage: Bite 1d2\n
Special Attacks/Actions: -\n
\n
Abilities: Str 10, Dex 13, Con 12, Int 1, Wis 11, Cha 4\n
Special Qualities: \n
Feats: Endurance\n
Skills: Balance +3, Listen +3, and Spot +2\n
Advancement: -\n
\n
Climate/Terrain: Temperate desert\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
These long-eared, horse-like creatures are surefooted and sturdy. The statistics presented here could also describe burros.
\n
Carrying Capacity: A light load for a donkey is up to 50 pounds; a medium load, 51-100 pounds; a heavy load, 101-150 pounds. A donkey can drag 750 pounds.
\n
Skills: Donkeys receive a +2 racial bonus to Balance.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, scent, Listen +3, and Spot +2","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"C3F1RMbyl7Vzl29k","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":2}},{"_id":"Wrwe6E5yYdCm4goz","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d2+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"C4T5dbVKMDUSzY2D","name":"Lizard","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":3,"mod":-4,"value":3,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":3,"origMod":-4},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":5,"medium":10,"heavy":15,"carry":30,"drag":75},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":12}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":0,"flatFootedTotal":-2},"cmb":{"value":0,"total":-6},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 size, +2 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":4},"will":{"total":1}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":0.166,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lizard (CR 1/6)
\n
Tiny Animal\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: low-light vision, Listen +3, and Spot +3\n
\n
AC: 14 (+2 size, +2 Dex), touch 14, flat-footed 12\n
Hit Dice: 1/2d8 (2 hp)\n
Fort +2,
Ref +4,
Will +1\n
\n
Speed: 20 ft., climb 20 ft.\n
Space: 2 1/2 ft./0 ft.\n
Base Attack +0;
Grapple -12
Attack: Bite +4 melee
Full Attack: Bite +4 melee\n
Damage: Bite 1d4-4\n
Special Attacks/Actions: -\n
\n
Abilities: Str 3, Dex 15, Con 10, Int 1, Wis 12, Cha 2\n
Special Qualities: \n
Feats: Stealthy; Weapon Finesse\n
Skills: Balance +10, Climb +12, Hide +10, Listen +3, and Spot +3\n
Advancement: -\n
\n
Climate/Terrain: Warm forest\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
The statistics presented here describe small, non-venomous lizards of perhaps a foot or two in length, such as an iguana.
\n
Skills: Lizards use their Dexterity modifier for Climb checks and receive a +8 bonus to Balance checks. +2 on Hide and Move Silently checks
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":6,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":16,"notes":"","mod":12,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":15,"background":false,"cs":false,"changeBonus":10},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"tiny","senses":"low-light vision, Listen +3, and Spot +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.6,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"C4T5dbVKMDUSzY2D","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"kG8q43CMNJJOTt3Z","flags":{},"name":"Stealthy","type":"feat","img":"systems/D35E/icons/feats/stealthy.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Hide checks and Move Silently checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.hid","untyped"],["2","skill","skill.mos","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Stealthy"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"TteOiLvjrRHjvz2x","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"6","critConfirmBonus":"","damage":{"parts":[["1d4-4+-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"C7ZXdqoFKAUaBIuT","name":"Horse, Light War","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":16,"mod":3,"value":16,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":153,"medium":306,"heavy":460,"carry":920,"drag":2300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":13}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":20,"flatFootedTotal":19},"cmb":{"value":0,"total":9},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":4},"will":{"total":2}},"hp":{"value":23,"min":-100,"base":0,"max":23,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":1,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Horse, Light War (CR 1)
\n
Large Animal\n
Alignment: always neutral\n
Initiative: +1 (Dex); Senses: low-light vision, scent, Listen +4, and Spot +4\n
\n
AC: 14 (-1 size, +1 Dex, +4 natural), touch 10, flat-footed 13\n
Hit Dice: 3d8+9 (22 hp)\n
Fort +6,
Ref +4,
Will +2\n
\n
Speed: 60 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +2;
Grapple +9
Attack: Hoof +4 melee
Full Attack: 2 hooves +4 melee and bite -1 melee\n
Damage: Hoof 1d4+3; bite 1d3+1\n
Special Attacks/Actions: -\n
\n
Abilities: Str 16, Dex 13, Con 17, Int 2, Wis 13, Cha 6\n
Special Qualities: \n
Feats: Endurance; Run\n
Skills: Listen +4 and Spot +4\n
Advancement: -\n
\n
Climate/Terrain: Temperate plain\n
Organization: Domesticated\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
These animals or similar to light horses but are trained and bred for strength and aggression. They usually are not ready for warfare before age three. A light warhorse can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds at a Ride check (DC 10).
\n
Carrying Capacity: A light load for a light warhorse is up to 230 pounds; a medium load 210-460 pounds; a heavy load, 461-690 pounds. A light warhorse can drag 3,450 pounds.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, scent, Listen +4, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"C7ZXdqoFKAUaBIuT","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":3}},{"_id":"qYJYkkPZ8QdEsVD3","flags":{},"name":"Hoof","type":"attack","img":"systems/D35E/icons/attack/monster/hoof.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000}]}
+{"_id":"C8aDlADKNi8jWVSv","name":"Cryohydra, Seven-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":466,"medium":933,"heavy":1400,"carry":2800,"drag":7000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":30,"flatFootedTotal":29},"cmb":{"value":0,"total":19},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":6},"will":{"total":4}},"hp":{"value":76,"min":-100,"base":0,"max":76,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":38,"temp":0,"max":38},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":10,"total":10},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":8,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Cryohydra, Seven-Headed (CR 8)
\n
Huge Magical Beast (Cold)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +7, and Spot +7\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 7d10+38 (77 hp)\n
Fort +10,
Ref +6,
Will +4\n
\n
Speed: 20 ft., swim 10 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +7;
Grapple +9
Attack: 7 bites +10 melee
Full Attack: 7 bites +10 melee\n
Damage: Bite 1d10+4\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 19, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 17, cold immunity, vulnerable to fire\n
Feats: Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +7, Spot +7, and Swim +12\n
Advancement: -\n
\n
Climate/Terrain: Cold marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These hydras can breathe jets of frost 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Cold Subtype (Ex): Cold immunity; double damage from fire except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":20,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"C8aDlADKNi8jWVSv","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":7,"hd":10,"hp":38,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":7}},{"_id":"1TbmODlSCNnCfnLy","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"CNqJ9xlJB5J3ihWv","name":"Dragon, Black Very Old","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":31,"mod":10,"value":31,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":28,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":27,"ac":{"normal":{"value":0,"total":35},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":35}},"bab":{"value":28,"total":28},"cmd":{"value":0,"total":56,"flatFootedTotal":56},"cmb":{"value":0,"total":46},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +27 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":22},"ref":{"total":16},"will":{"total":19}},"hp":{"value":350,"min":-100,"base":0,"max":350,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":46,"max":46},"vigor":{"min":0,"value":182,"temp":0,"max":182},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":17,"xp":{"value":10},"level":{"value":28,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Black Very Old (CR 17)
\n
Huge Dragon (Water)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 35 (-2 size, +27 natural), touch 8, flat-footed 35\n
Hit Dice: 28d12+168 (350 hp);
DR: 15/magic\n
Fort +22,
Ref +16,
Will +19\n
\n
Speed: 60 ft., fly 150 ft., (poor), swim 60 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +28;
Grapple +46
Attack: 1 Bite +36, 2 claws +31, 2 wings +31, 1 Tail Slap +31, 1 crush +31 melee; Breath +36 ranged\n
Damage: 1 bite 2d8+10, 2 claws 2d6+5, 2 wings 1d8+5, 1 tail slap 2d6+15, 1 crush 2d8+15, Breath weapon 18d4 (30)\n
Special Attacks/Actions: Breath weapon, fear (DC 31), SR 23\n
\n
Abilities: Str 31, Dex 10, Con 23, Int 16, Wis 17, Cha 16\n
Special Qualities: Acid immunity, water breathing, Darkness, Corrupt water; Plant growth; CL 9th\n
Feats: #Feats: 10\n
Skills: Skill points: 90\n
Advancement: 29-30 HD (Huge)\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A black dragon has one type of breath weapon, a line of acid. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice. The black dragon's breath weapon deals 18d4 acid damage. Creatures caught in the area can attempt Reflex saves (DC 30) to take half damage.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
\n
Corrupt Water (Sp): Once per day the dragon can stagnate 10 cubic feet of water, making it become still, foul, and unable to support animal life. The ability spoils liquids containing water. Magic items (such as potions) and items in a creature's possession must succeed at a Will save (DC 27) or become fouled.
\n
Other Spell-Like Abilities: 3/day - darkness (radius 90 feet); 1/day - plant growth.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":18,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"CNqJ9xlJB5J3ihWv","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":28,"hd":12,"hp":182,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":28}},{"_id":"kA1lQ6BS351pNoh0","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+10-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"xgeKv11yOgvDypT0","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+5-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"M9piW836hjbtXvwR","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+5-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"APzhE4WqexSANFBf","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"JHbsJiSHsGtoF7j6","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+15-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"1EXOVPSt8qiVqlX4","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["18d4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"18","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"CRUFPg3AHilmrmZl","name":"Astral Construct, 3rd-Level","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":86,"medium":173,"heavy":260,"carry":520,"drag":1300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":14}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":16,"flatFootedTotal":14},"cmb":{"value":0,"total":4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":2},"will":{"total":2}},"hp":{"value":31,"min":-100,"base":0,"max":31,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":11,"temp":0,"max":11},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":2,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Astral Construct, 3rd-Level (CR 2)
\n
Medium Construct\n
Alignment: Always neutral\n
Initiative: +2 (Dex)\n
Languages: Cannot speak\n
\n
AC: 16 (+2 Dex, +4 natural), touch 12, flat-footed 14\n
Hit Dice: 2d10 (11 hp)\n
Fort +0,
Ref +2,
Will +2\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple -4
Attack: Slam +4 melee
Full Attack: Slam +4 melee\n
Damage: Slam 1d6+4\n
Special Attacks/Actions: 3 abilities from Menu A\n
\n
Abilities: Str 17, Dex 15, Con -, Int -, Wis 15, Cha 6\n
Special Qualities: \n
Feats: -\n
Skills: -\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Psionics Handbook
Astral constructs are brought into being by specific Metacreativity powers (astral construct I-IX). They are formed from raw ectoplasm (a portion of the astral medium drawn into the Material Plane). An astral construct's Hit Dice are determined by the level of the power used to create it. However, astral constructs of given HD can vary somewhat from one another, depending on the whims of their creators.
\n
Creating an Astral Construct
When manifesting an astral construct power, the manifester assembles the desired creature from a menu of choices as specified in the construct's statistics block. A manifester can always substitute two abilities on a lesser menu for one choice on the next higher menu (for example, two abilities from Menu A instead of one from Menu B). Astral constructs generally appear as animate clumps of ectoplasm with a vaguely humanoid shape, but the manifester can mold or sculpt them according to his or her whim within the limits imposed by the creature's size. The quality of such construct \"sculpture\" is determined by a Craft (sculpting) check with the appropriate DC set by the Dungeon Master.
\n
Construct: Constructs usually have no Intelligence scores and never have Constitution scores. A construct is immune to mind-influencing effects (charms, compulsions, phantasms, patterns, and morale effects) and to poison, sleep, paralysis, stunning, disease, death effects, and necromantic effects.
\n
Constructs cannot heal damage, though they can be healed. They can be repaired in the same way an object can. A construct is not subject to critical hits, subdual damage, ability damage, ability drain, or energy drain. It is immune to any effect that requires a Fortitude save (unless the effect also works on objects). A construct is not at risk of death from massive damage (see Chapter 8 of the Player's Handbook), but when reduced to 0 hit points or less, it is immediately destroyed.
\n
Since it was never alive, a construct cannot be raised or resurrected. Constructs do not require air.
\n
Astral Construct Menu A
- Additional Attack: One additional attack at highest attack bonus; both attacks -2 to attack roll.
- Armor (Ex): +1 deflection bonus to AC.
- Fly (Ex): Construct has physical wings (6-foot wingspan). Speed 60 ft. (average).
- Resistance (Ex): Choose one of fire, cold, acid, electricity, or sonic resistance 5. The same resistance can be chosen multiple times and stacks: For example, picking fire resistance three times would give a total resistance of 15.
- Sprint (Ex): Once per hour, the construct can take a charge action to 10 times normal speed.
- Swim: Construct becomes streamlined and shark-like. Speed 60 ft.
- Trample (Ex): As a standard action during its turn each round, the construct can literally run over an opponent at least one size smaller than itself It merely has to move over the opponent to deal bludgeoning damage equal to 1d4 + Strength modifier (see Trample in the Introduction of the Monster Manual).
- Trip (Ex): If the construct hits with a slam attack it can attempt to trip the opponent as a free action (see Chapter 8 of the Player's Handbook) without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the astral construct.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"CRUFPg3AHilmrmZl","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":10,"hp":11,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":2}},{"_id":"soUIAtlYLGuK9eds","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+4-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"CRlf1CeI99Hyd5dC","name":"Nymph","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"cha":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4}},"resources":{},"attributes":{"creatureType":"fey","encumbrance":{"level":0,"levels":{"light":33,"medium":66,"heavy":100,"carry":200,"drag":500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":10}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":16,"flatFootedTotal":13},"cmb":{"value":0,"total":3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +4 deflection","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":8},"will":{"total":8}},"hp":{"value":27,"min":-100,"base":0,"max":27,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":21,"temp":0,"max":21},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Fey","environment":"","cr":7,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Nymph (CR 7)
\n
Medium Fey\n
Alignment: Always chaotic good\n
Initiative: +3 (Dex); Senses: low-light vision, Listen +12, and Spot+12\n
Languages: Sylvan and Common\n
\n
AC: 17 (+3 Dex, +4 deflection), touch 17, flat-footed 14\n
Hit Dice: 6d6+6 (27 hp);
DR: 10/cold iron\n
Fort +7,
Ref +12,
Will +12\n
\n
Speed: 30 ft., swim 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple +3
Attack: Dagger +6 melee
Full Attack: Dagger +6 melee\n
Damage: Dagger 1d4/19-20\n
Special Attacks/Actions: Blinding beauty, spells, spell-like abilities, stunning glance\n
\n
Abilities: Str 10, Dex 17, Con 12, Int 16, Wis 17, Cha 19\n
Special Qualities: unearthly grace, wild empathy\n
Feats: Combat Casting; Dodge; Weapon Finesse\n
Skills: Concentration +10, Diplomacy +6, Escape Artist +12, Handle Animal +13, Heal +12, Hide +12, Listen +12, Move Silently +12, Ride +5, Sense Motive +12, Spot+12, Swim +8, and Use Rope +3 (+5 with bindings)\n
Advancement: 4-9 HD (Medium-size)\n
\n
Climate/Terrain: Temperate Forests\n
Organization: Solitary\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Blinding Beauty (Su): This ability operates continuously, affecting all humanoids within 60 feet of the nymph. Those who look directly at the nymph must succeed at a Fortitude save (DC 15) or be blinded permanently as though by the blindness spell. The nymph can suppress or resume this ability as a free action.
\n
Unearthly Beauty (Su): The nymph can evoke this ability once every 10 minutes. Those within 30 feet of the nymph who looks directly at it must succeed at a Will save (DC 17) or die.
\n
Spell-Like Abilities: Nymphs can use dimension door once per day as cast by a 7th-level sorcerer. They can also replicate druid spells as 7th-level casters (save 13 + spell level).
\n
Nymphs avoid combat whenever possible, fleeing when confronted by intruders or danger.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":9,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":6,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":12,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":9,"notes":"","mod":8,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":7,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":7,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":7,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":7,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":12,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":16,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, Listen +12, and Spot+12","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"CRlf1CeI99Hyd5dC","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"0jjH2XJVd6dzlaSm","flags":{},"name":"Fey*","type":"class","img":"systems/D35E/icons/racialhd/fey.png","data":{"description":{"value":"A fey is a creature with supernatural abilities and connections to nature or to some other force or place. Fey are usually human-shaped.
\nFeatures
\nA fey has the following features.
\n\n- 6-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Reflex and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA fey possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Fey not indicated as wearing armor are not proficient with armor. Fey are proficient with shields if they are proficient with any form of armor.
\n- Fey eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":6,"hp":21,"bab":"low","skillsPerLevel":6,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":true,"esc":true,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":true,"khi":false,"klo":true,"kna":true,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":true,"pro":false,"rid":false,"sen":true,"slt":true,"spl":false,"ste":true,"sur":false,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"fey","attackParts":[],"contextNotes":[],"identifiedName":"Fey*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":6}},{"_id":"WYQURv1uD7hJalMg","flags":{},"name":"Dagger","type":"attack","img":"systems/D35E/icons/attack/weapons/dagger.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["1d4-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"CahGRZB4zauZ2Zzl","name":"Cerebrilith Demon","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"wis":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":233,"medium":466,"heavy":700,"carry":1400,"drag":3500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":17,"ac":{"normal":{"value":0,"total":27},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":26}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":28,"flatFootedTotal":27},"cmb":{"value":0,"total":17},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +17 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":7},"will":{"total":10}},"hp":{"value":76,"min":-100,"base":0,"max":76,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":40,"temp":0,"max":40},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":14,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Cerebrilith Demon (CR 14)
\n
Large Outsider (Chaotic, Evil, Extraplanar, and Tanar'ri)\n
Alignment: Always chaotic evil\n
Initiative: +1 (Dex); Senses: Listen +24 and Spot +24\n
Languages: Telepathy 100 ft.\n
\n
AC: 27 (-1 size, +1 Dex, +17 natural), touch 10, flat-footed 26\n
Hit Dice: 9d8+36 (76 hp);
DR: 15/good\n
Fort +10,
Ref +7,
Will +10\n
\n
Speed: 30 ft.\n
Space: 5 ft./10 ft.\n
Base Attack +9;
Grapple +8
Attack: Bite +12 melee, 2 claws +7 melee
Full Attack: Bite +12 melee, 2 claws +7 melee\n
Damage: Bite 1d8+4, claw 1d6+2\n
Special Attacks/Actions: Psionics, spell-like abilities, summon Tanar'ri\n
\n
Abilities: Str 19, Dex 13, Con 19, Int 15, Wis 18, Cha 14\n
Special Qualities: PR 23, poison and electricity immunity, cold, fire, and acid resistance 20, telepathy, half damage\n
Feats: Mind Trap; Psychic Bastion; Quicken Power\n
Skills: Concentration +16, Hide +9, Listen +24, Move Silently +13, Psicraft +14, Search +14, Sense Motive +10, and Spot +24\n
Advancement: 10-13 HD (Large); 14-27 HD (Huge)\n
\n
Climate/Terrain: Any land or underground\n
Organization: Solitary or gang (2-4)\n
Treasure/Possessions: Standard\n
\n
Source:\n Psionics Handbook
Psionics (Sp): At will -- brain lock, combat precognition, control flame, detect psionics, mass domination, mind probe, teleport without error (self plus 50 pounds of objects only), and white-fire; 3/day -- ectoplasmic form. These abilities are as the powers manifested by a 13th-level psion.
\n
Attack/Defense Modes (Sp): At will -- all/all.
\n
Spell-Like Abilities: At will -- blasphemy, deeper darkness, desecrate, detect good, dispel good, magic circle against good, summon swarm, and unholy blight. These abilities are as the spells cast by a 13th-level sorcerer (save DC 12 + spell level).
\n
Summon Tanar'ri (Sp): Once per day a cerebrilith can attempt to summon 3d10 dretches Dretch or another cerebrilith with a 35% chance of success. On a failure, no creatures answer the summons. Summoned tanar'ri automatically return whence they came after 1 hour. A tanar'ri that has just been summoned cannot use its own summon ability for 1 hour.
\n
Telepathy (Su): Cerebriliths can communicate telepathically with any creature within 100 feet that has a language.
\n
Half Damage (Ex): Any non-magical attack against a cerebrilith, including hits from psionic weapons, deals only half damage. This effect does not stack with the creature's damage reduction; apply either the damage reduction the half damage, whichever results in the least amount of damage suffered.
\n
Skills: Cerebriliths receive a +8 racial bonus on Listen and Spot checks.
\n
Chaotic Subtype
\n
A subtype usually applied only to outsiders native to the chaotic-aligned Outer Planes. Most creatures that have this subtype also have chaotic alignments; however, if their alignments change they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a chaotic alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the chaotic subtype overcomes damage reduction as if its natural weapons and any weapons it wields were chaotic-aligned (see Damage Reduction).
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Tanarri Subtype
\n
Most demons encountered outside of the Abyss are tanar'ri. The most populous of the demon subtypes, the tanar'ri form the largest and most diverse group of demons. They are the unchallenged masters of the Abyss at this time. The first tanar'ri were forged from the souls of the first humanoids drawn to the Abyss. Most tanar'ri incorporate humanoid features into their forms as a result of their close ties to the mortal realm.
Traits: A tanar'ri possesses the following traits (unless otherwise noted in a creature's entry).
- Immunity to electricity and poison.
- Resistance to acid 10, cold 10, and fire 10.
- Summon (Sp): Tanar'ri share the ability to summon others of their kind (the success chance and kind of tanar'ri summoned are noted in each monster description). Between their arrogance and disdain for owing favors to one another, however, tanar'ri are often reluctant to use this power until they are in obvious peril.
- Telepathy.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":12,"notes":"","mod":10,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":20,"notes":"","mod":14,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":12,"notes":"","mod":7,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":12,"notes":"","mod":8,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":10,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":20,"notes":"","mod":14,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":12,"notes":"","mod":8,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"Listen +24 and Spot +24","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"CahGRZB4zauZ2Zzl","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"iBpnyOxpa5O21uEV","flags":{},"name":"Quicken Power","type":"feat","img":"systems/D35E/icons/feats/metapsionic.png","data":{"description":{"value":"\n\n\nYou can manifest a power with a moment’s thought.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus. You can quicken a power. You can perform another action, even manifest another power, in the same round that you manifest a quickened power. You can manifest only one quickened power per round. A power whose manifesting time is longer than 1 round cannot be quickened.\n
Using this feat increases the power point cost of the power by 6. The power’s total cost cannot exceed your manifester level.\n
Manifesting a quickened power does not provoke attacks of opportunity.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Quicken Power"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":9,"hd":8,"hp":40,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":9}},{"_id":"RjuhaGX1IFiK3ufj","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"ilGULbgmW2ZBHNQX","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+2-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"CeDf7esH86S5Yeky","name":"Dragon, Gold Old","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":39,"mod":14,"value":39,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":39,"origMod":14},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"int":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7},"wis":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"cha":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1973,"medium":3946,"heavy":5920,"carry":11840,"drag":29600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":29,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":28,"ac":{"normal":{"value":0,"total":34},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":34}},"bab":{"value":29,"total":29},"cmd":{"value":0,"total":65,"flatFootedTotal":65},"cmb":{"value":0,"total":55},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +28 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":23},"ref":{"total":16},"will":{"total":23}},"hp":{"value":391,"min":-100,"base":0,"max":391,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":50,"max":50},"vigor":{"min":0,"value":188,"temp":0,"max":188},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":250,"total":250,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":20,"xp":{"value":10},"level":{"value":29,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Gold Old (CR 20)
\n
Gargantuan Dragon (Fire)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 34 (-4 size, +28 natural), touch 6, flat-footed 34\n
Hit Dice: 29d12+203 (391 hp);
DR: 10/magic\n
Fort +23,
Ref +16,
Will +23\n
\n
Speed: 60 ft., fly 250 ft. (clumsy), swim 60 ft.\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +29;
Grapple +55
Attack: 1 Bite +39, 2 claws +34, 2 wings +34, 1 Tail Slap +34, 1 crush +34, 1 Tail sweep +34 melee; Breath +39 ranged\n
Damage: 1 bite 4d6+13, 2 claws 2d8+6, 2 wings 2d6+6, 1 tail slap 2d8+19, 1 crush 4d6+19, 1 tail sweep 2d6+19, Breath weapon 16d10 (31)\n
Special Attacks/Actions: Breath Weapon, fear (DC 31), SR 27\n
\n
Abilities: Str 39, Dex 10, Con 25, Int 24, Wis 25, Cha 24\n
Special Qualities: Geas/quest, detect gems, Luck bonus, Bless, Fire subtype, water breathing, polymorph self, CL 11 *Can also cast cleric spells and those from the Law, Luck, and Good domains as arcane spells\n
Feats: #Feats: 10\n
Skills: Skill points: 209 and plus Jump 29\n
Advancement: 30-31 HD (Gargantuan)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A gold dragon has two forms of breath weapon, a cone of fire (16d10 damage, Reflex save for half damage DC 31) or a cone of weakening gas. Creatures within the latter must succeed at a Fortitude save (DC 31) or take 8 points of temporary Strength damage. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Alternate Form(Su): A gold dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged (the cone of fire becomes a cone of superheated steam underwater).
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 240 feet are subject to the effect if they have fewer HD than the dragon (29).
\n
A potentially affected creature that succeeds at a Will save (DC 31) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":22,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"CeDf7esH86S5Yeky","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":29,"hd":12,"hp":188,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":29}},{"_id":"CzozM0Th5BtBzlwJ","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+13-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"M7V0rJFljWGX8gCy","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d8+6-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"imJVVvHd7fueGBtC","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+6-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"OSPIYgc22xnhOApU","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"p5y7VOEkeN8oFMrl","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"vcoYtW2a9bsdOlgU","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[["2d6+19-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"CvAUYCfGlUWl34db","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":60,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["16d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"16","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"CpHRkfDOfMmzCse9","name":"Archon, Trumpet","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":20,"mod":5,"value":20,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":133,"medium":266,"heavy":400,"carry":800,"drag":2000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":14,"ac":{"normal":{"value":0,"total":27},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":24}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":30,"flatFootedTotal":27},"cmb":{"value":0,"total":17},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +14 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":14},"ref":{"total":11},"will":{"total":11}},"hp":{"value":126,"min":-100,"base":0,"max":126,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":46,"max":46},"vigor":{"min":0,"value":54,"temp":0,"max":54},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":90,"total":90,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":14,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Archon, Trumpet (CR 14)
\n
Medium Outsider (Archon, Extraplanar, Good, and Lawful)\n
Alignment: Always lawful good\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +18, and Spot +18\n
Languages: Tongues SA\n
\n
AC: 27 (+3 Dex, +14 natural), touch 13, flat-footed 24\n
Hit Dice: 12d8+12 (66 hp);
DR: 10/evil\n
Fort +14 (+18 against poison),
Ref +11,
Will +11\n
\n
Speed: 40 ft., fly 90 ft. (good)\n
Space: 5 ft./5 ft.\n
Base Attack +12;
Grapple +17
Attack:
+4 greatsword +21 melee
Full Attack:
+4 greatsword +21/16/+11 melee\n
Damage:
+4 greatsword 2d6+11/19-20\n
Special Attacks/Actions: Spell-like abilities, spells, trumpet\n
\n
Abilities: Str 20, Dex 17, Con 23, Int 16, Wis 16, Cha 16\n
Special Qualities: Aura of menace, immunity to electricity and petrification, magic circle against evil, SR 29, teleport\n
Feats: Blind-fight; Cleave; Combat Reflexes; Improved Initiative; Power Attack\n
Skills: Concentration +21, Diplomacy +20, Escape Artist +18, Handle Animal +18, Knowledge (any one) +18, Listen +18, Move Silently +18, Perform (wind instruments) +18, Ride +20, Sense Motive +18, Spot +18, and Use Rope +3 (+5 with bindings)\n
Advancement: 13-18 HD (Medium-size); 19-36 HD (Large)\n
\n
Climate/Terrain: Seven Mounting Heavens of Celerity\n
Organization: Solitary, pair or squad (3-5)\n
Treasure/Possessions: no coins, double goods, standard items\n
\n
Source:\n Monster Manual
Spell-Like Abilities: At will - detect evil, continual flame, and message. These abilities are as the spells cast by a 12th-level sorcerer.
\n
Celestial Qualities: Aura of menace (save DC 19), magic circle against evil, electricity and petrification immunity, teleport, tongues, +4 save against poison.
\n
Aura of Menace (Su): A righteous aura surrounds archons that fight or get angry. Any hostile creature within a 20-foot radius of an archon must succeed at a Will save to resist its effects. The save DC varies with the type of archon. Those who fail suffer a -2 morale penalty to attacks, AC, and saves for one day or until they successfully hit the archon that generated the aura. A creature that has resisted or broken the effect cannot be affected again by that archon's aura for one day.
\n
Magic Circle against Evil (Su): A magic circle against evil effect always surrounds archons, identical with the spell cast by a sorcerer whose level equals the archon's Hit Dice. The effect can be dispelled, but the archon can create it again during its next turn as a free action. (The defensive benefits from the circle are not included in the statistics block.)
\n
Protective Aura (Su): As a free action, ghaeles, devas, planetars, and solars can surround themselves with a nimbus of light having a radius of 20 feet. This acts as a double-strength magic circle against evil and as a minor globe of invulnerability, both as cast by a sorcerer whose level equal to the celestial's Hit Dice. The aura can be dispelled, but the celestial can create it again as a free action on its next turn.
\n
Teleport (Su): Archons can teleport without error at will, as the spell cast by a 14th-level sorcerer, except that the creature can transport only itself and up to 50 pounds of objects.
\n
Tongues (Su): Can speak with any creature that has a language, as though using a tongues spell cast by a 14th-level sorcerer. This ability is always active.
\n
Keen Vision (Ex): All celestials have low-light vision and 60-foot darkvision.
\n
Spells: Trumpet archons can cast divine spells from the cleric list and from the Air, Destruction, Good, Law, and War domains as 14th-level clerics (save DC 13 + spell level).
\n
Trumpet (Su): The archon's trumpet produces music of utter clarity, piercing beauty and, if the trumpet archon wills it, paralyzing awe. All creatures except archons, within 100 feet of the blast must succeed at a Fortitude save (DC 19) or be paralyzed for 1d4 rounds. The archon can also command its trumpet to become a +4 greatsword as a free action.
\n
If the trumpet is ever stolen, it becomes a chunk of useless lead until the archon can recover it. Woe betide any thief caught with it.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Good Subtype
\n
A subtype usually applied only to outsiders native to the good-aligned Outer Planes. Most creatures that have this subtype also have good alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a good alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the good subtype overcomes damage reduction as if its natural weapons and any weapons it wields were good-aligned (see Damage Reduction).
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":15,"notes":"","mod":13,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":17,"notes":"","mod":11,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":15,"notes":"","mod":10,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":15,"notes":"","mod":10,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":10,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":15,"notes":"","mod":10,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":17,"notes":"","mod":11,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":18,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":10,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +18, and Spot +18","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"CpHRkfDOfMmzCse9","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":12,"hd":8,"hp":54,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":12}},{"_id":"IPk7auIKcFFvoHVg","flags":{},"name":" [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"CyEiJG8mQOMdSCFc","name":"Mummy","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":24,"mod":7,"value":24,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":233,"medium":466,"heavy":700,"carry":1400,"drag":3500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":10,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":20}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":21,"flatFootedTotal":21},"cmb":{"value":0,"total":11},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+10 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":2},"will":{"total":8}},"hp":{"value":55,"min":-100,"base":0,"max":55,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":52,"temp":0,"max":52},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":5,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Mummy (CR 5)
\n
Medium Undead\n
Alignment: Always lawful evil\n
Initiative: +0; Senses: darkvision 60 ft., Listen +8 Move Silently +7, and Spot +8\n
\n
AC: 20 (+10 natural), touch 9, flat-footed 17\n
Hit Dice: 8d12+3 (55 hp);
DR: 5/-\n
Fort +4,
Ref +2,
Will +8\n
\n
Speed: 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +4;
Grapple +11
Attack: Slam +11 melee
Full Attack: Slam +11 melee\n
Damage: Slam 1d6+10 and mummy rot\n
Special Attacks/Actions: Despair, mummy rot\n
\n
Abilities: Str 24, Dex 10, Con -, Int 6, Wis 14, Cha 15\n
Special Qualities: undead traits, vulnerability to fire\n
Feats: Alertness; Great Fortitude; Toughness\n
Skills: Hide +7, Listen +8 Move Silently +7, and Spot +8\n
Advancement: 7-12 HD (Medium-size); 13-18 HD (Large)\n
\n
Climate/Terrain: Any\n
Organization: Solitary, wardens (2-4), or guardians (6-10)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Despair (Su): At the mere sight of a mummy, the viewer must succeed at a Will save (DC 15) or be paralyzed with fear for 1d4 rounds. Whether or not the save is successful, that creature cannot be affected again by that mummy's despair ability for one day.
\n
Mummy Rot (Su): Supernatural disease - slam, Fortitude save (DC 20), incubation period 1 day; damage 1d6 temporary Constitution. Unlike normal diseases, mummy rot continues until the victim reaches Constitution 0 (and dies) or receives a remove disease spell or similar magic (see Disease).
\n
An afflicted creature that dies shrivels away into sand and dust that blow away into nothing at the first wind unless both a remove disease and raise dead are cast on the remains within 6 rounds.
\n
Resistant to Blows (Ex): Physical attacks deal only half damage to mummies. Apply this effect before damage reduction.
\n
Fire Vulnerability (Ex); A mummy takes double damage from fire attacks unless a save is allowed for half damage. A successful save halves the damage and a failure doubles it.
\n
In melee combat, a mummy delivers a powerful blow. Even if it had no other abilities, its great strength and grim determination would make it a formidable opponent.
\n
Mummies are preserved corpses animated through the auspices of dark desert gods best forgotten. They usually inhabit great tombs or temple complexes, maintaining a timeless vigil and destroying would-be graverobbers.
\n
Physically, mummies are withered and desiccated, with features hidden beneath centuries-old funereal wrappings. They move with a slow, shambling gait and groan with the weight of the ages. These horrid creatures are often marked with symbols of the dire gods they serve. While other undead often stink of carrion, the herbs and powders used to create a mummy give off a sharp, pungent odor like that of a spice cabinet.
\n
Mummies attack intruders without pause or mercy. They never attempt to communicate with their enemies and never retreat. An encounter with a mummy can end only with the utter destruction of one side, or the other.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +8 Move Silently +7, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"CyEiJG8mQOMdSCFc","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":8,"hd":12,"hp":52,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":8}},{"_id":"YxuSsaJ6002CZ247","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+10-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"CymobONxqnX1pqMh","name":"Dragon, Green Young","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":86,"medium":173,"heavy":260,"carry":520,"drag":1300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":11,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":10,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":20}},"bab":{"value":11,"total":11},"cmd":{"value":0,"total":24,"flatFootedTotal":24},"cmb":{"value":0,"total":14},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+10 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":7},"will":{"total":8}},"hp":{"value":94,"min":-100,"base":0,"max":94,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":72,"temp":0,"max":72},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":40,"total":40},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":4,"xp":{"value":10},"level":{"value":11,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Green Young (CR 4)
\n
Medium Dragon (Air)\n
Alignment: Always Lawful Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 20 (+10 natural), touch 10, flat-footed 20\n
Hit Dice: 11d12+22 (93 hp)\n
Fort +9,
Ref +7,
Will +8\n
\n
Speed: 40 ft., fly 150 ft. (poor), swim 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +11;
Grapple +14
Attack: 1 Bite +14, 2 claws +9, 2 wings +9 melee; Breath +14 ranged\n
Damage: 1 bite 1d8+3, 2 claws 1d6+1, 2 wings 1d4+1, Breath weapon 2d6 (17)\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 17, Dex 10, Con 15, Int 12, Wis 13, Cha 12\n
Special Qualities: Acid immunity, water breathing\n
Feats: #Feats: 4\n
Skills: Skill Points: 77\n
Advancement: 12-13 HD (Medium-size)\n
\n
Climate/Terrain: Temperate and warm forest and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A green dragon has one type of breath weapon, a cone of corrosive (acid) gas (Reflex save for half damage DC 17) 6d6 acid damage. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"CymobONxqnX1pqMh","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":11,"hd":12,"hp":72,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":11}},{"_id":"uDx3Lw1Ku4YnTX19","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"x6VW7v8g087IpIld","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+1-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"t9x5VptPIm6YLDt1","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d4+1-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"ijDhvhj4nJvN3iWA","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":30,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["2d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"2","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"D7v50BUpS5vovH23","name":"Barghest","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":86,"medium":173,"heavy":260,"carry":520,"drag":1300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":16}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":21,"flatFootedTotal":19},"cmb":{"value":0,"total":9},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":7},"will":{"total":7}},"hp":{"value":33,"min":-100,"base":0,"max":33,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":4,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Barghest (CR 4)
\n
Medium Outsider (Evil, Extraplanar, Lawful, and Shapechanger)\n
Alignment: Always lawful evil\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., scent, Listen +11, and Spot +11\n
\n
AC: 18 (+2 Dex, +6 natural), touch 12, flat-footed 16\n
Hit Dice: 6d8+6 (33 hp);
DR: 5/magic\n
Fort +6,
Ref +7,
Will +7\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +6;
Grapple +9
Attack: Bite +9 melee
Full Attack: Bite +9 melee and 2 claws +4 melee\n
Damage: Bite 1d6+3, claw 1d4+1\n
Special Attacks/Actions: Spell-like abilities, feed\n
\n
Abilities: Str 17, Dex 15, Con 13, Int 14, Wis 14, Cha 14\n
Special Qualities: Change shape\n
Feats: Combat Reflexes; Improved Initiative; Track\n
Skills: Bluff +11, Diplomacy +6, Disguise +2 (+4 acting), Hide +11*, Intimidate +13, Jump +12, Listen +11, Move Silently +10, Search +11, Sense Motive +11, Spot +11, and Survival +11 (+13 following tracks)\n
Advancement: Special (see text)\n
\n
Climate/Terrain: Bleak Eternity of Gehenna\n
Organization: Solitary or pack (3-6)\n
Treasure/Possessions: Double standard\n
\n
Source:\n Monster Manual
Spell-Like Abilities: At will - levitate, misdirection, and project image; 1/day - charm monster charm person, dimension door, and emotion. These abilities are as the spells cast by a sorcerer whose level equals the barghest's HD (save DC 12 + spell level).
\n
Feed (Su): When a barghest slays a humanoid opponent it can feed on the corpse, devouring both flesh and life force, as a full-round action. For every 8 HD or levels a barghest consumes it gains 1 Hit Die. Feeding destroys the victim's body and prevents any form of raising or resurrection that requires part of the corpse. A wish, miracle, or true resurrection spell can restore a devoured victim to life, but there is a 50% chance that even such powerful magic will fail.
\n
Alternate Form (Su): A barghest can assume the form of a goblin or a large wolf as a standard action.
\n
While in wolf form, a barghest gains the higher of the two listed speeds and a +4 circumstance bonus to Hide checks.
\n
Pass Without Trace (Ex): A barghest in wolf form can pass without trace (as the spell) as a free action.
\n
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
Shapechanger Subtype
\n
A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype.
Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry).
- Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.
- Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":9,"notes":"","mod":11,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":6,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":11,"notes":"","mod":7,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":9,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":6,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":6,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":9,"notes":"","mod":6,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":11,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":6,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":6,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., scent, Listen +11, and Spot +11","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"D7v50BUpS5vovH23","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":8,"hp":27,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":6}},{"_id":"bFiI9YLooT34qTM6","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"DB5FuWiXPKdxe5Rh","name":"Monstrous Spider, Colossal","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":31,"mod":10,"value":31,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":32,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":18,"ac":{"normal":{"value":0,"total":22},"touch":{"value":0,"total":4},"flatFooted":{"value":0,"total":20}},"bab":{"value":24,"total":24},"cmd":{"value":0,"total":62,"flatFootedTotal":60},"cmb":{"value":0,"total":50},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-8 size, +2 Dex, +18 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":20},"ref":{"total":12},"will":{"total":10}},"hp":{"value":208,"min":-100,"base":0,"max":208,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":144,"temp":0,"max":144},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":11,"xp":{"value":10},"level":{"value":32,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Monstrous Spider, Colossal (CR 11)
\n
Colossal Vermin\n
Alignment: Always Neutral\n
Initiative: +2 (Dex); Senses: darkvision 60 ft., tremorsense 60 ft., and Spot +7*\n
\n
AC: 22 (-8 size, +2 Dex, +18 natural), touch 4, flat-footed 20\n
Hit Dice: 32d8+64 (208 hp)\n
Fort +20,
Ref +12,
Will +10\n
\n
Speed: 30 ft., climb 20 ft.\n
Space: 40 ft./30 ft.\n
Base Attack +24;
Grapple +50
Attack: Bite +26 melee
Full Attack: Bite +26 melee\n
Damage: Bite 4d6+15 plus poison\n
Special Attacks/Actions: Poison, web\n
\n
Abilities: Str 31, Dex 15, Con 14, Int -, Wis 10, Cha 2\n
Special Qualities: Vermin\n
Feats: -\n
Skills: Climb +16, Hide -10*, Jump +10*, and Spot +7*\n
Advancement: 33-60 HD (Colossal)\n
\n
Climate/Terrain: Temerate forest\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Poison (Ex): Fortitude save 35. Initial and secondary damage: 2d8 Strength.
\n
Web (Ex): Both hunter and web-spinner monstrous spiders often wait in their webs or in trees, then lower themselves silently on silk strands and leap onto prey passing beneath. A single strand is strong enough to support the spider and one creature of the same size.
\n
Skills: Monstrous spiders gain a +8 competence bonus to Hide and Move Silently checks when using their webs.
\n
Monstrous spiders use their poisonous bite to subdue or kill prey.
\n
All monstrous spiders are aggressive predators.
\n
Monstrous spiders come in two general types; hunters and web-spinners. Hunters rove about, while web spinners usually attempt to trap prey. Hunting spiders are speedier than their web-spinning counterparts and use higher speed numbers shown in parentheses.
\n
Colossal monstrous spiders of both types have roughly circular bodies surrounded by outspread legs: 40 feet wide* and 10 feet high.
*The number includes the spider's body and its legs; the actual body diameter is about a third of the total.
\n
Web-spinning spiders can cast a web eight times per day. This is similar to an attack with a net but has a maximum range of 50 feet, with a range increment of 10 feet, and is effective against targets up to one size smaller that the spider (see Net for details on net attacks). The web anchors the target in place, allowing no movement.
\n
An entangled creature can escape with a successful Escape Artist check (DC 32) or burst it with a Strength check (DC 38). Both are standard actions. Web-spinning spiders often create sheets of sticky webbing from 5 to 60 feet square, depending on the size of the spider. They usually position these sheets to snare flying creatures but can also try to trap prey on the ground. Approaching creatures must succeed at a Spot check (DC 20) to notice the web; otherwise they stumble into it and become trapped as though by a successful web attack. Attempts to escape or burst the webbing gain a +5 bonus the trapped creature has something to walk on or grab while pulling free. Each 5-foot section has 18 HP, and sheet webs have damage reduction 5/fire.
\n
A monstrous spider can move across its own sheet web at its climb speed and can determine the exact location of any creature touching the web.
\n
Skills: Monstrous spiders receive a +4 racial bonus to Hide and Spot checks.
\n
Hunting spiders receive a +6 racial bonus to Jump checks and a +8 racial bonus to Spot checks.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":6,"notes":"","mod":13,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-12,"notes":"","mod":-20,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"darkvision 60 ft., tremorsense 60 ft., and Spot +7*","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"DB5FuWiXPKdxe5Rh","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":32,"hd":8,"hp":144,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":32}},{"_id":"hwKBTCkx7U5wxhnl","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+15-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"DEVy732mC0Xbg41t","name":"Snake, Giant Constrictor","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":25,"mod":7,"value":25,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":1066,"medium":2133,"heavy":3200,"carry":6400,"drag":16000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":11,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":12}},"bab":{"value":8,"total":8},"cmd":{"value":0,"total":36,"flatFootedTotal":33},"cmb":{"value":0,"total":23},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +3 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":10},"will":{"total":4}},"hp":{"value":64,"min":-100,"base":0,"max":64,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":50,"temp":0,"max":50},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":5,"xp":{"value":10},"level":{"value":11,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Snake, Giant Constrictor (CR 5)
\n
Huge Animal\n
Alignment: Always neutral\n
Initiative: +3 (Dex); Senses: scent, Listen +9, and Spot +9\n
\n
AC: 15 (-2 size, +3 Dex, +4 natural), touch 11, flat-footed 12\n
Hit Dice: 11d8+14 (63 hp)\n
Fort +8,
Ref +10,
Will +4\n
\n
Speed: 20 ft., climb 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +8;
Grapple +23
Attack: Bite +13 melee
Full Attack: Bite +13 melee\n
Damage: Bite 1d8+10\n
Special Attacks/Actions: Improved grab, constrict 1d8+10\n
\n
Abilities: Str 25, Dex 17, Con 13, Int l, Wis 12, Cha 2\n
Special Qualities: \n
Feats: Alertness; Skill Focus (Hide); Endurance; Improved Initiative; Toughness\n
Skills: Balance +11, Climb +17, Hide +10, Listen +9, Spot +9, and Swim +16\n
Advancement: 12-16 HD (Huge); 17-33 HD (Gargantuan)\n
\n
Climate/Terrain: Warm forest\n
Organization: Solitary\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the constrictor snake must hit with its bite attack. If it gets a hold, it can constrict.
\n
Constrict (Ex): A constrictor snake deals 1d8+10 points of damage with a successful grapple check against Large-size or smaller creatures.
\n
Improved Initiative: +4 on Initiative checks
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":7,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":10,"notes":"","mod":17,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":7,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":9,"notes":"","mod":24,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"scent, Listen +9, and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"DEVy732mC0Xbg41t","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":11,"hd":8,"hp":50,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":11}},{"_id":"ZzTjoRwRB5CmmDeQ","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+10-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"DKwswdpxez1eiwB7","name":"Dragon, White Young Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":233,"medium":466,"heavy":700,"carry":1400,"drag":3500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":15,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":14,"ac":{"normal":{"value":0,"total":23},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":23}},"bab":{"value":15,"total":15},"cmd":{"value":0,"total":33,"flatFootedTotal":33},"cmb":{"value":0,"total":23},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +14 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":9},"will":{"total":9}},"hp":{"value":143,"min":-100,"base":0,"max":143,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":98,"temp":0,"max":98},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":7,"xp":{"value":10},"level":{"value":15,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, White Young Adult (CR 7)
\n
Large Dragon (Cold)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 23 (-1 size, +14 natural), touch 9, flat-footed 23\n
Hit Dice: 15d12+45 (142 hp);
DR: 5/magic\n
Fort +12,
Ref +9,
Will +9\n
\n
Speed: 60 ft., fly 200 ft. (poor), swim 60 ft., burrow 30 ft.\n
Space: 10 ft./5 ft. (10 ft. with bite)\n
Base Attack +15;
Grapple +23
Attack: 1 Bite +18, 2 claws +13, 2 wings +13, 1 Tail Slap +13, 1 crush +13 melee; Breath +18 ranged\n
Damage: 1 bite 2d6+4, 2 claws 1d8+2, 2 wings 1d6+2, 1 tail slap 1d8+6, Breath weapon 10d6 (20)\n
Special Attacks/Actions: Breath weapon, fear (DC 16), SR 16\n
\n
Abilities: Str 19, Dex 10, Con 17, Int 8, Wis 11, Cha 8\n
Special Qualities: Cold subtype, icewalking, Fog cloud\n
Feats: #Feats: 6\n
Skills: Skill points: 1\n
Advancement: 16-17 HD (Large)\n
\n
Climate/Terrain: Any cold land and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A white dragon has one type of breath weapon, a cone of cold (5d6 cold damage, Reflex save for half damage DC 20). Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 150 feet are subject to the effect if they have fewer HD than the dragon (15).
\n
A potentially affected creature that succeeds at a Will save (DC 16) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"DKwswdpxez1eiwB7","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":15,"hd":12,"hp":98,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":15}},{"_id":"ro17KY5ylfWUFWTo","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"lWh0SY4Uo1X5pjRo","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+2-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"1T4mpBQlCeJtETHI","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+2-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"equfrz1ZRUR5IUAi","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"aYdMtPGBC2vQlC8u","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[["-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"2OEyg1P4iyxXPzQC","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":40,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["10d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"10","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"DNve4wu9fMjzo1G1","name":"Hobgoblin","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":11},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":10}},"bab":{"value":1,"total":0},"cmd":{"value":0,"total":12,"flatFootedTotal":11},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +3 studded leather, +1 light shield","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":3},"will":{"total":-1}},"hp":{"value":6,"min":-100,"base":0,"max":6,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Hobgoblin (CR 1/2)
\n
Medium Humanoid (Goblinoid)\n
Alignment: Usually lawful evil\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., Listen +2, and Spot +2\n
\n
AC: 15 (+1 Dex, +3 studded leather, +1 light shield), touch 11, flat-footed 14\n
Hit Dice: 1d8+2 (6 hp)\n
Fort +4,
Ref +1,
Will -1\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +2
Attack: Longsword +2 melee; or javelin +2 ranged
Full Attack: Longsword +2 melee; or javelin +2 ranged\n
Damage: longsword 1d8+1/19-20; or javelin 1d6+1\n
Special Attacks/Actions: -\n
\n
Abilities: Str 13, Dex 13, Con 14, Int 10, Wis 9, Cha 8\n
Special Qualities: \n
Feats: Alertness\n
Skills: Hide +3, Listen +2, Move Silently +3, and Spot +2\n
Advancement: By character class\n
\n
Climate/Terrain: Warm hill\n
Organization: Gang (4-9), band (10-100 plus 50% noncombatants plus 1 3rd-level sergeant per 20 adults and 1 leader of 4th-6th level), warband (10-24), or tribe (30-300 plus 1 3rd-level sergeant per 20 adults, 1 or 2 lieutenants of 4th or 5th level, 1 leader of 6th-8th level, 2-4 dire wolves, and 1-4 ogres or 1-2 trolls)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Skills: Hobgoblins receive a +4 racial bonus to Move Silently checks.
\n
Goblinoid Subtype
\n
Goblinoids are stealthy humanoids who live by hunting and raiding and who all speak Goblin.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":1,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":1,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +2, and Spot +2","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"DNve4wu9fMjzo1G1","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"1eyA7EHZqV75JLI1","flags":{},"name":"Longsword","type":"attack","img":"systems/D35E/icons/attack/weapons/longsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"q6FYMAGdGwOzroX8","flags":{},"name":"Javelin","type":"attack","img":"systems/D35E/icons/attack/weapons/javelin.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"DSH14q02yxIMhgFv","name":"Phantom Fungus","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"plant","encumbrance":{"level":0,"levels":{"light":58,"medium":116,"heavy":175,"carry":350,"drag":875},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":14}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":13,"flatFootedTotal":13},"cmb":{"value":0,"total":3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":0},"will":{"total":0}},"hp":{"value":15,"min":-100,"base":0,"max":15,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Plant","environment":"","cr":3,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Phantom Fungus (CR 3)
\n
Medium Plant\n
Alignment: Always neutral\n
Initiative: +0; Senses: low-light vision, Listen +4, and Spot +4\n
\n
AC: 14 (+4 natural), touch 10, flat-footed 14\n
Hit Dice: 2d8+6 (15 hp)\n
Fort +6,
Ref +0,
Will +0\n
\n
Speed: 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +3
Attack: Bite +3 melee
Full Attack: Bite +3 melee\n
Damage: Bite 1d6+3\n
Special Attacks/Actions: -\n
\n
Abilities: Str 14, Dex 10, Con 16, Int 2, Wis 11, Cha 9\n
Special Qualities: Plant, greater invisibility\n
Feats: Alertness\n
Skills: Listen +4, Move Silently +5, and Spot +4\n
Advancement: 3-4 HD (Medium-size); 5-6 HD (Large)\n
\n
Climate/Terrain: Any underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Phantom fungi usually roam quietly, hunting for prey. They attack lone individuals almost anywhere, but when tackling groups they prefer open spaces where they are not readily evident.
\n
Improved Invisibility (Su): This ability is constant, allowing the phantom fungus to remain invisible even when attacking. This works just like improved invisibility cast by a 12th-level sorcerer, and lasts as long as the phantom fungus is alive. This ability is not subject to the visibility purge spell. Once killed, a phantom fungus becomes visible after 1 minute.
\n
Skills: Phantom fungus has a +5 racial bonus to Move Silently checks.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, Listen +4, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"DSH14q02yxIMhgFv","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"AbOSfjvKMqpNihdM","flags":{},"name":"Plant*","type":"class","img":"systems/D35E/icons/racialhd/plant.png","data":{"description":{"value":"This type comprises vegetable creatures. Note that regular plants, such as one finds growing in gardens and fields, lack Wisdom and Charisma scores (see Nonabilities, above) and are not creatures, but objects, even though they are alive.
\nFeatures
\nA plant creature has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the plant creature has an Intelligence score. However, some plant creatures are mindless and gain no skill points or feats.
\n
\nTraits
\nA plant creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, polymorph, and stunning.
\n- Not subject to critical hits.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Plants breathe and eat, but do not sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"plant","attackParts":[],"contextNotes":[],"identifiedName":"Plant*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":2}},{"_id":"2ZrVXFK8BwNWBPzA","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+3-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"DSYpNZsvIMFuKytu","name":"Djinni","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":18,"mod":4,"value":18,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"dex":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":200,"medium":400,"heavy":600,"carry":1200,"drag":3000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":12}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":29,"flatFootedTotal":25},"cmb":{"value":0,"total":15},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +4 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":9},"will":{"total":7}},"hp":{"value":46,"min":-100,"base":0,"max":46,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":32,"temp":0,"max":32},"init":{"value":0,"bonus":0,"total":8},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":60,"total":60,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":5,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Djinni (CR 5)
\n
Large Outsider (Air and Extraplanar)\n
Alignment: Always chaotic good\n
Initiative: +8 (+4 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +12, and Spot +12\n
Languages: Telepathy 100 ft.\n
\n
AC: 16 (-1 size, +4 Dex, +3 natural), touch 13, flat-footed 12\n
Hit Dice: 7d8+14 (45 hp)\n
Fort +7,
Ref +9,
Will +7\n
\n
Speed: 20 ft., fly 60 ft. (perfect)\n
Space: 10 ft./10 ft.\n
Base Attack +7;
Grapple +15
Attack: Slam +10 melee
Full Attack: 2 Slams +10 melee\n
Damage: Slam 1d8+4\n
Special Attacks/Actions: Spell-like abilities, air mastery, whirlwind\n
\n
Abilities: Str 18, Dex 19, Con 14, Int 14, Wis 15, Cha 15\n
Special Qualities: immunity to acid,
Plane shift\n
Feats: Combat Casting; Combat Reflexes; Dodge; Improved Initiative\n
Skills: Appraise +12, Concentration +12, Craft (any one) +12, Diplomacy +4, Escape Artist +14, Knowledge (any one) +12, Listen +12, Move Silently +14, Sense Motive +12, Spellcraft +12, Spot +12, and Use Rope +4 (+6 with bindings)\n
Advancement: 8-10 HD (Large); 11-21 HD (Huge)\n
\n
Climate/Terrain: Elemental Plane of Air\n
Organization: Solitary, company (2-4), or band (6-15)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Air Mastery (Ex): Airborne creatures suffer a -1 circumstance penalty to attack and damage rolls against a djinni.
\n
Whirlwind (Su): The djinni can transform itself into a whirlwind once every 10 minutes and remain in that form for up to 7 rounds. In this form, it can move through the air or along a surface at its fly speed.
\n
The whirlwind is 5 feet wide at the base, up to 30 feet wide at the top and up to 50 feet tall. The djinni controls the exact height, but it must be at least 10 feet.
\n
Medium-size or smaller creatures might take damage when caught in the whirlwind and be lifted into the air. An affected creature must succeed at a Reflex save (DC 20) when it comes into contact with the whirlwind or take 3d6 points of damage. It also succeed at a second Reflex save or be picked up bodily and held suspended in the powerful winds, automatically taking 1d8 points of damage each round. A creature that can fly is allowed a Reflex save (DC 20) each round to escape the whirlwind. The creature still takes damage but can leave if the save is successful.
\n
The djinni can eject any carried creatures whenever it wishes, depositing them wherever the whirlwind happens to be. If the whirlwind's base touches the ground, it creates a swirling cloud of debris. This cloud is centered on the djinni and has a diameter equal to half the whirlwind's height. The cloud obscures all vision, including darkvision, beyond 5 feet. Creatures 5 feet away have one-half concealment while those farther away have total concealment (see Concealment, page 133 in the Player's Handbook). Those caught in the cloud must succeed at a Concentration check (DC 20) to cast a spell.
\n
Spell-Like Abilities: 1/round - invisibility (self only), 1/day - create food and water, create wine (as create water, but wine instead), major creation (created vegetable matter is permanent), persistent image, and wind walk. These abilities are as the spells cast by a 20th-level sorcerer (save DC 12 + spell level). Once per day, a djinn can assume gaseous form (as the spell) for up to 1 hour.
\n
Plane Shift (Sp): A genie can enter any of the elemental planes, the Astral Plane, or the Material Plane. This ability transports the genie and up to six other creatures, provided they all link hands with the genie. It is otherwise similar to the spell of the same name.
\n
Telepathy (Su): A genie can communicate telepathically with any creature within 100 feet that has a language.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":9,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":9,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":12,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +12, and Spot +12","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"DSYpNZsvIMFuKytu","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":8,"hp":32,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":7}},{"_id":"dbxiFTrnH3loCrUm","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"DSgo1ImvnquO77Ig","name":"Skeleton, Huge (Advanced Megaraptor)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":613,"medium":1226,"heavy":1840,"carry":3680,"drag":9200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":11}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":32,"flatFootedTotal":29},"cmb":{"value":0,"total":19},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +3 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":7},"will":{"total":8}},"hp":{"value":78,"min":-100,"base":0,"max":78,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":78,"temp":0,"max":78},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":6,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Skeleton, Huge (Advanced Megaraptor) (CR 6)
\n
Huge Undead\n
Alignment: Always neutral\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: darkvision 60 ft.\n
\n
AC: 14 (-2 size, +3 Dex, +3 natural), touch 11, flat-footed 11\n
Hit Dice: 12d12 (78 hp);
DR: 5/bludgeoning\n
Fort +4,
Ref +7,
Will +8\n
\n
Speed: 60 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +6;
Grapple +19
Attack: Talons +9 melee
Full Attack: Talons +9 melee and 2 claws +4 melee and bite +4 melee\n
Damage: Talon 2d8+5, Claw 1d8+2, bite 2d6+2\n
Special Attacks/Actions: \n
\n
Abilities: Str 21, Dex 17, Con -, Int -, Wis 10, Cha 1\n
Special Qualities: cold immunity, Undead\n
Feats: Improved Initiative\n
Skills:\n
Advancement: 13-16 HD (Huge); 17-20 HD (Gargantuan)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Any\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Skeletons are the animated bones of the dead, mindless automatons that obey the orders of their evil masters.
\n
A skeleton does only what it is ordered to do. It can draw no conclusions of its own and takes no initiative. Because of this limitation, its instructions must always be simple, such as \"Kill anyone who enters this chamber.\"
\n
A skeleton attacks until it is destroyed, for that is what it was created to do. The threat posed by a skeleton depends primarily on its size.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"DSgo1ImvnquO77Ig","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":12,"hd":12,"hp":78,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":12}},{"_id":"FOzPqD3fE2WjEwFZ","flags":{},"name":"Talons","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"DZmaqJx9hVpFPLmz","name":"Lammasu","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":400,"medium":800,"heavy":1200,"carry":2400,"drag":6000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":10,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":19}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":28,"flatFootedTotal":27},"cmb":{"value":0,"total":17},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +10 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":8},"will":{"total":7}},"hp":{"value":59,"min":-100,"base":0,"max":59,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":38,"temp":0,"max":38},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":60,"total":60,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":8,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lammasu (CR 8)
\n
Large Magical Beast\n
Alignment: Always lawful good\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, Listen +13, and Spot +15\n
\n
AC: 20 (-1 size, +1 Dex, +10 natural), touch 10, flat-footed 19\n
Hit Dice: 7d10+21 (59 hp)\n
Fort +8,
Ref +8,
Will +7\n
\n
Speed: 30 ft., fly 60 ft. (average)\n
Space: 10 ft./5 ft.\n
Base Attack +7;
Grapple +17
Attack: Claw +12 melee
Full Attack: 2 claws +12 melee\n
Damage: Claw 1d6+6\n
Special Attacks/Actions: Spells, pounce, rake 1d6+3\n
\n
Abilities: Str 23, Dex 12, Con 17, Int 16, Wis 17, Cha 14\n
Special Qualities: Magic circle against evil, spell-like abilities\n
Feats: Blind-fight; Iron Will; Lightning Reflexes\n
Skills: Concentration +13, Diplomacy +4, Knowledge (arcana) +13, Listen +13, Sense Motive +13, and Spot +15\n
Advancement: 8-10 HD (Large); 11-21 HD (Huge)\n
\n
Climate/Terrain: Temperate deserts\n
Organization: Solitary\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Spells: A lammasu casts spells as a 7th-level cleric, choosing from any two of the following domains: Good, Healing, Knowledge, and Law. Save DC is 13 + spell level.
\n
Magic Circle against Evil (Su): A lammasu has a continuous magic circle against evil that affects a 20-foot radius. The aura can be dispelled, but the lammasu can create it again as a free action on its next turn.
\n
Spell-Like Abilities: 2/day - improved invisibility; 1/day - dimension door. These abilities are as the spells cast by a 7th-level sorcerer.
\n
Pounce (Ex): If a lammasu leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.
\n
Rake (Ex): A lammasu that pounces on a creature can make two rake attacks (+12 melee) with its hind legs for 1d6+3 slashing damage each.
\n
Skills: lammasus gain a +2 racial bonus to Spot checks during daylight hours.
\n
Lammasus attack with spells, or their razor-sharp claws. They almost always enter combat if they observe a good being that is threatened by evil.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":10,"notes":"","mod":8,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":10,"notes":"","mod":8,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":8,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":8,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":9,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, Listen +13, and Spot +15","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"DZmaqJx9hVpFPLmz","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":7,"hd":10,"hp":38,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":7}},{"_id":"Vv2wJKSgZ8oBKL3g","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"DdC8bd9i9Xv2xFJC","name":"Hamatula","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"con":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":200,"medium":400,"heavy":600,"carry":1200,"drag":3000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":13,"ac":{"normal":{"value":0,"total":29},"touch":{"value":0,"total":16},"flatFooted":{"value":0,"total":23}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":34,"flatFootedTotal":28},"cmb":{"value":0,"total":22},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+6 Dex, +13 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":14},"ref":{"total":14},"will":{"total":12}},"hp":{"value":126,"min":-100,"base":0,"max":126,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":46,"max":46},"vigor":{"min":0,"value":54,"temp":0,"max":54},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":11,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Hamatula (CR 11)
\n
Medium Outsider (Baatezu, Evil, Extraplanar, and Lawful)\n
Alignment: Always lawful evil\n
Initiative: +6 (Dex); Senses: darkvision 60 ft., see in darkness, Listen +19, and Spot +19\n
Languages: Telepathy 100 ft.\n
\n
AC: 29 (+6 Dex, +13 natural), touch 16, flat-footed 23\n
Hit Dice: 12d8+72 (126 hp);
DR: 10/good\n
Fort +14,
Ref +14,
Will +12\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +12;
Grapple +22
Attack: claw +18 melee
Full Attack: 2 claws +18 melee\n
Damage: Claw 2d8+6 and fear\n
Special Attacks/Actions: Fear, improved grab, impale 3d8+9,
summon baatezu\n
\n
Abilities: Str 23, Dex 23, Con 23, Int 12, Wis 14, Cha 18\n
Special Qualities: Barbed defense, immunity to fire and poison, resistance to acid 10 and cold 10, SR 23, spell-like abilities\n
Feats: Alertness; Cleave; Improved Grapple; Iron Will; Power Attack\n
Skills: Concentration +21, Diplomacy +6, Hide +21, Intimidate +19, Knowledge (any one) +16, Listen +19, Move Silently +21, Search +16, Sense Motive +17, Spot +19, and Survival +2 (+4 following tracks)\n
Advancement: 10 HD (Medium-size); 11-21 HD (Large)\n
\n
Climate/Terrain: Nine Hells of Baator\n
Organization: Solitary, team (2-4), or squad (6-10)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Spell-like Abilities: At will - animate dead, charm person, desecrate, doom, hold person, major image, produce flame, pyrotechnics, and suggestion; 1/day - order's wrath or unholy blight. These abilities are as the spells cast by a 9th-level sorcerer (save DC 10 + spell level).
\n
A hamatula can teleport without error (self plus 50 pounds of objects only) at will as the spell cast by a 12th-level sorcerer.
\n
Fear (Su): A creature hit by a hamatula must succeed at a Will save (DC 14) or be affected as though by fear cast by a 9th-level sorcerer. Whether or not the save is successful, that creature cannot be affected again by that hamatula's fear ability for one day.
\n
Improved Grab (Ex): To use this ability, the hamatula must hit with a claw attack. If it gets a hold, it can impale the opponent on its barbed body.
\n
Impale (Ex): A hamatula deals 3d4+4 points of damage to a grabbed opponent with a successful grapple check.
\n
Summon Baatezu (Sp): Once per day a hamatula can attempt to summon 2d10 lemures with a 50% chance of success, or another hamatula with a 35% chance of success.
\n
Immunities (Ex): Baatezu are immune to fire and poison.
\n
Resistances (Ex): baatezu have cold and acid resistance 20.
\n
See in Darkness (Su): All devils can see perfectly in darkness of any kind, even that created by deeper darkness spells.
\n
Telepathy (Su): Baatezu can communicate telepathically with any creature within 100 feet that has a language.
\n
Baatezu Subtype
\n
Many devils belong to the race of evil outsiders known as the baatezu.
Traits: A baatezu possesses the following traits (unless otherwise noted in a creature's entry).
- Immunity to fire and poison.
- Resistance to acid 10 and cold 10.
- See in Darkness (Su): All baatezu can see perfectly in darkness of any kind, even that created by a deeper darkness spell.
- Summon (Sp): Baatezu share the ability to summon others of their kind (the success chance and type of baatezu summoned are noted in each monster description).
- Telepathy
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":15,"notes":"","mod":13,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":15,"notes":"","mod":13,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":15,"notes":"","mod":11,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":11,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":15,"notes":"","mod":13,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":15,"notes":"","mod":8,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":17,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":11,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., see in darkness, Listen +19, and Spot +19","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"DdC8bd9i9Xv2xFJC","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"pH0sb40LgQjTlXVs","flags":{},"name":"Improved Grapple","type":"feat","img":"systems/D35E/icons/feats/improved-grapple.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Improved Unarmed Strike.\n
\nBenefit
\nYou do not provoke an attack of opportunity when you make a touch attack to start a grapple. You also gain a +4 bonus on all grapple checks, regardless of whether you started the grapple.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you make a touch attack to start a grapple.\n
\nSpecial
\nA fighter may select Improved Grapple as one of his fighter bonus feats.\n
A monk may select Improved Grapple as a bonus feat at 1st level, even if she does not meet the prerequisites.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","cmb","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Grapple"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":12,"hd":8,"hp":54,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":12}},{"_id":"aky02EJh3gEftcf1","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"DkpbY9neTYQU5vM4","name":"Formian Worker","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":37,"medium":74,"heavy":112,"carry":224,"drag":560},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":15}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":10,"flatFootedTotal":8},"cmb":{"value":0,"total":-2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +2 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":4},"will":{"total":2}},"hp":{"value":5,"min":-100,"base":0,"max":5,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Formian Worker (CR 1/2)
\n
Small Outsider (Extraplanar and lawful)\n
Alignment: Always lawful neutral\n
Initiative: +2 (Dex); Senses: Listen +4 and Spot +4\n
\n
AC: 17 (+1 size, +2 Dex, +4 natural), touch 13, flat-footed 15\n
Hit Dice: 1d8+1 (5 hp)\n
Fort +3,
Ref +4,
Will +2\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple -2
Attack: Bite +3 melee
Full Attack: Bite +3 melee\n
Damage: Bite 1d4+1\n
Special Attacks/Actions: -\n
\n
Abilities: Str 13, Dex 14, Con 13, Int 6, Wis 10, Cha 9\n
Special Qualities:
Cure serious wounds, hive mind, immunity to poison, petrification and cold,
make whole, resistance to electricity 10, fire 10 and sonic 10\n
Feats: Skill Focus (craft [selected skill])\n
Skills: Climb +10, Craft (any one) +5, Hide +6, Listen +4, Search +2, and Spot +4\n
Advancement: 2 HD (Medium-size)\n
\n
Climate/Terrain: Any land and underground (Mechanus)\n
Organization: Team (2-4) or crew (7-18)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Hive Mind (Ex): All formians within 50 miles of their queen are in constant communication. If one is aware of a particular danger, they all are. If one in a group is not flat-footed, none of them are. No formian in a group is considered flanked unless all of them are.
\n
Immunities (Ex): Formians have poison, petrification, and cold immunity.
\n
Resistances (Ex): All formians have fire, electricity, and sonic resistance 20.
\n
FORMIAN SOCIETY
Formians build fabulous hive-cities in which hundreds of the creatures dwell. They are born into their station, with no ability to progress. Workers obey orders given by warriors, myrmarchs, or the queen. Warriors carry out the will of their myrmarch commanders or the queen. Myrmarchs take orders only from the queen herself although they have different ranks depending on services rendered. These are not positions of power but of prestige. The most prestigious of the myrmarchs guard the queen. Taskmasters are equal in rank to warriors but seldom interact with other formians.
\n
WORKER
Workers are the lowest-ranking and most common formians. They exist only to serve, performing all the necessary, lowly tasks that the hive needs. While they cannot speak, they can convey simple concepts (such as danger) by body movements. Through the hive mind, however, they can communicate just fine - though their intelligence still limits the concepts that they can grasp.
\n
Workers are about the size of dogs, with clumsy claws usable only for manual labor.
\n
Combat
Formian workers fight only to defend the hive-cities, using their mandibled bite.
\n
Make Whole (Sp): Three workers together can repair an object as though with make whole cast by a 7th-level cleric. This is a full-round action for all three workers.
\n
Heal (Sp): Eight workers together can heal a creature's wounds as though with cure serious wounds cast by a 7th-level cleric. This is a full-round action for all eight workers.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":9,"notes":"","mod":5,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":4,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"Listen +4 and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"DkpbY9neTYQU5vM4","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":1}},{"_id":"AI2KO85HrT8CVtfz","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"DpEPvXBfnqglXNW2","name":"Beetle, Devastation","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":42,"mod":16,"value":42,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":42,"origMod":16},"dex":{"total":31,"mod":10,"value":31,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"con":{"total":46,"mod":18,"value":46,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":46,"origMod":18},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":2453,"medium":4906,"heavy":7359,"carry":14718,"drag":36795},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":128,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":60,"ac":{"normal":{"value":0,"total":72},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":62}},"bab":{"value":96,"total":96},"cmd":{"value":0,"total":148,"flatFootedTotal":138},"cmb":{"value":0,"total":128},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-8 size, +10 Dex, +60 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":84},"ref":{"total":52},"will":{"total":42}},"hp":{"value":2880,"min":-100,"base":0,"max":2880,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":92,"max":92},"vigor":{"min":0,"value":576,"temp":0,"max":576},"init":{"value":0,"bonus":0,"total":10},"prof":2,"speed":{"land":{"base":70,"total":70},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":50,"xp":{"value":10},"level":{"value":128,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Beetle, Devastation (CR 50)
\n
Colossal Vermin\n
Alignment: Always neutral\n
Initiative: +10 (Dex); Senses: Darkvision 300 ft., Listen +6, and Spot +6\n
\n
AC: 72 (-8 size, +10 Dex, +60 natural) touch 12, flat-footed 62\n
Hit Dice: 128d8+2,304 (2,880 hp);
DR: 20/-\n
Fort +84,
Ref +52,
Will +42\n
\n
Speed: 70 ft.\n
Space: 100 ft. by 150 ft./20 ft. \n
Base Attack +96;
Grapple +128
Attack: Bite +104 melee\n
Damage: Bite 25d10+24\n
Special Attacks/Actions: Trample 30d10+24, acid cloud\n
\n
Abilities: Str 42, Dex 31, Con 46, Int -, Wis 10, Cha 9\n
Special Qualities: SR 60\n
Feats:\n
Skills: Listen +6 and Spot +6\n
Advancement: None\n
\n
Climate/Terrain: Any land\n
Organization: Solitary or cluster (2-5)None\n
Treasure/Possessions: None\n
\n
Source:\n Epic Level Handbook
Trample (Ex): A devastation beetle can trample Gargantuan and smaller creatures for 30d10+24 points of damage. Opponents who do not make attacks of opportunity against the devastation beetle can attempt a Reflex save (DC 90) to halve the damage.
\n
Acid Cloud (Ex): A devastation beetle exudes a constant vapor that radiates outward in every direction for 60 feet. This vapor deals 6d6 points of acid damage each round to anyone caught in the cloud.
\n
Devastation beetles are ravenous when they first appear consuming anything and everything in the vicinity.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":18,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-6,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"Darkvision 300 ft., Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"DpEPvXBfnqglXNW2","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":128,"hd":8,"hp":576,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":128}},{"_id":"eXSrBOFsowZjPwUj","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["25d10+24-16",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"DvnBeDiSUz0kHFoa","name":"Dragon, Black Young","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":19},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":19}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":22,"flatFootedTotal":22},"cmb":{"value":0,"total":12},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+9 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":7},"will":{"total":7}},"hp":{"value":85,"min":-100,"base":0,"max":85,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":65,"temp":0,"max":65},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":4,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Black Young (CR 4)
\n
Medium Dragon (Water)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 19 (+9 natural), touch 10, flat-footed 19\n
Hit Dice: 10d12+20 (85 hp)\n
Fort +9,
Ref +7,
Will +7\n
\n
Speed: 60 ft., fly 150 ft., (poor), swim 60 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +10;
Grapple +12
Attack: 1 Bite +21, 2 claws +16, 2 wings +16 melee; Breath +21 ranged\n
Damage: 1 bite 1d8+2, 2 claws 1d6+1, 2 wings 1d4+1, Breath weapon 6d4 (17)\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 15, Dex 10, Con 15, Int 10, Wis 11, Cha 10\n
Special Qualities: Acid immunity, water breathing\n
Feats: #Feats: 4\n
Skills: Skill points: 6\n
Advancement: 11-12 HD (Medium-size)\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A black dragon has one type of breath weapon, a line of acid. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice. The black dragon's breath weapon deals 6d4 acid damage. Creatures caught in the area can attempt Reflex saves (DC 17) to take half damage.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
\n
Spell-Like Abilities: 3/day - darkness (radius 30 feet).
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"DvnBeDiSUz0kHFoa","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":10,"hd":12,"hp":65,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":10}},{"_id":"g2hRqKdoVT3tvv6B","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"9","critConfirmBonus":"","damage":{"parts":[["1d8+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"AXOUV8bdXeOFP3WL","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"4","critConfirmBonus":"","damage":{"parts":[["1d6+1-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"TzJWS2y5qQZAdq3Z","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"4","critConfirmBonus":"","damage":{"parts":[["1d4+1-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"TkwOzc9XROcw4x4q","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":30,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["6d4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"6","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"E5RpSfeSJGwX10Ub","name":"Gelugon (Ice Devil)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"con":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"int":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"wis":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"cha":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":400,"medium":800,"heavy":1200,"carry":2400,"drag":6000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":14,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":18,"ac":{"normal":{"value":0,"total":32},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":27}},"bab":{"value":14,"total":14},"cmd":{"value":0,"total":39,"flatFootedTotal":34},"cmb":{"value":0,"total":24},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +5 Dex, +18 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":15},"ref":{"total":14},"will":{"total":15}},"hp":{"value":147,"min":-100,"base":0,"max":147,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":46,"max":46},"vigor":{"min":0,"value":63,"temp":0,"max":63},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":13,"xp":{"value":10},"level":{"value":14,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Gelugon (Ice Devil) (CR 13)
\n
Large Outsider (Baatezu, Evil, Extraplanar, and Lawful)\n
Alignment: Always lawful evil\n
Initiative: +5 (Dex); Senses: darkvision 60 ft., , see in darkness, Listen +25, and Spot +25\n
Languages: Telepathy 100 ft.\n
\n
AC: 31 (-1 size, +5 Dex, +18 natural), touch 14, flat-footed 27\n
Hit Dice: 14d8+84 (147 hp);
DR: 10/good\n
Fort +15,
Ref +14,
Will +15\n
\n
Speed: 40 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +14;
Grapple +24
Attack: Spear +20 melee or claw +19 melee
Full Attack: Spear +20/+15/+10 melee and bite +14 melee and tail +14 melee or 2 claws +19 melee and bite +14 melee\n
Damage: Spear 2d6+9/x3 plus slow; claw 1d10+6, bite 2d6+3, tail 3d6+3 plus slow\n
Special Attacks/Actions: Spell-like abilities, fear aura, slow,
summon baatezu\n
\n
Abilities: Str 23, Dex 21, Con 23, Int 22, Wis 22, Cha 20\n
Special Qualities: immunity to fire and poison, resistance to acid 10 and cold 10, regeneration 5, SR 25\n
Feats: Alertness; Cleave; Combat Reflexes; Power Attack; Weapon Focus (spear)\n
Skills: Bluff +22, Climb +23, Concentration +23, Diplomacy +9, Disguise +5 (+7 acting), Intimidate +24, Jump +27, Knowledge (any three) +23, Listen +25, Move Silently +22, Search +23, Sense Motive +23, Spellcraft +23, Spot +25, and Survival +6 (+8 following tracks)\n
Advancement: 15-28 HD (Large); 29-42 HD (Huge)\n
\n
Climate/Terrain: Nine Hells of Baator\n
Organization: Solitary (2-4), squad (6-10), or troupe (1-2 gelugons, 7-12 barbazu, and 1-4 osyluths)\n
Treasure/Possessions: Standard coins, double goods, standard items\n
\n
Source:\n Monster Manual
Spell-Like Abilities: At will - animate dead, charm monster, cone of cold, desecrate, detect good, detect magic, fly magic circle against good, major image, suggestion, teleport without error (self plus 50 pounds of objects only), unholy aura, and wall of ice. These abilities are as the spells cast by a 13th-level sorcerer (save DC 13 + spell level).
\n
Fear Aura (Su): As a free action, a gelugon can create an aura of fear in a 10-foot radius. It is otherwise identical with fear cast by a 13th-level sorcerer (save DC 19). If the save is successful, that creature cannot be affected again by that gelugon's fear aura for one day. Other baatezu are immune to the aura.
\n
Cold (Su): A hit from a gelugon's tail or spear attack induces numbing cold. The opponent must succeed at a Fortitude save (DC 21) or be affected as though by a slow spell for 1d6 rounds.
\n
Summon Baatezu (Sp): Once per day a gelugon can attempt to summon 2d10 lemures or 1d6 barbazu with a 50% chance of success, 2d4 osyluths or 1d6 hamatulas with a 35% chance of success, or another gelugon with a 20% chance of success.
\n
Regeneration (Ex): Gelugons take normal damage from holy and blessed weapons of at least +2 enchantment.
\n
Immunities (Ex): Baatezu are immune to fire and poison.
\n
Resistances (Ex): baatezu have cold and acid resistance 20.
\n
See in Darkness (Su): All devils can see perfectly in darkness of any kind, even that created by deeper darkness spells.
\n
Telepathy (Su): Baatezu can communicate telepathically with any creature within 100 feet that has a language.
\n
Baatezu Subtype
\n
Many devils belong to the race of evil outsiders known as the baatezu.
Traits: A baatezu possesses the following traits (unless otherwise noted in a creature's entry).
- Immunity to fire and poison.
- Resistance to acid 10 and cold 10.
- See in Darkness (Su): All baatezu can see perfectly in darkness of any kind, even that created by a deeper darkness spell.
- Summon (Sp): Baatezu share the ability to summon others of their kind (the success chance and type of baatezu summoned are noted in each monster description).
- Telepathy
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":17,"notes":"","mod":22,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":17,"notes":"","mod":14,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":17,"notes":"","mod":14,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":7,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":19,"notes":"","mod":14,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":21,"notes":"","mod":16,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":17,"notes":"","mod":16,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":17,"notes":"","mod":13,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":17,"notes":"","mod":14,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":17,"notes":"","mod":23,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":17,"notes":"","mod":14,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":17,"notes":"","mod":16,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., , see in darkness, Listen +25, and Spot +25","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"E5RpSfeSJGwX10Ub","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":14,"hd":8,"hp":63,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":14}},{"_id":"3zfotGagXy22774y","flags":{},"name":"Spear","type":"attack","img":"systems/D35E/icons/attack/weapons/longspear.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+9-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"gvu4ThWhBUtKlWMP","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d10+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"E7FURHQekQeZVrFI","name":"Chaos Beast","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":58,"medium":116,"heavy":175,"carry":350,"drag":875},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":15}},"bab":{"value":8,"total":8},"cmd":{"value":0,"total":21,"flatFootedTotal":20},"cmb":{"value":0,"total":10},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":7},"will":{"total":6}},"hp":{"value":44,"min":-100,"base":0,"max":44,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":36,"temp":0,"max":36},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":7,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Chaos Beast (CR 7)
\n
Medium Outsider (Chaotic and Extraplanar)\n
Alignment: Always chaotic neutral\n
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +11, and Spot +11\n
\n
AC: 16 (+1 Dex, +5 natural), touch 11, flat-footed 15\n
Hit Dice: 8d8+8 (44 hp)\n
Fort +7,
Ref +7,
Will +6\n
\n
Speed: 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +8;
Grapple +10
Attack: claw +10 melee
Full Attack: 2 claws +10 melee\n
Damage: Claw 1d3+2 and corporeal instability\n
Special Attacks/Actions: Corporeal instability\n
\n
Abilities: Str 14, Dex 13, Con 13, Int 10, Wis 10, Cha 10\n
Special Qualities: immunity to critical hits and transformation, SR 15\n
Feats: Dodge; Improved Initiative; Mobility\n
Skills: Climb +13, Escape Artist +12, Hide +12, Jump +9, Listen +11, Search +11, Spot +11, Survival +0 (+2 following tracks), Tumble +14, and Use Rope +1 (+3 with bindings)\n
Advancement: 9-12 HD (Medium-size); 13-24 HD (Large)\n
\n
Climate/Terrain: Ever-Changing Chaos of Limbo\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Corporeal Instability (Su): A blow from a chaos beast can cause a terrible transformation. A living creature must succeed at a Fortitude save (DC 15) or become a spongy, amorphous mass. Unless controlled through an act of will, the victim's shape melts, flows, writhes, and boils.
\n
The affected creature is unable to hold or use any item. Clothing, armor, rings, helmets, and backpacks become useless. Large items - armor, backpacks, even shirts - hamper more than help, reducing the creature's Dexterity score by 4. Soft or misshapen feet and legs reduce speed to 10 feet or one-quarter normal, whichever is less. Searing pain courses along the nerves) so strong that the creature cannot act coherently. It cannot cast spells or use magic items, and it attacks blindly, unable to distinguish friend from foe (-4 penalty to hit and a 50% miss chance, regardless of the attack roll).
\n
Each round the creature spends in an amorphous state deals 1 point of permanent Wisdom drain from mental shock. If the creature's Wisdom score falls to 0, it becomes a chaos beast itself.
\n
A creature with a strong sense of self can regain its own shape by taking a standard action to attempt a Charisma check (DC 15), A success reestablishes the creature's normal form for 1 minute. On a failure, the creature can still repeat the check each round until successful.
\n
Corporeal instability is not a disease or a curse and so is hard to remove. A shapechange or stoneskin spell does not cure the afflicted creature but fixes its form for the duration of the spell. A restoration, heal, or greater restoration spell removes the affliction (a separate restoration is necessary to restore any lost Wisdom).
\n
Immune to Transformation (Ex): No mortal magic can affect or fix a chaos beast's form. Effects such as polymorph or petrification force the creature into a new shape for a moment, but it immediately returns to its mutable form as a free action.
\n
Chaotic Subtype
\n
A subtype usually applied only to outsiders native to the chaotic-aligned Outer Planes. Most creatures that have this subtype also have chaotic alignments; however, if their alignments change they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a chaotic alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the chaotic subtype overcomes damage reduction as if its natural weapons and any weapons it wields were chaotic-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":11,"notes":"","mod":7,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":11,"notes":"","mod":6,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":11,"notes":"","mod":6,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":7,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":11,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":13,"notes":"","mod":7,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +11, and Spot +11","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"E7FURHQekQeZVrFI","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":8,"hd":8,"hp":36,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":8}},{"_id":"BTPTvQeIfqEvXswY","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d3+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"E8z4Sgb1Tft5zPX4","name":"Monstrous Scorpion, Huge","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":800,"medium":1600,"heavy":2400,"carry":4800,"drag":12000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":12,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":20}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":31,"flatFootedTotal":31},"cmb":{"value":0,"total":21},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +12 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":3},"will":{"total":3}},"hp":{"value":65,"min":-100,"base":0,"max":65,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":45,"temp":0,"max":45},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":7,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Monstrous Scorpion, Huge (CR 7)
\n
Huge Vermin\n
Alignment: Always Neutral\n
Initiative: +0; Senses: darkvision 60 ft., tremorsense 60 ft., and Spot +4\n
\n
AC: 20 (-2 size, +12 natural), touch 8, flat-footed 20\n
Hit Dice: 10d8+30 (75 hp)\n
Fort +10,
Ref +3,
Will +3\n
\n
Speed: 50 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +7;
Grapple +21
Attack: Claw +11 melee
Full Attack: 2 claws +11 melee and sting +6 melee\n
Damage: Claw 1d8+6, sting 2d4+3 plus poison\n
Special Attacks/Actions: Improved grab, constrict 1d8+6, poison\n
\n
Abilities: Str 23, Dex 10, Con 14, Int -, Wis 10, Cha 2\n
Special Qualities: Vermin\n
Feats: -\n
Skills: Climb +10, Hide -4, and Spot +4\n
Advancement: 11-19 HD (Huge)\n
\n
Climate/Terrain: Warm desert\n
Organization: Solitary or colony (2-5)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the monstrous scorpion must hit with its claw attack. If it gets a hold, it hangs on and stings.
\n
Squeeze (Ex): A monstrous scorpion that gets a hold on an opponent of its size or smaller automatically deals damage with both claws, biting and stinging at its full attack value.
\n
Poison (Ex): Fortitude save DC 26, initial and secondary damage 1d8 Strength.
\n
Skills: A monstrous scorpion receives a +4 racial bonus to Climb, Ride, and Spot checks.
\n
Monstrous scorpions are likely to attack any creature that approaches, and they usually charge prey.
\n
Monstrous scorpions are vicious predators that make unnerving scuttling noises as they speed across dungeon floors. A huge monstrous scorpion has a low, flat body: 20 feet long, 10 feet wide* and 2-1/2 feet high**.
*The number includes the scorpion's body and its legs; the actual body width is about a third of the total.
**The number indicates the height of the creature's body; the creature's stinger usually is held about as high off the ground as the creature is wide.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":4,"notes":"","mod":8,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-4,"notes":"","mod":-10,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., tremorsense 60 ft., and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"E8z4Sgb1Tft5zPX4","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":10,"hd":8,"hp":45,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":10}},{"_id":"EFaO2lv7Du1riNsI","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"EEbIPWQ9V3DFQQhr","name":"Lernean Cryohydra, Seven-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":466,"medium":933,"heavy":1400,"carry":2800,"drag":7000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":30,"flatFootedTotal":29},"cmb":{"value":0,"total":19},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":6},"will":{"total":4}},"hp":{"value":76,"min":-100,"base":0,"max":76,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":38,"temp":0,"max":38},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":10,"total":10},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":8,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lernean Cryohydra, Seven-Headed (CR 8)
\n
Huge Magical Beast (Cold)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +7, and Spot +7\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 7d10+38 (77 hp)\n
Fort +10,
Ref +6,
Will +4\n
\n
Speed: 20 ft., swim 10 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +7;
Grapple +9
Attack: 7 bites +10 melee
Full Attack: 7 bites +10 melee\n
Damage: Bite 1d10+4\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 19, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 17, cold immunity, vulnerable to fire\n
Feats: Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +7, Spot +7, and Swim +12\n
Advancement: -\n
\n
Climate/Terrain: Cold marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These hydras have bodies that are immune to all attacks (but see below). The only way to slay a Lernaean hydra normally is to sever all its heads. However, each time a head is severed, two new heads spring from the stump in 1d4 rounds. A Lernaean hydra can never have more than twice its original number of heads at any one time, and any extra heads it gains beyond its original number wither and die within a day.
\n
To prevent a severed head from growing back into two, at least 5 points of fire or acid damage must be dealt to the stump (AC 19) before the new heads appear.
\n
Spells such as disintegrate, finger of death, and slay living kill a Lernaean hydra outright if they succeed. If the spell deals damage on a successful save, that damage is directed against one of the hydra's heads.
\n
These hydras can breathe jets of frost 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Cold Subtype (Ex): Cold immunity; double damage from fire except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":20,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"EEbIPWQ9V3DFQQhr","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":7,"hd":10,"hp":38,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":7}},{"_id":"GBVhg0KRPYuaawEl","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"EPXZytqVNROPbdPC","name":"Winter Wolf","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":18,"mod":4,"value":18,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":200,"medium":400,"heavy":600,"carry":1200,"drag":3000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":14}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":25,"flatFootedTotal":24},"cmb":{"value":0,"total":14},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":6},"will":{"total":3}},"hp":{"value":51,"min":-100,"base":0,"max":51,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":33,"temp":0,"max":33},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":5,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Winter Wolf (CR 5)
\n
Large Magical Beast (Cold)\n
Alignment: Usually neutral evil\n
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +6\n
\n
AC: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 14\n
Hit Dice: 6d10+18 (51 hp)\n
Fort +8,
Ref +6,
Will +3\n
\n
Speed: 50 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +6;
Grapple +14
Attack: Bite +9 melee
Full Attack: Bite +9 melee\n
Damage: Bite 1d8+6 plus 1d6 cold\n
Special Attacks/Actions: Breath weapon, freezing bite, trip\n
\n
Abilities: Str 18, Dex 13, Con 16, Int 9, Wis 13, Cha 10\n
Special Qualities: cold immunity, fire vulnerability\n
Feats: Alertness; Improved Initiative; Track\n
Skills: Hide -1*, Listen +6, Move Silently +7, Spot +6, and Survival +1*\n
Advancement: 7-9 HD (Large); 10-18 HD (Huge)\n
\n
Climate/Terrain: Cold forest\n
Organization: Solitary, pair, or pack (2-5)\n
Treasure/Possessions: 1/10 coins; 50% goods; 50% items\n
\n
Source:\n Monster Manual
Breath Weapon (Su): Cone of cold, 15 ft., every 1d4 rounds; damage 4d6, Reflex half DC 16. Winter wolves can use their breath weapon while biting.
\n
Trip (Ex): A winter wolf that hits with a bite attack can attempt to trip the opponent as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the winter wolf.
\n
Cold Subtype: Cold immunity; double damage from fire except on a successful save.
\n
Skills: Winter wolves receive a +1 racial bonus to Listen, Move Silently, and Spot checks, and a +2 racial bonus to Hide checks. Their natural coloration grants winter wolves a +7 racial bonus to Hide checks in areas of snow and ice. A winter wolf has a +4 racial bonus to Survival checks when tracking by scent.
\n
Winter wolves typically hunt in packs. Their size, cunning, and formidable breath weapon allow them to hunt and kill creatures much larger than themselves. A pack usually circles an opponent, each wolf attacking in turn to exhaust it. If they're in a hurry, white wolves try to pin their foes.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-2,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"EPXZytqVNROPbdPC","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":6,"hd":10,"hp":33,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":6}},{"_id":"0dF3hc7yYeTAlmb2","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+6-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"EYDlfRErIhS9DUyQ","name":"Giant Bee","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":11,"mod":0,"value":11,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":38,"medium":76,"heavy":115,"carry":230,"drag":575},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":12}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":14,"flatFootedTotal":12},"cmb":{"value":0,"total":2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":3},"will":{"total":2}},"hp":{"value":14,"min":-100,"base":0,"max":14,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":22,"max":22},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":80,"total":80,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Giant Bee (CR 1/2)
\n
Medium Vermin\n
Alignment: Always Neutral\n
Initiative: +2 (Dex); Senses: darkvision 60 ft. and Spot +5\n
\n
AC: 14 (+2 Dex, +2 natural), touch 12, flat-footed 12\n
Hit Dice: 3d8 (13 hp)\n
Fort +3,
Ref +3,
Will +2\n
\n
Speed: 20 ft., fly 80 ft., (good)\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +2
Attack: Sting +2 melee
Full Attack: Sting +2 melee\n
Damage: Sting 1d4 and poison\n
Special Attacks/Actions: Poison\n
\n
Abilities: Str 11, Dex 14, Con 11, Int -, Wis 12, Cha 9\n
Special Qualities: vermin\n
Feats: -\n
Skills: Spot +5 and Survival +1*\n
Advancement: 4-6 HD (Medium-size); 7-9 HD (Large)\n
\n
Climate/Terrain: Temperate plains\n
Organization: Solitary, swarm (2-5), or hive (11-20)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Poison (Ex): Fortitude save DC 13. Initial and secondary damage, 1d6 Constitution. A bee that successfully stings another creature pulls away, leaving its stinger in the creature. The bee then dies.
\n
Giant bees are usually not aggressive except when defending themselves or their hive.
\n
Although they are many times larger, growing to a length of about 5 feet, giant bees behave generally the same as their smaller cousins.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft. and Spot +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"EYDlfRErIhS9DUyQ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":3}},{"_id":"wDQo46eI5GzD13XE","flags":{},"name":"Sting","type":"attack","img":"systems/D35E/icons/attack/monster/sting.png","data":{"description":{"value":"The creature stabs with a stinger, dealing piercing damage. Sting attacks usually deal damage from poison in addition to hit point damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":700000}]}
+{"_id":"Eb6rZC6JWJ1QiNzi","name":"Dragon, Copper Wyrmling","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":11,"mod":0,"value":11,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":19,"medium":38,"heavy":57,"carry":114,"drag":285},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":16}},"bab":{"value":5,"total":5},"cmd":{"value":0,"total":7,"flatFootedTotal":7},"cmb":{"value":0,"total":-3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 size, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":4},"will":{"total":5}},"hp":{"value":37,"min":-100,"base":0,"max":37,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":32,"temp":0,"max":32},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":100,"total":100,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":2,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Copper Wyrmling (CR 2)
\n
Tiny Dragon (Earth)\n
Alignment: Always Chaotic Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 16 (+2 size, +4 natural), touch 12, flat-footed 16\n
Hit Dice: 5d12+5 (37 hp)\n
Fort +5,
Ref +4,
Will +5\n
\n
Speed: 40 ft., fly 100 ft. (average)\n
Space: 2 1/2 ft./0 ft. (5 ft. with bite)\n
Base Attack +5;
Grapple -3
Attack: 1 Bite +7, 2 claws +2 melee; Breath +7 ranged\n
Damage: 1 bite 1d4+0, 2 claws 1d3+0, Breath weapon 2d4 (13)\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 11, Dex 10, Con 13, Int 12, Wis 13, Cha 12\n
Special Qualities: Acid immunity, spider climb\n
Feats: #Feats: 2\n
Skills: Skill points: 11\n
Advancement: 6-7 HD (Tiny)\n
\n
Climate/Terrain: Temperate and warm desert, hill, mountains, and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A copper dragon has two types of breath weapon, a line of acid (2d4 damage Reflex save for half damage DC 13) or a cone of slow gas. Creatures within the must succeed at a Fortitude save (DC 13) or be slowed for 1d6 rounds plus 1 round. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"tiny","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.6,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Eb6rZC6JWJ1QiNzi","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":5,"hd":12,"hp":32,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":5}},{"_id":"quj5Mlro4uAwOrDx","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+0+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"HeWc2DFoJgE9y4Xi","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d3+0+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"fbz5j38ZSmLodWFW","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":15,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["2d4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"2","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"EdUwHVohHLFPZcxt","name":"Choker","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":16,"mod":3,"value":16,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":57,"medium":114,"heavy":172,"carry":344,"drag":860},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":15}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":13,"flatFootedTotal":11},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +2 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":5},"will":{"total":4}},"hp":{"value":17,"min":-100,"base":0,"max":17,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":2,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Choker (CR 2)
\n
Small Aberration\n
Alignment: Usually chaotic evil\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: darkvision 60 ft.\n
Languages: Undercommon\n
\n
AC: 17 (+1 size, +2 Dex, +4 natural), touch 13, flat-footed 15\n
Hit Dice: 3d8+3 (16 hp)\n
Fort +2,
Ref +5,
Will +4\n
\n
Speed: 20 ft., climb 10 ft.\n
Space: 5 ft./10 ft.\n
Base Attack +2;
Grapple +5
Attack: tentacle slap +6 melee
Full Attack: 2 tentacles slap +6 melee\n
Damage: Tentacle slap 1d3+3\n
Special Attacks/Actions: Improved grab, constrict 1d3+3\n
\n
Abilities: Str 16, Dex 14, Con 13, Int 4, Wis 13, Cha 7\n
Special Qualities: quickness\n
Feats: Improved Initiative; Lightning Reflexes; Stealthy\n
Skills: Climb +16, Hide +10, and Move Silently +4\n
Advancement: 4-6 HD (Small); 7-12 HD (Medium-size)\n
\n
Climate/Terrain: Any underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Haste (Su): Although not particularly dexterous, a choker is supernaturally quick. It can take an extra partial action each round, as if affected by a haste spell.
\n
Improved Grab (Ex): To use this ability, the choker must hit an opponent of up to Large size with a tentacle attack. If it gets a hold, it can constrict.
\n
Constrict (Ex): A choker deals 1d3+3 points of damage with a successful grapple check against Large or smaller creatures. Because it seizes victims by the neck, a creature in the choker's grasp cannot speak or cast spells with verbal components.
\n
A choker likes to perch near the ceiling, often at intersections, arch ways, wells, or staircases and reach down to attack its prey. A choker attacks creatures of almost any size, but prefers lone prey of at least Small size. If very hungry, it may attack a group, but it waits to grab the last creature in line.
\n
Chokers are sly and greedy. Quick-thinking parties that spot one before it attacks might be able to bribe a choker with food and question it about the area around its lair.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":13,"notes":"","mod":16,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":11,"background":false,"cs":false,"changeBonus":6},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"EdUwHVohHLFPZcxt","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"kG8q43CMNJJOTt3Z","flags":{},"name":"Stealthy","type":"feat","img":"systems/D35E/icons/feats/stealthy.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Hide checks and Move Silently checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.hid","untyped"],["2","skill","skill.mos","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Stealthy"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":3}},{"_id":"rhiuIO0FBRT9i7oo","flags":{},"name":"Tentacle Slap","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d3+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"Ehd9akuXW09dcMxU","name":"Eagle, Giant","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":18,"mod":4,"value":18,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":200,"medium":400,"heavy":600,"carry":1200,"drag":3000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":12}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":25,"flatFootedTotal":22},"cmb":{"value":0,"total":12},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +3 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":7},"will":{"total":3}},"hp":{"value":26,"min":-100,"base":0,"max":26,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":22,"temp":0,"max":22},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":10,"total":10},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":80,"total":80,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":3,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Eagle, Giant (CR 3)
\n
Large Magical Beast\n
Alignment: Usually neutral good\n
Initiative: +3 (Dex); Senses: low-light vision, Listen +6, and Spot +15\n
\n
AC: 15 (-1 size, +3 Dex, +3 natural), touch 12, flat-footed 12\n
Hit Dice: 4d10+4 (26 hp)\n
Fort +5,
Ref +7,
Will +3\n
\n
Speed: 10 ft., fly 80 ft. (average)\n
Space: 10 ft./ 5 ft.\n
Base Attack +4;
Grapple +12
Attack: Claw +7 melee
Full Attack: 2 claws +7 melee, bite +2 melee\n
Damage: Claw 1d6+4, bite 1d8+2\n
Special Attacks/Actions: -\n
\n
Abilities: Str 18, Dex 17, Con 12, Int 10, Wis 14, Cha 10\n
Special Qualities: evasion\n
Feats: Alertness; Flyby Attack\n
Skills: Knowledge (nature) +2, Listen +6, Sense Motive +4, Spot +15, and Survival +3\n
Advancement: 5-8 HD (Huge); 9-12 HD (Gargantuan)\n
\n
Climate/Terrain: Temperate mountains\n
Organization: Solitary or pair\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
A giant eagle typically attacks from a great height, diving earthward at tremendous speed. When it cannot dive, it uses its powerful talons and slashing beak to strike at its target's head and eyes.
\n
A solitary giant eagle is typically hunting or patrolling in the vicinity of its nest and generally ignores creatures that do not appear threatening. A mated pair will attack in concert, making repeated diving attacks to drive away intruders, and will fight to the death to defend their nests or hatchlings.
\n
Skills: Giant eagles receive a +4 racial bonus to Spot checks during daylight hours.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, Listen +6, and Spot +15","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Ehd9akuXW09dcMxU","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":4,"hd":10,"hp":22,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":4}},{"_id":"hrU5zuOPOXUpyaiL","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"EkGSAbunOyp258vM","name":"Mephit, Steam","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":25,"medium":50,"heavy":75,"carry":150,"drag":375},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":15}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":10,"flatFootedTotal":9},"cmb":{"value":0,"total":-1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +1 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":4},"will":{"total":3}},"hp":{"value":14,"min":-100,"base":0,"max":14,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":50,"total":50,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":3,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Mephit, Steam (CR 3)
\n
Small Outsider (Fire and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +6, and Spot +6\n
\n
AC: 16 (+1 size, +1 Dex, +4 natural), touch 12, flat-footed 15\n
Hit Dice: 3d8 (13 hp);
DR: 5/magic\n
Fort +3,
Ref +4,
Will +3\n
\n
Speed: 30 ft., fly 50 ft. (average)\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple -1
Attack: Claw +4 melee
Full Attack: 2 claws +4 melee\n
Damage: Claw 1d3 and 1d4 fire\n
Special Attacks/Actions: Breath weapon, spell-like abilities,
summon mephit\n
\n
Abilities: Str 10, Dex 13, Con 10, Int 12, Wis 11, Cha 15\n
Special Qualities: Fast healing 2, fire immunity, cold vulnerability\n
Feats: Improved Initiative\n
Skills: Bluff +8, Diplomacy +4, Disguise +2 (+4 acting), Escape Artist +7, Hide +11, Listen +6, Move Silently +7, Spot +6, and Use Rope +1 (+3 with bindings)\n
Advancement: 4-6 HD (Small); 7-9 HD (Medium-size)\n
\n
Climate/Terrain: Elemental Plane of Fire\n
Organization: Solitary, gang (2-4 mephits of mixed types), or mob (5-12 mephits of mixed types)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): Cone of steam, 10 feet; damage 1d4, Reflex half DC 12. Living creatures that fail their saves are tormented by burned skin and seared eyes unless they are immune to or protected from fire. This imposes a -4 morale penalty to AC and a -2 morale penalty to attack rolls for 3 rounds. A mephit can use its breath weapon once every 1d4 rounds as a standard action.
\n
Spell-Like Abilities; Once per hour a steam mephit can surround itself with a plume of vapor, duplicating the effects of a I spell cast by a 3rd-level sorcerer (save DC 12 + spell level). Once per day it can create a rain-storm of boiling water that affects an area 20 feet square. Living creatures caught in the storm take 2d6 points of damage (Reflex half DC 15).
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Fast Healing (Ex): A steam mephit heals 2 points of damage each round, only if it is touching boiling water or is in a hot, humid area.
\n
Summon Mephit (Sp): Once per day, all mephits can summon other mephits much as though casting a summon monster spell, but they have only a 25% chance of success to summon one mephit of the same type. Roll d%: On a failure, no creature answers the summons. A mephit that has just been summoned cannot use its own summon ability for 1 hour.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":6,"notes":"","mod":8,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":10,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"EkGSAbunOyp258vM","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":3}},{"_id":"59XaHUemWHXAcoD1","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d3+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"F693tj09iSzu5CjO","name":"Kapoacinth","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":14}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":18,"flatFootedTotal":16},"cmb":{"value":0,"total":6},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":6},"will":{"total":1}},"hp":{"value":41,"min":-100,"base":0,"max":41,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":36,"max":36},"vigor":{"min":0,"value":22,"temp":0,"max":22},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":4,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Kapoacinth (CR 4)
\n
Medium Magical Beast (Aquatic)\n
Alignment: Usually chaotic evil\n
Initiative: +2 (Dex); Senses: darkvision 60 ft., Listen +4, and Spot +4\n
\n
AC: 16 (+2 Dex, +4 natural), touch 12, flat-footed 14\n
Hit Dice: 4d8+19 (37 hp);
DR: 10/magic\n
Fort +5,
Ref +6,
Will +4\n
\n
Speed: 40 ft., swim 60 ft. (average)\n
Space: 5 ft./5 ft.\n
Base Attack +4;
Grapple +6
Attack: Claw +6 melee
Full Attack: 2 claws +6 melee and bite +4 melee and gore +4 melee\n
Damage: Claw 1d4+2, bite 1d6+1, gore 1d6+1\n
Special Attacks/Actions: -\n
\n
Abilities: Str 15, Dex 14, Con 18, Int 6, Wis 11, Cha 7\n
Special Qualities: freeze\n
Feats: Multiattack; Toughness\n
Skills: Hide +7*, Listen +4, and Spot +4\n
Advancement: 5-6 HD (Medium-size); 7-12 HD (Large)\n
\n
Climate/Terrain: Any aquatic and underground\n
Organization: Solitary, pair or wing (5-16)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Freeze (Ex): A kapoacinth can hold itself so still it appears to be a statue. An observer must succeed at a Spot check (DC 20) to notice the kapoacinth is really alive.
\n
Skills: Kapoacinths receive a +8 racial bonus to Hide checks when concealed against a background of worked stone.
\n
Kapoacinths either remain still, then suddenly attack, or dive onto their prey, using their wings to fly through the water.
\n
Aquatic Subtype
\n
Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":4,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +4, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"F693tj09iSzu5CjO","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":4,"hd":10,"hp":22,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":4}},{"_id":"R4th0Sa3PYGSnJhh","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"FB1iwInWMHEAGrOl","name":"Kolyarut","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":58,"medium":116,"heavy":175,"carry":350,"drag":875},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":13,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":10,"ac":{"normal":{"value":0,"total":21},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":20}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":22,"flatFootedTotal":21},"cmb":{"value":0,"total":11},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +10 natural, +6 band mail","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":7},"will":{"total":7}},"hp":{"value":92,"min":-100,"base":0,"max":92,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":72,"temp":0,"max":72},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":12,"xp":{"value":10},"level":{"value":13,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Kolyarut (CR 12)
\n
Medium Construct (Extraplanar and Lawful)\n
Alignment: Always lawful neutral\n
Initiative: +1 (Dex); Senses: Listen +11 and Spot +11 Survival +3 (+5 following tracks)\n
Languages: Abyssal, Celestial, Infernal, and the native language of their first target\n
\n
AC: 27 (+1 Dex, +10 natural, +6 band mail), touch 11, flat-footed 26\n
Hit Dice: 13d10+20 (91 hp);
DR: 10/chaotic\n
Fort +6,
Ref +7,
Will +7\n
\n
Speed: 30 ft. (20 ft. banded mail)\n
Space: 5 ft./5 ft.\n
Base Attack +9;
Grapple +11
Attack: Vampiric touch +11 or
enervation ray +10 ranged touch or
+2 longsword +13 melee
Full Attack: Vampiric touch +11/+6 or
enervation ray +10 ranged touch or
+2 longsword +13/+6 melee\n
Damage: Vampiric touch 5d6; enervation ray as spell,
+2 longsword 1d6+3\n
Special Attacks/Actions: Spell-like abilities, vampiric touch, enervation ray\n
\n
Abilities: Str 14, Dex 13, Con -, Int 10, Wis 17, Cha 16\n
Special Qualities: SR 22, fast healing 5, construct\n
Feats: Alertness; Combat Casting; Great Fortitude; Lightning Reflexes; Quicken Spell-Like Ability (suggestion)\n
Skills: Diplomacy +5, Disguise +12, Listen +11, Search +5, Sense Motive +12, Spot +11 Survival +3 (+5 following tracks), and gather Information +12\n
Advancement: 14-22 HD (Medium-Size); 23-39 HD (Large)\n
\n
Climate/Terrain: Clockwork Nirvana of Mechanus\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Spell-Like Abilities: At will - alter self, discern lies, fear, hold person, invisibility, locate creature, suggestion; 1/day - hold monster, mark of justice; 1/week - geas/quest. These abilities are as the spells as cast by an 11th-level sorcerer (save DC 13 + spell level).
\n
Vampiric Touch (Su): As a melee touch attack, a kolyarut can drain life force from its foe, as the vampiric touch spell cast by a 10th-level sorcerer.
\n
Enervation Ray (Su): The kolyarut can fire a black enervation ray at targets within 200 feet. This is identical with the enervation spell cast by a 10th-level sorcerer.
\n
Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
\n
Fast Healing (Ex): An inevitable heals a certain amount of damage each round as long as it has at least 1 hit point. However, damage dealt by blessed and chaotic weapons heals at the normal rate.
\n
Unless their very existence is threatened, inevitables focus completely on the transgressor they've been assigned to, ignoring other combatants completely. An inevitable might attack anyone who hinders its progress, but it won't tarry beyond the point where it can reengage its quarry. Inevitables take self-defense very seriously; anyone who attacks an inevitable with what the creature perceives as deadly force is met with deadly force in return.
\n
Like all inevitables, kolyaruts are patient enough to study a target before striking. They have a good idea of the deal-breaker's abilities and defenses before they enter battle. When they fight, they try to get the conflict over as soon as possible, minimizing excess bloodshed and mayhem. They don't let concern for innocents delay or endanger their mission, however.
\n
A kolyarut's favorite tactic is to use invisibility or alter self to sneak close, then eliminate the quarry with vampiric touch before it can react. Kolyaruts have no compunctions about using their vampiric touch ability on allies to increase their own power, if it helps them complete their mission.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":9,"notes":"","mod":7,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":5,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":7,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"Listen +11 and Spot +11 Survival +3 (+5 following tracks)","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"FB1iwInWMHEAGrOl","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":13,"hd":10,"hp":72,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":13}},{"_id":"bPGRGota4KwF8o7r","flags":{},"name":"Vampiric Touch","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"WAU63QNKo7XSThtT","flags":{},"name":"Enervation Ray","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"Kr89duki4OOQhnIL","flags":{},"name":"","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"FBiehPvt0gzHVQh0","name":"Blink Dog","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":33,"medium":66,"heavy":100,"carry":200,"drag":500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":13}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":17,"flatFootedTotal":14},"cmb":{"value":0,"total":4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":7},"will":{"total":4}},"hp":{"value":22,"min":-100,"base":0,"max":22,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":22,"temp":0,"max":22},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":2,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Blink Dog (CR 2)
\n
Medium Magical Beast\n
Alignment: Always lawful good\n
Initiative: +3 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +5, and Spot +5\n
\n
AC: 16 (+3 Dex, +3 natural), touch 13, flat-footed 13\n
Hit Dice: 4d10 (22 hp)\n
Fort +4,
Ref +7,
Will +4\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +4;
Grapple +4
Attack: Bite +4 melee
Full Attack: Bite +4 melee\n
Damage: Bite 1d6\n
Special Attacks/Actions: -\n
\n
Abilities: Str 10, Dex 17, Con 10, Int 10, Wis 13, Cha 11\n
Special Qualities: Blink, dimension door\n
Feats: Iron Will; Run; Track\n
Skills: Hide +3, Listen +5, Sense Motive +3, Spot +5, and Survival +4\n
Advancement: 5-7 HD (Medium-size); 8-12 HD (large)\n
\n
Climate/Terrain: Temperate plains\n
Organization: Solitary, pair, or pack (7-16)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Blink (Su): A blink dog can blink as the spell cast by an 8th-level sorcerer, and can evoke or end the effect as a free action.
\n
Dimension Door (Su): A blink dog can teleport as dimension door cast by an 8th-level sorcerer, once per round as a free action. The ability affects only the blink dog, which never appears within a solid object and can act immediately after teleporting.
\n
Blink dogs hunt in packs, teleporting in a seemingly random fashion until they surround their prey, allowing some of them to make flank attacks.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., low-light vision, scent, Listen +5, and Spot +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"FBiehPvt0gzHVQh0","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":4,"hd":10,"hp":22,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":4}},{"_id":"4uBOZur54OZti9Ar","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"FKmBfkRp1n6Q65og","name":"Dragon, Green Mature Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":29,"mod":9,"value":29,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1866,"medium":3733,"heavy":5600,"carry":11200,"drag":28000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":23,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":22,"ac":{"normal":{"value":0,"total":30},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":30}},"bab":{"value":23,"total":23},"cmd":{"value":0,"total":50,"flatFootedTotal":50},"cmb":{"value":0,"total":40},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +22 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":18},"ref":{"total":13},"will":{"total":16}},"hp":{"value":265,"min":-100,"base":0,"max":265,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":150,"temp":0,"max":150},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":40,"total":40},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":13,"xp":{"value":10},"level":{"value":23,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Green Mature Adult (CR 13)
\n
Huge Dragon (Air)\n
Alignment: Always Lawful Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 30 (-2 size, +22 natural), touch 8, flat-footed 30\n
Hit Dice: 23d12+115 (264 hp);
DR: 10/magic\n
Fort +18,
Ref +13,
Will +16\n
\n
Speed: 40 ft., fly 150 ft. (poor), swim 40 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +23;
Grapple +40
Attack: 1 Bite +30, 2 claws +25, 2 wings +25, 1 Tail Slap +25, 1 crush +25 melee; Breath +30 ranged\n
Damage: 1 bite 2d8+9, 2 claws 2d6+4, 2 wings 1d8+4, 1 tail slap 2d6+13, 1 crush 2d8+13, Breath weapon 2d6 (26)\n
Special Attacks/Actions: Breath weapon, fear (DC 24), SR 22\n
\n
Abilities: Str 29, Dex 10, Con 21, Int 16, Wis 17, Cha 16\n
Special Qualities: Suggestion, Acid immunity, water breathing, CL 7\n
Feats: #Feats: 8\n
Skills: Skill Points: 207\n
Advancement: 23-25 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm forest and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A green dragon has one type of breath weapon, a cone of corrosive (acid) gas (Reflex save for half damage DC 26) 14d6 acid damage. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"FKmBfkRp1n6Q65og","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":23,"hd":12,"hp":150,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":23}},{"_id":"hlqsiPSzri4drhgv","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+9-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"OaGVo6zuGf1q5XG8","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+4-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"jxJeoiUXbd9mStwK","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+4-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"NiL5aHJE0A39KhcY","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"E3GCI0GITtgtsUVt","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+13-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"eMmcKfncgih17Nh7","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["2d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"2","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"FZAGvRy9EMYll0WB","name":"Mephit, Salt","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":65,"medium":130,"heavy":195,"carry":390,"drag":975},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":16}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":11,"flatFootedTotal":11},"cmb":{"value":0,"total":2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, -1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":2},"will":{"total":3}},"hp":{"value":20,"min":-100,"base":0,"max":20,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":40,"total":40,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":3,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Mephit, Salt (CR 3)
\n
Small Outsider (Earth and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: -1 (Dex); Senses: darkvision 60 ft., Listen +6, and Spot +6\n
\n
AC: 16 (+1 size, -1 Dex, +6 natural), touch 10, flat-footed 15\n
Hit Dice: 3d8+6 (19 hp);
DR: 10/magic\n
Fort +4,
Ref +2,
Will +3\n
\n
Speed: 30 ft., fly 40 ft. (average)\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple +2
Attack: Claw +7 melee
Full Attack: 2 claws +7 melee\n
Damage: Claw 1d3+3\n
Special Attacks/Actions: Breath weapon, spell-like abilities,
summon mephit\n
\n
Abilities: Str 17, Dex 8, Con 13, Int 12, Wis 11, Cha 15\n
Special Qualities: Fast healing 2, \n
Feats: Power Attack; Toughness\n
Skills: Bluff +8, Diplomacy +4, Disguise +2 (+4 acting), Escape Artist +5, Hide +9, Listen +6, Move Silently +5, Spot +6, and Use Rope -1 (+1 with bindings)\n
Advancement: 4-6 HD (Small); 7-9 HD (Medium-size)\n
\n
Climate/Terrain: Elemental Plane of Earth\n
Organization: Solitary, gang (2-4 mephits of mixed types), or mob (5-12 mephits of mixed types)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): Cone of salt crystals, 10 feet; damage 1d4, Reflex half DC 12. Living creatures that fail their saves are tormented by itching skin and burning eyes. This imposes a -4 morale penalty to AC and a -2 morale penalty to attack rolls for 3 rounds. A mephit can use its breath weapon once every 1d4 rounds as a standard action.
\n
Spell-Like Abilities: Once per hour a salt mephit can use glitterdust as the spell cast by a 3rd-level sorcerer (save DC 12 + spell level). Once per day it can draw the moisture from an area in a 20-foot radius centered on itself. Living creatures within range take 2d8 points of damage (Fortitude half DC 15). This is especially devastating to aquatic creatures and plants, which receive a -2 racial penalty to their saving throws.
\n
Fast Healing (Ex): A salt mephit heals 2 points of damage each round, only if in an arid environment.
\n
Summon Mephit (Sp): Once per day, all mephits can summon other mephits much as though casting a summon monster spell, but they have only a 25% chance of success to summon one mephit of the same type. Roll d%: On a failure, no creature answers the summons. A mephit that has just been summoned cannot use its own summon ability for 1 hour.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":6,"notes":"","mod":8,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"FZAGvRy9EMYll0WB","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":3}},{"_id":"gyBgaGmjJFXdPBa7","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d3+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"Fc6jrrnponPg34im","name":"Efreeti","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":400,"medium":800,"heavy":1200,"carry":2400,"drag":6000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":15}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":33,"flatFootedTotal":30},"cmb":{"value":0,"total":20},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +3 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":10},"will":{"total":9}},"hp":{"value":65,"min":-100,"base":0,"max":65,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":45,"temp":0,"max":45},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":40,"total":40,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":8,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Efreeti (CR 8)
\n
Large Outsider (Extraplanar and Fire)\n
Alignment: Always lawful evil\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +15, and Spot +15\n
Languages: Telepathy 100 ft.\n
\n
AC: 18 (-1 size, +3 Dex, +6 natural), touch 12, flat-footed 15\n
Hit Dice: 10d8+20 (65 hp)\n
Fort +9,
Ref +10,
Will +9\n
\n
Speed: 20 ft., fly 40 ft. (perfect)\n
Space: 10 ft./10 ft.\n
Base Attack +10;
Grapple +20
Attack: Slam +15 melee
Full Attack: 2 slams +15 melee\n
Damage: Slam 1d8+6 and 1d6 fire\n
Special Attacks/Actions:
Change Size, Spell-like abilities, heat\n
\n
Abilities: Str 23, Dex 17, Con 14, Int 12, Wis 15, Cha 15\n
Special Qualities: immunity to fire,
Plane shift, vulnerability to cold\n
Feats: Combat Casting; Combat Reflexes; Dodge; Improved Initiative; Quicken Spell-Like Ability (
scorching ray)\n
Skills: Bluff +15, Concentration +15, Craft (any one) +14, Diplomacy +6, Disguise +2 (+4 acting), Intimidate +17, Listen +15, Move Silently +16, Sense Motive +15, Spellcraft +14, and Spot +15\n
Advancement: 11-15 HD (Large); 16-30 HD (Huge)\n
\n
Climate/Terrain: Elemental Plane of Fire\n
Organization: Solitary, company (2-4), or band (6-15)\n
Treasure/Possessions: Standard coins, double goods, standard items\n
\n
Source:\n Monster Manual
Spell-like Abilities: At will - produce flame and pyrotechnics; 1/day - grant up to three wishes (to non-genies only), detect magic, enlarge, gaseous form, invisibility, permanent image, and wall of fire. These abilities are as the spells cast by an 18th-level sorcerer (save DC 12 + spell level).
\n
Heat (Ex): An efreeti's red-hot body deals 1d6 points of additional fire damage whenever it hits in melee, or when grappling, each round it maintains a hold.
\n
Change Shape (Su): An efreeti can assume the form of any Small, Medium, or Large humanoid or giant.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Plane Shift (Sp): A genie can enter any of the elemental planes, the Astral Plane, or the Material Plane. This ability transports the genie and up to six other creatures, provided they all link hands with the genie. It is otherwise similar to the spell of the same name.
\n
Telepathy (Su): A genie can communicate telepathically with any creature within 100 feet that has a language.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":13,"notes":"","mod":15,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":13,"notes":"","mod":8,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":15,"notes":"","mod":9,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":13,"notes":"","mod":8,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":13,"notes":"","mod":9,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":13,"notes":"","mod":15,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":13,"notes":"","mod":7,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":13,"notes":"","mod":8,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +15, and Spot +15","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Fc6jrrnponPg34im","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":10,"hd":8,"hp":45,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":10}},{"_id":"WhZ2d36n5wTy9rXJ","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"FhxZ5fWuYbrQ7X81","name":"Puppeteer","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":1,"mod":-5,"value":1,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"dex":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"con":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"int":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"wis":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":0,"medium":0,"heavy":1,"carry":2,"drag":5},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":22},"touch":{"value":0,"total":22},"flatFooted":{"value":0,"total":18}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":-7,"flatFootedTotal":-11},"cmb":{"value":0,"total":-12},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+8 size, +4 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":4},"will":{"total":3}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":22,"max":22},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":5,"total":5},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":1,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Puppeteer (CR 1)
\n
Fine Vermin\n
Alignment: Usually lawful evil\n
Initiative: +4 (Dex); Senses: blindsight, Listen +7, and Spot +7\n
\n
AC: 22 (+8 size, +4 Dex), touch 22, flat-footed 18\n
Hit Dice: 1/16d8 (1 hp)\n
Fort +2,
Ref +4,
Will +3\n
\n
Speed: 5 ft.\n
Space: 1/2 ft./0 ft.\n
Base Attack +0;
Grapple -21
Attack: Bite +3 melee
Full Attack: Bite +3 melee\n
Damage: Bite 1d2-5\n
Special Attacks/Actions: Psionics, thrall\n
\n
Abilities: Str 1, Dex 19, Con 11, Int 18, Wis 16, Cha 14\n
Special Qualities: psionics, host protection\n
Feats: Psychic Bastion\n
Skills: Hide +24, Listen +7, and Spot +7\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary or pack (2-8)\n
Treasure/Possessions: None\n
\n
Source:\n Psionics Handbook
Psionics (Sp): At will brain lock, glide, and lesser domination. These abilities are as the powers manifested by a 16th-level psion.
\n
Attack/Defense Modes (Sp): At will - ego whip/mental barrier.
\n
Thrall (Sp): If a puppeteer successfully dominates a victim seven times, the final effect is permanent, bonding the host to the puppeteer as thrall manifested by an 18th-level psion.
\n
Blindsight (Ex): A puppeteer can ascertain creatures by non-visual means within 60 feet.
\n
Host Protection (Ex): An attached puppeteer uses its host's base saving throw bonuses if they're better than its own. Furthermore, only psionic powers, spells, and effects that specify the host's type can affect the puppeteer; thus, effects that target vermin can't affect a puppeteer riding a humanoid.
\n
Feats: Puppeteers gain Psychic Bastion as a bonus feat.
\n
Puppeteers use their psionic powers to dominate potential hosts. Once in control, a puppeteer almost exclusively relies on the host's mental and physical abilities, although it may use its own psionic powers to enhance their effectiveness in a particularly dangerous situation. Puppeteers are most commonly encountered secretly riding a host, so their presence is not obvious to most opponents.
\n
Puppeteers are psionic parasites that vicariously experience the lives of their victims by taking control of their minds.
\n
A puppeteer resembles a 4-inch-long, dark brown leech with no definable anatomy or sense organs. Once one establishes control over a victim (now called a host), it attaches to the host's skin in a spot hidden by fur, hair, or clothing. It draws nutrients from the host's blood, but since it is so small, its requirements are minimal. Only when twenty or more puppeteers ride a single host - a rare occurrence - is there direct risk to the host's health.
\n
Puppeteers seek to secretly infect the societies of other creatures and take control of them so as to have a continuous supply of bodies. They do not speak except when directing a host body to do so.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":20,"notes":"","mod":30,"background":false,"cs":false,"changeBonus":16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"fine","senses":"blindsight, Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.2,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"FhxZ5fWuYbrQ7X81","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"OdZd734AcOYs5LYF","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d2-5+-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"FnD2vCNOQFhgkk2F","name":"Lernean Cryohydra, Ten-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":613,"medium":1226,"heavy":1840,"carry":3680,"drag":9200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":34,"flatFootedTotal":33},"cmb":{"value":0,"total":23},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":8},"will":{"total":5}},"hp":{"value":108,"min":-100,"base":0,"max":108,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":55,"temp":0,"max":55},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":11,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lernean Cryohydra, Ten-Headed (CR 11)
\n
Huge Magical Beast (Cold)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +8, and Spot +9\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 10d10+53 (108 hp)\n
Fort +12,
Ref +8,
Will +5\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +10;
Grapple +23
Attack: 10 bites +14 melee
Full Attack: 10 bites +14 melee\n
Damage: Bite 1d10+5\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 21, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 20, cold immunity, vulnerable to fire\n
Feats: Blind-fight; Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +8, Spot +9, and Swim +13\n
Advancement: -\n
\n
Climate/Terrain: Cold marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These hydras have bodies that are immune to all attacks (but see below). The only way to slay a Lernaean hydra normally is to sever all its heads. However, each time a head is severed, two new heads spring from the stump in 1d4 rounds. A Lernaean hydra can never have more than twice its original number of heads at any one time, and any extra heads it gains beyond its original number wither and die within a day.
\n
To prevent a severed head from growing back into two, at least 5 points of fire or acid damage must be dealt to the stump (AC 19) before the new heads appear.
\n
Spells such as disintegrate, finger of death, and slay living kill a Lernaean hydra outright if they succeed. If the spell deals damage on a successful save, that damage is directed against one of the hydra's heads.
\n
These hydras can breathe jets of frost 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Cold Subtype (Ex): Cold immunity; double damage from fire except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":21,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +8, and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"FnD2vCNOQFhgkk2F","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":10,"hd":10,"hp":55,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":10}},{"_id":"c4bKPc0dIk6CCD09","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"GBGlM4ydEYCY8SN4","name":"Animated Object, Colossal","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":28,"mod":9,"value":28,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":28,"origMod":9},"dex":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":6400,"medium":12800,"heavy":19200,"carry":38400,"drag":96000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":32,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":12,"ac":{"normal":{"value":0,"total":11},"touch":{"value":0,"total":-1},"flatFooted":{"value":0,"total":11}},"bab":{"value":24,"total":24},"cmd":{"value":0,"total":56,"flatFootedTotal":56},"cmb":{"value":0,"total":49},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-8 size, -3 Dex, +12 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":7},"will":{"total":5}},"hp":{"value":256,"min":-100,"base":0,"max":256,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":176,"temp":0,"max":176},"init":{"value":0,"bonus":0,"total":-3},"prof":2,"speed":{"land":{"base":10,"total":10},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":10,"xp":{"value":10},"level":{"value":32,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Animated Object, Colossal (CR 10)
\n
Colossal Construct\n
Alignment: Always neutral\n
Initiative: -3 (Dex); Senses: darkvision 60 ft. and low-light vision\n
Languages: Cannot speak\n
\n
AC: 11 (-8 size, -3 Dex, +12 natural), touch 1, flat-footed 14\n
Hit Dice: 32d10+80 (256 hp)\n
Fort +10,
Ref +7,
Will +5\n
\n
Speed: 10 ft. (20 ft. legs, 30 ft. multiple legs, 50 ft. wheels)\n
Space: 30 ft./20 ft. (long), 30 ft./30 ft. (tall)\n
Base Attack +24;
Grapple +49
Attack: Slam +25 melee
Full Attack: Slam +25 melee\n
Damage: Slam 4d6+13\n
Special Attacks/Actions: see text\n
\n
Abilities: Str 28, Dex 4, Con -, Int -, Wis 1, Cha 1\n
Special Qualities: Construct traits, also see text\n
Feats: -\n
Skills: -\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Construct: Immune to mind influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
\n
An animated object can have one or more of the following special abilities, depending on its form.
\n
Blind (Ex): A sheet-like animated object suck as a carpet or tapestry can grapple an opponent up to three sizes larger. The object makes a normal grapple check. If it gets a hold, it wraps itself around the opponent's head, blinding that creature until removed. The blinded creature cannot make Spot, Search, or Track checks and suffers a -6 circumstance penalty to other checks related to perception, such as Listen.
\n
Constrict (Ex): A flexible animated object such as a rope, vine, or rug deals automatic slam damage with a successful grapple check against creatures up to one size larger than itself. An object of at least Large size can make constrict attacks against multiple creatures at once, if they all are at least two sizes smaller than the object and fit under it.
\n
Trample (Ex): An animated object of at least Large size and with a hardness of at least 10 can trample creatures two or more sizes smaller for the object's slam damage. Opponents who do not make attacks of opportunity against the object can attempt Reflex saves (DC 10 + 1/2 object's HD) to halve the damage.
\n
Hardness (Ex): An animated object has the same hardness it had before it was animated.
\n
Improved Speed (Ex): The base speeds given in the statistics block assume that animated objects lurch, rock or slither along. Objects with two legs (statues, ladders) or a similar shape that allows faster movement have a speed bonus of 10 feet. Objects with multiple legs (tables, chairs) have a speed bonus of 20 feet. Wheeled objects gain a speed bonus of 40 feet.
\n
Objects might have additional modes of movement. A wooden object can float and has a swim speed equal to half its land speed. A rope or similar sinuous object has a climb speed equal to half its land speed. A sheet-like object can fly (clumsy maneuverability) at half its normal speed.
\n
Animated objects fight only as directed by the animator. They follow orders without question and to the best of their abilities. Since they do not need to breathe and never tire, they can be extremely capable minions.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-19,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"darkvision 60 ft. and low-light vision","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"GBGlM4ydEYCY8SN4","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":32,"hd":10,"hp":176,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":32}},{"_id":"K54JR4NXaIbdsfNc","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+13-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"GHn15RAPcYUG2VT5","name":"Golem, Flesh","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":10,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":18}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":24,"flatFootedTotal":24},"cmb":{"value":0,"total":15},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, -1 Dex, +10 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":2},"will":{"total":3}},"hp":{"value":80,"min":-100,"base":0,"max":80,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":50,"temp":0,"max":50},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":7,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Golem, Flesh (CR 7)
\n
Large Construct\n
Alignment: Always neutral\n
Initiative: -1 (Dex); Senses: darkvision 60 ft. and low-light vision\n
Languages: Cannot speak\n
\n
AC: 18 (-1 size, -1 Dex, +10 natural), touch 8, flat-footed 18\n
Hit Dice: 9d10+30 (79 hp);
DR: 5/adamantine\n
Fort +3,
Ref +2,
Will +3\n
\n
Speed: 30 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +6;
Grapple +15
Attack: Slam +10 melee
Full Attack: 2 slams +10 melee\n
Damage: Slam 2d8+5\n
Special Attacks/Actions: Berserk\n
\n
Abilities: Str 21, Dex 9, Con -, Int -, Wis 11, Cha 1\n
Special Qualities: Construct traits, immunity to magic\n
Feats: -\n
Skills: -\n
Advancement: 10-18 HD (Large); 19-27 HD (Huge)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary or gang (2-4)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Berserk (Ex): When a flesh golem enters combat, there is a cumulative 1% chance each round that its elemental spirit breaks free and goes berserk. The uncontrolled golem goes on a rampage, attacking the nearest living creature or smashing some object smaller than itself if no creature is within reach, then moving on to spread more destruction. The golem's creator, if within 60 feet can try to regain control by speaking firmly and persuasively to the golem, which requires a successful Charisma check (DC 19). It takes 1 minute of rest by the golem to reset the golem's berserk chance to 0%.
\n
Magic Immunity (Ex): Flesh golems are immune to all spells, spell-like abilities, and supernatural effects, except as follows - Fire and cold-based effects slow them (as the spell) for 2d6 rounds, with no saving throw. An electricity effect breaks any slow effect on the golem and cures 1 point of damage for each 3 points of damage it would otherwise deal. For example, a flesh golem hit by a lightning bolt cast by a 5th-level wizard gains back 6 hit points if the damage total is 18. The golem rolls no saving throw against electricity effects.
\n
Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
\n
Golems are tenacious in combat and prodigiously strong as well. Being mindless, they do nothing without orders from their creators. They follow instructions explicitly and are incapable of any strategy or tactic. They are emotionless in combat and cannot be easily provoked.
\n
A golem's creator can command it if the golem is within 60 feet and can see and hear its creator. If uncommanded, the golem usually follows its last instruction to the best of its ability, though if attacked it returns the attack. The creator can give the golem a simple program to govern its actions in his or her absence, such as \"Remain in an area and attack all creatures that enter\" (or only a specific type of creature), \"Ring a gong and attack,\" or the like.
\n
Since golems do not need to breathe and are immune to most forms of energy, they can press an attack against an opponent almost anywhere, from the bottom of the sea to the frigid top of the tallest mountain.
\n
Flesh golems often fare poorly in combat thanks to their fairly low AC, though they can easily crush foes that lack magic weapons. A flesh golem supported by an ally that can launch electrical attacks is fearsome indeed.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft. and low-light vision","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"GHn15RAPcYUG2VT5","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":9,"hd":10,"hp":50,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":9}},{"_id":"iJpbcq1XoVYRg1Vs","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"GJQ2DH1oq9TYRt4V","name":"Octopus","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":12,"mod":1,"value":12,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":3,"mod":-4,"value":3,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":3,"origMod":-4}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":32,"medium":64,"heavy":97,"carry":194,"drag":485},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":13}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":11,"flatFootedTotal":8},"cmb":{"value":0,"total":-2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +3 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":6},"will":{"total":1}},"hp":{"value":9,"min":-100,"base":0,"max":9,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":22,"max":22},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":30,"total":30},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Octopus (CR 1)
\n
Small Animal (Aquatic)\n
Alignment: Always neutral\n
Initiative: +3 (Dex); Senses: low-light vision, Listen +2, and Spot +5\n
\n
AC: 16 (+1 size, +3 Dex, +2 natural), touch 14, flat-footed 13\n
Hit Dice: 2d8 (9 hp)\n
Fort +3,
Ref +6,
Will +1\n
\n
Speed: 20 ft., swim 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +2
Attack: Arms +5 melee
Full Attack: 8 arms +5 melee and bite +0 melee\n
Damage: Arms 0, bite 1d3\n
Special Attacks/Actions: Improved grab\n
\n
Abilities: Str 12, Dex 17, Con 11, Int 2, Wis 12, Cha 3\n
Special Qualities: Ink cloud, jet\n
Feats: Weapon Finesse\n
Skills: Escape Artist +13, Hide +11, Listen +2, Spot +5, and Swim +9\n
Advancement: 3-6 HD (Medium-size); 7 HD (Large)\n
\n
Climate/Terrain: Warm aquatic\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the octopus must hit with its arms attack. If it gets a hold, it automatically deals bite damage each round the hold is maintained.
\n
Ink Cloud (Ex): An octopus can emit a cloud of jet-black ink 10 feet high by 10 feet wide by 10 feet long once a minute as a free action. The cloud provides total concealment, which the octopus normally uses to escape a losing fight. Creatures within the cloud suffer the effects of total darkness.
\n
Jet (Ex): An octopus can jet backward once a round as a double move action, at a speed of 200 feet.
\n
Skills: An octopus can change colors, giving it a +4 racial bonus to Hide checks.
\n
Aquatic Subtype
\n
Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":8,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":11,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":17,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"low-light vision, Listen +2, and Spot +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"GJQ2DH1oq9TYRt4V","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":2}},{"_id":"gQEnxRdl2V4FGhDx","flags":{},"name":"Arms","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["0-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"GPkgMsRcBBG4v0cK","name":"Horse, Light","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":116,"medium":233,"heavy":350,"carry":700,"drag":1750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":12}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":19,"flatFootedTotal":18},"cmb":{"value":0,"total":8},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":4},"will":{"total":2}},"hp":{"value":20,"min":-100,"base":0,"max":20,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":1,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Horse, Light (CR 1)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +1 (Dex); Senses: low-light vision, scent, Listen +4, and Spot +4\n
\n
AC: 13 (-1 size, +1 Dex, +3 natural), touch 10, flat-footed 12\n
Hit Dice: 3d8+6 (19 hp)\n
Fort +5,
Ref +4,
Will +2\n
\n
Speed: 60 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +2;
Grapple +8
Attack: Hoof -2 melee
Full Attack: 2 hooves -2 melee\n
Damage: Hoof 1d4+1*\n
Special Attacks/Actions: -\n
\n
Abilities: Str 14, Dex 13, Con 15, Int 2, Wis 12, Cha 6\n
Special Qualities: \n
Feats: Endurance; Run\n
Skills: Listen +4 and Spot +4\n
Advancement: -\n
\n
Climate/Terrain: Temperate plain\n
Organization: Domesticated or herd (6-30)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
The statistics presented here describe smaller breeds of working horses such as quarter horses and Arabians. These animals are usually ready for useful work by age two. A light horse cannot fight while carrying a rider.
\n
Carrying Capacity: A light load for a light horse is up to 150 pounds; a medium load, 151-300 pounds; a heavy load, 301-450 pounds. A light horse can drag 2,250 pounds.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, scent, Listen +4, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"GPkgMsRcBBG4v0cK","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":3}},{"_id":"712txSvYTw2nYsIn","flags":{},"name":"Hoof","type":"attack","img":"systems/D35E/icons/attack/monster/hoof.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d4+1-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000}]}
+{"_id":"GVVOTCfzoDOY8WHe","name":"Invisible Stalker","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":18,"mod":4,"value":18,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"dex":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":200,"medium":400,"heavy":600,"carry":1200,"drag":3000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":13}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":28,"flatFootedTotal":24},"cmb":{"value":0,"total":14},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +4 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":6},"will":{"total":4}},"hp":{"value":46,"min":-100,"base":0,"max":46,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":36,"temp":0,"max":36},"init":{"value":0,"bonus":0,"total":8},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":30,"total":30,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":7,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Invisible Stalker (CR 7)
\n
Large Elemental (Air and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +8 (+4 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +13, and Spot +13\n
Languages: speaks only Auran but can understand Common\n
\n
AC: 17 (-1 size, +4 Dex, +4 natural), touch 13, flat-footed 13\n
Hit Dice: 8d8+16 (52 hp)\n
Fort +4,
Ref +10,
Will +4\n
\n
Speed: 30 ft., fly 30 ft. (perfect)\n
Space: 10 ft./10 ft.\n
Base Attack +6;
Grapple +14
Attack: Slam +10 melee
Full Attack: 2 Slams +10 melee\n
Damage: Slam 2d6+6\n
Special Attacks/Actions: -\n
\n
Abilities: Str 18, Dex 19, Con 14, Int 14, Wis 15, Cha 11\n
Special Qualities: Elemental, natural invisibility, improved tracking\n
Feats: Combat Reflexes; Improved Initiative; Weapon Focus (slam)\n
Skills: Listen +13, Move Silently +15, Search +13, Spot +13, and Survival +2 (+4 following tracks)\n
Advancement: 9-12 HD (Large); 13-24 HD (Huge)\n
\n
Climate/Terrain: Elemental Plane of Air\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Invisible stalkers can be killed only when on the Elemental Plane of Air. When performing tasks elsewhere they automatically return to their home plane when they suffer sufficient damage to destroy them.
\n
Natural Invisibility (Su): This ability is constant, allowing the stalker to remain invisible even when attacking. This ability is inherent and not subject to the invisibility purge spell.
\n
Improved Tracking (Ex): Invisible stalkers are consummate trackers and make Spot checks instead of the usual Survival checks to trace a creature's passage.
\n
An invisible stalker attacks by using the air itself as a weapon. It creates sudden, intense vortex of wind that pounds a single target on the same plane as the creature.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":7,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":11,"notes":"","mod":9,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":11,"notes":"","mod":7,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":7,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +13, and Spot +13","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"GVVOTCfzoDOY8WHe","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":8,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":36,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":8}},{"_id":"7oBtDsH3hlm4eB4U","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["2d6+6-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"GcH0H7iMirnYJ9A5","name":"Cryohydra, Eight-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":466,"medium":933,"heavy":1400,"carry":2800,"drag":7000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":8,"total":8},"cmd":{"value":0,"total":31,"flatFootedTotal":30},"cmb":{"value":0,"total":20},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":7},"will":{"total":4}},"hp":{"value":87,"min":-100,"base":0,"max":87,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":44,"temp":0,"max":44},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":9,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Cryohydra, Eight-Headed (CR 9)
\n
Huge Magical Beast (Cold)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +7, and Spot +8\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 8d10+43 (87 hp)\n
Fort +11,
Ref +7,
Will +4\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +8;
Grapple +20
Attack: 8 bites +11 melee
Full Attack: 8 bites +11 melee\n
Damage: Bite1d10+4\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 19, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 18, cold immunity, vulnerable to fire\n
Feats: Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +7, Spot +8, and Swim +12\n
Advancement: -\n
\n
Climate/Terrain: Cold marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These hydras can breathe jets of frost 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Cold Subtype (Ex): Cold immunity; double damage from fire except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":20,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +7, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"GcH0H7iMirnYJ9A5","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":8,"hd":10,"hp":44,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":8}},{"_id":"20Km23PEhy8dcb1P","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"GoVr8GgUanqRDxCW","name":"Intellect Devourer","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":37,"medium":74,"heavy":112,"carry":224,"drag":560},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":15},"flatFooted":{"value":0,"total":13}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":15,"flatFootedTotal":11},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +4 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":6},"will":{"total":6}},"hp":{"value":39,"min":-100,"base":0,"max":39,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":6,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Intellect Devourer (CR 6)
\n
Small Aberration\n
Alignment: Often chaotic evil\n
Initiative: +4 (Dex); Senses: Listen +8 and Spot +9\n
Languages: understands Undercommon but cannot speak unless in possession of a body\n
\n
AC: 17 (+1 size, +4 Dex, +2 natural), touch 15, flat-footed 13\n
Hit Dice: 6d8+12 (39 hp);
DR: 20/magic\n
Fort +4,
Ref +6,
Will +6\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +4;
Grapple -5
Attack: 4 claws +6 melee
Full Attack: 4 claws +6 melee\n
Damage: Claw 1d3+1\n
Special Attacks/Actions: \n
\n
Abilities: Str 13, Dex 19, Con 15, Int 12, Wis 12, Cha 10\n
Special Qualities: electricity resistance 15, fire immunity, psionics, body-thief, protection from evil vulnerability\n
Feats: Alertness; Skill Focus (Perform)\n
Skills: Climb +10, Jump +9, Listen +8, Perform (act) +8, and Spot +9\n
Advancement: 7-8 HD (Medium-size); 9-12 HD (Large)\n
\n
Climate/Terrain: Temperate and warm hill, mountains, and underground\n
Organization: Solitary or pod (2-4)\n
Treasure/Possessions: 1/2 coins; double goods; standard items\n
\n
Source:\n Psionics Handbook
An intellect devourer charges into melee combat after first manifesting schism, allowing the creature to make a free partial action each round in addition to its normal round of actions. It must use that partial action to manifest a psionic power or use a psionic attack mode.
\n
Psionics (Sp): At will -- compression, domination, invisibility, lesser body adjustment, painful touch, and schism. These abilities are as the powers manifested by a 16th-level psion.
\n
Attack/Defense Modes (Sp): At will -- ego whip, id insinuation/empty mind, intellect fortress, thought shield.
\n
Body-Thief (Sp): When an intellect devourer overcomes a lone victim, it consumes the brain and enters the skull (compacting itself if necessary with compression). Once in place, it organically animates the body as if it were the original brain and can use all its psionic powers on the possessed body as if its own (such as using lesser body adjustment to heal the grievous head wound). The body is a bit stiff but as long as the victim was not truly dead (hit points reduced to -10), the intellect devourer controls it completely. The theft lasts a maximum of seven days, after which time the intellect devourer must burrow out and seek more nourishment.
\n
A possessed body's ability scores become those of its controlling intellect devourer, although its AC is unchanged. It has a maximum of 6 hit points (even when fully healed) and a base attack bonus of +4. The intellect devourer cannot use any of the victim's former special abilities, if any.
\n
Protection from Evil Vulnerability (Ex): An intellect devourer is treated as a summoned creature for purposes of a protection from evil spell.
\n
Skills: When it consumes a brain, the intellect devourer absorbs some of the victim's memories, gaining a +5 competence bonus on Perform (act) when trying to pass off the possessed body as the original.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":9,"notes":"","mod":10,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"Listen +8 and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"GoVr8GgUanqRDxCW","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":8,"hp":27,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":6}},{"_id":"J4t3730wC9KuJqWS","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d3+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"Gra1NmoBT0E3l8ae","name":"Tayella","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":32,"mod":11,"value":32,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":32,"origMod":11},"dex":{"total":48,"mod":19,"value":48,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":48,"origMod":19},"con":{"total":34,"mod":12,"value":34,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":34,"origMod":12},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":32,"mod":11,"value":32,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":32,"origMod":11},"cha":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":853,"medium":1706,"heavy":2560,"carry":5120,"drag":12800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":34,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":29},"touch":{"value":0,"total":25},"flatFooted":{"value":0,"total":10}},"bab":{"value":34,"total":34},"cmd":{"value":0,"total":86,"flatFootedTotal":67},"cmb":{"value":0,"total":57},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+19 Dex, -4 size, +15 insight, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":31},"ref":{"total":38},"will":{"total":24}},"hp":{"value":625,"min":-100,"base":0,"max":625,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":68,"max":68},"vigor":{"min":0,"value":187,"temp":0,"max":187},"init":{"value":0,"bonus":0,"total":27},"prof":2,"speed":{"land":{"base":100,"total":100},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":24,"xp":{"value":10},"level":{"value":34,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Tayella (CR 24)
\n
Gargantuan Magical Beast\n
Alignment: Always neutral\n
Initiative: +27 (+19 Dex, +8 Superior Initiative); Senses: Listen +48 and Spot +48\n
\n
AC: 44 (+19 Dex, -4 size, +15 insight, +4 natural) touch 40, flat-footed 25\n
Hit Dice: 34d10+468 (655 hp);
DR: 10/epic\n
Fort +31,
Ref +38,
Will +22\n
\n
Speed: 100 ft.\n
Space: 20 ft./15 ft.\n
Base Attack +34;
Grapple +57
Attack: Claw +52 melee
Full Attack: 2 claws +52 melee, 3 bites +47 melee, sting +44 melee\n
Damage: Claws 2d8+11, bite 2d6+5, sting 3d6+5 plus poison\n
Special Attacks/Actions: Pounce, improved grab, rake 4d6+15\n
\n
Abilities: Str 32, Dex 48, Con 34, Int 14, Wis 32, Cha 19\n
Special Qualities: SR 34\n
Feats: Combat Reflexes, Improved Initiative, Iron Will, Track, Weapon Finesse, Weapon Focus (bite), Weapon Focus (claw); Epic Feats: Epic Toughness (x2), Epic Weapon Focus (bite), Epic Weapon Focus (claw), Superior Initiative\n
Skills: Hide +44, Jump +39, Listen +48, Move Silently +56, and Spot +48\n
Advancement: 35-68 HD (Gargantuan); 69-102 HD (Colossal)\n
\n
Climate/Terrain: Any temperate or cold land\n
Organization: Solitary or pair\n
Treasure/Possessions: None\n
\n
Source:\n Epic Level Handbook
A tayellah's natural weapons are treated as epic for the purpose of overcoming damage reduction.
\n
Combat
Poison (Ex): Sting, Fort save (DC 39); initial and secondary damage 2d10 temporary Con. The save DC is Constitution-based.
\n
Pounce (Ex): If a tayellah leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.
\n
Improved Grab (Ex): To use this ability, the tayellah must hit with two of its claw attacks. If it gets a hold, it can rake.
\n
Rake (Ex): A tayellah that gets a hold can make two additional rake attacks (+44 melee) with legs it normally only uses for walking, dealing 4d6+5 points of damage each. If the tayellah pounces on an opponent, it can also rake.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":19,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":19,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":19,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":25,"notes":"","mod":19,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":28,"notes":"","mod":25,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":37,"notes":"","mod":29,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":37,"notes":"","mod":37,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":19,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":19,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":19,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":37,"notes":"","mod":29,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":19,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":19,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"Listen +48 and Spot +48","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Gra1NmoBT0E3l8ae","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"cFaWX8wB54XatMTD","flags":{},"name":"Superior Initiative","type":"feat","img":"systems/D35E/icons/feats/superior-initiative.png","data":{"description":{"value":"\n\n\nPrerequisite
\nImproved Initiative.\n
\nBenefit
\nThe character gets a +8 bonus on initiative checks. This bonus overlaps (does not stack with) the bonus from Improved Initiative.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Superior Initiative"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":34,"hd":10,"hp":187,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":34}},{"_id":"v1ZD7aaJ1Vip7wy5","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"11","critConfirmBonus":"","damage":{"parts":[["2d8+11-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"Gvq4Db6BDbCuHETC","name":"Solar","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":28,"mod":9,"value":28,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":28,"origMod":9},"dex":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"wis":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"cha":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":800,"medium":1600,"heavy":2400,"carry":4800,"drag":12000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":22,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":21,"ac":{"normal":{"value":0,"total":35},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":30}},"bab":{"value":22,"total":22},"cmd":{"value":0,"total":50,"flatFootedTotal":45},"cmb":{"value":0,"total":35},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +5 Dex, +21 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":18},"ref":{"total":18},"will":{"total":20}},"hp":{"value":209,"min":-100,"base":0,"max":209,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":99,"temp":0,"max":99},"init":{"value":0,"bonus":0,"total":9},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":23,"xp":{"value":10},"level":{"value":22,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Solar (CR 23)
\n
Large Outsider (Angel, Extraplanar, and Good)\n
Alignment: Always good (any)\n
Initiative: +9 (+5 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., low-light vision, Listen +32, and Spot +32\n
Languages: Tongues SA\n
\n
AC: 35 (-1 size, +5 Dex, +21 natural), touch 14, flat-footed 30\n
Hit Dice: 22d8+110 (209 hp);
DR: 15/epic and evil\n
Fort +18 (+22 against poison),
Ref +18,
Will +20\n
\n
Speed: 50 ft., fly 150 ft. (good)\n
Space: 10 ft./10 ft.\n
Base Attack +22;
Grapple +35
Attack:
+5 dancing greatsword +35/+30/+25 or
+2 mighty composite longbow (+5) +28/+23/+18/+13/+8 ranged or slam +30 melee
Full Attack:
+5 dancing greatsword +35/+30/+25 or
+2 mighty composite longbow (+5) +28/+23/+18/+13/+8 ranged or slam +30 melee\n
Damage:
+5 dancing greatsword 2d6+18/19-20;
+2 mighty composite long bow (+5) 1d8+7/x3 plus slaying; slam 2d8+13\n
Special Attacks/Actions: Spell-like abilities, spells\n
\n
Abilities: Str 28, Dex 20, Con 20, Int 23, Wis 25, Cha 25\n
Special Qualities: immunity to acid, cold and petrification, protective aura, regeneration 15, resistance to electricity 10 and fire 10, SR 32\n
Feats: Cleave; Dodge; Great Cleave; Improved Initiative; Improved Sunder; Mobility; Power Attack; Track\n
Skills: +30, Concentration +30, Diplomacy +34, Escape Artist +30, Hide +26, Knowledge (any five) or Craft(any five) +33, Listen +32, Move Silently, Search +31, Sense Motive +32, Spellcraft +31, Spot +32, Survival +7 (+9 following tracks), and Use Rope +5 (+7 with bindings)\n
Advancement: 23-33 HD (Large); 34-66 HD (Huge)\n
\n
Climate/Terrain: Any good aligned plane\n
Organization: Solitary or pair\n
Treasure/Possessions: no coins, double goods, standard items\n
\n
Source:\n Monster Manual
Spell-like Abilities: At will - aid, animate objects, commune, continual flame, dimensional anchor, greater dispelling, holy smite, imprisonment, improved invisibility (self only), lesser restoration, remove curse, remove disease, remove fear, resist elements, summon monster VII, and speak with dead; 3/day - blade barrier, earthquake, heal, permanency, resurrection, and shapechange; 1/day - greater restoration, mass charm, power word blind, power word kill, power word stun, prismatic spray, symbol (any), and wish. These abilities are as the spells cast by a 20th-level sorcerer (save DC 17 + spell level).
\n
The following abilities are always active on the solar's person, as the spells cast by a 20th-level sorcerer: detect evil, detect snares and pits, discern lies, see invisibility, and true seeing. They can be dispelled but the solar can reactivate them as a free action.
\n
Spells: Solars can cast divine spells from the cleric list and from the Air, Destruction, Good, Law, and War domains as 20th-level clerics (save DC 17 + spell level).
\n
Celestial Qualities: Protective aura, fire resistance 20, tongues, electricity, cold, acid, and petrification immunity, +4 save against poison.
\n
Keen Vision (Ex): All celestials have low-light vision and 60-foot darkvision.
\n
Tongues (Su): Can speak with any creature that has a language, as though using a tongues spell cast by a 14th-level sorcerer. This ability is always active.
\n
Protective Aura (Su): As a free action, solars can surround themselves with a nimbus of light having a radius of 20 feet. This acts as a double-strength magic circle against evil and as a minor globe of invulnerability, both as cast by a sorcerer whose level equal to the celestial's Hit Dice. The aura can be dispelled, but the celestial can create it again as a free action on its next turn.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Good Subtype
\n
A subtype usually applied only to outsiders native to the good-aligned Outer Planes. Most creatures that have this subtype also have good alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a good alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the good subtype overcomes damage reduction as if its natural weapons and any weapons it wields were good-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":25,"notes":"","mod":17,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":27,"notes":"","mod":20,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":25,"notes":"","mod":17,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":21,"notes":"","mod":11,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":25,"notes":"","mod":19,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":25,"notes":"","mod":18,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":25,"notes":"","mod":32,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":25,"notes":"","mod":18,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":25,"notes":"","mod":19,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, Listen +32, and Spot +32","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Gvq4Db6BDbCuHETC","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"Fam4wfHsoHqb2XvM","flags":{},"name":"Improved Sunder","type":"feat","img":"systems/D35E/icons/feats/improved-sunder.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you strike at an object held or carried by an opponent (such as a weapon or shield), you do not provoke an attack of opportunity.\n
You also gain a +4 bonus on any attack roll made to attack an object held or carried by another character.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you strike at an object held or carried by another character.\n
\nSpecial
\nA fighter may select Improved Sunder as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to attack an object held or carried by another character","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Sunder"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":22,"hd":8,"hp":99,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":22}},{"_id":"cerbmUyirkVKn6kC","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+13-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000},{"_id":"RyzxjnPZRpi2jPpA","flags":{},"name":"","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"GzBRQy9LSfCPp7pn","name":"Weasel","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":3,"mod":-4,"value":3,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":3,"origMod":-4},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":5,"mod":-3,"value":5,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":5,"origMod":-3}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":5,"medium":10,"heavy":15,"carry":30,"drag":75},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":12}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":0,"flatFootedTotal":-2},"cmb":{"value":0,"total":-6},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 size, +2 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":4},"will":{"total":1}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":0.25,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Weasel (CR 1/4)
\n
Tiny Animal\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: low-light vision, scent, and Spot +3\n
\n
AC: 14 (+2 size, +2 Dex), touch 14, flat-footed 12\n
Hit Dice: 1/2d8 (2 hp)\n
Fort +2,
Ref +4,
Will +1\n
\n
Speed: 20 ft., climb 20 ft.\n
Space: 2 1/2 ft./0 ft.\n
Base Attack +0;
Grapple -12
Attack: Bite +4 melee
Full Attack: Bite +4 melee\n
Damage: Bite 1d3-4\n
Special Attacks/Actions: Attach\n
\n
Abilities: Str 3, Dex 15, Con 10, Int 2, Wis 12, Cha 5\n
Special Qualities: \n
Feats: Agile; Weapon Finesse\n
Skills: Balance +10, Climb +10, Hide +11, Move Silently +8, and Spot +3\n
Advancement: -\n
\n
Climate/Terrain: Temperate hills\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
These little mammals are aggressive predators but usually confine themselves to smaller prey. The statistics presented here can also apply to ferrets.
\n
Combat
Attach (Ex): If a weasel hits with a bite attack, it uses its powerful jaws to latch onto the opponent's body and automatically deals bite damage each round it remains attacked. An attached weasel has an AC of 12.
\n
Skills: +2 on Balance and Escape Artist checks. Weasels receive a +4 racial bonus to Move Silently checks and a +8 racial bonus to Balance checks. They use their Dexterity modifier for Climb checks.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":14,"notes":"","mod":10,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":14,"background":false,"cs":false,"changeBonus":8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":5,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"tiny","senses":"low-light vision, scent, and Spot +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.6,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"GzBRQy9LSfCPp7pn","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"pILxfC2FNkBPWDvB","flags":{},"name":"Agile","type":"feat","img":"systems/D35E/icons/feats/agile.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Balance checks and Escape Artist checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.blc","untyped"],["2","skill","skill.esc","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Agile"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"IOn2TUekMFMl9IbG","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"6","critConfirmBonus":"","damage":{"parts":[["1d3-4+-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"H1G51aUDyOQst7Yy","name":"Elemental, Elder, Air","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":22,"mod":6,"value":22,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"dex":{"total":33,"mod":11,"value":33,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":33,"origMod":11},"con":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":24,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":27},"touch":{"value":0,"total":19},"flatFooted":{"value":0,"total":16}},"bab":{"value":18,"total":18},"cmd":{"value":0,"total":53,"flatFootedTotal":42},"cmb":{"value":0,"total":32},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +11 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":19},"will":{"total":10}},"hp":{"value":118,"min":-100,"base":0,"max":118,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":36,"max":36},"vigor":{"min":0,"value":108,"temp":0,"max":108},"init":{"value":0,"bonus":0,"total":15},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":11,"xp":{"value":10},"level":{"value":24,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Elder, Air (CR 11)
\n
Huge Elemental (Air and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +15 (+11 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +29, and Spot +29\n
Languages: Auran\n
\n
AC: 27 (-2 size, +11 Dex, +8 natural), touch 19, flat-footed 16\n
Hit Dice: 24d8+96 (204 hp);
DR: 10/-\n
Fort +12,
Ref +25,
Will +10\n
\n
Speed: Fly 100 ft. (perfect)\n
Space: 15 ft./15 ft.\n
Base Attack +18;
Grapple +32
Attack: Slam +27 melee
Full Attack: 2 slams +27 melee\n
Damage: Slam 2d8+6\n
Special Attacks/Actions: Air mastery, whirlwind\n
\n
Abilities: Str 22, Dex 33, Con 18, Int 6, Wis 11, Cha 11\n
Special Qualities: Elemental\n
Feats: Alertness; Blind-fight; Combat Reflexes; Flyby Attack; Improved Initiative; Iron Will; Mobility; Power Attack; Spring Attack; Weapon Finesse (slam)\n
Skills: Listen +29 and Spot +29\n
Advancement: 25-48 HD (Huge)\n
\n
Climate/Terrain: Elemental Plane of Air\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Whirlwind (Su): The elemental can transform itself into a whirlwind once every 10 minutes and remain in that form for up to 1 round for every 2 HD it has. In this form, the elemental can move through the air or along a surface at its fly speed.
\n
The whirlwind is 5 feet wide at the base, up to 30 feet wide at the top, and up to 50 feet tall, depending on the elementals size. The elemental controls the exact height, but it must be at least 10 feet.
\n
Creatures one or more sizes smaller than the elemental might take damage when caught in the whirlwind and may be lifted into the air. An affected creature must succeed at a Reflex save when it comes into contact with the whirlwind or take the listed damage. It must also succeed at a second Reflex save or be picked up bodily and held suspended in the powerful winds, automatically taking the listed damage each round. A creature that can fly is allowed a Reflex save each round to escape the whirlwind. The creature still takes damage but can leave if the save is successful. The DC for saves against the whirlwind's effects varies with the elementals size.
\n
The elemental can eject any carried creatures whenever it wishes, depositing them wherever the whirlwind happens to be.
\n
A summoned elemental always ejects trapped creatures before returning to its home plane.
\n
If the whirlwind's base touches the ground, it creates a swirling cloud of debris. This cloud is centered on the elemental and has a diameter equal to half the whirlwind's height. The cloud obscures all vision, including darkvision, beyond 5 feet. Creatures 5 feet away have one-half concealment, while those farther away have total concealment (see Concealment). Those caught in the cloud must succeed at a Concentration check to cast a spell (DC equal to the Reflex save DC).
\n
Elemental: Immune to poison, sleep, paralysis, and stun. Not subject to critical hits.
\n
Their rapid speed makes air elementals useful on vast battlefields or in extended aerial combat.
\n
Air Mastery (Ex): Airborne creatures suffer a -1 penalty to attack and damage rolls against an air elemental.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":27,"notes":"","mod":15,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":27,"notes":"","mod":15,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., Listen +29, and Spot +29","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"H1G51aUDyOQst7Yy","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"h34014OSUak957dF","flags":{},"name":"Spring Attack","type":"feat","img":"systems/D35E/icons/feats/spring-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.\n
You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack.\n
\nSpecial
\nA fighter may select Spring Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spring Attack"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":24,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":108,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":24}},{"_id":"baDb6qjooRFQJVwG","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"5","critConfirmBonus":"","damage":{"parts":[["2d8+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"H92CSSj7XPyaaNY0","name":"Zombie Ogre","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":400,"medium":800,"heavy":1200,"carry":2400,"drag":6000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":7},"flatFooted":{"value":0,"total":15}},"bab":{"value":3,"total":4},"cmd":{"value":0,"total":22,"flatFootedTotal":22},"cmb":{"value":0,"total":14},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, -2 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":0},"will":{"total":6}},"hp":{"value":55,"min":-100,"base":0,"max":55,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":52,"temp":0,"max":52},"init":{"value":0,"bonus":0,"total":-2},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":3,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Zombie Ogre* (CR 3)
\n
Large Undead\n
Alignment: Always neutral\n
Initiative: -2 (Dex); Senses: darkvision 60 ft.\n
\n
AC: 15 (-1 size, -2 Dex, +8 natural), touch 7, flat-footed 15\n
Hit Dice: 8d12+3 (42 hp);
DR: 5/slashing\n
Fort +2,
Ref +0,
Will +6\n
\n
Speed: 40 ft., cannot run\n
Space: 10 ft./10 ft.\n
Base Attack +3;
Grapple +14
Attack: Greatclub +9 melee or slam +9 melee or javelin +1 ranged
Full Attack: Greatclub +9 melee or slam +9 melee or javelin +1 ranged\n
Damage: Slam 1d8+9, Greatclub 2d8+9, javelin 1d8+6\n
Special Attacks/Actions: \n
\n
Abilities: Str 23, Dex 6, Con -, Int -, Wis 10, Cha 1\n
Special Qualities: Single actions only, Undead\n
Feats: Toughness\n
Skills:\n
Advancement: -\n
\n
Climate/Terrain: Temperate hills\n
Organization: Any\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Zombies are corpses reanimated through dark and sinister magic. These mindless automatons shamble about, doing their creator's bidding without fear or hesitation.
\n
Zombies are not pleasant to look upon. Drawn from their graves, half decayed and partially consumed by worms, they wear the tattered remains of their burial clothes. A rank odor of death hangs heavy in the air around them.
\n
Because of their litter lack of intelligence, the instructions given to a newly created zombie must be very simple, such as \"Kill anyone who enters this room.\"
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-6,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"H92CSSj7XPyaaNY0","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":8,"hd":12,"hp":52,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":8}},{"_id":"OOEeivJ3ic6SKTz7","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d8+9-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000},{"_id":"buLFPn1Obc9bKKYJ","flags":{},"name":"Greatclub","type":"attack","img":"systems/D35E/icons/attack/weapons/club.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+9-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"iqMXp4BoEDTXyZDz","flags":{},"name":"Javelin","type":"attack","img":"systems/D35E/icons/attack/weapons/javelin.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"HRlKx4NQoHZJEiau","name":"Succubus","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":26,"mod":8,"value":26,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":19}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":18,"flatFootedTotal":17},"cmb":{"value":0,"total":7},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +9 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":6},"will":{"total":7}},"hp":{"value":33,"min":-100,"base":0,"max":33,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":50,"total":50,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":7,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Succubus (CR 7)
\n
Medium Outsider (Chaotic, Extraplanar, Evil, and Tanar'ri)\n
Alignment: Always chaotic evil\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., Listen +19, and Spot +19\n
Languages: Telepathy 100 ft., tongues SA\n
\n
AC: 20 (+1 Dex, +9 natural), touch 11, flat-footed 19\n
Hit Dice: 6d8+6 (33 hp);
DR: 10/cold iron or good\n
Fort +6,
Ref +6,
Will +7\n
\n
Speed: 30 ft., fly 50 ft. (average)\n
Space: 5 ft./5 ft.\n
Base Attack +6;
Grapple +7
Attack: Claw +7 melee
Full Attack: 2 claws +7 melee\n
Damage: Claw 1d6+1\n
Special Attacks/Actions: Spell-like abilities, energy drain,
summon Tanar'ri\n
\n
Abilities: Str 13, Dex 13, Con 13, Int 16, Wis 14, Cha 26\n
Special Qualities: immunity to electricity and poison, resistance to acid 10, cold 10 and fire 10, SR 18\n
Feats: Dodge; Mobility; Persuasive\n
Skills: Bluff +19, Concentration +10, Disguise +17* (+19 acting), Escape Artist +10, Hide +10, Knowledge (any one) +12, Listen +19, Move Silently +10, Search +12, Spot +19, Survival +2 (+4 following tracks), and Use Rope +1 (+3 with bindings)\n
Advancement: 7-12 HD (Medium-size)\n
\n
Climate/Terrain: Infinite Layers of the Abyss\n
Organization: Solitary\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Spell-Like Abilities: At will - charm monster, clairaudience/clairvoyance, darkness, desecrate, detect good, detect thoughts, doom, ethereal jaunt (self plus 50 pounds of objects only), suggestion, and teleport without error (self plus 50 pounds of objects only); 1/day - unholy blight. These abilities are as the spells cast by a 12th-level sorcerer (save DC 15 + spell level).
\n
Energy Drain (Su): A succubus drains energy from a mortal it lures into some act of passion, or by simply planting a kiss on the victim. If the target is not willing to be kissed, the succubus must start a grapple, which provokes an attack of opportunity. The succubus's kiss or embrace inflicts one negative level; the victim must succeed at a Wisdom check (DC 15) to even notice. The Fortitude save to remove the negative level has a DC of 18.
\n
Summon Tanar'ri (Sp): Once per day a succubus can attempt to summon one balor with a 10% chance of success.
\n
Alternate Form (Su): Succubi can assume any humanoid form of Small to Large size as a standard action. This ability is similar to the polymorph self spell but allows only humanoid forms.
\n
While using this ability, a succubus gains a +10 circumstance bonus to Disguise checks.
\n
Tongues (Su): A succubus has a permanent tongues ability as the spell cast by a 12th-level sorcerer. Succubi usually use verbal communication with mortals and save telepathic communication for conversing with other fiends.
\n
Skills: Succubi receive a +8 racial bonus to Listen and Spot checks. When using alternate form, a succubus receives an additional +10 circumstance bonus to Disguise checks.
\n
TANAR'RI QUALITIES
Immunities (Ex): Tanar'ri are immune to poison and electricity.
\n
Resistances (Ex): Tanar'ri have cold, fire, and acid resistance 20.
\n
Telepathy (Su): Tanar'ri can communicate telepathically with any creature within 100 feet that has a language.
\n
Chaotic Subtype
\n
A subtype usually applied only to outsiders native to the chaotic-aligned Outer Planes. Most creatures that have this subtype also have chaotic alignments; however, if their alignments change they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a chaotic alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the chaotic subtype overcomes damage reduction as if its natural weapons and any weapons it wields were chaotic-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Tanarri Subtype
\n
Most demons encountered outside of the Abyss are tanar'ri. The most populous of the demon subtypes, the tanar'ri form the largest and most diverse group of demons. They are the unchallenged masters of the Abyss at this time. The first tanar'ri were forged from the souls of the first humanoids drawn to the Abyss. Most tanar'ri incorporate humanoid features into their forms as a result of their close ties to the mortal realm.
Traits: A tanar'ri possesses the following traits (unless otherwise noted in a creature's entry).
- Immunity to electricity and poison.
- Resistance to acid 10, cold 10, and fire 10.
- Summon (Sp): Tanar'ri share the ability to summon others of their kind (the success chance and kind of tanar'ri summoned are noted in each monster description). Between their arrogance and disdain for owing favors to one another, however, tanar'ri are often reluctant to use this power until they are in obvious peril.
- Telepathy.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":9,"notes":"","mod":19,"background":false,"cs":true,"changeBonus":2},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":9,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":9,"notes":"","mod":12,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":5,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":5,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false,"changeBonus":2},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":17,"notes":"","mod":10,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":5,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":9,"notes":"","mod":7,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":17,"notes":"","mod":10,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +19, and Spot +19","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"HRlKx4NQoHZJEiau","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"Khb0VtNKMag4v8eE","flags":{},"name":"Persuasive","type":"feat","img":"systems/D35E/icons/feats/persuasive.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Bluff checks and Intimidate checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.int","untyped"],["2","skill","skill.blf","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Persuasive"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":8,"hp":27,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":6}},{"_id":"LaFvXTTziURMx8cT","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"HTZsBKZDBlKNtaWp","name":"Mephit, Ice","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":25,"medium":50,"heavy":75,"carry":150,"drag":375},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":15}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":12,"flatFootedTotal":9},"cmb":{"value":0,"total":-1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +3 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":6},"will":{"total":3}},"hp":{"value":14,"min":-100,"base":0,"max":14,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":50,"total":50,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":3,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Mephit, Ice (CR 3)
\n
Small Outsider (Air, Cold, and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +6, and Spot +6\n
\n
AC: 18 (+1 size, +3 Dex, +4 natural), touch 14, flat-footed 15\n
Hit Dice: 3d8 (13 hp);
DR: 5/magic\n
Fort +3,
Ref +6,
Will +3\n
\n
Speed: 30 ft., fly 50 ft. (perfect)\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple -1
Attack: Claw +4 melee
Full Attack: 2 claws +4 melee\n
Damage: Claw 1d3 and 1d4 cold\n
Special Attacks/Actions: Breath weapon, spell-like abilities,
summon mephit\n
\n
Abilities: Str 10, Dex 17, Con 10, Int 12, Wis 11, Cha 15\n
Special Qualities: Fast healing 2, immune to cold, vulnerable to fire\n
Feats: Improved Initiative\n
Skills: Bluff +8, Diplomacy +4, Disguise +2 (+4 acting), Escape Artist +9, Hide +13, Listen +6, Move Silently +9, Spot +6, and Use Rope +3 (+5 with bindings)\n
Advancement: 4-6 HD (Small); 7-9 HD (Medium-size)\n
\n
Climate/Terrain: Elemental Plane of Air\n
Organization: Solitary, gang (2-4 mephits of mixed types), or mob (5-12 mephits of mixed types)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): Cone of ice shards, 10 feet; damage 1d4, Reflex half DC 12. Living creatures that fail their saves are tormented by frostbitten skin and frozen eyes unless they immune to or protected from cold. This imposes a -4 morale penalty to AC and a -2 morale penalty to attack rolls for 3 rounds.
\n
A mephit can use its breath weapon once every 1d4 rounds as a standard action.
\n
Spell-like Abilities: 1/hour - magic missile as the spell cast by a 3rd-level sorcerer; 1/day - chill metal as the spell cast by a 6th-level sorcerer (save DC 12 + spell level).
\n
Cold Subtype (Ex): Cold immunity; double damage from fire except on a successful save.
\n
Fast Healing (Ex): An ice mephit heals 2 points of damage each round, only if it is touching a piece of ice of at least Tiny size or if the ambient temperature is freezing or below.
\n
Summon Mephit (Sp): Once per day, all mephits can summon other mephits much as though casting a summon monster spell, but they have only a 25% chance of success to summon one mephit of the same type. Roll d%: On a failure, no creature answers the summons. A mephit that has just been summoned cannot use its own summon ability for 1 hour.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":6,"notes":"","mod":8,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":6,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":12,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":6,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"HTZsBKZDBlKNtaWp","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":3}},{"_id":"FKoVhMdt6nvE9l6u","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d3+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"HdS1K1n10FNBbbm9","name":"leShay","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":45,"mod":17,"value":45,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":45,"origMod":17},"con":{"total":37,"mod":13,"value":37,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":37,"origMod":13},"int":{"total":33,"mod":11,"value":33,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":33,"origMod":11},"wis":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"cha":{"total":47,"mod":18,"value":47,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":47,"origMod":18}},"resources":{},"attributes":{"creatureType":"fey","encumbrance":{"level":0,"levels":{"light":153,"medium":306,"heavy":460,"carry":920,"drag":2300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":50,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":32},"touch":{"value":0,"total":27},"flatFooted":{"value":0,"total":15}},"bab":{"value":25,"total":25},"cmd":{"value":0,"total":57,"flatFootedTotal":40},"cmb":{"value":0,"total":30},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+17 Dex, +20 insight, +5 natural armor","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":29},"ref":{"total":44},"will":{"total":35}},"hp":{"value":825,"min":-100,"base":0,"max":825,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":74,"max":74},"vigor":{"min":0,"value":175,"temp":0,"max":175},"init":{"value":0,"bonus":0,"total":21},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Fey","environment":"","cr":28,"xp":{"value":10},"level":{"value":50,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
leShay (CR 28)
\n
Medium Fey\n
Alignment: Any\n
Initiative: +21 (+17 Dex, +4 Improved Initiative); Senses: low-light vision, Listen +59, and Spot +59\n
\n
AC: 52 (+17 Dex, +20 insight, +5 natural armor) touch 47, flat-footed 35\n
Hit Dice: 50d6+650 (825 hp);
DR: 15/epic and cold iron\n
Fort +29,
Ref +44,
Will +35\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +25;
Grapple +30
Attack:
+10 keen brilliant energy bastard sword +53 melee
Full Attack: 2
+10 keen brilliant energy bastard swords +53/+48/+43/+38 melee\n
Damage:
+10 keen brilliant energy bastard sword 1d10+15/17-20\n
Special Attacks/Actions: Gaze, spell-like abilities, leShay weapons\n
\n
Abilities: Str 21, Dex 45, Con 37, Int 33, Wis 23, Cha 47\n
Special Qualities: Superior two-weapon fighting, elf traits, immune to poison and disease, SR 42, fast healing 10\n
Feats: Blind-fight, Cleave, Combat Expertise, Dodge, Improved Critical (leShay weapon), Improved Initiative, Iron Will, Mobility, Power Attack, Quick Draw, Spring Attack, Weapon Finesse, Weapon Focus (leShay weapon); Epic Feats: Blinding Speed, Polyglot, Spell Stowaway (heal)\n
Skills: Bluff +71, Concentration +66, Diplomacy +77, Disguise +71, Escape Artist +70, Gather Information +24, Hide +70, Intimidate +24, Jump +5, Knowledge (local, Listen +59, Move Silently +70, Search +59, Speak Language (any five), Spot +59, and nature) +59\n
Advancement: None\n
\n
Climate/Terrain: Any\n
Organization: Solitary\n
Treasure/Possessions: Standard\n
\n
Source:\n Epic Level Handbook
A leshay's natural weapons are treated as epic for the purpose of overcoming damage reduction.
\n
Combat
Spell-Like Abilities: At will - detect thoughts, disguise self, displacement, freedom, greater dispel magic, heal, greater invisibility, knock, speak with plants, spell turning, greater teleport, water breathing. Caster level 28th; save DC 28 + spell level. The DCs are Charisma-based.
\n
LeShay Weapons (Su): Each leShay carries two personal melee weapons that he or she manifests from his or her own life essence. The weapon can change form as he or she shifts from class to class, typically appearing as a bastard sword (one in each hand). When not in combat, the weapons simply do not exist, but leShay can \"draw\" their weapons from nowhere as a free action. LeShay weapons are considered light weapons for a leShay, regardless of their size.
\n
Superior Two-Weapon Fighting (Ex): A leShay fights with a leShay weapon in each hand. Because these weapons are extensions of its own body, the leShay does not take an attack or damage penalty for attacking with two weapons.
\n
Gaze (Su): All creatures within 30 feet who meet the gaze of a leShay become affected as if by charm monster. A Will save (DC 53) negates the effect. Each opponent within range of a gaze attack must attempt a saving throw each round at the beginning of his or her turn in the initiative order. A leShay can also actively gaze as an attack action by choosing a target within range, who must then attempt a saving throw. LeShay are immune to their own gaze. The DC is Charisma-based.
\n
Elf Traits: Immune to magic sleep spells and effects; +2 racial bonus on Will saves against enchantment spells or effects; low-light vision (can see twice as far as a human in low-light conditions); entitled to a Search check when within 5 feet of a secret or concealed door as though actively looking for it; Martial Weapon Proficiency (composite longbow, composite shortbow, longbow, longsword, and rapier) as bonus feats; +2 racial bonus on Listen, Spot, and Search checks (already figured into the statistics given above).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":53,"notes":"","mod":71,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":53,"notes":"","mod":39,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":59,"notes":"","mod":77,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":53,"notes":"","mod":71,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":53,"notes":"","mod":70,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":6,"notes":"","mod":21,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":18,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":53,"notes":"","mod":43,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":6,"notes":"","mod":21,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":48,"notes":"","mod":59,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":48,"notes":"","mod":59,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":53,"notes":"","mod":32,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":53,"notes":"","mod":43,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":18,"background":false,"cs":true},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":48,"notes":"","mod":35,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":true},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":53,"notes":"","mod":32,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":18,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":18,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, Listen +59, and Spot +59","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"HdS1K1n10FNBbbm9","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"wE23Vo8d0emqqeaw","flags":{},"name":"Combat Expertise","type":"feat","img":"systems/D35E/icons/feats/compat-expertise.png","data":{"description":{"value":"\n\n\nPrerequisite
\nInt 13.\n
\nBenefit
\nWhen you use the attack action or the full attack action in melee, you can take a penalty of as much as –5 on your attack roll and add the same number (+5 or less) as a dodge bonus to your Armor Class. This number may not exceed your base attack bonus. The changes to attack rolls and Armor Class last until your next action.\n
\nNormal
\nA character without the Combat Expertise feat can fight defensively while using the attack or full attack action to take a –4 penalty on attack rolls and gain a +2 dodge bonus to Armor Class.\n
\nSpecial
\nA fighter may select Combat Expertise as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Expertise"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"8aYmDFZz1lk2ad2n","flags":{},"name":"Quick Draw","type":"feat","img":"systems/D35E/icons/feats/quick-draw.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nYou can draw a weapon as a free action instead of as a move action. You can draw a hidden weapon (see the Sleight of Hand skill) as a move action.\n
A character who has selected this feat may throw weapons at his full normal rate of attacks (much like a character with a bow).\n
\nNormal
\nWithout this feat, you may draw a weapon as a move action, or (if your base attack bonus is +1 or higher) as a free action as part of movement. Without this feat, you can draw a hidden weapon as a standard action.\n
\nSpecial
\nA fighter may select Quick Draw as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Quick Draw"}},{"_id":"h34014OSUak957dF","flags":{},"name":"Spring Attack","type":"feat","img":"systems/D35E/icons/feats/spring-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.\n
You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack.\n
\nSpecial
\nA fighter may select Spring Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spring Attack"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"rQ2nJ994j96gW4v5","flags":{},"name":"Polyglot","type":"feat","img":"systems/D35E/icons/feats/polyglot.png","data":{"description":{"value":"\n\n\nPrerequisites
\nInt 25, Speak Language (five languages).\n
\nBenefit
\nThe character can speak all languages. If the character is literate, he or she can also read and write all languages (not including magical script).\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Polyglot"}},{"_id":"0jjH2XJVd6dzlaSm","flags":{},"name":"Fey*","type":"class","img":"systems/D35E/icons/racialhd/fey.png","data":{"description":{"value":"A fey is a creature with supernatural abilities and connections to nature or to some other force or place. Fey are usually human-shaped.
\nFeatures
\nA fey has the following features.
\n\n- 6-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Reflex and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA fey possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Fey not indicated as wearing armor are not proficient with armor. Fey are proficient with shields if they are proficient with any form of armor.
\n- Fey eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":50,"hd":6,"hp":175,"bab":"low","skillsPerLevel":6,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":true,"esc":true,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":true,"khi":false,"klo":true,"kna":true,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":true,"pro":false,"rid":false,"sen":true,"slt":true,"spl":false,"ste":true,"sur":false,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"fey","attackParts":[],"contextNotes":[],"identifiedName":"Fey*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":50}},{"_id":"FR9Lw62kAl5Jzxkd","flags":{},"name":" [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"HkGYeEXLxXcADUGk","name":"Astral Construct, 7th-Level","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":31,"mod":10,"value":31,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":13,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":19},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":17}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":35,"flatFootedTotal":33},"cmb":{"value":0,"total":23},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":6},"will":{"total":6}},"hp":{"value":102,"min":-100,"base":0,"max":102,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":72,"temp":0,"max":72},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":8,"xp":{"value":10},"level":{"value":13,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Astral Construct, 7th-Level (CR 8)
\n
Large Construct\n
Alignment: Always neutral\n
Initiative: +2 (Dex)\n
Languages: Cannot speak\n
\n
AC: 19 (-1 size, +2 Dex, +8 natural), touch 11, flat-footed 17\n
Hit Dice: 13d10 (71 hp);
DR: 10/magic or psionics\n
Fort +4,
Ref +6,
Will +6\n
\n
Speed: 50 ft.\n
Space: 5 ft./10 ft.\n
Base Attack +9;
Grapple +9
Attack: Slam +18/+13 melee
Full Attack: Slam +18/+13 melee\n
Damage: Slam 1d8+15\n
Special Attacks/Actions: 1 ability from Menu C\n
\n
Abilities: Str 31, Dex 15, Con -, Int -, Wis 15, Cha 6\n
Special Qualities: \n
Feats: -\n
Skills: -\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Psionics Handbook
Astral constructs are brought into being by specific Metacreativity powers (astral construct I-IX). They are formed from raw ectoplasm (a portion of the astral medium drawn into the Material Plane). An astral construct's Hit Dice are determined by the level of the power used to create it. However, astral constructs of given HD can vary somewhat from one another, depending on the whims of their creators.
\n
Creating an Astral Construct
When manifesting an astral construct power, the manifester assembles the desired creature from a menu of choices as specified in the construct's statistics block. A manifester can always substitute two abilities on a lesser menu for one choice on the next higher menu (for example, two abilities from Menu A instead of one from Menu B). Astral constructs generally appear as animate clumps of ectoplasm with a vaguely humanoid shape, but the manifester can mold or sculpt them according to his or her whim within the limits imposed by the creature's size. The quality of such construct \"sculpture\" is determined by a Craft (sculpting) check with the appropriate DC set by the Dungeon Master.
\n
Construct: Constructs usually have no Intelligence scores and never have Constitution scores. A construct is immune to mind-influencing effects (charms, compulsions, phantasms, patterns, and morale effects) and to poison, sleep, paralysis, stunning, disease, death effects, and necromantic effects.
\n
Constructs cannot heal damage, though they can be healed. They can be repaired in the same way an object can. A construct is not subject to critical hits, subdual damage, ability damage, ability drain, or energy drain. It is immune to any effect that requires a Fortitude save (unless the effect also works on objects). A construct is not at risk of death from massive damage (see Chapter 8 of the Player's Handbook), but when reduced to 0 hit points or less, it is immediately destroyed.
\n
Since it was never alive, a construct cannot be raised or resurrected. Constructs do not require air.
\n
Astral Construct Menu A
- Additional Attack: One additional attack at highest attack bonus; both attacks -2 to attack roll.
- Armor (Ex): +1 deflection bonus to AC.
- Fly (Ex): Construct has physical wings (6-foot wingspan). Speed 60 ft. (average).
- Resistance (Ex): Choose one of fire, cold, acid, electricity, or sonic resistance 5. The same resistance can be chosen multiple times and stacks: For example, picking fire resistance three times would give a total resistance of 15.
- Sprint (Ex): Once per hour, the construct can take a charge action to 10 times normal speed.
- Swim: Construct becomes streamlined and shark-like. Speed 60 ft.
- Trample (Ex): As a standard action during its turn each round, the construct can literally run over an opponent at least one size smaller than itself. It merely has to move over the opponent to deal bludgeoning damage equal to 1d4 + Strength modifier (see Trample in the Introduction of the Monster Manual).
- Trip (Ex): If the construct hits with a slam attack it can attempt to trip the opponent as a free action (see Chapter 8 of the Player's Handbook) without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the astral construct.
Astral Construct Menu B
(You may replace any choice on this menu with two choices on Menu A.)
\n
- Buff (Ex): Construct gains 3d10 temporary hit points (multiple selections do not stack).
- Charge (Ex): If the construct charges a foe during the first round of combat, it can make a full attack even if it has already taken a move action. If it has the squeeze ability, it can also use this (see entry below).
- Heavy Armor (Ex): +4 deflection bonus to AC.
- Improved Grab (Ex): To use this ability, the construct must hit with its slam attack. If it gets a hold, it can squeeze (have the squeeze ability; see entry below).
- Smack Down (Su): Once per day the construct can make a normal attack to deal additional damage equal to its HD.
- Squeeze (Ex): A construct that gets a hold can make a squeeze attack (+9 melee) to deal damage of 2d4 + Strength modifier. If it charges an opponent on the first round of combat, it can also squeeze (must also have the charge ability; see entry above).
Astral Construct Menu C
(You may replace any choice on this menu with two choices on Menu B.)
\n
- Concussion (Sp): Manifest concussion as a free action (once per round).
- Cone of Sound (Sp): Manifest cone of sound as a standard action.
- Dimension Slide (Sp): Manifest dimension slide as a move-equivalent action.
- Extra Buff (Ex): Construct gains 10d10 temporary hit points (multiple selections do not stack).
- Gore (Ex): Construct has horns and gains one additional gore attack with an attack bonus equal to slam attack bonus +15, dealing damage of 1d8 + Strength modifier.
- Invisibility (Sp): Manifest invisibility (self only) as a standard action.
- See Invisibility (Su): Can see invisibility (as the power) at all times.
- Superheavy Armor (Ex): +7 deflection bonus to AC
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"HkGYeEXLxXcADUGk","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":13,"hd":10,"hp":72,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":13}},{"_id":"aBennYa6F6Ru6X2y","flags":{},"name":"Slam [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"HrgqQ7Dg3vdJD5zW","name":"Lernean Cryohydra, Eight-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":466,"medium":933,"heavy":1400,"carry":2800,"drag":7000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":8,"total":8},"cmd":{"value":0,"total":31,"flatFootedTotal":30},"cmb":{"value":0,"total":20},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":7},"will":{"total":4}},"hp":{"value":87,"min":-100,"base":0,"max":87,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":44,"temp":0,"max":44},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":9,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lernean Cryohydra, Eight-Headed (CR 9)
\n
Huge Magical Beast (Cold)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +7, and Spot +8\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 8d10+43 (87 hp)\n
Fort +11,
Ref +7,
Will +4\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +8;
Grapple +20
Attack: 8 bites +11 melee
Full Attack: 8 bites +11 melee\n
Damage: Bite1d10+4\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 19, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 18, cold immunity, vulnerable to fire\n
Feats: Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +7, Spot +8, and Swim +12\n
Advancement: -\n
\n
Climate/Terrain: Cold marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These hydras have bodies that are immune to all attacks (but see below). The only way to slay a Lernaean hydra normally is to sever all its heads. However, each time a head is severed, two new heads spring from the stump in 1d4 rounds. A Lernaean hydra can never have more than twice its original number of heads at any one time, and any extra heads it gains beyond its original number wither and die within a day.
\n
To prevent a severed head from growing back into two, at least 5 points of fire or acid damage must be dealt to the stump (AC 19) before the new heads appear.
\n
Spells such as disintegrate, finger of death, and slay living kill a Lernaean hydra outright if they succeed. If the spell deals damage on a successful save, that damage is directed against one of the hydra's heads.
\n
These hydras can breathe jets of frost 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Cold Subtype (Ex): Cold immunity; double damage from fire except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":20,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +7, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"HrgqQ7Dg3vdJD5zW","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":8,"hd":10,"hp":44,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":8}},{"_id":"COOidHegnGB3uTOE","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"I19NJqMjvHTLgw3r","name":"Dragon, Gold Great Wyrm","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":47,"mod":18,"value":47,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":47,"origMod":18},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":33,"mod":11,"value":33,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":33,"origMod":11},"int":{"total":32,"mod":11,"value":32,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":32,"origMod":11},"wis":{"total":33,"mod":11,"value":33,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":33,"origMod":11},"cha":{"total":32,"mod":11,"value":32,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":32,"origMod":11}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":3253,"medium":6506,"heavy":9760,"carry":19520,"drag":48800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":41,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":40,"ac":{"normal":{"value":0,"total":42},"touch":{"value":0,"total":2},"flatFooted":{"value":0,"total":42}},"bab":{"value":41,"total":41},"cmd":{"value":0,"total":85,"flatFootedTotal":85},"cmb":{"value":0,"total":75},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-8 size, +40 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":33},"ref":{"total":22},"will":{"total":33}},"hp":{"value":717,"min":-100,"base":0,"max":717,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":66,"max":66},"vigor":{"min":0,"value":266,"temp":0,"max":266},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":250,"total":250,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":26,"xp":{"value":10},"level":{"value":41,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Gold Great Wyrm (CR 26)
\n
Colossal Dragon (Fire)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 42 (-8 size, +40 natural), touch 2, flat-footed 42\n
Hit Dice: 41d12+451 (717 hp);
DR: 20/magic\n
Fort +33,
Ref +22,
Will +33\n
\n
Speed: 60 ft., fly 250 ft. (clumsy), swim 60 ft.\n
Space: 30 ft./20 ft. (30 ft. with bite)\n
Base Attack +41;
Grapple +75
Attack: 1 Bite +51, 2 claws +46, 2 wings +46, 1 Tail Slap +46, 1 crush +46, 1 Tail sweep +46 melee; Breath +51 ranged\n
Damage: 1 bite 4d8+18, 2 claws 4d6+9, 2 wings 2d8+9, 1 tail slap 4d6+27, 1 crush 4d8+27, 1 tail sweep 2d8+27, Breath weapon 24d10 (41)\n
Special Attacks/Actions: Breath Weapon, fear (DC 41), SR 33\n
\n
Abilities: Str 47, Dex 10, Con 33, Int 32, Wis 33, Cha 32\n
Special Qualities: Foresight, Sunburst, Geas/quest, detect gems, Luck bonus, Bless, Fire subtype, water breathing, polymorph self, CL 15 *Can also cast cleric spells and those from the Law, Luck, and Good domains as arcane spells\n
Feats: #Feats: 14\n
Skills: Skill points: 457 and plus Jump 41\n
Advancement: 42+ HD (Colossal)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A gold dragon has two forms of breath weapon, a cone of fire (24d10 damage, Reflex save for half damage DC 41) or a cone of weakening gas. Creatures within the latter must succeed at a Fortitude save (DC 41) or take 12 points of temporary Strength damage. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged (the cone of fire becomes a cone of superheated steam underwater).
\n
Alternate Form(Su): A gold dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 360 feet are subject to the effect if they have fewer HD than the dragon (41).
\n
A potentially affected creature that succeeds at a Will save (DC 41) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":18,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-16,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":18,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":26,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"I19NJqMjvHTLgw3r","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":41,"hd":12,"hp":266,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":41}},{"_id":"gAWTEMd4JNnN3JVR","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d8+18-18",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"xMItfSci0yLIryZT","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["4d6+9-18",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"yjxFsVHB5J55Ul3W","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d8+9-18",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"G9wnkmDHtL5Uqk9r","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-13","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"JJ05eZj2jOeixKL9","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-13","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"8LaTrecp5ZUBScVX","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-13","critConfirmBonus":"","damage":{"parts":[["2d8+27-18",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"M5Zc5SqMv8HrSH3n","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":70,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["24d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"24","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"I4QDjtKabldIVrmB","name":"Titan","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":43,"mod":16,"value":43,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":43,"origMod":16},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":39,"mod":14,"value":39,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":39,"origMod":14},"int":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"wis":{"total":28,"mod":9,"value":28,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":28,"origMod":9},"cha":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":2613,"medium":5226,"heavy":7840,"carry":15680,"drag":39200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":20,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":19,"ac":{"normal":{"value":0,"total":28},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":27}},"bab":{"value":20,"total":20},"cmd":{"value":0,"total":55,"flatFootedTotal":54},"cmb":{"value":0,"total":44},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +19 natural, +11 +4 half-plate armor","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":26},"ref":{"total":13},"will":{"total":21}},"hp":{"value":370,"min":-100,"base":0,"max":370,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":78,"max":78},"vigor":{"min":0,"value":90,"temp":0,"max":90},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":21,"xp":{"value":10},"level":{"value":20,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Titan (CR 21)
\n
Huge Outsider (Chaotic and Extraplanar)\n
Alignment: Always chaotic (any)\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., Listen +32, and Spot +32\n
\n
AC: 38 (-2 size, +19 natural, +11
+4 half-plate armor), touch 8, flat-footed 38\n
Hit Dice: 20d8+280 (370 hp);
DR: 15/lawful\n
Fort +26,
Ref +13,
Will +21\n
\n
Speed: 60 ft. (40 ft. in half-plate armor)\n
Space: 15 ft./15 ft.\n
Base Attack +20;
Grapple +44
Attack: Gargantuan
+3 adamantine warhammer +31 melee; or
+3 javelin +22 ranged or slam +34
Full Attack: Gargantuan
+3 adamantine warhammer +31/+32/+27/+22 melee; or
+3 javelin +22 ranged or 2 slams +34\n
Damage: Gargantuan
+3 adamantine warhammer 4d6+27/x3;
+3 javelin 2d6+19, slam 1d8+16\n
Special Attacks/Actions: Oversize weapon, Spell-like abilities\n
\n
Abilities: Str 43, Dex 12, Con 39, Int 21, Wis 28, Cha 24\n
Special Qualities: SR 32\n
Feats: Awesome Blow; Blind-fight; Cleave; Improved Bull Rush; Improved Sunder; Power Attack; Quicken Spell-Like Ability (
chain lightning)\n
Skills: Balance +7, Bluff +19, Climb +22, Concentration +37, Craft (any one) +28, Diplomacy +11, Disguise +7 (+9 acting), Heal +20, Intimidate +32, Jump +38, Knowledge (any one) +28, Listen +32, Perform (oratory) +30, Search +28, Sense Motive +32, Spellcraft +17, Spot +32, Survival +9 (+11 following tracks), and Swim +36\n
Advancement: 21-30 HD (Huge); 31-60 HD (Gargantuan)\n
\n
Climate/Terrain: Olympian Glades of Arborea\n
Organization: Solitary or pair\n
Treasure/Possessions: Double standard plus
+4 half-plate armor and Gargantuan
+3 adamantine warhammer\n
\n
Source:\n Monster Manual
Change Shape (Su): A titan can assume the form of any Small or Medium humanoid. The titan retains its oversized weapon special attack regardless of form.
\n
Spell-Like Abilities: At will - bless, charm person or animal, commune with nature, cure light wounds, eyebite, fire storm, halt undead, hold monster, invisibility, levitate, light, magic circle against evil, mirror image, pass without trace, persistent image, produce flame, summon nature's ally II, remove curse, remove feat, shield, speak with plants, summon swarm, and whispering wind; 2/day - astral projection and etherealness. These abilities are as the spells cast by a 20th-level sorcerer (save DC 14 + spell level). Once every other round, a titan can use holy smite as a 20th-level cleric.
\n
Spells: A titan can use arcane spells as a 20th-level wizard or divine spells as a 20th-level cleric, from the cleric list and from the Chaos and Good domains.
\n
Chaotic Subtype
\n
A subtype usually applied only to outsiders native to the chaotic-aligned Outer Planes. Most creatures that have this subtype also have chaotic alignments; however, if their alignments change they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a chaotic alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the chaotic subtype overcomes damage reduction as if its natural weapons and any weapons it wields were chaotic-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":12,"notes":"","mod":19,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":6,"notes":"","mod":19,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":23,"notes":"","mod":25,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":9,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":14,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":25,"notes":"","mod":19,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":22,"notes":"","mod":27,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":23,"notes":"","mod":20,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":23,"notes":"","mod":16,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":23,"notes":"","mod":32,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":12,"notes":"","mod":11,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":23,"notes":"","mod":20,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":20,"notes":"","mod":26,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., Listen +32, and Spot +32","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"I4QDjtKabldIVrmB","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"sm9YKFhw0dEZroxS","flags":{},"name":"Awesome Blow","type":"feat","img":"systems/D35E/icons/feats/awesome-blow.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 25, Power Attack, Improved Bull Rush, size Large or larger.\n
\nBenefit
\nAs a standard action, the creature may choose to subtract 4 from its melee attack roll and deliver an awesome blow. If the creature hits a corporeal opponent smaller than itself with an awesome blow, its opponent must succeed on a Reflex save (DC=damage dealt) or be knocked flying 10 feet in a direction of the attacking creature’s choice and fall prone. The attacking creature can only push the opponent in a straight line, and the opponent can’t move closer to the attacking creature than the square it started in. If an obstacle prevents the completion of the opponent’s move, the opponent and the obstacle each take 1d6 points of damage, and the opponent stops in the space adjacent to the obstacle.\n
\nSpecial
\nA fighter may select Awesome Blow as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Awesome Blow","associations":{"classes":[["Warrior",-1]]}}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"UEW55cwmiYKxnQE1","flags":{},"name":"Improved Bull Rush","type":"feat","img":"systems/D35E/icons/feats/improved-bull-rush.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you perform a bull rush you do not provoke an attack of opportunity from the defender. You also gain a +4 bonus on the opposed Strength check you make to push back the defender.\n
\nSpecial
\nA fighter may select Improved Bull Rush as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Bull Rush"}},{"_id":"Fam4wfHsoHqb2XvM","flags":{},"name":"Improved Sunder","type":"feat","img":"systems/D35E/icons/feats/improved-sunder.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you strike at an object held or carried by an opponent (such as a weapon or shield), you do not provoke an attack of opportunity.\n
You also gain a +4 bonus on any attack roll made to attack an object held or carried by another character.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you strike at an object held or carried by another character.\n
\nSpecial
\nA fighter may select Improved Sunder as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to attack an object held or carried by another character","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Sunder"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":20,"hd":8,"hp":90,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":20}},{"_id":"StMI4z6Wj4Ejz2TB","flags":{},"name":"Gargantuan [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"pmR1aknzBoHU7zNZ","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+16-16",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000},{"_id":"V8eilIDukn4HHZzM","flags":{},"name":"","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"IWGvQsgpToRJYq2O","name":"Hydra, Twelve-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":800,"medium":1600,"heavy":2400,"carry":4800,"drag":12000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":37,"flatFootedTotal":36},"cmb":{"value":0,"total":26},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":13},"ref":{"total":9},"will":{"total":6}},"hp":{"value":129,"min":-100,"base":0,"max":129,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":66,"temp":0,"max":66},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":11,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Hydra, Twelve-Headed (CR 11)
\n
Huge Magical Beast\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +10\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 12d10+63 (129 hp)\n
Fort +13,
Ref +9,
Will +6\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +12;
Grapple +26
Attack: 12 bites +17 melee
Full Attack: 12 bites +17 melee\n
Damage: Bite 1d10+6\n
Special Attacks/Actions: \n
\n
Abilities: Str 23, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 22\n
Feats: Blind-fight; Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +9, Spot +10, and Swim +14\n
Advancement: -\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
A hydra can be killed either by severing all its heads or by slaying its body. To sever a head, an opponent must hit the monster's neck with a slashing weapon and deal damage equal to the hydra's original hit point total, divided by its original number of heads, in one blow (The player says where the attack is aimed just before making the attack toll.) For example, if a five-headed hydra has 52 hp, a single blow dealing 10 or more points of damage severs a head (52 ÷ 5 = 10.4, rounded down to 10). Any excess damage is lost. A severed head dies, and a natural reflex seals the neck shut to prevent further blood loss. The hydra can no longer attack with the severed head but suffers no other penalties. A severed head regrows in about a month.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":22,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +10","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"IWGvQsgpToRJYq2O","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":12,"hd":10,"hp":66,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":12}},{"_id":"HP6WTyhHBLw1fzwo","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"IYJtRJFIS68dAKsL","name":"Shape of Fire","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":0,"mod":-5,"value":0,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"dex":{"total":29,"mod":9,"value":29,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"wis":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"cha":{"total":31,"mod":10,"value":31,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":0,"medium":0,"heavy":0,"carry":0,"drag":0},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":35,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":18},"flatFooted":{"value":0,"total":9}},"bab":{"value":17,"total":17},"cmd":{"value":0,"total":35,"flatFootedTotal":26},"cmb":{"value":0,"total":16},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +9 Dex, +10 deflection, +20 insight","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":13},"ref":{"total":20},"will":{"total":26}},"hp":{"value":228,"min":-100,"base":0,"max":228,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":228,"temp":0,"max":228},"init":{"value":0,"bonus":0,"total":17},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":26,"xp":{"value":10},"level":{"value":35,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Shape of Fire (CR 26)
\n
Large Undead (Fire and Incorporeal)\n
Alignment: Always lawful evil\n
Initiative: +17 (+9 Dex, +8 Superior Initiative); Senses: Darkvision 60 ft., Listen +45, and Spot +45\n
\n
AC: 48 (-1 size, +9 Dex, +10 deflection, +20 insight) touch 48, flat-footed 39\n
Hit Dice: 35d12 (227 hp);
DR: 10/epic\n
Fort +13,
Ref +20,
Will +26\n
\n
Speed: Fly 60 ft. (perfect)\n
Space: 10 ft./10 ft.\n
Base Attack +17;
Grapple -
Attack: Incorporeal touch +25 melee
Full Attack: Incorporeal touch +25 melee\n
Damage: Incorporeal touch 2d6 plus blazefire\n
Special Attacks/Actions: Blazefire, create spawn, spell-like abilities\n
\n
Abilities: Str -, Dex 29, Con -, Int 17, Wis 25, Cha 31\n
Special Qualities: Undead traits, incorporeal traits, turn resistance +6, fire subtype, heat aura, SR 36\n
Feats: Alertness, Blind-fight, Combat Expertise, Combat Reflexes, Dodge, Great Fortitude, Improved Initiative, Mobility, Spring Attack, Whirlwind Attack; Epic Feats: Blinding Speed, Improved Combat Reflexes, Spellcasting Harrier, Superior Initiative\n
Skills: Diplomacy +48, Hide +47, Intimidate +48, Listen +45, Search +41, Sense Motive +45, and Spot +45\n
Advancement: 36-42 HD (Large); 43-70 HD (Huge)\n
\n
Climate/Terrain: Any\n
Organization: Solitary or gang (2-5)\n
Treasure/Possessions: None\n
\n
Source:\n Epic Level Handbook
A shape of fire's natural weapons are treated as epic for the purpose of overcoming damage reduction.
\n
Blazefire (Su): Living creatures taking damage from a shape of fire's incorporeal touch attack find themselves ignited with blazefire; white-hot, lambent flames cascade over their bodies, and they must succeed at a Fort save (DC 37) or permanently lose 10 hit points. The opponent must continue to save every round for the next 6 rounds (7 rounds total) to avoid being permanently drained of 10 more hit points each round. The shape of fire heals the same amount of damage whenever a creature is drained, gaining any excess hit points as temporary hit points. These temporary hit points last a maximum of 1 hour. If the opponent is slain by blazefire, only blackened ash remains of the victim. Hit points lost to the blazefire never heal naturally and cannot be magically restored—they are gone for good. The save DC is Charisma-based.
\n
Create Spawn (Su): Any humanoid slain by a shape of fire becomes a lavawight in 1d4 rounds. Lavawights are under the command of the shape of fire that created them and remain enslaved until its death. They do not possess any of the abilities they had in life.
\n
Spell-Like Abilities: 3/day - fire storm, incendiary cloud. Caster level 24th; save DC 20 + spell level. The save DC is Charisma-based.
\n
Incorporeal Traits: Can be harmed only by other incorporeal creatures, magic weapons, or magic, with a 50% chance to ignore any damage from a corporeal source. Can pass through solid objects at will, and own attacks pass through armor. Always moves silently.
\n
Undead Traits: Immune to poison, sleep, paralysis, stunning, disease, death effects, necromantic effects, mind-affecting effects, and any effect requiring a Fortitude save unless it also works on objects. Not subject to critical hits, nonlethal damage, ability damage, ability drain, or energy drain. Negative energy heals. Not at risk of death from massive damage, but destroyed at 0 hit points or less. Cannot be raised; resurrection works only if creature is willing.
\n
Fire Subtype: Immunity to fire. Vulnerability to cold (takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure).
\n
Heat Aura (Su): A 10-foot-radius spread heat aura surrounds a shape of fire. All creatures of the fire subtype in the area (including the shape of fire) are treated as if having turn resistance +6 (if undead) and fast healing 10. Creatures subject to fire damage take 2d10 points of fire damage each round they remain within the heat aura.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
Incorporeal Subtype
\n
Some creatures are incorporeal by nature, while others (such as those that become ghosts) can acquire the incorporeal subtype. An incorporeal creature has no physical body. It can be harmed only by other incorporeal creatures, magic weapons or creatures that strike as magic weapons, and spells, spell-like abilities, or supernatural abilities. It has immunity to all nonmagical attack forms. Even when hit by spells, including touch spells or magic weapons, it has a 50% chance to ignore any damage from a corporeal source (except for positive energy, negative energy, force effects such as magic missile, or attacks made with ghost touch weapons). Non-damaging spell attacks affect incorporeal creatures normally unless they require corporeal targets to function (such as the spell implosion) or they create a corporeal effect that incorporeal creatures would normally ignore (such as a web or wall of stone spell). Although it is not a magical attack, a hit with holy water has a 50% chance of affecting an incorporeal undead creature.
An incorporeal creature's natural weapons affect both in incorporeal and corporeal targets, and pass through (ignore) corporeal natural armor, armor, and shields, although deflection bonuses and force effects (such as mage armor) work normally against it. Attacks made by an incorporeal creature with a nonmagical melee weapon have no effect on corporeal targets, and any melee attack an incorporeal creature makes with a magic weapon against a corporeal target has a 50% miss chance except for attacks it makes with a ghost touch weapon, which are made normally (no miss chance).
Any equipment worn or carried by an incorporeal creature is also incorporeal as long as it remains in the creature's possession. An object that the creature relinquishes loses its incorporeal quality (and the creature loses the ability to manipulate the object). If an incorporeal creature uses a thrown weapon or a ranged weapon, the projectile becomes corporeal as soon as it is fired and can affect a corporeal target normally (no miss chance). Magic items possessed by an incorporeal creature work normally with respect to their effects on the creature or another target. Similarly, spells cast by an incorporeal creature affect corporeal creatures normally.
An incorporeal creature has no natural armor bonus but has a deflection bonus equal to its Charisma bonus (always at least +1, even if the creature's Charisma score does not normally provide a bonus).
An incorporeal creature can enter or pass through solid object but must remain adjacent to the object's exterior, and so cannot pass entirely through an object whose space is larger than its own. It can sense the presence of creatures or objects a square adjacent to its current location, but enemies have total concealment from an incorporeal creature that is inside an object. In order to see clearly and attack normally, a incorporeal creature must emerge. An incorporeal creature inside an object has total cover, but when it attacks a creature outside the object it only has cover, so a creature outside with a readied action could strike at it as it attacks. An incorporeal creature cannot pass through a force effect.
Incorporeal creatures pass through and operate in water as easily as they do in air. Incorporeal creatures cannot fall or take falling damage. Incorporeal creature cannot make trip or grapple attacks against corporeal creatures, nor can they be tripped or grappled by such creatures. In fact, they cannot take any physical action that would move or manipulate a corporeal being or its equipment, nor are they subject to such actions. Incorporeal creatures have no weight and do not set off traps that are triggered by weight.
An incorporeal creature moves silently and cannot be heard with Listen checks if it doesn't wish to be. It has no Strength score, so its Dexterity modifier applies to both its melee attacks and its ranged attacks. Non-visual senses, such as scent and blindsight, are either ineffective or only partly effective with regard to incorporeal creatures. Incorporeal creatures have an innate sense of direction and can move at full speed even when they cannot see.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":38,"notes":"","mod":29,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":38,"notes":"","mod":24,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":38,"notes":"","mod":48,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":36,"notes":"","mod":27,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":38,"notes":"","mod":22,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":38,"notes":"","mod":45,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":36,"notes":"","mod":27,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"Darkvision 60 ft., Listen +45, and Spot +45","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"IYJtRJFIS68dAKsL","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"wE23Vo8d0emqqeaw","flags":{},"name":"Combat Expertise","type":"feat","img":"systems/D35E/icons/feats/compat-expertise.png","data":{"description":{"value":"\n\n\nPrerequisite
\nInt 13.\n
\nBenefit
\nWhen you use the attack action or the full attack action in melee, you can take a penalty of as much as –5 on your attack roll and add the same number (+5 or less) as a dodge bonus to your Armor Class. This number may not exceed your base attack bonus. The changes to attack rolls and Armor Class last until your next action.\n
\nNormal
\nA character without the Combat Expertise feat can fight defensively while using the attack or full attack action to take a –4 penalty on attack rolls and gain a +2 dodge bonus to Armor Class.\n
\nSpecial
\nA fighter may select Combat Expertise as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Expertise"}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"h34014OSUak957dF","flags":{},"name":"Spring Attack","type":"feat","img":"systems/D35E/icons/feats/spring-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.\n
You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack.\n
\nSpecial
\nA fighter may select Spring Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spring Attack"}},{"_id":"AnMpA1vzD69f8Uxr","flags":{},"name":"Whirlwind Attack","type":"feat","img":"systems/D35E/icons/feats/whirlwind-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Int 13, Combat Expertise, Dodge, Mobility, Spring Attack, base attack bonus +4.\n
\nBenefit
\nWhen you use the full attack action, you can give up your regular attacks and instead make one melee attack at your full base attack bonus against each opponent within reach.\n
When you use the Whirlwind Attack feat, you also forfeit any bonus or extra attacks granted by other feats, spells, or abilities.\n
\nSpecial
\nA fighter may select Whirlwind Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Whirlwind Attack"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"TrmPfXfUf6AzrvNM","flags":{},"name":"Improved Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/improved-combat-reflexes.png","data":{"description":{"value":"Prerequisites
\nDex 21, Combat Reflexes.
\nBenefit
\nThere is no limit to the number of attacks of opportunity the character can make in one round. (The character still can’t make more than one attack of opportunity for a given opportunity.)
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Combat Reflexes"}},{"_id":"mb6rDiNgH5aR3hHw","flags":{},"name":"Spellcasting Harrier","type":"feat","img":"systems/D35E/icons/feats/spellcasting-harrier.png","data":{"description":{"value":"\n\n\nPrerequisite
\nCombat Reflexes.\n
\nBenefit
\nAny spellcaster the character threatens in melee provokes an attack of opportunity if he or she tries to cast defensively. The character gets a +4 bonus on this attack roll.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] on attack roll agains devensife casters","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spellcasting Harrier"}},{"_id":"cFaWX8wB54XatMTD","flags":{},"name":"Superior Initiative","type":"feat","img":"systems/D35E/icons/feats/superior-initiative.png","data":{"description":{"value":"\n\n\nPrerequisite
\nImproved Initiative.\n
\nBenefit
\nThe character gets a +8 bonus on initiative checks. This bonus overlaps (does not stack with) the bonus from Improved Initiative.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Superior Initiative"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":35,"hd":12,"hp":228,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":35}},{"_id":"DwjeCL6hPPa6tKM3","flags":{},"name":"Incorporeal Touch","type":"attack","img":"systems/D35E/icons/attack/monster/touch.jpg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["2d6-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"IarmtVEXGWoauCka","name":"Dragon, Silver Very Young","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":19},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":19}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":22,"flatFootedTotal":22},"cmb":{"value":0,"total":12},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+9 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":7},"will":{"total":9}},"hp":{"value":85,"min":-100,"base":0,"max":85,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":65,"temp":0,"max":65},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":4,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Silver Very Young (CR 4)
\n
Medium Dragon (Air)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 19 (+9 natural), touch 10, flat-footed 19\n
Hit Dice: 10d12+20 (85 hp)\n
Fort +9,
Ref +7,
Will +9\n
\n
Speed: 40 ft., fly 150 ft. (poor)\n
Space: 5 ft./5 ft.\n
Base Attack +10;
Grapple +12
Attack: 1 Bite +12, 2 claws +7, 2 wings +7 melee; Breath +12 ranged\n
Damage: 1 bite 1d8+2, 2 claws 1d6+1, 2 wings 1d4+1, Breath weapon 4d8 (17)\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 15, Dex 10, Con 15, Int 14, Wis 15, Cha 14\n
Special Qualities: Cold and acid immunity, cloud-walking, polymorph self\n
Feats: #Feats: 4\n
Skills: Skill points: 26 and plus Jump 10\n
Advancement: 11-12 HD (Medium-size)\n
\n
Climate/Terrain: Temperate and warm mountains and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Alternate Form(Su): A silver dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Breath Weapon (Su): A silver dragon has two types of breath weapon, a cone of cold (4d8 damage, Reflex save for half DC 17) or a cone of paralyzing gas. Creatures within the latter must succeed at a Fortitude save (DC 17) or be paralyzed for 1d6 rounds plus 2 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Cloudwalking (Su): The dragon can tread on clouds or fog as though ground. The ability functions continuously but can be negated or resumed at will.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"IarmtVEXGWoauCka","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":10,"hd":12,"hp":65,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":10}},{"_id":"cfozFgOpYAEIyGFs","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"ZyqYatn3a4XZZZOv","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+1-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"CZcWQdCv9lhUU5SD","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d4+1-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"gS7fSQ4GZ2XbuOjG","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":30,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["4d8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"4","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"IdcbSzf2bVKtRZ13","name":"Vampire, Elite","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":20,"mod":5,"value":20,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"dex":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":133,"medium":266,"heavy":400,"carry":800,"drag":2000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":13,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":16}},"bab":{"value":9,"total":6},"cmd":{"value":0,"total":25,"flatFootedTotal":21},"cmb":{"value":0,"total":11},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+4 Dex, +6 natural, +6 Wis, +1 intrinsic, bracers of armor +3, ring of protection +2","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":10},"will":{"total":14}},"hp":{"value":84,"min":-100,"base":0,"max":84,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":84,"temp":0,"max":84},"init":{"value":0,"bonus":0,"total":8},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":15,"xp":{"value":10},"level":{"value":13,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Vampire, Elite* (CR 15)
\n
Medium Undead (Augmented Humanoid)\n
Alignment: Always evil (any)\n
Initiative: +8 (+4 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +16, and Spot +16\n
\n
AC: 32 (+4 Dex, +6 natural, +6 Wis, +1 intrinsic,
bracers of armor +3, ring of protection +2), touch +3, flat-footed 32\n
Hit Dice: 13d12 (90 hp);
DR: 10/silver and magic\n
Fort +7,
Ref +16,
Will +13\n
\n
Speed: 60 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +9;
Grapple +14
Attack: Unarmed strike +14 melee or
keen kama +16 melee or
+1 frost sling +14 ranged
Full Attack: Unarmed strike +14/+14/+9 melee or
keen kama +16/+16/+11 melee or
+1 frost sling +14 ranged\n
Damage: Unarmed strike 1d10+5 and energy drain;
keen kama 1d16+7;
+1 frost sling 1d4+1 plus 1d6 cold\n
Special Attacks/Actions: Blood drain, energy drain, dominate, children of the night, create spawn, flurry of blows,
ki strike (magic),
shadow illusion,
summon shadow\n
\n
Abilities: Str 20, Dex 19, Con -, Int 12, Wis 22, Cha 12\n
Special Qualities: Undead, half-elf traits, hide in plain site, improved evasion, purity of body, cold and electricity resistance 10,
shadow jump 20 ft., slow fall 40 ft., gaseous form, spider climb, still form, uncanny dodge (Dex bonus to AC), alternate form, fast healing 5, vampire weaknesses, wholeness of body. (13th lvl Half-elf Monk/Shadowdancer)\n
Feats: Alertness; Blind-fight; Combat Reflexes; Deflect Arrows; Dodge; Improved Disarm; Improved Initiative; Lightning Reflexes; Mobility; Spring Attack; Stunning Fist\n
Skills: Balance +22, Bluff +9, Climb +10, Hide +28, Jump +23, Listen +16, Search +9, Sense Motive +14, Spot +16, and Tumble +22\n
Advancement: By character class\n
\n
Climate/Terrain: Any land and Underground\n
Organization: Solitary\n
Treasure/Possessions: Double standard\n
\n
Source:\n Monster Manual
This example uses a half-elf Monk 9/shadowdancer 4 as the base creature.
\n
Flurry of Blows (Ex): Use the full attack action to make one extra attack per round with an unarmed strike or a special monk, weapon at her highest base attack, making the extra attack either with her +2 keen kama or unarmed.
\n
Ki Strike (Su): Deal damage to creatures with damage reduction using unarmed strike as though with a magic weapon.
\n
Shadow Illusion (Sp): Create visual illusions from shadows as silent image once per day.
\n
Summon Shadow (Sp): Summon one shadow companion, which cannot be turned, rebuked, or commanded by others. If the shadow is destroyed or dismissed, the shadowdancer must succeed on a DC 15 Fortitude save or lose 800 XP (400 XP on a successful save). A new shadow cannot be summoned for a year and a day.
\n
Half-Elf Traits (Ex): Immunity to sleep spells and effects; +2 racial bonus on saves against enchantment spells or effects; low-light vision (can see twice as far as a human in low-light conditions); +1 racial bonus on Listen, Spot, and Search checks (already figured into the statistics given here); +2 racial bonus on Diplomacy and Gather Information checks.
\n
Hide in Plain Sight (Su): Can use the Hide skill even while being observed as long as within 10 feet of a shadow.
\n
Improved Evasion (Ex): If the vampire makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage. In addition, she takes only half damage on a failed save.
\n
Purity of Body (Ex): Immunity to all diseases except for magical diseases such as mummy rot and lycanthropy.
\n
Shadow Jump (Sp): Travel instantaneously between shadows as a dimension door spell, up to 20 feet per day.
\n
Slow Fall (Ex): A monk within arm's reach of a wall takes damage as if the fall were 40 feet shorter than it actually is.
\n
Still Mind (Ex): +2 bonus on saves against enchantment spells, and effects.
\n
Wholeness of Body (Su): Cure up to 18 hit points of her own wounds each day
\n
Possessions: +2 keen kama, +1 frost sling, 10 +1 sling bullets, ring of protection +2, bracer's of armor +3, periapt of Wisdom +4.
\n
This vampire's unarmed strikes are treated as magic weapons for the purpose of overcoming damage reduction.
\n
The DC is 17 for the Will save against this vampire's domination ability, and for the Fortitude save to remove a negative level caused by its energy drain.
\n
Augmented Subtype
\n
A creature receives this subtype whenever something happens to change its original type. Some creatures (those with an inherited template) are born with this subtype; others acquire it when they take on an acquired template. The augmented subtype is always paired with the creature's original type. For example, a wizard's raven familiar is a magical beast (augmented animal). A creature with the augmented subtype usually has the traits of its current type, but the features of its original type. For example, a wizard's raven familiar has an animal's features and the traits of a magical beast.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":18,"notes":"","mod":13,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":8,"notes":"","mod":5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":5,"notes":"","mod":10,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":24,"notes":"","mod":16,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":18,"notes":"","mod":14,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":12,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":8,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":14,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":12,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":18,"notes":"","mod":13,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +16, and Spot +16","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"IdcbSzf2bVKtRZ13","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8VmsGB8g05PNUulB","flags":{},"name":"Deflect Arrows","type":"feat","img":"systems/D35E/icons/feats/deflect-arrows.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Improved Unarmed Strike.\n
\nBenefit
\nYou must have at least one hand free (holding nothing) to use this feat. Once per round when you would normally be hit with a ranged weapon, you may deflect it so that you take no damage from it. You must be aware of the attack and not flatfooted.\n
Attempting to deflect a ranged weapon doesn’t count as an action. Unusually massive ranged weapons and ranged attacks generated by spell effects can’t be deflected.\n
\nSpecial
\nA monk may select Deflect Arrows as a bonus feat at 2nd level, even if she does not meet the prerequisites.\n
A fighter may select Deflect Arrows as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Deflect Arrows","associations":{"classes":[["Monk",-1],["Fighter",-1]]}}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"4Xq3pc59Kv2f4xro","flags":{},"name":"Improved Disarm","type":"feat","img":"systems/D35E/icons/feats/improved-disarm.png","data":{"description":{"value":"\n\n\nPrerequisites
\nInt 13, Combat Expertise.\n
\nBenefit
\nYou do not provoke an attack of opportunity when you attempt to disarm an opponent, nor does the opponent have a chance to disarm you. You also gain a +4 bonus on the opposed attack roll you make to disarm your opponent.\n
\nNormal
\nSee the normal disarm rules.\n
\nSpecial
\nA fighter may select Improved Disarm as one of his fighter bonus feats.\n
A monk may select Improved Disarm as a bonus feat at 6th level, even if she does not meet the prerequisites.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Disarm"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"h34014OSUak957dF","flags":{},"name":"Spring Attack","type":"feat","img":"systems/D35E/icons/feats/spring-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.\n
You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack.\n
\nSpecial
\nA fighter may select Spring Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spring Attack"}},{"_id":"1ZlPOPJxzl8rnwHr","flags":{},"name":"Stunning Fist","type":"feat","img":"systems/D35E/icons/feats/feat-generic.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8.\n
\nBenefit
\nYou must declare that you are using this feat before you make your attack roll (thus, a failed attack roll ruins the attempt). Stunning Fist forces a foe damaged by your unarmed attack to make a Fortitude saving throw (DC 10 + 1/2 your character level + your Wis modifier), in addition to dealing damage normally. A defender who fails this saving throw is stunned for 1 round (until just before your next action). A stunned character can’t act, loses any Dexterity bonus to AC, and takes a –2 penalty to AC. You may attempt a stunning attack once per day for every four levels you have attained (but see Special), and no more than once per round. Constructs, oozes, plants, undead, incorporeal creatures, and creatures immune to critical hits cannot be stunned.\n
\nSpecial
\nA monk may select Stunning Fist as a bonus feat at 1st level, even if she does not meet the prerequisites. A monk who selects this feat may attempt a stunning attack a number of times per day equal to her monk level, plus one more time per day for every four levels she has in classes other than monk.\n
A fighter may select Stunning Fist as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":13,"hd":12,"hp":84,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":13}},{"_id":"FLqZQnb5YtiogiGq","flags":{},"name":"Unarmed Strike","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d10+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"H09tYaEJY1YGWIQN","flags":{},"name":"Keen Kama","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["1d16+7-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"9J44EI55q5WRb4cc","flags":{},"name":"","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"IlHmp2MsP83WxR7O","name":"Dragon, Copper Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":400,"medium":800,"heavy":1200,"carry":2400,"drag":6000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":20,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":19,"ac":{"normal":{"value":0,"total":28},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":28}},"bab":{"value":20,"total":20},"cmd":{"value":0,"total":40,"flatFootedTotal":40},"cmb":{"value":0,"total":30},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +19 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":16},"ref":{"total":12},"will":{"total":15}},"hp":{"value":210,"min":-100,"base":0,"max":210,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":130,"temp":0,"max":130},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":13,"xp":{"value":10},"level":{"value":20,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Copper Adult (CR 13)
\n
Large Dragon (Earth)\n
Alignment: Always Chaotic Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 28 (-1 size, +19 natural), touch 9, flat-footed 28\n
Hit Dice: 20d12+80 (210 hp);
DR: 5/magic\n
Fort +16,
Ref +12,
Will +15\n
\n
Speed: 40 ft., fly 150 ft. (poor)\n
Space: 10 ft./5 ft. (10 ft. with bite)\n
Base Attack +20;
Grapple +30
Attack: 1 Bite +25, 2 claws +20, 2 wings +20, 1 Tail Slap +20, 1 crush +20 melee; Breath +25 ranged\n
Damage: 1 bite 2d6+6, 2 claws 1d8+3, 2 wings 1d6+3, 1 tail slap 1d8+9, Breath weapon 12d4 (24)\n
Special Attacks/Actions: Breath Weapon, fear (DC 23), SR 21\n
\n
Abilities: Str 23, Dex 10, Con 19, Int 16, Wis 17, Cha 16\n
Special Qualities: Stone shape, Acid immunity, spider climb, CL 7, *Can also cast cleric spells and those from the Chaos, Earth, and Trickery domains as arcane spells.\n
Feats: #Feats: 7\n
Skills: Skill points: 66\n
Advancement: 21-22 HD (Large)\n
\n
Climate/Terrain: Temperate and warm desert, hill, mountains, and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A copper dragon has two types of breath weapon, a line of acid (12d4 damage Reflex save for half damage DC 24) or a cone of slow gas. Creatures within the must succeed at a Fortitude save (DC 24) or be slowed for 1d6 rounds plus 6 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 180 feet are subject to the effect if they have fewer HD than the dragon (20).
\n
A potentially affected creature that succeeds at a Will save (DC 23) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"IlHmp2MsP83WxR7O","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":20,"hd":12,"hp":130,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":20}},{"_id":"E7k2z7517onfqrap","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"RBALbv3jVuczKmFq","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+3-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"yz6Fk6GrX3MQsDHe","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+3-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"EDrLC7owPmRbHHZI","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"fnirH5axH0Mw4Kc3","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[["-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"gycFytvDN8ULuMSe","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":40,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["12d4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"12","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"InRxQmE3O9hMs9OZ","name":"Dragon, Red Very Old","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":37,"mod":13,"value":37,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":37,"origMod":13},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":27,"mod":8,"value":27,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"int":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"wis":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"cha":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1653,"medium":3306,"heavy":4960,"carry":9920,"drag":24800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":31,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":30,"ac":{"normal":{"value":0,"total":36},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":36}},"bab":{"value":34,"total":31},"cmd":{"value":0,"total":66,"flatFootedTotal":66},"cmb":{"value":0,"total":56},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +30 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":25},"ref":{"total":17},"will":{"total":23}},"hp":{"value":450,"min":-100,"base":0,"max":450,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":54,"max":54},"vigor":{"min":0,"value":202,"temp":0,"max":202},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":20,"xp":{"value":10},"level":{"value":31,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Red Very Old (CR 20)
\n
Gargantuan Dragon (Fire)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: darkvision 60 ft. and low-light vision\n
Languages: Draconic\n
\n
AC: 36 (-4 size, +30 natural), touch 6, flat-footed 36\n
Hit Dice: 31d12+248 (449 hp);
DR: 15/magic\n
Fort +25,
Ref +17,
Will +23\n
\n
Speed: 40 ft., fly 200 ft. (clumsy)\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +34;
Grapple +60
Attack: 1 Bite +40, 2 claws +35, 2 wings +35, 1 Tail Slap +35, 1 crush +35, 1 Tail sweep +35 melee; Breath +40 ranged\n
Damage: 1 bite 4d6+13, 2 claws 2d8+6, 2 wings 2d6+6, 1 tail slap 2d8+19, 1 crush 4d6+19, 1 tail sweep 2d6+19, Breath weapon 18d10 (33)\n
Special Attacks/Actions: Breath weapon, fear (DC 31), SR 26\n
\n
Abilities: Str 37, Dex 10, Con 27, Int 22, Wis 23, Cha 22\n
Special Qualities: Fire subtype, Locate object, Suggestion, CL 13th, Can also cast cleric spells and those from the Chaos, Evil, and Fire domains as arcane spells\n
Feats: #Feats: 11\n
Skills: Skill points: 192 and plus Jump 31\n
Advancement: 32-33 HD (Gargantuan)\n
\n
Climate/Terrain: Temperate and warm hill, mountains, and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A red dragon has one type of breath weapon, a cone of fire (18d10 damage, Reflex save for half damage DC 33). Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Locate Object (Sp): The dragon can use this ability as the spell of the same name, 9 times per day.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"darkvision 60 ft. and low-light vision","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"InRxQmE3O9hMs9OZ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":31,"hd":12,"hp":202,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":31}},{"_id":"kvqGi9AIeBkClshe","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-3","critConfirmBonus":"","damage":{"parts":[["4d6+13-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"jsXBLMFqCk0N4zqM","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-8","critConfirmBonus":"","damage":{"parts":[["2d8+6-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"wfWSwAxvubsqGa4r","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-8","critConfirmBonus":"","damage":{"parts":[["2d6+6-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"MjT4QtdqWvqKR9Zv","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-12","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"j9ZnjG0tKBcMxa5f","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-12","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"SaulUGB6HMLN5qXA","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-12","critConfirmBonus":"","damage":{"parts":[["2d6+19-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"0Hu1rfG4jQI1zMK3","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":60,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["18d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"18","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"Isjjz60Z172FpvE0","name":"Satyr","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1}},"resources":{},"attributes":{"creatureType":"fey","encumbrance":{"level":0,"levels":{"light":33,"medium":66,"heavy":100,"carry":200,"drag":500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":14}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":13,"flatFootedTotal":12},"cmb":{"value":0,"total":2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":5},"will":{"total":5}},"hp":{"value":23,"min":-100,"base":0,"max":23,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":18,"temp":0,"max":18},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Fey","environment":"","cr":2,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Satyr (CR 2 ()
\n
Medium Fey\n
Alignment: Usually chaotic neutral\n
Initiative: +1 (Dex); Senses: low-light vision, Listen +15, and Spot +15\n
\n
AC: 15 (+1 Dex, +4 natural), touch 11, flat-footed 14\n
Hit Dice: 5d6+5 (22 hp);
DR: 5/cold iron\n
Fort +2,
Ref +5,
Will +5\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +2
Attack: Head butt +2 melee or shortbow +3 ranged
Full Attack: Head butt +2 melee and dagger -3 melee, or shortbow +3 ranged\n
Damage: Head butt 1d6, dagger 1d4/19-20; or shortbow 1d6/x3\n
Special Attacks/Actions: Pipes\n
\n
Abilities: Str 10, Dex 13, Con 12, Int 12, Wis 13, Cha 13\n
Special Qualities: \n
Feats: Alertness; Dodge; Mobility\n
Skills: Bluff +9, Diplomacy +3, Disguise +1 (+3 acting), Hide +13, Intimidate +3, Knowledge (nature) +9, Listen +15, Move Silently +13, Perform (wind instruments) +9, Spot +15, and Survival +1 (+3 aboveground)\n
Advancement: 6-10 HD (Medium-size)\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary, band (2-5), or troop (6-11)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Pipes (Su): Satyrs can play a variety of magical tunes on their pan pipes. Usually, only one satyr in a group carries pipes. When it plays, all creatures within a 60-foot spread (except satyrs) must succeed at a Will save (DC 14) or be affected by charm person, sleep, or fear, as the spells cast by a 10th-level sorcerer (the satyr chooses the tune and its effect). In the hands of other beings, these pipes have no special powers. A creature that successfully saves against any of the pipe's effects cannot be affected by the same set of pipes again for one day.
\n
A satyr often uses its pipes to charm and seduce especially comely women or to put a party of adventurers to sleep and then steal their valuables.
\n
Skills: Satyrs receive a +4 racial bonus to Hide, Listen, Move Silently, Perform, and Spot checks.
\n
The keen senses of a satyr make it almost impossible to surprise one in the wild. Conversely with their own natural grace and agility satyrs can sneak up on travelers who are not carefully watching the surrounding wilderness.
\n
Once engaged in battle, an unarmed satyr attacks with a powerful head butt. A satyr expecting trouble is likely to be armed with a bow and a dagger and typically looses arrows from hiding, weakening an enemy before closing.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":8,"notes":"","mod":9,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":12,"notes":"","mod":7,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":8,"notes":"","mod":9,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":12,"notes":"","mod":7,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, Listen +15, and Spot +15","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Isjjz60Z172FpvE0","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"0jjH2XJVd6dzlaSm","flags":{},"name":"Fey*","type":"class","img":"systems/D35E/icons/racialhd/fey.png","data":{"description":{"value":"A fey is a creature with supernatural abilities and connections to nature or to some other force or place. Fey are usually human-shaped.
\nFeatures
\nA fey has the following features.
\n\n- 6-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Reflex and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA fey possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Fey not indicated as wearing armor are not proficient with armor. Fey are proficient with shields if they are proficient with any form of armor.
\n- Fey eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":5,"hd":6,"hp":18,"bab":"low","skillsPerLevel":6,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":true,"esc":true,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":true,"khi":false,"klo":true,"kna":true,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":true,"pro":false,"rid":false,"sen":true,"slt":true,"spl":false,"ste":true,"sur":false,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"fey","attackParts":[],"contextNotes":[],"identifiedName":"Fey*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":5}},{"_id":"6HMf5JWBZSvnSlID","flags":{},"name":"Head Butt","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"CQIiYC03DrMDqpYB","flags":{},"name":"Shortbow","type":"attack","img":"systems/D35E/icons/attack/weapons/longbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"J7AlEfsetm7h2W5V","name":"Lernean Hydra, Eleven-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":800,"medium":1600,"heavy":2400,"carry":4800,"drag":12000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":11,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":11,"total":11},"cmd":{"value":0,"total":36,"flatFootedTotal":35},"cmb":{"value":0,"total":25},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":8},"will":{"total":5}},"hp":{"value":118,"min":-100,"base":0,"max":118,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":60,"temp":0,"max":60},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":10,"xp":{"value":10},"level":{"value":11,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lernean Hydra, Eleven-Headed (CR 10)
\n
Huge Magical Beast\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +9\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 11d10+58 (118 hp)\n
Fort +12,
Ref +8,
Will +5\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +11;
Grapple +25
Attack: 11 bites +16 melee
Full Attack: 11 bites +16 melee\n
Damage: Bite1d10+6\n
Special Attacks/Actions: \n
\n
Abilities: Str 23, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 21\n
Feats: Blind-fight; Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +9, Spot +9, and Swim +14\n
Advancement: -\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
These hydras have bodies that are immune to all attacks (but see below). The only way to slay a Lernaean hydra normally is to sever all its heads. However, each time a head is severed, two new heads spring from the stump in 1d4 rounds. A Lernaean hydra can never have more than twice its original number of heads at any one time, and any extra heads it gains beyond its original number wither and die within a day.
\n
To prevent a severed head from growing back into two, at least 5 points of fire or acid damage must be dealt to the stump (AC 19) before the new heads appear.
\n
Spells such as disintegrate, finger of death, and slay living kill a Lernaean hydra outright if they succeed. If the spell deals damage on a successful save, that damage is directed against one of the hydra's heads.
\n
Combat
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":22,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"J7AlEfsetm7h2W5V","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":11,"hd":10,"hp":60,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":11}},{"_id":"GVzy29BW5xik55qg","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"JGoXIFExSoWLuEbP","name":"Swarm, Centipede","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":1,"mod":-5,"value":1,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"dex":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"con":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":0,"medium":1,"heavy":2,"carry":4,"drag":10},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":18},"flatFooted":{"value":0,"total":14}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":3,"flatFootedTotal":-1},"cmb":{"value":0,"total":-2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+4 size, +4 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":7},"will":{"total":3}},"hp":{"value":31,"min":-100,"base":0,"max":31,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":16,"max":16},"vigor":{"min":0,"value":40,"temp":0,"max":40},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":4,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Swarm, Centipede (CR 4)
\n
Diminutive Vermin (Swarm)\n
Alignment: Always neutral\n
Initiative: +4 (Dex); Senses: darkvision 60 ft., tremorsense 30 ft., and Spot +4\n
\n
AC: 18 (+4 size, +4 Dex), touch 18, flat-footed 14\n
Hit Dice: 9d8-9 (31 hp)\n
Fort +5,
Ref +7,
Will +3\n
\n
Speed: 20 ft., climb 20 ft.\n
Space: 10 ft./0 ft.\n
Base Attack +6;
Grapple -
Attack: Swarm
Full Attack: Swarm\n
Damage: Swarm 2d6 plus poison\n
Special Attacks/Actions: Distraction, poison\n
\n
Abilities: Str 1, Dex 19, Con 8, Int -, Wis 10, Cha 2\n
Special Qualities: immune to weapon damage, swarm, vermin\n
Feats: Weapon Finesse\n
Skills: Climb +2 and Spot +4\n
Advancement: -\n
\n
Climate/Terrain: Underground\n
Organization: Solitary, tangle (2-4 swarms), or colony (11-20 swarms)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Distraction (Ex): Any living creature that begins its turn centipede swarm in its space must succeed on a DC 13 Fortitude save or be nauseated for t round. The save DC is Constitution-based.
\n
Poison (Ex): Injury, Fortitude DC 13, initial and secondary damage 1d4 Dex. The save DC is Constitution-based.
\n
Skills: A centipede swarm has a +4 racial bonus on Spot checks and a +8 racial bonus on Climb checks, and uses its Dexterity modifier instead of its Strength modifier for Climb checks.
\n
A centipede swarm has a +8 racial bonus on Climb checks and can always choose to take 10 on a Climb check, even if rushed or threatened.
\n
A centipede swarm seeks to surround and attack any living prey it encounters. A swarm deals 2d6 points of damage to any creature whose space it occupies at the end of its move.
\n
Swarm Subtype
\n
A swarm is a collection of Fine, Diminutive, or Tiny creatures that acts as a single creature. A swarm has the characteristics of its type, except as noted here. A swarm has a single pool of Hit Dice and hit points, a single initiative modifier, a single speed, and a single Armor Class. A swarm makes saving throws as a single creature.
A single swarm occupies a square (if it is made up of nonflying creatures) or a cube (of flying creatures) 10 feet on a side, but its reach is 0 feet, like its component creatures. In order to attack, it moves into an opponent's space, which provokes attacks of opportunity. It can occupy the same space as a creature of any size, since it crawls all over its prey. A swarm can move through squares occupied by enemies and vice versa without impediment, although the swarm provokes attacks of opportunity if it does so. A swarm can move through cracks or holes large enough for its component creatures.
A swarm of Tiny creatures consists of 300 nonflying creatures or 1,000 flying creatures. A swarm of Diminutive creatures consists of 1,500 nonflying creatures or 5,000 flying creatures. A swarm of Fine creatures consists of 10,000 creatures, whether they are flying or not. Swarms of nonflying creatures include many more creatures than could normally fit in a 10-foot square based on their normal space, because creatures in a swarm are packed tightly together and generally crawl over each other and their prey when moving or attacking. Larger swarms are represented by multiples of single swarms. (A swarm of 15,000 centipedes is ten centipede swarms, each swarm occupying a 10-foot square.) The area occupied by a large swarm is completely shapeable, though the swarm usually remains in contiguous squares.
Traits: A swarm has no clear front or back and no discernible anatomy, so it is not subject to critical hits or flanking. A swarm made up of Tiny creatures takes half damage from slashing and piercing weapons. A swarm composed of Fine or Diminutive creatures is immune to all weapon damage.
Reducing a swarm to 0 hit points or lower causes it to break up, though damage taken until that point does not degrade its ability to attack or resist attack. Swarms are never staggered or reduced to a dying state by damage. Also, they cannot be tripped, grappled, or bull rushed, and they cannot grapple an opponent.
A swarm is immune to any spell or effect that targets a specific number of creatures (including single-target spells such as disintegrate), with the exception of mind-affecting spells and abilities (charms, compulsions, phantasms, patterns, and morale effects) if the swarm has an Intelligence score and a hive mind. A swarm takes half again as much damage (+50%) from spells or effects that affect an area, such as splash weapons and many evocation spells.
Swarms made up of Diminutive or Fine creatures are susceptible to high winds such as that created by a gust of wind spell. For purposes of determining the effects of wind on a swarm, treat the swarm as a creature of the same size as its constituent creatures (see Winds, page 95 of the Dungeon Master's Guide). For example, a swarm of locusts (a swarm of Diminutive creatures) can be blown away by a severe wind. Wind effects deal 1d6 points of nonlethal damage to a swarm per spell level (or Hit Dice of the originating creature, in the case of effects such as an air elemental's whirlwind). A swarm rendered unconscious by means of nonlethal damage becomes disorganized and dispersed, and does not re-form until its hit points exceed its nonlethal damage.
Swarm Attack: Creatures with the swarm subtype don't make standard melee attacks. Instead, they deal automatic damage to any creature whose space they occupy at the end of their move, with no attack roll needed. Swarm attacks are not subject to a miss chance for concealment or cover. A swarm's statistics block has \"swarm\" in the Attack and Full Attack entries, with no attack bonus given. The amount of damage a swarm deals is based on its Hit Dice, as shown below.
Swarm HD | Swarm Base Damage |
1-5 | 1d6 |
6-10 | 2d6 |
11-15 | 3d6 |
16-20 | 4d6 |
21 or more | 5d6 |
A swarm's attacks are nonmagical, unless the swarm's description states otherwise. Damage reduction sufficient to reduce a swarm attack's damage to 0, being incorporeal, and other special abilities usually give a creature immunity (or at least resistance) to damage from a swarm. Some swarms also have acid, poison, blood drain, or other special attacks in addition to normal damage.
Swarms do not threaten creatures in their square, and do not make attacks of opportunity with their swarm attack. However, they distract foes whose squares they occupy, as described below.
Distraction (Ex): Any living creature vulnerable to a swarms damage that begins its turn with a swarm in its square is nauseated for 1 round; a Fortitude save (DC 10 + 1/2 swarm's HD + swarm's Con modifier; the exact DC is given in a swarm's description) negates the effect. Spellcasting or concentrating on spells within the area of a swarm requires a Concentration check (DC 20 + spell level). Using skills that involve patience and concentration requires a DC 20 Concentration check.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":7,"notes":"","mod":-2,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false,"changeBonus":12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"dim","senses":"darkvision 60 ft., tremorsense 30 ft., and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.4,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"JGoXIFExSoWLuEbP","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":9,"hd":8,"hp":40,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":9}}]}
+{"_id":"JLUiGqUD3KbHxwlG","name":"Xorn, Elder","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":25,"mod":7,"value":25,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":533,"medium":1066,"heavy":1600,"carry":3200,"drag":8000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":15,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":16,"ac":{"normal":{"value":0,"total":25},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":25}},"bab":{"value":15,"total":15},"cmd":{"value":0,"total":36,"flatFootedTotal":36},"cmb":{"value":0,"total":26},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +16 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":13},"ref":{"total":9},"will":{"total":9}},"hp":{"value":128,"min":-100,"base":0,"max":128,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":68,"temp":0,"max":68},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":8,"xp":{"value":10},"level":{"value":15,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Xorn, Elder (CR 8)
\n
Large Outsider (Earth and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +0; Senses: all-around vision, darkvision 60 ft., tremorsense 60 ft., Listen +18, and Spot +22\n
\n
AC: 25 (-1 size, +16 natural), touch 9, flat-footed 25\n
Hit Dice: 15d8+63 (130 hp);
DR: 5/bludgeoning\n
Fort +13,
Ref +9,
Will +9\n
\n
Speed: 20 ft., burrow 20 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +15;
Grapple +26
Attack: Bite +21 melee
Full Attack: Bite +21 melee and 3 claws +19 melee\n
Damage: Bite 4d8+7, claw 1d6+3\n
Special Attacks/Actions: -\n
\n
Abilities: Str 25, Dex 10, Con 19, Int 10, Wis 11, Cha 10\n
Special Qualities: earth glide, cold and fire immunity, electricity resistance 10\n
Feats: Awesome Blow; Cleave; Great Cleave\n
Skills: Hide +14, Intimidate +18, Knowledge (dungeoneering) +18, Listen +18, Move Silently +18, Search +22, Spot +22, and Survival +18 (+20 following tracks or underground)\n
Advancement: 16-21 HD (Large); 22-45 HD (Huge)\n
\n
Climate/Terrain: Elemental Plane of Earth\n
Organization: Solitary, pair or party (6-11)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Burrow (Ex): A xorn can glide through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other signs of its presence. A move earth spell cast on an area containing a burrowing xorn flings the xorn back 30 feet, stunning the creature for 1 round unless it succeeds at a Fortitude save.
\n
Xorn qualities
Immunities (Ex): Xorns are immune to fire and cold.
\n
Resistances (Ex): Xorns have electricity resistance 10.
\n
Half Damage from Slashing (Ex): Slashing weapons deal only half damage to xorns, with a minimum of 1 point of damage.
\n
All-Around Vision (Ex): Xorns' symmetrically placed eyes allow them to look in any direction, bestowing a +4 racial bonus to Spot and Search checks. Xorns can't be flanked.
\n
Tremorsense (Ex): Xorns can automatically sense the location of anything within 60 feet that is in contact with the ground.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":14,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":18,"notes":"","mod":9,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":18,"notes":"","mod":9,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":18,"notes":"","mod":9,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":18,"notes":"","mod":9,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":22,"notes":"","mod":11,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":22,"notes":"","mod":11,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":18,"notes":"","mod":9,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"all-around vision, darkvision 60 ft., tremorsense 60 ft., Listen +18, and Spot +22","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"JLUiGqUD3KbHxwlG","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"sm9YKFhw0dEZroxS","flags":{},"name":"Awesome Blow","type":"feat","img":"systems/D35E/icons/feats/awesome-blow.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 25, Power Attack, Improved Bull Rush, size Large or larger.\n
\nBenefit
\nAs a standard action, the creature may choose to subtract 4 from its melee attack roll and deliver an awesome blow. If the creature hits a corporeal opponent smaller than itself with an awesome blow, its opponent must succeed on a Reflex save (DC=damage dealt) or be knocked flying 10 feet in a direction of the attacking creature’s choice and fall prone. The attacking creature can only push the opponent in a straight line, and the opponent can’t move closer to the attacking creature than the square it started in. If an obstacle prevents the completion of the opponent’s move, the opponent and the obstacle each take 1d6 points of damage, and the opponent stops in the space adjacent to the obstacle.\n
\nSpecial
\nA fighter may select Awesome Blow as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Awesome Blow","associations":{"classes":[["Warrior",-1]]}}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":15,"hd":8,"hp":68,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":15}},{"_id":"CMaD3lOr2ijh39s8","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d8+7-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"JMVBnrTfbw1V7dza","name":"Imp","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":16,"medium":33,"heavy":50,"carry":100,"drag":250},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":15},"flatFooted":{"value":0,"total":17}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":8,"flatFootedTotal":5},"cmb":{"value":0,"total":-2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 size, +3 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":6},"will":{"total":4}},"hp":{"value":14,"min":-100,"base":0,"max":14,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":50,"total":50,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":2,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Imp (CR 2)
\n
Tiny Outsider (Evil, Extraplanar, and Lawful)\n
Alignment: Always lawful evil\n
Initiative: +3 (Dex); Senses: darkvision 60 ft., Listen +7, and Spot +7\n
\n
AC: 20 (+2 size, +3 Dex, +5 natural), touch 15, flat-footed 17\n
Hit Dice: 3d8 (13 hp);
DR: 5/good or silver\n
Fort +3,
Ref +6,
Will +4\n
\n
Speed: 20 ft., fly 50 ft. (perfect)\n
Space: 2 1/2 ft./0 ft.\n
Base Attack +3;
Grapple -5
Attack: Sting +8 melee
Full Attack: Sting +8 melee\n
Damage: Sting 1d4 and poison\n
Special Attacks/Actions: Spell-like abilities, poison\n
\n
Abilities: Str 10, Dex 17, Con 10, Int 10, Wis 12, Cha 14\n
Special Qualities: Alternate form, fast healing 2, immunity to poison, resistance to fire 5\n
Feats: Dodge; Weapon Finesse (sting)\n
Skills: Diplomacy +8, Hide +17, Knowledge (any one) +6, Listen +7, Move Silently +9, Search +6, Spellcraft +6, Spot +7, and Survival +1 (+3 following tracks)\n
Advancement: By character class\n
\n
Climate/Terrain: Nine Hells of Baator\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Spell-Like Abilities: At will - detect good, detect magic, and invisibility (self only); 1/day - suggestion. These abilities are as the spells cast by a 6th-level sorcerer (save DC 10 + spell level).
\n
Once per week an imp can use commune to ask six questions. The ability otherwise works as the spell cast by a 12th-level cleric.
\n
Poison (Ex): Sting, Fortitude save (DC 13); initial damage 1d4 temporary Dexterity, secondary damage 2d4 temporary Dexterity.
\n
Alternate Form (Su): An imp can assume another form at will as a standard action. Each imp can assume one or two forms from the following list: Small or Medium monstrous spider, raven, rat, and boar.
\n
Regeneration (Ex): Imps take normal damage from acid, and from holy and blessed weapons (if silver or enchanted).
\n
See in Darkness (Su): All devils can see perfectly in darkness of any kind, even that created by deeper darkness spells.
\n
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":6,"notes":"","mod":5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":14,"notes":"","mod":18,"background":false,"cs":false,"changeBonus":8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":6,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"tiny","senses":"darkvision 60 ft., Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.6,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"JMVBnrTfbw1V7dza","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":3}},{"_id":"yK10qNaVZaL9e1kf","flags":{},"name":"Sting","type":"attack","img":"systems/D35E/icons/attack/monster/sting.png","data":{"description":{"value":"The creature stabs with a stinger, dealing piercing damage. Sting attacks usually deal damage from poison in addition to hit point damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["1d4+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":700000}]}
+{"_id":"JOpJyKDYL9dMMgon","name":"Nightwing","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":31,"mod":10,"value":31,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"dex":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"wis":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":17,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":18,"ac":{"normal":{"value":0,"total":30},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":26}},"bab":{"value":8,"total":8},"cmd":{"value":0,"total":40,"flatFootedTotal":36},"cmb":{"value":0,"total":26},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +4 Dex, +18 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":9},"will":{"total":15}},"hp":{"value":110,"min":-100,"base":0,"max":110,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":110,"temp":0,"max":110},"init":{"value":0,"bonus":0,"total":8},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":60,"total":60,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":14,"xp":{"value":10},"level":{"value":17,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Nightwing (CR 14)
\n
Huge Undead (Extraplanar)\n
Alignment: Always chaotic evil\n
Initiative: +8 (+4 Dex, +4 Improved Initiative); Senses: Listen +25 and Spot +25\n
Languages: telepathy 100 ft.\n
\n
AC: 30 (-2 size, +4 Dex, +18 natural), touch 12, flat-footed 26\n
Hit Dice: 17d12+34 (144 hp)\n
Fort +9,
Ref +11,
Will +17\n
\n
Speed: 20 ft., fly 60 ft. (good)\n
Space: 15 ft./10 ft.\n
Base Attack +8;
Grapple +28
Attack: Bite +18 melee
Full Attack: Bite +18 melee\n
Damage: Bite 2d6+17/19-20 plus magic drain\n
Special Attacks/Actions: Desecrating aura, magic drain, spell-like abilities, summon undead\n
\n
Abilities: Str 31, Dex 18, Con -, Int 18, Wis 20, Cha 18\n
Special Qualities: Undead, nightshade abilities\n
Feats: Combat Reflexes; Dodge; Flyby Attack; Great Fortitude; Improved Critical (bite); Improved Initiative\n
Skills: Concentration +24, Diplomacy +6, Hide +16*, Listen +25, Move Silently +24, Spellcraft +24, Spot +25, and Survival +5 (+7 following tracks)\n
Advancement: 18-25 HD (Huge); 26-34 HD (Gargantuan)\n
\n
Climate/Terrain: Plane of Shadow\n
Organization: Solitary, pair, or flock (3-6)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Magic Drain (Su): A nightwing can weaken magic armor, weapons, and shields by making a successful touch attack. The target item must succeed at a Fortitude save (DC 20) or lose one \"plus\" (for example, a +2 sword becomes a +1 sword). An item that is completely drained becomes normal in all respects and loses any other powers (such as flame tongue) as well. Casting dispel evil upon the item reverses the effects of the magic drain, provided this occurs within a number of days after the attack equal to the caster's level.
\n
Undead: Immune to mind-influencing effects, poison, sleep, paralysis, stunning, and disease. Not subject to critical hits, subdual damage, ability damage energy drain, or death from massive damage.
\n
Nightshade Abilities: All nightshades share the following special abilities.
\n
Chill Aura (Su): All nightshades radiate a 60-foot-radius aura of utter cold. While this aura does not damage living things, it spoils any food and drink it touches. In addition, it ruins holy water and magic potions, oils, and ointments unless the items succeed at a Fortitude save (DC 22). Items that successfully save cannot be affected again by the same nightshade's aura for one day.
\n
This bone-numbing cold is so distinctive that anyone exposed to it once instantly recognizes it in the future, so it is difficult for a nightshade to surprise someone who has previously encountered such a beast.
\n
Spell-Like Abilities: At will - cause disease, charm person, cloudkill, confusion, darkness, dispel magic, haste, hold person, and invisibility; once per night - finger of death. These abilities are as the spells cast by a sorcerer whose level equals the nightshade's HD total (save DC 14 + spell level).
\n
Summon Undead (Su): A nightshade can summon undead creatures once every 4 hours: 2-5 shadows, 1-2 wraiths, 1 spectre, or 1 ghost. The undead arrive in 1d10 rounds and serve for 1 hour or until released.
\n
Aversion to Daylight (Ex): Nightshades are creatures of utter darkness. While they loathe all light, if exposed to natural daylight (not merely a daylight spell), they suffer a -4 morale penalty to all attack rolls.
\n
Cold Immunity (Ex): Nightshades suffer no damage from cold.
\n
Resistances (Ex): Nightshades have acid, fire, and electricity resistance 50.
\n
Spell Immunity (Su): Nightshades ignore the effects of spells and spell-like abilities of 6th level or lower, just as if the spellcaster had failed to overcome spell resistance.
\n
Detect Magic (Su): A nightshade can continuously detect magic as the spell cast by a 20th-level sorcerer. It can suppress or resume this ability as a free action.
\n
See Invisibility (Su): A nightshade can continuously see invisibility as the spell cast by a 20th-level sorcerer. It can suppress or resume this ability as a free action.
\n
Telepathy (Su): Nightshades can communicate telepathically with any creature within 100 feet that has a language.
\n
Damage Reduction (Su): All nightshades have damage reduction 25/+3.
\n
Nightshades are powerful undead composed of equal parts darkness and absolute evil. Their chilling malevolence hangs heavily about them, along with the smell of an open grave on a winter's morning.
\n
Nightshades can read and understand all forms of communication; however, they communicate with others by telepathy.
\n
These horrible creatures appear as great bats composed of utter darkness.
\n
Nightwings prowl the night sky and dive onto their victims. They are all but invisible, detectable only because of the stars they obscure in their passing.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":29,"notes":"","mod":9,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":12,"notes":"","mod":2,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":20,"notes":"","mod":15,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":20,"notes":"","mod":14,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":20,"notes":"","mod":24,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":20,"notes":"","mod":15,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"Listen +25 and Spot +25","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"JOpJyKDYL9dMMgon","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":17,"hd":12,"hp":110,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":17}},{"_id":"hLg3dXQv49UBvMU8","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["2d6+17-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"JRmOwjEGjHmVXPdS","name":"Giant, Storm","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":39,"mod":14,"value":39,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":39,"origMod":14},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"cha":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":1973,"medium":3946,"heavy":5920,"carry":11840,"drag":29600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":19,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":12,"ac":{"normal":{"value":0,"total":22},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":20}},"bab":{"value":14,"total":14},"cmd":{"value":0,"total":48,"flatFootedTotal":46},"cmb":{"value":0,"total":36},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +2 Dex, +12 natural, +5 breastplate","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":17},"ref":{"total":8},"will":{"total":13}},"hp":{"value":200,"min":-100,"base":0,"max":200,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":46,"max":46},"vigor":{"min":0,"value":86,"temp":0,"max":86},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":40,"total":40},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Giant","environment":"","cr":13,"xp":{"value":10},"level":{"value":19,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Giant, Storm (CR 13)
\n
Huge Giant (Electricity)\n
Alignment: Often chaotic good\n
Initiative: +2 (Dex); Senses: low-light vision, Listen +15, and Spot +25\n
\n
AC: 27 (-2 size, +2 Dex, +12 natural, +5 breastplate), touch 10, flat-footed 27\n
Hit Dice: 19d8+114 (199 hp)\n
Fort +17,
Ref +8,
Will +13\n
\n
Speed: 50 ft., swim 40 ft. (35 ft., swim 30 ft. - breastplate) \n
Space: 15 ft./15 ft.\n
Base Attack +14;
Grapple +36
Attack: Greatsword +26 melee; or slam +26 melee, or composite longbow (+14) +14 ranged
Full Attack: Greatsword +26/+21/+16 melee; or slam +26 melee, or composite longbow (+14) +14/+9/+4 ranged\n
Damage: Greatsword 4d6+21/19-20, slam 1d6+14, Composite longbow (+14) 3d6+14/x3\n
Special Attacks/Actions: Spell-like abilities\n
\n
Abilities: Str 39, Dex 14, Con 23, Int 16, Wis 20, Cha 15\n
Special Qualities: Electricity immunity, rock catching, freedom of movement, water breathing\n
Feats: Awesome Blow; Cleave; Combat Reflexes; Improved Bull Rush; Improved Sunder; Iron Will; Power Attack\n
Skills: Climb +20, Concentration +26, Craft (any one) +13, Diplomacy +4, Intimidate +12, Jump +24, Listen +15, Perform (sing) +12, Sense Motive +15, Spot +25, and Swim +18*\n
Advancement: By character class\n
\n
Climate/Terrain: Warm mountains\n
Organization: Solitary, gang (2-4), family (2-4 plus 35% noncombatants, plus 1 sorcerer or cleric of 4th-7th level plus 2-5 griffons or 2-8 dire lions), or band (6-9 plus 1 sorcerer or cleric of 4th-7th level plus 2-5 griffons or 2-8 dire lions)\n
Treasure/Possessions: Standard coins, double goods, standard items\n
\n
Source:\n Monster Manual
Rock Throwing (Ex): Adult giants are accomplished throwers and receive a +1 racial bonus to attack rolls when throwing rocks. A giant of at least Large size can hurl rocks weighing 40 to 50 pounds each (Small objects) up to 5 range increments. The size of the range increment varies with the giant's variety. A Huge giant can hurl rocks of 60 to 80 pounds (Medium-size objects).
\n
Rock Catching (Ex): A giant of at least Large size cart catch Small, Medium-size, or Large rocks (or projectiles of similar shape). Once per round, a giant that would normally be hit by a rock can make a Reflex save to catch it as a free action. The DC is 15 for a Small rock, 20 for a Medium-size one, and 25 for at Large one. (If the projectile has a magical bonus to attack, the DC increases by that amount.) The giant must be ready for and aware of the attack.
\n
Storm giants use weapons and spell-like abilities instead of hurling rocks. Their outsize composite longbows have a range increment of 180 feet.
\n
Spell-Like Abilities: Once per day a storm giant can call lightning as a 15th-level druid and use chain lighting as a 15th-level sorcerer. Twice per day a storm giant can control weather as a 20th-level druid and levitate as a 20th-level sorcerer. Save DC is 12 + spell level.
\n
Freedom of Movement (Su): Storm giants continuously have freedom of movement as the spell.
\n
Water Breathing (Ex); Storm giants can breathe underwater indefinitely and can freely use their spell-like abilities while submerged.
\n
Skills and Feats: Storm giants have EHD as though they were large creatures. Storm giants ignore all weight penalties for gear carried when swimming.
\n
Storm giants usually carry pouches attached to their belts instead of shoulder sacks. These hold a simple musical instruments (usually a pan pipe or harp) and 2d4 mundane items. Other than the jewelry they wear, they prefer to leave their wealth in their lairs. A storm giant's possessions are usually simple (if not down right primitive), but well crafted and maintained.
\n
Storm Giant Characters
About 20% of adult storm giants are sorcerers or clerics. Storm giant clerics can choose from two of the following domains: Chaos, Good, Protection, and War.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":6,"notes":"","mod":17,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":20,"notes":"","mod":16,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-6,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":10,"notes":"","mod":19,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":10,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":10,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":20,"notes":"","mod":15,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":4,"notes":"","mod":24,"background":false,"cs":false,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"low-light vision, Listen +15, and Spot +25","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"JRmOwjEGjHmVXPdS","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"sm9YKFhw0dEZroxS","flags":{},"name":"Awesome Blow","type":"feat","img":"systems/D35E/icons/feats/awesome-blow.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 25, Power Attack, Improved Bull Rush, size Large or larger.\n
\nBenefit
\nAs a standard action, the creature may choose to subtract 4 from its melee attack roll and deliver an awesome blow. If the creature hits a corporeal opponent smaller than itself with an awesome blow, its opponent must succeed on a Reflex save (DC=damage dealt) or be knocked flying 10 feet in a direction of the attacking creature’s choice and fall prone. The attacking creature can only push the opponent in a straight line, and the opponent can’t move closer to the attacking creature than the square it started in. If an obstacle prevents the completion of the opponent’s move, the opponent and the obstacle each take 1d6 points of damage, and the opponent stops in the space adjacent to the obstacle.\n
\nSpecial
\nA fighter may select Awesome Blow as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Awesome Blow","associations":{"classes":[["Warrior",-1]]}}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"UEW55cwmiYKxnQE1","flags":{},"name":"Improved Bull Rush","type":"feat","img":"systems/D35E/icons/feats/improved-bull-rush.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you perform a bull rush you do not provoke an attack of opportunity from the defender. You also gain a +4 bonus on the opposed Strength check you make to push back the defender.\n
\nSpecial
\nA fighter may select Improved Bull Rush as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Bull Rush"}},{"_id":"Fam4wfHsoHqb2XvM","flags":{},"name":"Improved Sunder","type":"feat","img":"systems/D35E/icons/feats/improved-sunder.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you strike at an object held or carried by an opponent (such as a weapon or shield), you do not provoke an attack of opportunity.\n
You also gain a +4 bonus on any attack roll made to attack an object held or carried by another character.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you strike at an object held or carried by another character.\n
\nSpecial
\nA fighter may select Improved Sunder as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to attack an object held or carried by another character","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Sunder"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"nUUVaGnpb8ACGKCy","flags":{},"name":"Giant*","type":"class","img":"systems/D35E/icons/racialhd/giant.png","data":{"description":{"value":"A giant is a humanoid-shaped creature of great strength, usually of at least Large size.
\nFeatures
\nA giant has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA giant possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Proficient with all simple and martial weapons, as well as any natural weapons.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Giants not described as wearing armor are not proficient with armor. Giants are proficient with shields if they are proficient with any form of armor.
\n- Giants eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":19,"prestigeLevels":0,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":86,"bab":"med","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":false,"blf":false,"clm":false,"coc":false,"crf":false,"dsc":false,"dip":false,"dev":false,"dis":false,"esc":false,"fog":false,"gif":false,"han":false,"hea":false,"hid":false,"int":false,"jmp":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lis":false,"mos":false,"opl":false,"prf":false,"pro":false,"rid":false,"src":false,"sen":false,"slt":false,"spl":false,"spt":false,"sur":false,"swm":false,"tmb":false,"umd":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"conditionFlags":{"dazzled":false},"damage":{"parts":[]},"level":19}},{"_id":"Qy0at0CzmYV3zgPJ","flags":{},"name":"Greatsword","type":"attack","img":"systems/D35E/icons/attack/weapons/greatsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["4d6+21-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"uJRQZ49LyNKtv2Fa","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+14-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000},{"_id":"0xXSZhB8bQXpvRop","flags":{},"name":"Composite Longbow (","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"JSk9bA5B3C1yBKTu","name":"Griffon","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":18,"mod":4,"value":18,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":5,"mod":-3,"value":5,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":5,"origMod":-3},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":200,"medium":400,"heavy":600,"carry":1200,"drag":3000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":15}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":27,"flatFootedTotal":25},"cmb":{"value":0,"total":15},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":7},"will":{"total":5}},"hp":{"value":59,"min":-100,"base":0,"max":59,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":38,"temp":0,"max":38},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":50,"total":50,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":4,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Griffon (CR 4)
\n
Large Magical Beast\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +10\n
\n
AC: 17 (-1 size, +2 Dex, +6 natural), touch 11, flat-footed 15\n
Hit Dice: 7d8+21 (57 hp)\n
Fort +8,
Ref +7,
Will +5\n
\n
Speed: 30 ft., fly 50 ft. (average)\n
Space: 10 ft./5 ft.\n
Base Attack +7;
Grapple +15
Attack: Bite +11 melee
Full Attack: Bite +11 melee and 2 claws +8 melee\n
Damage: Bite 2d6+4, claw 1d4+2\n
Special Attacks/Actions: Pounce, rake 1d6+2\n
\n
Abilities: Str 18, Dex 15, Con 16, Int 5, Wis 13, Cha 8\n
Special Qualities: \n
Feats: Iron Will; Multiattack; Weapon Focus (bite)\n
Skills: Jump +8, Listen +6, and Spot +10\n
Advancement: 8-10 HD (Large); 11-21 HD (Huge)\n
\n
Climate/Terrain: Temperate hills\n
Organization: Solitary, pair or pride (6-10)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Pounce (Ex): If a griffon dives or leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.
\n
Rake (Ex): A griffon that pounces on an opponent can make two rake attacks (+8 melee) with its hind legs for 1d6+2 slashing damage each.
\n
Skills: Griffons receive a +4 racial bonus to Jump checks. They also receive a +4 racial bonus to Spot checks in daylight.
\n
Griffons prefer to pounce on their prey, either diving to the attack or leaping from above.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":4,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +10","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"JSk9bA5B3C1yBKTu","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":7,"hd":10,"hp":38,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":7}},{"_id":"idf6PIeHoLIQ567D","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["2d6+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"JVyBzYWM0XFbYgJk","name":"Yrthak","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":20,"mod":5,"value":20,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":533,"medium":1066,"heavy":1600,"carry":3200,"drag":8000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":16}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":37,"flatFootedTotal":35},"cmb":{"value":0,"total":25},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +2 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":10},"will":{"total":5}},"hp":{"value":102,"min":-100,"base":0,"max":102,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":66,"temp":0,"max":66},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":60,"total":60,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":9,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Yrthak (CR 9)
\n
Huge Magical Beast\n
Alignment: Often neutral\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: blindsight 120 ft. and Listen +12\n
\n
AC: 18 (-2 size, +2 Dex, +8 natural), touch 10, flat-footed 16\n
Hit Dice: 12d10+36 (102 hp)\n
Fort +11,
Ref +10,
Will +5\n
\n
Speed: 20 ft., fly 60 ft. (average)\n
Space: 15 ft./10 ft.\n
Base Attack +12;
Grapple +25
Attack: Bite +15 melee or sonic lance +12 ranged touch
Full Attack: Bite +15 melee and 2 claws +13 melee or sonic lance +12 ranged touch\n
Damage: Bite 2d8+5, claw 1d6+2, sonic lance 6d6\n
Special Attacks/Actions: Sonic lance, explosion\n
\n
Abilities: Str 20, Dex 14, Con 17, Int 7, Wis 13, Cha 11\n
Special Qualities: sonic vulnerability, immunities\n
Feats: Endurance; Flyby Attack; Improved Initiative; Multiattack; Snatch\n
Skills: Listen +12 and Move Silently +10\n
Advancement: 13-16 HD (Huge); 17-36 HD (Gargantuan)\n
\n
Climate/Terrain: Temperate mountains\n
Organization: Solitary or clutch (2-4)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Sonic Lance (Su): Every 2 rounds, an yrthak can focus sonic energy in a ray up to 60 feet long. This is a ranged touch attack that deals 6d6 points of damage to a single target.
\n
Explosion (Su): The yrthak can fire its sonic lance at the ground, a large rock, a stone wall, or the like to create an explosion of shattered stone. This attack deals 2d6 points of piercing damage to all within 10 feet of the effect's center.
\n
This counts as a use of the sonic lance and thus is usable only once every 2 rounds, and never on a round following a sonic lance attack.
\n
Snatch (Ex): An yrthak that hits a Medium-site or smaller creature with a claw attack attempts to start a grapple as a free action without provoking an attack of opportunity. If it gets a hold, it can fly off with its prey and deal automatic claw damage, though it prefers to drop victims from a height. It can drop a snatched creature as a free action, which deals normal falling damage if the yrthak is flying.
\n
Blindsight (Ex): An yrthak can ascertain all foes within 120 feet. Beyond that range it is considered blinded. Yrthaks are invulnerable to gaze attacks, visual effects of spells such as illusions, and other attack forms that rely on sight. An yrthak whose sense of hearing is impaired is effectively blind, treating all targets as totally concealed (see Concealment, page 133 in the Player's Handbook).
\n
Sonic Vulnerability (Ex): Yrthaks are affected by loud noises and sonic spells (such as ghost sound or silence) and are more susceptible to sound-based attacks, suffering a 2 racial penalty to all saves.
\n
Skills: Yrthaks receive a +4 racial bonus to Listen checks.
\n
An yrthak prefers to attack from the air, strafing the ground with sonic attacks or snatching up and dropping prey (eventually landing to devour the flattened mess).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-6,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":6,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":6,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsight 120 ft. and Listen +12","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"JVyBzYWM0XFbYgJk","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"KkIyqwOJqlgXoppn","flags":{},"name":"Snatch","type":"feat","img":"systems/D35E/icons/feats/snatch.png","data":{"description":{"value":"\n\n\nPrerequisite
\nSize Huge or larger.\n
\nBenefits
\nThe creature can choose to start a grapple when it hits with a claw or bite attack, as though it had the improved grab special attack. If the creature gets a hold on a creature three or more sizes smaller, it squeezes each round for automatic bite or claw damage. A snatched opponent held in the creature’s mouth is not allowed a Reflex save against the creature’s breath weapon, if it has one.\n
The creature can drop a creature it has snatched as a free action or use a standard action to fling it aside. A flung creature travels 1d6 × 10 feet, and takes 1d6 points of damage per 10 feet traveled. If the creature flings a snatched opponent while flying, the opponent takes this amount or falling damage, whichever is greater.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Snatch"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":12,"hd":10,"hp":66,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":12}},{"_id":"GM5j7qo1bhQ0O1lH","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"kQuR60TIks9s97YW","flags":{},"name":"Sonic Lance","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"KIIcDPgL9uKwSkOM","name":"Bear, Black","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":116,"medium":233,"heavy":350,"carry":700,"drag":1750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":12}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":17,"flatFootedTotal":16},"cmb":{"value":0,"total":6},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":4},"will":{"total":2}},"hp":{"value":20,"min":-100,"base":0,"max":20,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":2,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Bear, Black (CR 2)
\n
Medium Animal\n
Alignment: Always neutral\n
Initiative: +1 (Dex); Senses: low-light vision, scent, Listen +4, and Spot +4\n
\n
AC: 13 (+1 Dex, +2 natural), touch 11, flat-footed 12\n
Hit Dice: 3d8+6 (19 hp)\n
Fort +5,
Ref +4,
Will +2\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +6
Attack: Claw +6 melee
Full Attack: 2 claws +6 melee and bite +1 melee\n
Damage: Claw 1d4+4, bite 1d6+2\n
Special Attacks/Actions: -\n
\n
Abilities: Str 19, Dex 13, Con 15, Int 2, Wis 12, Cha 6\n
Special Qualities: \n
Feats: Endurance; Run\n
Skills: Climb +4, Listen +4, Spot +4, and Swim +8\n
Advancement: 4-5 HD (Medium-size)\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary or pair\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
The black bear is a forest-dwelling omnivore that usually is not dangerous unless an interloper threatens its cubs or food supply.
\n
Black bears can be pure black, blond, or cinnamon in color and are rarely more than 5 feet long.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":4,"notes":"","mod":8,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, scent, Listen +4, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"KIIcDPgL9uKwSkOM","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":3}},{"_id":"iaIFmBDH6YgXlHOh","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"KIl7kNU8viqzMYKM","name":"Drider","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"wis":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":133,"medium":266,"heavy":400,"carry":800,"drag":2000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":15}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":22,"flatFootedTotal":20},"cmb":{"value":0,"total":10},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":4},"will":{"total":8}},"hp":{"value":45,"min":-100,"base":0,"max":45,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":7,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Drider (CR 7)
\n
Large Aberration\n
Alignment: Always chaotic evil\n
Initiative: +2 (Dex); Senses: darkvision 60 ft., Listen +9, and Spot +9\n
Languages: Drow, Common, and Undercommon\n
\n
AC: 17 (-1 size, +2 Dex, +6 natural), touch 11, flat-footed 15\n
Hit Dice: 6d8+18 (45 hp)\n
Fort +5,
Ref +4,
Will +8\n
\n
Speed: 30 ft., climb 15 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +4;
Grapple +10
Attack: Dagger +5 melee or bite +6 melee or shortbow +5 ranged
Full Attack: 2 short daggers +3 melee and bite +1 melee; or shortbow +5 ranged\n
Damage: dagger 1d6+2/19-20, dagger 1d6+1/19-20, bite 1d4+1 plus poison; shortbow 1d8/x3\n
Special Attacks/Actions: Spells, spell-like abilities, poison\n
\n
Abilities: Str 15, Dex 15, Con 16, Int 15, Wis 16, Cha 16\n
Special Qualities: SR 14\n
Feats: Combat Casting; Two-Weapon Fighting; Weapon Focus (bite)\n
Skills: Climb +14, Concentration +9, Hide +10, Listen +9, Move Silently +12, and Spot +9\n
Advancement: By character class\n
\n
Climate/Terrain: Underground\n
Organization: Solitary, pair, or troupe (1-2 plus 7-12 Medium-size monstrous spiders)\n
Treasure/Possessions: Double standard\n
\n
Source:\n Monster Manual
Spells: Driders may be 6th-level clerics, wizards, or sorcerers. Drider clerics can choose from the following domains: Chaos, Destruction, Evil, and Trickery.
\n
Spell-Like Abilities: 1/day - dancing lights, darkness, detect chaos, detect evil, detect good,. detect law, detect magic, faerie fire, and levitate. These abilities are as the spells cast by a 6th-level sorcerer (save DC 13 + spell level).
\n
Once per day a drider cleric can additionally use clairaudience/clairvoyance, discern lies, dispel magic, and suggestion as a 6th-level caster.
\n
Poison (Ex): Bite, Fortitude save (DC 16), initial and secondary damage 1d6 temporary Strength.
\n
Skills: A drider receives a +4 racial bonus to Hide and Move Silently checks.
\n
Driders seldom pass up an opportunity to attack other creatures, especially from ambush. They usually begin with a spell assault and often levitate out of the enemy's reach.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":12,"notes":"","mod":14,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":6,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":6,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":6,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +9, and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"KIl7kNU8viqzMYKM","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"BF90zMKubXCsRCWP","flags":{},"name":"Two-Weapon Fighting","type":"feat","img":"systems/D35E/icons/feats/two-weapon-fighting.png","data":{"description":{"value":"\n\n\nYou can fight with a weapon in each hand. You can make one extra attack each round with the second weapon.\n
\nPrerequisite
\nDex 15.\n
\nBenefit
\nYour penalties on attack rolls for fighting with two weapons are reduced. The penalty for your primary hand lessens by 2 and the one for your off hand lessens by 6.\n
\nNormal
\nIf you wield a second weapon in your off hand, you can get one extra attack per round with that weapon. When fighting in this way you suffer a –6 penalty with your regular attack or attacks with your primary hand and a –10 penalty to the attack with your off hand. If your off-hand weapon is light the penalties are reduced by 2 each. (An unarmed strike is always considered light.)\n
\nSpecial
\nA 2nd-level ranger who has chosen the two-weapon combat style is treated as having Two-Weapon Fighting, even if he does not have the prerequisite for it, but only when he is wearing light or no armor.\n
A fighter may select Two-Weapon Fighting as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Two-Weapon Fighting"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":8,"hp":27,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":6}},{"_id":"foD50dfL5Hl9seHz","flags":{},"name":"Dagger","type":"attack","img":"systems/D35E/icons/attack/weapons/dagger.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["1d6+1-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"pOtr4LNORs3oIj6a","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d4+1-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"7rs01C4pxICX9WDL","flags":{},"name":"Shortbow","type":"attack","img":"systems/D35E/icons/attack/weapons/longbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["1d8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"KQj56xddRb1ykXSL","name":"Mercane","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"wis":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"cha":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":133,"medium":266,"heavy":400,"carry":800,"drag":2000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":13}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":25,"flatFootedTotal":23},"cmb":{"value":0,"total":13},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":7},"will":{"total":8}},"hp":{"value":53,"min":-100,"base":0,"max":53,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":32,"temp":0,"max":32},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":5,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Mercane (CR 5)
\n
Large Outsider\n
Alignment: Always lawful neutral\n
Initiative: +2 (Dex); Senses: Listen +13 and Spot +12\n
Languages: Abyssal, Celestial, Draconic, Infernal, and at least two other languages; telepathy 100 ft.\n
\n
AC: 15 (-1 size, +2 Dex, +4 natural) touch 11, flat-footed 13\n
Hit Dice: 7d8+21 (52 hp)\n
Fort +8,
Ref +7,
Will +8\n
\n
Speed: 30 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +7;
Grapple +13
Attack: Masterwork falchion +9
Full Attack: Masterwork falchion +9/+4 melee\n
Damage: Masterwork falchion 2d6+3\n
Special Attacks/Actions: \n
\n
Abilities: Str 15, Dex 15, Con 16, Int 20, Wis 17, Cha 15\n
Special Qualities: SR 25, spell-like abilities\n
Feats: Combat Expertise, Improved Disarm, Improved Feint\n
Skills: Appraise +19, Bluff +12, Diplomacy +12, Gather Information +12, Intimidate +12, Knowledge (arcana) +15, Knowledge (the planes) +15, Listen +13, Profession (bookkeeper) +13, Sense Motive +13, Sleight of Hand +14, Spellcraft +15, and Spot +12\n
Advancement: By character class\n
\n
Climate/Terrain: Any land and underground\n
Organization: Company (1-4 mercanes and 3-18 5th-level fighter bodyguards) or progression (1 mercane, 3 14th-level fighters, 1 21st-level fighter/2nd-level Union Sentinel)\n
Treasure/Possessions: Double standard\n
\n
Source:\n Epic Level Handbook
Manual of the Planes
Spell-Like Abilities: 3/day - dimension door, invisibility; 1/day - Leomund's secret chest, plane shift. These abilities are as the spells cast by a 14th-level sorcerer.
\n
Telepathy (Su): Mercanes can communicate telepathically with any creature within 100 feet that has a language.
\n
Skills: Because they grow up in a mercantile culture, mercanes receive a +4 racial bonus on Appraise checks.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":14,"notes":"","mod":12,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":10,"notes":"","mod":12,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":10,"notes":"","mod":10,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":10,"notes":"","mod":15,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":8,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":13,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":10,"notes":"","mod":10,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":7,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"Listen +13 and Spot +12","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"KQj56xddRb1ykXSL","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"wE23Vo8d0emqqeaw","flags":{},"name":"Combat Expertise","type":"feat","img":"systems/D35E/icons/feats/compat-expertise.png","data":{"description":{"value":"\n\n\nPrerequisite
\nInt 13.\n
\nBenefit
\nWhen you use the attack action or the full attack action in melee, you can take a penalty of as much as –5 on your attack roll and add the same number (+5 or less) as a dodge bonus to your Armor Class. This number may not exceed your base attack bonus. The changes to attack rolls and Armor Class last until your next action.\n
\nNormal
\nA character without the Combat Expertise feat can fight defensively while using the attack or full attack action to take a –4 penalty on attack rolls and gain a +2 dodge bonus to Armor Class.\n
\nSpecial
\nA fighter may select Combat Expertise as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Expertise"}},{"_id":"4Xq3pc59Kv2f4xro","flags":{},"name":"Improved Disarm","type":"feat","img":"systems/D35E/icons/feats/improved-disarm.png","data":{"description":{"value":"\n\n\nPrerequisites
\nInt 13, Combat Expertise.\n
\nBenefit
\nYou do not provoke an attack of opportunity when you attempt to disarm an opponent, nor does the opponent have a chance to disarm you. You also gain a +4 bonus on the opposed attack roll you make to disarm your opponent.\n
\nNormal
\nSee the normal disarm rules.\n
\nSpecial
\nA fighter may select Improved Disarm as one of his fighter bonus feats.\n
A monk may select Improved Disarm as a bonus feat at 6th level, even if she does not meet the prerequisites.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Disarm"}},{"_id":"r25qz9ca2jNmMMAt","flags":{},"name":"Improved Feint","type":"feat","img":"systems/D35E/icons/feats/improved-feint.png","data":{"description":{"value":"\n\n\nPrerequisites
\nInt 13, Combat Expertise.\n
\nBenefit
\nYou can make a Bluff check to feint in combat as a move action.\n
\nNormal
\nFeinting in combat is a standard action.\n
A fighter may select Improved Feint as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Feint"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":8,"hp":32,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":7}},{"_id":"LyHqQMQlbMu7W0O7","flags":{},"name":"Masterwork Falchion","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"KcSsZ6kKmqVHZ9Gd","name":"Girallon","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":22,"mod":6,"value":22,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":3,"mod":-4,"value":3,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":3,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":346,"medium":693,"heavy":1040,"carry":2080,"drag":5200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":13}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":30,"flatFootedTotal":27},"cmb":{"value":0,"total":17},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +3 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":8},"will":{"total":5}},"hp":{"value":55,"min":-100,"base":0,"max":55,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":38,"temp":0,"max":38},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":6,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Girallon (CR 6)
\n
Large Magical Beast\n
Alignment: Always chaotic evil\n
Initiative: +3 (Dex); Senses: darkvision 60 ft., low-light vision, and Spot +6\n
\n
AC: 16 (-1 size, +3 Dex, +4 natural), touch 12, flat-footed 13\n
Hit Dice: 7d10+20 (58 hp)\n
Fort +7,
Ref +8,
Will +5\n
\n
Speed: 40 ft., climb 40 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +7;
Grapple +17
Attack: Claw 12 melee
Full Attack: 4 claws +12 melee and bite +7 melee\n
Damage: Claw 1d4+6, bite 1d8+3\n
Special Attacks/Actions: Rend 2d4+9\n
\n
Abilities: Str 22, Dex 17, Con 14, Int 3, Wis 12, Cha 7\n
Special Qualities: \n
Feats: Iron Will; Toughness\n
Skills: Climb +14, Move Silently +8, and Spot +6\n
Advancement: 8-10 HD (Large); 11-21 HD (Huge)\n
\n
Climate/Terrain: Warm forest\n
Organization: Solitary or company (5-8)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Rend (Ex): A girallon that hits with both claw attacks latches onto the opponent's body and tears the flesh. This attack automatically deals an additional 2d4+12 points of damage.
\n
Girallons attack anything that enters their territory, even others of their kind. Their senseless belligerence is the one characteristic that keeps their numbers check. Still, the creatures show some cunning.
\n
A solitary girallon usually conceals itself in the branches. of a tree or under a pile of leaves and brush, with only its nose showing. When it sport or scents prey, it charges to the attack. The girallon picks up prey that is small enough to carry and withdraws, often, vanishing into the trees before the victim's companions can do anything to retaliate. Against larger foes, the girallon seeks to tear a single opponent to bits as quickly as it can.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":14,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":5,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"KcSsZ6kKmqVHZ9Gd","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":7,"hd":10,"hp":38,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":7}},{"_id":"BNzJ4LK5zedkGvjl","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"L7VpSo4y86xhQTav","name":"Xill","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":17}},"bab":{"value":5,"total":5},"cmd":{"value":0,"total":20,"flatFootedTotal":17},"cmb":{"value":0,"total":7},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":7},"will":{"total":5}},"hp":{"value":32,"min":-100,"base":0,"max":32,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":22,"temp":0,"max":22},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":6,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Xill (CR 6)
\n
Medium Outsider (Extraplanar)\n
Alignment: Always lawful evil\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +9, and Spot +9\n
\n
AC: 20 (+3 Dex, +7 natural), touch 13, flat-footed 17\n
Hit Dice: 5d8+10 (32 hp)\n
Fort +6,
Ref +7,
Will +5\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +5;
Grapple +7
Attack: Shortsword +7 melee or claw +7 melee or longbow +8 ranged
Full Attack: 2 shortswords +7 melee and 2 claws +5 melee (or 4 claws +5 melee); or 2 longbows +4 ranged\n
Damage: Short sword 1d6+2/19-20, (2) short sword 1d6+1/19-20, claw 1d4+2, (2) claw 1d4+1, or longbow 1d8/x3\n
Special Attacks/Actions: Improved grab, paralysis, implant\n
\n
Abilities: Str 15, Dex 16, Con 15, Int 12, Wis 12, Cha 11\n
Special Qualities: SR 21, planewalk\n
Feats: Improved Initiative; Multidexterity; Multiweapon Fighting\n
Skills: Balance +13, Climb +10, Diplomacy +2, Escape Artist +11, Intimidate +8, Listen +9, Move Silently +11, Spot +9, Tumble +11, and Use Rope +3 (+5 with bindings)\n
Advancement: 6-8 HD (Medium-size); 9-15 HD (Large)\n
\n
Climate/Terrain: Ethereal Plane\n
Organization: Solitary or gang (2-5)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the xill must hit with one or more claw attacks, The grapple check has a +2 bonus for each claw that hits. If it gets a hold and maintains it the next round, it automatically bites the foe at that rime. The bite deals no damage but injects a paralyzing venom.
\n
Paralysis (Ex): Those bitten by a xill must succeed at a Fortitude save (DC 14) or be paralyzed for 1d4 hours. Barbaric xills secrete enough venom to bite two opponents every 6 hours, while their civilized cousins can bite only once per day.
\n
Planewalk (Su): These planar travelers like to slip between the folds of space to attack enemies as though from thin air. They can cross from the Ethereal Plane with a move action but take 2 rounds to cross back, during which time they are immobile. As a xill fades away, it becomes harder to hit: Opponents suffer a 20% miss chance on the first round and a 50% miss chance on the second.
\n
Implant (Ex): Xills lay their eggs inside paralyzed creatures. The young emerge about 90 days later, literally devouring the host from inside. A remove disease spell rids a victim of the egg, as does a successful Heal check (DC 20) by someone with that skill. If the check fails, the healer can try again, but each attempt (successful or not) deals 1d4 points of damage to the patient.
\n
Feats: A xill receives the Multiweapon Fighting feat as a bonus feat. With its Multidexterity and Multiweapon Fighting feats, it can attack with all its arms at no penalty as a racial ability
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":8,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":6,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":7,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":7,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":7,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +9, and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"L7VpSo4y86xhQTav","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"ep543xs4GBWsXvMy","flags":{},"name":"Multiweapon Fighting","type":"feat","img":"systems/D35E/icons/feats/multiweapon-fighting.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, three or more hands.\n
\nBenefit
\nPenalties for fighting with multiple weapons are reduced by 2 with the primary hand and reduced by 6 with off hands.\n
\nNormal
\nA creature without this feat takes a –6 penalty on attacks made with its primary hand and a –10 penalty on attacks made with its off hands. (It has one primary hand, and all the others are off hands.) See Two-Weapon Fighting.\n
\nSpecial
\nThis feat replaces the Two-Weapon Fighting feat for creatures with more than two arms.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiweapon Fighting"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":5,"hd":8,"hp":22,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":5}},{"_id":"zFRcdKmkuL35tu5V","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"NQlVrJ98TgI1oJSD","flags":{},"name":"Shortsword","type":"attack","img":"systems/D35E/icons/attack/weapons/longsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"fWgkPX9sv7vnpgzA","flags":{},"name":"Longbow","type":"attack","img":"systems/D35E/icons/attack/weapons/longbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"LDWrqQZELLQmrmao","name":"Ravid","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":15,"ac":{"normal":{"value":0,"total":25},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":25}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":14,"flatFootedTotal":14},"cmb":{"value":0,"total":4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+15 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":3},"will":{"total":4}},"hp":{"value":17,"min":-100,"base":0,"max":17,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":60,"total":60,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":5,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Ravid (CR 5)
\n
Medium Outsider (Extraplanar)\n
Alignment: Always neutral\n
Initiative: +4 (Improved Initiative); Senses: darkvision 60 ft., Listen +7, and Spot +7\n
\n
AC: 25 (+15 natural), touch 10, flat-footed 25\n
Hit Dice: 3d8+3 (16 hp)\n
Fort +4,
Ref +3,
Will +4\n
\n
Speed: 20 ft., fly 60 ft. (perfect)\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple +4
Attack: Tail slap +4 melee or tail touch +4 melee touch
Full Attack: Tail slap +4 melee and claw +2 melee, or tail touch +4 melee touch and claw touch +2 melee\n
Damage: Tail slap 1d6+1 and positive energy, claw 1d4 and positive energy, tail or claw touch - positive energy\n
Special Attacks/Actions: Positive energy lash, animate objects\n
\n
Abilities: Str 13, Dex 10, Con 13, Int 7, Wis 12, Cha 14\n
Special Qualities: flight, fire immunity\n
Feats: Improved Initiative; Multiattack\n
Skills: Escape Artist +6, Hide +6, Listen +7, Move Silently +6, Spot +7, Survival +7, and Use Rope +0 (+2 with bindings)\n
Advancement: 4 HD (Medium-size); 5-9 HD (Large)\n
\n
Climate/Terrain: Positive Energy Plane\n
Organization: Solitary (1 plus at least 1 animated object)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Positive Energy Lash (Su): A ravid can make a touch attack or hit with a claw or tail slap attack to infuse a target with positive energy. The energy produces in unpleasant tingle in living creatures, against undead foes (even incorporeal ones) it deals 2d10 points of damage.
\n
Animate Objects (Su): Once per round, a random object within 20 of the ravid animates as though by the spell animate objects cast by a 20th-level cleric. These objects defend the ravid to the best of their ability, but the ravid isn't intelligent enough to give them specific commands.
\n
Flight (Su): A ravid can fly as the spell cast by an 11th-level sorcerer, as a free action. A ravid that loses this ability falls and can perform only partial actions.
\n
Feats: Ravids have the Multiattack feat even through they not have the requisite three natural weapons.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"LDWrqQZELLQmrmao","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":3}},{"_id":"ciMyXiTyNPOJAM7B","flags":{},"name":"Tail Slap","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"bsNvvBE4gsanDxGH","flags":{},"name":"Tail Touch","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"LH3iWTriSIf9uGoi","name":"Doppelganger","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":12,"mod":1,"value":12,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1}},"resources":{},"attributes":{"creatureType":"monstrousHumanoid","encumbrance":{"level":0,"levels":{"light":43,"medium":86,"heavy":130,"carry":260,"drag":650},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":14}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":16,"flatFootedTotal":15},"cmb":{"value":0,"total":5},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":5},"will":{"total":6}},"hp":{"value":22,"min":-100,"base":0,"max":22,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":18,"temp":0,"max":18},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Monstrous Humanoid","environment":"","cr":3,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Doppelganger (CR 3)
\n
Medium Monstrous Humanoid (Shapechanger)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: Listen +6 and Spot +6\n
\n
AC: 15 (+1 Dex, +4 natural), touch 11, flat-footed 14\n
Hit Dice: 4d8+4 (22 hp)\n
Fort +4,
Ref +5,
Will +6\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +4;
Grapple +5
Attack: Slam +5 melee
Full Attack: Slam +5 melee\n
Damage: Slam 1d6+1\n
Special Attacks/Actions: Detect thoughts\n
\n
Abilities: Str 12, Dex 13, Con 12, Int 13, Wis 14, Cha 13\n
Special Qualities: Change shape, immunity to
sleep and charm effects\n
Feats: Dodge; Great Fortitude\n
Skills: Bluff +10*, Diplomacy +3, Disguise +9* (+11 acting), Intimidate +3, Listen +6, Sense Motive +6, and Spot +6\n
Advancement: By character class\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary, pair or gang (3-6)\n
Treasure/Possessions: Double standard\n
\n
Source:\n Monster Manual
Detect Thoughts (Su): A doppelganger can continuously detect thoughts as the spell cast by an 18th-level sorcerer (save DC 13). It can suppress or resume this ability as a free action.
\n
Alter Self (Su): A doppelganger can assume the shape of any Small or Medium-size humanoid. This works like alter self as cast by an 18th-level sorcerer, but the doppelganger can remain in the chosen form indefinitely. It can assume a new form or return to its own as a standard action.
\n
Immunities (Ex): Doppelgangers are immune to sleep and charm effects.
\n
Skills: A doppelganger receives a +4 racial bonus to Bluff and Disguise checks. When using alter self, a doppelganger receives an additional +10 circumstance bonus to Disguise checks. If it can read an opponent's mind, it gets a further +4 circumstance bonus to Bluff and Disguise checks.
\n
When in its natural form or in the guise of someone unarmed, a doppelganger strikes with its powerful fists. In the shape of a warrior or other armed person, it attacks with whatever weapon is appropriate. In such cases, it uses detect thoughts to employ the same tactics and strategies as the person it is impersonating.
\n
Shapechanger Subtype
\n
A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype.
Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry).
- Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.
- Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":9,"notes":"","mod":5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":8,"notes":"","mod":5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":4,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"Listen +6 and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"LH3iWTriSIf9uGoi","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"6Uh8PAjR3BE7dult","flags":{},"name":"Monstrous Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/monstrous-humanoid.png","data":{"description":{"value":"Monstrous humanoids are similar to humanoids, but with monstrous or animalistic features. They often have magical abilities as well.
\nFeatures
\nA monstrous humanoid has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Reflex and Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA monstrous humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Monstrous humanoids not indicated as wearing armor are not proficient with armor. Monstrous humanoids are proficient with shields if they are proficient with any form of armor.
\n- Monstrous humanoids eat, sleep, and bre
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":8,"hp":18,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":true,"sen":false,"slt":false,"spl":false,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"monstrousHumanoid","attackParts":[],"contextNotes":[],"identifiedName":"Monstrous Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":4}},{"_id":"MRTGwDw44yonLSuh","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"LHwOYOZV00Al4vKQ","name":"Dragon, Red Old","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":35,"mod":12,"value":35,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"int":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"wis":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"cha":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1333,"medium":2666,"heavy":4000,"carry":8000,"drag":20000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":28,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":27,"ac":{"normal":{"value":0,"total":33},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":33}},"bab":{"value":28,"total":28},"cmd":{"value":0,"total":62,"flatFootedTotal":62},"cmb":{"value":0,"total":52},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +27 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":23},"ref":{"total":16},"will":{"total":21}},"hp":{"value":378,"min":-100,"base":0,"max":378,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":50,"max":50},"vigor":{"min":0,"value":182,"temp":0,"max":182},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":19,"xp":{"value":10},"level":{"value":28,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Red Old (CR 19)
\n
Gargantuan Dragon (Fire)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: darkvision 60 ft. and low-light vision\n
Languages: Draconic\n
\n
AC: 33 (-4 size, +27 natural), touch 6, flat-footed 33\n
Hit Dice: 28d12+196 (378 hp);
DR: 10/magic\n
Fort +23,
Ref +16,
Will +21\n
\n
Speed: 40 ft., fly 200 ft. (clumsy)\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +28;
Grapple +52
Attack: 1 Bite +36, 2 claws +31, 2 wings +31, 1 Tail Slap +31, 1 crush +31, 1 Tail sweep +31 melee; Breath +36 ranged\n
Damage: 1 bite 4d6+12, 2 claws 2d8+6, 2 wings 2d6+6, 1 tail slap 2d8+18, 1 crush 4d6+18, 1 tail sweep 2d6+18, Breath weapon 16d10 (30)\n
Special Attacks/Actions: Breath weapon, fear (DC 29), SR 24\n
\n
Abilities: Str 35, Dex 10, Con 25, Int 20, Wis 21, Cha 20\n
Special Qualities: Fire subtype, Locate object, Suggestion, CL 11th, Can also cast cleric spells and those from the Chaos, Evil, and Fire domains as arcane spells\n
Feats: #Feats: 10\n
Skills: Skill points: 146 and plus Jump 28\n
Advancement: 29-30 HD (Gargantuan)\n
\n
Climate/Terrain: Temperate and warm hill, mountains, and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A red dragon has one type of breath weapon, a cone of fire (16d10 damage, Reflex save for half damage DC 30). Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Locate Object (Sp): The dragon can use this ability as the spell of the same name, 8 times per day.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"darkvision 60 ft. and low-light vision","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"LHwOYOZV00Al4vKQ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":28,"hd":12,"hp":182,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":28}},{"_id":"2oiqOeon24zA0ELF","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+12-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"JcDF1txaUk6Qs9zm","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d8+6-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"yTKptc0cBpe4XoOu","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+6-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"juQHyqzbWmQUPR1U","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"7kl18rAQS298txFl","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"CYj1AOpPhSrPBu7m","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[["2d6+18-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"WNlKGqBMPHAseokg","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":60,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["16d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"16","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"LP6TtfAw3cvmOQrv","name":"Nightmare, Cauchemar","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":31,"mod":10,"value":31,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":15,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":16,"ac":{"normal":{"value":0,"total":26},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":24}},"bab":{"value":15,"total":15},"cmd":{"value":0,"total":45,"flatFootedTotal":43},"cmb":{"value":0,"total":33},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +2 Dex, +16 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":16},"ref":{"total":11},"will":{"total":10}},"hp":{"value":173,"min":-100,"base":0,"max":173,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":48,"max":48},"vigor":{"min":0,"value":68,"temp":0,"max":68},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":90,"total":90,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":11,"xp":{"value":10},"level":{"value":15,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Nightmare, Cauchemar (CR 11)
\n
Huge Outsider (Evil and Extraplanar)\n
Alignment: Always neutral evil\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +21, and Spot +21\n
\n
AC: 26 (-2 size, +2 Dex, +16 natural), touch 10, flat-footed 24\n
Hit Dice: 15d8+105 (172 hp)\n
Fort +16,
Ref +11,
Will +10\n
\n
Speed: 40 ft., fly 90 ft. (good)\n
Space: 15 ft./10 ft.\n
Base Attack +15;
Grapple +33
Attack: Hoof +23 melee
Full Attack: 2 hooves +23 melee and bite +18 melee\n
Damage: Hoof 2d6+10 and 1d4 fire, bite 2d6+5\n
Special Attacks/Actions: Flaming hooves, smoke\n
\n
Abilities: Str 31, Dex 14, Con 24, Int 16, Wis 12, Cha 12\n
Special Qualities: Astral projection, etherealness\n
Feats: Alertness; Improved Initiative; Power Attack; Run\n
Skills: Bluff +19, Concentration +25, Diplomacy +5, Disguise +1 (+3 acting), Intimidate +21, Knowledge (arcana +21), Knowledge (the Planes) +21, Listen +21, Move Silently +20, Search +21, Sense Motive +19, Spot +21, and Survival +19 (+21 on other planes and following tracks)\n
Advancement: -\n
\n
Climate/Terrain: Gray Wastes of Hades\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":18,"notes":"","mod":19,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":18,"notes":"","mod":16,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-6,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":20,"notes":"","mod":11,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":18,"notes":"","mod":21,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":18,"notes":"","mod":12,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":18,"notes":"","mod":11,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":18,"notes":"","mod":12,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":18,"notes":"","mod":19,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":18,"notes":"","mod":12,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":18,"notes":"","mod":10,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., Listen +21, and Spot +21","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"LP6TtfAw3cvmOQrv","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":15,"hd":8,"hp":68,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":15}},{"_id":"D2xUKlTEWf18w35U","flags":{},"name":"Hoof","type":"attack","img":"systems/D35E/icons/attack/monster/hoof.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+10-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000}]}
+{"_id":"LUHZqr3dJFAqYYlX","name":"Stirge","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":3,"mod":-4,"value":3,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":3,"origMod":-4},"dex":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":5,"medium":10,"heavy":15,"carry":30,"drag":75},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":16},"flatFooted":{"value":0,"total":12}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":3,"flatFootedTotal":-1},"cmb":{"value":0,"total":-3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 size, +4 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":6},"will":{"total":1}},"hp":{"value":6,"min":-100,"base":0,"max":6,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":6,"temp":0,"max":6},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":10,"total":10},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":40,"total":40,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Stirge (CR 1/2)
\n
Tiny Magical Beast\n
Alignment: Always neutral\n
Initiative: +4 (Dex); Senses: darkvision 60 ft., low-light vision, Listen 4, and Spot +4\n
\n
AC: 16 (+2 size, +4 Dex), touch 16, flat-footed 12\n
Hit Dice: 1d10 (5 hp)\n
Fort +2,
Ref +6,
Will +1\n
\n
Speed: 10 ft., fly 40 ft. (average)\n
Space: 2 1/2 ft./0 ft.\n
Base Attack +1;
Grapple -11
Attack: Touch +7 melee
Full Attack: Touch +7 melee\n
Damage: Attach\n
Special Attacks/Actions: Attach, blood drain\n
\n
Abilities: Str 3, Dex 19, Con 10, Int 1, Wis 12, Cha 6\n
Special Qualities: \n
Feats: Weapon Finesse\n
Skills: Hide +14, Listen 4, and Spot +4\n
Advancement: -\n
\n
Climate/Terrain: Warm marshes\n
Organization: Colony (2-4), flock (5-8), or storm (9-14)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Attach (Ex): If a stirge hits with a touch attack, it uses its eight pincers to latch onto the opponent's body. An attached stirge has an AC of 12.
\n
Blood Drain (Ex): A stirge drains blood, dealing 1d4 points of temporary Constitution damage each round it remains attached. Once it has drained 4 points of Constitution, it detaches and flies off to digest the meal.
\n
A stirge attacks by landing on a victim, finding a vulnerable spot, and plunging its proboscis into the flesh. This is a touch attack and can target only Small or larger creatures.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":17,"background":false,"cs":false,"changeBonus":8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"tiny","senses":"darkvision 60 ft., low-light vision, Listen 4, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.6,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"LUHZqr3dJFAqYYlX","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":1,"hd":10,"hp":6,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":1}},{"_id":"pG2Qpj8csPs4XfD3","flags":{},"name":"Touch","type":"attack","img":"systems/D35E/icons/attack/monster/touch.jpg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"10","critConfirmBonus":"","damage":{"parts":[["+-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"LcvweF9VpeHJkfqm","name":"Scrag","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":400,"medium":800,"heavy":1200,"carry":2400,"drag":6000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":14}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":26,"flatFootedTotal":24},"cmb":{"value":0,"total":14},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":4},"will":{"total":3}},"hp":{"value":63,"min":-100,"base":0,"max":63,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":46,"max":46},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":40,"total":40},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Giant","environment":"","cr":5,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Scrag (CR 5)
\n
Large Giant (Aquatic)\n
Alignment: Usually chaotic evil\n
Initiative: +2 (Dex); Senses: darkvision 90 ft., low-light vision, scent, Listen +5, and Spot +6\n
\n
AC: 16 (-1 size, +2 Dex, +5 natural), touch 11, flat-footed 14\n
Hit Dice: 6d8+36 (63 hp)\n
Fort +11,
Ref +4,
Will +3\n
\n
Speed: 20 ft., swim 40 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +4;
Grapple +14
Attack: Claw/+9 melee
Full Attack: 2 claws +9 melee and bite +4 melee\n
Damage: Claws 1d6+6, bite 1d6+3\n
Special Attacks/Actions: Rend 2d6+9\n
\n
Abilities: Str 23, Dex 14, Con 23, Int 6, Wis 9, Cha 6\n
Special Qualities: Regeneration 5 (in water)\n
Feats: Alertness; Iron Will; Track\n
Skills: Listen +5 and Spot +6\n
Advancement: By character class\n
\n
Climate/Terrain: Any aquatic\n
Organization: Solitary or gang (2-4)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Rend (Ex): If a scrag hits with both claw attacks, it latches onto the opponent's body and tears the flesh. This attack automatically deals an additional 2d6+9 points of damage.
\n
Regeneration (Ex): Fire and acid deal normal damage to a scrag. If a scrag loses a limb or body part, the bit portion regrows in 3d6 minutes but only if mostly immersed in water. The creature can reattach the severed member instantly by holding it to the stump.
\n
Scrags have no fear of death: They launch themselves into combat without hesitation, flailing wildly at the closest opponent. Even when confronted with fire, they try to get around the flames and attack.
\n
Aquatic Subtype
\n
Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 90 ft., low-light vision, scent, Listen +5, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"LcvweF9VpeHJkfqm","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"nUUVaGnpb8ACGKCy","flags":{},"name":"Giant*","type":"class","img":"systems/D35E/icons/racialhd/giant.png","data":{"description":{"value":"A giant is a humanoid-shaped creature of great strength, usually of at least Large size.
\nFeatures
\nA giant has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA giant possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Proficient with all simple and martial weapons, as well as any natural weapons.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Giants not described as wearing armor are not proficient with armor. Giants are proficient with shields if they are proficient with any form of armor.
\n- Giants eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"prestigeLevels":0,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":27,"bab":"med","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":false,"blf":false,"clm":false,"coc":false,"crf":false,"dsc":false,"dip":false,"dev":false,"dis":false,"esc":false,"fog":false,"gif":false,"han":false,"hea":false,"hid":false,"int":false,"jmp":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lis":false,"mos":false,"opl":false,"prf":false,"pro":false,"rid":false,"src":false,"sen":false,"slt":false,"spl":false,"spt":false,"sur":false,"swm":false,"tmb":false,"umd":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"conditionFlags":{"dazzled":false},"damage":{"parts":[]},"level":6}},{"_id":"KpCYGNI9FsFHx7TH","flags":{},"name":"Claw/","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"LeqZvj7VmzqrS6oJ","name":"Dragon, Brass Wyrmling","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":11,"mod":0,"value":11,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":19,"medium":38,"heavy":57,"carry":114,"drag":285},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":15}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":6,"flatFootedTotal":6},"cmb":{"value":0,"total":-4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 size, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":4},"will":{"total":4}},"hp":{"value":30,"min":-100,"base":0,"max":30,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":26,"temp":0,"max":26},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":2,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Brass Wyrmling (CR 2)
\n
Tiny Dragon (Fire)\n
Alignment: Always Chaotic Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 15 (+2 size, +3 natural), touch 12, flat-footed 15\n
Hit Dice: 4d12+4 (30 hp)\n
Fort +5,
Ref +4,
Will +4\n
\n
Speed: 60 ft., fly 150 ft. (average), burrow 30 ft.\n
Space: 2 1/2 ft./0 ft. (5 ft. with bite)\n
Base Attack +4;
Grapple +4
Attack: 1 Bite +6, 2 claws +1 melee; Breath +6 ranged\n
Damage: 1 bite 1d4+0, 2 claws 1d3+0, Breath weapon 1d6 (13)\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 11, Dex 10, Con 13, Int 10, Wis 11, Cha 10\n
Special Qualities: Fire subtype, speak with animals\n
Feats: #Feats: 2\n
Skills: Skill points: 6\n
Advancement: 5-6 HD (Tiny)\n
\n
Climate/Terrain: Temperate and warm desert, plains, and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A brass dragon has two types of breath weapon, a line of fire (1d6 damage Reflex save for half damage DC 13) or a cone of sleep. Creatures within the cone must succeed at a Will save (DC 11) or fall asleep, regardless of HD, for 1d6 rounds plus 1 round. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"tiny","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.6,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"LeqZvj7VmzqrS6oJ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":12,"hp":26,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":4}},{"_id":"566C2CqGvDcQC5RT","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+0+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"8mTSBexvbeVWwF7Y","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d3+0+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"qCc43LzTxDBsjz5m","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":15,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["1d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"1","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"LrCeNfmnNCIDuA9T","name":"Cattle, Wild","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":18,"mod":4,"value":18,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":200,"medium":400,"heavy":600,"carry":1200,"drag":3000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":13}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":21,"flatFootedTotal":21},"cmb":{"value":0,"total":11},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":4},"will":{"total":1}},"hp":{"value":37,"min":-100,"base":0,"max":37,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":22,"temp":0,"max":22},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":2,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Cattle, Wild (CR 2)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +0; Senses: low-light vision, scent, Listen +7, and Spot +5\n
\n
AC: 13 (-1 size, +4 natural), touch 9, flat-footed 13\n
Hit Dice: 5d8+15 (37 hp)\n
Fort +7,
Ref +4,
Will +1\n
\n
Speed: 40 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +3;
Grapple +13
Attack: Gore +8 melee
Full Attack: Gore +8 melee\n
Damage: Gore 1d8+9\n
Special Attacks/Actions: Stampede\n
\n
Abilities: Str 18, Dex 10, Con 16, Int 2, Wis 11, Cha 4\n
Special Qualities: \n
Feats: Alertness; Endurance\n
Skills: Listen +7 and Spot +5\n
Advancement: 6-7 HD (Large)\n
\n
Climate/Terrain: Temperate plains\n
Organization: Solitary or herd (6-30)\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
These herd animals can be very aggressive when protecting young and during the mating season, but they generally prefer flight to fighting.
\n
Wild cattle stand nearly than 6 feet tall at the shoulder and are 9 to 12 feet long. They weigh 1,800 to 2,400 pounds.
\n
Combat
Stampede (Ex): A frightened herd of cattle flees as a group in a random direction (but always away from the perceived source of danger). They literally run over anything of size Large or smaller that gets in their way, dealing 1d12 points of damage for each five cattle in the herd. A successful Reflex save (DC 16), halves the damage.
\n
If cornered, wild cattle will charge and attempt to gore the predator.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, scent, Listen +7, and Spot +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"LrCeNfmnNCIDuA9T","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":5,"hd":8,"hp":22,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":5}},{"_id":"dqeobtZi2hwv98fY","flags":{},"name":"Gore","type":"attack","img":"systems/D35E/icons/attack/monster/gore.png","data":{"description":{"value":"The creature spears the opponent with an antler, horn, or similar appendage, dealing piercing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["1d8+9-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":300000}]}
+{"_id":"Lt4PHDpeR3Fxa5v9","name":"Camel","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":18,"mod":4,"value":18,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"dex":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":200,"medium":400,"heavy":600,"carry":1200,"drag":3000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":1,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":10}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":23,"flatFootedTotal":20},"cmb":{"value":0,"total":10},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +3 Dex, +1 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":6},"will":{"total":1}},"hp":{"value":20,"min":-100,"base":0,"max":20,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":1,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Camel (CR 1)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +3 (Dex); Senses: low-light vision, scent, Listen +5, and Spot +5\n
\n
AC: 13 (-1 size, +3 Dex, +1 natural), touch 12, flat-footed 10\n
Hit Dice: 3d8+6 (19 hp)\n
Fort +5,
Ref +6,
Will +1\n
\n
Speed: 50 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +2;
Grapple +10
Attack: Bite +0 melee
Full Attack: Bite +0 melee\n
Damage: Bite 1d4+2*\n
Special Attacks/Actions: -\n
\n
Abilities: Str 18, Dex 16, Con 14, Int l, Wis 11, Cha 4\n
Special Qualities: \n
Feats: Alertness; Endurance\n
Skills: Listen +5 and Spot +5\n
Advancement: -\n
\n
Climate/Terrain: Warm desert\n
Organization: Solitary\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, scent, Listen +5, and Spot +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Lt4PHDpeR3Fxa5v9","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":3}},{"_id":"dPzZmFX1lIWloTnQ","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d4+2-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"LtoTEMaAtOGjrIFj","name":"Elasmosaurus","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":26,"mod":8,"value":26,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":1226,"medium":2453,"heavy":3680,"carry":7360,"drag":18400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":11}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":35,"flatFootedTotal":33},"cmb":{"value":0,"total":23},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +2 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":15},"ref":{"total":9},"will":{"total":4}},"hp":{"value":108,"min":-100,"base":0,"max":108,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":44,"max":44},"vigor":{"min":0,"value":45,"temp":0,"max":45},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":50,"total":50},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":7,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elasmosaurus (CR 7)
\n
Huge Animal\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: low-light vision, scent, Listen +4, and Spot +9\n
\n
AC: 13 (-2 size, +2 Dex, +3 natural), touch 10, flat-footed 11\n
Hit Dice: 10d8+66 (111 hp)\n
Fort +15,
Ref +9,
Will +4\n
\n
Speed: 20 ft., swim 50 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +7;
Grapple +23
Attack: Bite +13 melee
Full Attack: Bite +13 melee\n
Damage: Bite 2d8+12\n
Special Attacks/Actions: -\n
\n
Abilities: Str 26, Dex 14, Con 22, Int 2, Wis 13, Cha 9\n
Special Qualities: \n
Feats: Dodge; Great Fortitude; Toughness (2)\n
Skills: Hide +4*, Listen +4, Spot +9, and Swim +16\n
Advancement: 11-20 HD (Huge)\n
\n
Climate/Terrain: Warm aquatic\n
Organization: Solitary or pair\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
An elasmosaurus is aggressive and attacks anything it notices. The creature is strong, fast, and highly maneuverable, able to turn quickly and lunge at prey. When hunting, it travels with its head out of the water, snapping down quickly to seize prey.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":-5,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":24,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"low-light vision, scent, Listen +4, and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"LtoTEMaAtOGjrIFj","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":10,"hd":8,"hp":45,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":10}},{"_id":"eDlm4ukuje2fScsG","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+12-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"M1YeewNU4r13cfZ1","name":"Giant Ant, Soldier","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":58,"medium":116,"heavy":175,"carry":350,"drag":875},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":17}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":13,"flatFootedTotal":13},"cmb":{"value":0,"total":3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":0},"will":{"total":1}},"hp":{"value":11,"min":-100,"base":0,"max":11,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":2,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Giant Ant, Soldier (CR 2)
\n
Medium Vermin\n
Alignment: Always Neutral\n
Initiative: +0; Senses: scent\n
\n
AC: 17 (+7 natural), touch 10, flat-footed 17\n
Hit Dice: 2d8+2 (11 hp)\n
Fort +4,
Ref +0,
Will +1\n
\n
Speed: 50 ft., climb 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +3
Attack: Bite +3 melee
Full Attack: Bite +3 melee\n
Damage: Bite 2d4+3\n
Special Attacks/Actions: Improved grab, acid sting\n
\n
Abilities: Str 14, Dex 10, Con 13, Int -, Wis 13, Cha 11\n
Special Qualities: vermin\n
Feats: Track\n
Skills: Climb +10\n
Advancement: 3-4 HD (Medium-size); 5-6 HD (Large)\n
\n
Climate/Terrain: Temperate plains\n
Organization: Solitary or gang (2-4)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the giant ant must hit with its bite attack. A giant ant soldier that gets a hold can sting.
\n
Acid Sting (Ex): The giant ant soldier has a stinger and an acid producing gland in its abdomen. If it successfully grabs an opponent, it can attempt to sting each round using its full attack bonus. A hit with the sting attack deals 1d4+1 points of piercing damage and 1d4 points of acid damage.
\n
Giant ants fight with their powerful mandibles.
\n
Giant ants are among the hardiest and most adaptable vermin. Soldiers and workers are about 6 feet long.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":6,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"scent","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"M1YeewNU4r13cfZ1","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":2}},{"_id":"y3zdCgjpPJvEjl3c","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d4+3-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"MPUUaAimp5n1he3m","name":"Hieracosphinx","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":19},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":17}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":30,"flatFootedTotal":28},"cmb":{"value":0,"total":18},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":8},"will":{"total":5}},"hp":{"value":68,"min":-100,"base":0,"max":68,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":50,"temp":0,"max":50},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":90,"total":90,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":5,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Hieracosphinx (CR 5)
\n
Large Magical Beast\n
Alignment: Always chaotic evil\n
Initiative: +2 (Dex); Senses: darkvision 60 ft., low-light vision, Listen +10, and Spot +14\n
\n
AC: 19 (-1 size, +2 Dex, +8 natural), touch 11, flat-footed 17\n
Hit Dice: 9d10+18 (67 hp)\n
Fort +8,
Ref +8,
Will +5\n
\n
Speed: 30 ft., fly 90 ft. (poor)\n
Space: 10 ft./5 ft.\n
Base Attack +9;
Grapple +18
Attack: Bite +13 melee
Full Attack: Bite +13 melee and 2 claws +8 melee\n
Damage: Bite 1d10+5, claw 1d6+2\n
Special Attacks/Actions: Pounce, rake 1d6+2\n
\n
Abilities: Str 21, Dex 14, Con 15, Int 6, Wis 15, Cha 10\n
Special Qualities: \n
Feats: Alertness; Cleave; Flyby Attack; Power Attack\n
Skills: Listen +10 and Spot +14\n
Advancement: 10-14 HD (Large); 15-27 HD (Huge)\n
\n
Climate/Terrain: Warm deserts\n
Organization: Solitary, pair or flock (4-7)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Pounce (Ex): If a sphinx leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.
\n
Rake (Ex): A sphinx that pounces onto a creature can make two rake attacks with its hind legs. Attack bonus +13 melee, damage 1d6+2.
\n
Skills: Hieracosphinxes gain a +4 racial bonus to Spot checks in daylight.
\n
Most sphinxes fight on the ground, using their wings to help them leap much as lions do. If outnumbered by earthbound creatures, a sphinx takes wing and attacks on the fly.
\n
Hieracosphinxes can make short work of even the most dangerous opponents with their claws. They are not particularly intelligent, but are cunning enough to dive at their enemies from above with their limited flying ability.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, Listen +10, and Spot +14","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"MPUUaAimp5n1he3m","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":9,"hd":10,"hp":50,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":9}},{"_id":"WSUWfmMvOIx44sBc","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d10+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"MTiy2vrEMPTrisBW","name":"Vermiurge","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":34,"mod":12,"value":34,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":34,"origMod":12},"dex":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"con":{"total":36,"mod":13,"value":36,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":36,"origMod":13},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":40,"mod":15,"value":40,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":40,"origMod":15},"cha":{"total":44,"mod":17,"value":44,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":44,"origMod":17}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":1173,"medium":2346,"heavy":3520,"carry":7040,"drag":17600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":42,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":24,"ac":{"normal":{"value":0,"total":40},"touch":{"value":0,"total":16},"flatFooted":{"value":0,"total":33}},"bab":{"value":31,"total":31},"cmd":{"value":0,"total":64,"flatFootedTotal":57},"cmb":{"value":0,"total":47},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, -1 size, +24 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":29},"ref":{"total":21},"will":{"total":38}},"hp":{"value":735,"min":-100,"base":0,"max":735,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":72,"max":72},"vigor":{"min":0,"value":189,"temp":0,"max":189},"init":{"value":0,"bonus":0,"total":11},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":90,"total":90,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":24,"xp":{"value":10},"level":{"value":42,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Vermiurge (CR 24)
\n
Large Aberration\n
Alignment: Usually lawful neutral\n
Initiative: +11 (+7 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., low-light vision, scent, Listen +47, and Spot +47\n
Languages: Terran\n
\n
AC: 40 (+3 Dex, -1 size, +24 natural) touch 12, flat-footed 33\n
Hit Dice: 42d8+546 (735 hp);
DR: 10/epic\n
Fort +29,
Ref +21,
Will +38\n
\n
Speed: 50 ft., fly 90 ft. (perfect)\n
Space: 5 ft./5 ft.\n
Base Attack +31;
Grapple +47
Attack: Sting +43 melee
Full Attack: Sting +43 melee, 4 pincers +41 melee, bite +40 melee\n
Damage: Sting 1d6+12/19-20 plus poison, 4 pincers 2d8+6/19-20, bite 3d6+6 plus poison\n
Special Attacks/Actions: Aura of doom, concealing aura, frightful presence, poison, spell-like abilities\n
\n
Abilities: Str 34, Dex 25, Con 36, Int 14, Wis 40, Cha 44\n
Special Qualities: fast healing 10, immune to all mind-affecting effects, SR 34\n
Feats: Alertness, Cleave, Combat Reflexes, Dodge, Great Cleave, Great Fortitude, Improved Bull Rush, Improved Critical (pincers), Improved Critical (sting), Improved Initiative, Multiattack, Power Attack, Weapon Focus (pincers), Weapon Focus (sting); Epic Feats: Blinding Speed\n
Skills: Heal +24, Hide +33, Jump +45, Knowledge (nature) +34, Listen +47, Move Silently +33, and Spot +47\n
Advancement: 43-52 HD (Large); 53-70 HD (Huge)\n
\n
Climate/Terrain: Any\n
Organization: Solitary\n
Treasure/Possessions: Standard\n
\n
Source:\n Epic Level Handbook
Aura of Doom (Su): A vermiurge is constantly affected as if by a crown of vermin spell (see Chapter 2) cast by a 42nd-level caster. As per the spell, a vermiurge may completely suppress the aura of insects as desired. A vermiurge's aura of doom constantly replenish itself at a rate of 200 vermin per round (unlimited duration). When vermin die off either by being slain or by dealing damage to another creature, the aura does not permanently collapse, even if all the vermin are slain if all 1,000 vermin deal their damage in 1 round, soon as any vermin are replenished, they participate normally in the crown of vermin effect.
\n
Concealing Aura (Ex): Its aura of doom constantly provides a vermiurge with nine-tenths concealment, all attacks made against it have a 40% miss chance.
\n
Frightful Presence (Su): This ability takes effect automatically when the vermiurge first engages its aura of doom. It affects only opponents with fewer Hit Dice or levels than the creature has. The affected creature must make a successful Will save (DC 48) or become shaken. Success indicates that the target is immune to that creature's frightful presence for one day.
\n
Poison (Ex): Sting or bite, Fort save (DC 44); initial damage 1d6 temporary Con, secondary damage 2d6 temporary Con.
\n
The single most terrible aspect of a vermiurge is its a of doom ability, which it uses to lethal effect.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":19,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":26,"notes":"","mod":16,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":17,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":33,"notes":"","mod":28,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":32,"notes":"","mod":18,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":30,"notes":"","mod":32,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":26,"notes":"","mod":20,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":30,"notes":"","mod":32,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":15,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":17,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, scent, Listen +47, and Spot +47","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"MTiy2vrEMPTrisBW","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"UEW55cwmiYKxnQE1","flags":{},"name":"Improved Bull Rush","type":"feat","img":"systems/D35E/icons/feats/improved-bull-rush.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you perform a bull rush you do not provoke an attack of opportunity from the defender. You also gain a +4 bonus on the opposed Strength check you make to push back the defender.\n
\nSpecial
\nA fighter may select Improved Bull Rush as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Bull Rush"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":42,"hd":8,"hp":189,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":42}},{"_id":"PacHlwMCE5GaIgzC","flags":{},"name":"Sting","type":"attack","img":"systems/D35E/icons/attack/monster/sting.png","data":{"description":{"value":"The creature stabs with a stinger, dealing piercing damage. Sting attacks usually deal damage from poison in addition to hit point damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6+12-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":700000}]}
+{"_id":"MdgM1KR0DvFMjs3j","name":"Dragon, Brass Young Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":233,"medium":466,"heavy":700,"carry":1400,"drag":3500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":16,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":15,"ac":{"normal":{"value":0,"total":24},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":24}},"bab":{"value":16,"total":16},"cmd":{"value":0,"total":34,"flatFootedTotal":34},"cmb":{"value":0,"total":24},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +15 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":13},"ref":{"total":10},"will":{"total":12}},"hp":{"value":152,"min":-100,"base":0,"max":152,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":104,"temp":0,"max":104},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":9,"xp":{"value":10},"level":{"value":16,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Brass Young Adult (CR 9)
\n
Large Dragon (Fire)\n
Alignment: Always Chaotic Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 24 (-1 size, +15 natural), touch 9, flat-footed 29\n
Hit Dice: 16d12+48 (152 hp);
DR: 5/magic\n
Fort +13,
Ref +10,
Will +12\n
\n
Speed: 60 ft., fly 200 ft. (poor), burrow 30 ft.\n
Space: 10 ft./5 ft. (10 ft. with bite)\n
Base Attack +16;
Grapple +24
Attack: 1 Bite +19, 2 claws +14, 2 wings +14, 1 Tail Slap +14, 1 crush +14 melee; Breath +19 ranged\n
Damage: 1 bite 2d6+4, 2 claws 1d8+2, 2 wings 1d6+2, 1 tail slap 1d8+6, Breath weapon 5d6 (21)\n
Special Attacks/Actions: Breath weapon, fear (DC 16), SR 16\n
\n
Abilities: Str 19, Dex 10, Con 17, Int 14, Wis 15, Cha 14\n
Special Qualities: Fire subtype, speak with animals, Endure elements, CL 5, Can also cast cleric spells and those from the Chaos and Knowledge Domains as arcane spells\n
Feats: #Feats: 6\n
Skills: Skill points: 38\n
Advancement: 17-18 HD (Large)\n
\n
Climate/Terrain: Temperate and warm desert, plains, and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A brass dragon has two types of breath weapon, a line of fire (5d6 damage Reflex save for half damage DC 21) or a cone of sleep. Creatures within the cone must succeed at a Will save (DC 21) or fall asleep, regardless of HD, for 1d6 rounds plus 6 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n +
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"MdgM1KR0DvFMjs3j","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":16,"hd":12,"hp":104,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":16}},{"_id":"TSx7VsOKOE47Iun5","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"itrlUaaC8P2dMvZW","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+2-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"obNCKdprJhGaqg5V","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+2-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"mbolbqoqmffQnjlp","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"6gQf0kRtqtZEYKiQ","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[["-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"oD1xNonMPMuyf1UN","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":40,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["5d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"5","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"MgM8R6Zot3aWvarM","name":"Cryohydra, Eleven-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":800,"medium":1600,"heavy":2400,"carry":4800,"drag":12000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":11,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":11,"total":11},"cmd":{"value":0,"total":36,"flatFootedTotal":35},"cmb":{"value":0,"total":25},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":8},"will":{"total":5}},"hp":{"value":118,"min":-100,"base":0,"max":118,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":60,"temp":0,"max":60},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":12,"xp":{"value":10},"level":{"value":11,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Cryohydra, Eleven-Headed (CR 12)
\n
Huge Magical Beast (Cold)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +9\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 11d10+58 (118 hp)\n
Fort +12,
Ref +8,
Will +5\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +11;
Grapple +25
Attack: 11 bites +16 melee
Full Attack: 11 bites +16 melee\n
Damage: Bite1d10+6\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 23, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 21, cold immunity, vulnerable to fire\n
Feats: Blind-fight; Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +9, Spot +9, and Swim +14\n
Advancement: -\n
\n
Climate/Terrain: Cold marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These hydras can breathe jets of frost 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Cold Subtype (Ex): Cold immunity; double damage from fire except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":22,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"MgM8R6Zot3aWvarM","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":11,"hd":10,"hp":60,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":11}},{"_id":"WivjXWzVsy9yfzt8","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"MjCwj4vHry8pyULi","name":"Astral Construct, 5th-Level","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":29,"mod":9,"value":29,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":933,"medium":1866,"heavy":2800,"carry":5600,"drag":14000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":15}},"bab":{"value":5,"total":5},"cmd":{"value":0,"total":30,"flatFootedTotal":28},"cmb":{"value":0,"total":18},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":4},"will":{"total":4}},"hp":{"value":68,"min":-100,"base":0,"max":68,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":38,"temp":0,"max":38},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":5,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Astral Construct, 5th-Level (CR 5)
\n
Large Construct\n
Alignment: Always neutral\n
Initiative: +2 (Dex)\n
Languages: Cannot speak\n
\n
AC: 17 (-1 size, +2 Dex, +6 natural), touch 11, flat-footed 15\n
Hit Dice: 7d10 (38 hp);
DR: 5/magic or psionics\n
Fort +2,
Ref +4,
Will +4\n
\n
Speed: 50 ft.\n
Space: 5 ft./10 ft.\n
Base Attack +5;
Grapple +5
Attack: Slam +13 melee
Full Attack: Slam +13 melee\n
Damage: Slam 1d8+13\n
Special Attacks/Actions: 2 abilities from Menu B\n
\n
Abilities: Str 29, Dex 15, Con -, Int -, Wis 15, Cha 6\n
Special Qualities: \n
Feats: -\n
Skills: -\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Psionics Handbook
Astral constructs are brought into being by specific Metacreativity powers (astral construct I-IX). They are formed from raw ectoplasm (a portion of the astral medium drawn into the Material Plane). An astral construct's Hit Dice are determined by the level of the power used to create it. However, astral constructs of given HD can vary somewhat from one another, depending on the whims of their creators.
\n
Creating an Astral Construct
When manifesting an astral construct power, the manifester assembles the desired creature from a menu of choices as specified in the construct's statistics block. A manifester can always substitute two abilities on a lesser menu for one choice on the next higher menu (for example, two abilities from Menu A instead of one from Menu B). Astral constructs generally appear as animate clumps of ectoplasm with a vaguely humanoid shape, but the manifester can mold or sculpt them according to his or her whim within the limits imposed by the creature's size. The quality of such construct \"sculpture\" is determined by a Craft (sculpting) check with the appropriate DC set by the Dungeon Master.
\n
Construct: Constructs usually have no Intelligence scores and never have Constitution scores. A construct is immune to mind-influencing effects (charms, compulsions, phantasms, patterns, and morale effects) and to poison, sleep, paralysis, stunning, disease, death effects, and necromantic effects.
\n
Constructs cannot heal damage, though they can be healed. They can be repaired in the same way an object can. A construct is not subject to critical hits, subdual damage, ability damage, ability drain, or energy drain. It is immune to any effect that requires a Fortitude save (unless the effect also works on objects). A construct is not at risk of death from massive damage (see Chapter 8 of the Player's Handbook), but when reduced to 0 hit points or less, it is immediately destroyed.
\n
Since it was never alive, a construct cannot be raised or resurrected. Constructs do not require air.
\n
Astral Construct Menu A
- Additional Attack: One additional attack at highest attack bonus; both attacks -2 to attack roll.
- Armor (Ex): +1 deflection bonus to AC.
- Fly (Ex): Construct has physical wings (6-foot wingspan). Speed 60 ft. (average).
- Resistance (Ex): Choose one of fire, cold, acid, electricity, or sonic resistance 5. The same resistance can be chosen multiple times and stacks: For example, picking fire resistance three times would give a total resistance of 15.
- Sprint (Ex): Once per hour, the construct can take a charge action to 10 times normal speed.
- Swim: Construct becomes streamlined and shark-like. Speed 60 ft.
- Trample (Ex): As a standard action during its turn each round, the construct can literally run over an opponent at least one size smaller than itself. It merely has to move over the opponent to deal bludgeoning damage equal to 1d4 + Strength modifier (see Trample in the Introduction of the Monster Manual).
- Trip (Ex): If the construct hits with a slam attack it can attempt to trip the opponent as a free action (see Chapter 8 of the Player's Handbook) without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the astral construct.
Astral Construct Menu B
(You may replace any choice on this menu with two choices on Menu A.)
\n
- Buff (Ex): Construct gains 3d10 temporary hit points (multiple selections do not stack).
- Charge (Ex): If the construct charges a foe during the first round of combat, it can make a full attack even if it has already taken a move action. If it has the squeeze ability, it can also use this (see entry below).
- Heavy Armor (Ex): +4 deflection bonus to AC.
- Improved Grab (Ex): To use this ability, the construct must hit with its slam attack. If it gets a hold, it can squeeze (have the squeeze ability; see entry below).
- Smack Down (Su): Once per day the construct can make a normal attack to deal additional damage equal to its HD.
- Squeeze (Ex): A construct that gets a hold can make a squeeze attack (+9 melee) to deal damage of 2d4 + Strength modifier. If it charges an opponent on the first round of combat, it can also squeeze (must also have the charge ability; see entry above).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"MjCwj4vHry8pyULi","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":10,"hp":38,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":7}},{"_id":"0BBxZkgepsdHJpfU","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+13-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"MlT6RojWbzZVcO4Z","name":"Halfling","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":11,"mod":0,"value":11,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":28,"medium":57,"heavy":86,"carry":172,"drag":430},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":12},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":11}},"bab":{"value":1,"total":0},"cmd":{"value":0,"total":7,"flatFootedTotal":6},"cmb":{"value":0,"total":-4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +1 Dex, +3 studded leather, +1 light shield","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":3},"will":{"total":-1}},"hp":{"value":5,"min":-100,"base":0,"max":5,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Halfling (CR 1/2)
\n
Small Humanoid (Halfling)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: Listen +3\n
\n
AC: 16 (+1 size, +1 Dex, +3 studded leather, +1 light shield), touch 12, flat-footed 15\n
Hit Dice: 1d8+1 (5 hp)\n
Fort +4,
Ref +2,
Will +0\n
\n
Speed: 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple -3
Attack: Longsword +3 melee; or light crossbow +3 ranged
Full Attack: Longsword +3 melee; or light crossbow +3 ranged\n
Damage: Longsword 1d6/19-20; or light crossbow 1d6/19-20\n
Special Attacks/Actions: Halfling traits\n
\n
Abilities: Str 11, Dex 13, Con 12, Int 10, Wis 9, Cha 8\n
Special Qualities: Halfling traits\n
Feats: Weapon Focus (longsword)\n
Skills: Climb +2, Hide +4, Jump -4, Listen +3, and Move Silently +1\n
Advancement: By character class\n
\n
Climate/Terrain: Warm plains\n
Organization: Company (2-4), squad (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or band (30-100 plus 100% noncombatants plus 1 3rd-level sergeant per 20 adults, 5 5th-level lieutenants, 3 7th-level captains, 6-10 dogs, and 2-5 riding dogs)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Halflings prefer to fight defensively, usually hiding and launching ranged attacks as the foe approaches. There tactics are very much like those of elves but place more emphasis on cover and concealment and less on mobility.
\n
Halfling Traits (Ex): Halflings benefit from a number of racial traits:
\n
- +1 racial bonus to all saving throws.
- +2 morale bonus to saving throws against fear, (This bonus stacks with the halfling's +1 bonus to saving throws in general.)
- +1 racial attack bonus with a thrown weapon.
Skills: Halflings are agile, surefooted, and athletic. They receive a +2 racial bonus to Climb, Jump, and Move Silently checks. Their keen hearing bestows a +2 racial bonus to Listen checks.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":2,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":3,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":-4,"notes":"","mod":-2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"Listen +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"MlT6RojWbzZVcO4Z","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"9wswcZJPKear8Aiw","flags":{},"name":"Longsword","type":"attack","img":"systems/D35E/icons/attack/weapons/longsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["1d6-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"4XVzHNMgAaOv9jtj","flags":{},"name":"Light Crossbow","type":"attack","img":"systems/D35E/icons/attack/weapons/crossbow-light.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"MofdSmDs3O3VCDTb","name":"Cockatrice","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":6,"mod":-2,"value":6,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":15,"medium":30,"heavy":45,"carry":90,"drag":225},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":11}},"bab":{"value":5,"total":5},"cmd":{"value":0,"total":12,"flatFootedTotal":9},"cmb":{"value":0,"total":-1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +3 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":7},"will":{"total":2}},"hp":{"value":28,"min":-100,"base":0,"max":28,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":22,"max":22},"vigor":{"min":0,"value":28,"temp":0,"max":28},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":60,"total":60,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":3,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Cockatrice (CR 3)
\n
Small Magical Beast\n
Alignment: Always neutral\n
Initiative: +3 (Dex); Senses: darkvision 60 ft., low-light vision, Listen +7, and Spot +7\n
\n
AC: 14 (+1 size, +3 Dex), touch 14, flat-footed 11\n
Hit Dice: 5d10 (27 hp)\n
Fort +4,
Ref +7,
Will +2\n
\n
Speed: 20 ft., fly 60 ft. (poor)\n
Space: 5 ft./5 ft.\n
Base Attack +5;
Grapple +1
Attack: Bite +9 melee
Full Attack: Bite +9 melee\n
Damage: Bite 1d4-2 plus petrification\n
Special Attacks/Actions: Petrification\n
\n
Abilities: Str 6, Dex 17, Con 11, Int 2, Wis 13, Cha 9\n
Special Qualities: \n
Feats: Alertness; Dodge; Weapon Finesse\n
Skills: Listen +7 and Spot +7\n
Advancement: 6-8 HD (Small); 9-15 HD (Medium-size)\n
\n
Climate/Terrain: Any temperate planes\n
Organization: Solitary, flight (2-4), or flock (6-13)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Petrification (Su): A cockatrice can turn beings to stone with a touch. Creatures hit by a cockatrice must succeed at a Fortitude save (DC 15) or instantly turn to stone.
\n
Petrification Immunity (Ex): Cockatrices are immune to the petrifying ability of other cockatrices, but other petrifying attacks affect them normally (a medusa's gaze, gorgon's breath, a flesh to stone spell, etc.).
\n
The cockatrice fiercely attacks anything that it deems a threat to itself or its lair. Flocks of cockatrices do their utmost to overwhelm and confuse their foes, and sometimes fly directly into their opponents' faces.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., low-light vision, Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"MofdSmDs3O3VCDTb","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":5,"hd":10,"hp":28,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":5}},{"_id":"Xw2K2OFInQKwhA6f","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"5","critConfirmBonus":"","damage":{"parts":[["1d4-2+-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"MpeE3lMUBV51M75O","name":"Monstrous Centipede, Colossal","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":27,"mod":8,"value":27,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":5546,"medium":11093,"heavy":16640,"carry":33280,"drag":83200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":24,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":16,"ac":{"normal":{"value":0,"total":19},"touch":{"value":0,"total":3},"flatFooted":{"value":0,"total":18}},"bab":{"value":18,"total":18},"cmd":{"value":0,"total":53,"flatFootedTotal":52},"cmb":{"value":0,"total":42},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-8 size, +2 Dex, +16 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":15},"ref":{"total":9},"will":{"total":8}},"hp":{"value":132,"min":-100,"base":0,"max":132,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":108,"temp":0,"max":108},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":9,"xp":{"value":10},"level":{"value":24,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Monstrous Centipede, Colossal (CR 9)
\n
Colossal Vermin\n
Alignment: Always Neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft. and Spot +4\n
\n
AC: 20 (-8 size, +2 Dex, +16 natural), touch 4, flat-footed 18\n
Hit Dice: 24d8+24 (132 hp)\n
Fort +15,
Ref +8,
Will +8\n
\n
Speed: 40 ft., climb 40 ft.\n
Space: 30 ft./20 ft.\n
Base Attack +18;
Grapple +42
Attack: Bite +18 melee
Full Attack: Bite +18 melee\n
Damage: Bite 4d6+12 and poison\n
Special Attacks/Actions: Poison\n
\n
Abilities: Str 27, Dex 13, Con 12, Int -, Wis 10, Cha 2\n
Special Qualities: Vermin\n
Feats: -\n
Skills: Climb +16, Hide -7, and Spot +4\n
Advancement: 25-48 HD (Colossal)\n
\n
Climate/Terrain: Any underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Poison (Ex): Fortitude save DC 36, initial and secondary damage 2d6 points Dexterity.
\n
Skills: Monstrous centipedes receive a +4 racial bonus to Climb, Hide, and Spot checks.
\n
Monstrous centipedes tend to attack anything that resembles food, biting with their jaws and injecting their poison.
\n
These creatures travel wherever hunger leads them. They prefer to feed on small animals but do not hesitate to attack humanoids or other larger prey. Monstrous centipedes are long and low: 120 feet long, 16 feet wide* and 8 feet high. *This number includes the centipede's body and its legs; the actual body width is about a third of the total.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":12,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-8,"notes":"","mod":-19,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"darkvision 60 ft. and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"MpeE3lMUBV51M75O","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":24,"hd":8,"hp":108,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":24}},{"_id":"yokQiMto9vATWti1","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+12-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"MstyFuX3z968YyDN","name":"Werebear Human Form","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":12},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":12}},"bab":{"value":5,"total":0},"cmd":{"value":0,"total":11,"flatFootedTotal":11},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 natural, +3 studded leather","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":2},"will":{"total":2}},"hp":{"value":5,"min":-100,"base":0,"max":5,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Werebear Human Form (CR 5)
\n
Medium Humanoid (Human and Shapechanger)\n
Alignment: Always lawful good\n
Initiative: +0; Senses: low-light vision, scent, Listen +4, and Spot +4\n
\n
AC: 15 (+2 natural, +3 studded leather), touch 10, flat-footed 15\n
Hit Dice: 1d8+1 plus 6d8+30 (62 hp);
DR: 10/silver\n
Fort +8,
Ref +5,
Will +4\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +5;
Grapple +6
Attack: Greataxe +6 melee or throwing axe +5 ranged
Full Attack: Greataxe +6 melee or throwing axe +5 ranged\n
Damage: Greataxe 1d12+1/x3, throwing axe 1d6+1\n
Special Attacks/Actions: -\n
\n
Abilities: Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 8\n
Special Qualities: Alternate form, Bear empathy\n
Feats: Endurance; Iron Will; Power Attack; Run; Track\n
Skills: Handle Animal +3, Listen +4, Spot +4, and Swim +1\n
Advancement: By character class\n
\n
Climate/Terrain: Cold forest\n
Organization: Solitary pair, family (2-4), or troupe (2-4 plus 1-4 brown bears)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Lycanthropes in their natural forms use whatever tactics are favored by their people, though they tend to be slightly more aggressive. Lycanthropes in animal or hybrid form fight like the animal they resemble.
\n
Werebears fight just as brown bears do.
\n
Improved Grab (Ex): To use this ability, the werebear must hit with a claw attack
\n
Shapechanger Subtype
\n
A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype.
Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry).
- Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.
- Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, scent, Listen +4, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"MstyFuX3z968YyDN","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"nqMr2RzK9KjaPXkJ","flags":{},"name":"Greataxe","type":"attack","img":"systems/D35E/icons/attack/weapons/axe.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d12+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"44w4jpG46ZE5QR2X","flags":{},"name":"Throwing Axe","type":"attack","img":"systems/D35E/icons/attack/weapons/axe-throwing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"MtY9Rkut9bKqToXS","name":"Whale, Baleen","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":35,"mod":12,"value":35,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":1333,"medium":2666,"heavy":4000,"carry":8000,"drag":20000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":7},"flatFooted":{"value":0,"total":15}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":44,"flatFootedTotal":43},"cmb":{"value":0,"total":33},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +1 Dex, +9 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":14},"ref":{"total":9},"will":{"total":5}},"hp":{"value":129,"min":-100,"base":0,"max":129,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":44,"max":44},"vigor":{"min":0,"value":54,"temp":0,"max":54},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":6,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Whale, Baleen (CR 6)
\n
Gargantuan Animal\n
Alignment: Always neutral\n
Initiative: +1 (Dex); Senses: blindsight 120 ft., low-light vision, Listen +15*, and Spot +14*\n
\n
AC: 16 (-4 size, +1 Dex, +9 natural), touch 7, flat-footed 15\n
Hit Dice: 12d8+78 (132 hp)\n
Fort +14,
Ref +9,
Will +5\n
\n
Speed: Swim 40 ft.\n
Space: 20 ft./15 ft.\n
Base Attack +9;
Grapple +33
Attack: Tail slap +17 melee
Full Attack: Tail slap +17 melee\n
Damage: Tail slap 1d8+18\n
Special Attacks/Actions: -\n
\n
Abilities: Str 35, Dex 13, Con 22, Int 2, Wis 12, Cha 6\n
Special Qualities: hold breath\n
Feats: Alertness; Endurance; Toughness (2)\n
Skills: Listen +15*, Spot +14*, and Swim +20\n
Advancement: 13-18 HD (Gargantuan); 19-36 (Colossal)\n
\n
Climate/Terrain: Warm aquatic\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
The statistics presented here describe a plankton-feeding whale between 30 and 60 feet long, such as gray humpback, and right whales.
\n
These massive creatures are surprisingly gentle. If harassed or provoked, they are as likely to flee as they are to retaliate.
\n
Blindsight (Ex): Whales can \"see\" by emitting high-frequency sounds, inaudible to most other creatures, that allow them to locate objects and creatures within 120 feet. A silence spell negates this and forces the whale to rely on its vision, which is approximately as good as a human's.
\n
Skills: Whales gain a +4 racial bonus to Spot and Listen checks. These bonuses are lost if Blindsight is negated.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-11,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":20,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"blindsight 120 ft., low-light vision, Listen +15*, and Spot +14*","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"MtY9Rkut9bKqToXS","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":12,"hd":8,"hp":54,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":12}},{"_id":"SCUYoFklvffr2rkv","flags":{},"name":"Tail Slap","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-4","critConfirmBonus":"","damage":{"parts":[["1d8+18-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"MvrIYzb4qUNxGufJ","name":"Dragon, Red Young Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":31,"mod":10,"value":31,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":19,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":18,"ac":{"normal":{"value":0,"total":26},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":26}},"bab":{"value":19,"total":19},"cmd":{"value":0,"total":47,"flatFootedTotal":47},"cmb":{"value":0,"total":37},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +18 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":16},"ref":{"total":11},"will":{"total":13}},"hp":{"value":219,"min":-100,"base":0,"max":219,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":124,"temp":0,"max":124},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":12,"xp":{"value":10},"level":{"value":19,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Red Young Adult (CR 12)
\n
Huge Dragon (Fire)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: darkvision 60 ft. and low-light vision\n
Languages: Draconic\n
\n
AC: 26 (-2 size, +18 natural), touch 8, flat-footed 26\n
Hit Dice: 19d12+95 (218 hp);
DR: 5/magic\n
Fort +16,
Ref +11,
Will +13\n
\n
Speed: 40 ft., fly 150 ft. (poor)\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +19;
Grapple +37
Attack: 1 Bite +27, 2 claws +22, 2 wings +22, 1 Tail Slap +22, 1 crush +22 melee; Breath +27 ranged\n
Damage: 1 bite 2d8+10, 2 claws 2d6+5, 2 wings 1d8+5, 1 tail slap 2d6+15, 1 crush 2d8+15, Breath weapon 10d10 (24)\n
Special Attacks/Actions: Breath weapon, fear (DC 21), SR 19\n
\n
Abilities: Str 31, Dex 10, Con 21, Int 14, Wis 15, Cha 14\n
Special Qualities: Fire subtype, Locate object, CL 5th, Can also cast cleric spells and those from the Chaos, Evil, and Fire domains as arcane spells\n
Feats: #Feats: 7\n
Skills: Skill points: 44 and plus Jump 19\n
Advancement: 20-21 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm hill, mountains, and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A red dragon has one type of breath weapon, a cone of fire (10d10 damage, Reflex save for half damage DC 24). Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Locate Object (Sp): The dragon can use this ability as the spell of the same name, 5 times per day.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft. and low-light vision","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"MvrIYzb4qUNxGufJ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":19,"hd":12,"hp":124,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":19}},{"_id":"RS4tqfz6fdJVUDBd","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+10-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"wMS0RZAz06ymtVRw","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+5-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"Qfa9Sj1nqOMYNDdN","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+5-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"ypFcn993gexGPjIe","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"rsYU8n7REqWViSct","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+15-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"lOfEhBhJrKWkN8zL","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["10d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"10","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"N4xt2l5GWFHQZTrr","name":"Dragon, Silver Mature Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":29,"mod":9,"value":29,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"wis":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"cha":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1866,"medium":3733,"heavy":5600,"carry":11200,"drag":28000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":25,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":24,"ac":{"normal":{"value":0,"total":32},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":32}},"bab":{"value":25,"total":25},"cmd":{"value":0,"total":52,"flatFootedTotal":52},"cmb":{"value":0,"total":42},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +24 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":19},"ref":{"total":14},"will":{"total":19}},"hp":{"value":287,"min":-100,"base":0,"max":287,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":162,"temp":0,"max":162},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":17,"xp":{"value":10},"level":{"value":25,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Silver Mature Adult (CR 17)
\n
Huge Dragon (Air)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 32 (-2 size, +24 natural), touch 8, flat-footed 32\n
Hit Dice: 25d12+125 (287 hp);
DR: 10/magic\n
Fort +19,
Ref +14,
Will +19\n
\n
Speed: 40 ft., fly 150 ft. (poor)\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +25;
Grapple +42
Attack: 1 Bite +32, 2 claws +27, 2 wings +27, 1 Tail Slap +27, 1 crush +27 melee; Breath +32 ranged\n
Damage: 1 bite 2d8+9, 2 claws 2d6+4, 2 wings 1d8+4, 1 tail slap 2d6+13, 1 crush 2d8+13, Breath weapon 14d8 (27)\n
Special Attacks/Actions: Breath Weapon, fear (DC 27), SR 24\n
\n
Abilities: Str 29, Dex 10, Con 21, Int 20, Wis 21, Cha 20\n
Special Qualities: Fog cloud, Feather fall, Cold and acid immunity, cloud-walking, polymorph self, CL 9. Can also cast cleric spells and those from the Air, Good, Law, and Sun domains as arcane spells.\n
Feats: #Feats: 9\n
Skills: Skill points: 131 and plus Jump 25\n
Advancement: 26-27 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm mountains and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Alternate Form(Su): A silver dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Breath Weapon (Su): A silver dragon has two types of breath weapon, a cone of cold (14d8 damage, Reflex save for half DC 27) or a cone of paralyzing gas. Creatures within the latter must succeed at a Fortitude save (DC 27) or be paralyzed for 1d6 rounds plus 7 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Cloudwalking (Su): The dragon can tread on clouds or fog as though ground. The ability functions continuously but can be negated or resumed at will.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 210 feet are subject to the effect if they have fewer HD than the dragon (25).
\n
A potentially affected creature that succeeds at a Will save (DC 27) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"N4xt2l5GWFHQZTrr","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":25,"hd":12,"hp":162,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":25}},{"_id":"a1ptSjqYeOQYcSrV","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+9-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"4c6jodGXwRHyIa0l","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+4-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"1B6SkxJb6WC6rfTH","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+4-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"og3uwwkjT2hDrFNk","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"AHnMowmgRoao6qdp","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+13-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"wmP8iGWaCTHKP9eV","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["14d8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"14","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"N5Dq6pBmWjwofrEF","name":"Yeth Hound","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":86,"medium":173,"heavy":260,"carry":520,"drag":1300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":18}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":18,"flatFootedTotal":16},"cmb":{"value":0,"total":6},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":5},"will":{"total":5}},"hp":{"value":20,"min":-100,"base":0,"max":20,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":70,"total":70,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":3,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Yeth Hound (CR 3)
\n
Medium Outsider (Evil and Extraplanar)\n
Alignment: Always neutral evil\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., scent, Listen +11, and Spot +11\n
\n
AC: 20 (+2 Dex, +8 natural), touch 12, flat-footed 18\n
Hit Dice: 3d8+6 (19 hp);
DR: 10/silver\n
Fort +5,
Ref +5,
Will +5\n
\n
Speed: 40 ft., fly 70 ft. (good)\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple +6
Attack: Bite +6 melee
Full Attack: Bite +6 melee\n
Damage: Bite 1d8+4\n
Special Attacks/Actions: Bay, trip\n
\n
Abilities: Str 17, Dex 15, Con 15, Int 6, Wis 14, Cha 10\n
Special Qualities: flight, \n
Feats: Improved Initiative; Track\n
Skills: Listen +11, Spot +11, and Survival +11 (+13 following tracks)*\n
Advancement: 4-6 HD (Medium-size); 7-9 HD (Large)\n
\n
Climate/Terrain: Gray Wastes of Hades\n
Organization: Solitary, pair, or pack (6-11)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":6,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":6,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":6,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., scent, Listen +11, and Spot +11","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"N5Dq6pBmWjwofrEF","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":3}},{"_id":"k0Kv0Yhg6ULFyt0F","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+4-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"N65NGNsV4OuY3nGC","name":"Dragon, Silver Juvenile","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"wis":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":233,"medium":466,"heavy":700,"carry":1400,"drag":3500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":16,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":15,"ac":{"normal":{"value":0,"total":24},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":24}},"bab":{"value":16,"total":16},"cmd":{"value":0,"total":34,"flatFootedTotal":34},"cmb":{"value":0,"total":24},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +15 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":13},"ref":{"total":10},"will":{"total":14}},"hp":{"value":152,"min":-100,"base":0,"max":152,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":104,"temp":0,"max":104},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":9,"xp":{"value":10},"level":{"value":16,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Silver Juvenile (CR 9)
\n
Large Dragon (Air)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 24 (-1 size, +15 natural), touch 9, flat-footed 29\n
Hit Dice: 16d12+48 (152 hp)\n
Fort +13,
Ref +10,
Will +14\n
\n
Speed: 40 ft., fly 150 ft. (poor)\n
Space: 10 ft./5 ft. (10 ft. with bite)\n
Base Attack +16;
Grapple +24
Attack: 1 Bite +19, 2 claws +14, 2 wings +14, 1 Tail Slap +14, 1 crush +14 melee; Breath +19 ranged\n
Damage: 1 bite 2d6+4, 2 claws 1d8+2, 2 wings 1d6+2, 1 tail slap 1d8+6, Breath weapon 8d8 (21)\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 19, Dex 10, Con 17, Int 18, Wis 19, Cha 18\n
Special Qualities: Feather fall, Cold and acid immunity, cloud-walking, polymorph self, CL 3. Can also cast cleric spells and those from the Air, Good, Law, and Sun domains as arcane spells.\n
Feats: #Feats: 6\n
Skills: Skill points: 70 and plus Jump 16\n
Advancement: 17-18 HD (Large)\n
\n
Climate/Terrain: Temperate and warm mountains and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Alternate Form(Su): A silver dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Breath Weapon (Su): A silver dragon has two types of breath weapon, a cone of cold (8d8 damage, Reflex save for half DC 21) or a cone of paralyzing gas. Creatures within the latter must succeed at a Fortitude save (DC 21) or be paralyzed for 1d6 rounds plus 4 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Cloudwalking (Su): The dragon can tread on clouds or fog as though ground. The ability functions continuously but can be negated or resumed at will.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"N65NGNsV4OuY3nGC","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":16,"hd":12,"hp":104,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":16}},{"_id":"q2O3tJile85wWzqF","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"FYjM037E2MNbbfaZ","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+2-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"224Ada1d7RIK84tw","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+2-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"speWkUxhHCfJ1Xin","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"LzWT3hvXy49Yl9sH","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[["-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"3twJgtwpshe2VuVL","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":40,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["8d8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"8","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"N94DSx32DkEghHZ4","name":"Troll Hunter, 6th lvl Ranger","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":25,"mod":7,"value":25,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":533,"medium":1066,"heavy":1600,"carry":3200,"drag":8000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":15}},"bab":{"value":10,"total":4},"cmd":{"value":0,"total":26,"flatFootedTotal":25},"cmb":{"value":0,"total":15},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +6 natural, +5 (+1 chain shirt","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":3},"will":{"total":6}},"hp":{"value":63,"min":-100,"base":0,"max":63,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":44,"max":44},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Giant","environment":"","cr":11,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Troll Hunter, 6th lvl Ranger (CR 11)
\n
Large Giant\n
Alignment: Usually chaotic evil\n
Initiative: +1 (Dex); Senses: scent, darkvision 90 ft., low-light vision, Listen +13, and Spot +13\n
\n
AC: 21 (-1 size, +1 Dex, +6 natural, +5 (
+1 chain shirt), touch 10, flat-footed 20\n
Hit Dice: 6d8 plus 6d8+72 (130 hp)\n
Fort +16,
Ref +8,
Will +8\n
\n
Speed: 30 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +10;
Grapple +21
Attack: Claw +16 melee or
+1 battleaxe +17 melee or javelin +10 ranged
Full Attack: 2 claws +16 melee and bite +11 melee or
+1 battleaxe +17/+12 melee and claw +12 melee and bite +12 melee or javelin +10 ranged\n
Damage: Claw 1d6+7, bite 1d6+3,
+1 battleaxe 2d6+8/x3 or javelin 1d8+7\n
Special Attacks/Actions: Rend 2d6+10, spells\n
\n
Abilities: Str 25, Dex 12, Con 22, Int 10, Wis 15, Cha 10\n
Special Qualities: Regeneration 5, wild empathy, favored enemy elves (+4), favored enemy humans (+2)\n
Feats: Alertness; Cleave; Endurance; Improved Natural Armor; Improved Two-Weapon Fighting; Iron Will; Power Attack; Track; Two-Weapon Fighting\n
Skills: Knowledge (dungeoneering) +6, Knowledge (nature) +6, Listen +13, Move Silently +9, Search +6, Spot +13, and Survival +11 (+13 above- or underground and following tracks)\n
Advancement: By character class\n
\n
Climate/Terrain: Cold Mountains\n
Organization: Solitary or gang (2-4)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Rend (Ex): If a troll hits with both claw attacks, it latches onto the opponent's body and tears the flesh. This attack automatically deals an additional 2d6+9 points of damage.
\n
Regeneration (Ex): Fire and acid deal normal damage to a troll. If a troll loses a limb or body part, the bit portion regrows in 3d6 minutes. The creature can reattach the severed member instantly by holding it to the stump.
\n
Trolls have no fear of death: They launch themselves into combat without hesitation, flailing wildly at the closest opponent. Even when confronted with fire, they try to get around the flames and attack.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":5,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":6,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"scent, darkvision 90 ft., low-light vision, Listen +13, and Spot +13","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"N94DSx32DkEghHZ4","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"d9czCXPiUe13yMZe","flags":{},"name":"Improved Natural Armor","type":"feat","img":"systems/D35E/icons/feats/improved-natural-armor.png","data":{"description":{"value":"\n\n\nPrerequisites
\nNatural armor, Con 13.\n
\nBenefit
\nThe creature’s natural armor bonus increases by 1.\n
\nSpecial
\nA creature can gain this feat multiple times. Each time the creature takes the feat its natural armor bonus increases by another point.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["1","ac","nac","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Natural Armor"}},{"_id":"yf6izMx1LwmBpqiW","flags":{},"name":"Improved Two-Weapon Fighting","type":"feat","img":"systems/D35E/icons/feats/two-weapon-fighting-improved.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 17, Two-Weapon Fighting, base attack bonus +6.\n
\nBenefit
\nIn addition to the standard single extra attack you get with an off-hand weapon, you get a second attack with it, albeit at a –5 penalty.\n
\nNormal
\nWithout this feat, you can only get a single extra attack with an off-hand weapon.\n
\nSpecial
\nA fighter may select Improved Two-Weapon Fighting as one of his fighter bonus feats.\n
A 6th-level ranger who has chosen the two-weapon combat style is treated as having Improved Two-Weapon Fighting, even if he does not have the prerequisites for it, but only when he is wearing light or no armor.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Two-Weapon Fighting"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"BF90zMKubXCsRCWP","flags":{},"name":"Two-Weapon Fighting","type":"feat","img":"systems/D35E/icons/feats/two-weapon-fighting.png","data":{"description":{"value":"\n\n\nYou can fight with a weapon in each hand. You can make one extra attack each round with the second weapon.\n
\nPrerequisite
\nDex 15.\n
\nBenefit
\nYour penalties on attack rolls for fighting with two weapons are reduced. The penalty for your primary hand lessens by 2 and the one for your off hand lessens by 6.\n
\nNormal
\nIf you wield a second weapon in your off hand, you can get one extra attack per round with that weapon. When fighting in this way you suffer a –6 penalty with your regular attack or attacks with your primary hand and a –10 penalty to the attack with your off hand. If your off-hand weapon is light the penalties are reduced by 2 each. (An unarmed strike is always considered light.)\n
\nSpecial
\nA 2nd-level ranger who has chosen the two-weapon combat style is treated as having Two-Weapon Fighting, even if he does not have the prerequisite for it, but only when he is wearing light or no armor.\n
A fighter may select Two-Weapon Fighting as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Two-Weapon Fighting"}},{"_id":"nUUVaGnpb8ACGKCy","flags":{},"name":"Giant*","type":"class","img":"systems/D35E/icons/racialhd/giant.png","data":{"description":{"value":"A giant is a humanoid-shaped creature of great strength, usually of at least Large size.
\nFeatures
\nA giant has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA giant possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Proficient with all simple and martial weapons, as well as any natural weapons.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Giants not described as wearing armor are not proficient with armor. Giants are proficient with shields if they are proficient with any form of armor.
\n- Giants eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"prestigeLevels":0,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":27,"bab":"med","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":false,"blf":false,"clm":false,"coc":false,"crf":false,"dsc":false,"dip":false,"dev":false,"dis":false,"esc":false,"fog":false,"gif":false,"han":false,"hea":false,"hid":false,"int":false,"jmp":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lis":false,"mos":false,"opl":false,"prf":false,"pro":false,"rid":false,"src":false,"sen":false,"slt":false,"spl":false,"spt":false,"sur":false,"swm":false,"tmb":false,"umd":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"conditionFlags":{"dazzled":false},"damage":{"parts":[]},"level":6}},{"_id":"MWHU9lrUaupeKr6A","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+7-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"dpXGgPMW3goYz1Z8","flags":{},"name":"Javelin","type":"attack","img":"systems/D35E/icons/attack/weapons/javelin.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["1d6+3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"uXvtX9XA8hJW5Jw3","flags":{},"name":"","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"N970R62sJLV0p0yx","name":"Nightwalker","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":38,"mod":14,"value":38,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":38,"origMod":14},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"wis":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":1813,"medium":3626,"heavy":5440,"carry":10880,"drag":27200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":21,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":22,"ac":{"normal":{"value":0,"total":32},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":30}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":44,"flatFootedTotal":42},"cmb":{"value":0,"total":32},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +2 Dex, +22 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":9},"will":{"total":17}},"hp":{"value":136,"min":-100,"base":0,"max":136,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":136,"temp":0,"max":136},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":20,"total":20,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":16,"xp":{"value":10},"level":{"value":21,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Nightwalker (CR 16)
\n
Huge Undead (Extraplanar)\n
Alignment: Always chaotic evil\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +29, and Spot +29\n
Languages: telepathy 100 ft.\n
\n
AC: 32 (-2 size, +2 Dex, +22 natural), touch 10, flat-footed 30\n
Hit Dice: 21d12+42 (178 hp);
DR: 15/silver and magic\n
Fort +11,
Ref +11,
Will +19\n
\n
Speed: 40 ft., fly 20 ft. (poor)\n
Space: 15 ft./15 ft.\n
Base Attack +10;
Grapple +34
Attack: Slam +24
Full Attack: 2 slams +24 melee\n
Damage: Slam 2d6+16\n
Special Attacks/Actions: Crush item, desecrating aura, evil gaze, spell-like abilities, summon undead\n
\n
Abilities: Str 38, Dex 14, Con -, Int 20, Wis 20, Cha 18\n
Special Qualities: aversion to daylight, cold immunity, SR 29, undead\n
Feats: Cleave; Combat Casting; Combat Reflexes; Great Fortitude; Improved Disarm; Improved Initiative; Power Attack; Quicken Spell-Like Ability (unholy blight)\n
Skills: Concentration +28, Diplomacy +6, Hide +18*, Knowledge (arcana) +29, Listen +29, Move Silently +26, Search +29, Sense Motive +29, Spellcraft +31, Spot +29, and Survival +5 (+7 following tracks)\n
Advancement: 22-31 HD (Huge), 32-42 HD (Gargantuan)\n
\n
Climate/Terrain: Plane of Shadow\n
Organization: Solitary, pair, or gang (2-4)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Crush Item (Su): A nightwalker can destroy any weapon or item of Large size or smaller (even magic ones, but not artifacts) by picking it up and crushing it between its hands. This is a standard action. The nightshade must make a successful disarm attack to grab an item held by an opponent.
\n
Evil Gaze (Su): Curse, 30 feet, Will save (DC 24). Cursed opponents suffer a -4 morale penalty to all attack rolls, checks, and saving throws. Dispel evil or remove curse eliminates the effect.
\n
Skills: When hiding in a dark area, a nightwalker receives a +8 racial bonus to Hide checks.
\n
Undead: Immune to mind-influencing effects, poison, sleep, paralysis, stunning, and disease. Not subject to critical hits, subdual damage, ability damage energy drain, or death from massive damage.
\n
Nightshade Abilities: All nightshades share the following special abilities.
\n
Chill Aura (Su): All nightshades radiate a 60-foot-radius aura of utter cold. While this aura does not damage living things, it spoils any food and drink it touches. In addition, it ruins holy water and magic potions, oils, and ointments unless the items succeed at a Fortitude save (DC 22). Items that successfully save cannot be affected again by the same nightshade's aura for one day.
\n
This bone-numbing cold is so distinctive that anyone exposed to it once instantly recognizes it in the future, so it is difficult for a nightshade to surprise someone who has previously encountered such a beast.
\n
Spell-Like Abilities: At will - cause disease, charm person, cloudkill, confusion, darkness, dispel magic, haste, hold person, and invisibility; once per night - finger of death. These abilities are as the spells cast by a sorcerer whose level equals the nightshade's HD total (save DC 14 + spell level).
\n
Summon Undead (Su): A nightshade can summon undead creatures once every 4 hours: 2-5 shadows, 1-2 wraiths, 1 spectre, or 1 ghost. The undead arrive in 1d10 rounds and serve for 1 hour or until released.
\n
Aversion to Daylight (Ex): Nightshades are creatures of utter darkness. While they loathe all light, if exposed to natural daylight (not merely a daylight spell), they suffer a -4 morale penalty to all attack rolls.
\n
Cold Immunity (Ex): Nightshades suffer no damage from cold.
\n
Resistances (Ex): Nightshades have acid, fire, and electricity resistance 50.
\n
Spell Immunity (Su): Nightshades ignore the effects of spells and spell-like abilities of 6th level or lower, just as if the spellcaster had failed to overcome spell resistance.
\n
Detect Magic (Su): A nightshade can continuously detect magic as the spell cast by a 20th-level sorcerer. It can suppress or resume this ability as a free action.
\n
See Invisibility (Su): A nightshade can continuously see invisibility as the spell cast by a 20th-level sorcerer. It can suppress or resume this ability as a free action.
\n
Telepathy (Su): Nightshades can communicate telepathically with any creature within 100 feet that has a language.
\n
Damage Reduction (Su): All nightshades have damage reduction 25/+3.
\n
Nightwalkers lurk in dark areas where they can almost always surprise the unwary or those who do not recognize the absolute cold radiating from the creatures.
\n
Nightshades are powerful undead composed of equal parts darkness and absolute evil. Their chilling malevolence hangs heavily about them, along with the smell of an open grave on a winter's morning.
\n
Nightshades can read and understand all forms of communication; however, they communicate with others by telepathy.
\n
A nightwalker is a 20-foot-tall humanoid giant composed of pure darkness.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":33,"notes":"","mod":11,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":16,"notes":"","mod":2,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":24,"notes":"","mod":29,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":24,"notes":"","mod":17,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":24,"notes":"","mod":14,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":24,"notes":"","mod":17,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":24,"notes":"","mod":29,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":26,"notes":"","mod":31,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":24,"notes":"","mod":17,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., Listen +29, and Spot +29","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"N970R62sJLV0p0yx","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"4Xq3pc59Kv2f4xro","flags":{},"name":"Improved Disarm","type":"feat","img":"systems/D35E/icons/feats/improved-disarm.png","data":{"description":{"value":"\n\n\nPrerequisites
\nInt 13, Combat Expertise.\n
\nBenefit
\nYou do not provoke an attack of opportunity when you attempt to disarm an opponent, nor does the opponent have a chance to disarm you. You also gain a +4 bonus on the opposed attack roll you make to disarm your opponent.\n
\nNormal
\nSee the normal disarm rules.\n
\nSpecial
\nA fighter may select Improved Disarm as one of his fighter bonus feats.\n
A monk may select Improved Disarm as a bonus feat at 6th level, even if she does not meet the prerequisites.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Disarm"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":21,"hd":12,"hp":136,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":21}},{"_id":"qsaotVAmbaS4VJS1","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["2d6+16-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"NApjA6tfr1Kn8wOq","name":"Dragon, Black Mature Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":27,"mod":8,"value":27,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1386,"medium":2773,"heavy":4160,"carry":8320,"drag":20800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":22,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":21,"ac":{"normal":{"value":0,"total":29},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":29}},"bab":{"value":22,"total":22},"cmd":{"value":0,"total":48,"flatFootedTotal":48},"cmb":{"value":0,"total":38},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +21 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":18},"ref":{"total":13},"will":{"total":15}},"hp":{"value":253,"min":-100,"base":0,"max":253,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":143,"temp":0,"max":143},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":12,"xp":{"value":10},"level":{"value":22,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Black Mature Adult (CR 12)
\n
Huge Dragon (Water)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 29 (-2 size, +21 natural), touch 8, flat-footed 29\n
Hit Dice: 22d12+110 (253 hp);
DR: 10/magic\n
Fort +18,
Ref +13,
Will +15\n
\n
Speed: 60 ft., fly 150 ft., (poor), swim 60 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite\n
Base Attack +22;
Grapple +38
Attack: 1 Bite +28, 2 claws +23, 2 wings +23, 1 Tail Slap +23, 1 crush +23 melee; Breath +28 ranged\n
Damage: 1 bite 2d8+8, 2 claws 2d6+4, 2 wings 1d8+4, 1 tail slap 2d6+12, 1 crush 2d8+12, Breath weapon 14d4(26)\n
Special Attacks/Actions: Breath weapon, fear (DC 23), SR 21\n
\n
Abilities: Str 27, Dex 10, Con 21, Int 14, Wis 15, Cha 14\n
Special Qualities: Acid immunity, water breathing, Darkness, Corrupt water CL 5th\n
Feats: #Feats: 8\n
Skills: Skill points: 50\n
Advancement: 23-24 HD (Huge)\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A black dragon has one type of breath weapon, a line of acid. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice. The black dragon's breath weapon deals 14d4 acid damage. Creatures caught in the area can attempt Reflex saves (dc 26) to take half damage
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
\n
Corrupt Water (Sp): Once per day the dragon can stagnate 10 cubic feet of water, making it become still, foul, and unable to support animal life. The ability spoils liquids containing water. Magic items (such as potions) and items in a creature's possession must succeed at a Will save (DC 23) or become fouled.
\n
Other Spell-Like Abilities: 3/day - darkness (radius 70 feet).
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"NApjA6tfr1Kn8wOq","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":22,"hd":12,"hp":143,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":22}},{"_id":"dz8VFQrbyLmIhHsN","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+8-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"Cazr7SpJ3RtXLOzE","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+4-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"sFaBNvxGRv4ex0BX","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+4-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"Mn6WUFMWk8F4BIb3","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"Xfhudel3wYnhn7iB","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+12-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"NSFutjcOWlzHa1jc","name":"Hydra, Five-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":346,"medium":693,"heavy":1040,"carry":2080,"drag":5200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":5,"total":5},"cmd":{"value":0,"total":27,"flatFootedTotal":26},"cmb":{"value":0,"total":16},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":5},"will":{"total":3}},"hp":{"value":56,"min":-100,"base":0,"max":56,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":28,"temp":0,"max":28},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":10,"total":10},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":4,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Hydra, Five-Headed (CR 4)
\n
Huge Magical Beast\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +6\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 5d10+28 (55 hp)\n
Fort +9,
Ref +5,
Will +3\n
\n
Speed: 20 ft., swim 10 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +5;
Grapple +16
Attack: 5 bites +6 melee
Full Attack: 5 bites +6 melee\n
Damage: Bite 1d10+3\n
Special Attacks/Actions: \n
\n
Abilities: Str 17, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 15\n
Feats: Combat Reflexes; Iron Will; Toughness\n
Skills: Listen +6, Spot +6, and Swim +11\n
Advancement: -\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
A hydra can be killed either by severing all its heads or by slaying its body. To sever a head, an opponent must hit the monster's neck with a slashing weapon and deal damage equal to the hydra's original hit point total, divided by its original number of heads, in one blow (The player says where the attack is aimed just before making the attack toll.) For example, if a five-headed hydra has 52 hp, a single blow dealing 10 or more points of damage severs a head (52 ÷ 5 = 10.4, rounded down to 10). Any excess damage is lost. A severed head dies, and a natural reflex seals the neck shut to prevent further blood loss. The hydra can no longer attack with the severed head but suffers no other penalties. A severed head regrows in about a month.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":19,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"NSFutjcOWlzHa1jc","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":5,"hd":10,"hp":28,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":5}},{"_id":"uzsPtWPDd8p3K8uj","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d10+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"NSkmCtod5ZDLe10G","name":"Violet Fungus","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"plant","encumbrance":{"level":0,"levels":{"light":58,"medium":116,"heavy":175,"carry":350,"drag":875},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":13}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":12,"flatFootedTotal":12},"cmb":{"value":0,"total":3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":-1},"will":{"total":0}},"hp":{"value":15,"min":-100,"base":0,"max":15,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":10,"total":10},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Plant","environment":"","cr":3,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Violet Fungus (CR 3)
\n
Medium Plant\n
Alignment: Always neutral\n
Initiative: -1 (Dex); Senses: low-light vision\n
\n
AC: 13 (-1 Dex, +4 natural), touch 9, flat-footed 13\n
Hit Dice: 2d8+6 (15 hp)\n
Fort +6,
Ref -1,
Will +0\n
\n
Speed: 10 ft.\n
Space: 5 ft./10 ft.\n
Base Attack +1;
Grapple +3
Attack: Tentacle +3 melee, 4 tentacles +3 melee\n
Damage: Tentacle 1d6+2 and poison\n
Special Attacks/Actions: Poison\n
\n
Abilities: Str 14, Dex 8, Con 16, Int -, Wis 11, Cha 9\n
Special Qualities: Plant\n
Feats: -\n
Skills: -\n
Advancement: 3-6 HD (Medium-size)\n
\n
Climate/Terrain: Any underground\n
Organization: Solitary, patch (2-4), or mixed patch (2-4 violet fungi and 3-5 shriekers)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Poison (Ex): Tentacle) Fortitude save (DC 14); initial and secondary damage 1d4 temporary Strength and 1d4 temporary Constitution.
\n
Plant: Immune to mind-influencing effects, poison, sleep, paralysis, stunning, and polymorphing. Not subject to critical hits.
\n
Violet fungi resemble shriekers and are often found growing among them.
\n
A violet fungus looks like a human-sized mushroom with four tendril-like tentacles and a mass of small root-like feelers at its base that allow slow movement. Its coloration ranges from purple overall to dull gray or violet covered with purple spots.
\n
Shriekers and violet fungi often work together to attract and kill prey. When the shriekers' hellish racket attracts a curious creature, the violet fungus tries to kill it. Both enjoy the fruits of a successful hunt.
\n
A violet fungus flails about with its tentacles at living creatures that come within its reach.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"NSkmCtod5ZDLe10G","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"AbOSfjvKMqpNihdM","flags":{},"name":"Plant*","type":"class","img":"systems/D35E/icons/racialhd/plant.png","data":{"description":{"value":"This type comprises vegetable creatures. Note that regular plants, such as one finds growing in gardens and fields, lack Wisdom and Charisma scores (see Nonabilities, above) and are not creatures, but objects, even though they are alive.
\nFeatures
\nA plant creature has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the plant creature has an Intelligence score. However, some plant creatures are mindless and gain no skill points or feats.
\n
\nTraits
\nA plant creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, polymorph, and stunning.
\n- Not subject to critical hits.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Plants breathe and eat, but do not sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"plant","attackParts":[],"contextNotes":[],"identifiedName":"Plant*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":2}},{"_id":"VGZfUtU0Z6TCSSPX","flags":{},"name":"Tentacle","type":"attack","img":"systems/D35E/icons/attack/monster/tentacle.png","data":{"description":{"value":"The creature flails at opponents with a powerful tentacle, dealing bludgeoning (and sometimes slashing) damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000}]}
+{"_id":"NXjZUQN5yAwqPfEu","name":"Wererat Rat Form","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":37,"medium":74,"heavy":112,"carry":224,"drag":560},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":14}},"bab":{"value":1,"total":0},"cmd":{"value":0,"total":7,"flatFootedTotal":7},"cmb":{"value":0,"total":-3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +3 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":2},"will":{"total":2}},"hp":{"value":5,"min":-100,"base":0,"max":5,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":2,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Wererat Rat Form (CR 2)
\n
Small Humanoid (Human and Shapechanger)\n
Alignment: Always lawful evil\n
Initiative: +3 (Dex); Senses: low-light vision, scent, Listen +4, and Spot +4\n
\n
AC: 17 (+1 size, +3 Dex, +3 natural), touch 14, flat-footed 14\n
Hit Dice: 1d8+1 plus 1d8+2 (12 hp);
DR: 10/silver\n
Fort +6,
Ref +5,
Will +4\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple -2
Attack: Bite +6 melee
Full Attack: Bite +6 melee\n
Damage: Bite 1d4+1 plus disease\n
Special Attacks/Actions: Curse of lycanthropy, disease\n
\n
Abilities: Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 8\n
Special Qualities: Alternate form, Rat empathy\n
Feats: Alertness; Dodge; Iron Will; Weapon Finesse\n
Skills: Climb +11, Handle Animal +3, Hide +8, Listen +4, Move Silently +4, Spot +4, and Swim +11\n
Advancement: By character class\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary, pair, pack (6-10), or troupe (2-5 plus 5-8 dire rats)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Lycanthropes in their natural forms use whatever tactics are favored by their people, though they tend to be slightly more aggressive. Lycanthropes in animal or hybrid form fight like the animal they resemble.
\n
Wererats can assume a hybrid form as well as an animal form.
\n
Alternate Form (Su): A wererat can assume a bipedal hybrid form or the form of a dire rat. The bipedal form is Medium-size with head, torso, and tail identical to those of a rat, although the limbs remain human. The rat form is 2 feet long from nose to rump and is preferred for travel and spying on potential victims.
\n
Skills: A wererat in rat or hybrid form uses its Dexterity modifier for Climb checks.
\n
Shapechanger Subtype
\n
A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype.
Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry).
- Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.
- Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":10,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":10,"notes":"","mod":6,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"low-light vision, scent, Listen +4, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"NXjZUQN5yAwqPfEu","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"Lb29Q8GCupE9kVu1","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["1d4+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"Namm9fFw06p4kgsA","name":"Glabrezu","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":31,"mod":10,"value":31,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":31,"mod":10,"value":31,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"cha":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":19,"ac":{"normal":{"value":0,"total":27},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":27}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":40,"flatFootedTotal":40},"cmb":{"value":0,"total":30},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +19 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":18},"ref":{"total":8},"will":{"total":11}},"hp":{"value":174,"min":-100,"base":0,"max":174,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":62,"max":62},"vigor":{"min":0,"value":54,"temp":0,"max":54},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":13,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Glabrezu (CR 13)
\n
Huge Outsider (Chaotic, Extraplanar, Evil, and Tanar'ri)\n
Alignment: Always chaotic evil\n
Initiative: +0; Senses: darkvision 60 ft., true seeing, Listen +26, and Spot +26\n
Languages: Telepathy 100 ft.\n
\n
AC: 27 (-2 size, +19 natural), touch 8, flat-footed 27\n
Hit Dice: 12d8+120 (174 hp);
DR: 10/good\n
Fort +18,
Ref +8,
Will +11\n
\n
Speed: 40 ft.\n
Space: 15 ft./15 ft.\n
Base Attack +12;
Grapple +30
Attack: Pincers +20 melee
Full Attack: 2 pincers +20 melee and 2 claws +18 melee and bite +18 melee\n
Damage: Pincer 2d8+10, claw 1d6+6, bite 1d8+5\n
Special Attacks/Actions: Spell-like abilities, improved grab,
summon Tanar'ri\n
\n
Abilities: Str 31, Dex 10, Con 31, Int 16, Wis 16, Cha 20\n
Special Qualities: immunity to electricity and poison, resistance to acid 10, cold 10, and fire 10, SR 21\n
Feats: Cleave; Great Cleave; Multiattack; Persuasive; Power Attack\n
Skills: Bluff +22, Concentration +25, Diplomacy +9, Disguise +5 (+7 acting), Intimidate +24, Knowledge (any two) +18, Listen +26, Move Silently +18, Search +18, Sense Motive +18, Spellcraft +18, Spot +26, and Survival +3 (+5 following tracks)\n
Advancement: 13-18 HD (Huge); 19-36 HD (Gargantuan)\n
\n
Climate/Terrain: Infinite Layers of the Abyss\n
Organization: Solitary or troupe (1 glabrezu, 1 succubus, and 2-5 vrocks)\n
Treasure/Possessions: Standard coins, double goods, standard items\n
\n
Source:\n Monster Manual
Spell-like Abilities: At will - burning hands, chaos hammer, charm person, confusion, death knelt, deeper darkness, desecrate, dispel good, dispel magic, enlarge, mirror image, reverse gravity, shatter, and unholy blight. These abilities are as the spells cast by a 10th-level sorcerer (save DC 13 + spell level).
\n
A glabrezu also can teleport without error (self plus 50 pounds, objects only) at will as the spell cast by a 12th-level sorcerer. Seven times per day it can cast power word, stun as a 15th-level sorcerer.
\n
Improved Grab (Ex): To use this ability the glabrezu must hit a Medium-size or smaller opponent with a pincer attack. If it gets a hold, it deals automatic pincer damage each round the hold is maintained.
\n
Summon Tanar'ri (Sp): Once per day a glabrezu can attempt to summon 4d10 dretches or 1d2 vrocks with a 50% chance of success, or another glabrezu with a 20% chance of success.
\n
Detect Magic (Su): Glabrezu continuously detect magic as the spell cast by a 12th-level sorcerer.
\n
True Seeing (Su): Glabrezu continuously use true seeing as spell cast by a 12th-level cleric.
\n
Skills: Glabrezu receive a +8 racial bonus to Listen and Spot checks.
\n
Tanar'ri Qualities
Immunities (Ex): Tanar'ri are immune to poison and electricity.
\n
Resistances (Ex): Tanar'ri have cold, fire, and acid resistance 20.
\n
Telepathy (Su): Tanar'ri can communicate telepathically with any creature within 100 feet that has a language.
\n
Chaotic Subtype
\n
A subtype usually applied only to outsiders native to the chaotic-aligned Outer Planes. Most creatures that have this subtype also have chaotic alignments; however, if their alignments change they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a chaotic alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the chaotic subtype overcomes damage reduction as if its natural weapons and any weapons it wields were chaotic-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Tanarri Subtype
\n
Most demons encountered outside of the Abyss are tanar'ri. The most populous of the demon subtypes, the tanar'ri form the largest and most diverse group of demons. They are the unchallenged masters of the Abyss at this time. The first tanar'ri were forged from the souls of the first humanoids drawn to the Abyss. Most tanar'ri incorporate humanoid features into their forms as a result of their close ties to the mortal realm.
Traits: A tanar'ri possesses the following traits (unless otherwise noted in a creature's entry).
- Immunity to electricity and poison.
- Resistance to acid 10, cold 10, and fire 10.
- Summon (Sp): Tanar'ri share the ability to summon others of their kind (the success chance and kind of tanar'ri summoned are noted in each monster description). Between their arrogance and disdain for owing favors to one another, however, tanar'ri are often reluctant to use this power until they are in obvious peril.
- Telepathy.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":15,"notes":"","mod":22,"background":false,"cs":true,"changeBonus":2},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":15,"notes":"","mod":17,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":7,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":17,"notes":"","mod":15,"background":false,"cs":false,"changeBonus":2},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":23,"notes":"","mod":14,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":18,"notes":"","mod":9,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":15,"notes":"","mod":10,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":18,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":15,"notes":"","mod":10,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":23,"notes":"","mod":14,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., true seeing, Listen +26, and Spot +26","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Namm9fFw06p4kgsA","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"Khb0VtNKMag4v8eE","flags":{},"name":"Persuasive","type":"feat","img":"systems/D35E/icons/feats/persuasive.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Bluff checks and Intimidate checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.int","untyped"],["2","skill","skill.blf","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Persuasive"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":12,"hd":8,"hp":54,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":12}},{"_id":"3r6xS37YqXqYx15A","flags":{},"name":"Pincers","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"NkygJimyU1h6TMoM","name":"Monstrous Spider, Tiny","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":3,"mod":-4,"value":3,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":3,"origMod":-4},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":5,"medium":10,"heavy":15,"carry":30,"drag":75},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":15},"flatFooted":{"value":0,"total":12}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":1,"flatFootedTotal":-2},"cmb":{"value":0,"total":-5},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 size, +3 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":3},"will":{"total":0}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":0.25,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Monstrous Spider, Tiny (CR 1/4)
\n
Tiny Vermin\n
Alignment: Always Neutral\n
Initiative: +3 (Dex); Senses: darkvision 60 ft., tremorsense 60 ft., and Spot +4*\n
\n
AC: 15 (+2 size, +3 Dex), touch 15, flat-footed 12\n
Hit Dice: 1/2d8 (2 hp)\n
Fort +2,
Ref +3,
Will +0\n
\n
Speed: 20 ft., climb 10 ft.\n
Space: 2 1/2 ft./0 ft.\n
Base Attack +0;
Grapple -12
Attack: Bite +4 melee
Full Attack: Bite +5 melee\n
Damage: Bite 1d3-4 and poison\n
Special Attacks/Actions: Poison, web\n
\n
Abilities: Str 3, Dex 17, Con 10, Int -, Wis 10, Cha 2\n
Special Qualities: Vermin\n
Feats: Weapon Finesse (bite)\n
Skills: Climb +11, Hide +15*, Jump -4*, and Spot +4*\n
Advancement: -\n
\n
Climate/Terrain: Temperate forest\n
Organization: Colony (8-16)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Poison (Ex): Fortitude save 11. Initial and secondary damage: 1d2 Strength.
\n
Web (Ex): Both hunter and web-spinner types of monstrous spiders often wait in their webs or in trees, then lower themselves silently on silk strands and leap onto prey passing beneath. A single strand is strong enough to support the spider and one creature of the same size.
\n
Skills: Monstrous spiders gain a +8 competence bonus to Hide and Move Silently checks when using their webs.
\n
Monstrous spiders use their poisonous bite to subdue or kill prey.
\n
Web-spinning spiders can cast a web eight times per day. This is similar to an attack with a net but has a maximum range of so feet, with a range increment of 10 feet, and is effective against targets up to one size smaller that the spider (see Net for details on net attacks). The web anchors the target in place, allowing no movement.
\n
An entangled creature can escape with a successful Escape Artist check (DC 32) or burst it with a Strength check (DC 38). Both are standard actions. Web-spinning spiders often create sheets of sticky webbing from 5 to 60 feet square, depending on the size of the spider. They usually position these sheets to snare flying creatures but can also try to trap prey on the ground. Approaching creatures must succeed at a Spot check (DC 20) to notice the web; otherwise they stumble into it and become trapped as though by a successful web attack. Attempts to escape or burst the webbing gain a +5 bonus the trapped creature has something to walk on or grab while pulling free. Each 5-foot section has 18 HP, and sheet webs have damage reduction 5/fire.
\n
A monstrous spider can move across its own sheet web at its climb speed and can determine the exact location of any creature touching the web.
\n
Skills: Monstrous spiders receive a +4 racial bonus to Hide and Spot checks.
\n
Hunting spiders receive a +6 racial bonus to Jump checks and a +8 racial bonus to Spot checks.
\n
All monstrous spiders are aggressive predators.
\n
Monstrous spiders come in two general types; hunters and web-spinners. Hunters rove about, while web spinners usually attempt to trap prey. Hunting spiders are speedier than their web-spinning counterparts and use higher speed numbers shown in parentheses.
\n
Tiny monstrous spiders of both types have roughly circular bodies surrounded by outspread legs: 2 feet wide* and 2 inches high.
*The number includes the spider's body and its legs; the actual body diameter is about a third of the total.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":15,"notes":"","mod":3,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":12,"notes":"","mod":17,"background":false,"cs":false,"changeBonus":8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"tiny","senses":"darkvision 60 ft., tremorsense 60 ft., and Spot +4*","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.6,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"NkygJimyU1h6TMoM","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"BzsEDaJtUtlxQjiy","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"6","critConfirmBonus":"","damage":{"parts":[["1d3-4+-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"NrL4d7BepIZFdGR6","name":"Dragon, Silver Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":27,"mod":8,"value":27,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"wis":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"cha":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1386,"medium":2773,"heavy":4160,"carry":8320,"drag":20800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":22,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":21,"ac":{"normal":{"value":0,"total":29},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":29}},"bab":{"value":22,"total":22},"cmd":{"value":0,"total":48,"flatFootedTotal":48},"cmb":{"value":0,"total":38},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +21 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":18},"ref":{"total":13},"will":{"total":18}},"hp":{"value":253,"min":-100,"base":0,"max":253,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":143,"temp":0,"max":143},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":14,"xp":{"value":10},"level":{"value":22,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Silver Adult (CR 14)
\n
Huge Dragon (Air)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 29 (-2 size, +21 natural), touch 8, flat-footed 29\n
Hit Dice: 22d12+110 (253 hp);
DR: 5/magic\n
Fort +18,
Ref +13,
Will +18\n
\n
Speed: 40 ft., fly 150 ft. (poor)\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +22;
Grapple +38
Attack: 1 Bite +28, 2 claws +23, 2 wings +23, 1 Tail Slap +23, 1 crush +23 melee; Breath +28 ranged\n
Damage: 1 bite 2d8+8, 2 claws 2d6+4, 2 wings 1d8+4, 1 tail slap 2d6+12, 1 crush 2d8+12, Breath weapon 12d8 (26)\n
Special Attacks/Actions: Breath Weapon, fear (DC 26), SR 22\n
\n
Abilities: Str 27, Dex 10, Con 21, Int 20, Wis 21, Cha 20\n
Special Qualities: Fog cloud, Feather fall, Cold and acid immunity, cloud-walking, polymorph self, CL 7. Can also cast cleric spells and those from the Air, Good, Law, and Sun domains as arcane spells.\n
Feats: #Feats: 8\n
Skills: Skill points: 116 and plus Jump 22\n
Advancement: 23-24 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm mountains and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Alternate Form(Su): A silver dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Breath Weapon (Su): A silver dragon has two types of breath weapon, a cone of cold (12d8 damage, Reflex save for half DC 26) or a cone of paralyzing gas. Creatures within the latter must succeed at a Fortitude save (DC 26) or be paralyzed for 1d6 rounds plus 6 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Cloudwalking (Su): The dragon can tread on clouds or fog as though ground. The ability functions continuously but can be negated or resumed at will.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 180 feet are subject to the effect if they have fewer HD than the dragon (22).
\n
A potentially affected creature that succeeds at a Will save (DC 26) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"NrL4d7BepIZFdGR6","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":22,"hd":12,"hp":143,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":22}},{"_id":"kj30KiWRo2gJ6io4","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+8-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"Fk3En2qdRR9AlZfq","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+4-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"UyAW0FVKnRUZZCa7","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+4-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"YTleF8teJtg3IVX2","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"jHgdECbHpzoxvY7x","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+12-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"XUHV1gQk2p9fltFp","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["12d8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"12","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"NyDW3HKR0ZeVHVyg","name":"Blue","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":8,"mod":-1,"value":8,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"dex":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"con":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":20,"medium":40,"heavy":60,"carry":120,"drag":300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":11},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":11}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":5,"flatFootedTotal":5},"cmb":{"value":0,"total":-5},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +4 Inertial Armor","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":2},"will":{"total":2}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":22,"max":22},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Blue (CR 1/2)
\n
Small Humanoid (Goblinoid)\n
Alignment: Usually neutral evil\n
Initiative: +0; Senses: darkvision 60 ft., Listen +4, and Spot +4\n
\n
AC: 15 (+1 size, +4 Inertial Armor), touch 11, flat-footed 15\n
Hit Dice: 1d8 (4 hp)\n
Fort +0,
Ref +2,
Will +2\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +0;
Grapple -5
Attack: Halfspear +0 melee; or javelin +1 ranged
Full Attack: Halfspear +0 melee; or javelin +1 ranged\n
Damage: Halfspear 1d6-1; or javelin 1d6-1\n
Special Attacks/Actions: -\n
\n
Abilities: Str 8, Dex 11, Con 11, Int 12, Wis 14, Cha 8\n
Special Qualities: psionics\n
Feats: Improved Inertial Armor\n
Skills: Hide +6, Listen +4, Move Silently +5, and Spot +4\n
Advancement: By character class usually psion)\n
\n
Climate/Terrain: Temperate and warm land and underground\n
Organization: Solitary, patrol (1-2 blues and 4-8 goblins), task force (2-4 4th-level blue psions and 4-8 3rd-level goblin warriors), or as part of goblin organization (1 4th- level blue psion per 20 goblin adults) \n
Treasure/Possessions: Standard\n
\n
Source:\n Psionics Handbook
Psionics (Sp): At will - charm person, far hand, and finger of fire. These abilities are as the powers manifested by an 8th-level psion.
\n
Attack/Defense Modes (Sp): At will - ego whip, mind thrust/empty mind, mental barrier.
\n
Blues support other normal goblins in combat and often are called upon to lead a gang of goblins (from the rear) into battle. This is especially true when a blue has achieved a few class levels in psion.
\n
Goblinoid Subtype
\n
Goblinoids are stealthy humanoids who live by hunting and raiding and who all speak Goblin.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., Listen +4, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"NyDW3HKR0ZeVHVyg","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"hsuKu3aP5kt2d1yZ","flags":{},"name":"Halfspear","type":"attack","img":"systems/D35E/icons/attack/weapons/longspear.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6-1+-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"AzVUdIap6bLufeHC","flags":{},"name":"Javelin","type":"attack","img":"systems/D35E/icons/attack/weapons/javelin.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"NyoLwfw3C5nsNK5Y","name":"Elemental, Huge, Earth","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":29,"mod":9,"value":29,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"dex":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":1866,"medium":3733,"heavy":5600,"carry":11200,"drag":28000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":16,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":11,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":7},"flatFooted":{"value":0,"total":18}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":38,"flatFootedTotal":38},"cmb":{"value":0,"total":29},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, -1 Dex, +11 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":4},"will":{"total":7}},"hp":{"value":82,"min":-100,"base":0,"max":82,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":72,"temp":0,"max":72},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":7,"xp":{"value":10},"level":{"value":16,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Huge, Earth (CR 7)
\n
Huge Elemental (Earth and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: -1 (Dex); Senses: darkvision 60 ft., Listen +10, and Spot +9\n
Languages: Terran\n
\n
AC: 18 (-2 size, -1 Dex, +11 natural), touch 7, flat-footed 18\n
Hit Dice: 16d8+80 (152 hp);
DR: 5/-\n
Fort +15,
Ref +4,
Will +7\n
\n
Speed: 30 ft.\n
Space: 15 ft./15 ft.\n
Base Attack +12;
Grapple +29
Attack: Slam +19 melee
Full Attack: 2 Slams +19 melee\n
Damage: Slam 2610+9\n
Special Attacks/Actions: Earth mastery, push\n
\n
Abilities: Str 29, Dex 8, Con 21, Int 6, Wis 11, Cha 11\n
Special Qualities: Elemental, earth glide\n
Feats: Awesome Blow; Cleave; Great Cleave; Improved Bull Rush; Iron Will; Power Attack\n
Skills: Listen +10 and Spot +9\n
Advancement: 17-21 HD (Huge)\n
\n
Climate/Terrain: Elemental Plane of Earth\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Earth Mastery (Ex): An earth elemental gains a +1 attack and damage bonus if both it and its foe touch the ground. If an opponent is airborne or waterborne, the elemental suffers a -4 penalty to attack and damage. (These modifiers are not included in the statistics block.)
\n
Push (Ex): An earth elemental can start a bull rush maneuver without provoking an attack of opportunity. The combat modifiers given in Earth Mastery, above, also apply to the elemental's opposed Strength checks.
\n
Elemental: Immune to poison, sleep, paralysis, and stun. Not subject to critical hits.
\n
Though an earth elemental moves slowly it is a relentless opponent. It can travel though solid ground or stone as easily as humans walk on the earth's surface. It cannot swim, however, and, must either walk around a body of water or go through the ground under it. An earth elemental can move along the bottom of a body of water but prefers not to.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-9,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., Listen +10, and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"NyoLwfw3C5nsNK5Y","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"sm9YKFhw0dEZroxS","flags":{},"name":"Awesome Blow","type":"feat","img":"systems/D35E/icons/feats/awesome-blow.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 25, Power Attack, Improved Bull Rush, size Large or larger.\n
\nBenefit
\nAs a standard action, the creature may choose to subtract 4 from its melee attack roll and deliver an awesome blow. If the creature hits a corporeal opponent smaller than itself with an awesome blow, its opponent must succeed on a Reflex save (DC=damage dealt) or be knocked flying 10 feet in a direction of the attacking creature’s choice and fall prone. The attacking creature can only push the opponent in a straight line, and the opponent can’t move closer to the attacking creature than the square it started in. If an obstacle prevents the completion of the opponent’s move, the opponent and the obstacle each take 1d6 points of damage, and the opponent stops in the space adjacent to the obstacle.\n
\nSpecial
\nA fighter may select Awesome Blow as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Awesome Blow","associations":{"classes":[["Warrior",-1]]}}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"UEW55cwmiYKxnQE1","flags":{},"name":"Improved Bull Rush","type":"feat","img":"systems/D35E/icons/feats/improved-bull-rush.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you perform a bull rush you do not provoke an attack of opportunity from the defender. You also gain a +4 bonus on the opposed Strength check you make to push back the defender.\n
\nSpecial
\nA fighter may select Improved Bull Rush as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Bull Rush"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":16,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":72,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":16}},{"_id":"RyeeSxPV8WX7IMfk","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2610+9-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"O3igERtZ942CCJnM","name":"Dragon, Black Ancient","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":33,"mod":11,"value":33,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":33,"origMod":11},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1013,"medium":2026,"heavy":3040,"carry":6080,"drag":15200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":31,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":30,"ac":{"normal":{"value":0,"total":38},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":38}},"bab":{"value":31,"total":31},"cmd":{"value":0,"total":60,"flatFootedTotal":60},"cmb":{"value":0,"total":50},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +30 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":23},"ref":{"total":17},"will":{"total":20}},"hp":{"value":388,"min":-100,"base":0,"max":388,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":46,"max":46},"vigor":{"min":0,"value":202,"temp":0,"max":202},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":18,"xp":{"value":10},"level":{"value":31,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Black Ancient (CR 18)
\n
Huge Dragon (Water)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 38 (-2 size, +30 natural), touch 8, flat-footed 38\n
Hit Dice: 31d12+186 (387 hp);
DR: 15/magic\n
Fort +23,
Ref +17,
Will +20\n
\n
Speed: 60 ft., fly 150 ft., (poor), swim 60 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +31;
Grapple +50
Attack: 1 Bite +40, 2 claws +35, 2 wings +35, 1 Tail Slap +35, 1 crush +35 melee; Breath +40 ranged\n
Damage: 1 bite 2d8+11, 2 claws 2d6+5, 2 wings 1d8+5, 1 tail slap 2d6+16, 1 crush 2d8+16, Breath weapon 20d4 (31)\n
Special Attacks/Actions: Breath weapon, fear (DC 35), SR 25\n
\n
Abilities: Str 33, Dex 10, Con 23, Int 16, Wis 17, Cha 16\n
Special Qualities: Acid immunity, water breathing, Darkness, Corrupt water; Plant growth; Insect plague CL 11th\n
Feats: #Feats: 11\n
Skills: Skill points: 99\n
Advancement: 32-33 HD (Gargantuan)\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A black dragon has one type of breath weapon, a line of acid. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice. The black dragon's breath weapon deals 20d4 acid damage. Creatures caught in the area can attempt Reflex saves (31) to take half damage.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
\n
Corrupt Water (Sp): Once per day the dragon can stagnate 10 cubic feet of water, making it become still, foul, and unable to support animal life. The ability spoils liquids containing water. Magic items (such as potions) and items in a creature's possession must succeed at a Will save (DC 28) or become fouled.
\n
Other Spell-Like Abilities: 3/day - darkness (radius 100 feet) and insect plague; 1/day - plant growth.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":19,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"O3igERtZ942CCJnM","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":31,"hd":12,"hp":202,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":31}},{"_id":"fqv3OtYq3IePFEy5","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+11-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"KcSEm0UjvA4d7qFy","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+5-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"YysQrKh7idCG2W6I","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+5-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"MBdFD5doAeTlCoXR","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"eHBwCaCsMYzkCxPm","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+16-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"BeQKxQhdSxJ2H0Cs","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["20d4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"20","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"O3ucLrO40V3tenaR","name":"Mephit, Earth","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":65,"medium":130,"heavy":195,"carry":390,"drag":975},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":16}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":11,"flatFootedTotal":11},"cmb":{"value":0,"total":2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, -1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":2},"will":{"total":3}},"hp":{"value":20,"min":-100,"base":0,"max":20,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":40,"total":40,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":3,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Mephit, Earth (CR 3)
\n
Small Outsider (Earth and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: -1 (Dex); Senses: darkvision 60 ft., Listen +6, and Spot +6\n
\n
AC: 16 (+1 size, -1 Dex, +6 natural), touch 10, flat-footed 16\n
Hit Dice: 3d8+6 (19 hp);
DR: 10/magic\n
Fort +4,
Ref +2,
Will +3\n
\n
Speed: 30 ft., fly 40 ft. (average)\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple +2
Attack: Claw +7 melee
Full Attack: 2 claws +7 melee\n
Damage: Claw 1d3+3\n
Special Attacks/Actions: Breath weapon, spell-like abilities,
summon mephit\n
\n
Abilities: Str 17, Dex 8, Con 13, Int 12, Wis 11, Cha 15\n
Special Qualities: Change size, Fast healing 2, \n
Feats: Power Attack; Toughness\n
Skills: Bluff +8, Diplomacy +4, Disguise +2 (+4 acting), Escape Artist +5, Hide +9, Intimidate +4, Listen +6, Move Silently +5, Spot +6, and Use Rope -1 (+1 with bindings)\n
Advancement: 4-6 HD (Small); 7-9 HD (Medium-size)\n
\n
Climate/Terrain: Elemental Plane of Earth\n
Organization: Solitary, gang (2-4 mephits of mixed types), or mob (5-12 mephits of mixed types)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): Cone of rock shards and pebbles, 15 feet; damage 1d6, Reflex half DC 12. A mephit can use its breath weapon once every 1d4 rounds as a standard action.
\n
Spell-like Abilities: 1/hour - enlarge; 1/day - soften earth and stone. These abilities are as the spells cast by a 6th-level sorcerer (save DC 12 + spell level).
\n
Fast Healing (Ex): An earth mephit heals 2 points of damage each round, only if it is underground or buried up to its waist in earth.
\n
Summon Mephit (Sp): Once per day, all mephits can summon other mephits much as though casting a summon monster spell, but they have only a 25% chance of success to summon one mephit of the same type. Roll d%: On a failure, no creature answers the summons. A mephit that has just been summoned cannot use its own summon ability for 1 hour.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":6,"notes":"","mod":8,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"O3ucLrO40V3tenaR","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":3}},{"_id":"mVi2uByIBpGeieA2","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d3+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"OAocCCzcFDD3DFyp","name":"Lamia","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":18,"mod":4,"value":18,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":200,"medium":400,"heavy":600,"carry":1200,"drag":3000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":16}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":29,"flatFootedTotal":27},"cmb":{"value":0,"total":17},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":8},"will":{"total":7}},"hp":{"value":59,"min":-100,"base":0,"max":59,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":50,"temp":0,"max":50},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":6,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lamia (CR 6)
\n
Large Magical Beast\n
Alignment: Usually chaotic evil\n
Initiative: +2 (Dex); Senses: darkvision 60 ft., low-light vision, and Spot +11\n
\n
AC: 18 (-1 size, +2 Dex, +7 natural), touch 11, flat-footed 16\n
Hit Dice: 9d10+9 (58 hp)\n
Fort +7,
Ref +8,
Will +7\n
\n
Speed: 60 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +9;
Grapple +17
Attack: Touch +12 melee; or dagger +12 melee
Full Attack: Touch +12 melee or dagger +12/+7 melee and claws +7 melee\n
Damage: Touch 1d4 Wisdom drain; or dagger 1d6+4/19-20, claws 1d4+2\n
Special Attacks/Actions: Spell-like Abilities, Wisdom Drain\n
\n
Abilities: Str 18, Dex 15, Con 12, Int 13, Wis 15, Cha 12\n
Special Qualities: \n
Feats: Dodge; Iron Will; Mobility; Spring Attack\n
Skills: Bluff+14, Concentration +10, Diplomacy +3, Disguise +1 (+3 acting), Hide +11, Intimidate +3, and Spot +11\n
Advancement: 10-13 HD (Large); 14-27 HD (Huge)\n
\n
Climate/Terrain: Temperate deserts\n
Organization: Solitary, pair or gang (3-6)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Spell-Like Abilities: 1/day - charm person, major image, mirror image, and suggestion. These abilities are as the spells cast by a 9th-level sorcerer (save DC 11 + spell level).
\n
Wisdom Drain (Su): By making a successful touch attack, a lamia permanently drains 1 point of Wisdom. Lamias try to use this power early in an encounter to make foes more susceptible to charm person and suggestion.
\n
Though a lamia appears to have an array of powerful natural weapons, its legs and claws (or hooves) are not very strong. Lamias wield daggers in combat when not using their Wisdom drain.
\n
Lamias make excellent use of their magical abilities when hunting. They set illusions to lure would-be heroes into perilous situations, then attack from behind.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":9,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":6,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, and Spot +11","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"OAocCCzcFDD3DFyp","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"h34014OSUak957dF","flags":{},"name":"Spring Attack","type":"feat","img":"systems/D35E/icons/feats/spring-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.\n
You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack.\n
\nSpecial
\nA fighter may select Spring Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spring Attack"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":9,"hd":10,"hp":50,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":9}},{"_id":"bSd3pMC2sd1nqBBO","flags":{},"name":"Touch","type":"attack","img":"systems/D35E/icons/attack/monster/touch.jpg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["1d4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"ZzXzp0UtbvFQokVN","flags":{},"name":"Dagger","type":"attack","img":"systems/D35E/icons/attack/weapons/dagger.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"OBL0fJeBr0HvMwuZ","name":"Roc","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":34,"mod":12,"value":34,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":34,"origMod":12},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":1173,"medium":2346,"heavy":3520,"carry":7040,"drag":17600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":18,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":15}},"bab":{"value":13,"total":13},"cmd":{"value":0,"total":49,"flatFootedTotal":47},"cmb":{"value":0,"total":37},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +2 Dex, +9 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":18},"ref":{"total":13},"will":{"total":9}},"hp":{"value":207,"min":-100,"base":0,"max":207,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":48,"max":48},"vigor":{"min":0,"value":81,"temp":0,"max":81},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":80,"total":80,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":9,"xp":{"value":10},"level":{"value":18,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Roc (CR 9)
\n
Gargantuan Animal\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: low-light vision, Listen +10, and Spot +14\n
\n
AC: 17 (-4 size, +2 Dex, +9 natural), touch 8, flat-footed 15\n
Hit Dice: 18d8+126 (207 hp)\n
Fort +18,
Ref +13,
Will +9\n
\n
Speed: 20 ft., fly 80 ft. (average)\n
Space: 20 ft./.15 ft.\n
Base Attack +13;
Grapple +37
Attack: Talon +21 melee
Full Attack: 2 talons +21 melee and bite +16 melee\n
Damage: Talon 2d6+12, bite 2d8+6\n
Special Attacks/Actions: -\n
\n
Abilities: Str 34, Dex 15, Con 24, Int 2, Wis 13, Cha 11\n
Special Qualities: \n
Feats: Alertness; Flyby Attack; Iron Will; Multiattack; Snatch; Wingover\n
Skills: Hide -3, Listen +10, and Spot +14\n
Advancement: 19-32 HD (Gargantuan); 33-54 HD (Colossal)\n
\n
Climate/Terrain: Warm mountains\n
Organization: Solitary or pair\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
A roc attacks from the air, swooping earthward to snatch prey in its powerful talons and carry it off for itself and its young to devour. A solitary roc is typically hunting and will attack any Medium-size or larger creature that appears edible. A mated pair of rocs attack in concert, fighting to the death to defend their nests or hatchlings.
\n
Snatch (Ex): A roc that hits a creature of at least Small size, but no larger than Huge, with a claw attack attempts to start a grapple as a free action without provoking an attack of opportunity. If the roc achieves a hold, it can fly off with its prey and automatically makes a bite attack each round in lieu of a claw attack. It can drop a snatched creature as a free action or use a standard action to fling it aside.
\n
A flung creature travels 90 feet and takes 9d6 points of damage. If the roc flings it while flying, the creature suffers this amount of damage or falling damage, whichever is greater.
\n
Skills: Rocs receive a +4 racial bonus to Spot checks during daylight hours.
\n
A roc attacks from the air, swooping earthward to snatch prey in its powerful talons and carry it off for itself and its young to devour. A solitary roc is typically hunting and will attack any Medium-size or larger creature that appears edible. A mated pair of rocs attack in concert, fighting to the death to defend their nests or hatchlings.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-5,"notes":"","mod":-13,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"low-light vision, Listen +10, and Spot +14","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"OBL0fJeBr0HvMwuZ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"KkIyqwOJqlgXoppn","flags":{},"name":"Snatch","type":"feat","img":"systems/D35E/icons/feats/snatch.png","data":{"description":{"value":"\n\n\nPrerequisite
\nSize Huge or larger.\n
\nBenefits
\nThe creature can choose to start a grapple when it hits with a claw or bite attack, as though it had the improved grab special attack. If the creature gets a hold on a creature three or more sizes smaller, it squeezes each round for automatic bite or claw damage. A snatched opponent held in the creature’s mouth is not allowed a Reflex save against the creature’s breath weapon, if it has one.\n
The creature can drop a creature it has snatched as a free action or use a standard action to fling it aside. A flung creature travels 1d6 × 10 feet, and takes 1d6 points of damage per 10 feet traveled. If the creature flings a snatched opponent while flying, the opponent takes this amount or falling damage, whichever is greater.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Snatch"}},{"_id":"NcoI24mlbBdFPlJR","flags":{},"name":"Wingover","type":"feat","img":"systems/D35E/icons/feats/wingover.png","data":{"description":{"value":"\n\n\nPrerequisite
\nFly speed.\n
\nBenefits
\nA flying creature with this feat can change direction quickly once each round as a free action. This feat allows it to turn up to 180 degrees regardless of its maneuverability, in addition to any other turns it is normally allowed. A creature cannot gain altitude during a round when it executes a wingover, but it can dive.\n
The change of direction consumes 10 feet of flying movement.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Wingover"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":18,"hd":8,"hp":81,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":18}},{"_id":"418gETK2Rl7ooPNw","flags":{},"name":"Talons","type":"attack","img":"systems/D35E/icons/attack/monster/talon.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+12-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":800000}]}
+{"_id":"OFOcvS7Ya7c7kNjr","name":"Elemental, Huge, Fire","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":18,"mod":4,"value":18,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"dex":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"con":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":400,"medium":800,"heavy":1200,"carry":2400,"drag":6000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":16,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":19},"touch":{"value":0,"total":15},"flatFooted":{"value":0,"total":12}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":41,"flatFootedTotal":34},"cmb":{"value":0,"total":24},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +7 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":12},"will":{"total":7}},"hp":{"value":82,"min":-100,"base":0,"max":82,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":36,"max":36},"vigor":{"min":0,"value":72,"temp":0,"max":72},"init":{"value":0,"bonus":0,"total":11},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":7,"xp":{"value":10},"level":{"value":16,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Huge, Fire (CR 7)
\n
Huge Elemental (Fire and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +11 (+7 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +18, and Spot +18\n
Languages: Ignan\n
\n
AC: 19 (-2 size, +7 Dex, +4 natural), touch 15, flat-footed 12\n
Hit Dice: 16d8+64 (136 hp);
DR: 5/-\n
Fort +9,
Ref +17,
Will +5\n
\n
Speed: 50 ft.\n
Space: 15 ft./15 ft.\n
Base Attack +12;
Grapple +24
Attack: Slam +17 melee
Full Attack: 2 Slams +17 melee\n
Damage: Slam 2d8+4 and 2d8 fire\n
Special Attacks/Actions: Burn\n
\n
Abilities: Str 18, Dex 25, Con 18, Int 6, Wis 11, Cha 11\n
Special Qualities: Elemental, immunity to fire, vulnerable to cold\n
Feats: Alertness; Combat Reflexes; Dodge; Improved Initiative; Iron Will; Mobility; Spring Attack; Weapon Finesse\n
Skills: Listen +18 and Spot +18\n
Advancement: 17-21 HD (Huge)\n
\n
Climate/Terrain: Elemental Plane of Fire\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Burn (Ex): Those hit by a fire elemental's slam attack must succeed at a Reflex save or catch fire. The flame burns for 1d4 rounds (see Catching on Fire). The save DC varies with the elemental's size. A burning creature can take a move-equivalent action to put out the flame.
\n
Creatures hitting a fire elemental with natural weapons or unarmed attacks take fire damage as though hit by the elemental's attack, and also catch fire unless they succeed at a Reflex save.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Elemental: Immune to poison, sleep, paralysis, and stun. Not subject to critical hits.
\n
A fire elemental is a fierce opponent that attacks its enemies directly and savagely. It takes joy in burning the creatures and objects of the Material Plane to ashes.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":16,"notes":"","mod":10,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":16,"notes":"","mod":10,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., Listen +18, and Spot +18","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"OFOcvS7Ya7c7kNjr","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"h34014OSUak957dF","flags":{},"name":"Spring Attack","type":"feat","img":"systems/D35E/icons/feats/spring-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.\n
You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack.\n
\nSpecial
\nA fighter may select Spring Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spring Attack"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":16,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":72,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":16}},{"_id":"io7iJDAKUw8cHHiq","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["2d8+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"OLnHEeG33CMN1lxf","name":"Psion-Killer","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":31,"mod":10,"value":31,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":15,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":18,"ac":{"normal":{"value":0,"total":27},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":27}},"bab":{"value":11,"total":11},"cmd":{"value":0,"total":35,"flatFootedTotal":35},"cmb":{"value":0,"total":25},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +18 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":5},"will":{"total":5}},"hp":{"value":112,"min":-100,"base":0,"max":112,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":82,"temp":0,"max":82},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":12,"xp":{"value":10},"level":{"value":15,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Psion-Killer (CR 12)
\n
Large Construct\n
Alignment: Always neutral\n
Initiative: +0\n
Languages: Cannot speak\n
\n
AC: 27 (-1 size, +18 natural), touch 9, flat-footed 27\n
Hit Dice: 15d10 (82 hp);
DR: 30/cold iron\n
Fort +5,
Ref +5,
Will +5\n
\n
Speed: 20 ft. (cannot run)\n
Space: 5 ft./10 ft.\n
Base Attack +11;
Grapple +11
Attack: 2 slams +20 melee
Full Attack: 2 slams +20 melee\n
Damage: Slam 2d10+10\n
Special Attacks/Actions: Negate psionics\n
\n
Abilities: Str 31, Dex 10, Con -, Int -, Wis 11, Cha 1\n
Special Qualities: Construct, psionics immunity\n
Feats: -\n
Skills: -\n
Advancement: 16-21 HD (Large); 22-42 (Huge)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary or gang (2-4)\n
Treasure/Possessions: None\n
\n
Source:\n Psionics Handbook
A psion-killer (also called a crystal golem) is 9 1/2 feet tall and weighs around 2,500 pounds. Its body is composed of sharply faceted crystal. These golems are created to be the bane of all psionic creatures and characters, despite the name. Their crystal bodies may be carved with symbols promising death to psionic beings or simply bear utilitarian psionic tattoos.
\n
Combat
Psion-killers do nothing without explicit orders from their creator. They follow instructions literally and are incapable of any strategy or tactics. They don't use weapons, even if ordered to, but always strike with their fists.
\n
A psion-killer's creator can command it if the golem is within 60 feet and can see and hear its creator.
\n
If uncommanded, the psion-killer usually follows its last instruction to the best of its ability, though if attacked it returns the attack. The creator can give the golem a simple program to govern its actions in his or her absence, such as \"Remain in this area and attack all psionic creatures that enter.\"
\n
Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
\n
Psionic Immunity (Ex): Psion-killers completely resist psionic effects, including psionic attack modes.
\n
Negate Psionics (Su): A psion-killer can use negate psionics as a free action once per round. The effect is as an area negation in a 30-foot-radius burst.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"OLnHEeG33CMN1lxf","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":15,"hd":10,"hp":82,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":15}},{"_id":"vMKmotKOOFT0OIng","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d10+10-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"OQPSxdZK3TCECDPb","name":"Bear, Brown","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":27,"mod":8,"value":27,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":14}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":27,"flatFootedTotal":26},"cmb":{"value":0,"total":16},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":6},"will":{"total":3}},"hp":{"value":51,"min":-100,"base":0,"max":51,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":4,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Bear, Brown (CR 4)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +1 (Dex); Senses: low-light vision, scent, Listen +4, and Spot +7\n
\n
AC: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 14\n
Hit Dice: 6d8+24 (51 hp)\n
Fort +9,
Ref +6,
Will +3\n
\n
Speed: 40 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +4;
Grapple +16
Attack: Claw +11 melee
Full Attack: 2 claws +11 melee and bite +6 melee\n
Damage: Claw 1d8+8, bite 2d8+4\n
Special Attacks/Actions: Improved grab\n
\n
Abilities: Str 27, Dex 13, Con 19, Int 2, Wis 12, Cha 6\n
Special Qualities: \n
Feats: Endurance; Run; Track\n
Skills: Listen +4, Spot +7, and Swim +12\n
Advancement: 7-10 HD (Large)\n
\n
Climate/Terrain: Cold forest\n
Organization: Solitary or pair\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
These massive carnivores weigh more than 1,800 pounds and stand nearly 12 feet tall when they rear up on their hind legs. They are bad-tempered and territorial. Brown bear statistics can be used for almost any big bear, including the North American grizzly.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":4,"notes":"","mod":12,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, scent, Listen +4, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"OQPSxdZK3TCECDPb","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":8,"hp":27,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":6}},{"_id":"I1CwdaFLDmTYrlX9","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+8-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"ORYi0q9MUg8GSvud","name":"Neh-Thalggu","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":0,"mod":-5,"value":0,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"dex":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"con":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"int":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"wis":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"cha":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":0,"medium":0,"heavy":0,"carry":0,"drag":0},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":32,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":12},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":8}},"bab":{"value":24,"total":24},"cmd":{"value":0,"total":41,"flatFootedTotal":37},"cmb":{"value":0,"total":27},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +4 Dex, +3 deflection, +20 insight","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":16},"ref":{"total":14},"will":{"total":23}},"hp":{"value":336,"min":-100,"base":0,"max":336,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":44,"max":44},"vigor":{"min":0,"value":144,"temp":0,"max":144},"init":{"value":0,"bonus":0,"total":12},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":26,"xp":{"value":10},"level":{"value":32,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Neh-Thalggu (CR 26)
\n
Huge Aberration (Extraplanar and Incorporeal)\n
Alignment: Usually chaotic neutral, neutr\n
Initiative: +12 (+4 Dex, +8 Superior Initiative); Senses: darkvision 60 ft.\n
Languages: telepathy 100 ft.\n
\n
AC: 35 (-2 size, +4 Dex, +3 deflection, +20 insight), touch 35, flat-footed 11\n
Hit Dice: 32d8+192 (336 hp);
DR: 10/epic\n
Fort +16,
Ref +14,
Will +23\n
\n
Speed: Fly 60 ft. (perfect)\n
Space: 15 ft./10 ft.\n
Base Attack +24;
Grapple -
Attack: Bite +26 melee, 10 head-tentacles +21 melee touch attack
Full Attack: Bite +26 melee, 10 head-tentacles +21 melee touch attack\n
Damage: Bite 4d10 + 12 plus poison, head-tentacles 2d10 plus ability drain\n
Special Attacks/Actions: Extract brains (ranged attack), poison, spells\n
\n
Abilities: Str -, Dex 19, Con 22, Int 20, Wis 20, Cha 17\n
Special Qualities: Dimensional travel, incorporeal traits, amorphous physiology, manifest maw, SR 30\n
Feats: Blind-fight; Combat Reflexes; Dodge; Eschew Materials; Combat Expertise; Improved Initiative; Maximize Spell; Mobility; Power Attack; Spring Attack
Epic Feats: Superior Initiative\n
Skills: Concentration +41, Hide +39, Knowledge (arcana, Move Silently +39, Search +40, Spellcraft +40, and the planes) +40\n
Advancement: 33-66 HD (Gargantuan); 67-112 HD (Colossal)\n
\n
Climate/Terrain: Any\n
Organization: Solitary or troupe (1 neh-thalggu and 2d4 illithids) or pairbond (1 neh-thalggu and 1 paragon illithid)\n
Treasure/Possessions: Triple standard\n
\n
Source:\n Epic Level Handbook
A creature whose brain has been harvested by a brain collector cannot be raised, reincarnated, or resurrected while the brain is in the creature, because the collector preserves and draws upon the soul and basic personality of the creature for as long as it retains the brain. Neh-thalggus' own language is a silent sign language “spoken” with their writhing head-tentacles. They can also communicate telepathically with any creature that has a language within 100 feet.
\n
A neh-thalggu's natural weapons are treated as epic for the purpose of overcoming damage reduction.
\n
Combat
Poison (Ex): A neh-thalggu's bite injects a debilitating poison (DC 32) that damages the victim's Constitution. He or she loses half his or her current Constitution immediately on a failed save and must save again 1 minute later or lose half of his or her remaining Constitution. If the character survives, he or she heals the ability damage at the normal rate (1 point per day). The save DC is Constitution-based.
\n
Head-Tentacles (Ex): The long, whiplike tentacles that frame either side of a brain collector's face can deliver a dangerous touch attack that, if successful, causes the target to dehydrate and wither (2d10 points of desiccation damage). In addition, each successful tentacle attack drains 1 point of Strength, 1 point of Dexterity, and 1 point of Constitution. This is permanent ability drain and may only be reversed by spells such as restoration and greater restoration. It can bring all ten tentacles to bear on a single target facing it or divide its attacks against up to ten targets that it threatens.
\n
Extract Brains (Sp): Once every 1d4 rounds, as a full-round action, a brain collector can extract the brain from a target creature in line of sight. This attack is psionic in nature and can be blocked by a dimensional anchor currently in force on the target. The target gets a Will save (DC 31) to resist the extraction. The save DC is Intelligence-based. If the save fails, his or her brain is drawn out intact through the skull by extradimensional means and sucked up by the brain collector, lodging in an unused storage sac above and behind its eyes. If the save succeeds, he or she takes 9d6 points of damage and is stunned for 1d4+1 rounds. A brain collector prefers to absorb brains of high-level arcane spellcasters but is fully capable of extracting those of other foes as a highly effective attack. When encountered, assume a neh-thalggu has a full retinue of thirteen stolen brains. Each brain less than the full thirteen bestows one negative level on the neh-thalggu (though these never convert to actual level loss), which is a powerful incentive for the creature to always keep its brain-sacs filled. A neh-thalggu is free to draw on all the Knowledge skills of each brain it currently stores, using the base ranks in a skill possessed by each brain, and adjusted by the neh-thalggu's own skill modifiers for the Knowledge skill in question (or its Intelligence modifier, for a skill it has no ranks in).
\n
Dimensional Travel (Sp): A brain collector's preferred method of locomotion is via dimension door, which it can do as a quickened action, once per round. It can also use greater teleport or plane shift at will as a move-equivalent action.
\n
Spells (Sp): A fully grown brain collector can cast arcane spells as a 13th-level sorcerer (one level of spell-casting ability per brain).
\n
Incorporeal: A neh-thalggu is not wholly in our reality but always remains partially extradimensional. Thus it can be harmed only by other incorporeal creatures, +1 or better weapons, magic, or psionics, with a 50% chance to ignore any damage from a corporeal source. It can pass through solid objects at will, and its own attacks pass through armor (except for its bite attack, which is treated as if a corporeal attack). It always moves silently unless it chooses otherwise.
\n
Amorphous Physiology (Ex): A brain collector does not have fixed organs. As such, it is immune to critical hits, death from massive damage, sneak attacks, and coup de grace.
\n
Manifest Maw: Though it is an incorporeal creature, a neh-thalggu can manifest its mouth in corporeal form as a standard action. While so manifested, the mouth can deliver bite attacks against corporeal creatures or pick up objects. The mouth bites as if it had Str 35.
\n
Feats: A neh-thalggu gains Power Attack as a bonus feat, even though it has no Strength score.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Incorporeal Subtype
\n
Some creatures are incorporeal by nature, while others (such as those that become ghosts) can acquire the incorporeal subtype. An incorporeal creature has no physical body. It can be harmed only by other incorporeal creatures, magic weapons or creatures that strike as magic weapons, and spells, spell-like abilities, or supernatural abilities. It has immunity to all nonmagical attack forms. Even when hit by spells, including touch spells or magic weapons, it has a 50% chance to ignore any damage from a corporeal source (except for positive energy, negative energy, force effects such as magic missile, or attacks made with ghost touch weapons). Non-damaging spell attacks affect incorporeal creatures normally unless they require corporeal targets to function (such as the spell implosion) or they create a corporeal effect that incorporeal creatures would normally ignore (such as a web or wall of stone spell). Although it is not a magical attack, a hit with holy water has a 50% chance of affecting an incorporeal undead creature.
An incorporeal creature's natural weapons affect both in incorporeal and corporeal targets, and pass through (ignore) corporeal natural armor, armor, and shields, although deflection bonuses and force effects (such as mage armor) work normally against it. Attacks made by an incorporeal creature with a nonmagical melee weapon have no effect on corporeal targets, and any melee attack an incorporeal creature makes with a magic weapon against a corporeal target has a 50% miss chance except for attacks it makes with a ghost touch weapon, which are made normally (no miss chance).
Any equipment worn or carried by an incorporeal creature is also incorporeal as long as it remains in the creature's possession. An object that the creature relinquishes loses its incorporeal quality (and the creature loses the ability to manipulate the object). If an incorporeal creature uses a thrown weapon or a ranged weapon, the projectile becomes corporeal as soon as it is fired and can affect a corporeal target normally (no miss chance). Magic items possessed by an incorporeal creature work normally with respect to their effects on the creature or another target. Similarly, spells cast by an incorporeal creature affect corporeal creatures normally.
An incorporeal creature has no natural armor bonus but has a deflection bonus equal to its Charisma bonus (always at least +1, even if the creature's Charisma score does not normally provide a bonus).
An incorporeal creature can enter or pass through solid object but must remain adjacent to the object's exterior, and so cannot pass entirely through an object whose space is larger than its own. It can sense the presence of creatures or objects a square adjacent to its current location, but enemies have total concealment from an incorporeal creature that is inside an object. In order to see clearly and attack normally, a incorporeal creature must emerge. An incorporeal creature inside an object has total cover, but when it attacks a creature outside the object it only has cover, so a creature outside with a readied action could strike at it as it attacks. An incorporeal creature cannot pass through a force effect.
Incorporeal creatures pass through and operate in water as easily as they do in air. Incorporeal creatures cannot fall or take falling damage. Incorporeal creature cannot make trip or grapple attacks against corporeal creatures, nor can they be tripped or grappled by such creatures. In fact, they cannot take any physical action that would move or manipulate a corporeal being or its equipment, nor are they subject to such actions. Incorporeal creatures have no weight and do not set off traps that are triggered by weight.
An incorporeal creature moves silently and cannot be heard with Listen checks if it doesn't wish to be. It has no Strength score, so its Dexterity modifier applies to both its melee attacks and its ranged attacks. Non-visual senses, such as scent and blindsight, are either ineffective or only partly effective with regard to incorporeal creatures. Incorporeal creatures have an innate sense of direction and can move at full speed even when they cannot see.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":35,"notes":"","mod":23,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":35,"notes":"","mod":13,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":35,"notes":"","mod":22,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":35,"notes":"","mod":22,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":35,"notes":"","mod":21,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":35,"notes":"","mod":22,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":35,"notes":"","mod":40,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ORYi0q9MUg8GSvud","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"c0RBK76ZGsoZovzd","flags":{},"name":"Eschew Materials","type":"feat","img":"systems/D35E/icons/feats/eschew-material.png","data":{"description":{"value":"\n\n\nBenefit
\nYou can cast any spell that has a material component costing 1 gp or less without needing that component. (The casting of the spell still provokes attacks of opportunity as normal.) If the spell requires a material component that costs more than 1 gp, you must have the material component at hand to cast the spell, just as normal.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Eschew Materials"}},{"_id":"wE23Vo8d0emqqeaw","flags":{},"name":"Combat Expertise","type":"feat","img":"systems/D35E/icons/feats/compat-expertise.png","data":{"description":{"value":"\n\n\nPrerequisite
\nInt 13.\n
\nBenefit
\nWhen you use the attack action or the full attack action in melee, you can take a penalty of as much as –5 on your attack roll and add the same number (+5 or less) as a dodge bonus to your Armor Class. This number may not exceed your base attack bonus. The changes to attack rolls and Armor Class last until your next action.\n
\nNormal
\nA character without the Combat Expertise feat can fight defensively while using the attack or full attack action to take a –4 penalty on attack rolls and gain a +2 dodge bonus to Armor Class.\n
\nSpecial
\nA fighter may select Combat Expertise as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Expertise"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"tB3a9mD1DKTNLcCP","flags":{},"name":"Maximize Spell","type":"feat","img":"systems/D35E/icons/feats/metamagic.png","data":{"description":{"value":"\n\n\nBenefit
\nAll variable, numeric effects of a spell modified by this feat are maximized. Saving throws and opposed rolls are not affected, nor are spells without random variables. A maximized spell uses up a spell slot three levels higher than the spell’s actual level.\n
An empowered, maximized spell gains the separate benefits of each feat: the maximum result plus one-half the normally rolled result.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Maximize Spell"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"h34014OSUak957dF","flags":{},"name":"Spring Attack","type":"feat","img":"systems/D35E/icons/feats/spring-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.\n
You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack.\n
\nSpecial
\nA fighter may select Spring Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spring Attack"}},{"_id":"cFaWX8wB54XatMTD","flags":{},"name":"Superior Initiative","type":"feat","img":"systems/D35E/icons/feats/superior-initiative.png","data":{"description":{"value":"\n\n\nPrerequisite
\nImproved Initiative.\n
\nBenefit
\nThe character gets a +8 bonus on initiative checks. This bonus overlaps (does not stack with) the bonus from Improved Initiative.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Superior Initiative"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":32,"hd":8,"hp":144,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":32}},{"_id":"YJvgQ3hj1m4Z8sub","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d10-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"Q9uPzsFi2BUXx29S","flags":{},"name":"Head-Tentacle","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"OYIR7D0g0eqKlZ3C","name":"Treant","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":29,"mod":9,"value":29,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"dex":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"plant","encumbrance":{"level":0,"levels":{"light":1866,"medium":3733,"heavy":5600,"carry":11200,"drag":28000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":13,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":7},"flatFooted":{"value":0,"total":20}},"bab":{"value":5,"total":5},"cmd":{"value":0,"total":31,"flatFootedTotal":31},"cmb":{"value":0,"total":22},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, -1 Dex, +13 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":1},"will":{"total":6}},"hp":{"value":67,"min":-100,"base":0,"max":67,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":32,"temp":0,"max":32},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Plant","environment":"","cr":8,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Treant (CR 8)
\n
Huge Plant\n
Alignment: Usually neutral good\n
Initiative: -1 (Dex); Senses: low-light vision, Listen +8, and Spot +8\n
Languages: Treant, Common, Sylvan\n
\n
AC: 20 (-2 size, -1 Dex, +13 natural), touch 7, flat-footed 20\n
Hit Dice: 7d8+35 (66 hp);
DR: 10/slashing\n
Fort +10,
Ref +1,
Will +6\n
\n
Speed: 30 ft.\n
Space: 15 ft./15 ft.\n
Base Attack +5;
Grapple +22
Attack: Slam +12 melee
Full Attack: 2 slams +12 melee\n
Damage: Slam 2d6+9\n
Special Attacks/Actions: Animate trees, trample 2d6+13, double damage against objects\n
\n
Abilities: Str 29, Dex 8, Con 21, Int 12, Wis 15, Cha 12\n
Special Qualities: Plant, fire vulnerability\n
Feats: Improved Sunder; Iron Will; Power Attack\n
Skills: Diplomacy +3, Hide -9*, Intimidate +6, Knowledge (nature) +6, Listen +8, Sense Motive +8, Spot +8, and Survival +8 (+10 aboveground)\n
Advancement: 8-16 HD (Huge); 17-21 HD (Gargantuan)\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary or grove (4-7)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Treants prefer to watch potential foes carefully before attacking. They often charge suddenly from cover to trample the despoilers of forests. If sorely pressed, they animate trees as reinforcements.
\n
Animate Trees (Sp): A treant can animate trees within 180 feet at will, controlling up to two trees at a time. It takes a full round for a normal tree to uproot itself. Thereafter it moves at a speed of 10 and fights as a treant in all respects. Animated trees lose their ability to move if the treant who animated them is incapacitated or moves out of range. The ability is otherwise similar to liveoak as cast by a 12th-level druid.
\n
Trample (Ex): A treant or animated tree can trample Medium-size or smaller creatures for 2d12+5 points of damage. Opponents who do not make attacks of opportunity against the treant or animated tree can attempt a Reflex save (DC 20) to halve the damage.
\n
Double Damage against Objects (Ex): A treant or animated tree that makes a full attack against an object or structure deals double damage.
\n
Fire Vulnerability (Ex): A treant or animated tree takes double damage from fire attacks unless the attack allows a save, in which case it takes double damage on a failure and no damage on a success.
\n
Half Damage from Piercing (Ex): Piercing weapons deal only half damage to treants, with a minimum of 1 point of damage.
\n
Skills: Treants receive skills as though they were fey. They have a +16 racial bonus to Hide checks made in forested areas.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-8,"notes":"","mod":-13,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":5,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":5,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"low-light vision, Listen +8, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"OYIR7D0g0eqKlZ3C","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"Fam4wfHsoHqb2XvM","flags":{},"name":"Improved Sunder","type":"feat","img":"systems/D35E/icons/feats/improved-sunder.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you strike at an object held or carried by an opponent (such as a weapon or shield), you do not provoke an attack of opportunity.\n
You also gain a +4 bonus on any attack roll made to attack an object held or carried by another character.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you strike at an object held or carried by another character.\n
\nSpecial
\nA fighter may select Improved Sunder as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to attack an object held or carried by another character","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Sunder"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"AbOSfjvKMqpNihdM","flags":{},"name":"Plant*","type":"class","img":"systems/D35E/icons/racialhd/plant.png","data":{"description":{"value":"This type comprises vegetable creatures. Note that regular plants, such as one finds growing in gardens and fields, lack Wisdom and Charisma scores (see Nonabilities, above) and are not creatures, but objects, even though they are alive.
\nFeatures
\nA plant creature has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the plant creature has an Intelligence score. However, some plant creatures are mindless and gain no skill points or feats.
\n
\nTraits
\nA plant creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, polymorph, and stunning.
\n- Not subject to critical hits.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Plants breathe and eat, but do not sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":8,"hp":32,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"plant","attackParts":[],"contextNotes":[],"identifiedName":"Plant*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":7}},{"_id":"mGuTm8M4A5lxKMYq","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+9-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"ObKg2ScJl7EBrPLL","name":"Tojanida, Elder","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":22,"mod":6,"value":22,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":346,"medium":693,"heavy":1040,"carry":2080,"drag":5200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":15,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":14,"ac":{"normal":{"value":0,"total":24},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":23}},"bab":{"value":15,"total":15},"cmd":{"value":0,"total":36,"flatFootedTotal":35},"cmb":{"value":0,"total":25},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +14 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":13},"ref":{"total":10},"will":{"total":10}},"hp":{"value":128,"min":-100,"base":0,"max":128,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":68,"temp":0,"max":68},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":10,"total":10},"climb":{"base":0,"total":0},"swim":{"base":90,"total":90},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":9,"xp":{"value":10},"level":{"value":15,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Tojanida, Elder (CR 9)
\n
Large Outsider (Extraplanar and Water)\n
Alignment: Always neutral\n
Initiative: +1 (Dex); Senses: all-around vision, darkvision 60 ft., Listen +21, and Spot +25\n
\n
AC: 24 (-1 size, +1 Dex, +14 natural), touch 9, flat-footed 23\n
Hit Dice: 15d8+60 (127 hp)\n
Fort +13,
Ref +10,
Will +10\n
\n
Speed: 10 ft., swim 90 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +15;
Grapple +25
Attack: Biye +20 melee
Full Attack: Bite +20 melee and 2 claws +15 melee\n
Damage: Bite 4d6+6, claw 1d8+3\n
Special Attacks/Actions: Improved grab, ink cloud\n
\n
Abilities: Str 22, Dex 13, Con 19, Int 10, Wis 12, Cha 9\n
Special Qualities: acid and cold immunity, fire and electricity resistance 10\n
Feats: Alertness; Blind-fight; Cleave; Dodge; Improved Sunder; Power Attack\n
Skills: Escape Artist +19, Hide +15, Intimidate +17, Knowledge (the planes) +18, Listen +21, Search +22, Sense Motive +17, Spot +25, Survival +1 (+3 other planes and following tracks), Swim +14, and Use Rope +1 (+3 with bindings)\n
Advancement: 16-24 HD (Large); 25-45 HD (Huge)\n
\n
Climate/Terrain: Elemental Plane of Water\n
Organization: Solitary or clutch (2-4)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the tojanida must hit with a bite or claw attack. If it gets a hold, it automatically deals that weapon's damage each round the hold is maintained. Underwater, a tojanida can tow a grabbed victim of its own size or smaller at top speed. A favorite tactic is to grab a single opponent, then withdraw, hauling the opponent away from its allies.
\n
All-Around Vision (Ex): Tojanidas' multiple apertures allow them to look in any direction, bestowing a +4 racial bonus to Spot and Search checks. Opponents gain no flanking bonuses when attacking a tojanida.
\n
Ink Cloud (Ex): A tojanida can emit a spherical cloud of jet-black ink with a radius of 30 feet once per minute as a free action, The effect is otherwise similar to fog cloud cast by an individual of a level equal to the tojanida's Hit Dice. Out of water, the ink emerges in a stream up to 30 feet-long, which the tojanida can squirt into an opponent's eyes. The affected creature must succeed at a Reflex save or be blinded for 1 round. The save DC is 19 against an elder.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":18,"notes":"","mod":10,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":14,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":18,"notes":"","mod":8,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":18,"notes":"","mod":18,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":18,"notes":"","mod":12,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":22,"notes":"","mod":11,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":16,"notes":"","mod":17,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":22,"notes":"","mod":14,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":18,"background":false,"cs":false,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"all-around vision, darkvision 60 ft., Listen +21, and Spot +25","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ObKg2ScJl7EBrPLL","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"Fam4wfHsoHqb2XvM","flags":{},"name":"Improved Sunder","type":"feat","img":"systems/D35E/icons/feats/improved-sunder.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you strike at an object held or carried by an opponent (such as a weapon or shield), you do not provoke an attack of opportunity.\n
You also gain a +4 bonus on any attack roll made to attack an object held or carried by another character.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you strike at an object held or carried by another character.\n
\nSpecial
\nA fighter may select Improved Sunder as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to attack an object held or carried by another character","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Sunder"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":15,"hd":8,"hp":68,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":15}},{"_id":"olfDxwbUW29DBOlb","flags":{},"name":"Biye","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"OcJjSRVGegSPIrU2","name":"Hell Hound","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":15}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":16,"flatFootedTotal":15},"cmb":{"value":0,"total":5},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":5},"will":{"total":4}},"hp":{"value":22,"min":-100,"base":0,"max":22,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":18,"temp":0,"max":18},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":3,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Hell Hound (CR 3)
\n
Medium Outsider (Evil, Extraplanar, Fire, and Lawful)\n
Alignment: Always lawful evil\n
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., scent, Listen +7, and Spot +7\n
\n
AC: 16 (+1 Dex, +5 natural), touch 11, flat-footed 15\n
Hit Dice: 4d8+4 (22 hp)\n
Fort +5,
Ref +5,
Will +4\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +4;
Grapple +5
Attack: Bite +5 melee
Full Attack: Bite +5 melee\n
Damage: Bite 1d8+1 plus 1d6 fire\n
Special Attacks/Actions: Breath weapon, fiery bite\n
\n
Abilities: Str 13, Dex 13, Con 13, Int 6, Wis 10, Cha 6\n
Special Qualities: immunity to fire, vulnerability to cold\n
Feats: Improved Initiative; Run; Track\n
Skills: Hide +13, Jump +12, Listen +7, Move Silently +13, Spot +7, and Survival +7*\n
Advancement: 5-8 HD (Medium); 9-12 HD (Large)\n
\n
Climate/Terrain: Nine Hells of Baator\n
Organization: Solitary, pair, or pack (5-12)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Breath Weapon (Su): Cone of fire, 30 feet, every 2d4 rounds; damage 1d4+1, Reflex half DC 13. The fiery breath also ignites any flammable materials within the cone, Hell hounds can use their breath weapon while biting.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Skills: Hellhounds receive a +5 racial bonus to Hide and Move Silently checks. They also receive a +8 racial bonus to Spot checks and Survival checks when tracking by scent, due to their keen sense of smell.
\n
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":12,"notes":"","mod":7,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":11,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":12,"notes":"","mod":7,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., scent, Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"OcJjSRVGegSPIrU2","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":8,"hp":18,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":4}},{"_id":"dpO1ocJWVqQLRGRo","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"Ov0t4EuS1gaU0Y3I","name":"Colossus, Iron","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":80,"mod":35,"value":80,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":80,"origMod":35},"dex":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":8533,"medium":17066,"heavy":25600,"carry":51200,"drag":128000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":96,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":60,"ac":{"normal":{"value":0,"total":60},"touch":{"value":0,"total":0},"flatFooted":{"value":0,"total":60}},"bab":{"value":72,"total":72},"cmd":{"value":0,"total":131,"flatFootedTotal":131},"cmb":{"value":0,"total":123},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-8 size, -2 Dex, +60 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":32},"ref":{"total":30},"will":{"total":33}},"hp":{"value":608,"min":-100,"base":0,"max":608,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":528,"temp":0,"max":528},"init":{"value":0,"bonus":0,"total":-2},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":33,"xp":{"value":10},"level":{"value":96,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Colossus, Iron (CR 33)
\n
Colossal Construct\n
Alignment: Usually neutral\n
Initiative: -2 (Dex); Senses: Darkvision 60 ft.\n
Languages: Cannot speak\n
\n
AC: 60 (-8 size, -2 Dex, +60 natural) touch 0, flat-footed 62\n
Hit Dice: 96d10 (528 hp);
DR: 20/Epic and adamantine\n
Fort +32,
Ref +30,
Will +33\n
\n
Speed: 50 ft. (can't run)\n
Space: 40 ft. by 40 ft./25 ft.\n
Base Attack +72;
Grapple +123
Attack: 2 slams +99 melee\n
Damage: Slam 12d6+35\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 80, Dex 7, Con -, Int 9, Wis 12, Cha 7\n
Special Qualities: Construct traits, magic immunity, antimagic field, rustproof\n
Feats: -\n
Skills: -\n
Advancement: 97-288 HD (Colossal)\n
\n
Climate/Terrain: Any\n
Organization: Solitary\n
Treasure/Possessions: \n
\n
Source:\n Epic Level Handbook
Construct Traits: Immune to mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects), and to poison, sleep, paralysis, stunning, disease, death effects, necromantic effects, and any effect that requires a Fortitude save unless it also works on objects. Cannot heal damage (though regeneration and fast healing still apply, if present). Not subject to critical hits, subdual damage, ability damage, ability drain, or energy drain. Not at risk of death from massive damage, but destroyed when reduced to 0 hit points or less; cannot be raised or resurrected. Darkvision 60 ft.
\n
Magic Immunity (Ex): A colossus completely resists st magical and supernatural effects, except where otherwise noted below.
\n
Antimagic Field (Ex): A colossus constantly generates an antimagic field in a 100-foot-radius. The field is an invisible barrier that is impervious to most magical effects, including spells, spell-like abilities, and supernatural abilities. Likewise, it prevents the functioning of any magic items or spells within its confines, except for the colossus's own supernatural abilities.
\n
This effect is otherwise as an antimagic field cast by a 25th-level caster.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":35,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-18,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":35,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":35,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"Darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Ov0t4EuS1gaU0Y3I","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":96,"hd":10,"hp":528,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":96}},{"_id":"ichu72s15pT9mwt3","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["12d6+35-35",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"Oxfg0kXJDsoSyrLI","name":"Dog, Wild","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":37,"medium":74,"heavy":112,"carry":224,"drag":560},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":1,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":12}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":10,"flatFootedTotal":7},"cmb":{"value":0,"total":-3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +3 Dex, +1 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":5},"will":{"total":1}},"hp":{"value":6,"min":-100,"base":0,"max":6,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":0.33,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dog, Wild (CR 1/3)
\n
Small Animal\n
Alignment: Always neutral\n
Initiative: +3 (Dex); Senses: low-light vision, scent, Listen +5, and Spot +5\n
\n
AC: 15 (+1 size, +3 Dex, +1 natural), touch 14, flat-footed 12\n
Hit Dice: 1d8+2 (6 hp)\n
Fort +4,
Ref +5,
Will +1\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +0;
Grapple -3
Attack: Bite +2 melee
Full Attack: Bite +2 melee\n
Damage: Bite 1d4+2\n
Special Attacks/Actions: \n
\n
Abilities: Str 13, Dex 17, Con 15, Int 2, Wis 12, Cha 6\n
Special Qualities: \n
Feats: Alertness; Track\n
Skills: Listen +5, Spot +5, Survival +1*, and Swim +5\n
Advancement: -\n
\n
Climate/Terrain: Temperate plains\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
The statistics presented here describe fairly small dogs such as terriers. They also can be used for small wild canines such as coyotes, jackals, and African wild dogs.
\n
A wild dog resembles a small wolf and is leery of humans.
\n
Skills: Dogs receive a +8 racial bonus to Survival checks when tracking by scent.
\n
Combat
Wild dogs fight as an organized pack. They favor small game, and attack humans and human habitations only in times of great hunger.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":4,"notes":"","mod":5,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"low-light vision, scent, Listen +5, and Spot +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Oxfg0kXJDsoSyrLI","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"VqES1ESVfgeoP2VK","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+2-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"PQULOzIjA1PBe4L8","name":"Shark, Medium","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":13}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":15,"flatFootedTotal":13},"cmb":{"value":0,"total":3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":5},"will":{"total":2}},"hp":{"value":17,"min":-100,"base":0,"max":17,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":1,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Shark, Medium (CR 1)
\n
Medium Animal (Aquatic)\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: blindsense, keen scent, Listen +6, and Spot +6\n
\n
AC: 15 (+2 Dex, +3 natural), touch 12, flat-footed 13\n
Hit Dice: 3d8+3 (16 hp)\n
Fort +4,
Ref +5,
Will +2\n
\n
Speed: Swim 60 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +3
Attack: Bite +4 melee
Full Attack: Bite +4 melee\n
Damage: Bite 1d6+1\n
Special Attacks/Actions: -\n
\n
Abilities: Str 13, Dex 15, Con 13, Int 1, Wis 12, Cha 2\n
Special Qualities: \n
Feats: Alertness; Weapon Finesse\n
Skills: Listen +6, Spot +6, and Swim +9\n
Advancement: 4-6 HD (Medium-size)\n
\n
Climate/Terrain: Cold aquatic\n
Organization: Solitary, school (2-5), or pack (6-11)\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Keen Scent (Ex): A shark can notice creatures by scent in a 180-foot radius and detect blood in the water at ranges of up to a mile.
\n
Sharks circle and observe potential prey then dart in and bite with their powerful jaws.
\n
Aquatic Subtype
\n
Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":9,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"blindsense, keen scent, Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"PQULOzIjA1PBe4L8","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":3}},{"_id":"n1OQ9DdsPdODgbLj","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"PaFJoE7pCiADYpaW","name":"Gorilla, Behemoth","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":31,"mod":10,"value":31,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"dex":{"total":26,"mod":8,"value":26,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8},"con":{"total":35,"mod":12,"value":35,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":21,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":22,"ac":{"normal":{"value":0,"total":38},"touch":{"value":0,"total":16},"flatFooted":{"value":0,"total":30}},"bab":{"value":21,"total":21},"cmd":{"value":0,"total":57,"flatFootedTotal":49},"cmb":{"value":0,"total":39},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +8 Dex, +22 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":24},"ref":{"total":20},"will":{"total":16}},"hp":{"value":346,"min":-100,"base":0,"max":346,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":70,"max":70},"vigor":{"min":0,"value":94,"temp":0,"max":94},"init":{"value":0,"bonus":0,"total":12},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":19,"xp":{"value":10},"level":{"value":21,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Gorilla, Behemoth (CR 19)
\n
Huge Outsider\n
Alignment: Always neutral\n
Initiative: +12 (+8 Dex, +4 Improved Initiative); Senses: scent and Spot +23\n
\n
AC: 38 (-2 size, +8 Dex, +22 natural), touch 16, flat-footed 30\n
Hit Dice: 21d8+252 (366 hp)\n
Fort +24,
Ref +20,
Will +16\n
\n
Speed: 60 ft., climb 30 ft.\n
Space: 20 ft./20 ft.\n
Base Attack +21;
Grapple +39
Attack: 2 claws +29 melee, bite +24 melee\n
Damage: Claw 4d8+10, bite 3d10+5\n
Special Attacks/Actions: Rend 8d8+15\n
\n
Abilities: Str 31, Dex 26, Con 35, Int 6, Wis 15, Cha 12\n
Special Qualities: SR 30\n
Feats: Dodge; Improved Initiative; Iron Will; Mobility; Power Attack; Spring Attack; Endurance
Epic feats: Epic Toughness\n
Skills: Balance +32, Climb +42, Intimidate +22, Jump +25, Move Silently +29, and Spot +23\n
Advancement: 22-42 HD (Huge)\n
\n
Climate/Terrain: Warm forest and warm mountains\n
Organization: Solitary or company (5-8)\n
Treasure/Possessions: None\n
\n
Source:\n Epic Level Handbook
Rend (Ex): A behemoth gorilla that hits with both claw attacks latches onto the opponent's body and tears the flesh. This automatically deals an additional 8d8+20 points of damage.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":24,"notes":"","mod":20,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":32,"notes":"","mod":26,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":21,"notes":"","mod":11,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":15,"notes":"","mod":17,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":21,"notes":"","mod":18,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":21,"notes":"","mod":12,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"scent and Spot +23","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"PaFJoE7pCiADYpaW","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"h34014OSUak957dF","flags":{},"name":"Spring Attack","type":"feat","img":"systems/D35E/icons/feats/spring-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.\n
You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack.\n
\nSpecial
\nA fighter may select Spring Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spring Attack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":21,"hd":8,"hp":94,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":21}},{"_id":"Eutsh8g3zzzJ9svE","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d8+10-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"1cfQt1igqdyiL8qa","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["3d10+5-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"PoGSQAansTC7uWbg","name":"Manta Ray","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":133,"medium":266,"heavy":400,"carry":800,"drag":2000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":12},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":12}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":19,"flatFootedTotal":19},"cmb":{"value":0,"total":9},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":4},"will":{"total":2}},"hp":{"value":18,"min":-100,"base":0,"max":18,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":18,"temp":0,"max":18},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":1,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Manta Ray (CR 1)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +0; Senses: low-light vision, Listen +7, and Spor +5\n
\n
AC: 12 (-1 size, +3 natural), touch 9, flat-footed 12\n
Hit Dice: 4d8 (18 hp)\n
Fort +4,
Ref +4,
Will +2\n
\n
Speed: Swim 30 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +3;
Grapple +9
Attack: Ram -1 melee*
Full Attack: Ram -1 melee*\n
Damage: Ram 1d6+1\n
Special Attacks/Actions: -\n
\n
Abilities: Str 15, Dex 11, Con 10, Int 1, Wis 12, Cha 2\n
Special Qualities: \n
Feats: Alertness; Endurance\n
Skills: Listen +7, Spor +5, and Swim +10\n
Advancement: 5-6 HD (Medium-size)\n
\n
Climate/Terrain: Warm aquatic\n
Organization: Solitary or school (2-5)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
*If threatened, a manta ray uses its sise and weight to ram opponents. This is treated as a secondary attack.
\n
Skills: A manta ray has a +8 racial bonus on any swim check to perform some special action or to avoid a hazard. It can always choose to take 10 on a swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":10,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, Listen +7, and Spor +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"PoGSQAansTC7uWbg","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":8,"hp":18,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":4}},{"_id":"AbfZ4hUlRMgVVqPr","flags":{},"name":"Ram [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"Pr7vFGMcQuGdWLKm","name":"Toad","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":1,"mod":-5,"value":1,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":0,"medium":1,"heavy":2,"carry":4,"drag":10},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":15},"flatFooted":{"value":0,"total":14}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":-6,"flatFootedTotal":-7},"cmb":{"value":0,"total":-11},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+4 size, +1 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":3},"will":{"total":2}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":22,"max":22},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":5,"total":5},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":1,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Toad (CR 1/1)
\n
Diminutive Animal\n
Alignment: Always neutral\n
Initiative: +1 (Dex); Senses: low-light vision, Listen +4, and Spot +4\n
\n
AC: 15 (+4 size, +1 Dex), touch 15, flat-footed 14\n
Hit Dice: 1/4d8 (1 hp)\n
Fort +2,
Ref +3,
Will +2\n
\n
Speed: 5 ft.\n
Space: 1 ft./0 ft.\n
Base Attack +0;
Grapple -17
Attack: -
Full Attack: -\n
Damage: -\n
Special Attacks/Actions: -\n
\n
Abilities: Str 1, Dex 12, Con 11, Int 1, Wis 14, Cha 4\n
Special Qualities: Amphibious\n
Feats: Alertness\n
Skills: Hide +21, Listen +4, and Spot +4\n
Advancement: -\n
\n
Climate/Terrain: Temperate marsh\n
Organization: Swarm (10-100)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
These diminutive amphibians are innocuous and beneficial, since they eat insects.
\n
Skills: A toad's coloration gives it a +4 racial bonus to Hide checks.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":20,"notes":"","mod":23,"background":false,"cs":false,"changeBonus":12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"dim","senses":"low-light vision, Listen +4, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.4,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Pr7vFGMcQuGdWLKm","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}}]}
+{"_id":"PwNzPz3EY2fR20tF","name":"Animated Object, Small","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":25,"medium":50,"heavy":75,"carry":150,"drag":375},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":13}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":7,"flatFootedTotal":6},"cmb":{"value":0,"total":-4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +1 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":1},"will":{"total":-5}},"hp":{"value":16,"min":-100,"base":0,"max":16,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":6,"temp":0,"max":6},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":1,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Animated Object, Small (CR 1)
\n
Small Construct\n
Alignment: Always neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft. and low-light vision\n
Languages: Cannot speak\n
\n
AC: 14 (+1 size, +1 Dex, +2 natural), touch 12, flat-footed 13\n
Hit Dice: 1d10+10 (15 hp)\n
Fort +0,
Ref +1,
Will -5\n
\n
Speed: 30 ft. (40 ft. legs, 50 ft. multiple legs, 70 ft. wheels)\n
Space: 5 ft./5 ft.\n
Base Attack +0;
Grapple -4
Attack: Slam +1 melee
Full Attack: Slam +1 melee\n
Damage: Slam 1d4\n
Special Attacks/Actions: see text\n
\n
Abilities: Str 10, Dex 12, Con -, Int -, Wis 1, Cha 1\n
Special Qualities: Construct traits, also see text\n
Feats: -\n
Skills: -\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Pair\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Construct: Immune to mind influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
\n
An animated object can have one or more of the following special abilities, depending on its form.
\n
Blind (Ex): A sheet-like animated object suck as a carpet or tapestry can grapple an opponent up to three sizes larger. The object makes a normal grapple check. If it gets a hold, it wraps itself around the opponent's head, blinding that creature until removed. The blinded creature cannot make Spot, Search, or Track checks and suffers a -6 circumstance penalty to other checks related to perception, such as Listen.
\n
Constrict (Ex): A flexible animated object such as a rope, vine, or rug deals automatic slam damage with a successful grapple check against creatures up to one size larger than itself. An object of at least Large size can make constrict attacks against multiple creatures at once, if they all are at least two sizes smaller than the object and fit under it.
\n
Trample (Ex): An animated object of at least Large size and with a hardness of at least 10 can trample creatures two or more sizes smaller for the object's slam damage. Opponents who do not make attacks of opportunity against the object can attempt Reflex saves (DC 10 + 1/2 object's HD) to halve the damage.
\n
Hardness (Ex): An animated object has the same hardness it had before it was animated (see Attacking Objects).
\n
Improved Speed (Ex): The base speeds given in the statistics block assume that animated objects lurch, rock or slither along. Objects with two legs (statues, ladders) or a similar shape that allows faster movement have a speed bonus of 10 feet. Objects with multiple legs (tables, chairs) have a speed bonus of 20 feet. Wheeled objects gain a speed bonus of 40 feet.
\n
Objects might have additional modes of movement. A wooden object can float and has a swim speed equal to half its land speed. A rope or similar sinuous object has a climb speed equal to half its land speed. A sheet-like object can fly (clumsy maneuverability) at half its normal speed.
\n
Animated objects fight only as directed by the animator. They follow orders without question and to the best of their abilities. Since they do not need to breathe and never tire, they can be extremely capable minions.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft. and low-light vision","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"PwNzPz3EY2fR20tF","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":10,"hp":6,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":1}},{"_id":"3FxpEs2LwdFxZnK9","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"PzUcrSsi9NXHpdzt","name":"Crysmal","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":21},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":19}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":14,"flatFootedTotal":12},"cmb":{"value":0,"total":2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +2 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":4},"will":{"total":2}},"hp":{"value":37,"min":-100,"base":0,"max":37,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":3,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Crysmal (CR 3)
\n
Small Elemental (Earth)\n
Alignment: Any lawful\n
Initiative: +2 (Dex); Senses: Spot +6\n
Languages: understands Terran but does not speak\n
\n
AC: 21 (+1 size, +2 Dex, +8 natural), touch 12, flat-footed 19\n
Hit Dice: 6d8+6 (33 hp);
DR: 15/magic\n
Fort +3,
Ref +4,
Will +2\n
\n
Speed: 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +4;
Grapple -5
Attack: Sting +7 melee
Full Attack: Sting +7 melee\n
Damage: Sting 1d3+3\n
Special Attacks/Actions: \n
\n
Abilities: Str 15, Dex 14, Con 12, Int 6, Wis 10, Cha 10\n
Special Qualities: elemental, psionics, electricity resistance 15, fire and cold immunity\n
Feats: Alertness; Skill Focus (Appraise)\n
Skills: Appraise +8, Climb +11, Jump +11, and Spot +6\n
Advancement: 7-9 HD (Medium-size); 10-13 HD (Large)\n
\n
Climate/Terrain: Any underground\n
Organization: Solitary or facet (2-5)\n
Treasure/Possessions: Double goods (gems only)\n
\n
Source:\n Psionics Handbook
Elemental: Immune to poison, sleep, paralysis, and stunning. Not subject to critical hits.
\n
Psionics (Sp): At will -- control object, control sound, create sound, detect psionics, and phase door. These abilities are as the powers manifested by an 18th-level psion.
\n
Attack/Defense Modes (Sp): At will -- ego whip, mind thrust/empty mind.
\n
Skills: Crysmals receive a +8 racial bonus on Appraise checks when examining gems.
\n
Feats: Crysmals gain Skill Focus (Appraise) as a bonus feat.
\n
Crysmals prefer to quietly reproduce, but sometimes they must hunt for crystals to carry out their reproductive imperative. They are not shy about attacking bipedal creatures, who crysmals have learned often carry gemstones.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":10,"notes":"","mod":3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":9,"notes":"","mod":6,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":9,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"PzUcrSsi9NXHpdzt","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":6,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":27,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":6}},{"_id":"BGuLVUWjjZjvbDmA","flags":{},"name":"Sting","type":"attack","img":"systems/D35E/icons/attack/monster/sting.png","data":{"description":{"value":"The creature stabs with a stinger, dealing piercing damage. Sting attacks usually deal damage from poison in addition to hit point damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d3+3-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":700000}]}
+{"_id":"Q4FgVEUGRqqKjdU1","name":"Dragon, Green Wyrmling","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":37,"medium":74,"heavy":112,"carry":224,"drag":560},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":15}},"bab":{"value":5,"total":5},"cmd":{"value":0,"total":12,"flatFootedTotal":12},"cmb":{"value":0,"total":2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":4},"will":{"total":4}},"hp":{"value":37,"min":-100,"base":0,"max":37,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":32,"temp":0,"max":32},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":40,"total":40},"burrow":{"base":0,"total":0},"fly":{"base":100,"total":100,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":2,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Green Wyrmling (CR 2)
\n
Small Dragon (Air)\n
Alignment: Always Lawful Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 15 (+1 size, +4 natural), touch 11, flat-footed 15\n
Hit Dice: 5d12+5 (37 hp)\n
Fort +5,
Ref +4,
Will +4\n
\n
Speed: 40 ft., fly 100 ft. (average), swim 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +5;
Grapple +2
Attack: 1 Bite +7, 2 claws +2 melee; Breath +7 ranged\n
Damage: 1 bite 1d6+1, 2 claws 1d4+0, Breath weapon 2d6 (13)\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 13, Dex 10, Con 13, Int 10, Wis 11, Cha 10\n
Special Qualities: Acid immunity, water breathing\n
Feats: #Feats: 2\n
Skills: Skill Points: 30\n
Advancement: 6-7 HD (Small)\n
\n
Climate/Terrain: Temperate and warm forest and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A green dragon has one type of breath weapon, a cone of corrosive (acid) gas (Reflex save for half damage DC 13) 2d6 acid damage. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Q4FgVEUGRqqKjdU1","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":5,"hd":12,"hp":32,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":5}},{"_id":"Tph0GeRTagebchLL","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"D3364lanUSBXRLkw","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d4+0-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"DR50b67yafAj5SKh","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":20,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["2d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"2","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"QAiLSJLgIjaGXCmm","name":"Astral Deva","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":22,"mod":6,"value":22,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"dex":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"con":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"int":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"wis":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"cha":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":173,"medium":346,"heavy":520,"carry":1040,"drag":2600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":15,"ac":{"normal":{"value":0,"total":29},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":25}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":32,"flatFootedTotal":28},"cmb":{"value":0,"total":18},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+4 Dex, +15 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":14},"ref":{"total":12},"will":{"total":12}},"hp":{"value":102,"min":-100,"base":0,"max":102,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":36,"max":36},"vigor":{"min":0,"value":54,"temp":0,"max":54},"init":{"value":0,"bonus":0,"total":8},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":100,"total":100,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":14,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Astral Deva (CR 14)
\n
Medium Outsider (Angel, Extraplanar, and Good)\n
Alignment: Always good (any)\n
Initiative: +8 (+4 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., low-light vision, Listen +23, and Spot +23\n
Languages: Tongues SA\n
\n
AC: 29 (+4 Dex, +15 natural), touch 14, flat-footed 25\n
Hit Dice: 12d8+48 (102 hp);
DR: 10/evil\n
Fort +14,
Ref +12,
Will +12\n
\n
Speed: 50 ft., fly 100 ft. (good)\n
Space: 5 ft./5 ft.\n
Base Attack +12;
Grapple +18
Attack:
+3 heavy mace of disruption +21/+16/+11 melee or slam +18 melee
Full Attack:
+3 heavy mace of disruption +21/+16/+11 melee or slam +18 melee\n
Damage:
+3 heavy mace of disruption 1d8+12 and stun or slam 1d8+9\n
Special Attacks/Actions: Stun, spell-like abilities\n
\n
Abilities: Str 22, Dex 18, Con 18, Int 18, Wis 18, Cha 20\n
Special Qualities: DR 10/evil, immunity to acid, cold and petrification, protective aura, resistance to electricity 10 and fire 10, SR 30, uncanny dodge\n
Feats: Alertness; Cleave; Great Fortitude; Improved Initiative; Power Attack\n
Skills: Concentration +19, Escape Artist +19, Hide +19, Intimidate +20, Knowledge (any three) or Craft (any three) +19, Listen +23, Move Silently +19, Sense Motive +19, Spot +23, and Use Rope +4 (+6 with bindings)\n
Advancement: 13-18 HD (Medium-size); 19-36 HD (Large)\n
\n
Climate/Terrain: Any good aligned plane\n
Organization: Solitary, pair, or squad (3-5)\n
Treasure/Possessions: no coins, double goods, standard items\n
\n
Source:\n Monster Manual
Change Shape (Su): An astral deva can assume the form of any Small or Medium humanoid.
\n
A true seeing spell or ability reveals the creature's natural form. A creature using change shape reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use change shape to take the form of a creature with a template.
\n
The creature loses the natural weapons and movement modes of its original form, as well as any extraordinary special attacks of its original form not derived from class levels (such as the barbarian's rage class feature).
\n
Except as described elsewhere, the creature retains all other game statistics of its original form, including (but not necessarily limited to) HD, hit points, skill ranks, feats, base attack bonus, and base save bonuses.
\n
Any gear worn or carried by the creature that can't be worn or carried in its new form instead falls to the ground in its space. If the creature changes size, any gear it wears or carries that can be worn or carried in its new form changes size to match the new size. (Non-humanoid-shaped creatures can't wear armor designed for humanoid-shaped creatures, and vice versa.) Gear returns to normal size if dropped.
\n
Stun (Su): If an astral deva strikes an opponent twice in one round with its mace, that creature must succeed at a Fortitude save (DC 15) or be stunned for 1d6 rounds.
\n
Spell-Like Abilities: At will - aid, continual flame, detect evil, discern lies, dispel evil, dispel magic, holy aura, holy smite, holy word, invisibility sphere (self only), remove curse, remove disease, and remove fear; 7/day - see invisibility and cure light wounds; 1/day - heal and blade barrier. These abilities are as the spells cast by a 12th-level sorcerer (save DC is + spell level).
\n
Celestial Qualities: Protective aura; fire resistance 20, tongues; electricity, cold, acid, and petrification immunity, +4 save against poison.
\n
Uncanny Dodge (Ex): Astral devas are never caught flat-footed and cannot be flanked.
\n
Tongues (Su): Can speak with any creature that has a language, as though using a tongues spell cast by a 14th-level sorcerer. This ability is always active.
\n
Keen Vision (Ex): All celestials have low-light vision and 60-foot darkvision.
\n
Protective Aura (Su): As a free action, devas can surround themselves with a nimbus of light having a radius of 20 feet. This acts as a double-strength magic circle against evil and as a minor globe of invulnerability, both as cast by a sorcerer whose level equal to the celestial's Hit Dice. The aura can be dispelled, but the celestial can create it again as a free action on its next turn.
\n
Skills: Extremely alert, astral devas receive a +4 racial bonus to Spot and listen checks.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Good Subtype
\n
A subtype usually applied only to outsiders native to the good-aligned Outer Planes. Most creatures that have this subtype also have good alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a good alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the good subtype overcomes damage reduction as if its natural weapons and any weapons it wields were good-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":15,"notes":"","mod":11,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":15,"notes":"","mod":11,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":15,"notes":"","mod":11,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":15,"notes":"","mod":12,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":17,"notes":"","mod":14,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":15,"notes":"","mod":11,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":19,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":17,"notes":"","mod":14,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., low-light vision, Listen +23, and Spot +23","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"QAiLSJLgIjaGXCmm","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":12,"hd":8,"hp":54,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":12}},{"_id":"re7RTdN0pBz4LBBP","flags":{},"name":" [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"ChMj036GVhQHc8U3","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"QCRFyq2RUUBnFMnG","name":"Skeleton, Large (Chimera)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":116,"medium":233,"heavy":350,"carry":700,"drag":1750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":12},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":11}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":21,"flatFootedTotal":20},"cmb":{"value":0,"total":10},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":4},"will":{"total":6}},"hp":{"value":58,"min":-100,"base":0,"max":58,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":58,"temp":0,"max":58},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":4,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Skeleton, Large (Chimera) (CR 4)
\n
Large Undead\n
Alignment: Always neutral evil\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: darkvision 60 ft.\n
\n
AC: 13 (-1 size, +2 Dex, +2 natural), touch 11, flat-footed 11\n
Hit Dice: 9d12 (58 hp);
DR: 5/bludgeoning\n
Fort +0,
Ref +1,
Will +3\n
\n
Speed: 30 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +4;
Grapple +12
Attack: Bite +7 melee
Full Attack: Bite +7 melee and bite +7 melee and gore +7 melee and 2 claws +2 melee\n
Damage: Bite 2d6+4, bite 1d8+4, gore 1d8+4, Claw 1d6+2\n
Special Attacks/Actions: \n
\n
Abilities: Str 14, Dex 12, Con -, Int -, Wis 10, Cha 11\n
Special Qualities: cold immunity, Undead\n
Feats: Improved Initiative\n
Skills:\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Any\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Skeletons are the animated bones of the dead, mindless automatons that obey the orders of their evil masters.
\n
A skeleton does only what it is ordered to do. It can draw no conclusions of its own and takes no initiative. Because of this limitation, its instructions must always be simple, such as \"Kill anyone who enters this chamber.\"
\n
A skeleton attacks until it is destroyed, for that is what it was created to do. The threat posed by a skeleton depends primarily on its size.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"QCRFyq2RUUBnFMnG","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":9,"hd":12,"hp":58,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":9}},{"_id":"YtZToN3zLBnEoriQ","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["1d8+4-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"QIMBytnm8G4jQ5Ge","name":"Monstrous Centipede, Huge","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":346,"medium":693,"heavy":1040,"carry":2080,"drag":5200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":14}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":27,"flatFootedTotal":25},"cmb":{"value":0,"total":15},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +2 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":4},"will":{"total":2}},"hp":{"value":33,"min":-100,"base":0,"max":33,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":2,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Monstrous Centipede, Huge (CR 2)
\n
Huge Vermin\n
Alignment: Always Neutral\n
Initiative: +2 (Dex); Senses: darkvision 60 ft. and Spot +4\n
\n
AC: 16 (-2 size, +2 Dex, +6 natural), touch 10, flat-footed 14\n
Hit Dice: 6d8+6 (33 hp)\n
Fort +6,
Ref +4,
Will +2\n
\n
Speed: 40 ft., climb 40 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +4;
Grapple +15
Attack: Bite +5 melee
Full Attack: Bite +5 melee\n
Damage: Bite 2d6+4 and poison\n
Special Attacks/Actions: Poison\n
\n
Abilities: Str 17, Dex 15, Con 12, Int -, Wis 10, Cha 2\n
Special Qualities: Vermin\n
Feats: -\n
Skills: Climb +11, Hide +2, and Spot +4\n
Advancement: 7-11 HD (Huge)\n
\n
Climate/Terrain: Any underground\n
Organization: Solitary or colony (2-5)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Poison (Ex): Fortitude save DC 18, initial and secondary damage 1d6 points Dexterity.
\n
Skills: Monstrous centipedes receive a +4 racial bonus to Climb, Hide, and Spot checks.
\n
Monstrous centipedes tend to attack anything that resembles food, biting with their jaws and injecting their poison.
\n
These creatures travel wherever hunger leads them. They prefer to feed on small animals but do not hesitate to attack humanoids or other larger prey. Monstrous centipedes are long and low: 30 feet long, 4 feet wide* and 2 feet high. *This number includes the centipede's body and its legs; the actual body width is about a third of the total.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":7,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-6,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft. and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"QIMBytnm8G4jQ5Ge","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":8,"hp":27,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":6}},{"_id":"RulKiW7yx8tDrBpv","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+4-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"QQNcDPYyGXZ6f4Hd","name":"Ethereal Filcher","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"con":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"int":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":33,"medium":66,"heavy":100,"carry":200,"drag":500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":13}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":17,"flatFootedTotal":13},"cmb":{"value":0,"total":3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+4 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":5},"will":{"total":5}},"hp":{"value":22,"min":-100,"base":0,"max":22,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":22,"max":22},"vigor":{"min":0,"value":22,"temp":0,"max":22},"init":{"value":0,"bonus":0,"total":8},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":3,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Ethereal Filcher (CR 3)
\n
Medium Aberration\n
Alignment: Usually neutral\n
Initiative: +8 (+4 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +9, and Spot +9\n
Languages: Does not speak\n
\n
AC: 17 (+4 Dex, +3 natural), touch 14, flat-footed 13\n
Hit Dice: 5d8 (22 hp)\n
Fort +1,
Ref +5,
Will +5\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple +3
Attack: Bite +3 melee
Full Attack: Bite +3 melee\n
Damage: Bite 1d4\n
Special Attacks/Actions: -\n
\n
Abilities: Str 10, Dex 18, Con 11, Int 7, Wis 12, Cha 10\n
Special Qualities: Ethereal jaunt, detect magic\n
Feats: Dodge; Improved Initiative\n
Skills: Listen +9, Sleight of Hand +12, and Spot +9\n
Advancement: 6-7 HD (Medium-size); 8-15 HD (Large)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: No coins; standard goods; double items\n
\n
Source:\n Monster Manual
An ethereal filcher lurks on the Ethereal Plane waiting for a likely mark. Upon locating one, it shifts to the Material Plane, attempting to catch its victim unawares. The creature attempts to snatch an item, then retreats quickly back to the Ethereal. It is not above delivering a bite to distract its target. Once it secures a trinket, it scurries back to its lair to admire its prize. When badly wounded, the filcher escapes rather than continue the fight.
\n
Any number of simple ruses can blunt a filcher's attack. Quick thinking individuals often can recover a stolen item simply by snatching it back before the filcher can escape. Others keep a few cheap baubles available for the local filcher to snatch. Filchers are known to have noses for magic, so items enchanted with Nystul's magic aura or continual flame spells often prove irresistible, especially if they also are gaudy. Fortunately, a filcher usually is satisfied with a single prize.
\n
Ethereal Jaunt (Su): An ethereal filcher can shift from the Ethereal to the Material Plane as part of any move action and shift back again as a free action. It can remain on the Ethereal Plane for 1 round before returning to the Material. The ability is otherwise identical with ethereal jaunt cast by a 15th-level sorcerer.
\n
Detect Magic (Su): Ethereal filchers continuously detect magic as the spell cast by a 5th-level sorcerer. A filcher can suppress or restart the ability once per round as a free action.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +9, and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"QQNcDPYyGXZ6f4Hd","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":5,"hd":8,"hp":22,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":5}},{"_id":"VRpFFGqbF7GNvU4T","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"QUnQFwYk3LhqigOm","name":"Dragon, Copper Very Old","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":31,"mod":10,"value":31,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"int":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"wis":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"cha":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":29,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":28,"ac":{"normal":{"value":0,"total":36},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":36}},"bab":{"value":32,"total":29},"cmd":{"value":0,"total":57,"flatFootedTotal":57},"cmb":{"value":0,"total":47},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +28 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":22},"ref":{"total":16},"will":{"total":21}},"hp":{"value":362,"min":-100,"base":0,"max":362,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":46,"max":46},"vigor":{"min":0,"value":188,"temp":0,"max":188},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":19,"xp":{"value":10},"level":{"value":29,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Copper Very Old (CR 19)
\n
Huge Dragon (Earth)\n
Alignment: Always Chaotic Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 36 (-2 size, +28 natural), touch 8, flat-footed 36\n
Hit Dice: 29d12+174 (362 hp);
DR: 15/magic\n
Fort +22,
Ref +16,
Will +21\n
\n
Speed: 40 ft., fly 150 ft. (poor)\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +32;
Grapple +50
Attack: 1 Bite +37, 2 claws +32, 2 wings +32, 1 Tail Slap +32, 1 crush +32 melee; Breath +37 ranged\n
Damage: 1 bite 2d8+10, 2 claws 2d6+5, 2 wings 1d8+5, 1 tail slap 2d6+15, 1 crush 2d8+15, Breath weapon 18d4 (30)\n
Special Attacks/Actions: Breath Weapon, fear (DC 29), SR 26\n
\n
Abilities: Str 31, Dex 10, Con 23, Int 20, Wis 21, Cha 20\n
Special Qualities: Transmute rock to mud/mud to rock, Stone shape, Acid immunity, spider climb, CL 13, *Can also cast cleric spells and those from the Chaos, Earth, and Trickery domains as arcane spells.\n
Feats: #Feats: 10\n
Skills: Skill points: 151\n
Advancement: 30-31 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm desert, hill, mountains, and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A copper dragon has two types of breath weapon, a line of acid (18d4 damage Reflex save for half damage DC 30) or a cone of slow gas. Creatures within the must succeed at a Fortitude save (DC 30) or be slowed for 1d6 rounds plus 9 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 270 feet are subject to the effect if they have fewer HD than the dragon (29).
\n
A potentially affected creature that succeeds at a Will save (DC 29) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"QUnQFwYk3LhqigOm","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":29,"hd":12,"hp":188,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":29}},{"_id":"RzkWbCIUCJHNDTvI","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-3","critConfirmBonus":"","damage":{"parts":[["2d8+10-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"YkkCT3BmeFZlTjIf","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-8","critConfirmBonus":"","damage":{"parts":[["2d6+5-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"PpKin17aftsjPIbX","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-8","critConfirmBonus":"","damage":{"parts":[["1d8+5-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"YY796tEX2Vwra7Ff","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-10","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"jX60Njc9hi4AQ8aK","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-10","critConfirmBonus":"","damage":{"parts":[["2d8+15-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"KNAaOF8AstAtlulO","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["18d4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"18","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"QcQLAAQGtEzXxidh","name":"Dragon, Gold Ancient","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":43,"mod":16,"value":43,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":43,"origMod":16},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":29,"mod":9,"value":29,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"int":{"total":28,"mod":9,"value":28,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":28,"origMod":9},"wis":{"total":29,"mod":9,"value":29,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"cha":{"total":28,"mod":9,"value":28,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":28,"origMod":9}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":2613,"medium":5226,"heavy":7840,"carry":15680,"drag":39200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":35,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":34,"ac":{"normal":{"value":0,"total":40},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":40}},"bab":{"value":32,"total":35},"cmd":{"value":0,"total":73,"flatFootedTotal":73},"cmb":{"value":0,"total":63},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +34 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":28},"ref":{"total":19},"will":{"total":28}},"hp":{"value":543,"min":-100,"base":0,"max":543,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":58,"max":58},"vigor":{"min":0,"value":228,"temp":0,"max":228},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":250,"total":250,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":23,"xp":{"value":10},"level":{"value":35,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Gold Ancient (CR 23)
\n
Gargantuan Dragon (Fire)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 40 (-4 size, +34 natural), touch 6, flat-footed 40\n
Hit Dice: 35d12+315 (542 hp);
DR: 15/magic\n
Fort +28,
Ref +19,
Will +28\n
\n
Speed: 60 ft., fly 250 ft. (clumsy), swim 60 ft.\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +32;
Grapple +60
Attack: 1 Bite +47, 2 claws +42, 2 wings +42, 1 Tail Slap +42, 1 crush +42, 1 Tail sweep +42 melee; Breath +47 ranged\n
Damage: 1 bite 4d6+15, 2 claws 2d8+7, 2 wings 2d6+7, 1 tail slap 2d8+22, 1 crush 4d6+22, 1 tail sweep 2d6+22, Breath weapon 20d10 (36)\n
Special Attacks/Actions: Breath Weapon, fear (DC 36), SR 30\n
\n
Abilities: Str 43, Dex 10, Con 29, Int 28, Wis 29, Cha 28\n
Special Qualities: Sunburst, Geas/quest, detect gems, Luck bonus, Bless, Fire subtype, water breathing, polymorph self, CL 15 *Can also cast cleric spells and those from the Law, Luck, and Good domains as arcane spells\n
Feats: #Feats: 12\n
Skills: Skill points: 321 and plus Jump 35\n
Advancement: 36-37 HD (Gargantuan)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A gold dragon has two forms of breath weapon, a cone of fire (20d10 damage, Reflex save for half damage DC 36) or a cone of weakening gas. Creatures within the latter must succeed at a Fortitude save (DC 36) or take 10 points of temporary Strength damage. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged (the cone of fire becomes a cone of superheated steam underwater).
\n
Alternate Form(Su): A gold dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 300 feet are subject to the effect if they have fewer HD than the dragon (35).
\n
A potentially affected creature that succeeds at a Will save (DC 36) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":24,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"QcQLAAQGtEzXxidh","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":35,"hd":12,"hp":228,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":35}},{"_id":"c4HL5V8yPB1siCNK","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["4d6+15-16",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"aVHecbqWfdECejMr","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["2d8+7-16",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"mgImsFdUeDf0LgZq","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["2d6+7-16",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"kR5zZKKKwsJCpRhc","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"eHvu0yrvsfK0zPx9","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"OeVCRezS3qBcgc3F","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[["2d6+22-16",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"uIm0ZYhXSc9Vu4lF","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":60,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["20d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"20","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"Qe70iijCGMJzZEio","name":"Dragon, White Juvenile","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":86,"medium":173,"heavy":260,"carry":520,"drag":1300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":11,"ac":{"normal":{"value":0,"total":21},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":21}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":25,"flatFootedTotal":25},"cmb":{"value":0,"total":15},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+11 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":8},"will":{"total":8}},"hp":{"value":102,"min":-100,"base":0,"max":102,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":78,"temp":0,"max":78},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":5,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, White Juvenile (CR 5)
\n
Medium Dragon (Cold)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 21 (+11 natural), touch 10, flat-footed 21\n
Hit Dice: 12d12+24 (102 hp)\n
Fort +10,
Ref +8,
Will +8\n
\n
Speed: 60 ft., fly 200 ft. (poor), swim 60 ft., burrow 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +12;
Grapple +15
Attack: 1 Bite +15, 2 claws +10, 2 wings +10 melee; Breath +15 ranged\n
Damage: 1 bite 1d8+3, 2 claws 1d6+1, 2 wings 1d4+1, Breath weapon 8d6 (18)\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 17, Dex 10, Con 15, Int 8, Wis 11, Cha 8\n
Special Qualities: Cold subtype, icewalking, Fog cloud\n
Feats: #Feats: 5\n
Skills: Skill points: 1\n
Advancement: 13-14 HD (Medium-size)\n
\n
Climate/Terrain: Any cold land and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A white dragon has one type of breath weapon, a cone of cold (3d6 cold damage, Reflex save for half damage DC 16). Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Qe70iijCGMJzZEio","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":12,"hd":12,"hp":78,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":12}},{"_id":"WdCkxj8kik8R5UUz","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"jr7onc305fA0i386","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+1-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"jjaYOTR3mB7FDxjI","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d4+1-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"xDioH4TxdunEujVE","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":30,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["8d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"8","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"Qm7HCgQX0Tx4DRAq","name":"Kobold","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":9,"mod":-1,"value":9,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":22,"medium":44,"heavy":67,"carry":134,"drag":335},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":1,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":12}},"bab":{"value":1,"total":0},"cmd":{"value":0,"total":6,"flatFootedTotal":5},"cmb":{"value":0,"total":-5},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +1 Dex, +1 natural, +2 leather","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":3},"will":{"total":-1}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":0.25,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Kobold (CR 1/4)
\n
Small Humanoid (Reptilian)\n
Alignment: Usually lawful evil\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., Listen +2, and Spot +2\n
\n
AC: 15 (+1 size, +1 Dex, +1 natural, +2 leather), touch 12, flat-footed 14\n
Hit Dice: 1d8 (2 hp)\n
Fort +2,
Ref +1,
Will -1\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple -4
Attack: Spear +1 melee or sling +3 ranged
Full Attack: Spear +1 melee or sling +3 ranged\n
Damage: Spear 1d6-1/x3; sling 1d3\n
Special Attacks/Actions: -\n
\n
Abilities: Str 9, Dex 13, Con 10, Int 10, Wis 9, Cha 8\n
Special Qualities: light sensitivity\n
Feats: Alertness\n
Skills: Craft (trapmaking) +2, Hide +6, Listen +2, Move Silently +2, Profession (miner) +2, Search +2, and Spot +2\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate forests\n
Organization: Gang (4-9), band (10-100 plus 10% noncombatants plus 1 3rd-level sergeant per 20 adults and 1 leader of 4th-6th level), warband (10-24 plus 2-4 dire weasels), tribe (40-400 plus 1 3rd-level sergeant per 20 adults, 1 or 2 lieutenants of 4th or 5th level, 1 leader of 6th-8th level, and 5-8 dire weasels)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Kobolds like to attack with overwhelming odds (at least two to one) or trickery; should the odds fall below this threshold, they usually flee. However, they attack gnomes on sight if their numbers are equal.
\n
They begin a fight by slinging bullets, closing only when they can see that their foes have been weakened. Whenever they can, kobolds set up ambushes near trapped areas. They aim to drive enemies into the traps, where other kobolds wait to pour flaming oil over them, shoot them, or drop poisonous vermin onto them.
\n
Light Sensitivity (Ex): Kobolds suffer a -1 penalty to attack rolls in bright sunlight or within the radius of a daylight spell.
\n
Skills: Kobolds receive a +2 racial bonus to Craft (trap making), Profession (mining), and Search checks.
\n
Reptilian Subtype
\n
These creatures are scaly and usually cold-blooded. The reptilian subtype is only used to describe a set of humanoid races, not all animals and monsters that are truly reptiles.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":1,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":1,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":1,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., Listen +2, and Spot +2","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Qm7HCgQX0Tx4DRAq","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"NeNCk5hKzZ5HEpH3","flags":{},"name":"Spear","type":"attack","img":"systems/D35E/icons/attack/weapons/longspear.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6-1+-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"2YLVXA7w3rruAgSf","flags":{},"name":"Sling","type":"attack","img":"systems/D35E/icons/attack/weapons/sling.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"QoBQ3virAhKCA8yL","name":"Dragon, Green Great Wyrm","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":39,"mod":14,"value":39,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":39,"origMod":14},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":27,"mod":8,"value":27,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"int":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"wis":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"cha":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1973,"medium":3946,"heavy":5920,"carry":11840,"drag":29600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":38,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":37,"ac":{"normal":{"value":0,"total":43},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":43}},"bab":{"value":38,"total":38},"cmd":{"value":0,"total":74,"flatFootedTotal":74},"cmb":{"value":0,"total":64},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +37 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":29},"ref":{"total":21},"will":{"total":27}},"hp":{"value":551,"min":-100,"base":0,"max":551,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":54,"max":54},"vigor":{"min":0,"value":247,"temp":0,"max":247},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":40,"total":40},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":23,"xp":{"value":10},"level":{"value":38,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Green Great Wyrm (CR 23)
\n
Gargantuan Dragon (Air)\n
Alignment: Always Lawful Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 43 (-4 size, +37 natural), touch 6, flat-footed 43\n
Hit Dice: 38d12+304 (551 hp);
DR: 20/magic\n
Fort +29,
Ref +21,
Will +27\n
\n
Speed: 40 ft., fly 200 ft. (clumsy), swim 40 ft.\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +38;
Grapple +64
Attack: 1 Bite +48, 2 claws +43, 2 wings +43, 1 Tail Slap +43, 1 crush +43, 1 Tail sweep +43 melee; Breath +48 ranged\n
Damage: 1 bite 4d6+14, 2 claws 2d8+7, 2 wings 2d6+7, 1 tail slap 2d8+21, 1 crush 4d6+21, 1 tail sweep 2d6+21, Breath weapon 2d6 (37)\n
Special Attacks/Actions: Breath weapon, fear (DC 35), SR 30\n
\n
Abilities: Str 39, Dex 10, Con 27, Int 22, Wis 23, Cha 22\n
Special Qualities: Command plants, Plant growth, Suggestion, Acid immunity, water breathing, CL 17\n
Feats: #Feats: 13\n
Skills: Skill Points: 456\n
Advancement: 39+ HD (Gargantuan)\n
\n
Climate/Terrain: Temperate and warm forest and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A green dragon has one type of breath weapon, a cone of corrosive (acid) gas (Reflex save for half damage DC 37) 24d6 acid damage. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":22,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"QoBQ3virAhKCA8yL","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":38,"hd":12,"hp":247,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":38}},{"_id":"CsrULRkvjjiPWAWS","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+14-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"c7mm4999u1CGu5mY","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d8+7-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"FluhIxbjcd62jxmB","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+7-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"hCsz9AVKjI1wR7EP","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"BfJgYZuj5SuEfNx1","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"HWGqB5KDZAqcjHB5","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[["2d6+21-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"tl4CNfTakIqwr0Lq","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":60,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["2d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"2","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"QpvhZJfEFK6rEpR0","name":"Marilith","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":29,"mod":9,"value":29,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"dex":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"con":{"total":29,"mod":9,"value":29,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"int":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"wis":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"cha":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":933,"medium":1866,"heavy":2800,"carry":5600,"drag":14000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":16,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":16,"ac":{"normal":{"value":0,"total":29},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":25}},"bab":{"value":16,"total":16},"cmd":{"value":0,"total":43,"flatFootedTotal":39},"cmb":{"value":0,"total":29},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +4 Dex, +16 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":19},"ref":{"total":14},"will":{"total":14}},"hp":{"value":216,"min":-100,"base":0,"max":216,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":58,"max":58},"vigor":{"min":0,"value":72,"temp":0,"max":72},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":17,"xp":{"value":10},"level":{"value":16,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Marilith (CR 17)
\n
Large Outsider (Chaotic, Extraplanar, Evil, and Tanar'ri)\n
Alignment: Always chaotic evil\n
Initiative: +4 (Dex); Senses: darkvision 60 ft., Listen +31, and Spot +31\n
Languages: Telepathy 100 ft.\n
\n
AC: 29 (-1 size, +4 Dex, +16 natural), touch 13, flat-footed 25\n
Hit Dice: 16d8+144 (216 hp);
DR: 10/good and cold iron\n
Fort +19,
Ref +14,
Will +14\n
\n
Speed: 40 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +16;
Grapple +29
Attack: Longsword +25 melee or slam +24 melee or tail slap +24 melee
Full Attack: Primary longsword +25/+20/+15/+10 melee, and 5 longswords +25 melee and tail slap +22 melee; or 6 slams +24 melee and tail slap +22 melee\n
Damage: Primary longsword 2d6+9/19-20, longswords 2d6+4/19-20, slam 1d8+9, tail slap 4d6+4\n
Special Attacks/Actions: Spell-like abilities, improved grab, constrict 4d6+13,
summon Tanar'ri\n
\n
Abilities: Str 29, Dex 19, Con 29, Int 18, Wis 18, Cha 24\n
Special Qualities: immunity to electricity and poison, resistance to acid 10, cold 10, and fire 10, SR 25\n
Feats: Combat Expertise; Combat Reflexes; Multiattack; Multiweapon Fighting; Power Attack; Weapon Focus (longsword)\n
Skills: Bluff +26, Concentration +28, Diplomacy +30, Disguise +7 (+9 acting), Hide +19, Intimidate +28, Listen +31, Move Silently +23, Search +23, Sense Motive +23, Spellcraft +23 (+25 scrolls), Spot +31, Survival +4 (+6 following tracks), and Use Magic Device +26 (+28 scrolls)\n
Advancement: 17-20 HD (Large); 21-48 HD (Huge)\n
\n
Climate/Terrain: Infinite Layers of the Abyss\n
Organization: Solitary or pair\n
Treasure/Possessions: Standard coins, double goods, standard items plus 1d4 magic weapons\n
\n
Source:\n Monster Manual
Spell-Like Abilities: At will - animate dead, bestow curse, chaos hammer, cloudkill, comprehend languages, darkness, desecrate, detect good, detect law, detect magic, inflict serious wounds, magic circle against good (self only), magic weapon, project image, pyrotechnics, see invisibility shatter telekinesis, teleport without error (self plus 50 pounds of objects only), unholy aura, and unholy blight. These abilities are as the spells cast by a 13th-level sorcerer (save DC 13 + spell level).
\n
Improved Grab (Ex): To use this ability, the marilith must hit a Medium-size or smaller opponent with its tail slam attack. If it succeeds, it can constrict.
\n
Constrict (Ex): A marilith deals 4d6+7 points of damage with a successful grapple check against Medium-size or smaller creatures. The constricted creature must succeed at a Fortitude save (DC 19) or lose consciousness for at long as it remains in the coils and for 2d4 rounds thereafter.
\n
Summon Tanar'ri (Sp): Once per day a marilith can attempt to summon 4d10 dretches, 1d4 hezrou, or one nalfeshnee with a 50% chance of success, or one glabrezu or another marilith with a 20% chance of success.
\n
Skills: Mariliths receive a +8 racial bonus to Listen and Spot checks.
\n
Feats: A marilith receives the Multidexterity and Multi-weapon Fighting feats as bonus feats. In combination with its natural abilities, these feats allow the marilith to attack with all its arms at no penalty.
\n
Tanar'ri Traits: Tanar'ri are immune to poison and electricity. It has cold, fire, and acid resistance 20. Tanar'ri can communicate telepathically with any creature within 100 feet that has a language.
\n
Chaotic Subtype
\n
A subtype usually applied only to outsiders native to the chaotic-aligned Outer Planes. Most creatures that have this subtype also have chaotic alignments; however, if their alignments change they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a chaotic alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the chaotic subtype overcomes damage reduction as if its natural weapons and any weapons it wields were chaotic-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Tanarri Subtype
\n
Most demons encountered outside of the Abyss are tanar'ri. The most populous of the demon subtypes, the tanar'ri form the largest and most diverse group of demons. They are the unchallenged masters of the Abyss at this time. The first tanar'ri were forged from the souls of the first humanoids drawn to the Abyss. Most tanar'ri incorporate humanoid features into their forms as a result of their close ties to the mortal realm.
Traits: A tanar'ri possesses the following traits (unless otherwise noted in a creature's entry).
- Immunity to electricity and poison.
- Resistance to acid 10, cold 10, and fire 10.
- Summon (Sp): Tanar'ri share the ability to summon others of their kind (the success chance and kind of tanar'ri summoned are noted in each monster description). Between their arrogance and disdain for owing favors to one another, however, tanar'ri are often reluctant to use this power until they are in obvious peril.
- Telepathy.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":19,"notes":"","mod":26,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":19,"notes":"","mod":18,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":23,"notes":"","mod":18,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":15,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":21,"notes":"","mod":17,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":27,"notes":"","mod":17,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":19,"notes":"","mod":13,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":19,"notes":"","mod":13,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":19,"notes":"","mod":23,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":19,"notes":"","mod":13,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":27,"notes":"","mod":17,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":19,"notes":"","mod":16,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +31, and Spot +31","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"QpvhZJfEFK6rEpR0","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"wE23Vo8d0emqqeaw","flags":{},"name":"Combat Expertise","type":"feat","img":"systems/D35E/icons/feats/compat-expertise.png","data":{"description":{"value":"\n\n\nPrerequisite
\nInt 13.\n
\nBenefit
\nWhen you use the attack action or the full attack action in melee, you can take a penalty of as much as –5 on your attack roll and add the same number (+5 or less) as a dodge bonus to your Armor Class. This number may not exceed your base attack bonus. The changes to attack rolls and Armor Class last until your next action.\n
\nNormal
\nA character without the Combat Expertise feat can fight defensively while using the attack or full attack action to take a –4 penalty on attack rolls and gain a +2 dodge bonus to Armor Class.\n
\nSpecial
\nA fighter may select Combat Expertise as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Expertise"}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"ep543xs4GBWsXvMy","flags":{},"name":"Multiweapon Fighting","type":"feat","img":"systems/D35E/icons/feats/multiweapon-fighting.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, three or more hands.\n
\nBenefit
\nPenalties for fighting with multiple weapons are reduced by 2 with the primary hand and reduced by 6 with off hands.\n
\nNormal
\nA creature without this feat takes a –6 penalty on attacks made with its primary hand and a –10 penalty on attacks made with its off hands. (It has one primary hand, and all the others are off hands.) See Two-Weapon Fighting.\n
\nSpecial
\nThis feat replaces the Two-Weapon Fighting feat for creatures with more than two arms.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiweapon Fighting"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":16,"hd":8,"hp":72,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":16}},{"_id":"k0jptwFN7robmDu1","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+9-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000},{"_id":"b5r8UHh0A5NHVoFy","flags":{},"name":"Tail Slap","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["4d6+4-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"7fT9SM769BGp5NO4","flags":{},"name":"Longsword","type":"attack","img":"systems/D35E/icons/attack/weapons/longsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"R0UzbToKyOMXGUGW","name":"Zelekhut","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"wis":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"cha":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":10,"ac":{"normal":{"value":0,"total":19},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":19}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":25,"flatFootedTotal":25},"cmb":{"value":0,"total":15},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +10 natural, +8 plate barding","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":2},"will":{"total":5}},"hp":{"value":74,"min":-100,"base":0,"max":74,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":44,"temp":0,"max":44},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":60,"total":60,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":9,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Zelekhut (CR 9)
\n
Large Construct (Extraplanar and Lawful)\n
Alignment: Always lawful neutral\n
Initiative: +0; Senses: Listen +9 and Spot +9\n
Languages: Abyssal, Celestial, Infernal, and the native language of their first target\n
\n
AC: 27 (-1 size, +10 natural, +8 plate barding), touch 9, flat-footed 27\n
Hit Dice: 8d10+30 (74 hp);
DR: 10/chaotic\n
Fort +4,
Ref +2,
Will +5\n
\n
Speed: 50 ft. (35 ft. in plate barding), fly 60 ft. (average) (fly 40 ft. [average] plate barding) \n
Space: 10 ft./10 ft.\n
Base Attack +6;
Grapple +15
Attack: Spike chain +10 melee
Full Attack: 2 spiked chains +10 melee\n
Damage: Spiked chain 2d4+5 and 1d6 electricity\n
Special Attacks/Actions: Spell-like abilities\n
\n
Abilities: Str 21, Dex 11, Con -, Int 8, Wis 17, Cha 15\n
Special Qualities: SR 20, fast healing 5, construct\n
Feats: Great Fortitude; Flyby Attack; Spirited Charge\n
Skills: Diplomacy +4, Listen +9, Search +9, Sense Motive +12, Spot +9, and Survival +3 (+5 following tracks)\n
Advancement: 9-16 HD (Large); 17-24 HD (Huge)\n
\n
Climate/Terrain: Clockwork Nirvana of Mechanus\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Spell-Like Abilities: At will - clairaudience/clairvoyance, dimensional anchor, dispel magic, fear, hold person, creature, true seeing; 3/day - hold monster, mark of justice; 1/week - lesser geas. These abilities are as the spells cast by an 8th-level sorcerer (save DC = 12 + spell level).
\n
Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
\n
Fast Healing (Ex): An inevitable heals a certain amount of damage each round as long as it has at least 1 hit point. However, damage dealt by blessed and chaotic weapons heals at the normal rate.
\n
Unless their very existence is threatened, inevitables focus completely on the transgressor they've been assigned to, ignoring other combatants completely. An inevitable might attack anyone who hinders its progress, but it won't tarry beyond the point where it can reengage its quarry. Inevitables take self-defense very seriously; anyone who attacks an inevitable with what the creature perceives as deadly force is met with deadly force in return.
\n
Once it has found its fugitive, a zelekhut uses its maneuverability and spell-like abilities to cover the most likely escape routes. Then it immobilizes any defenders while protecting any innocent bystanders. Finally, it apprehends the fugitive with its spiked chains, tripping and disarming the foe as needed. If the sentence is death, the zelekhut carries it out with little fuss or fanfare.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":6,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":10,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":7,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":6,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"Listen +9 and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"R0UzbToKyOMXGUGW","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"Ko6ysJc37A0wIsHI","flags":{},"name":"Spirited Charge","type":"feat","img":"systems/D35E/icons/feats/spirited-charge.png","data":{"description":{"value":"\n\n\nPrerequisites
\nRide 1 rank, Mounted Combat, Ride-By Attack.\n
\nBenefit
\nWhen mounted and using the charge action, you deal double damage with a melee weapon (or triple damage with a lance).\n
\nSpecial
\nA fighter may select Spirited Charge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spirited Charge"}},{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":8,"hd":10,"hp":44,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":8}},{"_id":"eVl0M3NmpqVQ4j3w","flags":{},"name":"Spike Chain","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["2d4+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"R0pBp5sjwrLNSYbC","name":"Abomination, Dream Larva","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":42,"mod":16,"value":42,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":42,"origMod":16},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":29,"mod":9,"value":29,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7},"cha":{"total":36,"mod":13,"value":36,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":36,"origMod":13}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":2453,"medium":4906,"heavy":7359,"carry":14718,"drag":36795},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":40,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":40,"ac":{"normal":{"value":0,"total":52},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":49}},"bab":{"value":0,"total":40},"cmd":{"value":0,"total":73,"flatFootedTotal":70},"cmb":{"value":0,"total":60},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +3 Dex, +40 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":31},"ref":{"total":25},"will":{"total":29}},"hp":{"value":680,"min":-100,"base":0,"max":680,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":58,"max":58},"vigor":{"min":0,"value":320,"temp":0,"max":320},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":80,"total":80},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":240,"total":240,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":31,"xp":{"value":10},"level":{"value":40,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Abomination, Dream Larva (CR 31)
\n
Large Outsider (Chaotic, Evil, and Extraplanar)\n
Alignment: Always chaotic evil\n
Initiative: +3 (Dex); Senses: Spot +50 and listen +50\n
\n
AC: 52 (-1 size, +3 Dex, +40 natural), touch 12, flat-footed 37\n
Hit Dice: 40d8+360 (700 hp);
DR: 15/good and epic or lawful and epic\n
Fort +31,
Ref +25,
Will +29\n
\n
Speed: 80 ft., fly 240 ft. (perfect)\n
Space: 10 ft./10 ft.\n
Base Attack -;
Grapple -
Attack: Bite +56 melee, 1 gore +51 melee, 4 pincers +51 melee, 4 claws +51 melee\n
Damage: Bite 4d8+16, gore 4d6+8, pincers 4d6+8, claws 4d6+8\n
Special Attacks/Actions: Worst nightmare, improved grab, sending, spell-like abilities, summon nightwalker\n
\n
Abilities: Str 42, Dex 17, Con 29, Int 16, Wis 24, Cha 36\n
Special Qualities: Abomination traits, sonic immunity, regeneration 15, fast healing 15, SR 44, 15/good and epic or lawful and epic\n
Feats: Cleave; Combat Reflexes; Flyby Attack; Great Cleave; Power Attack; Quicken Spell-Like Ability; Improved Sunder; Weapon Focus (pincers); Weapon Focus (gore); Weapon Focus (bite); Weapon Focus (claw)
Epic Feats:Epic Toughness; Epic Weapon Focus (pincer); Epic Weapon Focus (claw)\n
Skills: Concentration +52, Craft (dreamweaving) +46, Diplomacy +17, Escape Artist +46, Hide +42, Knowledge (dreams) +46, Move Silently +46, Search +28, Sense Motive +35, Spot +50, and listen +50\n
Advancement: 41-65 HD (large); 66-84 HD (Huge); 85-110 HD (Gargantuan)\n
\n
Climate/Terrain: Any\n
Organization: Solitary, pair, or solitary plus 1-4 nightwalkers\n
Treasure/Possessions: Standard\n
\n
Source:\n Epic Level Handbook
Worst Nightmare (Su): Each time a living creature first views specific dream larva from a distance of 30 feet or less (or from a scrying effect), the subject sees the image of the most fearsome creature imaginable. This is not an illusion or phantasm; the dream larva truly becomes, for just that instant, the subject's worst nightmare. Even if simultaneously viewed by dozens of different creatures, the dream larva appears differently to each one of them. Creatures immune to fear or mind-affecting effects (or warded by protection from evil or death ward spells) are immune to worst nightmare; all others must make a Will save (DC 43) or die from the supernatural horror revealed. Survivors (and those resurrected) are immune to the effect from that individual dream larva in the future.
\n
Spell-Like Abilities: At will - fly, haste, nightmare, prismatic spray; 2/day - dreamscape. Caster level 31st; save DC 23 + spell level.
\n
Improved Grab (Ex): If the dream larva hits with a claw or pincer, it deals normal damage and attempts to start a grapple as a free action without provoking an attack of opportunity. Dream larvae can use improved grab on a creature of any size. The dream larva has the option to conduct the grapple normally, simply use the claw or pincer to hold the opponent, or use sending (see below) on the opponent. Each successful grapple check it makes during successive rounds automatically deals the damage listed for the attack that established the hold unless it used sending on the victim.
\n
Sending (Su): Grappled victims may be physically sent into a nightmare, at the dream larva's option, on the dream larva's next action after establishing the grapple. Victims must make a Will save (DC 43) or be apparently swarmed by thousands of worms making up the dream larva's body. The victim is actually cast into a shrieking maelstrom of dream where it can take no actions but observe. The victim physically returns 2d4 rounds later, apparently ejected from the dream larva's body (but appearing even if the dream larva has left or is otherwise absent). The victim of the nightmare has taken 4d6 points of temporary Wisdom damage, but is otherwise free to act on the round it returns. If the victim takes more Wisdom damage, than it has points of Wisdom, the extra points are instead treated as temporary Constitution damage.
\n
Summon Nightwalker (Sp): Five times per day, a dream larva can summon a nightwalker.
\n
Abomination Traits: Immune to polymorphing, petrification, and other form altering attacks; not subject to energy drain, ability drain, ability damage, or death from massive damage, immune to mind-affecting effects; fire resistance 20, cold resistance 20; nondetection; true seeing at will, blindsight 500 ft.; telepathy out to 1,000 ft.
\n
Regeneration (Ex): Dream larvae take normal damage from good or lawful weapons or weapons forged by a sleepwalking weaponsmith.
\n
Chaotic Subtype
\n
A subtype usually applied only to outsiders native to the chaotic-aligned Outer Planes. Most creatures that have this subtype also have chaotic alignments; however, if their alignments change they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a chaotic alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the chaotic subtype overcomes damage reduction as if its natural weapons and any weapons it wields were chaotic-aligned (see Damage Reduction).
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":43,"notes":"","mod":30,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":15,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":43,"notes":"","mod":24,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":39,"notes":"","mod":18,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":43,"notes":"","mod":28,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":43,"notes":"","mod":24,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":25,"notes":"","mod":15,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":28,"notes":"","mod":35,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":43,"notes":"","mod":28,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"Spot +50 and listen +50","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"R0pBp5sjwrLNSYbC","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"uM9YHxqkrddSVYuL","flags":{},"name":"Quicken Spell-Like Ability","type":"feat","img":"systems/D35E/icons/feats/spell-like.png","data":{"description":{"value":"\n\n\nPrerequisite
\nSpell-like ability at caster level 10th or higher.\n
\nBenefit
\nChoose one of the creature’s spell-like abilities, subject to the restrictions described below. The creature can use that ability as a quickened spell-like ability three times per day (or less, if the ability is normally usable only once or twice per day).\n
Using a quickened spell-like ability is a free action that does not provoke an attack of opportunity. The creature can perform another action—including the use of another spell-like ability—in the same round that it uses a quickened spell-like ability. The creature may use only one quickened spell-like ability per round.\n
The creature can only select a spell-like ability duplicating a spell with a level less than or equal to half its caster level (round down) –4. For a summary, see the table below.\n
In addition, a spell-like ability that duplicates a spell with a casting time greater than 1 full round cannot be quickened.\n
\nNormal
\nNormally the use of a spell-like ability requires a standard action and provokes an attack of opportunity unless noted otherwise.\n
\nSpecial
\nThis feat can be taken multiple times. Each time it is taken, the creature can apply it to a different one of its spell-like abilities.\n
Creatures with access to psi-like abilities can use this feat. This feat can be used only on psi-like abilities that do not have increased effects due to augmentation. Furthermore, the creature can quicken only a psi-like ability with a level less than or equal to half its manifester level (round down) minus 4.\n
\n\nQuicken Spell-Like Ability\n\n\nSpell Level | \nCaster Level to Quicken\n |
\n\n0 | \n8th\n |
\n\n1st | \n10th\n |
\n\n2nd | \n12th\n |
\n\n3rd | \n14th\n |
\n\n4th | \n16th\n |
\n\n5th | \n18th\n |
\n\n6th | \n20th\n |
\n\n7th | \n—\n |
\n\n8th | \n—\n |
\n\n9th | \n—\n |
\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Quicken Spell-Like Ability"}},{"_id":"Fam4wfHsoHqb2XvM","flags":{},"name":"Improved Sunder","type":"feat","img":"systems/D35E/icons/feats/improved-sunder.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you strike at an object held or carried by an opponent (such as a weapon or shield), you do not provoke an attack of opportunity.\n
You also gain a +4 bonus on any attack roll made to attack an object held or carried by another character.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you strike at an object held or carried by another character.\n
\nSpecial
\nA fighter may select Improved Sunder as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to attack an object held or carried by another character","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Sunder"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":40,"hd":8,"hp":320,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":40}},{"_id":"2FAzAF86jSRVlHXq","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"41","critConfirmBonus":"","damage":{"parts":[["4d8+16-16",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"vgegbntwMnEpXUfo","flags":{},"name":"Gore","type":"attack","img":"systems/D35E/icons/attack/monster/gore.png","data":{"description":{"value":"The creature spears the opponent with an antler, horn, or similar appendage, dealing piercing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"36","critConfirmBonus":"","damage":{"parts":[["4d6+8-16",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":300000},{"_id":"2660GkFUsz5XKz7B","flags":{},"name":"Pincers","type":"attack","img":"systems/D35E/icons/attack/monster/pincer.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"36","critConfirmBonus":"","damage":{"parts":[["4d6+8-16",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":500000},{"_id":"lUSJ5X2nvmAjk7M2","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"36","critConfirmBonus":"","damage":{"parts":[["4d6+8-16",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"R2BcooJ1VefDAJaP","name":"Rat","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":2,"mod":-4,"value":2,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":3,"medium":6,"heavy":10,"carry":20,"drag":50},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":12}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":0,"flatFootedTotal":-2},"cmb":{"value":0,"total":-6},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 size, +2 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":4},"will":{"total":1}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":15,"total":15},"climb":{"base":0,"total":0},"swim":{"base":15,"total":15},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":0.125,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Rat (CR 1/8)
\n
Tiny Animal\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: low-light vision and scent\n
\n
AC: 14 (+2 size, +2 Dex), touch 14, flat-footed 12\n
Hit Dice: 1/4d8 (1 hp)\n
Fort +2,
Ref +4,
Will +1\n
\n
Speed: 15 ft., climb 15 ft., swim 15 ft.\n
Space: 2 1/2 ft./0 ft.\n
Base Attack +0;
Grapple -12
Attack: Bite +4 melee
Full Attack: Bite +4 melee\n
Damage: Bite 1d3-4\n
Special Attacks/Actions: -\n
\n
Abilities: Str 2, Dex 15, Con 10, Int 2, Wis 12, Cha 2\n
Special Qualities: \n
Feats: Stealthy; Weapon Finesse\n
Skills: Balance +10, Climb +12, Hide +14, Move Silently +10, and Swim +10\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Swarm (10-100)\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
These omnivorous rodents thrive almost anywhere.
\n
Skills: +2 on Hide and Move Silently checks. Rats also receive a +4 racial bonus to Hide and Move Silently checks and a +8 racial bonus to Balance checks. They use their Dexterity modifier for Climb checks.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":6,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":16,"notes":"","mod":12,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":17,"background":false,"cs":false,"changeBonus":10},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":14,"notes":"","mod":18,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"tiny","senses":"low-light vision and scent","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.6,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"R2BcooJ1VefDAJaP","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"kG8q43CMNJJOTt3Z","flags":{},"name":"Stealthy","type":"feat","img":"systems/D35E/icons/feats/stealthy.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Hide checks and Move Silently checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.hid","untyped"],["2","skill","skill.mos","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Stealthy"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"FSTZNfLOs24TnGSQ","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"6","critConfirmBonus":"","damage":{"parts":[["1d3-4+-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"RFwP81GxqEgvWFIi","name":"Dire Badger","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":58,"medium":116,"heavy":175,"carry":350,"drag":875},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":13}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":17,"flatFootedTotal":14},"cmb":{"value":0,"total":4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":6},"will":{"total":2}},"hp":{"value":29,"min":-100,"base":0,"max":29,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":2,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dire Badger (CR 2)
\n
Medium Animal\n
Alignment: Always neutral\n
Initiative: +3 (Dex); Senses: low-light vision, scent, Listen +6, and Spot +6\n
\n
AC: 16 (+3 Dex, +3 natural), touch 13, flat-footed 13\n
Hit Dice: 3d8+15 (28 hp)\n
Fort +7,
Ref +6,
Will +4\n
\n
Speed: 30 ft., burrow 10 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +4
Attack: Claw +4 melee
Full Attack: 2 claws +4 melee and bite -1 melee\n
Damage: Claw 1d4+2, bite 1d6+1\n
Special Attacks/Actions: Rage\n
\n
Abilities: Str 14, Dex 17, Con 19, Int 2, Wis 12, Cha 10\n
Special Qualities: \n
Feats: Alertness; Toughness; Track\n
Skills: Listen +6 and Spot +6\n
Advancement: 4-9 HD (Large)\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary or cete (2-5)\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Rage (Ex): A dire badger that takes damage in combat flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 Strength, +4 Constitution, and -2 AC. The creature cannot end its rage voluntarily.
\n
Dire badgers attack with their sharp claws and teeth.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, scent, Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"RFwP81GxqEgvWFIi","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":3}},{"_id":"ZQQS9Le7ABOgA4sU","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"RSQ6spaJLFLzGJot","name":"Baboon","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":1,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":11}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":14,"flatFootedTotal":12},"cmb":{"value":0,"total":2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +1 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":4},"will":{"total":1}},"hp":{"value":5,"min":-100,"base":0,"max":5,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Baboon (CR 1/2)
\n
Medium Animal\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: low-light vision, scent, Listen +5, and Spot +5\n
\n
AC: 13 (+2 Dex, +1 natural), touch 12, flat-footed 11\n
Hit Dice: 1d8+1 (5 hp)\n
Fort +3,
Ref +4,
Will +1\n
\n
Speed: 40 ft., climb 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +0;
Grapple +2
Attack: Bite +2 melee
Full Attack: Bite +2 melee\n
Damage: Bite 1d6+3\n
Special Attacks/Actions: -\n
\n
Abilities: Str 15, Dex 14, Con 12, Int 2, Wis 12, Cha 4\n
Special Qualities: \n
Feats: Alertness\n
Skills: Climb +10, Listen +5, and Spot +5\n
Advancement: 2-3 HD (Medium)\n
\n
Climate/Terrain: Warm plains\n
Organization: Solitary or troop (10-40)\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Baboons are powerful and aggressive monkeys adapted to life on the ground. They prefer open spaces but climb trees to find safe places to rest overnight.
\n
A typical baboon is the size of a big dog. Males can weight as much as 90 pounds.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":10,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, scent, Listen +5, and Spot +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"RSQ6spaJLFLzGJot","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"AxoUYpQgeCLppyqx","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+3-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"RcTMfWdf5m5IM0wI","name":"Lernean Hydra, Seven-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":466,"medium":933,"heavy":1400,"carry":2800,"drag":7000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":30,"flatFootedTotal":29},"cmb":{"value":0,"total":19},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":6},"will":{"total":4}},"hp":{"value":76,"min":-100,"base":0,"max":76,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":38,"temp":0,"max":38},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":10,"total":10},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":6,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lernean Hydra, Seven-Headed (CR 6)
\n
Huge Magical Beast\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +7, and Spot +7\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 7d10+38 (77 hp)\n
Fort +10,
Ref +6,
Will +4\n
\n
Speed: 20 ft., swim 10 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +7;
Grapple +9
Attack: 7 bites +10 melee
Full Attack: 7 bites +10 melee\n
Damage: Bite 1d10+4\n
Special Attacks/Actions: \n
\n
Abilities: Str 19, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 17\n
Feats: Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +7, Spot +7, and Swim +12\n
Advancement: -\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
These hydras have bodies that are immune to all attacks (but see below). The only way to slay a Lernaean hydra normally is to sever all its heads. However, each time a head is severed, two new heads spring from the stump in 1d4 rounds. A Lernaean hydra can never have more than twice its original number of heads at any one time, and any extra heads it gains beyond its original number wither and die within a day.
\n
To prevent a severed head from growing back into two, at least 5 points of fire or acid damage must be dealt to the stump (AC 19) before the new heads appear.
\n
Spells such as disintegrate, finger of death, and slay living kill a Lernaean hydra outright if they succeed. If the spell deals damage on a successful save, that damage is directed against one of the hydra's heads.
\n
Combat
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":20,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"RcTMfWdf5m5IM0wI","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":7,"hd":10,"hp":38,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":7}},{"_id":"9IcJBVSwRVsCOwJJ","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"RlNanrdSo7F9QCMa","name":"Dragon, Gold Very Old","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":41,"mod":15,"value":41,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":41,"origMod":15},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":27,"mod":8,"value":27,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"int":{"total":26,"mod":8,"value":26,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8},"wis":{"total":27,"mod":8,"value":27,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"cha":{"total":26,"mod":8,"value":26,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":2293,"medium":4586,"heavy":6880,"carry":13760,"drag":34400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":32,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":31,"ac":{"normal":{"value":0,"total":37},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":37}},"bab":{"value":35,"total":32},"cmd":{"value":0,"total":69,"flatFootedTotal":69},"cmb":{"value":0,"total":59},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +31 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":26},"ref":{"total":18},"will":{"total":26}},"hp":{"value":464,"min":-100,"base":0,"max":464,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":54,"max":54},"vigor":{"min":0,"value":208,"temp":0,"max":208},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":250,"total":250,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":21,"xp":{"value":10},"level":{"value":32,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Gold Very Old (CR 21)
\n
Gargantuan Dragon (Fire)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 37 (-4 size, +31 natural), touch 6, flat-footed 37\n
Hit Dice: 32d12+256 (464 hp);
DR: 15/magic\n
Fort +26,
Ref +18,
Will +26\n
\n
Speed: 60 ft., fly 250 ft. (clumsy), swim 60 ft.\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +35;
Grapple +62
Attack: 1 Bite +43, 2 claws +38, 2 wings +38, 1 Tail Slap +38, 1 crush +38, 1 Tail sweep +38 melee; Breath +43 ranged\n
Damage: 1 bite 4d6+14, 2 claws 2d8+7, 2 wings 2d6+7, 1 tail slap 2d8+21, 1 crush 4d6+21, 1 tail sweep 2d6+21, Breath weapon 18d10 (34)\n
Special Attacks/Actions: Breath Weapon, fear (DC 34), SR 28\n
\n
Abilities: Str 41, Dex 10, Con 27, Int 26, Wis 27, Cha 26\n
Special Qualities: Geas/quest, detect gems, Luck bonus, Bless, Fire subtype, water breathing, polymorph self, CL 13 *Can also cast cleric spells and those from the Law, Luck, and Good domains as arcane spells\n
Feats: #Feats: 11\n
Skills: Skill points: 262 and plus Jump 32\n
Advancement: 33-34 HD (Gargantuan)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A gold dragon has two forms of breath weapon, a cone of fire (18d10 damage, Reflex save for half damage DC 34) or a cone of weakening gas. Creatures within the latter must succeed at a Fortitude save (DC 34) or take 9 points of temporary Strength damage. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Alternate Form(Su): A gold dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged (the cone of fire becomes a cone of superheated steam underwater).
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 270 feet are subject to the effect if they have fewer HD than the dragon (32).
\n
A potentially affected creature that succeeds at a Will save (DC 34) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":15,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":23,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"RlNanrdSo7F9QCMa","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":32,"hd":12,"hp":208,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":32}},{"_id":"gIPf0AgXYYlIoYbN","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-3","critConfirmBonus":"","damage":{"parts":[["4d6+14-15",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"4pNQTXdJWsu4sT6I","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-8","critConfirmBonus":"","damage":{"parts":[["2d8+7-15",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"j3BDTi4d6rUb3DbK","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-8","critConfirmBonus":"","damage":{"parts":[["2d6+7-15",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"V3PS6btAPIwJGrLt","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-12","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"QOr0WLMjxhhyvbkv","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-12","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"7nfgaFHt0JVcANEN","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-12","critConfirmBonus":"","damage":{"parts":[["2d6+21-15",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"3KZ7UdyskVUd1axi","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":60,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["18d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"18","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"RtUF4UA74tx5zDka","name":"Remorhaz","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":26,"mod":8,"value":26,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":5,"mod":-3,"value":5,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":5,"origMod":-3},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":1226,"medium":2453,"heavy":3680,"carry":7360,"drag":18400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":11,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":19}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":34,"flatFootedTotal":33},"cmb":{"value":0,"total":23},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +11 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":6},"will":{"total":3}},"hp":{"value":73,"min":-100,"base":0,"max":73,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":38,"temp":0,"max":38},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":7,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Remorhaz (CR 7)
\n
Huge Magical Beast\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, tremorsense 60 ft., Listen +8, and Spot +8\n
\n
AC: 20 (-2 size, +1 Dex, +11 natural), touch 9, flat-footed 19\n
Hit Dice: 7d10+35 (73 hp)\n
Fort +10,
Ref +6,
Will +3\n
\n
Speed: 30 ft., burrow 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +7;
Grapple +23
Attack: Bite +13 melee
Full Attack: Bite +13 melee\n
Damage: Bite 2d8+12\n
Special Attacks/Actions: Improved grab, swallow whole\n
\n
Abilities: Str 26, Dex 13, Con 21, Int 5, Wis 12, Cha 10\n
Special Qualities: heat\n
Feats: Awesome Blow; Improved Bull Rush; Power Attack\n
Skills: Listen +8 and Spot +8\n
Advancement: 8-14 HD (Huge); 15-21 HD (Gargantuan)\n
\n
Climate/Terrain: Cold desert\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the remorhaz must hit with its bite attack. If it gets a hold, it automatically deals bite damage and can attempt to swallow the opponent.
\n
Swallow Whole (Ex): A remorhaz can try to swallow a grabbed opponent of Large or smaller size by making a successful grapple check. Once inside, the opponent takes 2d8+12 points of crushing damage plus 10d10 points of fire damage per round from the creature's blazing gut. A swallowed creature can cut its way out by using claws or a Small or Tiny slashing weapon to deal 25 points of damage to the remorhaz's gut (AC 20). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. The remorhaz's interior can hold two Large, four Small, eight Tiny, sixteen Diminutive, or thirty-two Fine or smaller opponents.
\n
Heat (Ex): An enraged remorhaz generates heat so intense that anything touching its body takes 10d10 points of fire damage. This is usually enough to melt non-magical weapons, but magic weapons get a Fortitude save (DC 18).
\n
Tremorsense (Ex): A remorhaz can automatically sense the location of anything within 60 feet that is in contact with the ground.
\n
Skills: Remorhazes receive a +4 racial bonus to Listen checks.
\n
Remorhazes hide under the snow and ice until they hear movement above them, then attack from below and surprise prey.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, tremorsense 60 ft., Listen +8, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"RtUF4UA74tx5zDka","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"sm9YKFhw0dEZroxS","flags":{},"name":"Awesome Blow","type":"feat","img":"systems/D35E/icons/feats/awesome-blow.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 25, Power Attack, Improved Bull Rush, size Large or larger.\n
\nBenefit
\nAs a standard action, the creature may choose to subtract 4 from its melee attack roll and deliver an awesome blow. If the creature hits a corporeal opponent smaller than itself with an awesome blow, its opponent must succeed on a Reflex save (DC=damage dealt) or be knocked flying 10 feet in a direction of the attacking creature’s choice and fall prone. The attacking creature can only push the opponent in a straight line, and the opponent can’t move closer to the attacking creature than the square it started in. If an obstacle prevents the completion of the opponent’s move, the opponent and the obstacle each take 1d6 points of damage, and the opponent stops in the space adjacent to the obstacle.\n
\nSpecial
\nA fighter may select Awesome Blow as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Awesome Blow","associations":{"classes":[["Warrior",-1]]}}},{"_id":"UEW55cwmiYKxnQE1","flags":{},"name":"Improved Bull Rush","type":"feat","img":"systems/D35E/icons/feats/improved-bull-rush.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you perform a bull rush you do not provoke an attack of opportunity from the defender. You also gain a +4 bonus on the opposed Strength check you make to push back the defender.\n
\nSpecial
\nA fighter may select Improved Bull Rush as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Bull Rush"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":7,"hd":10,"hp":38,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":7}},{"_id":"wysmbxL6LiWNLMNF","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+12-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"Rv8tcB4nkAazXuRP","name":"Formian Warrior","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":86,"medium":173,"heavy":260,"carry":520,"drag":1300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":15}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":20,"flatFootedTotal":17},"cmb":{"value":0,"total":7},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":7},"will":{"total":5}},"hp":{"value":26,"min":-100,"base":0,"max":26,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":18,"temp":0,"max":18},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":3,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Formian Warrior (CR 3)
\n
Medium Outsider (Extraplanar and lawful)\n
Alignment: Always lawful neutral\n
Initiative: +3 (Dex); Senses: Listen +8 and Spot +8\n
\n
AC: 18 (+3 Dex, +5 natural), touch 13, flat-footed 15\n
Hit Dice: 4d8+8 (26 hp)\n
Fort +6,
Ref +7,
Will +5\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +4;
Grapple +7
Attack: Sting +7 melee
Full Attack: Sting +7 melee and 2 claws +5 melee and bite +5 melee\n
Damage: Sting 2d4+3 plus poison, claw 1d6+1, bite 1d4+1\n
Special Attacks/Actions: Poison\n
\n
Abilities: Str 17, Dex 16, Con 14, Int 10, Wis 12, Cha 11\n
Special Qualities: Hive mind, immunity to poison, petrification and cold, resistance to electricity 10, fire 10, and sonic 10, SR 18\n
Feats: Dodge; Multiattack\n
Skills: Climb +10, Hide +10, Jump +4, Listen +8, Move Silently +10, Search +7, Spot +8, Survival +1 (+3 following tracks), and Tumble +12\n
Advancement: 5-8 HD (Medium-size); 9-12 HD (Large)\n
\n
Climate/Terrain: Any land and underground (Mechanus)\n
Organization: Solitary, team (2-4) or troop (6-11)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Hive Mind (Ex): All formians within 50 miles of their queen are in constant communication. If one is aware of a particular danger, they all are. If one in a group is not flat-footed, none of them are. No formian in a group is considered flanked unless all of them are.
\n
Immunities (Ex): Formians have poison, petrification, and cold immunity.
\n
Resistances (Ex): All formians have fire, electricity, and sonic resistance 20.
\n
FORMIAN SOCIETY
Formians build fabulous hive-cities in which hundreds of the creatures dwell. They are born into their station, with no ability to progress. Workers obey orders given by warriors, myrmarchs, or the queen. Warriors carry out the will of their myrmarch commanders or the queen. Myrmarchs take orders only from the queen herself although they have different ranks depending on services rendered. These are not positions of power but of prestige. The most prestigious of the myrmarchs guard the queen. Taskmasters are equal in rank to warriors but seldom interact with other formians.
\n
WARRIOR
Warriors exist only to fight. Just slightly above the workers, warriors can communicate more efficiently through the hive mind, but only to communicate battle plans and make reports to their commanders. They cannot speak otherwise.
\n
Warriors are the size of ponies, and their claws are designed specifically for combat.
\n
Combat
Warriors are wicked combatants, using claws, bite, and a poisonous sting all at once. Through the hive mind, they attack with coordinated and extremely efficient tactics.
\n
Poison (Ex): Sting, Fortitude save (DC 14); initial and secondary damage 1d6 temporary Strength.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":7,"notes":"","mod":6,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":7,"notes":"","mod":6,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":1,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":7,"notes":"","mod":6,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":7,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"Listen +8 and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Rv8tcB4nkAazXuRP","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":8,"hp":18,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":4}},{"_id":"1NDHVQ0Z0QiPGKVU","flags":{},"name":"Sting","type":"attack","img":"systems/D35E/icons/attack/monster/sting.png","data":{"description":{"value":"The creature stabs with a stinger, dealing piercing damage. Sting attacks usually deal damage from poison in addition to hit point damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d4+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":700000}]}
+{"_id":"Ry8SEiWVhlMtoU1W","name":"Elemental, Large, Fire","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":116,"medium":233,"heavy":350,"carry":700,"drag":1750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":13}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":27,"flatFootedTotal":22},"cmb":{"value":0,"total":12},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +5 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":7},"will":{"total":2}},"hp":{"value":46,"min":-100,"base":0,"max":46,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":36,"temp":0,"max":36},"init":{"value":0,"bonus":0,"total":9},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":5,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Large, Fire (CR 5)
\n
Large Elemental (Fire and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +9 (+5 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +5, and Spot +4\n
Languages: Ignan\n
\n
AC: 18 (-1 size, +5 Dex, +4 natural), touch 14, flat-footed 13\n
Hit Dice: 8d8+24 (60 hp);
DR: 5/-\n
Fort +5,
Ref +11,
Will +2\n
\n
Speed: 50 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +6;
Grapple +12
Attack: Slam +10 melee
Full Attack: 2 slams +10 melee\n
Damage: Slam 2d6+2 and 2d6 fire\n
Special Attacks/Actions: Burn\n
\n
Abilities: Str 14, Dex 21, Con 16, Int 6, Wis 11, Cha 11\n
Special Qualities: Elemental, immunity to fire, vulnerable to cold\n
Feats: Dodge; Improved Initiative; Mobility; Spring Attack; Weapon Finesse\n
Skills: Listen +5 and Spot +4\n
Advancement: 9-15 HD (Large)\n
\n
Climate/Terrain: Elemental Plane of Fire\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Burn (Ex): Those hit by a fire elemental's slam attack must succeed at a Reflex save or catch fire. The flame burns for 1d4 rounds (see Catching on Fire). The save DC varies with the elemental's size. A burning creature can take a move-equivalent action to put out the flame.
\n
Creatures hitting a fire elemental with natural weapons or unarmed attacks take fire damage as though hit by the elemental's attack, and also catch fire unless they succeed at a Reflex save.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Elemental: Immune to poison, sleep, paralysis, and stun. Not subject to critical hits.
\n
A fire elemental is a fierce opponent that attacks its enemies directly and savagely. It takes joy in burning the creatures and objects of the Material Plane to ashes.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +5, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Ry8SEiWVhlMtoU1W","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"h34014OSUak957dF","flags":{},"name":"Spring Attack","type":"feat","img":"systems/D35E/icons/feats/spring-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.\n
You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack.\n
\nSpecial
\nA fighter may select Spring Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spring Attack"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":8,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":36,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":8}},{"_id":"6zxacIGFEKrXfEN4","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["2d6+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"S7PLCWdy6ZTcMlH0","name":"Dragon, Blue Young","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":86,"medium":173,"heavy":260,"carry":520,"drag":1300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":11,"ac":{"normal":{"value":0,"total":21},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":21}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":25,"flatFootedTotal":25},"cmb":{"value":0,"total":15},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+11 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":8},"will":{"total":9}},"hp":{"value":102,"min":-100,"base":0,"max":102,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":78,"temp":0,"max":78},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":5,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Blue Young (CR 5)
\n
Medium Dragon (Earth)\n
Alignment: Always Lawful Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 21 (+11 natural), touch 10, flat-footed 21\n
Hit Dice: 12d12+24 (102 hp)\n
Fort +10,
Ref +8,
Will +9\n
\n
Speed: 40 ft., fly 150 ft. (poor), burrow 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +12;
Grapple +15
Attack: 1 Bite +15, 2 claws +10, 2 wings +10 melee; Breath +15 ranged\n
Damage: 1 bite 1d8+3, 2 claws 1d6+1, 2 wings 1d4+1, Breath weapon 6d6 (17)\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 17, Dex 10, Con 15, Int 12, Wis 13, Cha 12\n
Special Qualities: Electricity immunity, create/destroy water\n
Feats: #Feats: 5\n
Skills: Skill points: 18\n
Advancement: 13-14 HD (Medium)\n
\n
Climate/Terrain: Temperate and warm desert and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A blue dragon has one type of breath weapon, a line of lightning (Reflex save DC 18 for half damage), damage 2d8. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Create/Destroy Water (Sp): The dragon can use this ability three times per day It works like the create water spell, except that the dragon can decide to destroy water instead of creating it, which automatically spoils unattended liquids containing water. Magic items (such as potions) and items in a creature's possession must succeed at a will save (DC 17) or be ruined.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"S7PLCWdy6ZTcMlH0","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":12,"hd":12,"hp":78,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":12}},{"_id":"UXwFoi81ZeyGcn1J","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"7XgiMV2YMqcFZfev","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+1-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"C4ZrAGUii6eKubPp","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d4+1-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"mhaEfWZKdcTdlCm5","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":30,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["6d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"6","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"S7dCHZKLGQKGB4oF","name":"Dragon, Red Very Young","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":18}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":29,"flatFootedTotal":29},"cmb":{"value":0,"total":19},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +9 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":7},"will":{"total":8}},"hp":{"value":95,"min":-100,"base":0,"max":95,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":65,"temp":0,"max":65},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":4,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Red Very Young (CR 4)
\n
Large Dragon (Fire)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: darkvision 60 ft. and low-light vision\n
Languages: Draconic\n
\n
AC: 18 (-1 size, +9 natural), touch 9, flat-footed 18\n
Hit Dice: 10d12+30 (95 hp)\n
Fort +10,
Ref +7,
Will +8\n
\n
Speed: 40 ft., fly 150 ft. (poor)\n
Space: 10 ft./5 ft. (10 ft. with bite)\n
Base Attack +10;
Grapple +19
Attack: 1 Bite +14, 2 claws +9, 2 wings +9, 1 Tail Slap +9 melee; Breath +14 ranged\n
Damage: 1 bite 2d6+5, 2 claws 1d8+2, 2 wings 1d6+2, 1 tail slap 1d8+7, Breath weapon 4d10 (18)\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 21, Dex 10, Con 17, Int 12, Wis 13, Cha 12\n
Special Qualities: Fire subtype\n
Feats: #Feats: 4\n
Skills: Skill points: 16 and plus Jump 10\n
Advancement: 11-12 HD (Large)\n
\n
Climate/Terrain: Temperate and warm hill, mountains, and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A red dragon has one type of breath weapon, a cone of fire (4d10 damage, Reflex save for half damage DC 18). Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Locate Object (Sp): The dragon can use this ability as the spell of the same name, 2 times per day.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft. and low-light vision","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"S7dCHZKLGQKGB4oF","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":10,"hd":12,"hp":65,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":10}},{"_id":"3dEnpbfiILDelZUP","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"bRT7KaJieFnqfQjg","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+2-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"G5bc59NdZXmZlXGM","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+2-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"VlL1Na1KRqHtllmI","flags":{},"name":"Tail Slap","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[["1d8+7-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"bazjfDdUAuxmIe2T","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":40,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["4d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"4","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"SFq7klXqzoHZkvTz","name":"Bugbear","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":13}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":15,"flatFootedTotal":14},"cmb":{"value":0,"total":4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +3 natural, +2 leather, +1 small shield","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":4},"will":{"total":1}},"hp":{"value":17,"min":-100,"base":0,"max":17,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":2,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Bugbear (CR 2)
\n
Medium Humanoid (Goblinoid)\n
Alignment: Usually chaotic evil\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., scent, Listen +4, and Spot +4\n
\n
AC: 17 (+1 Dex, +3 natural, +2 leather, +1 small shield), touch 11, flat-footed 15\n
Hit Dice: 3d8+3 (16 hp)\n
Fort +2,
Ref +4,
Will +1\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +4
Attack: Morningstar +5 melee; or javelin +3 ranged
Full Attack: Morningstar +5 melee; or javelin +3 ranged\n
Damage: Morningstar 1d8+2; or javelin 1d6+2\n
Special Attacks/Actions: -\n
\n
Abilities: Str 15, Dex 12, Con 13, Int 10, Wis 10, Cha 9\n
Special Qualities: \n
Feats: Alertness; Weapon Focus (morningstar)\n
Skills: Climb +3, Hide +4, Listen +4, Move Silently +6, and Spot +4\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate Mountains\n
Organization: Solitary, gang (2-4), or band (11-20 plus 150% noncombatants plus 2 2nd-level sergeants and 1 leader of 2nd-5th level)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Bugbears prefer to ambush opponents whenever possible. When hunting, they normally send scouts ahead of the main group who, if they spy prey, return to report and bring up reinforcements. Bugbear attacks are coordinated, and their tactics are sound if not brilliant.
\n
Skills: Bugbears receive a +4 racial bonus to Move Silently checks.
\n
Goblinoid Subtype
\n
Goblinoids are stealthy humanoids who live by hunting and raiding and who all speak Goblin.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":1,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., scent, Listen +4, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"SFq7klXqzoHZkvTz","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":3}},{"_id":"YeLr9PQp5Mh4mTOK","flags":{},"name":"Morningstar","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d8+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"XS8rJW7YplMx6Kn5","flags":{},"name":"Javelin","type":"attack","img":"systems/D35E/icons/attack/weapons/javelin.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"SIwYgu41AB0SGtZf","name":"Weretiger Human Form","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":12},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":12}},"bab":{"value":5,"total":0},"cmd":{"value":0,"total":11,"flatFootedTotal":11},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 natural, +5 breastplate","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":2},"will":{"total":2}},"hp":{"value":5,"min":-100,"base":0,"max":5,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Weretiger Human Form (CR 5)
\n
Medium Humanoid (Human and Shapechanger)\n
Alignment: Always neutral\n
Initiative: +4 (Improved Initiative); Senses: low-light vision, scent, Listen +6, and Spot +6\n
\n
AC: 17 (+2 natural, +5 breastplate), touch 10, flat-footed 17\n
Hit Dice: 1d8+1 plus 6d8+18 (50 hp)\n
Fort +8,
Ref +5,
Will +4\n
\n
Speed: 30 ft. (20 ft. in breastplate)\n
Space: 5 ft./5 ft. (10 ft. with glaive)\n
Base Attack +5;
Grapple +6
Attack: Glaive +6 melee or composite longbow (+1) +5 ranged
Full Attack: Glaive +6 melee or composite longbow (+1) +5 ranged\n
Damage: Glaive 1d10+1/x3, composite longbow (+1) 1d8+1/x3\n
Special Attacks/Actions: -\n
\n
Abilities: Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 8\n
Special Qualities: Alternate form, tiger empathy\n
Feats: Alertness; Combat Reflexes; Improved Initiative; Improved Natural Attack (bite, claws); Iron Will\n
Skills: Balance +0, Climb +1, Handle Animal +3, Hide +0, Listen +6, Move Silently +0, and Spot +6\n
Advancement: By character class\n
\n
Climate/Terrain: Warm forest\n
Organization: Solitary or pair\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Lycanthropes in their natural forms use whatever tactics are favored by their people, though they tend to be slightly more aggressive. Lycanthropes in animal or hybrid form fight like the animal they resemble.
\n
Weretigers can assume a hybrid form as well as an animal form. In hybrid or tiger form, they can pounce and grab just as normal tigers do.
\n
Alternate Form (Su): A weretiger can assume a bipedal hybrid form or the form of a tiger. The bipedal form is about 7 feet tall, with a 3-foot tail, and covered by tiger-striped hide. The legs are more feline than human, and this form walks on its toes. The fingernails grow into claws. The head is a mixture of features: Ears, nose, muzzle, and teeth are tigerlike, but the eyes and overall shape are human. If the human form's hair is long, it is still present. The animal form is that of a fully grown tiger without any trace of human features.
\n
Pounce (Ex): Ifs weretiger in hybrid or tiger form leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.
\n
Improved Grab (Ex): To use this ability the weretiger in hybrid or tiger form must hit with a claw or bite attack. If it gets a hold, it can rake.
\n
Rake (Ex): A weretiger in hybrid or rigor form that gets a hold can make two rake attacks (+9 melee) with its hind legs for 1d8+3 damage each. If the weretiger pounces on an opponent, it can also rake.
\n
Skills: In hybrid or tiger form, weretigers receive a +4 bonus to Balance, Hide, and Move Silently checks. In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.
\n
Shapechanger Subtype
\n
A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype.
Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry).
- Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.
- Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, scent, Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"SIwYgu41AB0SGtZf","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"1Sc09HsW6sDHgEHl","flags":{},"name":"Improved Natural Attack","type":"feat","img":"systems/D35E/icons/feats/improved-natural-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nNatural weapon, base attack bonus +4.\n
\nBenefit
\nChoose one of the creature’s natural attack forms. The damage for this natural weapon increases by one step, as if the creature’s size had increased by one category.\n
\nSpecial
\nYou can take this feat multiple times, but each time it applies to a different natural attack.\n
\n\n\nTable: Improved Natural Attack Damage Increase
\n\n\n1d2 | \n1d3 | \n1d4 | \n1d6 | \n1d8 | \n2d6 | \n3d6 | \n4d6 | \n6d6 | \n8d6 | \n12d6\n |
\n\n— | \n— | \n— | \n— | \n2d4 | \n2d6 | \n3d6 | \n4d6 | \n6d6 | \n8d6 | \n12d6\n |
\n\n— | \n— | \n— | \n— | \n— | \n1d12 | \n3d6 | \n4d6 | \n6d6 | \n8d6 | \n12d6\n |
\n\n— | \n— | \n— | \n1d10 | \n2d8 | \n3d8 | \n4d8 | \n6d8 | \n8d8 | \n12d8 | \n16d8\n |
\n\n— | \n— | \n— | \n— | \n— | \n2d10 | \n4d8 | \n6d8 | \n8d8 | \n12d8 | \n16d8\n |
\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Natural Attack"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"lxc9hUUzT3siJtCN","flags":{},"name":"Glaive","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d10+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"9QVbOaCsdALIpm1p","flags":{},"name":"Composite Longbow (","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"SK16VIY54Y14Bf38","name":"Dragon, Black Old","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":29,"mod":9,"value":29,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1866,"medium":3733,"heavy":5600,"carry":11200,"drag":28000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":25,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":24,"ac":{"normal":{"value":0,"total":32},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":32}},"bab":{"value":25,"total":25},"cmd":{"value":0,"total":52,"flatFootedTotal":52},"cmb":{"value":0,"total":42},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +24 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":19},"ref":{"total":14},"will":{"total":16}},"hp":{"value":287,"min":-100,"base":0,"max":287,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":162,"temp":0,"max":162},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":15,"xp":{"value":10},"level":{"value":25,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Black Old (CR 15)
\n
Huge Dragon (Water)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 32 (-2 size, +24 natural), touch 8, flat-footed 32\n
Hit Dice: 25d12+125 (287 hp);
DR: 10/magic\n
Fort +19,
Ref +14,
Will +16\n
\n
Speed: 60 ft., fly 150 ft., (poor), swim 60 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +25;
Grapple +42
Attack: 1 Bite +32, 2 claws +27, 2 wings +27, 1 Tail Slap +27, 1 crush +27 melee; Breath +32 ranged\n
Damage: 1 bite 2d8+9, 2 claws 2d6+4, 2 wings 1d8+4, 1 tail slap 2d6+13, 1 crush 2d8+13, Breath weapon 16d4 (27)\n
Special Attacks/Actions: Breath weapon, fear (DC 27), SR 22\n
\n
Abilities: Str 29, Dex 10, Con 21, Int 14, Wis 15, Cha 14\n
Special Qualities: Acid immunity, water breathing, Darkness, Corrupt water; Plant growth CL 7th\n
Feats: #Feats: 9\n
Skills: Skill points: 56\n
Advancement: 26-27 HD (Huge)\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A black dragon has one type of breath weapon, a line of acid. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice. The black dragon's breath weapon deals 16d4 acid damage. Creatures caught in the area can attempt Reflex saves (DC 27) to take half damage.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
\n
Corrupt Water (Sp): Once per day the dragon can stagnate 10 cubic feet of water, making it become still, foul, and unable to support animal life. The ability spoils liquids containing water. Magic items (such as potions) and items in a creature's possession must succeed at a Will save (DC 24) or become fouled.
\n
Other Spell-Like Abilities: 3/day - darkness (radius 80 feet) ; 1/day - plant growth.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"SK16VIY54Y14Bf38","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":25,"hd":12,"hp":162,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":25}},{"_id":"3oSAkjf2k0kqxjez","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+9-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"e8k3I3ryyNOzFepD","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+4-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"Sn7MN6feBlZj0mxg","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+4-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"sEnU9LbKiIBkzhfm","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"RbQxZmVQThHHPEy5","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+13-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"9nJ2mGljiMq0dl0q","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["16d4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"16","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"SMKCZ9NX3iEeAOPE","name":"Chuul","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":20,"mod":5,"value":20,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"dex":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"con":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":5,"mod":-3,"value":5,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":5,"origMod":-3}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":266,"medium":533,"heavy":800,"carry":1600,"drag":4000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":11,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":10,"ac":{"normal":{"value":0,"total":22},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":19}},"bab":{"value":8,"total":8},"cmd":{"value":0,"total":30,"flatFootedTotal":27},"cmb":{"value":0,"total":17},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +3 Dex, +10 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":6},"will":{"total":9}},"hp":{"value":94,"min":-100,"base":0,"max":94,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":36,"max":36},"vigor":{"min":0,"value":50,"temp":0,"max":50},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":7,"xp":{"value":10},"level":{"value":11,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Chuul (CR 7)
\n
Large Aberration (Aquatic)\n
Alignment: Usually chaotic evil\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +11, and Spot +11\n
\n
AC: 22 (-1 size, +3 Dex, +10 natural), touch 12, flat-footed 19\n
Hit Dice: 11d8+44 (93 hp)\n
Fort +7,
Ref +6,
Will +9\n
\n
Speed: 30 ft., swim 20 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +8;
Grapple +17
Attack: Claw +12 melee
Full Attack: 2 claws +12 melee\n
Damage: Claw 2d6+5\n
Special Attacks/Actions: Constrict 3d6+5, Improved grab, paralytic tentacles\n
\n
Abilities: Str 20, Dex 16, Con 18, Int 10, Wis 14, Cha 5\n
Special Qualities: Amphibious, immunity to poison\n
Feats: Alertness; Blind-fight; Combat Reflexes; Improved Initiative\n
Skills: Hide +13, Listen +11, Spot +11, and Swim +13\n
Advancement: 12-16 HD (Large); 17-33 HD (Huge)\n
\n
Climate/Terrain: Temperate marsh\n
Organization: Solitary or pack (2-5)\n
Treasure/Possessions: 1/10th coins; 50% goods; standard items\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the chuul must hit with a claw attack.
\n
Squeeze (Ex): A chuul that gets a hold automatically deals claw damage, with an additional 1d6 points of bludgeoning damage from the crushing force, each round the hold is maintained.
\n
Paralysis (Ex): The chuul can transfer grabbed victims from a claw to its tentacles as a partial action. The tentacles grapple with the same strength as the claw but deal no damage. However, they exude a paralytic secretion. Those held in the tentacles must succeed at a Fortitude save (DC 19) or be paralyzed for 6 rounds.
\n
While held in the tentacles, paralyzed or not, the victim automatically takes 1d8+2 points of damage each round from the creature's mandibles.
\n
A chuul prefers to wait by the shore, submerged in murky water, until it hears nearby prey (in or out of the water) that it can attack with surprise.
\n
A chuul facing multiple opponents grabs with its claws and crushes its foes, then passes one opponent to its tentacles. It tries to always have one claw free, so if it faces a great number of opponents, it drops paralyzed or dead victims without eating them and continues, grabbing, crushing, and paralyzing the rest.
\n
Aquatic Subtype
\n
Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":21,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +11, and Spot +11","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"SMKCZ9NX3iEeAOPE","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":11,"hd":8,"hp":50,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":11}},{"_id":"mZfxKHLlrDhp9bLC","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"SNHjtzYziCx2vjqY","name":"Basilisk","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":16}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":17,"flatFootedTotal":17},"cmb":{"value":0,"total":8},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 Dex, +7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":4},"will":{"total":3}},"hp":{"value":45,"min":-100,"base":0,"max":45,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":33,"temp":0,"max":33},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":5,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Basilisk (CR 5)
\n
Medium Magical Beast\n
Alignment: Always neutral\n
Initiative: -1 (Dex); Senses: darkvision 60 ft., low-light vision, Listen +7, and Spot +7\n
\n
AC: 16 (-1 Dex, +7 natural), touch 9, flat-footed 16\n
Hit Dice: 6d10+12 (45 hp)\n
Fort +9,
Ref +4,
Will +3\n
\n
Speed: 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +6;
Grapple +8
Attack: Bite +8 melee
Full Attack: Bite +8 melee\n
Damage: Bite 1d8+3\n
Special Attacks/Actions: Petrifying gaze\n
\n
Abilities: Str 15, Dex 8, Con 15, Int 2, Wis 12, Cha 10\n
Special Qualities: \n
Feats: Alertness; Blind-fight; Great Fortitude\n
Skills: Hide +0*, Listen +7, and Spot +7\n
Advancement: 7-10 HD (Medium-size); 11-18 HD (Large)\n
\n
Climate/Terrain: Warm desert\n
Organization: Solitary or colony (3-6)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Petrifying Gaze (Su): Turn to stone permanently, range 30 feet; Fortitude negates DC 13.
\n
Skills: The basilisk's dull coloration and its ability to remain motionless for long periods of time grant it a +4 racial bonus to Hide checks in natural settings.
\n
Basilisks rely on their gaze attack, biting only when opponents come within reach. Though they have eight legs, their slow metabolism renders them relatively sluggish, so they do not expend energy unnecessarily. Intruders who flee the basilisk rather than fight can expect, at best, a halfhearted, pursuit.
\n
These creatures tend to spend most of their time lying in wait for prey, which includes small mammals, birds, reptiles, and similar creatures. When not hunting, basilisks are usually sleeping off the meal in their lairs. Basilisks sometimes gather in small colonies for mating or for mutual defense in unusually hostile terrain, and a colony will attack intruders in concert.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":1,"notes":"","mod":-1,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., low-light vision, Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"SNHjtzYziCx2vjqY","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":6,"hd":10,"hp":33,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":6}},{"_id":"6qifSVwIc1rORq7K","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+3-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"SQa6f5zUlsJheCbr","name":"Hydra, Eight-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":466,"medium":933,"heavy":1400,"carry":2800,"drag":7000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":8,"total":8},"cmd":{"value":0,"total":31,"flatFootedTotal":30},"cmb":{"value":0,"total":20},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":7},"will":{"total":4}},"hp":{"value":87,"min":-100,"base":0,"max":87,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":44,"temp":0,"max":44},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":7,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Hydra, Eight-Headed (CR 7)
\n
Huge Magical Beast\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +7, and Spot +8\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 8d10+43 (87 hp)\n
Fort +11,
Ref +7,
Will +4\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +8;
Grapple +20
Attack: 8 bites +11 melee
Full Attack: 8 bites +11 melee\n
Damage: Bite1d10+4\n
Special Attacks/Actions: \n
\n
Abilities: Str 19, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 18\n
Feats: Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +7, Spot +8, and Swim +12\n
Advancement: -\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
A hydra can be killed either by severing all its heads or by slaying its body. To sever a head, an opponent must hit the monster's neck with a slashing weapon and deal damage equal to the hydra's original hit point total, divided by its original number of heads, in one blow (The player says where the attack is aimed just before making the attack toll.) For example, if a five-headed hydra has 52 hp, a single blow dealing 10 or more points of damage severs a head (52 ÷ 5 = 10.4, rounded down to 10). Any excess damage is lost. A severed head dies, and a natural reflex seals the neck shut to prevent further blood loss. The hydra can no longer attack with the severed head but suffers no other penalties. A severed head regrows in about a month.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":20,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +7, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"SQa6f5zUlsJheCbr","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":8,"hd":10,"hp":44,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":8}},{"_id":"tXyisrx3nHvu13Uw","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"SQgqnuknoO38hT1d","name":"Dragon, Bronze Young","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":86,"medium":173,"heavy":260,"carry":520,"drag":1300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":11,"ac":{"normal":{"value":0,"total":21},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":21}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":25,"flatFootedTotal":25},"cmb":{"value":0,"total":15},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+11 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":8},"will":{"total":11}},"hp":{"value":102,"min":-100,"base":0,"max":102,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":78,"temp":0,"max":78},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":6,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Bronze Young (CR 6)
\n
Medium Dragon (Water)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 21 (+11 natural), touch 10, flat-footed 21\n
Hit Dice: 12d12+24 (102 hp)\n
Fort +10,
Ref +8,
Will +11\n
\n
Speed: 40 ft., fly 150 ft., (poor), swim 60 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +12;
Grapple +15
Attack: 1 Bite +15, 2 claws +10, 2 wings +10 melee; Breath +15 ranged\n
Damage: 1 bite 1d8+3, 2 claws 1d6+1, 2 wings 1d4+1, Breath weapon 6d6 (18)\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 17, Dex 10, Con 15, Int 16, Wis 17, Cha 16\n
Special Qualities: Electricity immunity, water breathing, speak with animals, Polymorph self , CL 1. Can also cast cleric spells and those from the Animal, Law, and Water domains as arcane spells.\n
Feats: #Feats: 5\n
Skills: Skill points: 42\n
Advancement: 13-14 HD (Medium-size)\n
\n
Climate/Terrain: Temperate and warm aquatic and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Alternate Form(Su): A young or older bronze dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Breath Weapon (Su): Bronze dragons have two types of breath weapon, a line of lightning (6d6 damage Reflex save for half damage DC 18) or a cone of repulsion gas. Creatures within the cone must succeed at a Will save (DC 18) or be compelled to do nothing but move away from the dragon for 1d6 rounds plus 3 rounds. This is a mind-influencing compulsion enchantment. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"SQgqnuknoO38hT1d","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":12,"hd":12,"hp":78,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":12}},{"_id":"2CfLdSvAOzBCgfRD","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"JQlJcYii2flmFvfr","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+1-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"KNbi0wgOw0wjO8aA","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d4+1-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"6vx5ScxcCuIvE64K","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":30,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["6d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"6","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"SR8Ov2UC2bxnibhM","name":"Hippogriff","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":18,"mod":4,"value":18,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":200,"medium":400,"heavy":600,"carry":1200,"drag":3000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":13}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":23,"flatFootedTotal":21},"cmb":{"value":0,"total":11},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":5},"will":{"total":2}},"hp":{"value":25,"min":-100,"base":0,"max":25,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":16,"temp":0,"max":16},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":100,"total":100,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":2,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Hippogriff (CR 2)
\n
Large Magical Beast\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +4, and Spot +8\n
\n
AC: 15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13\n
Hit Dice: 3d10+9 (25 hp)\n
Fort +6,
Ref +5,
Will +2\n
\n
Speed: 50 ft., fly 100 ft. (average)\n
Space: 10 ft./5 ft.\n
Base Attack +3;
Grapple +11
Attack: Claw +6
Full Attack: 2 claws +6 melee and bite +1 melee\n
Damage: Claw 1d4+4, bite 1d8+2\n
Special Attacks/Actions: -\n
\n
Abilities: Str 18, Dex 15, Con 16, Int 2, Wis 13, Cha 8\n
Special Qualities: \n
Feats: Dodge; Wingover\n
Skills: Listen +4 and Spot +8\n
Advancement: 4-6 HD (Large); 7-9 HD (Huge)\n
\n
Climate/Terrain: Temperate hills\n
Organization: Solitary, pair, or flight (7-12)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Hippogriffs dive at their prey and strike with their taloned forelegs. When they cannot dive, they slash with claws and beak. Mated pairs and flights of these creatures attack in concert, diving repeatedly to drive away or kill intruders. Hippogriffs fight to the death to defend their nests and their hatchlings, which are prized as aerial mounts and fetch a handsome price in many civilized areas.
\n
Skills: Hippogriffs receive a +4 racial bonus to Spot checks during daylight hours.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, scent, Listen +4, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"SR8Ov2UC2bxnibhM","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"NcoI24mlbBdFPlJR","flags":{},"name":"Wingover","type":"feat","img":"systems/D35E/icons/feats/wingover.png","data":{"description":{"value":"\n\n\nPrerequisite
\nFly speed.\n
\nBenefits
\nA flying creature with this feat can change direction quickly once each round as a free action. This feat allows it to turn up to 180 degrees regardless of its maneuverability, in addition to any other turns it is normally allowed. A creature cannot gain altitude during a round when it executes a wingover, but it can dive.\n
The change of direction consumes 10 feet of flying movement.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Wingover"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":3,"hd":10,"hp":16,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":3}},{"_id":"TMu77YUflcZRmkXh","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"SZPonfsU2bGG9RL3","name":"Ruin Swarm","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":3,"mod":-4,"value":3,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":3,"origMod":-4},"dex":{"total":42,"mod":16,"value":42,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":42,"origMod":16},"con":{"total":30,"mod":10,"value":30,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":30,"origMod":10},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"cha":{"total":32,"mod":11,"value":32,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":32,"origMod":11}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":5,"medium":10,"heavy":15,"carry":30,"drag":75},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":50,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":30},"touch":{"value":0,"total":28},"flatFooted":{"value":0,"total":14}},"bab":{"value":37,"total":37},"cmd":{"value":0,"total":51,"flatFootedTotal":35},"cmb":{"value":0,"total":45},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 size, +16 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":37},"ref":{"total":32},"will":{"total":22}},"hp":{"value":725,"min":-100,"base":0,"max":725,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":60,"max":60},"vigor":{"min":0,"value":225,"temp":0,"max":225},"init":{"value":0,"bonus":0,"total":16},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":90,"total":90,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":23,"xp":{"value":10},"level":{"value":50,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Ruin Swarm (CR 23)
\n
Tiny Vermin (Swarm)\n
Alignment: ALways neutral\n
Initiative: +16 (Dex); Senses: Blindsight 200 ft. and darkvision 60 ft.\n
\n
AC: 30 (+2 size, +16 Dex, +2 natural), touch 28, flat-footed 14\n
Hit Dice: 50d8+500 (725 hp)\n
Fort +37,
Ref +34,
Will +22\n
\n
Speed: 20 ft., climb 20 ft., fly 90 ft. (perfect)\n
Space: 10 ft./0 ft.\n
Base Attack +37;
Grapple -
Attack: Swarm
Full Attack: Swarm\n
Damage: Swarm 5d6\n
Special Attacks/Actions: Blinding, distraction (DC 45)\n
\n
Abilities: Str 3, Dex 42, Con 30, Int -, Wis 23, Cha 32\n
Special Qualities: fast healing 15, swarm traits, vermin traits\n
Feats: -\n
Skills: -\n
Advancement: None\n
\n
Climate/Terrain: Any\n
Organization: Solitary, cloud (2-4 swarms), or plague (5-8 swarms)\n
Treasure/Possessions: None\n
\n
Source:\n Epic Level Handbook
Blinding (Ex): Any living creature that begins its turn with a ruin swarm in its space must make a Fortitude save (DC 51) or be blinded for one round. The save DC is Dexterity-based.
\n
Blindsense (Ex): The ruin swarm notices and locates creatures within 200 ft. Opponents still have 100% concealment against the swarm (but swarm attacks ignore concealment).
\n
Distraction (Ex): Any living creature vulnerable to the swarm's damage that begins its turn with a swarm in its square is nauseated for 1 round; a DC 45 Fortitude save negates the effect. Even with a successful save, spellcasting or concentrating on spells within the area of a swarm requires a Concentration check (DC 20 + spell level). Using skills requiring patience and concentration requires a Concentration check (DC 20). The save DC is Constitution-based.
\n
Swarm Traits: A swarm has no clear front or back and no discernible anatomy, so it is not subject to critical hits or flanking. A swarm made up of Tiny creatures takes half damage from slashing and piercing weapons.
\n
Reducing a swarm to 0 hit points or fewer causes the swarm to break up, though damage taken until that point does not degrade its ability to attack or resist attack. Swarms are never staggered or reduced to a dying state by damage. Also, they cannot be tripped, grappled, or bull rushed, and they cannot grapple another.
\n
A swarm is immune to any spell or effect that targets a specific number of creatures (including single-target spells such as disintegrate), with the exception of mind-affecting effects if the swarm has an intelligence score and a hive mind. A swarm takes a -10 penalty on saving throws against spells or effects that affect an area, such as many evocation spells or grenadelike weapons. If the area effect attack does not allow a saving throw, the swarm takes double damage instead.
\n
A swarm rendered unconscious by means of nonlethal damage becomes disorganized and dispersed, and does not re-form until its hit points exceed its nonlethal damage.
\n
Swarm Subtype
\n
A swarm is a collection of Fine, Diminutive, or Tiny creatures that acts as a single creature. A swarm has the characteristics of its type, except as noted here. A swarm has a single pool of Hit Dice and hit points, a single initiative modifier, a single speed, and a single Armor Class. A swarm makes saving throws as a single creature.
A single swarm occupies a square (if it is made up of nonflying creatures) or a cube (of flying creatures) 10 feet on a side, but its reach is 0 feet, like its component creatures. In order to attack, it moves into an opponent's space, which provokes attacks of opportunity. It can occupy the same space as a creature of any size, since it crawls all over its prey. A swarm can move through squares occupied by enemies and vice versa without impediment, although the swarm provokes attacks of opportunity if it does so. A swarm can move through cracks or holes large enough for its component creatures.
A swarm of Tiny creatures consists of 300 nonflying creatures or 1,000 flying creatures. A swarm of Diminutive creatures consists of 1,500 nonflying creatures or 5,000 flying creatures. A swarm of Fine creatures consists of 10,000 creatures, whether they are flying or not. Swarms of nonflying creatures include many more creatures than could normally fit in a 10-foot square based on their normal space, because creatures in a swarm are packed tightly together and generally crawl over each other and their prey when moving or attacking. Larger swarms are represented by multiples of single swarms. (A swarm of 15,000 centipedes is ten centipede swarms, each swarm occupying a 10-foot square.) The area occupied by a large swarm is completely shapeable, though the swarm usually remains in contiguous squares.
Traits: A swarm has no clear front or back and no discernible anatomy, so it is not subject to critical hits or flanking. A swarm made up of Tiny creatures takes half damage from slashing and piercing weapons. A swarm composed of Fine or Diminutive creatures is immune to all weapon damage.
Reducing a swarm to 0 hit points or lower causes it to break up, though damage taken until that point does not degrade its ability to attack or resist attack. Swarms are never staggered or reduced to a dying state by damage. Also, they cannot be tripped, grappled, or bull rushed, and they cannot grapple an opponent.
A swarm is immune to any spell or effect that targets a specific number of creatures (including single-target spells such as disintegrate), with the exception of mind-affecting spells and abilities (charms, compulsions, phantasms, patterns, and morale effects) if the swarm has an Intelligence score and a hive mind. A swarm takes half again as much damage (+50%) from spells or effects that affect an area, such as splash weapons and many evocation spells.
Swarms made up of Diminutive or Fine creatures are susceptible to high winds such as that created by a gust of wind spell. For purposes of determining the effects of wind on a swarm, treat the swarm as a creature of the same size as its constituent creatures (see Winds, page 95 of the Dungeon Master's Guide). For example, a swarm of locusts (a swarm of Diminutive creatures) can be blown away by a severe wind. Wind effects deal 1d6 points of nonlethal damage to a swarm per spell level (or Hit Dice of the originating creature, in the case of effects such as an air elemental's whirlwind). A swarm rendered unconscious by means of nonlethal damage becomes disorganized and dispersed, and does not re-form until its hit points exceed its nonlethal damage.
Swarm Attack: Creatures with the swarm subtype don't make standard melee attacks. Instead, they deal automatic damage to any creature whose space they occupy at the end of their move, with no attack roll needed. Swarm attacks are not subject to a miss chance for concealment or cover. A swarm's statistics block has \"swarm\" in the Attack and Full Attack entries, with no attack bonus given. The amount of damage a swarm deals is based on its Hit Dice, as shown below.
Swarm HD | Swarm Base Damage |
1-5 | 1d6 |
6-10 | 2d6 |
11-15 | 3d6 |
16-20 | 4d6 |
21 or more | 5d6 |
A swarm's attacks are nonmagical, unless the swarm's description states otherwise. Damage reduction sufficient to reduce a swarm attack's damage to 0, being incorporeal, and other special abilities usually give a creature immunity (or at least resistance) to damage from a swarm. Some swarms also have acid, poison, blood drain, or other special attacks in addition to normal damage.
Swarms do not threaten creatures in their square, and do not make attacks of opportunity with their swarm attack. However, they distract foes whose squares they occupy, as described below.
Distraction (Ex): Any living creature vulnerable to a swarms damage that begins its turn with a swarm in its square is nauseated for 1 round; a Fortitude save (DC 10 + 1/2 swarm's HD + swarm's Con modifier; the exact DC is given in a swarm's description) negates the effect. Spellcasting or concentrating on spells within the area of a swarm requires a Concentration check (DC 20 + spell level). Using skills that involve patience and concentration requires a DC 20 Concentration check.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":24,"background":false,"cs":false,"changeBonus":8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"tiny","senses":"Blindsight 200 ft. and darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.6,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"SZPonfsU2bGG9RL3","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":50,"hd":8,"hp":225,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":50}}]}
+{"_id":"SZk10p4LsbqD7cQ0","name":"Lernean Pyrohydra, Eleven-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":800,"medium":1600,"heavy":2400,"carry":4800,"drag":12000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":11,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":11,"total":11},"cmd":{"value":0,"total":36,"flatFootedTotal":35},"cmb":{"value":0,"total":25},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":8},"will":{"total":5}},"hp":{"value":118,"min":-100,"base":0,"max":118,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":60,"temp":0,"max":60},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":12,"xp":{"value":10},"level":{"value":11,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lernean Pyrohydra, Eleven-Headed (CR 12)
\n
Huge Magical Beast (Fire)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +9\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 11d10+58 (118 hp)\n
Fort +12,
Ref +8,
Will +5\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +11;
Grapple +25
Attack: 11 bites +16 melee
Full Attack: 11 bites +16 melee\n
Damage: Bite1d10+6\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 23, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 21, fire Immunity, vulnerable to cold\n
Feats: Blind-fight; Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +9, Spot +9, and Swim +14\n
Advancement: -\n
\n
Climate/Terrain: Warm marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These hydras have bodies that are immune to all attacks (but see below). The only way to slay a Lernaean hydra normally is to sever all its heads. However, each time a head is severed, two new heads spring from the stump in 1d4 rounds. A Lernaean hydra can never have more than twice its original number of heads at any one time, and any extra heads it gains beyond its original number wither and die within a day.
\n
To prevent a severed head from growing back into two, at least 5 points of fire or acid damage must be dealt to the stump (AC 19) before the new heads appear.
\n
Spells such as disintegrate, finger of death, and slay living kill a Lernaean hydra outright if they succeed. If the spell deals damage on a successful save, that damage is directed against one of the hydra's heads.
\n
These reddish hydras can breathe jets of fire 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Fire Subtype (Ex): Fire immunity; double damage from cold except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":22,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"SZk10p4LsbqD7cQ0","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":11,"hd":10,"hp":60,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":11}},{"_id":"cG8npDXc00tk040K","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"SZlgpafJ44VgHWp9","name":"Dragon, Red Young","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":25,"mod":7,"value":25,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":533,"medium":1066,"heavy":1600,"carry":3200,"drag":8000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":13,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":12,"ac":{"normal":{"value":0,"total":21},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":21}},"bab":{"value":13,"total":13},"cmd":{"value":0,"total":34,"flatFootedTotal":34},"cmb":{"value":0,"total":24},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +12 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":8},"will":{"total":9}},"hp":{"value":123,"min":-100,"base":0,"max":123,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":84,"temp":0,"max":84},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":6,"xp":{"value":10},"level":{"value":13,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Red Young (CR 6)
\n
Large Dragon (Fire)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: darkvision 60 ft. and low-light vision\n
Languages: Draconic\n
\n
AC: 21 (-1 size, +12 natural), touch 9, flat-footed 21\n
Hit Dice: 13d12+39 (124 hp)\n
Fort +11,
Ref +8,
Will +9\n
\n
Speed: 40 ft., fly 150 ft. (poor)\n
Space: 10 ft./5 ft. (10 ft. with bite)\n
Base Attack +13;
Grapple +24
Attack: 1 Bite +19, 2 claws +14, 2 wings +14, 1 Tail Slap +14 melee; Breath +19 ranged\n
Damage: 1 bite 2d6+7, 2 claws 1d8+3, 2 wings 1d6+3, 1 tail slap 1d8+10, Breath weapon 6d10 (19)\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 25, Dex 10, Con 17, Int 12, Wis 13, Cha 12\n
Special Qualities: Fire subtype, CL 1st, Can also cast cleric spells and those from the Chaos, Evil, and Fire domains as arcane spells\n
Feats: #Feats: 5\n
Skills: Skill points: 19 and plus Jump 13\n
Advancement: 14-15 HD (Large)\n
\n
Climate/Terrain: Temperate and warm hill, mountains, and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A red dragon has one type of breath weapon, a cone of fire (6d10 damage, Reflex save for half damage DC 19). Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Locate Object (Sp): The dragon can use this ability as the spell of the same name, 3 times per day.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft. and low-light vision","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"SZlgpafJ44VgHWp9","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":13,"hd":12,"hp":84,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":13}},{"_id":"S0YTi4OawjwFkN6t","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+7-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"FeFuwdque70AUEDi","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+3-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"V9JK3Mo03SQSbQd4","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+3-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"vkTvyh8mNnUHCQxf","flags":{},"name":"Tail Slap","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[["1d8+10-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"p0AZaBqxlOaB2ot2","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":40,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["6d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"6","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"SctYYoY8pxYkp8mP","name":"Swarm, Spider","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":1,"mod":-5,"value":1,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":0,"medium":1,"heavy":2,"carry":4,"drag":10},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":17},"flatFooted":{"value":0,"total":14}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":-3,"flatFootedTotal":-6},"cmb":{"value":0,"total":-8},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+4 size, +3 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":3},"will":{"total":0}},"hp":{"value":9,"min":-100,"base":0,"max":9,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Swarm, Spider (CR 1)
\n
Diminutive Vermin (Swarm)\n
Alignment: Always neutral\n
Initiative: +3 (Dex); Senses: darkvision 60 ft., tremorsense 30 ft., Listen +4, and Spot +4\n
\n
AC: 17 (+4 size, +3 Dex), touch 17, flat-footed 14\n
Hit Dice: 2d8 (9 hp)\n
Fort +3,
Ref +3,
Will +0\n
\n
Speed: 20 ft., climb 20 ft.\n
Space: 10 ft./0 ft.\n
Base Attack +1;
Grapple -
Attack: Swarm
Full Attack: Swarm\n
Damage: Swarm 1d6 plus poison\n
Special Attacks/Actions: Distraction, poison\n
\n
Abilities: Str 1, Dex 17, Con 10, Int -, Wis 10, Cha 2\n
Special Qualities: swarm, vermin, immune to weapon damage\n
Feats: -\n
Skills: Climb +11, Listen +4, and Spot +4\n
Advancement: -\n
\n
Climate/Terrain: Warm forest\n
Organization: Solitary, tangle (2-4 swarms), or colony (11-20 swarms)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Distraction (Ex): Any living creature that begins its turn with a spider swarm in its space must succeed on a DC 11 Fortitude save or be nauseated for 1 round. The save DC is Constitution-based.
\n
Poison (Ex): Injury, Fortitude DC 11, initial and secondary damage 1d3 Str. The save DC is Constitution-based.
\n
Skills: A spider swarm has a +4 racial bonus on Hide and Spot checks and a +8 racial bonus on Climb checks. It uses its Dexterity modifier instead of its Strength modifier for Climb checks. It can always choose to take 10 on a Climb check, even if rushed or threatened.
\n
A spider swarm seeks to surround and attack any living prey it encounters. A swarm deals 1d6 points of damage to any creature whose space it occupies at the end of its move,
\n
Swarm Subtype
\n
A swarm is a collection of Fine, Diminutive, or Tiny creatures that acts as a single creature. A swarm has the characteristics of its type, except as noted here. A swarm has a single pool of Hit Dice and hit points, a single initiative modifier, a single speed, and a single Armor Class. A swarm makes saving throws as a single creature.
A single swarm occupies a square (if it is made up of nonflying creatures) or a cube (of flying creatures) 10 feet on a side, but its reach is 0 feet, like its component creatures. In order to attack, it moves into an opponent's space, which provokes attacks of opportunity. It can occupy the same space as a creature of any size, since it crawls all over its prey. A swarm can move through squares occupied by enemies and vice versa without impediment, although the swarm provokes attacks of opportunity if it does so. A swarm can move through cracks or holes large enough for its component creatures.
A swarm of Tiny creatures consists of 300 nonflying creatures or 1,000 flying creatures. A swarm of Diminutive creatures consists of 1,500 nonflying creatures or 5,000 flying creatures. A swarm of Fine creatures consists of 10,000 creatures, whether they are flying or not. Swarms of nonflying creatures include many more creatures than could normally fit in a 10-foot square based on their normal space, because creatures in a swarm are packed tightly together and generally crawl over each other and their prey when moving or attacking. Larger swarms are represented by multiples of single swarms. (A swarm of 15,000 centipedes is ten centipede swarms, each swarm occupying a 10-foot square.) The area occupied by a large swarm is completely shapeable, though the swarm usually remains in contiguous squares.
Traits: A swarm has no clear front or back and no discernible anatomy, so it is not subject to critical hits or flanking. A swarm made up of Tiny creatures takes half damage from slashing and piercing weapons. A swarm composed of Fine or Diminutive creatures is immune to all weapon damage.
Reducing a swarm to 0 hit points or lower causes it to break up, though damage taken until that point does not degrade its ability to attack or resist attack. Swarms are never staggered or reduced to a dying state by damage. Also, they cannot be tripped, grappled, or bull rushed, and they cannot grapple an opponent.
A swarm is immune to any spell or effect that targets a specific number of creatures (including single-target spells such as disintegrate), with the exception of mind-affecting spells and abilities (charms, compulsions, phantasms, patterns, and morale effects) if the swarm has an Intelligence score and a hive mind. A swarm takes half again as much damage (+50%) from spells or effects that affect an area, such as splash weapons and many evocation spells.
Swarms made up of Diminutive or Fine creatures are susceptible to high winds such as that created by a gust of wind spell. For purposes of determining the effects of wind on a swarm, treat the swarm as a creature of the same size as its constituent creatures (see Winds, page 95 of the Dungeon Master's Guide). For example, a swarm of locusts (a swarm of Diminutive creatures) can be blown away by a severe wind. Wind effects deal 1d6 points of nonlethal damage to a swarm per spell level (or Hit Dice of the originating creature, in the case of effects such as an air elemental's whirlwind). A swarm rendered unconscious by means of nonlethal damage becomes disorganized and dispersed, and does not re-form until its hit points exceed its nonlethal damage.
Swarm Attack: Creatures with the swarm subtype don't make standard melee attacks. Instead, they deal automatic damage to any creature whose space they occupy at the end of their move, with no attack roll needed. Swarm attacks are not subject to a miss chance for concealment or cover. A swarm's statistics block has \"swarm\" in the Attack and Full Attack entries, with no attack bonus given. The amount of damage a swarm deals is based on its Hit Dice, as shown below.
Swarm HD | Swarm Base Damage |
1-5 | 1d6 |
6-10 | 2d6 |
11-15 | 3d6 |
16-20 | 4d6 |
21 or more | 5d6 |
A swarm's attacks are nonmagical, unless the swarm's description states otherwise. Damage reduction sufficient to reduce a swarm attack's damage to 0, being incorporeal, and other special abilities usually give a creature immunity (or at least resistance) to damage from a swarm. Some swarms also have acid, poison, blood drain, or other special attacks in addition to normal damage.
Swarms do not threaten creatures in their square, and do not make attacks of opportunity with their swarm attack. However, they distract foes whose squares they occupy, as described below.
Distraction (Ex): Any living creature vulnerable to a swarms damage that begins its turn with a swarm in its square is nauseated for 1 round; a Fortitude save (DC 10 + 1/2 swarm's HD + swarm's Con modifier; the exact DC is given in a swarm's description) negates the effect. Spellcasting or concentrating on spells within the area of a swarm requires a Concentration check (DC 20 + spell level). Using skills that involve patience and concentration requires a DC 20 Concentration check.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":16,"notes":"","mod":3,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":15,"background":false,"cs":false,"changeBonus":12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"dim","senses":"darkvision 60 ft., tremorsense 30 ft., Listen +4, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.4,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"SctYYoY8pxYkp8mP","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":2}}]}
+{"_id":"SrYu4eZoI0TOlJA5","name":"Pyrohydra, Six-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":346,"medium":693,"heavy":1040,"carry":2080,"drag":5200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":28,"flatFootedTotal":27},"cmb":{"value":0,"total":17},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":6},"will":{"total":4}},"hp":{"value":66,"min":-100,"base":0,"max":66,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":33,"temp":0,"max":33},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":7,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Pyrohydra, Six-Headed (CR 7)
\n
Huge Magical Beast (Fire)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +7\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 6d10+33 (66 hp)\n
Fort +10,
Ref +6,
Will +4\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +6;
Grapple +7
Attack: 6 bites +8 melee
Full Attack: 6 bites +8 melee\n
Damage: Bite1d10+3\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 17, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 16, fire Immunity, vulnerable to cold\n
Feats: Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +6, Spot +7, and Swim +11\n
Advancement: -\n
\n
Climate/Terrain: Warm marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These reddish hydras can breathe jets of fire 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Fire Subtype (Ex): Fire immunity; double damage from cold except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":19,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"SrYu4eZoI0TOlJA5","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":6,"hd":10,"hp":33,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":6}},{"_id":"XZ9jbqxP2mWKcJFW","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"SvcQgBH36fqFqyOp","name":"Hydra, Nine-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":613,"medium":1226,"heavy":1840,"carry":3680,"drag":9200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":33,"flatFootedTotal":32},"cmb":{"value":0,"total":22},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":7},"will":{"total":5}},"hp":{"value":98,"min":-100,"base":0,"max":98,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":50,"temp":0,"max":50},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":8,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Hydra, Nine-Headed (CR 8)
\n
Huge Magical Beast\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +8, and Spot +8\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 9d10+48 (97 hp)\n
Fort +11,
Ref +7,
Will +5\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +9;
Grapple +22
Attack: 9 bites +13 melee
Full Attack: 9 bites +13 melee\n
Damage: Bite 1d10+5\n
Special Attacks/Actions: \n
\n
Abilities: Str 21, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 19\n
Feats: Blind-fight; Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +8, Spot +8, and Swim +13\n
Advancement: -\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
A hydra can be killed either by severing all its heads or by slaying its body. To sever a head, an opponent must hit the monster's neck with a slashing weapon and deal damage equal to the hydra's original hit point total, divided by its original number of heads, in one blow (The player says where the attack is aimed just before making the attack toll.) For example, if a five-headed hydra has 52 hp, a single blow dealing 10 or more points of damage severs a head (52 ÷ 5 = 10.4, rounded down to 10). Any excess damage is lost. A severed head dies, and a natural reflex seals the neck shut to prevent further blood loss. The hydra can no longer attack with the severed head but suffers no other penalties. A severed head regrows in about a month.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":21,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +8, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"SvcQgBH36fqFqyOp","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":9,"hd":10,"hp":50,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":9}},{"_id":"Wu9lquHtA04ABP4b","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"SxA64C7ooNicrrd8","name":"Gnome, Forest","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":11,"mod":0,"value":11,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"dex":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":28,"medium":57,"heavy":86,"carry":172,"drag":430},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":11},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":11}},"bab":{"value":1,"total":0},"cmd":{"value":0,"total":6,"flatFootedTotal":6},"cmb":{"value":0,"total":-4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +4 chain shirt, +1 small shield","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":2},"will":{"total":-1}},"hp":{"value":6,"min":-100,"base":0,"max":6,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Gnome, Forest (CR 1/2)
\n
Small Humanoid (Gnome)\n
Alignment: Usually neutral good\n
Initiative: +0; Senses: Listen +1 and Spot +1\n
\n
AC: 16 (+1 size, +4 chain shirt, +1 small shield), touch 11, flat-footed 15\n
Hit Dice: 1d8+2 (6 hp)\n
Fort +4,
Ref +0,
Will -1\n
\n
Speed: 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple -3
Attack: Long sword +2 melee; or light cross-bow +3 ranged
Full Attack: Long sword +2 melee; or light cross-bow +3 ranged\n
Damage: Long sword 1d6/19-20; or light crossbow 1d6/19-20\n
Special Attacks/Actions: -\n
\n
Abilities: Str 11, Dex 11, Con 14, Int 10, Wis 9, Cha 8\n
Special Qualities: Gnome traits,
pass without trace\n
Feats: Weapon Focus (light crossbow)\n
Skills: Hide +4 (+8 in wooded area), Listen +1, and Spot +1\n
Advancement: By character class\n
\n
Climate/Terrain: Any forest, hill, and underground\n
Organization: Company (2-4), squad (11-20 plus 1 leader of 3rd-6th level and 2 3rd-level lieutenants), or band (30-50 plus 1 3rd-level sergeant per 20 adults, 5 5th-level lieutenants, 3 7th-level captains, and 2-5 dire badgers)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Forest Gnome Traits (Ex):
\n
- Low-light Vision: Gnomes can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination.
- Forest gnomes have the innate ability to pass without trace (as the spell).
- +2 racial bonus to saving throws against illusions.
- +1 racial bonus to attack rolls against kobolds and goblinoids and reptilian humanoids.
- +4 dodge bonus against giants.
Skills: Gnomes receive a +2 racial bonus to Listen checks, for their keen hearing, and to Craft(alchemy) checks, because their sensitive noses allow them to monitor alchemical processes by smell. Forest gnomes receive a +4 racial bonus to Hide checks which improves to +8 in a wooded area.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"Listen +1 and Spot +1","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"SxA64C7ooNicrrd8","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"gPMm4y3mN0oXuqmm","flags":{},"name":"Long Sword","type":"attack","img":"systems/D35E/icons/attack/weapons/longsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"Kj6AWBZGfs3O9v0S","flags":{},"name":"Light Cross-Bow","type":"attack","img":"systems/D35E/icons/attack/weapons/longbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["1d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"T2o4ggOlCSVeZVE2","name":"Marut","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":25,"mod":7,"value":25,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":533,"medium":1066,"heavy":1600,"carry":3200,"drag":8000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":15,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":16,"ac":{"normal":{"value":0,"total":26},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":25}},"bab":{"value":11,"total":11},"cmd":{"value":0,"total":33,"flatFootedTotal":32},"cmb":{"value":0,"total":22},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +16 natural, +8 full plate mail","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":6},"will":{"total":8}},"hp":{"value":112,"min":-100,"base":0,"max":112,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":82,"temp":0,"max":82},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":15,"xp":{"value":10},"level":{"value":15,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Marut (CR 15)
\n
Large Construct (Extraplanar and Lawful)\n
Alignment: Always lawful neutral\n
Initiative: +1 (Dex); Senses: Listen +16 and Spot +16\n
Languages: Abyssal, Celestial, Infernal, and the native language of their first target\n
\n
AC: 34 (-1 size, +1 Dex, +16 natural, +8 full plate mail), touch 10, flat-footed 33\n
Hit Dice: 15d10+30 (112 hp);
DR: 15/chaotic\n
Fort +7,
Ref +6,
Will +8\n
\n
Speed: 40 ft. (30 ft. in full plate armor)\n
Space: 10 ft./10 ft.\n
Base Attack +11;
Grapple +27
Attack: Slam +22 melee
Full Attack: 2 slams +22 melee\n
Damage: Slam 2d6+12 and 3d6 sonic or 3d6 electricity\n
Special Attacks/Actions: Spell-like abilities, fists of thunder and lightning\n
\n
Abilities: Str 25, Dex 13, Con -, Int 12, Wis 17, Cha 18\n
Special Qualities: SR 25, fast healing 10, Construct\n
Feats: Ability Focus (fists); Awesome Blow; Combat Casting; Great Fortitude; Improved Bull Rush; Power Attack\n
Skills: Concentration +13, Diplomacy +16, Knowledge (religion) +10, Listen +16, Search +10, Sense Motive +12, Spot +16, and Survival +3 (+5 following tracks)\n
Advancement: 16-28 HD (Large); 29-45 HD (Huge)\n
\n
Climate/Terrain: Clockwork Nirvana of Mechanus\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Spell-Like Abilities: At will - circle of doom, dimension door, dominate person, fear, greater dispelling, locate creature, true seeing; 1/day - chain lightning, circle of death, mark of justice, wall of force; 1/week - earth quake, geas/quest, plane shift. These abilities are as the spells as cast by a 14th-level sorcerer (save DC = 14 + spell level).
\n
Fists of Thunder and Lightning (Su): The marut's left fist delivers a loud thunderclap whenever it hits something, dealing an additional 3d6 points of sonic damage and deafening the target for 2d6 rounds (Fortitude save DC 17 negates the deafness). The right fist delivers a shock for an additional 3d6 points of electricity damage, and the flash of lightning blinds the target for 2d6 rounds (Fortitude save DC 17 negates the blindness).
\n
Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
\n
Fast Healing (Ex): An inevitable heals a certain amount of damage each round as long as it has at least 1 hit point. However, damage dealt by blessed and chaotic weapons heals at the normal rate.
\n
Unless their very existence is threatened, inevitables focus completely on the transgressor they've been assigned to, ignoring other combatants completely. An inevitable might attack anyone who hinders its progress, but it won't tarry beyond the point where it can reengage its quarry. Inevitables take self-defense very seriously; anyone who attacks an inevitable with what the creature perceives as deadly force is met with deadly force in return.
\n
Once it has found its target, a marut brings it the death it has been trying to avoid. Those who defile death through necromancy may instead receive a geas and/or mark of justice to enforce proper respect. It typically uses wall of force to shut off any escape routes, then opens up with chain lightning while it closes to melee range. Once there, it strikes with its massive fists, using circle of death if beset by numbers of defenders. It hits spellcasting opponents with greater dispelling after greater dispelling and uses dimension door and locate creature to track down foes who flee.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":18,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":12,"notes":"","mod":10,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":9,"notes":"","mod":5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":13,"notes":"","mod":9,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":9,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":7,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":13,"notes":"","mod":9,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"Listen +16 and Spot +16","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"T2o4ggOlCSVeZVE2","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"sm9YKFhw0dEZroxS","flags":{},"name":"Awesome Blow","type":"feat","img":"systems/D35E/icons/feats/awesome-blow.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 25, Power Attack, Improved Bull Rush, size Large or larger.\n
\nBenefit
\nAs a standard action, the creature may choose to subtract 4 from its melee attack roll and deliver an awesome blow. If the creature hits a corporeal opponent smaller than itself with an awesome blow, its opponent must succeed on a Reflex save (DC=damage dealt) or be knocked flying 10 feet in a direction of the attacking creature’s choice and fall prone. The attacking creature can only push the opponent in a straight line, and the opponent can’t move closer to the attacking creature than the square it started in. If an obstacle prevents the completion of the opponent’s move, the opponent and the obstacle each take 1d6 points of damage, and the opponent stops in the space adjacent to the obstacle.\n
\nSpecial
\nA fighter may select Awesome Blow as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Awesome Blow","associations":{"classes":[["Warrior",-1]]}}},{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"UEW55cwmiYKxnQE1","flags":{},"name":"Improved Bull Rush","type":"feat","img":"systems/D35E/icons/feats/improved-bull-rush.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you perform a bull rush you do not provoke an attack of opportunity from the defender. You also gain a +4 bonus on the opposed Strength check you make to push back the defender.\n
\nSpecial
\nA fighter may select Improved Bull Rush as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Bull Rush"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":15,"hd":10,"hp":82,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":15}},{"_id":"Z66hTG0sSVQ5kGJo","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"5","critConfirmBonus":"","damage":{"parts":[["2d6+12-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"T3mU8YosENAsmngg","name":"Lernean Hydra, Nine-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":613,"medium":1226,"heavy":1840,"carry":3680,"drag":9200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":33,"flatFootedTotal":32},"cmb":{"value":0,"total":22},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":7},"will":{"total":5}},"hp":{"value":98,"min":-100,"base":0,"max":98,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":50,"temp":0,"max":50},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":8,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lernean Hydra, Nine-Headed (CR 8)
\n
Huge Magical Beast\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +8, and Spot +8\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 9d10+48 (97 hp)\n
Fort +11,
Ref +7,
Will +5\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +9;
Grapple +22
Attack: 9 bites +13 melee
Full Attack: 9 bites +13 melee\n
Damage: Bite 1d10+5\n
Special Attacks/Actions: \n
\n
Abilities: Str 21, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 19\n
Feats: Blind-fight; Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +8, Spot +8, and Swim +13\n
Advancement: -\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
These hydras have bodies that are immune to all attacks (but see below). The only way to slay a Lernaean hydra normally is to sever all its heads. However, each time a head is severed, two new heads spring from the stump in 1d4 rounds. A Lernaean hydra can never have more than twice its original number of heads at any one time, and any extra heads it gains beyond its original number wither and die within a day.
\n
To prevent a severed head from growing back into two, at least 5 points of fire or acid damage must be dealt to the stump (AC 19) before the new heads appear.
\n
Spells such as disintegrate, finger of death, and slay living kill a Lernaean hydra outright if they succeed. If the spell deals damage on a successful save, that damage is directed against one of the hydra's heads.
\n
Combat
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":21,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +8, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"T3mU8YosENAsmngg","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":9,"hd":10,"hp":50,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":9}},{"_id":"HUCEi1rMpBnBDmjm","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"TAK1QQNfWEfHetHF","name":"Dragon, Red Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":33,"mod":11,"value":33,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":33,"origMod":11},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1013,"medium":2026,"heavy":3040,"carry":6080,"drag":15200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":22,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":21,"ac":{"normal":{"value":0,"total":29},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":29}},"bab":{"value":22,"total":22},"cmd":{"value":0,"total":51,"flatFootedTotal":51},"cmb":{"value":0,"total":41},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +21 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":18},"ref":{"total":13},"will":{"total":17}},"hp":{"value":253,"min":-100,"base":0,"max":253,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":143,"temp":0,"max":143},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":14,"xp":{"value":10},"level":{"value":22,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Red Adult (CR 14)
\n
Huge Dragon (Fire)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: darkvision 60 ft. and low-light vision\n
Languages: Draconic\n
\n
AC: 29 (-2 size, +21 natural), touch 8, flat-footed 29\n
Hit Dice: 22d12+110 (253 hp);
DR: 5/magic\n
Fort +18,
Ref +13,
Will +17\n
\n
Speed: 40 ft., fly 150 ft. (poor)\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +22;
Grapple +41
Attack: 1 Bite +31, 2 claws +26, 2 wings +26, 1 Tail Slap +26, 1 crush +26 melee; Breath +31 ranged\n
Damage: 1 bite 2d8+11, 2 claws 2d6+5, 2 wings 1d8+5, 1 tail slap 2d6+16, 1 crush 2d8+16, Breath weapon 12d10 (40)\n
Special Attacks/Actions: Breath weapon, fear (DC 24), SR 21\n
\n
Abilities: Str 33, Dex 10, Con 21, Int 16, Wis 19, Cha 16\n
Special Qualities: Fire subtype, Locate object, CL 7th, Can also cast cleric spells and those from the Chaos, Evil, and Fire domains as arcane spells\n
Feats: #Feats: 8\n
Skills: Skill points: 72 and plus Jump 22\n
Advancement: 23-24 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm hill, mountains, and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A red dragon has one type of breath weapon, a cone of fire (12d10 damage, Reflex save for half damage DC 25). Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Locate Object (Sp): The dragon can use this ability as the spell of the same name, 6 times per day.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft. and low-light vision","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"TAK1QQNfWEfHetHF","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":22,"hd":12,"hp":143,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":22}},{"_id":"MQN5DptMIxPzSXbH","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+11-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"R9bN5jurGjmUbfkH","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+5-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"sgnEYUajrEyeK31U","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+5-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"kDAeRsnwN4UnzGOM","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"0HQ4lr4hpxZjHTVH","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+16-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"F1idXYZteYr3yx6j","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["12d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"12","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"TIDvdGZ0CAuBu8M0","name":"Shadow Mastiff","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":86,"medium":173,"heavy":260,"carry":520,"drag":1300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":13}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":18,"flatFootedTotal":17},"cmb":{"value":0,"total":7},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":5},"will":{"total":5}},"hp":{"value":30,"min":-100,"base":0,"max":30,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":18,"temp":0,"max":18},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":5,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Shadow Mastiff (CR 5)
\n
Medium Outsider (Extraplanar)\n
Alignment: Always neutral evil\n
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., scent, Listen +8, and Spot +8\n
\n
AC: 14 (+1 Dex, +3 natural), touch 11, flat-footed 13\n
Hit Dice: 4d8+12 (30 hp)\n
Fort +7,
Ref +5,
Will +5\n
\n
Speed: 50 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +4;
Grapple +7
Attack: Bite +7 melee
Full Attack: Bite +7 melee\n
Damage: Bite 1d6+4\n
Special Attacks/Actions: Bay, trip\n
\n
Abilities: Str 17, Dex 13, Con 17, Int 4, Wis 12, Cha 13\n
Special Qualities: Shadow blend\n
Feats: Dodge; Improved Initiative; Track\n
Skills: Hide +8, Listen +8, Move Silently +8, Spot +8, and Survival +8*\n
Advancement: 5-6 HD (Medium-size); 7-12 HD (Large)\n
\n
Climate/Terrain: Plane of Shadow\n
Organization: Solitary, pair, or pack (5-12)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Bay (Su): When a shadow mastiff howls or barks, all creatures except evil outsiders within a 300-foot spread must succeed at a Will save (DC 13) or become panicked for 2d4 rounds. This is a sonic, mind-affecting fear effect. Whether or not the save is successful, an affected creature is immune to that mastiff's bay for one day.
\n
Trip (Ex): A shadow mastiff that hits with its bite attack can attempt to trip the opponent as a free action (see page 139 in the Player's Handbook) without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the shadow mastiff.
\n
Shadow Blend (Su): During any conditions other than full daylight, a shadow mastiff can disappear into the shadows, giving it nine-tenths concealment. Artificial illumination, even a light or continual flame spell, does not negate this ability. A daylight spell, however, will.
\n
Skills: A shadow mastiff receives a +4 racial bonus to Survival checks when tracking by scent.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":7,"notes":"","mod":4,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":7,"notes":"","mod":4,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":4,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., scent, Listen +8, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"TIDvdGZ0CAuBu8M0","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":8,"hp":18,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":4}},{"_id":"oPMEKVJbgEEJoj00","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+4-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"TOi8cM9WzDPugUbV","name":"Dragon, Brass Juvenile","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":86,"medium":173,"heavy":260,"carry":520,"drag":1300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":13,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":12,"ac":{"normal":{"value":0,"total":22},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":22}},"bab":{"value":13,"total":13},"cmd":{"value":0,"total":26,"flatFootedTotal":26},"cmb":{"value":0,"total":16},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+12 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":8},"will":{"total":9}},"hp":{"value":110,"min":-100,"base":0,"max":110,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":84,"temp":0,"max":84},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":7,"xp":{"value":10},"level":{"value":13,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Brass Juvenile (CR 7)
\n
Medium Dragon (Fire)\n
Alignment: Always Chaotic Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 22 (+12 natural), touch 10, flat-footed 22\n
Hit Dice: 13d12+26 (110 hp)\n
Fort +10,
Ref +9,
Will +8\n
\n
Speed: 60 ft., fly 200 ft. (poor), burrow 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +13;
Grapple +16
Attack: 1 Bite +16, 2 claws +11, 2 wings +11 melee; Breath +16 ranged\n
Damage: 1 bite 1d8+3, 2 claws 1d6+1, 2 wings 1d4+1, Breath weapon 4d6 (18)\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 17, Dex 10, Con 15, Int 12, Wis 13, Cha 12\n
Special Qualities: Fire subtype, speak with animals, Endure elements, CL3, Can also cast cleric spells and those from the Chaos and Knowledge Domains as arcane spells\n
Feats: #Feats: 5\n
Skills: Skill points: 19\n
Advancement: 13-16 HD (Medium-size)\n
\n
Climate/Terrain: Temperate and warm desert, plains, and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A brass dragon has two types of breath weapon, a line of fire (4d6 damage Reflex save for half damage DC 18) or a cone of sleep. Creatures within the cone must succeed at a Will save (DC 18) or fall asleep, regardless of HD, for 1d6 rounds plus 4 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"TOi8cM9WzDPugUbV","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":13,"hd":12,"hp":84,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":13}},{"_id":"BMwuOjQHqQqNfnIa","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"pyec51faJs0U4dRA","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+1-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"JYpxW4QNRNFmE0g2","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d4+1-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"8gvGOxgDohnX1Nuv","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":30,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["4d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"4","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"TVk2wb7WzJku9VDz","name":"Octopus, Giant","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":20,"mod":5,"value":20,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":3,"mod":-4,"value":3,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":3,"origMod":-4}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":266,"medium":533,"heavy":800,"carry":1600,"drag":4000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":16}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":27,"flatFootedTotal":25},"cmb":{"value":0,"total":15},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":8},"will":{"total":3}},"hp":{"value":47,"min":-100,"base":0,"max":47,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":36,"temp":0,"max":36},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":30,"total":30},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":8,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Octopus, Giant (CR 8)
\n
Large Animal (Aquatic)\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: low-light vision, Listen +4, and Spot +6\n
\n
AC: 18 (-1 size, +2 Dex, +7 natural), touch 11, flat-footed 16\n
Hit Dice: 8d8+11 (47 hp)\n
Fort +7,
Ref +8,
Will +3\n
\n
Speed: 20 ft., swim 30 ft.\n
Space: 10 ft./10 ft. (20 ft. with tentacle)\n
Base Attack +6;
Grapple +15
Attack: Tentacle +10 melee
Full Attack: 8 tentacles +10 melee and bite +5 melee\n
Damage: Tentacle 1d4+5, bite 1d8+2\n
Special Attacks/Actions: Improved grab, constrict\n
\n
Abilities: Str 20, Dex 15, Con 13, Int 2, Wis 12, Cha 3\n
Special Qualities: Ink cloud, jet\n
Feats: Alertness; Skill Focus (Hide); Toughness\n
Skills: Escape Artists +12, Hide +12, Listen +4, Spot +6, and Swim +13\n
Advancement: 9-12 HD (Large); 13-24 HD (Huge)\n
\n
Climate/Terrain: Warm aquatic\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the giant octopus, must hit a Medium-size or smaller opponent with a tentacle rake attack. If it gets a hold, it can constrict.
\n
Constrict (Ex): A giant octopus deals 2d8+6 points of damage with a successful grapple check against Medium-size or smaller creatures.
\n
Ink Cloud (Ex): A giant octopus can emit a cloud of jet-black ink 20 feet high by 20 feet wide by 20 feet long once a minute as a free action. The cloud provides total concealment, which the octopus normally uses to escape a losing fight. Creatures within the cloud suffer the effects of total darkness.
\n
Jet (Ex): A giant octopus can jet backward once a round as a double move action, at a speed of 200 feet.
\n
Skills: A giant octopus can change colors, giving it a +4 racial bonus to Hide checks.
\n
Aquatic Subtype
\n
Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":21,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, Listen +4, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"TVk2wb7WzJku9VDz","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":8,"hd":8,"hp":36,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":8}},{"_id":"rS10wXob46Efqggy","flags":{},"name":"Tentacle","type":"attack","img":"systems/D35E/icons/attack/monster/tentacle.png","data":{"description":{"value":"The creature flails at opponents with a powerful tentacle, dealing bludgeoning (and sometimes slashing) damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000}]}
+{"_id":"TZhwWZxmUFePzeiC","name":"Ghoul","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":12}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":14,"flatFootedTotal":12},"cmb":{"value":0,"total":2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":2},"will":{"total":5}},"hp":{"value":13,"min":-100,"base":0,"max":13,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":13,"temp":0,"max":13},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Ghoul (CR 1)
\n
Medium Undead\n
Alignment: Always chaotic evil\n
Initiative: +2 (Dex); Senses: darkvision 60 ft. and Spot +7\n
Languages: usually Common\n
\n
AC: 14 (+2 Dex, +2 natural), touch 12, flat-footed 12\n
Hit Dice: 2d12 (13 hp)\n
Fort +0,
Ref +2,
Will +5\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +2
Attack: Bite +2 melee
Full Attack: Bite +2 melee and 2 claws +0 melee\n
Damage: Bite 1d6+1 and paralysis; claw 1d3 and paralysis\n
Special Attacks/Actions: Ghoul fever, Paralysis\n
\n
Abilities: Str 13, Dex 15, Con -, Int 13, Wis 14, Cha 16\n
Special Qualities: Undead, +2 turn resistance\n
Feats: Multiattack\n
Skills: Balance +6, Climb +5, Hide +6, Jump +6, Move Silently +6, and Spot +7\n
Advancement: 3 HD (Medium-size)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary, gang (2-4), or pack (7-12)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Paralysis (Ex): Those hit by a ghoul's bite or claw attack must succeed at a Fortitude save (DC 14) or be paralyzed for 1d6+2 minutes. Elves are immune to this paralysis.
\n
Create Spawn (Su): In most cases, ghouls devour those they kill. From time to time, however, the bodies of their humanoid victims lie where they fell to rise as ghouls themselves in 1d4 days. Casting protection from evil on a body before the end of that time averts the transformation. (The statistics above are for human ghouls and ghasts. Ghouls and ghasts may vary depending on their original race or kind.)
\n
Ghouls try to attack with surprise whenever possible. They strike from behind tombstones, leap from mausoleums, and burst from shallow graves.
\n
Ghouls haunt graveyards, battlefields, and other places rich with the carrion they hunger for These terrible creatures lurk wherever the stench of death hangs heavy, ready to devour the unwary.
\n
Ghouls are said to be created on the death of a living man or woman who savored the taste of the flesh of people. This may or may not be true, but it does explain the disgusting behavior of these anthropophagous undead. Some believe that anyone of exceptional debauchery and wickedness runs the risk of becoming a ghoul.
\n
That ghouls were once people is obvious to those with the courage to look upon them. Although they still appear more or less humanoid, their mottled, decaying flesh is drawn tight across clearly visible bones. The transformation from living beings into fell things of the night has warped their minds, making them cunning and feral. Their eyes burn like hot coals in their sunken sockets.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":4,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":4,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":4,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft. and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"TZhwWZxmUFePzeiC","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":12,"hp":13,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":2}},{"_id":"bL0BgZ8hfzkNLKEH","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"TaXyczevAotL90C1","name":"Golem, Clay","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":25,"mod":7,"value":25,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"dex":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":533,"medium":1066,"heavy":1600,"carry":3200,"drag":8000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":11,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":14,"ac":{"normal":{"value":0,"total":22},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":22}},"bab":{"value":8,"total":8},"cmd":{"value":0,"total":28,"flatFootedTotal":28},"cmb":{"value":0,"total":19},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, -1 Dex, +14 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":2},"will":{"total":3}},"hp":{"value":90,"min":-100,"base":0,"max":90,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":60,"temp":0,"max":60},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":10,"xp":{"value":10},"level":{"value":11,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Golem, Clay (CR 10)
\n
Large Construct\n
Alignment: Always neutral\n
Initiative: -1 (Dex)\n
Languages: Cannot speak\n
\n
AC: 22 (-1 size, -1 Dex, +14 natural), touch 8, flat-footed 22\n
Hit Dice: 11d10+30 (90 hp);
DR: 10/adamantine and bludgeoning\n
Fort +3,
Ref +2,
Will +3\n
\n
Speed: 20 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +8;
Grapple +19
Attack: Slam +14 melee
Full Attack: 2 slams +14 melee\n
Damage: Slam 2d10+7 plus cursed wound\n
Special Attacks/Actions: Berserk, cursed wound\n
\n
Abilities: Str 25, Dex 9, Con -, Int -, Wis 11, Cha 1\n
Special Qualities: Construct traits, magic immunity, immune to piercing and slashing, haste\n
Feats: -\n
Skills: -\n
Advancement: 12-18 HD (Large); 19-33 HD (Huge)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary or gang (2-4)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Berserk (Ex): When a clay golem enters combat, there is a cumulative 1% chance each round that its elemental spirit breaks free and goes berserk. The uncontrolled golem goes on a rampage, attacking the nearest living creature or smashing some object smaller than itself if no creature is within reach, then moving on to spread more destruction. Once the golem goes berserk no known method can reestablish control.
\n
Wound (Ex): The damage a clay golem deals doesn't heal normally. Only a heal spell or a Healing spell of 6th level or higher can heal it.
\n
Immune to Slashing and Piercing (Ex): Slashing and piercing weapons, even enchanted ones, deal no damage to a clay golem.
\n
Magic Immunity (Ex): Clay golems are immune to all spells, spell-like abilities, and supernatural effects, except as follows. A move earth spell drives the golem back 120 feet and deals 3d12 points of damage to it. A disintegrate spell slows the golem (as the slow spell) for 1d6 rounds and deals 1d12 points of damage. An earthquake cast directly at a clay golem stops it from moving that round and deals 5d10 points of damage. The golem gets no saving throw against any of these effects.
\n
Haste (Su): After it has engaged in at least 1 round of combat, a clay golem can haste itself once per day as a free action. The effect lasts 3 rounds and is otherwise the same as the spell.
\n
Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
\n
Golems are tenacious in combat and prodigiously strong as well. Being mindless, they do nothing without orders from their creators. They follow instructions explicitly and are incapable of any strategy or tactic. They are emotionless in combat and cannot be easily provoked.
\n
A golem's creator can command it if the golem is within 6O feet and can see and hear its creator. If uncommanded, the golem usually follows its last instruction to the best of its ability, though if attacked it returns the attack. The creator can give the golem a simple program to govern its actions in his or her absence, such as \"Remain in an area and attack all creatures that enter\" (or only a specific type of creature), \"Ring a gong and attack,\" or the like.
\n
Since golems do not need to breathe and are immune to most forms of energy, they can press an attack against an opponent almost anywhere, from the bottom of the sea to the frigid top of the tallest mountain.
\n
Clay golems are fairly effective combatants, thanks to their immunities and their haste ability.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"TaXyczevAotL90C1","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":11,"hd":10,"hp":60,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":11}},{"_id":"ZTR8cbxwJ2Bofz2C","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d10+7-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"TcdjNzbX0Lc3kyDq","name":"Thorciasid","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":22,"mod":6,"value":22,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"dex":{"total":38,"mod":14,"value":38,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":38,"origMod":14},"con":{"total":34,"mod":12,"value":34,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":34,"origMod":12},"int":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"wis":{"total":29,"mod":9,"value":29,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"cha":{"total":31,"mod":10,"value":31,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":173,"medium":346,"heavy":520,"carry":1040,"drag":2600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":29,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":18,"ac":{"normal":{"value":0,"total":42},"touch":{"value":0,"total":24},"flatFooted":{"value":0,"total":28}},"bab":{"value":21,"total":21},"cmd":{"value":0,"total":51,"flatFootedTotal":37},"cmb":{"value":0,"total":27},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+14 Dex, +18 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":21},"ref":{"total":23},"will":{"total":25}},"hp":{"value":478,"min":-100,"base":0,"max":478,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":68,"max":68},"vigor":{"min":0,"value":130,"temp":0,"max":130},"init":{"value":0,"bonus":0,"total":22},"prof":2,"speed":{"land":{"base":70,"total":70},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":22,"xp":{"value":10},"level":{"value":29,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Thorciasid (CR 22)
\n
Medium Aberration\n
Alignment: Usually neutral\n
Initiative: +22 (+14 Dex, +8 Superior Initiative); Senses: darkvision 240 ft., scent, Listen +41, and Spot +41\n
Languages: Common, Elven, Dwarven, and Giant\n
\n
AC: 42 (+14 Dex, +18 natural), touch 24, flat-footed 28\n
Hit Dice: 29d8+348 (478 hp);
DR: 10/epic\n
Fort +21,
Ref +25,
Will +25\n
\n
Speed: 70 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +21;
Grapple +27
Attack: Forelimb +36 melee touch
Full Attack: 2 forelimbs +36 melee touch, 2 antennae +30 melee touch\n
Damage: Forelimbs 0 plus ability drain, antenna 0 plus energy drain\n
Special Attacks/Actions: Ability drain, energy drain, cocoon\n
\n
Abilities: Str 22, Dex 38, Con 34, Int 25, Wis 29, Cha 31\n
Special Qualities: SR 34, fire resistance 30\n
Feats: Combat Expertise, Dodge, Improved Disarm, Improved Initiative, Mobility, Spring Attack, Weapon Finesse, Weapon Focus (forelimb); Epic Feats: Blinding Speed, Superior Initiative\n
Skills: Bluff +42, Concentration +44, Diplomacy +38, Escape Artist +46, Hide +46, Intimidate +38, Jump +22, Listen +41, Move Silently +46, Spot +41, and Survival +25\n
Advancement: 30-36 HD (Medium-size); 37-42 HD (Large)\n
\n
Climate/Terrain: Any\n
Organization: Solitary, pair, or infestation (4-7)\n
Treasure/Possessions: Standard\n
\n
Source:\n Epic Level Handbook
A thorciasid's natural weapons are treated as epic for the purpose of overcoming damage reduction.
\n
Combat
Cocoon (Ex): A thorciasid can eject a stream of noxious goo that hardens on contact, potentially fixing a subject in place and hindering its movement and actions. Using a standard action, the thorciasid makes a ranged touch attack against any foe it can see up to 60 feet away. If it succeeds at the ranged touch attack, the subject makes a grapple check against the cocoon. This is accomplished as if the thorciasid itself were making the grapple check with a competence bonus of +10, for a total check modifier of +37. On a failed check for the subject, the goo hardens into a partial cocoon, and the victim is treated as if grappled (even though the thorciasid is free to do as it desires). The subject can attempt to break the grapple of the cocoon (or use Escape Artist) each round, making an opposed grapple check against the cocoon (check modifier +37 for the cocoon). A thorciasid can reinforce a partial cocoon by spending a standard action secreting additional goo. Each action so spent provides an additional +5 to the cocoon's grapple check modifier. Visually, the victim becomes more and more covered and is finally completely encased in a cocoon. Even fully encased victims can still breathe, and a thorciasid can drain a victim's life force at its leisure.
\n
Ability Drain (Su): On a successful melee touch attack with a forelimb, the thorciasid permanently drains 1d4+1 points of Strength, 1d4+1 points of Dexterity, and 1 point of Constitution from the victim. The thorciasid regains 20 lost hit points with each successful ability drain.
\n
Energy Drain (Su): On a successful melee touch attack with an antenna, the thorciasid gives the victim one negative level. Each negative level bestowed upon a victim gives the thorciasid +1 bonus to its Constitution that lasts for 24 hours. The negative levels similarly last for 24 hours, at which time the victim must make a Fortitude saving throw (DC 34) to avoid level loss. The save DC is Charisma-based.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":32,"notes":"","mod":26,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":32,"notes":"","mod":28,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":28,"notes":"","mod":24,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":32,"notes":"","mod":46,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":32,"notes":"","mod":30,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":28,"notes":"","mod":38,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":16,"notes":"","mod":14,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":32,"notes":"","mod":25,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":32,"notes":"","mod":30,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":32,"notes":"","mod":25,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":16,"notes":"","mod":25,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 240 ft., scent, Listen +41, and Spot +41","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"TcdjNzbX0Lc3kyDq","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"wE23Vo8d0emqqeaw","flags":{},"name":"Combat Expertise","type":"feat","img":"systems/D35E/icons/feats/compat-expertise.png","data":{"description":{"value":"\n\n\nPrerequisite
\nInt 13.\n
\nBenefit
\nWhen you use the attack action or the full attack action in melee, you can take a penalty of as much as –5 on your attack roll and add the same number (+5 or less) as a dodge bonus to your Armor Class. This number may not exceed your base attack bonus. The changes to attack rolls and Armor Class last until your next action.\n
\nNormal
\nA character without the Combat Expertise feat can fight defensively while using the attack or full attack action to take a –4 penalty on attack rolls and gain a +2 dodge bonus to Armor Class.\n
\nSpecial
\nA fighter may select Combat Expertise as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Expertise"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"4Xq3pc59Kv2f4xro","flags":{},"name":"Improved Disarm","type":"feat","img":"systems/D35E/icons/feats/improved-disarm.png","data":{"description":{"value":"\n\n\nPrerequisites
\nInt 13, Combat Expertise.\n
\nBenefit
\nYou do not provoke an attack of opportunity when you attempt to disarm an opponent, nor does the opponent have a chance to disarm you. You also gain a +4 bonus on the opposed attack roll you make to disarm your opponent.\n
\nNormal
\nSee the normal disarm rules.\n
\nSpecial
\nA fighter may select Improved Disarm as one of his fighter bonus feats.\n
A monk may select Improved Disarm as a bonus feat at 6th level, even if she does not meet the prerequisites.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Disarm"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"h34014OSUak957dF","flags":{},"name":"Spring Attack","type":"feat","img":"systems/D35E/icons/feats/spring-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.\n
You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack.\n
\nSpecial
\nA fighter may select Spring Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spring Attack"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"cFaWX8wB54XatMTD","flags":{},"name":"Superior Initiative","type":"feat","img":"systems/D35E/icons/feats/superior-initiative.png","data":{"description":{"value":"\n\n\nPrerequisite
\nImproved Initiative.\n
\nBenefit
\nThe character gets a +8 bonus on initiative checks. This bonus overlaps (does not stack with) the bonus from Improved Initiative.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Superior Initiative"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":29,"hd":8,"hp":130,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":29}},{"_id":"M4XC1J88YgzSSuku","flags":{},"name":"Forelimb [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"TmcmDSGEMfH1dLf6","name":"Cornugon","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":31,"mod":10,"value":31,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"dex":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"con":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"cha":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":15,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":19,"ac":{"normal":{"value":0,"total":35},"touch":{"value":0,"total":16},"flatFooted":{"value":0,"total":28}},"bab":{"value":15,"total":15},"cmd":{"value":0,"total":46,"flatFootedTotal":39},"cmb":{"value":0,"total":29},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +7 Dex, +19 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":16},"ref":{"total":16},"will":{"total":15}},"hp":{"value":173,"min":-100,"base":0,"max":173,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":50,"max":50},"vigor":{"min":0,"value":68,"temp":0,"max":68},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":50,"total":50,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":16,"xp":{"value":10},"level":{"value":15,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Cornugon (CR 16)
\n
Large Outsider (Baatezu, Extraplanar, Evil, and Lawful)\n
Alignment: Always lawful evil\n
Initiative: +7 (Dex); Senses: darkvision 60 ft., Listen +22, and Spot +22\n
Languages: Telepathy 100 ft.\n
\n
AC: 35 (-1 size, +7 Dex, +19 natural), touch 16, flat-footed 28\n
Hit Dice: 15d8+105 (172 hp);
DR: 10/good and silver\n
Fort +16,
Ref +16,
Will +15\n
\n
Speed: 20 ft., fly 50 ft. (average)\n
Space: 10 ft./10 ft. (20 ft. with spiked chain)\n
Base Attack +15;
Grapple +29
Attack: Spiked chain +25 melee or claw +24 melee or tail +24 melee
Full Attack: Spiked chain +24/+20/+15 melee and bite +22 melee and tail +22 melee; or 2 claws +24 melee and bite +22 melee and tail +22 melee\n
Damage: Spiked chain 2d6+15 and stun; claw 2d6+10; bite 2d8+5; tail 2d6+5 plus infernal wound\n
Special Attacks/Actions: Spell-like abilities, fear aura, infernal wound, stun,
summon baatezu\n
\n
Abilities: Str 31, Dex 25, Con 25, Int 14, Wis 18, Cha 22\n
Special Qualities: immunity to fire and poison, acid resistance 10, cold resistance 10, see in darkness, SR 28, regeneration 5\n
Feats: Cleave; Improved Sunder; Iron Will; Multiattack; Power Attack; Weapon Focus (spiked chain)\n
Skills: Bluff +24, Climb +28, Concentration +24, Diplomacy +10, Disguise +6 (+8 acting), Hide +21, Intimidate +26, Listen +22, Move Silently +23, Search +20, Sense Motive +22, Spot +22, and Survival +4 (+6 following tracks)\n
Advancement: 16-20 HD (Large); 21-45 HD (Huge)\n
\n
Climate/Terrain: Nine Hells of Baator\n
Organization: Solitary, team (2-4), or squad (6-10)\n
Treasure/Possessions: Standard coins, double goods and standard items\n
\n
Source:\n Monster Manual
Spell-Like Abilities: At will - animate dead, charm person, desecrate, detect good, detect magic, detect thoughts, dispel chaos, dispel good, magic circle against good, major image, produce flame, pyrotechnics, suggestion, and teleport without error (self plus 50 pounds of objects only); 3/day - fireball and lightning bolt; 1/day - wall of fire. These abilities are as the spells cast by a 12th-level sorcerer (save DC 12 + spell level).
\n
Fear Aura (Su): As a free action, a cornugon can create an aura of fear in a 5-foot radius. It is otherwise identical with fear cast by a 12th-level sorcerer (save DC 17) If the save is successful, that creature cannot be affected again by that cornugon's fear aura for one day. Other baatezu are immune to the aura.
\n
Stun (Su): Whenever a cornugon hits with a whip attack, the opponent must succeed at a Fortitude save (DC 17) or be stunned for 1d4 rounds.
\n
Wound (Su): A hit from a cornugon's tail attack causes a bleeding wound. The injured creature loses 2 additional hit points each round until the wound is bound (a DC 10 Heal check) or the creature dies.
\n
Summon Baatezu (Sp): Once per day a cornugon can attempt to summon 2d10 lemures or 1d6 barbazu with a 50% chance of success, 1d6 hamatulas with a 35% chance of success, or another cornugon with a 20% chance of success.
\n
Regeneration (Ex): Cornugons take normal damage from acid, and from holy and blessed weapons of at least +2 enchantment.
\n
Immunities (Ex): Baatezu are immune to fire and poison.
\n
Resistances (Ex): baatezu have cold and acid resistance 20.
\n
See in Darkness (Su): All devils can see perfectly in darkness of any kind, even that created by deeper darkness spells.
\n
Telepathy (Su): Baatezu can communicate telepathically with any creature within 100 feet that has a language.
\n
Baatezu Subtype
\n
Many devils belong to the race of evil outsiders known as the baatezu.
Traits: A baatezu possesses the following traits (unless otherwise noted in a creature's entry).
- Immunity to fire and poison.
- Resistance to acid 10 and cold 10.
- See in Darkness (Su): All baatezu can see perfectly in darkness of any kind, even that created by a deeper darkness spell.
- Summon (Sp): Baatezu share the ability to summon others of their kind (the success chance and type of baatezu summoned are noted in each monster description).
- Telepathy
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":18,"notes":"","mod":24,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":18,"notes":"","mod":19,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":17,"notes":"","mod":15,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":8,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":14,"notes":"","mod":10,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":20,"notes":"","mod":16,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":18,"notes":"","mod":13,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":16,"notes":"","mod":15,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":18,"notes":"","mod":11,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":18,"notes":"","mod":22,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":18,"notes":"","mod":13,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +22, and Spot +22","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"TmcmDSGEMfH1dLf6","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"Fam4wfHsoHqb2XvM","flags":{},"name":"Improved Sunder","type":"feat","img":"systems/D35E/icons/feats/improved-sunder.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you strike at an object held or carried by an opponent (such as a weapon or shield), you do not provoke an attack of opportunity.\n
You also gain a +4 bonus on any attack roll made to attack an object held or carried by another character.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you strike at an object held or carried by another character.\n
\nSpecial
\nA fighter may select Improved Sunder as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to attack an object held or carried by another character","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Sunder"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":15,"hd":8,"hp":68,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":15}},{"_id":"k2gRYzomvYCvM0CT","flags":{},"name":"Spiked Chain","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+15-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"9vu35BZwhJq7pUvI","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+10-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"hmiJRTXtdukokFHS","flags":{},"name":"Tail Slap","type":"attack","img":"systems/D35E/icons/attack/monster/tail.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+5-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":500000}]}
+{"_id":"Ts2rgPYKtb5HBN1z","name":"Abomination, Xixecal","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":66,"mod":28,"value":66,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":66,"origMod":28},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":40,"mod":15,"value":40,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":40,"origMod":15},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"cha":{"total":34,"mod":12,"value":34,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":34,"origMod":12}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":6293,"medium":12586,"heavy":18880,"carry":37760,"drag":94400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":72,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":55,"ac":{"normal":{"value":0,"total":58},"touch":{"value":0,"total":3},"flatFooted":{"value":0,"total":57}},"bab":{"value":0,"total":72},"cmd":{"value":0,"total":127,"flatFootedTotal":126},"cmb":{"value":0,"total":116},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-8 size, +7 Dex, +55 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":55},"ref":{"total":41},"will":{"total":39}},"hp":{"value":1686,"min":-100,"base":0,"max":1686,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":80,"max":80},"vigor":{"min":0,"value":576,"temp":0,"max":576},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":140,"total":140},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":36,"xp":{"value":10},"level":{"value":72,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Abomination, Xixecal (CR 36)
\n
Colossal Outsider (Chaotic, Cold, Evil, and Extraplanar)\n
Alignment: Always chaotic evil\n
Initiative: +11 (+7 Dex. +4 Improved Initiative); Senses: Spot +76 and listen +49\n
\n
AC: 64 (-8 size, +7 Dex, +55 natural), touch 9, flat-footed 57\n
Hit Dice: 72d8+1,080 (1,676 hp);
DR: 20/good and epic and adamantine\n
Fort +55,
Ref +47,
Will +39\n
\n
Speed: 140 ft.\n
Space: 50 ft./50 ft.\n
Base Attack -;
Grapple -
Attack: 2 claws +93 melee, bite +87 melee, stamp +87 melee\n
Damage: Claw 2d8+28/19-20, bite 4d6+14, stamp 4d6+14\n
Special Attacks/Actions: Rend 4d8+42, cold, spell-like abilities, breath weapon, summon white dragon, Constitution drain\n
\n
Abilities: Str 66, Dex 13, Con 40, Int 12, Wis 8, Cha 34\n
Special Qualities: Abomination traits, cold subtype, dire winter, fast healing 30, regeneration 30, SR 48, DR 20/good and epic and adamantine\n
Feats: Alertness; Cleave; Dodge; Great Cleave; Great Fortitude; Improved Critical (claw); Improved Initiative; Iron Will; Lightning Reflexes; Power Attack; Improved Sunder; Weapon Focus (claw); Weapon Focus (bite); Weapon Focus (stamp)
Epic Feats: Blinding Speed (x4); Devastating Critical (claw); Overwhelming Critical (claw); Spell Stowaway (improved invisibility); Epic Toughness; Epic Weapon Focus (claw); Epic Weapon Focus (bite); Epic Weapon Focus (stamp)\n
Skills: Climb +103, Concentration +90, Hide -9, Knowledge (arcana) +76, Knowledge (religion) +76, Knowledge (the planes) +76, Search +76, Spellcraft +76, Spot +76, and listen +49\n
Advancement: 73-150 HD (Colossal)\n
\n
Climate/Terrain: Any\n
Organization: Solitary or in the company of 1d4+1 old white dragons\n
Treasure/Possessions: Standard\n
\n
Source:\n Epic Level Handbook
Rend (Ex): If the xixecal hits with both claw attacks, it latches onto an opponent's body and tears the flesh. This attack automatically deals an additional 4d8+42 points of damage.
\n
Cold (Su): A hit from a xixecal's melee attack induces numbing cold. The opponent must succeed at a Fortitude save (DC 58) or be affected as though by a slow spell for 10 rounds.
\n
Spell-Like Abilities: At will - blasphemy, cone of cold, desecrate, greater dispelling, dominate monster, hold person, improved invisibility, unholy aura, wall of ice; 5/day - haste, meteor swarm. Caster level 36th; DC 22 + spell level.
\n
Breath Weapon (Su): Cone of cold 300 feet, 3/day, damage 12d6, Fort half, DC 61.
\n
Summon White Dragon (Sp): Five times per day a xixecal can summon an old white dragon.
\n
Constitution Drain (Su): This effect permanently reduces a living opponent's Constitution score by 4 when the creature hits with a slam, bite, or rend, or twice that amount on a rend or critical hit. The creature heals 20 points of damage (or 40 on a rend or critical hit) whenever it drains Constitution, gaining any excess as temporary hit points. The attack allows a Fortitude save (DC 58).
\n
Abomination Traits: Immune to polymorphing, petrification, and other form-altering attacks; not subject to energy drain, ability drain, ability damage, or death from massive damage; immune to mind-affecting effects; fire resistance 20; nondetection; true seeing at will; blindsight 500 ft.; telepathy out to 1,000 ft.
\n
Cold Subtype: Immune to cold damage; takes double damage from fire unless a saving throw for half damage is allowed (the standard cold resistance 20 most abominations have is not shared by xixecals), in which case it takes half damage on a success and double damage on a failure.
\n
Dire Winter (Su): A xixecal always stands at the center of a permanent dire winter spell effect. If dispelled, the effect returns 1 minute later - only way to permanently remove the effect is to slay the xixecal that generates it.
\n
Regeneration: Xixecals take normal damage from Lawful weapons, and double damage from burning or fiery weapons.
\n
Chaotic Subtype
\n
A subtype usually applied only to outsiders native to the chaotic-aligned Outer Planes. Most creatures that have this subtype also have chaotic alignments; however, if their alignments change they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a chaotic alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the chaotic subtype overcomes damage reduction as if its natural weapons and any weapons it wields were chaotic-aligned (see Damage Reduction).
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":75,"notes":"","mod":65,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":75,"notes":"","mod":52,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-10,"notes":"","mod":-20,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":28,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":75,"notes":"","mod":38,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":75,"notes":"","mod":76,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":75,"notes":"","mod":38,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":48,"notes":"","mod":25,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":75,"notes":"","mod":38,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":75,"notes":"","mod":38,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":75,"notes":"","mod":38,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":28,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"Spot +76 and listen +49","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Ts2rgPYKtb5HBN1z","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"Fam4wfHsoHqb2XvM","flags":{},"name":"Improved Sunder","type":"feat","img":"systems/D35E/icons/feats/improved-sunder.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you strike at an object held or carried by an opponent (such as a weapon or shield), you do not provoke an attack of opportunity.\n
You also gain a +4 bonus on any attack roll made to attack an object held or carried by another character.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you strike at an object held or carried by another character.\n
\nSpecial
\nA fighter may select Improved Sunder as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to attack an object held or carried by another character","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Sunder"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":72,"hd":8,"hp":576,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":72}},{"_id":"MbZmBs14NdApnnq4","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"73","critConfirmBonus":"","damage":{"parts":[["2d8+28-28",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"e7W38S3myeD6k2VV","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"67","critConfirmBonus":"","damage":{"parts":[["4d6+14-28",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"PaQ75L8P4uaSEqjD","flags":{},"name":"Stamp","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"59","critConfirmBonus":"","damage":{"parts":[["4d6+14-28",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"TsmOjXbOvftOR1fS","name":"Medusa","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2}},"resources":{},"attributes":{"creatureType":"monstrousHumanoid","encumbrance":{"level":0,"levels":{"light":33,"medium":66,"heavy":100,"carry":200,"drag":500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":13}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":18,"flatFootedTotal":16},"cmb":{"value":0,"total":6},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":7},"will":{"total":6}},"hp":{"value":33,"min":-100,"base":0,"max":33,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Monstrous Humanoid","environment":"","cr":7,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Medusa (CR 7)
\n
Medium Monstrous Humanoid\n
Alignment: Usually lawful evil\n
Initiative: +2 (Dex); Senses: darkvision 60 ft. and Spot +8\n
\n
AC: 15 (+2 Dex, +3 natural), touch 12, flat-footed 13\n
Hit Dice: 6d8+6 (33 hp)\n
Fort +3,
Ref +7,
Will +6\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +6;
Grapple +6
Attack: Shortbow +8 ranged; or dagger +8 melee or snakes +8 melee
Full Attack: Shortbow +8/+3 ranged; or dagger +8/+3 melee and snakes +3 melee\n
Damage: Shortbow1d6/x3; or dagger 1d4/19-20, snakes 1d4 and poison\n
Special Attacks/Actions: Petrifying gaze, poison\n
\n
Abilities: Str 10, Dex 15, Con 12, Int 12, Wis 13, Cha 15\n
Special Qualities: \n
Feats: Point Blank Shot; Precise Shot; Weapon Finesse\n
Skills: Bluff +9, Diplomacy +4, Disguise +9 (+11 acting), Intimidate +4, Move Silently +8, and Spot +8\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate marshes\n
Organization: Solitary or covey (2-4)\n
Treasure/Possessions: Double standard\n
\n
Source:\n Monster Manual
Petrifying Gaze (Su): Turn to stone permanently, 30 feet, Fortitude save (DC 15).
\n
Poison (Ex): Snakes, Fortitude save (DC 14); initial damage 1d6 temporary Strength, secondary damage 2d6 temporary Strength.
\n
A medusa tries to disguise its true nature until the intended victim is within range of its petrifying gaze, using subterfuge and bluffing games to convince the target that there is no danger. It uses normal weapons to attack those who avert their eyes or survive its gaze, while its poisonous snakes strike at adjacent opponents.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":7,"notes":"","mod":5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":7,"notes":"","mod":5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":4,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":5,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft. and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"TsmOjXbOvftOR1fS","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"aRuPQNsBjiSRK7sO","flags":{},"name":"Point Blank Shot","type":"feat","img":"systems/D35E/icons/feats/point-blank-shot.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet.\n
\nSpecial
\nA fighter may select Point Blank Shot as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Point Blank Shot"}},{"_id":"HdiSHE2uRUrBALer","flags":{},"name":"Precise Shot","type":"feat","img":"systems/D35E/icons/feats/precise-shot.png","data":{"description":{"value":"\n\n\nPrerequisite
\nPoint Blank Shot.\n
\nBenefit
\nYou can shoot or throw ranged weapons at an opponent engaged in melee without taking the standard –4 penalty on your attack roll.\n
\nSpecial
\nA fighter may select Precise Shot as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Precise Shot"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"6Uh8PAjR3BE7dult","flags":{},"name":"Monstrous Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/monstrous-humanoid.png","data":{"description":{"value":"Monstrous humanoids are similar to humanoids, but with monstrous or animalistic features. They often have magical abilities as well.
\nFeatures
\nA monstrous humanoid has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Reflex and Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA monstrous humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Monstrous humanoids not indicated as wearing armor are not proficient with armor. Monstrous humanoids are proficient with shields if they are proficient with any form of armor.
\n- Monstrous humanoids eat, sleep, and bre
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":8,"hp":27,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":true,"sen":false,"slt":false,"spl":false,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"monstrousHumanoid","attackParts":[],"contextNotes":[],"identifiedName":"Monstrous Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":6}},{"_id":"W5sOybDaV3ljU3BX","flags":{},"name":"Snakes","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["1d4-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"x7F7jqrwfTsRi4W7","flags":{},"name":"Shortbow","type":"attack","img":"systems/D35E/icons/attack/weapons/longbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"vTfGXLKAjFrxJgM9","flags":{},"name":"Dagger","type":"attack","img":"systems/D35E/icons/attack/weapons/dagger.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"TzeiZC8IlxkXLXGS","name":"Dragon, White Old","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":29,"mod":9,"value":29,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1866,"medium":3733,"heavy":5600,"carry":11200,"drag":28000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":24,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":23,"ac":{"normal":{"value":0,"total":31},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":31}},"bab":{"value":24,"total":24},"cmd":{"value":0,"total":51,"flatFootedTotal":51},"cmb":{"value":0,"total":41},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +23 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":19},"ref":{"total":14},"will":{"total":15}},"hp":{"value":276,"min":-100,"base":0,"max":276,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":156,"temp":0,"max":156},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":14,"xp":{"value":10},"level":{"value":24,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, White Old (CR 14)
\n
Huge Dragon (Cold)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 31 (-2 size, +23 natural), touch 8, flat-footed 31\n
Hit Dice: 24d12+120 (276 hp);
DR: 10/magic\n
Fort +19,
Ref +14,
Will +15\n
\n
Speed: 60 ft., fly 200 ft. (poor), swim 60 ft., burrow 30 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +24;
Grapple +41
Attack: 1 Bite +31, 2 claws +26, 2 wings +26, 1 Tail Slap +26, 1 crush +26 melee; Breath +31 ranged\n
Damage: 1 bite 2d8+9, 2 claws 2d6+4, 2 wings 1d8+4, 1 tail slap 2d6+13, 1 crush 2d8+13, Breath weapon 16d6 (25)\n
Special Attacks/Actions: Breath weapon, fear (DC 23), SR 21\n
\n
Abilities: Str 29, Dex 10, Con 21, Int 12, Wis 13, Cha 12\n
Special Qualities: Cold subtype, icewalking, Fog cloud, Gust of wind, Freezing fog, CL 5\n
Feats: #Feats: 9\n
Skills: Skill points: 30\n
Advancement: 25-26 HD (Huge)\n
\n
Climate/Terrain: Any cold land and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A white dragon has one type of breath weapon, a cone of cold (8d6 cold damage, Reflex save for half damage DC 27). Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 240 feet are subject to the effect if they have fewer HD than the dragon (24).
\n
A potentially affected creature that succeeds at a Will save (DC 23) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"TzeiZC8IlxkXLXGS","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":24,"hd":12,"hp":156,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":24}},{"_id":"Mfxlp1zM1NFgxnL3","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+9-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"H2wMGhPJ87e2xhjE","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+4-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"FCJgGMblp0w7A5Bv","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+4-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"yZAvWgbX6IQy06Fb","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"Csx1ig4LoPLXM5BK","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+13-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"v6qnuisfE46aCKhH","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["16d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"16","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"U1YKQNjf0fsohdXX","name":"Pseudodragon","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":6,"mod":-2,"value":6,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":10,"medium":20,"heavy":30,"carry":60,"drag":150},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":16}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":4,"flatFootedTotal":2},"cmb":{"value":0,"total":-4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 size, +2 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":5},"will":{"total":4}},"hp":{"value":15,"min":-100,"base":0,"max":15,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":13,"temp":0,"max":13},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":15,"total":15},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":60,"total":60,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Pseudodragon (CR 1)
\n
Tiny Dragon\n
Alignment: Always neutral good\n
Initiative: +2 (Dex); Senses: blindsense 60 ft., darkvision 60 ft., low-light vision, Listen +7, and Spot +7\n
Languages: telepathy 60 ft.\n
\n
AC: 18 (+2 size, +2 Dex, +4 natural), touch 14, flat-footed 16\n
Hit Dice: 2d12+2 (15 hp)\n
Fort +4,
Ref +5,
Will +4\n
\n
Speed: 15 ft., fly 60 ft. (good)\n
Space: 2 1/2 ft./0 ft. (5 ft. with tail)\n
Base Attack +2;
Grapple -8
Attack: Sting +4 melee
Full Attack: Sting +4 melee and bite -1 melee\n
Damage: Sting 1d3 and poison, bite 1\n
Special Attacks/Actions: Poison\n
\n
Abilities: Str 6, Dex 15, Con 13, Int 10, Wis 12, Cha 10\n
Special Qualities: immunity to sleep and paralysis, SR 19\n
Feats: Alertness; Weapon Finesse\n
Skills: Diplomacy +2, Hide +20*, Listen +7, Search +6, Spot +7, and Survival +1 (+3 following tracks)\n
Advancement: 3-4 HD (Tiny)\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary, pair, or clutch (3-5)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Poison (Ex): Sting - Fortitude save (DC 12); initial damage sleep for 1 minute, secondary damage sleep for 1d3 days.
\n
See Invisibility (Ex): Pseudodragons continuously see invisibility as the spell, with a range of 60 feet.
\n
Telepathy (Su): Pseudodragons can communicate telepathically with creatures that speak Common or Sylvan, provided they are within 60 feet.
\n
Skills: +2 on Listen and Spot checks
\n
Immunities (Ex): Pseudodragons are immune to sleep and paralysis effects.
\n
Skills: Pseudodragons have a chameleon-like ability that grants them a +4 racial bonus to Hide checks. In forests or overgrown areas, this bonus improves to +8.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":18,"notes":"","mod":19,"background":false,"cs":false,"changeBonus":8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"tiny","senses":"blindsense 60 ft., darkvision 60 ft., low-light vision, Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.6,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"U1YKQNjf0fsohdXX","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":12,"hp":13,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":2}},{"_id":"cXshkAxtGGhTsxfl","flags":{},"name":"Sting","type":"attack","img":"systems/D35E/icons/attack/monster/sting.png","data":{"description":{"value":"The creature stabs with a stinger, dealing piercing damage. Sting attacks usually deal damage from poison in addition to hit point damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["1d3+-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":700000}]}
+{"_id":"U3Ux7Amoclfy1Qub","name":"Rast","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":3,"mod":-4,"value":3,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":3,"origMod":-4},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":58,"medium":116,"heavy":175,"carry":350,"drag":875},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":14}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":17,"flatFootedTotal":16},"cmb":{"value":0,"total":6},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":5},"will":{"total":5}},"hp":{"value":25,"min":-100,"base":0,"max":25,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":18,"temp":0,"max":18},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":5,"total":5},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":60,"total":60,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":5,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Rast (CR 5)
\n
Medium Outsider (Extraplanar and Fire)\n
Alignment: Usually neutral\n
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +8, and Spot +8\n
\n
AC: 15 (+1 Dex, +4 natural), touch 11, flat-footed 14\n
Hit Dice: 4d8+7 (25 hp)\n
Fort +5,
Ref +5,
Will +5\n
\n
Speed: 5 ft., fly 60 ft. (good)\n
Space: 5 ft./5 ft.\n
Base Attack +4;
Grapple +6
Attack: Claw +6 melee or bite +6 melee
Full Attack: 4 claws +6 melee or bite +6 melee\n
Damage: Claw 1d4+2; or bite 1d8+3\n
Special Attacks/Actions: Paralyzing gaze, improved grab, blood drain\n
\n
Abilities: Str 14, Dex 12, Con 13, Int 3, Wis 13, Cha 12\n
Special Qualities: flight, fire immunity, cold vulnerability\n
Feats: Improved Initiative; Toughness\n
Skills: Hide +8, Listen +8, Move Silently +8, and Spot +8\n
Advancement: 5-6 HD (Medium-size); 7-12 HD (Large)\n
\n
Climate/Terrain: Elemental Plane of Fire\n
Organization: Solitary, pair, or swarm (3-6)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Paralyzing Gaze (Su): Paralysis for 1d6 rounds, 30 feet, Fortitude save (DC 13).
\n
Improved Grab (Ex): To use this ability, the rast must hit with its bite attack. If it gets a hold, it automatically deals bite damage.
\n
Blood Drain (Ex): A rast drains blood from a grabbed opponent, dealing 1 point of temporary Constitution damage each round it maintains the hold.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Flight (Su): A rast can fly as the spell cast by an 11th-level sorcerer, as a free action. A rast that loses this ability falls and can perform only partial actions.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":7,"notes":"","mod":4,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":7,"notes":"","mod":4,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +8, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"U3Ux7Amoclfy1Qub","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":8,"hp":18,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":4}},{"_id":"I7Vkn4ezZezByyEu","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"fASma7ApbKftZxV9","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+3-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"U74VthXq4BgVDo0Y","name":"Delver","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":27,"mod":8,"value":27,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":1386,"medium":2773,"heavy":4160,"carry":8320,"drag":20800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":15,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":15,"ac":{"normal":{"value":0,"total":24},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":23}},"bab":{"value":11,"total":11},"cmd":{"value":0,"total":38,"flatFootedTotal":37},"cmb":{"value":0,"total":27},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +15 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":6},"will":{"total":11}},"hp":{"value":146,"min":-100,"base":0,"max":146,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":68,"temp":0,"max":68},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":9,"xp":{"value":10},"level":{"value":15,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Delver (CR 9)
\n
Huge Aberration\n
Alignment: Usually Neutral\n
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., tremorsense 60 ft., Listen +20, and Spot +20\n
Languages: Terran and Undercommon\n
\n
AC: 24 (-2 size, +1 Dex, +15 natural), touch 9, flat-footed 23\n
Hit Dice: 15d8+78 (145 hp)\n
Fort +12,
Ref +6,
Will +11\n
\n
Speed: 30 ft., burrow 10 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +11;
Grapple +27
Attack: Slam +17 melee
Full Attack: 2 slams +17 melee\n
Damage: Slam 1d6+8 plus 2d6 acid\n
Special Attacks/Actions: Corrosive Slime\n
\n
Abilities: Str 27, Dex 13, Con 21, Int 14, Wis 14, Cha 12\n
Special Qualities: immunity to acid, stone shape\n
Feats: Alertness; Blind-fight; Great Fortitude; Improved Initiative; Power Attack; Toughness\n
Skills: Knowledge (dungeoneering) +14, Knowledge (nature) +4, Listen +20, Move Silently +17, Spot +20, and Survival +14 (+16 underground)\n
Advancement: 16-30 HD (Huge); 31-45 (Gargantuan)\n
\n
Climate/Terrain: Any underground\n
Organization: Solitary\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Corrosive Slime (Ex); Delvers produce a mucus-like slime that contains a highly corrosive substance. The slime is particularly effective against stone.
\n
A delver's mere touch deals 2d6 points of damage to organic creatures or objects. Against metallic creatures or objects, delver's slime deals 4d8 points of damage, and against stony creatures (including earth elementals) or objects it deals 8d10 points of damage. A slam attack by a delver leaves a patch of slime that deals 2d6 points of damage on contact and another 2d6 points damage in each of the next 2-rounds. A large quantity (at least a quart) of water or weak acid, such as vinegar, washes off the slime.
\n
An opponent's armor and clothing dissolve and become useless immediately unless the wearer succeeds at a Reflex save (DC 22). Weapons that strike a delver also dissolve immediately unless the wielder succeeds at a Reflex save (DC 22).
\n
Creatures attacking the delver with natural weapons take damage from the slime each time their attacks hit unless they succeed at Reflex save (DC 22).
\n
Tremorsense (Ex): A delver can automatically sense the location of anything within 60 feet that is in contact with the ground.
\n
Stone Shape (Ex): A delver can alter its slime to temporarily soften stone instead of dissolving it. Once every 10 minutes, a delver can soften and shape up to 25 cubic feet of stone, as stone shape cast by a 15th-level druid.
\n
Delvers prefer to fight from their tunnels, which they use to protect their flanks while lashing out with their flippers.
\n
A delver expecting trouble may honeycomb an area with tunnels, leaving most closed with layers of stone 1 or 2 inches thick. The delver can quickly dissolve the stone cover and pop up attack unexpectedly.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":12,"notes":"","mod":8,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":16,"notes":"","mod":12,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":16,"notes":"","mod":9,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":16,"notes":"","mod":12,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":14,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., tremorsense 60 ft., Listen +20, and Spot +20","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"U74VthXq4BgVDo0Y","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":15,"hd":8,"hp":68,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":15}},{"_id":"5kvOu031HbxrYTvs","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+8-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"UFv77dZKy4FDQdmG","name":"Lacedon","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":12}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":14,"flatFootedTotal":12},"cmb":{"value":0,"total":2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":2},"will":{"total":5}},"hp":{"value":16,"min":-100,"base":0,"max":16,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":13,"temp":0,"max":13},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lacedon (CR 1)
\n
Medium Undead\n
Alignment: Always chaotic evil\n
Initiative: +2 (Dex); Senses: darkvision 60 ft., Listen +7, and Spot +7\n
Languages: usually Common\n
\n
AC: 14 (+2 Dex, +2 natural), touch 12, flat-footed 12\n
Hit Dice: 2d12 (13 hp)\n
Fort +0,
Ref +2,
Will +5\n
\n
Speed: Swim 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +2
Attack: Bite +2 melee
Full Attack: Bite +2 melee and 2 claws +0 melee\n
Damage: Bite 1d6+1 and paralysis; claw 1d3 and paralysis\n
Special Attacks/Actions: Ghoul fever, Paralysis\n
\n
Abilities: Str 13, Dex 15, Con -, Int 13, Wis 14, Cha 16\n
Special Qualities: Undead, +2 turn resistance\n
Feats: Multiattack; Toughness\n
Skills: Climb +6, Escape Artist +7, Hide +7, Jump +6, Listen +7, Move Silently +7, Search +6, Spot +7, and Survival +3\n
Advancement: 3 HD (Medium-size)\n
\n
Climate/Terrain: Any aquatic\n
Organization: Solitary, gang (2-4), or pack (7-12)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Paralysis (Ex): Those hit by a lacedon's bite or claw attack must succeed at a Fortitude save (DC 14) or be paralyzed for 1d6+2 minutes. Elves are immune to this paralysis.
\n
Create Spawn (Su): In most cases, lacedons devour those they kill. From time to time, however, the bodies of their humanoid victims lie where they fell to rise as lacedons themselves in 1d4 days. Casting protection from evil on a body before the end of that time averts the transformation. (The statistics above are for human lacedons. Lacedons may vary depending on their original race or kind.)
\n
Lacedons try to attack with surprise whenever possible.
\n
These aquatic cousins of the ghouls lurk near hidden reefs or other places where ships are likely to meet their end. They have a swim speed of 30 feet.
\n
Lacedons are said to be created on the death of a living man or woman who savored the taste of the flesh of people. This may or may not be true, but it does explain the disgusting behavior of these anthropophagous undead.
\n
That lacedons were once people is obvious to those with the courage to look upon them. Although they still appear more or less humanoid, their mottled, decaying flesh is drawn tight across clearly visible bones. The transformation from living beings into fell things of the night has warped their minds, making them cunning and feral. Their eyes burn like hot coals in their sunken sockets.
\n
Lacedons speak the languages they spoke in life (usually Common).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":5,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":4,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":4,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":4,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"UFv77dZKy4FDQdmG","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":12,"hp":13,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":2}},{"_id":"zKviMg4RSQFNgNmw","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"UGQf2Zn9ONQY4KkK","name":"Skeleton, Large (Owlbear)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":11}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":23,"flatFootedTotal":21},"cmb":{"value":0,"total":11},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":3},"will":{"total":4}},"hp":{"value":32,"min":-100,"base":0,"max":32,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":32,"temp":0,"max":32},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":2,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Skeleton, Large (Owlbear) (CR 2)
\n
Large Undead\n
Alignment: Always neutral evil\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: darkvision 60 ft.\n
\n
AC: 13 (-1 size, +2 Dex, +2 natural), touch 11, flat-footed 11\n
Hit Dice: 5d12 (32 hp);
DR: 5/bludgeoning\n
Fort +2,
Ref +5,
Will +5\n
\n
Speed: 30 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +2;
Grapple +11
Attack: Claw +6 melee
Full Attack: 2 claws +6 melee and bite +1 melee\n
Damage: Claw 1d6+5, bite +1d8+2\n
Special Attacks/Actions: \n
\n
Abilities: Str 21, Dex 14, Con -, Int -, Wis 10, Cha 1\n
Special Qualities: cold immunity, Undead\n
Feats: Improved Initiative\n
Skills:\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Any\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Skeletons are the animated bones of the dead, mindless automatons that obey the orders of their evil masters.
\n
A skeleton does only what it is ordered to do. It can draw no conclusions of its own and takes no initiative. Because of this limitation, its instructions must always be simple, such as \"Kill anyone who enters this chamber.\"
\n
A skeleton attacks until it is destroyed, for that is what it was created to do. The threat posed by a skeleton depends primarily on its size.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"UGQf2Zn9ONQY4KkK","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":5,"hd":12,"hp":32,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":5}},{"_id":"UhBnIXHr6wuAASwX","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"UPypbO6KfJwEODro","name":"Pudding, Black","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"con":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"ooze","encumbrance":{"level":0,"levels":{"light":346,"medium":693,"heavy":1040,"carry":2080,"drag":5200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":3},"touch":{"value":0,"total":3},"flatFooted":{"value":0,"total":3}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":23,"flatFootedTotal":23},"cmb":{"value":0,"total":18},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, -5 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":-2},"will":{"total":-2}},"hp":{"value":115,"min":-100,"base":0,"max":115,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":44,"max":44},"vigor":{"min":0,"value":55,"temp":0,"max":55},"init":{"value":0,"bonus":0,"total":-5},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Ooze","environment":"","cr":7,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Pudding, Black (CR 7)
\n
Huge Ooze\n
Alignment: Always neutral\n
Initiative: -5 (Dex)\n
\n
AC: 3 (-2 size, -5 Dex), touch 3, flat-footed 3\n
Hit Dice: 10d10+60 (115 hp)\n
Fort +9,
Ref -2,
Will -2\n
\n
Speed: 20 ft., climb 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +7;
Grapple +18
Attack: Slam +8 malee
Full Attack: Slam +8 melee\n
Damage: Slam 2d6+4 and 2d6 acid\n
Special Attacks/Actions: Acid, constrict 2d6+4 plus 2d6 acid, improved grab\n
\n
Abilities: Str 17, Dex 1, Con 22, Int -, Wis 1, Cha 1\n
Special Qualities: \n
Feats: -\n
Skills: Climb +11\n
Advancement: 11-15 HD (Huge); 16-30 HD (Gargantuan)\n
\n
Climate/Terrain: Underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the black pudding must hit with its slam attack. If it gets a hold, it can constrict.
\n
Acid (Ex): The pudding secretes a digestive acid that dissolves organic material and metal quickly. Any melee hit deals acid damage. The pudding's acidic touch deals 50 points of damage per round to wood or metal objects. The opponent's armor and clothing dissolve and become useless immediately unless they succeed at Reflex saves (DC 19). The acid can dissolve stone, dealing 20 points of damage per round of contact.
\n
A metal or wooden weapon that strikes a black pudding also dissolves immediately, unless it succeeds at a Reflex save (DC 19).
\n
Constrict (Ex): A black pudding deals automatic slam and acid damage with a successful grapple check. The opponent's clothing and armor suffer a -4 penalty to Reflex saves against the acid.
\n
Split (Ex): Weapons deal no damage to a black pudding. Instead, the creature splits into two identical puddings, each with half the original's hit points (round down). A pudding with only 1 hit point cannot be further split.
\n
Blindsight (Ex): An ooze's entire body is a primitive sense organ that can ascertain prey by scent and vibration within 60 feet.
\n
Black puddings attack by grabbing and squeezing their prey.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":7,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-13,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"UPypbO6KfJwEODro","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"D1vugd9jeyAQrLVX","flags":{},"name":"Ooze*","type":"class","img":"systems/D35E/icons/racialhd/ooze.png","data":{"description":{"value":"An ooze is an amorphous or mutable creature, usually mindless.
\nFeatures
\nAn ooze has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- No good saving throws.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the ooze has an Intelligence score. However, most oozes are mindless and gain no skill points or feats.
\n
\nTraits
\nAn ooze possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Blind (but have the blindsight special quality), with immunity to gaze attacks, visual effects, illusions, and other attack forms that rely on sight.
\n- Immunity to poison, sleep effects, paralysis, polymorph, and stunning.
\n- Some oozes have the ability to deal acid damage to objects. In such a case, the amount of damage is equal to 10 + 1/2 ooze’s HD + ooze’s Con modifier per full round of contact.
\n- Not subject to critical hits or flanking.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Oozes eat and breathe, but do not sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":10,"hd":10,"hp":55,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"ooze","attackParts":[],"contextNotes":[],"identifiedName":"Ooze*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":10}},{"_id":"4nEYIQe54DolJN1B","flags":{},"name":"Slam [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"UhhFKOvwIY9rGkS2","name":"Dire Ape","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":22,"mod":6,"value":22,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":346,"medium":693,"heavy":1040,"carry":2080,"drag":5200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":13}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":25,"flatFootedTotal":23},"cmb":{"value":0,"total":13},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":6},"will":{"total":2}},"hp":{"value":35,"min":-100,"base":0,"max":35,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":22,"temp":0,"max":22},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":3,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dire Ape (CR 3)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: low-light vision, scent, Listen +5, and Spot +6\n
\n
AC: 15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13\n
Hit Dice: 5d8+13 (35 hp)\n
Fort +6,
Ref +6,
Will +5\n
\n
Speed: 30 ft., climb 15 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +3;
Grapple +13
Attack: Claw +8 melee
Full Attack: 2 claws +8 melee and bite +3 melee\n
Damage: Claw 1d6+6, bite 1d8+3\n
Special Attacks/Actions: Rend 2d6+9\n
\n
Abilities: Str 22, Dex 15, Con 14, Int 2, Wis 12, Cha 7\n
Special Qualities: \n
Feats: Alertness; Toughness\n
Skills: Climb +14, Listen +5, Move Silently +9, and Spot +6\n
Advancement: 6-15 HD (Large)\n
\n
Climate/Terrain: Warm forest\n
Organization: Solitary or company (5-8)\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Dire animals are larger, tougher, meaner versions of normal animals. They tend to have a feral, prehistoric look.
\n
These apes resemble large gorillas with long, ivory claws and razor-sharp teeth. They stand about 8 feet tail and weigh from 600 to 1,000 pounds.
\n
Combat
Dire apes attack anything that enters their territory, even other dire apes. If an opponent's armor foils a dire ape's attacks, the creature will attempt to grapple and pin, then claw the prone opponent.
\n
Rend (Ex): A dire ape that hits with both claw attacks latches onto the opponent's body and tears the flesh. This automatically deals an additional 2d6+12 points of damage.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":14,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":7,"notes":"","mod":5,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, scent, Listen +5, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"UhhFKOvwIY9rGkS2","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":5,"hd":8,"hp":22,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":5}},{"_id":"dYtMFDJxaWZX077V","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"UxliaOKwUf6TTGIO","name":"Lernean Cryohydra, Nine-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":613,"medium":1226,"heavy":1840,"carry":3680,"drag":9200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":33,"flatFootedTotal":32},"cmb":{"value":0,"total":22},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":7},"will":{"total":5}},"hp":{"value":98,"min":-100,"base":0,"max":98,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":50,"temp":0,"max":50},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":10,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lernean Cryohydra, Nine-Headed (CR 10)
\n
Huge Magical Beast (Cold)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +8, and Spot +8\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 9d10+48 (97 hp)\n
Fort +11,
Ref +7,
Will +5\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +9;
Grapple +22
Attack: 9 bites +13 melee
Full Attack: 9 bites +13 melee\n
Damage: Bite 1d10+5\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 21, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 19, cold immunity, vulnerable to fire\n
Feats: Blind-fight; Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +8, Spot +8, and Swim +13\n
Advancement: -\n
\n
Climate/Terrain: Cold marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These hydras have bodies that are immune to all attacks (but see below). The only way to slay a Lernaean hydra normally is to sever all its heads. However, each time a head is severed, two new heads spring from the stump in 1d4 rounds. A Lernaean hydra can never have more than twice its original number of heads at any one time, and any extra heads it gains beyond its original number wither and die within a day.
\n
To prevent a severed head from growing back into two, at least 5 points of fire or acid damage must be dealt to the stump (AC 19) before the new heads appear.
\n
Spells such as disintegrate, finger of death, and slay living kill a Lernaean hydra outright if they succeed. If the spell deals damage on a successful save, that damage is directed against one of the hydra's heads.
\n
These hydras can breathe jets of frost 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Cold Subtype (Ex): Cold immunity; double damage from fire except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":21,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +8, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"UxliaOKwUf6TTGIO","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":9,"hd":10,"hp":50,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":9}},{"_id":"CXdFznGcdXs6YT0v","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"V0SFG22mdwnL6Ix9","name":"Dragon, Copper Great Wyrm","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":37,"mod":13,"value":37,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":37,"origMod":13},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":27,"mod":8,"value":27,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"int":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"wis":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"cha":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1653,"medium":3306,"heavy":4960,"carry":9920,"drag":24800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":38,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":37,"ac":{"normal":{"value":0,"total":43},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":43}},"bab":{"value":38,"total":38},"cmd":{"value":0,"total":73,"flatFootedTotal":73},"cmb":{"value":0,"total":63},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +37 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":29},"ref":{"total":21},"will":{"total":27}},"hp":{"value":551,"min":-100,"base":0,"max":551,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":54,"max":54},"vigor":{"min":0,"value":247,"temp":0,"max":247},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":24,"xp":{"value":10},"level":{"value":38,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Copper Great Wyrm (CR 24)
\n
Gargantuan Dragon (Earth)\n
Alignment: Always Chaotic Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 43 (-4 size, +37 natural), touch 6, flat-footed 43\n
Hit Dice: 38d12+304 (551 hp);
DR: 20/magic\n
Fort +29,
Ref +21,
Will +27\n
\n
Speed: 40 ft., fly 200 ft. (clumsy)\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +38;
Grapple +63
Attack: 1 Bite +47, 2 claws +42, 2 wings +42, 1 Tail Slap +42, 1 crush +42, 1 Tail sweep +42 melee; Breath +47 ranged\n
Damage: 1 bite 4d6+13, 2 claws 2d8+6, 2 wings 2d6+6, 1 tail slap 2d8+19, 1 crush 4d6+19, 1 tail sweep 2d6+19, Breath weapon 24d4 (37)\n
Special Attacks/Actions: Breath Weapon, fear (DC 35), SR 31\n
\n
Abilities: Str 37, Dex 10, Con 27, Int 22, Wis 23, Cha 22\n
Special Qualities: Move earth, Wall of stone, Transmute rock to mud/mud to rock, Stone shape, Acid immunity, spider climb, CL 19, *Can also cast cleric spells and those from the Chaos, Earth, and Trickery domains as arcane spells.\n
Feats: #Feats: 13\n
Skills: Skill points: 234\n
Advancement: 39+ HD (Gargantuan)\n
\n
Climate/Terrain: Temperate and warm desert, hill, mountains, and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A copper dragon has two types of breath weapon, a line of acid (24d4 damage Reflex save for half damage DC 37) or a cone of slow gas. Creatures within the must succeed at a Fortitude save (DC 37) or be slowed for 1d6 rounds plus 12 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 360 feet are subject to the effect if they have fewer HD than the dragon (38).
\n
A potentially affected creature that succeeds at a Will save (DC 35) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"V0SFG22mdwnL6Ix9","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":38,"hd":12,"hp":247,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":38}},{"_id":"8ECyi9YKXbVyJpDy","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+13-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"49xJVUddRW346NZ5","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d8+6-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"joflGtAZHsEQiAey","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+6-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"a0xA6isjwDxMN6dt","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"EQMO1GomRupzmk0B","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"6h3EzwPPL9wE6OYS","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[["2d6+19-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"1xbC62JpHQ82CWOB","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":60,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["24d4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"24","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"V2JfqsBNmSr6WNQA","name":"Mephit, Air","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":25,"medium":50,"heavy":75,"carry":150,"drag":375},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":14}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":12,"flatFootedTotal":9},"cmb":{"value":0,"total":-1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +3 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":6},"will":{"total":3}},"hp":{"value":14,"min":-100,"base":0,"max":14,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":60,"total":60,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":3,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Mephit, Air (CR 3)
\n
Small Outsider (Air and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +6, and Spot +6\n
\n
AC: 17 (+1 size, +3 Dex, +3 natural), touch 14, flat-footed 14\n
Hit Dice: 3d8 (13 hp);
DR: 5/magic\n
Fort +3,
Ref +6,
Will +3\n
\n
Speed: 30 ft., fly 60 ft. (perfect)\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple -1
Attack: Claw +4 melee
Full Attack: 2 claws +4 melee\n
Damage: Claw 1d3\n
Special Attacks/Actions: Breath weapon, spell-like abilities,
summon mephit\n
\n
Abilities: Str 10, Dex 17, Con 10, Int 12, Wis 11, Cha 15\n
Special Qualities: Fast healing 2, \n
Feats: Dodge; Improved Initiative\n
Skills: Bluff +8, Diplomacy +4, Disguise +2 (+4 acting), Escape Artist +9, Hide +13, Intimidate +4, Listen +6, Move Silently +9, Spot +6, and Use Roipe +3 (+5 with bindings)\n
Advancement: 4-6 HD (Small); 7-9 HD (Medium-size)\n
\n
Climate/Terrain: Elemental Plane of Air\n
Organization: Solitary, gang (2-4 mephits of mixed types), or swarm (5-12 mephits of mixed types)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): Cone of dust and grit, 15 feet; damage 1d6, Reflex half DC 12. A mephit can use its breath weapon once every 1d4 rounds as a standard action.
\n
Spell-Like Abilities: Once per hour an air mephit can surround itself with vapor, duplicating the effects of a 1 spell as cast by a 3rd-level sorcerer (save DC 12 + spell level). Once per day it can use gust of wind as the spell cast by a 6th-level sorcerer.
\n
Fast Healing (Ex): An air mephit heals 2 points of damage each round, only if exposed to moving air, be it a breeze, a draft, a spell effect, or even the mephit fanning itself.
\n
Summon Mephit (Sp): Once per day, all mephits can summon other mephits much as though casting a summon monster spell, but they have only a 25% chance of success to summon one mephit of the same type. Roll d%: On a failure, no creature answers the summons. A mephit that has just been summoned cannot use its own summon ability for 1 hour.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":6,"notes":"","mod":8,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":6,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":12,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":6,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"V2JfqsBNmSr6WNQA","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":3}},{"_id":"55NUJyktECwVwasu","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d3+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"V5cnmsL7RbKZU5qy","name":"Shark, Huge","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":613,"medium":1226,"heavy":1840,"carry":3680,"drag":9200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":13}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":32,"flatFootedTotal":30},"cmb":{"value":0,"total":20},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +2 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":9},"will":{"total":6}},"hp":{"value":65,"min":-100,"base":0,"max":65,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":45,"temp":0,"max":45},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":4,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Shark, Huge (CR 4)
\n
Huge Animal (Aquatic)\n
Alignment: Always neutral\n
Initiative: +6 (+2 Dex, +4 Improved Inititive); Senses: blindsense, keen scent, Listen +10, and Spot +10\n
\n
AC: 15 (-2 size, +2 Dex, +5 natural), touch 10, flat-footed 13\n
Hit Dice: 10d8+20 (65 hp)\n
Fort +11,
Ref +9,
Will +4\n
\n
Speed: Swim 60 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +7;
Grapple +20
Attack: Bite +10 melee
Full Attack: Bite +10 melee\n
Damage: Bite 2d6+7\n
Special Attacks/Actions: -\n
\n
Abilities: Str 21, Dex 15, Con 15, Int 1, Wis 12, Cha 2\n
Special Qualities: \n
Feats: Alertness; Great Fortitude; Improved Initiative; Iron Will\n
Skills: Listen +10, Spot +10, and Swim +13\n
Advancement: 11-17 HD (Huge)\n
\n
Climate/Terrain: Cold aquatic\n
Organization: Solitary, school (2-5), or pack (6-11)\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Keen Scent (Ex): A shark can notice creatures by scent in a 180-foot radius and detect blood in the water at ranges of up to a mile.
\n
Sharks circle and observe potential prey then dart in and bite with their powerful jaws.
\n
Aquatic Subtype
\n
Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-6,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":13,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense, keen scent, Listen +10, and Spot +10","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"V5cnmsL7RbKZU5qy","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":10,"hd":8,"hp":45,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":10}},{"_id":"CipfpA1mU25MZ6aU","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+7-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"V7JpvbDOm2M9OyMH","name":"Centipede, Devastation","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":33,"mod":11,"value":33,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":33,"origMod":11},"dex":{"total":37,"mod":13,"value":37,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":37,"origMod":13},"con":{"total":29,"mod":9,"value":29,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":1013,"medium":2026,"heavy":3040,"carry":6080,"drag":15200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":128,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":40,"ac":{"normal":{"value":0,"total":55},"touch":{"value":0,"total":15},"flatFooted":{"value":0,"total":42}},"bab":{"value":96,"total":96},"cmd":{"value":0,"total":146,"flatFootedTotal":133},"cmb":{"value":0,"total":123},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-8 size, +13 Dex, +40 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":75},"ref":{"total":55},"will":{"total":42}},"hp":{"value":1728,"min":-100,"base":0,"max":1728,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":58,"max":58},"vigor":{"min":0,"value":576,"temp":0,"max":576},"init":{"value":0,"bonus":0,"total":13},"prof":2,"speed":{"land":{"base":80,"total":80},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":39,"xp":{"value":10},"level":{"value":128,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Centipede, Devastation (CR 39)
\n
Colossal Vermin\n
Alignment: Always neutral\n
Initiative: +13 (Dex); Senses: Darkvision 300 ft. and Spot +8\n
\n
AC: 55 (-8 size, +13 Dex, +40 natural) touch 15, flat-footed 42\n
Hit Dice: 128d8+1,152 (1,728 hp);
DR: 10/-\n
Fort +75,
Ref +55,
Will +42\n
\n
Speed: 80 ft.\n
Space: 50 ft. by 350 ft./20 ft.\n
Base Attack +96;
Grapple +128
Attack: Bite +99 melee\n
Damage: 20d10+16 plus poison\n
Special Attacks/Actions: Poison\n
\n
Abilities: Str 33, Dex 37, Con 29, Int -, Wis 10, Cha 2\n
Special Qualities: SR 50\n
Feats:\n
Skills: Climb +19, Hide +5, and Spot +8\n
Advancement: None\n
\n
Climate/Terrain: Any land\n
Organization: Solitary or cluster (2-5)\n
Treasure/Possessions: None\n
\n
Source:\n Epic Level Handbook
Poison (Ex): Bite, Fort save (DC 93); initial and secondary damage 2d12 temporary Dex.
\n
Skills: Devastation centipedes receive a +4 racial bonus on Climb, Hide, and Spot checks.
\n
Devastation centipedes can cover vast distances quickly, consuming Large and smaller creatures as they travel.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":15,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-8,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"Darkvision 300 ft. and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"V7JpvbDOm2M9OyMH","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":128,"hd":8,"hp":576,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":128}},{"_id":"6epB9XndEeszMjSD","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"VBNv6NzuJ9oHRtEv","name":"Tyrannosaurus","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":28,"mod":9,"value":28,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":28,"origMod":9},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":1600,"medium":3200,"heavy":4800,"carry":9600,"drag":24000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":18,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":13}},"bab":{"value":13,"total":13},"cmd":{"value":0,"total":41,"flatFootedTotal":40},"cmb":{"value":0,"total":30},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":16},"ref":{"total":12},"will":{"total":8}},"hp":{"value":174,"min":-100,"base":0,"max":174,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":81,"temp":0,"max":81},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":8,"xp":{"value":10},"level":{"value":18,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Tyrannosaurus (CR 8)
\n
Huge Animal\n
Alignment: Always neutral\n
Initiative: +1 (Dex); Senses: low-light vision, scent, Listen +14, and Spot +14\n
\n
AC: 14 (-2 size, +1 Dex, +5 natural), touch 9, flat-footed 13\n
Hit Dice: 18d8+99 (180 hp)\n
Fort +16,
Ref +12,
Will +8\n
\n
Speed: 40 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +13;
Grapple +30
Attack: Bite +20 melee
Full Attack: Bite +20 melee\n
Damage: Bite 3d6+13\n
Special Attacks/Actions: Improved Grab, shallow whole\n
\n
Abilities: Str 28, Dex 12, Con 21, Int 2, Wis 15, Cha 10\n
Special Qualities: \n
Feats: Alertness; Improved Natural Attack (bite); Run; Toughness (3); Track\n
Skills: Hide -2, Listen +14, and Spot +14\n
Advancement: 19-36 HD (Huge); 37-54 HD Gargantuan)\n
\n
Climate/Terrain: Warm Plains\n
Organization: Solitary or pair\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the tyrannosaur must hit a Medium-size or smaller opponent with its bite attack. If it gets a hold, it can try to swallow the foe.
\n
Swallow Whole (Ex): A tyrannosaurus can try to swallow a Medium-size or smaller opponent by making a successful grapple check. The swallowed creature takes 2d8+8 points of crushing damage per round plus 8 points of acid damage from the tyrannosaurus's gizzard. A swallowed creature can cut its way out by using claws or a Small or Tiny slashing weapon to deal 25 points of damage to the gizzard (AC 20). Once the creature exits, muscular action closes the hole; another swallowed opponent must again cut its own way out.
\n
The tyrannosaurus's gizzard can hold two Medium-size, four Small, eight Tiny, sixteen Diminutive, or thirty-two Fine or smaller opponents.
\n
A tyrannosaurus pursues and eats just about anything it sees. Its tactics are simple - charge in and bite.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-3,"notes":"","mod":-9,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"low-light vision, scent, Listen +14, and Spot +14","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"VBNv6NzuJ9oHRtEv","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":18,"hd":8,"hp":81,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":18}},{"_id":"6OO7vOCgTceFi5oD","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["3d6+13-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"VDy7qwePMHnoptcS","name":"Ethereal Marauder","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"int":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":58,"medium":116,"heavy":175,"carry":350,"drag":875},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":13}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":15,"flatFootedTotal":14},"cmb":{"value":0,"total":4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":4},"will":{"total":1}},"hp":{"value":11,"min":-100,"base":0,"max":11,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":22,"max":22},"vigor":{"min":0,"value":11,"temp":0,"max":11},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":3,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Ethereal Marauder (CR 3)
\n
Medium Magical Beast (Extraplanar)\n
Alignment: Always neutral evil\n
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +5, and Spot +4\n
\n
AC: 14 (+1 Dex, +3 natural), touch 11, flat-footed 13\n
Hit Dice: 2d10 (11 hp)\n
Fort +3,
Ref +4,
Will +1\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +4
Attack: Bite +4 melee
Full Attack: Bite +4 melee\n
Damage: Bite 1d6+3\n
Special Attacks/Actions: -\n
\n
Abilities: Str 14, Dex 12, Con 11, Int 7, Wis 12, Cha 10\n
Special Qualities: Ethereal jaunt\n
Feats: Improved Initiative\n
Skills: Listen +5, Move Silently +5, and Spot +4\n
Advancement: 3-4 HD (Medium), 5-6 HD (Large)\n
\n
Climate/Terrain: Ethereal Plane\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Ethereal Jaunt (Su): An ethereal marauder can shift from the Ethereal to the Material Plane as a free action, and shift back again as a move-equivalent action (or as part of a move-equivalent action). The ability is otherwise identical with ethereal jaunt cast by a 15th-level sorcerer.
\n
Once a marauder locates prey, it shifts to the Material Plane to attack, attempting to catch its victim flat-footed., The creature bites its victim, then retreats quickly back to the Ethereal Plane. When badly hurt or wounded, the marauder escapes to its home plane rather than continue the fight.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +5, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"VDy7qwePMHnoptcS","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":2,"hd":10,"hp":11,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":2}},{"_id":"UmXdhV1f0vPvpslu","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+3-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"VGZcOMgK6HYqEFRE","name":"Demilich","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":39,"mod":14,"value":39,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":39,"origMod":14},"wis":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7},"cha":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":8,"medium":16,"heavy":25,"carry":50,"drag":125},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":21,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":22},"touch":{"value":0,"total":17},"flatFooted":{"value":0,"total":19}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":11,"flatFootedTotal":8},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+4 size, +3 Dex, +5 natural armor, +8 bracers of armor, +2 ring of protection, +21 insight","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":12},"will":{"total":19}},"hp":{"value":139,"min":-100,"base":0,"max":139,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":136,"temp":0,"max":136},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":29,"xp":{"value":10},"level":{"value":21,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Demilich* (CR 29)
\n
Diminutive Undead\n
Alignment: Neutral evil\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: Darkvision 60 ft., Listen +27, and Spot +27\n
Languages: Any language known as a lich or when alive.\n
\n
AC: 51 (+4 size, +3 Dex, +5 natural armor, +8 bracers of armor, +2 ring of protection, +21 insight), touch 14, flat-footed 48\n
Hit Dice: 21d12 (130 hp);
DR: 15/Epic and bludgeoning\n
Fort +10,
Ref +12,
Will +17\n
\n
Speed: Fly 180 ft. (perfect)\n
Space: 1 ft. by 1 ft./0 ft.\n
Base Attack +10;
Grapple -2
Attack: Touch +35 melee
Full Attack: Touch +35 melee\n
Damage: Touch 10d6+20 plus paralyzing touch\n
Special Attacks/Actions: Trap the soul, fear aura, paralyzing touch, 21st-level wizard spellcaster, Perfect Automatic Still Spell, spell-like abilities\n
\n
Abilities: Str 10, Dex 16(with
gloves, Con -, Int 39(with
headband, Wis 24, Cha 20\n
Special Qualities: Magic immunity, phylactery transference, turn resistance +20, undead traits, acid resistance 20, fire resistance 20, sonic resistance 20, immune to cold, electricity, polymorph, and mind-affecting attacks.\n
Feats: Brew Potion, Combat Casting, Craft Wondrous Item, Enlarge Spell, Heighten Spell, Improved Initiative, Lightning Reflexes, Maximize Spell, Quicken Spell, Scribe Scroll, Spell Penetration, Toughness; Automatic Quicken Spell, Epic Spellcasting, Improved Spell Capacity(10th), Tenacious Magic\n
Skills: Concentration +25, Craft (alchemy) +34, Hide +35, Knowledge (arcana, Knowledge (history) +26, Listen +27, Move Silently +23, Search +34, Sense Motive +27, Spellcraft +36, Spot +27, religion, and the planes) +34\n
Advancement: By character class\n
\n
Climate/Terrain: Any\n
Organization: Solitary\n
Treasure/Possessions: Standard\n
\n
Source:\n Epic Level Handbook
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":30,"notes":"","mod":10,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":32,"notes":"","mod":31,"background":false,"cs":false,"changeBonus":12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":20,"notes":"","mod":34,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":12,"notes":"","mod":20,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":14,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":20,"notes":"","mod":24,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":20,"notes":"","mod":34,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":20,"notes":"","mod":17,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":20,"notes":"","mod":13,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":20,"notes":"","mod":24,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":20,"notes":"","mod":27,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":22,"notes":"","mod":36,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":20,"notes":"","mod":17,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"dim","senses":"Darkvision 60 ft., Listen +27, and Spot +27","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.4,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"VGZcOMgK6HYqEFRE","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"sTKSl75jDApdxW4B","flags":{},"name":"Brew Potion","type":"feat","img":"systems/D35E/icons/feats/brew-potion.png","data":{"description":{"value":"\n\n\nPrerequisite
\nCaster level 3rd.\n
\nBenefit
\nYou can create a potion of any 3rd-level or lower spell that you know and that targets one or more creatures. Brewing a potion takes one day. When you create a potion, you set the caster level, which must be sufficient to cast the spell in question and no higher than your own level. The base price of a potion is its spell level × its caster level × 50 gp. To brew a potion, you must spend 1/25 of this base price in XP and use up raw materials costing one half this base price.\n
When you create a potion, you make any choices that you would normally make when casting the spell. Whoever drinks the potion is the target of the spell.\n
Any potion that stores a spell with a costly material component or an XP cost also carries a commensurate cost. In addition to the costs derived from the base price, you must expend the material component or pay the XP when creating the potion.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Brew Potion"}},{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"MrXAMvykRn49gMV3","flags":{},"name":"Craft Wondrous Item","type":"feat","img":"systems/D35E/icons/feats/craft.png","data":{"description":{"value":"\n\n\nPrerequisite
\nCaster level 3rd.\n
\nBenefit
\nYou can create any wondrous item whose prerequisites you meet. Enchanting a wondrous item takes one day for each 1,000 gp in its price. To enchant a wondrous item, you must spend 1/25 of the item’s price in XP and use up raw materials costing half of this price.\n
You can also mend a broken wondrous item if it is one that you could make. Doing so costs half the XP, half the raw materials, and half the time it would take to craft that item in the first place.\n
Some wondrous items incur extra costs in material components or XP, as noted in their descriptions. These costs are in addition to those derived from the item’s base price. You must pay such a cost to create an item or to mend a broken one.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Craft Wondrous Item"}},{"_id":"dxg6XQwnWMn17k4M","flags":{},"name":"Enlarge Spell","type":"feat","img":"systems/D35E/icons/feats/feat-generic.png","data":{"description":{"value":"\n\n\nBenefit
\nYou can alter a spell with a range of close, medium, or long to increase its range by 100%. An enlarged spell with a range of close now has a range of 50 ft. + 5 ft./level, while medium-range spells have a range of 200 ft. + 20 ft./level and long-range spells have a range of 800 ft. + 80 ft./level. An enlarged spell uses up a spell slot one level higher than the spell’s actual level.\n
Spells whose ranges are not defined by distance, as well as spells whose ranges are not close, medium, or long, do not have increased ranges.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}}},{"_id":"8x52xixBZtx4ZtUh","flags":{},"name":"Heighten Spell","type":"feat","img":"systems/D35E/icons/feats/feat-generic.png","data":{"description":{"value":"\n\n\nBenefit
\nA heightened spell has a higher spell level than normal (up to a maximum of 9th level). Unlike other metamagic feats, Heighten Spell actually increases the effective level of the spell that it modifies. All effects dependent on spell level (such as saving throw DCs and ability to penetrate a lesser globe of invulnerability) are calculated according to the heightened level. The heightened spell is as difficult to prepare and cast as a spell of its effective level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"tB3a9mD1DKTNLcCP","flags":{},"name":"Maximize Spell","type":"feat","img":"systems/D35E/icons/feats/metamagic.png","data":{"description":{"value":"\n\n\nBenefit
\nAll variable, numeric effects of a spell modified by this feat are maximized. Saving throws and opposed rolls are not affected, nor are spells without random variables. A maximized spell uses up a spell slot three levels higher than the spell’s actual level.\n
An empowered, maximized spell gains the separate benefits of each feat: the maximum result plus one-half the normally rolled result.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Maximize Spell"}},{"_id":"fuwX77VMlNIHXny3","flags":{},"name":"Quicken Spell","type":"feat","img":"systems/D35E/icons/feats/metamagic.png","data":{"description":{"value":"\n\n\nBenefit
\nCasting a quickened spell is a free action. You can perform another action, even casting another spell, in the same round as you cast a quickened spell. You may cast only one quickened spell per round. A spell whose casting time is more than 1 full round action cannot be quickened. A quickened spell uses up a spell slot four levels higher than the spell’s actual level. Casting a quickened spell doesn’t provoke an attack of opportunity.\n
\nSpecial
\nThis feat can’t be applied to any spell cast spontaneously (including sorcerer spells, bard spells, and cleric or druid spells cast spontaneously), since applying a metamagic feat to a spontaneously cast spell automatically increases the casting time to a full-round action.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Quicken Spell"}},{"_id":"ASLW3fLT7GT09rFS","flags":{},"name":"Scribe Scroll","type":"feat","img":"systems/D35E/icons/feats/scribe-scroll.png","data":{"description":{"value":"\n\n\nPrerequisite
\nCaster level 1st.\n
\nBenefit
\nYou can create a scroll of any spell that you know. Scribing a scroll takes one day for each 1,000 gp in its base price. The base price of a scroll is its spell level × its caster level × 25 gp. To scribe a scroll, you must spend 1/25 of this base price in XP and use up raw materials costing one-half of this base price.\n
Any scroll that stores a spell with a costly material component or an XP cost also carries a commensurate cost. In addition to the costs derived from the base price, you must expend the material component or pay the XP when scribing the scroll.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Scribe Scroll"}},{"_id":"gg8n7Fhcdw8gQppv","flags":{},"name":"Spell Penetration","type":"feat","img":"systems/D35E/icons/feats/spell-penetration.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on caster level checks (1d20 + caster level) made to overcome a creature’s spell resistance.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spell Penetration"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"oKxmG6bdqC1KX72r","flags":{},"name":"Automatic Quicken Spell","type":"feat","img":"systems/D35E/icons/feats/metamagic-auto.png","data":{"description":{"value":"\n\n\nPrerequisites
\nQuicken Spell, Spellcraft 30 ranks, ability to cast 9th-level arcane or divine spells.\n
\nBenefit
\nThe character may cast all 0-, 1st-, 2nd-, and 3rd-level spells as quickened spells without using higher-level spell slots. The normal limit to the number of quickened spells a character may cast per round applies. Spells with a casting time of more than 1 full round can’t be quickened.\n
\nSpecial
\nA character can gain this feat multiple times. Each time a character takes the feat, the spells of his or her next three lowest spell levels can now be quickened with no adjustment to their spell slots. This feat doesn’t increase the casting time for those spells that normally become full-round actions when cast in metamagic form.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Automatic Quicken Spell"}},{"_id":"clXmEvXxtQjSB76j","flags":{},"name":"Epic Spellcasting","type":"feat","img":"systems/D35E/icons/feats/epic-spellcasting.png","data":{"description":{"value":"\n\n\nPrerequisite
\nSpellcraft 24 ranks, Knowledge (arcana) 24 ranks, ability to cast 9th-level arcane spells. OR Spellcraft 24 ranks, Knowledge (religion) 24 ranks, ability to cast 9th-level divine spells. OR Spellcraft 24 ranks, Knowledge (nature) 24 ranks, ability to cast 9th-level divine spells.\n
\nBenefit
\nThe character may develop and cast epic spells. If the character is an arcane spellcaster, he or she may cast a number of epic spells per day equal to his or her ranks in Knowledge (arcana) divided by 10. If the character is a divine spellcaster, he or she may cast a number of epic spells per day equal to his or her ranks in Knowledge (religion) or Knowledge (nature) divided by 10.\n
\nSpecial
\nIf the character meets more than one set of prerequisites, the limit on the number of spells he or she may cast per day is cumulative.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Spellcasting"}},{"_id":"YHvtf8sNmrH9uFFt","flags":{},"name":"Tenacious Magic","type":"feat","img":"systems/D35E/icons/feats/tenacious-magic.png","data":{"description":{"value":"\n\n\nPrerequisites
\nSpellcraft 15 ranks.\n
\nBenefit
\nChoose one spell the character knows or spell-like ability the character possesses. Whenever the chosen form of magic would otherwise end due to a dispel effect, the magic is instead only suppressed for 1d4 rounds. The magic still ends when its duration expires, but the suppressed rounds do not count against its duration. The character can dismiss his or her own spell or spell-like ability (if dismissible) or dispel his or her own tenacious magic normally.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it applies to a different spell or spell-like ability.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Tenacious Magic"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":21,"hd":12,"hp":136,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":21}},{"_id":"WhXGECRkLvoDZaMB","flags":{},"name":"Touch","type":"attack","img":"systems/D35E/icons/attack/monster/touch.jpg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"25","critConfirmBonus":"","damage":{"parts":[["10d6+20-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"VP6xU7DQwU0VOgsG","name":"Legendary Tiger","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":33,"mod":11,"value":33,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":33,"origMod":11},"dex":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"con":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":1013,"medium":2026,"heavy":3040,"carry":6080,"drag":15200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":26,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":10,"ac":{"normal":{"value":0,"total":23},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":19}},"bab":{"value":19,"total":19},"cmd":{"value":0,"total":48,"flatFootedTotal":44},"cmb":{"value":0,"total":34},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +4 Dex, +10 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":22},"ref":{"total":19},"will":{"total":10}},"hp":{"value":302,"min":-100,"base":0,"max":302,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":48,"max":48},"vigor":{"min":0,"value":117,"temp":0,"max":117},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":10,"xp":{"value":10},"level":{"value":26,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Legendary Tiger (CR 10)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +4 (Dex); Senses: low-light vision, scent, Listen +8, and Spot +11\n
\n
AC: 23 (-1 size, +4 Dex, +10 natural), touch 13, flat-footed 19\n
Hit Dice: 26d8+194 (311 hp)\n
Fort +22,
Ref +19,
Will +17\n
\n
Speed: 50 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +19;
Grapple +34
Attack: 2 claws +30 melee and bite +24 melee
Full Attack: 2 claws +30 melee and bite +24 melee\n
Damage: Claw 2d6+11, bite 2d8+5\n
Special Attacks/Actions: Improved grab, pounce, rake 2d6+5\n
\n
Abilities: Str 33, Dex 18, Con 24, Int 2, Wis 15, Cha 11\n
Special Qualities: \n
Feats: Alertness; Endurance; Run; Stealthy; Toughness x4; Weapon Focus (claw)\n
Skills: Hide +8, Jump +27, Listen +8, Move Silently +12, Spot +11, and Swim +17\n
Advancement: 27-48 HD (Large)\n
\n
Climate/Terrain: Any forest, hill, mountains, plains, and underground\n
Organization: Solitary or pair\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual II
Epic Level Handbook
Improved Grab (Ex): If a legendary tiger hits a Medium-size or smaller opponent with a bite attack, it deals normal damage and attempts to start a grapple as a free action without provoking an attack of opportunity (grapple bonus +34). If it gets a hold, it can attempt to rake in the same round. Thereafter, the legendary tiger has the option to conduct the grapple normally, or simply use its jaws to hold the opponent (-20 penalty on grapple check, but the legendary tiger is not considered grappled). In either case, each successful grapple check it makes during successive rounds automatically deals bite damage.
\n
Pounce (Ex): If a legendary tiger charges, it can make a full attack (including a rake attempt, see below) even though it has moved.
\n
Rake (Ex): In any round that a legendary tiger has a hold on an opponent (see Improved Grab, above), it can make two rake attacks (+29 melee) with its hind legs for 2d6+5 points of damage each. The legendary tiger can also attempt to rake when it pounces on an opponent.
\n
Scent (Ex): A legendary tiger can detect approaching enemies, sniff out hidden foes, and track by sense of smell.
\n
Skills: A legendary tiger receives a +8 racial bonus on both Hide and Move Silently checks. In areas of tall grasses or heavy undergrowth, the Hide bonus improves to +16.
\n
Saving Throws: A legendary animal has all good saves.
\n
A legendary tiger prefers to attack from ambush, pouncing on its prey.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":-2},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":16,"notes":"","mod":19,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":6,"notes":"","mod":17,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, scent, Listen +8, and Spot +11","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"VP6xU7DQwU0VOgsG","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"kG8q43CMNJJOTt3Z","flags":{},"name":"Stealthy","type":"feat","img":"systems/D35E/icons/feats/stealthy.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Hide checks and Move Silently checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.hid","untyped"],["2","skill","skill.mos","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Stealthy"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":26,"hd":8,"hp":117,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":26}},{"_id":"QuAXYyfZMJYIbMhT","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["2d6+11-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"62cZlZjV16jRLwQZ","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d8+5-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"VZlObw6WM0qlRyqw","name":"Pyrohydra, Seven-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":466,"medium":933,"heavy":1400,"carry":2800,"drag":7000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":30,"flatFootedTotal":29},"cmb":{"value":0,"total":19},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":6},"will":{"total":4}},"hp":{"value":76,"min":-100,"base":0,"max":76,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":38,"temp":0,"max":38},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":8,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Pyrohydra, Seven-Headed (CR 8)
\n
Huge Magical Beast (Fire)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +7, and Spot +7\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 7d10+38 (77 hp)\n
Fort +10,
Ref +6,
Will +4\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +7;
Grapple +9
Attack: 7 bites +10 melee
Full Attack: 7 bites +10 melee\n
Damage: Bite 1d10+4\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 19, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 17, fire Immunity, vulnerable to cold\n
Feats: Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +7, Spot +7, and Swim +12\n
Advancement: -\n
\n
Climate/Terrain: Warm marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These reddish hydras can breathe jets of fire 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Fire Subtype (Ex): Fire immunity; double damage from cold except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":20,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"VZlObw6WM0qlRyqw","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":7,"hd":10,"hp":38,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":7}},{"_id":"jWsEjUNEaVsEdaM6","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"VbsG7OH9ACm9LnJX","name":"Gelatinous Cube","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"con":{"total":26,"mod":8,"value":26,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"ooze","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":4},"touch":{"value":0,"total":4},"flatFooted":{"value":0,"total":4}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":12,"flatFootedTotal":12},"cmb":{"value":0,"total":7},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, -5 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":-4},"will":{"total":-4}},"hp":{"value":54,"min":-100,"base":0,"max":54,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":52,"max":52},"vigor":{"min":0,"value":22,"temp":0,"max":22},"init":{"value":0,"bonus":0,"total":-5},"prof":2,"speed":{"land":{"base":15,"total":15},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Ooze","environment":"","cr":3,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Gelatinous Cube (CR 3)
\n
Large Ooze\n
Alignment: Always neutral\n
Initiative: -5 (Dex); Senses: blindsight\n
\n
AC: 4 (-1 size, -5 Dex), touch 4, flat-footed 9\n
Hit Dice: 4d10+32 (54 hp)\n
Fort +9,
Ref -4,
Will -4\n
\n
Speed: 15 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +3;
Grapple +7
Attack: Slam +2 melee (1d6 and 1d6 acid)\n
Special Attacks/Actions: Engulf, paralysis, acid\n
\n
Abilities: Str 10, Dex 1, Con 26, Int -, Wis 1, Cha 1\n
Special Qualities: transparent, electricity immunity, ooze traits\n
Feats: -\n
Skills: -\n
Advancement: 5-12 HD (Large); 13-24 HD (Huge)\n
\n
Climate/Terrain: Any underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10th coins; 50% goods (no nonmetal or nonstone); 50% items (no nonmetal or nonstone)\n
\n
Source:\n Monster Manual
Engulf (Ex): Although it moves slowly a gelatinous cube can simply mow down Large or smaller creatures as a standard action. It cannot make a slam attack during a round in which it engulfs.
\n
The gelatinous cube merely has to move over the opponent, affecting as many as it can cover. Opponents can make opportunity attacks against the cube, but if they do so they are not entitled to a saving throw. Those who do not attempt opportunity attacks must succeed at a Reflex save (DC 13) or be engulfed; on a success, they are pushed back or aside (opponent's choice) as the cube moves forward. Engulfed creatures are subject to the cube's paralysis and acid, and are considered to be grappled and trapped within its body.
\n
Paralysis (Ex): Gelatinous cubes secrete an anesthetizing slime. A target hit by a cube's melee or engulf attack must succeed at a Fortitude save (DC 16) or be paralyzed for 3d6 rounds. The cube can automatically engulf a paralyzed opponent.
\n
Acid (Ex): A gelatinous cube's acid does not harm metal or stone.
\n
Transparent (Ex): Gelatinous cubes are hard to see, even under ideal conditions, and it takes a successful Spot check 15) to notice one. Creatures who fail to notice a cube and walk into it are automatically engulfed.
\n
Blindsight (Ex): An ooze's entire body is a primitive sense organ that can ascertain prey by scent and vibration within 60 feet.
\n
Oozes attack any creatures they encounter.
\n
A gelatinous cube attacks by slamming its body into its prey. It is capable of lashing out with a pseudopod, but usually engulfs foes.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-9,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"blindsight","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"VbsG7OH9ACm9LnJX","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"D1vugd9jeyAQrLVX","flags":{},"name":"Ooze*","type":"class","img":"systems/D35E/icons/racialhd/ooze.png","data":{"description":{"value":"An ooze is an amorphous or mutable creature, usually mindless.
\nFeatures
\nAn ooze has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- No good saving throws.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the ooze has an Intelligence score. However, most oozes are mindless and gain no skill points or feats.
\n
\nTraits
\nAn ooze possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Blind (but have the blindsight special quality), with immunity to gaze attacks, visual effects, illusions, and other attack forms that rely on sight.
\n- Immunity to poison, sleep effects, paralysis, polymorph, and stunning.
\n- Some oozes have the ability to deal acid damage to objects. In such a case, the amount of damage is equal to 10 + 1/2 ooze’s HD + ooze’s Con modifier per full round of contact.
\n- Not subject to critical hits or flanking.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Oozes eat and breathe, but do not sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":10,"hp":22,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"ooze","attackParts":[],"contextNotes":[],"identifiedName":"Ooze*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":4}},{"_id":"PGLEP6TzzLnJCXvM","flags":{},"name":"Slam [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"Vf8N8Ogd1xteWWiv","name":"Centaur","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":18,"mod":4,"value":18,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"monstrousHumanoid","encumbrance":{"level":0,"levels":{"light":200,"medium":400,"heavy":600,"carry":1200,"drag":3000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":12}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":24,"flatFootedTotal":22},"cmb":{"value":0,"total":12},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":6},"will":{"total":5}},"hp":{"value":26,"min":-100,"base":0,"max":26,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":18,"temp":0,"max":18},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Monstrous Humanoid","environment":"","cr":3,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Centaur (CR 3)
\n
Large Monstrous Humanoid\n
Alignment: Usually neutral good\n
Initiative: +2 (Dex); Senses: darkvision 60 ft., Listen +4, and Spot +3\n
\n
AC: 14 (-1 size, +2 Dex, +3 natural), touch 11, flat-footed 13\n
Hit Dice: 4d8+8 (26 hp)\n
Fort +3,
Ref +6,
Will +5\n
\n
Speed: 50 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +4;
Grapple +12
Attack: Longsword +7 melee or composite Longbow (+4 Str) +5 ranged
Full Attack: Longsword +7 melee and 2 hooves +3 melee; or composite Longbow (+4 Str) +5 ranged\n
Damage: Longsword 2d6+6/19-20, hoof 1d6+2; or mighty composite longbow 2d6+4/x3\n
Special Attacks/Actions: -\n
\n
Abilities: Str 18, Dex 14, Con 15, Int 8, Wis 13, Cha 11\n
Special Qualities: \n
Feats: Dodge; Weapon Focus (hoof)\n
Skills: Listen +4, Move Silently +4, Spot +3, and Survival +5\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary, company (5-8), troop (8-18 plus 1 leader of 2nd-5th level), or tribe (20-200 plus 10 3rd-level sergeants, 5 5th-level lieutenants, and 1 leader of 5th-9th level)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Although generally mild-tempered, centaurs are always armed. Their favorite melee weapons are massive oaken clubs. When scouting or hunting, they carry shields and mighty composite bows. If armed for war, they also carry heavy lances.
\n
Centaurs usually don't provoke a fight. Their normal response to aggression is swift retreat, perhaps launching a few arrows to discourage pursuit. Against creatures dangerous to their communities, they use much the same tactics, except that about half their number will circle around to lie in ambush or attack the foe from the rear.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +4, and Spot +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Vf8N8Ogd1xteWWiv","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"6Uh8PAjR3BE7dult","flags":{},"name":"Monstrous Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/monstrous-humanoid.png","data":{"description":{"value":"Monstrous humanoids are similar to humanoids, but with monstrous or animalistic features. They often have magical abilities as well.
\nFeatures
\nA monstrous humanoid has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Reflex and Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA monstrous humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Monstrous humanoids not indicated as wearing armor are not proficient with armor. Monstrous humanoids are proficient with shields if they are proficient with any form of armor.
\n- Monstrous humanoids eat, sleep, and bre
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":8,"hp":18,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":true,"sen":false,"slt":false,"spl":false,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"monstrousHumanoid","attackParts":[],"contextNotes":[],"identifiedName":"Monstrous Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":4}},{"_id":"A76tm4HIJFK4jYTw","flags":{},"name":"Longsword","type":"attack","img":"systems/D35E/icons/attack/weapons/longsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["2d6+6-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"csCgdxViZoKD0K1k","flags":{},"name":"Composite Longbow (","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"VlBeZdcxGO4boMdO","name":"Triceratops","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":30,"mod":10,"value":30,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":30,"origMod":10},"dex":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"con":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":2133,"medium":4266,"heavy":6400,"carry":12800,"drag":32000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":16,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":11,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":7},"flatFooted":{"value":0,"total":18}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":39,"flatFootedTotal":39},"cmb":{"value":0,"total":30},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, -1 Dex, +11 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":19},"ref":{"total":9},"will":{"total":6}},"hp":{"value":187,"min":-100,"base":0,"max":187,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":50,"max":50},"vigor":{"min":0,"value":72,"temp":0,"max":72},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":9,"xp":{"value":10},"level":{"value":16,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Triceratops (CR 9)
\n
Huge Animal\n
Alignment: Always neutral\n
Initiative: -1 (Dex); Senses: low-light vision, scent, Listen +13, and Spot +12\n
\n
AC: 18 (-2 size, -1 Dex, +11 natural), touch 7, flat-footed 18\n
Hit Dice: 16d8+124 (196 hp)\n
Fort +19,
Ref +9,
Will +6\n
\n
Speed: 30 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +12;
Grapple +30
Attack: Gore +20 melee
Full Attack: Gore +20 melee\n
Damage: Gore 2d8+15\n
Special Attacks/Actions: Powerful charge, trample 2d12+15\n
\n
Abilities: Str 30, Dex 9, Con 25, Int 1, Wis 12, Cha 7\n
Special Qualities: \n
Feats: Alertness; Great Fortitude; Toughness (4)\n
Skills: Listen +13 and Spot +12\n
Advancement: 17-32 HD (Huge); 33-48 HD Gargantuan)\n
\n
Climate/Terrain: Temperate Plains\n
Organization: Solitary or pair\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Trample (Ex): A triceratops can trample Medium-size or smaller creatures for 2d12+5 points of damage. Opponents who do not make attacks of opportunity against the triceratops can attempt a Reflex save (DC 23) to halve the damage.
\n
These creatures are likely to charge and skewer any creature of at least Large size that infringes on their territory. A triceratops uses its trample attack on smaller opponents.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-9,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"low-light vision, scent, Listen +13, and Spot +12","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"VlBeZdcxGO4boMdO","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":16,"hd":8,"hp":72,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":16}},{"_id":"tPwicj4AbdtHpvZy","flags":{},"name":"Gore","type":"attack","img":"systems/D35E/icons/attack/monster/gore.png","data":{"description":{"value":"The creature spears the opponent with an antler, horn, or similar appendage, dealing piercing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+15-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":300000}]}
+{"_id":"Vnu8PQT79T6o4wOl","name":"Dryad","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"con":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"fey","encumbrance":{"level":0,"levels":{"light":33,"medium":66,"heavy":100,"carry":200,"drag":500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":13}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":16,"flatFootedTotal":12},"cmb":{"value":0,"total":2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+4 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":8},"will":{"total":6}},"hp":{"value":14,"min":-100,"base":0,"max":14,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":22,"max":22},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Fey","environment":"","cr":3,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dryad (CR 3)
\n
Medium Fey\n
Alignment: Usually chaotic good\n
Initiative: +4 (Dex); Senses: Listen +9 and Spot +9\n
Languages: Common, Elven, and Sylvan\n
\n
AC: 17 (+4 Dex, +3 natural), touch 14, flat-footed 13\n
Hit Dice: 4d6 (14 hp);
DR: 5/cold iron\n
Fort +3,
Ref +8,
Will +6\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +2
Attack: Dagger +6 melee or masterwork longbow +7 ranged
Full Attack: Dagger +6 melee or masterwork longbow +7 ranged\n
Damage: Dagger 1d4/19-20, masterwork longbow 1d8/x3\n
Special Attacks/Actions: Spell-like abilities\n
\n
Abilities: Str 10, Dex 19, Con 11, Int 14, Wis 15, Cha 18\n
Special Qualities: tree dependent, wild empathy\n
Feats: Great Fortitude; Weapon Finesse\n
Skills: Escape Artist +11, Handle Animal +11, Hide +11, Knowledge (nature) +11, Listen +9, Move Silently +11, Ride +6, Spot +9, Survival +9, and Use Rope +4 (+6 with bindings)\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary or grove (4-7)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Shy, intelligent, and nonviolent, dryads are as elusive as they are alluring - they shun combat and are rarely seen unless they wish to be. If threatened, a dryad uses charm person, attempting to gain control of the attacker(s) who could help the most against the rest. Any attack on her tree, however, will provoke the dryad into a frenzied defense.
\n
Spell-like Abilities: Dryads can communicate with plants at will (as speak with plants). They can also, at will, step inside any tree and use dimension door as cast by a 7th-level sorcerer to reach their own oak tree. A dryad can use charm person three times per day, as cast by a 4th-level sorcerer; targets must succeed at a Will save (DC 15) or be charmed for 4 hours.
\n
Symbiosis (Su): Each dryad is mystically bound to a single, enormous oak tree and must never stray more than 300 yards from it. Any who do become ill and die within 4d6 hours. A dryad's oak does not radiate magic.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":7,"notes":"","mod":11,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":7,"notes":"","mod":7,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":7,"notes":"","mod":7,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":9,"notes":"","mod":11,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":7,"notes":"","mod":7,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":5,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":5,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"Listen +9 and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Vnu8PQT79T6o4wOl","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"0jjH2XJVd6dzlaSm","flags":{},"name":"Fey*","type":"class","img":"systems/D35E/icons/racialhd/fey.png","data":{"description":{"value":"A fey is a creature with supernatural abilities and connections to nature or to some other force or place. Fey are usually human-shaped.
\nFeatures
\nA fey has the following features.
\n\n- 6-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Reflex and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA fey possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Fey not indicated as wearing armor are not proficient with armor. Fey are proficient with shields if they are proficient with any form of armor.
\n- Fey eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":6,"hp":14,"bab":"low","skillsPerLevel":6,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":true,"esc":true,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":true,"khi":false,"klo":true,"kna":true,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":true,"pro":false,"rid":false,"sen":true,"slt":true,"spl":false,"ste":true,"sur":false,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"fey","attackParts":[],"contextNotes":[],"identifiedName":"Fey*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":4}},{"_id":"qftlITnaccsqlzVf","flags":{},"name":"Dagger","type":"attack","img":"systems/D35E/icons/attack/weapons/dagger.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"4","critConfirmBonus":"","damage":{"parts":[["1d4-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"n8G1e6Sjr2SO3nWU","flags":{},"name":"Masterwork Longbow","type":"attack","img":"systems/D35E/icons/attack/weapons/longbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"Vo2k54OMa1YjRbPk","name":"Purple Worm","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":35,"mod":12,"value":35,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12},"dex":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"con":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":1333,"medium":2666,"heavy":4000,"carry":8000,"drag":20000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":16,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":15,"ac":{"normal":{"value":0,"total":19},"touch":{"value":0,"total":4},"flatFooted":{"value":0,"total":19}},"bab":{"value":16,"total":16},"cmd":{"value":0,"total":48,"flatFootedTotal":48},"cmb":{"value":0,"total":40},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, -2 Dex, +15 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":17},"ref":{"total":8},"will":{"total":4}},"hp":{"value":200,"min":-100,"base":0,"max":200,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":50,"max":50},"vigor":{"min":0,"value":88,"temp":0,"max":88},"init":{"value":0,"bonus":0,"total":-2},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":10,"total":10},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":12,"xp":{"value":10},"level":{"value":16,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Purple Worm (CR 12)
\n
Gargantuan Magical Beast\n
Alignment: Always neutral\n
Initiative: -2 (Dex); Senses: tremorsense 60 ft. and Listen +18\n
\n
AC: 19 (-4 size, -2 Dex, +15 natural), touch 4, flat-footed 19\n
Hit Dice: 16d10+112 (200 hp)\n
Fort +17,
Ref +8,
Will +4\n
\n
Speed: 20 ft., burrow 20 ft., swim 10 ft.\n
Space: 20 ft./ 15 ft.\n
Base Attack +16;
Grapple +40
Attack: Bite +25 melee
Full Attack: Bite +25 melee and sting +20 melee\n
Damage: Bite 2d8+12, sting 2d6+6 and poison\n
Special Attacks/Actions: Improved grab, swallow whole, poison\n
\n
Abilities: Str 35, Dex 6, Con 25, Int 1, Wis 8, Cha 8\n
Special Qualities: \n
Feats: Awesome Blow; Cleave; Improved Bull Rush; Power Attack; Weapon Focus (bite); Weapon Focus (sting)\n
Skills: Listen +18 and Swim +20\n
Advancement: 16-32 HD (Gargantuan); 33-48 HD (Colossal)\n
\n
Climate/Terrain: Underground\n
Organization: Solitary\n
Treasure/Possessions: No coins, 50% goods (stone only), no items\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the purple worm must hit with its bite attack If it gets a hold, it automatically deals bite damage and can attempt to swallow the foe.
\n
Swallow Whole (Ex): A purple worm can try to swallow a grabbed opponent of Large or smaller size by making a successful grapple check. Once inside, the opponent takes 2d8+12 points crushing damage plus 1d8 points of acid damage per round from the worm's gizzard. A swallowed creature can climb out of the gizzard with a successful grapple check. This returns it to the worm's maw, where another successful grapple check is needed to get free. A swallowed creature can also cut its way out by using claws or a Small or Tiny slashing weapon to deal 25 points of damage to the gizzard (AC 20). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out.
\n
The worm's interior can hold two Large, four Small, eight Tiny, sixteen Diminutive, or thirty-two Fine or smaller opponents.
\n
Poison (Ex): Sting, Fortitude save (DC 24; initial damage 1d6 temporary Strength, secondary damage 2d6 temporary Strength.
\n
Tremorsense (Ex): A purple worm can automatically sense the location of anything within 60 feet that is in contact with the ground.
\n
In battle, a purple worm forms into a coil 15 feet across, biting and stinging anything within reach.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-14,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":19,"notes":"","mod":8,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":28,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"tremorsense 60 ft. and Listen +18","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Vo2k54OMa1YjRbPk","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"sm9YKFhw0dEZroxS","flags":{},"name":"Awesome Blow","type":"feat","img":"systems/D35E/icons/feats/awesome-blow.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 25, Power Attack, Improved Bull Rush, size Large or larger.\n
\nBenefit
\nAs a standard action, the creature may choose to subtract 4 from its melee attack roll and deliver an awesome blow. If the creature hits a corporeal opponent smaller than itself with an awesome blow, its opponent must succeed on a Reflex save (DC=damage dealt) or be knocked flying 10 feet in a direction of the attacking creature’s choice and fall prone. The attacking creature can only push the opponent in a straight line, and the opponent can’t move closer to the attacking creature than the square it started in. If an obstacle prevents the completion of the opponent’s move, the opponent and the obstacle each take 1d6 points of damage, and the opponent stops in the space adjacent to the obstacle.\n
\nSpecial
\nA fighter may select Awesome Blow as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Awesome Blow","associations":{"classes":[["Warrior",-1]]}}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"UEW55cwmiYKxnQE1","flags":{},"name":"Improved Bull Rush","type":"feat","img":"systems/D35E/icons/feats/improved-bull-rush.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you perform a bull rush you do not provoke an attack of opportunity from the defender. You also gain a +4 bonus on the opposed Strength check you make to push back the defender.\n
\nSpecial
\nA fighter may select Improved Bull Rush as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Bull Rush"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":16,"hd":10,"hp":88,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":16}},{"_id":"0nrARXCgGeVEg97K","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["2d8+12-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"Vq7xnY5artwHzU22","name":"Animated Object, Gargantuan","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":24,"mod":7,"value":24,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7},"dex":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":1866,"medium":3733,"heavy":5600,"carry":11200,"drag":28000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":16,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":12},"touch":{"value":0,"total":4},"flatFooted":{"value":0,"total":12}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":39,"flatFootedTotal":39},"cmb":{"value":0,"total":31},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, -2 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":3},"will":{"total":0}},"hp":{"value":148,"min":-100,"base":0,"max":148,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":88,"temp":0,"max":88},"init":{"value":0,"bonus":0,"total":-2},"prof":2,"speed":{"land":{"base":10,"total":10},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":7,"xp":{"value":10},"level":{"value":16,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Animated Object, Gargantuan (CR 7)
\n
Gargantuan Construct\n
Alignment: Always neutral\n
Initiative: -2 (Dex); Senses: darkvision 60 ft. and low-light vision\n
Languages: Cannot speak\n
\n
AC: 12 (-4 size, -2 Dex, +8 natural), touch 4, flat-footed 12\n
Hit Dice: 16d10+60 (148 hp)\n
Fort +5,
Ref +3,
Will +0\n
\n
Speed: 10 ft. (20 ft. legs, 30 ft. multiple legs, 50 ft. wheels)\n
Space: 20 ft. /15 ft. (long), 20 ft./20 ft. (tall)\n
Base Attack +12;
Grapple +31
Attack: Slam +15 melee
Full Attack: Slam +15 melee\n
Damage: Slam 2d8+10\n
Special Attacks/Actions: see text\n
\n
Abilities: Str 24, Dex 6, Con -, Int -, Wis 1, Cha 1\n
Special Qualities: Construct traits, also see text\n
Feats: -\n
Skills: -\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Construct: Immune to mind influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
\n
An animated object can have one or more of the following special abilities, depending on its form.
\n
Blind (Ex): A sheet-like animated object suck as a carpet or tapestry can grapple an opponent up to three sizes larger. The object makes a normal grapple check. If it gets a hold, it wraps itself around the opponent's head, blinding that creature until removed. The blinded creature cannot make Spot, Search, or Track checks and suffers a -6 circumstance penalty to other checks related to perception, such as Listen.
\n
Constrict (Ex): A flexible animated object such as a rope, vine, or rug deals automatic slam damage with a successful grapple check against creatures up to one size larger than itself. An object of at least Large size can make constrict attacks against multiple creatures at once, if they all are at least two sizes smaller than the object and fit under it.
\n
Trample (Ex): An animated object of at least Large size and with a hardness of at least 10 can trample creatures two or more sizes smaller for the object's slam damage. Opponents who do not make attacks of opportunity against the object can attempt Reflex saves (DC 10 + 1/2 object's HD) to halve the damage.
\n
Hardness (Ex): An animated object has the same hardness it had before it was animated (see Attacking Objects).
\n
Improved Speed (Ex): The base speeds given in the statistics block assume that animated objects lurch, rock or slither along. Objects with two legs (statues, ladders) or a similar shape that allows faster movement have a speed bonus of 10 feet. Objects with multiple legs (tables, chairs) have a speed bonus of 20 feet. Wheeled objects gain a speed bonus of 40 feet.
\n
Objects might have additional modes of movement. A wooden object can float and has a swim speed equal to half its land speed. A rope or similar sinuous object has a climb speed equal to half its land speed. A sheet-like object can fly (clumsy maneuverability) at half its normal speed.
\n
Animated objects fight only as directed by the animator. They follow orders without question and to the best of their abilities. Since they do not need to breathe and never tire, they can be extremely capable minions.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-14,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"darkvision 60 ft. and low-light vision","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Vq7xnY5artwHzU22","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":16,"hd":10,"hp":88,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":16}},{"_id":"siRkMdHFjQmPhixW","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+10-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"Vwp9cfKqIc9Wrf3s","name":"Dragon, Silver Wyrmling","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":37,"medium":74,"heavy":112,"carry":224,"drag":560},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":17}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":14,"flatFootedTotal":14},"cmb":{"value":0,"total":4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":5},"will":{"total":7}},"hp":{"value":53,"min":-100,"base":0,"max":53,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":46,"temp":0,"max":46},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":100,"total":100,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":3,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Silver Wyrmling (CR 3)
\n
Small Dragon (Air)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 17 (+1 size, +6 natural), touch 11, flat-footed 17\n
Hit Dice: 7d12+7 (52 hp)\n
Fort +6,
Ref +5,
Will +7\n
\n
Speed: 40 ft., fly 100 ft. (average)\n
Space: 5 ft./5 ft.\n
Base Attack +7;
Grapple +4
Attack: 1 Bite +9, 2 claws +4 melee; Breath +9 ranged\n
Damage: 1 bite 1d6+1, 2 claws 1d4+0, Breath weapon 2d8 (14)\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 13, Dex 10, Con 13, Int 14, Wis 15, Cha 14\n
Special Qualities: Cold and acid immunity, cloud-walking, polymorph self\n
Feats: #Feats: 3\n
Skills: Skill points: 20 and plus Jump 7\n
Advancement: 8-9 HD (Small)\n
\n
Climate/Terrain: Temperate and warm mountains and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Alternate Form(Su): A silver dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Breath Weapon (Su): A silver dragon has two types of breath weapon, a cone of cold (2d8 damage, Reflex save for half DC 14) or a cone of paralyzing gas. Creatures within the latter must succeed at a Fortitude save (DC 14) or be paralyzed for 1d6 rounds plus 1 round. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Cloudwalking (Su): The dragon can tread on clouds or fog as though ground. The ability functions continuously but can be negated or resumed at will.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Vwp9cfKqIc9Wrf3s","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":12,"hp":46,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":7}},{"_id":"CA2ctqMRJ6cm1LmC","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"0UHt22MewbhPJMxB","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d4+0-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"telfyy5qjRNnU6MC","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":20,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["2d8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"2","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"W1rPbAUbrQ5B1LVj","name":"Abomination, Phane","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":0,"mod":-5,"value":0,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"dex":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"con":{"total":28,"mod":9,"value":28,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":28,"origMod":9},"int":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7},"wis":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"cha":{"total":33,"mod":11,"value":33,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":33,"origMod":11}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":0,"medium":0,"heavy":0,"carry":0,"drag":0},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":36,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":16},"flatFooted":{"value":0,"total":9}},"bab":{"value":0,"total":36},"cmd":{"value":0,"total":52,"flatFootedTotal":45},"cmb":{"value":0,"total":35},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +3 Dex, +11 deflection, +23 insight","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":31},"ref":{"total":29},"will":{"total":29}},"hp":{"value":642,"min":-100,"base":0,"max":642,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":56,"max":56},"vigor":{"min":0,"value":288,"temp":0,"max":288},"init":{"value":0,"bonus":0,"total":11},"prof":2,"speed":{"land":{"base":80,"total":80},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":120,"total":120,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":25,"xp":{"value":10},"level":{"value":36,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Abomination, Phane (CR 25)
\n
Large Outsider (Chaotic, Evil, Extraplanar, and Incorporeal)\n
Alignment: Always chaotic evil\n
Initiative: +11 (+7 Dex, +4 Improved Initiative); Senses: Listen +44 and Spot +44\n
\n
AC: 50 (-1 size, +3 Dex, +11 deflection, +23 insight), touch 35, flat-footed 24\n
Hit Dice: 36d8+324 (652 hp);
DR: 15/epic\n
Fort +31,
Ref +29,
Will +25\n
\n
Speed: 80 ft., fly 120 ft. (perfect)\n
Space: 5 ft./5 ft.\n
Base Attack -;
Grapple -
Attack: Incorporeal touch +43 melee\n
Damage: Incorporeal touch 1d6 plus stasis touch\n
Special Attacks/Actions: Spell-like abilities, stasis touch, chronal blast, time leach, summon past time duplicate\n
\n
Abilities: Str -, Dex 25, Con 28, Int 24, Wis 16, Cha 33\n
Special Qualities: Abomination traits, null time field, time regression, fast healing 15, regeneration 15, SR 37, sonic immunity\n
Feats: Alertness; Combat Reflexes; Dodge; Great Fortitude; Improved Initiative; Iron Will; Lightning Reflexes; Weapon Focus (incorporeal touch)
Epic Feats: Blinding Speed; Spell Stowaway (time stop); Epic Toughness (x2); Epic Will\n
Skills: Balance +11, Concentration +48, Diplomacy +15, Hide +42, Jump +4, Knowledge (arcana) +46, Knowledge (religion) +46, Knowledge (the planes) +46, Listen +44, Move Silently +46, Search +46, Sense Motive +42, Spellcraft +46, Spot +44, Swim +33, and Tumble +46\n
Advancement: 37-50 HD (large); 51-65 HD (Huge)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary or pair\n
Treasure/Possessions: None\n
\n
Source:\n Epic Level Handbook
Spell-Like Abilities: At will - detect good, detect magic, improved invisibility (self only); 5/day - haste, mass haste, slow, teleport without error, tongues, trap the soul, true strike, unholy aura; 2/day - safe time, time duplicate; 1/day - time stop. Caster level 21st; save DC 21 + spell level.
\n
Stasis Touch (Su): As temporal stasis, except as an at-will supernatural ability Caster level 25th; save DC 21 + spell level.
\n
Chronal Blast (Su): As a standard action, the phane can make a ranged touch attack against any creature within 100 feet. If it succeeds, the subject is targeted by a spasm of space-time flux, dealing 15d6 points of damage.
\n
Time Leach (Su): For every round of apparent time experienced by the phane, it automatically absorbs the \"future\" from any creature it has successfully encapsulated in static time via its stasis touch (not its null time field), no matter the distance separating victim and phane, and no matter the number of victims. Of course, to the victim no time passes at all, but each apparent round experienced by the phane ages the victim 1d4 years, at the same time healing the phane of 20 hit points of damage. A victim who is not somehow released from static time by a friend who can cast dispel magic, greater dispelling, or some other likely spell, eventually ages to death. Victims killed in this manner automatically fall out of static time as desiccated husks at disintegrate to a fine dust with even the lightest touch. Victims who are released prior to death immediately apply the physical effects of aging, but not the mental effects.
\n
Summon Past Time Duplicate (Sp): Once per day, a phane can summon a duplicate of one its foes stolen from a parallel alternate past. The stolen time duplicate has the same stats and possessions as the original, but is treated as if having two negative levels (which simulates a less experienced version of the original). The phane can never summon a past time duplicate of a creature with more than 25 HD (add sufficient negative levels to compensate for high foe HD, if necessary). The past time duplicate, despite having most of the knowledge of the original, serves the phane loyally like any summoned creature. If the past time duplicate is slain, the original is not harmed because the duplicate was pulled from a parallel past. However, the original does not necessarily realize this, and must make a Will save (DC 30) or be shaken for 1d4 rounds after witnessing the death of a duplicate for the first time.
\n
Abomination Traits: Immune to polymorphing, petrification, and other form-altering attacks; not subject to energy drain, ability drain, ability damage, or death from massive damage; immune to mind-affecting effects; fire resistance 20; cold resistance 20; nondetection; true seeing at will; blindsight 500 ft.; telepathy out to 1,000 ft.
\n
Null Time Field (Ex): Phanes continually generate a 30-foot-radius spread null time field. All creatures and objects in the field, except the phane, must make a Will saving throw (DC 30) each round to take any actions. On a failed save, subjects are stuck in a static time stream until their next round of actions, at which time they must make another saving throw. While a subject is stuck in a static time stream induced by a null time field, the phane can use its static touch on the subject to \"seal the deal\" so to speak, though in all other ways, the subject is invulnerable to attacks and damage as if in temporal stasis.
\n
Time Regression (Su): If the phane spends an action per round for four rounds, at the end of the 4th round the phane regresses back in time 4 rounds, to the very 1st round it originally began concentrating on time regression. On its second pass through the time stream, it can take completely different actions, based on its knowledge of the future (though if it takes different actions from its first pass through the time stream, the events of the original time stream are also changed).
\n
Regeneration (Ex): Phanes take normal damage from holy and good weapons, and from weapons forged in the future or an alternate reality's time stream (if any).
\n
Chaotic Subtype
\n
A subtype usually applied only to outsiders native to the chaotic-aligned Outer Planes. Most creatures that have this subtype also have chaotic alignments; however, if their alignments change they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a chaotic alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the chaotic subtype overcomes damage reduction as if its natural weapons and any weapons it wields were chaotic-aligned (see Damage Reduction).
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Incorporeal Subtype
\n
Some creatures are incorporeal by nature, while others (such as those that become ghosts) can acquire the incorporeal subtype. An incorporeal creature has no physical body. It can be harmed only by other incorporeal creatures, magic weapons or creatures that strike as magic weapons, and spells, spell-like abilities, or supernatural abilities. It has immunity to all nonmagical attack forms. Even when hit by spells, including touch spells or magic weapons, it has a 50% chance to ignore any damage from a corporeal source (except for positive energy, negative energy, force effects such as magic missile, or attacks made with ghost touch weapons). Non-damaging spell attacks affect incorporeal creatures normally unless they require corporeal targets to function (such as the spell implosion) or they create a corporeal effect that incorporeal creatures would normally ignore (such as a web or wall of stone spell). Although it is not a magical attack, a hit with holy water has a 50% chance of affecting an incorporeal undead creature.
An incorporeal creature's natural weapons affect both in incorporeal and corporeal targets, and pass through (ignore) corporeal natural armor, armor, and shields, although deflection bonuses and force effects (such as mage armor) work normally against it. Attacks made by an incorporeal creature with a nonmagical melee weapon have no effect on corporeal targets, and any melee attack an incorporeal creature makes with a magic weapon against a corporeal target has a 50% miss chance except for attacks it makes with a ghost touch weapon, which are made normally (no miss chance).
Any equipment worn or carried by an incorporeal creature is also incorporeal as long as it remains in the creature's possession. An object that the creature relinquishes loses its incorporeal quality (and the creature loses the ability to manipulate the object). If an incorporeal creature uses a thrown weapon or a ranged weapon, the projectile becomes corporeal as soon as it is fired and can affect a corporeal target normally (no miss chance). Magic items possessed by an incorporeal creature work normally with respect to their effects on the creature or another target. Similarly, spells cast by an incorporeal creature affect corporeal creatures normally.
An incorporeal creature has no natural armor bonus but has a deflection bonus equal to its Charisma bonus (always at least +1, even if the creature's Charisma score does not normally provide a bonus).
An incorporeal creature can enter or pass through solid object but must remain adjacent to the object's exterior, and so cannot pass entirely through an object whose space is larger than its own. It can sense the presence of creatures or objects a square adjacent to its current location, but enemies have total concealment from an incorporeal creature that is inside an object. In order to see clearly and attack normally, a incorporeal creature must emerge. An incorporeal creature inside an object has total cover, but when it attacks a creature outside the object it only has cover, so a creature outside with a readied action could strike at it as it attacks. An incorporeal creature cannot pass through a force effect.
Incorporeal creatures pass through and operate in water as easily as they do in air. Incorporeal creatures cannot fall or take falling damage. Incorporeal creature cannot make trip or grapple attacks against corporeal creatures, nor can they be tripped or grappled by such creatures. In fact, they cannot take any physical action that would move or manipulate a corporeal being or its equipment, nor are they subject to such actions. Incorporeal creatures have no weight and do not set off traps that are triggered by weight.
An incorporeal creature moves silently and cannot be heard with Listen checks if it doesn't wish to be. It has no Strength score, so its Dexterity modifier applies to both its melee attacks and its ranged attacks. Non-visual senses, such as scent and blindsight, are either ineffective or only partly effective with regard to incorporeal creatures. Incorporeal creatures have an innate sense of direction and can move at full speed even when they cannot see.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":9,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":39,"notes":"","mod":28,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":13,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":35,"notes":"","mod":20,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":4,"notes":"","mod":-3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":39,"notes":"","mod":26,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":39,"notes":"","mod":46,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":39,"notes":"","mod":26,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":39,"notes":"","mod":24,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":39,"notes":"","mod":26,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":39,"notes":"","mod":26,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":39,"notes":"","mod":42,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":39,"notes":"","mod":26,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":39,"notes":"","mod":24,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":33,"notes":"","mod":11,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":39,"notes":"","mod":26,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"Listen +44 and Spot +44","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"W1rPbAUbrQ5B1LVj","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"rWIhVDy5MFsFQeL2","flags":{},"name":"Epic Will","type":"feat","img":"systems/D35E/icons/feats/epic-will.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains a +4 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Will"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":36,"hd":8,"hp":288,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":36}},{"_id":"X3fNNIBjMIaZLkk3","flags":{},"name":"Incorporeal Touch","type":"attack","img":"systems/D35E/icons/attack/monster/touch.jpg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"36","critConfirmBonus":"","damage":{"parts":[["1d6-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"W4aqziUQpTAdF09X","name":"Uvuudaum","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":39,"mod":14,"value":39,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":39,"origMod":14},"dex":{"total":38,"mod":14,"value":38,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":38,"origMod":14},"con":{"total":44,"mod":17,"value":44,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":44,"origMod":17},"int":{"total":32,"mod":11,"value":32,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":32,"origMod":11},"wis":{"total":38,"mod":14,"value":38,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":38,"origMod":14},"cha":{"total":46,"mod":18,"value":46,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":46,"origMod":18}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":1973,"medium":3946,"heavy":5920,"carry":11840,"drag":29600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":38,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":29,"ac":{"normal":{"value":0,"total":52},"touch":{"value":0,"total":23},"flatFooted":{"value":0,"total":38}},"bab":{"value":38,"total":38},"cmd":{"value":0,"total":80,"flatFootedTotal":66},"cmb":{"value":0,"total":56},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+14 Dex, -1 size, +29 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":38},"ref":{"total":41},"will":{"total":35}},"hp":{"value":817,"min":-100,"base":0,"max":817,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":88,"max":88},"vigor":{"min":0,"value":171,"temp":0,"max":171},"init":{"value":0,"bonus":0,"total":14},"prof":2,"speed":{"land":{"base":80,"total":80},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":27,"xp":{"value":10},"level":{"value":38,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Uvuudaum (CR 27)
\n
Large Outsider (Evil and Extraplanar)\n
Alignment: Usually neutral evil\n
Initiative: +14 (Dex); Senses: Blindsight 500 ft., Listen +55, and Spot +55\n
Languages: Telepathy 500 ft.\n
\n
AC: 52 (+14 Dex, -1 size, +29 natural) touch 23, flat-footed 38\n
Hit Dice: 38d8+646 (817 hp);
DR: 10/epic and good\n
Fort +40,
Ref +41,
Will +41\n
\n
Speed: 80 ft., climb 40 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +38;
Grapple +56
Attack: Head spike +51 melee
Full Attack: Head spike +51 melee\n
Damage: Head spike 10d6+21/19-20 plus Wisdom drain\n
Special Attacks/Actions: Confusion aura, spell-like abilities, Wisdom drain\n
\n
Abilities: Str 39, Dex 38, Con 44, Int 32, Wis 38, Cha 46\n
Special Qualities: electricity resistance 30, fast healing 20, regeneration 5, SR 39\n
Feats: Cleave, Combat Casting, Combat Reflexes, Great Cleave, Improved Critical (head spike), Lightning Reflexes, Power Attack; Epic Feats: Epic Reflexes, Improved Combat Reflexes, Spell Stowaway (time stop), Tenacious Magic (haste), Tenacious Magic (displacement), Tenacious Magic (stoneskin)\n
Skills: Balance +18, Climb +32, Concentration +58, Craft (alchemy) +52, Diplomacy +22, Escape Artist +55, Gather Information +22, Hide +51, Intimidate +59, Jump +69, Knowledge (arcana, Listen +55, Move Silently +55, Search +52, Sense Motive +55, Spellcraft +56, Spot +55, Swim +55, Tumble +59, history, local, religion, and the planes) +52\n
Advancement: As character class\n
\n
Climate/Terrain: Any\n
Organization: Solitary, pair, or madness (3-6)\n
Treasure/Possessions: Standard\n
\n
Source:\n Epic Level Handbook
Confusion Aura (Su): This ability operates continuously, as the confusion spell but with a 30-foot radius. Potential victims can make a Will save (DC 47) to resist confusion. Those affected by the aura can make a new save every 4 rounds to throw off effect. Once it has successfully resisted, a subject remains immune to that uvuudaum's confusion aura for 24 hours.
\n
Wisdom Drain (Su): This effect permanently reduces a living opponent's Wisdom score by 2d4 points when the creature hits with its head spike, or twice that amount on a critical hit (the blow flashes incomprehensible, obscene vistas into the subject's head, causing the Wisdom drain). The creature regains 5 lost hit points (or 10 on a critical hit) whenever it drains Wisdom, gaining any excess hit points as temporary hit points. An opponent can avoid the Wisdom drain with a Fortitude save (DC 47).
\n
Spell-Like Abilities: At will - confusion, dimension door, greater dispelling, displacement, haste, invisibility, lightning bolt, magic missile, mage armor, polymorph self, shield, stoneskin, true strike, web; 3/day - chain lightning, cone of cold, disintegrate, dominate person, plane shift, prismatic spray, scrying, teleport without error, wall of force; 1/day - contingent resurrection, nailed to the sky, time duplicate, time stop. Caster level 27th; save DC 28 + spell level.
\n
Regeneration (Ex): Uvuudaums take normal damage from holy weapons, cold, and fire.
\n
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":16,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":18,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":18,"notes":"","mod":23,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":41,"notes":"","mod":37,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":20,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":18,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":41,"notes":"","mod":34,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":20,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":18,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":37,"notes":"","mod":28,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":41,"notes":"","mod":38,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":55,"notes":"","mod":41,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":41,"notes":"","mod":31,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":41,"notes":"","mod":31,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":41,"notes":"","mod":31,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":41,"notes":"","mod":52,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":41,"notes":"","mod":31,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":41,"notes":"","mod":34,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":41,"notes":"","mod":34,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":18,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":41,"notes":"","mod":31,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":41,"notes":"","mod":55,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":45,"notes":"","mod":33,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":41,"notes":"","mod":34,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":41,"notes":"","mod":34,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":45,"notes":"","mod":36,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":18,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":18,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"Blindsight 500 ft., Listen +55, and Spot +55","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"W4aqziUQpTAdF09X","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"9qvUFCjPveIlSdOs","flags":{},"name":"Epic Reflexes","type":"feat","img":"systems/D35E/icons/feats/epic-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains a +4 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Reflexes"}},{"_id":"TrmPfXfUf6AzrvNM","flags":{},"name":"Improved Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/improved-combat-reflexes.png","data":{"description":{"value":"Prerequisites
\nDex 21, Combat Reflexes.
\nBenefit
\nThere is no limit to the number of attacks of opportunity the character can make in one round. (The character still can’t make more than one attack of opportunity for a given opportunity.)
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Combat Reflexes"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":38,"hd":8,"hp":171,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":38}},{"_id":"PQPnmARZ8PwpFnQC","flags":{},"name":"Head Spike","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["10d6+21-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"WNKiAihBUpLohjLm","name":"Titan, Elder","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":45,"mod":17,"value":45,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":45,"origMod":17},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":31,"mod":10,"value":31,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"int":{"total":33,"mod":11,"value":33,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":33,"origMod":11},"wis":{"total":37,"mod":13,"value":37,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":37,"origMod":13},"cha":{"total":26,"mod":8,"value":26,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":2933,"medium":5866,"heavy":8800,"carry":17600,"drag":44000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":70,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":32,"ac":{"normal":{"value":0,"total":34},"touch":{"value":0,"total":2},"flatFooted":{"value":0,"total":34}},"bab":{"value":70,"total":70},"cmd":{"value":0,"total":113,"flatFootedTotal":113},"cmb":{"value":0,"total":103},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-8 size, +32 natural, +24 insight","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":47},"ref":{"total":37},"will":{"total":50}},"hp":{"value":1015,"min":-100,"base":0,"max":1015,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":62,"max":62},"vigor":{"min":0,"value":315,"temp":0,"max":315},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":150,"total":150},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":30,"xp":{"value":10},"level":{"value":70,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Titan, Elder (CR 30)
\n
Colossal Outsider (Extraplanar)\n
Alignment: Always neutral\n
Initiative: +0; Senses: Listen +86 and Spot +86\n
\n
AC: 58 (-8 size, +32 natural, +24 insight) touch 26, flat-footed 58\n
Hit Dice: 70d8+700 (1,015 hp);
DR: 20/epic\n
Fort +47,
Ref +37,
Will +50\n
\n
Speed: 150 ft.\n
Space: 30 ft./30 ft.\n
Base Attack +70;
Grapple +103
Attack:
+5 warhammer +87 melee; or
+5 javelin +70 ranged
Full Attack:
+5 warhammer +87/+82/+77/+72 melee; or
+5 javelin +70/+65/+60/+55 ranged\n
Damage:
+5 warhammer 6d6+30/19-20 (+2d6 on critical hit);
+5 javelin 4d6+22/19-20\n
Special Attacks/Actions: Spell-like abilities, spells\n
\n
Abilities: Str 45, Dex 10, Con 31, Int 33, Wis 37, Cha 26\n
Special Qualities: SR 40\n
Feats: Blind-fight, Cleave, Combat Expertise, Great Cleave, Improved Critical (warhammer), Improved Critical (javelin), Improved Sunder, Power Attack, Silent Spell, Still Spell, Weapon Focus (warhammer), Weapon Focus (javelin); Epic Feats: Automatic Silent Spell (0- through 9th level spells), Automatic Still Spell (0- through 9th level spells), Devastating Critical (warhammer), Epic Spellcasting, Epic Weapon Focus (warhammer), Epic Weapon Focus (javelin), Overwhelming Critical (warhammer), Polyglot\n
Skills: Concentration +83, Craft (any five) +45, Decipher Script +84, Diplomacy +45, Gather Information +87, Intimidate +56, Jump +90, Knowledge (all) +66, Listen +86, Sense Motive +86, Speak Language (any five), Spellcraft +90, and Spot +86\n
Advancement: 71-140 HD (Colossal)\n
\n
Climate/Terrain: Any\n
Organization: Solitary\n
Treasure/Possessions: Standard\n
\n
Source:\n Epic Level Handbook
An elder titan’s natural weapons are treated as epic for the purpose of overcoming damage reduction.
\n
Combat
Spell-Like Abilities: At will -
alter self, analyze dweomer, commune with nature, cure critical wounds, eyebite, freedom of movement, fly, fog cloud, produce flame, protection from energy, read magic, remove curse, sanctuary, sending, speak with animals, soften earth and stone, speak with plants, summon monster VI, greater teleport, wind wall; 3/day -
antilife shell, astral projection, contact other plane, greater dispel magic, greater scrying, invisibility purge, plane shift. Caster level 29th; save DC 18 + spell level. The save DCs are Charisma-based.\n
Spells: An elder titan can use arcane spells as a 29th-level wizard or divine spells as a 29th-level cleric, from the cleric list and from the Knowledge and Magic domains. He will also possess the knowledge of at least three epic spells and the means by which to develop them, though he may not have done so himself.
\n
Change Shape (Su): An elder titan can assume the form of any Small to Huge humanoid or giant. The titan retains its oversized weapon special attack regardless of form.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":73,"notes":"","mod":46,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":73,"notes":"","mod":47,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":37,"notes":"","mod":26,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":79,"notes":"","mod":47,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-16,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":48,"notes":"","mod":32,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":73,"notes":"","mod":53,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":73,"notes":"","mod":49,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":73,"notes":"","mod":86,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":79,"notes":"","mod":50,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":73,"notes":"","mod":49,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"Listen +86 and Spot +86","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"WNKiAihBUpLohjLm","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"wE23Vo8d0emqqeaw","flags":{},"name":"Combat Expertise","type":"feat","img":"systems/D35E/icons/feats/compat-expertise.png","data":{"description":{"value":"\n\n\nPrerequisite
\nInt 13.\n
\nBenefit
\nWhen you use the attack action or the full attack action in melee, you can take a penalty of as much as –5 on your attack roll and add the same number (+5 or less) as a dodge bonus to your Armor Class. This number may not exceed your base attack bonus. The changes to attack rolls and Armor Class last until your next action.\n
\nNormal
\nA character without the Combat Expertise feat can fight defensively while using the attack or full attack action to take a –4 penalty on attack rolls and gain a +2 dodge bonus to Armor Class.\n
\nSpecial
\nA fighter may select Combat Expertise as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Expertise"}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"Fam4wfHsoHqb2XvM","flags":{},"name":"Improved Sunder","type":"feat","img":"systems/D35E/icons/feats/improved-sunder.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you strike at an object held or carried by an opponent (such as a weapon or shield), you do not provoke an attack of opportunity.\n
You also gain a +4 bonus on any attack roll made to attack an object held or carried by another character.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you strike at an object held or carried by another character.\n
\nSpecial
\nA fighter may select Improved Sunder as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to attack an object held or carried by another character","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Sunder"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"bWOGPJWa5P93WOB6","flags":{},"name":"Silent Spell","type":"feat","img":"systems/D35E/icons/feats/metamagic.png","data":{"description":{"value":"\n\n\nBenefit
\nA silent spell can be cast with no verbal components. Spells without verbal components are not affected. A silent spell uses up a spell slot one level higher than the spell’s actual level.\n
\nSpecial
\nBard spells cannot be enhanced by this metamagic feat.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Silent Spell"}},{"_id":"6XbeavofBsHViTpc","flags":{},"name":"Still Spell","type":"feat","img":"systems/D35E/icons/feats/metamagic.png","data":{"description":{"value":"\n\n\nBenefit
\nA stilled spell can be cast with no somatic components.\n
Spells without somatic components are not affected. A stilled spell uses up a spell slot one level higher than the spell’s actual level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Still Spell"}},{"_id":"clXmEvXxtQjSB76j","flags":{},"name":"Epic Spellcasting","type":"feat","img":"systems/D35E/icons/feats/epic-spellcasting.png","data":{"description":{"value":"\n\n\nPrerequisite
\nSpellcraft 24 ranks, Knowledge (arcana) 24 ranks, ability to cast 9th-level arcane spells. OR Spellcraft 24 ranks, Knowledge (religion) 24 ranks, ability to cast 9th-level divine spells. OR Spellcraft 24 ranks, Knowledge (nature) 24 ranks, ability to cast 9th-level divine spells.\n
\nBenefit
\nThe character may develop and cast epic spells. If the character is an arcane spellcaster, he or she may cast a number of epic spells per day equal to his or her ranks in Knowledge (arcana) divided by 10. If the character is a divine spellcaster, he or she may cast a number of epic spells per day equal to his or her ranks in Knowledge (religion) or Knowledge (nature) divided by 10.\n
\nSpecial
\nIf the character meets more than one set of prerequisites, the limit on the number of spells he or she may cast per day is cumulative.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Spellcasting"}},{"_id":"rQ2nJ994j96gW4v5","flags":{},"name":"Polyglot","type":"feat","img":"systems/D35E/icons/feats/polyglot.png","data":{"description":{"value":"\n\n\nPrerequisites
\nInt 25, Speak Language (five languages).\n
\nBenefit
\nThe character can speak all languages. If the character is literate, he or she can also read and write all languages (not including magical script).\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Polyglot"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":70,"hd":8,"hp":315,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":70}},{"_id":"A2opGRlqbgqPQcLR","flags":{},"name":" [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"WSuH4Au1EQVHuStH","name":"Archon, Lantern","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":1,"mod":-5,"value":1,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"dex":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":2,"medium":4,"heavy":7,"carry":14,"drag":35},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":15}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":2,"flatFootedTotal":2},"cmb":{"value":0,"total":-8},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":2},"will":{"total":2}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":2,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Archon, Lantern (CR 2)
\n
Small Outsider (Archon, Extraplanar, Good, and Lawful)\n
Alignment: Always lawful good\n
Initiative: +4 (Improved Initiative); Senses: darkvision 60 ft., Listen +4, and Spot +4\n
Languages: Tongues SA\n
\n
AC: 15 (+1 size, +4 natural), touch 11, flat-footed 15\n
Hit Dice: 1d8 (4 hp);
DR: 10/evil and magic\n
Fort +2(+6 against poison),
Ref +2,
Will +2\n
\n
Speed: Fly 60 ft. (perfect)\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple -8
Attack: light ray +2 ranged touch
Full Attack: 2 light rays +2 ranged touch\n
Damage: Light ray 1d6\n
Special Attacks/Actions: Spell-like abilities\n
\n
Abilities: Str 1, Dex 11, Con 10, Int 6, Wis 11, Cha 10\n
Special Qualities: Aura of menace, immunity to electricity and petrification, magic circle against evil, teleport\n
Feats: Improved Initiative\n
Skills: Concentration +4, Diplomacy +4, Knowledge (the planes) +2, Listen +4, Sense Motive +4, and Spot +4\n
Advancement: 2-4 HD (Small)\n
\n
Climate/Terrain: Seven Mounting Heavens of Celerity\n
Organization: Solitary, pair or squad (3-5)\n
Treasure/Possessions: no coins, double goods, standard items\n
\n
Source:\n Monster Manual
Light Ray (Ex): A lantern archon's light rays have a range of 30 feet.
\n
Spell-Like Abilities: At will - aid, detect evil, and continual flame. These abilities are as the spells cast by a 3rd-level sorcerer.
\n
Celestial Qualities: Aura of menace (save DC 11), magic circle against evil, electricity and petrification immunity, teleport, tongues, +4 save against poison.
\n
Aura of Menace (Su): A righteous aura surrounds archons that fight or get angry. Any hostile creature within a 20-foot radius of an archon must succeed at a Will save to resist its effects. The save DC varies with the type of archon. Those who fail suffer a -2 morale penalty to attacks, AC, and saves for one day or until they successfully hit the archon that generated the aura. A creature that has resisted or broken the effect cannot be affected again by that archon's aura for one day.
\n
Magic Circle against Evil (Su): A magic circle against evil effect always surrounds archons, identical with the spell cast by a sorcerer whose level equals the archon's Hit Dice. The effect can be dispelled, but the archon can create it again during its next turn as a free action. (The defensive benefits from the circle are not included in the statistics block.)
\n
Teleport (Su): Archons can teleport without error at will, as the spell cast by a 14th-level sorcerer, except that the creature can transport only itself and up to 50 pounds of objects.
\n
Tongues (Su): Can speak with any creature that has a language, as though using a tongues spell cast by a 14th-level sorcerer. This ability is always active.
\n
Keen Vision (Ex): All celestials have low-light vision and 60-foot darkvision.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Good Subtype
\n
A subtype usually applied only to outsiders native to the good-aligned Outer Planes. Most creatures that have this subtype also have good alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a good alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the good subtype overcomes damage reduction as if its natural weapons and any weapons it wields were good-aligned (see Damage Reduction).
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":4,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., Listen +4, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"WSuH4Au1EQVHuStH","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":1}},{"_id":"0zSW4kh2cJyrvTao","flags":{},"name":"Light Ray [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"WteM8rqyh17zRF47","name":"Pixie","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":7,"mod":-2,"value":7,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2},"dex":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"con":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"fey","encumbrance":{"level":0,"levels":{"light":17,"medium":34,"heavy":52,"carry":104,"drag":260},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":1,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":15},"flatFooted":{"value":0,"total":12}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":8,"flatFootedTotal":4},"cmb":{"value":0,"total":-6},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +4 Dex, +1 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":6},"will":{"total":4}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":22,"max":22},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":60,"total":60,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Fey","environment":"","cr":5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Pixie (CR 5)
\n
Small Fey\n
Alignment: Always neutral good\n
Initiative: +4 (Dex); Senses: low-light vision, Listen +8, and Spot +8\n
\n
AC: 16 (+1 size, +4 Dex, +1 natural), touch 15, flat-footed 12\n
Hit Dice: 1d6 (3 hp);
DR: 10/cold iron\n
Fort +0,
Ref +6,
Will +4\n
\n
Speed: 20 ft., fly 60 ft. (good)\n
Space: 5 ft./5 ft.\n
Base Attack +0;
Grapple -6
Attack: Shortsword +5 melee or longbow +5 ranged
Full Attack: Shortsword +5 melee or longbow +5 ranged\n
Damage: Shortsword 1d4-2/19-20; or longbow 1d6-2/x3\n
Special Attacks/Actions: Spell-like abilities, special arrows, Otto's Irresistible Dance\n
\n
Abilities: Str 7, Dex 18, Con 11, Int 16, Wis 15, Cha 16\n
Special Qualities: greater invisibility, SR 16\n
Feats: Alertness; Dodge; Weapon Finesse\n
Skills: Bluff +7, Concentration +4, Escape Artist +8, Hide +8, Listen +8, Move Silently +8, Ride +8, Search +9, Sense Motive +6, and Spot +8\n
Advancement: 2-3 HD (Small)\n
\n
Climate/Terrain: Temperate forest\n
Organization: Gang (2-4), band (6-11), or tribe (20-80)\n
Treasure/Possessions: no coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Natural Invisibility (Su): A pixie remains invisible even when it attacks. This ability is constant, but the pixie can suppress or resume it as a free action.
\n
Spell-Like Abilities: 1/day - confusion (the pixie must touch the target), dancing lights, detect chaos, detect good, detect evil, detect law, detect thoughts, dispel magic, entangle, permanent image (visual and auditory elements only). These abilities are as the spells cast by an 8th-level sorcerer (save DC 13 + spell level).
\n
One pixie in ten can use Otto's irresistible dance once per day as cast by an 8th-level sorcerer.
\n
Special Arrows (Ex): Pixies sometimes employ arrows that deal no damage but can erase memory or put a creature to sleep.
\n
Memory Loss: An opponent struck by the arrow must succeed at a Fortitude save (DC 15) or lose all memory. The subject retains skills, languages, and class abilities but forgets everything else until he or she receives a heal spell or memory restoration with limited wish, wish, or miracle.
\n
Sleep: Any opponent struck by the arrow, regardless of Hit Dice, must succeed at a Fortitude save (DC 15) or be affected as though by a sleep spell.
\n
Skills: All sprites receive a +2 racial bonus to Search, Spot, and Listen checks. Pixies also gain +2 on Listen and Spot checks.
\n
Sprites fight their opponents with spells and pint-sized weaponry. They prefer ambushes and other trickery to direct confrontation.
\n
The normally carefree pixies ferociously attack evil creatures and unwanted intruders. They take full advantage of their invisibility and other abilities to harass and drive away opponents.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":7,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":8,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":10,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":6,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":6,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":6,"notes":"","mod":6,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":6,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"low-light vision, Listen +8, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"WteM8rqyh17zRF47","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"0jjH2XJVd6dzlaSm","flags":{},"name":"Fey*","type":"class","img":"systems/D35E/icons/racialhd/fey.png","data":{"description":{"value":"A fey is a creature with supernatural abilities and connections to nature or to some other force or place. Fey are usually human-shaped.
\nFeatures
\nA fey has the following features.
\n\n- 6-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Reflex and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA fey possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Fey not indicated as wearing armor are not proficient with armor. Fey are proficient with shields if they are proficient with any form of armor.
\n- Fey eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":6,"hp":4,"bab":"low","skillsPerLevel":6,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":true,"esc":true,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":true,"khi":false,"klo":true,"kna":true,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":true,"pro":false,"rid":false,"sen":true,"slt":true,"spl":false,"ste":true,"sur":false,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"fey","attackParts":[],"contextNotes":[],"identifiedName":"Fey*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"eGcxJ3xrMSlFx67K","flags":{},"name":"Shortsword","type":"attack","img":"systems/D35E/icons/attack/weapons/longsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"7","critConfirmBonus":"","damage":{"parts":[["1d4-2+-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"k1HOLJGJd1IFTUps","flags":{},"name":"Longbow","type":"attack","img":"systems/D35E/icons/attack/weapons/longbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"X0CpZnZlsLIXFpTe","name":"Pony, War","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":12}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":14,"flatFootedTotal":13},"cmb":{"value":0,"total":3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":4},"will":{"total":0}},"hp":{"value":13,"min":-100,"base":0,"max":13,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Pony, War (CR 1/2)
\n
Medium Animal\n
Alignment: Always neutral\n
Initiative: +1 (Dex); Senses: low-light vision, scent, Listen +5, and Spot +5\n
\n
AC: 13 (+1 Dex, +2 natural), touch 11, flat-footed 12\n
Hit Dice: 2d8+4 (13 hp)\n
Fort +5,
Ref +4,
Will +0\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +3
Attack: Hoof +3 melee
Full Attack: 2 hooves +3 melee\n
Damage: Hoof 1d3+2\n
Special Attacks/Actions: -\n
\n
Abilities: Str 15, Dex 13, Con 14, Int 2, Wis 11, Cha 4\n
Special Qualities: \n
Feats: Endurance\n
Skills: Listen +5 and Spot +5\n
Advancement: -\n
\n
Climate/Terrain: Temperate plains\n
Organization: Domesticated\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Warponies are bred for strength and aggression, and are similar to light warhorses. A warpony can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds at a Ride check .
\n
Carrying Capacity: A light load for a warpony is up to 100 pounds; a medium load, 101-200 pounds; and a heavy load, 201-300 pounds. A warpony can drag 1,500 pounds.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, scent, Listen +5, and Spot +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"X0CpZnZlsLIXFpTe","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":2}},{"_id":"Vf8ja8kDEqFPDxBV","flags":{},"name":"Hoof","type":"attack","img":"systems/D35E/icons/attack/monster/hoof.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d3+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000}]}
+{"_id":"X0R2nWMXdtYz5x4m","name":"Abomination, Phaethon","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":58,"mod":24,"value":58,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":58,"origMod":24},"dex":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"con":{"total":36,"mod":13,"value":36,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":36,"origMod":13},"int":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"wis":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"cha":{"total":39,"mod":14,"value":39,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":39,"origMod":14}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":5013,"medium":10026,"heavy":15040,"carry":30080,"drag":75200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":62,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":34,"ac":{"normal":{"value":0,"total":47},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":40}},"bab":{"value":0,"total":62},"cmd":{"value":0,"total":115,"flatFootedTotal":108},"cmb":{"value":0,"total":98},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +7 Dex, +34 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":48},"ref":{"total":42},"will":{"total":43}},"hp":{"value":1332,"min":-100,"base":0,"max":1332,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":72,"max":72},"vigor":{"min":0,"value":496,"temp":0,"max":496},"init":{"value":0,"bonus":0,"total":11},"prof":2,"speed":{"land":{"base":120,"total":120},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":34,"xp":{"value":10},"level":{"value":62,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Abomination, Phaethon (CR 34)
\n
Gargantuan Outsider (Evil, Extraplanar, and Fire)\n
Alignment: Always chaotic evil\n
Initiative: +15 (+7 Dex, +8 Superior Initiative); Senses: Spot +66 and listen +66\n
\n
AC: 47 (-4 size, +7 Dex, +34 natural) touch 13, flat-footed 40\n
Hit Dice: 62d8+806 (1,362 hp);
DR: 15/lawful and epic\n
Fort +48,
Ref +42,
Will +39\n
\n
Speed: 120 ft., burrow 120 ft.\n
Space: 20 ft./10 ft.\n
Base Attack -;
Grapple -
Attack: 8 pseudopod slams +83 melee\n
Damage: Slam 4d8+24 plus 2d6 fire damage\n
Special Attacks/Actions: Fiery touch, fiery overrun, spell-like abilities, improved grab, swallow whole, summon elder fire elemental\n
\n
Abilities: Str 58, Dex 25, Con 36, Int 8, Wis 18, Cha 39\n
Special Qualities: Abomination traits, fire immunity, oozelike immunities, regeneration 25, fast healing 25, SR 46, \n
Feats: Alertness; Cleave; Great Cleave; Great Fortitude; Improved Initiative; Iron Will; Lightning Reflexes; Power Attack; Improved Sunder; Weapon Focus (slam)
Epic Feats: Epic Toughness (x3); Epic Weapon Focus (slam); Epic Will\n
Skills: Climb +51, Craft (metalworking) +29, Craft (stoneworking) +29, Hide -5, Knowledge (geography) +49, Move Silently +66, Search +59, Spot +66, and listen +66\n
Advancement: 63-80 HD (Gargantuan); 81-186 HD (Colossal)\n
\n
Climate/Terrain: Any\n
Organization: Solitary, or in company of 1-10 elder fire elementals\n
Treasure/Possessions: Standard\n
\n
Source:\n Epic Level Handbook
Fiery Touch (Ex): Touching or being touched by a phaethon deals 2d6 points of fire damage.
\n
Fiery Overrun (Ex): A foe who is successfully overrun by a phaethon is treated as if swallowed whole.
\n
Improved Grab (Ex): If the phaethon hits with a pseudopod, it deals normal damage and attempts to start a grapple as a free action without provoking an attack of opportunity. Phaethons can use improved grab on a Huge or smaller creature. The phaethon has the option to conduct the grapple normally, simply maintaining a pseudopod hold, or attempting to absorb the opponent by swallowing the foe whole. Each successful grapple check it makes during successive rounds automatically deals the damage listed for the pseudopod.
\n
Swallow Whole (Ex): The phaethon can absorb opponents it holds with a second successful grapple check after a grab. The opponent must be Huge or smaller. Absorbed creatures take 20d6 points of fire damage and 10d6 points of bludgeoning damage each round they remain inside a phaethon. Victims must make a successful grapple check to \"swim\" free of the living magma of the phaethon.
\n
Spell-Like Abilities: At will - fireball, fire storm, delayed blast fireball, flame strike, wall of fire; 1/day - scrying. Caster level 34th; save DC 24 + spell level.
\n
Summon Elder Fire Elemental (Sp): Phaethons can summon up to ten elder fire elementals per day.
\n
Abomination Traits: Immune to polymorphing, petrification, and other form-altering attacks; not subject to energy drain, ability drain, ability damage, or death from massive damage; immune to mind-affecting effects; fire resistance 20; cold resistance 20; nondetection; true seeing at will; blindsight 500 ft.; telepathy out to 1,000 ft.
\n
Oozelike Immunities (Ex): Immune to poison, sleep, paralysis, stunning, polymorphing, and mind-influencing effects; not subject to critical hits or flanking; blind.
\n
Regeneration (Ex): Phaethons take normal damage from lawful weapons and cold-forged weapons, and double damage from cold or ice weapons.
\n
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":27,"notes":"","mod":37,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-12,"notes":"","mod":-11,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":24,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":50,"notes":"","mod":24,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":60,"notes":"","mod":36,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":59,"notes":"","mod":36,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":60,"notes":"","mod":29,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":60,"notes":"","mod":36,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":24,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"Spot +66 and listen +66","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"X0R2nWMXdtYz5x4m","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"Fam4wfHsoHqb2XvM","flags":{},"name":"Improved Sunder","type":"feat","img":"systems/D35E/icons/feats/improved-sunder.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you strike at an object held or carried by an opponent (such as a weapon or shield), you do not provoke an attack of opportunity.\n
You also gain a +4 bonus on any attack roll made to attack an object held or carried by another character.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you strike at an object held or carried by another character.\n
\nSpecial
\nA fighter may select Improved Sunder as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to attack an object held or carried by another character","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Sunder"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"rWIhVDy5MFsFQeL2","flags":{},"name":"Epic Will","type":"feat","img":"systems/D35E/icons/feats/epic-will.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains a +4 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Will"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":62,"hd":8,"hp":496,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":62}},{"_id":"qj2VvbMw15ZcNCq8","flags":{},"name":"Pseudopod Slam","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"59","critConfirmBonus":"","damage":{"parts":[["4d8+24-24",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"XLm7EQ8rmKmsHO1n","name":"Achaierai","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":233,"medium":466,"heavy":700,"carry":1400,"drag":3500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":10,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":19}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":25,"flatFootedTotal":24},"cmb":{"value":0,"total":14},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +10 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":6},"will":{"total":7}},"hp":{"value":39,"min":-100,"base":0,"max":39,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":5,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Achaierai (CR 5)
\n
Large Outsider (Evil, Extraplanar, and Lawful)\n
Alignment: Always lawful evil\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., Listen +11, and Spot +11\n
\n
AC: 20 (-1 size, +1 Dex, +10 natural), touch 10, flat-footed 19\n
Hit Dice: 6d8+12 (39 hp)\n
Fort +7,
Ref +6,
Will +7\n
\n
Speed: 50 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +6;
Grapple +14
Attack: claw +9 melee
Full Attack: 2 claws and bite +4 melee\n
Damage: Claw 2d6+4, bite 4d6+2\n
Special Attacks/Actions: Black cloud\n
\n
Abilities: Str 19, Dex 13, Con 14, Int 11, Wis 14, Cha 16\n
Special Qualities: SR 19\n
Feats: Dodge; Mobility; Spring Attack\n
Skills: Climb +13, Diplomacy +5, Hide +6, Jump +21, Listen +11, Move Silently +10, Sense Motive +11, and Spot +11\n
Advancement: 7-12HD (Large); 13-18 HD (Huge)\n
\n
Climate/Terrain: Infernal Battlefiend of Acheron\n
Organization: Solitary or flock (5-8)\n
Treasure/Possessions: Double standard\n
\n
Source:\n Monster Manual
Black Cloud (Ex): Up to three times pet day an achaierai can release a choking, toxic black cloud. Those other than achaierai within 10 feet instantly take 2d6 points of damage. They must also succeed at a Fortitude save (DC 15) or be affected for 3 hours as though by an insanity spell cast by a 16th-level sorcerer.
\n
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":9,"notes":"","mod":8,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":-1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":17,"notes":"","mod":12,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":6,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":5,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":11,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":6,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +11, and Spot +11","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"XLm7EQ8rmKmsHO1n","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"h34014OSUak957dF","flags":{},"name":"Spring Attack","type":"feat","img":"systems/D35E/icons/feats/spring-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.\n
You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack.\n
\nSpecial
\nA fighter may select Spring Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spring Attack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":8,"hp":27,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":6}},{"_id":"ezInTmRQhrVGqH3X","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"XS0MAFM7JcmcUd8P","name":"Cryohydra, Ten-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":613,"medium":1226,"heavy":1840,"carry":3680,"drag":9200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":34,"flatFootedTotal":33},"cmb":{"value":0,"total":23},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":8},"will":{"total":5}},"hp":{"value":108,"min":-100,"base":0,"max":108,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":55,"temp":0,"max":55},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":11,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Cryohydra, Ten-Headed (CR 11)
\n
Huge Magical Beast (Cold)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +8, and Spot +9\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 10d10+53 (108 hp)\n
Fort +12,
Ref +8,
Will +5\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +10;
Grapple +23
Attack: 10 bites +14 melee
Full Attack: 10 bites +14 melee\n
Damage: Bite 1d10+5\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 21, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 20, cold immunity, vulnerable to fire\n
Feats: Blind-fight; Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +8, Spot +9, and Swim +13\n
Advancement: -\n
\n
Climate/Terrain: Cold marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These hydras can breathe jets of frost 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Cold Subtype (Ex): Cold immunity; double damage from fire except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":21,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +8, and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"XS0MAFM7JcmcUd8P","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":10,"hd":10,"hp":55,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":10}},{"_id":"e4p2rzpSWPClV0x2","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"XXTOqeXdP3zLLIrN","name":"Dretch","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":12,"mod":1,"value":12,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":5,"mod":-3,"value":5,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":5,"origMod":-3},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":32,"medium":64,"heavy":97,"carry":194,"drag":485},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":16}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":9,"flatFootedTotal":9},"cmb":{"value":0,"total":-1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":3},"will":{"total":3}},"hp":{"value":13,"min":-100,"base":0,"max":13,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":2,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dretch (CR 2)
\n
Small Outsider (Chaotic, Extraplanar, Evil, and Tanar'ri)\n
Alignment: Always chaotic evil\n
Initiative: +0; Senses: darkvision 60 ft., Listen +5, and Spot +5\n
Languages: Telepathy 100 ft.\n
\n
AC: 16 (+1 size, +5 natural), touch 11, flat-footed 16\n
Hit Dice: 2d8+4 (13 hp);
DR: 5/cold iron or good\n
Fort +5,
Ref +3,
Will +3\n
\n
Speed: 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple -1
Attack: Claw +4 melee
Full Attack: 2 claws +4 melee and bite +2 melee\n
Damage: Claw 1d6+1, bite 1d4\n
Special Attacks/Actions: Spell-like abilities,
summon Tanar'ri\n
\n
Abilities: Str 12, Dex 10, Con 14, Int 5, Wis 11, Cha 11\n
Special Qualities: immunity to electricity and poison, resistance to acid 10, cold 10 and fire 10\n
Feats: Multiattack\n
Skills: Hide +9, Listen +5, Move Silently +5, Search +2, Spot +5, and Survival +0 (+2 following tracks)\n
Advancement: 3-6 HD (Small)\n
\n
Climate/Terrain: Infinite Layers of the Abyss\n
Organization: Solitary, gang (2-4), swarm (6-15), or mob (10-40)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Spell-Like Abilities: At will - darkness, scare, and telekinesis; 1/day - stinking cloud. These abilities are as the spells cast by a 2nd-level sorcerer (save DC 10 + spell level).
\n
Summon Tanar'ri (Sp): Once per day a dretch can attempt to summon another dretch with a 35% chance of success.
\n
Telepathy (Su): Dretches can communicate telepathically with creatures within 100 feet that speak Abyssal.
\n
TANAR'RI QUALITIES
Immunities (Ex): Tanar'ri are immune to poison and electricity.
\n
Resistances (Ex): Tanar'ri have cold, fire, and acid resistance 20.
\n
Chaotic Subtype
\n
A subtype usually applied only to outsiders native to the chaotic-aligned Outer Planes. Most creatures that have this subtype also have chaotic alignments; however, if their alignments change they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a chaotic alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the chaotic subtype overcomes damage reduction as if its natural weapons and any weapons it wields were chaotic-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Tanarri Subtype
\n
Most demons encountered outside of the Abyss are tanar'ri. The most populous of the demon subtypes, the tanar'ri form the largest and most diverse group of demons. They are the unchallenged masters of the Abyss at this time. The first tanar'ri were forged from the souls of the first humanoids drawn to the Abyss. Most tanar'ri incorporate humanoid features into their forms as a result of their close ties to the mortal realm.
Traits: A tanar'ri possesses the following traits (unless otherwise noted in a creature's entry).
- Immunity to electricity and poison.
- Resistance to acid 10, cold 10, and fire 10.
- Summon (Sp): Tanar'ri share the ability to summon others of their kind (the success chance and kind of tanar'ri summoned are noted in each monster description). Between their arrogance and disdain for owing favors to one another, however, tanar'ri are often reluctant to use this power until they are in obvious peril.
- Telepathy.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":5,"notes":"","mod":-1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., Listen +5, and Spot +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"XXTOqeXdP3zLLIrN","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":2}},{"_id":"NgUniCfdRoLFmxog","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"XlDS8m4pWdrcSGX1","name":"Monstrous Scorpion, Large","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":233,"medium":466,"heavy":700,"carry":1400,"drag":3500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":16}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":21,"flatFootedTotal":21},"cmb":{"value":0,"total":11},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":1},"will":{"total":1}},"hp":{"value":32,"min":-100,"base":0,"max":32,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":22,"temp":0,"max":22},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":3,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Monstrous Scorpion, Large (CR 3)
\n
Large Vermin\n
Alignment: Always Neutral\n
Initiative: +0; Senses: darkvision 60 ft., tremorsense 60 ft., and Spot +4\n
\n
AC: 16 (-1 size, +7 natural), touch 9, flat-footed 16\n
Hit Dice: 5d8+10 (32 hp)\n
Fort +6,
Ref +1,
Will +1\n
\n
Speed: 50 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +3;
Grapple +11
Attack: Claw +6 melee
Full Attack: 2 claws +6 melee and sting +1 melee\n
Damage: Claw 1d6+4, sting 1d6+2 and poison\n
Special Attacks/Actions: Improved grab, constrict 1d6+4, poison\n
\n
Abilities: Str 19, Dex 10, Con 14, Int -, Wis 10, Cha 2\n
Special Qualities: Vermin\n
Feats:\n
Skills: Climb +8, Hide +0, and Spot +4\n
Advancement: 6-9 HD (Large)\n
\n
Climate/Terrain: Warm desert\n
Organization: Solitary or colony (2-5)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the monstrous scorpion must hit with its claw attack. If it gets a hold, it hangs on and stings.
\n
Squeeze (Ex): A monstrous scorpion that gets a hold on an opponent of its size or smaller automatically deals damage with both claws, biting and stinging at its full attack value.
\n
Poison (Ex): Fortitude save DC 18, initial and secondary damage 1d6 Strength.
\n
Skills: A monstrous scorpion receives a +4 racial bonus to Climb, Ride, and Spot checks.
\n
Monstrous scorpions are likely to attack any creature that approaches, and they usually charge prey.
\n
Monstrous scorpions are vicious predators that make unnerving scuttling noises as they speed across dungeon floors. A large monstrous scorpion has a low, flat body: 10 feet long, 5 feet wide* and 1-1/2 feet high**.
*The number includes the scorpion's body and its legs; the actual body width is about a third of the total.
**The number indicates the height of the creature's body; the creature's stinger usually is held about as high off the ground as the creature is wide.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":4,"notes":"","mod":6,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., tremorsense 60 ft., and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"XlDS8m4pWdrcSGX1","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":5,"hd":8,"hp":22,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":5}},{"_id":"xVFokTs2CsDEb8PQ","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"XmPfP7y47NCC2X2o","name":"Sahuagin","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"monstrousHumanoid","encumbrance":{"level":0,"levels":{"light":58,"medium":116,"heavy":175,"carry":350,"drag":875},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":15}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":15,"flatFootedTotal":14},"cmb":{"value":0,"total":4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":4},"will":{"total":4}},"hp":{"value":11,"min":-100,"base":0,"max":11,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Monstrous Humanoid","environment":"","cr":2,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Sahuagin (CR 2)
\n
Medium Monstrous Humanoid (Aquatic)\n
Alignment: Usually lawful evil\n
Initiative: +1 (Dex); Senses: blindsense 30 ft., darkvision 60 ft., light blindness, Listen +6*, and Spot +6*\n
\n
AC: 16 (+1 Dex, +5 natural), touch 11, flat-footed 15\n
Hit Dice: 2d8+2 (11 hp)\n
Fort +3,
Ref +4,
Will +4\n
\n
Speed: 30 ft., swim 60 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +4
Attack: Talon +4 melee or trident +4 melee or heavy crossbow +3 ranged
Full Attack: Trident +4 melee and bite +2 melee or 2 talons +4 melee and bite +2 melee or heavy crossbow +3 ranged\n
Damage: Trident 1d8+3, talon 1d4+2, bite 1d4+1; heavy crossbow 1d10/19-20\n
Special Attacks/Actions: Blood frenzy, rake 1d4+1\n
\n
Abilities: Str 14, Dex 13, Con 12, Int 14, Wis 13, Cha 9\n
Special Qualities: freshwater sensitivity, Speak with sharks, water dependent\n
Feats: Great Fortitude; Multiattack\n
Skills: Handle Animal +4*, Hide +6*, Listen +6*, Profession (hunter) +1*, Ride +3, Spot +6*, and Survival +1*\n
Advancement: By character class\n
\n
Climate/Terrain: Warm aquatic\n
Organization: Solitary, pair, team (5-8), patrol (11-20 plus 1 3rd-level lieutenant and 1-2 sharks), band (20-80 plus 100% noncombatants plus 1 3rd-level lieutenant and 1 4th-level chieftain per 20 adults plus 1-2 sharks), or tribe (70-160 plus 100% noncombatants plus 1 3rd-level lieutenant per 20 adults, 1 4th-level chieftain per 40 adults, 9 4th-level underpriestesses of 3rd-6th level, 1 7th-level priestess, and 1 baron of 6th-8th level plus 5-8 sharks)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Blood Frenzy: Once per day a sahuagin that takes damage in combat can fly into a frenzy the following round, clawing and biting madly until either it or its opponent is dead. It gains +2 Constitution and +2 Strength, and suffers at -2 AC penalty. The sahuagin cannot end its frenzy voluntarily.
\n
Speak with Sharks (Ex): Sahuagin can communicate telepathically with sharks up to 150 feet away. The communication is limited to fairly simple concepts such as 'food,' 'danger,' and enemy.' Sahuagin rangers can use wild empathy to befriend and train sharks.
\n
Underwater Sense (Ex): A sahuagin can locate creatures underwater within a 30-foot radius. This ability negates the effect of invisibility and poor visibility. It is less effective against creatures without central nervous systems, such as undead, oozes, and constructs; a sahuagin can locate such creatures only within a 15-foot radius. Sahuagin are not fooled by figments when underwater.
\n
Light Blindness (Ex): Abrupt exposure to bright light (such as sunlight or a daylight spell) blinds sahuagin for 1 round. In addition to temporary blindness, they suffer a -1 morale penalty on all attack rolls, saves, and checks while operating in bright light.
\n
Amphibious (Ex): Sahuagin can survive out of the water for 1 hour per 2 points of Constitution (after that, refer to the drowning rules on page 85 in the DUNGEON MASTER's Guide).
\n
Freshwater Sensitivity (Ex): A sahuagin fully immersed in freshwater must succeed at a Fortitude save (DC 15) or leave the water immediately. If the sahuagin fails and cannot escape, it suffers a -4 morale penalty to all attack rolls, saves, and checks. Even on a success, it must repeat the save attempt every 10 minutes it remains immersed.
\n
Skills: Sahuagin receive a +4 racial bonus to Hide, Listen, and Spot checks. Underwater, the bonus improves to +8. They receive a +8 bonus to Survival and Profession (hunt) checks within fifty miles of their homes.
\n
Sahuagin are savage fighters, asking for and giving no quarter. When swimming, a sahuagin rakes with its feet as it strikes with its claws or a weapon. About half of any group of sahuagin are also armed with nets.
\n
When sahuagin raid surface dwellers' communities, they venture ashore on dark, moonless nights to slaughter the inhabitants and livestock for food. They attack ships by swarming up from all sides, leaving a portion of their forces in the water as reinforcements or to deal with opponents the raiders throw into the sea.
\n
Aquatic Subtype
\n
Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":5,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":3,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"blindsense 30 ft., darkvision 60 ft., light blindness, Listen +6*, and Spot +6*","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"XmPfP7y47NCC2X2o","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"6Uh8PAjR3BE7dult","flags":{},"name":"Monstrous Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/monstrous-humanoid.png","data":{"description":{"value":"Monstrous humanoids are similar to humanoids, but with monstrous or animalistic features. They often have magical abilities as well.
\nFeatures
\nA monstrous humanoid has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Reflex and Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA monstrous humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Monstrous humanoids not indicated as wearing armor are not proficient with armor. Monstrous humanoids are proficient with shields if they are proficient with any form of armor.
\n- Monstrous humanoids eat, sleep, and bre
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":true,"sen":false,"slt":false,"spl":false,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"monstrousHumanoid","attackParts":[],"contextNotes":[],"identifiedName":"Monstrous Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":2}},{"_id":"fKE1W8ra3eSSeT20","flags":{},"name":"Trident","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+3-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"MI5uAy4uLWvj1uUl","flags":{},"name":"Talons","type":"attack","img":"systems/D35E/icons/attack/monster/talon.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":800000},{"_id":"zSLIohJpQQ4K2yU6","flags":{},"name":"Heavy Crossbow","type":"attack","img":"systems/D35E/icons/attack/weapons/crossbow-light.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"XqtSw0YEXEHfx1ff","name":"Sea Hag","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"monstrousHumanoid","encumbrance":{"level":0,"levels":{"light":116,"medium":233,"heavy":350,"carry":700,"drag":1750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":13}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":18,"flatFootedTotal":17},"cmb":{"value":0,"total":7},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":4},"will":{"total":4}},"hp":{"value":20,"min":-100,"base":0,"max":20,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":40,"total":40},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Monstrous Humanoid","environment":"","cr":4,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Sea Hag (CR 4)
\n
Medium Monstrous Humanoid (Aquatic)\n
Alignment: Always chaotic evil\n
Initiative: +1 (Dex); Senses: Listen +6 and Spot +6\n
\n
AC: 14 (+1 Dex, +3 natural), touch 11, flat-footed 13\n
Hit Dice: 3d8+3 (16 hp)\n
Fort +2,
Ref +4,
Will +4\n
\n
Speed: 30 ft., swim 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple +7
Attack: Claw +7 melee
Full Attack: 2 claws +7 melee\n
Damage: Claw 1d4+4\n
Special Attacks/Actions: Horrific appearance, evil eye\n
\n
Abilities: Str 19, Dex 12, Con 12, Int 10, Wis 13, Cha 14\n
Special Qualities: Amphibious, SR 14\n
Feats: Alertness; Toughness\n
Skills: Craft or Knowledge (any one) +3, Hide +4, Listen +6, Spot +6, and Swim +12\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate aquatic\n
Organization: Solitary or covey (3 hags of any type plus 1-8 ogres and 1-4 evil giants)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Horrific Appearance (Su): The sight of a sea hag is so revolting that anyone who sets eyes upon one must succeed at a Fortitude save (DC 11) or instantly be weakened, taking 2d8 points of temporary Strength damage. This cannot reduce a victim to a negative Strength score, but anyone reduced to Strength 0 is helpless.
\n
Creatures who successfully save cannot be affected again by the same hag's horrific appearance for one day.
\n
Evil Bye (Su): Three times per day a sea hag can cast its dire gaze upon any single creature within 30 feet. The target must succeed at a Fortitude save (DC 11). Creatures who fail have a 25% chance of dying instantly from fright; even if they survive, they fall into a whimpering catatonia for three days, although remove curse or dispel evil can restore sanity sooner.
\n
Water Breathing (Ex): Sea hags can breathe underwater indefinitely and can freely use their abilities while submerged.
\n
Hags are tremendously strong. They are naturally resistant to spells and can cast magic of their own. Hags often gather to form coveys. A covey, usually containing one hag of each type (Annis, Green Hag, and Sea Hag)can use powers beyond those of the individual members.
\n
Sea hags are not subtle and prefer a direct approach to combat. They usually remain in hiding until they can affect as many foes as possible with their horrific appearance.
\n
Aquatic Subtype
\n
Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":20,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"Listen +6 and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"XqtSw0YEXEHfx1ff","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"6Uh8PAjR3BE7dult","flags":{},"name":"Monstrous Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/monstrous-humanoid.png","data":{"description":{"value":"Monstrous humanoids are similar to humanoids, but with monstrous or animalistic features. They often have magical abilities as well.
\nFeatures
\nA monstrous humanoid has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Reflex and Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA monstrous humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Monstrous humanoids not indicated as wearing armor are not proficient with armor. Monstrous humanoids are proficient with shields if they are proficient with any form of armor.
\n- Monstrous humanoids eat, sleep, and bre
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":true,"sen":false,"slt":false,"spl":false,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"monstrousHumanoid","attackParts":[],"contextNotes":[],"identifiedName":"Monstrous Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":3}},{"_id":"kVbuXZqIQEjGsqdw","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"XsfkQ0NHWXhrPsVF","name":"Mephit, Fire","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":25,"medium":50,"heavy":75,"carry":150,"drag":375},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":15}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":10,"flatFootedTotal":9},"cmb":{"value":0,"total":-1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +1 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":4},"will":{"total":3}},"hp":{"value":14,"min":-100,"base":0,"max":14,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":50,"total":50,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":3,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Mephit, Fire (CR 3)
\n
Small Outsider (Fire and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +6, and Spot +6\n
\n
AC: 16 (+1 size, +1 Dex, +4 natural), touch 12, flat-footed 15\n
Hit Dice: 3d8 (13 hp);
DR: 5/magic\n
Fort +3,
Ref +4,
Will +3\n
\n
Speed: 30 ft., fly 50 ft. (average)\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple -1
Attack: Claw +4 melee
Full Attack: 2 claws +4 melee\n
Damage: Claw 1d3 and 1d4 fire\n
Special Attacks/Actions: Breath weapon, spell-like abilities,
summon mephit\n
\n
Abilities: Str 10, Dex 13, Con 10, Int 12, Wis 11, Cha 15\n
Special Qualities: Fast healing 2, fire immunity, cold vulnerability\n
Feats: Improved Initiative\n
Skills: Bluff +8, Diplomacy +4, Disguise +2 (+4 acting), Escape Artist +7, Hide +9, Listen +6, Move Silently +5, Spot +6, and Use Rope +1 (+3 with bindings)\n
Advancement: 4-6 HD (Small); 7-9 HD (Medium-size)\n
\n
Climate/Terrain: Elemental Plane of Fire\n
Organization: Solitary, gang (2-4 mephits of mixed types), or mob (5-12 mephits of mixed types)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): Cone of fire, 15 feet; damage 1d8, Reflex half DC 12.
\n
Breath Weapon: A mephit can use its breath weapon once every 1d4 rounds as a standard action.
\n
Spell-like Abilities: 1/hour - magic missile as the spell cast by a 3rd-level sorcerer; 1/day - heat metal as the spell cast by a 6th-level sorcerer (save DC 12 + spell level).
\n
Fire subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Fast Healing (Ex): A fire mephit heals 2 points of damage each round, only if it is touching flame at least as large as a torch.
\n
Summon Mephit (Sp): Once per day, all mephits can summon other mephits much as though casting a summon monster spell, but they have only a 25% chance of success to summon one mephit of the same type. Roll d%: On a failure, no creature answers the summons. A mephit that has just been summoned cannot use its own summon ability for 1 hour.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":6,"notes":"","mod":8,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"XsfkQ0NHWXhrPsVF","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":3}},{"_id":"6RmkWTx6kspCAfeS","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d3+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"XyXzbYbYEoyJtDn4","name":"Monstrous Spider, Small","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":7,"mod":-2,"value":7,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":17,"medium":34,"heavy":52,"carry":104,"drag":260},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":11}},"bab":{"value":1,"total":0},"cmd":{"value":0,"total":7,"flatFootedTotal":4},"cmb":{"value":0,"total":-6},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +3 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":3},"will":{"total":0}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Monstrous Spider, Small (CR 1/2)
\n
Small Vermin\n
Alignment: Always Neutral\n
Initiative: +3 (Dex); Senses: darkvision 60 ft., tremorsense 60 ft., and Spot +4*\n
\n
AC: 14 (+1 size, +3 Dex), touch 14, flat-footed 11\n
Hit Dice: 1d8 (4 hp)\n
Fort +2,
Ref +3,
Will +0\n
\n
Speed: 30 ft., climb 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple -6
Attack: Bite +4 melee
Full Attack: Bite +4 melee\n
Damage: Bite 1d4-2 and poison\n
Special Attacks/Actions: Poison, web\n
\n
Abilities: Str 7, Dex 17, Con 10, Int -, Wis 10, Cha 2\n
Special Qualities: Vermin\n
Feats: Weapon Finesse (bite)\n
Skills: Climb +11, Hide +11*, Jump -2*, and Spot +4*\n
Advancement: -\n
\n
Climate/Terrain: Temperate forest\n
Organization: Colony (2-5) or swarm (6-11)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Poison (Ex): Fortitude save 11. Initial and secondary damage: 1d3 Strength.
\n
Web (Ex): Both hunter and web-spinner types of monstrous spiders often wait in their webs or in trees, then lower themselves silently on silk strands and leap onto prey passing beneath. A single strand is strong enough to support the spider and one creature of the same size.
\n
Skills: Monstrous spiders gain a +8 competence bonus to Hide and Move Silently checks when using their webs.
\n
Monstrous spiders use their poisonous bite to subdue or kill prey.
\n
Web-spinning spiders can cast a web eight times per day. This is similar to an attack with a net but has a maximum range of so feet, with a range increment of 10 feet, and is effective against targets up to one size smaller that the spider (see Net for details on net attacks). The web anchors the target in place, allowing no movement.
\n
An entangled creature can escape with a successful Escape Artist check (DC 32) or burst it with a Strength check (DC 38). Both are standard actions. Web-spinning spiders often create sheets of sticky webbing from 5 to 60 feet square, depending on the size of the spider. They usually position these sheets to snare flying creatures but can also try to trap prey on the ground. Approaching creatures must succeed at a Spot check (DC 20) to notice the web; otherwise they stumble into it and become trapped as though by a successful web attack. Attempts to escape or burst the webbing gain a +5 bonus the trapped creature has something to walk on or grab while pulling free. Each 5-foot section has 18 HP, and sheet webs have damage reduction 5/fire.
\n
A monstrous spider can move across its own sheet web at its climb speed and can determine the exact location of any creature touching the web.
\n
Skills: Monstrous spiders receive a +4 racial bonus to Hide and Spot checks.
\n
Hunting spiders receive a +6 racial bonus to Jump checks and a +8 racial bonus to Spot checks.
\n
All monstrous spiders are aggressive predators.
\n
Monstrous spiders come in two general types; hunters and web-spinners. Hunters rove about, while web spinners usually attempt to trap prey. Hunting spiders are speedier than their web-spinning counterparts and use higher speed numbers shown in parentheses.
\n
Small monstrous spiders of both types have roughly circular bodies surrounded by outspread legs: 3 feet wide* and 3 inches high.
*The number includes the spider's body and its legs; the actual body diameter is about a third of the total.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":13,"notes":"","mod":4,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":11,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., tremorsense 60 ft., and Spot +4*","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"XyXzbYbYEoyJtDn4","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"laQcHoaAvwLqTqtC","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"4","critConfirmBonus":"","damage":{"parts":[["1d4-2+-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"Y3HxqTsuk1pyd7Zk","name":"Lernean Pyrohydra, Twelve-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":800,"medium":1600,"heavy":2400,"carry":4800,"drag":12000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":37,"flatFootedTotal":36},"cmb":{"value":0,"total":26},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":13},"ref":{"total":9},"will":{"total":6}},"hp":{"value":129,"min":-100,"base":0,"max":129,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":66,"temp":0,"max":66},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":13,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lernean Pyrohydra, Twelve-Headed (CR 13)
\n
Huge Magical Beast (Fire)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +10\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 12d10+63 (129 hp)\n
Fort +13,
Ref +9,
Will +6\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +12;
Grapple +26
Attack: 12 bites +17 melee
Full Attack: 12 bites +17 melee\n
Damage: Bite 1d10+6\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 23, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 22, fire Immunity, vulnerable to cold\n
Feats: Blind-fight; Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +9, Spot +10, and Swim +14\n
Advancement: -\n
\n
Climate/Terrain: Warm marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These hydras have bodies that are immune to all attacks (but see below). The only way to slay a Lernaean hydra normally is to sever all its heads. However, each time a head is severed, two new heads spring from the stump in 1d4 rounds. A Lernaean hydra can never have more than twice its original number of heads at any one time, and any extra heads it gains beyond its original number wither and die within a day.
\n
To prevent a severed head from growing back into two, at least 5 points of fire or acid damage must be dealt to the stump (AC 19) before the new heads appear.
\n
Spells such as disintegrate, finger of death, and slay living kill a Lernaean hydra outright if they succeed. If the spell deals damage on a successful save, that damage is directed against one of the hydra's heads.
\n
These reddish hydras can breathe jets of fire 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Fire Subtype (Ex): Fire immunity; double damage from cold except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":22,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +10","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Y3HxqTsuk1pyd7Zk","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":12,"hd":10,"hp":66,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":12}},{"_id":"MmfnTwH3U2GgFEgH","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"Y7laaYsf0RTnyxDH","name":"Lernean Hydra, Five-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":346,"medium":693,"heavy":1040,"carry":2080,"drag":5200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":5,"total":5},"cmd":{"value":0,"total":27,"flatFootedTotal":26},"cmb":{"value":0,"total":16},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":5},"will":{"total":3}},"hp":{"value":56,"min":-100,"base":0,"max":56,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":28,"temp":0,"max":28},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":10,"total":10},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":4,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lernean Hydra, Five-Headed (CR 4)
\n
Huge Magical Beast\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +6\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 5d10+28 (55 hp)\n
Fort +9,
Ref +5,
Will +3\n
\n
Speed: 20 ft., swim 10 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +5;
Grapple +16
Attack: 5 bites +6 melee
Full Attack: 5 bites +6 melee\n
Damage: Bite 1d10+3\n
Special Attacks/Actions: \n
\n
Abilities: Str 17, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 15\n
Feats: Combat Reflexes; Iron Will; Toughness\n
Skills: Listen +6, Spot +6, and Swim +11\n
Advancement: -\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
These hydras have bodies that are immune to all attacks (but see below). The only way to slay a Lernaean hydra normally is to sever all its heads. However, each time a head is severed, two new heads spring from the stump in 1d4 rounds. A Lernaean hydra can never have more than twice its original number of heads at any one time, and any extra heads it gains beyond its original number wither and die within a day.
\n
To prevent a severed head from growing back into two, at least 5 points of fire or acid damage must be dealt to the stump (AC 19) before the new heads appear.
\n
Spells such as disintegrate, finger of death, and slay living kill a Lernaean hydra outright if they succeed. If the spell deals damage on a successful save, that damage is directed against one of the hydra's heads.
\n
Combat
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":19,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Y7laaYsf0RTnyxDH","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":5,"hd":10,"hp":28,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":5}},{"_id":"GTxC3qsyAL54F94w","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d10+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"Y9DOHq4vzb0jofOD","name":"Abomination, Atropal","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":43,"mod":16,"value":43,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":43,"origMod":16},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":28,"mod":9,"value":28,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":28,"origMod":9},"wis":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"cha":{"total":42,"mod":16,"value":42,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":42,"origMod":16}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":2613,"medium":5226,"heavy":7840,"carry":15680,"drag":39200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":66,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":40,"ac":{"normal":{"value":0,"total":51},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":49}},"bab":{"value":0,"total":33},"cmd":{"value":0,"total":65,"flatFootedTotal":63},"cmb":{"value":0,"total":53},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +40 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":22},"ref":{"total":26},"will":{"total":43}},"hp":{"value":792,"min":-100,"base":0,"max":792,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":792,"temp":0,"max":792},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":5,"total":5},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":240,"total":240,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":30,"xp":{"value":10},"level":{"value":66,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Abomination, Atropal (CR 30)
\n
Large Undead (Evil, Extraplanar, and Lawful)\n
Alignment: Always lawful evil\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: Spot +19 and listen +8\n
\n
AC: 51 (-1 size, +2 Dex, +40 natural), touch 11, flat-footed 49\n
Hit Dice: 66d12 (792 hp);
DR: DT 15/good and epic and silver\n
Fort +22,
Ref +26,
Will +43\n
\n
Speed: 5 ft., fly 240 ft. (perfect)\n
Space: 10 ft./10 ft.\n
Base Attack +;
Grapple -
Attack: 2 touches +49 melee touch, eye ray +30 ranged touch\n
Damage: Touch 2d6 Con drain/19-20, eye ray negative level damage/19-20\n
Special Attacks/Actions: Constitution drain, energy drain (2d4 negative levels, Fort DC 59), spell-like abilities, summon nightcrawler\n
\n
Abilities: Str 43, Dex 15, Con -, Int 28, Wis 22, Cha 42\n
Special Qualities: Abomination traits, undead traits, +6 bonus to rebuke undead checks, regeneration 20, SR 42, negative energy aura.\n
Feats: Alertness; Cleave; Dodge; Combat Expertise; Great Cleave; Improved Bull Rush; Improved Critical (touch); Improved Critical (eye ray); Improved Initiative; Iron Will; Lightning Reflexes; Mobility; Power Attack; Quicken Spell-Like Ability; Spring Attack; Weapon Focus (touch); Weapon Focus (eye ray); Whirlwind Attack;
Epic Feats: Devastating Critical (touch); Overwhelming Critical (touch); Undead Mastery; Zone of Animation\n
Skills: Concentration +82, Hide -2, Knowledge (arcana) +75, Spellcraft +80, Spot +19, and listen +8\n
Advancement: 67-80 HD (large); 81-100 HD (Huge)\n
\n
Climate/Terrain: Any\n
Organization: Solitary\n
Treasure/Possessions: Standard\n
\n
Source:\n Epic Level Handbook
Atropals send minion undead and nightcrawlers before them. They are quick to cast greater dispelling on foes, especially those using spells to protect them against negative energy and those who have the death ward spell cast.
\n
Spell-Like Abilities: At will - animate dead, blasphemy, create greater undead, create undead, cone of cold, desecrate, greater dispelling, finger of death, improved invisibility, plane shift, slay living, speak with dead, spectral hand, teleport without error, unholy aura; 5/day - haste, project image, weird. Caster level 30th; save DC 26 + spell level.
\n
Rebuke/Command Undead (Su): Atropals can rebuke or command undead as a cleric of the same level as the atropal's HD.
\n
Negative Energy Aura (Su): A 30-foot-radius spread negative energy aura spreads from each atropal. All undead in the field (including the atropal) are treated as if having turn resistance +20 and a negative energy version of fast healing 20. living creatures in the aura are treated as having ten negative levels unless they have some sort of negative energy protection or protection from evil. Creatures with 10 or fewer HD or levels perish (and, at the atropal's option, rise as spectres under the atropal's command 1 minute later).
\n
Constitution Drain (Su): When the atropal hits a living opponent with a touch attack, the opponent takes 5 points of permanent Constitution drain, or 10 points on a critical hit. The atropal heals 20 points of damage, or 40 points on a critical hit, whenever it drains Constitution, gaining any excess as temporary hit points. The attack allows a Fortitude save (DC 59).
\n
Energy Drain (Su): When the atropal hits with a ranged touch attack (a ray of utter darkness that it shoots from one eye to a range of 400 feet), the resultant energy drain bestows four negative levels, or eight negative levels on a critical hit. For each negative level bestowed on an opponent, the atropal heals 10 points of damage, or 20 on a critical hit, gaining any excess as temporary hit points. After 24 hours have passed, the afflicted opponent must attempt a Fortitude save (DC 59) for each negative level. If successful, the negative level goes away with no harm to the creature; otherwise, the creature's level decreases by one.
\n
Regeneration (Ex): Atropals take normal damage from good weapons or sentient weapons (or other non-living weapons).
\n
Summon Nightcrawler (Sp): Five times per day an atropal can summon a nightcrawler.
\n
Abomination Traits: Immune to polymorphing, petrification, and other form-altering attacks; not subject to energy drain, ability drain, ability damage or death from massive damage; immune to mind-affecting effects; fire resistance 20; cold resistance 20; nondetection; true seeing at will, blindsight 500 ft.; telepathy out to 1,000 ft.
\n
Undead Traits: Immune to poison, sleep, paralysis stunning, disease, death, effects, necromantic effects, mind-affecting effects, and any effect requiring a Fortitude save unless it also works on objects. Not subject to critical hits, subdual damage, ability damage, ability drain, or energy drain. Negative energy heals. Not at risk of death from massive damage, but destroyed at 0 hit points or less. Darkvision 60 ft. Cannot be raised, and resurrection works only if creature is willing.
\n
Atropals are stillborn godlings who spontaneously rise as undead.
\n
A soul-numbing cold comes before and follows after an atropal - the life energy of heroic creatures is suppressed in its foul aura, and the life force of lesser creatures is extinguished. An atropal is black with afterbirth, malformed and unfinished, and obviously undead. Its wet, wrinkled, and bloated humanoid body is surmounted by a hairless, overlarge head. Its eyes are glassy and vacant. It constantly drools stinking ichor as it mouths obscenities. Its arms are too slender and its tiny hands end in cruelly sharpened nails, while its legs are atrophied, dead things that hang useless below it. An atropal never walks, but always floats.
\n
When an atropal rises, the gods cringe, and seek to banish the horrid remnant by sealing it away in a separate cemetery plane or beneath the crypts of dead civilizations. Woe to the adventuring party or wizard-archeologist who untombs an atropal - once released, the atropal kills everything in a wider and wider swath until it is somehow neutralized. The undead nations led by necromancer kings of past ages may have actually been led by atropals.
\n
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":87,"notes":"","mod":38,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":16,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-4,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":16,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":66,"notes":"","mod":75,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":71,"notes":"","mod":80,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":13,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":16,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"Spot +19 and listen +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Y9DOHq4vzb0jofOD","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"wE23Vo8d0emqqeaw","flags":{},"name":"Combat Expertise","type":"feat","img":"systems/D35E/icons/feats/compat-expertise.png","data":{"description":{"value":"\n\n\nPrerequisite
\nInt 13.\n
\nBenefit
\nWhen you use the attack action or the full attack action in melee, you can take a penalty of as much as –5 on your attack roll and add the same number (+5 or less) as a dodge bonus to your Armor Class. This number may not exceed your base attack bonus. The changes to attack rolls and Armor Class last until your next action.\n
\nNormal
\nA character without the Combat Expertise feat can fight defensively while using the attack or full attack action to take a –4 penalty on attack rolls and gain a +2 dodge bonus to Armor Class.\n
\nSpecial
\nA fighter may select Combat Expertise as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Expertise"}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"UEW55cwmiYKxnQE1","flags":{},"name":"Improved Bull Rush","type":"feat","img":"systems/D35E/icons/feats/improved-bull-rush.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you perform a bull rush you do not provoke an attack of opportunity from the defender. You also gain a +4 bonus on the opposed Strength check you make to push back the defender.\n
\nSpecial
\nA fighter may select Improved Bull Rush as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Bull Rush"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"uM9YHxqkrddSVYuL","flags":{},"name":"Quicken Spell-Like Ability","type":"feat","img":"systems/D35E/icons/feats/spell-like.png","data":{"description":{"value":"\n\n\nPrerequisite
\nSpell-like ability at caster level 10th or higher.\n
\nBenefit
\nChoose one of the creature’s spell-like abilities, subject to the restrictions described below. The creature can use that ability as a quickened spell-like ability three times per day (or less, if the ability is normally usable only once or twice per day).\n
Using a quickened spell-like ability is a free action that does not provoke an attack of opportunity. The creature can perform another action—including the use of another spell-like ability—in the same round that it uses a quickened spell-like ability. The creature may use only one quickened spell-like ability per round.\n
The creature can only select a spell-like ability duplicating a spell with a level less than or equal to half its caster level (round down) –4. For a summary, see the table below.\n
In addition, a spell-like ability that duplicates a spell with a casting time greater than 1 full round cannot be quickened.\n
\nNormal
\nNormally the use of a spell-like ability requires a standard action and provokes an attack of opportunity unless noted otherwise.\n
\nSpecial
\nThis feat can be taken multiple times. Each time it is taken, the creature can apply it to a different one of its spell-like abilities.\n
Creatures with access to psi-like abilities can use this feat. This feat can be used only on psi-like abilities that do not have increased effects due to augmentation. Furthermore, the creature can quicken only a psi-like ability with a level less than or equal to half its manifester level (round down) minus 4.\n
\n\nQuicken Spell-Like Ability\n\n\nSpell Level | \nCaster Level to Quicken\n |
\n\n0 | \n8th\n |
\n\n1st | \n10th\n |
\n\n2nd | \n12th\n |
\n\n3rd | \n14th\n |
\n\n4th | \n16th\n |
\n\n5th | \n18th\n |
\n\n6th | \n20th\n |
\n\n7th | \n—\n |
\n\n8th | \n—\n |
\n\n9th | \n—\n |
\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Quicken Spell-Like Ability"}},{"_id":"h34014OSUak957dF","flags":{},"name":"Spring Attack","type":"feat","img":"systems/D35E/icons/feats/spring-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.\n
You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack.\n
\nSpecial
\nA fighter may select Spring Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spring Attack"}},{"_id":"AnMpA1vzD69f8Uxr","flags":{},"name":"Whirlwind Attack","type":"feat","img":"systems/D35E/icons/feats/whirlwind-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Int 13, Combat Expertise, Dodge, Mobility, Spring Attack, base attack bonus +4.\n
\nBenefit
\nWhen you use the full attack action, you can give up your regular attacks and instead make one melee attack at your full base attack bonus against each opponent within reach.\n
When you use the Whirlwind Attack feat, you also forfeit any bonus or extra attacks granted by other feats, spells, or abilities.\n
\nSpecial
\nA fighter may select Whirlwind Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Whirlwind Attack"}},{"_id":"CRUT9jXeh2Wty7Pv","flags":{},"name":"Undead Mastery","type":"feat","img":"systems/D35E/icons/feats/feat-generic.png","data":{"description":{"value":"\n\n\nPrerequisites
\nCha 21, ability to rebuke or command undead.\n
\nBenefit
\nThe character may command up to ten times his or her level in HD of undead.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}}},{"_id":"3YQfsdqMsV7OjcaG","flags":{},"name":"Zone of Animation","type":"feat","img":"systems/D35E/icons/feats/zone-of-animation.png","data":{"description":{"value":"\n\n\nPrerequisite
\nCha 25, Undead Mastery, ability to rebuke or command undead.\n
\nBenefit
\nThe character can use a rebuke or command undead attempt to animate corpses within range of his or her rebuke or command attempt. The character animates a total number of HD of undead equal to the number of undead that would be commanded by the character’s result (though the character can’t animate more undead than there are available corpses within range). The character can’t animate more undead with any single attempt than the maximum number he or she can command (including any undead already under his or her command). These undead are automatically under the character’s command, though his or her normal limit of commanded undead still applies. If the corpses are relatively fresh, the animated undead are zombies. Otherwise, they are skeletons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Zone of Animation"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":66,"hd":12,"hp":792,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":66}},{"_id":"Y5laKXkwT9NMaXIM","flags":{},"name":"Touche [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"3uZfXMMhGGyNBLjp","flags":{},"name":"Eye Ray [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"YBa6M3vVneKd8f7U","name":"Half-Celestial/Human","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":20,"mod":5,"value":20,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":133,"medium":266,"heavy":400,"carry":800,"drag":2000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":1,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":12}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":25,"flatFootedTotal":24},"cmb":{"value":0,"total":14},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +2 natural, +11 +2 mithral breastplate and +2 heavy steel shield","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":7},"will":{"total":9}},"hp":{"value":76,"min":-100,"base":0,"max":76,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":36,"max":36},"vigor":{"min":0,"value":40,"temp":0,"max":40},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":90,"total":90,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":11,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Half-Celestial/Human* (CR 11)
\n
Medium Outsider (Augmented Humanoid and Native)\n
Alignment: Always lawful good\n
Initiative: +1 (Dex); Senses: darkvision 60 ft. and Spot +7\n
\n
AC: 24 (+1 Dex, +2 natural, +11
+2 mithral breastplate and
+2 heavy steel shield), touch 11, flat-footed 23\n
Hit Dice: 9d10+36 (90 hp);
DR: 5/magic\n
Fort +14 (+18 vs poison),
Ref +8,
Will +10\n
\n
Speed: 30 ft., fly 90 ft. (good)\n
Space: 5 ft./5 ft.\n
Base Attack +9;
Grapple +14
Attack:
+2 bastard sword +17 melee or masterwork composite longbow (+4) +11 ranged
Full Attack:
+2 bastard sword +17/+12 melee or masterwork composite longbow (-4) +11/+6 ranged\n
Damage:
+2 bastard sword 1d10+7/19-20, masterwork composite longbow (+4 Str bonus) 1d4+4/x3\n
Special Attacks/Actions: Daylight, smite evil, spells, spell-like abilities, turn undead 7/day\n
\n
Abilities: Str 20, Dex 12, Con 18, Int 10, Wis 16, Cha 18\n
Special Qualities: 9th lvl paladin, Aura of courage, aura of good,
detect evil, divine grace, divine health, immunity to disease, lay on hands, resistance to acid 10, cold 10 and electricity 10,
remove disease 2/week, SR 19, turn undead 7/day\n
Feats: Exotic Weapon Proficiency (bastard sword); Flyby Attack; Improved Natural Armor; Power Attack; Weapon Focus (bastard sword)\n
Skills: Concentration +13, Diplomacy +13, Ride 11, and Spot +7\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate plains\n
Organization: Solitary\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Daylight (Su): Half-celestials can cast daylight as the spell at will as a standard action.
\n
Smite Evil (Su): Twice per day, this half-celestial paladin may attempt to smite evil with one normal melee attack. He adds his +4 Charisma modifier to his attack roll and deals 9 points of extra damage (1 per paladin level) if the attack hits. If he accidentally smites a creature that is not evil, the smite has no effect a but it is still used up for that day.
\n
Also, once per day this half celestial paladin can make a normal melee attack with no additional bonus to deal 9 points of extra damage against an evil foe (this is a benefit of the half celestial template.)
\n
Spell-like Abilities (Half-Celestial): 3/day - protection from evil; 1/day - aid, bless, cure serious wounds (DC17), dispel evil (DC 19), holy smite (DC 18), neutralize poison, remove disease. Caster level 9th. The save DCs are Charisma based.
\n
Turn Undead (Su): This has paladin turns undead as a 6th-level cleric.
\n
Aura of Courage (Su): This paladin has immunity to fear (magical or otherwise). Each ally within 10 feet of him gains a +4 morale bonus on saving throws against fear effects.
\n
Aura of Good (Ex): This half celestial paladin radiates a strong aura of good (see the detect good spell) as the 9th level cleric of a good deity.
\n
Detect Evil (Sp): At will, this paladin can use detect evil, as the spell.
\n
Divine Grace (Su): This paladin applies his Charisma modifier as a bonus can all saving throws.
\n
Divine Health (Ex): This paladin has immunity to all diseases, including supernatural and magical diseases (such as mummy rot and lycanthropy).
\n
Lay on Hands (Su): This paladin can cure up to 36 points of damage per day.
\n
Remove Disease (Sp): Half-celestial paladins can use remove disease twice per week as a spell-like ability (this is the paladin's class feature) A half-celestial also has the ability to use remove disease as a half-celestial spell-like ability (see above).
\n
Typical Paladin Spells Prepared (2/1; save DC 13 + spell level); 1st - bless weapon, divine favor; 2nd - bull's strength.
\n
The half-celestial paladin strives to meet his foes in blade-to-blade combat, resorting to flyby attacks only when confronted by a number of dangerous foes. Against a powerful evil creature, the half-celestial paladin readies himself for close combat with his spells and spell-like abilities, and then makes good use of his ability to smite evil.
\n
Augmented Subtype
\n
A creature receives this subtype whenever something happens to change its original type. Some creatures (those with an inherited template) are born with this subtype; others acquire it when they take on an acquired template. The augmented subtype is always paired with the creature's original type. For example, a wizard's raven familiar is a magical beast (augmented animal). A creature with the augmented subtype usually has the traits of its current type, but the features of its original type. For example, a wizard's raven familiar has an animal's features and the traits of a magical beast.
Native Subtype
\n
A subtype applied only to outsiders. These creatures have mortal ancestors or a strong connection to the Material Plane and can be raised, reincarnated, or resurrected just as other living creatures can be. Creatures with this subtype are native to the Material Plane (hence the subtype's name).
Unlike true outsiders, native outsiders need to eat and sleep.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":9,"notes":"","mod":8,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":9,"notes":"","mod":8,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":6,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft. and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"YBa6M3vVneKd8f7U","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"d9czCXPiUe13yMZe","flags":{},"name":"Improved Natural Armor","type":"feat","img":"systems/D35E/icons/feats/improved-natural-armor.png","data":{"description":{"value":"\n\n\nPrerequisites
\nNatural armor, Con 13.\n
\nBenefit
\nThe creature’s natural armor bonus increases by 1.\n
\nSpecial
\nA creature can gain this feat multiple times. Each time the creature takes the feat its natural armor bonus increases by another point.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["1","ac","nac","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Natural Armor"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":9,"hd":8,"hp":40,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":9}},{"_id":"yv4wk7MAm3rBQ8ZQ","flags":{},"name":" [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"ubKQvQZeI2ShkROS","flags":{},"name":"Masterwork Composite Longbow ( [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"YHwxWU2tnSn6MFqL","name":"Hoary Hunter","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":38,"mod":14,"value":38,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":38,"origMod":14},"dex":{"total":33,"mod":11,"value":33,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":33,"origMod":11},"con":{"total":36,"mod":13,"value":36,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":36,"origMod":13},"int":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"wis":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"cha":{"total":26,"mod":8,"value":26,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8}},"resources":{},"attributes":{"creatureType":"fey","encumbrance":{"level":0,"levels":{"light":1813,"medium":3626,"heavy":5440,"carry":10880,"drag":27200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":46,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":10,"ac":{"normal":{"value":0,"total":31},"touch":{"value":0,"total":21},"flatFooted":{"value":0,"total":20}},"bab":{"value":23,"total":23},"cmd":{"value":0,"total":58,"flatFootedTotal":47},"cmb":{"value":0,"total":37},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+11 Dex, +15 insight, +10 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":28},"ref":{"total":36},"will":{"total":31}},"hp":{"value":759,"min":-100,"base":0,"max":759,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":72,"max":72},"vigor":{"min":0,"value":161,"temp":0,"max":161},"init":{"value":0,"bonus":0,"total":19},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Fey","environment":"","cr":25,"xp":{"value":10},"level":{"value":46,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Hoary Hunter (CR 25)
\n
Medium Fey (Cold)\n
Alignment: Always neutral evil\n
Initiative: +19 (+11 Dex, +8 Superior Initiative); Senses: Listen +55 and Spot +55\n
\n
AC: 46 (+11 Dex, +15 insight, +10 natural) touch 36, flat-footed 35\n
Hit Dice: 46d6+598 (759 hp);
DR: 10/epic and cold iron\n
Fort +28,
Ref +36,
Will +31\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +23;
Grapple +37
Attack:
+6 keen longsword of binding +46 melee
Full Attack:
+6 keen longsword of binding +46/+41/+36/+31 melee\n
Damage:
+6 keen longsword of binding 1d8+27/17-20 plus 1d6 plus binding\n
Special Attacks/Actions: Spell-like abilities\n
\n
Abilities: Str 38, Dex 33, Con 36, Int 21, Wis 23, Cha 26 \n
Special Qualities: Cold immunity, fire vulnerability, SR 36\n
Feats: Blind-fight, Cleave, Great Cleave, Improved Critical (longsword), Improved Initiative, Mounted Combat, Power Attack, Ride-by Attack, Spirited Charge, Track, Trample, Weapon Focus (longsword); Epic Feats: Dire Charge, Epic Weapon Focus (longsword), Overwhelming Critical (longsword), Superior Initiative\n
Skills: Diplomacy +14, Hide +60, Intimidate +57, Knowledge (geography, Listen +55, Move Silently +60, Ride +60, Search +54, Sense Motive +55, Spot +55, Survival +55, and nature) +54\n
Advancement: 47+ HD (Medium)\n
\n
Climate/Terrain: Any cold\n
Organization: Solitary or company (2-5)\n
Treasure/Possessions: None\n
\n
Source:\n Epic Level Handbook
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":6,"notes":"","mod":14,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":49,"notes":"","mod":35,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":49,"notes":"","mod":32,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":49,"notes":"","mod":54,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":49,"notes":"","mod":54,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":49,"notes":"","mod":30,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":49,"notes":"","mod":35,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":49,"notes":"","mod":35,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":49,"notes":"","mod":29,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":49,"notes":"","mod":55,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":49,"notes":"","mod":30,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":49,"notes":"","mod":30,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"Listen +55 and Spot +55","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"YHwxWU2tnSn6MFqL","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"RJbMXi0RjKx34qqK","flags":{},"name":"Mounted Combat","type":"feat","img":"systems/D35E/icons/feats/mounted-combat.png","data":{"description":{"value":"\n\n\nPrerequisite
\nRide 1 rank.\n
\nBenefit
\nOnce per round when your mount is hit in combat, you may attempt a Ride check (as a reaction) to negate the hit. The hit is negated if your Ride check result is greater than the opponent’s attack roll. (Essentially, the Ride check result becomes the mount’s Armor Class if it’s higher than the mount’s regular AC.)\n
\nSpecial
\nA fighter may select Mounted Combat as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mounted Combat"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"Ko6ysJc37A0wIsHI","flags":{},"name":"Spirited Charge","type":"feat","img":"systems/D35E/icons/feats/spirited-charge.png","data":{"description":{"value":"\n\n\nPrerequisites
\nRide 1 rank, Mounted Combat, Ride-By Attack.\n
\nBenefit
\nWhen mounted and using the charge action, you deal double damage with a melee weapon (or triple damage with a lance).\n
\nSpecial
\nA fighter may select Spirited Charge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spirited Charge"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"V65MaIay7bdmY7kO","flags":{},"name":"Trample","type":"feat","img":"systems/D35E/icons/feats/trample.png","data":{"description":{"value":"\n\n\nPrerequisites
\nRide 1 rank, Mounted Combat.\n
\nBenefit
\nWhen you attempt to overrun an opponent while mounted, your target may not choose to avoid you. Your mount may make one hoof attack against any target you knock down, gaining the standard +4 bonus on attack rolls against prone targets.\n
\nSpecial
\nA fighter may select Trample as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Trample"}},{"_id":"vjoD3PJ3rNU5cD7O","flags":{},"name":"Dire Charge","type":"feat","img":"systems/D35E/icons/feats/dire-charge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nImproved Initiative.\n
\nBenefit
\nIf the character charges a foe during the first round of combat (or the surprise round, if the character is allowed to act in it), he or she can make a full attack against the opponent charged.\n
\nNormal
\nWithout this feat, a character may only make a single attack as part of a charge.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dire Charge"}},{"_id":"cFaWX8wB54XatMTD","flags":{},"name":"Superior Initiative","type":"feat","img":"systems/D35E/icons/feats/superior-initiative.png","data":{"description":{"value":"\n\n\nPrerequisite
\nImproved Initiative.\n
\nBenefit
\nThe character gets a +8 bonus on initiative checks. This bonus overlaps (does not stack with) the bonus from Improved Initiative.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Superior Initiative"}},{"_id":"0jjH2XJVd6dzlaSm","flags":{},"name":"Fey*","type":"class","img":"systems/D35E/icons/racialhd/fey.png","data":{"description":{"value":"A fey is a creature with supernatural abilities and connections to nature or to some other force or place. Fey are usually human-shaped.
\nFeatures
\nA fey has the following features.
\n\n- 6-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Reflex and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA fey possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Fey not indicated as wearing armor are not proficient with armor. Fey are proficient with shields if they are proficient with any form of armor.
\n- Fey eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":46,"hd":6,"hp":161,"bab":"low","skillsPerLevel":6,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":true,"esc":true,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":true,"khi":false,"klo":true,"kna":true,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":true,"pro":false,"rid":false,"sen":true,"slt":true,"spl":false,"ste":true,"sur":false,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"fey","attackParts":[],"contextNotes":[],"identifiedName":"Fey*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":46}},{"_id":"WArH0lyKvWoeA9KA","flags":{},"name":" [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"Yfv8CpSShEIcbSkV","name":"Swarm, Bat","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":3,"mod":-4,"value":3,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":3,"origMod":-4},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":2,"medium":4,"heavy":7,"carry":14,"drag":35},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":16},"flatFooted":{"value":0,"total":14}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":-2,"flatFootedTotal":-4},"cmb":{"value":0,"total":-8},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+4 size, +2 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":7},"will":{"total":3}},"hp":{"value":14,"min":-100,"base":0,"max":14,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":5,"total":5},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":40,"total":40,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":2,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Swarm, Bat (CR 2)
\n
Diminutive Animal (Swarm)\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: blindsense 20 ft., low-light vision, Listen +11, and Spot +11\n
\n
AC: 16 (+4 size, +2 Dex), touch 14, flat-footed 12\n
Hit Dice: 3d8 (13 hp)\n
Fort +3,
Ref +7,
Will +3\n
\n
Speed: 5 ft., fly 40 ft. (good)\n
Space: 10 ft./0 ft.\n
Base Attack +2;
Grapple -
Attack: Swarm
Full Attack: Swarm\n
Damage: Swarm 1d6\n
Special Attacks/Actions: Distraction, wounding\n
\n
Abilities: Str 3, Dex 15, Con 10, Int 2, Wis 14, Cha 4\n
Special Qualities: \n
Feats: Alertness; Lightning Reflexes\n
Skills: Listen +11 and Spot +11\n
Advancement: -\n
\n
Climate/Terrain: Temperate desert\n
Organization: Solitary, flight (2-4 swarms), or colony (11-20 swarms)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Distraction (Ex): Any living creature that begins its turn with a swarm in its space must succeed on a DC 11 Fortitude save or be nauseated for 1 round. The save DC is Constitution-based.
\n
Wounding (Ex): Any living creature damaged by a bat swarm continues to bleed, losing 1 hit point per round thereafter. Multiple wounds do not result in cumulative bleeding loss. The bleeding can be stopped by a DC 10 Heal check or the application of a cure spell or some other healing magic.
\n
Blindsense (Ex): A bat swarm notices and locates creatures within 20 feet. Opponents still have total concealment against the bat swarm (but swarm attacks ignore concealment).
\n
Skills: A bat swarm has a +4 racial bonus on Listen and Spot checks. These bonuses are lost if its blindsense is negated.
\n
A bat swarm seeks to surround and attack any warm-blooded prey it encounters. The swarm deals 1d6 points of damage to any creature whose space it occupies at the end of its move.
\n
Swarm Subtype
\n
A swarm is a collection of Fine, Diminutive, or Tiny creatures that acts as a single creature. A swarm has the characteristics of its type, except as noted here. A swarm has a single pool of Hit Dice and hit points, a single initiative modifier, a single speed, and a single Armor Class. A swarm makes saving throws as a single creature.
A single swarm occupies a square (if it is made up of nonflying creatures) or a cube (of flying creatures) 10 feet on a side, but its reach is 0 feet, like its component creatures. In order to attack, it moves into an opponent's space, which provokes attacks of opportunity. It can occupy the same space as a creature of any size, since it crawls all over its prey. A swarm can move through squares occupied by enemies and vice versa without impediment, although the swarm provokes attacks of opportunity if it does so. A swarm can move through cracks or holes large enough for its component creatures.
A swarm of Tiny creatures consists of 300 nonflying creatures or 1,000 flying creatures. A swarm of Diminutive creatures consists of 1,500 nonflying creatures or 5,000 flying creatures. A swarm of Fine creatures consists of 10,000 creatures, whether they are flying or not. Swarms of nonflying creatures include many more creatures than could normally fit in a 10-foot square based on their normal space, because creatures in a swarm are packed tightly together and generally crawl over each other and their prey when moving or attacking. Larger swarms are represented by multiples of single swarms. (A swarm of 15,000 centipedes is ten centipede swarms, each swarm occupying a 10-foot square.) The area occupied by a large swarm is completely shapeable, though the swarm usually remains in contiguous squares.
Traits: A swarm has no clear front or back and no discernible anatomy, so it is not subject to critical hits or flanking. A swarm made up of Tiny creatures takes half damage from slashing and piercing weapons. A swarm composed of Fine or Diminutive creatures is immune to all weapon damage.
Reducing a swarm to 0 hit points or lower causes it to break up, though damage taken until that point does not degrade its ability to attack or resist attack. Swarms are never staggered or reduced to a dying state by damage. Also, they cannot be tripped, grappled, or bull rushed, and they cannot grapple an opponent.
A swarm is immune to any spell or effect that targets a specific number of creatures (including single-target spells such as disintegrate), with the exception of mind-affecting spells and abilities (charms, compulsions, phantasms, patterns, and morale effects) if the swarm has an Intelligence score and a hive mind. A swarm takes half again as much damage (+50%) from spells or effects that affect an area, such as splash weapons and many evocation spells.
Swarms made up of Diminutive or Fine creatures are susceptible to high winds such as that created by a gust of wind spell. For purposes of determining the effects of wind on a swarm, treat the swarm as a creature of the same size as its constituent creatures (see Winds, page 95 of the Dungeon Master's Guide). For example, a swarm of locusts (a swarm of Diminutive creatures) can be blown away by a severe wind. Wind effects deal 1d6 points of nonlethal damage to a swarm per spell level (or Hit Dice of the originating creature, in the case of effects such as an air elemental's whirlwind). A swarm rendered unconscious by means of nonlethal damage becomes disorganized and dispersed, and does not re-form until its hit points exceed its nonlethal damage.
Swarm Attack: Creatures with the swarm subtype don't make standard melee attacks. Instead, they deal automatic damage to any creature whose space they occupy at the end of their move, with no attack roll needed. Swarm attacks are not subject to a miss chance for concealment or cover. A swarm's statistics block has \"swarm\" in the Attack and Full Attack entries, with no attack bonus given. The amount of damage a swarm deals is based on its Hit Dice, as shown below.
Swarm HD | Swarm Base Damage |
1-5 | 1d6 |
6-10 | 2d6 |
11-15 | 3d6 |
16-20 | 4d6 |
21 or more | 5d6 |
A swarm's attacks are nonmagical, unless the swarm's description states otherwise. Damage reduction sufficient to reduce a swarm attack's damage to 0, being incorporeal, and other special abilities usually give a creature immunity (or at least resistance) to damage from a swarm. Some swarms also have acid, poison, blood drain, or other special attacks in addition to normal damage.
Swarms do not threaten creatures in their square, and do not make attacks of opportunity with their swarm attack. However, they distract foes whose squares they occupy, as described below.
Distraction (Ex): Any living creature vulnerable to a swarms damage that begins its turn with a swarm in its square is nauseated for 1 round; a Fortitude save (DC 10 + 1/2 swarm's HD + swarm's Con modifier; the exact DC is given in a swarm's description) negates the effect. Spellcasting or concentrating on spells within the area of a swarm requires a Concentration check (DC 20 + spell level). Using skills that involve patience and concentration requires a DC 20 Concentration check.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false,"changeBonus":12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"dim","senses":"blindsense 20 ft., low-light vision, Listen +11, and Spot +11","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.4,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Yfv8CpSShEIcbSkV","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":3}}]}
+{"_id":"YjqXyf4XHaS9b97W","name":"Cryohydra, Twelve-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":800,"medium":1600,"heavy":2400,"carry":4800,"drag":12000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":37,"flatFootedTotal":36},"cmb":{"value":0,"total":26},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":13},"ref":{"total":9},"will":{"total":6}},"hp":{"value":129,"min":-100,"base":0,"max":129,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":66,"temp":0,"max":66},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":13,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Cryohydra, Twelve-Headed (CR 13)
\n
Huge Magical Beast (Cold)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +10\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 12d10+63 (129 hp)\n
Fort +13,
Ref +9,
Will +6\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +12;
Grapple +26
Attack: 12 bites +17 melee
Full Attack: 12 bites +17 melee\n
Damage: Bite 1d10+6\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 23, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 22, cold immunity, vulnerable to fire\n
Feats: Blind-fight; Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +9, Spot +10, and Swim +14\n
Advancement: -\n
\n
Climate/Terrain: Cold marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These hydras can breathe jets of frost 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Cold Subtype (Ex): Cold immunity; double damage from fire except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":22,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +10","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"YjqXyf4XHaS9b97W","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":12,"hd":10,"hp":66,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":12}},{"_id":"pzOZarbluRccHiJb","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"Ym0gRMw7dalasiCv","name":"Djinni, Noble","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":400,"medium":800,"heavy":1200,"carry":2400,"drag":6000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":12}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":34,"flatFootedTotal":30},"cmb":{"value":0,"total":20},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +4 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":11},"will":{"total":9}},"hp":{"value":65,"min":-100,"base":0,"max":65,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":45,"temp":0,"max":45},"init":{"value":0,"bonus":0,"total":8},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":60,"total":60,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":8,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Djinni, Noble (CR 8)
\n
Large Outsider (Air and Extraplanar)\n
Alignment: Always chaotic good\n
Initiative: +8 (+4 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +12, and Spot +12\n
Languages: Telepathy 100 ft.\n
\n
AC: 16 (-1 size, +4 Dex, +3 natural), touch 13, flat-footed 12\n
Hit Dice: 10d8+14 (125 hp)\n
Fort +7,
Ref +9,
Will +7\n
\n
Speed: 20 ft., fly 60 ft. (perfect)\n
Space: 10 ft./10 ft.\n
Base Attack +10;
Grapple +20
Attack: Slam +15 melee
Full Attack: 2 Slams +15 melee\n
Damage: Slam 1d8+6\n
Special Attacks/Actions: Spell-like abilities, air mastery, whirlwind\n
\n
Abilities: Str 23, Dex 19, Con 14, Int 14, Wis 15, Cha 17\n
Special Qualities: immunity to acid,
Plane shift\n
Feats: Combat Casting; Combat Reflexes; Dodge; Improved Initiative\n
Skills: Appraise +12, Concentration +12, Craft (any one) +12, Diplomacy +4, Escape Artist +14, Knowledge (any one) +12, Listen +12, Move Silently +14, Sense Motive +12, Spellcraft +12, Spot +12, and Use Rope +4 (+6 with bindings)\n
Advancement: 11-21 HD (Huge)\n
\n
Climate/Terrain: Elemental Plane of Air\n
Organization: Solitary, company (2-4), or band (6-15)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
A small percentage of djinn are noble. Noble djinn, often called viziers, and can grant three wishes to any being (non-genies only) who captures them.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":1,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":9,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":9,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":12,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +12, and Spot +12","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Ym0gRMw7dalasiCv","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":10,"hd":8,"hp":45,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":10}},{"_id":"r5ykjGrfm66pWwn1","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"Yqx2Obbbdu8RuGNr","name":"Monstrous Scorpion, Small","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":9,"mod":-1,"value":9,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":22,"medium":44,"heavy":67,"carry":134,"drag":335},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":14}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":5,"flatFootedTotal":5},"cmb":{"value":0,"total":-5},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":0},"will":{"total":0}},"hp":{"value":6,"min":-100,"base":0,"max":6,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Monstrous Scorpion, Small (CR 1/2)
\n
Small Vermin\n
Alignment: Always Neutral\n
Initiative: +0; Senses: darkvision 60 ft., tremorsense 60 ft., and Spot +4\n
\n
AC: 14 (+1 size, +3 natural), touch 11, flat-footed 14\n
Hit Dice: 1d8+2 (6 hp)\n
Fort +4,
Ref +0,
Will +0\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +0;
Grapple -4
Attack: Claw +1 melee
Full Attack: 2 claws +1 melee and sting -4 melee\n
Damage: Claw 1d3-1, sting 1d3-1 and poison\n
Special Attacks/Actions: Improved grab, constrict 1d3-1, poison\n
\n
Abilities: Str 9, Dex 10, Con 14, Int -, Wis 10, Cha 2\n
Special Qualities: Vermin\n
Feats: Weapon Finesse (claw, sting)\n
Skills: Climb +3, Hide +8, and Spot +4\n
Advancement: -\n
\n
Climate/Terrain: Warm desert\n
Organization: Colony (2-5) or swarm (6-11)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the monstrous scorpion must hit with its claw attack. If it gets a hold, it hangs on and stings.
\n
Squeeze (Ex): A monstrous scorpion that gets a hold on an opponent of its size or smaller automatically deals damage with both claws, biting and stinging at its full attack value.
\n
Poison (Ex): Fortitude save DC 11, initial and secondary damage 1d3 Strength.
\n
Skills: A monstrous scorpion receives a +4 racial bonus to Climb, Ride, and Spot checks.
\n
Monstrous scorpions are likely to attack any creature that approaches, and they usually charge prey.
\n
Monstrous scorpions are vicious predators that make unnerving scuttling noises as they speed across dungeon floors. A small monstrous scorpion has a low, flat body: 4 feet long, 2 feet wide* and 3 inches high**.
*The number includes the scorpion's body and its legs; the actual body width is about a third of the total.
**The number indicates the height of the creature's body; the creature's stinger usually is held about as high off the ground as the creature is wide.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":4,"notes":"","mod":1,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., tremorsense 60 ft., and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Yqx2Obbbdu8RuGNr","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"HbLR7AHaCapjLf9q","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d3-1+-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"YrAjC94JrMNPOLhZ","name":"Monstrous Centipede, Gargantuan","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":1600,"medium":3200,"heavy":4800,"carry":9600,"drag":24000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":10,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":16}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":39,"flatFootedTotal":37},"cmb":{"value":0,"total":27},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +2 Dex, +10 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":6},"will":{"total":4}},"hp":{"value":66,"min":-100,"base":0,"max":66,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":54,"temp":0,"max":54},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":6,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Monstrous Centipede, Gargantuan (CR 6)
\n
Gargantuan Vermin\n
Alignment: Always Neutral\n
Initiative: +2 (Dex); Senses: darkvision 60 ft. and Spot +4\n
\n
AC: 18 (-4 size, +2 Dex, +10 natural), touch 8, flat-footed 16\n
Hit Dice: 12d8+12 (66 hp)\n
Fort +9,
Ref +6,
Will +4\n
\n
Speed: 40 ft., climb 40 ft.\n
Space: 20 ft./15 ft.\n
Base Attack +9;
Grapple +27
Attack: Bite +11 melee
Full Attack: Bite +11 melee\n
Damage: Bite 2d8+9 and poison\n
Special Attacks/Actions: Poison\n
\n
Abilities: Str 23, Dex 15, Con 12, Int -, Wis 10, Cha 2\n
Special Qualities: Vermin\n
Feats: -\n
Skills: Climb +14, Hide -2, and Spot +4\n
Advancement: 17-23 HD (Gargantuan)\n
\n
Climate/Terrain: Any underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Poison (Ex): Fortitude save DC 26, initial and secondary damage 1d8 point Dexterity.
\n
Skills: Monstrous centipedes receive a +4 racial bonus to Climb, Hide, and Spot checks.
\n
Monstrous centipedes tend to attack anything that resembles food, biting with their jaws and injecting their poison.
\n
These creatures travel wherever hunger leads them. They prefer to feed on small animals but do not hesitate to attack humanoids or other larger prey. Monstrous centipedes are long and low: 60 feet long, 8 feet wide* and 4 feet high. *This number includes the centipede's body and its legs; the actual body width is about a third of the total.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":10,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-4,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"darkvision 60 ft. and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"YrAjC94JrMNPOLhZ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":12,"hd":8,"hp":54,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":12}},{"_id":"SpoQm6pkKFe32Afy","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+9-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"Z6ooGic5Cu1W0tYN","name":"Skeleton, Large (Ettin)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":400,"medium":800,"heavy":1200,"carry":2400,"drag":6000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":11},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":11}},"bab":{"value":5,"total":5},"cmd":{"value":0,"total":25,"flatFootedTotal":25},"cmb":{"value":0,"total":15},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":3},"will":{"total":7}},"hp":{"value":65,"min":-100,"base":0,"max":65,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":65,"temp":0,"max":65},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":5,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Skeleton, Large (Ettin) (CR 5)
\n
Large Undead\n
Alignment: Always neutral evil\n
Initiative: +4 (Improved Initiative); Senses: darkvision 60 ft.\n
\n
AC: 11 (-1 size, +2 natural), touch 9, flat-footed 11\n
Hit Dice: 10d12 (65 hp);
DR: 5/bludgeoning\n
Fort +3,
Ref +3,
Will +7\n
\n
Speed: 40 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +5;
Grapple +15
Attack: Claw +10 melee or morningstar +10 melee or javelin +4 ranged
Full Attack: 2 claws +10 melee or 2 morning stars +10 melee or 2 javelins +4 ranged\n
Damage: Claw 1d6+6, morningstar 2d6+6, javelin 1d8+6\n
Special Attacks/Actions: \n
\n
Abilities: Str 23, Dex 10, Con -, Int -, Wis 10, Cha 1\n
Special Qualities: cold immunity, superior two-weapon fighting, Undead\n
Feats: Improved Initiative\n
Skills:\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Any\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Skeletons are the animated bones of the dead, mindless automatons that obey the orders of their evil masters.
\n
A skeleton does only what it is ordered to do. It can draw no conclusions of its own and takes no initiative. Because of this limitation, its instructions must always be simple, such as \"Kill anyone who enters this chamber.\"
\n
A skeleton attacks until it is destroyed, for that is what it was created to do. The threat posed by a skeleton depends primarily on its size.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Z6ooGic5Cu1W0tYN","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":10,"hd":12,"hp":65,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":10}},{"_id":"iwW36kh1tqbXo9K4","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"50acXOG16Dg5m6je","flags":{},"name":"Morningstar","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["2d6+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"7D9ABpuR6HClKjMd","flags":{},"name":"Javelin","type":"attack","img":"systems/D35E/icons/attack/weapons/javelin.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["1d8+6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"ZQ1mzjgy7riu8ouQ","name":"Dragon, Blue Ancient","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":35,"mod":12,"value":35,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"int":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"wis":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"cha":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1333,"medium":2666,"heavy":4000,"carry":8000,"drag":20000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":33,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":32,"ac":{"normal":{"value":0,"total":38},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":38}},"bab":{"value":33,"total":33},"cmd":{"value":0,"total":67,"flatFootedTotal":67},"cmb":{"value":0,"total":57},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +32 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":25},"ref":{"total":18},"will":{"total":23}},"hp":{"value":445,"min":-100,"base":0,"max":445,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":50,"max":50},"vigor":{"min":0,"value":214,"temp":0,"max":214},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":20,"xp":{"value":10},"level":{"value":33,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Blue Ancient (CR 20)
\n
Gargantuan Dragon (Earth)\n
Alignment: Always Lawful Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 38 (-4 size, +32 natural), touch 6, flat-footed 38\n
Hit Dice: 33d12+231 (445 hp);
DR: 15/magic\n
Fort +25,
Ref +18,
Will +23\n
\n
Speed: 40 ft., fly 200 ft. (clumsy), burrow 20 ft.\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +33;
Grapple +57
Attack: 1 Bite +41, 2 claws +36, 2 wings +36, 1 Tail Slap +36, 1 crush +36 melee; Breath +41 ranged\n
Damage: 1 bite 4d6+12, 2 claws 2d8+6, 2 wings 2d6+6, 1 tail slap 2d8+18, 1 crush 4d6+18, 1 tail sweep 2d6+18, Breath weapon 20d6(33)\n
Special Attacks/Actions: Breath weapon, fear (DC 31), SR 27\n
\n
Abilities: Str 35, Dex 10, Con 25, Int 20, Wis 21, Cha 20\n
Special Qualities: Veil, Hallucinatory terrain, Ventriloquism, Electricity immunity, create/destroy water, Sound imitation, CL 13\n
Feats: #Feats: 12\n
Skills: Skill points: 171\n
Advancement: 34-35 HD (Gargantuan)\n
\n
Climate/Terrain: Temperate and warm desert and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A blue dragon has one type of breath weapon, a line of lightning (Reflex save DC 33 for half damage), damage 20d8. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 300 feet are subject to the effect if they have fewer HD than the dragon (33).
\n
A potentially affected creature that succeeds at a Will save (DC 29) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Create/Destroy Water (Sp): The dragon can use this ability three times per day It works like the create water spell, except that the dragon can decide to destroy water instead of creating it, which automatically spoils unattended liquids containing water. Magic items (such as potions) and items in a creature's possession must succeed at a will save (DC 31) or be ruined.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ZQ1mzjgy7riu8ouQ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":33,"hd":12,"hp":214,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":33}},{"_id":"RUQ96RZKw3cp3fxX","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+12-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"1D0igylvp55AfeUD","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d8+6-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"Yl5CZRPOVUGWlEkp","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+6-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"Es9EXw8RL1oysQqS","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"VgBodPDgd4gf16Wi","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[["4d6+18-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"ZSR3YdQPbihXKuwo","name":"Worm That Walks","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"cha":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":33,"medium":66,"heavy":100,"carry":200,"drag":500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":23,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":12},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":10}},"bab":{"value":17,"total":17},"cmd":{"value":0,"total":29,"flatFootedTotal":27},"cmb":{"value":0,"total":17},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":11},"will":{"total":8}},"hp":{"value":130,"min":-100,"base":0,"max":130,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":104,"temp":0,"max":104},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":26,"xp":{"value":10},"level":{"value":23,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Worm That Walks (CR 26)
\n
Medium Aberration\n
Alignment: Any evil\n
Initiative: +8 (+4 Dex, +4 Improved Initiative); Senses: Blindsight 300 ft., Listen +21, and Listen +24\n
Languages: rarely speaks, knows all languages learned in life or since\n
\n
AC: 47 (+4 Dex, +8 bracers, +3 ring, +2 amulet, +20 insight) touch, flat-footed 43\n
Hit Dice: 23d8+49 (152 hp)\n
Fort +11,
Ref +14,
Will +17\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +17;
Grapple +17
Attack:
+4 staff +15 melee
Full Attack:
+4 staff +15/+10 melee\n
Damage:
+4 staff 1d6+4\n
Special Attacks/Actions: Spell-like abilities, engulf, frightful presence\n
\n
Abilities: Str 10, Dex 14 (18 with gloves), Con 13, Int -, Wis -, Cha -\n
Special Qualities: SR 36, discorporate, immunities\n
Feats: Brew Potion, Combat Casting, Craft Staff, Craft Wondrous Item, Heighten Spell, Improved Initiative, Lightning Reflexes, Maximize Spell, Quicken Spell, Scribe Scroll, Spell Penetration, Toughness; Epic Feats: Improved Spell Capacity (10th), Improved Spell Capacity (11th)\n
Skills: Concentration +22, Craft (alchemy) +28, Knowledge (arcana, Listen +21, Listen +24, Move Silently +24, Spellcraft +28, local, nature, and religion) +28\n
Advancement: As character\n
\n
Climate/Terrain: Any\n
Organization: Solitary\n
Treasure/Possessions: As character\n
\n
Source:\n Epic Level Handbook
A worm that walks generally enters combat with haste, mirror image, displacement, globe of invulnerability, and shield in effect. It prefers to fight opponents with its offensive spells, but if forced into melee, it proceeds to use engulf ability as potent dissuasion.
\n
Spells: A worm that walks can cast any spells it could cast as a character. This sample worm was a 23rd-level wizard (spells per day: 4/12/6/6/6/5/5/5/5/4/1/1). The last spell slots are 10th-level and 11th-level slots respectively, and are available for 0-9th level metamagic spells.
\n
Spell-Like Abilities: 1/day - animal friendship (vermin), animal growth (vermin), animal messenger (vermin), animal shapes (vermin), animal trance (vermin), colossal vermin (as giant vermin, but it can increase the creature's size from Large to Gargantuan and from Huge to Colossal), creeping doom, giant vermin, summon swarm (vermin), summon vermin (as summon nature's ally, except it summons 10 HD of vermin per level), and vermin plague (as insect plague). Caster level 20th; save DC 9 + spell level.
\n
Engulf (Ex): A worm that walks can choose to engulf an opponent who is no more than one size category larger than itself. The worm attempts to embrace its victim, and with a successful melee touch attack, the victim is immediately swallowed up and surrounding by a mass of vermin, taking 100 points of damage as the biting vermin nibble away at their latest meal. A victim who spends a full-round action can break free of the embrace and move up to half its speed away from worm if desired, but can do nothing else. Otherwise each round a victim remains embraced, it takes another 100 points of damage. Constructs are immune to this attack.
\n
Spells: The worm that walks can cast any spells it could cast when a living character. It also gains several related abilities.
\n
Frightful Presence (Su): When a worm that walks engulfs a victim, witnesses must make a Will save (DC 10 + 1/2 the worm's HD + the worm's Cha modifier). Those who make the save are shaken. Those who fail by 5 or fewer points are frightened. Those who fail by 6 to 10 points are panicked. Those who fail by 11 or more points are cowering. See the Condition Summary for descriptions of all these conditions, which last for 1d4 rounds. Those who have seen a worm use this attack before gain a +5 bonus on their saving throws. The victim of the worm's engulf attack has a -5 penalty on his other saving throw.
\n
Discorporate (Ex): If gravely threatened, a worm can discorporate as a free action, simply falling into a pile of individual vermin that slither quickly away, making their escape by burrowing into the earth, slipping through holes in the wainscoting, or the like. So long as any of the component vermin survive, they can breed and create a new body to house the wizard's intelligence and personality.
\n
Discorporating is a dangerous tactic, because once separated, the vermin are treated no differently than other vermin. Also, the worm stands a good chance of losing all its equipment. However, discorporation almost assures that at least one maggot (if not dozens) will manage to crawl away, and so provide for the worm's continued existence.
\n
Ooze Traits: An ooze is amorphous or mutable creature. Oozes are immune to poison, sleep, paralysis, stunning, and polymorphing. They have no clear front or back and are therefore or subject to critical hits or flanking. Oozes are blind but have the blindsight special quality. Note: Unlike most other oozes, a worm that walks has an Intelligence score and thus is not immune to mind-affecting effects.
\n
Possessions: Scrolls of fireball (10th-level caster), teleport without error, acid fog, incendiary cloud, shapechange, wail of the banshee, Bigby's clenched fist, horrid wilting, maze, summon monster IX; potions of cure serious wounds, alter self, haste, fly. Other magic gear: amulet of total armor +2, bracers of armor +8, ring of protection +3, +4 staff, rod of absorption, gloves of Dexterity +4, headband of intellect +6, pink ioun stone, wings of flying.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":21,"notes":"","mod":11,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":33,"notes":"","mod":11,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":33,"notes":"","mod":11,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":33,"notes":"","mod":11,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":33,"notes":"","mod":11,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":29,"notes":"","mod":9,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":22,"notes":"","mod":13,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":33,"notes":"","mod":28,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"Blindsight 300 ft., Listen +21, and Listen +24","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ZSR3YdQPbihXKuwo","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"sTKSl75jDApdxW4B","flags":{},"name":"Brew Potion","type":"feat","img":"systems/D35E/icons/feats/brew-potion.png","data":{"description":{"value":"\n\n\nPrerequisite
\nCaster level 3rd.\n
\nBenefit
\nYou can create a potion of any 3rd-level or lower spell that you know and that targets one or more creatures. Brewing a potion takes one day. When you create a potion, you set the caster level, which must be sufficient to cast the spell in question and no higher than your own level. The base price of a potion is its spell level × its caster level × 50 gp. To brew a potion, you must spend 1/25 of this base price in XP and use up raw materials costing one half this base price.\n
When you create a potion, you make any choices that you would normally make when casting the spell. Whoever drinks the potion is the target of the spell.\n
Any potion that stores a spell with a costly material component or an XP cost also carries a commensurate cost. In addition to the costs derived from the base price, you must expend the material component or pay the XP when creating the potion.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Brew Potion"}},{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"JhDe4FV3FTqT5DsN","flags":{},"name":"Craft Staff","type":"feat","img":"systems/D35E/icons/feats/craft.png","data":{"description":{"value":"\n\n\nPrerequisite
\nCaster level 12th.\n
\nBenefit
\nYou can create any staff whose prerequisites you meet.\n
Crafting a staff takes one day for each 1,000 gp in its base price. To craft a staff, you must spend 1/25 of its base price in XP and use up raw materials costing one-half of its base price. A newly created staff has 50 charges.\n
Some staffs incur extra costs in material components or XP, as noted in their descriptions. These costs are in addition to those derived from the staff ’s base price.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Craft Staff"}},{"_id":"MrXAMvykRn49gMV3","flags":{},"name":"Craft Wondrous Item","type":"feat","img":"systems/D35E/icons/feats/craft.png","data":{"description":{"value":"\n\n\nPrerequisite
\nCaster level 3rd.\n
\nBenefit
\nYou can create any wondrous item whose prerequisites you meet. Enchanting a wondrous item takes one day for each 1,000 gp in its price. To enchant a wondrous item, you must spend 1/25 of the item’s price in XP and use up raw materials costing half of this price.\n
You can also mend a broken wondrous item if it is one that you could make. Doing so costs half the XP, half the raw materials, and half the time it would take to craft that item in the first place.\n
Some wondrous items incur extra costs in material components or XP, as noted in their descriptions. These costs are in addition to those derived from the item’s base price. You must pay such a cost to create an item or to mend a broken one.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Craft Wondrous Item"}},{"_id":"8x52xixBZtx4ZtUh","flags":{},"name":"Heighten Spell","type":"feat","img":"systems/D35E/icons/feats/feat-generic.png","data":{"description":{"value":"\n\n\nBenefit
\nA heightened spell has a higher spell level than normal (up to a maximum of 9th level). Unlike other metamagic feats, Heighten Spell actually increases the effective level of the spell that it modifies. All effects dependent on spell level (such as saving throw DCs and ability to penetrate a lesser globe of invulnerability) are calculated according to the heightened level. The heightened spell is as difficult to prepare and cast as a spell of its effective level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"tB3a9mD1DKTNLcCP","flags":{},"name":"Maximize Spell","type":"feat","img":"systems/D35E/icons/feats/metamagic.png","data":{"description":{"value":"\n\n\nBenefit
\nAll variable, numeric effects of a spell modified by this feat are maximized. Saving throws and opposed rolls are not affected, nor are spells without random variables. A maximized spell uses up a spell slot three levels higher than the spell’s actual level.\n
An empowered, maximized spell gains the separate benefits of each feat: the maximum result plus one-half the normally rolled result.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Maximize Spell"}},{"_id":"fuwX77VMlNIHXny3","flags":{},"name":"Quicken Spell","type":"feat","img":"systems/D35E/icons/feats/metamagic.png","data":{"description":{"value":"\n\n\nBenefit
\nCasting a quickened spell is a free action. You can perform another action, even casting another spell, in the same round as you cast a quickened spell. You may cast only one quickened spell per round. A spell whose casting time is more than 1 full round action cannot be quickened. A quickened spell uses up a spell slot four levels higher than the spell’s actual level. Casting a quickened spell doesn’t provoke an attack of opportunity.\n
\nSpecial
\nThis feat can’t be applied to any spell cast spontaneously (including sorcerer spells, bard spells, and cleric or druid spells cast spontaneously), since applying a metamagic feat to a spontaneously cast spell automatically increases the casting time to a full-round action.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Quicken Spell"}},{"_id":"ASLW3fLT7GT09rFS","flags":{},"name":"Scribe Scroll","type":"feat","img":"systems/D35E/icons/feats/scribe-scroll.png","data":{"description":{"value":"\n\n\nPrerequisite
\nCaster level 1st.\n
\nBenefit
\nYou can create a scroll of any spell that you know. Scribing a scroll takes one day for each 1,000 gp in its base price. The base price of a scroll is its spell level × its caster level × 25 gp. To scribe a scroll, you must spend 1/25 of this base price in XP and use up raw materials costing one-half of this base price.\n
Any scroll that stores a spell with a costly material component or an XP cost also carries a commensurate cost. In addition to the costs derived from the base price, you must expend the material component or pay the XP when scribing the scroll.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Scribe Scroll"}},{"_id":"gg8n7Fhcdw8gQppv","flags":{},"name":"Spell Penetration","type":"feat","img":"systems/D35E/icons/feats/spell-penetration.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on caster level checks (1d20 + caster level) made to overcome a creature’s spell resistance.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spell Penetration"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":23,"hd":8,"hp":104,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":23}},{"_id":"rC4wStm7HfUBIlji","flags":{},"name":" [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"Zg33IWbkAahBJnxB","name":"Elephant","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":30,"mod":10,"value":30,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":30,"origMod":10},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":2133,"medium":4266,"heavy":6400,"carry":12800,"drag":32000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":11,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":15}},"bab":{"value":8,"total":8},"cmd":{"value":0,"total":36,"flatFootedTotal":36},"cmb":{"value":0,"total":26},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":7},"will":{"total":6}},"hp":{"value":105,"min":-100,"base":0,"max":105,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":50,"temp":0,"max":50},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":7,"xp":{"value":10},"level":{"value":11,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elephant (CR 7)
\n
Huge Animal\n
Alignment: Always neutral\n
Initiative: +0; Senses: low-light vision, scent, Listen +12, and Spot +10\n
\n
AC: 15 (-2 size, +7 natural), touch 8, flat-footed 15\n
Hit Dice: 11d8+55 (104 hp)\n
Fort +12,
Ref +7,
Will +6\n
\n
Speed: 40 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +8;
Grapple +26
Attack: Gore +16 melee
Full Attack: Slam +16 melee and 2 stamps +11 melee; or gore +16 melee\n
Damage: Slam 2d6+10, stamp 2d6+5; gore 2d8+15\n
Special Attacks/Actions: Trample 2d8+15\n
\n
Abilities: Str 30, Dex 10, Con 21, Int 2, Wis 13, Cha 7\n
Special Qualities: \n
Feats: Alertness; Endurance; Iron Will; Skill Focus (Listen)\n
Skills: Listen +12 and Spot +10\n
Advancement: 12-22 HD (Huge)\n
\n
Climate/Terrain: Warm plains\n
Organization: Solitary or herd (6-30)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Trample (Ex): An elephant can trample Medium-size or smaller creatures for automatic gore damage. Opponents who do not make attacks of opportunity against the elephant can attempt a Reflex save (DC 20) to halve the damage.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"low-light vision, scent, Listen +12, and Spot +10","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Zg33IWbkAahBJnxB","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":11,"hd":8,"hp":50,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":11}},{"_id":"wRFi7G0DYtGG3DSu","flags":{},"name":"Gore","type":"attack","img":"systems/D35E/icons/attack/monster/gore.png","data":{"description":{"value":"The creature spears the opponent with an antler, horn, or similar appendage, dealing piercing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+15-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":300000}]}
+{"_id":"Zij4F6L2M6cl4CPT","name":"Abomination, Anaxim","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":35,"mod":12,"value":35,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12},"dex":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"cha":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":1333,"medium":2666,"heavy":4000,"carry":8000,"drag":20000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":38,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":20,"ac":{"normal":{"value":0,"total":37},"touch":{"value":0,"total":17},"flatFooted":{"value":0,"total":30}},"bab":{"value":0,"total":28},"cmd":{"value":0,"total":57,"flatFootedTotal":50},"cmb":{"value":0,"total":40},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+7 Dex, +20 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":19},"will":{"total":17}},"hp":{"value":430,"min":-100,"base":0,"max":430,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":380,"temp":0,"max":380},"init":{"value":0,"bonus":0,"total":11},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":22,"xp":{"value":10},"level":{"value":38,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Abomination, Anaxim (CR 22)
\n
Medium Construct (Extraplanar and Lawful)\n
Alignment: Always lawful neutral\n
Initiative: +7 (Dex)\n
Languages: Abyssal, Celestial, Infernal\n
\n
AC: 37 (+7 Dex, +20 natural), touch 17, flat-footed 30\n
Hit Dice: 38d10 (420 hp);
DR: 10/chaotic and epic and adamantine\n
Fort +12,
Ref +19,
Will +17\n
\n
Speed: 60 ft., fly 200 ft. (perfect)\n
Space: 5 ft./5 ft.\n
Base Attack -;
Grapple -
Attack: 2 spinning blades +40 melee, 2 slams + melee, shocking touch +35 melee touch; or electricity ray +35 ranged touch\n
Damage: Spinning blade 2d6+12, slam 2d6+6, shocking touch 2d6+6, electricity ray 10d6 electricity, spikes 2d6+12\n
Special Attacks/Actions: Rend 4d6+18, sonic blast, spell-like abilities, summon iron golem\n
\n
Abilities: Str 35, Dex 25, Con -, Int 10, Wis 20, Cha 20\n
Special Qualities: Abomination traits, magic immunity, construct traits, fast healing 15, SR 34, \n
Feats: Cleave; Great Cleave; Power Attack; Improved Sunder; Blind-fight; Improved Bull Rush; Improved Critical (blade); Improved Initiative; Weapon Focus (blade)
Epic Feats: Devastating Critical (blade); Epic Toughness; Epic Weapon Focus (blade); Overwhelming Critical (blade)\n
Skills: -\n
Advancement: 39-48 HD (large); 49-55 HD (Huge); 56-70 HD (Gargantuan); 71-140 HD (Colossal)\n
\n
Climate/Terrain: Any\n
Organization: Solitary, binary (pair), or command (2-5 anaxims and 5-12 iron golems)\n
Treasure/Possessions: Standard\n
\n
Source:\n Epic Level Handbook
Sonic Blast (Ex): As a standard action, an anaxim can emit a 60-foot cone of sonic energy that deals 20d6 points of sonic damage to all creatures that fail a Reflex save (DC 29); those that succeed take half damage.
\n
Rend (Ex): If the anaxim hits with a spinning blade, the spinning blade slices particularly well. This attack automatically deals an additional 446+18 points of damage.
\n
Spell-Like Abilities: At will - greater dispelling, displacement, improved invisibility, ethereal jaunt. Caster 7 level 22nd; save DC 15 + spell level.
\n
Summon Iron Golem (Sp): An anaxim can summon an iron golem up to four times per day.
\n
Abomination Traits: Immune to polymorphing, petrification, and other form-altering attacks; not subject to energy drain, ability drain, ability damage, or death from massive damage; immune to mind-affecting effects; fire resistance 20; cold resistance 20; nondetection; true seeing at will; blindsight 500 ft.; telepathy out to 1,000 ft.
\n
Construct Traits: Immune to mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects), and to poison, sleep, paralysis, stunning, disease, death effects, necromantic effects, and any effect that requires a Fortitude save unless it also works on objects. Cannot heal damage (though regeneration and fast healing still apply, if present). Not subject to critical hits, subdual damage, ability damage, ability drain, or energy drain. Not at risk of death from massive damage, but destroyed when reduced to 0 hit points or less; cannot be raised or resurrected. Darkvision 60 ft.
\n
Anaxims have a variety of attacks forms, including simple slam attacks, a special electricity touch attack, and their favored spinning blades. Foes at a distance of 10 feet or more are subject to spike projectiles, an electricity ray, or a sonic roar.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Zij4F6L2M6cl4CPT","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"Fam4wfHsoHqb2XvM","flags":{},"name":"Improved Sunder","type":"feat","img":"systems/D35E/icons/feats/improved-sunder.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you strike at an object held or carried by an opponent (such as a weapon or shield), you do not provoke an attack of opportunity.\n
You also gain a +4 bonus on any attack roll made to attack an object held or carried by another character.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you strike at an object held or carried by another character.\n
\nSpecial
\nA fighter may select Improved Sunder as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to attack an object held or carried by another character","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Sunder"}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"UEW55cwmiYKxnQE1","flags":{},"name":"Improved Bull Rush","type":"feat","img":"systems/D35E/icons/feats/improved-bull-rush.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you perform a bull rush you do not provoke an attack of opportunity from the defender. You also gain a +4 bonus on the opposed Strength check you make to push back the defender.\n
\nSpecial
\nA fighter may select Improved Bull Rush as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Bull Rush"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":38,"hd":10,"hp":380,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":38}},{"_id":"5uQZ6epysVI1Lhwl","flags":{},"name":"Spinning Blade","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"28","critConfirmBonus":"","damage":{"parts":[["2d6+12-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"HPIxrzL8Rs6H5cy0","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-12","critConfirmBonus":"","damage":{"parts":[["2d6+6-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000},{"_id":"x2c0jkOfEvjZQXHF","flags":{},"name":"Shocking Touch","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-12","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"kO6N4LWoUjkQQsbn","flags":{},"name":"Electricity Ray","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-12","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"Zly7lVKKXmbhWP8N","name":"Werewolf Wolf Form","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":14}},"bab":{"value":2,"total":0},"cmd":{"value":0,"total":14,"flatFootedTotal":12},"cmb":{"value":0,"total":2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":4},"will":{"total":2}},"hp":{"value":7,"min":-100,"base":0,"max":7,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":3,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Werewolf Wolf Form (CR 3)
\n
Medium Humanoid (Human and Shapechanger)\n
Alignment: Always chaotic evil\n
Initiative: +6 (+2 Dex, +4 Improved Initiative) ; Senses: low-light vision, scent, Listen +1, and Spot +1\n
\n
AC: 16 (+2 Dex, +4 natural), touch 12, flat-footed 14\n
Hit Dice: 1d8+1 plus 2d8+6 (20 hp);
DR: 10/silver\n
Fort +8,
Ref +5,
Will +2\n
\n
Speed: 40 ft.\n
Space: 5 ft. by 5 ft.\n
Base Attack +2;
Grapple +4
Attack: Bite +5 melee
Full Attack: Bite +5 melee\n
Damage: Claw 1d4+2, bite 2d4+1\n
Special Attacks/Actions: Trip, curse of lycanthropy as wolf or hybrid\n
\n
Abilities: Str 15, Dex 15, Con 16, Int 10, Wis 11, Cha 8\n
Special Qualities: Alternate form, Wolf empathy\n
Feats: Improved Initiative; Iron Will; Stealthy; Track; Weapon Finesse (bite)\n
Skills: Handle Animal +1, Hide +6, Listen +1, Move Silently +6, Spot +1, and Survival +2*\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary, pair, pack (6-10), or troupe (2-5 plus 5-8 wolves)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Lycanthropes in their natural forms use whatever tactics are favored by their people, though they tend to be slightly more aggressive. Lycanthropes in animal or hybrid form fight like the animal they resemble.
\n
Werewolves can assume a hybrid form as well as an animal form. In hybrid or wolf form, they can trip just as normal wolves do.
\n
Alternate Form (Su): A werewolf can assume a bipedal hybrid form or the form of a wolf. The bipedal form is about 6 feet tall, with a short tail, and covered in fur. The legs are like those of a wolf and the head combines humanoid and lupine features in degrees vary from one werewolf to the next. The animal form is that fully grown wolf without any trace of human features.
\n
Trip (Ex): A werewolf that hits with a bite attack attempt to trip the opponent as a free action without making a touch attack a provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the werewolf.
\n
Skills: A werewolf in hybrid or wolf form gains a +4 racial bonus to Survival checks when tracking by scent.
\n
Shapechanger Subtype
\n
A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype.
Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry).
- Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.
- Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, scent, Listen +1, and Spot +1","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Zly7lVKKXmbhWP8N","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"kG8q43CMNJJOTt3Z","flags":{},"name":"Stealthy","type":"feat","img":"systems/D35E/icons/feats/stealthy.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Hide checks and Move Silently checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.hid","untyped"],["2","skill","skill.mos","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Stealthy"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"MCGYslrMdqfZzgKJ","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["2d4+1-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"ZozTisgp2nnwyqTT","name":"Lernean Cryohydra, Six-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":346,"medium":693,"heavy":1040,"carry":2080,"drag":5200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":28,"flatFootedTotal":27},"cmb":{"value":0,"total":17},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":6},"will":{"total":4}},"hp":{"value":66,"min":-100,"base":0,"max":66,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":33,"temp":0,"max":33},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":10,"total":10},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":7,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lernean Cryohydra, Six-Headed (CR 7)
\n
Huge Magical Beast (Cold)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +7\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 6d10+33 (66 hp)\n
Fort +10,
Ref +6,
Will +4\n
\n
Speed: 20 ft., swim 10 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +6;
Grapple +7
Attack: 6 bites +8 melee
Full Attack: 6 bites +8 melee\n
Damage: Bite1d10+3\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 17, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 16, cold immunity, vulnerable to fire\n
Feats: Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +6, Spot +7, and Swim +11\n
Advancement: -\n
\n
Climate/Terrain: Cold marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These hydras have bodies that are immune to all attacks (but see below). The only way to slay a Lernaean hydra normally is to sever all its heads. However, each time a head is severed, two new heads spring from the stump in 1d4 rounds. A Lernaean hydra can never have more than twice its original number of heads at any one time, and any extra heads it gains beyond its original number wither and die within a day.
\n
To prevent a severed head from growing back into two, at least 5 points of fire or acid damage must be dealt to the stump (AC 19) before the new heads appear.
\n
Spells such as disintegrate, finger of death, and slay living kill a Lernaean hydra outright if they succeed. If the spell deals damage on a successful save, that damage is directed against one of the hydra's heads.
\n
These hydras can breathe jets of frost 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Cold Subtype (Ex): Cold immunity; double damage from fire except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":19,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ZozTisgp2nnwyqTT","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":6,"hd":10,"hp":33,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":6}},{"_id":"IZuiA3CYJC5XU8C1","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"ZsUzWda6x0NsLp8K","name":"Naga, Guardian","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":11,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":16}},"bab":{"value":8,"total":8},"cmd":{"value":0,"total":29,"flatFootedTotal":27},"cmb":{"value":0,"total":17},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":7},"will":{"total":11}},"hp":{"value":94,"min":-100,"base":0,"max":94,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":50,"temp":0,"max":50},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":10,"xp":{"value":10},"level":{"value":11,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Naga, Guardian (CR 10)
\n
Large Aberration\n
Alignment: Usually lawful good\n
Initiative: +2 (Dex); Senses: darkvision 60 ft., Listen +13, and Spot +13\n
\n
AC: 18 (-1 size, +2 Dex, +7 natural), touch 11, flat-footed 16\n
Hit Dice: 11d8+44 (93 hp)\n
Fort +7,
Ref +7,
Will +11\n
\n
Speed: 40 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +8;
Grapple +17
Attack: Bite +12 melee or spit +9 ranged touch
Full Attack: Bite +12 melee or spit +9 ranged touch\n
Damage: Bite 2d6+7 and poison\n
Special Attacks/Actions: Poison, spit, spells\n
\n
Abilities: Str 21, Dex 14, Con 19, Int 16, Wis 19, Cha 18\n
Special Qualities: -\n
Feats: Alertness; Combat Casting; Dodge; Eschew Materials; Lightning Reflexes\n
Skills: Bluff +18, Concentration +19, Diplomacy +8, Disguise +4 (+6 acting), Intimidate +6, Listen +13, Sense Motive +18, Spellcraft +17, and Spot +13\n
Advancement: 12-16 HD (Large); 17-33 HD (Huge)\n
\n
Climate/Terrain: Temperate plains\n
Organization: Solitary or nest (2-4)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Poison (Ex): Bite, Fortitude save (DC 19); initial and secondary damage 2d8 temporary Constitution.
\n
Spit (Ex): A guardian naga can spit its venom up to 30 feet as a standard action. The attack ignores armor and has no range increment. Opponents hit by this attack must attempt saves against the naga's poison, as above.
\n
Spells: Guardian nagas cast spells as 9th-level sorcerers and can also cast cleric spells and spells from the Good and Law domains as arcane spells.
\n
Nagas favor spells over other forms of combat. Because they are almost always found in the lairs they guard and know well, they can arrange most encounters to suit their wishes.
\n
Guardian nagas usually warn off intruders before attacking. If the warning is ignored, they may begin a spell assault or spit poison.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":14,"notes":"","mod":11,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":15,"notes":"","mod":11,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":6,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":6,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":14,"notes":"","mod":11,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":14,"notes":"","mod":17,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +13, and Spot +13","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ZsUzWda6x0NsLp8K","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"c0RBK76ZGsoZovzd","flags":{},"name":"Eschew Materials","type":"feat","img":"systems/D35E/icons/feats/eschew-material.png","data":{"description":{"value":"\n\n\nBenefit
\nYou can cast any spell that has a material component costing 1 gp or less without needing that component. (The casting of the spell still provokes attacks of opportunity as normal.) If the spell requires a material component that costs more than 1 gp, you must have the material component at hand to cast the spell, just as normal.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Eschew Materials"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":11,"hd":8,"hp":50,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":11}},{"_id":"EoJUq1oRGBI5QhDl","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+7-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"us7uucv5R5D1gq66","flags":{},"name":"Spit","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"Zvkv9fMKjcsqgBYO","name":"Naga, Spirit","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":18,"mod":4,"value":18,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"cha":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":200,"medium":400,"heavy":600,"carry":1200,"drag":3000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":15}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":25,"flatFootedTotal":24},"cmb":{"value":0,"total":14},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":6},"will":{"total":9}},"hp":{"value":76,"min":-100,"base":0,"max":76,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":36,"max":36},"vigor":{"min":0,"value":40,"temp":0,"max":40},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":9,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Naga, Spirit (CR 9)
\n
Large Aberration\n
Alignment: Usually chaotic evil\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., Listen +14, and Spot +14\n
\n
AC: 16 (-1 size, +1 Dex, +6 natural), touch 10, flat-footed 15\n
Hit Dice: 9d8+36 (76 hp)\n
Fort +7,
Ref +6,
Will +9\n
\n
Speed: 40 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +6;
Grapple +14
Attack: Bite +9 melee
Full Attack: Bite +9 melee\n
Damage: Bite 2d6+6 and poison\n
Special Attacks/Actions: Poison, charming gaze, spells\n
\n
Abilities: Str 18, Dex 13, Con 18, Int 12, Wis 17, Cha 17\n
Special Qualities: -\n
Feats: Ability Focus (charming gaze); Alertness; Combat Casting; Eschew Materials; Lightning Reflexes\n
Skills: Concentration +13, Listen +14, Spellcraft +10, and Spot +14\n
Advancement: 10-13 HD (Large); 14-27 HD (Huge)\n
\n
Climate/Terrain: Temperate marshes\n
Organization: Solitary or nest (2-4)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Poison (Ex): Bite, Fortitude save (DC 18); initial and secondary damage 1d8 temporary Constitution.
\n
Charming Gaze (Su): As charm person, 30 feet, Will save (DC 17).
\n
Spells: Spirit nagas cast spells as 7th-level sorcerers, and can also cast cleric spells and spells from the domains of Chaos and Evil as arcane spells.
\n
Nagas favor spells over other forms of combat. Because they are almost always found in the lairs they guard and know well, they can arrange most encounters to suit their wishes.
\n
Spirit nagas meet foes boldly so as to use their gaze attacks to best effect. They quickly slither forward to bite foes that avert their eyes.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":9,"notes":"","mod":8,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":9,"notes":"","mod":10,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +14, and Spot +14","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Zvkv9fMKjcsqgBYO","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"c0RBK76ZGsoZovzd","flags":{},"name":"Eschew Materials","type":"feat","img":"systems/D35E/icons/feats/eschew-material.png","data":{"description":{"value":"\n\n\nBenefit
\nYou can cast any spell that has a material component costing 1 gp or less without needing that component. (The casting of the spell still provokes attacks of opportunity as normal.) If the spell requires a material component that costs more than 1 gp, you must have the material component at hand to cast the spell, just as normal.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Eschew Materials"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":9,"hd":8,"hp":40,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":9}},{"_id":"BBs2DnKvh9L3Msyr","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+6-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"Zwh1ds9Bpn92sbvB","name":"Mohrg","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":153,"medium":306,"heavy":460,"carry":920,"drag":2300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":14,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":23},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":19}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":26,"flatFootedTotal":22},"cmb":{"value":0,"total":12},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+4 Dex, +9 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":10},"will":{"total":9}},"hp":{"value":91,"min":-100,"base":0,"max":91,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":91,"temp":0,"max":91},"init":{"value":0,"bonus":0,"total":8},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":8,"xp":{"value":10},"level":{"value":14,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Mohrg (CR 8)
\n
Medium Undead\n
Alignment: Always chaotic evil\n
Initiative: +8 (+4 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +11, and Spot\n
\n
AC: 23 (+4 Dex, +9 natural), touch 14, flat-footed 14\n
Hit Dice: 14d12 (91 hp)\n
Fort +4,
Ref +10,
Will +9\n
\n
Speed: 30 ft.\n
Space: 5 ft. by 5 ft.\n
Base Attack +7;
Grapple +12
Attack: Slam +12 melee or tongue +12 melee touch
Full Attack: 2 slams +12 melee and tongue touch +12 melee\n
Damage: Slam 1d6+7, tongue paralysis\n
Special Attacks/Actions: Improved grab, paralyzing touch, create spawn\n
\n
Abilities: Str 21, Dex 19, Con -, Int 11, Wis 10, Cha 10\n
Special Qualities: Undead\n
Feats: Alertness; Dodge; Improved Initiative; Lightning Reflexes; Mobility\n
Skills: +15, Climb +13, Hide +21, Listen +11, Move Silently +21, Spot, and Swim +9\n
Advancement: 15-21 HD (Medium-size); 22-28 HD (Large)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary, gang (2-4), or mob (2-4 plus 5-10 zombies)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the mohrg must hit with its slam attack.
\n
Paralyzing Touch (Su): A mohrg lashes out with its tongue in combat. An opponent the tongue touches must succeed at a Fortitude save (DC 17) or become paralyzed for 1d4 minutes.
\n
Create Spawn (Su): Creatures killed by a mohrg rise after 1d4 days as zombies under the morhg's control. They do not possess any of the abilities they had in life.
\n
Like zombies, mohrgs attack by slamming enemies with their powerful fists. They often catch opponents flat-footed, for they move much faster than zombies.
\n
Mohrgs are the animated corpses of mass murderers or similar villains who die without atoning for their crimes. Tortured by all-consuming hatred of living things, they long to live again.
\n
A mohrg looks like a gaunt, nearly skeletal corpse and is easily mistaken for a zombie or ghoul. The creature's tongue is its most noteworthy feature - long, cartilaginous and clawed.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":13,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":17,"notes":"","mod":12,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":17,"notes":"","mod":12,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":4,"notes":"","mod":7,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +11, and Spot","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"Zwh1ds9Bpn92sbvB","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":14,"hd":12,"hp":91,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":14}},{"_id":"hCJ6J1avAUItthHz","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+7-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000},{"_id":"VMyeyu55fb4nwvnC","flags":{},"name":"Tongue","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"ZzgPQu9zsDl0BIXU","name":"Lillend","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":20,"mod":5,"value":20,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":266,"medium":533,"heavy":800,"carry":1600,"drag":4000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":14}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":29,"flatFootedTotal":26},"cmb":{"value":0,"total":16},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +3 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":10},"will":{"total":8}},"hp":{"value":46,"min":-100,"base":0,"max":46,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":32,"temp":0,"max":32},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":70,"total":70,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":7,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lillend (CR 7)
\n
Large Outsider (Chaotic, Extraplanar, and Good)\n
Alignment: Always chaotic good\n
Initiative: +3 (Dex); Senses: darkvision 60 ft., Listen +13, and Spot +13\n
\n
AC: 17 (-1 size, +3 Dex, +5 natural), touch 12, flat-footed 14\n
Hit Dice: 7d8+14 (45 hp)\n
Fort +7,
Ref +10,
Will +8\n
\n
Speed: 20 ft., fly 70 ft. (average)\n
Space: 10 ft./10 ft.\n
Base Attack +7;
Grapple +16
Attack: Short sword +11
Full Attack: Short sword +11/+6 melee and tail slap +6 melee\n
Damage: Sword 1d8+5/19-20, tail slap 2d6+2\n
Special Attacks/Actions: Improved grab, Constrict 2d6+5, spells, spell-like abilities\n
\n
Abilities: Str 20, Dex 17, Con 15, Int 14, Wis 16, Cha 18\n
Special Qualities: Poison immunity, fire resistance 10\n
Feats: Combat Casting; Extend Spell; Lightning Reflexes\n
Skills: Appraise +12, Concentration +12, Diplomacy +16, Knowledge (arcana) +12, Listen +13, Perform (any one) +14, Sense Motive +13, Spellcraft +14, Spot +13, and Survival +17\n
Advancement: 8-10 HD (Large); 11-21 HD (Huge)\n
\n
Climate/Terrain: Heroic Domains of Ysgard\n
Organization: Solitary or covey (2-4)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Spells: a lillend casts arcane spells as a 6th-level bard. Save DC is 14 + spell level.
\n
Spell-Like Abilities: 3/day - darkness, hallucinatory terrain, knock, and light; 1/day - charm person, speak with animals, and speak with plants. These abilities are as the spells cast by a 10th-level bard (save DC 14 + spell level.
\n
A lillend also has the bardic music ability as a 6th-level bard.
\n
Improved Grab (Ex): To use this ability, the lillend must hit an opponent of up to Medium-size with its tail slap attack. If it gets a hold, it can constrict.
\n
Constrict (Ex): A lillend deals 2d6+5 points of damage with a successful grapple check against opponents of up to Medium-size. This uses the entire lower portion of its body, so it cannot take any move actions when constricting, though it can still attack with its sword.
\n
Fire Resistance (Ex): A lillend is immune to non-magical fire and has magic fire resistance 20.
\n
Skills: Lillends receive a +4 racial bonus to Survival checks.
\n
Chaotic Subtype
\n
A subtype usually applied only to outsiders native to the chaotic-aligned Outer Planes. Most creatures that have this subtype also have chaotic alignments; however, if their alignments change they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a chaotic alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the chaotic subtype overcomes damage reduction as if its natural weapons and any weapons it wields were chaotic-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Good Subtype
\n
A subtype usually applied only to outsiders native to the good-aligned Outer Planes. Most creatures that have this subtype also have good alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a good alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the good subtype overcomes damage reduction as if its natural weapons and any weapons it wields were good-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":12,"notes":"","mod":10,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":8,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":13,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":12,"notes":"","mod":8,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":8,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":14,"notes":"","mod":10,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +13, and Spot +13","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ZzgPQu9zsDl0BIXU","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"MSpY5fZP5rDsM01K","flags":{},"name":"Extend Spell","type":"feat","img":"systems/D35E/icons/feats/metamagic.png","data":{"description":{"value":"\n\n\nBenefit
\nAn extended spell lasts twice as long as normal. A spell with a duration of concentration, instantaneous, or permanent is not affected by this feat. An extended spell uses up a spell slot one level higher than the spell’s actual level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Extend Spell"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":8,"hp":32,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":7}},{"_id":"S7QUdhn57zZstOTW","flags":{},"name":"Short Sword","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"a0ZZHkyYJb3UIxPr","name":"Monstrous Scorpion, Gargantuan","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":31,"mod":10,"value":31,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":20,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":18,"ac":{"normal":{"value":0,"total":24},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":24}},"bab":{"value":15,"total":15},"cmd":{"value":0,"total":47,"flatFootedTotal":47},"cmb":{"value":0,"total":37},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +18 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":15},"ref":{"total":6},"will":{"total":6}},"hp":{"value":150,"min":-100,"base":0,"max":150,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":90,"temp":0,"max":90},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":10,"xp":{"value":10},"level":{"value":20,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Monstrous Scorpion, Gargantuan (CR 10)
\n
Gargantuan Vermin\n
Alignment: Always Neutral\n
Initiative: +0; Senses: darkvision 60 ft., tremorsense 60 ft., and Spot +4\n
\n
AC: 24 (-4 size, +18 natural), touch 6, flat-footed 24\n
Hit Dice: 20d8+60 (150 hp)\n
Fort +14,
Ref +6,
Will +6\n
\n
Speed: 50 ft.\n
Space: 20 ft./15 ft.\n
Base Attack +15;
Grapple +37
Attack: Claw +21 melee
Full Attack: 2 claws +21 melee and sting +16 melee\n
Damage: Claw 2d6+10, sting 2d6+5 and poison\n
Special Attacks/Actions: Improved grab, constrict 2d6+10, poison\n
\n
Abilities: Str 31, Dex 10, Con 16, Int -, Wis 10, Cha 2\n
Special Qualities: Vermin\n
Feats:\n
Skills: Climb +14, Hide -8, and Spot +4\n
Advancement: 21-39 HD (Large)\n
\n
Climate/Terrain: Warm desert\n
Organization: Solitary or colony (2-5)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the monstrous scorpion must hit with its claw attack. If it gets a hold, it hangs on and stings.
\n
Squeeze (Ex): A monstrous scorpion that gets a hold on an opponent of its size or smaller automatically deals damage with both claws, biting and stinging at its full attack value.
\n
Poison (Ex): Fortitude save DC 36, initial and secondary damage 2d6 Strength.
\n
Skills: A monstrous scorpion receives a +4 racial bonus to Climb, Ride, and Spot checks.
\n
Monstrous scorpions are likely to attack any creature that approaches, and they usually charge prey.
\n
Monstrous scorpions are vicious predators that make unnerving scuttling noises as they speed across dungeon floors. A gargantuan monstrous scorpion has a low, flat body: 40 feet long, 20 feet wide* and 5 feet high**.
*The number includes the scorpion's body and its legs; the actual body width is about a third of the total.
**The number indicates the height of the creature's body; the creature's stinger usually is held about as high off the ground as the creature is wide.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":4,"notes":"","mod":12,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-8,"notes":"","mod":-16,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"darkvision 60 ft., tremorsense 60 ft., and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"a0ZZHkyYJb3UIxPr","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":20,"hd":8,"hp":90,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":20}},{"_id":"36jML8hXAZWiPfeI","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+10-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"a55F3UYPKn1JN5To","name":"Annis","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":25,"mod":7,"value":25,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"monstrousHumanoid","encumbrance":{"level":0,"levels":{"light":533,"medium":1066,"heavy":1600,"carry":3200,"drag":8000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":10,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":19}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":29,"flatFootedTotal":28},"cmb":{"value":0,"total":18},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +10 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":6},"will":{"total":6}},"hp":{"value":46,"min":-100,"base":0,"max":46,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":32,"temp":0,"max":32},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Monstrous Humanoid","environment":"","cr":6,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Annis (CR 6)
\n
Large Monstrous Humanoid\n
Alignment: Always chaotic evil\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., Listen +10, and Spot +10\n
\n
AC: 20 (-1 size, +1 Dex, +10 natural). touch 10, flat-footed 19\n
Hit Dice: 7d8+14 (45 hp);
DR: 2/bludgeoning\n
Fort +6,
Ref +6,
Will +6\n
\n
Speed: 40 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +7;
Grapple +18
Attack: Claw +13 melee
Full Attack: 2 claws +13 melee and bite +8 melee\n
Damage: Claw 1d6+7, bite 1d6+3\n
Special Attacks/Actions: Improved grab, rake 1d6+7, rend 2d6+10, spell-like abilities\n
\n
Abilities: Str 25, Dex 12, Con 14, Int 13, Wis 13, Cha 10\n
Special Qualities: SR 19\n
Feats: Alertness; Blind-fight; Great Fortitude\n
Skills: Bluff +8, Diplomacy +2, Disguise +0 (+2 acting), Hide +7, Intimidate +2, Listen +10, and Spot +10\n
Advancement: By character class\n
\n
Climate/Terrain: Cold Marshes\n
Organization: Solitary or covey (3 hags of any type plus 1-8 ogres and 1-4 evil giants)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability the annis must hit a Large or smaller creature with a claw attack.
\n
Rend (Ex): An annis that hits with both claw attacks latches onto the opponent's body and tears the flesh. This attack automatically deals an additional 2d6+14 points of damage.
\n
Tear (Ex): An annis automatically hits a held opponent with its melee attacks each round it maintains the hold.
\n
Spell-Like Abilities: 3/day - change self and fog cloud. These abilities are as the spells cast by an 8th-level sorcerer.
\n
Steely Skin (Ex): The steely skin of an annis reduces damage dealt by slashing and piercing weapons by 1 point of damage per hit. Conversely, their brittle bones increase damage dealt by bludgeoning weapons by 1 point per hit. (Treat combination weapons such as morningstars as bludgeoning weapons.)
\n
Hags are tremendously strong. They are naturally resistant to spells and can cast magic of their own. Hags often gather to form coveys. A covey, usually containing one hag of each type (Annis, Green Hag, and Sea Hag)can use powers beyond those of the individual members.
\n
Though physically powerful, these hags do not favor simple assaults but try to divide and confuse their foes before combat. They love to pose as commoners or gentlefolk to lull their victims into a sense of false security before they attack.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":0,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +10, and Spot +10","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"a55F3UYPKn1JN5To","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"6Uh8PAjR3BE7dult","flags":{},"name":"Monstrous Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/monstrous-humanoid.png","data":{"description":{"value":"Monstrous humanoids are similar to humanoids, but with monstrous or animalistic features. They often have magical abilities as well.
\nFeatures
\nA monstrous humanoid has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Reflex and Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA monstrous humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Monstrous humanoids not indicated as wearing armor are not proficient with armor. Monstrous humanoids are proficient with shields if they are proficient with any form of armor.
\n- Monstrous humanoids eat, sleep, and bre
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":8,"hp":32,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":true,"sen":false,"slt":false,"spl":false,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"monstrousHumanoid","attackParts":[],"contextNotes":[],"identifiedName":"Monstrous Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":7}},{"_id":"yadKAtXkd7QKm610","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+7-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"a83iHSpwkaUNuNOO","name":"Green Hag","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"monstrousHumanoid","encumbrance":{"level":0,"levels":{"light":116,"medium":233,"heavy":350,"carry":700,"drag":1750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":11,"ac":{"normal":{"value":0,"total":22},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":21}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":24,"flatFootedTotal":23},"cmb":{"value":0,"total":13},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +11 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":7},"will":{"total":7}},"hp":{"value":49,"min":-100,"base":0,"max":49,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":40,"temp":0,"max":40},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":30,"total":30},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Monstrous Humanoid","environment":"","cr":5,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Green Hag (CR 5)
\n
Medium Monstrous Humanoid\n
Alignment: Always chaotic evil\n
Initiative: +1 (Dex); Senses: darkvision 90 ft., Listen +11, and Spot +11\n
\n
AC: 22 (+1 Dex, +11 natural), touch 11, flat-footed 21\n
Hit Dice: 9d8+9 (49 hp)\n
Fort +6,
Ref +7,
Will +7\n
\n
Speed: 30 ft., swim 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +9;
Grapple +13
Attack: Claw +13 melee
Full Attack: 2 claws +13 melee\n
Damage: Claw 1d4+4\n
Special Attacks/Actions: Spell-like abilities, weakness, mimicry\n
\n
Abilities: Str 19, Dex 12, Con 12, Int 13, Wis 13, Cha 10\n
Special Qualities: SR 18\n
Feats: Alertness; Blind-fight; Combat Casting; Great Fortitude\n
Skills: Concentration +7, Craft or Knowledge (any one) +7, Hide +9, Listen +11, Spot +11, and Swim +11\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate marsh\n
Organization: Solitary or covey (3 hags of any type plus 1-8 ogres and 1-4 evil giants)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Spell-Like Abilities: At will - change self, dancing lights, ghost sound, invisibility, pass without trace, tongues, and water breathing. These abilities are as the spells cast by an 8th-level sorcerer (DC 10 + spell level).
\n
Weakness (Su): The green hag can weaken a foe by making a special touch attack. The affected opponent must succeed at a Fortitude save (DC 13) or take 2d4 points of temporary Strength damage.
\n
Mimicry (Ex): Green hags can imitate the sounds of almost any animal found near their lairs.
\n
Green hags prefer to attack from hiding, usually after distracting foes. They often use darkvision to their advantage by attacking during moonless nights.
\n
Hags are tremendously strong. They are naturally resistant to spells and can cast magic of their own. Hags often gather to form coveys. A covey, usually containing one hag of each type (Annis, Green Hag, and Sea Hag) can use powers beyond those of the individual members.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":5,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":7,"notes":"","mod":19,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 90 ft., Listen +11, and Spot +11","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"a83iHSpwkaUNuNOO","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"6Uh8PAjR3BE7dult","flags":{},"name":"Monstrous Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/monstrous-humanoid.png","data":{"description":{"value":"Monstrous humanoids are similar to humanoids, but with monstrous or animalistic features. They often have magical abilities as well.
\nFeatures
\nA monstrous humanoid has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Reflex and Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA monstrous humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Monstrous humanoids not indicated as wearing armor are not proficient with armor. Monstrous humanoids are proficient with shields if they are proficient with any form of armor.
\n- Monstrous humanoids eat, sleep, and bre
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":9,"hd":8,"hp":40,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":true,"sen":false,"slt":false,"spl":false,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"monstrousHumanoid","attackParts":[],"contextNotes":[],"identifiedName":"Monstrous Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":9}},{"_id":"vw7nxoJnfvMwsKO9","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"aCPJsCEuDUw7vpAc","name":"Dragon, Copper Wyrm","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":35,"mod":12,"value":35,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"int":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"wis":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"cha":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1333,"medium":2666,"heavy":4000,"carry":8000,"drag":20000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":35,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":34,"ac":{"normal":{"value":0,"total":40},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":40}},"bab":{"value":35,"total":35},"cmd":{"value":0,"total":69,"flatFootedTotal":69},"cmb":{"value":0,"total":59},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +34 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":26},"ref":{"total":19},"will":{"total":25}},"hp":{"value":473,"min":-100,"base":0,"max":473,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":50,"max":50},"vigor":{"min":0,"value":228,"temp":0,"max":228},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":22,"xp":{"value":10},"level":{"value":35,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Copper Wyrm (CR 22)
\n
Gargantuan Dragon (Earth)\n
Alignment: Always Chaotic Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 40 (-4 size, +34 natural), touch 6, flat-footed 40\n
Hit Dice: 35d12+245 (472 hp);
DR: 20/magic\n
Fort +26,
Ref +19,
Will +25\n
\n
Speed: 40 ft., fly 200 ft. (clumsy)\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +35;
Grapple +59
Attack: 1 Bite +43, 2 claws +38, 2 wings +38, 1 Tail Slap +38, 1 crush +38, 1 Tail sweep +38 melee; Breath +43 ranged\n
Damage: 1 bite 4d6+12, 2 claws 2d8+6, 2 wings 2d6+6, 1 tail slap 2d8+18, 1 crush 4d6+18, 1 tail sweep 2d6+18, Breath weapon 22d4 (34)\n
Special Attacks/Actions: Breath Weapon, fear (DC 33), SR 29\n
\n
Abilities: Str 35, Dex 10, Con 25, Int 22, Wis 23, Cha 22\n
Special Qualities: Wall of stone, Transmute rock to mud/mud to rock, Stone shape, Acid immunity, spider climb, CL 17, *Can also cast cleric spells and those from the Chaos, Earth, and Trickery domains as arcane spells.\n
Feats: #Feats: 12\n
Skills: Skill points: 216\n
Advancement: 36-37 HD (Gargantuan)\n
\n
Climate/Terrain: Temperate and warm desert, hill, mountains, and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Copper dragons appreciate wit and don't usually harm creatures who can relate a joke, humorous story or riddle they have not heard before. They quickly get annoyed with anyone who doesn't laugh at their jokes or accept their tricks with good humor. They like to taunt and annoy opponents into up or acting foolishly.
\n
An angry copper dragon prefers to mire foes using transmute rock to mud. The dragon pushes trapped opponents into the mud or snatches and carries them aloft. A copper dragon tries to draw airborne enemies into narrow stony gorges where it can use its spider climb ability and maneuver them into colliding with the walls.
\n
Breath Weapon (Su): A copper dragon has two types of breath weapon, a line of acid (22d4 damage Reflex save for half damage DC 34) or a cone of slow gas. Creatures within the must succeed at a Fortitude save (DC 34) or be slowed for 1d6 rounds plus 11 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 330 feet are subject to the effect if they have fewer HD than the dragon (35).
\n
A potentially affected creature that succeeds at a Will save (DC 33) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"aCPJsCEuDUw7vpAc","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":35,"hd":12,"hp":228,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":35}},{"_id":"zAtLvwzQnl7vIiuW","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+12-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"TmqzwceP1IOIqIbQ","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d8+6-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"uLqHTdbpaA5MWLPR","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+6-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"LE9Ku14fk1D3YO6p","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"uZjsF3HeNjtXxVjS","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"WNN1C1rfzgbIpzhL","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[["2d6+18-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"0PLEhTKc8cJbbBjX","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":60,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["22d4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"22","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"aMuEMy8YzYBty4b8","name":"Dragon, Gold Mature Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":35,"mod":12,"value":35,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"int":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"wis":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"cha":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1333,"medium":2666,"heavy":4000,"carry":8000,"drag":20000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":26,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":25,"ac":{"normal":{"value":0,"total":33},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":33}},"bab":{"value":26,"total":26},"cmd":{"value":0,"total":56,"flatFootedTotal":56},"cmb":{"value":0,"total":46},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +25 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":21},"ref":{"total":15},"will":{"total":20}},"hp":{"value":325,"min":-100,"base":0,"max":325,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":46,"max":46},"vigor":{"min":0,"value":169,"temp":0,"max":169},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":18,"xp":{"value":10},"level":{"value":26,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Gold Mature Adult (CR 18)
\n
Huge Dragon (Fire)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 33 (-2 size, +25 natural), touch 8, flat-footed 33\n
Hit Dice: 26d12+156 (325 hp);
DR: 10/magic\n
Fort +21,
Ref +15,
Will +20\n
\n
Speed: 60 ft., fly 200 ft. (poor), swim 60 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +26;
Grapple +46
Attack: 1 Bite +36, 2 claws +31, 2 wings +31, 1 Tail Slap +31, 1 crush +31 melee; Breath +36 ranged\n
Damage: 1 bite 2d8+12, 2 claws 2d6+6, 2 wings 1d8+6, 1 tail slap 2d6+18, 1 crush 2d8+18, Breath weapon 14d10 (29)\n
Special Attacks/Actions: Breath Weapon, fear (DC 28), SR 25\n
\n
Abilities: Str 35, Dex 10, Con 23, Int 20, Wis 21, Cha 20\n
Special Qualities: Luck bonus, Bless, Fire subtype, water breathing, polymorph self, CL 9 *Can also cast cleric spells and those from the Law, Luck, and Good domains as arcane spells\n
Feats: #Feats: 9\n
Skills: Skill points: 136 and plus Jump 26\n
Advancement: 27-28 HD (Huge)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A gold dragon has two forms of breath weapon, a cone of fire (14d10 damage, Reflex save for half damage DC 29) or a cone of weakening gas. Creatures within the latter must succeed at a Fortitude save (DC 29) or take 7 points of temporary Strength damage. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Alternate Form(Su): A gold dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged (the cone of fire becomes a cone of superheated steam underwater).
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 210 feet subject to the effect if they have fewer HD than the dragon (26).
\n
A potentially affected creature that succeeds at a Will save (DC 28) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":20,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"aMuEMy8YzYBty4b8","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":26,"hd":12,"hp":169,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":26}},{"_id":"1PcPmpdITSddYOpb","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+12-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"Un8xo3d3EP0QqAof","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+6-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"JNrgGOI0l9esNgGW","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+6-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"y0RQGHtrG6oSNAhq","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"alq95aZp22VC7KNY","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+18-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"PRMJICCPQ4D8fWlY","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["14d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"14","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"aNfwP2MT5CeeBSFi","name":"Half-Fiend/Human","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":18,"mod":4,"value":18,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":100,"medium":200,"heavy":300,"carry":600,"drag":1500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":1,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":11}},"bab":{"value":5,"total":7},"cmd":{"value":0,"total":24,"flatFootedTotal":21},"cmb":{"value":0,"total":11},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +1 natural, +10 +2 breastplate and+1 heavy shield","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":8},"will":{"total":9}},"hp":{"value":46,"min":-100,"base":0,"max":46,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":32,"temp":0,"max":32},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":30,"total":30,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":9,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Half-Fiend/Human* (CR 9)
\n
Medium Outsider (Augmented Humanoid and Native)\n
Alignment: Always evil (any)\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: darkvision 60 ft. and Spot +9\n
\n
AC: 24 (+3 Dex, +1 natural, +10
+2 breastplate and
+1 heavy shield), touch 13, flat-footed 21\n
Hit Dice: 7d8+14 (49 hp);
DR: 5/magic\n
Fort +7,
Ref +5,
Will +9\n
\n
Speed: 30 ft., fly 30 ft. (average) (20 ft. in breastplate, fly 20 ft. (average) in breastplate)\n
Space: 5 ft./5 ft.\n
Base Attack +5;
Grapple +9
Attack:
+1 morningstar +11 melee or claw +9 melee or masterwork light crossbow 9 ranged
Full Attack:
+1 morningstar +11 melee and bite +4 melee; 2 claws +9 melee and bite +4 melee; or masterwork light crossbow 9 ranged\n
Damage:
+1 morningstar 1d8+5, bite 1d6+2, claw 1d4+4, masterwork light crossbow 1d8/19-20\n
Special Attacks/Actions: Smite good, spells, spell-like abilities, rebuke undead 8/day\n
\n
Abilities: Str 18, Dex 17, Con 14, Int 12, Wis 18, Cha 12\n
Special Qualities: 7th lvl Cleric of Erythnul, immunity to poison, resistance to acid 10, cold 10, electricity 10, and fire 10, SR 17\n
Feats: Combat Casting; Extra Turning; Flyby Attack; Improved Initiative; Weapon Focus (morningstar)\n
Skills: Concentration +12, Diplomacy +6, Knowledge (arcana) +6, Knowledge (religion) +6, Spellcraft +3, Spot +9, and heal +9\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate plains\n
Organization: Solitary\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Half-fiend spellcasters such as the one described here are usually found as the leaders of dark cults or evil temples.
\n
Combat
Half-fiends attack with aggressiveness and battle lust, using their ability to fly to best advantage by casting spells from the air. They enjoy torturing any enemies unfortunate enough to fall into their hands.
\n
Smite Good (Su): Once per day this half-fiend can make a normal melee attack to deal 7 points of extra damage against a good foe.
\n
Spell-Like Abilities: 3/day - darkness, poison (DC 15); 1/day - desecrate, unholy blight (DC 15). Caster level 7th. The save DCs are Charisma-based.
\n
Typical Cleric Spells Prepared (6/6/5/4/3; save DC 14 + spell level): 0 cure minor wounds, detect magic, guidance, light, read magic, resistance; 1st - command, cure light wounds, divine favor, doom, protection from good*, shield of faith; 2nd - bear's endurance, bull's strength, hold person, sound burst, spiritual weapon*; 3rd - bestow curse, cure serious wounds, dispel magic, magic vestment*; 4th - cure critical wounds, summon monster IV, unholy blight*.
\n
*Domain spell. Deity: Erythnul. Domains: Evil (cast evil spells at +1 caster level) and War (Weapon Focus bonus feat).
\n
Possessions: +2 breastplate, +1 large steel shield, +1 morningstar, periapt of Wisdom +2, potion of haste. (Different half-fiends may have different possessions.)
\n
Augmented Subtype
\n
A creature receives this subtype whenever something happens to change its original type. Some creatures (those with an inherited template) are born with this subtype; others acquire it when they take on an acquired template. The augmented subtype is always paired with the creature's original type. For example, a wizard's raven familiar is a magical beast (augmented animal). A creature with the augmented subtype usually has the traits of its current type, but the features of its original type. For example, a wizard's raven familiar has an animal's features and the traits of a magical beast.
Native Subtype
\n
A subtype applied only to outsiders. These creatures have mortal ancestors or a strong connection to the Material Plane and can be raised, reincarnated, or resurrected just as other living creatures can be. Creatures with this subtype are native to the Material Plane (hence the subtype's name).
Unlike true outsiders, native outsiders need to eat and sleep.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":6,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft. and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"aNfwP2MT5CeeBSFi","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"jYWhHcuShC3KGVxT","flags":{},"name":"Extra Turning","type":"feat","img":"systems/D35E/icons/feats/extra-turning.png","data":{"description":{"value":"\n\n\nPrerequisite
\nAbility to turn or rebuke creatures.\n
\nBenefit
\nEach time you take this feat, you can use your ability to turn or rebuke creatures four more times per day than normal.\n
If you have the ability to turn or rebuke more than one kind of creature each of your turning or rebuking abilities gains four additional uses per day.\n
\nNormal
\nWithout this feat, a character can typically turn or rebuke undead (or other creatures) a number of times per day equal to 3 + his or her Charisma modifier.\n
\nSpecial
\nYou can gain Extra Turning multiple times. Its effects stack. Each time you take the feat, you can use each of your turning or rebuking abilities four additional times per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","turnUndead","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Extra Turning"}},{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":8,"hp":32,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":7}},{"_id":"sWBh9Lzu3ylAYjKp","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"lb817DKyWlAbUsN6","flags":{},"name":"Masterwork Light Crossbow","type":"attack","img":"systems/D35E/icons/attack/weapons/crossbow-light.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"7Ky96MpeYunrp1Ft","flags":{},"name":"","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"aSRQLNDPtsybQ1uy","name":"Arrowhawk, Elder","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":22,"mod":6,"value":22,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"dex":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":346,"medium":693,"heavy":1040,"carry":2080,"drag":5200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":15,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":22},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":17}},"bab":{"value":15,"total":15},"cmd":{"value":0,"total":40,"flatFootedTotal":35},"cmb":{"value":0,"total":25},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +5 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":14},"will":{"total":10}},"hp":{"value":113,"min":-100,"base":0,"max":113,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":68,"temp":0,"max":68},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":8,"xp":{"value":10},"level":{"value":15,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Arrowhawk, Elder (CR 8)
\n
Large Outsider (Air and Extraplanar)\n
Alignment: Always neutral\n
Initiative: +5 (Dex); Senses: darkvision 60 ft., Listen +21, and Spot +21\n
\n
AC: 22 (-1 size, +5 Dex, +8 natural), touch 14, flat-footed 17\n
Hit Dice: 15d8+45 (112 hp)\n
Fort +12,
Ref +14,
Will +10\n
\n
Speed: Fly 60 ft. (perfect)\n
Space: 10 ft./5 ft.\n
Base Attack +15;
Grapple +25
Attack: Electricity ray +19 ranged touch; or bite +19 melee
Full Attack: Electricity ray +19 ranged touch; or bite +19 melee\n
Damage: Electricity ray 2d8; or bite 2d6+9\n
Special Attacks/Actions: Electricity ray\n
\n
Abilities: Str 22, Dex 21, Con 16, Int 10, Wis 13, Cha 13\n
Special Qualities: immunity to acid, electricity, and poison, resistance to cold 10 and fire 10\n
Feats: Alertness; Blind-fight; Combat Reflexes; Dodge; Flyby Attack; Weapon Finesse (bite); Weapon Focus\n
Skills: +21 Plane of Air), Diplomacy +3, Escape Artist +23, Knowledge (the planes) +18, Listen +21, Move Silently +23, Search +18, Sense Motive +19, Spot +21, Survival +19 (+21 following tracks, and Use Rope +5 (+7 with bindings)\n
Advancement: 16-24 HD (Large); 25-32 (Gargantuan)\n
\n
Climate/Terrain: Elemental Plane of Air\n
Organization: Solitary or clutch (2-4)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Electricity Ray (Su): An arrowhawk can fire this ray once a round with a range of 45 feet.
\n
Immunities (Ex): Arrowhawks have acid, electricity, and poison immunity.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":18,"notes":"","mod":14,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":18,"notes":"","mod":18,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":18,"notes":"","mod":12,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":18,"notes":"","mod":14,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":18,"notes":"","mod":9,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":18,"notes":"","mod":19,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":18,"notes":"","mod":12,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":18,"notes":"","mod":10,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +21, and Spot +21","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"aSRQLNDPtsybQ1uy","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"SNMjjW598bmkrLUk","flags":{},"name":"Weapon Focus","type":"feat","img":"systems/D35E/icons/feats/weapon-focus.png","data":{"description":{"value":"\n\n\nChoose one type of weapon. You can also choose unarmed strike or grapple (or ray, if you are a spellcaster) as your weapon for purposes of this feat.\n
\nPrerequisites
\nProficiency with selected weapon, base attack bonus +1.\n
\nBenefit
\nYou gain a +1 bonus on all attack rolls you make using the selected weapon.\n
\nSpecial
\nYou can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new type of weapon.\n
A fighter may select Weapon Focus as one of his fighter bonus feats. He must have Weapon Focus with a weapon to gain the Weapon Specialization feat for that weapon.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Focus"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":15,"hd":8,"hp":68,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":15}},{"_id":"DHGX0nCnNVbwpiEe","flags":{},"name":"Electricity Ray [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"A3uF6RLxhgoqiq1Q","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["2d6+9-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"aTazpT0xGVreR4Ri","name":"Barghest, Greater","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":20,"mod":5,"value":20,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"wis":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":266,"medium":533,"heavy":800,"carry":1600,"drag":4000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":18}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":30,"flatFootedTotal":28},"cmb":{"value":0,"total":18},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +9 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":8},"will":{"total":10}},"hp":{"value":67,"min":-100,"base":0,"max":67,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":40,"temp":0,"max":40},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":5,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Barghest, Greater (CR 5)
\n
Large Outsider (Evil, Extraplanar, Lawful, and Shapechanger)\n
Alignment: Always lawful evil\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., scent, Listen +16, and Spot +16\n
\n
AC: 20 (-1 size, +2 Dex, +9 natural), touch 11, flat-footed 18\n
Hit Dice: 9d8+27 (67 hp);
DR: 10/magic\n
Fort +9,
Ref +8,
Will +10\n
\n
Speed: 40 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +9;
Grapple +18
Attack: Bite +13 melee
Full Attack: Bite +13 melee and 2 claws +8 melee\n
Damage: Bite 1d8+5, claw 1d6+2\n
Special Attacks/Actions: Spell-like abilities, feed\n
\n
Abilities: Str 20, Dex 15, Con 16, Int 18, Wis 18, Cha 18\n
Special Qualities: Change shape\n
Feats: Combat Casting; Combat Reflexes; Improved Initiative; Track\n
Skills: Bluff +16, Climb +17, Concentration +15, Diplomacy +8, Disguise +4 (+6 acting), Hide +10*, Intimidate +18, Jump +21, Listen +16, Move Silently +14, Sense Motive +16, Spot +16, Survival +16 (+18 following tracks), and Tumble +16\n
Advancement: Special (see text)\n
\n
Climate/Terrain: Bleak Eternity of Gehenna\n
Organization: Solitary or pack (3-6)\n
Treasure/Possessions: Double standard\n
\n
Source:\n Monster Manual
Spell-Like Abilities: At will - levitate, misdirection, and project image; 1/day - charm monster charm person, dimension door, and emotion. These abilities are as the spells cast by a sorcerer whose level equals the barghest's HD (save DC 12 + spell level).
\n
Feed (Su): When a barghest slays a humanoid opponent it can feed on the corpse, devouring both flesh and life force, as a full-round action. For every 8 HD or levels a barghest consumes it gains 1 Hit Die. Feeding destroys the victim's body and prevents any form of raising or resurrection that requires part of the corpse. A wish, miracle, or true resurrection spell can restore a devoured victim to life, but there is a 50% chance that even such powerful magic will fail.
\n
Alternate Form (Su): A barghest can assume the form of a goblin or a large wolf as a standard action.
\n
While in wolf form, a barghest gains the higher of the two listed speeds and a +4 circumstance bonus to Hide checks.
\n
Pass Without Trace (Ex): A barghest in wolf form can pass without trace (as the spell) as a free action.
\n
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
Shapechanger Subtype
\n
A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype.
Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry).
- Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.
- Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":12,"notes":"","mod":16,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":12,"notes":"","mod":11,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":12,"notes":"","mod":9,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":6,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":14,"notes":"","mod":11,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":16,"notes":"","mod":13,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":10,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":12,"notes":"","mod":8,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":16,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":10,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":10,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":14,"notes":"","mod":9,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., scent, Listen +16, and Spot +16","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"aTazpT0xGVreR4Ri","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":9,"hd":8,"hp":40,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":9}},{"_id":"PbYZsBRq9vD5apHx","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"aZWL24w41eU0PtPP","name":"Magmin","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":17}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":9,"flatFootedTotal":9},"cmb":{"value":0,"total":-1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":0},"will":{"total":0}},"hp":{"value":19,"min":-100,"base":0,"max":19,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":3,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Magmin (CR 3)
\n
Small Elemental (Fire and Extraplanar)\n
Alignment: Always chaotic neutral\n
Initiative: +0; Senses: darkvision 60 ft. and Spot +3\n
Languages: Ignan\n
\n
AC: 17 (+1 size, +6 natural), touch 11, flat-footed 17\n
Hit Dice: 2d8+2 (11 hp);
DR: 5/magic\n
Fort +3,
Ref +3,
Will +0\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple -1
Attack: Burning touch +4 melee or slam +4 melee
Full Attack: Burning touch +4 melee or slam +4 melee\n
Damage: Burning touch 1d8 fire and combustion; slam 1d3+3 plus combustion\n
Special Attacks/Actions: Combustion, fiery aura\n
\n
Abilities: Str 15, Dex 11, Con 13, Int 8, Wis 10, Cha 10\n
Special Qualities: Elemental, fire immunity, melt weapons, cold vulnerability\n
Feats: Great Fortitude\n
Skills: Climb +4 and Spot +3\n
Advancement: 3-4 HD (Small); 5-6 HD (Medium-size)\n
\n
Climate/Terrain: Elemental Plane of Fire\n
Organization: Solitary, gang (2-4), or squad (6-10)\n
Treasure/Possessions: Standard coins; standard goods (non-flammables only); standard items (non-flammables only)\n
\n
Source:\n Monster Manual
Combustion (Ex): Anyone a magmin touches must succeed at a Reflex save (DC 11) or take an additional 1d8 points of fire damage as clothes ignite or armor becomes searing hot. The damage continues for another 1d4+2 rounds after the magmin's last successful attack. Magmins can also ignite flammable materials with a touch.
\n
Fiery Aura (Ex): Anyone within 30 feet of a magmin must succeed at a Fortitude save (DC 11) or suffer 1d6 points of heat damage from the intense heat. Treat this effect as an emanation (see Aiming a Spell).
\n
Elemental: Immune to poison, sleep, paralysis, and stunning. Not subject to critical hits.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Melt Weapons (Ex): Any metal weapon that strikes a magmin must succeed at a Fortitude save (DC 11) or melt away into slag.
\n
Although small, magmins are dangerous opponents. Their touch is effective against those who lack protection or immunity from heat and flames, but if faced with opponents who are immune to fire magmins are reduced to unarmed attacks. In any case, magmins are not valiant fighters. They usually flee if injured though often only far enough to set up a fiery ambush for their enemies.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft. and Spot +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"aZWL24w41eU0PtPP","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":2,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":2}},{"_id":"cvwJquvrpjyrGoiT","flags":{},"name":"Burning Touch","type":"attack","img":"systems/D35E/icons/attack/monster/touch.jpg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d8-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"S2LymlXuAyhR8wl9","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d3+3-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"ahjVegIvK3jPJxqR","name":"Gnome","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":11,"mod":0,"value":11,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"dex":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":28,"medium":57,"heavy":86,"carry":172,"drag":430},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":11},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":11}},"bab":{"value":1,"total":0},"cmd":{"value":0,"total":6,"flatFootedTotal":6},"cmb":{"value":0,"total":-4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +4 chain shirt, +1 light shield","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":2},"will":{"total":-1}},"hp":{"value":6,"min":-100,"base":0,"max":6,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Gnome (CR 1/2)
\n
Small Humanoid (Gnome)\n
Alignment: Usually neutral good\n
Initiative: +0; Senses: Listen +1 and Spot +1\n
\n
AC: 16 (+1 size, +4 chain shirt, +1 light shield), touch 11, flat-footed 15\n
Hit Dice: 1d8+2 (6 hp)\n
Fort +4,
Ref +0,
Will -1\n
\n
Speed: 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple -3
Attack: Long sword +2 melee; or light cross-bow +3 ranged
Full Attack: Long sword +2 melee; or light cross-bow +3 ranged\n
Damage: Long sword 1d6/19-20; or light crossbow 1d6/19-20\n
Special Attacks/Actions: -\n
\n
Abilities: Str 11, Dex 11, Con 14, Int 10, Wis 9, Cha 8\n
Special Qualities: Gnome traits\n
Feats: Weapon Focus (light crossbow)\n
Skills: Hide +3, Listen +1, and Spot +1\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate hills\n
Organization: Company (2-4), squad (11-20 plus 1 leader of 3rd-6th level and 2 3rd-level lieutenants), or band (30-50 plus 1 3rd-level sergeant per 20 adults, 5 5th-level lieutenants, 3 7th-level captains, and 2-5 dire badgers)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Gnomes prefer misdirection and deception over direct confrontation. They would rather befuddle or embarrass foes (other than goblinoids or kobolds) than kill them. Gnomes make heavy use of illusion magic and carefully prepared ambushes and traps whenever they can.
\n
Spells: Gnomes with Intelligence scores of 10 or higher may cast dancing lights, ghost sound, and prestidigitation, each once per day as a 1st-level wizard (spell failure penalties for armor apply)
\n
Speak with Animals (Sp): Once per day a gnome can use speak with animals as a 1st-level druid to communicate with a burrowing mammal (badger, fox, rabbit, etc.).
\n
Gnome Traits (Ex): Gnomes benefit from a number of racial traits:
\n
- Small: Gnomes gain a +1 size bonus to AC and attack rolls and a +4 size bonus to Hide checks, but they must use smaller weapons than humans use, and their lifting and carrying limits are three-quarters of those of Medium-size creatures.
- Low-light Vision: Gnomes can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination.
- +2 racial bonus to saving throws against illusions.
- +1 racial bonus to attack rolls against kobolds and goblinoids
- +4 dodge bonus against giants.
Skills: Gnomes receive a +2 racial bonus to Listen checks, for their keen hearing, and to Alchemy checks, because their sensitive noses allow them to monitor alchemical processes by smell.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":3,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"Listen +1 and Spot +1","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ahjVegIvK3jPJxqR","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"Z1nLyJ22kLpeZQOq","flags":{},"name":"Long Sword","type":"attack","img":"systems/D35E/icons/attack/weapons/longsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"htTYgPwYPucGgAo2","flags":{},"name":"Light Cross-Bow","type":"attack","img":"systems/D35E/icons/attack/weapons/longbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["1d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"ak1uYFpLVZq2Crl6","name":"Mule","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":16,"mod":3,"value":16,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":153,"medium":306,"heavy":460,"carry":920,"drag":2300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":12}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":20,"flatFootedTotal":19},"cmb":{"value":0,"total":9},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":4},"will":{"total":1}},"hp":{"value":23,"min":-100,"base":0,"max":23,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":1,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Mule (CR 1)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +1 (Dex); Senses: low-light vision, scent, Listen +6, and Spot +6\n
\n
AC: 13 (-1 size, +1 Dex, +3 natural), touch 10, flat-footed 12\n
Hit Dice: 3d8+9 (22 hp)\n
Fort +6,
Ref +4,
Will +1\n
\n
Speed: 30 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +2;
Grapple +9
Attack: Hoof +4 melee
Full Attack: 2 hooves +4 melee\n
Damage: Hoof 1d4+3\n
Special Attacks/Actions: -\n
\n
Abilities: Str 16, Dex 13, Con 17, Int 2, Wis 11, Cha 6\n
Special Qualities: \n
Feats: Alertness; Endurance\n
Skills: Listen +6 and Spot +6\n
Advancement: -\n
\n
Climate/Terrain: Warm plains\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Mules are sterile crossbreeds of donkeys and horses. A mule is similar to a light horse, but slightly stronger and more surefooted.
\n
Carrying Capacity: A light load for a mule is up to 230 pounds; a medium load, 231-460 pounds; a heavy load, 461-690 pounds. A mule can drag 3450 pounds.
\n
Skills: Mules receive a +2 racial bonus to Dexterity checks to avoid slipping or falling.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, scent, Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ak1uYFpLVZq2Crl6","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":3}},{"_id":"6Q7C2tnpyO8FS3lH","flags":{},"name":"Hoof","type":"attack","img":"systems/D35E/icons/attack/monster/hoof.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000}]}
+{"_id":"aruBtvVz9mIMe0pj","name":"Cloaker","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":19},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":16}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":26,"flatFootedTotal":23},"cmb":{"value":0,"total":13},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +3 Dex, +7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":5},"will":{"total":7}},"hp":{"value":45,"min":-100,"base":0,"max":45,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":10,"total":10},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":40,"total":40,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":5,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Cloaker (CR 5)
\n
Large Aberration\n
Alignment: Usually chaotic neutral\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +13, and Spot +13\n
\n
AC: 19 (-1 size, +3 Dex, +7 natural), touch 12, flat-footed 16\n
Hit Dice: 6d8+18 (45 hp)\n
Fort +5,
Ref +5,
Will +7\n
\n
Speed: 10 ft., fly 40 ft. (average)\n
Space: 10 ft./10 ft. (5 ft. with bite)\n
Base Attack +4;
Grapple +13
Attack: Tail slap +8 melee
Full Attack: Tail slap +8 melee and bite +3 melee\n
Damage: Tail slap 1d6+5, bite 1d4+2\n
Special Attacks/Actions: Moan, engulf\n
\n
Abilities: Str 21, Dex 16, Con 17, Int 14, Wis 15, Cha 15\n
Special Qualities: Shadow shift\n
Feats: Alertness; Combat Reflexes; Improved Initiative\n
Skills: Hide +8, Listen +13, Move Silently +12, and Spot +13\n
Advancement: 7-9 HD (Large); 10-18 HD (Huge)\n
\n
Climate/Terrain: Underground\n
Organization: Solitary, mob (3-6), or flock (7-12)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Moan (Ex): A cloaker can emit a dangerous subsonic moan instead of biting. By changing the frequency, the cloaker may cause one of four effects. Cloakers are immune to these sonic, mind-affecting attacks. Unless noted otherwise, creatures who successfully save against these effects cannot be affected by the same moan effect from the same cloaker for one day.
\n
Unnerve: All within an 80-foot spread automatically suffer a -2 morale penalty to attack and damage rolls. Those forced to hear the moan for more than 6 consecutive rounds must succeed at a Will save (DC 15) or enter a trance, unable to attack. or defend themselves until the moaning stops. Even on a success, they must repeat the save in each round the moaning continues.
\n
Fear: All those within a 30-foot spread must succeed at a Will save (DC 15) or flee in terror for 2 rounds.
\n
Nausea: Everyone in a 30-foot cone must succeed at a Fortitude save (DC 15) or be overcome by nausea and weakness. Affected characters fall to the ground and are unable to take any actions, including defending themselves for 1d4+1 rounds.
\n
Stupor: A single creature within 30 feet of the cloaker must succeed at a Fortitude save (DC 15) or be affected as though by a hold person spell for 5 rounds. Even after a successful save, the creature must repeat the save if the cloaker uses this effect again.
\n
Engulf (Ex): A cloaker can try to wrap a Medium-size or smaller creature in its body as a standard action. The cloaker attempts a grapple that does not provoke an attack of opportunity. If it gets a hold, it bites the engulfed victim with a +4 attack bonus. It can still use its whip like tail to strike at other targets.
\n
Attacks that hit an engulfing cloaker deal half their damage to the monster and half to the trapped victim.
\n
Shadow Shift (Su): Cloakers can manipulate shadows. This ability is effective only in shadowy areas and has several possible effects.
\n
Obscure Vision: The cloaker gains one-quarter concealment (10% miss chance) for 1d4 rounds.
\n
Dancing Images: This duplicates a mirror image spell cast by a 6th level sorcerer.
\n
Silent Image: This duplicates a silent image spell cast by a 6th-level sorcerer.
\n
Cloakers usually lie still, watching and listening for prey. If a single opponent, a cloaker uses its engulf attack. Against multiple foes, it lashes with its tail in concert with its moan and shadow shift abilities to reduce the opposition's numbers, then engulfs a survivor. Multiple cloakers usually split up, leaving one or two behind to use special abilities while the rest attack.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":7,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +13, and Spot +13","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"aruBtvVz9mIMe0pj","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":8,"hp":27,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":6}},{"_id":"DVSHqosHeidBO3pO","flags":{},"name":"Tail Slap","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["1d6+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"b0ZkqBABj5zPazYp","name":"Winterwight","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":52,"mod":21,"value":52,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":52,"origMod":21},"dex":{"total":27,"mod":8,"value":27,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"cha":{"total":28,"mod":9,"value":28,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":28,"origMod":9}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":4053,"medium":8106,"heavy":12160,"carry":24320,"drag":60800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":32,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":28,"ac":{"normal":{"value":0,"total":46},"touch":{"value":0,"total":18},"flatFooted":{"value":0,"total":38}},"bab":{"value":16,"total":16},"cmd":{"value":0,"total":55,"flatFootedTotal":47},"cmb":{"value":0,"total":37},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+8 Dex, +28 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":14},"ref":{"total":18},"will":{"total":24}},"hp":{"value":208,"min":-100,"base":0,"max":208,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":208,"temp":0,"max":208},"init":{"value":0,"bonus":0,"total":12},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":23,"xp":{"value":10},"level":{"value":32,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Winterwight (CR 23)
\n
Medium Undead (Cold)\n
Alignment: Always chaotic evil\n
Initiative: +12 (+8 Dex, +4 Improved Initiative); Senses: Darkvision 60 ft., Listen +43, and Spot +43\n
Languages: Common, Infernal\n
\n
AC: 46 (+8 Dex, +28 natural) touch 10, flat-footed 38\n
Hit Dice: 32d12 (208 hp);
DR: 10/-\n
Fort +14,
Ref +18,
Will +24\n
\n
Speed: 60 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +16;
Grapple +37
Attack: Claw +40 melee
Full Attack: 2 claws +40 melee, skull butt +32 melee\n
Damage: 2 claws 3d8+21/19-20 (+1d6 on critical hit) plus blight-fire, skull butt 2d6+10 plus blightfire\n
Special Attacks/Actions: Rend 6d8+31, blightfire, spell-like abilities\n
\n
Abilities: Str 52, Dex 27, Con -, Int 10, Wis 22, Cha 28\n
Special Qualities: Undead traits, cold subtype, cold aura, SR 34\n
Feats: Cleave, Improved Critical (claw), Improved Initiative, Power Attack, Weapon Focus (claw); Epic Feats: Blinding Speed, Epic Fortitude, Epic Weapon Focus (claw), Overwhelming Critical (claw)\n
Skills: Intimidate +44, Jump +21, Knowledge (religion) +35, Listen +43, and Spot +43\n
Advancement: 33-42 HD (Medium-size); 43-55 HD (Huge)\n
\n
Climate/Terrain: Any\n
Organization: Solitary or pair\n
Treasure/Possessions: Standard\n
\n
Source:\n Epic Level Handbook
Rend (Ex): If the winterwight hits with both of its claws, it latches onto the opponent's body and tears the flesh. This attack automatically deals an additional 6d8+31 points of damage.
\n
Blightfire (Su): When a winterwight deals damage to a living opponent, a night-black flame begins to burn on the opponent's body. If the opponent fails a Fortitude save (DC 35), it takes 4 points of permanent Constitution drain. The opponent must continue to save every round for the next 4 rounds (5 rounds total) to avoid being permanently drained of an additional 4 points of Constitution per round. The creature regains 10 lost hit points whenever it drains 4 points of Constitution, gaining any excess hit points as temporary hit points. If the opponent is slain by blightfire, only icy fragments of the victim remain.
\n
Spell-Like Abilities: At will - cone of cold, control weather, dimension door, spell immunity (fireball), sleet storm (a winterwight is immune to the effects of a sleet storm spell), wall of ice. Caster level 23rd; save DC 19 + spell level.
\n
Cold Subtype: Immune to cold damage; takes double damage from fire unless a saving throw for half damage is allowed, in which case the creature takes half damage on a success and double damage on a failure.
\n
Cold Aura (Su): A 10-foot-radius spread cold aura surrounds a winterwight. All creatures of the cold subtype in the field (including the winterwight) are treated as if having turn resistance +6 (if undead) and fast healing 10. Creatures subject to cold damage take 2d10 points of cold damage each round they remain within the cold aura.
\n
Icy Hardness (Ex): The winterwight's icy skin provides it with damage reduction 10/-. The winterwight's standard damage reduction of 20/+6 does not stack, but overlaps with, this icy hardness damage reduction. However, even when its standard damage reduction does not apply, this 10/- does.
\n
A winterwight likes to use its claws and skull butt on foes, attempting to immerse them in blightfire.
\n
Winterwights are horrors of death wrapped in ice. Winterwights appear as humanoid skeletons sheathed in a thick skin of ice. The ice serves a winterwight as frigid \"flesh\" and does not hamper its movement in any way. Huge shards of jagged ice depend from each finger, serving as claws. Only the skull of a winterwight is free of ice; a corona of ebony flame burns there like a crown.
\n
Winterwights are the creation of a legendary demilich who sought the limits of necromantic power. Luckily, winterwights are few, and generally trapped in forgotten citadels decaying on the Astral Plane or the Negative Energy Plane. Extremely powerful liches, vampires, and demiliches sometimes gain winterwights as temporary allies.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":21,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":35,"notes":"","mod":44,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":21,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":35,"notes":"","mod":35,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":37,"notes":"","mod":24,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":37,"notes":"","mod":24,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":21,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"Darkvision 60 ft., Listen +43, and Spot +43","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"b0ZkqBABj5zPazYp","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"jLHtCCl3mudaM59f","flags":{},"name":"Epic Fortitude","type":"feat","img":"systems/D35E/icons/feats/epic-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains a +4 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Fortitude"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":32,"hd":12,"hp":208,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":32}},{"_id":"ysMXVlM8n4CVz3S1","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["3d8+21-21",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"bD73E2TwIBtysDnB","name":"Astral Construct, 1st-Level","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":37,"medium":74,"heavy":112,"carry":224,"drag":560},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":1,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":12}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":9,"flatFootedTotal":7},"cmb":{"value":0,"total":-3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +2 Dex, +1 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":2},"will":{"total":1}},"hp":{"value":16,"min":-100,"base":0,"max":16,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":6,"temp":0,"max":6},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":0.33,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Astral Construct, 1st-Level (CR 1/3)
\n
Small Construct\n
Alignment: Always neutral\n
Initiative: +2 (Dex)\n
Languages: Cannot speak\n
\n
AC: 14 (+1 size, +2 Dex, +1 natural), touch 13, flat-footed 12\n
Hit Dice: 1d10 (5 hp)\n
Fort +0,
Ref +2,
Will +1\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +0;
Grapple -9
Attack: Slam +2 melee
Full Attack: Slam +2 melee\n
Damage: Slam 1d4+1\n
Special Attacks/Actions: 1 ability from Menu A\n
\n
Abilities: Str 13, Dex 15, Con -, Int -, Wis 12, Cha 6\n
Special Qualities: \n
Feats: -\n
Skills: -\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Psionics Handbook
Astral constructs are brought into being by specific Metacreativity powers (astral construct I-IX). They are formed from raw ectoplasm (a portion of the astral medium drawn into the Material Plane). An astral construct's Hit Dice are determined by the level of the power used to create it. However, astral constructs of given HD can vary somewhat from one another, depending on the whims of their creators.
\n
Creating an Astral Construct
When manifesting an astral construct power, the manifester assembles the desired creature from a menu of choices as specified in the construct's statistics block. A manifester can always substitute two abilities on a lesser menu for one choice on the next higher menu (for example, two abilities from Menu A instead of one from Menu B). Astral constructs generally appear as animate clumps of ectoplasm with a vaguely humanoid shape, but the manifester can mold or sculpt them according to his or her whim within the limits imposed by the creature's size. The quality of such construct \"sculpture\" is determined by a Craft (sculpting) check with the appropriate DC set by the Dungeon Master.
\n
Construct: Constructs usually have no Intelligence scores and never have Constitution scores. A construct is immune to mind-influencing effects (charms, compulsions, phantasms, patterns, and morale effects) and to poison, sleep, paralysis, stunning, disease, death effects, and necromantic effects.
\n
Constructs cannot heal damage, though they can be healed. They can be repaired in the same way an object can. A construct is not subject to critical hits, subdual damage, ability damage, ability drain, or energy drain. It is immune to any effect that requires a Fortitude save (unless the effect also works on objects). A construct is not at risk of death from massive damage (see Chapter 8 of the Player's Handbook), but when reduced to 0 hit points or less, it is immediately destroyed.
\n
Since it was never alive, a construct cannot be raised or resurrected. Constructs do not require air.
\n
Astral Construct Menu A
- Additional Attack: One additional attack at highest attack bonus; both attacks -2 to attack roll.
- Armor (Ex): +1 deflection bonus to AC.
- Fly (Ex): Construct has physical wings (6-foot wingspan). Speed 60 ft. (average).
- Resistance (Ex): Choose one of fire, cold, acid, electricity, or sonic resistance 5. The same resistance can be chosen multiple times and stacks: For example, picking fire resistance three times would give a total resistance of 15.
- Sprint (Ex): Once per hour, the construct can take a charge action to 10 times normal speed.
- Swim: Construct becomes streamlined and shark-like. Speed 60 ft.
- Trample (Ex): As a standard action during its turn each round, the construct can literally run over an opponent at least one size smaller than itself It merely has to move over the opponent to deal bludgeoning damage equal to 1d4 + Strength modifier (see Trample in the Introduction of the Monster Manual).
- Trip (Ex): If the construct hits with a slam attack it can attempt to trip the opponent as a free action (see Chapter 8 of the Player's Handbook) without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the astral construct.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"bD73E2TwIBtysDnB","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":10,"hp":6,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":1}},{"_id":"t9aL2rYjAL2cZpbX","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"bFPXY22a6I39KsJc","name":"Rakshasa","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":12,"mod":1,"value":12,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":43,"medium":86,"heavy":130,"carry":260,"drag":650},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":21},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":19}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":20,"flatFootedTotal":18},"cmb":{"value":0,"total":8},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +9 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":7},"will":{"total":6}},"hp":{"value":53,"min":-100,"base":0,"max":53,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":32,"temp":0,"max":32},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":10,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Rakshasa (CR 10)
\n
Medium Outsider (Native)\n
Alignment: Always lawful evil\n
Initiative: +2 (Dex); Senses: darkvision 60 ft., Listen +13, and Spot +11\n
\n
AC: 21 (+2 Dex, +9 natural), touch 12, flat-footed 19\n
Hit Dice: 7d8+21 (52 hp);
DR: 15/good and piercing\n
Fort +8,
Ref +7,
Will +6\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +7;
Grapple +8
Attack: Claw +8 melee
Full Attack: 2 claws +8 melee and bite +3 melee\n
Damage: Claw 1d4+1, bite 1d6\n
Special Attacks/Actions: Detect thoughts, spells\n
\n
Abilities: Str 12, Dex 14, Con 16, Int 13, Wis 13, Cha 17\n
Special Qualities: Change shape, SR 27, \n
Feats: Alertness; Combat Casting; Dodge\n
Skills: Bluff +17*, Concentration +13, Diplomacy +7, Disguise +17(+19 acting), Listen +13, Move Silently +13, Perform (oratory) +13, Sense Motive +11, Spellcraft +11, and Spot +11\n
Advancement: 8-14 HD (Medium-size)\n
\n
Climate/Terrain: Warm marsh\n
Organization: Solitary\n
Treasure/Possessions: Standard coins, double goods, standard items\n
\n
Source:\n Monster Manual
Detect Thoughts (Su): A rakshasa can continuously detect thoughts as the spell cast by an 18th-level sorcerer (save DC 15). It can suppress or resume this ability as a free action.
\n
Spells: A rakshasa casts spells as a 7th-level sorcerer, and can also cast 1st-level cleric spells as arcane spells.
\n
Alternate Form (Su): A rakshasa can assume any humanoid form, or revert to its own form, as a standard action. This ability is similar to the alter self spell cast by an 18th-level sorcerer, but the rakshasa can remain in the new form indefinitely.
\n
Spell Immunity (Su): Rakshasas ignore the effects of spells and spell like abilities of 8th level or less, just as if the spellcaster had failed to overcome spell resistance.
\n
Vulnerable to Blessed Crossbow Bolts (Ex): Any hit scored with a blessed crossbow bolt instantly slays a rakshasa.
\n
Skills: A rakshasa receives a +4 racial bonus to Bluff and Disguise checks. When using alternate form, it gains an additional +10 circumstance bonus to Disguise checks. If reading an opponent's mind, its circumstance bonus to Bluff and Disguise checks increases by a further +4.
\n
Native Subtype
\n
A subtype applied only to outsiders. These creatures have mortal ancestors or a strong connection to the Material Plane and can be raised, reincarnated, or resurrected just as other living creatures can be. Creatures with this subtype are native to the Material Plane (hence the subtype's name).
Unlike true outsiders, native outsiders need to eat and sleep.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":14,"notes":"","mod":17,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":10,"notes":"","mod":8,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":14,"notes":"","mod":10,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":11,"notes":"","mod":7,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":11,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":10,"notes":"","mod":6,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +13, and Spot +11","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"bFPXY22a6I39KsJc","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":8,"hp":32,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":7}},{"_id":"wdZWjycQpol4PPk8","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"bHGanSaE33ZeYLEe","name":"Giant, Cloud","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":35,"mod":12,"value":35,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"cha":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":1333,"medium":2666,"heavy":4000,"carry":8000,"drag":20000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":17,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":12,"ac":{"normal":{"value":0,"total":21},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":20}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":43,"flatFootedTotal":42},"cmb":{"value":0,"total":32},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +12 natural, +4 chain shirt","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":16},"ref":{"total":6},"will":{"total":10}},"hp":{"value":178,"min":-100,"base":0,"max":178,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":46,"max":46},"vigor":{"min":0,"value":76,"temp":0,"max":76},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Giant","environment":"","cr":11,"xp":{"value":10},"level":{"value":17,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Giant, Cloud (CR 11)
\n
Huge Giant (Air)\n
Alignment: Usually neutral good or neutral evil\n
Initiative: +1 (Dex); Senses: low-light vision, scent, Listen +15, and Spot +15\n
\n
AC: 25 (-2 size, +1 Dex, +12 natural, +4 chain shirt), touch 9, flat-footed 20\n
Hit Dice: 17d8+102 (178 hp)\n
Fort +16,
Ref +6,
Will +10\n
\n
Speed: 50 ft.\n
Space: 15 ft./15 ft.\n
Base Attack +12;
Grapple +32
Attack: Gargantuan morningstar +22 melee; or slam +22, or rock +12 ranged
Full Attack: Gargantuan morningstar +22+17+12 melee; or 2 slams +22 melee, or rock +12 ranged\n
Damage: Gargantuan morningstar 4d6+18; slam 1d6+12, or rock 2d8+12\n
Special Attacks/Actions: Rock throwing, spell-like abilities\n
\n
Abilities: Str 35, Dex 13, Con 23, Int 12, Wis 16, Cha 13\n
Special Qualities: oversized weapon, Rock catching\n
Feats: Awesome Blow; Cleave; Improved Bull Rush; Improved Overrun; Iron Will; Power Attack\n
Skills: Climb +19, Craft (any one) +11, Diplomacy +3, Intimidate +11, Listen +15, Perform (harp) +2, Sense Motive +9, and Spot +15\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate mountains\n
Organization: Solitary or gang (2-4), family (2-4 plus 35% noncombatants plus 1 sorcerer or cleric of 7th-10th level plus 1-2 rocs, 2-5 griffons, or 2-8 dire lions) or band (6-9 plus 1 sorcerer or cleric of 4th-7th level plus 2-5 griffons or 2-8 dire lions)\n
Treasure/Possessions: Standard coins, double goods, standard items\n
\n
Source:\n Monster Manual
Rock Throwing (Ex): Adult giants are accomplished throwers and receive a +1 racial bonus to attack rolls when throwing rocks. A giant of at least Large size can hurl rocks weighing 40 to 50 pounds each (Small objects) up to 5 range increments. The size of the range increment varies with the giant's variety. A Huge giant can hurl rocks of 60 to 80 pounds (Medium-size objects).
\n
Rock Catching (Ex): A giant of at least Large size cart catch Small, Medium-size, or Large rocks (or projectiles of similar shape). Once per round, a giant that would normally be hit by a rock can make a Reflex save to catch it as a free action. The DC is 15 for a Small rock, 20 for a Medium-size one, and 25 for at Large one. (If the projectile has a magical bonus to attack, the DC increases by that amount.) The giant must be ready for and aware of the attack.
\n
Cloud giants fight in well-organized units, using carefully developed battle plans. They prefer to fight from a position above their opponents. A favorite tactic is to circle the enemy, barraging them with rocks while the giants with magical abilities assault them with spells. A cloud giant's thrown rocks have a range increment of 140 feet.
\n
Spell-Like Abilities: Cloud giants who dwell on cloud islands can use the following as the spells cast by a 15th-level sorcerer: 3/day - levitate (self plus 2,000 pounds) and obscuring mist; 1/day - fog cloud.
\n
Skills and Feats: Cloud giants have EHD as though they were large creatures.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":7,"notes":"","mod":15,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":10,"notes":"","mod":6,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":9,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":6,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":9,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"low-light vision, scent, Listen +15, and Spot +15","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"bHGanSaE33ZeYLEe","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"sm9YKFhw0dEZroxS","flags":{},"name":"Awesome Blow","type":"feat","img":"systems/D35E/icons/feats/awesome-blow.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 25, Power Attack, Improved Bull Rush, size Large or larger.\n
\nBenefit
\nAs a standard action, the creature may choose to subtract 4 from its melee attack roll and deliver an awesome blow. If the creature hits a corporeal opponent smaller than itself with an awesome blow, its opponent must succeed on a Reflex save (DC=damage dealt) or be knocked flying 10 feet in a direction of the attacking creature’s choice and fall prone. The attacking creature can only push the opponent in a straight line, and the opponent can’t move closer to the attacking creature than the square it started in. If an obstacle prevents the completion of the opponent’s move, the opponent and the obstacle each take 1d6 points of damage, and the opponent stops in the space adjacent to the obstacle.\n
\nSpecial
\nA fighter may select Awesome Blow as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Awesome Blow","associations":{"classes":[["Warrior",-1]]}}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"UEW55cwmiYKxnQE1","flags":{},"name":"Improved Bull Rush","type":"feat","img":"systems/D35E/icons/feats/improved-bull-rush.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you perform a bull rush you do not provoke an attack of opportunity from the defender. You also gain a +4 bonus on the opposed Strength check you make to push back the defender.\n
\nSpecial
\nA fighter may select Improved Bull Rush as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Bull Rush"}},{"_id":"mjTPawYJbAZcUX8g","flags":{},"name":"Improved Overrun","type":"feat","img":"systems/D35E/icons/feats/improved-overrun.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you attempt to overrun an opponent, the target may not choose to avoid you. You also gain a +4 bonus on your Strength check to knock down your opponent.\n
\nNormal
\nWithout this feat, the target of an overrun can choose to avoid you or to block you.\n
\nSpecial
\nA fighter may select Improved Overrun as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Overrun"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"nUUVaGnpb8ACGKCy","flags":{},"name":"Giant*","type":"class","img":"systems/D35E/icons/racialhd/giant.png","data":{"description":{"value":"A giant is a humanoid-shaped creature of great strength, usually of at least Large size.
\nFeatures
\nA giant has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA giant possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Proficient with all simple and martial weapons, as well as any natural weapons.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Giants not described as wearing armor are not proficient with armor. Giants are proficient with shields if they are proficient with any form of armor.
\n- Giants eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":17,"prestigeLevels":0,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":76,"bab":"med","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":false,"blf":false,"clm":false,"coc":false,"crf":false,"dsc":false,"dip":false,"dev":false,"dis":false,"esc":false,"fog":false,"gif":false,"han":false,"hea":false,"hid":false,"int":false,"jmp":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lis":false,"mos":false,"opl":false,"prf":false,"pro":false,"rid":false,"src":false,"sen":false,"slt":false,"spl":false,"spt":false,"sur":false,"swm":false,"tmb":false,"umd":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"conditionFlags":{"dazzled":false},"damage":{"parts":[]},"level":17}},{"_id":"DYWQ2NiqNkFCGaPq","flags":{},"name":"Gargantuan Morningstar","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["4d6+18-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"WEmjZCFsUhwqJpgG","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+12-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000},{"_id":"xRGtgllngPwvvbW5","flags":{},"name":"Rock","type":"attack","img":"systems/D35E/icons/items/attack/shortbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["2d8+12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"bHTPcwVXihL4YLtk","name":"Rhinoceros","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":26,"mod":8,"value":26,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":613,"medium":1226,"heavy":1840,"carry":3680,"drag":9200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":16}},"bab":{"value":8,"total":6},"cmd":{"value":0,"total":28,"flatFootedTotal":28},"cmb":{"value":0,"total":18},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":6},"will":{"total":3}},"hp":{"value":76,"min":-100,"base":0,"max":76,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":36,"temp":0,"max":36},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":4,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Rhinoceros (CR 4)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +0; Senses: low-light vision, Listen +14, and Spot +3\n
\n
AC: 16 (-1 size, +7 natural), touch 9, flat-footed 16\n
Hit Dice: 8d8+40 (76 hp)\n
Fort +11,
Ref +6,
Will +3\n
\n
Speed: 30 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +8;
Grapple +18
Attack: Gore +13 melee
Full Attack: Gore +13 melee\n
Damage: Gore 2d6+12\n
Special Attacks/Actions: Powerful Charge\n
\n
Abilities: Str 26, Dex 10, Con 21, Int 2, Wis 13, Cha 2\n
Special Qualities: \n
Feats: Alertness; Endurance; Improved Natural Attack (gore)\n
Skills: Listen +14 and Spot +3\n
Advancement: 9-12 HD (Large); 13-24 HD (Huge)\n
\n
Climate/Terrain: Warm plains\n
Organization: Solitary or herd (2-12)\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
The rhinoceros is infamous for its bad temper and willingness to charge intruders.
\n
The statistics presented here are based on the African black rhino, which is 6 to 14 feet long, 3 to 6 feet high at the shoulder, and weighs up to 6,000 pounds. These can describe any herbivore of similar size.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, Listen +14, and Spot +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"bHTPcwVXihL4YLtk","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":8,"hd":8,"hp":36,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":8}},{"_id":"OLFM6ghhTjafwKag","flags":{},"name":"Gore","type":"attack","img":"systems/D35E/icons/attack/monster/gore.png","data":{"description":{"value":"The creature spears the opponent with an antler, horn, or similar appendage, dealing piercing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["2d6+12-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":300000}]}
+{"_id":"bJyuJJeKCLeBp3Yg","name":"Aboleth","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":26,"mod":8,"value":26,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"wis":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"cha":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":1226,"medium":2453,"heavy":3680,"carry":7360,"drag":18400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":15}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":33,"flatFootedTotal":32},"cmb":{"value":0,"total":22},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":3},"will":{"total":11}},"hp":{"value":76,"min":-100,"base":0,"max":76,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":36,"temp":0,"max":36},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":10,"total":10},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":7,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Aboleth (CR 7)
\n
Huge Aberration (Aquatic)\n
Alignment: Usually lawful evil\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., Listen +16, and Spot +16\n
Languages: Aboleth, Undercommon, Aquan\n
\n
AC: 16 (-2 size, +1 Dex, +7 natural), touch 9, flat-footed 15\n
Hit Dice: 8d8+40 (76 hp)\n
Fort +7,
Ref +3,
Will +11\n
\n
Speed: 10 ft., swim 60 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +6;
Grapple +22
Attack: Tentacle +12 melee
Full Attack: 4 tentacles +12 melee\n
Damage: Tentacle 1d6+9 slime\n
Special Attacks/Actions: Enslave, psionics, slime\n
\n
Abilities: Str 26, Dex 12, Con 20, Int 15, Wis 17, Cha 17\n
Special Qualities: Aquatic subtype, mucus cloud\n
Feats: Alertness; Combat Casting; Iron Will\n
Skills: Concentration +16, Knowledge (any one) +13, Listen +16, Spot +16, and Swim +8\n
Advancement: 9-16 HD (Huge); 17-24 HD (Gargantuan)\n
\n
Climate/Terrain: Any underground\n
Organization: Solitary, brood (2-4), or slaver brood (1d3+1 plus 7-12 skum)\n
Treasure/Possessions: Double standard\n
\n
Source:\n Monster Manual
Transformation (Ex): A blow from an aboleth's tentacle can cause a terrible transformation. Affected creatures must succeed at a Fortitude save (DC 19) or begin to transform over the next 1d4+1 minutes, the skin gradually becoming a clear, slimy membrane. A transformed creature must remain moistened with cool, fresh water or suffer 1d12 points of damage every 10 minutes.
\n
A remove disease spell cast before the transformation is complete will restore an afflicted creature to normal. Afterward, however, only a heal or mass heal spell can reverse the change.
\n
Psionics (Sp): At will - hypnotic pattern, illusory wall, mirage arcana, persistent image, programmed image, project image, and veil. These effects are as the spells cast by a 16th-level sorcerer (save DCs, where applicable, are 13 + spell level).
\n
Enslave (Su): Three times a day, an aboleth can attempt to enslave any one living creature within 30 feet. The target must succeed at a Will save (DC 17) or be affected as though by a dominate person spell cast by a 16th-level sorcerer. An enslaved creature obeys the aboleth's telepathic commands (but will not fight on its behalf) until freed by remove curse or dispel magic, and can attempt a new Will save every 24 hours to break free. The control is also broken if the aboleth dies or travels more than one mile from its slave.
\n
Mucus Cloud (Ex): An aboleth underwater surrounds itself with viscous cloud of mucus roughly 1 foot thick. Any creature coming into contact with inhaling this substance must succeed at a Fortitude save (DC 19) or lose the ability to breathe air for the next 3 hours. The affected creature suffocates in 2d6 minutes if removed from the water. Renewed contact with the mucus cloud and failing another Fortitude save continues the effect for another 3 hours.
\n
An aboleth attacks by flailing with its long, slimy tentacles, though it prefers to fight from a distance using its illusion powers.
\n
Aquatic Subtype
\n
Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":11,"notes":"","mod":10,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":10,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":10,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., Listen +16, and Spot +16","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"bJyuJJeKCLeBp3Yg","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":8,"hd":8,"hp":36,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":8}},{"_id":"NAPqxnkFsnTsoCgL","flags":{},"name":"Tentacle","type":"attack","img":"systems/D35E/icons/attack/monster/tentacle.png","data":{"description":{"value":"The creature flails at opponents with a powerful tentacle, dealing bludgeoning (and sometimes slashing) damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+9-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000}]}
+{"_id":"bQ5QZvafuw7OzWzF","name":"Elemental, Primal Fire","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":32,"mod":11,"value":32,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":32,"origMod":11},"dex":{"total":39,"mod":14,"value":39,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":39,"origMod":14},"con":{"total":28,"mod":9,"value":28,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":28,"origMod":9},"int":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":853,"medium":1706,"heavy":2560,"carry":5120,"drag":12800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":64,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":48,"ac":{"normal":{"value":0,"total":64},"touch":{"value":0,"total":16},"flatFooted":{"value":0,"total":50}},"bab":{"value":48,"total":48},"cmd":{"value":0,"total":99,"flatFootedTotal":85},"cmb":{"value":0,"total":75},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-8 size, +14 Dex, +48 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":23},"ref":{"total":37},"will":{"total":28}},"hp":{"value":298,"min":-100,"base":0,"max":298,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":56,"max":56},"vigor":{"min":0,"value":288,"temp":0,"max":288},"init":{"value":0,"bonus":0,"total":22},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":35,"xp":{"value":10},"level":{"value":64,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Primal Fire (CR 35)
\n
Colossal Elemental (Fire)\n
Alignment: Usually neutral\n
Initiative: +22 (+14 Dex, +8 Superior Initiative); Senses: Listen +48 and Spot +57\n
Languages: Ignan\n
\n
AC: 64 (-8 size, +14 Dex, +48 natural) touch 16, flat-footed 50\n
Hit Dice: 64d8+696 (984 hp);
DR: 15/-\n
Fort +43,
Ref +66,
Will +39\n
\n
Speed: 50 ft.\n
Space: 40 ft. by 40 ft./25 ft.\n
Base Attack +48;
Grapple +75
Attack: Slam +55 melee\n
Damage: Slam 4d8+11 plus 4d8 fire\n
Special Attacks/Actions: Burn\n
\n
Abilities: Str 32, Dex 39, Con 28, Int 8, Wis 13, Cha 13\n
Special Qualities: Elemental traits, SR 42, fire subtype\n
Feats: Alertness, Combat Reflexes, Dodge, Great Fortitude, Improved Initiative, Iron Will, Lightning Reflexes, Mobility, Power Attack, Spring Attack, Weapon Finesse (slam), Weapon Focus (slam); Epic Feats: Blinding Speed, Dire Charge, Epic Will, Superior Initiative\n
Skills: Jump +19, Listen +48, and Spot +57\n
Advancement: 97-288 HD (Colossal)\n
\n
Climate/Terrain: Any land\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Epic Level Handbook
Elemental Traits: Immune to poison, sleep, paralysis and stunning. Not subject to critical hits.
\n
Primal fire elementals are fast and agile, embodiment of flame's fury.
\n
A primal fire elemental looks like colossal sheet of flame with an arm-like appendage on each side. These \"arms\" seem to flicker back into the creature's flaming body only to spring out again seconds later. The only facial features are two large glowing patches of brilliant blue flame which seem to function as eyes.
\n
A primal fire elemental cannot enter water or any other nonflammable liquid. Unlike lesser fire elementals, primal fire elemental may attempt to evaporate a lesser body of water if blocked. A primal fire elemental is at least 65 feet tall but weighs only 24 pounds. Fire elementals speak Ignan in a voice akin to the sound of a mountainside burning.
\n
Combat
Primal fire elemental attempts to burn creatures and objects of the Material Plane to ashes.
\n
Burn (Ex): Those hit by a primal fire elemental's slam attack must succeed at a Reflex save (DC 67) or catch fire. The flame burns for 1d4 rounds. A burning creature can take a move-equivalent action to put out flame.
\n
Creatures hitting a fire elemental with natural weapons or unarmed attacks take fire damage as though hit by the elemental's attack, and also catch fire unless they succeed Reflex save.
\n
Fire Subtype (Ex): fire immunity, double damage from cold except on a successful save.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":15,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":45,"notes":"","mod":25,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":54,"notes":"","mod":30,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"Listen +48 and Spot +57","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"bQ5QZvafuw7OzWzF","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"h34014OSUak957dF","flags":{},"name":"Spring Attack","type":"feat","img":"systems/D35E/icons/feats/spring-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.\n
You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack.\n
\nSpecial
\nA fighter may select Spring Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spring Attack"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"vjoD3PJ3rNU5cD7O","flags":{},"name":"Dire Charge","type":"feat","img":"systems/D35E/icons/feats/dire-charge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nImproved Initiative.\n
\nBenefit
\nIf the character charges a foe during the first round of combat (or the surprise round, if the character is allowed to act in it), he or she can make a full attack against the opponent charged.\n
\nNormal
\nWithout this feat, a character may only make a single attack as part of a charge.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dire Charge"}},{"_id":"rWIhVDy5MFsFQeL2","flags":{},"name":"Epic Will","type":"feat","img":"systems/D35E/icons/feats/epic-will.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains a +4 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Will"}},{"_id":"cFaWX8wB54XatMTD","flags":{},"name":"Superior Initiative","type":"feat","img":"systems/D35E/icons/feats/superior-initiative.png","data":{"description":{"value":"\n\n\nPrerequisite
\nImproved Initiative.\n
\nBenefit
\nThe character gets a +8 bonus on initiative checks. This bonus overlaps (does not stack with) the bonus from Improved Initiative.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Superior Initiative"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":64,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":288,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":64}},{"_id":"qtOMa9kjcQVFgi8P","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"4","critConfirmBonus":"","damage":{"parts":[["4d8+11-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"bRGT9DDcfoZI1Hw7","name":"Elemental, Small, Water","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":43,"medium":87,"heavy":131,"carry":262,"drag":655},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":17}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":9,"flatFootedTotal":9},"cmb":{"value":0,"total":-1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":0},"will":{"total":0}},"hp":{"value":19,"min":-100,"base":0,"max":19,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":90,"total":90},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Small, Water (CR 1)
\n
Small Elemental (Water and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +0; Senses: darkvision 60 ft., Listen +2, and Spot +3\n
Languages: Aquan\n
\n
AC: 17 (+1 size, +6 natural), touch 11, flat-footed 17\n
Hit Dice: 2d8+2 (11 hp)\n
Fort +4,
Ref +0,
Will +0\n
\n
Speed: 20 ft., swim 90 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple -1
Attack: Slam +3 melee
Full Attack: 2 slam +3 melee\n
Damage: Slam 1d6+3\n
Special Attacks/Actions: Water mastery, drench, vortex\n
\n
Abilities: Str 14, Dex 10, Con 13, Int 4, Wis 11, Cha 11\n
Special Qualities: Elemental\n
Feats: Power Attack\n
Skills: Listen +2 and Spot +3\n
Advancement: 3 HD (Small)\n
\n
Climate/Terrain: Elemental Plane of Water\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Water Mastery (Ex): A water elemental gains a +1 attack and damage bonus if both it and its opponent touch water. If the opponent or elemental is landbound, the elemental suffers a -4 penalty to attack and damage. (These modifiers are not included in the statistics block.)
\n
A water elemental can be a serious threat to a ship that crosses its path. The elemental can easily overturn small craft (5 feet of length per Hit Die of the elemental) and stop larger vessels (10 feet long per HD). Even large ships (20 feet long per HD) can be slowed to half speed.
\n
Drench (Ex): The elementals touch puts out torches, camp-fires, exposed lanterns, and other open flames of non-magical origin if these are of Large size or smaller. The creature can dispel magical fire it touches as dispel magic cast by a sorcerer whose level equals the elemental's HD total.
\n
Vortex (Su): The elemental can transform itself into a whirlpool once every 10 minutes, provided it is underwater, and remain in that form for up to 1 round for every 2 HD it has. In vortex form, the elemental can move through the water or along the bottom at its swim speed.
\n
The vortex is 5 feet wide at the base, up to 30 feet wide at the top, and 10 feet or more tall, depending on the elemental's size. The elemental controls the exact height, but it must be at least 10 feet.
\n
Creatures one or more sizes smaller than the elemental might take damage when caught in the vortex and may be swept up by it. An affected creature must succeed at a Reflex save when it comes into contact with the vortex or take the listed damage. It must also succeed at a second Reflex save or be picked up bodily and held suspended in the powerful currents, automatically taking damage each round. A creature that can swim is allowed a Reflex save each round to escape the vortex. The creature still takes damage, but can leave if the save is successful. The DC for saves against the vortex's effects varies with the elemental's size.
\n
The elemental can eject any carried creatures whenever it wishes, depositing them wherever the vortex happens to be. A summoned elemental always ejects trapped creatures before returning to its home plane.
\n
If the vortex's base touches the bottom, it creates a swirling cloud of debris. This cloud is centered on the elemental and has a diameter equal to half the vortex's height. The cloud obscures all vision, including darkvision, beyond 5 feet. Creatures 5 feet away have one-half concealment, while those farther away have total concealment (see Concealment). Those caught in the cloud must succeed at a Concentration check to cast a spell (DC equal to the Reflex save DC).
\n
A water elemental prefers to fight in a large body of water where it can disappear beneath the waves and suddenly swell up behind its opponents.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., Listen +2, and Spot +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"bRGT9DDcfoZI1Hw7","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":2,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":2}},{"_id":"bYJuWAct2kOKZvED","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["1d6+3-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"bXhQZHMV2hEd9Sz4","name":"Monstrous Centipede, Medium","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":9,"mod":-1,"value":9,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":30,"medium":60,"heavy":90,"carry":180,"drag":450},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":12}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":11,"flatFootedTotal":9},"cmb":{"value":0,"total":-1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":2},"will":{"total":0}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Monstrous Centipede, Medium (CR 1/2)
\n
Medium Vermin\n
Alignment: Always Neutral\n
Initiative: +2 (Dex); Senses: darkvision 60 ft. and Spot +4\n
\n
AC: 14 (+2 Dex, +2 natural), touch 12, flat-footed 12\n
Hit Dice: 1d8 (4 hp)\n
Fort +2,
Ref +2,
Will +0\n
\n
Speed: 40 ft., climb 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +0;
Grapple -1
Attack: Bite +2 melee
Full Attack: Bite +2 melee\n
Damage: Bite 1d6-1 and poison\n
Special Attacks/Actions: Poison\n
\n
Abilities: Str 9, Dex 15, Con 10, Int -, Wis 10, Cha 2\n
Special Qualities: Vermin\n
Feats: Weapon Finesse (bite)\n
Skills: Climb +10, Hide +10, and Spot +4\n
Advancement: -\n
\n
Climate/Terrain: Any underground\n
Organization: Solitary or colony (2-5)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Poison (Ex): Fortitude save DC 13, initial and secondary damage 1d3 points Dexterity.
\n
Skills: Monstrous centipedes receive a +4 racial bonus to Climb, Hide, and Spot checks.
\n
Monstrous centipedes tend to attack anything that resembles food, biting with their jaws and injecting their poison.
\n
These creatures travel wherever hunger leads them. They prefer to feed on small animals but do not hesitate to attack humanoids or other larger prey. Monstrous centipedes are long and low: 8 feet long, 1 foot wide* and 6 inches high. *This number includes the centipede's body and its legs; the actual body width is about a third of the total.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":11,"notes":"","mod":4,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":6,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft. and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"bXhQZHMV2hEd9Sz4","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"6UwdRMnlKRXuoaU1","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["1d6-1+-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"bbQdkmBSSvtJtUtQ","name":"Zombie Gray Render","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":25,"mod":7,"value":25,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"dex":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":533,"medium":1066,"heavy":1600,"carry":3200,"drag":8000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":20,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":16}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":30,"flatFootedTotal":30},"cmb":{"value":0,"total":21},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, -1 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":5},"will":{"total":12}},"hp":{"value":133,"min":-100,"base":0,"max":133,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":130,"temp":0,"max":130},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":6,"xp":{"value":10},"level":{"value":20,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Zombie Gray Render (CR 6)
\n
Large Undead\n
Alignment: Always neutral\n
Initiative: -1 (Dex); Senses: darkvision 60 ft.\n
\n
AC: 16 (-1 size, -1 Dex, +8 natural), touch 8, flat-footed 16\n
Hit Dice: 20d12+3 (133 hp);
DR: 5/slashing\n
Fort +6,
Ref +5,
Will +12\n
\n
Speed: 30 ft., cannot run\n
Space: 10 ft./10 ft.\n
Base Attack +10;
Grapple +21
Attack: Bite +16 melee or slam +16 melee
Full Attack: Bite +16 melee or slam +16 melee\n
Damage: Slam 1d8+7, bite 2d6+7\n
Special Attacks/Actions: \n
\n
Abilities: Str 25, Dex 8, Con -, Int -, Wis 10, Cha 1\n
Special Qualities: Single actions only, Undead\n
Feats: Toughness\n
Skills:\n
Advancement: -\n
\n
Climate/Terrain: Temperate marsh\n
Organization: Any\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Zombies are corpses reanimated through dark and sinister magic. These mindless automatons shamble about, doing their creator's bidding without fear or hesitation.
\n
Zombies are not pleasant to look upon. Drawn from their graves, half decayed and partially consumed by worms, they wear the tattered remains of their burial clothes. A rank odor of death hangs heavy in the air around them.
\n
Because of their litter lack of intelligence, the instructions given to a newly created zombie must be very simple, such as \"Kill anyone who enters this room.\"
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"bbQdkmBSSvtJtUtQ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":20,"hd":12,"hp":130,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":20}},{"_id":"8k3SJooDScGBn98S","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+7-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000},{"_id":"Or1f4VFEoKjqz2a7","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+7-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"bcfHXySxX4icT9n6","name":"Lich","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":33,"medium":66,"heavy":100,"carry":200,"drag":500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":11,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":15}},"bab":{"value":5,"total":5},"cmd":{"value":0,"total":18,"flatFootedTotal":15},"cmb":{"value":0,"total":5},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +5 natural, +4 bracers of armor, +1 ring of protection","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":6},"will":{"total":9}},"hp":{"value":75,"min":-100,"base":0,"max":75,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":72,"temp":0,"max":72},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":13,"xp":{"value":10},"level":{"value":11,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lich* (CR 13)
\n
Medium Undead (Augmented Humanoid)\n
Alignment: Neutral evil\n
Initiative: +3 (Dex); Senses: Listen +12 and Spot +12\n
Languages: usually Common\n
\n
AC: 23 (+3 Dex, +5 natural,
+4 bracers of armor,
+1 ring of protection), touch 14, flat-footed 20\n
Hit Dice: 11d12+3 (74 hp);
DR: 15/bludgeoning and magic\n
Fort +4,
Ref +7,
Will +10 (
cloak of resistance +1)\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +5;
Grapple +5
Attack: Touch +5 melee (or quarterstaff +5 melee, or dagger +5 melee); or masterwork light crossbow with masterwork bolts +10 ranged
Full Attack: Touch +5 melee (or quarterstaff +5 melee, or dagger +5 melee); or masterwork light crossbow with masterwork bolts +10 ranged\n
Damage: Touch 1d8+5 negative energy plus paralysis; quarterstaff 1d6; dagger 1d4/19-20; light crossbow 1d8/19-20\n
Special Attacks/Actions: Damaging touch, fear aura, paralyzing touch, spells\n
\n
Abilities: Str 10, Dex 16, Con -, Int 19, Wis 14, Cha 13\n
Special Qualities: Undead, +4 turn resistance, immunity to cold, electricity, polymorph and mind-effecting effects\n
Feats: Combat Casting; Craft Wondrous Item; Quicken Spell; Scribe Scroll; Silent Spell; Spell Focus (Evocation); Still Spell; Toughness\n
Skills: Concentration +15, Decipher Script +14, Hide +15, Knowledge (arcana) +18, Listen +12, Move Silently +16, Search +16, Sense Motive +10, Spellcraft +20, and Spot +12\n
Advancement: By character class\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: Standard coins; double goods; double items\n
\n
Source:\n Monster Manual
Undead: Immune to mind-influencing effects, poison, sleep, paralysis, stunning, and disease. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
\n
Immunities (Ex): Liches are immune to cold, electricity, polymorph, and mind-affecting attacks.
\n
The Will save against this lich's fear aura and damaging touch, and the Fortitude save against its paralyzing touch, have a DC of 16. The save DC against its spells is 14 + spell level.
\n
Magic Items Carried: +2 bracers of armor, +1 cloak of resistance, 1 potion of gaseous form, +1 ring of protection, scroll of summon monster IV(8th level), wand of magic missile (50 charges, 9th level)
\n
This example uses an 11th-level human wizard as the character.
\n
Augmented Subtype
\n
A creature receives this subtype whenever something happens to change its original type. Some creatures (those with an inherited template) are born with this subtype; others acquire it when they take on an acquired template. The augmented subtype is always paired with the creature's original type. For example, a wizard's raven familiar is a magical beast (augmented animal). A creature with the augmented subtype usually has the traits of its current type, but the features of its original type. For example, a wizard's raven familiar has an animal's features and the traits of a magical beast.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":20,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":10,"notes":"","mod":9,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":12,"notes":"","mod":9,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":14,"notes":"","mod":18,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":13,"notes":"","mod":9,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":12,"notes":"","mod":10,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":10,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":16,"notes":"","mod":20,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"Listen +12 and Spot +12","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"bcfHXySxX4icT9n6","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"MrXAMvykRn49gMV3","flags":{},"name":"Craft Wondrous Item","type":"feat","img":"systems/D35E/icons/feats/craft.png","data":{"description":{"value":"\n\n\nPrerequisite
\nCaster level 3rd.\n
\nBenefit
\nYou can create any wondrous item whose prerequisites you meet. Enchanting a wondrous item takes one day for each 1,000 gp in its price. To enchant a wondrous item, you must spend 1/25 of the item’s price in XP and use up raw materials costing half of this price.\n
You can also mend a broken wondrous item if it is one that you could make. Doing so costs half the XP, half the raw materials, and half the time it would take to craft that item in the first place.\n
Some wondrous items incur extra costs in material components or XP, as noted in their descriptions. These costs are in addition to those derived from the item’s base price. You must pay such a cost to create an item or to mend a broken one.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Craft Wondrous Item"}},{"_id":"fuwX77VMlNIHXny3","flags":{},"name":"Quicken Spell","type":"feat","img":"systems/D35E/icons/feats/metamagic.png","data":{"description":{"value":"\n\n\nBenefit
\nCasting a quickened spell is a free action. You can perform another action, even casting another spell, in the same round as you cast a quickened spell. You may cast only one quickened spell per round. A spell whose casting time is more than 1 full round action cannot be quickened. A quickened spell uses up a spell slot four levels higher than the spell’s actual level. Casting a quickened spell doesn’t provoke an attack of opportunity.\n
\nSpecial
\nThis feat can’t be applied to any spell cast spontaneously (including sorcerer spells, bard spells, and cleric or druid spells cast spontaneously), since applying a metamagic feat to a spontaneously cast spell automatically increases the casting time to a full-round action.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Quicken Spell"}},{"_id":"ASLW3fLT7GT09rFS","flags":{},"name":"Scribe Scroll","type":"feat","img":"systems/D35E/icons/feats/scribe-scroll.png","data":{"description":{"value":"\n\n\nPrerequisite
\nCaster level 1st.\n
\nBenefit
\nYou can create a scroll of any spell that you know. Scribing a scroll takes one day for each 1,000 gp in its base price. The base price of a scroll is its spell level × its caster level × 25 gp. To scribe a scroll, you must spend 1/25 of this base price in XP and use up raw materials costing one-half of this base price.\n
Any scroll that stores a spell with a costly material component or an XP cost also carries a commensurate cost. In addition to the costs derived from the base price, you must expend the material component or pay the XP when scribing the scroll.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Scribe Scroll"}},{"_id":"bWOGPJWa5P93WOB6","flags":{},"name":"Silent Spell","type":"feat","img":"systems/D35E/icons/feats/metamagic.png","data":{"description":{"value":"\n\n\nBenefit
\nA silent spell can be cast with no verbal components. Spells without verbal components are not affected. A silent spell uses up a spell slot one level higher than the spell’s actual level.\n
\nSpecial
\nBard spells cannot be enhanced by this metamagic feat.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Silent Spell"}},{"_id":"6XbeavofBsHViTpc","flags":{},"name":"Still Spell","type":"feat","img":"systems/D35E/icons/feats/metamagic.png","data":{"description":{"value":"\n\n\nBenefit
\nA stilled spell can be cast with no somatic components.\n
Spells without somatic components are not affected. A stilled spell uses up a spell slot one level higher than the spell’s actual level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Still Spell"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":11,"hd":12,"hp":72,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":11}},{"_id":"Thjv9rN43HCC4Jqm","flags":{},"name":"Touch [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"QultWC00O4FU66ZZ","flags":{},"name":"Dagger [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"psO9elIztTMCwvj7","flags":{},"name":"Masterwork Light Crossbow With Masterwork Bolts","type":"attack","img":"systems/D35E/icons/attack/weapons/crossbow-light.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"bd3XwQ9LQh1ocd0O","name":"Manticore","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":20,"mod":5,"value":20,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":266,"medium":533,"heavy":800,"carry":1600,"drag":4000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":15}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":27,"flatFootedTotal":25},"cmb":{"value":0,"total":15},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":7},"will":{"total":3}},"hp":{"value":57,"min":-100,"base":0,"max":57,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":33,"temp":0,"max":33},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":50,"total":50,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":5,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Manticore (CR 5)
\n
Large Magical Beast\n
Alignment: Usually lawful evil\n
Initiative: +2 (Dex); Senses: darkvision 60 ft., low-light vision, Listen +5, and Spot +9\n
\n
AC: 17 (-1 size, +2 Dex, +6 natural), touch 11, flat-footed 15\n
Hit Dice: 6d10+24 (57 hp)\n
Fort +9,
Ref +7,
Will +3\n
\n
Speed: 30 ft., fly 50 ft. (clumsy)\n
Space: 10 ft./5 ft.\n
Base Attack +6;
Grapple +15
Attack: Claw +10 melee or 6 spikes +8 ranged
Full Attack: 2 claws +10 melee, bite +8 melee; or 6 spikes +8 ranged\n
Damage: Claw 2d4+5, bite 1d8+2; or spike 1d8+2/19-20\n
Special Attacks/Actions: Spikes\n
\n
Abilities: Str 20, Dex 15, Con 19, Int 7, Wis 12, Cha 9\n
Special Qualities: \n
Feats: Flyby Attack; Multiattack; Weapon Focus (spikes)\n
Skills: Listen +5, Spot +9, and Survival +1\n
Advancement: 7-16 HD (Huge); 17-18 HD (Gargantuan)\n
\n
Climate/Terrain: Warm marshes\n
Organization: Solitary, pair, or pride (3-6)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Spikes (Ex): With a snap of its tall a manticore can loose a volley of six spikes as a standard action. This attack has a range of 180 feet with no range increment. A spike threatens a critical hit on a natural attack roll of 19 or 20. The creature can launch only twenty-four spikes in any one day.
\n
Skills: Manticores receive a +4 racial bonus to Spot checks in daylight.
\n
A manticore begins most attacks with a volley of spikes, then closes. In the outdoors, it often uses its powerful wings to stay aloft during battle.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, Listen +5, and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"bd3XwQ9LQh1ocd0O","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":6,"hd":10,"hp":33,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":6}},{"_id":"QFDEEgF4mjsjEznM","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d4+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"OARB0NaU1nIvvlwT","flags":{},"name":"Spike","type":"attack","img":"systems/D35E/icons/items/attack/shortbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"bjLbraU73nX5AVB1","name":"Grimlock","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"monstrousHumanoid","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":14}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":15,"flatFootedTotal":14},"cmb":{"value":0,"total":4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":4},"will":{"total":2}},"hp":{"value":11,"min":-100,"base":0,"max":11,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Monstrous Humanoid","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Grimlock (CR 1)
\n
Medium Monstrous Humanoid\n
Alignment: Always neutral evil\n
Initiative: +1 (Dex); Senses: blindsight 40 ft., scent, Listen +5, and Spot +3\n
\n
AC: 15 (+1 Dex, +4 natural), touch 11, flat-footed 14\n
Hit Dice: 2d8+2 (11 hp)\n
Fort +1,
Ref +4,
Will +2\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +4
Attack: Battleaxe +4 melee + Battleaxe +4 melee\n
Damage: Battleaxe 1d8+3/x3\n
Special Attacks/Actions: -\n
\n
Abilities: Str 15, Dex 13, Con 13, Int 10, Wis 8, Cha 6\n
Special Qualities: Immunities\n
Feats: Alertness; Track*\n
Skills: Climb +4, Hide +3*, Listen +5, Search +5, and Spot +3\n
Advancement: By character class\n
\n
Climate/Terrain: Any underground\n
Organization: Gang (2-4), pack (10-20), tribe (10-60 plus 1 leader of 3rd-5th level per 10 adults), or cult (10-80 plus 1 leader of 3rd-5th level per 10 adults and 1 mind flayer or medusa)\n
Treasure/Possessions: Standard coins; standard goods (gems only); standard items\n
\n
Source:\n Monster Manual
Blindsight (Ex): Grimlocks can ascertain all foes within 40 feet as a sighted creature would. Beyond that range, they treat all targets as totally concealed (see Concealment, page 133 in the Player's Handbook).
\n
Grimlocks are susceptible to sound- and scent-based attacks, however, and are affected normally by loud noises and sonic spells (such as ghost sound or silence) and overpowering odors (such as stinking cloud or incense-heavy air). Negating a grimlock's sense of smell or hearing reduces this ability to normal Blind-Fight (as the feat). If both are negated, the grimlock is effectively blinded.
\n
Immunities: Grimlocks are immune to gaze attacks, visual effects, illusions, and other attack forms that rely on sight.
\n
Skills: A grimlock's dull gray skin helps it hide in its native terrain, conferring a +10 racial bonus to Hide checks when in mountains. or underground.
\n
Grimlocks are blind, but their exceptional senses of smell and hearing allow them to locate foes nearby. As a result, they usually shun ranged weapons and rush to the attack, brandishing their stone battleaxes.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":2,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":5,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"blindsight 40 ft., scent, Listen +5, and Spot +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"bjLbraU73nX5AVB1","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"6Uh8PAjR3BE7dult","flags":{},"name":"Monstrous Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/monstrous-humanoid.png","data":{"description":{"value":"Monstrous humanoids are similar to humanoids, but with monstrous or animalistic features. They often have magical abilities as well.
\nFeatures
\nA monstrous humanoid has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Reflex and Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA monstrous humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Monstrous humanoids not indicated as wearing armor are not proficient with armor. Monstrous humanoids are proficient with shields if they are proficient with any form of armor.
\n- Monstrous humanoids eat, sleep, and bre
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":true,"sen":false,"slt":false,"spl":false,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"monstrousHumanoid","attackParts":[],"contextNotes":[],"identifiedName":"Monstrous Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":2}},{"_id":"RVZCyqGRy67T7M8n","flags":{},"name":"Battleaxe [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"bmQmnBmP09oiszgH","name":"Arrowhawk, Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":58,"medium":116,"heavy":175,"carry":350,"drag":875},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":21},"touch":{"value":0,"total":15},"flatFooted":{"value":0,"total":16}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":24,"flatFootedTotal":19},"cmb":{"value":0,"total":9},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+5 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":10},"will":{"total":6}},"hp":{"value":39,"min":-100,"base":0,"max":39,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":32,"temp":0,"max":32},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":5,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Arrowhawk, Adult (CR 5)
\n
Medium Outsider (Air and Extraplanar)\n
Alignment: Always neutral\n
Initiative: +5 (Dex); Senses: darkvision 60 ft., Listen +11, and Spot +11\n
\n
AC: 21 (+5 Dex, +6 natural), touch 15, flat-footed 16\n
Hit Dice: 7d8+7 (38 hp)\n
Fort +6,
Ref +10,
Will +6\n
\n
Speed: Fly 60 ft. (perfect)\n
Space: 5 ft./5 ft.\n
Base Attack +7;
Grapple +9
Attack: Electricity ray +12 ranged touch; or bite +12 melee
Full Attack: Electricity ray +12 ranged touch; or bite +12 melee\n
Damage: Electricity ray 2d8; or bite 1d8+1\n
Special Attacks/Actions: Electricity ray\n
\n
Abilities: Str 14, Dex 21, Con 12, Int 10, Wis 13, Cha 13\n
Special Qualities: immunity to acid, electricity, and poison, resistance to cold 10 and fire 10\n
Feats: Dodge; Flyby Attack; Weapon Finesse (bite)\n
Skills: +13 Plane of Air), Diplomacy +3, Escape Artist +15, Knowledge (the planes) +10, Listen +11, Move Silently +15, Search +10, Sense Motive +11, Spot +11, Survival +11 (+13 following tracks, and Use Rope +5 (+7 with bindings)\n
Advancement: 8-14 HD (Medium)\n
\n
Climate/Terrain: Elemental Plane of Air\n
Organization: Solitary or clutch (2-4)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Electricity Ray (Su): An arrowhawk can fire this ray once a round with a range of 45 feet.
\n
Immunities (Ex): Arrowhawks have acid, electricity, and poison immunity.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":10,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":10,"notes":"","mod":10,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":6,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":10,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":10,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":11,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":6,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":6,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +11, and Spot +11","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"bmQmnBmP09oiszgH","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":8,"hp":32,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":7}},{"_id":"BCmoHBuTe1stHGcG","flags":{},"name":"Electricity Ray [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"BF7TxvD5mIkofrDU","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["1d8+1-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"btyH9Gikkhhezjwp","name":"Vargouille","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":5,"mod":-3,"value":5,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":5,"origMod":-3},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":25,"medium":50,"heavy":75,"carry":150,"drag":375},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":12},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":11}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":8,"flatFootedTotal":7},"cmb":{"value":0,"total":-3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +1 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":3},"will":{"total":3}},"hp":{"value":5,"min":-100,"base":0,"max":5,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":2,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Vargouille (CR 2)
\n
Small Outsider (Evil and Extraplanar)\n
Alignment: Always neutral evil\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., Listen +5, and Spot +5\n
\n
AC: 12 (+1 size, +1 Dex), touch 11, flat-footed 11\n
Hit Dice: 1d8+1 (5 hp)\n
Fort +3,
Ref +3,
Will +3\n
\n
Speed: Fly 30 ft. (good)\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple -3
Attack: Bite +3 melee
Full Attack: Bite +3 melee\n
Damage: Bite 1d4 and poison\n
Special Attacks/Actions: Shriek, poison, kiss\n
\n
Abilities: Str 10, Dex 13, Con 12, Int 5, Wis 12, Cha 8\n
Special Qualities: \n
Feats: Stealthy; Weapon Finesse\n
Skills: Hide +9, Intimidate +3, Listen +5, Move Silently +5, and Spot +5\n
Advancement: 2-3 HD (Small)\n
\n
Climate/Terrain: Tarterian Depths of Carceri\n
Organization: Cluster (2-5) or swarm (6-11)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Shriek (Su): Instead of biting, a vargouille can open its distended mouth and let out a terrible shriek. Those within 60 feet (except other vargouilles) who both hear the shriek and can clearly see the creature must succeed at a Fortitude save (DC 12) or be paralyzed with fear until the monster attacks them, goes out of range, or leaves their sight. A paralyzed creature is susceptible to the vargouille's kiss. If the save is successful, that opponent cannot be affected again by that vargouille's shriek for one day.
\n
Poison (Ex): Bite, Fortitude save (DC 12) or be unable to heal the bite damage naturally or magically. A neutralize poison or heal spell removes the effect, while delay poison allows magical healing.
\n
Kiss (Su): A vargouille can kiss a paralyzed target with a successful melee touch attack, beginning a terrible transformation. The affected opponent must succeed at a Fortitude save (DC 19) or begin to transform, losing all his or her hair 1d6 hours later. After another 1d6 hours, the ears grow into leathery wings, tentacles sprout on the chin and scalp, and the teeth become long, pointed fangs. During the next 1d6 hours, the victim suffers 1d6 points of permanent Intelligence and Charisma drain. The transformation is complete 1d6 hours later, when the head breaks free of the body (which promptly dies) and becomes a vargouille. This transformation is interrupted by sunlight, and even a daylight spell can delay death, but to reverse the transformation requires remove disease.
\n
Skills: +2 on Hide and Move Silently checks.
\n
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":10,"background":false,"cs":false,"changeBonus":6},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., Listen +5, and Spot +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"btyH9Gikkhhezjwp","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"kG8q43CMNJJOTt3Z","flags":{},"name":"Stealthy","type":"feat","img":"systems/D35E/icons/feats/stealthy.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Hide checks and Move Silently checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.hid","untyped"],["2","skill","skill.mos","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Stealthy"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":1}},{"_id":"ttIBPsqjdNs8NNmi","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d4+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"bxIQLULi3dOnOM7W","name":"Astral Construct, 6th-Level","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":29,"mod":9,"value":29,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":933,"medium":1866,"heavy":2800,"carry":5600,"drag":14000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":16}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":32,"flatFootedTotal":30},"cmb":{"value":0,"total":20},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":5},"will":{"total":5}},"hp":{"value":85,"min":-100,"base":0,"max":85,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":55,"temp":0,"max":55},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":7,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Astral Construct, 6th-Level (CR 7)
\n
Large Construct\n
Alignment: Always neutral\n
Initiative: +2 (Dex)\n
Languages: Cannot speak\n
\n
AC: 18 (-1 size, +2 Dex, +7 natural), touch 11, flat-footed 16\n
Hit Dice: 10d10 (55 hp);
DR: 5/magic or psionics\n
Fort +3,
Ref +5,
Will +5\n
\n
Speed: 50 ft.\n
Space: 5 ft./10 ft.\n
Base Attack +7;
Grapple +7
Attack: Slam +15/+10 melee
Full Attack: Slam +15/+10 melee\n
Damage: Slam 1d8+13\n
Special Attacks/Actions: 3 abilities from Menu B\n
\n
Abilities: Str 29, Dex 15, Con -, Int -, Wis 15, Cha 6\n
Special Qualities: \n
Feats: -\n
Skills: -\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Psionics Handbook
Astral constructs are brought into being by specific Metacreativity powers (astral construct I-IX). They are formed from raw ectoplasm (a portion of the astral medium drawn into the Material Plane). An astral construct's Hit Dice are determined by the level of the power used to create it. However, astral constructs of given HD can vary somewhat from one another, depending on the whims of their creators.
\n
Creating an Astral Construct
When manifesting an astral construct power, the manifester assembles the desired creature from a menu of choices as specified in the construct's statistics block. A manifester can always substitute two abilities on a lesser menu for one choice on the next higher menu (for example, two abilities from Menu A instead of one from Menu B). Astral constructs generally appear as animate clumps of ectoplasm with a vaguely humanoid shape, but the manifester can mold or sculpt them according to his or her whim within the limits imposed by the creature's size. The quality of such construct \"sculpture\" is determined by a Craft (sculpting) check with the appropriate DC set by the Dungeon Master.
\n
Construct: Constructs usually have no Intelligence scores and never have Constitution scores. A construct is immune to mind-influencing effects (charms, compulsions, phantasms, patterns, and morale effects) and to poison, sleep, paralysis, stunning, disease, death effects, and necromantic effects.
\n
Constructs cannot heal damage, though they can be healed. They can be repaired in the same way an object can. A construct is not subject to critical hits, subdual damage, ability damage, ability drain, or energy drain. It is immune to any effect that requires a Fortitude save (unless the effect also works on objects). A construct is not at risk of death from massive damage (see Chapter 8 of the Player's Handbook), but when reduced to 0 hit points or less, it is immediately destroyed.
\n
Since it was never alive, a construct cannot be raised or resurrected. Constructs do not require air.
\n
Astral Construct Menu A
- Additional Attack: One additional attack at highest attack bonus; both attacks -2 to attack roll.
- Armor (Ex): +1 deflection bonus to AC.
- Fly (Ex): Construct has physical wings (6-foot wingspan). Speed 60 ft. (average).
- Resistance (Ex): Choose one of fire, cold, acid, electricity, or sonic resistance 5. The same resistance can be chosen multiple times and stacks: For example, picking fire resistance three times would give a total resistance of 15.
- Sprint (Ex): Once per hour, the construct can take a charge action to 10 times normal speed.
- Swim: Construct becomes streamlined and shark-like. Speed 60 ft.
- Trample (Ex): As a standard action during its turn each round, the construct can literally run over an opponent at least one size smaller than itself. It merely has to move over the opponent to deal bludgeoning damage equal to 1d4 + Strength modifier (see Trample in the Introduction of the Monster Manual).
- Trip (Ex): If the construct hits with a slam attack it can attempt to trip the opponent as a free action (see Chapter 8 of the Player's Handbook) without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the astral construct.
Astral Construct Menu B
(You may replace any choice on this menu with two choices on Menu A.)
\n
- Buff (Ex): Construct gains 3d10 temporary hit points (multiple selections do not stack).
- Charge (Ex): If the construct charges a foe during the first round of combat, it can make a full attack even if it has already taken a move action. If it has the squeeze ability, it can also use this (see entry below).
- Heavy Armor (Ex): +4 deflection bonus to AC.
- Improved Grab (Ex): To use this ability, the construct must hit with its slam attack. If it gets a hold, it can squeeze (have the squeeze ability; see entry below).
- Smack Down (Su): Once per day the construct can make a normal attack to deal additional damage equal to its HD.
- Squeeze (Ex): A construct that gets a hold can make a squeeze attack (+9 melee) to deal damage of 2d4 + Strength modifier. If it charges an opponent on the first round of combat, it can also squeeze (must also have the charge ability; see entry above).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"bxIQLULi3dOnOM7W","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":10,"hd":10,"hp":55,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":10}},{"_id":"OJ6pzapvwIu504Ty","flags":{},"name":"Slam [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"cAlk78Ha9yjuKmGg","name":"Dragon, Brass Young","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":19},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":19}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":22,"flatFootedTotal":22},"cmb":{"value":0,"total":12},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+9 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":7},"will":{"total":8}},"hp":{"value":85,"min":-100,"base":0,"max":85,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":65,"temp":0,"max":65},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":5,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Brass Young (CR 5)
\n
Medium Dragon (Fire)\n
Alignment: Always Chaotic Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 19 (+9 natural), touch 10, flat-footed 19\n
Hit Dice: 10d12+20 (85 hp)\n
Fort +9,
Ref +7,
Will +8\n
\n
Speed: 60 ft., fly 200 ft.(poor),burrow 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +10;
Grapple +12
Attack: 1 Bite +12, 2 claws +7, 2 wings +7 melee; Breath +12 ranged\n
Damage: 1 bite 1d8+2, 2 claws 1d6+1, 2 wings 1d4+1, Breath weapon 3d6 (17)\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 15, Dex 10, Con 15, Int 12, Wis 13, Cha 12\n
Special Qualities: Fire subtype, speak with animals, CL 1, Can also cast cleric spells and those from the Chaos and Knowledge Domains as arcane spells\n
Feats: #Feats: 4\n
Skills: Skill points: 16\n
Advancement: 11-12 HD (Medium- size)\n
\n
Climate/Terrain: Temperate and warm desert, plains, and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A brass dragon has two types of breath weapon, a line of fire (3d6 damage Reflex save for half damage DC 17) or a cone of sleep. Creatures within the cone must succeed at a Will save (DC 17) or fall asleep, regardless of HD, for 1d6 rounds plus 3 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"cAlk78Ha9yjuKmGg","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":10,"hd":12,"hp":65,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":10}},{"_id":"EyZL7lNMic10BdNG","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"MJcOa3Uk7uCq8r4t","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+1-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"mVwSZRuwH5DWiH2P","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d4+1-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"xM2LeNEBs9acm2cl","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":30,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["3d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"3","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"cDSSYpkMWqlzS35A","name":"Hezrou","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":29,"mod":9,"value":29,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":14,"ac":{"normal":{"value":0,"total":23},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":23}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":29,"flatFootedTotal":29},"cmb":{"value":0,"total":19},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +14 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":16},"ref":{"total":7},"will":{"total":9}},"hp":{"value":138,"min":-100,"base":0,"max":138,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":58,"max":58},"vigor":{"min":0,"value":45,"temp":0,"max":45},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":11,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Hezrou (CR 11)
\n
Large Outsider (Chaotic, Extraplanar, Evil, and Tanar'ri)\n
Alignment: Always chaotic evil\n
Initiative: +0; Senses: darkvision 60 ft., Listen +23, and Spot +23\n
Languages: Telepathy 100 ft.\n
\n
AC: 23 (-1 size, +14 natural), touch 9, flat-footed 23\n
Hit Dice: 10d8+93 (138 hp);
DR: 10/good\n
Fort +16,
Ref +7,
Will +9\n
\n
Speed: 30 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +10;
Grapple +19
Attack: Bite +14 melee
Full Attack: Bite +14 melee and 2 claws +9 melee\n
Damage: Bite 4d4+5, claw 1d8+2\n
Special Attacks/Actions: Spell-like abilities, stench, improved grab,
summon Tanar'ri\n
\n
Abilities: Str 21, Dex 10, Con 29, Int 14, Wis 14, Cha 18\n
Special Qualities: immunity to electricity and poison, resistance to acid 10, cold 10, and fire 10, SR 19\n
Feats: Blind-fight; Cleave; Power Attack; Toughness\n
Skills: Climb +18, Concentration +22, Escape Artist +13, Hide +13, Intimidate +17, Listen +23, Move Silently +13, Search +15, Spellcraft +15, Spot +23, Survival +2 (+4 following tracks), and Use Rope +0 (+2 with bindings)\n
Advancement: 11-15 HD (Large); 16-30 HD (Huge)\n
\n
Climate/Terrain: Infinite Layers of the Abyss\n
Organization: Solitary or gang (2-4)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Spell-Like Abilities: At will - animate object, blasphemy, blink, chaos hammer, deeper darkness, desecrate, detect good, detect magic, dispel good, magic circle against good, produce flame, summon swarm, teleport without error (self plus 50 pounds of objects only), and unholy blight; 3/day - gaseous form. These abilities are as the spells cast by a 13th- level sorcerer (save DC 12 + spell level).
\n
Stench (Ex): A hezrou's skin produces a foul-smelling, toxic liquid whenever it fights. All creatures (except other tanar'ri) within 10 feet must succeed at a Fortitude save (DC 17) or be overwhelmed by nausea. They are rendered helpless from gagging and vomiting for as long as they remain in the affected area and for 1d4 rounds afterward. Creatures who successfully save suffer a -2 morale penalty to attack rolls but cannot be affected again by the same hezrou's stench for one day. A delay poison or neutralize poison spell removes the effect from one creature.
\n
Improved Grab (Ex): To use this ability, the hezrou must hit a Medium-size or smaller opponent with both claw attacks.
\n
Summon Tanar'ri (Sp): Once per day a hezrou can attempt to summon 4d10 dretches or another hezrou with a 35% chance of success.
\n
Half Damage (Ex): Any non-magical attack against a hezrou, including hits from enchanted weapons, deals only half damage. This effect does not stack with the hezrou's damage reduction; apply either the damage reduction or the half damage, whichever results in the least amount of damage suffered.
\n
Skills: Hezrous receive a +8 racial bonus to Listen and Spot checks.
\n
TANAR'RI QUALITIES
Immunities (Ex): Tanar'ri are immune to poison and electricity.
\n
Resistances (Ex): Tanar'ri have cold, fire, and acid resistance 20.
\n
Telepathy (Su): Tanar'ri can communicate telepathically with any creature within 100 feet that has a language.
\n
Chaotic Subtype
\n
A subtype usually applied only to outsiders native to the chaotic-aligned Outer Planes. Most creatures that have this subtype also have chaotic alignments; however, if their alignments change they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a chaotic alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the chaotic subtype overcomes damage reduction as if its natural weapons and any weapons it wields were chaotic-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Tanarri Subtype
\n
Most demons encountered outside of the Abyss are tanar'ri. The most populous of the demon subtypes, the tanar'ri form the largest and most diverse group of demons. They are the unchallenged masters of the Abyss at this time. The first tanar'ri were forged from the souls of the first humanoids drawn to the Abyss. Most tanar'ri incorporate humanoid features into their forms as a result of their close ties to the mortal realm.
Traits: A tanar'ri possesses the following traits (unless otherwise noted in a creature's entry).
- Immunity to electricity and poison.
- Resistance to acid 10, cold 10, and fire 10.
- Summon (Sp): Tanar'ri share the ability to summon others of their kind (the success chance and kind of tanar'ri summoned are noted in each monster description). Between their arrogance and disdain for owing favors to one another, however, tanar'ri are often reluctant to use this power until they are in obvious peril.
- Telepathy.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":13,"notes":"","mod":11,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":13,"notes":"","mod":15,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":13,"notes":"","mod":6,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":13,"notes":"","mod":2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":13,"notes":"","mod":10,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":21,"notes":"","mod":12,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":13,"notes":"","mod":6,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":13,"notes":"","mod":8,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":13,"notes":"","mod":8,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":21,"notes":"","mod":12,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +23, and Spot +23","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"cDSSYpkMWqlzS35A","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":10,"hd":8,"hp":45,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":10}},{"_id":"TwbTnXcKZcU9zCY8","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d4+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"cGM9niMZmVfJQKEY","name":"Snake, Constrictor","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":86,"medium":173,"heavy":260,"carry":520,"drag":1300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":12}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":18,"flatFootedTotal":15},"cmb":{"value":0,"total":5},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":6},"will":{"total":2}},"hp":{"value":20,"min":-100,"base":0,"max":20,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":2,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Snake, Constrictor (CR 2)
\n
Medium Animal\n
Alignment: Always neutral\n
Initiative: +3 (Dex); Senses: scent, Listen +7, and Spot +7\n
\n
AC: 15 (+3 Dex, +2 natural), touch 13, flat-footed 12\n
Hit Dice: 3d8+3 (16 hp)\n
Fort +4,
Ref +6,
Will +2\n
\n
Speed: 20 ft., climb 20 ft., swim 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +5
Attack: Bite +5 melee
Full Attack: Bite +5 melee\n
Damage: Bite 1d3+4\n
Special Attacks/Actions: Improved grab, constrict 1d3+4 \n
\n
Abilities: Str 17, Dex 17, Con 13, Int 1, Wis 12, Cha 2\n
Special Qualities: \n
Feats: Alertness; Improved Initiative; Toughness\n
Skills: Balance +11, Climb +14, Hide +10, Listen +7, and Spot +7\n
Advancement: 4-5 HD (Medium-size); 6-10 HD (Large)\n
\n
Climate/Terrain: Warm forest\n
Organization: Solitary\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the constrictor snake must hit with its bite attack. If it gets a hold, it can constrict.
\n
Constrict (Ex): A constrictor snake deals 1d3+4 points of damage with a successful grapple check against Medium-size or smaller creatures.
\n
Improved Initiative: +4 on Initiative checks
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":7,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":11,"notes":"","mod":14,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":7,"notes":"","mod":6,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"scent, Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"cGM9niMZmVfJQKEY","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":3}},{"_id":"24m8iNmHwwG7HTxJ","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d3+4-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"cH7YCoW1wPWymQsk","name":"Folugub","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":33,"medium":66,"heavy":100,"carry":200,"drag":500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":15}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":16,"flatFootedTotal":13},"cmb":{"value":0,"total":3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":4},"will":{"total":5}},"hp":{"value":30,"min":-100,"base":0,"max":30,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":18,"temp":0,"max":18},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":3,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Folugub (CR 3)
\n
Medium Aberration\n
Alignment: Always neutral\n
Initiative: +3 (Dex); Senses: scent, Listen +8, and Spot +8\n
\n
AC: 18 (+3 Dex, +5 natural), touch 13, flat-footed 15\n
Hit Dice: 4d8+12 (30 hp)\n
Fort +4,
Ref +4,
Will +5\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple -2
Attack: Tongue touch +3 melee, bite -2 melee
Full Attack: Tongue touch +3 melee, bite -2 melee\n
Damage: Tongue touch liquefy, bite 2d4\n
Special Attacks/Actions: Liquefy\n
\n
Abilities: Str 10, Dex 17, Con 17, Int 2, Wis 13, Cha 8\n
Special Qualities: -\n
Feats: Alertness\n
Skills: Listen +8 and Spot +8\n
Advancement: 5-6 HD (Medium-size); 7-14 HD (Large)\n
\n
Climate/Terrain: Any underground\n
Organization: Solitary or pair\n
Treasure/Possessions: None\n
\n
Source:\n Psionics Handbook
Liquefy (Ex): A folugub that makes a successful touch attack with its tongue causes the target crystal to change phase, turning from solid to liquid and becoming immediately worthless. The size of the object is immaterial -- a crystal statue liquefies as quickly as a diamond in a ring. Crystalline psionic armor and weapons, and other psionic items composed of crystal, must succeed at a Reflex save (DC 20) or be liquefied. Attacks against objects in the possession of others draw attacks of opportunity. A crystalline weapon that deals damage to a folugub also liquefies immediately.
\n
Feats: Fologubs gain Alertness as a bonus feat.
\n
A folugub can scent a crystal object up to 90 feet away, and once it has the scent, little deters it from its goal. It usually ceases attacking to devour a freshly liquefied crystal. The creature targets the largest crystal object available.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"scent, Listen +8, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"cH7YCoW1wPWymQsk","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":8,"hp":18,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":4}},{"_id":"Xza5foSARQqtyIoT","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d4+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"qy7rFmcH6xyvbsDD","flags":{},"name":"Tongue Touch","type":"attack","img":"systems/D35E/icons/attack/monster/touch.jpg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"cLQQ2RD82qEBZM3P","name":"Lernean Pyrohydra, Nine-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":613,"medium":1226,"heavy":1840,"carry":3680,"drag":9200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":33,"flatFootedTotal":32},"cmb":{"value":0,"total":22},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":7},"will":{"total":5}},"hp":{"value":98,"min":-100,"base":0,"max":98,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":50,"temp":0,"max":50},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":10,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lernean Pyrohydra, Nine-Headed (CR 10)
\n
Huge Magical Beast (Fire)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +8, and Spot +8\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 9d10+48 (97 hp)\n
Fort +11,
Ref +7,
Will +5\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +9;
Grapple +22
Attack: 9 bites +13 melee
Full Attack: 9 bites +13 melee\n
Damage: Bite 1d10+5\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 21, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 19, fire Immunity, vulnerable to cold\n
Feats: Blind-fight; Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +8, Spot +8, and Swim +13\n
Advancement: -\n
\n
Climate/Terrain: Warm marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These hydras have bodies that are immune to all attacks (but see below). The only way to slay a Lernaean hydra normally is to sever all its heads. However, each time a head is severed, two new heads spring from the stump in 1d4 rounds. A Lernaean hydra can never have more than twice its original number of heads at any one time, and any extra heads it gains beyond its original number wither and die within a day.
\n
To prevent a severed head from growing back into two, at least 5 points of fire or acid damage must be dealt to the stump (AC 19) before the new heads appear.
\n
Spells such as disintegrate, finger of death, and slay living kill a Lernaean hydra outright if they succeed. If the spell deals damage on a successful save, that damage is directed against one of the hydra's heads.
\n
These reddish hydras can breathe jets of fire 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Fire Subtype (Ex): Fire immunity; double damage from cold except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":21,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +8, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"cLQQ2RD82qEBZM3P","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":9,"hd":10,"hp":50,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":9}},{"_id":"weSGv8F2r2ld7bVd","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"cR583ur11gdG0mb4","name":"Lemure","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":5,"mod":-3,"value":5,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":5,"origMod":-3}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":33,"medium":66,"heavy":100,"carry":200,"drag":500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":14}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":12,"flatFootedTotal":12},"cmb":{"value":0,"total":2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":3},"will":{"total":3}},"hp":{"value":9,"min":-100,"base":0,"max":9,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lemure (CR 1)
\n
Medium Outsider (Baatezu, Evil, Extraplanar, and Lawful)\n
Alignment: Always lawful evil\n
Initiative: +0; Senses: darkvision 60 ft. and see in darkness\n
\n
AC: 14 (+4 natural), touch 10, flat-footed 14\n
Hit Dice: 2d8 (9 hp);
DR: 5/good or silver\n
Fort +3,
Ref +3,
Will +3\n
\n
Speed: 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +2
Attack: Claw +2 melee
Full Attack: 2 claws +2 melee\n
Damage: Claw 1d4\n
Special Attacks/Actions: -\n
\n
Abilities: Str 10, Dex 10, Con 10, Int -, Wis 11, Cha 5\n
Special Qualities: immunity to fire and poison, mindless, resistance to acid 10 and cold 10\n
Feats: -\n
Skills: -\n
Advancement: 3-6 HD (Small)\n
\n
Climate/Terrain: Nine Hells of Baator\n
Organization: Solitary, gang (3-5), swarm (6-15), or mob (10-40)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Lemures are revolting blobs of molten flesh, about 5 feet tall, with vaguely humanoid torsos and heads. Their features are twisted into permanent expressions of anguish.
\n
Lemures are mindless and thus cannot communicate, but they are sensitive to telepathic messages from other devils and obey their mental commands.
\n
Lemures surge toward anything they meet and try to claw it apart. Only a telepathic command from other devils or the complete destruction of the lemures can make them stop.
\n
Mindless (Ex): Lemures are immune to all mind-influencing effects.
\n
Baatezu Subtype
\n
Many devils belong to the race of evil outsiders known as the baatezu.
Traits: A baatezu possesses the following traits (unless otherwise noted in a creature's entry).
- Immunity to fire and poison.
- Resistance to acid 10 and cold 10.
- See in Darkness (Su): All baatezu can see perfectly in darkness of any kind, even that created by a deeper darkness spell.
- Summon (Sp): Baatezu share the ability to summon others of their kind (the success chance and type of baatezu summoned are noted in each monster description).
- Telepathy
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft. and see in darkness","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"cR583ur11gdG0mb4","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":2}},{"_id":"UTVGxMv3kXcfJqVH","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"cYWNWeTHsCTxFX9n","name":"Dragon, Gold Young","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":25,"mod":7,"value":25,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":533,"medium":1066,"heavy":1600,"carry":3200,"drag":8000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":14,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":13,"ac":{"normal":{"value":0,"total":22},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":22}},"bab":{"value":14,"total":14},"cmd":{"value":0,"total":35,"flatFootedTotal":35},"cmb":{"value":0,"total":25},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +13 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":9},"will":{"total":12}},"hp":{"value":133,"min":-100,"base":0,"max":133,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":91,"temp":0,"max":91},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":8,"xp":{"value":10},"level":{"value":14,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Gold Young (CR 8)
\n
Large Dragon (Fire)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 22 (-1 size, +13 natural), touch 9, flat-footed 22\n
Hit Dice: 14d12+42 (133 hp)\n
Fort +12,
Ref +9,
Will +12\n
\n
Speed: 60 ft., fly 200 ft. (poor), swim 60 ft.\n
Space: 10 ft./5 ft. (10 ft. with bite)\n
Base Attack +14;
Grapple +25
Attack: 1 Bite +20, 2 claws +15, 2 wings +15, 1 Tail Slap +15, 1 crush +15 melee; Breath +20 ranged\n
Damage: 1 bite 2d6+7, 2 claws 1d8+3, 2 wings 1d6+3, 1 tail slap 1d8+10, Breath weapon 6d10 (20)\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 25, Dex 10, Con 17, Int 16, Wis 17, Cha 16\n
Special Qualities: Fire subtype, water breathing, polymorph self, CL 1, *Can also cast cleric spells and those from the Law, Luck, and Good domains as arcane spells\n
Feats: #Feats: 5\n
Skills: Skill points: 48 and plus Jump 14\n
Advancement: 15-16 HD (Large)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A gold dragon has two forms of breath weapon, a cone of fire (6d10 damage, Reflex save for half damage DC 20) or a cone of weakening gas. Creatures within the latter must succeed at a Fortitude save (DC 20) or take 3 points of temporary Strength damage. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Alternate Form(Su): A gold dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged (the cone of fire becomes a cone of superheated steam underwater).
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":15,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"cYWNWeTHsCTxFX9n","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":14,"hd":12,"hp":91,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":14}},{"_id":"IrUVS97f4KgRMHwL","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+7-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"LOOe7VU2ZNjXVFjB","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+3-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"aVWyDQtwTkNNWBrZ","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+3-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"21D3eCG8TRmMGHD3","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"4fegLJhY44OnXO0D","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[["-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"j9oEIke1cvi3l97A","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":40,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["6d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"6","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"cZ1ir22ShdVehxvB","name":"Dog","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":37,"medium":74,"heavy":112,"carry":224,"drag":560},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":1,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":12}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":10,"flatFootedTotal":7},"cmb":{"value":0,"total":-3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +3 Dex, +1 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":5},"will":{"total":1}},"hp":{"value":6,"min":-100,"base":0,"max":6,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":0.33,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dog (CR 1/3)
\n
Small Animal\n
Alignment: Always neutral\n
Initiative: +3 (Dex); Senses: low-light vision, scent, Listen +5, and Spot +5\n
\n
AC: 15 (+1 size, +3 Dex, +1 natural), touch 14, flat-footed 12\n
Hit Dice: 1d8+2 (6 hp)\n
Fort +4,
Ref +5,
Will +1\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +0;
Grapple -3
Attack: Bite +2 melee
Full Attack: Bite +2 melee\n
Damage: Bite 1d4+1\n
Special Attacks/Actions: \n
\n
Abilities: Str 13, Dex 17, Con 15, Int 2, Wis 12, Cha 6\n
Special Qualities: \n
Feats: Alertness; Track\n
Skills: Listen +5, Spot +5, Survival +1*, and Swim +5\n
Advancement: -\n
\n
Climate/Terrain: Temperate plains\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
The statistics presented here describe fairly small dogs such as terriers. They also can be used for small wild canines such as coyotes, jackals, and African wild dogs.
\n
Skills: Dogs receive a +8 racial bonus to Survival checks when tracking by scent.
\n
Man's best friend can also be an arcanist's best familiar. Dogs have the advantage of being common companions for all kinds of people, so they tend to draw less attention than exotic familiars. They're typically friendly, and they're easy to feed and take care of. Dogs can use their superb senses of smell and hearing to see past simple deceptions. Dog familiars grant their owners a +2 bonus to Sense Motive checks.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":4,"notes":"","mod":5,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"low-light vision, scent, Listen +5, and Spot +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"cZ1ir22ShdVehxvB","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"MoYYybwoC9NXDRtw","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"cdUojqp9g14SqHOI","name":"Quasit","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":8,"mod":-1,"value":8,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":13,"medium":26,"heavy":40,"carry":80,"drag":200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":15},"flatFooted":{"value":0,"total":15}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":7,"flatFootedTotal":4},"cmb":{"value":0,"total":-2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 size, +3 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":6},"will":{"total":4}},"hp":{"value":14,"min":-100,"base":0,"max":14,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":50,"total":50,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":2,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Quasit (CR 2)
\n
Tiny Outsider (Chaotic, Extraplanar, and Evil)\n
Alignment: Always chaotic evil\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +7, and Spot +6\n
\n
AC: 18 (+2 size, +3 Dex, +3 natural), touch 15, flat-footed 15\n
Hit Dice: 3d8 (13 hp);
DR: 5/cold iron or good\n
Fort +3,
Ref +6,
Will +4\n
\n
Speed: 20 ft., fly 50 ft. (perfect)\n
Space: 2 1/2 ft./0 ft.\n
Base Attack +3;
Grapple +6
Attack: Claw +8 melee
Full Attack: 2 claws +8 melee and bite +3 melee\n
Damage: Claw 1d3-1 and poison, bite 1d4-1\n
Special Attacks/Actions: Spell-like abilities, poison\n
\n
Abilities: Str 8, Dex 17, Con 10, Int 10, Wis 12, Cha 10\n
Special Qualities: SR 5, poison immunity, fire resistance 10, alternate form, fast healing 2\n
Feats: Improved Initiative; Weapon Finesse (bite, claw)\n
Skills: Bluff +6, Diplomacy +2, Disguise +0 (+2 acting), Hide +17, Intimidate +2, Knowledge (any one ) +6, Listen +7, Move Silently +9, Search +6, Spellcraft +6, and Spot +6\n
Advancement: 4-6 HD (Tiny)\n
\n
Climate/Terrain: Infinite Layers of the Abyss\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Chaotic Subtype
\n
A subtype usually applied only to outsiders native to the chaotic-aligned Outer Planes. Most creatures that have this subtype also have chaotic alignments; however, if their alignments change they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a chaotic alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the chaotic subtype overcomes damage reduction as if its natural weapons and any weapons it wields were chaotic-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":6,"notes":"","mod":6,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":14,"notes":"","mod":18,"background":false,"cs":false,"changeBonus":8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":6,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"tiny","senses":"darkvision 60 ft., Listen +7, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.6,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"cdUojqp9g14SqHOI","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":3}},{"_id":"DdM3T7FOfl540jch","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"4","critConfirmBonus":"","damage":{"parts":[["1d3-1+-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"chSyiYCbcjMliFCO","name":"Swarm, Locust","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":1,"mod":-5,"value":1,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"dex":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"con":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":0,"medium":1,"heavy":2,"carry":4,"drag":10},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":18},"flatFooted":{"value":0,"total":14}},"bab":{"value":3,"total":4},"cmd":{"value":0,"total":1,"flatFootedTotal":-3},"cmb":{"value":0,"total":-4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+4 size, +4 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":6},"will":{"total":2}},"hp":{"value":21,"min":-100,"base":0,"max":21,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":16,"max":16},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":10,"total":10},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":30,"total":30,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":3,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Swarm, Locust (CR 3)
\n
Diminutive Vermin (Swarm)\n
Alignment: Always neutral\n
Initiative: +4 (Dex); Senses: darkvision 60 ft., Listen +4, and Spot +4\n
\n
AC: 18 (+4 size, +4 Dex), touch 18, flat-footed 14\n
Hit Dice: 6d8-6 (21 hp)\n
Fort +4,
Ref +6,
Will +2\n
\n
Speed: 10 ft., fly 30 ft. (poor)\n
Space: 10 ft./0 ft.\n
Base Attack +3;
Grapple -
Attack: Swarm
Full Attack: Swarm\n
Damage: Swarm 2d6\n
Special Attacks/Actions: Distraction\n
\n
Abilities: Str 1, Dex 19, Con 8, Int -, Wis 10, Cha 2\n
Special Qualities: immune to weapon damage, swarm, vermin\n
Feats: -\n
Skills: Listen +4 and Spot +4\n
Advancement: -\n
\n
Climate/Terrain: Temperate Planes\n
Organization: Solitary, cloud (2-4 swarms), or plague (11-20 swarms)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Distraction (Ex): Any living creature that begins its turn with a locust swarm in its space must succeed on a DC 12 Fortitude save or be nauseated for 1 round. The save DC is Constitution-based.
\n
Skills: A locust swarm has a +4 racial bonus on listen and Spot checks.
\n
A locust swarm surrounds and attacks any living prey it encounters. The swarm deals 2d6 points of damage to any creature whose space it occupies at the end of its move.
\n
Swarm Subtype
\n
A swarm is a collection of Fine, Diminutive, or Tiny creatures that acts as a single creature. A swarm has the characteristics of its type, except as noted here. A swarm has a single pool of Hit Dice and hit points, a single initiative modifier, a single speed, and a single Armor Class. A swarm makes saving throws as a single creature.
A single swarm occupies a square (if it is made up of nonflying creatures) or a cube (of flying creatures) 10 feet on a side, but its reach is 0 feet, like its component creatures. In order to attack, it moves into an opponent's space, which provokes attacks of opportunity. It can occupy the same space as a creature of any size, since it crawls all over its prey. A swarm can move through squares occupied by enemies and vice versa without impediment, although the swarm provokes attacks of opportunity if it does so. A swarm can move through cracks or holes large enough for its component creatures.
A swarm of Tiny creatures consists of 300 nonflying creatures or 1,000 flying creatures. A swarm of Diminutive creatures consists of 1,500 nonflying creatures or 5,000 flying creatures. A swarm of Fine creatures consists of 10,000 creatures, whether they are flying or not. Swarms of nonflying creatures include many more creatures than could normally fit in a 10-foot square based on their normal space, because creatures in a swarm are packed tightly together and generally crawl over each other and their prey when moving or attacking. Larger swarms are represented by multiples of single swarms. (A swarm of 15,000 centipedes is ten centipede swarms, each swarm occupying a 10-foot square.) The area occupied by a large swarm is completely shapeable, though the swarm usually remains in contiguous squares.
Traits: A swarm has no clear front or back and no discernible anatomy, so it is not subject to critical hits or flanking. A swarm made up of Tiny creatures takes half damage from slashing and piercing weapons. A swarm composed of Fine or Diminutive creatures is immune to all weapon damage.
Reducing a swarm to 0 hit points or lower causes it to break up, though damage taken until that point does not degrade its ability to attack or resist attack. Swarms are never staggered or reduced to a dying state by damage. Also, they cannot be tripped, grappled, or bull rushed, and they cannot grapple an opponent.
A swarm is immune to any spell or effect that targets a specific number of creatures (including single-target spells such as disintegrate), with the exception of mind-affecting spells and abilities (charms, compulsions, phantasms, patterns, and morale effects) if the swarm has an Intelligence score and a hive mind. A swarm takes half again as much damage (+50%) from spells or effects that affect an area, such as splash weapons and many evocation spells.
Swarms made up of Diminutive or Fine creatures are susceptible to high winds such as that created by a gust of wind spell. For purposes of determining the effects of wind on a swarm, treat the swarm as a creature of the same size as its constituent creatures (see Winds, page 95 of the Dungeon Master's Guide). For example, a swarm of locusts (a swarm of Diminutive creatures) can be blown away by a severe wind. Wind effects deal 1d6 points of nonlethal damage to a swarm per spell level (or Hit Dice of the originating creature, in the case of effects such as an air elemental's whirlwind). A swarm rendered unconscious by means of nonlethal damage becomes disorganized and dispersed, and does not re-form until its hit points exceed its nonlethal damage.
Swarm Attack: Creatures with the swarm subtype don't make standard melee attacks. Instead, they deal automatic damage to any creature whose space they occupy at the end of their move, with no attack roll needed. Swarm attacks are not subject to a miss chance for concealment or cover. A swarm's statistics block has \"swarm\" in the Attack and Full Attack entries, with no attack bonus given. The amount of damage a swarm deals is based on its Hit Dice, as shown below.
Swarm HD | Swarm Base Damage |
1-5 | 1d6 |
6-10 | 2d6 |
11-15 | 3d6 |
16-20 | 4d6 |
21 or more | 5d6 |
A swarm's attacks are nonmagical, unless the swarm's description states otherwise. Damage reduction sufficient to reduce a swarm attack's damage to 0, being incorporeal, and other special abilities usually give a creature immunity (or at least resistance) to damage from a swarm. Some swarms also have acid, poison, blood drain, or other special attacks in addition to normal damage.
Swarms do not threaten creatures in their square, and do not make attacks of opportunity with their swarm attack. However, they distract foes whose squares they occupy, as described below.
Distraction (Ex): Any living creature vulnerable to a swarms damage that begins its turn with a swarm in its square is nauseated for 1 round; a Fortitude save (DC 10 + 1/2 swarm's HD + swarm's Con modifier; the exact DC is given in a swarm's description) negates the effect. Spellcasting or concentrating on spells within the area of a swarm requires a Concentration check (DC 20 + spell level). Using skills that involve patience and concentration requires a DC 20 Concentration check.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false,"changeBonus":12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"dim","senses":"darkvision 60 ft., Listen +4, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.4,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"chSyiYCbcjMliFCO","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":8,"hp":27,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":6}}]}
+{"_id":"ckoFW7UPHbdm2ZzJ","name":"Formian Queen","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":0,"mod":-5,"value":0,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"dex":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"wis":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"cha":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":0,"medium":0,"heavy":0,"carry":0,"drag":0},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":20,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":14,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":4},"flatFooted":{"value":0,"total":18}},"bab":{"value":0,"total":20},"cmd":{"value":0,"total":24,"flatFootedTotal":24},"cmb":{"value":0,"total":19},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +14 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":19},"ref":{"total":7},"will":{"total":19}},"hp":{"value":190,"min":-100,"base":0,"max":190,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":90,"temp":0,"max":90},"init":{"value":0,"bonus":0,"total":-5},"prof":2,"speed":{"land":{"base":0,"total":0},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":17,"xp":{"value":10},"level":{"value":20,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Formian Queen (CR 17)
\n
Large Outsider (Extraplanar and lawful)\n
Alignment: Always lawful neutral\n
Initiative: -5 (Dex); Senses: Listen +30 and Spot +30\n
Languages: telepathy\n
\n
AC: 23 (-1 size, +14 natural), touch 9, flat-footed 23\n
Hit Dice: 20d8+100 (190 hp)\n
Fort +19,
Ref -,
Will +19\n
\n
Speed: 0 ft.\n
Space: 10 ft./5 ft.\n
Base Attack -;
Grapple -\n
Damage: -\n
Special Attacks/Actions: Spells, spell-like abilities\n
\n
Abilities: Str -, Dex -, Con 20, Int 20, Wis 20, Cha 21\n
Special Qualities: Fast healing 2, hive mind, immunity to poison, petrification and cold, resistance to electricity 10, fire 10 and sonic 10, SR 30\n
Feats: Alertness; Eschew Materials; Great Fortitude; Improved Counterspell; Iron Will; item creation feat; (any one); Maximize Spell; Spell Focus (Enchantment)\n
Skills: Appraise +28, Bluff +28, Concentration +28, Diplomacy +32, Disguise +5 (+7 acting), Intimidate +30, Knowledge (any three) +28, Listen +30, Sense Motive +28, Spellcraft +28 (+30 scrolls), Spot +30, and Use Magical Device +28 (+30 scrolls)\n
Advancement: 21-30 HD (Huge); 31-40 HD (Gargantuan)\n
\n
Climate/Terrain: Any land and underground (Mechanus)\n
Organization: Hive (1 plus 100-400 workers, 11-40 warriors, 4-7 taskmasters with 1 dominated creature each, and 5-8 myrmarchs)\n
Treasure/Possessions: Double standard\n
\n
Source:\n Monster Manual
Hive Mind (Ex): All formians within 50 miles of their queen are in constant communication. If one is aware of a particular danger, they all are. If one in a group is not flat-footed, none of them are. No formian in a group is considered flanked unless all of them are.
\n
Immunities (Ex): Formians have poison, petrification, and cold immunity.
\n
Resistances (Ex): All formians have fire, electricity, and sonic resistance 20.
\n
FORMIAN SOCIETY
Formians build fabulous hive-cities in which hundreds of the creatures dwell. They are born into their station, with no ability to progress. Workers obey orders given by warriors, myrmarchs, or the queen. Warriors carry out the will of their myrmarch commanders or the queen. Myrmarchs take orders only from the queen herself although they have different ranks depending on services rendered. These are not positions of power but of prestige. The most prestigious of the myrmarchs guard the queen. Taskmasters are equal in rank to warriors but seldom interact with other formians.
\n
QUEEN
The queen sits at the center of the hive-city, her bloated body never moving from the royal chamber. She is served and guarded by twenty of the most loyal myrmarchs.
\n
The queen is half again as big as a myrmarch, with atrophied legs - she cannot move. With her telepathic abilities, though, can send instructions to and get reports from any formian within her range.
\n
The queen speaks Formian and Common, although she can communicate with any creature telepathically.
\n
Combat
The queen does not fight. She has no ability to move. If necessary, a team of workers and myrmarchs (or dominated slaves) haul her enormous bulk to where she needs to go. This is very rare, however, and most of the time the queen remains within her well-defended chambers.
\n
Despite her utter lack of physical activity, the queen can cast spells and use spell-like abilities to great effect in her own defense as well as the defense of the hive-city.
\n
Spells: The queen casts arcane spells as a 17th-level sorcerer.
\n
Spell-Like Abilities: At will - calm emotions, charm monster, clairaudience/clairvoyance, detect chaos, detect thoughts, dictum, divination, hold monster, magic circle against chaos, order's wrath, shield of law, and true seeing. These abilities are as the spells cast by a 17th-level sorcerer (save DC 15 + spell level).
\n
Telepathy (Su): The queen can communicate telepathically with any intelligent creature within fifty miles whose presence she is aware of.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":23,"notes":"","mod":16,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":23,"notes":"","mod":28,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":23,"notes":"","mod":16,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":27,"notes":"","mod":18,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-9,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":25,"notes":"","mod":17,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":23,"notes":"","mod":18,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":23,"notes":"","mod":28,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":23,"notes":"","mod":16,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":23,"notes":"","mod":18,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"Listen +30 and Spot +30","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ckoFW7UPHbdm2ZzJ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"c0RBK76ZGsoZovzd","flags":{},"name":"Eschew Materials","type":"feat","img":"systems/D35E/icons/feats/eschew-material.png","data":{"description":{"value":"\n\n\nBenefit
\nYou can cast any spell that has a material component costing 1 gp or less without needing that component. (The casting of the spell still provokes attacks of opportunity as normal.) If the spell requires a material component that costs more than 1 gp, you must have the material component at hand to cast the spell, just as normal.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Eschew Materials"}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"EgWsQFKo594sRuNL","flags":{},"name":"Improved Counterspell","type":"feat","img":"systems/D35E/icons/feats/improved-coutnerspell.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen counterspelling, you may use a spell of the same school that is one or more spell levels higher than the target spell.\n
\nNormal
\nWithout this feat, you may counter a spell only with the same spell or with a spell specifically designated as countering the target spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Counterspell"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"tB3a9mD1DKTNLcCP","flags":{},"name":"Maximize Spell","type":"feat","img":"systems/D35E/icons/feats/metamagic.png","data":{"description":{"value":"\n\n\nBenefit
\nAll variable, numeric effects of a spell modified by this feat are maximized. Saving throws and opposed rolls are not affected, nor are spells without random variables. A maximized spell uses up a spell slot three levels higher than the spell’s actual level.\n
An empowered, maximized spell gains the separate benefits of each feat: the maximum result plus one-half the normally rolled result.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Maximize Spell"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":20,"hd":8,"hp":90,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":20}}]}
+{"_id":"cnAdYvN7zAgKdvmx","name":"Androsphinx","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":25,"mod":7,"value":25,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"cha":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":533,"medium":1066,"heavy":1600,"carry":3200,"drag":8000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":13,"ac":{"normal":{"value":0,"total":22},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":22}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":33,"flatFootedTotal":33},"cmb":{"value":0,"total":23},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +13 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":8},"will":{"total":7}},"hp":{"value":114,"min":-100,"base":0,"max":114,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":66,"temp":0,"max":66},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":80,"total":80,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":9,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Androsphinx (CR 9)
\n
Large Magical Beast\n
Alignment: Always chaotic good\n
Initiative: +0; Senses: darkvision 60 ft., low-light vision, Listen +18, and Spot +18\n
\n
AC: 22 (-1 size, +13 natural), touch 9, flat-footed 22\n
Hit Dice: 12d10+48 (114 hp)\n
Fort +12,
Ref +8,
Will +7\n
\n
Speed: 50 ft., fly 80 ft. (poor)\n
Space: 10 ft./5 ft.\n
Base Attack +12;
Grapple +23
Attack: Claw +18 melee
Full Attack: 2 claws +18 melee\n
Damage: Claw 2d4+7\n
Special Attacks/Actions: Pounce, rake 2d4+3, roar, spells\n
\n
Abilities: Str 25, Dex 10, Con 19, Int 16, Wis 17, Cha 17\n
Special Qualities: \n
Feats: Alertness; Cleave; Great Cleave; Flyby Attack; Power Attack; Track\n
Skills: Intimidate +17, Knowledge (any one) +18, Listen +18, Spot +18, and Survival +18\n
Advancement: 13-18 HD (Large); 19-36 HD (Huge)\n
\n
Climate/Terrain: Warm deserts\n
Organization: Solitary\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Pounce (Ex): If a sphinx leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.
\n
Rake (Ex): A sphinx that pounces onto a creature can make two rake attacks with its hind legs. Attack bonus +18 melee, damage 2d4+3.
\n
Roar (Su): Three times per day an androsphinx can loose a mighty roar. The first time it does this, all creatures within 500 feet must succeed at a Will save (DC 19) or be affected as though by a fear spell for 12 rounds.
\n
If the sphinx roars a second time during the same encounter, all creatures within 250 feet must succeed at a Fortitude save (DC 19) or be paralyzed for 1d4 rounds, and all those within 90 feet are deafened for 2d6 rounds (no save).
\n
If it roars a third time during the same encounter, all those within 250 feet must succeed at a Fortitude save (DC 19) or take 2d4 points of temporary Strength damage for 2d4 rounds. In addition, any Medium-size or smaller creature within 90 feet must succeed at a Fortitude save (DC 19) or be thrown to the ground and take 2d8 points of damage. The force of this roar is so great that it deals 50 points of damage to any stone or crystalline object within 90 feet. Magic items and held or carried items can avoid damage with a successful Reflex save (DC 19).
\n
Other androsphinxes are immune to these effects.
\n
Spells: An androsphinx casts divine spells as a 6th-level cleric from the cleric spell list and from the Good, Healing, and Protection domains.
\n
Most sphinxes fight on the ground, using their wings to help them leap much as lions do. If outnumbered by earthbound creatures, a sphinx takes wing and attacks on the fly.
\n
In battle, an androsphinx rips apart enemies with its razor-sharp claws. It relies on its natural weaponry in a fight, employing its spells for defense or healing.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":14,"notes":"","mod":10,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":13,"notes":"","mod":11,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":13,"notes":"","mod":11,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":10,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, Listen +18, and Spot +18","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"cnAdYvN7zAgKdvmx","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":12,"hd":10,"hp":66,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":12}},{"_id":"t8fslQx2RTZjqfaL","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d4+7-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"cpSywVfSwg3iwk7F","name":"Dragon, Bronze Very Old","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":33,"mod":11,"value":33,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":33,"origMod":11},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"int":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"wis":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"cha":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1013,"medium":2026,"heavy":3040,"carry":6080,"drag":15200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":30,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":29,"ac":{"normal":{"value":0,"total":37},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":37}},"bab":{"value":33,"total":30},"cmd":{"value":0,"total":59,"flatFootedTotal":59},"cmb":{"value":0,"total":49},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +29 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":23},"ref":{"total":17},"will":{"total":23}},"hp":{"value":375,"min":-100,"base":0,"max":375,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":46,"max":46},"vigor":{"min":0,"value":195,"temp":0,"max":195},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":19,"xp":{"value":10},"level":{"value":30,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Bronze Very Old (CR 19)
\n
Huge Dragon (Water)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 37 (-2 size, +29 natural), touch 8, flat-footed 37\n
Hit Dice: 30d12+180 (375 hp);
DR: 15/magic\n
Fort +23,
Ref +17,
Will +23\n
\n
Speed: 40 ft., fly 150 ft., (poor), swim 60 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +33;
Grapple +52
Attack: 1 Bite +39, 2 claws +34, 2 wings +34, 1 Tail Slap +34, 1 crush +34 melee; Breath +39 ranged\n
Damage: 1 bite 2d8+11, 2 claws 2d6+5, 2 wings 1d8+5, 1 tail slap 2d6+16, 1 crush 2d8+16, Breath weapon 18d6 (31)\n
Special Attacks/Actions: Breath Weapon, fear (DC 31), SR 26\n
\n
Abilities: Str 33, Dex 10, Con 23, Int 22, Wis 23, Cha 22\n
Special Qualities: DR 15/magic, Detect thoughts, Create food and water, fog cloud, Electricity immunity, water breathing, speak with animals, Polymorph self , CL 13. Can also cast cleric spells and those from the Animal, Law, and Water domains as arcane spells.\n
Feats: #Feats: 11\n
Skills: Skill points: 186\n
Advancement: 31-32 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm aquatic and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): Bronze dragons have two types of breath weapon, a line of lightning (18d6 damage Reflex save for half damage DC 31) or a cone of repulsion gas. Creatures within the cone must succeed at a Will save (DC 31) or be compelled to do nothing but move away from the dragon for 1d6 rounds plus 9 rounds. This is a mind-influencing compulsion enchantment. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Alternate Form(Su): A young or older bronze dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 270 feet are subject to the effect if they have fewer HD than the dragon (30).
\n
A potentially affected creature that succeeds at a Will save (DC 31) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":19,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"cpSywVfSwg3iwk7F","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":30,"hd":12,"hp":195,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":30}},{"_id":"EsGwPj4ldYpcrCiu","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-3","critConfirmBonus":"","damage":{"parts":[["2d8+11-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"SQLN2YS4TaahrUbM","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-8","critConfirmBonus":"","damage":{"parts":[["2d6+5-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"3xOS0UL5bo8NdpR1","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-8","critConfirmBonus":"","damage":{"parts":[["1d8+5-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"7iBMSc5WapEh5RdS","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-10","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"SWZMW1FNJfPsvwdy","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-10","critConfirmBonus":"","damage":{"parts":[["2d8+16-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"3XcqO3sNLUusV3ir","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["18d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"18","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"crtIMY8zboe1XY2q","name":"Osyluth (Bone Devil)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":11,"ac":{"normal":{"value":0,"total":25},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":20}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":34,"flatFootedTotal":29},"cmb":{"value":0,"total":19},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +5 Dex, +11 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":12},"will":{"total":11}},"hp":{"value":95,"min":-100,"base":0,"max":95,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":45,"temp":0,"max":45},"init":{"value":0,"bonus":0,"total":9},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":9,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Osyluth (Bone Devil) (CR 9)
\n
Large Outsider (Baatezu, Evil, Extraplanar, and Lawful)\n
Alignment: Always lawful evil\n
Initiative: +9 (+5 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., see in darkness, Listen +17, and Spot +17\n
Languages: telepathy 100 ft.\n
\n
AC: 25 (-1 size, +5 Dex, +11 natural), touch 14, flat-footed 20\n
Hit Dice: 10d8+50 (95 hp);
DR: 10/good\n
Fort +12,
Ref +12,
Will +11\n
\n
Speed: 40 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +10;
Grapple +19
Attack: Bite +14 melee
Full Attack: Bite +14 melee and 2 claws +12 melee and sting +12 melee and poison\n
Damage: Bite 1d8+5 or Bite 1d8+5, claw 1d4+2, sting 3d4+2 and poison\n
Special Attacks/Actions: Spell-like abilities, fear aura, poison,
summon baatezu\n
\n
Abilities: Str 21, Dex 21, Con 21, Int 14, Wis 14, Cha 14\n
Special Qualities: immunity to fire and poison, resistance to acid 10 and cold 10, SR 21\n
Feats: Alertness; Improved Initiative; Iron Will; Multiattack\n
Skills: Bluff +15, Concentration +18, Diplomacy +6, Disguise +2 (+4 acting), Hide +14, Intimidate +17, Knowledge (any one) +15, Listen +17, Move Silently +18, Search +15, Sense Motive +15, Spot +17, and Survival +2 (+4 following tracks)\n
Advancement: 11-20 HD (Large); 21-30 HD (Huge)\n
\n
Climate/Terrain: Nine Hells of Baator\n
Organization: Solitary, team (2-4), or squad (6-10)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Fear Aura (Su): Bone devils can radiate a 5-foot radius fear aura as a free action. Affected creatures must succeed on a DC 17 Will save or be affected as though by a fear spell (caster level 7th). A creature that successfully saves cannot be affected again by the same bone devil's aura for 24 hours. Other baatezu are immune to the aura. The save DC is Charisma-based.
\n
Poison (Ex): Injury, Fortitude DC 20, initial damage 1d6 Str, secondary damage 2d6 Str. The save DC is Constitution-based.
\n
Spell-Like Abilities: At will -- greater teleport (self plus 50 pounds of objects only), dimensional anchor, fly, invisibility (self only), major image (DC 15), wall of ice. Caster level 12th. The save DC is Charisma-based.
\n
Summon Baatezu (Sp): Once per day a bone devil can attempt to summon 2d10 lemures with a 50% chance of success, or another bone devil with a 35% chance of success. This ability is the equivalent of a 4th-level spell.
\n
Baatezu Traits: A baatezu possesses the following traits (unless otherwise noted in a creature's entry).
\n
- Immunity to fire and poison.
- Resistance to acid 10 and cold 10.
- See in Darkness (Su): All baatezu can see perfectly in darkness of any kind, even that created by a deeper darkness spell.
- Summon (Sp): Baatezu share the ability to summon others of their kind (the success chance and type of baatezu summoned are noted in each monster description).
- Telepathy.
Baatezu Subtype
\n
Many devils belong to the race of evil outsiders known as the baatezu.
Traits: A baatezu possesses the following traits (unless otherwise noted in a creature's entry).
- Immunity to fire and poison.
- Resistance to acid 10 and cold 10.
- See in Darkness (Su): All baatezu can see perfectly in darkness of any kind, even that created by a deeper darkness spell.
- Summon (Sp): Baatezu share the ability to summon others of their kind (the success chance and type of baatezu summoned are noted in each monster description).
- Telepathy
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":13,"notes":"","mod":15,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":13,"notes":"","mod":11,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":15,"notes":"","mod":9,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":13,"notes":"","mod":10,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":13,"notes":"","mod":11,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":13,"notes":"","mod":8,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":13,"notes":"","mod":15,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":13,"notes":"","mod":10,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., see in darkness, Listen +17, and Spot +17","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"crtIMY8zboe1XY2q","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":10,"hd":8,"hp":45,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":10}},{"_id":"uL17p5Kw0ptawK6I","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"csmz41CFiaF03U2F","name":"Hunefer","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":47,"mod":18,"value":47,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":47,"origMod":18},"dex":{"total":35,"mod":12,"value":35,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"wis":{"total":38,"mod":14,"value":38,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":38,"origMod":14},"cha":{"total":36,"mod":13,"value":36,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":36,"origMod":13}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":3253,"medium":6506,"heavy":9760,"carry":19520,"drag":48800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":50,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":20,"ac":{"normal":{"value":0,"total":42},"touch":{"value":0,"total":22},"flatFooted":{"value":0,"total":30}},"bab":{"value":25,"total":25},"cmd":{"value":0,"total":65,"flatFootedTotal":53},"cmb":{"value":0,"total":43},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+12 Dex, +20 natural, +10 insight","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":18},"ref":{"total":30},"will":{"total":41}},"hp":{"value":328,"min":-100,"base":0,"max":328,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":325,"temp":0,"max":325},"init":{"value":0,"bonus":0,"total":16},"prof":2,"speed":{"land":{"base":100,"total":100},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":25,"xp":{"value":10},"level":{"value":50,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Hunefer (CR 25)
\n
Medium Undead\n
Alignment: Always lawful evil\n
Initiative: +16 (+12 Dex, +4 Improved Initiative); Senses: Blindsight 300 ft., Darkvision 60 ft., Listen +67, and Spot +67\n
Languages: All spoke languages\n
\n
AC: 52 (+12 Dex, +20 natural, +10 insight) touch 32, flat-footed 40\n
Hit Dice: 50d12+3 (328 hp);
DR: 10/-\n
Fort +18,
Ref +30,
Will +41\n
\n
Speed: 100 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +25;
Grapple +43
Attack: Slam +44 melee
Full Attack: 2 slams +44 melee\n
Damage: Slam 3d6+18/19-20 (+1d6 on critical hit) plus hunefer rot\n
Special Attacks/Actions: Despair, hunefer rot, spell-like abilities\n
\n
Abilities: Str 47, Dex 35, Con -, Int 18, Wis 38, Cha 36\n
Special Qualities: fast healing 30, SR 37, undead traits, fire vulnerability\n
Feats: Cleave, Combat Expertise, Combat Reflexes, Dodge, Great Cleave, Great Fortitude, Improved Critical (slam), Improved Disarm, Improved Initiative, Lightning Reflexes, Mobility, Power Attack, Toughness, Weapon Focus (slam); Epic Feats: Devastating Critical (slam), Overwhelming Critical (slam), Spell Stowaway (greater teleport)\n
Skills: Concentration +66, Jump +46, Knowledge (religion, Listen +67, Search +57, Sense Motive +67, Spellcraft +57, Spot +67, and the planes) +57\n
Advancement: 51-56 HD (Medium-size); 57-60 HD (Large); 61-66 HD (Huge); 67-70 HD (Gargantuan); 71+ HD (Colossal)\n
\n
Climate/Terrain: Any\n
Organization: Solitary, pair, or court (5-9)\n
Treasure/Possessions: Standard\n
\n
Source:\n Epic Level Handbook
Despair (Su): The mere sight of a hunefer requires viewers to succeed at a Will saving throw (DC 48) or be paralyzed with fear for 1d4 rounds. Regardless of the outcome of the save, a subject is not again vulnerable to that hunefer's despair ability for 24 hours.
\n
Hunefer Rot (Su): Supernatural disease - slam, Fort save (DC 35), incubation period instantaneous; damage 1d6 temporary Con. Unlike normal diseases, hunefer rot requires a victim to make a successful saving throw every round or take another 1d6 points of temporary Constitution damage. The rot continues until the victim reaches Constitution 0 (and dies) or receives a remove disease spell or similar magic.
\n
An afflicted creature that dies shrivels away into sand unless both remove disease and raise dead (or better) are cast on the remains within 2 rounds. If the remains are not so treated, on the third round the dust swirls and forms an 18 HD mummy with the dead foe's equipment under the hunefer's command.
\n
Resistant to Blows (Ex): Physical attacks deal only half damage to hunefers. Apply this effect before damage reduction.
\n
Spell-Like Abilities: At will - chain lightning, displacement, haste, knock, greater dispelling, passwall, scrying, teleport without error, true seeing, unholy aura, weird; 1/day - ruin. Caster level 27th; save DC 23 + spell level.
\n
Fire Vulnerability (Ex): A hunefer takes double damage from fire attacks unless a save is allowed for half-damage. A successful save halves the damage and a failure doubles it.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":18,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":71,"notes":"","mod":30,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":28,"notes":"","mod":32,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":53,"notes":"","mod":30,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":53,"notes":"","mod":57,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":53,"notes":"","mod":40,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":53,"notes":"","mod":30,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":53,"notes":"","mod":67,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":53,"notes":"","mod":57,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":53,"notes":"","mod":40,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":18,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"Blindsight 300 ft., Darkvision 60 ft., Listen +67, and Spot +67","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"csmz41CFiaF03U2F","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"wE23Vo8d0emqqeaw","flags":{},"name":"Combat Expertise","type":"feat","img":"systems/D35E/icons/feats/compat-expertise.png","data":{"description":{"value":"\n\n\nPrerequisite
\nInt 13.\n
\nBenefit
\nWhen you use the attack action or the full attack action in melee, you can take a penalty of as much as –5 on your attack roll and add the same number (+5 or less) as a dodge bonus to your Armor Class. This number may not exceed your base attack bonus. The changes to attack rolls and Armor Class last until your next action.\n
\nNormal
\nA character without the Combat Expertise feat can fight defensively while using the attack or full attack action to take a –4 penalty on attack rolls and gain a +2 dodge bonus to Armor Class.\n
\nSpecial
\nA fighter may select Combat Expertise as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Expertise"}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"4Xq3pc59Kv2f4xro","flags":{},"name":"Improved Disarm","type":"feat","img":"systems/D35E/icons/feats/improved-disarm.png","data":{"description":{"value":"\n\n\nPrerequisites
\nInt 13, Combat Expertise.\n
\nBenefit
\nYou do not provoke an attack of opportunity when you attempt to disarm an opponent, nor does the opponent have a chance to disarm you. You also gain a +4 bonus on the opposed attack roll you make to disarm your opponent.\n
\nNormal
\nSee the normal disarm rules.\n
\nSpecial
\nA fighter may select Improved Disarm as one of his fighter bonus feats.\n
A monk may select Improved Disarm as a bonus feat at 6th level, even if she does not meet the prerequisites.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Disarm"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":50,"hd":12,"hp":325,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":50}},{"_id":"2mOvuLJdHfrWtM60","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["3d6+18-18",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"czQkr2d5G9Fl5VYm","name":"Tojanida, Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":16,"mod":3,"value":16,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":76,"medium":153,"heavy":230,"carry":460,"drag":1150},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":12,"ac":{"normal":{"value":0,"total":23},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":22}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":21,"flatFootedTotal":20},"cmb":{"value":0,"total":10},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +12 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":6},"will":{"total":6}},"hp":{"value":46,"min":-100,"base":0,"max":46,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":32,"temp":0,"max":32},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":10,"total":10},"climb":{"base":0,"total":0},"swim":{"base":90,"total":90},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":5,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Tojanida, Adult (CR 5)
\n
Medium Outsider (Extraplanar and Water)\n
Alignment: Always neutral\n
Initiative: +1 (Dex); Senses: all-around vision, darkvision 60 ft., Listen +11, and Spot +15\n
\n
AC: 23 (+1 Dex, +12 natural), touch 11, flat-footed 22\n
Hit Dice: 7d8+14 (45 hp)\n
Fort +7,
Ref +6,
Will +6\n
\n
Speed: 10 ft., swim 90 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +7;
Grapple +10
Attack: Bite +10 melee
Full Attack: Bite +10 melee and 2 claws +5 melee\n
Damage: Bite 2d8+3, claw 1d6+1\n
Special Attacks/Actions: Improved grab, ink cloud\n
\n
Abilities: Str 16, Dex 13, Con 15, Int 10, Wis 12, Cha 9\n
Special Qualities: acid and cold immunity, fire and electricity resistance 10\n
Feats: Blind-fight; Dodge; Power Attack\n
Skills: Diplomacy +1, Escape Artist +11, Hide +11, Knowledge (the planes) +6, Listen +11, Search +14, Sense Motive +11, Spot +15, Survival +1 (+3 other planes and following tracks), Swim +11, and Use Rope +1 (+3 with bindings)\n
Advancement: 8-14 HD (Medium-size)\n
\n
Climate/Terrain: Elemental Plane of Water\n
Organization: Solitary or clutch (2-4)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the tojanida must hit with a bite or claw attack. If it gets a hold, it automatically deals that weapon's damage each round the hold is maintained. Underwater, a tojanida can tow a grabbed victim of its own size or smaller at top speed. A favorite tactic is to grab a single opponent, then withdraw, hauling the opponent away from its allies.
\n
All-Around Vision (Ex): Tojanidas' multiple apertures allow them to look in any direction, bestowing a +4 racial bonus to Spot and Search checks. Opponents gain no flanking bonuses when attacking a tojanida.
\n
Ink Cloud (Ex): A tojanida can emit a spherical cloud of jet-black ink with a radius of 30 feet once per minute as a free action, The effect is otherwise similar to fog cloud cast by an individual of a level equal to the tojanida's Hit Dice. Out of water, the ink emerges in a stream up to 30 feet-long, which the tojanida can squirt into an opponent's eyes. The affected creature must succeed at a Reflex save or be blinded for 1 round. The save DC is 15 against an adult.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":6,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":6,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":6,"notes":"","mod":6,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":6,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":14,"notes":"","mod":7,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":11,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":14,"notes":"","mod":8,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":15,"background":false,"cs":false,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"all-around vision, darkvision 60 ft., Listen +11, and Spot +15","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"czQkr2d5G9Fl5VYm","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":8,"hp":32,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":7}},{"_id":"e3guZo4SD7YODVRC","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"d05R2iuERzm8UQ3K","name":"Troglodyte","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":33,"medium":66,"heavy":100,"carry":200,"drag":500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":15}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":10,"flatFootedTotal":10},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":2},"will":{"total":0}},"hp":{"value":13,"min":-100,"base":0,"max":13,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Troglodyte (CR 1)
\n
Medium Humanoid (Reptilian)\n
Alignment: Usually chaotic evil\n
Initiative: -1 (Dex); Senses: darkvision 90 ft. and Listen +3\n
\n
AC: 15 (-1 Dex, +6 natural), touch 9, flat-footed 15\n
Hit Dice: 2d8+4 (13 hp)\n
Fort +5,
Ref -1,
Will +0\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +1
Attack: Club +1 melee or claw -1 melee or javelin +1 ranged
Full Attack: Club +1 melee and claw -1 melee and bite -1 melee; or 2 claws +1 melee and bite -1 melee or javelin +1 ranged\n
Damage: Club 1d6, bite 1d4, claw 1d4; or javelin 1d6\n
Special Attacks/Actions: Stench\n
\n
Abilities: Str 10, Dex 9, Con 14, Int 8, Wis 10, Cha 10\n
Special Qualities: \n
Feats: Multiattack; Weapon Focus (javelin)\n
Skills: Hide +5* and Listen +3\n
Advancement: By character class\n
\n
Climate/Terrain: Underground\n
Organization: Clutch (2-5), squad (6-11 plus 1-2 monitor lizards), or band (20-80 plus 20% noncombatants plus 3-13 monitor lizards)\n
Treasure/Possessions: 50% coins; 50% goods; 50% items\n
\n
Source:\n Monster Manual
Stench (Ex): When a troglodyte is angry or frightened, it secretes an oily, musk-like chemical that nearly every form of animal life finds offensive. All creatures (except troglodytes) within 30 feet of the trog must succeed at a Fortitude save (DC 13) or be overcome with nausea. This lasts for 10 rounds and deals 1d6 points of temporary Strength damage.
\n
Skills: The skin of a troglodyte changes color somewhat, allowing it to blend in with surroundings like a chameleon and conferring a +4 racial bonus to Hide checks. In rocky or subterranean settings, this bonus improves to +8.
\n
Half of a group of troglodytes are armed only with claws and teeth; the rest carry one or two javelins and longspears. They normally conceal themselves, launch a volley of javelins, then close to attack. If the battle goes against them, they retreat and attempt to hide.
\n
Reptilian Subtype
\n
These creatures are scaly and usually cold-blooded. The reptilian subtype is only used to describe a set of humanoid races, not all animals and monsters that are truly reptiles.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 90 ft. and Listen +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"d05R2iuERzm8UQ3K","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":2}},{"_id":"CWbBMj2kqxzN4iE0","flags":{},"name":"Club","type":"attack","img":"systems/D35E/icons/attack/weapons/club.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"cgySINrmchzBmJLH","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["1d4+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"K5RhubhStURXFGT4","flags":{},"name":"Javelin","type":"attack","img":"systems/D35E/icons/attack/weapons/javelin.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"d0gs8XuD8Ny1R7f5","name":"Celestial Charger","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":24,"mod":7,"value":24,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7},"dex":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"wis":{"total":27,"mod":8,"value":27,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"cha":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":466,"medium":933,"heavy":1400,"carry":2800,"drag":7000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":19},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":15}},"bab":{"value":13,"total":8},"cmd":{"value":0,"total":33,"flatFootedTotal":29},"cmb":{"value":0,"total":19},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +4 Dex, +6 natural, +5 bracers of armor +5","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":10},"will":{"total":10}},"hp":{"value":84,"min":-100,"base":0,"max":84,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":44,"temp":0,"max":44},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":13,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Celestial Charger* (CR 13)
\n
Large Magical Beast\n
Alignment: Always chaotic good\n
Initiative: +4 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +15, and Spot +15\n
\n
AC: 24 (-1 size, +4 Dex, +6 natural, +5
bracers of armor +5), touch 13, flat-footed 20\n
Hit Dice: 8d10 plus 7d8+75 (155 hp);
DR: 10/magic\n
Fort +16,
Ref +12,
Will +15\n
\n
Speed: 60 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +13;
Grapple +24
Attack: Horn +22 melee
Full Attack: Horn +22 melee and 2 hooves +14 melee\n
Damage: Horn 1d8+10, Hoof 1d4+3\n
Special Attacks/Actions: Turn undead 13/day, Smite Evil (+4) 1/day, spells\n
\n
Abilities: Str 24, Dex 18, Con 20, Int 13, Wis 27, Cha 22\n
Special Qualities: immunity to poison, charm and compulsion, magic circle against evil, acid, cold and electricity resistance 10, spell-like abilities, wild empathy\n
Feats: Alertness; Combat Casting; Extra Turning; Improved Turning; Run; Skill Focus (Survival)\n
Skills: Concentration +11, Knowledge (nature) +8, Listen +15, Move Silently +12, Spellcraft +5, Spot +15, and Survival +15 (+17 aboveground)*\n
Advancement: -\n
\n
Climate/Terrain: Seven Mounting Heavens of Celestia\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
A celestial charger is a heavy warhorse with the Celestial Template
\n
Combat
Smite Evil (su): Once per day a celestial charger can make a normal melee attack to deal 4 points extra damage against an evil foe.
\n
Special Qualities: Darkvision out to 60 ft.; Damage reduction 5/magic; Resistance 5 to acid, cold, electricity; Spell resistance 9.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":6,"notes":"","mod":8,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":7,"notes":"","mod":4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":12,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":8,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":12,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":11,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, scent, Listen +15, and Spot +15","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"d0gs8XuD8Ny1R7f5","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"jYWhHcuShC3KGVxT","flags":{},"name":"Extra Turning","type":"feat","img":"systems/D35E/icons/feats/extra-turning.png","data":{"description":{"value":"\n\n\nPrerequisite
\nAbility to turn or rebuke creatures.\n
\nBenefit
\nEach time you take this feat, you can use your ability to turn or rebuke creatures four more times per day than normal.\n
If you have the ability to turn or rebuke more than one kind of creature each of your turning or rebuking abilities gains four additional uses per day.\n
\nNormal
\nWithout this feat, a character can typically turn or rebuke undead (or other creatures) a number of times per day equal to 3 + his or her Charisma modifier.\n
\nSpecial
\nYou can gain Extra Turning multiple times. Its effects stack. Each time you take the feat, you can use each of your turning or rebuking abilities four additional times per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","turnUndead","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Extra Turning"}},{"_id":"jj875wlt0hk4Un12","flags":{},"name":"Improved Turning","type":"feat","img":"systems/D35E/icons/feats/improved-turning.png","data":{"description":{"value":"\n\n\nPrerequisite
\nAbility to turn or rebuke creatures.\n
\nBenefit
\nYou turn or rebuke creatures as if you were one level higher than you are in the class that grants you the ability.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Turning"}},{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":8,"hd":10,"hp":44,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":8}},{"_id":"mZqRetk0AGuAAosz","flags":{},"name":"Horn","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["1d8+10-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"dL0me0hyHyzxGSd6","name":"Dire Tiger","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":27,"mod":8,"value":27,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":16,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":15}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":36,"flatFootedTotal":34},"cmb":{"value":0,"total":24},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":13},"ref":{"total":12},"will":{"total":6}},"hp":{"value":120,"min":-100,"base":0,"max":120,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":72,"temp":0,"max":72},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":8,"xp":{"value":10},"level":{"value":16,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dire Tiger (CR 8)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: low-light vision, scent, Listen +6, and Spot +7\n
\n
AC: 17 (-1 size, +2 Dex, +6 natural), touch 11, flat-footed 15\n
Hit Dice: 16d8+48 (120 hp)\n
Fort +13,
Ref +12,
Will +11\n
\n
Speed: 40 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +12;
Grapple +24
Attack: Claw +20 melee
Full Attack: 2 claws +20 melee and bite +14 melee\n
Damage: Claw 2d4+8, bite 2d6+4\n
Special Attacks/Actions: Pounce, improved grab, rake 2d4+4\n
\n
Abilities: Str 27, Dex 15, Con 17, Int 2, Wis 12, Cha 10\n
Special Qualities: \n
Feats: Alertness; Improved Natural Attack (claw); Improved Natural Attack (bite); Run; Stealthy; Weapon Focus (claw)\n
Skills: Hide +7*, Jump +14, Listen +6, Move Silently +11, Spot +7, and Swim +10\n
Advancement: 17-32 HD (Huge); 33-48 HD (Gargantuan)\n
\n
Climate/Terrain: Warm forest\n
Organization: Solitary or pair\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Pounce (Ex): If a dire tiger leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.
\n
Improved Grab (Ex): To use this ability, the dire tiger must hit with its bite attack. If it gets a hold, it can rake.
\n
Rake (Ex): A dire tiger can make two rake attacks (+18 melee) against a held creature with its hind legs for 2d4+4 damage each. If the dire tiger pounces on an opponent, it can also rake.
\n
Skills: Dire tigers receive a +4 racial bonus to Hide and Move Silently checks. In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.
\n
A dire tiger attacks by running at prey leaping, and clawing and biting as it rakes with its rear claws.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":3,"notes":"","mod":1,"background":false,"cs":false,"changeBonus":-2},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":6,"notes":"","mod":11,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":7,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":2,"notes":"","mod":10,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, scent, Listen +6, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"dL0me0hyHyzxGSd6","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"kG8q43CMNJJOTt3Z","flags":{},"name":"Stealthy","type":"feat","img":"systems/D35E/icons/feats/stealthy.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Hide checks and Move Silently checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.hid","untyped"],["2","skill","skill.mos","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Stealthy"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":16,"hd":8,"hp":72,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":16}},{"_id":"bBK9wouNaj6ZCoBj","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["2d4+8-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"dMSkEp8fmDl27czy","name":"Shadow of the Void","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":0,"mod":-5,"value":0,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"dex":{"total":29,"mod":9,"value":29,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"wis":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"cha":{"total":31,"mod":10,"value":31,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":0,"medium":0,"heavy":0,"carry":0,"drag":0},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":35,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":18},"flatFooted":{"value":0,"total":9}},"bab":{"value":17,"total":17},"cmd":{"value":0,"total":35,"flatFootedTotal":26},"cmb":{"value":0,"total":16},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +9 Dex, +10 deflection, +20 insight","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":13},"ref":{"total":20},"will":{"total":26}},"hp":{"value":228,"min":-100,"base":0,"max":228,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":228,"temp":0,"max":228},"init":{"value":0,"bonus":0,"total":17},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":26,"xp":{"value":10},"level":{"value":35,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Shadow of the Void (CR 26)
\n
Large Undead (Cold and Incorporeal)\n
Alignment: Always lawful evil\n
Initiative: +17 (+9 Dex, +8 Superior Initiative); Senses: Darkvision 60 ft., Listen +45, and Spot +45\n
\n
AC: 48 (-1 size, +9 Dex, +10 deflection, +20 insight) touch 48, flat-footed 39\n
Hit Dice: 35d12 (227 hp);
DR: 10/epic\n
Fort +13,
Ref +20,
Will +26\n
\n
Speed: Fly 60 ft. (perfect)\n
Space: 10 ft./10 ft.\n
Base Attack +17;
Grapple -
Attack: Incorporeal touch +25 melee
Full Attack: Incorporeal touch +25 melee\n
Damage: Incorporeal touch 2d6 plus blightfire\n
Special Attacks/Actions: Blightfire, create spawn, spell-like abilities\n
\n
Abilities: Str -, Dex 29, Con -, Int 17, Wis 25, Cha 31\n
Special Qualities: Undead traits, incorporeal traits, turn resistance +6, cold subtype, cold aura, SR 36\n
Feats: Alertness, Blind-fight, Combat Expertise, Combat Reflexes, Dodge, Great Fortitude, Improved Initiative, Mobility, Spring Attack, Whirlwind Attack; Epic Feats: Blinding Speed, Improved Combat Reflexes, Spellcasting Harrier, Superior Initiative\n
Skills: Diplomacy +48, Hide +47, Intimidate +48, Listen +45, Search +41, Sense Motive +45, and Spot +45\n
Advancement: 36-42 HD (Large); 43-70 HD (Huge)\n
\n
Climate/Terrain: Any\n
Organization: Solitary or gang (2-5)\n
Treasure/Possessions: None\n
\n
Source:\n Epic Level Handbook
A shadow of the void's natural weapons are treated as epic for the purpose of overcoming damage reduction.
\n
Combat
Blightfire (Su): Living creatures taking damage from a shadow of the void's incorporeal touch attack find themselves ignited with blightfire; cold, black flames cascade over their bodies, and they must succeed at a Fort save (DC 37) or permanently lose 6 points of Constitution. The opponent must continue to save every round for the next 6 rounds (7 rounds total) to avoid being permanently drained of 6 more Con points. The creature heals 30 points of damage whenever it drains 6 points of Constitution, gaining any excess as temporary hit points. These temporary hit points last a maximum of 1 hour. If the opponent is slain by blight-fire, only icy fragments of the victim remain, until they reform as a winterwight. The save DC is Charisma-dased.
\n
Create Spawn (Su): Any humanoid slain by a shadow of the void becomes a winterwight in 1d4 rounds. Winterwights are under the command of the shadow of the void that created them and remain enslaved until its death. They do not possess any of the abilities they had in life, though they do possess general knowledge of the slain creature. This knowledge is used for evil purposes, if possible.
\n
Spell-Like Abilities: 3/day - deeper darkness, freezing sphere. Caster level 24th; save DC 20 + spell level. The save DC is Charisma-based.
\n
Incorporeal Traits: Can be harmed only by other incorporeal creatures, magic weapons, or magic, with a 50% chance to ignore any damage from a corporeal source. Can pass through solid objects at will, and own attacks pass through armor. Always moves silently.
\n
Undead Traits:
\n
Immune to poison, sleep, paralysis, stunning, disease, death effects, necromantic effects, mind-affecting effects, and any effect requiring a Fortitude save unless it also works on objects. Not subject to critical hits, nonlethal damage, ability damage, ability drain, or energy drain. Negative energy heals. Not at risk of death from massive damage, but destroyed at 0 hit points or less. Cannot be raised; resurrection works only if creature is willing.
\n
Cold Subtype: Immunity to cold. Vulnerability to fire, (takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure).
\n
Cold Aura (Su): A 10-foot-radius spread cold aura surrounds a shadow of the void. All creatures of the cold sub-type in the area (including the shadow of the void) are treated as if having turn resistance +6 (if undead) and fast healing 10. Creatures subject to cold damage take 2d10 points of cold damage each round they remain within the cold aura.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
Incorporeal Subtype
\n
Some creatures are incorporeal by nature, while others (such as those that become ghosts) can acquire the incorporeal subtype. An incorporeal creature has no physical body. It can be harmed only by other incorporeal creatures, magic weapons or creatures that strike as magic weapons, and spells, spell-like abilities, or supernatural abilities. It has immunity to all nonmagical attack forms. Even when hit by spells, including touch spells or magic weapons, it has a 50% chance to ignore any damage from a corporeal source (except for positive energy, negative energy, force effects such as magic missile, or attacks made with ghost touch weapons). Non-damaging spell attacks affect incorporeal creatures normally unless they require corporeal targets to function (such as the spell implosion) or they create a corporeal effect that incorporeal creatures would normally ignore (such as a web or wall of stone spell). Although it is not a magical attack, a hit with holy water has a 50% chance of affecting an incorporeal undead creature.
An incorporeal creature's natural weapons affect both in incorporeal and corporeal targets, and pass through (ignore) corporeal natural armor, armor, and shields, although deflection bonuses and force effects (such as mage armor) work normally against it. Attacks made by an incorporeal creature with a nonmagical melee weapon have no effect on corporeal targets, and any melee attack an incorporeal creature makes with a magic weapon against a corporeal target has a 50% miss chance except for attacks it makes with a ghost touch weapon, which are made normally (no miss chance).
Any equipment worn or carried by an incorporeal creature is also incorporeal as long as it remains in the creature's possession. An object that the creature relinquishes loses its incorporeal quality (and the creature loses the ability to manipulate the object). If an incorporeal creature uses a thrown weapon or a ranged weapon, the projectile becomes corporeal as soon as it is fired and can affect a corporeal target normally (no miss chance). Magic items possessed by an incorporeal creature work normally with respect to their effects on the creature or another target. Similarly, spells cast by an incorporeal creature affect corporeal creatures normally.
An incorporeal creature has no natural armor bonus but has a deflection bonus equal to its Charisma bonus (always at least +1, even if the creature's Charisma score does not normally provide a bonus).
An incorporeal creature can enter or pass through solid object but must remain adjacent to the object's exterior, and so cannot pass entirely through an object whose space is larger than its own. It can sense the presence of creatures or objects a square adjacent to its current location, but enemies have total concealment from an incorporeal creature that is inside an object. In order to see clearly and attack normally, a incorporeal creature must emerge. An incorporeal creature inside an object has total cover, but when it attacks a creature outside the object it only has cover, so a creature outside with a readied action could strike at it as it attacks. An incorporeal creature cannot pass through a force effect.
Incorporeal creatures pass through and operate in water as easily as they do in air. Incorporeal creatures cannot fall or take falling damage. Incorporeal creature cannot make trip or grapple attacks against corporeal creatures, nor can they be tripped or grappled by such creatures. In fact, they cannot take any physical action that would move or manipulate a corporeal being or its equipment, nor are they subject to such actions. Incorporeal creatures have no weight and do not set off traps that are triggered by weight.
An incorporeal creature moves silently and cannot be heard with Listen checks if it doesn't wish to be. It has no Strength score, so its Dexterity modifier applies to both its melee attacks and its ranged attacks. Non-visual senses, such as scent and blindsight, are either ineffective or only partly effective with regard to incorporeal creatures. Incorporeal creatures have an innate sense of direction and can move at full speed even when they cannot see.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":38,"notes":"","mod":29,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":38,"notes":"","mod":24,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":38,"notes":"","mod":48,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":36,"notes":"","mod":27,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":38,"notes":"","mod":22,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":38,"notes":"","mod":45,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":36,"notes":"","mod":27,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"Darkvision 60 ft., Listen +45, and Spot +45","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"dMSkEp8fmDl27czy","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"wE23Vo8d0emqqeaw","flags":{},"name":"Combat Expertise","type":"feat","img":"systems/D35E/icons/feats/compat-expertise.png","data":{"description":{"value":"\n\n\nPrerequisite
\nInt 13.\n
\nBenefit
\nWhen you use the attack action or the full attack action in melee, you can take a penalty of as much as –5 on your attack roll and add the same number (+5 or less) as a dodge bonus to your Armor Class. This number may not exceed your base attack bonus. The changes to attack rolls and Armor Class last until your next action.\n
\nNormal
\nA character without the Combat Expertise feat can fight defensively while using the attack or full attack action to take a –4 penalty on attack rolls and gain a +2 dodge bonus to Armor Class.\n
\nSpecial
\nA fighter may select Combat Expertise as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Expertise"}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"h34014OSUak957dF","flags":{},"name":"Spring Attack","type":"feat","img":"systems/D35E/icons/feats/spring-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.\n
You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack.\n
\nSpecial
\nA fighter may select Spring Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spring Attack"}},{"_id":"AnMpA1vzD69f8Uxr","flags":{},"name":"Whirlwind Attack","type":"feat","img":"systems/D35E/icons/feats/whirlwind-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Int 13, Combat Expertise, Dodge, Mobility, Spring Attack, base attack bonus +4.\n
\nBenefit
\nWhen you use the full attack action, you can give up your regular attacks and instead make one melee attack at your full base attack bonus against each opponent within reach.\n
When you use the Whirlwind Attack feat, you also forfeit any bonus or extra attacks granted by other feats, spells, or abilities.\n
\nSpecial
\nA fighter may select Whirlwind Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Whirlwind Attack"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"TrmPfXfUf6AzrvNM","flags":{},"name":"Improved Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/improved-combat-reflexes.png","data":{"description":{"value":"Prerequisites
\nDex 21, Combat Reflexes.
\nBenefit
\nThere is no limit to the number of attacks of opportunity the character can make in one round. (The character still can’t make more than one attack of opportunity for a given opportunity.)
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Combat Reflexes"}},{"_id":"mb6rDiNgH5aR3hHw","flags":{},"name":"Spellcasting Harrier","type":"feat","img":"systems/D35E/icons/feats/spellcasting-harrier.png","data":{"description":{"value":"\n\n\nPrerequisite
\nCombat Reflexes.\n
\nBenefit
\nAny spellcaster the character threatens in melee provokes an attack of opportunity if he or she tries to cast defensively. The character gets a +4 bonus on this attack roll.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] on attack roll agains devensife casters","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spellcasting Harrier"}},{"_id":"cFaWX8wB54XatMTD","flags":{},"name":"Superior Initiative","type":"feat","img":"systems/D35E/icons/feats/superior-initiative.png","data":{"description":{"value":"\n\n\nPrerequisite
\nImproved Initiative.\n
\nBenefit
\nThe character gets a +8 bonus on initiative checks. This bonus overlaps (does not stack with) the bonus from Improved Initiative.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Superior Initiative"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":35,"hd":12,"hp":228,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":35}},{"_id":"1YHZlTRQXHSBgLKm","flags":{},"name":"Incorporeal Touch","type":"attack","img":"systems/D35E/icons/attack/monster/touch.jpg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["2d6-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"dOLC16IqoV5A9H7F","name":"Dragon, Silver Young","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":86,"medium":173,"heavy":260,"carry":520,"drag":1300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":13,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":12,"ac":{"normal":{"value":0,"total":22},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":22}},"bab":{"value":13,"total":13},"cmd":{"value":0,"total":26,"flatFootedTotal":26},"cmb":{"value":0,"total":16},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+12 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":8},"will":{"total":11}},"hp":{"value":110,"min":-100,"base":0,"max":110,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":84,"temp":0,"max":84},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":6,"xp":{"value":10},"level":{"value":13,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Silver Young (CR 6)
\n
Medium Dragon (Air)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 22 (+12 natural), touch 10, flat-footed 22\n
Hit Dice: 13d12+26 (110 hp)\n
Fort +10,
Ref +8,
Will +11\n
\n
Speed: 40 ft., fly 150 ft. (poor)\n
Space: 5 ft./5 ft.\n
Base Attack +13;
Grapple +16
Attack: 1 Bite +16, 2 claws +11, 2 wings +11 melee; Breath +16 ranged\n
Damage: 1 bite 1d8+3, 2 claws 1d6+1, 2 wings 1d4+1, Breath weapon 6d8 (18)\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 17, Dex 10, Con 15, Int 16, Wis 17, Cha 16\n
Special Qualities: Cold and acid immunity, cloud-walking, polymorph self, CL 1. Can also cast cleric spells and those from the Air Good, Law, and Sun domains as arcane spells.\n
Feats: #Feats: 5\n
Skills: Skill points: 45 and plus Jump 13\n
Advancement: 14-15 HD (Medium-size)\n
\n
Climate/Terrain: Temperate and warm mountains and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Alternate Form(Su): A silver dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Breath Weapon (Su): A silver dragon has two types of breath weapon, a cone of cold (6d8 damage, Reflex save for half DC 18) or a cone of paralyzing gas. Creatures within the latter must succeed at a Fortitude save (DC 18) or be paralyzed for 1d6 rounds plus 3 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Cloudwalking (Su): The dragon can tread on clouds or fog as though ground. The ability functions continuously but can be negated or resumed at will.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"dOLC16IqoV5A9H7F","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":13,"hd":12,"hp":84,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":13}},{"_id":"hs84I61IgiCIYDrf","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"5OJTXzfaL2lWa0IN","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+1-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"eDJsQb5kRRF2hRzc","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d4+1-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"ieaNy2FSE2KyDIAM","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":30,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["6d8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"6","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"dYJOtm4LUbUFom4M","name":"Dragon, Brass Very Young","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":37,"medium":74,"heavy":112,"carry":224,"drag":560},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":17}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":14,"flatFootedTotal":14},"cmb":{"value":0,"total":4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":5},"will":{"total":5}},"hp":{"value":53,"min":-100,"base":0,"max":53,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":46,"temp":0,"max":46},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":3,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Brass Very Young (CR 3)
\n
Small Dragon (Fire)\n
Alignment: Always Chaotic Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 17 (+1 size, +6 natural), touch 11, flat-footed 17\n
Hit Dice: 7d12+7 (52 hp)\n
Fort +6,
Ref +5,
Will +5\n
\n
Speed: 60 ft., fly 150 ft. (average), burrow 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +7;
Grapple +4
Attack: 1 Bite +9, 2 claws +4 melee; Breath +9 ranged\n
Damage: 1 bite 1d6+1, 2 claws 1d4+0, Breath weapon 2d6 (14)\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 13, Dex 10, Con 13, Int 10, Wis 11, Cha 10\n
Special Qualities: Fire subtype, speak with animals\n
Feats: #Feats: 3\n
Skills: Skill points: 6\n
Advancement: 8-9 HD (Small)\n
\n
Climate/Terrain: Temperate and warm desert, plains, and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
A pair of mated dragons beyond the mature adult stage usually splits up, independence and the lust for treasure driving them apart. Older females continue to mate and lay eggs, but only one parent stays in the lair to raise young. Often an older female lays many clutches of eggs, keeping one to tend herself and one for her mate, and leaving the rest untended. Sometimes a female dragon places an egg or wyrmling with non-draconic foster parents.
\n
Dragon Overland Movement
Dragons are exceedingly strong flyers and can cover vast distances quickly. Dragons do not tire as quickly as other creatures when moving overland. If a dragon attempts a hustle or forced march (see Overland Movement), check for subdual damage once every 2 hours instead of every hour.
\n
Breath Weapon (Su): A brass dragon has two types of breath weapon, a line of fire (2d6 damage Reflex save for half damage DC 14) or a cone of sleep. Creatures within the cone must succeed at a Will save (DC 14) or fall asleep, regardless of HD, for 1d6 rounds plus 2 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"dYJOtm4LUbUFom4M","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":12,"hp":46,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":7}},{"_id":"hldX8vhVCa0a4AvD","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"1drIKoqoa7TdS8Jy","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d4+0-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"qM1yKIC7ifgnll0Q","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":20,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["2d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"2","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"dfhdywaEsisytYpU","name":"Giant Ant, Worker","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":33,"medium":66,"heavy":100,"carry":200,"drag":500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":17}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":11,"flatFootedTotal":11},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":0},"will":{"total":0}},"hp":{"value":9,"min":-100,"base":0,"max":9,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Giant Ant, Worker (CR 1)
\n
Medium Vermin\n
Alignment: Always Neutral\n
Initiative: +0; Senses: scent\n
\n
AC: 17 (+7 natural), touch 10, flat-footed 17\n
Hit Dice: 2d8 (9 hp)\n
Fort +3,
Ref +0,
Will +0\n
\n
Speed: 50 ft., climb 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +1
Attack: Bite +1 melee
Full Attack: Bite +1 melee\n
Damage: Bite 1d6\n
Special Attacks/Actions: Improved grab\n
\n
Abilities: Str 10, Dex 10, Con 10, Int -, Wis 11, Cha 9\n
Special Qualities: vermin\n
Feats: Track\n
Skills: Climb +8\n
Advancement: 3-4 HD (Medium-size); 5-6 HD (Large)\n
\n
Climate/Terrain: Temperate plains\n
Organization: Gang (2-6) or crew (6-11 plus 1 giant ant soldier)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the giant ant must hit with its bite attack.
\n
Giant ants fight with their powerful mandibles.
\n
Giant ants are among the hardiest and most adaptable vermin. Soldiers and workers are about 6 feet long.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"scent","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"dfhdywaEsisytYpU","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":2}},{"_id":"n2RBiraAEo4uWTN4","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"djGoH6yw1K6SgkYZ","name":"Unicorn","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":20,"mod":5,"value":20,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"cha":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":266,"medium":533,"heavy":800,"carry":1600,"drag":4000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":15}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":26,"flatFootedTotal":23},"cmb":{"value":0,"total":13},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +3 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":7},"will":{"total":6}},"hp":{"value":42,"min":-100,"base":0,"max":42,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":22,"temp":0,"max":22},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":3,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Unicorn (CR 3)
\n
Large Magical Beast\n
Alignment: Always chaotic good\n
Initiative: +3 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +11, and Spot +11\n
\n
AC: 18 (-1 size, +3 Dex, +6 natural), touch 12, flat-footed 15\n
Hit Dice: 4d10+20 (42 hp)\n
Fort +9,
Ref +7,
Will +6\n
\n
Speed: 60 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +4;
Grapple +13
Attack: Horn +11 melee
Full Attack: Horn +11 melee and 2 hooves +3 melee\n
Damage: Horn 1d8+8, hoof 1d4+2\n
Special Attacks/Actions: -\n
\n
Abilities: Str 20, Dex 17, Con 21, Int 10, Wis 21, Cha 24\n
Special Qualities: magic circle against evil, spell-like abilities, immunity to poison, charm and compulsion, wild empathy\n
Feats: Alertness; Skill Focus (Survival)\n
Skills: Jump +21, Listen +11, Move Silently +9, Spot +11, and Survival +8*\n
Advancement: 5-8 HD (Large)\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary, pair, or grace (3-6)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Magic Circle against Evil (Su): This ability continuously duplicates the effects of the spell. The unicorn cannot suppress this ability.
\n
Spell-Like Abilities: Unicorns can detect evil at will as a free action. Once per day a unicorn can use teleport without error to move anywhere within its home. It cannot teleport beyond the forest boundaries nor back from outside.
\n
A unicorn can use cure light wounds three times per day and cure moderate wounds once per day, as cast by a 5th-level druid, by touching a wounded creature with its horn. Once per day it can use neutralize poison, as cast by an 8th-level druid, with a touch of its horn.
\n
Immunities (Ex): Unicorns are immune to all poisons and to charm and hold spells or abilities.
\n
Skills: Unicorns receive a +3 competence bonus to Survival checks within the boundaries of their forest.
\n
Unicorns normally attack only when defending themselves or their forests, They either charge, impaling foes with their horns like lances (see Charge), or strike with their hooves. The horn is a +3 magic weapon, though its power fades if removed from the unicorn.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":16,"notes":"","mod":13,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":6,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":6,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, scent, Listen +11, and Spot +11","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"djGoH6yw1K6SgkYZ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":4,"hd":10,"hp":22,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":4}},{"_id":"iuJrBbRLb8wOZuuD","flags":{},"name":"Horn","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["1d8+8-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"dqWVFdijfG7qZKD2","name":"Elemental, Greater, Fire","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":20,"mod":5,"value":20,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"dex":{"total":27,"mod":8,"value":27,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"con":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":533,"medium":1066,"heavy":1600,"carry":3200,"drag":8000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":21,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":24},"touch":{"value":0,"total":16},"flatFooted":{"value":0,"total":16}},"bab":{"value":15,"total":15},"cmd":{"value":0,"total":46,"flatFootedTotal":38},"cmb":{"value":0,"total":28},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +8 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":15},"will":{"total":9}},"hp":{"value":104,"min":-100,"base":0,"max":104,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":36,"max":36},"vigor":{"min":0,"value":94,"temp":0,"max":94},"init":{"value":0,"bonus":0,"total":12},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":9,"xp":{"value":10},"level":{"value":21,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Greater, Fire (CR 9)
\n
Huge Elemental (Fire and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +12 (+8 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +14, and Spot +14\n
Languages: Ignan\n
\n
AC: 24 (-2 size, +8 Dex, +8 natural), touch 16, flat-footed 16\n
Hit Dice: 21d8+84 (178 hp);
DR: 10/-\n
Fort +11,
Ref +20,
Will +9\n
\n
Speed: 50 ft.\n
Space: 15 ft./15 ft.\n
Base Attack +15;
Grapple +28
Attack: Slam +22 melee
Full Attack: 2 Slams +22 melee\n
Damage: Slam 2d8+5 and 2d8 fire\n
Special Attacks/Actions: Burn\n
\n
Abilities: Str 20, Dex 27, Con 18, Int 6, Wis 11, Cha 11\n
Special Qualities: Elemental, immunity to fire, vulnerable to cold\n
Feats: Alertness; Blind-fight; Combat Reflexes; Dodge; Improved Initiative; Iron Will; Mobility; Spring Attack; Weapon Finesse; Weapon Focus (slam)\n
Skills: Listen +14 and Spot +14\n
Advancement: 22-23 HD (Huge)\n
\n
Climate/Terrain: Elemental Plane of Fire\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Burn (Ex): Those hit by a fire elemental's slam attack must succeed at a Reflex save or catch fire. The flame burns for 1d4 rounds (see Catching on Fire). The save DC varies with the elemental's size. A burning creature can take a move-equivalent action to put out the flame.
\n
Creatures hitting a fire elemental with natural weapons or unarmed attacks take fire damage as though hit by the elemental's attack, and also catch fire unless they succeed at a Reflex save.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Elemental: Immune to poison, sleep, paralysis, and stun. Not subject to critical hits.
\n
A fire elemental is a fierce opponent that attacks its enemies directly and savagely. It takes joy in burning the creatures and objects of the Material Plane to ashes.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., Listen +14, and Spot +14","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"dqWVFdijfG7qZKD2","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"h34014OSUak957dF","flags":{},"name":"Spring Attack","type":"feat","img":"systems/D35E/icons/feats/spring-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.\n
You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack.\n
\nSpecial
\nA fighter may select Spring Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spring Attack"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":21,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":94,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":21}},{"_id":"QBXiAwdGtqsJFjBr","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"4","critConfirmBonus":"","damage":{"parts":[["2d8+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"dqxmBomzJEVca3ie","name":"Harpy","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3}},"resources":{},"attributes":{"creatureType":"monstrousHumanoid","encumbrance":{"level":0,"levels":{"light":33,"medium":66,"heavy":100,"carry":200,"drag":500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":1,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":11}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":19,"flatFootedTotal":17},"cmb":{"value":0,"total":7},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +1 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":7},"will":{"total":5}},"hp":{"value":32,"min":-100,"base":0,"max":32,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":32,"temp":0,"max":32},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":80,"total":80,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Monstrous Humanoid","environment":"","cr":4,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Harpy (CR 4)
\n
Medium Monstrous Humanoid\n
Alignment: Usually chaotic evil\n
Initiative: +2 (Dex); Senses: darkvision 60 ft., Listen +7, and Spot +3\n
\n
AC: 13 (+2 Dex, +1 natural), touch 12, flat-footed 11\n
Hit Dice: 7d8 (31 hp)\n
Fort +2,
Ref +7,
Will +6\n
\n
Speed: 20 ft., fly 80 ft. (average)\n
Space: 5 ft./5 ft.\n
Base Attack +7;
Grapple +7
Attack: Club +7 melee
Full Attack: Club +7/+2 melee, and 2 claws +2 melee\n
Damage: Club 1d6, claw 1d3\n
Special Attacks/Actions: Captivating song\n
\n
Abilities: Str 10, Dex 15, Con 10, Int 7, Wis 10, Cha 17\n
Special Qualities: \n
Feats: Dodge; Flyby Attack; Persuasive\n
Skills: Bluff +11, Intimidate +7, Listen +7, Perform (oratory) +5, and Spot +3\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate marshes\n
Organization: Solitary, pair or flight (7-12)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Captivating Song (Su): The most insidious ability of the harpy is its song. When a harpy sings, all creatures (other than harpies) within a 300-foot spread must succeed at a Will save (DC 15) or become utterly captivated. This is a sonic, mind-affecting charm. If the save is successful, that creature cannot be affected again by that harpy's song for one day.
\n
A captivated victim walks toward the harpy, taking the most direct route available. If the path leads into a dangerous area (through flame, off a cliff, etc.), that creature gets a second saving throw. Captivated creatures can take no actions other than to defend themselves. (Thus, a fighter cannot run away or attack but suffers no defensive penalties.) A victim within 5 feet of the harpy stands there and offers no resistance to the monster's attacks. The effect continues for as long as the harpy sings. A bard's countersong ability allows the captivated creature to attempt a new Will save.
\n
When a harpy engages in battle, it prefers to use Flyby Attack and strike with a melee weapon.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":6,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":7,"background":false,"cs":true,"changeBonus":2},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +7, and Spot +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"dqxmBomzJEVca3ie","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"Khb0VtNKMag4v8eE","flags":{},"name":"Persuasive","type":"feat","img":"systems/D35E/icons/feats/persuasive.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Bluff checks and Intimidate checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.int","untyped"],["2","skill","skill.blf","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Persuasive"}},{"_id":"6Uh8PAjR3BE7dult","flags":{},"name":"Monstrous Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/monstrous-humanoid.png","data":{"description":{"value":"Monstrous humanoids are similar to humanoids, but with monstrous or animalistic features. They often have magical abilities as well.
\nFeatures
\nA monstrous humanoid has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Reflex and Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA monstrous humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Monstrous humanoids not indicated as wearing armor are not proficient with armor. Monstrous humanoids are proficient with shields if they are proficient with any form of armor.
\n- Monstrous humanoids eat, sleep, and bre
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":8,"hp":32,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":true,"sen":false,"slt":false,"spl":false,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"monstrousHumanoid","attackParts":[],"contextNotes":[],"identifiedName":"Monstrous Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":7}},{"_id":"XbKHZHrIXsfkIP1n","flags":{},"name":"Club","type":"attack","img":"systems/D35E/icons/attack/weapons/club.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"dsXYBjfUDOuICfN3","name":"Homunculus","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":8,"mod":-1,"value":8,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":13,"medium":26,"heavy":40,"carry":80,"drag":200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":12}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":4,"flatFootedTotal":2},"cmb":{"value":0,"total":-5},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 size, +2 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":4},"will":{"total":1}},"hp":{"value":11,"min":-100,"base":0,"max":11,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":11,"temp":0,"max":11},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":50,"total":50,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Homunculus (CR 1)
\n
Tiny Construct\n
Alignment: Any (same as creator)\n
Initiative: +2 (Dex); Senses: Listen +4 and Spot +4\n
Languages: Cannot speak, telepathically links to its creator\n
\n
AC: 14 (+2 size, +2 Dex), touch 14, flat-footed 12\n
Hit Dice: 2d10 (11 hp)\n
Fort +0,
Ref +4,
Will +1\n
\n
Speed: 20 ft., fly 50 ft. (good)\n
Space: 2 1/2 ft./0 ft,\n
Base Attack +1;
Grapple -8
Attack: Bite +2 melee
Full Attack: Bite +2 melee\n
Damage: Bite 1d4-1 and poison\n
Special Attacks/Actions: Poison\n
\n
Abilities: Str 8, Dex 15, Con -, Int 10, Wis 12, Cha 7\n
Special Qualities: Construct\n
Feats: Lightning Reflexes\n
Skills: Hide +14, Listen +4, and Spot +4\n
Advancement: 3-6 HD (Tiny)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Poison (Ex): Bite, Fortitude save (DC 11); initial damage sleep for 1 minute, secondary damage sleep for another 5d6 minutes.
\n
Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
\n
Homunculi land on their victims and bite with their venomous fangs.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":12,"notes":"","mod":16,"background":false,"cs":false,"changeBonus":8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"tiny","senses":"Listen +4 and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.6,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"dsXYBjfUDOuICfN3","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":10,"hp":11,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":2}},{"_id":"TQ5YtoQ6yYaShsr5","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4-1+-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"dwLZjdX67Pc793lU","name":"Eagle, Behemoth","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":25,"mod":7,"value":25,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"dex":{"total":34,"mod":12,"value":34,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":34,"origMod":12},"con":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"int":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"wis":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":4266,"medium":8533,"heavy":12800,"carry":25600,"drag":64000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":21,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":10,"ac":{"normal":{"value":0,"total":24},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":12}},"bab":{"value":21,"total":21},"cmd":{"value":0,"total":66,"flatFootedTotal":54},"cmb":{"value":0,"total":44},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+12 Dex, -8 size, +10 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":18},"ref":{"total":24},"will":{"total":18}},"hp":{"value":220,"min":-100,"base":0,"max":220,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":46,"max":46},"vigor":{"min":0,"value":94,"temp":0,"max":94},"init":{"value":0,"bonus":0,"total":20},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":160,"total":160,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":18,"xp":{"value":10},"level":{"value":21,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Eagle, Behemoth (CR 18)
\n
Colossal Outsider\n
Alignment: Always neutral\n
Initiative: +20 (+12 Dex, +8 Superior Initiative); Senses: Listen +30 and Spot +40\n
\n
AC: 24 (+12 Dex, -8 size, +10 natural), touch 14, flat-footed 12\n
Hit Dice: 21d8+126 (220 hp)\n
Fort +18,
Ref +24,
Will +16\n
\n
Speed: 20 ft., fly 160 ft. (poor)\n
Space: 30 ft./20 ft.\n
Base Attack +21;
Grapple +44
Attack: 2 claws +25 melee, bite +15 melee\n
Damage: Claw 5d10+7, bite 4d12+3\n
Special Attacks/Actions: Rend 8d8+20\n
\n
Abilities: Str 25, Dex 34, Con 23, Int 17, Wis 19, Cha 16\n
Special Qualities: Evasion, SR 30\n
Feats: Alertness; Flyby Attack; Improved Initiative; Weapon Finesse (claw); Superior Initiative; Endurance; Iron Will; Skill Focus (Spot)\n
Skills: Diplomacy +24, Knowledge (geography) +27, Knowledge (history) +27, Knowledge (nature) +27, Knowledge (religion) +27, Knowledge (the planes) +27, Listen +30, Sense Motive +24, Spot +40, and Survival +28\n
Advancement: 21-42 HD (Colossal)\n
\n
Climate/Terrain: Any forest, hill, mountains, and plains\n
Organization: Solitary or pair\n
Treasure/Possessions: None\n
\n
Source:\n Epic Level Handbook
Skills: *+8 racial bonus on Spot checks applies regardless of light conditions.
\n
Carrying Capacity: A light load for a behemoth eagle is up to 2,400 pounds; a medium load, 2,401-4,800 pounds; and a heavy load, 4,801-7,200 pounds.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":21,"notes":"","mod":13,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":24,"notes":"","mod":15,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":24,"notes":"","mod":15,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":24,"notes":"","mod":15,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":24,"notes":"","mod":27,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":24,"notes":"","mod":15,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":24,"notes":"","mod":18,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":20,"notes":"","mod":24,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":34,"notes":"","mod":23,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":24,"notes":"","mod":16,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"Listen +30 and Spot +40","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"dwLZjdX67Pc793lU","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"cFaWX8wB54XatMTD","flags":{},"name":"Superior Initiative","type":"feat","img":"systems/D35E/icons/feats/superior-initiative.png","data":{"description":{"value":"\n\n\nPrerequisite
\nImproved Initiative.\n
\nBenefit
\nThe character gets a +8 bonus on initiative checks. This bonus overlaps (does not stack with) the bonus from Improved Initiative.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Superior Initiative"}},{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":21,"hd":8,"hp":94,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":21}},{"_id":"pbvkTcyIZL4NYOo3","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"5","critConfirmBonus":"","damage":{"parts":[["5d10+7-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"K8vYLrrGsAhEts6c","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["4d12+3-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"e1eJMqZGp0WckXf5","name":"Tendriculos","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":28,"mod":9,"value":28,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":28,"origMod":9},"dex":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"con":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"int":{"total":3,"mod":-4,"value":3,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":3,"origMod":-4},"wis":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"cha":{"total":3,"mod":-4,"value":3,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":3,"origMod":-4}},"resources":{},"attributes":{"creatureType":"plant","encumbrance":{"level":0,"levels":{"light":1600,"medium":3200,"heavy":4800,"carry":9600,"drag":24000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":7},"flatFooted":{"value":0,"total":16}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":32,"flatFootedTotal":32},"cmb":{"value":0,"total":23},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, -1 Dex, +9 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":2},"will":{"total":2}},"hp":{"value":94,"min":-100,"base":0,"max":94,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":44,"max":44},"vigor":{"min":0,"value":40,"temp":0,"max":40},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Plant","environment":"","cr":6,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Tendriculos (CR 6)
\n
Huge Plant\n
Alignment: Always neutral\n
Initiative: -1 (Dex); Senses: low-light vision and Listen +1\n
\n
AC: 16 (-2 size, -1 Dex, +9 natural), touch 7, flat-footed 16\n
Hit Dice: 9d8+54 (94 hp)\n
Fort +12,
Ref +2,
Will +4\n
\n
Speed: 20 ft.\n
Space: 15 ft./15 ft.\n
Base Attack +6;
Grapple +23
Attack: Bite +13 melee and 2 tendrils +8 melee
Full Attack: Bite +13 melee and 2 tendrils +8 melee\n
Damage: Bite 2d8+9, tendril 1d6+4\n
Special Attacks/Actions: Improved grab, swallow whole, paralysis\n
\n
Abilities: Str 28, Dex 9, Con 22, Int 3, Wis 8, Cha 3\n
Special Qualities: Plant, regeneration 10\n
Feats: Alertness; Power Attack; Stealthy\n
Skills: Hide +9, Listen +1, and Move Silently +1\n
Advancement: 10-16 HD (Huge); 17-27 HD (Gargantuan)\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary\n
Treasure/Possessions: 1/10th coins; 50% goods; 50% items\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the tendriculos must hit with its bite attack. If it gets a hold, it automatically deals bite damage and can try to swallow the opponent.
\n
A tendriculos that hits with a tendril attack grabs as above. If it gets a hold it picks up the opponent and transfers it to the mouth as a partial action, automatically dealing bite damage as above.
\n
Swallow Whole/Paralysis (Ex): A tendriculos can try to swallow a grabbed opponent of Large or smaller size by making a successful grapple check. Once inside the plant's mass, the opponent must succeed at a Fortitude save (DC 19) or be paralyzed for 3d6 rounds by the tendriculos' digestive juices, taking 2d6 points of acid damage per round. A new save is required each round inside the plant.
\n
A swallowed creature that avoids paralysis can climb out of the mass with a successful grapple check. This returns it to the plant's maw where another successful grapple check is needed to get free. A swallowed creature can also cut its way out by using claws or a Small or Tiny slashing weapon to deal 25 points of damage to the tendriculos' interior (AC 15). Once the creature exits, the plant's amazing regenerative capacity closes the hole; another swallowed opponent must again cut its own way out.
\n
The tendriculos' interior can hold two Large, four Small, eight Tiny, sixteen Diminutive, or thirty-two Fine or smaller opponents.
\n
Regeneration (Ex): Bludgeoning weapons and acid deal normal damage to a tendriculos. A tendriculos that loses part of its body mass can regrow it in 1d6 minutes. Holding the severed portion against the mass enables it to reattach instantly.
\n
Prowling deep forests or waiting in vegetated areas (looking like nothing more than a small hillock), the tendriculos attacks savagely, showing no fear. It attempts to swallow as much flesh as it can, as quickly as it can.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-6},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false,"changeBonus":2},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"low-light vision and Listen +1","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"e1eJMqZGp0WckXf5","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"kG8q43CMNJJOTt3Z","flags":{},"name":"Stealthy","type":"feat","img":"systems/D35E/icons/feats/stealthy.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Hide checks and Move Silently checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.hid","untyped"],["2","skill","skill.mos","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Stealthy"}},{"_id":"AbOSfjvKMqpNihdM","flags":{},"name":"Plant*","type":"class","img":"systems/D35E/icons/racialhd/plant.png","data":{"description":{"value":"This type comprises vegetable creatures. Note that regular plants, such as one finds growing in gardens and fields, lack Wisdom and Charisma scores (see Nonabilities, above) and are not creatures, but objects, even though they are alive.
\nFeatures
\nA plant creature has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the plant creature has an Intelligence score. However, some plant creatures are mindless and gain no skill points or feats.
\n
\nTraits
\nA plant creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, polymorph, and stunning.
\n- Not subject to critical hits.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Plants breathe and eat, but do not sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":9,"hd":8,"hp":40,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"plant","attackParts":[],"contextNotes":[],"identifiedName":"Plant*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":9}},{"_id":"761qVtw7lAWs6YiK","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+9-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"XUaXYqQyxZpfDkrJ","flags":{},"name":"Tendril","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["1d6+4-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"e9W1kWo8lbJ8bJpM","name":"Pyrohydra, Eleven-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":800,"medium":1600,"heavy":2400,"carry":4800,"drag":12000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":11,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":11,"total":11},"cmd":{"value":0,"total":36,"flatFootedTotal":35},"cmb":{"value":0,"total":25},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":8},"will":{"total":5}},"hp":{"value":118,"min":-100,"base":0,"max":118,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":60,"temp":0,"max":60},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":12,"xp":{"value":10},"level":{"value":11,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Pyrohydra, Eleven-Headed (CR 12)
\n
Huge Magical Beast (Fire)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +9\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 11d10+58 (118 hp)\n
Fort +12,
Ref +8,
Will +5\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +11;
Grapple +25
Attack: 11 bites +16 melee
Full Attack: 11 bites +16 melee\n
Damage: Bite1d10+6\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 23, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 21, fire Immunity, vulnerable to cold\n
Feats: Blind-fight; Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +9, Spot +9, and Swim +14\n
Advancement: -\n
\n
Climate/Terrain: Warm marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These reddish hydras can breathe jets of fire 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Fire Subtype (Ex): Fire immunity; double damage from cold except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":22,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"e9W1kWo8lbJ8bJpM","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":11,"hd":10,"hp":60,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":11}},{"_id":"6hV3zQ4mTgM0ymho","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"eA2S8OfuG2WWfI3B","name":"Dragon, Blue Great Wyrm","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":39,"mod":14,"value":39,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":39,"origMod":14},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":27,"mod":8,"value":27,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"int":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"wis":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"cha":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1973,"medium":3946,"heavy":5920,"carry":11840,"drag":29600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":39,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":38,"ac":{"normal":{"value":0,"total":44},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":44}},"bab":{"value":39,"total":39},"cmd":{"value":0,"total":75,"flatFootedTotal":75},"cmb":{"value":0,"total":65},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +38 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":29},"ref":{"total":21},"will":{"total":27}},"hp":{"value":566,"min":-100,"base":0,"max":566,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":54,"max":54},"vigor":{"min":0,"value":254,"temp":0,"max":254},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":24,"xp":{"value":10},"level":{"value":39,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Blue Great Wyrm (CR 24)
\n
Gargantuan Dragon (Earth)\n
Alignment: Always Lawful Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 44 (-4 size, +38 natural), touch 6, flat-footed 44\n
Hit Dice: 39d12+312 (565 hp);
DR: 20/magic\n
Fort +29,
Ref +21,
Will +27\n
\n
Speed: 40 ft., fly 200 ft. (clumsy), burrow 20 ft.\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +39;
Grapple +65
Attack: 1 Bite +49, 2 claws +44, 2 wings +44, 1 Tail Slap +44, 1 crush +44, 1 Tail sweep +44 melee; Breath +49 ranged\n
Damage: 1 bite 4d6+14, 2 claws 2d8+7, 2 wings 2d6+7, 1 tail slap 2d8+21, 1 crush 4d6+21, 1 tail sweep 2d6+21, Breath weapon 24d6(37)\n
Special Attacks/Actions: Breath weapon, fear (DC 35), SR 31\n
\n
Abilities: Str 39, Dex 10, Con 27, Int 22, Wis 23, Cha 22\n
Special Qualities: Mirage arcana, Veil, Hallucinatory terrain, Ventriloquism, Electricity immunity, create/destroy water, Sound imitation, CL 17\n
Feats: #Feats: 14\n
Skills: Skill points: 240\n
Advancement: 40+ HD (Gargantuan)\n
\n
Climate/Terrain: Temperate and warm desert and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A blue dragon has one type of breath weapon, a line of lightning (Reflex save DC 37 for half damage), damage 24d8. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 360 feet are subject to the effect if they have fewer HD than the dragon (39).
\n
A potentially affected creature that succeeds at a Will save (DC 35) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Create/Destroy Water (Sp): The dragon can use this ability three times per day It works like the create water spell, except that the dragon can decide to destroy water instead of creating it, which automatically spoils unattended liquids containing water. Magic items (such as potions) and items in a creature's possession must succeed at a will save (DC 35) or be ruined.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"eA2S8OfuG2WWfI3B","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":39,"hd":12,"hp":254,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":39}},{"_id":"RJZGrRB2JEAwTkUx","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+14-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"uhn7pKgycKXlQfmq","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d8+7-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"PLZFO7JD6ZfZkWbO","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+7-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"8Q89uFUOKXJ5cPIY","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"UoFTrGDNdmvhxv2J","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"UynDhVIxQCJK9scw","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[["2d6+21-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"eBkNpyDiPNPqS8PF","name":"Owlbear","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":14}},"bab":{"value":5,"total":5},"cmd":{"value":0,"total":25,"flatFootedTotal":24},"cmb":{"value":0,"total":14},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":5},"will":{"total":2}},"hp":{"value":53,"min":-100,"base":0,"max":53,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":28,"temp":0,"max":28},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":4,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Owlbear (CR 4)
\n
Large Magical Beast\n
Alignment: Usually chaotic evil\n
Initiative: +1 (Dex); Senses: scent, Listen +8, and Spot +8\n
\n
AC: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 14\n
Hit Dice: 5d10+25 (52 hp)\n
Fort +9,
Ref +5,
Will +2\n
\n
Speed: 30 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +5;
Grapple +14
Attack: Claw +9 melee
Full Attack: 2 claws +9 melee and bite +4 melee\n
Damage: Claw 1d6+5, bite 1d8+2\n
Special Attacks/Actions: Improved grab\n
\n
Abilities: Str 21, Dex 12, Con 21, Int 2, Wis 12, Cha 10\n
Special Qualities: \n
Feats: Alertness; Track\n
Skills: Listen +8 and Spot +8\n
Advancement: 6-8 HD (Large); 9-15 HD (Huge)\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary, pair, or pack (5-8)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the owlbear must hit with a claw attack.
\n
Owlbears attack prey - any creature bigger than a mouse - on sight, always fighting to the death. They slash with claws and beak, trying to grab their prey and rend it apart.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"scent, Listen +8, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"eBkNpyDiPNPqS8PF","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":5,"hd":10,"hp":28,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":5}},{"_id":"6uPHqcFFllsvsqLH","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"eD9nZiZXcErlvUxQ","name":"Ankheg","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":18}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":22,"flatFootedTotal":22},"cmb":{"value":0,"total":12},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +9 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":3},"will":{"total":2}},"hp":{"value":28,"min":-100,"base":0,"max":28,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":16,"temp":0,"max":16},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":3,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Ankheg (CR 3)
\n
Large Magical Beast\n
Alignment: Always neutral\n
Initiative: +0; Senses: darkvision 60 ft., low-light vision, tremorsense, Listen +4, and Spot +3\n
\n
AC: 18 (-1 size, +9 natural), touch 9, flat-footed 18\n
Hit Dice: 3d10+12 (28 hp)\n
Fort +6,
Ref +3,
Will +2\n
\n
Speed: 30 ft., burrow 20 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +3;
Grapple +12
Attack: Bite +7 melee
Full Attack: Bite +7 melee\n
Damage: Bite 2d6+7 plus 1d4 acid\n
Special Attacks/Actions: Improved grab, spit acid\n
\n
Abilities: Str 21, Dex 10, Con 17, Int 1, Wis 13, Cha 6\n
Special Qualities: \n
Feats: Alertness; Toughness\n
Skills: Climb +8, Listen +4, and Spot +3\n
Advancement: 4 HD (Large); 5-9 HD (Huge)\n
\n
Climate/Terrain: Warm plains\n
Organization: Solitary or cluster (2-4)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability the ankheg must hit with its bite attack. If it gets a hold, it deals automatic bite damage each round the hold is maintained. If the ankheg is damaged after grabbing its prey, it retreats backward down its tunnel at burrowing speed, dragging the victim with it.
\n
Acid (Ex): Acidic enzymes drip from an ankheg's mouth each round it maintains a hold. It automatically deals 1d4 points of acid damage each round in addition to bite damage.
\n
Spit Acid (Ex): Stream of acid 5 feet high, 5 feet wide, and 30 feet long, once every 6 hours; damage 4d4, Reflex half DC 14. One such attack depletes the ankheg's acid supply for 6 hours. It cannot spit acid or deal acid damage during this time.
\n
Ankhegs do not use this ability unless they are desperate or frustrated. They most often spit acid when reduced to fewer than half their hit points or when they have not successfully grabbed an opponent.
\n
Tremorsense (Ex): Ankhegs can automatically sense the location of anything within 60 feet that is in contact with the ground.
\n
An ankheg usually lies 5 to 10 feet below the surface until its antennae detect the approach of prey. It then burrows up to attack. (Treat this as a charge.)
\n
Clusters of ankhegs share the same territory but do not cooperate. If several attack, each tries to grab a different foe. If there aren't enough targets, two might grab the same creature in a tug of war.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":3,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, tremorsense, Listen +4, and Spot +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"eD9nZiZXcErlvUxQ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":3,"hd":10,"hp":16,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":3}},{"_id":"JNnRCFNcLgGF1pGJ","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+7-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"eDW9xx07YSV8Z4dJ","name":"Wereboar Human Form","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":12},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":12}},"bab":{"value":3,"total":0},"cmd":{"value":0,"total":11,"flatFootedTotal":11},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 natural, +4 scale mail, +2 heavy shield","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":2},"will":{"total":2}},"hp":{"value":8,"min":-100,"base":0,"max":8,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":4,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Wereboar Human Form (CR 4)
\n
Medium Humanoid (Human and Shapechanger)\n
Alignment: Always neutral\n
Initiative: +0; Senses: low-light vision, scent, Listen +5, and Spot +4\n
\n
AC: 18 (+2 natural, +4 scale mail, +2 heavy shield), touch 10, flat-footed 18\n
Hit Dice: 1d8+4 plus 3d8+12 (34 hp)\n
Fort +6,
Ref +3,
Will +3\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple +4
Attack: Battleaxe +4 melee or javelin +3 ranged
Full Attack: Battleaxe +4 melee or javelin +3 ranged\n
Damage: Battleaxe 1d8+1/x3, javelin 1d6+1\n
Special Attacks/Actions: -\n
\n
Abilities: Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 8\n
Special Qualities: Alternate form, boar empathy\n
Feats: Alertness; Improved Bull Rush; Iron Will; Power Attack; Toughness\n
Skills: Handle Animals +3, Intimidate +3, Listen +5, and Spot +4\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary pair, brood (2-4), or troupe (2-4 plus 1-4 boars)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Lycanthropes in their natural forms use whatever tactics are favored by their people, though they tend to be slightly more aggressive. Lycanthropes in animal or hybrid form fight like the animal they resemble.
\n
Wereboars are as ferocious as normal boars.
\n
Ferocity (Ex): A wereboar is such a tenacious combatant that it continues to fight without penalty even while disabled or dying.
\n
Shapechanger Subtype
\n
A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype.
Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry).
- Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.
- Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, scent, Listen +5, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"eDW9xx07YSV8Z4dJ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"UEW55cwmiYKxnQE1","flags":{},"name":"Improved Bull Rush","type":"feat","img":"systems/D35E/icons/feats/improved-bull-rush.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you perform a bull rush you do not provoke an attack of opportunity from the defender. You also gain a +4 bonus on the opposed Strength check you make to push back the defender.\n
\nSpecial
\nA fighter may select Improved Bull Rush as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Bull Rush"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"2k1o6aNFf6ErnBQv","flags":{},"name":"Battleaxe","type":"attack","img":"systems/D35E/icons/attack/weapons/axe.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"1QOG4VqhnrjESZxM","flags":{},"name":"Javelin","type":"attack","img":"systems/D35E/icons/attack/weapons/javelin.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"eFhhIOIqajhYzbFu","name":"Owl, Giant","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":18,"mod":4,"value":18,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":200,"medium":400,"heavy":600,"carry":1200,"drag":3000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":12}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":25,"flatFootedTotal":22},"cmb":{"value":0,"total":12},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +3 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":7},"will":{"total":3}},"hp":{"value":26,"min":-100,"base":0,"max":26,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":22,"temp":0,"max":22},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":10,"total":10},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":70,"total":70,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":3,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Owl, Giant (CR 3)
\n
Large Magical Beast\n
Alignment: Usually neutral good\n
Initiative: +3 (Dex); Senses: superior low-light vision, Listen +17, and Spot +10\n
\n
AC: 15 (-1 size, +3 Dex, +3 natural), touch 12, flat-footed 12\n
Hit Dice: 4d10+4 (26 hp)\n
Fort +5,
Ref +7,
Will +3\n
\n
Speed: 10 ft., fly 70 ft. (average)\n
Space: 5 ft./5 ft.\n
Base Attack +4;
Grapple +12
Attack: Claw +7 melee
Full Attack: 2 claws +7 melee and bite +2 melee\n
Damage: Claw 1d6+4, bite 1d8+2\n
Special Attacks/Actions: \n
\n
Abilities: Str 18, Dex 17, Con 12, Int 10, Wis 14, Cha 10\n
Special Qualities: \n
Feats: Alertness; Wingover\n
Skills: Knowledge (nature) +2, Listen +17, Move Silently +8*, and Spot +10\n
Advancement: 5-8 HD (Huge); 9-12 HD (Gargantuan)\n
\n
Climate/Terrain: Temperate Forest\n
Organization: Solitary, pair or company (3-5)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Superior Low-Light Vision (Ex): A giant owl can see five times as far as a human can in dim light.
\n
Skills: Giant owls receive a +8 racial bonus to Listen checks. They also receive a bonus to racial bonus to Spot checks in dusk and darkness; when in flight, they gain a +8 bonus to Move Silently checks.
\n
A giant owl attacks by gliding silently just a few feet above its prey and plunging to strike when directly overhead. A solitary giant owl is typically hunting or patrolling the vicinity of its nest and generally ignores creatures that do not appear threatening. A mated pair of giant owls will attack in concert and fight to the death to defend their nest. Several giant owls sometimes operate as a company for some specific purpose such as driving away a group of evil humanoids.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":13,"notes":"","mod":10,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":5,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"superior low-light vision, Listen +17, and Spot +10","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"eFhhIOIqajhYzbFu","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"NcoI24mlbBdFPlJR","flags":{},"name":"Wingover","type":"feat","img":"systems/D35E/icons/feats/wingover.png","data":{"description":{"value":"\n\n\nPrerequisite
\nFly speed.\n
\nBenefits
\nA flying creature with this feat can change direction quickly once each round as a free action. This feat allows it to turn up to 180 degrees regardless of its maneuverability, in addition to any other turns it is normally allowed. A creature cannot gain altitude during a round when it executes a wingover, but it can dive.\n
The change of direction consumes 10 feet of flying movement.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Wingover"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":4,"hd":10,"hp":22,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":4}},{"_id":"ZfbO9SqN8lrfu6TM","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"eLdipaE9nOJCMNnA","name":"Skeleton, Medium-Size (Wolf)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":12}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":15,"flatFootedTotal":12},"cmb":{"value":0,"total":2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":3},"will":{"total":3}},"hp":{"value":13,"min":-100,"base":0,"max":13,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":13,"temp":0,"max":13},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Skeleton, Medium-Size (Wolf) (CR 1)
\n
Medium Undead\n
Alignment: Always neutral evil\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: darkvision 60 ft.\n
\n
AC: 15 (+3 Dex, +2 natural), touch 13, flat-footed 12\n
Hit Dice: 2d12 (13 hp);
DR: 5/bludgeoning\n
Fort +0,
Ref +3,
Will +3\n
\n
Speed: 50 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +2
Attack: Bite +2 melee
Full Attack: Bite +2 melee\n
Damage: Bite 1d6+1\n
Special Attacks/Actions: \n
\n
Abilities: Str 13, Dex 17, Con -, Int -, Wis 10, Cha 1\n
Special Qualities: cold immunity, Undead\n
Feats: Improved Initiative\n
Skills:\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Any\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Skeletons are the animated bones of the dead, mindless automatons that obey the orders of their evil masters.
\n
A skeleton does only what it is ordered to do. It can draw no conclusions of its own and takes no initiative. Because of this limitation, its instructions must always be simple, such as \"Kill anyone who enters this chamber.\"
\n
A skeleton attacks until it is destroyed, for that is what it was created to do. The threat posed by a skeleton depends primarily on its size.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"eLdipaE9nOJCMNnA","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":12,"hp":13,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":2}},{"_id":"qnOxQG8l81I4OU2G","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"eRxBlUAyeTr5z7fP","name":"Monstrous Centipede, Large","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":100,"medium":200,"heavy":300,"carry":600,"drag":1500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":12}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":19,"flatFootedTotal":17},"cmb":{"value":0,"total":7},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":3},"will":{"total":1}},"hp":{"value":14,"min":-100,"base":0,"max":14,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":1,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Monstrous Centipede, Large (CR 1)
\n
Large Vermin\n
Alignment: Always Neutral\n
Initiative: +2 (Dex); Senses: darkvision 60 ft. and Spot +4\n
\n
AC: 14 (-1 size, +2 Dex, +3 natural), touch 11, flat-footed 12\n
Hit Dice: 3d8 (9 hp)\n
Fort +3,
Ref +3,
Will +1\n
\n
Speed: 40 ft., climb 40 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +2;
Grapple +7
Attack: Bite +3 melee
Full Attack: Bite +3 melee\n
Damage: Bite 1d8+1 and poison\n
Special Attacks/Actions: Poison\n
\n
Abilities: Str 13, Dex 15, Con 10, Int -, Wis 10, Cha 2\n
Special Qualities: Vermin\n
Feats: Weapon Finesse (bite)\n
Skills: Climb +10, Hide +6, and Spot +4\n
Advancement: 4-5 HD (Large)\n
\n
Climate/Terrain: Any underground\n
Organization: Solitary or colony (2-5)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Poison (Ex): Fortitude save DC 16, initial and secondary damage 1d4 points Dexterity.
\n
Skills: Monstrous centipedes receive a +4 racial bonus to Climb, Hide, and Spot checks.
\n
Monstrous centipedes tend to attack anything that resembles food, biting with their jaws and injecting their poison.
\n
These creatures travel wherever hunger leads them. They prefer to feed on small animals but do not hesitate to attack humanoids or other larger prey. Monstrous centipedes are long and low: 15 feet long, 2 feet wide* and 1 foot high. *This number includes the centipede's body and its legs; the actual body width is about a third of the total.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":9,"notes":"","mod":5,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":0,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft. and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"eRxBlUAyeTr5z7fP","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":3}},{"_id":"sg0TJJkEPioRMABc","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d8+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"eSgpQh4OKD8MHOv5","name":"Salamander, Noble","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":22,"mod":6,"value":22,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":346,"medium":693,"heavy":1040,"carry":2080,"drag":5200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":15,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":17}},"bab":{"value":15,"total":15},"cmd":{"value":0,"total":36,"flatFootedTotal":35},"cmb":{"value":0,"total":25},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":10},"will":{"total":11}},"hp":{"value":113,"min":-100,"base":0,"max":113,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":68,"temp":0,"max":68},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":10,"xp":{"value":10},"level":{"value":15,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Salamander, Noble (CR 10)
\n
Large Outsider (Extraplanar and Fire)\n
Alignment: Usually evil (any)\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., Listen +13, and Spot +13\n
\n
AC: 18 (-1 size, +1 Dex, +8 natural), touch 10, flat-footed 17\n
Hit Dice: 15d8+45 (112 hp);
DR: 15/magic\n
Fort +12,
Ref +10,
Will +11\n
\n
Speed: 20 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +15;
Grapple +25
Attack:
+3 Iong spear +23 melee
Full Attack:
+3 Iong spear +23/+18/+13 melee and tail slap +18 melee\n
Damage:
+3 Longspear 2d8+9/19-20 and 1d8 fire, tail slap 2d8+3 and 1d8 fire\n
Special Attacks/Actions: Constrict 2d8+3 and 1d8 fire, heat, improved grab, spell-like abilities\n
\n
Abilities: Str 22, Dex 13, Con 16, Int 15, Wis 15, Cha 15\n
Special Qualities: fire immunity, cold vulnerability\n
Feats: Alertness; Cleave; Great Cleave; Multiattack; Power Attack\n
Skills: Bluff +19, Craft (blacksmithing) +25, Diplomacy +4, Hide +15, Intimidate +4, Listen +13, Move Silently +17, and Spot +13\n
Advancement: 16-21 HD (large); 22-45 HD (Huge)\n
\n
Climate/Terrain: Elemental Plane of Fire\n
Organization: Solitary, pair or noble party (9-14)\n
Treasure/Possessions: Double standard (non-flammables only) and
+3 Huge longspear\n
\n
Source:\n Monster Manual
Heat (Ex): A salamander generates so much heat that its mere touch deals additional fire damage. Salamanders' metallic weapons also conduct this heat.
\n
Constrict (Ex): A salamander deals automatic tail slap damage (including fire damage) with a successful grapple check against creatures up to one size larger than itself. A noble salamander can constrict multiple creatures simultaneously, provided they are all at least two sizes smaller than it.
\n
Spell-Like Abilities: (Noble salamanders only). 3/day - burning hands, fireball, flaming sphere, and wall of fire; 1/day - dispel magic and summon monster VII (huge fire elemental). These abilities are as the spells cast by a 15th-level sorcerer (save DC 12 + spell level).
\n
Fire Subtype (Ex): fire immunity, double damage from cold except on a successful save.
\n
Skills: salamanders receive a +4 racial bonus to Craft (metal working) skill checks.
\n
Feats: Salamanders have the Multiattack feat even without the requisite three natural weapons.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":17,"notes":"","mod":19,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":14,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":16,"notes":"","mod":9,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +13, and Spot +13","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"eSgpQh4OKD8MHOv5","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":15,"hd":8,"hp":68,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":15}},{"_id":"ur2Y5eTRccVdXMAv","flags":{},"name":" [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"eTTy2JnYxEcdKk0J","name":"Dragon, Red Great Wyrm","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":45,"mod":17,"value":45,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":45,"origMod":17},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":31,"mod":10,"value":31,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"int":{"total":26,"mod":8,"value":26,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8},"wis":{"total":27,"mod":8,"value":27,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"cha":{"total":26,"mod":8,"value":26,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":2933,"medium":5866,"heavy":8800,"carry":17600,"drag":44000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":40,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":39,"ac":{"normal":{"value":0,"total":45},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":45}},"bab":{"value":40,"total":40},"cmd":{"value":0,"total":79,"flatFootedTotal":79},"cmb":{"value":0,"total":69},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-8 size, +39 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":32},"ref":{"total":22},"will":{"total":30}},"hp":{"value":660,"min":-100,"base":0,"max":660,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":62,"max":62},"vigor":{"min":0,"value":260,"temp":0,"max":260},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":25,"xp":{"value":10},"level":{"value":40,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Red Great Wyrm (CR 25)
\n
Gargantuan Dragon (Fire)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: darkvision 60 ft. and low-light vision\n
Languages: Draconic\n
\n
AC: 41 (-8 size, +39 natural), touch 2, flat-footed 41\n
Hit Dice: 40d12+400 (660 hp);
DR: 20/magic\n
Fort +32,
Ref +22,
Will +30\n
\n
Speed: 40 ft., fly 200 ft. (clumsy)\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +40;
Grapple +73
Attack: 1 Bite +49, 2 claws +44, 2 wings +44, 1 Tail Slap +44, 1 crush +44, 1 Tail sweep +44 melee; Breath +49 ranged\n
Damage: 1 bite 4d8+17, 2 claws 4d6+8, 2 wings 2d8+8, 1 tail slap 4d6+25, 1 crush 4d8+25, 1 tail sweep 2d8+25, Breath weapon 24d10 (40)\n
Special Attacks/Actions: Breath weapon, fear (DC 38), SR 32\n
\n
Abilities: Str 45, Dex 10, Con 31, Int 26, Wis 27, Cha 26\n
Special Qualities: Fire subtype, Locate object, Suggestion, Find the path, Discern location, CL 19th, Can also cast cleric spells and those from the Chaos, Evil, and Fire domains as arcane spells\n
Feats: #Feats: 14\n
Skills: Skill points: 326 and plus Jump 40\n
Advancement: 41+ HD (Colossal)\n
\n
Climate/Terrain: Temperate and warm hill, mountains, and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A red dragon has one type of breath weapon, a cone of fire (24d10 damage, Reflex save for half damage DC 40). Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Locate Object (Sp): The dragon can use this ability as the spell of the same name, 12 times per day.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"darkvision 60 ft. and low-light vision","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"eTTy2JnYxEcdKk0J","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":40,"hd":12,"hp":260,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":40}},{"_id":"Oihn2A02fUKDtOQT","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-4","critConfirmBonus":"","damage":{"parts":[["4d8+17-17",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"9qDQNTMYW8IQ9dy6","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[["4d6+8-17",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"WMPwo2GQ9JVwQqVv","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[["2d8+8-17",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"6JH3ko31767dVQ6u","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-13","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"pKNH5trc7XJmg30E","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-13","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"PXxGCabsXf6A1itM","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-13","critConfirmBonus":"","damage":{"parts":[["2d8+25-17",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"dVElcm091A7W31r8","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":60,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["24d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"24","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"eVXalGhU1TjQsRaW","name":"Dragon, Silver Wyrm","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":39,"mod":14,"value":39,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":39,"origMod":14},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":29,"mod":9,"value":29,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"int":{"total":28,"mod":9,"value":28,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":28,"origMod":9},"wis":{"total":29,"mod":9,"value":29,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"cha":{"total":28,"mod":9,"value":28,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":28,"origMod":9}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1973,"medium":3946,"heavy":5920,"carry":11840,"drag":29600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":37,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":36,"ac":{"normal":{"value":0,"total":42},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":42}},"bab":{"value":37,"total":37},"cmd":{"value":0,"total":73,"flatFootedTotal":73},"cmb":{"value":0,"total":63},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +36 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":29},"ref":{"total":20},"will":{"total":29}},"hp":{"value":573,"min":-100,"base":0,"max":573,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":58,"max":58},"vigor":{"min":0,"value":240,"temp":0,"max":240},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":23,"xp":{"value":10},"level":{"value":37,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Silver Wyrm (CR 23)
\n
Gargantuan Dragon (Air)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 42 (-4 size, +36 natural), touch 6, flat-footed 42\n
Hit Dice: 37d12+333 (573 hp);
DR: 20/magic\n
Fort +29,
Ref +20,
Will +29\n
\n
Speed: 40 ft., fly 200 ft. (clumsy)\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +37;
Grapple +63
Attack: 1 Bite +47, 2 claws +42, 2 wings +42, 1 Tail Slap +42, 1 crush +42, 1 Tail sweep +42 melee; Breath +47 ranged\n
Damage: 1 bite 4d6+13, 2 claws 2d8+6, 2 wings 2d6+6, 1 tail slap 2d8+19, 1 crush 4d6+19, 1 tail sweep 2d6+19, Breath weapon 22d8 (36)\n
Special Attacks/Actions: Breath Weapon, fear (DC 37), SR 30\n
\n
Abilities: Str 39, Dex 10, Con 29, Int 28, Wis 29, Cha 28\n
Special Qualities: Control weather, Control winds, Fog cloud, Feather fall, Cold and acid immunity, cloud-walking, polymorph self, CL 17. Can also cast cleric spells and those from the Air, Good, Law, and Sun domains as arcane spells.\n
Feats: #Feats: 13\n
Skills: Skill points: 339 and plus Jump 37\n
Advancement: 38-39 HD (Gargantuan)\n
\n
Climate/Terrain: Temperate and warm mountains and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Alternate Form(Su): A silver dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Breath Weapon (Su): A silver dragon has two types of breath weapon, a cone of cold (22d8 damage, Reflex save for half DC 36) or a cone of paralyzing gas. Creatures within the latter must succeed at a Fortitude save (DC 36) or be paralyzed for 1d6 rounds plus 11 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Cloudwalking (Su): The dragon can tread on clouds or fog as though ground. The ability functions continuously but can be negated or resumed at will.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 330 feet are subject to the effect if they have fewer HD than the dragon (37).
\n
A potentially affected creature that succeeds at a Will save (DC 37) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"eVXalGhU1TjQsRaW","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":37,"hd":12,"hp":240,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":37}},{"_id":"ukYKobIc2nULVniY","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+13-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"42eGuBWA3xcq9SGx","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d8+6-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"qipiURxoMD9iBaJV","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+6-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"npgGf5FWi4eb1dnF","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"hO79MSiWI2WR1qhj","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"mgwmQiBBLJwMpdNG","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[["2d6+19-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"QyGiJ03c60j9MnTW","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":60,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["22d8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"22","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"eYbMVyG4Ehvzeuj6","name":"Balor","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":35,"mod":12,"value":35,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12},"dex":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"con":{"total":31,"mod":10,"value":31,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"int":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7},"wis":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7},"cha":{"total":26,"mod":8,"value":26,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":1333,"medium":2666,"heavy":4000,"carry":8000,"drag":20000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":20,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":19,"ac":{"normal":{"value":0,"total":35},"touch":{"value":0,"total":16},"flatFooted":{"value":0,"total":28}},"bab":{"value":20,"total":20},"cmd":{"value":0,"total":53,"flatFootedTotal":46},"cmb":{"value":0,"total":36},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +7 Dex, +19 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":22},"ref":{"total":19},"will":{"total":19}},"hp":{"value":290,"min":-100,"base":0,"max":290,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":62,"max":62},"vigor":{"min":0,"value":90,"temp":0,"max":90},"init":{"value":0,"bonus":0,"total":11},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":90,"total":90,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":20,"xp":{"value":10},"level":{"value":20,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Balor (CR 20)
\n
Large Outsider (Chaotic, Extraplanar, Evil, and Tanar'ri)\n
Alignment: Always chaotic evil\n
Initiative: +11 (+7 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., true seeing, Listen +38, and Spot +38\n
Languages: Telepathy 100 ft.\n
\n
AC: 35 (-1 size, +7 Dex, +19 natural), touch 16, flat-footed 28\n
Hit Dice: 20d8+200 (290 hp);
DR: 15/cold iron and good\n
Fort +22,
Ref +19,
Will +19\n
\n
Speed: 40 ft., fly 90 ft. (good)\n
Space: 10 ft./10 ft. (20 ft. with
+1 flaming whip)\n
Base Attack +20;
Grapple +36
Attack:
+1 vorpal greatsword+33 melee
Full Attack:
+1 vorpal greatsword +31/+26/+21/+16 melee and
+1 flaming whip +30/+25 melee; or 2 slams +31 melee\n
Damage:
+1 vorpal greatsword 2d6+8/19-20,
+1 flaming whip 1d4+4 plus 1d6 fire plus entangle; slam 1d10+7\n
Special Attacks/Actions: Death throes, entangle, spell-like abilities,
summon Tanar'ri, vorpal sword\n
\n
Abilities: Str 35, Dex 25, Con 31, Int 24, Wis 24, Cha 26\n
Special Qualities: flaming body, immunity to electricity, fire and poison, resistance to acid 10 and cold 10, SR 28\n
Feats: Cleave; Improved Initiative; Improved Two-Weapon Fighting; Power Attack; Quicken Spell-Like Ability (telekinesis); Two-Weapon Fighting; Weapon Focus (longsword)\n
Skills: Bluff +31, Concentration +33, Diplomacy +35, Disguise +8 (+10 acting), Hide +26, Knowledge (any two) +30, Listen +38, Move Silently +30, Search +30, Sense Motive +30, Spellcraft +30, Spot +38, Survival +7 (+9 following tracks), and Use Magic Device +31 (+33 scrolls)\n
Advancement: 21-30 HD (Large); 31-60 HD (Huge)\n
\n
Climate/Terrain: Infinite Layers of the Abyss\n
Organization: Solitary or troupe (1 balor, 1 marilith, and 2-5 hezrous)\n
Treasure/Possessions: Standard coins, double goods, plus whip, standard items plus 1
vorpal greatsword\n
\n
Source:\n Monster Manual
Spell-like Abilities: At will - blasphemy deeper darkness, desecrate, detect good, detect law, fear greater dispelling, pyrotechnics, read magic, suggestion, symbol (any), telekinesis, teleport without error (self plus 50 pounds of objects only), tongues (self only), unhallow, unholy aura, unholy blight and wall of fire; 1/day - fire storm and implosion. These abilities are as the spells cast by a 20th-level sorcerer (save DC 13 + spell level).
\n
Fear (Su): A creature hit by a balor's slam attack must succeed at a Will save (DC 19) or flee in terror for 1d6 rounds.
\n
Entangle (Ex): A balor's whip entangles foes much like an attack with a net. The whip has a maximum range of 40 feet, with a range increment of 10 feet, and 20 hit points (see page 102 in the Player's Handbook for details on net attacks). The whip needs no folding. If it hits, the target and the balor immediately make opposed Strength checks, if the balor wins, it drags the target against its flaming body (see below). The target remains anchored against the balor's body until it escapes the whip.
\n
Body Flames (Su): Balors can wreathe their bodies in roaring flames as a free action. The balor suffers no harm, but anyone grappling with it takes 4d6 points of fire damage each round.
\n
Vorpal Sword (Su): Every balor carries a +1 vorpal greatsword that looks like a flame or a bolt of lightning. The sword also has the spell-like ability to detect good as cast by a 12th-level sorcerer except that its range is 30 feet.
\n
Detect Magic (Su): Balors continuously detect magic as the spell cast by a 20th-level sorcerer.
\n
See Invisibility (Su): Balors continuously see invisibility as the spell cast by a 20th-level sorcerer.
\n
Summon Tanar'ri (Sp): Once per day a balor can automatically summon 4d10 dretches, 1d4 hezrous, or one nalfeshnee, glabrezu, marilith, or balor.
\n
Death Throes (Ex): When killed, a balor explodes in a blinding flash of light that deals so points of damage to everything within 100 feet (Reflex half DC 20).
\n
Skills: Balors receive a +8 racial bonus to Listen and Spot checks.
\n
Chaotic Subtype
\n
A subtype usually applied only to outsiders native to the chaotic-aligned Outer Planes. Most creatures that have this subtype also have chaotic alignments; however, if their alignments change they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a chaotic alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the chaotic subtype overcomes damage reduction as if its natural weapons and any weapons it wields were chaotic-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Tanarri Subtype
\n
Most demons encountered outside of the Abyss are tanar'ri. The most populous of the demon subtypes, the tanar'ri form the largest and most diverse group of demons. They are the unchallenged masters of the Abyss at this time. The first tanar'ri were forged from the souls of the first humanoids drawn to the Abyss. Most tanar'ri incorporate humanoid features into their forms as a result of their close ties to the mortal realm.
Traits: A tanar'ri possesses the following traits (unless otherwise noted in a creature's entry).
- Immunity to electricity and poison.
- Resistance to acid 10, cold 10, and fire 10.
- Summon (Sp): Tanar'ri share the ability to summon others of their kind (the success chance and kind of tanar'ri summoned are noted in each monster description). Between their arrogance and disdain for owing favors to one another, however, tanar'ri are often reluctant to use this power until they are in obvious peril.
- Telepathy.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":23,"notes":"","mod":31,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":23,"notes":"","mod":21,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":27,"notes":"","mod":21,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":19,"notes":"","mod":12,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":31,"notes":"","mod":22,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":23,"notes":"","mod":18,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":23,"notes":"","mod":18,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":23,"notes":"","mod":30,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":23,"notes":"","mod":18,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":31,"notes":"","mod":22,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":23,"notes":"","mod":19,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., true seeing, Listen +38, and Spot +38","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"eYbMVyG4Ehvzeuj6","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"yf6izMx1LwmBpqiW","flags":{},"name":"Improved Two-Weapon Fighting","type":"feat","img":"systems/D35E/icons/feats/two-weapon-fighting-improved.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 17, Two-Weapon Fighting, base attack bonus +6.\n
\nBenefit
\nIn addition to the standard single extra attack you get with an off-hand weapon, you get a second attack with it, albeit at a –5 penalty.\n
\nNormal
\nWithout this feat, you can only get a single extra attack with an off-hand weapon.\n
\nSpecial
\nA fighter may select Improved Two-Weapon Fighting as one of his fighter bonus feats.\n
A 6th-level ranger who has chosen the two-weapon combat style is treated as having Improved Two-Weapon Fighting, even if he does not have the prerequisites for it, but only when he is wearing light or no armor.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Two-Weapon Fighting"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"BF90zMKubXCsRCWP","flags":{},"name":"Two-Weapon Fighting","type":"feat","img":"systems/D35E/icons/feats/two-weapon-fighting.png","data":{"description":{"value":"\n\n\nYou can fight with a weapon in each hand. You can make one extra attack each round with the second weapon.\n
\nPrerequisite
\nDex 15.\n
\nBenefit
\nYour penalties on attack rolls for fighting with two weapons are reduced. The penalty for your primary hand lessens by 2 and the one for your off hand lessens by 6.\n
\nNormal
\nIf you wield a second weapon in your off hand, you can get one extra attack per round with that weapon. When fighting in this way you suffer a –6 penalty with your regular attack or attacks with your primary hand and a –10 penalty to the attack with your off hand. If your off-hand weapon is light the penalties are reduced by 2 each. (An unarmed strike is always considered light.)\n
\nSpecial
\nA 2nd-level ranger who has chosen the two-weapon combat style is treated as having Two-Weapon Fighting, even if he does not have the prerequisite for it, but only when he is wearing light or no armor.\n
A fighter may select Two-Weapon Fighting as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Two-Weapon Fighting"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":20,"hd":8,"hp":90,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":20}},{"_id":"qrnJH19vEFBOTFW8","flags":{},"name":" [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"eayT4W4hizcyUudW","name":"Aranea","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":11,"mod":0,"value":11,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":38,"medium":76,"heavy":115,"carry":230,"drag":575},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":1,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":11}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":15,"flatFootedTotal":13},"cmb":{"value":0,"total":3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +1 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":5},"will":{"total":4}},"hp":{"value":22,"min":-100,"base":0,"max":22,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":16,"temp":0,"max":16},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":4,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Aranea (CR 4)
\n
Medium Magical Beast (Shapechanger)\n
Alignment: Usually neutral\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., low-light vision, Listen +6, and Spot +6\n
\n
AC: 13 (+2 Dex, +1 natural), touch 12, flat-footed 11\n
Hit Dice: 3d10+6 (22 hp)\n
Fort +5,
Ref +5,
Will +4\n
\n
Speed: 50 ft., climb 25 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple +3
Attack: Bite +5 melee; or web +5 ranged
Full Attack: Bite +5 melee; or web +5 ranged\n
Damage: Bite 1d6 and poison\n
Special Attacks/Actions: poison, Spells, web\n
\n
Abilities: Str 11, Dex 15, Con 14, Int 14, Wis 13, Cha 14\n
Special Qualities: Change shape\n
Feats: Improved Initiative; Iron Will; Weapon Finesse (bite)\n
Skills: Climb +14, Concentration +8, Escape Artist +5, Jump +13, Listen +6, and Spot +6\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary or colony (3-6)\n
Treasure/Possessions: Standard coins; double goods; standard items\n
\n
Source:\n Monster Manual
Spells: Araneas cast spells as 3rd-level sorcerers (save DC 12 + spell level). They prefer illusions and charms but avoid fire spells.
\n
Web (Ex): In spider or hybrid form (see Alternate Form, below), an aranea can cast a web up to six times per day This is similar to an attack with a net but has a maximum range of 50 feet, with a range increment of 10 feet, and is effective against targets of up to Large size (see page 102 in the flayer's Handbook for details on net attacks). The web anchors the target in place, allowing no movement.
\n
An entangled creature can. escape with a successful Escape Artist check (DC 20) or burst the web with a successful Strength check (DC 26). The web has 6 hit points and takes double damage from fire.
\n
Poison (Ex): Bite, Fortitude save (DC 13): initial damage 1d6, temporary Strength, secondary damage 2d6 temporary Strength.
\n
Alternate Form (Su): An aranea's natural form is that of a Large monstrous spider. It can assume two other forms. The first is a Small or Medium-size humanoid (the exact form is fixed at birth). The second form is a Medium-size, spider-humanoid hybrid. Changing form is a standard action.
\n
In humanoid form, the aranea gains all the abilities of the form (for example, an aranea in dwarf form has dwarven racial traits). The aranea keeps its ability scores and can cast spells, but it cannot use webs or poison in humanoid form.
\n
In hybrid form, an aranea looks like a humanoid at first glance, but a successful Spot check (DC 18) reveals the creature's fangs and spinnerets. The aranea can use weapons and webs in this form.
\n
An aranea remains in one form until it chooses to assume a new one. A change in form cannot be dispelled, nor does the aranea revert to its natural form when killed. A true seeing spell, however, reveals its natural form if it is in humanoid or hybrid form.
\n
Araneas avoid physical combat and use their webs and spells when they can. In a battle, they try to immobilize or distract the most aggressive opponents first. Araneas often subdue opponents for ransom.
\n
Shapechanger Subtype
\n
A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype.
Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry).
- Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.
- Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":14,"notes":"","mod":14,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":6,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":3,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":13,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., low-light vision, Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"eayT4W4hizcyUudW","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":3,"hd":10,"hp":16,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":3}},{"_id":"OainKZQc7HLS80bv","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["1d6+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"cFNjdmbsX4G4ObkQ","flags":{},"name":"Web","type":"attack","img":"systems/D35E/icons/items/attack/shortbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"edwCayXWwbtNDrAi","name":"Dragon, Gold Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":33,"mod":11,"value":33,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":33,"origMod":11},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"wis":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"cha":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1013,"medium":2026,"heavy":3040,"carry":6080,"drag":15200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":23,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":22,"ac":{"normal":{"value":0,"total":30},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":30}},"bab":{"value":23,"total":23},"cmd":{"value":0,"total":52,"flatFootedTotal":52},"cmb":{"value":0,"total":42},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +22 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":18},"ref":{"total":13},"will":{"total":18}},"hp":{"value":265,"min":-100,"base":0,"max":265,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":150,"temp":0,"max":150},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":15,"xp":{"value":10},"level":{"value":23,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Gold Adult (CR 15)
\n
Huge Dragon (Fire)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 30 (-2 size, +22 natural), touch 8, flat-footed 30\n
Hit Dice: 23d12+115 (264 hp);
DR: 5/magic\n
Fort +18,
Ref +13,
Will +18\n
\n
Speed: 60 ft., fly 200 ft. (poor), swim 60 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +23;
Grapple +42
Attack: 1 Bite +32, 2 claws +27, 2 wings +27, 1 Tail Slap +27, 1 crush +27 melee; Breath +32 ranged\n
Damage: 1 bite 2d8+11, 2 claws 2d6+5, 2 wings 1d8+5, 1 tail slap 2d6+16, 1 crush 2d8+16, Breath weapon 12d10 (26)\n
Special Attacks/Actions: Breath Weapon, fear (DC 26), SR 23\n
\n
Abilities: Str 33, Dex 10, Con 21, Int 20, Wis 21, Cha 20\n
Special Qualities: Luck bonus, Bless, Fire subtype, water breathing, polymorph self, CL 7 *Can also cast cleric spells and those from the Law, Luck, and Good domains as arcane spells\n
Feats: #Feats: 8\n
Skills: Skill points: 121 and plus Jump 23\n
Advancement: 22-23 HD (Huge)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A gold dragon has two forms of breath weapon, a cone of fire (12d10 damage, Reflex save for half damage DC 26) or a cone of weakening gas. Creatures within the latter must succeed at a Fortitude save (DC 26) or take 6 points of temporary Strength damage. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged (the cone of fire becomes a cone of superheated steam underwater).
\n
Alternate Form(Su): A gold dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 180 feet are subject to the effect if they have fewer HD than the dragon (23).
\n
A potentially affected creature that succeeds at a Will save (DC 26) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":19,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"edwCayXWwbtNDrAi","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":23,"hd":12,"hp":150,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":23}},{"_id":"4rkeAD7vFLjVBMGs","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+11-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"uZ7FbtXuqTWq577t","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+5-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"rRInxbaOHnqsWo2d","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+5-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"iPRE13lRcejrXuTm","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"cR1PrrvIEOt5xvIB","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+16-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"r3sSTpYiQwH00nBV","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["12d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"12","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"eisqYiZFprM6vXoV","name":"Gloom","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":32,"mod":11,"value":32,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":32,"origMod":11},"dex":{"total":46,"mod":18,"value":46,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":46,"origMod":18},"con":{"total":29,"mod":9,"value":29,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"int":{"total":26,"mod":8,"value":26,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8},"wis":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"cha":{"total":30,"mod":10,"value":30,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":30,"origMod":10}},"resources":{},"attributes":{"creatureType":"monstrousHumanoid","encumbrance":{"level":0,"levels":{"light":853,"medium":1706,"heavy":2560,"carry":5120,"drag":12800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":25,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":28},"touch":{"value":0,"total":28},"flatFooted":{"value":0,"total":10}},"bab":{"value":25,"total":25},"cmd":{"value":0,"total":64,"flatFootedTotal":46},"cmb":{"value":0,"total":36},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+18 Dex, +12 insight","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":17},"ref":{"total":32},"will":{"total":21}},"hp":{"value":337,"min":-100,"base":0,"max":337,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":58,"max":58},"vigor":{"min":0,"value":112,"temp":0,"max":112},"init":{"value":0,"bonus":0,"total":26},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Monstrous Humanoid","environment":"","cr":25,"xp":{"value":10},"level":{"value":25,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Gloom (CR 25)
\n
Medium Monstrous Humanoid\n
Alignment: Usually lawful evil\n
Initiative: +26 (+18 Dex, +8 Superior Initiative); Senses: Blindsight 60 ft., Listen +35, and Spot +35\n
Languages: Common (probably)\n
\n
AC: 40 (+18 Dex, +12 insight) touch 40, flat-footed 22\n
Hit Dice: 25d8+225 (337 hp);
DR: 10/epic\n
Fort +17,
Ref +32,
Will +21\n
\n
Speed: 30 ft.\n
Space: 5 ft. by 5 ft./5 ft.\n
Base Attack +25;
Grapple +36
Attack: +10 keen dagger of human dread +54/+49/+44\n
Damage: Dagger 1d4+21/15-20 (+1d6 crit)\n
Special Attacks/Actions: Fear gaze, sneak attack +13d6\n
\n
Abilities: Str 32, Dex 46, Con 29, Int 26, Wis 25, Cha 30\n
Special Qualities: opportunist, quiescence, spell-like abilities, SR 35\n
Feats: Cleave, Dodge, Improved Critical (dagger), Improved Initiative, Mobility, Power Attack, Spring Attack, Weapon Finesse (dagger), Weapon Focus (dagger); Epic Feats: Blinding Speed, Devastating Critical (dagger), Overwhelming Critical (dagger), Sneak Attack of Opportunity, Superior Initiative\n
Skills: Bluff +38, Climb +39, Hide +46, Intimidate +38, Jump +39, Listen +35, Move Silently +66, Spot +35, Survival +35, and Tumble +46\n
Advancement: 25+ HD (Medium-size)\n
\n
Climate/Terrain: Any urban\n
Organization: Solitary\n
Treasure/Possessions: Nonstandard (just its dagger)\n
\n
Source:\n Epic Level Handbook
Fear Gaze (Su): Viewing the gloom's face inspires terror. Creatures that meet gloom's gaze must succeed at a Will save (DC 32) or suffer the effects of a fear spell as cast by a 20th-level caster.
\n
Opportunist (Ex): This ability functions like the rogue class feature of the same name.
\n
Sneak Attack (Ex): A gloom is able to sneak attack as a 25th-level rogue, dealing 13d6 extra damage.
\n
Quiescence (Su): A gloom is constantly it, as per the silence spell, although the area does not extend beyond the creature itself. This quality gives it a +20 racial bonus on Move Silently checks (it is still possible for a gloom to create noise, such as by bumping into something that scrapes on the floor or by sounding a chime). The gloom can lower this effect at will.
\n
Spell-Like Abilities: At will - shadow walk; 3/day - true strike. Caster level 20th; save DC 20 + spell level.
\n
A gloom has the uncanny ability to reach its prey by moving from shadow to shadow - literally. Combining that with its knack to remain totally quiet, the gloom often is able to attack and vanish before its prey's companions even realize something is wrong.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":18,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":28,"notes":"","mod":24,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":28,"notes":"","mod":39,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":18,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":18,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":28,"notes":"","mod":32,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":28,"notes":"","mod":38,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":28,"notes":"","mod":25,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":28,"notes":"","mod":21,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":48,"notes":"","mod":42,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":18,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":18,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":18,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":28,"notes":"","mod":21,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":28,"notes":"","mod":35,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":28,"notes":"","mod":32,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":18,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"Blindsight 60 ft., Listen +35, and Spot +35","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"eisqYiZFprM6vXoV","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"h34014OSUak957dF","flags":{},"name":"Spring Attack","type":"feat","img":"systems/D35E/icons/feats/spring-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.\n
You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack.\n
\nSpecial
\nA fighter may select Spring Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spring Attack"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"IX2upUo9N8AiVvjw","flags":{},"name":"Sneak Attack of Opportunity","type":"feat","img":"systems/D35E/icons/feats/sneak-attack-opportunity.png","data":{"description":{"value":"\n\n\nPrerequisites
\nSneak attack +8d6, opportunist class feature.\n
\nBenefit
\nAny attack of opportunity the character makes is considered a sneak attack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Sneak Attack of Opportunity"}},{"_id":"cFaWX8wB54XatMTD","flags":{},"name":"Superior Initiative","type":"feat","img":"systems/D35E/icons/feats/superior-initiative.png","data":{"description":{"value":"\n\n\nPrerequisite
\nImproved Initiative.\n
\nBenefit
\nThe character gets a +8 bonus on initiative checks. This bonus overlaps (does not stack with) the bonus from Improved Initiative.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Superior Initiative"}},{"_id":"6Uh8PAjR3BE7dult","flags":{},"name":"Monstrous Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/monstrous-humanoid.png","data":{"description":{"value":"Monstrous humanoids are similar to humanoids, but with monstrous or animalistic features. They often have magical abilities as well.
\nFeatures
\nA monstrous humanoid has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Reflex and Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA monstrous humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Monstrous humanoids not indicated as wearing armor are not proficient with armor. Monstrous humanoids are proficient with shields if they are proficient with any form of armor.
\n- Monstrous humanoids eat, sleep, and bre
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":25,"hd":8,"hp":112,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":true,"sen":false,"slt":false,"spl":false,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"monstrousHumanoid","attackParts":[],"contextNotes":[],"identifiedName":"Monstrous Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":25}},{"_id":"u21ChRV2en4sirp8","flags":{},"name":" [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"ekX273Cgtpg4ZHVJ","name":"Dragon, Brass Ancient","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":33,"mod":11,"value":33,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":33,"origMod":11},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"int":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"wis":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1013,"medium":2026,"heavy":3040,"carry":6080,"drag":15200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":31,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":30,"ac":{"normal":{"value":0,"total":38},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":38}},"bab":{"value":28,"total":31},"cmd":{"value":0,"total":60,"flatFootedTotal":60},"cmb":{"value":0,"total":50},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +30 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":23},"ref":{"total":17},"will":{"total":21}},"hp":{"value":388,"min":-100,"base":0,"max":388,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":46,"max":46},"vigor":{"min":0,"value":202,"temp":0,"max":202},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":19,"xp":{"value":10},"level":{"value":31,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Brass Ancient (CR 19)
\n
Huge Dragon (Fire)\n
Alignment: Always Chaotic Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 38 (-2 size, +30 natural), touch 8, flat-footed 38\n
Hit Dice: 31d12+86 (387 hp);
DR: 15/magic\n
Fort +23,
Ref +17,
Will +21\n
\n
Speed: 60 ft., fly 200 ft. (poor), burrow 30 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +28;
Grapple +47
Attack: 1 Bite +40, 2 claws +35, 2 wings +35, 1 Tail Slap +35, 1 crush +35 melee; Breath +40 ranged\n
Damage: 1 bite 2d8+11, 2 claws 2d6+5, 2 wings 1d8+5, 1 tail slap 2d6+16, 1 crush 2d8+16, +16, Breath weapon 10d6 (31)\n
Special Attacks/Actions: Breath weapon, fear (DC 27), SR 24\n
\n
Abilities: Str 33, Dex 10, Con 23, Int 18, Wis 19, Cha 18\n
Special Qualities: Control weather, Control winds, Suggestion, Fire subtype, speak with animals, Endure elements, CL 15, Can also cast cleric spells and those from the Chaos and Knowledge Domains as arcane spells\n
Feats: #Feats: 11\n
Skills: Skill points: 130\n
Advancement: 32-33 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm desert, plains, and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A brass dragon has two types of breath weapon, a line of fire (10d6 damage Reflex save for half damage DC 31) or a cone of sleep. Creatures within the cone must succeed at a Will save (DC 31) or fall asleep, regardless of HD, for 1d6 rounds plus 10 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 300 feet are subject to the effect if they have fewer HD than the dragon (31).
\n
A potentially affected creature that succeeds at a Will save (DC 29) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ekX273Cgtpg4ZHVJ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":31,"hd":12,"hp":202,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":31}},{"_id":"lC2HyjPw9aWb9UN9","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["2d8+11-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"BDEmBwUX13Le6RSh","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["2d6+5-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"cCSNxPXovPJxjt8F","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["1d8+5-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"jI7uTDjAdgl6tcOp","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-4","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"CaFlwee0p1ySjpjq","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-4","critConfirmBonus":"","damage":{"parts":[["2d8+16-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"SCeZdvZ0Q0DoAcKR","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["10d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"10","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"eq16QxVqwhsjTbqq","name":"Pyrohydra, Nine-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":613,"medium":1226,"heavy":1840,"carry":3680,"drag":9200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":33,"flatFootedTotal":32},"cmb":{"value":0,"total":22},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":7},"will":{"total":5}},"hp":{"value":98,"min":-100,"base":0,"max":98,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":50,"temp":0,"max":50},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":10,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Pyrohydra, Nine-Headed (CR 10)
\n
Huge Magical Beast (Fire)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +8, and Spot +8\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 9d10+48 (97 hp)\n
Fort +11,
Ref +7,
Will +5\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +9;
Grapple +22
Attack: 9 bites +13 melee
Full Attack: 9 bites +13 melee\n
Damage: Bite 1d10+5\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 21, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 19, fire Immunity, vulnerable to cold\n
Feats: Blind-fight; Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +8, Spot +8, and Swim +13\n
Advancement: -\n
\n
Climate/Terrain: Warm marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These reddish hydras can breathe jets of fire 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Fire Subtype (Ex): Fire immunity; double damage from cold except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":21,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +8, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"eq16QxVqwhsjTbqq","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":9,"hd":10,"hp":50,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":9}},{"_id":"XlkFiEhsieoDs4Lg","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"eu2VR3theCDydR8Y","name":"Prismasaurus","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":32,"mod":11,"value":32,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":32,"origMod":11},"dex":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"con":{"total":29,"mod":9,"value":29,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"int":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3},"wis":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":853,"medium":1706,"heavy":2560,"carry":5120,"drag":12800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":60,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":40,"ac":{"normal":{"value":0,"total":55},"touch":{"value":0,"total":15},"flatFooted":{"value":0,"total":48}},"bab":{"value":60,"total":60},"cmd":{"value":0,"total":96,"flatFootedTotal":89},"cmb":{"value":0,"total":79},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +7 Dex, +40 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":41},"ref":{"total":39},"will":{"total":24}},"hp":{"value":900,"min":-100,"base":0,"max":900,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":58,"max":58},"vigor":{"min":0,"value":330,"temp":0,"max":330},"init":{"value":0,"bonus":0,"total":15},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":28,"xp":{"value":10},"level":{"value":60,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Prismasaurus (CR 28)
\n
Huge Magical Beast\n
Alignment: Always neutral\n
Initiative: +15 (+7 Dex, +8 Superior Initiative); Senses: Listen +37 and Spot +38\n
\n
AC: 55 (-2 size, +7 Dex, +40 natural) touch 15, flat-footed 48\n
Hit Dice: 60d10+660 (990 hp);
DR: 10/-\n
Fort +41,
Ref +39,
Will +24\n
\n
Speed: 30 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +60;
Grapple +79
Attack: Bite +72 melee
Full Attack: Bite +72 melee, tail +67 melee\n
Damage: Bite 8d10+11/19-20 (+1d6 on critical hit), tail 10d6+5\n
Special Attacks/Actions: Prismatic emanations\n
\n
Abilities: Str 32, Dex 25, Con 29, Int 4, Wis 19, Cha 10\n
Special Qualities: Immunities, prismatic blur, SR 38\n
Feats: Alertness, Cleave, Combat Reflexes, Dodge, Endurance, Great Cleave, Improved Critical (bite), Improved Initiative, Power Attack, Weapon Focus (bite), Weapon Focus (tail); Epic Feats: Devastating Critical (bite), Epic Endurance, Epic Toughness (×4), Epic Weapon Focus (bite), Epic Weapon Focus (tail), Overwhelming Critical (bite), Superior Initiative\n
Skills: Listen +37 and Spot +38\n
Advancement: 61-90 HD (Huge); 91-150 HD (Gargantuan)\n
\n
Climate/Terrain: Any sunny land\n
Organization: Solitary or pair\n
Treasure/Possessions: None\n
\n
Source:\n Epic Level Handbook
Prismatic Emanations (Su): The reflected and refracted light from the prismasaurus's crystalline ridge functions very similarly to the prismatic spray spell. Any creature of less than 8 HD that is within 30 feet of the creature is automatically blinded for 2d4 rounds. In addition, any creature within 20 feet of the prismasaurus is randomly struck by one or more rays of light, as determined by the table that accompanies the prismatic spray spell. This effect is as the prismatic spray spell in a 30-foot-radius spread, but is otherwise as cast by a 20th-level caster. The save DC for the prismatic spray effects is 49.
\n
Immunities (Su): It is immune to poison, gases, petrification, and mind-affecting attacks.
\n
Prismatic Blur (Ex): The reflected and refracted light that constantly surrounds the creature blurs the creature's outline and makes it difficult to properly target. All melee and ranged attacks against the creature have a 50% miss chance.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":31,"notes":"","mod":21,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":32,"notes":"","mod":22,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"Listen +37 and Spot +38","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"eu2VR3theCDydR8Y","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"ayRQ7Bow1Oakd7kK","flags":{},"name":"Epic Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance-epic.png","data":{"description":{"value":"\n\n\nPrerequisites
\nCon 25, Endurance.\n
\nBenefit
\nWhenever the character makes a check for performing a physical action that extends over a period of time, he or she gets a +10 bonus on the check.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Endurance"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"cFaWX8wB54XatMTD","flags":{},"name":"Superior Initiative","type":"feat","img":"systems/D35E/icons/feats/superior-initiative.png","data":{"description":{"value":"\n\n\nPrerequisite
\nImproved Initiative.\n
\nBenefit
\nThe character gets a +8 bonus on initiative checks. This bonus overlaps (does not stack with) the bonus from Improved Initiative.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Superior Initiative"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":60,"hd":10,"hp":330,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":60}},{"_id":"kxtIbgoUDpSQw8Di","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["8d10+11-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"eyXFdJmXOwODC0aZ","name":"Owl","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":6,"mod":-2,"value":6,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":10,"medium":20,"heavy":30,"carry":60,"drag":150},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":15},"flatFooted":{"value":0,"total":14}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":3,"flatFootedTotal":0},"cmb":{"value":0,"total":-5},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 size, +3 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":5},"will":{"total":2}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":10,"total":10},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":40,"total":40,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":0.25,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Owl (CR 1/4)
\n
Tiny Animal\n
Alignment: Always neutral\n
Initiative: +3 (Dex); Senses: low-light vision, Listen +14, and Spot +6*\n
\n
AC: 17 (+2 size, +3 Dex, +2 natural), touch 15, flat-footed 14\n
Hit Dice: 1d8 (4 hp)\n
Fort +2,
Ref +5,
Will +2\n
\n
Speed: 10 ft., fly 40 ft. (average)\n
Space: 2 1/2 ft./0 ft.\n
Base Attack +0;
Grapple -11
Attack: Talons +5 melee
Full Attack: Talons +5 melee\n
Damage: Talons 1d2-2\n
Special Attacks/Actions: -\n
\n
Abilities: Str 6, Dex 17, Con 10, Int 2, Wis 14, Cha 4\n
Special Qualities: \n
Feats: Alertness; Weapon Finesse\n
Skills: Listen +14, Move Silently +17, and Spot +6*\n
Advancement: 2 HD (Small)\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
The statistics presented here describe nocturnal birds of prey from 1 to 2 feet long, with wingspans up to 6 feet. They combine both claws into a single attack.
\n
Skills: +2 on Listen and Spot checks. Owls also receive a +8 racial bonus to Listen checks, and a +14 to Move Silently checks. They receive a +8 racial bonus to Spot checks in dusk and darkness.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false,"changeBonus":8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":14,"notes":"","mod":10,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"tiny","senses":"low-light vision, Listen +14, and Spot +6*","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.6,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"eyXFdJmXOwODC0aZ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"xQvmwukBznltpLgL","flags":{},"name":"Talons","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"7","critConfirmBonus":"","damage":{"parts":[["1d2-2+-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"f2BdszXqXFEGGGOJ","name":"Werewolf Hybrid Form","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":14}},"bab":{"value":2,"total":0},"cmd":{"value":0,"total":14,"flatFootedTotal":12},"cmb":{"value":0,"total":2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":4},"will":{"total":2}},"hp":{"value":7,"min":-100,"base":0,"max":7,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":3,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Werewolf Hybrid Form (CR 3)
\n
Medium Humanoid (Human and Shapechanger)\n
Alignment: Always chaotic evil\n
Initiative: +6 (+2 Dex, +4 Improved Initiative) ; Senses: low-light vision, scent, Listen +1, and Spot +1\n
\n
AC: 16 (+2 Dex, +4 natural), touch 12, flat-footed 14\n
Hit Dice: 1d8+1 plus 2d8+6 (20 hp);
DR: 10/silver\n
Fort +8,
Ref +5,
Will +2\n
\n
Speed: 30 ft.\n
Space: 5 ft. by 5 ft.\n
Base Attack +2;
Grapple +4
Attack: Claw +4 melee
Full Attack: 2 claws +4 melee and bite +0 melee\n
Damage: Unarmed strike 1d3 subdual; bite 1d6+1\n
Special Attacks/Actions: Trip, curse of lycanthropy as wolf or hybrid\n
\n
Abilities: Str 15, Dex 15, Con 16, Int 10, Wis 11, Cha 8\n
Special Qualities: Alternate form, Wolf empathy\n
Feats: Improved Initiative; Iron Will; Stealthy; Track; Weapon Finesse (bite)\n
Skills: Handle Animal +1, Hide +6, Listen +1, Move Silently +6, Spot +1, and Survival +2*\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary, pair, pack (6-10), or troupe (2-5 plus 5-8 wolves)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Lycanthropes in their natural forms use whatever tactics are favored by their people, though they tend to be slightly more aggressive. Lycanthropes in animal or hybrid form fight like the animal they resemble.
\n
Werewolves can assume a hybrid form as well as an animal form. In hybrid or wolf form, they can trip just as normal wolves do.
\n
Alternate Form (Su): A werewolf can assume a bipedal hybrid form or the form of a wolf. The bipedal form is about 6 feet tall, with a short tail, and covered in fur. The legs are like those of a wolf and the head combines humanoid and lupine features in degrees that vary from one werewolf to the next. The animal form is that fully grown wolf without any trace of human features.
\n
Trip (Ex): A werewolf that hits with a bite attack attempt to trip the opponent as a free action without making a touch attack a provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the werewolf.
\n
Skills: A werewolf in hybrid or wolf form gains a +4 racial bonus to Survival checks when tracking by scent.
\n
Shapechanger Subtype
\n
A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype.
Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry).
- Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.
- Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, scent, Listen +1, and Spot +1","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"f2BdszXqXFEGGGOJ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"kG8q43CMNJJOTt3Z","flags":{},"name":"Stealthy","type":"feat","img":"systems/D35E/icons/feats/stealthy.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Hide checks and Move Silently checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.hid","untyped"],["2","skill","skill.mos","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Stealthy"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"ltwDiBH0Yi9kN32M","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"f6YNzMq0mJoGT9KP","name":"Dragon, White Wyrmling","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":11,"mod":0,"value":11,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":19,"medium":38,"heavy":57,"carry":114,"drag":285},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":14}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":5,"flatFootedTotal":5},"cmb":{"value":0,"total":-5},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 size, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":3},"will":{"total":3}},"hp":{"value":23,"min":-100,"base":0,"max":23,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":20,"temp":0,"max":20},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":1,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, White Wyrmling (CR 1)
\n
Tiny Dragon (Cold)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 14 (+2 size, +2 natural), touch 12, flat-footed 14\n
Hit Dice: 3d12+3 (22 hp)\n
Fort +4,
Ref +3,
Will +3\n
\n
Speed: 60 ft., fly 150 ft. (average), swim 60 ft., burrow 30 ft.\n
Space: 2 1/2 ft./0 ft. (5 ft. with bite)\n
Base Attack +3;
Grapple -5
Attack: 1 Bite +5, 2 claws +0 melee; Breath +5 ranged\n
Damage: 1 bite 1d4+0, 2 claws 1d3+0, Breath weapon 2d6 (12)\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 11, Dex 10, Con 13, Int 6, Wis 11, Cha 6\n
Special Qualities: Cold subtype, icewalking\n
Feats: #Feats: 2\n
Skills: Skill points: 1\n
Advancement: 4-5 HD (Tiny)\n
\n
Climate/Terrain: Any cold land and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A white dragon has one type of breath weapon, a cone of cold (1d6 cold damage, Reflex save for half damage DC 12). Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"tiny","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.6,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"f6YNzMq0mJoGT9KP","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":12,"hp":20,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":3}},{"_id":"o25qUHmYB8uY4i16","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+0+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"CvqPKY3xjSZxOnEr","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d3+0+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"4hizkn5qGAiPdPU7","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":15,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["2d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"2","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"fFmI2lZUaFYOx6uE","name":"Badger","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":8,"mod":-1,"value":8,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":20,"medium":40,"heavy":60,"carry":120,"drag":300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":11}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":8,"flatFootedTotal":5},"cmb":{"value":0,"total":-5},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 size, +3 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":5},"will":{"total":1}},"hp":{"value":6,"min":-100,"base":0,"max":6,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Badger (CR 1/2)
\n
Small Animal\n
Alignment: Always neutral\n
Initiative: +3 (Dex); Senses: low-light vision, scent, Listen +3, and Spot +3\n
\n
AC: 15 (+2 size, +3 Dex), touch 14, flat-footed 12\n
Hit Dice: 1d8+2 (6 hp)\n
Fort +4,
Ref +5,
Will +1\n
\n
Speed: 30 ft., burrow 10 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +0;
Grapple -5
Attack: Claw +4 melee
Full Attack: 2 claws +4 melee and bite -1 melee\n
Damage: Claw 1d2-1, bite 1d3-1\n
Special Attacks/Actions: Rage\n
\n
Abilities: Str 8, Dex 17, Con 15, Int 2, Wis 12, Cha 6\n
Special Qualities: \n
Feats: Agile; Track; Weapon Finesse\n
Skills: Escape Artist +7, Listen +3, and Spot +3\n
Advancement: 2 HD (Small)\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary or cete (2-5)\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Rage (Ex): A badger that takes damage in combat flies into a berserk rage the following round, clawing and biting madly until either it or its opponent is dead. It gains +4 Strength, +4 Constitution, and 2 AC. The creature cannot end its rage voluntarily.
\n
Skills: +2 on Balance and Escape Artist checks.
\n
Badgers attack with their sharp claws and teeth.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"low-light vision, scent, Listen +3, and Spot +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"fFmI2lZUaFYOx6uE","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"pILxfC2FNkBPWDvB","flags":{},"name":"Agile","type":"feat","img":"systems/D35E/icons/feats/agile.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Balance checks and Escape Artist checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.blc","untyped"],["2","skill","skill.esc","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Agile"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"83ceiRTU6ypCs8hm","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"4","critConfirmBonus":"","damage":{"parts":[["1d2-1+-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"fIQkn9CVprCbsfWv","name":"Neothelid","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":30,"mod":10,"value":30,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":30,"origMod":10},"dex":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2},"con":{"total":27,"mod":8,"value":27,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":4266,"medium":8533,"heavy":12800,"carry":25600,"drag":64000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":25,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":15,"ac":{"normal":{"value":0,"total":19},"touch":{"value":0,"total":4},"flatFooted":{"value":0,"total":19}},"bab":{"value":18,"total":18},"cmd":{"value":0,"total":48,"flatFootedTotal":48},"cmb":{"value":0,"total":40},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, -2 Dex, +15 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":16},"ref":{"total":6},"will":{"total":16}},"hp":{"value":312,"min":-100,"base":0,"max":312,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":54,"max":54},"vigor":{"min":0,"value":112,"temp":0,"max":112},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":15,"xp":{"value":10},"level":{"value":25,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Neothelid (CR 15)
\n
Gargantuan Aberration\n
Alignment: Always lawful evil\n
Initiative: +2 (-2 Dex, +4 Improved Initiative); Senses: blindsight and Listen +20\n
\n
AC: 19 (-4 size, -2 Dex, +15 natural), touch 4, flat-footed 19\n
Hit Dice: 25d8+200 (312 hp);
DR: 15/iron\n
Fort +16,
Ref +6,
Will +16\n
\n
Speed: 20 ft.\n
Space: 30 ft. (coiled)/25 ft.\n
Base Attack +18;
Grapple +26
Attack: 4 tentacle rakes +24 melee
Full Attack: 4 tentacle rakes +24 melee\n
Damage: Tentacle rake 2d6+10\n
Special Attacks/Actions: Breath weapon, improved grab, swallow whole, psionics\n
\n
Abilities: Str 30, Dex 7, Con 27, Int 16, Wis 15, Cha 9\n
Special Qualities: Psionics, power resistance 25\n
Feats: Alertness; Cleave; Improved Initiative; Power Attack; Psychic Bastion\n
Skills: Climb +26, Knowlege (psionics) +21, and Listen +20\n
Advancement: 26-45 HD (Colossal)\n
\n
Climate/Terrain: Any underground\n
Organization: Solitary\n
Treasure/Possessions: Standard\n
\n
Source:\n Psionics Handbook
Breath Weapon (Su): Cone of acid 50 feet long, once every 1d4 rounds; damage 14d10, Reflex half DC 30.
\n
Psionics (Sp): At will -- body equilibrium, charm monster, clairaudience/clairvoyance, detect thoughts, levitate, suggestion, teleport, and true telekinesis. These abilities are as the powers manifested by an 18th-level psion.
\n
Attack/Defense Modes (Sp): At will -- all/all.
\n
Improved Grab (Ex): To use this ability the neothelid must hit a creature with two tentacles during the same attack. If it gets a hold, it automatically deals tentacle damage and can attempt to swallow the foe.
\n
Swallow Whole (Ex): A neothelid can try to swallow a grabbed opponent of Large or smaller size by making a successful grapple check. Once inside, the opponent takes 2d8+12 points 1 of crushing damage plus 1d8 points of acid damage per round from the neothelid's flesh-dissolving secretions. A swallowed creature can climb out with a successful grapple check. This places the escapee in the neothelid's tentacled maw, where another successful grapple check is needed to get free. A swallowed creature can also cut its way out by using claws or a Small or Tiny slashing weapon to deal 25 points of damage to the stomach (AC 20). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out.
\n
The neothelid's interior can hold one Large, two Medium-size, four Small, eight Tiny, sixteen Diminutive, or thirty-two Fine or smaller opponents.
\n
Blindsight (Ex): The neothelid can ascertain creatures by non-visual means within 500 feet. Beyond that range, they treat all targets as having total concealment (see Concealment).
\n
In battle, a neothelid forms into a coil 30 feet across. Its favored tactic is liquefying foes with its breath weapon. Against more distant opponents it may use psionics while its tentacles make short work of closer ones.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":16,"notes":"","mod":26,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-14,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":16,"notes":"","mod":12,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"blindsight and Listen +20","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"fIQkn9CVprCbsfWv","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":25,"hd":8,"hp":112,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":25}},{"_id":"HcT9scnO0TvyEPUG","flags":{},"name":"Tentacle Rake","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-4","critConfirmBonus":"","damage":{"parts":[["2d6+10-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"fNOk1WnDTPdx3lm8","name":"Dragon, Brass Very Old","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":31,"mod":10,"value":31,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"int":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"wis":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":28,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":27,"ac":{"normal":{"value":0,"total":35},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":35}},"bab":{"value":31,"total":28},"cmd":{"value":0,"total":56,"flatFootedTotal":56},"cmb":{"value":0,"total":46},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +27 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":22},"ref":{"total":16},"will":{"total":20}},"hp":{"value":350,"min":-100,"base":0,"max":350,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":46,"max":46},"vigor":{"min":0,"value":182,"temp":0,"max":182},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":18,"xp":{"value":10},"level":{"value":28,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Brass Very Old (CR 18)
\n
Huge Dragon (Fire)\n
Alignment: Always Chaotic Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 35 (-2 size, +27 natural), touch 8, flat-footed 35\n
Hit Dice: 28d12+168 (350 hp);
DR: 15/magic\n
Fort +22,
Ref +16,
Will +20\n
\n
Speed: 60 ft., fly 200 ft. (poor), burrow 30 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +31;
Grapple +49
Attack: 1 Bite +36, 2 claws +31, 2 wings +31, 1 Tail Slap +31, 1 crush +31 melee; Breath +36 ranged\n
Damage: 1 bite 2d8+10, 2 claws 2d6+5, 2 wings 1d8+5, 1 tail slap 2d6+15, 1 crush 2d8+15, Breath weapon 9d6 (30)\n
Special Attacks/Actions: Breath weapon, fear (DC 25), SR 23\n
\n
Abilities: Str 31, Dex 10, Con 23, Int 18, Wis 19, Cha 18\n
Special Qualities: Control winds, Suggestion, Fire subtype, speak with animals, Endure elements, CL13, Can also cast cleric spells and those from the Chaos and Knowledge Domains as arcane spells\n
Feats: #Feats: 10\n
Skills: Skill points: 118\n
Advancement: 29-30 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm desert, plains, and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A brass dragon has two types of breath weapon, a line of fire (9d6 damage Reflex save for half damage DC 30) or a cone of sleep. Creatures within the cone must succeed at a Will save (DC 30) or fall asleep, regardless of HD, for 1d6 rounds plus 9 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 270 feet are subject to the effect if they have fewer HD than the dragon (28).
\n
A potentially affected creature that succeeds at a Will save (DC 28) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"fNOk1WnDTPdx3lm8","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":28,"hd":12,"hp":182,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":28}},{"_id":"rCiFaRxb6HcHSyIP","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-3","critConfirmBonus":"","damage":{"parts":[["2d8+10-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"fPmFPXIyoMRph9XV","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-8","critConfirmBonus":"","damage":{"parts":[["2d6+5-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"OurQAA0ZjXxcFSSr","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-8","critConfirmBonus":"","damage":{"parts":[["1d8+5-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"7Uvju47JLTYgSiib","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-10","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"JnKx52Pq0WbBs9MA","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-10","critConfirmBonus":"","damage":{"parts":[["2d8+15-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"J1A8OL7NPsTlWqZp","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["9d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"9","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"fYYPDERRY1C6Y6xt","name":"Astral Construct, 2nd-Level","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":12}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":14,"flatFootedTotal":12},"cmb":{"value":0,"total":2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":2},"will":{"total":1}},"hp":{"value":31,"min":-100,"base":0,"max":31,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":11,"temp":0,"max":11},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Astral Construct, 2nd-Level (CR 1)
\n
Medium Construct\n
Alignment: Always neutral\n
Initiative: +2 (Dex)\n
Languages: Cannot speak\n
\n
AC: 14 (+2 Dex, +2 natural), touch 12, flat-footed 12\n
Hit Dice: 2d10 (11 hp)\n
Fort +0,
Ref +2,
Will +1\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple -4
Attack: Slam +2 melee
Full Attack: Slam +2 melee\n
Damage: Slam 1d6+1\n
Special Attacks/Actions: 2 abilities from Menu A\n
\n
Abilities: Str 13, Dex 15, Con -, Int -, Wis 12, Cha 6\n
Special Qualities: \n
Feats: -\n
Skills: -\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Psionics Handbook
Astral constructs are brought into being by specific Metacreativity powers (astral construct I-IX). They are formed from raw ectoplasm (a portion of the astral medium drawn into the Material Plane). An astral construct's Hit Dice are determined by the level of the power used to create it. However, astral constructs of given HD can vary somewhat from one another, depending on the whims of their creators.
\n
Creating an Astral Construct
When manifesting an astral construct power, the manifester assembles the desired creature from a menu of choices as specified in the construct's statistics block. A manifester can always substitute two abilities on a lesser menu for one choice on the next higher menu (for example, two abilities from Menu A instead of one from Menu B). Astral constructs generally appear as animate clumps of ectoplasm with a vaguely humanoid shape, but the manifester can mold or sculpt them according to his or her whim within the limits imposed by the creature's size. The quality of such construct \"sculpture\" is determined by a Craft (sculpting) check with the appropriate DC set by the Dungeon Master.
\n
Construct: Constructs usually have no Intelligence scores and never have Constitution scores. A construct is immune to mind-influencing effects (charms, compulsions, phantasms, patterns, and morale effects) and to poison, sleep, paralysis, stunning, disease, death effects, and necromantic effects.
\n
Constructs cannot heal damage, though they can be healed. They can be repaired in the same way an object can. A construct is not subject to critical hits, subdual damage, ability damage, ability drain, or energy drain. It is immune to any effect that requires a Fortitude save (unless the effect also works on objects). A construct is not at risk of death from massive damage (see Chapter 8 of the Player's Handbook), but when reduced to 0 hit points or less, it is immediately destroyed.
\n
Since it was never alive, a construct cannot be raised or resurrected. Constructs do not require air.
\n
Astral Construct Menu A
- Additional Attack: One additional attack at highest attack bonus; both attacks -2 to attack roll.
- Armor (Ex): +1 deflection bonus to AC.
- Fly (Ex): Construct has physical wings (6-foot wingspan). Speed 60 ft. (average).
- Resistance (Ex): Choose one of fire, cold, acid, electricity, or sonic resistance 5. The same resistance can be chosen multiple times and stacks: For example, picking fire resistance three times would give a total resistance of 15.
- Sprint (Ex): Once per hour, the construct can take a charge action to 10 times normal speed.
- Swim: Construct becomes streamlined and shark-like. Speed 60 ft.
- Trample (Ex): As a standard action during its turn each round, the construct can literally run over an opponent at least one size smaller than itself It merely has to move over the opponent to deal bludgeoning damage equal to 1d4 + Strength modifier (see Trample in the Introduction of the Monster Manual).
- Trip (Ex): If the construct hits with a slam attack it can attempt to trip the opponent as a free action (see Chapter 8 of the Player's Handbook) without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the astral construct.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"fYYPDERRY1C6Y6xt","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":10,"hp":11,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":2}},{"_id":"pqlCRftjo2q599uA","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"fbtLKcbdYSDeJPi7","name":"Mephit, Dust","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":25,"medium":50,"heavy":75,"carry":150,"drag":375},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":14}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":12,"flatFootedTotal":9},"cmb":{"value":0,"total":-1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +3 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":6},"will":{"total":3}},"hp":{"value":14,"min":-100,"base":0,"max":14,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":50,"total":50,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":3,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Mephit, Dust (CR 3)
\n
Small Outsider (Air and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +6, and Spot +6\n
\n
AC: 17 (+1 size, +3 Dex, +3 natural), touch 14, flat-footed 14\n
Hit Dice: 3d8 (13 hp);
DR: 5/magic\n
Fort +3,
Ref +6,
Will +3\n
\n
Speed: 30 ft., fly 50 ft. (perfect)\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple -1
Attack: Claw +4 melee
Full Attack: 2 claws +4 melee\n
Damage: Claw 1d3\n
Special Attacks/Actions: Breath weapon, spell-like abilities,
summon mephit\n
\n
Abilities: Str 10, Dex 17, Con 10, Int 12, Wis 11, Cha 15\n
Special Qualities: Fast healing 2, \n
Feats: Dodge; Improved Initiative\n
Skills: Bluff +8, Diplomacy +4, Disguise +2 (+4 acting), Escape Artist +9, Hide +13, Intimidate +4, Listen +6, Move Silently +9, Spot +6, and Use Rope +3 (+5 with bindings)\n
Advancement: 4-6 HD (Small); 7-9 HD (Medium-size)\n
\n
Climate/Terrain: Elemental Plane of Air\n
Organization: Solitary, gang (2-4 mephits of mixed types), or mob (5-12 mephits of mixed types)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): Cone of irritating particles, 10 feet; damage 1d4, Reflex half DC 12. Living creatures that fail their, saves are tormented by itching skin and burning eyes. This imposes a -4 morale penalty to AC and a -2 morale penalty to attack rolls for 3 rounds. A mephit can use its breath weapon once every 1d4 rounds as a standard action.
\n
Spell-Like Abilities: Once per hour a dust mephit can surround itself with a plume of dust, duplicating the effects of a blur spell cast by a 3rd-level sorcerer. Once per day it can create a mass of roiling dust that duplicates the effect of wind wall as cast by a 6th-level sorcerer (save DC 12 + spell level).
\n
Fast Healing (Ex): A dust mephit heals 2 points of damage each round, only if in an arid, dusty environment.
\n
Summon Mephit (Sp): Once per day, all mephits can summon other mephits much as though casting a summon monster spell, but they have only a 25% chance of success to summon one mephit of the same type. Roll d%: On a failure, no creature answers the summons. A mephit that has just been summoned cannot use its own summon ability for 1 hour.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":6,"notes":"","mod":8,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":6,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":12,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":6,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"fbtLKcbdYSDeJPi7","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":3}},{"_id":"TL70iCEytVKAT11x","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d3+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"fl5XgSTgoxQqqM7K","name":"Ettercap","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":58,"medium":116,"heavy":175,"carry":350,"drag":875},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":1,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":11}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":18,"flatFootedTotal":15},"cmb":{"value":0,"total":5},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +1 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":4},"will":{"total":6}},"hp":{"value":27,"min":-100,"base":0,"max":27,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":22,"temp":0,"max":22},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":4,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Ettercap (CR 4)
\n
Medium Aberration\n
Alignment: Usually neutral evil\n
Initiative: +3 (Dex); Senses: low-light vision, Listen +4, and Spot +8\n
Languages: Common\n
\n
AC: 14 (+3 Dex, +1 natural), touch 13, flat-footed 11\n
Hit Dice: 5d8+5 (27 hp)\n
Fort +4,
Ref +4,
Will +6\n
\n
Speed: 30 ft., climb 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple +5
Attack: Bite +5 melee
Full Attack: Bite +5 melee and 2 claws +3 melee\n
Damage: Bite 1d8+2 and poison, claws 1d3+1\n
Special Attacks/Actions: Web, poison\n
\n
Abilities: Str 14, Dex 17, Con 13, Int 6, Wis 15, Cha 8\n
Special Qualities: -\n
Feats: Great Fortitude; Multiattack\n
Skills: Climb +10, Craft (trapmaking) +4, Hide +9, Listen +4, and Spot +8\n
Advancement: 6-7 HD (Medium-size); 8-15 HD (Large)\n
\n
Climate/Terrain: Warm forests\n
Organization: Solitary, pair, or troupe (1-2 plus 2-4 Medium-size monstrous spiders)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Web (Ex): An ettercap can cast a web eight times per day. This is similar to an attack with a net but has a maximum range of 50 feet, with a range increment of 10 feet, and is effective against targets of up to Medium-size (see Net for details on net attacks). The web anchors the target in place, allowing no movement.
\n
An entangled creature can escape with a successful Escape Artist check (DC 20) or burst the web with a successful Strength check (DC26). The web has 6 hit points and takes double damage from fire.
\n
Ettercaps can also create sheets of sticky webbing from 5 to 60 feet square. They usually position these to snare flying creatures but can also try to stop prey on the ground. Approaching creatures must succeed at a Spot check (DC 20) to notice a web or stumble into it and become trapped as though by a successful web attack. Attempts to escape or burst the webbing receive a +5 bonus if the trapped creature has something to walk on or grab while pulling free. Each 5-foot square section has 6 hit points and takes double damage from fire.
\n
An ettercap can move across its own sheet web at its climb speed and can determine the exact location of any creature touching the web.
\n
Poison (Ex): Bite Fortitude save (DC 13) initial damage 1d6 temporary Dexterity; secondary damage 2d6 temporary Dexterity.
\n
Skills: Ettercaps in shadow receive a +4 racial bonus to Hide and Spot checks.
\n
Ettercaps are not brave creatures, but their cunning traps often ensure that the enemy never draws a weapon. When an ettercap does engage its enemies, it attacks with its keen-edged claws and venomous bite.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":10,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":6,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, Listen +4, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"fl5XgSTgoxQqqM7K","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":5,"hd":8,"hp":22,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":5}},{"_id":"SzsQ2Z16D1KFkEsB","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"fmH8Vp0sWoKVBxqo","name":"Sirrush","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":42,"mod":16,"value":42,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":42,"origMod":16},"dex":{"total":40,"mod":15,"value":40,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":40,"origMod":15},"con":{"total":44,"mod":17,"value":44,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":44,"origMod":17},"int":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"wis":{"total":38,"mod":14,"value":38,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":38,"origMod":14},"cha":{"total":28,"mod":9,"value":28,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":28,"origMod":9}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":2453,"medium":4906,"heavy":7359,"carry":14718,"drag":36795},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":40,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":20,"ac":{"normal":{"value":0,"total":44},"touch":{"value":0,"total":24},"flatFooted":{"value":0,"total":29}},"bab":{"value":40,"total":40},"cmd":{"value":0,"total":85,"flatFootedTotal":70},"cmb":{"value":0,"total":60},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+15 Dex, -1 size, +20 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":39},"ref":{"total":37},"will":{"total":27}},"hp":{"value":900,"min":-100,"base":0,"max":900,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":88,"max":88},"vigor":{"min":0,"value":220,"temp":0,"max":220},"init":{"value":0,"bonus":0,"total":23},"prof":2,"speed":{"land":{"base":90,"total":90},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":24,"xp":{"value":10},"level":{"value":40,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Sirrush (CR 24)
\n
Large Magical Beast\n
Alignment: Usually chaotic neutral\n
Initiative: +23 (+15 Dex, +8 Superior Initiative); Senses: Blindsight 300 ft., darkvision 60 ft., low-light vision, scent, Listen +57, and Spot +57\n
Languages: Sylvan and Draconic\n
\n
AC: 44 (+15 Dex, -1 size, +20 natural) touch 24, flat-footed 29\n
Hit Dice: 40d10+680 (900 hp);
DR: 10/epic\n
Fort +39,
Ref +37,
Will +27 \n
\n
Speed: 90 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +40;
Grapple +60
Attack: Claw +56 melee
Full Attack: 4 claws +56 melee, bite +54 melee\n
Damage: Claw 2d6+16/19-20 (+1d6 on critical hit), bite 4d6+8/19-20\n
Special Attacks/Actions: Pounce, stunning roar\n
\n
Abilities: Str 42, Dex 40, Con 44, Int 21, Wis 38, Cha 28\n
Special Qualities: fast healing 20, SR 39; acid, cold, electricity, fire, and sonic resistance 10\n
Feats: Cleave, Great Cleave, Improved Critical (claw), Improved Initiative, Multiattack, Power Attack, Weapon Focus (bite), Weapon Focus (claw); Epic Feats: Blinding Speed (x4), Overwhelming Critical (claw), Superior Initiative\n
Skills: Climb +59, Hide +58, Jump +83, Listen +57, Move Silently +58, Spot +57, and Survival +57\n
Advancement: 41-50 HD (Large), 51-60 HD (Huge), 61+ HD (Gargantuan)\n
\n
Climate/Terrain: Any\n
Organization: Solitary, pair, or pack (4-9 sirrushes and 1-2 three-headed sirrushes)\n
Treasure/Possessions: Standard\n
\n
Source:\n Epic Level Handbook
A sirrush's natural weapons are treated as epic for the purpose of overcoming damage reduction.
\n
Combat
Stunning Roar (Ex): Every 1d4 rounds, a sirrush can loose a sonic attack of such volume that it stuns all creatures in a 60-foot spread for 1d4 rounds if they fail a Fortitude saving throw (DC 47, or DC 51 for a three-headed sirrush). The DC is Constitution-based.
\n
Pounce (Ex): If a sirrush charges or leaps upon a foe during its first round of combat, it can make a full attack even if it has already taken a move action.
\n
Headloss Resistance (Ex): A sirrush's thick bony plate protects its neck like a shield and provides resistance from effects that could normally behead it, such as a vorpal weapon. When a sirrush or three-headed sirrush would otherwise lose its head, it instead makes a Fortitude saving throw (DC 10 + 1/2 HD of attacker + attacker's Str modifier). On a failed save, the sirrush's head leaves its shoulders normally, but on a successful save, the sirrush is unaffected by the beheading. A sirrush dies when beheaded; a three-headed sirrush goes on fighting until all its heads are lost (the only penalty it incurs is one or two fewer bite attacks when it makes a full attack).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":43,"notes":"","mod":59,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":43,"notes":"","mod":32,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":67,"notes":"","mod":49,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":43,"notes":"","mod":35,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":43,"notes":"","mod":36,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":43,"notes":"","mod":35,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":43,"notes":"","mod":35,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"Blindsight 300 ft., darkvision 60 ft., low-light vision, scent, Listen +57, and Spot +57","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"fmH8Vp0sWoKVBxqo","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"cFaWX8wB54XatMTD","flags":{},"name":"Superior Initiative","type":"feat","img":"systems/D35E/icons/feats/superior-initiative.png","data":{"description":{"value":"\n\n\nPrerequisite
\nImproved Initiative.\n
\nBenefit
\nThe character gets a +8 bonus on initiative checks. This bonus overlaps (does not stack with) the bonus from Improved Initiative.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Superior Initiative"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":40,"hd":10,"hp":220,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":40}},{"_id":"TImHqanMlXccmsD5","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["2d6+16-16",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"fqT9YTtNnYveXRef","name":"Bison","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":18,"mod":4,"value":18,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":200,"medium":400,"heavy":600,"carry":1200,"drag":3000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":13}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":21,"flatFootedTotal":21},"cmb":{"value":0,"total":11},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":4},"will":{"total":1}},"hp":{"value":37,"min":-100,"base":0,"max":37,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":22,"temp":0,"max":22},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":2,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Bison (CR 2)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +0; Senses: low-light vision, scent, Listen +7, and Spot +5\n
\n
AC: 13 (-1 size, +4 natural), touch 9, flat-footed 13\n
Hit Dice: 5d8+15 (37 hp)\n
Fort +7,
Ref +4,
Will +1\n
\n
Speed: 40 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +3;
Grapple +13
Attack: Gore +8 melee
Full Attack: Gore +8 melee\n
Damage: Gore 1d8+9\n
Special Attacks/Actions: Stampede\n
\n
Abilities: Str 18, Dex 10, Con 16, Int 2, Wis 11, Cha 4\n
Special Qualities: \n
Feats: Alertness; Endurance\n
Skills: Listen +7 and Spot +5\n
Advancement: 6-7 HD (Large)\n
\n
Climate/Terrain: Temperate plains\n
Organization: Solitary or herd (6-30)\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Stampede (Ex): A frightened herd of bison flees as a group in a random direction (but always away from the perceived source of danger). They literally run over anything of size Large or smaller that gets in their way, dealing 1d12 points of damage for each five bison in the herd. A successful Reflex save (DC 16), halves the damage.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, scent, Listen +7, and Spot +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"fqT9YTtNnYveXRef","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":5,"hd":8,"hp":22,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":5}},{"_id":"iiF3JbszuHC6PbkC","flags":{},"name":"Gore","type":"attack","img":"systems/D35E/icons/attack/monster/gore.png","data":{"description":{"value":"The creature spears the opponent with an antler, horn, or similar appendage, dealing piercing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["1d8+9-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":300000}]}
+{"_id":"frf2JfPBQceXNUfy","name":"Dire Rat","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":25,"medium":50,"heavy":75,"carry":150,"drag":375},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":1,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":12}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":9,"flatFootedTotal":6},"cmb":{"value":0,"total":-4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +3 Dex, +1 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":5},"will":{"total":1}},"hp":{"value":5,"min":-100,"base":0,"max":5,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":0.33,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dire Rat (CR 1/3)
\n
Small Animal\n
Alignment: Always neutral\n
Initiative: +3 (Dex); Senses: low-light vision, scent, Listen +4, and Spot +4\n
\n
AC: 15 (+1 size, +3 Dex, +1 natural), touch 14, flat-footed 12\n
Hit Dice: 1d8+1 (5 hp)\n
Fort +3,
Ref +5,
Will +3\n
\n
Speed: 40 ft., climb 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +0;
Grapple -4
Attack: Bite +4 melee
Full Attack: Bite +4 melee\n
Damage: Bite 1d4 plus disease\n
Special Attacks/Actions: Disease\n
\n
Abilities: Str 10, Dex 17, Con 12, Int 1, Wis 12, Cha 4\n
Special Qualities: \n
Feats: Alertness; Weapon Finesse (bite)\n
Skills: Climb +11, Hide +8, Listen +4, Move Silently +4, Spot +4, and Swim +11\n
Advancement: 2-3 HD (Small); 4-6 HD (Medium-size)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary or pack (11-20)\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Disease (Ex): Filth fever-bite, Fortitude save (DC 12), incubation period 1d3 days; damage 1d3 temporary Dexterity and 1d3 temporary Constitution (see Disease).
\n
Dire rat packs attack fearlessly, biting and chewing with their sharp incisors.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":11,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":1,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":11,"notes":"","mod":11,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"low-light vision, scent, Listen +4, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"frf2JfPBQceXNUfy","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"QIWpzq5BVeCuOFeq","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["1d4+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"g0Z6sp0NakWnR3ni","name":"Hoary Steed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":22,"mod":6,"value":22,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"dex":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":346,"medium":693,"heavy":1040,"carry":2080,"drag":5200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":10,"ac":{"normal":{"value":0,"total":23},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":19}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":36,"flatFootedTotal":32},"cmb":{"value":0,"total":22},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +4 Dex, +10 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":12},"will":{"total":5}},"hp":{"value":102,"min":-100,"base":0,"max":102,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":66,"temp":0,"max":66},"init":{"value":0,"bonus":0,"total":8},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":90,"total":90,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":9,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Hoary Steed (CR 9)
\n
Large Magical Beast (Cold)\n
Alignment: Always neutral evil\n
Initiative: +8 (+4 Dex, +4 Improved Initiative); Senses: Listen +8 and Spot +13\n
\n
AC: 23 (-1 size, +4 Dex, +10 natural) touch 13, flat-footed 19\n
Hit Dice: 12d10+36 (102 hp);
DR: 5/magic and cold iron\n
Fort +11,
Ref +12,
Will +5\n
\n
Speed: 40 ft., fly 90 ft. (good)\n
Space: 10 ft./5 ft.\n
Base Attack +12;
Grapple +22
Attack: Hoof +17 melee
Full Attack: 2 hooves +17 melee, bite +15 melee\n
Damage: Hoof 3d6+6, bite 5d8+3\n
Special Attacks/Actions: \n
\n
Abilities: Str 22, Dex 18, Con 17, Int 6, Wis 13, Cha 14\n
Special Qualities: Cold immunity, fire vulnerability, air walk, astral projection and etherealness, magic circle against good, misty breath, SR 20, immunities\n
Feats: Alertness, Endurance, Flyby Attack, Improved Initiative, Multiattack\n
Skills: Jump +10, Listen +8, and Spot +13\n
Advancement: 13-24 HD (Large); 25-36 HD (Huge)\n
\n
Climate/Terrain: Any cold\n
Organization: Solitary (with rider)\n
Treasure/Possessions: None\n
\n
Source:\n Epic Level Handbook
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":4,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"Listen +8 and Spot +13","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"g0Z6sp0NakWnR3ni","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":12,"hd":10,"hp":66,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":12}},{"_id":"PKtnWU4UaAnkwGIA","flags":{},"name":"Hoof","type":"attack","img":"systems/D35E/icons/attack/monster/hoof.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["3d6+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000}]}
+{"_id":"g3cjGpcv64vo0sTp","name":"Dragon, Black Wyrmling","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":11,"mod":0,"value":11,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":19,"medium":38,"heavy":57,"carry":114,"drag":285},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":15}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":6,"flatFootedTotal":6},"cmb":{"value":0,"total":-4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 size, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":4},"will":{"total":4}},"hp":{"value":30,"min":-100,"base":0,"max":30,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":26,"temp":0,"max":26},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":100,"total":100,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":2,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Black Wyrmling (CR 2)
\n
Tiny Dragon (Water)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 15 (+2 size, +3 natural), touch 12, flat-footed 15\n
Hit Dice: 4d12+4 (30 hp)\n
Fort +5,
Ref +4,
Will +4\n
\n
Speed: 60 ft., fly 100 ft., (average), swim 60 ft.\n
Space: 2 1/2 ft./0 ft. (5 ft. with bite)\n
Base Attack +4;
Grapple +4
Attack: Bite +6, 2 claws +3 melee; Breath +6 ranged
Full Attack: Bite +6, 2 claws +3 melee; Breath +6 ranged\n
Damage: 1 bite 1d4+0, 2 claws 1d3+0, Breath weapon 2d4 (13)\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 11, Dex 10, Con 13, Int 8, Wis 11, Cha 8\n
Special Qualities: Acid immunity, water breathing\n
Feats: #Feats: 2\n
Skills: Skill points: 2\n
Advancement: 5-6 HD (Small)\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A black dragon has one type of breath weapon, a line of acid. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice. The black dragon's breath weapon deals 2d4 acid damage. Creatures caught in the area can attempt Reflex (DC 13) saves to take half damage.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"tiny","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.6,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"g3cjGpcv64vo0sTp","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":12,"hp":26,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":4}},{"_id":"WJHhZ1czpFQ9N9dV","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+0+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"gWHJn5UURXpb71oz","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-3","critConfirmBonus":"","damage":{"parts":[["1d3+0+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"CuaJOIXSzcIpFxqd","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":15,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["2d4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"2","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"g428cJoWumHcyxWc","name":"Lavawight","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":52,"mod":21,"value":52,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":52,"origMod":21},"dex":{"total":27,"mod":8,"value":27,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"cha":{"total":28,"mod":9,"value":28,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":28,"origMod":9}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":4053,"medium":8106,"heavy":12160,"carry":24320,"drag":60800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":32,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":28,"ac":{"normal":{"value":0,"total":46},"touch":{"value":0,"total":18},"flatFooted":{"value":0,"total":38}},"bab":{"value":16,"total":16},"cmd":{"value":0,"total":55,"flatFootedTotal":47},"cmb":{"value":0,"total":37},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+8 Dex, +28 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":18},"will":{"total":24}},"hp":{"value":208,"min":-100,"base":0,"max":208,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":208,"temp":0,"max":208},"init":{"value":0,"bonus":0,"total":12},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":23,"xp":{"value":10},"level":{"value":32,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lavawight (CR 23)
\n
Medium Undead (Fire)\n
Alignment: Chaotic evil\n
Initiative: +12 (+8 Dex, +4 Improved Initiative); Senses: Darkvision 60 ft., Listen +41, and Spot +41\n
Languages: Common and Infernal\n
\n
AC: 46 (+8 Dex, +28 natural) touch 18, flat-footed 38\n
Hit Dice: 32d12 (208 hp);
DR: 10/-\n
Fort +12,
Ref +18,
Will +24\n
\n
Speed: 60 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +16;
Grapple +37
Attack: Claw +40 melee
Full Attack: 2 claws +40 melee, 1 skull butt +32 melee\n
Damage: Claws 3d8+21/19-20 (+1d6 on critical hit) plus blazefire, skull butt 2d6+10 plus blazefire\n
Special Attacks/Actions: Rend 6d8+31, blazefire, spell-like abilities\n
\n
Abilities: Str 52, Dex 27, Con -, Int 10, Wis 22, Cha 28\n
Special Qualities: Undead traits, fire subtype, heat aura, SR 34, fiery hardness\n
Feats: Cleave, Great Cleave, Great Fortitude, Improved Critical (claw), Improved Initiative, Power Attack, Weapon Focus (claw); Epic Feats: Blinding Speed (x2), Epic Weapon Focus (claw), Overwhelming Critical (claw)\n
Skills: Jump +33, Knowledge (religion) +33, Listen +41, Search +35, and Spot +41\n
Advancement: 33-42 HD (Medium-size); 43-55 HD (Huge)\n
\n
Climate/Terrain: Any\n
Organization: Solitary or pair\n
Treasure/Possessions: Standard\n
\n
Source:\n Epic Level Handbook
Rend (Ex): If the lavawight hits with both of its claws it latches onto the opponent's body and tears the flesh. This attack automatically deals an additional 6d8+31 points of damage.
\n
Blazefire (Su): Living creatures taking damage from a lavawight's attack find themselves ignited with blazefire; white-hot, lambent flames cascade over their bodies, and they must succeed at a Fortitude save (DC 35) or permanently lose 4 hit points. The opponent may continue to save every round for the next 6 rounds (7 rounds total) to avoid being permanently drained of 4 more hit points each round. The lavawight heals the same amount of damage whenever a creature is drained of hit points, gaining any excess as temporary points. If an opponent is slain by blazefire, only blackened ash remains of the victim.
\n
Hit points lost to the blazefire never heal naturally and cannot be magically restored - they are gone for good.
\n
Spell-Like Abilities: At will - dimension door, flame arrow, spell immunity (sleet storm), fireball, wall of fire. Caster level 22nd; save DC 19 + spell level.
\n
Undead Traits: Immune to poison, sleep, paralysis, stunning, disease, effects, necromantic effects, mind-affecting effects, and any effect requiring a Fortitude save unless it also works on objects. Not subject to critical hits, subdual damage, ability damage, ability drain, energy drain. Negative energy heals. Not at risk of death from massive damage, but destroyed at 0 hit points or less. Cannot be raised; resurrection works only if creature is willing.
\n
Heat Aura (Su): A 10-foot-radius spread heat aura surrounds a lavawight. All creatures of the fire subtype in the (including the lavawight) are treated having turn resistance +6 (if undead) and fast healing 10. Creatures subject to damage take 2d10 points of fire damage each round they remain the heat aura.
\n
Fire Subtype: Fire immunity, double damage from cold except on a successful save.
\n
Fiery Hardness (Ex): The lavawight's molten skin provides it with damage reduction of 10/-. The wight's standard damage reduction does not stack, but overlaps with this fiery hardness damage reduction. However, even when its standard damage reduction does not apply, the 10/- does.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":21,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":12,"notes":"","mod":27,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":33,"notes":"","mod":33,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":35,"notes":"","mod":23,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":35,"notes":"","mod":17,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":35,"notes":"","mod":23,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":21,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"Darkvision 60 ft., Listen +41, and Spot +41","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"g428cJoWumHcyxWc","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":32,"hd":12,"hp":208,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":32}},{"_id":"GsecnprlDgtZYiw4","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["3d8+21-21",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"g9Rp9hBNC91GJku1","name":"Dire Shark","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":800,"medium":1600,"heavy":2400,"carry":4800,"drag":12000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":18,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":15}},"bab":{"value":13,"total":13},"cmd":{"value":0,"total":39,"flatFootedTotal":37},"cmb":{"value":0,"total":27},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +2 Dex, +7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":14},"ref":{"total":13},"will":{"total":7}},"hp":{"value":138,"min":-100,"base":0,"max":138,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":81,"temp":0,"max":81},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":9,"xp":{"value":10},"level":{"value":18,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dire Shark (CR 9)
\n
Huge Animal (Aquatic)\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: keen scent, Listen +12, and Spot +11\n
\n
AC: 17 (-2 size, +2 Dex, +7 natural), touch 10, flat-footed 15\n
Hit Dice: 18d8+66 (147 hp)\n
Fort +14,
Ref +13,
Will +12\n
\n
Speed: Swim 60 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +13;
Grapple +27
Attack: Bite +18 melee
Full Attack: Bite +18 melee\n
Damage: Bite 2d8+9\n
Special Attacks/Actions: Improved grab, swallow whole\n
\n
Abilities: Str 23, Dex 15, Con 17, Int 1, Wis 12, Cha 10\n
Special Qualities: \n
Feats: Improved Natural Attack (bite); Toughness (4); Weapon Focus (bite)\n
Skills: Listen +12, Spot +11, and Swim +14\n
Advancement: 19-32 HD (Huge); 33-54 HD (Gargantuan)\n
\n
Climate/Terrain: Cold aquatic\n
Organization: Solitary or school (2-5)\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability the dire shark must hit with its bite attack. If it gets a hold, it can try to swallow the foe.
\n
Swallow Whole (Ex): A dire shark can try to swallow a grabbed opponent of Large or smaller size by making a successful grapple check. Once inside, the opponent takes 2d6+6 points of crushing damage plus 1d8+4 points of acid damage per round from the shark's digestive juices. A swallowed creature can cut its way out using claws or a light slashing weapon by dealing 25 points of damage to the shark's digestive tract (AC 20). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out.
\n
The shark's gullet can hold two Large, four Small, eight Tiny, sixteen Diminutive, or thirty-two Fine or smaller opponents.
\n
Keen Scent (Ex): A dire shark can notice creatures by scent in a 180-foot radius and detect blood in the water at ranges of up to a mile.
\n
Dire sharks attack anything they perceive to be edible, even larger creatures. They bite with their powerful jaws, swallowing smaller creatures in one gulp.
\n
Aquatic Subtype
\n
Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-6,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":6,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":6,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":14,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"keen scent, Listen +12, and Spot +11","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"g9Rp9hBNC91GJku1","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":18,"hd":8,"hp":81,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":18}},{"_id":"OvENXH48DpWnHiaB","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["2d8+9-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"gB6BdToFbsZ9KeSZ","name":"Golem, Adamantine","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":51,"mod":20,"value":51,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":51,"origMod":20},"dex":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":3893,"medium":7786,"heavy":11680,"carry":23360,"drag":58400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":54,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":30,"ac":{"normal":{"value":0,"total":37},"touch":{"value":0,"total":7},"flatFooted":{"value":0,"total":37}},"bab":{"value":40,"total":40},"cmd":{"value":0,"total":77,"flatFootedTotal":77},"cmb":{"value":0,"total":68},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, -1 Dex, +30 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":18},"ref":{"total":17},"will":{"total":18}},"hp":{"value":337,"min":-100,"base":0,"max":337,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":297,"temp":0,"max":297},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":25,"xp":{"value":10},"level":{"value":54,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Golem, Adamantine (CR 25)
\n
Huge Construct\n
Alignment: Always neutral\n
Initiative: -1 (Dex)\n
Languages: Cannot speak\n
\n
AC: 37 (-2 size, -1 Dex, +30 natural) touch 7, flat-footed 38\n
Hit Dice: 54d10 (297 hp);
DR: 20/epic and adamantine\n
Fort +18,
Ref +17,
Will +18\n
\n
Speed: 20 ft. (can't run)\n
Space: 10 ft. by 10 ft./10 ft.\n
Base Attack +40;
Grapple +68
Attack: 2 slams +58 melee\n
Damage: Slam 6d10+20\n
Special Attacks/Actions: Trample\n
\n
Abilities: Str 51, Dex 9, Con -, Int -, Wis 11, Cha 11\n
Special Qualities: Construct traits, magic immunity\n
Feats: -\n
Skills: -\n
Advancement: 55-82 HD (Huge); 83-108 HD (Gargantuan)\n
\n
Climate/Terrain: Any land\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Epic Level Handbook
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":20,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-9,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":20,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":20,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"gB6BdToFbsZ9KeSZ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":54,"hd":10,"hp":297,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":54}},{"_id":"ZOVggiwm9bAI77oc","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["6d10+20-20",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"gKEL2yiuCmXxCDYD","name":"Dragon, Silver Great Wyrm","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":43,"mod":16,"value":43,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":43,"origMod":16},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":31,"mod":10,"value":31,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"int":{"total":30,"mod":10,"value":30,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":30,"origMod":10},"wis":{"total":31,"mod":10,"value":31,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"cha":{"total":30,"mod":10,"value":30,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":30,"origMod":10}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":2613,"medium":5226,"heavy":7840,"carry":15680,"drag":39200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":40,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":39,"ac":{"normal":{"value":0,"total":41},"touch":{"value":0,"total":2},"flatFooted":{"value":0,"total":41}},"bab":{"value":40,"total":40},"cmd":{"value":0,"total":82,"flatFootedTotal":82},"cmb":{"value":0,"total":72},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-8 size, +39 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":32},"ref":{"total":22},"will":{"total":32}},"hp":{"value":660,"min":-100,"base":0,"max":660,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":62,"max":62},"vigor":{"min":0,"value":260,"temp":0,"max":260},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":25,"xp":{"value":10},"level":{"value":40,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Silver Great Wyrm (CR 25)
\n
Colossal Dragon (Air)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 41 (-8 size, +39 natural), touch 2, flat-footed 41\n
Hit Dice: 40d12+400 (660 hp);
DR: 20/magic\n
Fort +32,
Ref +22,
Will +32\n
\n
Speed: 40 ft., fly 200 ft. (clumsy)\n
Space: 30 ft./20 ft. (30 ft. with bite)\n
Base Attack +40;
Grapple +72
Attack: 1 Bite +48, 2 claws +43, 2 wings +43, 1 Tail Slap +43, 1 crush +43, 1 Tail sweep +43 melee; Breath +48 ranged\n
Damage: 1 bite 4d8+16, 2 claws 4d6+8, 2 wings 2d8+8, 1 tail slap 4d6+24, 1 crush 4d8+24, 1 tail sweep 2d8+24, Breath weapon 24d8 (39)\n
Special Attacks/Actions: Breath Weapon, fear (DC 40), SR 32\n
\n
Abilities: Str 43, Dex 10, Con 31, Int 30, Wis 31, Cha 30\n
Special Qualities: Reverse gravity, Control weather, Control winds, Fog cloud, Feather fall, Cold and acid immunity, cloud-walking, polymorph self, CL 19. Can also cast cleric spells and those from the Air, Good, Law, and Sun domains as arcane spells.\n
Feats: #Feats: 14\n
Skills: Skill points: 406 and plus Jump 40\n
Advancement: 41+ HD (Colossal)\n
\n
Climate/Terrain: Temperate and warm mountains and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Alternate Form(Su): A silver dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Breath Weapon (Su): A silver dragon has two types of breath weapon, a cone of cold (24d8 damage, Reflex save for half DC 39) or a cone of paralyzing gas. Creatures within the latter must succeed at a Fortitude save (DC 39) or be paralyzed for 1d6 rounds plus 12 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Cloudwalking (Su): The dragon can tread on clouds or fog as though ground. The ability functions continuously but can be negated or resumed at will.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 360 feet are subject to the effect if they have fewer HD than the dragon (40).
\n
A potentially affected creature that succeeds at a Will save (DC 40) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-16,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"gKEL2yiuCmXxCDYD","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":40,"hd":12,"hp":260,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":40}},{"_id":"bGA9RJJgd1l4cfL0","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d8+16-16",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"gAdIFNELL6WifR1l","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["4d6+8-16",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"KWJdaHSH8sn8WT06","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d8+8-16",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"ID9lTVQpg9yv4ckt","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-13","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"doF74R4O8aOP3IDh","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-13","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"hV7iuCJQtdeswtr7","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-13","critConfirmBonus":"","damage":{"parts":[["2d8+24-16",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"5J9q6HIeoXxezrKC","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":70,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["24d8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"24","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"gKhb6HjBja0Thnjf","name":"Colossus, Stone","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":70,"mod":30,"value":70,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":70,"origMod":30},"dex":{"total":5,"mod":-3,"value":5,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":5,"origMod":-3},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":5,"mod":-3,"value":5,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":5,"origMod":-3}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":6933,"medium":13866,"heavy":20800,"carry":41600,"drag":104000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":64,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":45,"ac":{"normal":{"value":0,"total":44},"touch":{"value":0,"total":-1},"flatFooted":{"value":0,"total":44}},"bab":{"value":48,"total":48},"cmd":{"value":0,"total":101,"flatFootedTotal":101},"cmb":{"value":0,"total":94},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-8 size, -3 Dex, +45 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":21},"ref":{"total":18},"will":{"total":21}},"hp":{"value":432,"min":-100,"base":0,"max":432,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":352,"temp":0,"max":352},"init":{"value":0,"bonus":0,"total":-3},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":24,"xp":{"value":10},"level":{"value":64,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Colossus, Stone (CR 24)
\n
Colossal Construct\n
Alignment: Any\n
Initiative: -3 (Dex); Senses: Darkvision 60 ft.\n
Languages: Cannot speak\n
\n
AC: 44 (-8 size, -3 Dex, +45 natural) touch 0, flat-footed 47\n
Hit Dice: 64d10(352 hp);
DR: 10/Epic and adamantine\n
Fort +21,
Ref +18,
Will +21\n
\n
Speed: 40 ft. (can't run)\n
Space: 40 ft. by 40 ft./25 ft.\n
Base Attack +48;
Grapple +94
Attack: 2 slams +70 melee\n
Damage: Slam 8d6+30\n
Special Attacks/Actions: Shatter\n
\n
Abilities: Str 70, Dex 5, Con -, Int 7, Wis 10, Cha 5\n
Special Qualities: Construct traits, magic immunity, antimagic field\n
Feats: -\n
Skills: -\n
Advancement: 65-192 HD (Colossal)\n
\n
Climate/Terrain: Usually neutral\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Epic Level Handbook
Construct Traits: Immune to mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects), and to poison, sleep, paralysis, stunning, disease, death effects, necromantic effects, and any effect that requires a Fortitude save unless it also works on objects. Cannot heal damage (though regeneration and fast healing still apply, if present). Not subject to critical hits, subdual damage, ability damage, ability drain, or energy drain. Not at risk of death from massive damage, but destroyed when reduced to 0 hit points or less; cannot be raised or resurrected. Darkvision 60 ft.
\n
Magic Immunity (Ex): A colossus completely resists st magical and supernatural effects, except where otherwise noted below.
\n
Antimagic Field (Ex): A colossus constantly generates an antimagic field in a 100-foot-radius. The field is an invisible barrier that is impervious to most magical effects, including spells, spell-like abilities, and supernatural abilities. Likewise, it prevents the functioning of any magic items or spells within its confines, except for the colossus's own supernatural abilities.
\n
This effect is otherwise as an antimagic field cast by a 25th-level caster.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":30,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-19,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":30,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":30,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"Darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"gKhb6HjBja0Thnjf","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":64,"hd":10,"hp":352,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":64}},{"_id":"gqS97Ps0EhyrR1wV","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["8d6+30-30",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"gKxonCnmVct3o3FD","name":"Wraith, Dread","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":0,"mod":-5,"value":0,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"dex":{"total":28,"mod":9,"value":28,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":28,"origMod":9},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"wis":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"cha":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":0,"medium":0,"heavy":0,"carry":0,"drag":0},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":16,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":18},"flatFooted":{"value":0,"total":9}},"bab":{"value":8,"total":8},"cmd":{"value":0,"total":26,"flatFootedTotal":17},"cmb":{"value":0,"total":7},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 Dex, +9 Dex, +7 deflection","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":14},"will":{"total":14}},"hp":{"value":104,"min":-100,"base":0,"max":104,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":104,"temp":0,"max":104},"init":{"value":0,"bonus":0,"total":13},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":11,"xp":{"value":10},"level":{"value":16,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Wraith, Dread (CR 11)
\n
Large Undead (Incorporeal)\n
Alignment: Always lawful evil\n
Initiative: +13 (+9 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., lifesense 60 ft., Listen +25, and Spot +25\n
\n
AC: 25 (-1 Dex, +9 Dex, +7 deflection), touch 25, flat-footed 16\n
Hit Dice: 16d12 (104 hp)\n
Fort +5,
Ref +14,
Will +14\n
\n
Speed: Fly 60 ft. (good)\n
Space: 10 ft./10 ft.\n
Base Attack +8;
Grapple -
Attack: Incorporeal touch +16 melee
Full Attack: Incorporeal touch +16 melee\n
Damage: Incorporeal touch 2d6 and 1d8 Constitution drain\n
Special Attacks/Actions: Constitution drain, create spawn\n
\n
Abilities: Str -, Dex 28, Con -, Int 17, Wis 18, Cha 25\n
Special Qualities: Undead, incorporeal, unnatural aura, daylight powerlessness\n
Feats: Alertness; Blind-fight; Combat Reflexes; Dodge; Improved Initiative; Improved Natural Attack (incorporeal touch); Mobility; Spring Attack\n
Skills: Diplomacy +9, Hide +24, Intimidate +26, Knowledge (religion) +22, Listen +25, Search +22, Sense Motive +23, Spot +25, and Survival +4 (+6 following tracks)\n
Advancement: 17-32 HD (Large)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
The oldest and most malevolent wraiths lurk in the depths of forgotten temples and other forsaken places. They can sense the approach of living creatures, and hunger for them. Despite its size, the dread wraith possesses unearthly quickness, and makes use of its Spring Attack feat and natural reach to strike with deadly effect and melt back into the shadows - or the walls.
\n
Lifesense (Su): A dread wraith notices and locates living creatures within 60 feet, just as if it possesses the blindsight ability. It also senses the strength of their life force automatically, as if it had cast deathwatch.
\n
Constitution Drain (Su): Living creatures hit by a dread wraith's incorporeal touch attack must succeed on a DC 25 Fortitude save or take 1d8 points of Constitution drain. The save DC is Charisma-based. On each such successful attack, the dread wraith gains 5 temporary hit points.
\n
Create Spawn (Su): Any humanoid slain by a dread wraith becomes a wraith in 1d4 rounds. Its body remains inanimate, but its spirit is torn free from its corpse and transformed. Spawn are under the command of the wraith that created them and remain enslaved until its death. They do not possess any of the abilities they had in life.
\n
Incorporeal Subtype
\n
Some creatures are incorporeal by nature, while others (such as those that become ghosts) can acquire the incorporeal subtype. An incorporeal creature has no physical body. It can be harmed only by other incorporeal creatures, magic weapons or creatures that strike as magic weapons, and spells, spell-like abilities, or supernatural abilities. It has immunity to all nonmagical attack forms. Even when hit by spells, including touch spells or magic weapons, it has a 50% chance to ignore any damage from a corporeal source (except for positive energy, negative energy, force effects such as magic missile, or attacks made with ghost touch weapons). Non-damaging spell attacks affect incorporeal creatures normally unless they require corporeal targets to function (such as the spell implosion) or they create a corporeal effect that incorporeal creatures would normally ignore (such as a web or wall of stone spell). Although it is not a magical attack, a hit with holy water has a 50% chance of affecting an incorporeal undead creature.
An incorporeal creature's natural weapons affect both in incorporeal and corporeal targets, and pass through (ignore) corporeal natural armor, armor, and shields, although deflection bonuses and force effects (such as mage armor) work normally against it. Attacks made by an incorporeal creature with a nonmagical melee weapon have no effect on corporeal targets, and any melee attack an incorporeal creature makes with a magic weapon against a corporeal target has a 50% miss chance except for attacks it makes with a ghost touch weapon, which are made normally (no miss chance).
Any equipment worn or carried by an incorporeal creature is also incorporeal as long as it remains in the creature's possession. An object that the creature relinquishes loses its incorporeal quality (and the creature loses the ability to manipulate the object). If an incorporeal creature uses a thrown weapon or a ranged weapon, the projectile becomes corporeal as soon as it is fired and can affect a corporeal target normally (no miss chance). Magic items possessed by an incorporeal creature work normally with respect to their effects on the creature or another target. Similarly, spells cast by an incorporeal creature affect corporeal creatures normally.
An incorporeal creature has no natural armor bonus but has a deflection bonus equal to its Charisma bonus (always at least +1, even if the creature's Charisma score does not normally provide a bonus).
An incorporeal creature can enter or pass through solid object but must remain adjacent to the object's exterior, and so cannot pass entirely through an object whose space is larger than its own. It can sense the presence of creatures or objects a square adjacent to its current location, but enemies have total concealment from an incorporeal creature that is inside an object. In order to see clearly and attack normally, a incorporeal creature must emerge. An incorporeal creature inside an object has total cover, but when it attacks a creature outside the object it only has cover, so a creature outside with a readied action could strike at it as it attacks. An incorporeal creature cannot pass through a force effect.
Incorporeal creatures pass through and operate in water as easily as they do in air. Incorporeal creatures cannot fall or take falling damage. Incorporeal creature cannot make trip or grapple attacks against corporeal creatures, nor can they be tripped or grappled by such creatures. In fact, they cannot take any physical action that would move or manipulate a corporeal being or its equipment, nor are they subject to such actions. Incorporeal creatures have no weight and do not set off traps that are triggered by weight.
An incorporeal creature moves silently and cannot be heard with Listen checks if it doesn't wish to be. It has no Strength score, so its Dexterity modifier applies to both its melee attacks and its ranged attacks. Non-visual senses, such as scent and blindsight, are either ineffective or only partly effective with regard to incorporeal creatures. Incorporeal creatures have an innate sense of direction and can move at full speed even when they cannot see.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":8,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":15,"notes":"","mod":12,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":19,"notes":"","mod":26,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":19,"notes":"","mod":22,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":19,"notes":"","mod":15,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":19,"notes":"","mod":12,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":19,"notes":"","mod":23,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":19,"notes":"","mod":15,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., lifesense 60 ft., Listen +25, and Spot +25","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"gKxonCnmVct3o3FD","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"h34014OSUak957dF","flags":{},"name":"Spring Attack","type":"feat","img":"systems/D35E/icons/feats/spring-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.\n
You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack.\n
\nSpecial
\nA fighter may select Spring Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spring Attack"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":16,"hd":12,"hp":104,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":16}},{"_id":"jIiLYdO6YgS8IDdj","flags":{},"name":"Incorporeal Touch","type":"attack","img":"systems/D35E/icons/attack/monster/touch.jpg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["2d6-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"gNDDwJaUHxoaAEHu","name":"Horse, Heavy","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":16,"mod":3,"value":16,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":153,"medium":306,"heavy":460,"carry":920,"drag":2300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":12}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":20,"flatFootedTotal":19},"cmb":{"value":0,"total":9},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":4},"will":{"total":2}},"hp":{"value":20,"min":-100,"base":0,"max":20,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":1,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Horse, Heavy (CR 1)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +1 (Dex); Senses: low-light vision, scent, Listen +4, and Spot +4\n
\n
AC: 13 (-1 size, +1 Dex, +3 natural), touch 10, flat-footed 12\n
Hit Dice: 3d8+6 (19 hp)\n
Fort +5,
Ref +4,
Will +2\n
\n
Speed: 50 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +2;
Grapple +9
Attack: Hoof -1 melee
Full Attack: 2 hooves -1 melee\n
Damage: Hoof 1d6+1*\n
Special Attacks/Actions: -\n
\n
Abilities: Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6\n
Special Qualities: \n
Feats: Endurance; Run\n
Skills: Listen +4 and Spot +4\n
Advancement: -\n
\n
Climate/Terrain: Temperate plain\n
Organization: Domesticated\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
The statistics presented here describe large breeds of working horses such as Clydesdales. These animals are usually ready for heavy work by age three. A heavy horse cannot fight while carrying a rider.
\n
Carrying Capacity: A light load for a heavy horse is up to 200 pounds; a medium load, 201-400 pounds; a heavy load, 401-600 pounds. A heavy horse can drag 3,000 pounds.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, scent, Listen +4, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"gNDDwJaUHxoaAEHu","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":3}},{"_id":"AusEFnu3Fez2aVdf","flags":{},"name":"Hoof","type":"attack","img":"systems/D35E/icons/attack/monster/hoof.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+1-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000}]}
+{"_id":"gYFypSxkEf4caw5k","name":"Dragon, Bronze Mature Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":29,"mod":9,"value":29,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"wis":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"cha":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1866,"medium":3733,"heavy":5600,"carry":11200,"drag":28000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":24,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":23,"ac":{"normal":{"value":0,"total":31},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":31}},"bab":{"value":24,"total":24},"cmd":{"value":0,"total":51,"flatFootedTotal":51},"cmb":{"value":0,"total":41},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +23 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":19},"ref":{"total":14},"will":{"total":19}},"hp":{"value":276,"min":-100,"base":0,"max":276,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":156,"temp":0,"max":156},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":16,"xp":{"value":10},"level":{"value":24,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Bronze Mature Adult (CR 16)
\n
Huge Dragon (Water)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 31 (-2 size, +23 natural), touch 8, flat-footed 31\n
Hit Dice: 24d12+120 (276 hp);
DR: 10/magic\n
Fort +19,
Ref +14,
Will +19\n
\n
Speed: 40 ft., fly 150 ft., (poor), swim 60 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +24;
Grapple +41
Attack: 1 Bite +31, 2 claws +26, 2 wings +26, 1 Tail Slap +26, 1 crush +26 melee; Breath +31 ranged\n
Damage: 1 bite 2d8+9, 2 claws 2d6+4, 2 wings 1d8+4, 1 tail slap 2d6+13, 1 crush 2d8+13, Breath weapon 14d6 (27)\n
Special Attacks/Actions: Breath Weapon, fear (DC 27), SR 23\n
\n
Abilities: Str 29, Dex 10, Con 21, Int 20, Wis 21, Cha 20\n
Special Qualities: Create food and water, fog cloud, Electricity immunity, water breathing, speak with animals, Polymorph self , CL 9. Can also cast cleric spells and those from the Animal, Law, and Water domains as arcane spells.\n
Feats: #Feats: 9\n
Skills: Skill points: 126\n
Advancement: 25-26 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm aquatic and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): Bronze dragons have two types of breath weapon, a line of lightning (14d6 damage Reflex save for half damage DC 27) or a cone of repulsion gas. Creatures within the cone must succeed at a Will save (DC 27) or be compelled to do nothing but move away from the dragon for 1d6 rounds plus 7 rounds. This is a mind-influencing compulsion enchantment. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Alternate Form(Su): A young or older bronze dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 210 feet are subject to the effect if they have fewer HD than the dragon (24).
\n
A potentially affected creature that succeeds at a Will save (DC 27) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"gYFypSxkEf4caw5k","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":24,"hd":12,"hp":156,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":24}},{"_id":"zvNhpRKwYDjo45UL","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+9-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"o7q6p9GZkBRWmmKa","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+4-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"BWhstyQB1aGWUkt9","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+4-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"vgkR1FCIYlFva3rg","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"Em7vwCwZbJl9XRsg","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+13-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"ysxVPm4AQkSkROti","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["14d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"14","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"gZZB1tXSnrxIS4bX","name":"Dragon, Silver Very Old","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":33,"mod":11,"value":33,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":33,"origMod":11},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"int":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7},"wis":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"cha":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1013,"medium":2026,"heavy":3040,"carry":6080,"drag":15200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":31,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":30,"ac":{"normal":{"value":0,"total":38},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":38}},"bab":{"value":31,"total":31},"cmd":{"value":0,"total":60,"flatFootedTotal":60},"cmb":{"value":0,"total":50},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +30 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":23},"ref":{"total":17},"will":{"total":24}},"hp":{"value":388,"min":-100,"base":0,"max":388,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":46,"max":46},"vigor":{"min":0,"value":202,"temp":0,"max":202},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":20,"xp":{"value":10},"level":{"value":31,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Silver Very Old (CR 20)
\n
Huge Dragon (Air)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 38 (-2 size, +30 natural), touch 8, flat-footed 38\n
Hit Dice: 31d12+186 (387 hp);
DR: 15/magic\n
Fort +23,
Ref +17,
Will +24\n
\n
Speed: 40 ft., fly 150 ft. (poor)\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +31;
Grapple +50
Attack: 1 Bite +40, 2 claws +35, 2 wings +35, 1 Tail Slap +35, 1 crush +35 melee; Breath +40 ranged\n
Damage: 1 bite 2d8+11, 2 claws 2d6+5, 2 wings 1d8+5, 1 tail slap 2d6+16, 1 crush 2d8+16, Breath weapon 18d8 (31)\n
Special Attacks/Actions: Breath Weapon, fear (DC 32), SR 27\n
\n
Abilities: Str 33, Dex 10, Con 23, Int 24, Wis 25, Cha 24\n
Special Qualities: Control winds, Fog cloud, Feather fall, Cold and acid immunity, cloud-walking, polymorph self, CL 13. Can also cast cleric spells and those from the Air, Good, Law, and Sun domains as arcane spells.\n
Feats: #Feats: 11\n
Skills: Skill points: 223 and plus Jump 31\n
Advancement: 32-33 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm mountains and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Alternate Form(Su): A silver dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Breath Weapon (Su): A silver dragon has two types of breath weapon, a cone of cold (18d8 damage, Reflex save for half DC 31) or a cone of paralyzing gas. Creatures within the latter must succeed at a Fortitude save (DC 31) or be paralyzed for 1d6 rounds plus 9 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Cloudwalking (Su): The dragon can tread on clouds or fog as though ground. The ability functions continuously but can be negated or resumed at will.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 270 feet are subject to the effect if they have fewer HD than the dragon (31).
\n
A potentially affected creature that succeeds at a Will save (DC 32) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"gZZB1tXSnrxIS4bX","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":31,"hd":12,"hp":202,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":31}},{"_id":"kXIS4x2TRaLuVHkR","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+11-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"gEyIdUIrjxqTOQCv","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+5-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"UdAs4IdMP5fzM7oU","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+5-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"jDrjguM5EzfSMhsF","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"uAs7olwG2u2itY6X","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+16-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"wFkv7jDt3Z4p3sh2","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["18d8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"18","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"gZo29shukcaUylLD","name":"Elemental, Primal Earth","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":43,"mod":16,"value":43,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":43,"origMod":16},"dex":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"con":{"total":31,"mod":10,"value":31,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"int":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":2613,"medium":5226,"heavy":7840,"carry":15680,"drag":39200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":64,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":48,"ac":{"normal":{"value":0,"total":49},"touch":{"value":0,"total":1},"flatFooted":{"value":0,"total":49}},"bab":{"value":48,"total":48},"cmd":{"value":0,"total":89,"flatFootedTotal":89},"cmb":{"value":0,"total":80},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-8 size, -1 Dex, +48 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":21},"ref":{"total":22},"will":{"total":24}},"hp":{"value":298,"min":-100,"base":0,"max":298,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":62,"max":62},"vigor":{"min":0,"value":288,"temp":0,"max":288},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":35,"xp":{"value":10},"level":{"value":64,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Primal Earth (CR 35)
\n
Colossal Elemental (Earth)\n
Alignment: Usually neutral\n
Initiative: -1 (Dex); Senses: Listen +57 and Spot +48\n
Languages: Terran\n
\n
AC: 49 (-8 size, -1 Dex, +48 natural) touch 1, flat-footed 49\n
Hit Dice: 64d8+820 (1,048 hp);
DR: 10/-\n
Fort +60,
Ref +33,
Will +35\n
\n
Speed: 20 ft., burrow 40 ft.\n
Space: 40 ft. by 40 ft./25 ft.\n
Base Attack +48;
Grapple +80
Attack: Slam +57 melee\n
Damage: Slam 4d10+16/l9-20\n
Special Attacks/Actions: Earth mastery, push\n
\n
Abilities: Str 43, Dex 8, Con 31, Int 8, Wis 13, Cha 13\n
Special Qualities: Elemental traits, SR 42, earth subtype\n
Feats: Alertness, Cleave, Combat Reflexes, Damage Reduction (x3), Devastating Critical (slam), Epic Weapon Focus (slam), Great Cleave, Improved Critical (slam), Iron Will, Lightning Reflexes, Overwhelming Critical (slam), Power Attack, Weapon Focus (slam)\n
Skills: Jump +10, Listen +57, and Spot +48\n
Advancement: 97-288 HD (Colossal)\n
\n
Climate/Terrain: Any land\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Epic Level Handbook
Elemental Traits: Immune to poison, sleep, paralysis and stunning. Not subject to critical hits.
\n
Primal earth elementals are as strong as the bones of the earth.
\n
A primal earth elemental looks like a colossal stony humanoid. When summoned to the Material Plane (by a custom-crafted epic spell), it is made of whatever types of dirt, stones, precious metals, and gems it was conjured from. The elemental always has a cold, expressionless face with a mouth-like opening, and two eyes that sparkle like multifaceted gems. A primal earth elemental stands at least 70 feet tall and weighs in at 250,000 pounds or more.
\n
Earth elementals speak Terran in a voice that sew like the rumbling of an earthquake.
\n
Combat
Primal earth elementals enjoy battering objects (and foes) to dust.
\n
Earth Mastery (Ex): An earth elemental gains a attack and damage bonus if both it and its foe touch the ground. If an opponent is airborne or waterborne, the elemental takes a -4 penalty on attack and damage rolls. (These modifiers are not included in the statistics block.)
\n
Push (Ex): An earth elemental can start a bull rush maneuver without provoking an attack opportunity. The combat modifiers given in earth mastery, above, also apply to the elemental's opposed Strength checks.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-17,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":-6,"notes":"","mod":13,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":54,"notes":"","mod":30,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":45,"notes":"","mod":25,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"Listen +57 and Spot +48","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"gZo29shukcaUylLD","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"Nn4q6LYeasNPYwbZ","flags":{},"name":"Damage Reduction","type":"feat","img":"systems/D35E/icons/feats/damage-reduction.png","data":{"description":{"value":"\n\n\nPrerequisite
\nCon 21.\n
\nBenefit
\nThe character gains damage reduction 3/–. This does not stack with damage reduction granted by magic items or nonpermanent magical effects, but it does stack with any damage reduction granted by permanent magical effects, class features, or this feat itself.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she gains the feat, his or her damage reduction increases by 3.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Damage Reduction"}},{"_id":"Nn4q6LYeasNPYwbZ","flags":{},"name":"Damage Reduction","type":"feat","img":"systems/D35E/icons/feats/damage-reduction.png","data":{"description":{"value":"\n\n\nPrerequisite
\nCon 21.\n
\nBenefit
\nThe character gains damage reduction 3/–. This does not stack with damage reduction granted by magic items or nonpermanent magical effects, but it does stack with any damage reduction granted by permanent magical effects, class features, or this feat itself.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she gains the feat, his or her damage reduction increases by 3.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Damage Reduction"}},{"_id":"Nn4q6LYeasNPYwbZ","flags":{},"name":"Damage Reduction","type":"feat","img":"systems/D35E/icons/feats/damage-reduction.png","data":{"description":{"value":"\n\n\nPrerequisite
\nCon 21.\n
\nBenefit
\nThe character gains damage reduction 3/–. This does not stack with damage reduction granted by magic items or nonpermanent magical effects, but it does stack with any damage reduction granted by permanent magical effects, class features, or this feat itself.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she gains the feat, his or her damage reduction increases by 3.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Damage Reduction"}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":64,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":288,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":64}},{"_id":"BSwt95gubJEvFmaV","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["4d10+16-16",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"gbLnh3V7mBxJDt2x","name":"Dragon, Red Ancient","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":39,"mod":14,"value":39,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":39,"origMod":14},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":29,"mod":9,"value":29,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"int":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7},"wis":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"cha":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1973,"medium":3946,"heavy":5920,"carry":11840,"drag":29600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":34,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":33,"ac":{"normal":{"value":0,"total":39},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":39}},"bab":{"value":31,"total":34},"cmd":{"value":0,"total":70,"flatFootedTotal":70},"cmb":{"value":0,"total":60},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +33 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":28},"ref":{"total":19},"will":{"total":26}},"hp":{"value":527,"min":-100,"base":0,"max":527,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":58,"max":58},"vigor":{"min":0,"value":221,"temp":0,"max":221},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":22,"xp":{"value":10},"level":{"value":34,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Red Ancient (CR 22)
\n
Gargantuan Dragon (Fire)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: darkvision 60 ft. and low-light vision\n
Languages: Draconic\n
\n
AC: 39 (-4 size, +33 natural), touch 6, flat-footed 39\n
Hit Dice: 34d12+306 (527 hp);
DR: 15/magic\n
Fort +28,
Ref +19,
Will +26\n
\n
Speed: 40 ft., fly 200 ft. (clumsy)\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +31;
Grapple +56
Attack: 1 Bite +44, 2 claws +39, 2 wings +39, 1 Tail Slap +39, 1 crush +39, 1 Tail sweep +39 melee; Breath +44 ranged\n
Damage: 1 bite 4d6+14, 2 claws 2d8+7, 2 wings 2d6+7, 1 tail slap 2d8+21, 1 crush 4d6+21, 1 tail sweep 2d6+21, Breath weapon 20d10 (35)\n
Special Attacks/Actions: Breath weapon, fear (DC 34), SR 28\n
\n
Abilities: Str 39, Dex 10, Con 29, Int 24, Wis 25, Cha 24\n
Special Qualities: Fire subtype, Locate object, Suggestion, Find the path, CL 15th, Can also cast cleric spells and those from the Chaos, Evil, and Fire domains as arcane spells\n
Feats: #Feats: 12\n
Skills: Skill points: 244 and plus Jump 34\n
Advancement: 35-36 HD (Gargantuan)\n
\n
Climate/Terrain: Temperate and warm hill, mountains, and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A red dragon has one type of breath weapon, a cone of fire (20d10 damage, Reflex save for half damage DC 35). Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Locate Object (Sp): The dragon can use this ability as the spell of the same name, 10 times per day.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"darkvision 60 ft. and low-light vision","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"gbLnh3V7mBxJDt2x","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":34,"hd":12,"hp":221,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":34}},{"_id":"mzhfbNbV9KF7w0rJ","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["4d6+14-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"d3f5vi4vrFP34LGN","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["2d8+7-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"0A3hgrUbJwSeCWcd","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["2d6+7-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"NHPB8NXYaN0hcFK5","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"JhlFKNnFr7ISYqDY","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"CWhAUmbZCYnw2otp","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[["2d6+21-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"m6wdZi5TFWLxaFUB","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":60,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["20d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"20","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"gjPSCHlhqUuwRdsP","name":"Elf, Gray","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":33,"medium":66,"heavy":100,"carry":200,"drag":500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":11},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":10}},"bab":{"value":1,"total":0},"cmd":{"value":0,"total":11,"flatFootedTotal":10},"cmb":{"value":0,"total":0},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +3 studded leather, +1 small shield","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":3},"will":{"total":0}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elf, Gray (CR 1/2)
\n
Medium Humanoid (Elf)\n
Alignment: Usually chaotic good\n
Initiative: +1 (Dex); Senses: Listen +3 and Spot +2\n
\n
AC: 15 (+1 Dex, +3 studded leather, +1 small shield), touch 11, flat-footed 13\n
Hit Dice: 1d8 (4 hp)\n
Fort +1,
Ref +1,
Will +0\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +2
Attack: Longsword +2 melee; or longbow +3 ranged
Full Attack: Longsword +2 melee; or longbow +3 ranged\n
Damage: Longsword 1d8+1/19-20; or longbow 1d8/x3\n
Special Attacks/Actions: Elven traits\n
\n
Abilities: Str 10, Dex 13, Con 10, Int 9, Wis 10, Cha 11\n
Special Qualities: Elven traits\n
Feats: Weapon Focus (longbow)\n
Skills: Hide +1, Listen +3, Search +3, and Spot +2\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate forest\n
Organization: Company (2-4), squad (11-20 plus 3rd-level sergeants and 1 leader of 3rd-6th level) or band (30-100 plus 20% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants and 3 7th-level captains)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Gray Elf Traits (Ex): These traits are in addition to the high elf traits: +2 Intelligence, -2 Strength.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":4,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"Listen +3 and Spot +2","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"gjPSCHlhqUuwRdsP","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"PREsSHyjaguk2mxk","flags":{},"name":"Longsword","type":"attack","img":"systems/D35E/icons/attack/weapons/longsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d8+1-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"ZocfZTiHKYJ6V4FU","flags":{},"name":"Longbow","type":"attack","img":"systems/D35E/icons/attack/weapons/longbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"gvRhzP6Z0wq9Lp4M","name":"Dwarf, Hill","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":10},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":10}},"bab":{"value":1,"total":0},"cmd":{"value":0,"total":11,"flatFootedTotal":11},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+4 scale mail, +2 heavy shield","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":2},"will":{"total":-1}},"hp":{"value":6,"min":-100,"base":0,"max":6,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dwarf, Hill (CR 1/2)
\n
Medium Humanoid\n
Alignment: Usually lawful good\n
Initiative: +0; Senses: darkvision 60 ft., Listen +2, and Spot +2\n
\n
AC: 16 (+4 scale mail, +2 heavy shield), touch 10, flat-footed 14\n
Hit Dice: 1d8+2 (6 hp)\n
Fort +4*,
Ref +0*,
Will +1*\n
\n
Speed: 20 ft. (scale mail), base 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +2
Attack: Dwarven waraxe +3 melee; or shortbow +1 ranged
Full Attack: Dwarven waraxe +3 melee; or shortbow +1 ranged\n
Damage: Dwarven waraxe 1d10+1/x3; shortbow 1d6/x3\n
Special Attacks/Actions: Dwarven traits\n
\n
Abilities: Str 13, Dex 11, Con 14, Int 10, Wis 9, Cha 6\n
Special Qualities: Dwarven traits\n
Feats: Weapon Focus (dwarven waraxe)\n
Skills: Appraise +2, Craft (blacksmithing) +2, Craft (stonemasonry) +2, Listen +2, and Spot +2\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate mountains\n
Organization: Team (2-4), squad (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or clan (30-100 plus 30% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains)\n
Treasure/Possessions: Standard coins; double goods; standard items\n
\n
Source:\n Monster Manual
Dwarves are experts in combat, effectively using their environment and executing well-planned group attacks. They rarely use magic in fights, since they have few wizards or sorcerers (but dwarven clerics throw themselves into battle as heartily as their fellow warriors). If they have time to prepare, they may build deadfalls or other traps involving stone. In addition to the dwarven waraxe and thrown hammer, dwarves also use warhammers, picks, shortbows, heavy crossbows, and maces.
\n
Dwarven Traits (Ex): Dwarves benefit from a number of racial traits.
\n
- +1 racial bonus to attack rolls against orcs and goblinoids, through special combat training.
- +2 racial bonus to Will saves against spells and spell-like abilities
- +2 racial bonus to Fortitude saves against all poisons.
- +4 dodge bonus against giants, through special defensive training
- Darkvision up to 60 feet
- Stonecunning: Dwarves receive a +2 racial bonus to checks to notice unusual stonework. Something that isn't stone but is disguised as stone also counts as unusual stonework. A dwarf who merely comes within 10 feet of unusual stonework can make a check as though actively searching and can use the Search skill to find stonework traps as a rogue can. A dwarf can also intuit depth sensing the approximate distance underground as naturally as a human can sense which way is up.
Skills: Dwarves receive a +2 racial bonus to Appraise checks and Craft or Profession checks that are related to stone or metal.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +2, and Spot +2","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"gvRhzP6Z0wq9Lp4M","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"pBQDBjPVxshVLsqB","flags":{},"name":"Dwarven Waraxe","type":"attack","img":"systems/D35E/icons/attack/weapons/axe.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"OFkqLtAH8BPrmERJ","flags":{},"name":"Shortbow","type":"attack","img":"systems/D35E/icons/attack/weapons/longbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"gyO7cXWfq9NzD2r1","name":"Tojanida, Juvenile","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":43,"medium":87,"heavy":131,"carry":262,"drag":655},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":10,"ac":{"normal":{"value":0,"total":22},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":21}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":12,"flatFootedTotal":11},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +1 Dex, +10 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":4},"will":{"total":4}},"hp":{"value":20,"min":-100,"base":0,"max":20,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":10,"total":10},"climb":{"base":0,"total":0},"swim":{"base":90,"total":90},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":3,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Tojanida, Juvenile (CR 3)
\n
Small Outsider (Extraplanar and Water)\n
Alignment: Always neutral\n
Initiative: +1 (Dex); Senses: all-around vision, darkvision 60 ft., Listen +7, and Spot +9\n
\n
AC: 22 (+1 size, +1 Dex, +10 natural), touch 12, flat-footed 21\n
Hit Dice: 3d8+6 (19 hp)\n
Fort +5,
Ref +4,
Will +4\n
\n
Speed: 10 ft., swim 90 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple +1
Attack: Bite +6 melee
Full Attack: Bite +6 melee and 2 claws +1 melee\n
Damage: Bite 2d6+2, claw 1d4+1\n
Special Attacks/Actions: Improved grab, ink cloud\n
\n
Abilities: Str 14, Dex 13, Con 15, Int 10, Wis 12, Cha 9\n
Special Qualities: acid and cold immunity, fire and electricity resistance 10\n
Feats: Blind-fight; Dodge\n
Skills: Diplomacy +1, Escape Artist +7, Hide +11, Knowledge (the planes) +6, Listen +7, Search +6, Sense Motive +7, Spot +9, Survival +1 (+3 other planes and following tracks), Swim +10, and Use Rope +1 (+3 with bindings)\n
Advancement: 4-6 HD (Small)\n
\n
Climate/Terrain: Elemental Plane of Water\n
Organization: Solitary or clutch (2-4)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the tojanida must hit with a bite or claw attack. If it gets a hold, it automatically deals that weapon's damage each round the hold is maintained. Underwater, a tojanida can tow a grabbed victim of its own size or smaller at top speed. A favorite tactic is to grab a single opponent, then withdraw, hauling the opponent away from its allies.
\n
All-Around Vision (Ex): Tojanidas' multiple apertures allow them to look in any direction, bestowing a +4 racial bonus to Spot and Search checks. Opponents gain no flanking bonuses when attacking a tojanida.
\n
Ink Cloud (Ex): A tojanida can emit a spherical cloud of jet-black ink with a radius of 30 feet once per minute as a free action, The effect is otherwise similar to fog cloud cast by an individual of a level equal to the tojanida's Hit Dice. Out of water, the ink emerges in a stream up to 30 feet-long, which the tojanida can squirt into an opponent's eyes. The affected creature must succeed at a Reflex save or be blinded for 1 round. The save DC is 13 against a juvenile.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":10,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":6,"notes":"","mod":6,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":7,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":14,"background":false,"cs":false,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"all-around vision, darkvision 60 ft., Listen +7, and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"gyO7cXWfq9NzD2r1","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":3}},{"_id":"98iBqFImWV6j1W4N","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"h0CthEV4zSdfGKQn","name":"Bat","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":1,"mod":-5,"value":1,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":0,"medium":1,"heavy":2,"carry":4,"drag":10},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":16},"flatFooted":{"value":0,"total":14}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":-5,"flatFootedTotal":-7},"cmb":{"value":0,"total":-10},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+4 size, +2 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":4},"will":{"total":2}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":5,"total":5},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":40,"total":40,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":1,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Bat (CR 1/1)
\n
Diminutive Animal\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: blindsense 20 ft., low-light vision, Listen +8*, and Spot +8*\n
\n
AC: 16 (+4 size, +2 Dex), touch 16, flat-footed 14\n
Hit Dice: 1/4d8 (1 hp)\n
Fort +2,
Ref +4,
Will +2\n
\n
Speed: 5 ft., fly 40 ft. (good)\n
Space: 1 ft./0 ft.\n
Base Attack -;
Grapple -\n
Damage: -\n
Special Attacks/Actions: -\n
\n
Abilities: Str 1, Dex 15, Con 10, Int 2, Wis 14, Cha 4\n
Special Qualities: \n
Feats: Alertness\n
Skills: Hide +14, Listen +8*, Move Silently +6, and Spot +8*\n
Advancement: -\n
\n
Climate/Terrain: Temperate desert\n
Organization: Colony (10-40) or swarm (10-50)\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Blindsight (Ex): Bats can \"see\" by emitting high-frequency sounds, inaudible to most other creatures, that allow them to locate objects and creatures within 120 feet. A silence spell negates this and forces the bat to rely on its weak vision, which has a maximum range of 10 feet.
\n
Skills: Bats receive a +4 racial bonus to Spot and Listen checks. These bonuses are lost if Blindsight is negated.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":12,"notes":"","mod":20,"background":false,"cs":false,"changeBonus":12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":4,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"dim","senses":"blindsense 20 ft., low-light vision, Listen +8*, and Spot +8*","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.4,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"h0CthEV4zSdfGKQn","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}}]}
+{"_id":"h1msNTDNWXogoIZw","name":"Zombie Wyvern","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":14,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":12,"ac":{"normal":{"value":0,"total":21},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":21}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":26,"flatFootedTotal":26},"cmb":{"value":0,"total":16},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +12 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":4},"will":{"total":9}},"hp":{"value":94,"min":-100,"base":0,"max":94,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":91,"temp":0,"max":91},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":60,"total":60,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":4,"xp":{"value":10},"level":{"value":14,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Zombie Wyvern (CR 4)
\n
Large Undead\n
Alignment: Always neutral\n
Initiative: +0; Senses: darkvision 60 ft.\n
\n
AC: 20 (-2 size, +12 natural), touch 8, flat-footed 20\n
Hit Dice: 14d12+3 (94 hp);
DR: 5/slashing\n
Fort +4,
Ref +4,
Will +9\n
\n
Speed: 20 ft., cannot run, fly 60 ft. (poor)\n
Space: 10 ft./5 ft.\n
Base Attack +7;
Grapple +16
Attack: Slam +11 melee or talons +11 melee
Full Attack: Slam +11 melee or talons +11 melee\n
Damage: Slam 2d6+7, talon 2d6+5\n
Special Attacks/Actions: \n
\n
Abilities: Str 21, Dex 10, Con -, Int -, Wis 10, Cha 1\n
Special Qualities: single actions only, undead traits\n
Feats: Toughness\n
Skills:\n
Advancement: 16-20 HD (Huge)\n
\n
Climate/Terrain: Warm hills\n
Organization: Any\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Zombies are corpses reanimated through dark and sinister magic. These mindless automatons shamble about, doing their creator's bidding without fear or hesitation.
\n
Zombies are not pleasant to look upon. Drawn from their graves, half decayed and partially consumed by worms, they wear the tattered remains of their burial clothes. A rank odor of death hangs heavy in the air around them.
\n
Because of their litter lack of intelligence, the instructions given to a newly created zombie must be very simple, such as \"Kill anyone who enters this room.\"
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"h1msNTDNWXogoIZw","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":14,"hd":12,"hp":91,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":14}},{"_id":"2Nmo3AI9QPhjkYmP","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+7-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000},{"_id":"EDK9kaDkjGI6I96g","flags":{},"name":"Talons","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["2d6+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"h2wdJxguKiIEY4nR","name":"Umbral Blot (Blackball)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":30,"mod":10,"value":30,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":30,"origMod":10},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":30,"mod":10,"value":30,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":30,"origMod":10},"cha":{"total":30,"mod":10,"value":30,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":30,"origMod":10}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":33,"medium":66,"heavy":100,"carry":200,"drag":500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":57,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":20,"ac":{"normal":{"value":0,"total":40},"touch":{"value":0,"total":20},"flatFooted":{"value":0,"total":30}},"bab":{"value":42,"total":42},"cmd":{"value":0,"total":62,"flatFootedTotal":52},"cmb":{"value":0,"total":42},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+10 Dex, +20 natural","cmdNotes":"","srNotes":"","attack":{"general":1,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":19},"ref":{"total":29},"will":{"total":29}},"hp":{"value":364,"min":-100,"base":0,"max":364,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":314,"temp":0,"max":314},"init":{"value":0,"bonus":0,"total":18},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":32,"xp":{"value":10},"level":{"value":57,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Umbral Blot (Blackball) (CR 32)
\n
Medium Construct\n
Alignment: Always neutral\n
Initiative: +18 (+10 Dex, +8 Superior Initiative); Senses: Blindsight 200 ft., Darkvision 60 ft., Listen +52, and Spot +52\n
\n
AC: 40 (+10 Dex, +20 natural) touch 20, flat-footed 30\n
Hit Dice: 57d10+170 (483 hp)\n
Fort +19,
Ref +29,
Will +29\n
\n
Speed: Fly 90 ft. (perfect)\n
Space: 5 ft./5 ft.\n
Base Attack +42;
Grapple +45
Attack: disintegrating touch +45 melee
Full Attack: Disintegrating touch +45 melee\n
Damage: Disintegrating touch 5d6 plus disintegrating touch (Fort DC 38)\n
Special Attacks/Actions: Disintegrating touch, vortex\n
\n
Abilities: Str 10, Dex 30, Con -, Int 14, Wis 30, Cha 30\n
Special Qualities: construct traits, fast healing 10, planar travel, SR 44; acid, cold, electricity, fire, and sonic resistance 30\n
Feats: Alertness, Combat Reflexes, Improved Initiative, Skill Focus (Sense Motive), Skill Focus (Survival), Stealthy, Track; Epic Feats: Epic Prowess (x3), Epic Skill Focus (Hide), Epic Skill Focus (Listen), Epic Skill Focus (Sense Motive), Epic Skill Focus (Spot), Epic Toughness (x5), Superior Initiative\n
Skills: Hide +62, Listen +52, Move Silently +62, Sense Motive +43, Spot +52, and Survival +43\n
Advancement: 58-63 HD (Medium-size); 64-79 HD (Large); 80-95 HD (Huge); 96-171 HD (Gargantuan)\n
\n
Climate/Terrain: Any\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Epic Level Handbook
Disintegrating Touch (Ex): Any material object that comes into contact with a blackball is immediately disintegrated unless it succeeds at a Fortitude save (DC 38). A character or object that has been disintegrated by an umbral blot disappears completely, leaving behind not even dust to mark its passing. Those who make a successful saving throw still take 5d6 points of damage from the disintegrating touch. Likewise, weapons or objects that save take a like amount of damage. (Remember, tended or held objects save with the same bonus as their owners.)
\n
Vortex (Ex): Normally a blackball insulates itself somehow from the air around it (otherwise it would perpetually be at the center of a howling wind-storm). If it chooses, instead of allowing the air to bend around it, the blackball can suspend this insulation, causing a sudden rush of wind to pour toward the blackball from all directions. This vortex sucks all the air from a 30-foot-by-30-foot-by-30-foot room in a single round, creating a sudden influx of air in its direction. All flying or floating creatures within 30 feet of the umbral blot who fail a Reflex save (DC 38) are swept along with the wind into contact with the blackball. Nonflying creatures within 30 feet who fail a Reflex save (DC 19) are pulled into contact with the umbral blot. Contact with an umbral blot could lead to disintegration, as noted above.
\n
Spell Immunities (Ex): In addition to the spells that an umbral blot is immune to because of its construct traits, it is immune to disintegration spells and variations thereof.
\n
Planar Travel (Ex): A blackball can fold space at will, allowing it to use ethereal jaunt, dimension door, greater teleport, or plane shift at will as a standard action.
\n
Construct Traits: Immune to mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects), and to poison, sleep, paralysis, stunning, disease, death effects, necromantic effects, and any effect that requires a Fortitude save unless it also works on objects. Cannot heal damage (though regeneration and fast healing still apply, if present). Not subject to critical hits, nonlethal damage, ability damage, ability drain, or energy drain. Not at risk of death from massive damage, but destroyed when reduced to 0 hit points or less; cannot be raised or resurrected. Darkvision 60 ft.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":50,"notes":"","mod":37,"background":false,"cs":false,"changeBonus":2},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":40,"notes":"","mod":32,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":50,"notes":"","mod":37,"background":false,"cs":false,"changeBonus":2},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":33,"notes":"","mod":26,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":40,"notes":"","mod":32,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":33,"notes":"","mod":26,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"Blindsight 200 ft., Darkvision 60 ft., Listen +52, and Spot +52","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"h2wdJxguKiIEY4nR","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"kG8q43CMNJJOTt3Z","flags":{},"name":"Stealthy","type":"feat","img":"systems/D35E/icons/feats/stealthy.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Hide checks and Move Silently checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.hid","untyped"],["2","skill","skill.mos","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Stealthy"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"MwPHXf5M0cBZGkZ3","flags":{},"name":"Epic Prowess","type":"feat","img":"systems/D35E/icons/feats/epic-prowess.png","data":{"description":{"value":"\n\n\nBenefit
\nGain a +1 bonus on all attacks.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["1","attack","attack","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Prowess"}},{"_id":"MwPHXf5M0cBZGkZ3","flags":{},"name":"Epic Prowess","type":"feat","img":"systems/D35E/icons/feats/epic-prowess.png","data":{"description":{"value":"\n\n\nBenefit
\nGain a +1 bonus on all attacks.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["1","attack","attack","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Prowess"}},{"_id":"MwPHXf5M0cBZGkZ3","flags":{},"name":"Epic Prowess","type":"feat","img":"systems/D35E/icons/feats/epic-prowess.png","data":{"description":{"value":"\n\n\nBenefit
\nGain a +1 bonus on all attacks.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["1","attack","attack","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Prowess"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"cFaWX8wB54XatMTD","flags":{},"name":"Superior Initiative","type":"feat","img":"systems/D35E/icons/feats/superior-initiative.png","data":{"description":{"value":"\n\n\nPrerequisite
\nImproved Initiative.\n
\nBenefit
\nThe character gets a +8 bonus on initiative checks. This bonus overlaps (does not stack with) the bonus from Improved Initiative.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Superior Initiative"}},{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":57,"hd":10,"hp":314,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":57}},{"_id":"ZGUqTCLqWNvzq0Af","flags":{},"name":"Disintegrating Touch","type":"attack","img":"systems/D35E/icons/attack/monster/touch.jpg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["5d6-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"h58SVdZ9wXeG3DW3","name":"Duergar","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"cha":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":10},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":10}},"bab":{"value":1,"total":0},"cmd":{"value":0,"total":11,"flatFootedTotal":11},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+5 chain mail, +2 heavy shield","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":2},"will":{"total":-1}},"hp":{"value":9,"min":-100,"base":0,"max":9,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":1,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Duergar (CR 1)
\n
Medium Humanoid\n
Alignment: Often lawful evil\n
Initiative: +0; Senses: darkvision 60 ft., Listen +3, and Spot +2\n
\n
AC: 17 (+5 chain mail, +2 heavy shield), touch 10, flat-footed 14\n
Hit Dice: 1d8+5 (9 hp)\n
Fort +4*,
Ref +0*,
Will +1*\n
\n
Speed: 20 ft. (20 ft. in chain mail)\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +2
Attack: Warhammer +2 melee or light crossbow +1 ranged
Full Attack: Warhammer +2 melee or light crossbow +1 ranged\n
Damage: Warhammer 1d8+1/x3, light crossbow 1d8/19-20\n
Special Attacks/Actions: Duergar traits, spell-like abilities\n
\n
Abilities: Str 13, Dex 11, Con 14, Int 10, Wis 9, Cha 4\n
Special Qualities: duergar traits\n
Feats: Toughness\n
Skills: Appraise +2, Craft (blacksmithing) +2, Craft (stonemasonry) +2, Listen +3, Move Silently -4, and Spot +2\n
Advancement: By character class\n
\n
Climate/Terrain: Any underground\n
Organization: Team (2-4), squad (9-16 plus 3 3rd-level sergeants and 1 leader of 3rd-6th level), or clan (20-80 plus 25% noncombatants plus 1 3rd-level sergeant per 5 adults, 3-6 6th-level lieutenants, and 1-4 9th-level captains)\n
Treasure/Possessions: Standard coins; double goods; standard items\n
\n
Source:\n Monster Manual
Duergar are experts in combat, effectively using their environment and executing well-planned group attacks.
\n
Duergar Traits (Ex): Duergar benefit from a number of racial traits.
\n
- +3 Racial bonus to Will saves against spells and spell-like abilities.
- +3 Racial bonus to Fortitude saves against normal poisons. Immune to paralysis, phantasms, and magical or alchemical poisons (but not normal poisons).
- +4 racial bonus to Move Silently checks.
- Spell-like Abilities: 1/day - enlarge and invisibility as a wizard twice the duergar's level (minimum 3rd level); these affect only the duergar and whatever it carries.
- Darkvision up to 120 feet.
- Light Sensitivity (Ex): Duergar suffer a -2 circumstance penalty to attack rolls in bright sunlight or within the radius of a daylight spell.
- Listen +1, Spot +1.
- Alertness feat
- Stonecunning: Duergar receive a +2 racial bonus to checks to notice unusual stonework. Something that isn't stone but is disguised as stone also counts as unusual stonework. A duergar who merely comes within 10 feet of unusual stonework can make a check as though actively searching and can use the Search skill to find stonework traps as a rogue can. A duergar can also intuit depth sensing the approximate distance underground as naturally as a human can sense which way is up.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-4,"notes":"","mod":-2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +3, and Spot +2","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"h58SVdZ9wXeG3DW3","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"h022NQnZRalfSN0s","flags":{},"name":"Warhammer","type":"attack","img":"systems/D35E/icons/attack/weapons/hammer-light.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"rl0HC435fiHCddvJ","flags":{},"name":"Light Crossbow","type":"attack","img":"systems/D35E/icons/attack/weapons/crossbow-light.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"h7eIUQPMMp9AwJQI","name":"Jelly, Ochre","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"con":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"ooze","encumbrance":{"level":0,"levels":{"light":133,"medium":266,"heavy":400,"carry":800,"drag":2000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":4},"touch":{"value":0,"total":4},"flatFooted":{"value":0,"total":4}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":15,"flatFootedTotal":15},"cmb":{"value":0,"total":10},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, -5 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":-3},"will":{"total":-3}},"hp":{"value":69,"min":-100,"base":0,"max":69,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":44,"max":44},"vigor":{"min":0,"value":33,"temp":0,"max":33},"init":{"value":0,"bonus":0,"total":-5},"prof":2,"speed":{"land":{"base":10,"total":10},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Ooze","environment":"","cr":5,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Jelly, Ochre (CR 5)
\n
Large Ooze\n
Alignment: Always neutral\n
Initiative: -5 (Dex)\n
\n
AC: 4 (-1 size, -5 Dex), touch 4, flat-footed 9\n
Hit Dice: 6d10+36 (69 hp)\n
Fort +8,
Ref -3,
Will -3\n
\n
Speed: 10 ft., climb 10 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +4;
Grapple +10
Attack: Slam +5 melee
Full Attack: Slam +5 melee\n
Damage: Slam 2d4+3 plus 1d4 acid\n
Special Attacks/Actions: Improved grab, acid, constrict 2d4+3 and 1d4 acid\n
\n
Abilities: Str 15, Dex 1, Con 22, Int -, Wis 1, Cha 1\n
Special Qualities: split, ooze\n
Feats: -\n
Skills: Climb +10\n
Advancement: 7-9 HD (Large); 10-18 HD (Huge)\n
\n
Climate/Terrain: Temperate marshes\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the ochre jelly must hit with its slam attack. If it gets a hold, it can constrict.
\n
Acid (Ex): An ochre jelly secretes a digestive acid that dissolves only flesh. Any melee hit deals acid damage.
\n
Constrict (Ex): An ochre jelly deals automatic slam and acid damage with a successful grapple check.
\n
Split (Ex): Weapons and electricity attacks deal no damage to an ochre jelly. Instead the creature splits into two identical jellies, each with half the original's hit points (round down). A jelly with only 1 hit point cannot be further split.
\n
Blindsight (Ex): An ooze's entire body is a primitive sense organ that can ascertain prey by scent and vibration within 60 feet.
\n
Oozes attack any creatures they encounter.
\n
Ochre jellies attempt to envelop and squeeze their prey.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":6,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-9,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"h7eIUQPMMp9AwJQI","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"D1vugd9jeyAQrLVX","flags":{},"name":"Ooze*","type":"class","img":"systems/D35E/icons/racialhd/ooze.png","data":{"description":{"value":"An ooze is an amorphous or mutable creature, usually mindless.
\nFeatures
\nAn ooze has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- No good saving throws.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the ooze has an Intelligence score. However, most oozes are mindless and gain no skill points or feats.
\n
\nTraits
\nAn ooze possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Blind (but have the blindsight special quality), with immunity to gaze attacks, visual effects, illusions, and other attack forms that rely on sight.
\n- Immunity to poison, sleep effects, paralysis, polymorph, and stunning.
\n- Some oozes have the ability to deal acid damage to objects. In such a case, the amount of damage is equal to 10 + 1/2 ooze’s HD + ooze’s Con modifier per full round of contact.
\n- Not subject to critical hits or flanking.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Oozes eat and breathe, but do not sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":10,"hp":33,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"ooze","attackParts":[],"contextNotes":[],"identifiedName":"Ooze*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":6}},{"_id":"VDNBeRSP5Sd3BvSw","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d4+3-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"h8JKvKocbTrNKLRm","name":"Monstrous Scorpion, Colossal","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":35,"mod":12,"value":35,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12},"dex":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":1333,"medium":2666,"heavy":4000,"carry":8000,"drag":20000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":40,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":25,"ac":{"normal":{"value":0,"total":26},"touch":{"value":0,"total":1},"flatFooted":{"value":0,"total":26}},"bab":{"value":30,"total":30},"cmd":{"value":0,"total":67,"flatFootedTotal":67},"cmb":{"value":0,"total":58},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-8 size, -1 Dex, +25 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":25},"ref":{"total":12},"will":{"total":13}},"hp":{"value":300,"min":-100,"base":0,"max":300,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":180,"temp":0,"max":180},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":12,"xp":{"value":10},"level":{"value":40,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Monstrous Scorpion, Colossal (CR 12)
\n
Colossal Vermin\n
Alignment: Always Neutral\n
Initiative: -1 (Dex); Senses: darkvision 60 ft., tremorsense 60 ft., and Spot +4\n
\n
AC: 26 (-8 size, -1 Dex, +25 natural), touch 1, flat-footed 26\n
Hit Dice: 40d8+120 (300 hp)\n
Fort +25,
Ref +12,
Will +13\n
\n
Speed: 50 ft.\n
Space: 40 ft./30 ft.\n
Base Attack +30;
Grapple +58
Attack: Claw +32 melee
Full Attack: 2 claws +34 melee and sting +29 melee\n
Damage: Claw 2d8+12, sting 2d8+6 plus poison\n
Special Attacks/Actions: Improved grab, constrict 2d8+12, poison\n
\n
Abilities: Str 35, Dex 8, Con 16, Int -, Wis 10, Cha 2\n
Special Qualities: Vermin\n
Feats: -\n
Skills: Climb +16, Hide -12, and Spot +4\n
Advancement: 41-60 HD (Huge)\n
\n
Climate/Terrain: Warm desert\n
Organization: Solitary or colony (2-5)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the monstrous scorpion must hit with its claw attack. If it gets a hold, it hangs on and stings.
\n
Squeeze (Ex): A monstrous scorpion that gets a hold on an opponent of its size or smaller automatically deals damage with both claws, biting and stinging at its full attack value.
\n
Poison (Ex): Fortitude save DC 54, initial and secondary damage 2d8 Strength.
\n
Skills: A monstrous scorpion receives a +4 racial bonus to Climb, Ride, and Spot checks.
\n
Monstrous scorpions are likely to attack any creature that approaches, and they usually charge prey.
\n
Monstrous scorpions are vicious predators that make unnerving scuttling noises as they speed across dungeon floors. A monstrous scorpion has a low, flat body: 80 feet long, 40 feet wide* and 10 feet high**.
*The number includes the scorpion's body and its legs; the actual body width is about a third of the total.
**The number indicates the height of the creature's body; the creature's stinger usually is held about as high off the ground as the creature is wide.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":4,"notes":"","mod":14,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-11,"notes":"","mod":-23,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"darkvision 60 ft., tremorsense 60 ft., and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"h8JKvKocbTrNKLRm","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":40,"hd":8,"hp":180,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":40}},{"_id":"ILlUEiYZsni3CRNG","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["2d8+12-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"hG44AnXsIYTNKGs4","name":"Ooze, Gray","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":12,"mod":1,"value":12,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"dex":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"ooze","encumbrance":{"level":0,"levels":{"light":43,"medium":86,"heavy":130,"carry":260,"drag":650},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":5},"touch":{"value":0,"total":5},"flatFooted":{"value":0,"total":5}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":8,"flatFootedTotal":8},"cmb":{"value":0,"total":3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-5 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":-4},"will":{"total":-4}},"hp":{"value":31,"min":-100,"base":0,"max":31,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":16,"temp":0,"max":16},"init":{"value":0,"bonus":0,"total":-5},"prof":2,"speed":{"land":{"base":10,"total":10},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Ooze","environment":"","cr":4,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Ooze, Gray (CR 4)
\n
Medium Ooze\n
Alignment: Always neutral\n
Initiative: -5 (Dex)\n
\n
AC: 5 (-5 Dex), touch 5, flat-footed 10\n
Hit Dice: 3d10+15 (31 hp)\n
Fort +6,
Ref -4,
Will -4\n
\n
Speed: 10 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +3
Attack: Slam +3 melee
Full Attack: Slam +3 melee\n
Damage: Slam 1d6+1 and 1d6 acid\n
Special Attacks/Actions: Improved grab, acid, corrosion, constrict 1d6+1 and 1d6 acid.\n
\n
Abilities: Str 12, Dex 1, Con 21, Int -, Wis 1, Cha 1\n
Special Qualities: cold and fire immunity, ooze, transparent\n
Feats: -\n
Skills: -\n
Advancement: 4-6 HD (Medium-size); 7-9 HD (Large)\n
\n
Climate/Terrain: Cold marshes\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the gray ooze must hit with its slam attack. If it gets a hold, it can constrict.
\n
Acid (Ex): A gray ooze secretes a digestive acid that quickly dissolves organic material and metal. Any melee hit deals acid damage.
\n
The ooze's acidic touch deals 40 points of damage per round to wood or metal objects. Armor or clothing dissolves and becomes useless immediately unless it succeeds at a Reflex save (DC 19). The acid cannot harm stone. A metal or wooden weapon that strikes a gray ooze also dissolves immediately unless it succeeds at a Reflex save (DC 19).
\n
Constrict (Ex): A gray ooze deals automatic slam and acid damage with a successful grapple check. The opponent's clothing and armor suffer a -4 penalty to Reflex saves against the acid.
\n
Camouflage (Ex): It takes a successful Spot check (DC 15) to recognize a motionless gray ooze for what it really is.
\n
Blindsight (Ex): An ooze's entire body is a primitive sense organ that can ascertain prey by scent and vibration within 60 feet.
\n
Oozes attack any creatures they encounter.
\n
A gray ooze strikes like a snake, slamming opponents with its body.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"hG44AnXsIYTNKGs4","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"D1vugd9jeyAQrLVX","flags":{},"name":"Ooze*","type":"class","img":"systems/D35E/icons/racialhd/ooze.png","data":{"description":{"value":"An ooze is an amorphous or mutable creature, usually mindless.
\nFeatures
\nAn ooze has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- No good saving throws.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the ooze has an Intelligence score. However, most oozes are mindless and gain no skill points or feats.
\n
\nTraits
\nAn ooze possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Blind (but have the blindsight special quality), with immunity to gaze attacks, visual effects, illusions, and other attack forms that rely on sight.
\n- Immunity to poison, sleep effects, paralysis, polymorph, and stunning.
\n- Some oozes have the ability to deal acid damage to objects. In such a case, the amount of damage is equal to 10 + 1/2 ooze’s HD + ooze’s Con modifier per full round of contact.
\n- Not subject to critical hits or flanking.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Oozes eat and breathe, but do not sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":10,"hp":16,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"ooze","attackParts":[],"contextNotes":[],"identifiedName":"Ooze*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":3}},{"_id":"SzSzYZlEIejBYZ8n","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"hShXSO8WeF7sTnfF","name":"Tiger","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":400,"medium":800,"heavy":1200,"carry":2400,"drag":6000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":12}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":26,"flatFootedTotal":24},"cmb":{"value":0,"total":14},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":7},"will":{"total":3}},"hp":{"value":45,"min":-100,"base":0,"max":45,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":4,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Tiger (CR 4)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: low-light vision, scent, Listen +3, and Spot +3\n
\n
AC: 14 (-1 size, +2 Dex, +3 natural), touch 11, flat-footed 12\n
Hit Dice: 6d8+18 (45 hp)\n
Fort +8,
Ref +7,
Will +3\n
\n
Speed: 40 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +4;
Grapple +14
Attack: Claw +9 melee
Full Attack: 2 claws +9 melee and bite +4 melee\n
Damage: Claw 1d8+6, bite 2d6+3\n
Special Attacks/Actions: Pounce, improved grab, rake 1d8+3\n
\n
Abilities: Str 23, Dex 15, Con 17, Int 2, Wis 12, Cha 6\n
Special Qualities: \n
Feats: Alertness; Improved Natural Attack (bite); Improved Natural Attack (claw)\n
Skills: Balance +6, Hide +3*, Listen +3, Move Silently +9, Spot +3, and Swim +11\n
Advancement: 7-12 HD (Large), 13-18 HD (Huge)\n
\n
Climate/Terrain: Warm forest\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
These great cats stand more than 3 feet tall at the shoulder and about 9 feet long. They weigh from 400 to 600 pounds.
\n
Combat
Pounce (Ex): If a tiger leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.
\n
Improved Grab (Ex): To use this ability the tiger must hit with a claw or bite attack. If it gets a hold, it can rake.
\n
Rake (Ex): A tiger that gets a hold can make two rake attacks (+9 melee) with its hind legs for 1d8+3 damage each. If the tiger pounces on an opponent, it can also rake.
\n
Skills: Tigers receive a +4 racial bonus to Balance, Hide, and Move Silently checks. In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":1,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":7,"notes":"","mod":5,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":5,"notes":"","mod":11,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, scent, Listen +3, and Spot +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"hShXSO8WeF7sTnfF","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":8,"hp":27,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":6}},{"_id":"HCEPqWIzX8SLHT5l","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"hdZRixQfSewmOgeB","name":"Snake, Large Viper","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":12}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":19,"flatFootedTotal":16},"cmb":{"value":0,"total":6},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +3 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":6},"will":{"total":2}},"hp":{"value":14,"min":-100,"base":0,"max":14,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":22,"max":22},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":2,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Snake, Large Viper (CR 2)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: scent, Listen +5, and Spot +6\n
\n
AC: 15 (-1 size, +3 Dex, +3 natural), touch 12, flat-footed 12\n
Hit Dice: 3d8 (13 hp)\n
Fort +3,
Ref +6,
Will +2\n
\n
Speed: 20 ft., climb 20 ft., swim 20 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +2;
Grapple +6
Attack: Bite +4 melee
Full Attack: Bite +4 melee\n
Damage: Bite 1d4 and poison\n
Special Attacks/Actions: Poison\n
\n
Abilities: Str 10, Dex 17, Con 11, Int 1, Wis 12, Cha 2\n
Special Qualities: \n
Feats: Improved Initiative; Weapon Focus (bite)\n
Skills: +11, Balance, Climb +11, Hide +8, Listen +5, Spot +6, and Swim +8\n
Advancement: -\n
\n
Climate/Terrain: Warm forest\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Poison (Ex): Bite, Fortitude save (DC 11); initial and secondary damage 1d6 temporary Constitution.
\n
Improved Initiative: +4 on Initiative checks
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":11,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":16,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"scent, Listen +5, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"hdZRixQfSewmOgeB","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":3}},{"_id":"0WiMdAnn4AVGi1rA","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["1d4+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"hn5ytPrJQ2RNv7gj","name":"Night Hag","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"int":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":116,"medium":233,"heavy":350,"carry":700,"drag":1750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":11,"ac":{"normal":{"value":0,"total":22},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":21}},"bab":{"value":8,"total":8},"cmd":{"value":0,"total":23,"flatFootedTotal":22},"cmb":{"value":0,"total":12},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +11 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":7},"will":{"total":8}},"hp":{"value":68,"min":-100,"base":0,"max":68,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":36,"max":36},"vigor":{"min":0,"value":36,"temp":0,"max":36},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":9,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Night Hag (CR 9)
\n
Medium Outsider (Evil and Extraplanar)\n
Alignment: Always neutral evil\n
Initiative: +1 (Dex); Senses: Listen +15 and Spot +15\n
\n
AC: 22 (+1 Dex, +11 natural), touch 11, flat-footed 21\n
Hit Dice: 8d8+32 (68 hp);
DR: 10/cold iron and magic\n
Fort +12*,
Ref +9*,
Will +10*\n
\n
Speed: 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +8;
Grapple +12
Attack: Bite +12 melee
Full Attack: Bite +12 melee\n
Damage: Bite 2d6+6 and disease\n
Special Attacks/Actions: Spell-like abilities, dream haunting\n
\n
Abilities: Str 19, Dex 12, Con 18, Int 11, Wis 15, Cha 12\n
Special Qualities: Immunity to fire, cold, charm,
sleep, and fear, SR 25, \n
Feats: Alertness; Combat Casting; Mounted Combat\n
Skills: Bluff +12, Concentration +15, Diplomacy +5, Disguise +1 (+3 acting), Intimidate +14, Listen +15, Ride +12, Sense Motive +13, Spellcraft +11, and Spot +15\n
Advancement: 9-16 HD (Medium-size)\n
\n
Climate/Terrain: Gray Wastes of Hades\n
Organization: Solitary, mounted (1 on nightmare), or covey (3, on nightmares)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Disease (Ex): Demon fever - bite, Fortitude save (DC 18), incubation period I day; damage 1d6 temporary Constitution. Each day thereafter, on a failed save, the creature must immediately succeed at another Fortitude save or suffer 1 point of permanent Constitution drain (see Disease).
\n
Spell-Like Abilities: At will - detect chaos, detect evil, detect good, detect law, detect magic, magic missile, ray of enfeeblement and sleep. These abilities are as the spells cast by an 8th-level sorcerer (save DC 11+ spell level). A night hag can use etherealness at will as a 16th-level sorcerer so long as it possesses its heartstone (see below).
\n
Change Shape (Su): A night hag can assume the form of any Small or Medium humanoid.
\n
Dream Haunting (Su): Night hags can visit the dreams of chaotic or evil individuals by using a special periapt known as a heartstone to become ethereal, then hovering over the creature.
\n
Once the hag invades someone's dreams, it rides on the victim's back until dawn. The sleeper suffers from tormenting dreams and suffers 1 point of permanent Constitution drain upon wakening. A sleeper reduced to a Constitution score of 0 dies. Only another ethereal being can stop these nocturnal intrusions, by confronting and defeating the night hag.
\n
Immunities (Ex): Night hags are immune to fire and cold, and to charm, sleep, and fear effects.
\n
Heartstone
All night bags carry this periapt, which instantly cures any disease contracted by the holder. In addition, a heartstone imparts a +2 resistance bonus to all saving throws. A night hag that loses this charm can no longer use etherealness until it can manufacture another (which takes one month). Good-aligned creatures can also benefit from the heartstone's powers, but the periapt shatters after ten uses and does not bestow etherealness.
\n
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":11,"notes":"","mod":12,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":11,"notes":"","mod":9,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":13,"notes":"","mod":7,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":11,"notes":"","mod":6,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":13,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":11,"notes":"","mod":5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"Listen +15 and Spot +15","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"hn5ytPrJQ2RNv7gj","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"RJbMXi0RjKx34qqK","flags":{},"name":"Mounted Combat","type":"feat","img":"systems/D35E/icons/feats/mounted-combat.png","data":{"description":{"value":"\n\n\nPrerequisite
\nRide 1 rank.\n
\nBenefit
\nOnce per round when your mount is hit in combat, you may attempt a Ride check (as a reaction) to negate the hit. The hit is negated if your Ride check result is greater than the opponent’s attack roll. (Essentially, the Ride check result becomes the mount’s Armor Class if it’s higher than the mount’s regular AC.)\n
\nSpecial
\nA fighter may select Mounted Combat as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mounted Combat"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":8,"hd":8,"hp":36,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":8}},{"_id":"hyjWVbUprNDcH4kP","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+6-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"hvQv39UhwxOHa7Ou","name":"Giant Beetle, Bombardier","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":16}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":12,"flatFootedTotal":12},"cmb":{"value":0,"total":2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":0},"will":{"total":0}},"hp":{"value":13,"min":-100,"base":0,"max":13,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":2,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Giant Beetle, Bombardier (CR 2)
\n
Medium Vermin\n
Alignment: Always Neutral\n
Initiative: +0; Senses: darkvision 60 ft.\n
\n
AC: 16 (+6 natural), touch 10, flat-footed 16\n
Hit Dice: 2d8+4 (13 hp)\n
Fort +5,
Ref +0,
Will +0\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +2
Attack: Bite +2 melee
Full Attack: Bite +2 melee\n
Damage: Bite 1d4+1\n
Special Attacks/Actions: Acid spray\n
\n
Abilities: Str 13, Dex 10, Con 14, Int -, Wis 10, Cha 9\n
Special Qualities: vermin\n
Feats: -\n
Skills: -\n
Advancement: 3-4 HD (Medium-size); 5-6 HD (Large)\n
\n
Climate/Terrain: Warm forest\n
Organization: Cluster (2-5) or swarm (6-11)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Acid Spray (Ex): When attacked or disturbed, a giant bombardier beetle can release a 10-foot cone of acidic vapor once per round. Those within the cone must succeed at a Fortitude save (DC 13) or take 1d4+2 points of damage.
\n
Giant bombardier beetles bite with their mandibles and spray acid.
\n
These creatures feed primarily on carrion and offal, gathering heaps of the stuff in which to build nests and lay eggs. A giant bombardier beetle is about 6 feet long.
\n
Giant bombardier beetles have no interest in other creatures. They normally attack only to defend themselves, their nests, or their eggs.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"hvQv39UhwxOHa7Ou","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":2}},{"_id":"grL2rirBuBxLuWw7","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"hxooaciFW53QoKH7","name":"Gynosphinx","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"wis":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"cha":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":233,"medium":466,"heavy":700,"carry":1400,"drag":3500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":11,"ac":{"normal":{"value":0,"total":21},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":20}},"bab":{"value":8,"total":8},"cmd":{"value":0,"total":27,"flatFootedTotal":26},"cmb":{"value":0,"total":16},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +11 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":7},"will":{"total":8}},"hp":{"value":52,"min":-100,"base":0,"max":52,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":44,"temp":0,"max":44},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":60,"total":60,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":8,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Gynosphinx (CR 8)
\n
Large Magical Beast\n
Alignment: Always neutral\n
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., low-light vision, Listen +17, and Spot +17\n
\n
AC: 21 (-1 size, +1 Dex, +11 natural), touch 10, flat-footed 20\n
Hit Dice: 8d10+8 (52 hp)\n
Fort +7,
Ref +7,
Will +8\n
\n
Speed: 40 ft., fly 60 ft. (poor)\n
Space: 10 ft./5 ft.\n
Base Attack +8;
Grapple +16
Attack: Claw +11 melee
Full Attack: 2 claws +11 melee\n
Damage: Claw 1d6+4\n
Special Attacks/Actions: Pounce, rake 1d6+2, spell-like abilities\n
\n
Abilities: Str 19, Dex 12, Con 13, Int 18, Wis 19, Cha 19\n
Special Qualities: \n
Feats: Combat Casting; Improved Initiative; Iron Will\n
Skills: Concentration +12, Diplomacy +8, Disguise +4 (+6 acting), Intimidate + 13, Listen +17, Sense Motive +15, and Spot +17\n
Advancement: 9-12 HD (Large); 13-24 HD (Huge)\n
\n
Climate/Terrain: Warm deserts\n
Organization: Solitary or covey (2-4)\n
Treasure/Possessions: Double standard\n
\n
Source:\n Monster Manual
Pounce (Ex): If a sphinx leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.
\n
Rake (Ex): A sphinx that pounces onto a creature can make two rake attacks with its hind legs. Attack bonus +11 melee, damage 1d6+2.
\n
Spell-Like Abilities: 3/day - Clairaudience/Clairvoyance, detect magic, read magic, and see invisibility; 1/day - Comprehend languages, locate object, dispel magic, remove curse, and legend lore. These abilities are as the spells cast by a 14th-level sorcerer (save DC 14 + spell level).
\n
Once per week a gynosphinx can create a symbol of death, discord, insanity, pain, persuasion, sleep, and stunning (one of each) as the spell cast by an 18th-level sorcerer (save DC 22).
\n
Most sphinxes fight on the ground, using their wings to help them leap much as lions do. If outnumbered by earthbound creatures, a sphinx takes wing and attacks on the fly.
\n
In close combat, gynosphinxes use their powerful claws to flay the flesh from their enemies. Despite their deadly nature, however, they prefer to avoid combat whenever possible.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":11,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":6,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":9,"notes":"","mod":8,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":13,"notes":"","mod":10,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":9,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":13,"notes":"","mod":10,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, Listen +17, and Spot +17","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"hxooaciFW53QoKH7","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":8,"hd":10,"hp":44,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":8}},{"_id":"JsnAfmgGUeTR4B6b","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"i4BBQGMFEQMeHTwi","name":"Lernean Pyrohydra, Ten-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":613,"medium":1226,"heavy":1840,"carry":3680,"drag":9200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":34,"flatFootedTotal":33},"cmb":{"value":0,"total":23},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":8},"will":{"total":5}},"hp":{"value":108,"min":-100,"base":0,"max":108,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":55,"temp":0,"max":55},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":11,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lernean Pyrohydra, Ten-Headed (CR 11)
\n
Huge Magical Beast (Fire)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +8, and Spot +9\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 10d10+53 (108 hp)\n
Fort +12,
Ref +8,
Will +5\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +10;
Grapple +23
Attack: 10 bites +14 melee
Full Attack: 10 bites +14 melee\n
Damage: Bite 1d10+5\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 21, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 20, fire Immunity, vulnerable to cold\n
Feats: Blind-fight; Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +8, Spot +9, and Swim +13\n
Advancement: -\n
\n
Climate/Terrain: Warm marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These hydras have bodies that are immune to all attacks (but see below). The only way to slay a Lernaean hydra normally is to sever all its heads. However, each time a head is severed, two new heads spring from the stump in 1d4 rounds. A Lernaean hydra can never have more than twice its original number of heads at any one time, and any extra heads it gains beyond its original number wither and die within a day.
\n
To prevent a severed head from growing back into two, at least 5 points of fire or acid damage must be dealt to the stump (AC 19) before the new heads appear.
\n
Spells such as disintegrate, finger of death, and slay living kill a Lernaean hydra outright if they succeed. If the spell deals damage on a successful save, that damage is directed against one of the hydra's heads.
\n
These reddish hydras can breathe jets of fire 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Fire Subtype (Ex): Fire immunity; double damage from cold except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":21,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +8, and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"i4BBQGMFEQMeHTwi","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":10,"hd":10,"hp":55,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":10}},{"_id":"W2Ge7FYzxGAYOCDT","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"i4daybwRMqJek3dV","name":"Dwarf, Deep","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":10},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":10}},"bab":{"value":1,"total":0},"cmd":{"value":0,"total":11,"flatFootedTotal":11},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+4 scale mail, +2 large shield","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":2},"will":{"total":-1}},"hp":{"value":6,"min":-100,"base":0,"max":6,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dwarf, Deep (CR 1/2)
\n
Medium Humanoid\n
Alignment: Usually lawful neutral or neutral\n
Initiative: +0; Senses: darkvision 90 ft., Listen +2, and Spot +2\n
\n
AC: 16 (+4 scale mail, +2 large shield), touch 10, flat-footed 14\n
Hit Dice: 1d8+1 (5 hp)\n
Fort +3,
Ref +0,
Will +0\n
\n
Speed: 20 ft. (scale mail), base 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +2
Attack: Dwarven waraxe +3 melee; or shortbow +1 ranged
Full Attack: Dwarven waraxe +3 melee; or shortbow +1 ranged\n
Damage: Dwarven waraxe 1d10+1/x3; shortbow 1d6/x3\n
Special Attacks/Actions: Dwarven traits\n
\n
Abilities: Str 13, Dex 11, Con 14, Int 10, Wis 9, Cha 6\n
Special Qualities: Dwarven traits, +3 bonus on saves vs spells and spell-like abilities, +3 bonus on Fort saves vs poison, Light sensitivity\n
Feats: Weapon Focus (dwarven waraxe)\n
Skills: Appraise +2, Craft (blacksmithing) +2, Craft (stonemasonry) +2, Listen +2, and Spot +2\n
Advancement: By character class\n
\n
Climate/Terrain: Any underground\n
Organization: Team (2-4), squad (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or clan (30-100 plus 30% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains)\n
Treasure/Possessions: Standard coins; double goods; standard items\n
\n
Source:\n Monster Manual
Dwarves are experts in combat, effectively using their environment and executing well-planned group attacks. They rarely use magic in fights, since they have few wizards or sorcerers (but dwarven clerics throw themselves into battle as heartily as their fellow warriors). If they have time to prepare, they may build deadfalls or other traps involving stone. In addition to the dwarven waraxe and thrown hammer, dwarves also use warhammers, picks, shortbows, heavy crossbows, and maces.
\n
Deep Dwarf Traits (Ex): Deep dwarves benefit from a number of racial traits.
\n
- +1 racial bonus to attack rolls against orcs and goblinoids, through special combat training.
- +4 dodge bonus against giants, through special defensive training
- +3 Racial bonus to Will saves against spells and spell-like abilities.
- +3 Racial bonus to Fortitude saves against all poisons.
- Darkvision up to 90 feet.
- Light Sensitivity (Ex): Deep dwarves suffer a -1 circumstance penalty to attack rolls in bright sunlight or within the radius of a daylight spell.
- Stonecunning: Dwarves receive a +2 racial bonus to checks to notice unusual stonework. Something that isn't stone but is disguised as stone also counts as unusual stonework. A dwarf who merely comes within 10 feet of unusual stonework can make a check as though actively searching and can use the Search skill to find stonework traps as a rogue can. A dwarf can also intuit depth sensing the approximate distance underground as naturally as a human can sense which way is up.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 90 ft., Listen +2, and Spot +2","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"i4daybwRMqJek3dV","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"YP4n6C3FXpvRIMJ5","flags":{},"name":"Dwarven Waraxe","type":"attack","img":"systems/D35E/icons/attack/weapons/axe.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"Ptg8ztFq7erlE15B","flags":{},"name":"Shortbow","type":"attack","img":"systems/D35E/icons/attack/weapons/longbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"i6eDYIuQiEdOgdYk","name":"Retriever","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":31,"mod":10,"value":31,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":10,"ac":{"normal":{"value":0,"total":21},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":18}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":38,"flatFootedTotal":35},"cmb":{"value":0,"total":25},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +3 Dex, +10 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":6},"will":{"total":3}},"hp":{"value":95,"min":-100,"base":0,"max":95,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":55,"temp":0,"max":55},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":11,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Retriever (CR 11)
\n
Huge Construct (Extraplanar)\n
Alignment: Always chaotic evil\n
Initiative: +3 (Dex)\n
Languages: Cannot speak\n
\n
AC: 21 (-2 size, +3 Dex, +10 natural), touch 11, flat-footed 18\n
Hit Dice: 10d10+80 (135 hp)\n
Fort +3,
Ref +6,
Will +3\n
\n
Speed: 50 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +7;
Grapple +25
Attack: Claw +15 melee and eye ray +8 ranged touch
Full Attack: 4 claws +15 melee and bite + 10 melee and eye ray +8 ranged touch\n
Damage: Claw 2d6+10, bite 1d8+5\n
Special Attacks/Actions: Eye rays, improved grab,
find target\n
\n
Abilities: Str 31, Dex 17, Con -, Int -, Wis 11, Cha 1\n
Special Qualities: Construct traits, fast healing 5\n
Feats: -\n
Skills: -\n
Advancement: 11-15 HD (Huge); 16-30 HD (Gargantuan)\n
\n
Climate/Terrain: Infinite Layers of the Abyss\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Eye Rays (Su): A retriever's eyes can produce four different magical rays with a range of 100 feet. Each round, it can fire two rays, but an individual ray is usable only once every 6 rounds. It cannot fire rays in the same round as it makes physical attacks.
\n
Each effect follows the rules for a ray (see Aiming a Spell). Save DC is 16.
\n
The four eye effects are:
\n
- Fire: Deals 12d6 fire damage to the target and to all those within 5 feet (those nearby are allowed Reflex saves to halve the damage).
- Cold: Deals 12d6 cold damage to the target.
- Electricity; Deals 12d6 electricity damage to the target.
- Petrification: The target must succeed at a Fortitude save or turn to stone permanently.
Improved Grab (Ex): To use this ability, the retriever must hit with its bite attack. if it gets a hold, it holds the opponent fast in its mouth, This is how it usually \"retrieves\" things.
\n
Find Target (Sp): When ordered to find an item or being, a retriever does so unerringly, as though guided by discern location.
\n
Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
\n
Regeneration (Ex): Blessed and holy weapons deal normal damage to retrievers.
\n
A retriever that loses a limb or body pan can reattach it by holding the severed member to the stump. Reattachment takes 1 minute. A retriever regrows lost body parts in one day (lost parts become inert).
\n
Retrievers attack with four claws, but their eye rays are far more deadly.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"i6eDYIuQiEdOgdYk","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":10,"hd":10,"hp":55,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":10}},{"_id":"NX8doY0JPqsqF2PX","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+10-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"JOcsAdfUywz3HaHZ","flags":{},"name":"Eye Ray","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"iCoHM5UG7KPbp36X","name":"Assassin Vine","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":20,"mod":5,"value":20,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"plant","encumbrance":{"level":0,"levels":{"light":266,"medium":533,"heavy":800,"carry":1600,"drag":4000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":15}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":22,"flatFootedTotal":22},"cmb":{"value":0,"total":12},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":1},"will":{"total":2}},"hp":{"value":30,"min":-100,"base":0,"max":30,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":18,"temp":0,"max":18},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":5,"total":5},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Plant","environment":"","cr":3,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Assassin Vine (CR 3)
\n
Large Plant\n
Alignment: Always neutral\n
Initiative: +0; Senses: blindsight 30 ft. and low-light vision\n
\n
AC: 15 (-1 size, +6 natural), touch 9, flat-footed 15\n
Hit Dice: 4d8+12 (30 hp)\n
Fort +7,
Ref +1,
Will +2\n
\n
Speed: 5 ft.\n
Space: 10 ft./10 ft. (20 ft. with vine)\n
Base Attack +3;
Grapple +12
Attack: Slam +7 melee
Full Attack: Slam +7 melee\n
Damage: Slam 1d6+7\n
Special Attacks/Actions: constrict 1d6+7, Entangle, improved grab\n
\n
Abilities: Str 20, Dex 10, Con 16, Int -, Wis 13, Cha 9\n
Special Qualities: Camouflage, immunity to electricity, plant traits, resistance to cold 10 and fire 10\n
Feats:\n
Skills:\n
Advancement: 5-16 HD (Huge); 17-32 HD (Gargantuan); 33+ HD (Colossal)\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary or patch (2-4)\n
Treasure/Possessions: 1/10th coins; 50% goods, 50% items\n
\n
Source:\n Monster Manual
Entangle (Su): An assassin vine can animate plants within 30 feet of itself as a free action. The effect lasts until the vine dies or decides to end it (also a free action). The ability is otherwise similar to entangle as cast by a 4th-level druid (save DC 13).
\n
Improved Grab (Ex): To use this ability, the assassin vine must hit with its slam attack.
\n
Constrict (Ex): An assassin vine deals 1d6+7 points of damage with a successful grapple check against Medium-size or smaller creatures.
\n
Blindsight (Ex): Assassin vines have no visual organs but can ascertain all foes within 30 feet using sound, scent, and vibration.
\n
Camouflage (Ex): Since an assassin vine looks like a normal plant when at rest, it takes a successful Spot check (DC 20) to notice it before it attacks. Anyone with Survival, or Knowledge (plants or herbs) can use those skills instead of Spot to notice the plant. Dwarves can use stonecunning to notice the subterranean version.
\n
Assassin vines use simple tactics: They lie still until prey comes within reach, then attack. They use their entangle ability both to catch prey and to deter counterattacks.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"blindsight 30 ft. and low-light vision","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"iCoHM5UG7KPbp36X","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"AbOSfjvKMqpNihdM","flags":{},"name":"Plant*","type":"class","img":"systems/D35E/icons/racialhd/plant.png","data":{"description":{"value":"This type comprises vegetable creatures. Note that regular plants, such as one finds growing in gardens and fields, lack Wisdom and Charisma scores (see Nonabilities, above) and are not creatures, but objects, even though they are alive.
\nFeatures
\nA plant creature has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the plant creature has an Intelligence score. However, some plant creatures are mindless and gain no skill points or feats.
\n
\nTraits
\nA plant creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, polymorph, and stunning.
\n- Not subject to critical hits.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Plants breathe and eat, but do not sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":8,"hp":18,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"plant","attackParts":[],"contextNotes":[],"identifiedName":"Plant*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":4}},{"_id":"JPAMFXjd1URreoMM","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+7-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"iEffPdmGT38mwRkl","name":"Dragon, Copper Juvenile","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":86,"medium":173,"heavy":260,"carry":520,"drag":1300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":14,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":13,"ac":{"normal":{"value":0,"total":23},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":23}},"bab":{"value":14,"total":14},"cmd":{"value":0,"total":27,"flatFootedTotal":27},"cmb":{"value":0,"total":17},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+13 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":9},"will":{"total":11}},"hp":{"value":119,"min":-100,"base":0,"max":119,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":91,"temp":0,"max":91},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":8,"xp":{"value":10},"level":{"value":14,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Copper Juvenile (CR 8)
\n
Medium Dragon (Earth)\n
Alignment: Always Chaotic Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 23 (+13 natural), touch 10, flat-footed 23\n
Hit Dice: 14d12+28 (122 hp)\n
Fort +11,
Ref +9,
Will +11\n
\n
Speed: 40 ft., fly 150 ft. (poor)\n
Space: 5 ft./5 ft.\n
Base Attack +14;
Grapple +17
Attack: 1 Bite +17, 2 claws +12, 2 wings +12 melee; Breath +17 ranged\n
Damage: 1 bite 1d8+3, 2 claws 1d6+1, 2 wings 1d4+1, Breath weapon 8d4 (19)\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 17, Dex 10, Con 15, Int 14, Wis 15, Cha 14\n
Special Qualities: Acid immunity, spider climb, CL 3, *Can also cast cleric spells and those from the Chaos, Earth, and Trickery domains as arcane spells.\n
Feats: #Feats: 5\n
Skills: Skill points: 34\n
Advancement: 15-16 HD (Medium-size)\n
\n
Climate/Terrain: Temperate and warm desert, hill, mountains, and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A copper dragon has two types of breath weapon, a line of acid (8d4 damage Reflex save for half damage DC 19) or a cone of slow gas. Creatures within the must succeed at a Fortitude save (DC 19) or be slowed for 1d6 rounds plus 4 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"iEffPdmGT38mwRkl","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":14,"hd":12,"hp":91,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":14}},{"_id":"lHRlU96C1dJceMDm","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"zkX3cJCOiXQi9jBU","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+1-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"YHfrf6Tmp4W5BGIe","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d4+1-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"OUrmd18ynXnkVpRS","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":30,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["8d4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"8","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"iGaUikMpfGtfkEI5","name":"Fiendish Dire Rat","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":3,"mod":-4,"value":3,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":3,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":25,"medium":50,"heavy":75,"carry":150,"drag":375},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":1,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":12}},"bab":{"value":0,"total":1},"cmd":{"value":0,"total":10,"flatFootedTotal":7},"cmb":{"value":0,"total":-3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +3 Dex, +1 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":5},"will":{"total":1}},"hp":{"value":7,"min":-100,"base":0,"max":7,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":6,"temp":0,"max":6},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Fiendish Dire Rat* (CR 1/2)
\n
Small Magical Beast (Augmented Animal and Extraplanar)\n
Alignment: Always evil (any)\n
Initiative: +3 (Dex); Senses: darkvision 60 ft., scent, Listen +4, and Spot +4\n
\n
AC: 15 (+1 size, +3 Dex, +1 natural), touch 14, flat-footed 12\n
Hit Dice: 1d8+1 (5 hp)\n
Fort +3,
Ref +5,
Will +3\n
\n
Speed: 40 ft., climb 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +0;
Grapple -4
Attack: Bite +4 melee, Bite +4 melee\n
Damage: Bite 1d4 plus disease\n
Special Attacks/Actions: Disease, smite good\n
\n
Abilities: Str 10, Dex 17, Con 12, Int 3, Wis 12, Cha 4\n
Special Qualities: resistance to cold 5 and fire 5, SR 6\n
Feats: Alertness; Weapon Finesse\n
Skills: Climb +11, Hide +8, Listen +4, Move Silently +4, Spot +4, and Swim +11\n
Advancement: 2-3 HD (Small); 4-6 HD (Medium-size)\n
\n
Climate/Terrain: Infinite Layers of the Abyss\n
Organization: Solitary or pack (11-20)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Fiendish creatures dwell on the lower planes, the realms of evil, although they resemble beings found on the Material Plane. They are more fearsome in appearance than their earthly counterparts.
\n
Fiendish creatures are often mistaken for half-fiends, more powerful creatures that are created when a fiend mates with a non-celestial creature, or through some foul infernal breeding project.
\n
Augmented Subtype
\n
A creature receives this subtype whenever something happens to change its original type. Some creatures (those with an inherited template) are born with this subtype; others acquire it when they take on an acquired template. The augmented subtype is always paired with the creature's original type. For example, a wizard's raven familiar is a magical beast (augmented animal). A creature with the augmented subtype usually has the traits of its current type, but the features of its original type. For example, a wizard's raven familiar has an animal's features and the traits of a magical beast.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":11,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":1,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":11,"notes":"","mod":11,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., scent, Listen +4, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"iGaUikMpfGtfkEI5","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":1,"hd":10,"hp":6,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":1}},{"_id":"MvKtE2HVcLL5Am4K","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["1d4+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"iWsbwfmWrWiZepQs","name":"Xorn, Average","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":86,"medium":173,"heavy":260,"carry":520,"drag":1300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":14,"ac":{"normal":{"value":0,"total":24},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":24}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":20,"flatFootedTotal":20},"cmb":{"value":0,"total":10},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+14 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":5},"will":{"total":5}},"hp":{"value":49,"min":-100,"base":0,"max":49,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":32,"temp":0,"max":32},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":6,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Xorn, Average (CR 6)
\n
Medium Outsider (Earth and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +0; Senses: all-around vision, darkvision 60 ft., tremorsense 60 ft., Listen +10, and Spot +10\n
\n
AC: 24 (+14 natural), touch 10, flat-footed 24\n
Hit Dice: 7d8+17 (48 hp);
DR: 5/bludgeoning\n
Fort +7,
Ref +5,
Will +5\n
\n
Speed: 20 ft., burrow 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +7;
Grapple +9
Attack: Bite +10 melee
Full Attack: Bite +10 melee and 3 claws +8 melee\n
Damage: Bite 4d6+3, claw 1d4+1\n
Special Attacks/Actions: -\n
\n
Abilities: Str 17, Dex 10, Con 15, Int 10, Wis 11, Cha 10\n
Special Qualities: earth glide, cold and fire immunity, electricity resistance 10\n
Feats: Cleave; Multiattack; Improved Bull Rush; Power Attack; Toughness\n
Skills: Hide +10, Intimidate +10, Knowledge (dungeoneering) +10, Listen +10, Move Silently +10, Search +10, Spot +10, and Survival +10 (+12 following tracks or underground)\n
Advancement: 8-14 HD (Medium-size)\n
\n
Climate/Terrain: Elemental Plane of Earth\n
Organization: Solitary, pair or cluster (3-5)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Burrow (Ex): A xorn can glide through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other signs of its presence. A move earth spell cast on an area containing a burrowing xorn flings the xorn back 30 feet, stunning the creature for 1 round unless it succeeds at a Fortitude save.
\n
Xorn qualities
Immunities (Ex): Xorns are immune to fire and cold.
\n
Resistances (Ex): Xorns have electricity resistance 10.
\n
Half Damage from Slashing (Ex): Slashing weapons deal only half damage to xorns, with a minimum of 1 point of damage.
\n
All-Around Vision (Ex): Xorns' symmetrically placed eyes allow them to look in any direction, bestowing a +4 racial bonus to Spot and Search checks. Xorns can't be flanked.
\n
Tremorsense (Ex): Xorns can automatically sense the location of anything within 60 feet that is in contact with the ground.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":5,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":10,"notes":"","mod":5,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":10,"notes":"","mod":5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":5,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":10,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":5,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"all-around vision, darkvision 60 ft., tremorsense 60 ft., Listen +10, and Spot +10","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"iWsbwfmWrWiZepQs","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"UEW55cwmiYKxnQE1","flags":{},"name":"Improved Bull Rush","type":"feat","img":"systems/D35E/icons/feats/improved-bull-rush.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you perform a bull rush you do not provoke an attack of opportunity from the defender. You also gain a +4 bonus on the opposed Strength check you make to push back the defender.\n
\nSpecial
\nA fighter may select Improved Bull Rush as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Bull Rush"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":8,"hp":32,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":7}},{"_id":"lFCwBla2vw9OUcnS","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"iaqlkdXNFRmKtryi","name":"Giant Ant, Queen","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":16,"mod":3,"value":16,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"dex":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":153,"medium":306,"heavy":460,"carry":920,"drag":2300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":17}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":19,"flatFootedTotal":19},"cmb":{"value":0,"total":10},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, -1 Dex, +9 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":0},"will":{"total":2}},"hp":{"value":22,"min":-100,"base":0,"max":22,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":18,"temp":0,"max":18},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":2,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Giant Ant, Queen (CR 2)
\n
Large Vermin\n
Alignment: Always Neutral\n
Initiative: -1 (Dex); Senses: scent\n
\n
AC: 17 (-1 size, -1 Dex, +9 natural), touch 8, flat-footed 17\n
Hit Dice: 4d8+4 (22 hp)\n
Fort +5,
Ref +0,
Will +2\n
\n
Speed: 40 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +3;
Grapple +10
Attack: Bite +5 melee
Full Attack: Bite +5 melee\n
Damage: Bite 2d6+4\n
Special Attacks/Actions: Improved grab\n
\n
Abilities: Str 16, Dex 9, Con 13, Int -, Wis 13, Cha 11\n
Special Qualities: vermin\n
Feats: Track\n
Skills: -\n
Advancement: 5-6 HD (Large); 7-8 HD (Huge)\n
\n
Climate/Terrain: Temperate plains\n
Organization: Hive (1 plus 10-100 workers and 5-20 soldiers)\n
Treasure/Possessions: 1/10 coins; 50% goods; 50% items\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the giant ant must hit with its bite attack.
\n
Giant ants fight with their powerful mandibles.
\n
Giant ants are among the hardiest and most adaptable vermin. Queens can grow to a length of 9 feet.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"scent","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"iaqlkdXNFRmKtryi","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":8,"hp":18,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":4}},{"_id":"C0dLDua4i5ZBjsuR","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+4-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"ik1Yi1NIf7W0ksBV","name":"Dragon, Red Wyrm","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":41,"mod":15,"value":41,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":41,"origMod":15},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":31,"mod":10,"value":31,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"int":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7},"wis":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"cha":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":2293,"medium":4586,"heavy":6880,"carry":13760,"drag":34400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":37,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":36,"ac":{"normal":{"value":0,"total":42},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":42}},"bab":{"value":37,"total":37},"cmd":{"value":0,"total":74,"flatFootedTotal":74},"cmb":{"value":0,"total":64},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +36 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":30},"ref":{"total":20},"will":{"total":27}},"hp":{"value":610,"min":-100,"base":0,"max":610,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":62,"max":62},"vigor":{"min":0,"value":240,"temp":0,"max":240},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":23,"xp":{"value":10},"level":{"value":37,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Red Wyrm (CR 23)
\n
Gargantuan Dragon (Fire)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: darkvision 60 ft. and low-light vision\n
Languages: Draconic\n
\n
AC: 42 (-4 size, +36 natural), touch 6, flat-footed 42\n
Hit Dice: 37d12+370 (610 hp);
DR: 20/magic\n
Fort +30,
Ref +20,
Will +27\n
\n
Speed: 40 ft., fly 200 ft. (clumsy)\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +37;
Grapple +64
Attack: 1 Bite +48, 2 claws +43, 2 wings +43, 1 Tail Slap +43, 1 crush +43, 1 Tail sweep +43 melee; Breath +48 ranged\n
Damage: 1 bite 4d8+15, 2 claws 4d6+7, 2 wings 2d8+7, 1 tail slap 4d6+22, 1 crush 4d8+22, 1 tail sweep 2d8+22, Breath weapon 22d10 (38)\n
Special Attacks/Actions: Breath weapon, fear (DC 35), SR 30\n
\n
Abilities: Str 41, Dex 10, Con 31, Int 24, Wis 25, Cha 24\n
Special Qualities: Fire subtype, Locate object, Suggestion, Find the path, CL 17th, Can also cast cleric spells and those from the Chaos, Evil, and Fire domains as arcane spells\n
Feats: #Feats: 13\n
Skills: Skill points: 265 and plus Jump 37\n
Advancement: 38-39 HD (Gargantuan)\n
\n
Climate/Terrain: Temperate and warm hill, mountains, and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A red dragon has one type of breath weapon, a cone of fire (22d10 damage, Reflex save for half damage DC 38). Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Locate Object (Sp): The dragon can use this ability as the spell of the same name, 11 times per day.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":15,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":15,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":15,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"darkvision 60 ft. and low-light vision","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ik1Yi1NIf7W0ksBV","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":37,"hd":12,"hp":240,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":37}},{"_id":"DNeR1QMZrNXK6y0m","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d8+15-15",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"9EWGBadw6IhEmKYE","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["4d6+7-15",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"6AK7LbNSffAfynTA","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d8+7-15",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"OymVdBz2jN30O1lD","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"s3Zrb3ELsB2QmTC3","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"lhTTGbqfgOvpr7Lu","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[["2d8+22-15",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"Q8rwVhjZhRE3MxRi","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":60,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["22d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"22","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"ikxjymZndPDslogr","name":"Dragon, Green Old","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":31,"mod":10,"value":31,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"int":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"wis":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":26,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":25,"ac":{"normal":{"value":0,"total":33},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":33}},"bab":{"value":26,"total":26},"cmd":{"value":0,"total":54,"flatFootedTotal":54},"cmb":{"value":0,"total":44},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +25 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":21},"ref":{"total":15},"will":{"total":19}},"hp":{"value":325,"min":-100,"base":0,"max":325,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":46,"max":46},"vigor":{"min":0,"value":169,"temp":0,"max":169},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":40,"total":40},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":17,"xp":{"value":10},"level":{"value":26,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Green Old (CR 17)
\n
Huge Dragon (Air)\n
Alignment: Always Lawful Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 33 (-2 size, +25 natural), touch 8, flat-footed 33\n
Hit Dice: 26d12+156 (325 hp);
DR: 10/magic\n
Fort +21,
Ref +15,
Will +19\n
\n
Speed: 40 ft., fly 150 ft. (poor), swim 40 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +26;
Grapple +44
Attack: 1 Bite +34, 2 claws +29, 2 wings +29, 1 Tail Slap +29, 1 crush +29 melee; Breath +34 ranged\n
Damage: 1 bite 2d8+10, 2 claws 2d6+5, 2 wings 1d8+5, 1 tail slap 2d6+15, 1 crush 2d8+15, Breath weapon 2d6 (29)\n
Special Attacks/Actions: Breath weapon, fear (DC 27), SR 24\n
\n
Abilities: Str 31, Dex 10, Con 23, Int 18, Wis 19, Cha 18\n
Special Qualities: Plant growth, Suggestion, Acid immunity, water breathing, CL 9\n
Feats: #Feats: 9\n
Skills: Skill Points: 260\n
Advancement: 27-28 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm forest and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A green dragon has one type of breath weapon, a cone of corrosive (acid) gas (Reflex save for half damage DC 26) 14d6 acid damage. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":18,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ikxjymZndPDslogr","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":26,"hd":12,"hp":169,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":26}},{"_id":"kNfR3akU0Z53iJ3u","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+10-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"aW9fIJp2dzfHYQfD","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+5-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"Y5z69rgGdELTrHBa","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+5-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"nd5EJMpNj2RZN85z","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"fAE4tf4tQbXKeWYX","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+15-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"eEj47O2oxvQkVH32","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["2d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"2","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"iwoiVk00a9IFDhru","name":"Elemental, Large, Air","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":116,"medium":233,"heavy":350,"carry":700,"drag":1750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":16},"flatFooted":{"value":0,"total":13}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":29,"flatFootedTotal":22},"cmb":{"value":0,"total":12},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +7 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":9},"will":{"total":2}},"hp":{"value":46,"min":-100,"base":0,"max":46,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":36,"temp":0,"max":36},"init":{"value":0,"bonus":0,"total":11},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":5,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Large, Air (CR 5)
\n
Large Elemental (Air and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +11 (+7 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +5, and Spot +5\n
Languages: Auran\n
\n
AC: 20 (-1 size, +7 Dex, +4 natural), touch 16, flat-footed 13\n
Hit Dice: 8d8+24 (60 hp);
DR: 5/-\n
Fort +5,
Ref +13,
Will +2\n
\n
Speed: Fly 100 ft. (perfect)\n
Space: 10 ft./10 ft.\n
Base Attack +6;
Grapple +12
Attack: Slam +12 melee
Full Attack: 2 slams +12 melee\n
Damage: Slam 2d6+3\n
Special Attacks/Actions: Air mastery, whirlwind\n
\n
Abilities: Str 14, Dex 25, Con 16, Int 6, Wis 11, Cha 11\n
Special Qualities: Elemental\n
Feats: Combat Reflexes; Dodge; Flyby Attack; Improved Initiative; Weapon Finesse (slam)\n
Skills: Listen +5 and Spot +5\n
Advancement: 9-15 HD (Large)\n
\n
Climate/Terrain: Elemental Plane of Air\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Air Mastery (Ex): Airborne creatures suffer a -1 penalty to attack and damage rolls against an air elemental.
\n
Whirlwind (Su): The elemental can transform itself into a whirlwind once every 10 minutes and remain in that form for up to 1 round for every 2 HD it has. In this form, the elemental can move through the air or along a surface at its fly speed.
\n
The whirlwind is 5 feet wide at the base, up to 30 feet wide at the top, and up to 50 feet tall, depending on the elementals size. The elemental controls the exact height, but it must be at least 10 feet.
\n
Creatures one or more sizes smaller than the elemental might take damage when caught in the whirlwind and may be lifted into the air. An affected creature must succeed at a Reflex save when it comes into contact with the whirlwind or take the listed damage. It must also succeed at a second Reflex save or be picked up bodily and held suspended in the powerful winds, automatically taking the listed damage each round. A creature that can fly is allowed a Reflex save each round to escape the whirlwind. The creature still takes damage but can leave if the save is successful. The DC for saves against the whirlwind's effects varies with the elementals size.
\n
The elemental can eject any carried creatures whenever it wishes, depositing them wherever the whirlwind happens to be.
\n
A summoned elemental always ejects trapped creatures before returning to its home plane.
\n
If the whirlwind's base touches the ground, it creates a swirling cloud of debris. This cloud is centered on the elemental and has a diameter equal to half the whirlwind's height. The cloud obscures all vision, including darkvision, beyond 5 feet. Creatures 5 feet away have one-half concealment, while those farther away have total concealment (see Concealment). Those caught in the cloud must succeed at a Concentration check to cast a spell (DC equal to the Reflex save DC).
\n
Their rapid speed makes air elementals useful on vast battlefields or in extended aerial combat.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +5, and Spot +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"iwoiVk00a9IFDhru","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":8,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":36,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":8}},{"_id":"rz6FUzJo7EywUpoY","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"5","critConfirmBonus":"","damage":{"parts":[["2d6+3-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"j4RVsF4eXJYTIQ3l","name":"Dragon, Bronze Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":27,"mod":8,"value":27,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"wis":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"cha":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1386,"medium":2773,"heavy":4160,"carry":8320,"drag":20800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":21,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":20,"ac":{"normal":{"value":0,"total":28},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":28}},"bab":{"value":21,"total":21},"cmd":{"value":0,"total":47,"flatFootedTotal":47},"cmb":{"value":0,"total":37},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +20 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":17},"ref":{"total":12},"will":{"total":17}},"hp":{"value":241,"min":-100,"base":0,"max":241,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":136,"temp":0,"max":136},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":14,"xp":{"value":10},"level":{"value":21,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Bronze Adult (CR 14)
\n
Huge Dragon (Water)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 28 (-2 size, +20 natural), touch 8, flat-footed 28\n
Hit Dice: 21d12+105 (241 hp);
DR: 5/magic\n
Fort +17,
Ref +12,
Will +17\n
\n
Speed: 40 ft., fly 150 ft., (poor), swim 60 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +21;
Grapple +37
Attack: 1 Bite +27, 2 claws +22, 2 wings +22, 1 Tail Slap +22, 1 crush +22 melee; Breath +27 ranged\n
Damage: 1 bite 2d8+8, 2 claws 2d6+4, 2 wings 1d8+4, 1 tail slap 2d6+12, 1 crush 2d8+12, Breath weapon 12d6 (25)\n
Special Attacks/Actions: Breath Weapon, fear (DC 25), SR 22\n
\n
Abilities: Str 27, Dex 10, Con 21, Int 20, Wis 21, Cha 20\n
Special Qualities: Create food and water, fog cloud, Electricity immunity, water breathing, speak with animals, Polymorph self , CL 7. Can also cast cleric spells and those from the Animal, Law, and Water domains as arcane spells.\n
Feats: #Feats: 8\n
Skills: Skill points: 111\n
Advancement: 22-23 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm aquatic and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): Bronze dragons have two types of breath weapon, a line of lightning (12d6 damage Reflex save for half damage DC 25) or a cone of repulsion gas. Creatures within the cone must succeed at a Will save (DC 28) or be compelled to do nothing but move away from the dragon for 1d6 rounds plus 6 rounds. This is a mind-influencing compulsion enchantment. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Alternate Form(Su): A young or older bronze dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 180 feet are subject to the effect if they have fewer HD than the dragon (21).
\n
A potentially affected creature that succeeds at a Will save (DC 25) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"j4RVsF4eXJYTIQ3l","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":21,"hd":12,"hp":136,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":21}},{"_id":"jB1IW7W9tMQvfijl","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+8-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"oNr3Ov9Bxb8QuPfd","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+4-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"a64tA0Dt6gyD85jK","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+4-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"u1lEl08sDOugicCC","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"lHkCKU2Zohqs72dX","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+12-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"Jb6XK7AtXSVFIEQM","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["12d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"12","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"jEmfOr5In1uoW1mJ","name":"Giant, Hill","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":25,"mod":7,"value":25,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"dex":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":533,"medium":1066,"heavy":1600,"carry":3200,"drag":8000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":17}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":29,"flatFootedTotal":29},"cmb":{"value":0,"total":20},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, -1 Dex, +9 natural, +3 hide armor","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":3},"will":{"total":4}},"hp":{"value":102,"min":-100,"base":0,"max":102,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":54,"temp":0,"max":54},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Giant","environment":"","cr":7,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Giant, Hill (CR 7)
\n
Large Giant\n
Alignment: Often Chaotic Evil\n
Initiative: -1 (Dex); Senses: low-light vision and Spot +6\n
\n
AC: 20 (-1 size, -1 Dex, +9 natural, +3 hide armor), touch 8, flat-footed 20\n
Hit Dice: 12d8+48 (102 hp)\n
Fort +12,
Ref +3,
Will +4\n
\n
Speed: 40 ft. (30 ft. in hide armor)\n
Space: 10 ft./10 ft.\n
Base Attack +9;
Grapple +20
Attack: Greatclub +16 melee; or slam +15 melee, or rock +8 ranged
Full Attack: Greatclub +16+11 melee; or 2 slams +15 melee, or rock +8 ranged\n
Damage: Huge greatclub 2d6+10; slam 1d4+7, rock 2d6+7\n
Special Attacks/Actions: Rock throwing\n
\n
Abilities: Str 25, Dex 8, Con 19, Int 6, Wis 10, Cha 7\n
Special Qualities: Rock catching\n
Feats: Cleave; Improved Bull Rush; Improved Sunder; Power Attack; Weapon Focus (greatclub)\n
Skills: Climb +7, Jump +7, and Spot +6\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate hills\n
Organization: Solitary, gang (2-5), band (6-9 plus 35% noncombatants), hunting/raiding party (6-9 plus 2-4 dire wolves), or tribe (21-30 plus 35% noncombatants plus 12-30 dire wolves, 2-4 ogres, and 12-22 orcs)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Rock Throwing (Ex): Adult giants are accomplished throwers and receive a +1 racial bonus to attack rolls when throwing rocks. A giant of at least Large size can hurl rocks weighing 40 to 50 pounds each (Small objects) up to 5 range increments. The size of the range increment varies with the giant's variety. A Huge giant can hurl rocks of 60 to 80 pounds (Medium-size objects).
\n
Rock Catching (Ex): A giant of at least Large size cart catch Small, Medium-size, or Large rocks (or projectiles of similar shape). Once per round, a giant that would normally be hit by a rock can make a Reflex save to catch it as a free action. The DC is 15 for a Small rock, 20 for a Medium-size one, and 25 for at Large one. (If the projectile has a magical bonus to attack, the DC increases by that amount.) The giant must be ready for and aware of the attack.
\n
Hill giants prefer to fight from high, rocky outcroppings where they can pelt opponents with rocks and boulders while limiting the risk to themselves. Their thrown rocks have a range increment of 120 feet.
\n
Hill giants love to make overrun attacks against smaller creatures when they first join battle. Thereafter, they stand fast and swing away with their massive clubs.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"jEmfOr5In1uoW1mJ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"UEW55cwmiYKxnQE1","flags":{},"name":"Improved Bull Rush","type":"feat","img":"systems/D35E/icons/feats/improved-bull-rush.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you perform a bull rush you do not provoke an attack of opportunity from the defender. You also gain a +4 bonus on the opposed Strength check you make to push back the defender.\n
\nSpecial
\nA fighter may select Improved Bull Rush as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Bull Rush"}},{"_id":"Fam4wfHsoHqb2XvM","flags":{},"name":"Improved Sunder","type":"feat","img":"systems/D35E/icons/feats/improved-sunder.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you strike at an object held or carried by an opponent (such as a weapon or shield), you do not provoke an attack of opportunity.\n
You also gain a +4 bonus on any attack roll made to attack an object held or carried by another character.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you strike at an object held or carried by another character.\n
\nSpecial
\nA fighter may select Improved Sunder as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to attack an object held or carried by another character","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Sunder"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"nUUVaGnpb8ACGKCy","flags":{},"name":"Giant*","type":"class","img":"systems/D35E/icons/racialhd/giant.png","data":{"description":{"value":"A giant is a humanoid-shaped creature of great strength, usually of at least Large size.
\nFeatures
\nA giant has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA giant possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Proficient with all simple and martial weapons, as well as any natural weapons.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Giants not described as wearing armor are not proficient with armor. Giants are proficient with shields if they are proficient with any form of armor.
\n- Giants eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":12,"prestigeLevels":0,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":54,"bab":"med","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":false,"blf":false,"clm":false,"coc":false,"crf":false,"dsc":false,"dip":false,"dev":false,"dis":false,"esc":false,"fog":false,"gif":false,"han":false,"hea":false,"hid":false,"int":false,"jmp":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lis":false,"mos":false,"opl":false,"prf":false,"pro":false,"rid":false,"src":false,"sen":false,"slt":false,"spl":false,"spt":false,"sur":false,"swm":false,"tmb":false,"umd":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"conditionFlags":{"dazzled":false},"damage":{"parts":[]},"level":12}},{"_id":"opavI2q1b1mBQ8dq","flags":{},"name":"Greatclub","type":"attack","img":"systems/D35E/icons/attack/weapons/club.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+10-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"gIFC6YrRSrNacMkN","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+7-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000},{"_id":"9E50gYbE72HSW2Je","flags":{},"name":"Rock","type":"attack","img":"systems/D35E/icons/items/attack/shortbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"jKpIFiqIqEfwWP0q","name":"Halfling, Deep","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":8,"mod":-1,"value":8,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":20,"medium":40,"heavy":60,"carry":120,"drag":300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":12},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":11}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":6,"flatFootedTotal":5},"cmb":{"value":0,"total":-5},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +1 Dex, +3 studded leather","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":3},"will":{"total":0}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Halfling, Deep (CR 1/2)
\n
Small Humanoid (Halfling)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft. and Listen +3\n
\n
AC: 15 (+1 size, +1 Dex, +3 studded leather), touch 12, flat-footed 14\n
Hit Dice: 1d8 (4 hp)\n
Fort +3,
Ref +2,
Will +1\n
\n
Speed: 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +0;
Grapple -5
Attack: Longsword +2 melee; or heavy crossbow +3 ranged
Full Attack: Longsword +2 melee; or heavy crossbow +3 ranged\n
Damage: Longsword 1d8-1; or heavy crossbow 1d10\n
Special Attacks/Actions: Halfling traits\n
\n
Abilities: Str 8, Dex 13, Con 10, Int 11, Wis 11, Cha 11\n
Special Qualities: stonecunning, halfling traits\n
Feats: Weapon Focus (longsword)\n
Skills: Appraise +2, Climb +0, Hide +5, Jump +0, Listen +3, and Move Silently +0\n
Advancement: By character class\n
\n
Climate/Terrain: Warm hill\n
Organization: Company (2-4), squad (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or band (30-100 plus 100% noncombatants plus 1 3rd-level sergeant per 20 adults, 5 5th-level lieutenants, 3 7th-level captains, 6-10 dogs, and 2-5 riding dogs)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Halflings prefer to fight defensively, usually hiding and launching ranged attacks as the foe approaches. There tactics are very much like those of elves but place more emphasis on cover and concealment and less on mobility.
\n
Deep Halfling Traits (Ex):
\n
- Darkvision up to 60 feet.
- Small: Halflings gain a +1 size bonus to AC and attack rolls and a +4 size bonus to Hide checks, but they must use smaller weapons than humans use, and their lifting and carrying limits are three-quarters of those of Medium-size creatures.
- +1 racial bonus to all saving throws.
- +2 morale bonus to saving throws against fear, (This bonus stacks with the halfling's +1 bonus to saving throws in general.)
- +1 racial attack bonus with a thrown weapon.
- Stonecunning: Like dwarves, deep halflings receive a +2 racial bonus to checks to notice unusual stonework. Something that isn't stone but that is disguised as stone also counts as unusual stonework. A deep halfling who merely comes within 10 feet of unusual stonework can make a check as though actively searching and can use the Search skill to find stonework traps as a rogue can. A deep halfling can also intuit depth, sensing the approximate distance underground as normally as a human can sense which way is up.
Skills: Deep halflings receive a +2 racial bonus to Appraise checks and Craft checks that are related to stone or metal. Their keen hearing bestows a +2 racial bonus to Listen checks.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":1,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":1,"notes":"","mod":-1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-1,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft. and Listen +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"jKpIFiqIqEfwWP0q","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"L4FhE1oPGVwuBfRA","flags":{},"name":"Longsword","type":"attack","img":"systems/D35E/icons/attack/weapons/longsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["1d8-1+-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"cWp0oqoRfyTMmJb7","flags":{},"name":"Heavy Crossbow","type":"attack","img":"systems/D35E/icons/attack/weapons/crossbow-light.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["1d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"jUkzEwMeY4Zs2E5A","name":"Giant, Stone","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":27,"mod":8,"value":27,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":14,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":11,"ac":{"normal":{"value":0,"total":22},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":20}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":34,"flatFootedTotal":32},"cmb":{"value":0,"total":22},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +11 natural, +3 hide","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":13},"ref":{"total":6},"will":{"total":7}},"hp":{"value":119,"min":-100,"base":0,"max":119,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":63,"temp":0,"max":63},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Giant","environment":"","cr":8,"xp":{"value":10},"level":{"value":14,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Giant, Stone (CR 8)
\n
Large Giant (Earth)\n
Alignment: Usually neutral\n
Initiative: +2 (Dex); Senses: darkvision 60 ft., low-light vision, and Spot +12\n
\n
AC: 25 (-1 size, +2 Dex, +11 natural, +3 hide), touch 11, flat-footed 25\n
Hit Dice: 14d8+56 (119 hp)\n
Fort +13,
Ref +6,
Will +7\n
\n
Speed: 40 ft. (30 ft. in hide armor)\n
Space: 10 ft./10 ft.\n
Base Attack +10;
Grapple +22
Attack: Greatclub +17 melee; or slam +17 melee, or rock +11 ranged
Full Attack: Greatclub +17+12 melee; or slam +17 melee, or rock +11 ranged\n
Damage: Greatclub 2d8+12; slam +1d4+8, rock 2d8+12\n
Special Attacks/Actions: Rock throwing\n
\n
Abilities: Str 27, Dex 15, Con 19, Int 10, Wis 12, Cha 11\n
Special Qualities: Rock catching\n
Feats: Combat Reflexes; Iron Will; Point Blank Shot; Power Attack; Precise Shot\n
Skills: Climb +11, Hide +6*, Jump +11, and Spot +12\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate mountains\n
Organization: Solitary, gang (2-5), band (6-9 plus 35% noncombatants), hunting/raiding/trading party (6-9 plus 1 elder), or tribe (21-30 plus 35% noncombatants plus 1-3 elders and 3-6 dire bears)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Rock Throwing (Ex): Adult giants are accomplished throwers and receive a +1 racial bonus to attack rolls when throwing rocks. A giant of at least Large size can hurl rocks weighing 40 to 50 pounds each (Small objects) up to 5 range increments. The size of the range increment varies with the giant's variety. A Huge giant can hurl rocks of 60 to 80 pounds (Medium-size objects).
\n
Rock Catching (Ex): A giant of at least Large size cart catch Small, Medium-size, or Large rocks (or projectiles of similar shape). Once per round, a giant that would normally be hit by a rock can make a Reflex save to catch it as a free action. The DC is 15 for a Small rock, 20 for a Medium-size one, and 25 for at Large one. (If the projectile has a magical bonus to attack, the DC increases by that amount.) The giant must be ready for and aware of the attack.
\n
Stone giants fight from a distance whenever possible, but if they can't avoid melee, they use gigantic clubs chiseled out of stone.
\n
They use both hands to hurl rocks, with a range increment of 180 feet. A stone giant gains a +4 racial bonus when attempting to catch a thrown rock.
\n
A favorite tactic of stone giants is to stand nearly motionless, blending in with the background, then move forward to throw rocks and surprise their foes.
\n
Skills: A stone giant gains a +8 racial bonus to Hide checks in rocky terrain.
\n
Giants relish melee combat. They favor massive two-handed weapons and wield them with impressive skill. They posses enough cunning to soften up a foe with ranged attacks first, if they can. A giant's favorite ranged weapon is a big rock.
\n
Stone Giant Elders
Some stone giants develop special abilities related to their environment. These giant elders have Charisma scores of at least 15 and spell-like abilities, which they use as 10th-level sorcerers. Once per day they can use stone shape, stone tell, and either transmute rock to mud or transmute mud to rock. One in ten elders is a sorcerer, usually of 3rd to 6th level.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":3,"notes":"","mod":9,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":0,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":3,"notes":"","mod":9,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":6,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, and Spot +12","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"jUkzEwMeY4Zs2E5A","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"aRuPQNsBjiSRK7sO","flags":{},"name":"Point Blank Shot","type":"feat","img":"systems/D35E/icons/feats/point-blank-shot.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet.\n
\nSpecial
\nA fighter may select Point Blank Shot as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Point Blank Shot"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"HdiSHE2uRUrBALer","flags":{},"name":"Precise Shot","type":"feat","img":"systems/D35E/icons/feats/precise-shot.png","data":{"description":{"value":"\n\n\nPrerequisite
\nPoint Blank Shot.\n
\nBenefit
\nYou can shoot or throw ranged weapons at an opponent engaged in melee without taking the standard –4 penalty on your attack roll.\n
\nSpecial
\nA fighter may select Precise Shot as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Precise Shot"}},{"_id":"nUUVaGnpb8ACGKCy","flags":{},"name":"Giant*","type":"class","img":"systems/D35E/icons/racialhd/giant.png","data":{"description":{"value":"A giant is a humanoid-shaped creature of great strength, usually of at least Large size.
\nFeatures
\nA giant has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA giant possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Proficient with all simple and martial weapons, as well as any natural weapons.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Giants not described as wearing armor are not proficient with armor. Giants are proficient with shields if they are proficient with any form of armor.
\n- Giants eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":14,"prestigeLevels":0,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":63,"bab":"med","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":false,"blf":false,"clm":false,"coc":false,"crf":false,"dsc":false,"dip":false,"dev":false,"dis":false,"esc":false,"fog":false,"gif":false,"han":false,"hea":false,"hid":false,"int":false,"jmp":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lis":false,"mos":false,"opl":false,"prf":false,"pro":false,"rid":false,"src":false,"sen":false,"slt":false,"spl":false,"spt":false,"sur":false,"swm":false,"tmb":false,"umd":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"conditionFlags":{"dazzled":false},"damage":{"parts":[]},"level":14}},{"_id":"3caILiY4g0PnEm5m","flags":{},"name":"Greatclub","type":"attack","img":"systems/D35E/icons/attack/weapons/club.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["2d8+12-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"T4KxfwR09IOCqAq0","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["+1d4+8-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000},{"_id":"vXVGFqB4RqqJjgZh","flags":{},"name":"Rock","type":"attack","img":"systems/D35E/icons/items/attack/shortbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["2d8+12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"jgDTDA9omNh3j4qN","name":"Lion","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":12}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":25,"flatFootedTotal":22},"cmb":{"value":0,"total":12},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +3 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":7},"will":{"total":2}},"hp":{"value":32,"min":-100,"base":0,"max":32,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":22,"temp":0,"max":22},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":3,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lion (CR 3)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +3 (Dex); Senses: low-light vision, scent, Listen +5, and Spot +5\n
\n
AC: 15 (-1 size, +3 Dex, +3 natural), touch 12, flat-footed 12\n
Hit Dice: 5d8+10 (32 hp)\n
Fort +6,
Ref +7,
Will +2\n
\n
Speed: 40 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +3;
Grapple +12
Attack: Claw +7 melee
Full Attack: 2 claws +7 melee and bite +2 melee\n
Damage: Claw 1d4+5, bite 1d8+2\n
Special Attacks/Actions: Pounce, improved grab, rake 1d4+2\n
\n
Abilities: Str 21, Dex 17, Con 15, Int 2, Wis 12, Cha 6\n
Special Qualities: \n
Feats: Alertness; Run\n
Skills: Balance +7, Hide +3*, Listen +5, Move Silently +11, and Spot +5\n
Advancement: 6-8 HD (Large)\n
\n
Climate/Terrain: Warm plains\n
Organization: Solitary, pair or pride (6-10)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
The statistics presented here describe a male African lion, which is 5 to 8 feet long and weighs 330 to 550 pounds. Females are slightly smaller, but use the same statistics.
\n
Combat
Pounce (Ex): If a lion leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.
\n
Improved Grab (Ex): To use this ability, the lion must hit with its bite attack. If it gets a hold, it can rake.
\n
Rake (Ex): A lion that gets a hold can make two rake attacks (+7 melee) with its hind legs for 1d4+2 damage each. If the lion pounces on an opponent, it can also rake.
\n
Skills: Lions receive a +4 racial bonus to Balance, Hide, and Move Silently checks. In areas of tall grass or heavy undergrowth, the Hide bonus improves to +12.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":5,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":7,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, scent, Listen +5, and Spot +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"jgDTDA9omNh3j4qN","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":5,"hd":8,"hp":22,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":5}},{"_id":"9sS388bSlBicxl7K","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"jheOApdSwqcSzHr1","name":"Lernean Pyrohydra, Six-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":346,"medium":693,"heavy":1040,"carry":2080,"drag":5200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":28,"flatFootedTotal":27},"cmb":{"value":0,"total":17},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":6},"will":{"total":4}},"hp":{"value":66,"min":-100,"base":0,"max":66,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":33,"temp":0,"max":33},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":7,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lernean Pyrohydra, Six-Headed (CR 7)
\n
Huge Magical Beast (Fire)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +7\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 6d10+33 (66 hp)\n
Fort +10,
Ref +6,
Will +4\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +6;
Grapple +7
Attack: 6 bites +8 melee
Full Attack: 6 bites +8 melee\n
Damage: Bite1d10+3\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 17, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 16, fire Immunity, vulnerable to cold\n
Feats: Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +6, Spot +7, and Swim +11\n
Advancement: -\n
\n
Climate/Terrain: Warm marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These hydras have bodies that are immune to all attacks (but see below). The only way to slay a Lernaean hydra normally is to sever all its heads. However, each time a head is severed, two new heads spring from the stump in 1d4 rounds. A Lernaean hydra can never have more than twice its original number of heads at any one time, and any extra heads it gains beyond its original number wither and die within a day.
\n
To prevent a severed head from growing back into two, at least 5 points of fire or acid damage must be dealt to the stump (AC 19) before the new heads appear.
\n
Spells such as disintegrate, finger of death, and slay living kill a Lernaean hydra outright if they succeed. If the spell deals damage on a successful save, that damage is directed against one of the hydra's heads.
\n
These reddish hydras can breathe jets of fire 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Fire Subtype (Ex): Fire immunity; double damage from cold except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":19,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"jheOApdSwqcSzHr1","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":6,"hd":10,"hp":33,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":6}},{"_id":"veeQK1Ol6Z7wuKn4","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"jrp1j0qBE1w6MHC1","name":"Howler","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":14}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":28,"flatFootedTotal":25},"cmb":{"value":0,"total":15},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +3 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":8},"will":{"total":7}},"hp":{"value":39,"min":-100,"base":0,"max":39,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":3,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Howler (CR 3)
\n
Large Outsider (Chaotic, Evil, and Extraplanar)\n
Alignment: Always chaotic evil\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +13, and Spot +13\n
Languages: No language (howls only)\n
\n
AC: 17 (-1 size, +3 Dex, +5 natural), touch 12, flat-footed 14\n
Hit Dice: 6d8+12 (39 hp)\n
Fort +7,
Ref +8,
Will +7\n
\n
Speed: 60 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +6;
Grapple +15
Attack: Bite +10 melee
Full Attack: Bite +10 melee and 1d4 quills +5 melee\n
Damage: Bite 2d8+5, quill 1d4+2\n
Special Attacks/Actions: quills, howl\n
\n
Abilities: Str 21, Dex 17, Con 15, Int 6, Wis 14, Cha 8\n
Special Qualities: \n
Feats: Alertness; Combat Reflexes; Improved Initiative\n
Skills: Climb +14, Hide +8, Listen +13, Move Silently +12 Search +7, Spot +13, and Survival +2 (+4 following tracks)\n
Advancement: 7-9 HD (Large); 10-18 HD (Huge)\n
\n
Climate/Terrain: Windswept Depths of Pandemonium\n
Organization: Solitary, gang (2-4), or pack (6-10)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Quills (Ex): The howler's neck bristles with long quills. When biting, the creature thrashes about, striking with 1d4 of them. An opponent hit by the howler's quill attack must make a Reflex save (DC 16) or have the quill break off in his or her flesh. A lodged quill imposes a -1 circumstance penalty to attacks, saves, and checks. Removing the quill deals 1d6 additional points of damage.
\n
Howl (Ex): All beings other than outsiders that hear the creature's howling for an hour or more are subject to its effect, though it does not help the howler in combat. Those within a 100-foot spread must succeed it a Will save (DC 12) or take 1 point of temporary Wisdom damage. The save must be repeated for each bout of exposure. This is a sonic, mind-affecting attack; deafened creatures are not subject to it.
\n
Chaotic Subtype
\n
A subtype usually applied only to outsiders native to the chaotic-aligned Outer Planes. Most creatures that have this subtype also have chaotic alignments; however, if their alignments change they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a chaotic alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the chaotic subtype overcomes damage reduction as if its natural weapons and any weapons it wields were chaotic-aligned (see Damage Reduction).
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":9,"notes":"","mod":9,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":7,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +13, and Spot +13","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"jrp1j0qBE1w6MHC1","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":8,"hp":27,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":6}},{"_id":"Uw7zBOYI9MEhfIsB","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"ju8QZx7cGPpeSdFw","name":"Dragon, Blue Old","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":31,"mod":10,"value":31,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"int":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"wis":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":27,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":26,"ac":{"normal":{"value":0,"total":34},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":34}},"bab":{"value":27,"total":27},"cmd":{"value":0,"total":55,"flatFootedTotal":55},"cmb":{"value":0,"total":45},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +26 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":21},"ref":{"total":15},"will":{"total":19}},"hp":{"value":338,"min":-100,"base":0,"max":338,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":46,"max":46},"vigor":{"min":0,"value":176,"temp":0,"max":176},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":17,"xp":{"value":10},"level":{"value":27,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Blue Old (CR 17)
\n
Huge Dragon (Earth)\n
Alignment: Always Lawful Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 34 (-2 size, +26 natural), touch 8, flat-footed 34\n
Hit Dice: 27d12+162 (337 hp);
DR: 10/magic\n
Fort +21,
Ref +15,
Will +19\n
\n
Speed: 40 ft., fly 150 ft. (poor), burrow 20 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +27;
Grapple +45
Attack: 1 Bite +35, 2 claws +30, 2 wings +30, 1 Tail Slap +30, 1 crush +30 melee; Breath +35 ranged\n
Damage: 1 bite 2d8+10, 2 claws 2d6+5, 2 wings 1d8+5, 1 tail slap 2d6+15, 1 crush 2d8+15, Breath weapon 16d6 (29)\n
Special Attacks/Actions: Breath weapon, fear (DC 27), SR 22\n
\n
Abilities: Str 31, Dex 10, Con 23, Int 18, Wis 19, Cha 18\n
Special Qualities: Hallucinatory terrain, Ventriloquism, Electricity immunity, create/destroy water, Sound imitation, CL 9\n
Feats: #Feats: 10\n
Skills: Skill points: 114\n
Advancement: 28-29 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm desert and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A blue dragon has one type of breath weapon, a line of lightning (Reflex save DC 29 for half damage), damage 16d8. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 240 feet are subject to the effect if they have fewer HD than the dragon (27).
\n
A potentially affected creature that succeeds at a Will save (DC 27) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Create/Destroy Water (Sp): The dragon can use this ability three times per day It works like the create water spell, except that the dragon can decide to destroy water instead of creating it, which automatically spoils unattended liquids containing water. Magic items (such as potions) and items in a creature's possession must succeed at a will save (DC 27) or be ruined.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ju8QZx7cGPpeSdFw","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":27,"hd":12,"hp":176,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":27}},{"_id":"9xTZbwHZnSNeYgtJ","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+10-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"lg71XtJTxp88ibY7","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+5-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"JdsZLVsnOJGMQvCF","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+5-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"ykuiYTB7TJock11W","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"OdcTdOVh81je8OCC","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+15-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"8jJmGPwc88KfkFMh","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["16d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"16","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"jzt80CtjEUYJiu9b","name":"Dragon, Red Wyrmling","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":86,"medium":173,"heavy":260,"carry":520,"drag":1300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":16}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":20,"flatFootedTotal":20},"cmb":{"value":0,"total":10},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":5},"will":{"total":5}},"hp":{"value":60,"min":-100,"base":0,"max":60,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":46,"temp":0,"max":46},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":3,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Red Wyrmling (CR 3)
\n
Medium Dragon (Fire)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: darkvision 60 ft. and low-light vision\n
Languages: Draconic\n
\n
AC: 16 (+6 natural), touch 10, flat-footed 16\n
Hit Dice: 7d12+14 (59 hp)\n
Fort +7,
Ref +5,
Will +5\n
\n
Speed: 40 ft., fly 150 ft. (poor)\n
Space: 5 ft./5 ft.\n
Base Attack +7;
Grapple +10
Attack: 1 Bite +10, 2 claws +5, 2 wings +5 melee; Breath +10 ranged\n
Damage: 1 bite 1d8+3, 2 claws 1d6+1, 2 wings 1d4+1, Breath weapon 2d10 (15)\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 17, Dex 10, Con 15, Int 10, Wis 11, Cha 10\n
Special Qualities: Fire subtype\n
Feats: #Feats: 3\n
Skills: Skill points: 6 and plus Jump 7\n
Advancement: 8-9 HD (Medium-size)\n
\n
Climate/Terrain: Temperate and warm hill, mountains, and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A red dragon has one type of breath weapon, a cone of fire (2d10 damage, Reflex save for half damage DC 15). Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Locate Object (Sp): The dragon can use this ability as the spell of the same name, once per day.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft. and low-light vision","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"jzt80CtjEUYJiu9b","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":12,"hp":46,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":7}},{"_id":"BU0W9It72Zr6huOd","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"LEVw0dZ8Pno0C3h1","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+1-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"6dxOMpG0bVUVxPnF","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d4+1-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"BQr1HD2CQxijCeF9","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":30,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["2d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"2","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"k0ZR4q2OcfFuULX1","name":"Nightcrawler","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":48,"mod":19,"value":48,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":48,"origMod":19},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"wis":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":3413,"medium":6826,"heavy":10240,"carry":20480,"drag":51200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":25,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":29,"ac":{"normal":{"value":0,"total":35},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":35}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":53,"flatFootedTotal":53},"cmb":{"value":0,"total":43},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +29 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":8},"will":{"total":21}},"hp":{"value":162,"min":-100,"base":0,"max":162,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":162,"temp":0,"max":162},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":18,"xp":{"value":10},"level":{"value":25,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Nightcrawler (CR 18)
\n
Gargantuan Undead (Extraplanar)\n
Alignment: Always chaotic evil\n
Initiative: +4 (Improved Initiative); Senses: darkvision 60 ft., tremorsense 60 ft., Listen +33, and Spot +33\n
Languages: telepathy 100 ft.\n
\n
AC: 35 (-4 size, +29 natural), touch 6, flat-footed 35\n
Hit Dice: 25d12+50 (212 hp);
DR: 15/silver and magic\n
Fort +12,
Ref +10,
Will +23\n
\n
Speed: 30 ft., burrow 60 ft.\n
Space: 20 ft./15 ft.\n
Base Attack +12;
Grapple +45
Attack: Bite +29 melee
Full Attack: Bite +29 melee and sting +24 melee\n
Damage: Bite 4d6+21/19-20, sting 2d8+11/19-20 and poison\n
Special Attacks/Actions: Desecrating aura, energy drain, spell-like abilities, poison, summon undead, swallow whole\n
\n
Abilities: Str 48, Dex 10, Con -, Int 20, Wis 20, Cha 18\n
Special Qualities: Aversion to daylight, cold immunity, SR 31, undead\n
Feats: Blind-fight; Combat Casting; Great Fortitude; Improved Critical (bite); Improved Critical (sting); Improved Initiative; Iron Will; Power Attack; Quicken Spell-Like Ability (cone of cold)\n
Skills: Concentration +32, Diplomacy +6, Hide +16, Knowledge (arcana) +33, Listen +33, Move Silently +28, Spellcraft +35, Spot +33, and Survival +5 (+7 following tracks)\n
Advancement: 26-50 HD (Colossal)\n
\n
Climate/Terrain: Plane of Shadow\n
Organization: Solitary or pair\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
A nightcrawler attacks by burrowing through the ground and emerging to strike. The ground blocks the creature's distinctive chill until it emerges to attack.
\n
Improved Grab (Ex): To use this ability, the nightcrawler must hit with its bite attack. If it gets a hold, it automatically deals bite damage and can try to swallow the opponent.
\n
Swallow Whole (Ex): A nightcrawler can try to swallow a grabbed opponent of Huge or smaller size by making a successful grapple check. Once inside, the opponent takes 2d8+12 points of crushing damage plus 1d8 points of acid damage per round from the nightcrawler's gizzard, and is subject to the creature's energy drain. A swallowed creature can climb out of the gizzard with a successful grapple check. This returns it to the nightcrawler's maw, where another successful grapple check is needed to get free. A swallowed creature can also cut its way out by using claws or a Small or Tiny slashing weapon to deal 35 points of damage to the gizzard (AC 24). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out.
\n
The nightcrawler's interior can hold two Huge, four Large, eight Medium-size, sixteen Small, or thirty-two Tiny or smaller opponents.
\n
Energy Drain (Su): Living creatures inside a nightcrawler's gizzard receive one negative level each round. The Fortitude save to remove a negative has a DC of 24.
\n
Poison (Ex): Sting, Fortitude save (DC 22); initial and secondary damage 2d6 temporary Strength.
\n
Tremorsense (Ex): A nightcrawler can automatically sense the location of anything within 60 feet that is in contact with the ground.
\n
Undead: Immune to mind-influencing effects, poison, sleep, paralysis, stunning, and disease. Not subject to critical hits, subdual damage, ability damage energy drain, or death from massive damage.
\n
Nightshade Abilities: All nightshades share the following special abilities.
\n
Chill Aura (Su): All nightshades radiate a 60-foot-radius aura of utter cold. While this aura does not damage living things, it spoils any food and drink it touches. In addition, it ruins holy water and magic potions, oils, and ointments unless the items succeed at a Fortitude save (DC 22). Items that successfully save cannot be affected again by the same nightshade's aura for one day.
\n
This bone-numbing cold is so distinctive that anyone exposed to it once instantly recognizes it in the future, so it is difficult for a nightshade to surprise someone who has previously encountered such a beast.
\n
Spell-Like Abilities: At will - cause disease, charm person, cloudkill, confusion, darkness, dispel magic, haste, hold person, and invisibility; once per night - finger of death. These abilities are as the spells cast by a sorcerer whose level equals the nightshade's HD total (save DC 14 + spell level).
\n
Summon Undead (Su): A nightshade can summon undead creatures once every 4 hours: 2-5 shadows, 1-2 wraiths, 1 spectre, or 1 ghost. The undead arrive in 1d10 rounds and serve for 1 hour or until released.
\n
Aversion to Daylight (Ex): Nightshades are creatures of utter darkness. While they loathe all light, if exposed to natural daylight (not merely a daylight spell), they suffer a -4 morale penalty to all attack rolls.
\n
Cold Immunity (Ex): Nightshades suffer no damage from cold.
\n
Resistances (Ex): Nightshades have acid, fire, and electricity resistance 50.
\n
Spell Immunity (Su): Nightshades ignore the effects of spells and spell-like abilities of 6th level or lower, just as if the spellcaster had failed to overcome spell resistance.
\n
Detect Magic (Su): A nightshade can continuously detect magic as the spell cast by a 20th-level sorcerer. It can suppress or resume this ability as a free action.
\n
See Invisibility (Su): A nightshade can continuously see invisibility as the spell cast by a 20th-level sorcerer. It can suppress or resume this ability as a free action.
\n
Telepathy (Su): Nightshades can communicate telepathically with any creature within 100 feet that has a language.
\n
Damage Reduction (Su): All nightshades have damage reduction 25/+3.
\n
Nightshades are powerful undead composed of equal parts darkness and absolute evil. Their chilling malevolence hangs heavily about them, along with the smell of an open grave on a winter's morning.
\n
Nightshades can read and understand all forms of communication; however, they communicate with others by telepathy.
\n
A nightcrawler is a massive behemoth similar to a purple worm though utterly black in color. It measures about 7 feet in diameter and is 100 feet long from its toothy maw to the tip of its stinging tail.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":19,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":37,"notes":"","mod":13,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":16,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":19,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":28,"notes":"","mod":33,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":28,"notes":"","mod":19,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":28,"notes":"","mod":14,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":30,"notes":"","mod":35,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":28,"notes":"","mod":19,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":19,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"darkvision 60 ft., tremorsense 60 ft., Listen +33, and Spot +33","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"k0ZR4q2OcfFuULX1","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":25,"hd":12,"hp":162,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":25}},{"_id":"Q7C7VVFCD1iFGZAd","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["4d6+21-19",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"k5V1OmfJhsM93EwY","name":"Krenshar","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":11,"mod":0,"value":11,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":38,"medium":76,"heavy":115,"carry":230,"drag":575},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":13}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":14,"flatFootedTotal":12},"cmb":{"value":0,"total":2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":5},"will":{"total":1}},"hp":{"value":11,"min":-100,"base":0,"max":11,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":22,"max":22},"vigor":{"min":0,"value":11,"temp":0,"max":11},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Krenshar (CR 1)
\n
Medium Magical Beast\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: darkvision 60 ft., low-light vision, and Listen +3\n
\n
AC: 15 (+2 Dex, +3 natural), touch 12, flat-footed 13\n
Hit Dice: 2d10 (11 hp)\n
Fort +3,
Ref +5,
Will +1\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +2
Attack: Bite +2 melee
Full Attack: Bite +2 melee and 2 claws +0 melee\n
Damage: Bite 1d6, claw 1d4\n
Special Attacks/Actions: Scare\n
\n
Abilities: Str 11, Dex 14, Con 11, Int 6, Wis 12, Cha 13\n
Special Qualities: \n
Feats: Multiattack; Track\n
Skills: Hide +4, Jump +9, Listen +3, and Move Silently +6\n
Advancement: 3-4 HD (Medium-size); 5-8 HD (Large)\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary, pair or pride (6-10)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Scare (Ex or Su): As a standard action, a krenshar can pull the skin back from its head, revealing the musculature and bony structures of its skull. This alone is usually sufficient to scare away foes (treat as a Bluff check with a +3 bonus).
\n
Combining this scare ability with a loud screech produces an unsettling effect that works like scare cast by a 3rd-level sorcerer (save DC 12). If the save is successful that opponent cannot be affected again by that krenshar's scare ability for one day. The shriek does not affect other krenshars.
\n
Krenshars use solitary scouts to drive prey into the waiting clutches of the pack. The scout appears from hiding, uses its scare ability, then chases the fleeing target to join the attack.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":4,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., low-light vision, and Listen +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"k5V1OmfJhsM93EwY","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":2,"hd":10,"hp":11,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":2}},{"_id":"99SjGBBGDhKDLCyf","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"k6q4qCX44qlBvoM1","name":"Dragon, Green Juvenile","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":233,"medium":466,"heavy":700,"carry":1400,"drag":3500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":14,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":13,"ac":{"normal":{"value":0,"total":22},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":22}},"bab":{"value":14,"total":14},"cmd":{"value":0,"total":32,"flatFootedTotal":32},"cmb":{"value":0,"total":22},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +13 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":9},"will":{"total":11}},"hp":{"value":133,"min":-100,"base":0,"max":133,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":91,"temp":0,"max":91},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":40,"total":40},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":7,"xp":{"value":10},"level":{"value":14,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Green Juvenile (CR 7)
\n
Large Dragon (Air)\n
Alignment: Always Lawful Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 22 (-1 size, +13 natural), touch 9, flat-footed 22\n
Hit Dice: 14d12+42 (133 hp)\n
Fort +12,
Ref +9,
Will +11\n
\n
Speed: 40 ft., fly 150 ft. (poor), swim 40 ft.\n
Space: 10 ft./5 ft. (10 ft. with bite)\n
Base Attack +14;
Grapple +22
Attack: 1 Bite +17, 2 claws +12, 2 wings +12 melee; Breath +17 ranged\n
Damage: 1 bite 2d6+4, 2 claws 1d8+2, 2 wings 1d6+2, 1 tail slap 1d8+6, Breath weapon 2d6 (20)\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 19, Dex 10, Con 17, Int 14, Wis 15, Cha 14\n
Special Qualities: Acid immunity, water breathing, CL 1\n
Feats: #Feats: 5\n
Skills: Skill Points: 112\n
Advancement: 15-16 HD (Large)\n
\n
Climate/Terrain: Temperate and warm forest and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A green dragon has one type of breath weapon, a cone of corrosive (acid) gas (Reflex save for half damage DC 20) 8d6 acid damage. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"k6q4qCX44qlBvoM1","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":14,"hd":12,"hp":91,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":14}},{"_id":"VzSKas5wVzE8y6xX","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"JyH5MjNZlxzBmVzu","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+2-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"RtHW21XVxYb8Rywm","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+2-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"w3zYFs4hbkznjc0N","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":40,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["2d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"2","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"k78FBSvLk3dI1pQI","name":"Gargoyle","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":14}},"bab":{"value":2,"total":4},"cmd":{"value":0,"total":18,"flatFootedTotal":16},"cmb":{"value":0,"total":6},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":6},"will":{"total":1}},"hp":{"value":41,"min":-100,"base":0,"max":41,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":36,"max":36},"vigor":{"min":0,"value":22,"temp":0,"max":22},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":45,"total":45},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":60,"total":60,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":4,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Gargoyle (CR 4)
\n
Medium Magical Beast (Earth)\n
Alignment: Usually chaotic evil\n
Initiative: +2 (Dex); Senses: darkvision 60 ft., Listen +4, and Spot +4\n
\n
AC: 16 (+2 Dex, +4 natural), touch 12, flat-footed 14\n
Hit Dice: 4d8+19 (37 hp);
DR: 10/magic\n
Fort +5,
Ref +6,
Will +4\n
\n
Speed: 45 ft., fly 60 ft. average)\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +6
Attack: Claw +6 melee
Full Attack: 2 claws +6 melee and bite +4 melee and gore +4 melee\n
Damage: Claw 1d4+2, bite 1d6+1, gore 1d6+1\n
Special Attacks/Actions: -\n
\n
Abilities: Str 15, Dex 14, Con 18, Int 6, Wis 11, Cha 7\n
Special Qualities: freeze\n
Feats: Multiattack; Toughness\n
Skills: Hide +7*, Listen +4, and Spot +4\n
Advancement: 5-6 HD (Medium-size); 7-12 HD (Large)\n
\n
Climate/Terrain: Any land, aquatic and underground\n
Organization: Solitary, pair or wing (5-16)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Freeze (Ex): A gargoyle can hold itself so still it appears to be a statue. An observer must succeed at a Spot check (DC 20) to notice the gargoyle is really alive.
\n
Skills: Gargoyles receive a +8 racial bonus to Hide checks when concealed against a background of worked stone.
\n
Gargoyles either remain still, then suddenly attack, or dive onto their prey.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":4,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +4, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"k78FBSvLk3dI1pQI","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":4,"hd":10,"hp":22,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":4}},{"_id":"RI4ZB085NrAe0eiD","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["1d4+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"kBEWywn5xKkzgNHa","name":"Leonal","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":27,"mod":8,"value":27,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":346,"medium":693,"heavy":1040,"carry":2080,"drag":5200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":14,"ac":{"normal":{"value":0,"total":27},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":24}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":33,"flatFootedTotal":30},"cmb":{"value":0,"total":20},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +14 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":13},"ref":{"total":11},"will":{"total":10}},"hp":{"value":114,"min":-100,"base":0,"max":114,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":54,"temp":0,"max":54},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":12,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Leonal (CR 12)
\n
Medium Outsider (Extraplanar, Good, and Guardinal)\n
Alignment: Always neutral good\n
Initiative: +3 (Dex); Senses: darkvision 60 ft., low-light vision, Listen +17, and Spot +17\n
Languages: Tongues SA\n
\n
AC: 27 (+3 Dex, +14 natural), touch 13, flat-footed 24\n
Hit Dice: 12d8+60 (114 hp);
DR: 10/evil and silver\n
Fort +13 (+17 against poison),
Ref +11,
Will +10\n
\n
Speed: 60 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +12;
Grapple +20
Attack: Claw +20 melee
Full Attack: 2 claws +20 melee and bite +15 melee\n
Damage: Claw 1d6+8, bite 1d8+4\n
Special Attacks/Actions: Roar, pounce, improved grab, rake 1d6+8, spell-like abilities\n
\n
Abilities: Str 27, Dex 17, Con 20, Int 14, Wis 14, Cha 15\n
Special Qualities: immunity to electricity and petrification, lay on hands, protective aura, resistance to cold 10 and sonic 10, speak with animals, SR 28\n
Feats: Ability Focus (roar); Dodge; Mobility; Spring Attack; Track\n
Skills: Balance +22, Concentration +12, Diplomacy +4, Hide +22, Intimidate +10, Jump +35, Knowledge (any) +17, Listen +17, Move Silently +22, Sense Motive +17, Spot +17, and Survival +17\n
Advancement: 13-18 HD (Medium-size); 19-36 HD (Large)\n
\n
Climate/Terrain: Blessed Fields of Elysium\n
Organization: Solitary or pride (4-16)\n
Treasure/Possessions: No coins; double goods; standard items\n
\n
Source:\n Monster Manual
Roar (Su): A leonal can roar up to three times a day. Each roar releases a blast in a 60-foot cone that duplicates the effects of a holy word spell and deals an additional 2d6 points of sonic damage (Fortitude save DC 18 negates).
\n
Pounce (Ex): If a leonal leaps on a foe during the first round of combat, it can make a full attack even if it has already taken a move action.
\n
Improved Grab (Ex): To use this ability, the leonal must hit with its bite attack. If it gets a hold, it can rake.
\n
Rake (Ex): A leonal that gets a hold can make two rake attacks (+17 melee) with its hind legs for 1d6+5 points of damage each. If the leonal pounces on an opponent, it can also rake.
\n
Spell-Like Abilities: At will - detect thoughts, discern alignment, fireball, hold monster, wall of force, 3/day - cure critical wounds, neutralize poison, remove disease; 1/day - heal. These abilities are as the spells cast by a 10th-level sorcerer (save DC = 12 + spell level).
\n
Protective Aura (Su): As a free action, a leonal can surround itself with a nimbus of light having a radius of 20 feet. This acts as a double-strength magic circle against evil and as a minor globe of invulnerability, both as cast by a 12th-level sorcerer. The aura can be dispelled but the leonal can create it again as a free action on its next turn.
\n
Skills: Leonals receive a +4 racial bonus on Balance, Hide, and Move Silently checks.
\n
CELESTIAL QUALITIES
Tongues (Su): All celestials can speak with any creature that has a language, as though using a tongues spell cast by a 14th-level sorcerer. This ability is always active.
\n
Immunities (Ex): All celestials are immune to electricity and petrification attacks.
\n
Resistances (Ex): Guardinals and eladrins have cold and acid resistance 20. All celestials receive a +4 racial bonus on Fortitude saves against poison.
\n
Keen Vision (Ex): All celestials have low-light vision and 60-foot darkvision.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Good Subtype
\n
A subtype usually applied only to outsiders native to the good-aligned Outer Planes. Most creatures that have this subtype also have good alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a good alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the good subtype overcomes damage reduction as if its natural weapons and any weapons it wields were good-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":19,"notes":"","mod":12,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":7,"notes":"","mod":8,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":19,"notes":"","mod":12,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":8,"notes":"","mod":6,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":27,"notes":"","mod":21,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":9,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":19,"notes":"","mod":12,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":17,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":9,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":9,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., low-light vision, Listen +17, and Spot +17","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"kBEWywn5xKkzgNHa","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"h34014OSUak957dF","flags":{},"name":"Spring Attack","type":"feat","img":"systems/D35E/icons/feats/spring-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.\n
You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack.\n
\nSpecial
\nA fighter may select Spring Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spring Attack"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":12,"hd":8,"hp":54,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":12}},{"_id":"Pjbjc9GRpqAfQTQ8","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+8-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"kBQcOaZ2LLt2Tkbi","name":"Werebear Bear Form","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":29,"mod":9,"value":29,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":933,"medium":1866,"heavy":2800,"carry":5600,"drag":14000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":16}},"bab":{"value":5,"total":0},"cmd":{"value":0,"total":24,"flatFootedTotal":23},"cmb":{"value":0,"total":13},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":3},"will":{"total":2}},"hp":{"value":9,"min":-100,"base":0,"max":9,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Werebear Bear Form (CR 5)
\n
Large Humanoid (Human and Shapechanger)\n
Alignment: Always lawful good\n
Initiative: +1 (Dex); Senses: low-light vision, scent, Listen +4, and Spot +4\n
\n
AC: 17 (-1 size, +1 Dex, +7 natural), touch 10, flat-footed 16\n
Hit Dice: 1d8+1 plus 6d8+30 (62 hp);
DR: 10/silver\n
Fort +12,
Ref +6,
Will +4\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +5;
Grapple +18
Attack: Claw +13 melee
Full Attack: 2 claws +13 melee and bite +11 melee\n
Damage: Claw 1d8+9, bite 2d6+4\n
Special Attacks/Actions: Improved grab, curse of lycanthropy\n
\n
Abilities: Str 29, Dex 13, Con 20, Int 10, Wis 11, Cha 8\n
Special Qualities: Alternate form, Bear empathy; \n
Feats: Endurance; Iron Will; Power Attack; Run; Track\n
Skills: Handle Animal +3, Listen +4, Spot +4, and Swim +13\n
Advancement: By character class\n
\n
Climate/Terrain: Cold forest\n
Organization: Solitary pair, family (2-4), or troupe (2-4 plus 1-4 brown bears)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Lycanthropes in their natural forms use whatever tactics are favored by their people, though they tend to be slightly more aggressive. Lycanthropes in animal or hybrid form fight like the animal they resemble.
\n
Werebears fight just as brown bears do.
\n
Improved Grab (Ex): To use this ability, the werebear must hit with a claw attack
\n
Shapechanger Subtype
\n
A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype.
Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry).
- Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.
- Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":4,"notes":"","mod":11,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, scent, Listen +4, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"kBQcOaZ2LLt2Tkbi","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"Qw5jcl9af8ixH4M9","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+9-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"kHBLe9cnNjEXMbGC","name":"Wolverine","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":58,"medium":116,"heavy":175,"carry":350,"drag":875},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":12}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":16,"flatFootedTotal":14},"cmb":{"value":0,"total":4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":5},"will":{"total":2}},"hp":{"value":29,"min":-100,"base":0,"max":29,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":2,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Wolverine (CR 2)
\n
Medium Animal\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: low-light vision, scent, Listen +6, and Spot +6\n
\n
AC: 14 (+2 Dex, +2 natural), touch 12, flat-footed 12\n
Hit Dice: 3d8+12 (25 hp)\n
Fort +7,
Ref +5,
Will +2\n
\n
Speed: 30 ft., burrow 10 ft., climb 10 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +4
Attack: Claw +4 melee
Full Attack: 2 claws +4 melee and bite -1 melee\n
Damage: Claw 1d4+2; bite 1d6+1\n
Special Attacks/Actions: Rage\n
\n
Abilities: Str 14, Dex 15, Con 19, Int 2, Wis 12, Cha 10\n
Special Qualities: \n
Feats: Alertness; Toughness; Track\n
Skills: Climb +10, Listen +6, and Spot +6\n
Advancement: 4-5 HD (Large)\n
\n
Climate/Terrain: Cold forest\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
These creatures are similar to badgers but are bigger, stronger, and even more ferocious.
\n
Combat
Rage (Ex): A wolverine that takes damage in combat flies into a berserk rage the following round, clawing and biting madly until either it or its opponent is dead. An enraged wolverine gains +4 Strength, +4 Constitution, and -2 AC. The creature cannot end its rage voluntarily.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":10,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, scent, Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"kHBLe9cnNjEXMbGC","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":3}},{"_id":"uuWD2Z56jpu3VBJ1","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"kRqpCUMTwcvWfJjj","name":"Pit Fiend","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":37,"mod":13,"value":37,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":37,"origMod":13},"dex":{"total":27,"mod":8,"value":27,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"con":{"total":27,"mod":8,"value":27,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"int":{"total":26,"mod":8,"value":26,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8},"wis":{"total":26,"mod":8,"value":26,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8},"cha":{"total":26,"mod":8,"value":26,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":1653,"medium":3306,"heavy":4960,"carry":9920,"drag":24800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":18,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":23,"ac":{"normal":{"value":0,"total":40},"touch":{"value":0,"total":17},"flatFooted":{"value":0,"total":32}},"bab":{"value":18,"total":18},"cmd":{"value":0,"total":53,"flatFootedTotal":45},"cmb":{"value":0,"total":35},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +8 Dex, +23 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":19},"ref":{"total":19},"will":{"total":21}},"hp":{"value":225,"min":-100,"base":0,"max":225,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":54,"max":54},"vigor":{"min":0,"value":81,"temp":0,"max":81},"init":{"value":0,"bonus":0,"total":12},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":60,"total":60,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":20,"xp":{"value":10},"level":{"value":18,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Pit Fiend (CR 20)
\n
Large Outsider (Baatezu, Evil, Extraplanar, and Lawful)\n
Alignment: Always lawful evil\n
Initiative: +12 (+8 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., see in darkness, Listen +29, and Spot +29\n
Languages: Telepathy 100 ft.\n
\n
AC: 40 (-1 size, +8 Dex, +23 natural), touch 17, flat-footed 32\n
Hit Dice: 18d8+144 (225 hp);
DR: 15/good and silver\n
Fort +19,
Ref +19,
Will +21\n
\n
Speed: 40 ft., fly 60 ft. (average)\n
Space: 10 ft./10 ft.\n
Base Attack +18;
Grapple +35
Attack: Claw +30 melee
Full Attack: 2 claws +30 melee and 2 wings +28 melee and bite +28 melee and tail slap +28 melee\n
Damage: Claw 2d8+13, wing 2d6+6, bite 4d6+6 and poison plus disease, tail slap 2d8+6\n
Special Attacks/Actions: Spell-like abilities, fear aura, improved grab, constrict 2d8+26,
summon baatezu\n
\n
Abilities: Str 37, Dex 27, Con 27, Int 26, Wis 26, Cha 26\n
Special Qualities: immunity to fire and poison, resistance to acid 10 and cold 10, regeneration 5, SR 32\n
Feats: Cleave; Great Cleave; Improved Initiative; Iron Will; Multiattack; Power Attack; Quicken Spell-Like Ability (fireball)\n
Skills: +10 when tracking), Balance +10, Bluff +29, Climb +34, Concentration +29, Diplomacy +10, Disguise +29 (+31 acting), Hide +25, Intimidate +31, Jump +40, Knowledge (arcana) +29, Knowledge (nature) +10, Knowledge (religion) +29, Knowledge (the Planes) +29, Listen +29, Move Silently +29, Search +29, Spellcraft +31, Spot +29, Survival +8 (+10 on other planes, and Tumble +31\n
Advancement: 19-36 HD (Large); 27-54 HD (Huge)\n
\n
Climate/Terrain: Nine Hells of Baator\n
Organization: Solitary, team (3-4), or troupe (1-2 pit fiends, 2-5 cornugons, and 2-5 hamatulas)\n
Treasure/Possessions: Standard coins, double goods, standard items\n
\n
Source:\n Monster Manual
Spell-Like Abilities: At will - animate dead, blasphemy charm person, create undead, desecrate, detect good, detect magic, dispel magic, fireball, hold person, improved invisibility magic circle against good, major image, produce flame, polymorph self, pyrotechnics, suggestion, teleport without error (self plus 50 pounds of objects only), unholy aura, unhallow, and wall of fire; 1/day - meteor swarm (any) and symbol(any). These abilities are as the spells cast by a 17th-level sorcerer (save DC 13 + spell level).
\n
Once per year a pitfiend can use wish as the spell cast by a 20th-level sorcerer.
\n
Fear Aura (Su): As a free action, a pit fiend can create an aura of fear in a 20-foot radius. It is otherwise identical with fear cast by a 15th-level sorcerer (save DC 19). If the save is successful, that creature cannot be affected again by that pit fiend's fear aura for one day. Other baatezu are immune to the aura.
\n
Poison (Ex): Bite, Fortitude save (DC 21); initial damage 1d6 temporary Constitution, secondary damage death.
\n
Disease (Su): Even if an affected creature saves against the poison, it must succeed at a Fortitude save (DC 14) or be infected with a vile disease called devil chills (incubation period 1d4 days, damage 1d4 points of temporary Strength). See Disease.
\n
Improved Grab (Ex): To use this ability, the pit fiend must hit a Medium-size or smaller opponent with its tail slap attack. If it gets a hold, it can constrict.
\n
Constrict (Ex): A pit fiend deals 2d4+10 points of damage with a successful grapple check against Medium-size or smaller creatures.
\n
Summon Baatezu (Sp): Twice per day a pit fiend can automatically summon two lemures, osyluths, or barbazu, or one erinyes, cornugon, or gelugon.
\n
Regeneration (Ex): Pit fiends take normal damage from holy and blessed weapons of at least +3 enchantment.
\n
Immunities (Ex): Baatezu are immune to fire and poison.
\n
Resistances (Ex): baatezu have cold and acid resistance 20.
\n
See in Darkness (Su): All devils can see perfectly in darkness of any kind, even that created by deeper darkness spells.
\n
Telepathy (Su): Baatezu can communicate telepathically with any creature within 100 feet that has a language.
\n
Baatezu Subtype
\n
Many devils belong to the race of evil outsiders known as the baatezu.
Traits: A baatezu possesses the following traits (unless otherwise noted in a creature's entry).
- Immunity to fire and poison.
- Resistance to acid 10 and cold 10.
- See in Darkness (Su): All baatezu can see perfectly in darkness of any kind, even that created by a deeper darkness spell.
- Summon (Sp): Baatezu share the ability to summon others of their kind (the success chance and type of baatezu summoned are noted in each monster description).
- Telepathy
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":9,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":21,"notes":"","mod":29,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":21,"notes":"","mod":23,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":21,"notes":"","mod":18,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":9,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":21,"notes":"","mod":18,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":17,"notes":"","mod":12,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":23,"notes":"","mod":19,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":27,"notes":"","mod":26,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":21,"notes":"","mod":18,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":2,"notes":"","mod":9,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":21,"notes":"","mod":29,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":21,"notes":"","mod":18,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":21,"notes":"","mod":18,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":21,"notes":"","mod":18,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":21,"notes":"","mod":18,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":23,"notes":"","mod":19,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":21,"notes":"","mod":18,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":23,"notes":"","mod":19,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., see in darkness, Listen +29, and Spot +29","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"kRqpCUMTwcvWfJjj","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":18,"hd":8,"hp":81,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":18}},{"_id":"GEb1S8AMgXEq75EM","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+13-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"kRyxcwrSr4jNvfnh","name":"Dragon, Black Young Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":233,"medium":466,"heavy":700,"carry":1400,"drag":3500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":16,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":15,"ac":{"normal":{"value":0,"total":24},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":24}},"bab":{"value":16,"total":16},"cmd":{"value":0,"total":34,"flatFootedTotal":34},"cmb":{"value":0,"total":24},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +15 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":13},"ref":{"total":10},"will":{"total":11}},"hp":{"value":152,"min":-100,"base":0,"max":152,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":104,"temp":0,"max":104},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":8,"xp":{"value":10},"level":{"value":16,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Black Young Adult (CR 8)
\n
Large Dragon (Water)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 24 (-1 size, +15 natural), touch 9, flat-footed 29\n
Hit Dice: 16d12+48 (152 hp);
DR: 5/magic\n
Fort +13,
Ref +10,
Will +11\n
\n
Speed: 60 ft., fly 150 ft., (poor), swim 60 ft.\n
Space: 10 ft./5 ft. (10 ft. with bite)\n
Base Attack +16;
Grapple +24
Attack: 1 Bite +32, 2 claws +27, 2 wings +27, 1 Tail Slap +27 melee; Breath +32 ranged\n
Damage: 1 bite 2d6+4, 2 claws 1d8+2, 2 wings 1d6+2, 1 tail slap 1d8+6, Breath weapon 10d4 (22)\n
Special Attacks/Actions: Breath weapon, fear (DC 19), SR 17\n
\n
Abilities: Str 19, Dex 10, Con 17, Int 12, Wis 13, Cha 12\n
Special Qualities: Acid immunity, water breathing, Darkness, CL 1st\n
Feats: #Feats: 6\n
Skills: Skill points: 22\n
Advancement: 17-18 HD (Large)\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A black dragon has one type of breath weapon, a line of acid. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice. The black dragon's breath weapon deals 10d4 acid damage. Creatures caught in the area can attempt Reflex saves (DC 22) to take half damage.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
\n
Corrupt Water (Sp): Once per day the dragon can stagnate 10 cubic feet of water, making it become still, foul, and unable to support animal life. The ability spoils liquids containing water. Magic items (such as potions) and items in a creature's possession must succeed at a Will save (DC 19) or become fouled.
\n
Other Spell-Like Abilities: 3/day - darkness (radius 50) .
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"kRyxcwrSr4jNvfnh","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":16,"hd":12,"hp":104,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":16}},{"_id":"mpN54zS8lBgH7lbe","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"13","critConfirmBonus":"","damage":{"parts":[["2d6+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"gqmkRRDgyVVREIjX","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"8","critConfirmBonus":"","damage":{"parts":[["1d8+2-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"266tSKhy2CW5nXEJ","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"8","critConfirmBonus":"","damage":{"parts":[["1d6+2-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"3ny3tw9UfjqVJGs6","flags":{},"name":"Tail Slap","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"7","critConfirmBonus":"","damage":{"parts":[["1d8+6-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"wmDvpEjVX7Z2jJ9B","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":40,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["10d4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"10","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"kUJoZ8N1odsO2y1k","name":"Cryohydra, Five-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":346,"medium":693,"heavy":1040,"carry":2080,"drag":5200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":5,"total":5},"cmd":{"value":0,"total":27,"flatFootedTotal":26},"cmb":{"value":0,"total":16},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":5},"will":{"total":3}},"hp":{"value":56,"min":-100,"base":0,"max":56,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":28,"temp":0,"max":28},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":10,"total":10},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":6,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Cryohydra, Five-Headed (CR 6)
\n
Huge Magical Beast (Cold)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +6\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 5d10+28 (55 hp)\n
Fort +9,
Ref +5,
Will +3\n
\n
Speed: 20 ft., swim 10 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +5;
Grapple +16
Attack: 5 bites +6 melee
Full Attack: 5 bites +6 melee\n
Damage: Bite 1d10+3\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 17, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 15, cold immunity, vulnerable to fire\n
Feats: Combat Reflexes; Iron Will; Toughness\n
Skills: Listen +6, Spot +6, and Swim +11\n
Advancement: -\n
\n
Climate/Terrain: Cold marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These hydras can breathe jets of frost 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Cold Subtype (Ex): Cold immunity; double damage from fire except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":19,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"kUJoZ8N1odsO2y1k","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":5,"hd":10,"hp":28,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":5}},{"_id":"fzr12CiQHfLhGvGg","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d10+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"knWMzQkHpM0JwzMq","name":"Animated Object, Tiny","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":8,"mod":-1,"value":8,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":13,"medium":26,"heavy":40,"carry":80,"drag":200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":12}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":3,"flatFootedTotal":1},"cmb":{"value":0,"total":-6},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 size, +2 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":2},"will":{"total":-5}},"hp":{"value":6,"min":-100,"base":0,"max":6,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":6,"temp":0,"max":6},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Animated Object, Tiny (CR 1/2)
\n
Tiny Construct\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: darkvision 60 ft. and low-light vision\n
Languages: Cannot speak\n
\n
AC: 14 (+2 size, +2 Dex), touch 14, flat-footed 12\n
Hit Dice: 1/2d10 (2 hp)\n
Fort +0,
Ref +2,
Will -5\n
\n
Speed: 40 ft. (50 ft. legs, 60 ft. multiple legs, 80 ft. wheels)\n
Space: 2 1/2 ft./0 ft.\n
Base Attack +0;
Grapple -9
Attack: Slam +1 melee
Full Attack: Slam +1 melee\n
Damage: Slam 1d3-1\n
Special Attacks/Actions: see text\n
\n
Abilities: Str 8, Dex 14, Con -, Int -, Wis 1, Cha 1\n
Special Qualities: Construct traits, also see text\n
Feats: -\n
Skills: -\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Group (4)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Construct: Immune to mind influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
\n
An animated object can have one or more of the following special abilities, depending on its form.
\n
Blind (Ex): A sheet-like animated object suck as a carpet or tapestry can grapple an opponent up to three sizes larger. The object makes a normal grapple check. If it gets a hold, it wraps itself around the opponent's head, blinding that creature until removed. The blinded creature cannot make Spot, Search, or Track checks and suffers a -6 circumstance penalty to other checks related to perception, such as Listen.
\n
Constrict (Ex): A flexible animated object such as a rope, vine, or rug deals automatic slam damage with a successful grapple check against creatures up to one size larger than itself. An object of at least Large size can make constrict attacks against multiple creatures at once, if they all are at least two sizes smaller than the object and fit under it.
\n
Trample (Ex): An animated object of at least Large size and with a hardness of at least 10 can trample creatures two or more sizes smaller for the object's slam damage. Opponents who do not make attacks of opportunity against the object can attempt Reflex saves (DC 10 + 1/2 object's HD) to halve the damage.
\n
Hardness (Ex): An animated object has the same hardness it had before it was animated (see Attacking Objects).
\n
Improved Speed (Ex): The base speeds given in the statistics block assume that animated objects lurch, rock or slither along. Objects with two legs (statues, ladders) or a similar shape that allows faster movement have a speed bonus of 10 feet. Objects with multiple legs (tables, chairs) have a speed bonus of 20 feet. Wheeled objects gain a speed bonus of 40 feet.
\n
Objects might have additional modes of movement. A wooden object can float and has a swim speed equal to half its land speed. A rope or similar sinuous object has a climb speed equal to half its land speed. A sheet-like object can fly (clumsy maneuverability) at half its normal speed.
\n
Animated objects fight only as directed by the animator. They follow orders without question and to the best of their abilities. Since they do not need to breathe and never tire, they can be extremely capable minions.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false,"changeBonus":8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"tiny","senses":"darkvision 60 ft. and low-light vision","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.6,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"knWMzQkHpM0JwzMq","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":10,"hp":6,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":1}},{"_id":"Lx7l4jcVZUscB93x","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d3-1+-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"kpUfVuouiINFp7to","name":"Bebilith","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":28,"mod":9,"value":28,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":28,"origMod":9},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":26,"mod":8,"value":26,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8},"int":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":1600,"medium":3200,"heavy":4800,"carry":9600,"drag":24000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":13,"ac":{"normal":{"value":0,"total":22},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":21}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":40,"flatFootedTotal":39},"cmb":{"value":0,"total":33},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +13 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":16},"ref":{"total":9},"will":{"total":9}},"hp":{"value":150,"min":-100,"base":0,"max":150,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":52,"max":52},"vigor":{"min":0,"value":54,"temp":0,"max":54},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":10,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Bebilith (CR 10)
\n
Huge Outsider (Chaotic, Extraplanar, and Evil)\n
Alignment: Always chaotic evil\n
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., scent, Listen +16, and Spot +16\n
Languages: Telepathy 100 ft.\n
\n
AC: 22 (-2 size, +1 Dex, +13 natural), touch 9, flat-footed 21\n
Hit Dice: 12d8+96 (150 hp);
DR: 10/good\n
Fort +16,
Ref +9,
Will +9\n
\n
Speed: 40 ft., climb 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +12;
Grapple +29
Attack: Bite +19 melee or web +11 ranged
Full Attack: Bite +19 melee and 2 claws +14 melee; or web +11 ranged\n
Damage: Bite 2d6+9 and poison, claw 2d4+4 and armor damage\n
Special Attacks/Actions: Poison, rend armor, web\n
\n
Abilities: Str 28, Dex 12, Con 26, Int 11, Wis 13, Cha 13\n
Special Qualities: plane shift\n
Feats: Cleave; Improved Initiative; Improved Grapple; Power Attack; Track\n
Skills: Climb +24, Diplomacy +3, Hide +16, Jump +28, Listen +16, Move Silently +16, Search +15, Sense Motive +16, Spot +16, and Survival +1 (+3 following tracks)\n
Advancement: 13-18 HD (Huge); 19-36 HD (Gargantuan)\n
\n
Climate/Terrain: Infinite Layers of the Abyss\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Web (Ex): Four times per day a bebilith can shoot webs from its abdomen. This attack is like a web spell, with a few exceptions. The range is 30 feet, and the webs are permanent, non-magical, and cannot be dispelled. The DC for evading or breaking free from the webs is 20, and there is a 75% chance that the webbing won't burn if any sort of fire is applied to it (check each round).
\n
Poison (Ex): Bite, Fortitude save (DC 20); initial damage 1d6 temporary Constitution, secondary damage 2d6 temporary Constitution. Bebilith venom is highly perishable, losing its potency and becoming inert, foul-smelling goo almost as soon as it comes into contact with air.
\n
Armor Damage (Ex): A bebilith's claws can catch and tear an opponent's armor if the opponent has both armor and a shield, roll 1d6: A roll of 1-4 affects the armor and a roll of 5-6 affects the shield.
\n
Make a grapple check whenever the bebilith hits with a claw attack, adding to the opponent's roll any magical bonus for the armor or shield. If the bebilith wins, the affected armor or shield is torn away and ruined.
\n
Protective Aura (Su): A magic circle against chaos, evil, good, or law effect always surrounds a bebilith, identical with the spell cast by a 12th-level sorcerer. The bebilith usually chooses magic circle against chaos but can change the aura each round as a free action. The aura can be dispelled, but the bebilith can create it again during its next turn as a free action. (The defensive benefits from the aura are not included in the creature's statistics.)
\n
Plane Shift (Su): This ability affects only the bebilith. It is otherwise similar to the spell of the same name.
\n
Skills: The bebilith's mottled coloration gives it a +8 racial bonus to Hide checks.
\n
Chaotic Subtype
\n
A subtype usually applied only to outsiders native to the chaotic-aligned Outer Planes. Most creatures that have this subtype also have chaotic alignments; however, if their alignments change they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a chaotic alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the chaotic subtype overcomes damage reduction as if its natural weapons and any weapons it wields were chaotic-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":15,"notes":"","mod":16,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":15,"notes":"","mod":0,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":19,"notes":"","mod":18,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":8,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":15,"notes":"","mod":8,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":15,"notes":"","mod":7,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":16,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":8,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., scent, Listen +16, and Spot +16","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"kpUfVuouiINFp7to","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"pH0sb40LgQjTlXVs","flags":{},"name":"Improved Grapple","type":"feat","img":"systems/D35E/icons/feats/improved-grapple.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Improved Unarmed Strike.\n
\nBenefit
\nYou do not provoke an attack of opportunity when you make a touch attack to start a grapple. You also gain a +4 bonus on all grapple checks, regardless of whether you started the grapple.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you make a touch attack to start a grapple.\n
\nSpecial
\nA fighter may select Improved Grapple as one of his fighter bonus feats.\n
A monk may select Improved Grapple as a bonus feat at 1st level, even if she does not meet the prerequisites.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","cmb","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Grapple"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":12,"hd":8,"hp":54,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":12}},{"_id":"XE1u90kmF3fZp22H","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+9-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"8TbbLFMcVC7yuNMW","flags":{},"name":"Web","type":"attack","img":"systems/D35E/icons/items/attack/shortbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["2d4+4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"kruDHcPOzAG5RZeX","name":"Ettin","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":400,"medium":800,"heavy":1200,"carry":2400,"drag":6000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":15}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":26,"flatFootedTotal":26},"cmb":{"value":0,"total":17},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, -1 Dex, +7 natural, +3 hide","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":2},"will":{"total":5}},"hp":{"value":65,"min":-100,"base":0,"max":65,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":45,"temp":0,"max":45},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Giant","environment":"","cr":6,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Ettin (CR 6)
\n
Large Giant\n
Alignment: Usually chaotic evil\n
Initiative: +3 (-1 Dex, +4 Improved Initiative); Senses: low-light vision, Listen +10, and Spot +10\n
\n
AC: 18 (-1 size, -1 Dex, +7 natural, +3 hide), touch 8, flat-footed 18\n
Hit Dice: 10d8+20 (65 hp)\n
Fort +9,
Ref +2,
Will +3\n
\n
Speed: 40 ft. (30 ft. in hide armor)\n
Space: 10 ft./10 ft.\n
Base Attack +7;
Grapple +17
Attack: Morningstar +12 melee or javelin +5 ranged
Full Attack: 2 morningstars +12 melee; or 2 javelins +5 ranged\n
Damage: Morningstar 2d6+6; javelin 1d8+6\n
Special Attacks/Actions: -\n
\n
Abilities: Str 23, Dex 8, Con 15, Int 6, Wis 10, Cha 11\n
Special Qualities: Superior two-weapon fighting\n
Feats: Alertness; Improved Initiative; Iron Will; Power Attack\n
Skills: Listen +10, Search +1, and Spot +10\n
Advancement: By character class\n
\n
Climate/Terrain: Cold hills\n
Organization: Solitary, gang (2-4), troupe (1-2 plus 1-2 brown bears); band (3-5 plus 1-2 brown bears), or colony (3-5 plus 1-2 brown bears and 7-12 orcs or 9-16 goblins)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Superior Two-Weapon Fighting (Ex): An ettin fights with a club or spear in each hand. Because each of its two heads controls an arm, the ettin does not suffer an attack or damage penalty for attacking with two weapons.
\n
Skills: An ettin's two heads give it a +2 racial bonus to Listen, Spot, and Search checks.
\n
Though ettins aren't very intelligent, they are cunning fighters. They prefer to ambush their victims rather than charge into a straight fight, but once the battle has started, an ettin usually fights furiously until all enemies are dead.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":3,"notes":"","mod":-1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, Listen +10, and Spot +10","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"kruDHcPOzAG5RZeX","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"nUUVaGnpb8ACGKCy","flags":{},"name":"Giant*","type":"class","img":"systems/D35E/icons/racialhd/giant.png","data":{"description":{"value":"A giant is a humanoid-shaped creature of great strength, usually of at least Large size.
\nFeatures
\nA giant has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA giant possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Proficient with all simple and martial weapons, as well as any natural weapons.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Giants not described as wearing armor are not proficient with armor. Giants are proficient with shields if they are proficient with any form of armor.
\n- Giants eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":10,"prestigeLevels":0,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":45,"bab":"med","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":false,"blf":false,"clm":false,"coc":false,"crf":false,"dsc":false,"dip":false,"dev":false,"dis":false,"esc":false,"fog":false,"gif":false,"han":false,"hea":false,"hid":false,"int":false,"jmp":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lis":false,"mos":false,"opl":false,"prf":false,"pro":false,"rid":false,"src":false,"sen":false,"slt":false,"spl":false,"spt":false,"sur":false,"swm":false,"tmb":false,"umd":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"conditionFlags":{"dazzled":false},"damage":{"parts":[]},"level":10}},{"_id":"W0aB8OgMVqK3XIlJ","flags":{},"name":"Morningstar","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["2d6+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"ftvJDrLlQvJEqv0i","flags":{},"name":"Javelin","type":"attack","img":"systems/D35E/icons/attack/weapons/javelin.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["1d8+6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"kvBLlZvucQso2YdF","name":"Golem, Stone","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":29,"mod":9,"value":29,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"dex":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":933,"medium":1866,"heavy":2800,"carry":5600,"drag":14000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":14,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":18,"ac":{"normal":{"value":0,"total":26},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":26}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":32,"flatFootedTotal":32},"cmb":{"value":0,"total":23},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, -1 Dex, +18 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":3},"will":{"total":4}},"hp":{"value":107,"min":-100,"base":0,"max":107,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":77,"temp":0,"max":77},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":11,"xp":{"value":10},"level":{"value":14,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Golem, Stone (CR 11)
\n
Large Construct\n
Alignment: Always neutral\n
Initiative: -1 (Dex)\n
Languages: Cannot speak\n
\n
AC: 26 (-1 size, -1 Dex, +18 natural), touch 8, flat-footed 26\n
Hit Dice: 14d10+30 (107 hp);
DR: 10/adamantine\n
Fort +4,
Ref +3,
Will +4\n
\n
Speed: 20 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +10;
Grapple +13
Attack: Slam +18 melee
Full Attack: 2 slams +18 melee\n
Damage: Slam 2d10+9\n
Special Attacks/Actions: Slow\n
\n
Abilities: Str 29, Dex 9, Con -, Int -, Wis 11, Cha 1\n
Special Qualities: Construct traits, immunity to magic\n
Feats: -\n
Skills: -\n
Advancement: 15-21 HD (Large); 22-42 HD (Huge)\n
\n
Climate/Terrain: Any land\n
Organization: Solitary or gang (2-4)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Slow (Su): A stone golem can use slow as a free action once every 2 rounds. The effect has a range of 10 feet and a duration of 7 rounds, requiring a successful Will save (DC 13) to negate. The ability is otherwise the same as the spell.
\n
Magic Immunity (Ex): A stone golem is immune to all spells, spell-like abilities, and supernatural effects, except as follows. A transmute rock to mud spell slows it (as the slow spell) for 2d6 rounds, with no saving throw, while transmute mud to rock heals all of its lost hit points. A stone to flesh spell does not actually change the golem's structure but makes it vulnerable to any normal attack for the following round (this does not include spells, except those that cause damage).
\n
Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
\n
Golems are tenacious in combat and prodigiously strong as well. Being mindless, they do nothing without orders from their creators. They follow instructions explicitly and are incapable of any strategy or tactic. They are emotionless in combat and cannot be easily provoked.
\n
A golem's creator can command it if the golem is within 6O feet and can see and hear its creator. If uncommanded, the golem usually follows its last instruction to the best of its ability, though if attacked it returns the attack. The creator can give the golem a simple program to govern its actions in his or her absence, such as \"Remain in an area and attack all creatures that enter\" (or only a specific type of creature), \"Ring a gong and attack,\" or the like.
\n
Since golems do not need to breathe and are immune to most forms of energy, they can press an attack against an opponent almost anywhere, from the bottom of the sea to the frigid top of the tallest mountain.
\n
Stone golems are formidable opponents, being physically powerful and difficult to harm.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"kvBLlZvucQso2YdF","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":14,"hd":10,"hp":77,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":14}},{"_id":"zt7fTivYwKHA0EEN","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d10+9-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"kyzVqwS7Wo6sTSXr","name":"Spider Eater","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":13}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":24,"flatFootedTotal":23},"cmb":{"value":0,"total":13},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":5},"will":{"total":2}},"hp":{"value":42,"min":-100,"base":0,"max":42,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":22,"temp":0,"max":22},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":60,"total":60,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":5,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Spider Eater (CR 5)
\n
Large Magical Beast\n
Alignment: Always neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +10, and Spot +11\n
\n
AC: 14 (-1 size, +1 Dex, +4 natural), touch 10, flat-footed 13\n
Hit Dice: 4d10+20 (42 hp)\n
Fort +9,
Ref +5,
Will +2\n
\n
Speed: 30 ft., fly 60 ft. (good)\n
Space: 10 ft./5 ft.\n
Base Attack +4;
Grapple +13
Attack: Sting +8 melee
Full Attack: Sting +8 melee and bite +3 melee\n
Damage: Sting 1d8+5 and poison, bite 1d8+2\n
Special Attacks/Actions: Poison, implant\n
\n
Abilities: Str 21, Dex 13, Con 21, Int 2, Wis 12, Cha 10\n
Special Qualities: Freedom of movement\n
Feats: Alertness; Dodge\n
Skills: Listen +10 and Spot +11\n
Advancement: 5-12 HD (Huge)\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Poison (Ex): Bite, Fortitude save (DC 17); initial damage none, secondary damage paralysis for 1d8+5 weeks.
\n
Implant (Ex): Female spider eaters lay their eggs inside paralyzed creatures of Huge or larger size. The young emerge about six weeks later, literally devouring the host from inside.
\n
Freedom of Movement (Su): Spider eaters have freedom of movement as though from the spell cast by a 12th-level sorcerer. The effect can be dispelled, but the spider eater can create it again the next round as a free action. When the spider eater serves as a mount, this effect does not extend to its rider.
\n
Skills: Spider eaters receive a +4 racial bonus to Listen and Spot checks.
\n
A spider eater attacks with its venomous sting and powerful mandibles. Its usual tactic is to deliver a sting, then back off, hovering out of reach until the venom takes effect. Spider eaters do not like to give up their prey, and foes who harry them with spells or ranged attacks provoke a determined counterattack.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, scent, Listen +10, and Spot +11","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"kyzVqwS7Wo6sTSXr","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":4,"hd":10,"hp":22,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":4}},{"_id":"5Tba3bwDnsDTtMfv","flags":{},"name":"Sting","type":"attack","img":"systems/D35E/icons/attack/monster/sting.png","data":{"description":{"value":"The creature stabs with a stinger, dealing piercing damage. Sting attacks usually deal damage from poison in addition to hit point damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":700000}]}
+{"_id":"kzeT1Pcjb7kfBf0Q","name":"Horse, Heavy War","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":18,"mod":4,"value":18,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":200,"medium":400,"heavy":600,"carry":1200,"drag":3000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":13}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":22,"flatFootedTotal":21},"cmb":{"value":0,"total":11},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":5},"will":{"total":2}},"hp":{"value":30,"min":-100,"base":0,"max":30,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":18,"temp":0,"max":18},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":2,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Horse, Heavy War (CR 2)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +1 (Dex); Senses: low-light vision, scent, Listen +5, and Spot +4\n
\n
AC: 14 (-1 size, +1 Dex, +4 natural), touch 10, flat-footed 13\n
Hit Dice: 4d8+12 (30 hp)\n
Fort +7,
Ref +5,
Will +2\n
\n
Speed: 50 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +3;
Grapple +11
Attack: Hoof +6 melee
Full Attack: 2 hooves +6 melee and bite +1 melee\n
Damage: Hoof 1d6+4; bite 1d4+2\n
Special Attacks/Actions: -\n
\n
Abilities: Str 18, Dex 13, Con 17, Int 2, Wis 13, Cha 6\n
Special Qualities: \n
Feats: Endurance; Run\n
Skills: Listen +5 and Spot +4\n
Advancement: -\n
\n
Climate/Terrain: Temperate plain\n
Organization: Domesticated\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
These animals are similar to heavy horses but are trained and bred for strength and aggression. A heavy warhorse can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds at a Ride check (DC 10).
\n
Carrying Capacity: A light load for a heavy warhorse is up to 300 pounds; a medium load, 301-600 pounds; a heavy load, 601-900 pounds. A heavy warhorse can drag 4,500 pounds.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, scent, Listen +5, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"kzeT1Pcjb7kfBf0Q","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":8,"hp":18,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":4}},{"_id":"Iv2clsIsiukmT17t","flags":{},"name":"Hoof","type":"attack","img":"systems/D35E/icons/attack/monster/hoof.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000}]}
+{"_id":"l0Gr8RIO4O66oytM","name":"Brain Mole","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":3,"mod":-4,"value":3,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":3,"origMod":-4},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":2,"medium":4,"heavy":7,"carry":14,"drag":35},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":16},"flatFooted":{"value":0,"total":14}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":-4,"flatFootedTotal":-6},"cmb":{"value":0,"total":-10},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+4 size, +2 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":4},"will":{"total":2}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":10,"total":10},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":0.33,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Brain Mole (CR 1/3)
\n
Diminutive Animal\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: Listen +4 and Spot +6\n
\n
AC: 16 (+4 size, +2 Dex), touch 16, flat-footed 14\n
Hit Dice: 1/4d8 (1 hp)\n
Fort +2,
Ref +4,
Will +2\n
\n
Speed: 10 ft.\n
Space: 1 ft./0 ft.\n
Base Attack +0;
Grapple -16
Attack: Bite +0 melee
Full Attack: Bite +0 melee\n
Damage: Bite 1d2-4\n
Special Attacks/Actions: Psionics\n
\n
Abilities: Str 3, Dex 15, Con 10, Int 2, Wis 14, Cha 4\n
Special Qualities: Psionics\n
Feats: -\n
Skills: Hide +15*, Listen +4, Move Silently +5, and Spot +6\n
Advancement: -\n
\n
Climate/Terrain: Temperate and warm desert, forest, hill, plains, and underground\n
Organization: Nest (3-6)\n
Treasure/Possessions: None\n
\n
Source:\n Psionics Handbook
Psionics (Sp): At will -- burst, detect psionics, and distract. These abilities are as the powers manifested by a 10th-level psion.
\n
Attack/Defense Modes (Sp): At will -- mind thrust/empty mind.
\n
Disease (Ex): Cascade flu bite; Fortitude save (DC 13), incubation period one day, damage psionic cascade. Every time the afflicted character manifests a power, she must make a Concentration check (DC 16). On a failed check, a psionic cascade is triggered (see Psionic Maladies).
\n
Skills: A brain mole receives a +10 cover bonus on Hide checks when in its burrow.
\n
Brain moles lurk in groups of at least three within the mouth of a burrow, hiding as best they can. When likely prey comes into range (up to 50 feet), the group launches simultaneous psionic attack in an effort to catch the foe flat-footed. They keep up the assault until they are physically threatened or take significant ability damage from psionic attacks, at which time they attempt to flee into their tunnels. If a foe is obviously hurt and retreating, they may venture from their burrow to pursue the fleeing meal. Brain moles generally do not attack non-psionic creatures.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":13,"notes":"","mod":20,"background":false,"cs":false,"changeBonus":12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":3,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"dim","senses":"Listen +4 and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.4,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"l0Gr8RIO4O66oytM","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"F7OzAEBeF0NVWU3E","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d2-4+-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"lAtI9K3JTtgZeHKD","name":"Lernean Pyrohydra, Five-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":346,"medium":693,"heavy":1040,"carry":2080,"drag":5200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":5,"total":5},"cmd":{"value":0,"total":27,"flatFootedTotal":26},"cmb":{"value":0,"total":16},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":5},"will":{"total":3}},"hp":{"value":56,"min":-100,"base":0,"max":56,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":28,"temp":0,"max":28},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":6,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lernean Pyrohydra, Five-Headed (CR 6)
\n
Huge Magical Beast (Fire)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +6\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 5d10+28 (55 hp)\n
Fort +9,
Ref +5,
Will +3\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +5;
Grapple +16
Attack: 5 bites +6 melee
Full Attack: 5 bites +6 melee\n
Damage: Bite 1d10+3\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 17, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 15, fire Immunity, vulnerable to cold\n
Feats: Combat Reflexes; Iron Will; Toughness\n
Skills: Listen +6, Spot +6, and Swim +11\n
Advancement: -\n
\n
Climate/Terrain: Warm marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These hydras have bodies that are immune to all attacks (but see below). The only way to slay a Lernaean hydra normally is to sever all its heads. However, each time a head is severed, two new heads spring from the stump in 1d4 rounds. A Lernaean hydra can never have more than twice its original number of heads at any one time, and any extra heads it gains beyond its original number wither and die within a day.
\n
To prevent a severed head from growing back into two, at least 5 points of fire or acid damage must be dealt to the stump (AC 19) before the new heads appear.
\n
Spells such as disintegrate, finger of death, and slay living kill a Lernaean hydra outright if they succeed. If the spell deals damage on a successful save, that damage is directed against one of the hydra's heads.
\n
These reddish hydras can breathe jets of fire 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Fire Subtype (Ex): Fire immunity; double damage from cold except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":19,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"lAtI9K3JTtgZeHKD","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":5,"hd":10,"hp":28,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":5}},{"_id":"asmE2tO6pzrzPErZ","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d10+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"lOqJgdo9VD0E5nCF","name":"Skeleton, Medium-Size (Human)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":33,"medium":66,"heavy":100,"carry":200,"drag":500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":12}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":11,"flatFootedTotal":10},"cmb":{"value":0,"total":0},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":1},"will":{"total":2}},"hp":{"value":6,"min":-100,"base":0,"max":6,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":6,"temp":0,"max":6},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":0.33,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Skeleton, Medium-Size (Human) (CR 1/3)
\n
Medium Undead\n
Alignment: Always neutral evil\n
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft.\n
\n
AC: 13 (+1 Dex, +2 natural), touch 11, flat-footed 12\n
Hit Dice: 1d12 (6 hp);
DR: 5/bludgeoning\n
Fort +0,
Ref +1,
Will +2\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +0;
Grapple +1
Attack: Claw +1 (or weapon)
Full Attack: 2 claws +1 melee (or weapon)\n
Damage: Claw 1d4, or weapon\n
Special Attacks/Actions: \n
\n
Abilities: Str 10, Dex 12, Con -, Int -, Wis 10, Cha 1\n
Special Qualities: cold immunity, Undead\n
Feats: Improved Initiative\n
Skills:\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Any\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Skeletons are the animated bones of the dead, mindless automatons that obey the orders of their evil masters.
\n
A skeleton does only what it is ordered to do. It can draw no conclusions of its own and takes no initiative. Because of this limitation, its instructions must always be simple, such as \"Kill anyone who enters this chamber.\"
\n
A skeleton attacks until it is destroyed, for that is what it was created to do. The threat posed by a skeleton depends primarily on its size.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"lOqJgdo9VD0E5nCF","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":12,"hp":6,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":1}},{"_id":"iMkE7KOqlAfXW8se","flags":{},"name":"Claw [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"lOyc6GovejnJSgpg","name":"Gnoll","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":5,"mod":-3,"value":5,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":5,"origMod":-3}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":1,"ac":{"normal":{"value":0,"total":11},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":11}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":13,"flatFootedTotal":13},"cmb":{"value":0,"total":3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 natural, +2 leather armor, +2 heavy steel","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":3},"will":{"total":0}},"hp":{"value":11,"min":-100,"base":0,"max":11,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Gnoll (CR 1)
\n
Medium Humanoid (Gnoll)\n
Alignment: Usually chaotic evil\n
Initiative: +0; Senses: darkvision 60 ft., Listen +2, and Spot +3\n
\n
AC: 15 (+1 natural, +2 leather armor, +2 heavy steel), touch 10, flat-footed 15\n
Hit Dice: 2d8+2 (11 hp)\n
Fort +4,
Ref +0,
Will +0\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +3
Attack: Battleaxe +3 melee, or shortbow +1 ranged
Full Attack: Battleaxe +3 melee, or shortbow +1 ranged\n
Damage: Battleaxe 1d8+2/x3; shortbow 1d6/x3\n
Special Attacks/Actions: -\n
\n
Abilities: Str 15, Dex 10, Con 13, Int 8, Wis 11, Cha 5\n
Special Qualities: \n
Feats: Power Attack\n
Skills: Listen +2 and Spot +3\n
Advancement: By character class\n
\n
Climate/Terrain: Warm plains\n
Organization: Solitary, pair, gang (2-5), band (10-100 plus 50% noncombatants plus 1 3rd-level sergeant per 20 adults and 1 leader of 4th-6th level), or tribe (22-200 plus 1 3rd-level sergeant per 20 adults, 1 or 2 lieutenants of 4th or 5th level, 1 leader of 6th-8th level, and 6-10 dire lions; underground lairs also have 1-3 trolls)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Gnolls like to attack when they have the advantage of numbers, using horde tactics and their great strength to overwhelm and knock down their opponents. They show little discipline when fighting unless they have a strong leader, at which times they can maintain ranks and fight as a unit. While they do not usually prepare traps, they do use ambushes and try to attack from a flanking or rear position. Because of its armor and shield, a gnoll's Hide score is -6, which means gnolls always take special care seek favorable conditions when laying ambushes (such as darkness, heavy cover or some other form of concealment).
\n
See Gnoll.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +2, and Spot +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"lOyc6GovejnJSgpg","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":2}},{"_id":"tIq8XXAgw1gSTfu8","flags":{},"name":"Battleaxe","type":"attack","img":"systems/D35E/icons/attack/weapons/axe.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"dEjXwnYzBcebpqT4","flags":{},"name":"Shortbow","type":"attack","img":"systems/D35E/icons/attack/weapons/longbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"lQkKbOz5Zs1lP64J","name":"Dragon, Bronze Juvenile","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"wis":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":233,"medium":466,"heavy":700,"carry":1400,"drag":3500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":15,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":14,"ac":{"normal":{"value":0,"total":23},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":23}},"bab":{"value":15,"total":15},"cmd":{"value":0,"total":33,"flatFootedTotal":33},"cmb":{"value":0,"total":23},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +14 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":9},"will":{"total":13}},"hp":{"value":143,"min":-100,"base":0,"max":143,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":98,"temp":0,"max":98},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":8,"xp":{"value":10},"level":{"value":15,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Bronze Juvenile (CR 8)
\n
Large Dragon (Water)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 23 (-1 size, +14 natural), touch 9, flat-footed 23\n
Hit Dice: 15d12+45 (142 hp)\n
Fort +12,
Ref +9,
Will +13\n
\n
Speed: 40 ft., fly 150 ft., (poor), swim 60 ft.\n
Space: 10 ft./5 ft. (10 ft. with bite)\n
Base Attack +15;
Grapple +23
Attack: 1 Bite +18, 2 claws +13, 2 wings +13, 1 Tail Slap +13, 1 crush +13 melee; Breath +18 ranged\n
Damage: 1 bite 2d6+4, 2 claws 1d8+2, 2 wings 1d6+2, 1 tail slap 1d8+6, Breath weapon 8d6 (20)\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 19, Dex 10, Con 17, Int 18, Wis 19, Cha 18\n
Special Qualities: Electricity immunity, water breathing, speak with animals, Polymorph self , CL 3. Can also cast cleric spells and those from the Animal, Law, and Water domains as arcane spells.\n
Feats: #Feats: 6\n
Skills: Skill points: 66\n
Advancement: 16-17 HD (Large)\n
\n
Climate/Terrain: Temperate and warm aquatic and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): Bronze dragons have two types of breath weapon, a line of lightning (8d6 damage Reflex save for half damage DC 20) or a cone of repulsion gas. Creatures within the cone must succeed at a Will save (DC 20) or be compelled to do nothing but move away from the dragon for 1d6 rounds plus 4 rounds. This is a mind-influencing compulsion enchantment. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Alternate Form(Su): A young or older bronze dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"lQkKbOz5Zs1lP64J","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":15,"hd":12,"hp":98,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":15}},{"_id":"ITAFM9kDOE9gYv07","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"KTswhuOr42CdOOMJ","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+2-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"W9FWHNzRwYwudqCz","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+2-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"MEG9pUjgn7jvc1w1","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"5DNh69NfyLzH45TJ","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[["-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"EHb0o1MFHF95iubR","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":40,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["8d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"8","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"lQnNThmMZoGAMelX","name":"Behir","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":26,"mod":8,"value":26,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":1226,"medium":2453,"heavy":3680,"carry":7360,"drag":18400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":11,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":19}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":36,"flatFootedTotal":35},"cmb":{"value":0,"total":25},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +11 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":7},"will":{"total":5}},"hp":{"value":95,"min":-100,"base":0,"max":95,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":50,"temp":0,"max":50},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":8,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Behir (CR 8)
\n
Huge Magical Beast\n
Alignment: Often neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +4, and Spot +7\n
\n
AC: 20 (-2 size, +1 Dex, +11 natural), touch 9, flat-footed 15\n
Hit Dice: 9d10+45 (94 hp)\n
Fort +11,
Ref +7,
Will +5\n
\n
Speed: 40 ft., climb 15 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +9;
Grapple +25
Attack: Bite +15 melee
Full Attack: Bite +15 melee\n
Damage: Bite 2d4+12\n
Special Attacks/Actions: Breath weapon, constrict 2d8+8, improved grab, rake 1d4+4, swallow whole\n
\n
Abilities: Str 26, Dex 13, Con 21, Int 7, Wis 14, Cha 12\n
Special Qualities: Cannot be tripped, immunity to electricity\n
Feats: Alertness; Cleave; Power Attack; Track\n
Skills: Climb +16, Hide +5, Listen +4, Spot +7, and Survival +2\n
Advancement: 10-13 HD (Huge); 14-27 HD (Gargantuan)\n
\n
Climate/Terrain: Warm Hills\n
Organization: Solitary or pair\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): Line of lightning 5 feet wide, 5 feet high, and 20 feet long once a minute; damage 7d6. Reflex half DC 19.
\n
Improved. Grab (Ex): To use this ability, the behir must hit with its bite attack. If it gets a hold, it can attempt to swallow or constrict the opponent.
\n
Swallow Whole (Ex): A behir can try to swallow a grabbed Medium-size or smaller opponent by making a successful grapple check. A behir that swallows an opponent can use its Cleave feat to bite and grab another opponent.
\n
The swallowed creature takes 2d8+8 points of crushing damage and 8 points of acid damage per round from the behir's gizzard. A swallowed creature can also cut its way out by using claws or a Small or Tiny slashing weapon to deal 25 points of damage to the gizzard (AC 20). Once the creature exits, muscular action closes the hole; another swallowed opponent must again cut its own way out.
\n
The behir's gizzard can hold two Medium-size, four Small, eight Tiny, sixteen Diminutive, or thirty-two Fine or smaller opponents.
\n
Constrict (Ex): A behir deals 2d8+8 damage with a successful grapple check against Gargantuan or smaller creatures. It can use its claws against the grappled foe as well.
\n
A behir usually bites and grabs its prey first, then either swallows or constricts the opponent. If beset by a large number of foes, it uses its breath weapon.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":16,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":-5,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +4, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"lQnNThmMZoGAMelX","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":9,"hd":10,"hp":50,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":9}},{"_id":"AexLKCL8XY7pgSrk","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d4+12-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"ljvi3jQgw4Yso7ei","name":"Minotaur","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"monstrousHumanoid","encumbrance":{"level":0,"levels":{"light":233,"medium":466,"heavy":700,"carry":1400,"drag":3500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":24,"flatFootedTotal":24},"cmb":{"value":0,"total":14},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":5},"will":{"total":5}},"hp":{"value":39,"min":-100,"base":0,"max":39,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Monstrous Humanoid","environment":"","cr":4,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Minotaur (CR 4)
\n
Large Monstrous Humanoid\n
Alignment: Usually chaotic evil\n
Initiative: +0; Senses: darkvision 60 ft., Listen +7, and Spot +7\n
\n
AC: 14 (-1 size, +5 natural), touch 9, flat-footed 14\n
Hit Dice: 6d8+12 (39 hp)\n
Fort +6,
Ref +5,
Will +5\n
\n
Speed: 30 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +6;
Grapple +14
Attack: Huge greataxe +9 melee or gore +4 melee
Full Attack: Huge greataxe +9/+4 melee and gore +4 melee\n
Damage: Greataxe 2d6+6/19-20, gore 1d8+2\n
Special Attacks/Actions: Powerful charge 4d6+6\n
\n
Abilities: Str 19, Dex 10, Con 15, Int 7, Wis 10, Cha 8\n
Special Qualities: natural cunning\n
Feats: Great Fortitude; Power Attack; Track\n
Skills: Intimidate +2, Listen +7, Search +2, and Spot +7\n
Advancement: By character class\n
\n
Climate/Terrain: Any underground\n
Organization: Solitary or gang (3-4)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Charge (Ex): A minotaur typically begins a battle by charging at an opponent, lowering its head to bring its mighty horns into play. In addition to the normal benefits and hazards of a charge, this allows the beast to make a single gore attack that deals 4d6+6 points of damage.
\n
Natural Cunning (Ex); Although minotaurs are not especially intelligent, they possess innate cunning and logical ability that makes them immune to maze spells, prevents them from ever coming lost, and enables them to track enemies. Further, they are never caught flat-footed.
\n
Skills: Minotaurs receive a +4 racial bonus to Search, Spot, and Listen checks.
\n
Minotaurs prefer melee combat, where their great strength serves them well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":4,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ljvi3jQgw4Yso7ei","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"6Uh8PAjR3BE7dult","flags":{},"name":"Monstrous Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/monstrous-humanoid.png","data":{"description":{"value":"Monstrous humanoids are similar to humanoids, but with monstrous or animalistic features. They often have magical abilities as well.
\nFeatures
\nA monstrous humanoid has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Reflex and Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA monstrous humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Monstrous humanoids not indicated as wearing armor are not proficient with armor. Monstrous humanoids are proficient with shields if they are proficient with any form of armor.
\n- Monstrous humanoids eat, sleep, and bre
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":8,"hp":27,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":true,"sen":false,"slt":false,"spl":false,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"monstrousHumanoid","attackParts":[],"contextNotes":[],"identifiedName":"Monstrous Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":6}},{"_id":"nXczlzctoQMqxCCv","flags":{},"name":"Huge Greataxe","type":"attack","img":"systems/D35E/icons/attack/weapons/axe.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["2d6+6-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"p4l0wCPo44PrgSq6","flags":{},"name":"Gore","type":"attack","img":"systems/D35E/icons/attack/monster/gore.png","data":{"description":{"value":"The creature spears the opponent with an antler, horn, or similar appendage, dealing piercing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+2-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":300000}]}
+{"_id":"lxzXJbH1jzy2lSh6","name":"Elemental, Elder, Water","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":28,"mod":9,"value":28,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":28,"origMod":9},"dex":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":1600,"medium":3200,"heavy":4800,"carry":9600,"drag":24000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":24,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":23},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":17}},"bab":{"value":18,"total":18},"cmd":{"value":0,"total":51,"flatFootedTotal":45},"cmb":{"value":0,"total":35},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +6 Dex, +9 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":16},"will":{"total":10}},"hp":{"value":118,"min":-100,"base":0,"max":118,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":108,"temp":0,"max":108},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":120,"total":120},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":11,"xp":{"value":10},"level":{"value":24,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Elder, Water (CR 11)
\n
Huge Elemental (Water and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +6 (Dex); Senses: darkvision 60 ft., Listen +29, and Spot +29\n
Languages: Aquan\n
\n
AC: 23 (-2 size, +6 Dex, +9 natural), touch 14, flat-footed 17\n
Hit Dice: 24d8+120 (228 hp);
DR: 10/-\n
Fort +19,
Ref +16,
Will +10\n
\n
Speed: 30 ft., swim 120 ft.\n
Space: 15 ft./15 ft.\n
Base Attack +18;
Grapple +35
Attack: Slam +25 melee
Full Attack: 2 slams +25 melee\n
Damage: Slam 2d10+9/19-20\n
Special Attacks/Actions: Water mastery, drench, vortex\n
\n
Abilities: Str 28, Dex 22, Con 21, Int 10, Wis 11, Cha 11\n
Special Qualities: Elemental\n
Feats: Alertness; Cleave; Great Cleave; Improved Bull Rush; Improved Critical (slam); Improved Sunder; Iron Will; Lightning Reflexes; Power Attack\n
Skills: Listen +29 and Spot +29\n
Advancement: 25-48 HD (Huge)\n
\n
Climate/Terrain: Elemental Plane of Water\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Water Mastery (Ex): A water elemental gains a +1 attack and damage bonus if both it and its opponent touch water. If the opponent or elemental is landbound, the elemental suffers a -4 penalty to attack and damage. (These modifiers are not included in the statistics block.)
\n
A water elemental can be a serious threat to a ship that crosses its path. The elemental can easily overturn small craft (5 feet of length per Hit Die of the elemental) and stop larger vessels (10 feet long per HD). Even large ships (20 feet long per HD) can be slowed to half speed.
\n
Drench (Ex): The elementals touch puts out torches, camp-fires, exposed lanterns, and other open flames of non-magical origin if these are of Large size or smaller. The creature can dispel magical fire it touches as dispel magic cast by a sorcerer whose level equals the elemental's HD total.
\n
Vortex (Su): The elemental can transform itself into a whirlpool once every 10 minutes, provided it is underwater, and remain in that form for up to 1 round for every 2 HD it has. In vortex form, the elemental can move through the water or along the bottom at its swim speed.
\n
The vortex is 5 feet wide at the base, up to 30 feet wide at the top, and 10 feet or more tall, depending on the elemental's size. The elemental controls the exact height, but it must be at least 10 feet.
\n
Creatures one or more sizes smaller than the elemental might take damage when caught in the vortex and may be swept up by it. An affected creature must succeed at a Reflex save when it comes into contact with the vortex or take the listed damage. It must also succeed at a second Reflex save or be picked up bodily and held suspended in the powerful currents, automatically taking damage each round. A creature that can swim is allowed a Reflex save each round to escape the vortex. The creature still takes damage, but can leave if the save is successful. The DC for saves against the vortex's effects varies with the elemental's size.
\n
The elemental can eject any carried creatures whenever it wishes, depositing them wherever the vortex happens to be. A summoned elemental always ejects trapped creatures before returning to its home plane.
\n
If the vortex's base touches the bottom, it creates a swirling cloud of debris. This cloud is centered on the elemental and has a diameter equal to half the vortex's height. The cloud obscures all vision, including darkvision, beyond 5 feet. Creatures 5 feet away have one-half concealment, while those farther away have total concealment (see Concealment). Those caught in the cloud must succeed at a Concentration check to cast a spell (DC equal to the Reflex save DC).
\n
Elemental: Immune to poison, sleep, paralysis, and stun. Not subject to critical hits.
\n
A water elemental prefers to fight in a large body of water where it can disappear beneath the waves and suddenly swell up behind its opponents.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":27,"notes":"","mod":15,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":27,"notes":"","mod":15,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":false,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., Listen +29, and Spot +29","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"lxzXJbH1jzy2lSh6","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"UEW55cwmiYKxnQE1","flags":{},"name":"Improved Bull Rush","type":"feat","img":"systems/D35E/icons/feats/improved-bull-rush.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you perform a bull rush you do not provoke an attack of opportunity from the defender. You also gain a +4 bonus on the opposed Strength check you make to push back the defender.\n
\nSpecial
\nA fighter may select Improved Bull Rush as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Bull Rush"}},{"_id":"Fam4wfHsoHqb2XvM","flags":{},"name":"Improved Sunder","type":"feat","img":"systems/D35E/icons/feats/improved-sunder.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you strike at an object held or carried by an opponent (such as a weapon or shield), you do not provoke an attack of opportunity.\n
You also gain a +4 bonus on any attack roll made to attack an object held or carried by another character.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you strike at an object held or carried by another character.\n
\nSpecial
\nA fighter may select Improved Sunder as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to attack an object held or carried by another character","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Sunder"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":24,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":108,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":24}},{"_id":"y4APQpqSGHH80dLI","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d10+9-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"m2y89vzMrvjbLrUf","name":"Aasimar","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":10},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":10}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":12,"flatFootedTotal":12},"cmb":{"value":0,"total":2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+4 scale, +2 heavy shield","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":2},"will":{"total":2}},"hp":{"value":5,"min":-100,"base":0,"max":5,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Aasimar (CR 1/2)
\n
Medium Outsider (Native)\n
Alignment: Usually good (any)\n
Initiative: +4 (Improved Initiative); Senses: darkvision 60 ft., Listen +3, and Spot +3\n
\n
AC: 16 (+4 scale, +2 heavy shield), touch 10, flat-footed 16\n
Hit Dice: 1d8+1 (5 hp)\n
Fort +3,
Ref +0,
Will +0\n
\n
Speed: 30 ft. (20 ft. in scale mail)\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +2
Attack: Longsword +2 melee; or light crossbow +1 ranged
Full Attack: Longsword +2 melee; or light crossbow +1 ranged\n
Damage: Longsword 1d8+1/19-20; light crossbow 1d8/19-20\n
Special Attacks/Actions:
Daylight\n
\n
Abilities: Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 10\n
Special Qualities: Acid, cold, and electricity resistance 5\n
Feats: Improved Initiative\n
Skills: Heal +4, Knowledge (religion) +1, Listen +3, Ride +1, and Spot +3\n
Advancement: By character class\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary, pair, or team (2-4)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Light (Sp): Aasimars can use light once per day as cast by a sorcerer of 1st Level or their character level, whichever is higher.
\n
Skills: Aasimars receive a +2 racial bonus to Spot and Listening checks.
\n
Native Subtype
\n
A subtype applied only to outsiders. These creatures have mortal ancestors or a strong connection to the Material Plane and can be raised, reincarnated, or resurrected just as other living creatures can be. Creatures with this subtype are native to the Material Plane (hence the subtype's name).
Unlike true outsiders, native outsiders need to eat and sleep.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":1,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":1,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +3, and Spot +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"m2y89vzMrvjbLrUf","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":1}},{"_id":"ilnHuXABppkCfjzj","flags":{},"name":"Longsword","type":"attack","img":"systems/D35E/icons/attack/weapons/longsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"bp9WZ2Zj6eC0ebmU","flags":{},"name":"Light Crossbow","type":"attack","img":"systems/D35E/icons/attack/weapons/crossbow-light.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"mCIH1DNSa4fgReo0","name":"Golem, Chain","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":18,"mod":4,"value":18,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":100,"medium":200,"heavy":300,"carry":600,"drag":1500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":21},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":18}},"bab":{"value":5,"total":5},"cmd":{"value":0,"total":22,"flatFootedTotal":19},"cmb":{"value":0,"total":9},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":5},"will":{"total":2}},"hp":{"value":58,"min":-100,"base":0,"max":58,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":38,"temp":0,"max":38},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":5,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Golem, Chain (CR 5)
\n
Medium Construct\n
Alignment: Always neutral\n
Initiative: +3 (Dex)\n
Languages: Cannot speak\n
\n
AC: 21 (+3 Dex, +8 natural), touch 13, flat-footed 18\n
Hit Dice: 7d10 (38 hp)\n
Fort +2,
Ref +5,
Will +2\n
\n
Speed: 30 ft. (cannot run)\n
Space: 5 ft./10 ft.\n
Base Attack +5;
Grapple +0
Attack: 2 chain rakes +9 melee
Full Attack: 2 chain rakes +9 melee\n
Damage: Chain rake 1d8+4 plus wounding\n
Special Attacks/Actions: Chain barrier, wounding\n
\n
Abilities: Str 18, Dex 17, Con -, Int -, Wis 11, Cha 1\n
Special Qualities: Construct traits, magic immunity resistance to ranged attacks\n
Feats: Dodge (B); Combat Expertise (B); Improved Disarm (B); Improved Trip (B)\n
Skills:\n
Advancement: 8-10 HD (Medium-size); 11-21 HD (Large)\n
\n
Climate/Terrain: Any land or underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Chain Barrier (Ex): As a full-round action, a chain golem can surround itself with a whirling, slicing shield of chains, similar in effect to a blade barrier spell. Anyone adjacent to a chain barrier must make a successful Reflex save (DC 17) or take 7d6 points of damage. Any creature or object entering or passing through such a barrier automatically takes that amount of damage. The chain barrier moves with the golem and serves as one-half cover for it (+4 bonus to AC). Maintaining the barrier once it has been activated is a standard action.
\n
Wounding (Ex): A wound resulting from a chain golem's chain rake attack bleeds for an additional 2 points of damage per round thereafter. Multiple wounds from such attacks result in cumulative bleeding loss (two wounds for 4 points of damage per round, and so on). The bleeding can be stopped only by a successful Heal check (DC 10) or the application of a cure spell or some other healing spell (heal, healing circle, or the like).
\n
Construct Traits: A chain golem is immune to mind-affecting effects, poison, sleep, paralysis, stunning, disease, death effects, necromantic effects, and any effect that requires a Fortitude save unless it also works on objects. The creature is not subject to critical hits, subdual damage, ability damage, ability drain, energy drain, or death from massive damage. It cannot heal itself but can be healed through repair. It cannot be raised or resurrected. A chain golem has darkvision (60-foot range).
\n
Magic Immunity (Ex): A chain golem is immune to all spells, spell-like abilities, and supernatural effects except as follows. An electricity effect slows it (as the slow spell) for 2 rounds (no saving throw). A fire effect breaks any slow effect on the chain golem and cures 1 point of damage for each 2 points of damage it would otherwise deal. A chain golem gets no saving throw against fire effects.
\n
Resistance to Ranged Attacks (Su): A chain golem gains a +2 resistance bonus on saving throws against ranged spells or ranged magical attacks that specifically target it (except ranged touch attacks).
\n
A chain golem typically uses its long reach to grab at foes and knock them to the ground. Then it activates its vicious chain barrier to shred the fallen creature's flesh.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"mCIH1DNSa4fgReo0","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":10,"hp":38,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":7}},{"_id":"kMEaJugtWMkx7YgR","flags":{},"name":"Chain Rake","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"mCzHc2bxr8rkAsOw","name":"Elemental, Elder, Fire","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":22,"mod":6,"value":22,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"dex":{"total":29,"mod":9,"value":29,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"con":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":24,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":25},"touch":{"value":0,"total":17},"flatFooted":{"value":0,"total":16}},"bab":{"value":18,"total":18},"cmd":{"value":0,"total":51,"flatFootedTotal":42},"cmb":{"value":0,"total":32},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +9 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":17},"will":{"total":10}},"hp":{"value":118,"min":-100,"base":0,"max":118,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":36,"max":36},"vigor":{"min":0,"value":108,"temp":0,"max":108},"init":{"value":0,"bonus":0,"total":13},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":11,"xp":{"value":10},"level":{"value":24,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Elder, Fire (CR 11)
\n
Huge Elemental (Fire and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +13 (+9 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +28, and Spot +29\n
Languages: Ignan\n
\n
AC: 25 (-2 size, +9 Dex, +8 natural), touch 17, flat-footed 16\n
Hit Dice: 24d8+96 (204 hp);
DR: 10/-\n
Fort +14,
Ref +23,
Will +10\n
\n
Speed: 60 ft.\n
Space: 15 ft./15 ft.\n
Base Attack +18;
Grapple +32
Attack: Slam +26 melee
Full Attack: 2 slams +26 melee\n
Damage: Slam 2d8+6 and 2d8 fire\n
Special Attacks/Actions: Burn\n
\n
Abilities: Str 22, Dex 29, Con 18, Int 6, Wis 11, Cha 11\n
Special Qualities: Elemental, immunity to fire, vulnerable to cold\n
Feats: Alertness; Blind-fight; Combat Reflexes; Dodge; Great Fortitude; Improved Initiative; Iron Will; Mobility; Spring Attack; Weapon Finesse; Weapon Focus (slam)\n
Skills: Listen +28 and Spot +29\n
Advancement: 25-48 HD (Huge)\n
\n
Climate/Terrain: Elemental Plane of Fire\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Burn (Ex): Those hit by a fire elemental's slam attack must succeed at a Reflex save or catch fire. The flame burns for 1d4 rounds (see Catching on Fire). The save DC varies with the elemental's size. A burning creature can take a move-equivalent action to put out the flame.
\n
Creatures hitting a fire elemental with natural weapons or unarmed attacks take fire damage as though hit by the elemental's attack, and also catch fire unless they succeed at a Reflex save.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Elemental: Immune to poison, sleep, paralysis, and stun. Not subject to critical hits.
\n
A fire elemental is a fierce opponent that attacks its enemies directly and savagely. It takes joy in burning the creatures and objects of the Material Plane to ashes.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":26,"notes":"","mod":15,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":27,"notes":"","mod":15,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., Listen +28, and Spot +29","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"mCzHc2bxr8rkAsOw","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"h34014OSUak957dF","flags":{},"name":"Spring Attack","type":"feat","img":"systems/D35E/icons/feats/spring-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.\n
You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack.\n
\nSpecial
\nA fighter may select Spring Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spring Attack"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":24,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":108,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":24}},{"_id":"DXDRY02i7wHb7QGD","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"4","critConfirmBonus":"","damage":{"parts":[["2d8+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"mDeURqfZPlsD9Eb0","name":"Skum","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":116,"medium":233,"heavy":350,"carry":700,"drag":1750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":12}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":16,"flatFootedTotal":15},"cmb":{"value":0,"total":5},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":1},"will":{"total":3}},"hp":{"value":11,"min":-100,"base":0,"max":11,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":40,"total":40},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":2,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Skum (CR 2)
\n
Medium Aberration (Aquatic)\n
Alignment: Usually lawful evil\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., Listen +7*, and Spot +7*\n
Languages: Aquan\n
\n
AC: 13 (+1 Dex, +2 natural), touch 11, flat-footed 12\n
Hit Dice: 2d8+2 (11 hp)\n
Fort +1,
Ref +1,
Will +3\n
\n
Speed: 20 ft., swim 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +5
Attack: Bite +5 melee
Full Attack: Bite +5 melee and 2 claws +0 melee\n
Damage: Bite 2d6+4, claw 1d4+2\n
Special Attacks/Actions: Rake 1d6+2\n
\n
Abilities: Str 19, Dex 13, Con 13, Int 10, Wis 10, Cha 6\n
Special Qualities: amphibious\n
Feats: Alertness\n
Skills: Hide +6+, Listen +7*, Move Silently +3, Spot +7*, and Swim +12\n
Advancement: 3-4 HD (Medium-size); 5-6 HD (Large)\n
\n
Climate/Terrain: Any underground\n
Organization: Brood (2-5) or pack (6-15)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
In the water, skum are dangerous enemies who attack by biting, clawing, and raking with their rear legs. On land they are less dangerous, for they cannot rake and suffer a -2 circumstance penalty, to all attack rolls. Skum serving an aboleth are sometimes trained to fight with weapons, usually two-handed melee weapons with reach (such as long spears) and simple ranged weapons such as javelins, tridents, or slings.
\n
Skills: Skum receive a +4 racial bonus to Hide, Listen, and Spot checks underwater.
\n
Aquatic Subtype
\n
Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":20,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +7*, and Spot +7*","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"mDeURqfZPlsD9Eb0","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":2}},{"_id":"tI5fUhguQez1fAsy","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"mGQ6USpDXp4NE5v0","name":"Whale, Orca","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":27,"mod":8,"value":27,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":1386,"medium":2773,"heavy":4160,"carry":8320,"drag":20800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":14}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":34,"flatFootedTotal":32},"cmb":{"value":0,"total":22},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +2 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":8},"will":{"total":5}},"hp":{"value":88,"min":-100,"base":0,"max":88,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":40,"temp":0,"max":40},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":5,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Whale, Orca (CR 5)
\n
Huge Animal\n
Alignment: Always Neutral\n
Initiative: +2 (Dex); Senses: blindsight 120 ft., low-light vision, Listen +14*, and Spot +14*\n
\n
AC: 16 (-2 size, +2 Dex, +6 natural), touch 10, flat-footed 14\n
Hit Dice: 9d8+48 (88 hp)\n
Fort +11,
Ref +8,
Will +5\n
\n
Speed: Swim 50 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +6;
Grapple +22
Attack: Bite +12 melee
Full Attack: Bite +12 melee\n
Damage: Bite 2d6+12\n
Special Attacks/Actions: -\n
\n
Abilities: Str 27, Dex 15, Con 21, Int 2, Wis 14, Cha 6\n
Special Qualities: hold breath\n
Feats: Alertness; Endurance; Run; Toughness\n
Skills: Listen +14*, Spot +14*, and Swim +16\n
Advancement: 10-13 HD (Huge); 14-27 HD (Gargantuan)\n
\n
Climate/Terrain: Cold aquatic\n
Organization: Solitary or pod (6-11)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
These ferocious creatures are about 30 feet long; they eat fish, squid, seals, and other whales.
\n
Blindsight (Ex): Whales can \"see\" by emitting high-frequency sounds, inaudible to most other creatures, that allow them to locate objects and creatures within 120 feet. A silence spell negates this and forces the whale to rely on its vision, which is approximately as good as a human's.
\n
Skills: Whales gain a +4 racial bonus to Spot and Listen checks. These bonuses are lost if Blindsight is negated.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-6,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":16,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsight 120 ft., low-light vision, Listen +14*, and Spot +14*","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"mGQ6USpDXp4NE5v0","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":9,"hd":8,"hp":40,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":9}},{"_id":"WEHT8KwGhWG7i2sk","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+12-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"mK2gpy7RQqwPte6W","name":"Ghost","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":16,"mod":3,"value":16,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":76,"medium":153,"heavy":230,"carry":460,"drag":1150},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":11},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":10}},"bab":{"value":5,"total":2},"cmd":{"value":0,"total":16,"flatFootedTotal":15},"cmb":{"value":0,"total":5},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +1 deflection","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":2},"will":{"total":5}},"hp":{"value":32,"min":-100,"base":0,"max":32,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":32,"temp":0,"max":32},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":7,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Ghost* (CR 7)
\n
Medium Undead (Augmented Humanoid and Incorporeal)\n
Alignment: Any\n
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +11, and Spot +11\n
\n
AC: 12 (+1 Dex, +1 deflection), touch 12, flat-footed 11; or 21 (+1 Dex, +8 full plate, +2 large shield), touch 11, flat-footed 20\n
Hit Dice: 5d12 (32 hp)\n
Fort +4,
Ref +2,
Will +2\n
\n
Speed: Fly 30 ft. (perfect)\n
Space: 5 ft./5 ft.\n
Base Attack +5;
Grapple +8
Attack: Incorporeal touch +6 melee or +8 vs ethereal foes; or masterwork bastard sword +10 melee; or masterwork shortbow +7 ranged\n
Damage: Incorporeal touch 1d6 (1d4+3 vs. ethereal); masterwork bastard sword 1d10+3/19-20; masterwork shortbow 1d6/x3\n
Special Attacks/Actions: Manifestation, corrupting touch, malevolence\n
\n
Abilities: Str 16, Dex 13, Con -, Int 10, Wis 12, Cha 12\n
Special Qualities: incorporeal, rejuvenation, +4 turn resistance, undead traits, (5th-level human fighter)\n
Feats: Blind-fight; Cleave; Exotic Weapon Proficiency (bastard sword); Improved Initiative; Power Attack; Weapon Focus (bastard sword)\n
Skills: Climb +1, Hide -1, Listen +11, Ride +9, Search +8, and Spot +11\n
Advancement: By character class\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary, gang (2-4), or mob (7-12)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
The Will save against this ghost's malevolence has a DC of 16.
\n
This example uses a 5th-level human fighter as the base creature.
\n
Augmented Subtype
\n
A creature receives this subtype whenever something happens to change its original type. Some creatures (those with an inherited template) are born with this subtype; others acquire it when they take on an acquired template. The augmented subtype is always paired with the creature's original type. For example, a wizard's raven familiar is a magical beast (augmented animal). A creature with the augmented subtype usually has the traits of its current type, but the features of its original type. For example, a wizard's raven familiar has an animal's features and the traits of a magical beast.
Incorporeal Subtype
\n
Some creatures are incorporeal by nature, while others (such as those that become ghosts) can acquire the incorporeal subtype. An incorporeal creature has no physical body. It can be harmed only by other incorporeal creatures, magic weapons or creatures that strike as magic weapons, and spells, spell-like abilities, or supernatural abilities. It has immunity to all nonmagical attack forms. Even when hit by spells, including touch spells or magic weapons, it has a 50% chance to ignore any damage from a corporeal source (except for positive energy, negative energy, force effects such as magic missile, or attacks made with ghost touch weapons). Non-damaging spell attacks affect incorporeal creatures normally unless they require corporeal targets to function (such as the spell implosion) or they create a corporeal effect that incorporeal creatures would normally ignore (such as a web or wall of stone spell). Although it is not a magical attack, a hit with holy water has a 50% chance of affecting an incorporeal undead creature.
An incorporeal creature's natural weapons affect both in incorporeal and corporeal targets, and pass through (ignore) corporeal natural armor, armor, and shields, although deflection bonuses and force effects (such as mage armor) work normally against it. Attacks made by an incorporeal creature with a nonmagical melee weapon have no effect on corporeal targets, and any melee attack an incorporeal creature makes with a magic weapon against a corporeal target has a 50% miss chance except for attacks it makes with a ghost touch weapon, which are made normally (no miss chance).
Any equipment worn or carried by an incorporeal creature is also incorporeal as long as it remains in the creature's possession. An object that the creature relinquishes loses its incorporeal quality (and the creature loses the ability to manipulate the object). If an incorporeal creature uses a thrown weapon or a ranged weapon, the projectile becomes corporeal as soon as it is fired and can affect a corporeal target normally (no miss chance). Magic items possessed by an incorporeal creature work normally with respect to their effects on the creature or another target. Similarly, spells cast by an incorporeal creature affect corporeal creatures normally.
An incorporeal creature has no natural armor bonus but has a deflection bonus equal to its Charisma bonus (always at least +1, even if the creature's Charisma score does not normally provide a bonus).
An incorporeal creature can enter or pass through solid object but must remain adjacent to the object's exterior, and so cannot pass entirely through an object whose space is larger than its own. It can sense the presence of creatures or objects a square adjacent to its current location, but enemies have total concealment from an incorporeal creature that is inside an object. In order to see clearly and attack normally, a incorporeal creature must emerge. An incorporeal creature inside an object has total cover, but when it attacks a creature outside the object it only has cover, so a creature outside with a readied action could strike at it as it attacks. An incorporeal creature cannot pass through a force effect.
Incorporeal creatures pass through and operate in water as easily as they do in air. Incorporeal creatures cannot fall or take falling damage. Incorporeal creature cannot make trip or grapple attacks against corporeal creatures, nor can they be tripped or grappled by such creatures. In fact, they cannot take any physical action that would move or manipulate a corporeal being or its equipment, nor are they subject to such actions. Incorporeal creatures have no weight and do not set off traps that are triggered by weight.
An incorporeal creature moves silently and cannot be heard with Listen checks if it doesn't wish to be. It has no Strength score, so its Dexterity modifier applies to both its melee attacks and its ranged attacks. Non-visual senses, such as scent and blindsight, are either ineffective or only partly effective with regard to incorporeal creatures. Incorporeal creatures have an innate sense of direction and can move at full speed even when they cannot see.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":-2,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-2,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":6,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":5,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":6,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +11, and Spot +11","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"mK2gpy7RQqwPte6W","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":5,"hd":12,"hp":32,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":5}},{"_id":"UhkUJjXyI1S7cWrB","flags":{},"name":"Incorporeal Touch","type":"attack","img":"systems/D35E/icons/attack/monster/touch.jpg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["1d6-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"tG4JIKtUkqxZMam5","flags":{},"name":"Masterwork Bastard Sword","type":"attack","img":"systems/D35E/icons/attack/weapons/longsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["1d10+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"YEhco09EtujtDNmr","flags":{},"name":"Masterwork Shortbow","type":"attack","img":"systems/D35E/icons/attack/weapons/longbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"s4s8MZxBFlyNDDIb","flags":{},"name":"","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"mRbDlcFfLK6ZSM5e","name":"Elemental, Huge, Water","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":24,"mod":7,"value":24,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7},"dex":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":933,"medium":1866,"heavy":2800,"carry":5600,"drag":14000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":16,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":21},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":17}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":41,"flatFootedTotal":37},"cmb":{"value":0,"total":27},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +4 Dex, +9 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":9},"will":{"total":5}},"hp":{"value":82,"min":-100,"base":0,"max":82,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":72,"temp":0,"max":72},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":120,"total":120},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":7,"xp":{"value":10},"level":{"value":16,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Huge, Water (CR 7)
\n
Huge Elemental (Water and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +4 (Dex); Senses: darkvision 60 ft., Listen +11, and Spot +12\n
Languages: Aquan\n
\n
AC: 21 (-2 size, +4 Dex, +9 natural), touch 12, flat-footed 17\n
Hit Dice: 16d8+80 (152 hp);
DR: 5/-\n
Fort +15,
Ref +9,
Will +7\n
\n
Speed: 30 ft., swim 120 ft.\n
Space: 15 ft./15 ft.\n
Base Attack +12;
Grapple +27
Attack: Slam +17 melee
Full Attack: 2 Slams +17 melee\n
Damage: Slam 2d10+7\n
Special Attacks/Actions: Water mastery, drench, vortex\n
\n
Abilities: Str 24, Dex 18, Con 21, Int 6, Wis 11, Cha 11\n
Special Qualities: Elemental\n
Feats: Cleave; Great Cleave; Power Attack; Improved Sunder\n
Skills: Listen +11 and Spot +12\n
Advancement: 17-21 HD (Huge)\n
\n
Climate/Terrain: Elemental Plane of Water\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Water Mastery (Ex): A water elemental gains a +1 attack and damage bonus if both it and its opponent touch water. If the opponent or elemental is landbound, the elemental suffers a -4 penalty to attack and damage. (These modifiers are not included in the statistics block.)
\n
A water elemental can be a serious threat to a ship that crosses its path. The elemental can easily overturn small craft (5 feet of length per Hit Die of the elemental) and stop larger vessels (10 feet long per HD). Even large ships (20 feet long per HD) can be slowed to half speed.
\n
Drench (Ex): The elementals touch puts out torches, camp-fires, exposed lanterns, and other open flames of non-magical origin if these are of Large size or smaller. The creature can dispel magical fire it touches as dispel magic cast by a sorcerer whose level equals the elemental's HD total.
\n
Vortex (Su): The elemental can transform itself into a whirlpool once every 10 minutes, provided it is underwater, and remain in that form for up to 1 round for every 2 HD it has. In vortex form, the elemental can move through the water or along the bottom at its swim speed.
\n
The vortex is 5 feet wide at the base, up to 30 feet wide at the top, and 10 feet or more tall, depending on the elemental's size. The elemental controls the exact height, but it must be at least 10 feet.
\n
Creatures one or more sizes smaller than the elemental might take damage when caught in the vortex and may be swept up by it. An affected creature must succeed at a Reflex save when it comes into contact with the vortex or take the listed damage. It must also succeed at a second Reflex save or be picked up bodily and held suspended in the powerful currents, automatically taking damage each round. A creature that can swim is allowed a Reflex save each round to escape the vortex. The creature still takes damage, but can leave if the save is successful. The DC for saves against the vortex's effects varies with the elemental's size.
\n
The elemental can eject any carried creatures whenever it wishes, depositing them wherever the vortex happens to be. A summoned elemental always ejects trapped creatures before returning to its home plane.
\n
If the vortex's base touches the bottom, it creates a swirling cloud of debris. This cloud is centered on the elemental and has a diameter equal to half the vortex's height. The cloud obscures all vision, including darkvision, beyond 5 feet. Creatures 5 feet away have one-half concealment, while those farther away have total concealment (see Concealment). Those caught in the cloud must succeed at a Concentration check to cast a spell (DC equal to the Reflex save DC).
\n
Elemental: Immune to poison, sleep, paralysis, and stun. Not subject to critical hits.
\n
A water elemental prefers to fight in a large body of water where it can disappear beneath the waves and suddenly swell up behind its opponents.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":6,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":15,"background":false,"cs":false,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., Listen +11, and Spot +12","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"mRbDlcFfLK6ZSM5e","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"Fam4wfHsoHqb2XvM","flags":{},"name":"Improved Sunder","type":"feat","img":"systems/D35E/icons/feats/improved-sunder.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you strike at an object held or carried by an opponent (such as a weapon or shield), you do not provoke an attack of opportunity.\n
You also gain a +4 bonus on any attack roll made to attack an object held or carried by another character.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you strike at an object held or carried by another character.\n
\nSpecial
\nA fighter may select Improved Sunder as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to attack an object held or carried by another character","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Sunder"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":16,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":72,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":16}},{"_id":"fws2norNUuIEACaY","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d10+7-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"mbmA5xU7ozaOr5IU","name":"Dragon, Blue Wyrm","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":37,"mod":13,"value":37,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":37,"origMod":13},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":27,"mod":8,"value":27,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"int":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"wis":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"cha":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1653,"medium":3306,"heavy":4960,"carry":9920,"drag":24800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":36,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":35,"ac":{"normal":{"value":0,"total":41},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":41}},"bab":{"value":36,"total":36},"cmd":{"value":0,"total":71,"flatFootedTotal":71},"cmb":{"value":0,"total":61},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +35 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":28},"ref":{"total":20},"will":{"total":25}},"hp":{"value":522,"min":-100,"base":0,"max":522,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":54,"max":54},"vigor":{"min":0,"value":234,"temp":0,"max":234},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":22,"xp":{"value":10},"level":{"value":36,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Blue Wyrm (CR 22)
\n
Gargantuan Dragon (Earth)\n
Alignment: Always Lawful Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 41 (-4 size, +35 natural), touch 6, flat-footed 41\n
Hit Dice: 36d12+288 (522 hp);
DR: 20/magic\n
Fort +28,
Ref +20,
Will +25\n
\n
Speed: 40 ft., fly 200 ft. (clumsy), burrow 20 ft.\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +36;
Grapple +61
Attack: 1 Bite +45, 2 claws +40, 2 wings +40, 1 Tail Slap +40, 1 crush +40, 1 Tail sweep +40 melee; Breath +45 ranged\n
Damage: 1 bite 4d6+13, 2 claws 2d8+6, 2 wings 2d6+6, 1 tail slap 2d8+19, 1 crush 4d6+19, 1 tail sweep 2d6+19, , Breath weapon 22d6(35)\n
Special Attacks/Actions: Breath weapon, fear (DC 33), SR 29\n
\n
Abilities: Str 37, Dex 10, Con 27, Int 20, Wis 21, Cha 20\n
Special Qualities: Veil, Hallucinatory terrain, Ventriloquism, Electricity immunity, create/destroy water, Sound imitation, CL 15\n
Feats: #Feats: 13\n
Skills: Skill points: 186\n
Advancement: 37-38 HD (Gargantuan)\n
\n
Climate/Terrain: Temperate and warm desert and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A blue dragon has one type of breath weapon, a line of lightning (Reflex save DC 36 for half damage), damage 22d8. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 330 feet are subject to the effect if they have fewer HD than the dragon (36).
\n
A potentially affected creature that succeeds at a Will save (DC 33) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Create/Destroy Water (Sp): The dragon can use this ability three times per day It works like the create water spell, except that the dragon can decide to destroy water instead of creating it, which automatically spoils unattended liquids containing water. Magic items (such as potions) and items in a creature's possession must succeed at a will save (DC 33) or be ruined.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"mbmA5xU7ozaOr5IU","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":36,"hd":12,"hp":234,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":36}},{"_id":"xuH9uakrzKb6uFjQ","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+13-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"Y5Q9ua697b0lpSka","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d8+6-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"FjD0kgdbd5iFM3as","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+6-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"XuMxrxfH1l4iv0au","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"Q1Bn15UyZubRXcDJ","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"U7Mwqrn0Lfdlv0Kc","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[["2d6+19-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"mdz4qY8k3aOUrO7s","name":"Dragon, Green Very Young","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":17}},"bab":{"value":8,"total":8},"cmd":{"value":0,"total":20,"flatFootedTotal":20},"cmb":{"value":0,"total":10},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":6},"will":{"total":6}},"hp":{"value":68,"min":-100,"base":0,"max":68,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":52,"temp":0,"max":52},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":40,"total":40},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":3,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Green Very Young (CR 3)
\n
Medium Dragon (Air)\n
Alignment: Always Lawful Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 17 (+7 natural), touch 10, flat-footed 17\n
Hit Dice: 8d12+6 (68 hp)\n
Fort +8,
Ref +6,
Will +6\n
\n
Speed: 40 ft., fly 150 ft. (poor), swim 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +8;
Grapple +10
Attack: 1 Bite +10, 2 claws +5, 2 wings +5 melee; Breath +10 ranged\n
Damage: 1 bite 1d8+2, 2 claws 1d6+1, 2 wings 1d4+1, Breath weapon 2d6 (16)\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 15, Dex 10, Con 15, Int 10, Wis 11, Cha 10\n
Special Qualities: Acid immunity, water breathing\n
Feats: #Feats: 3\n
Skills: Skill Points: 48\n
Advancement: 9-10 HD (Medium-size)\n
\n
Climate/Terrain: Temperate and warm forest and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A green dragon has one type of breath weapon, a cone of corrosive (acid) gas (Reflex save for half damage DC 16) 4d6 acid damage. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"mdz4qY8k3aOUrO7s","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":8,"hd":12,"hp":52,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":8}},{"_id":"0nr2A8Sn4cjI8cru","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"LwC2knj4dYycP0so","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+1-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"PF1NuSOMjcIrNPpc","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d4+1-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"hbhdrskzTIJXkdZL","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":30,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["2d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"2","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"miZ4ycsdE6bJat7r","name":"Dragon, White Very Young","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":37,"medium":74,"heavy":112,"carry":224,"drag":560},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":16}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":13,"flatFootedTotal":13},"cmb":{"value":0,"total":3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":5},"will":{"total":5}},"hp":{"value":45,"min":-100,"base":0,"max":45,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":39,"temp":0,"max":39},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":2,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, White Very Young (CR 2)
\n
Small Dragon (Cold)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 16 (+1 size, +5 natural), touch 11, flat-footed 16\n
Hit Dice: 6d12+6 (45 hp)\n
Fort +6,
Ref +5,
Will +5\n
\n
Speed: 60 ft., fly 150 ft. (average), swim 60 ft., burrow 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +6;
Grapple +3
Attack: 1 Bite +8, 2 claws +3 melee; Breath +8 ranged\n
Damage: 1 bite 1d6+1, 2 claws 1d4+0, Breath weapon 4d6 (14)\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 13, Dex 10, Con 13, Int 6, Wis 11, Cha 6\n
Special Qualities: Cold subtype, icewalking\n
Feats: #Feats: 3\n
Skills: Skill points: 1\n
Advancement: 7-8 HD (Small)\n
\n
Climate/Terrain: Any cold land and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A white dragon has one type of breath weapon, a cone of cold (2d6 cold damage, Reflex save for half damage DC 14). Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"miZ4ycsdE6bJat7r","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":12,"hp":39,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":6}},{"_id":"5JABM5Zubrg6lkfH","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"pir5mFpu2rtt2seq","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d4+0-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"yCcHDaILYQYMztzV","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":20,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["4d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"4","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"moUenD0Db1mRSutv","name":"Svirfneblin","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":11,"mod":0,"value":11,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":28,"medium":57,"heavy":86,"carry":172,"drag":430},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":12},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":11}},"bab":{"value":1,"total":0},"cmd":{"value":0,"total":7,"flatFootedTotal":6},"cmb":{"value":0,"total":-4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +1 Dex, +6 banded mail, +1 buckler","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":3},"will":{"total":0}},"hp":{"value":8,"min":-100,"base":0,"max":8,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":1,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Svirfneblin (CR 1)
\n
Small Humanoid (Gnome)\n
Alignment: Usually neutral good\n
Initiative: +1 (Dex); Senses: Listen +2 and Spot +2\n
Languages: Common and Sylvan\n
\n
AC: 23 (+1 size, +1 Dex, +6 banded mail, +1 buckler), touch 16, flat-footed 18\n
Hit Dice: 1d8+4 (8 hp)\n
Fort +5,
Ref +3,
Will +2\n
\n
Speed: 20 ft. (15 ft. in banded mail armor)\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple -3
Attack: heavy pick +2 melee or light cross-bow +3 ranged
Full Attack: heavy pick +2 melee or light cross-bow +3 ranged\n
Damage: Heavy Pick 1d4/x4; or light crossbow 1d6/19-20\n
Special Attacks/Actions: Spell-like abilities\n
\n
Abilities: Str 11, Dex 13, Con 12, Int 10, Wis 11, Cha 4\n
Special Qualities: Gnome traits, svirfneblin traits, SR 12\n
Feats: Toughness\n
Skills: Hide +2, Listen +2, and Spot +2\n
Advancement: By character class\n
\n
Climate/Terrain: Underground\n
Organization: Company (2-4), squad (11-20 plus 1 leader of 3rd-6th level and 2 3rd-level lieutenants), or band (30-50 plus 1 3rd-level sergeant per 20 adults, 5 5th-level lieutenants, 3 7th-level captains, and 2-5 dire badgers)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Svirfneblin Traits (Ex):
\n
- Darkvision up to 120 feet.
- Spell resistance of 11 + character level.
- +1 racial bonus to attack rolls against kobolds and goblinoids
- +2 racial bonus to all saving throws.
- +4 dodge bonus against all creatures.
- Stonecunning: Like dwarves, svirfneblin receive a +2 racial bonus to checks to notice unusual stonework. Something that isn't stone but that is disguised as stone also counts as unusual stonework. A deep gnome who merely comes within 10 feet of unusual stonework can make a check as though actively searching and can use the Search skill to find stonework traps as a rogue can. A svirfneblin can also intuit depth, sensing the approximate distance underground as naturally as a human can sense which way is up.
Skills: Svirfneblin receive a +2 racial bonus to Hide checks, which improves to +4 in darkened areas underground. Gnomes receive a +2 racial bonus to Listen checks, for their keen hearing, and to Alchemy checks, because their sensitive noses allow them to monitor alchemical processes by smell.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":1,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"Listen +2 and Spot +2","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"moUenD0Db1mRSutv","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"DMOlbMiUSFBOt0YZ","flags":{},"name":"Heavy Pick","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d4-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"6SdeYVlK6e7X16Ur","flags":{},"name":"Light Cross-Bow","type":"attack","img":"systems/D35E/icons/attack/weapons/longbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"mpdM3dcqp89JxgpD","name":"Shrieker","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":0,"mod":-5,"value":0,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"dex":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"plant","encumbrance":{"level":0,"levels":{"light":0,"medium":0,"heavy":0,"carry":0,"drag":0},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":8},"touch":{"value":0,"total":5},"flatFooted":{"value":0,"total":8}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":1,"flatFootedTotal":1},"cmb":{"value":0,"total":-4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-5 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":-5},"will":{"total":-4}},"hp":{"value":11,"min":-100,"base":0,"max":11,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":-5},"prof":2,"speed":{"land":{"base":0,"total":0},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Plant","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Shrieker (CR 1)
\n
Medium Plant\n
Alignment: Always neutral\n
Initiative: -5 (Dex); Senses: low-light vision\n
\n
AC: 8 (-5 Dex, +3 natural), touch 5, flat-footed 8\n
Hit Dice: 2d8+2 (11 hp)\n
Fort +4,
Ref -,
Will -4\n
\n
Speed: 0 ft.\n
Space: 5 ft./0 ft.\n
Base Attack +1;
Grapple -4
Attack: -
Full Attack: -\n
Damage: -\n
Special Attacks/Actions: Shriek\n
\n
Abilities: Str -, Dex -, Con 13, Int -, Wis 2, Cha 1\n
Special Qualities: Plant\n
Feats: -\n
Skills: -\n
Advancement: 3 HD (Medium-size)\n
\n
Climate/Terrain: Any underground\n
Organization: Solitary, patch (2-4), or mixed patch (2-4 violet fungi and 3-5 shriekers)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Shriek (Ex): Movement or a light source within 10 feet of a shrieker causes the fungus to emit a piercing sound that lasts for 1d3 rounds. The sound attracts nearby creatures that are disposed to investigate it. Some creatures that live near shriekers learn that the fungus's noise means there is food nearby.
\n
A shrieker has no means of attack. Instead, it lures prey to its vicinity by emitting a piercing loud noise (hence its name).
\n
Shriekers and violet fungi often work together to attract and kill prey. When the shriekers' hellish racket attracts a curious creature, the violet fungus tries to kill it. Both enjoy the fruits of a successful hunt.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"mpdM3dcqp89JxgpD","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"AbOSfjvKMqpNihdM","flags":{},"name":"Plant*","type":"class","img":"systems/D35E/icons/racialhd/plant.png","data":{"description":{"value":"This type comprises vegetable creatures. Note that regular plants, such as one finds growing in gardens and fields, lack Wisdom and Charisma scores (see Nonabilities, above) and are not creatures, but objects, even though they are alive.
\nFeatures
\nA plant creature has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the plant creature has an Intelligence score. However, some plant creatures are mindless and gain no skill points or feats.
\n
\nTraits
\nA plant creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, polymorph, and stunning.
\n- Not subject to critical hits.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Plants breathe and eat, but do not sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"plant","attackParts":[],"contextNotes":[],"identifiedName":"Plant*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":2}}]}
+{"_id":"n2uLBGkskb8iHQXu","name":"Dwarf, Mountain","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":11,"mod":0,"value":11,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":38,"medium":76,"heavy":115,"carry":230,"drag":575},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":10},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":10}},"bab":{"value":1,"total":0},"cmd":{"value":0,"total":10,"flatFootedTotal":10},"cmb":{"value":0,"total":0},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+4 scale mail, +2 large shield","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":2},"will":{"total":0}},"hp":{"value":5,"min":-100,"base":0,"max":5,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dwarf, Mountain (CR 1/2)
\n
Medium Humanoid\n
Alignment: Usually lawful good\n
Initiative: +0; Senses: darkvision 60 ft., Listen +2, and Spot +2\n
\n
AC: 16 (+4 scale mail, +2 large shield), touch 10, flat-footed 14\n
Hit Dice: 1d8+1 (5 hp)\n
Fort +3,
Ref +0,
Will +0\n
\n
Speed: 20 ft. (scale mail), base 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +2
Attack: Dwarven waraxe +3 melee; or shortbow +1 ranged
Full Attack: Dwarven waraxe +3 melee; or shortbow +1 ranged\n
Damage: Dwarven waraxe 1d10+1/x3; shortbow 1d6/x3\n
Special Attacks/Actions: Dwarven traits\n
\n
Abilities: Str 11, Dex 10, Con 13, Int 10, Wis 10, Cha 7\n
Special Qualities: Dwarven traits\n
Feats: Weapon Focus (dwarven waraxe)\n
Skills: Appraise +2, Craft (blacksmithing) +2, Craft (stonemasonry) +2, Listen +2, and Spot +2\n
Advancement: By character class\n
\n
Climate/Terrain: Any mountains and underground\n
Organization: Team (2-4), squad (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or clan (30-100 plus 30% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains)\n
Treasure/Possessions: Standard coins; double goods; standard items\n
\n
Source:\n Monster Manual
Dwarves are experts in combat, effectively using their environment and executing well-planned group attacks. They rarely use magic in fights, since they have few wizards or sorcerers (but dwarven clerics throw themselves into battle as heartily as their fellow warriors). If they have time to prepare, they may build deadfalls or other traps involving stone. In addition to the dwarven waraxe and thrown hammer, dwarves also use warhammers, picks, shortbows, heavy crossbows, and maces.
\n
Dwarven Traits (Ex): Dwarves benefit from a number of racial traits.
\n
- +1 racial bonus to attack rolls against orcs and goblinoids, through special combat training.
- +2 racial bonus to Will saves against spells and spell-like abilities
- +2 racial bonus to Fortitude saves against all poisons.
- +4 dodge bonus against giants, through special defensive training
- Darkvision up to 60 feet
- Stonecunning: Dwarves receive a +2 racial bonus to checks to notice unusual stonework. Something that isn't stone but is disguised as stone also counts as unusual stonework. A dwarf who merely comes within 10 feet of unusual stonework can make a check as though actively searching and can use the Search skill to find stonework traps as a rogue can. A dwarf can also intuit depth sensing the approximate distance underground as naturally as a human can sense which way is up.
Skills: Dwarves receive a +2 racial bonus to Appraise checks and Craft or Profession checks that are related to stone or metal.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +2, and Spot +2","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"n2uLBGkskb8iHQXu","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"408ddzqODegOux3D","flags":{},"name":"Dwarven Waraxe","type":"attack","img":"systems/D35E/icons/attack/weapons/axe.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["1d10+1-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"snMEjsacyvKjCHn6","flags":{},"name":"Shortbow","type":"attack","img":"systems/D35E/icons/attack/weapons/longbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"nAVPErHrXgCRkwE3","name":"Dire Wolf","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":25,"mod":7,"value":25,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":533,"medium":1066,"heavy":1600,"carry":3200,"drag":8000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":12}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":27,"flatFootedTotal":25},"cmb":{"value":0,"total":15},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":7},"will":{"total":3}},"hp":{"value":45,"min":-100,"base":0,"max":45,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":3,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dire Wolf (CR 3)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: low-light vision, scent, Listen +7, and Spot +7\n
\n
AC: 14 (-1 size, +2 Dex, +3 natural), touch 11, flat-footed 12\n
Hit Dice: 6d8+18 (45 hp)\n
Fort +8,
Ref +7,
Will +6\n
\n
Speed: 50 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +4;
Grapple +15
Attack: Bite +11 melee
Full Attack: Bite +11 melee\n
Damage: Bite 1d8+10\n
Special Attacks/Actions: Trip\n
\n
Abilities: Str 25, Dex 15, Con 17, Int 2, Wis 12, Cha 10\n
Special Qualities: \n
Feats: Alertness; Run; Track; Weapon Focus (bite)\n
Skills: Hide +0, Listen +7, Move Silently +4, Spot +7, and Survival +2*\n
Advancement: 7-18 HD (Large)\n
\n
Climate/Terrain: Temperate forests\n
Organization: Solitary or pack (5-8)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Trip (Ex): A dire wolf that hits with a bite attack can attempt to trip the opponent as a free action (see page 139 in the Player's Handbook) without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the dire wolf.
\n
Skills: A dire wolf receives a +1 racial bonus to Listen, Move Silently, and Spot checks and a +2 racial bonus to Hide checks. It also receives a +4 racial bonus to Survival checks when tracking by scent.
\n
Dire wolves prefer to attack in packs, surrounding and flanking the foe when they can.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-2,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, scent, Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"nAVPErHrXgCRkwE3","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":8,"hp":27,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":6}},{"_id":"Eqho0fA2qS12r7fC","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d8+10-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"nBefuHrrC98UslRZ","name":"Dragon, Silver Ancient","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":35,"mod":12,"value":35,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"int":{"total":26,"mod":8,"value":26,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8},"wis":{"total":27,"mod":8,"value":27,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"cha":{"total":26,"mod":8,"value":26,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1333,"medium":2666,"heavy":4000,"carry":8000,"drag":20000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":34,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":33,"ac":{"normal":{"value":0,"total":39},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":39}},"bab":{"value":34,"total":34},"cmd":{"value":0,"total":68,"flatFootedTotal":68},"cmb":{"value":0,"total":58},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +33 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":26},"ref":{"total":19},"will":{"total":27}},"hp":{"value":459,"min":-100,"base":0,"max":459,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":50,"max":50},"vigor":{"min":0,"value":221,"temp":0,"max":221},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":22,"xp":{"value":10},"level":{"value":34,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Silver Ancient (CR 22)
\n
Gargantuan Dragon (Air)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 39 (-4 size, +33 natural), touch 6, flat-footed 39\n
Hit Dice: 34d12+238 (459 hp);
DR: 15/magic\n
Fort +26,
Ref +19,
Will +27\n
\n
Speed: 40 ft., fly 200 ft. (clumsy)\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +34;
Grapple +58
Attack: 1 Bite +42, 2 claws +37, 2 wings +37, 1 Tail Slap +37, 1 crush +37, 1 Tail sweep +37 melee; Breath +42 ranged\n
Damage: 1 bite 4d6+12, 2 claws 2d8+6, 2 wings 2d6+6, 1 tail slap 2d8+18, 1 crush 4d6+18, 1 tail sweep 2d6+18, Breath weapon 20d8 (34)\n
Special Attacks/Actions: Breath Weapon, fear (DC 35), SR 29\n
\n
Abilities: Str 35, Dex 10, Con 25, Int 26, Wis 27, Cha 26\n
Special Qualities: Control weather, Control winds, Fog cloud, Feather fall, Cold and acid immunity, cloud-walking, polymorph self, CL 15. Can also cast cleric spells and those from the Air, Good, Law, and Sun domains as arcane spells.\n
Feats: #Feats: 12\n
Skills: Skill points: 278 and plus Jump 34\n
Advancement: 35-36 HD (Gargantuan)\n
\n
Climate/Terrain: Temperate and warm mountains and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Alternate Form(Su): A silver dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Breath Weapon (Su): A silver dragon has two types of breath weapon, a cone of cold (20d8 damage, Reflex save for half DC 34) or a cone of paralyzing gas. Creatures within the latter must succeed at a Fortitude save (DC 34) or be paralyzed for 1d6 rounds plus 10 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Cloudwalking (Su): The dragon can tread on clouds or fog as though ground. The ability functions continuously but can be negated or resumed at will.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 300 feet are subject to the effect if they have fewer HD than the dragon (34).
\n
A potentially affected creature that succeeds at a Will save (DC 35) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"nBefuHrrC98UslRZ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":34,"hd":12,"hp":221,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":34}},{"_id":"LSga0qa4F3XMVxAY","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+12-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"ijmjvTjkyCn27iuh","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d8+6-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"HvUAPFT05mtUigtS","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+6-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"VCDAgRBJgSOfhQu3","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"pYLxypzfIO0CG4ub","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"7AMfQthLtpBuedPm","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[["2d6+18-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"DLiwyplr6Di8z7oe","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":60,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["20d8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"20","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"nO1dVXqJ5zLOL41J","name":"Dragon, White Mature Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":27,"mod":8,"value":27,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1386,"medium":2773,"heavy":4160,"carry":8320,"drag":20800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":21,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":20,"ac":{"normal":{"value":0,"total":28},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":28}},"bab":{"value":21,"total":21},"cmd":{"value":0,"total":47,"flatFootedTotal":47},"cmb":{"value":0,"total":37},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +20 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":17},"ref":{"total":12},"will":{"total":13}},"hp":{"value":241,"min":-100,"base":0,"max":241,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":136,"temp":0,"max":136},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":11,"xp":{"value":10},"level":{"value":21,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, White Mature Adult (CR 11)
\n
Huge Dragon (Cold)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 28 (-2 size, +20 natural), touch 8, flat-footed 28\n
Hit Dice: 21d12+105 (241 hp);
DR: 10/magic\n
Fort +17,
Ref +12,
Will +13\n
\n
Speed: 60 ft., fly 200 ft. (poor), swim 60 ft., burrow 30 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +21;
Grapple +37
Attack: 1 Bite +27, 2 claws +22, 2 wings +22, 1 Tail Slap +22, 1 crush +22 melee; Breath +27 ranged\n
Damage: 1 bite 2d8+8, 2 claws 2d6+4, 2 wings 1d8+4, 1 tail slap 2d6+12, 1 crush 2d8+12, Breath weapon 14d6 (25)\n
Special Attacks/Actions: Breath weapon, fear (DC 21), SR 20\n
\n
Abilities: Str 27, Dex 10, Con 21, Int 12, Wis 13, Cha 12\n
Special Qualities: Cold subtype, icewalking, Fog cloud, Gust of wind, CL 3\n
Feats: #Feats: 8\n
Skills: Skill points: 27\n
Advancement: 22-23 HD (Huge)\n
\n
Climate/Terrain: Any cold land and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A white dragon has one type of breath weapon, a cone of cold (7d6 cold damage, Reflex save for half damage DC 25). Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 210 feet are subject to the effect if they have fewer HD than the dragon (21).
\n
A potentially affected creature that succeeds at a Will save (DC 21) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"nO1dVXqJ5zLOL41J","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":21,"hd":12,"hp":136,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":21}},{"_id":"3Xu8sDQXC5gRWQrd","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+8-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"Fi3FjF6WE1aQEcrB","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+4-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"x26q8s5FKR0fK9sm","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+4-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"xmZPDFfRMGhl2bwz","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"j4qBD7pHkTlyzyyh","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+12-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"Kq9aHfDTHi8bR3C0","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["14d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"14","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"nUK2xZwtnszWi0Xa","name":"Elemental, Greater, Air","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":20,"mod":5,"value":20,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"dex":{"total":31,"mod":10,"value":31,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"con":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":533,"medium":1066,"heavy":1600,"carry":3200,"drag":8000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":21,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":26},"touch":{"value":0,"total":18},"flatFooted":{"value":0,"total":16}},"bab":{"value":15,"total":15},"cmd":{"value":0,"total":48,"flatFootedTotal":38},"cmb":{"value":0,"total":28},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +10 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":17},"will":{"total":9}},"hp":{"value":104,"min":-100,"base":0,"max":104,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":36,"max":36},"vigor":{"min":0,"value":94,"temp":0,"max":94},"init":{"value":0,"bonus":0,"total":14},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":9,"xp":{"value":10},"level":{"value":21,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Greater, Air (CR 9)
\n
Huge Elemental (Air and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +14 (+10 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +14, and Spot +14\n
Languages: Auran\n
\n
AC: 26 (-2 size, +10 Dex, +8 natural), touch 18, flat-footed 16\n
Hit Dice: 21d8+84 (178 hp);
DR: 10/-\n
Fort +11,
Ref +22,
Will +9\n
\n
Speed: Fly 100 ft. (perfect)\n
Space: 15 ft./15 ft.\n
Base Attack +15;
Grapple +28
Attack: Slam +23 melee
Full Attack: 2 Slams +23 melee\n
Damage: Slam 2d8+5\n
Special Attacks/Actions: Air mastery, whirlwind\n
\n
Abilities: Str 20, Dex 31, Con 18, Int 6, Wis 11, Cha 11\n
Special Qualities: Elemental\n
Feats: Alertness; Blind-fight; Combat Reflexes; Flyby Attack; Improved Initiative; Iron Will; Mobility; Power Attack; Spring Attack; Weapon Finesse (slam)\n
Skills: Listen +14 and Spot +14\n
Advancement: 22-23 HD (Huge)\n
\n
Climate/Terrain: Elemental Plane of Air\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Air Mastery (Ex): Airborne creatures suffer a -1 penalty to attack and damage rolls against an air elemental.
\n
Whirlwind (Su): The elemental can transform itself into a whirlwind once every 10 minutes and remain in that form for up to 1 round for every 2 HD it has. In this form, the elemental can move through the air or along a surface at its fly speed.
\n
The whirlwind is 5 feet wide at the base, up to 30 feet wide at the top, and up to 50 feet tall, depending on the elementals size. The elemental controls the exact height, but it must be at least 10 feet.
\n
Creatures one or more sizes smaller than the elemental might take damage when caught in the whirlwind and may be lifted into the air. An affected creature must succeed at a Reflex save when it comes into contact with the whirlwind or take the listed damage. It must also succeed at a second Reflex save or be picked up bodily and held suspended in the powerful winds, automatically taking the listed damage each round. A creature that can fly is allowed a Reflex save each round to escape the whirlwind. The creature still takes damage but can leave if the save is successful. The DC for saves against the whirlwind's effects varies with the elementals size.
\n
The elemental can eject any carried creatures whenever it wishes, depositing them wherever the whirlwind happens to be.
\n
A summoned elemental always ejects trapped creatures before returning to its home plane.
\n
If the whirlwind's base touches the ground, it creates a swirling cloud of debris. This cloud is centered on the elemental and has a diameter equal to half the whirlwind's height. The cloud obscures all vision, including darkvision, beyond 5 feet. Creatures 5 feet away have one-half concealment, while those farther away have total concealment (see Concealment). Those caught in the cloud must succeed at a Concentration check to cast a spell (DC equal to the Reflex save DC).
\n
Elemental: Immune to poison, sleep, paralysis, and stun. Not subject to critical hits.
\n
Their rapid speed makes air elementals useful on vast battlefields or in extended aerial combat.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., Listen +14, and Spot +14","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"nUK2xZwtnszWi0Xa","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"h34014OSUak957dF","flags":{},"name":"Spring Attack","type":"feat","img":"systems/D35E/icons/feats/spring-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.\n
You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack.\n
\nSpecial
\nA fighter may select Spring Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spring Attack"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":21,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":94,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":21}},{"_id":"V3I24IBNGhfEIHKN","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"5","critConfirmBonus":"","damage":{"parts":[["2d8+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"nX1Aqrj6gpnW0bxp","name":"Weretiger Hybrid Form","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":25,"mod":7,"value":25,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":533,"medium":1066,"heavy":1600,"carry":3200,"drag":8000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":14}},"bab":{"value":5,"total":0},"cmd":{"value":0,"total":23,"flatFootedTotal":21},"cmb":{"value":0,"total":11},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":4},"will":{"total":2}},"hp":{"value":7,"min":-100,"base":0,"max":7,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Weretiger Hybrid Form (CR 5)
\n
Large Humanoid (Human and Shapechanger)\n
Alignment: Always neutral\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: low-light vision, scent, Listen +6, and Spot +6\n
\n
AC: 16 (-1 size, +2 Dex, +5 natural), touch 11, flat-footed 14\n
Hit Dice: 1d8+1 plus 6d8+18 (50 hp);
DR: 10/silver\n
Fort +10,
Ref +7,
Will +4\n
\n
Speed: 30 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +5;
Grapple +6
Attack: Claw +11 melee
Full Attack: 2 claws +11 melee and bite +6 melee\n
Damage: Lomngsword 1d8+1/19-20, light crossbow 1d8+1/19-20\n
Special Attacks/Actions: Curse of lycanthropy\n
\n
Abilities: Str 25, Dex 15, Con 16, Int 10, Wis 11, Cha 8\n
Special Qualities: Alternate form, tiger empathy\n
Feats: Alertness; Combat Reflexes; Improved Initiative; Improved Natural Attack (bite, claw); Iron Will\n
Skills: Balance +6, Climb +12, Handle Animal +3, Hide +2, Listen +6, Move Silently +12, and Spot +6\n
Advancement: By character class\n
\n
Climate/Terrain: Warm forest\n
Organization: Solitary or pair\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Lycanthropes in their natural forms use whatever tactics are favored by their people, though they tend to be slightly more aggressive. Lycanthropes in animal or hybrid form fight like the animal they resemble.
\n
Weretigers can assume a hybrid form as well as an animal form. In hybrid or tiger form, they can pounce and grab just as normal tigers do.
\n
Alternate Form (Su): A weretiger can assume a bipedal hybrid form or the form of a tiger. The bipedal form is about 7 feet tall, with a 3-foot tail, and covered by tiger-striped hide. The legs are more feline than human, and this form walks on its toes. The fingernails grow into claws. The head is a mixture of features: Ears, nose, muzzle, and teeth are tigerlike, but the eyes and overall shape are human. If the human form's hair is long, it is still present. The animal form is that of a fully grown tiger without any trace of human features.
\n
Pounce (Ex): Ifs weretiger in hybrid or tiger form leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.
\n
Improved Grab (Ex): To use this ability the weretiger in hybrid or tiger form must hit with a claw or bite attack. If it gets a hold, it can rake.
\n
Rake (Ex): A weretiger in hybrid or rigor form that gets a hold can make two rake attacks (+9 melee) with its hind legs for 1d8+3 damage each. If the weretiger pounces on an opponent, it can also rake.
\n
Skills: In hybrid or tiger form, weretigers receive a +4 bonus to Balance, Hide, and Move Silently checks. In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.
\n
Shapechanger Subtype
\n
A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype.
Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry).
- Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.
- Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":5,"notes":"","mod":12,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, scent, Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"nX1Aqrj6gpnW0bxp","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"1Sc09HsW6sDHgEHl","flags":{},"name":"Improved Natural Attack","type":"feat","img":"systems/D35E/icons/feats/improved-natural-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nNatural weapon, base attack bonus +4.\n
\nBenefit
\nChoose one of the creature’s natural attack forms. The damage for this natural weapon increases by one step, as if the creature’s size had increased by one category.\n
\nSpecial
\nYou can take this feat multiple times, but each time it applies to a different natural attack.\n
\n\n\nTable: Improved Natural Attack Damage Increase
\n\n\n1d2 | \n1d3 | \n1d4 | \n1d6 | \n1d8 | \n2d6 | \n3d6 | \n4d6 | \n6d6 | \n8d6 | \n12d6\n |
\n\n— | \n— | \n— | \n— | \n2d4 | \n2d6 | \n3d6 | \n4d6 | \n6d6 | \n8d6 | \n12d6\n |
\n\n— | \n— | \n— | \n— | \n— | \n1d12 | \n3d6 | \n4d6 | \n6d6 | \n8d6 | \n12d6\n |
\n\n— | \n— | \n— | \n1d10 | \n2d8 | \n3d8 | \n4d8 | \n6d8 | \n8d8 | \n12d8 | \n16d8\n |
\n\n— | \n— | \n— | \n— | \n— | \n2d10 | \n4d8 | \n6d8 | \n8d8 | \n12d8 | \n16d8\n |
\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Natural Attack"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"GIXliXIyM6pbBB2C","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"nb1zTBrfa1uJCp8t","name":"Elf, Drow","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":11},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":10}},"bab":{"value":1,"total":0},"cmd":{"value":0,"total":12,"flatFootedTotal":11},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +4 chain shirt, +1 light shield","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":3},"will":{"total":-1}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":1,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elf, Drow (CR 1)
\n
Medium Humanoid (Elf)\n
Alignment: Usually neutral evil\n
Initiative: +1 (Dex); Senses: Listen +2 and Spot +3\n
\n
AC: 16 (+1 Dex, +4 chain shirt, +1 light shield), touch 11, flat-footed 15\n
Hit Dice: 1d8 (4 hp)\n
Fort +2,
Ref +1,
Will -1*\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +2
Attack: Rapier +3 melee; or hand crossbow +2 ranged
Full Attack: Rapier +3 melee; or hand crossbow +2 ranged\n
Damage: Longsword 1d6+1/18-20; or hand crossbow 1d4/19-20\n
Special Attacks/Actions: Poison, Spell-like abilities\n
\n
Abilities: Str 13, Dex 13, Con 10, Int 12, Wis 9, Cha 10\n
Special Qualities: Drow traits, SR 12\n
Feats: Weapon Focus (rapier)\n
Skills: Hide +0, Listen +2, Search +4, and Spot +3\n
Advancement: By character class\n
\n
Climate/Terrain: Underground\n
Organization: Squad (2-14); patrol (5-8 plus 2 2nd-level sergeants and 1 leader of 3rd-6th level) or band (20-50 plus 10% noncombatants plus 1 2nd-level sergeant per 5 adults, 2d4 6th-level lieutenants and 1d4 9th-level captains)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-1,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"Listen +2 and Spot +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"nb1zTBrfa1uJCp8t","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"Ay2fmFhZWWp88Qxp","flags":{},"name":"Rapier","type":"attack","img":"systems/D35E/icons/attack/weapons/rapier.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"pYhdx6CUaMPBTE3k","flags":{},"name":"Hand Crossbow","type":"attack","img":"systems/D35E/icons/attack/weapons/crossbow-light.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"nk3HmNvPs87w3THi","name":"Dire Bat","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":22,"mod":6,"value":22,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":173,"medium":346,"heavy":520,"carry":1040,"drag":2600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":15},"flatFooted":{"value":0,"total":14}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":26,"flatFootedTotal":20},"cmb":{"value":0,"total":10},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +6 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":10},"will":{"total":3}},"hp":{"value":30,"min":-100,"base":0,"max":30,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":18,"temp":0,"max":18},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":40,"total":40,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":2,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dire Bat (CR 2)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +6 (Dex); Senses: blindsense 40 ft., Listen +11*, and Spot +8*\n
\n
AC: 20 (-1 size, +6 Dex, +5 natural), touch 15, flat-footed 14\n
Hit Dice: 4d8+12 (30 hp)\n
Fort +7,
Ref +10,
Will +6\n
\n
Speed: 20 ft., fly 40 ft. (good)\n
Space: 10 ft./5 ft.\n
Base Attack +3;
Grapple +10
Attack: Bite +5 melee
Full Attack: Bite +5 melee\n
Damage: Bite 1d8+4\n
Special Attacks/Actions: -\n
\n
Abilities: Str 17, Dex 22, Con 17, Int 2, Wis 14, Cha 6\n
Special Qualities: \n
Feats: Alertness; Stealthy\n
Skills: Hide +4, Listen +11*, Move Silently +11, and Spot +8*\n
Advancement: 5-12 HD (Huge)\n
\n
Climate/Terrain: Temperate desert\n
Organization: Solitary or colony (5-8)\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Blindsight: Dire bats can \"see\" by emitting high-frequency sounds, inaudible to most other creatures, that allow them to locate objects and creatures within 120 feet. A silence spell negates this ability and forces the bat to rely on its weak vision, which a maximum range of 10 feet.
\n
Skills: Dire bats receive a +4 racial bonus to Spot and Listen checks. These bonuses are lost if blindsight is negated.
\n
Dire bats swoop down upon unsuspecting prey from above.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-4,"notes":"","mod":2,"background":false,"cs":false,"changeBonus":-2},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":3,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"blindsense 40 ft., Listen +11*, and Spot +8*","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"nk3HmNvPs87w3THi","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"kG8q43CMNJJOTt3Z","flags":{},"name":"Stealthy","type":"feat","img":"systems/D35E/icons/feats/stealthy.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Hide checks and Move Silently checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.hid","untyped"],["2","skill","skill.mos","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Stealthy"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":8,"hp":18,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":4}},{"_id":"MCybSD7wQSKUr8wY","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+4-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"nl9DUMhcJoXgBz8b","name":"Dragon, White Wyrm","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":35,"mod":12,"value":35,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1333,"medium":2666,"heavy":4000,"carry":8000,"drag":20000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":33,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":32,"ac":{"normal":{"value":0,"total":38},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":38}},"bab":{"value":33,"total":33},"cmd":{"value":0,"total":67,"flatFootedTotal":67},"cmb":{"value":0,"total":57},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +32 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":25},"ref":{"total":18},"will":{"total":20}},"hp":{"value":445,"min":-100,"base":0,"max":445,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":50,"max":50},"vigor":{"min":0,"value":214,"temp":0,"max":214},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":250,"total":250,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":18,"xp":{"value":10},"level":{"value":33,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, White Wyrm (CR 18)
\n
Gargantuan Dragon (Cold)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 38 (-4 size, +32 natural), touch 6, flat-footed 38\n
Hit Dice: 33d12+231 (445 hp);
DR: 20/magic\n
Fort +25,
Ref +18,
Will +20\n
\n
Speed: 60 ft., fly 250 ft. (poor), swim 60 ft., burrow 30 ft.\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +33;
Grapple +57
Attack: 1 Bite +41, 2 claws +36, 2 wings +36, 1 Tail Slap +36, 1 crush +36, 1 Tail sweep +36 melee; Breath +41 ranged\n
Damage: 1 bite 4d6+12, 2 claws 2d8+6, 2 wings 2d6+6, 1 tail slap 2d8+18, 1 crush 4d6+18, 1 tail sweep 2d6+18, Breath weapon 22d6 (33)\n
Special Attacks/Actions: Breath weapon, fear (DC 29), SR 25\n
\n
Abilities: Str 35, Dex 10, Con 25, Int 14, Wis 15, Cha 16\n
Special Qualities: Cold subtype, icewalking, Fog cloud, Gust of wind, Freezing fog, Wall of ice, CL 11\n
Feats: #Feats: 12\n
Skills: Skill points: 72\n
Advancement: 33-35 HD (Gargantuan)\n
\n
Climate/Terrain: Any cold land and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A white dragon has one type of breath weapon, a cone of cold (11d6 cold damage, Reflex save for half damage DC 33). Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 330 feet are subject to the effect if they have fewer HD than the dragon (33).
\n
A potentially affected creature that succeeds at a Will save (DC 29) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":20,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"nl9DUMhcJoXgBz8b","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":33,"hd":12,"hp":214,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":33}},{"_id":"ozl41rgKcPuOcmri","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+12-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"ZgVs1sR58XkJmL0R","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d8+6-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"9OWXLGBfK3MKIqAP","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+6-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"ormSPwVYgbt0fomQ","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"ITqK7LowKgIOTaI4","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"ODPSUeOnJHsCu6is","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[["2d6+18-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"fVpOOv2BYpsrRHlV","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":60,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["22d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"22","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"nmEmsTM57MTRXp7W","name":"Dire Bear","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":31,"mod":10,"value":31,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":16}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":34,"flatFootedTotal":33},"cmb":{"value":0,"total":23},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":9},"will":{"total":5}},"hp":{"value":105,"min":-100,"base":0,"max":105,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":54,"temp":0,"max":54},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":7,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dire Bear (CR 7)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +1 (Dex); Senses: low-light vision, scent, Listen +10, and Spot +10\n
\n
AC: 17 (-1 size, +1 Dex, +7 natural), touch 10, flat-footed 16\n
Hit Dice: 12d8+51 (105 hp)\n
Fort +12,
Ref +9,
Will +9\n
\n
Speed: 40 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +9;
Grapple +23
Attack: Claw +19 melee
Full Attack: 2 claws +19 melee and bite +13 melee\n
Damage: Claw 2d4+10, bite 2d8+5\n
Special Attacks/Actions: Improved grab\n
\n
Abilities: Str 31, Dex 13, Con 19, Int 2, Wis 12, Cha 10\n
Special Qualities: \n
Feats: Alertness; Endurance; Run; Toughness; Weapon Focus (claw)\n
Skills: Listen +10, Spot +10, and Swim +13\n
Advancement: 13-16 HD (Large); 17-36 HD (Huge)\n
\n
Climate/Terrain: Cold forest\n
Organization: Solitary or pair\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the dire bear must hit with a claw attack.
\n
A dire bear attacks by rending opponents with its claws.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":3,"notes":"","mod":13,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, scent, Listen +10, and Spot +10","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"nmEmsTM57MTRXp7W","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":12,"hd":8,"hp":54,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":12}},{"_id":"qWfNuke4BzsNPRJS","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["2d4+10-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"nob4yT4L0k8c2Im7","name":"Dragon, Bronze Very Young","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":18}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":21,"flatFootedTotal":21},"cmb":{"value":0,"total":11},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":6},"will":{"total":8}},"hp":{"value":76,"min":-100,"base":0,"max":76,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":58,"temp":0,"max":58},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":4,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Bronze Very Young (CR 4)
\n
Medium Dragon (Water)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 18 (+8 natural), touch 10, flat-footed 18\n
Hit Dice: 9d12+8 (76 hp)\n
Fort +8,
Ref +6,
Will +8\n
\n
Speed: 40 ft., fly 150 ft., (poor), swim 60 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +9;
Grapple +11
Attack: 1 Bite +11, 2 claws +6, 2 wings +6 melee; Breath +11 ranged\n
Damage: 1 bite 1d8+2, 2 claws 1d6+1, 2 wings 1d4+1, Breath weapon 4d6 (16)\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 15, Dex 10, Con 15, Int 14, Wis 15, Cha 14\n
Special Qualities: Electricity immunity, water breathing, speak with animals\n
Feats: #Feats: 4\n
Skills: Skill points: 24\n
Advancement: 10-11 HD (Medium-size)\n
\n
Climate/Terrain: Temperate and warm aquatic and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): Bronze dragons have two types of breath weapon, a line of lightning (4d6 damage Reflex save for half damage DC 16) or a cone of repulsion gas. Creatures within the cone must succeed at a Will save (DC 16) or be compelled to do nothing but move away from the dragon for 1d6 rounds plus 2 rounds. This is a mind-influencing compulsion enchantment. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"nob4yT4L0k8c2Im7","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":9,"hd":12,"hp":58,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":9}},{"_id":"939FZjsqg71xd5II","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"6sE3Ux949G1zphrU","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+1-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"cQLzEEGqdluyoLII","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d4+1-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"PDDEa4qC1UYltEbS","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":30,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["4d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"4","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"o0p7Sweh60saMBcn","name":"Weretiger Tiger Form","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":25,"mod":7,"value":25,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":533,"medium":1066,"heavy":1600,"carry":3200,"drag":8000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":14}},"bab":{"value":5,"total":0},"cmd":{"value":0,"total":23,"flatFootedTotal":21},"cmb":{"value":0,"total":11},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":4},"will":{"total":2}},"hp":{"value":7,"min":-100,"base":0,"max":7,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Weretiger Tiger Form (CR 5)
\n
Large Humanoid (Human and Shapechanger)\n
Alignment: Always neutral\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: low-light vision, scent, Listen +6, and Spot +6\n
\n
AC: 16 (-1 size, +2 Dex, +5 natural), touch 11, flat-footed 14\n
Hit Dice: 1d8+1 plus 6d8+18 (50 hp);
DR: 10/silver\n
Fort +10,
Ref +7,
Will +4\n
\n
Speed: 40 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +5;
Grapple +6
Attack: Claw +11 melee
Full Attack: 2 claws +11 melee and bite +6 melee\n
Damage: Claw 1d8+7; bite 2d6+3\n
Special Attacks/Actions: Pounce, improved grab, rake, curse of lycanthropy\n
\n
Abilities: Str 25, Dex 15, Con 16, Int 10, Wis 11, Cha 8\n
Special Qualities: Alternate form, tiger empathy\n
Feats: Alertness; Combat Reflexes; Improved Initiative; Improved Natural Attack (bite, claw); Iron Will\n
Skills: Balance +6, Climb +12, Handle Animal +3, Hide +2, Listen +6, Move Silently +12, and Spot +6\n
Advancement: By character class\n
\n
Climate/Terrain: Warm forest\n
Organization: Solitary or pair\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Lycanthropes in their natural forms use whatever tactics are favored by their people, though they tend to be slightly more aggressive. Lycanthropes in animal or hybrid form fight like the animal they resemble.
\n
Weretigers can assume a hybrid form as well as an animal form. In hybrid or tiger form, they can pounce and grab just as normal tigers do.
\n
Alternate Form (Su): A weretiger can assume a bipedal hybrid form or the form of a tiger. The bipedal form is about 7 feet tall, with a 3-foot tail, and covered by tiger-striped hide. The legs are more feline than human, and this form walks on its toes. The fingernails grow into claws. The head is a mixture of fearures: Ears, nose, muzzle, and teeth are tigerlike, but the eyes and overall shape are human. If the human form's hair is long, it is still present. The animal form is that of a fully grown tiger without any trace of human features.
\n
Pounce (Ex): Ifs weretiger in hybrid or tiger form leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.
\n
Improved Grab (Ex): To use this ability the weretiger in hybrid or tiger form must hit with a claw or bite attack. If it gets a hold, it can rake.
\n
Rake (Ex): A weretiger in hybrid or rigor form that gets a hold can make two rake attacks (+9 melee) with its hind legs for 1d8+3 damage each. If the weretiger pounces on an opponent, it can also rake.
\n
Skills: In hybrid or tiger form, weretigers receive a +4 bonus to Balance, Hide, and Move Silently checks. In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.
\n
Shapechanger Subtype
\n
A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype.
Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry).
- Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.
- Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":5,"notes":"","mod":12,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, scent, Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"o0p7Sweh60saMBcn","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"1Sc09HsW6sDHgEHl","flags":{},"name":"Improved Natural Attack","type":"feat","img":"systems/D35E/icons/feats/improved-natural-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nNatural weapon, base attack bonus +4.\n
\nBenefit
\nChoose one of the creature’s natural attack forms. The damage for this natural weapon increases by one step, as if the creature’s size had increased by one category.\n
\nSpecial
\nYou can take this feat multiple times, but each time it applies to a different natural attack.\n
\n\n\nTable: Improved Natural Attack Damage Increase
\n\n\n1d2 | \n1d3 | \n1d4 | \n1d6 | \n1d8 | \n2d6 | \n3d6 | \n4d6 | \n6d6 | \n8d6 | \n12d6\n |
\n\n— | \n— | \n— | \n— | \n2d4 | \n2d6 | \n3d6 | \n4d6 | \n6d6 | \n8d6 | \n12d6\n |
\n\n— | \n— | \n— | \n— | \n— | \n1d12 | \n3d6 | \n4d6 | \n6d6 | \n8d6 | \n12d6\n |
\n\n— | \n— | \n— | \n1d10 | \n2d8 | \n3d8 | \n4d8 | \n6d8 | \n8d8 | \n12d8 | \n16d8\n |
\n\n— | \n— | \n— | \n— | \n— | \n2d10 | \n4d8 | \n6d8 | \n8d8 | \n12d8 | \n16d8\n |
\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Natural Attack"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"9liaDMYUgQ78ep6k","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+7-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"o1nLYbva25tsmhlq","name":"Elemental, Medium, Air","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":12,"mod":1,"value":12,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"dex":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":43,"medium":86,"heavy":130,"carry":260,"drag":650},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":15},"flatFooted":{"value":0,"total":13}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":19,"flatFootedTotal":14},"cmb":{"value":0,"total":4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+5 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":6},"will":{"total":1}},"hp":{"value":28,"min":-100,"base":0,"max":28,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":18,"temp":0,"max":18},"init":{"value":0,"bonus":0,"total":9},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":3,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Medium, Air (CR 3)
\n
Medium Elemental (Air and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +9 (+5 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +3, and Spot +4\n
Languages: Auran\n
\n
AC: 18 (+5 Dex, +3 natural), touch 15, flat-footed 13\n
Hit Dice: 4d8+8 (26 hp)\n
Fort +3,
Ref +9,
Will +1\n
\n
Speed: Fly 100 ft. (perfect)\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple +4
Attack: Slam +8 melee
Full Attack: 2 slams +8 melee\n
Damage: Slam 1d6+1\n
Special Attacks/Actions: Air mastery, whirlwind\n
\n
Abilities: Str 12, Dex 21, Con 14, Int 4, Wis 11, Cha 11\n
Special Qualities: Elemental\n
Feats: Dodge; Flyby Attack; Improved Initiative; Weapon Finesse (slam)\n
Skills: Listen +3 and Spot +4\n
Advancement: 5-7 HD (Medium)\n
\n
Climate/Terrain: Elemental Plane of Air\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Air Mastery (Ex): Airborne creatures suffer a -1 penalty to attack and damage rolls against an air elemental.
\n
Whirlwind (Su): The elemental can transform itself into a whirlwind once every 10 minutes and remain in that form for up to 1 round for every 2 HD it has. In this form, the elemental can move through the air or along a surface at its fly speed.
\n
The whirlwind is 5 feet wide at the base, up to 30 feet wide at the top, and up to 50 feet tall, depending on the elementals size. The elemental controls the exact height, but it must be at least 10 feet.
\n
Creatures one or more sizes smaller than the elemental might take damage when caught in the whirlwind and may be lifted into the air. An affected creature must succeed at a Reflex save when it comes into contact with the whirlwind or take the listed damage. It must also succeed at a second Reflex save or be picked up bodily and held suspended in the powerful winds, automatically taking the listed damage each round. A creature that can fly is allowed a Reflex save each round to escape the whirlwind. The creature still takes damage but can leave if the save is successful. The DC for saves against the whirlwind's effects varies with the elementals size.
\n
The elemental can eject any carried creatures whenever it wishes, depositing them wherever the whirlwind happens to be.
\n
A summoned elemental always ejects trapped creatures before returning to its home plane.
\n
If the whirlwind's base touches the ground, it creates a swirling cloud of debris. This cloud is centered on the elemental and has a diameter equal to half the whirlwind's height. The cloud obscures all vision, including darkvision, beyond 5 feet. Creatures 5 feet away have one-half concealment, while those farther away have total concealment (see Concealment). Those caught in the cloud must succeed at a Concentration check to cast a spell (DC equal to the Reflex save DC).
\n
Elemental: Immune to poison, sleep, paralysis, and stun. Not subject to critical hits.
\n
Their rapid speed makes air elementals useful on vast battlefields or in extended aerial combat.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +3, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"o1nLYbva25tsmhlq","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":4,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":18,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":4}},{"_id":"l2pixXtjV7H3DOec","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"4","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"o3WXKY6Ez59xJD5r","name":"Phasm","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":12,"mod":1,"value":12,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":43,"medium":86,"heavy":130,"carry":260,"drag":650},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":15,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":15}},"bab":{"value":11,"total":11},"cmd":{"value":0,"total":24,"flatFootedTotal":22},"cmb":{"value":0,"total":12},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":7},"will":{"total":11}},"hp":{"value":98,"min":-100,"base":0,"max":98,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":68,"temp":0,"max":68},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":7,"xp":{"value":10},"level":{"value":15,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Phasm (CR 7)
\n
Medium Aberration (Shapechanger)\n
Alignment: Usually chaotic neutral\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: scent, tremorsense 60 ft., Listen +12, and Spot +12\n
Languages: telepathy 100 ft., \n
\n
AC: 17 (+2 Dex, +5 natural), touch 12, flat-footed 15\n
Hit Dice: 15d8+30 (97 hp)\n
Fort +11,
Ref +11,
Will +11\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +11;
Grapple +12
Attack: Slam +12 melee
Full Attack: 2 slams +12 melee\n
Damage: Slam 1d3+1\n
Special Attacks/Actions: -\n
\n
Abilities: Str 12, Dex 15, Con 15, Int 16, Wis 15, Cha 14\n
Special Qualities: Amorphous, alternate form, resilient\n
Feats: Alertness; Blind-fight; Combat Reflexes; Dodge; Improved Initiative; Mobility\n
Skills: Bluff +20, Climb +7, Craft (any one) +12, Diplomacy +12, Disguise +20 (+22 acting), Knowledge (any one) +18, Listen +12, Spot +12, and Survival +8\n
Advancement: 15-21 HD (Huge); 22-45 HD (Gargantuan)\n
\n
Climate/Terrain: Any underground\n
Organization: Solitary\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Amorphous (Ex): A phasm in its natural form is immune to poison, sleep, paralysis, stun, and polymorph. It is not subject to critical hits and, having no clear front or back, cannot be flanked.
\n
Alternate Form (Su): Phasms can assume the form of any corporeal creature or object from Diminutive to Large size as a standard action.
\n
Telepathy (Su): Phasms can communicate telepathically with any creature within 100 feet that has a language.
\n
Tremorsense (Ex): A phasm can automatically sense the location of anything within 60 feet that is in contact with the ground, so long as it is touching the ground itself.
\n
Skills: When using alternate form, a phasm receives a +10 circumstance bonus to Disguise checks.
\n
When faced with potential danger, a phasm is equally likely to retreat, parley, or attack, as its fancy strikes. Phasms value new experiences: fresh scents and tastes, obscure facts, gossip, odd bric-a-brac, and the like. Those who offer a phasm such things stand a good chance of avoiding a fight.
\n
If pursued or harassed, a phasm transforms into the most fearsome creature it knows, such as an adult white dragon or a fire giant, and attacks.
\n
When seriously hurt, it changes to some fast or agile form and tries to escape.
\n
Shapechanger Subtype
\n
A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype.
Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry).
- Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.
- Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":18,"notes":"","mod":11,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":6,"notes":"","mod":7,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":18,"notes":"","mod":11,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":8,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"scent, tremorsense 60 ft., Listen +12, and Spot +12","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"o3WXKY6Ez59xJD5r","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":15,"hd":8,"hp":68,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":15}},{"_id":"o10dX7mDATKWEk7J","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d3+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"o4nwTN1aN7kQKd2B","name":"Vampire Spawn","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":16,"mod":3,"value":16,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":76,"medium":153,"heavy":230,"carry":460,"drag":1150},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":13}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":17,"flatFootedTotal":15},"cmb":{"value":0,"total":5},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":5},"will":{"total":5}},"hp":{"value":29,"min":-100,"base":0,"max":29,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":26,"temp":0,"max":26},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":4,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Vampire Spawn (CR 4)
\n
Medium Undead\n
Alignment: Always chaotic evil\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: Listen +11 and Spot +11\n
Languages: Common\n
\n
AC: 15 (+2 Dex, +3 natural), touch 12, flat-footed 13\n
Hit Dice: 4d12+3 (29 hp);
DR: 5/silver\n
Fort +1,
Ref +5,
Will +5\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +5
Attack: Slam +5 melee
Full Attack: Slam +5 melee\n
Damage: Slam 1d6+4 and energy drain\n
Special Attacks/Actions: Domination energy drain, blood drain\n
\n
Abilities: Str 16, Dex 14, Con -, Int 13, Wis 13, Cha 14\n
Special Qualities: Undead, +2 turn resistance, cold and electricity resistance 10, gaseous form, spider climb, fast healing 2\n
Feats: Alertness; Improved Initiative; Lightning Reflexes; Skill Focus (selected Craft or Profession); Toughness\n
Skills: Bluff +6, Climb +8, Craft or Profession (any one) +4, Diplomacy +4, Hide +10, Jump +8, Listen +11, Move Silently +10 Search +8, Sense Motive +11, and Spot +11\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary or pack (2-5)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Charm (Su): This is similar to the vampire's domination ability (see the Vampire entry), but the save DC is 14, and the effect is similar to charm person as cast by a 5th-level sorcerer. A charmed subject allows the vampire spawn to drain his or her blood (see below).
\n
Energy Drain (Su): Living creatures hit by a vampire spawn's slash attack receive one negative level. The Fortitude save to remove the negative level has a DC of 14.
\n
Blood Drain (Ex): A vampire spawn can suck blood from a living victim with its fangs by making a successful grapple check. If it pins the foe, it drains blood, inflicting 1d4 points of permanent Constitution drain each round.
\n
Gaseous Form (Su): As a standard action, a vampire spawn can assume gaseous form at will, as the spell cast by a 6th-level sorcerer, but it can remain gaseous indefinitely and has a fly speed of 420 feet with perfect maneuverability.
\n
Spider Climb (Ex): A vampire spawn can climb sheer surfaces as though with a spider climb spell.
\n
Fast Healing (Ex): A vampire spawn heals 2 points of damage each round so long as it has at least 1 hit point. If reduced to 0 hit points in combat, it automatically assumes gaseous form and attempts to escape. It must reach its coffin home within 2 hours or be utterly destroyed. Once at rest in its coffin, it regains 1 hit point after 1 hour, then resumes healing at the rate of 2 hit points per round.
\n
Skills: Vampire spawn receive a +4 racial bonus to Bluff, Hide, Listen, Move Silently, Search, Sense Motive, and Spot checks.
\n
REPELLING AND SLAYING VAMPIRE SPAWN
Vampire spawn are equally vulnerable to attacks that slay vampires. For details, see the Vampire.
\n
Vampire spawn use their inhuman strength when engaging mortals, hammering their foes with powerful blows and dashing them against rocks or walls. They also use their gaseous form and flight abilities to strike where opponents are most vulnerable.
\n
Vampire spawn are undead creatures that come into being when vampires slay mortals. Like their creators, spawn remain bound to their coffins and to the soil of their graves.
\n
Vampire spawn appear just as they did in life, although their features are often hardened and feral, with a predatory look.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":5,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":6,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":5,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":6,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":11,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"Listen +11 and Spot +11","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"o4nwTN1aN7kQKd2B","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":12,"hp":26,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":4}},{"_id":"KyKsQbkH96TdmOfV","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+4-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"o8cAj6reAb5XEE38","name":"Frost Worm","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":26,"mod":8,"value":26,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":3,"mod":-4,"value":3,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":3,"origMod":-4},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":5,"mod":-3,"value":5,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":5,"origMod":-3}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":1226,"medium":2453,"heavy":3680,"carry":7360,"drag":18400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":14,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":10,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":18}},"bab":{"value":14,"total":14},"cmd":{"value":0,"total":40,"flatFootedTotal":40},"cmb":{"value":0,"total":30},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +10 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":14},"ref":{"total":9},"will":{"total":6}},"hp":{"value":147,"min":-100,"base":0,"max":147,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":77,"temp":0,"max":77},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":12,"xp":{"value":10},"level":{"value":14,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Frost Worm (CR 12)
\n
Huge Magical Beast (Cold)\n
Alignment: Usually neutral\n
Initiative: +4 (Improved Initiative); Senses: darkvision 60 ft., low-light vision, Listen +5, and Spot +5\n
\n
AC: 18 (-2 size, +10 natural), touch 8, flat-footed 18\n
Hit Dice: 14d10+70 (147 hp)\n
Fort +14,
Ref +9,
Will +6\n
\n
Speed: 30 ft., burrow 10 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +14;
Grapple +30
Attack: Bite +21 melee
Full Attack: Bite +21 melee\n
Damage: Bite 2d6+12 and 1d8 cold\n
Special Attacks/Actions: Trill, cold, breath weapon\n
\n
Abilities: Str 26, Dex 10, Con 20, Int 3, Wis 11, Cha 5\n
Special Qualities: death throes, immunity to cold, vulnerability to fire\n
Feats: Alertness; Improved Initiative; Improved Natural Attack; Iron Will; Weapon Focus (bite)\n
Skills: Hide +3*, Listen +5, and Spot +5\n
Advancement: 15-21 HD (Huge), 22-42 HD (Gargantuan)\n
\n
Climate/Terrain: Cold plains\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Trill (Su): The frost worm can emit a noise that forces its prey to stand motionless. This sonic mind affecting compulsion affects all creatures other than frost worms within a 100-foot spread. Creatures must succeed at a Will save (DC 17) or be stunned for as long as the worm trills, even if they are attacked. However, if attacked or violently shaken (a full-round action), a victim is allowed another saving throw. Once a creature has resisted or broken the effect, it cannot be affected again by that frost worm for one day. The effect's caster level is 14.
\n
Cold (Ex): Frost worms' bodies generate intense cold, dealing 1d8 points of damage with their touch. Creatures attacking a frost worm unarmed or with natural weapons take cold damage each time their attacks hit.
\n
Breath Weapon (Su): Cone of cold, 30 feet long, once per hour; damage 15d6, Reflex half DC 22. Opponents held motionless by the frost worm's trill get no saving throw.
\n
Cold Subtype (Ex): Cold immunity; double damage from fire except on a successful save.
\n
Death Throes (Ex): When killed, a frost worm turns to ice and shatters in an explosion that deals 12d6 points of cold damage and 8d6 points of piercing damage to everything within 100 feet (Reflex half DC 22).
\n
Skills: A frost worm, due to its coloration and its affinity for burying itself in the snow, receives a +10 racial bonus to Hide checks in its native environment.
\n
Frost worms lurk under the snow, waiting for prey to come near. They begin their attack with trilling and then attack helpless prey with their bite.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":3,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, Listen +5, and Spot +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"o8cAj6reAb5XEE38","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"1Sc09HsW6sDHgEHl","flags":{},"name":"Improved Natural Attack","type":"feat","img":"systems/D35E/icons/feats/improved-natural-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nNatural weapon, base attack bonus +4.\n
\nBenefit
\nChoose one of the creature’s natural attack forms. The damage for this natural weapon increases by one step, as if the creature’s size had increased by one category.\n
\nSpecial
\nYou can take this feat multiple times, but each time it applies to a different natural attack.\n
\n\n\nTable: Improved Natural Attack Damage Increase
\n\n\n1d2 | \n1d3 | \n1d4 | \n1d6 | \n1d8 | \n2d6 | \n3d6 | \n4d6 | \n6d6 | \n8d6 | \n12d6\n |
\n\n— | \n— | \n— | \n— | \n2d4 | \n2d6 | \n3d6 | \n4d6 | \n6d6 | \n8d6 | \n12d6\n |
\n\n— | \n— | \n— | \n— | \n— | \n1d12 | \n3d6 | \n4d6 | \n6d6 | \n8d6 | \n12d6\n |
\n\n— | \n— | \n— | \n1d10 | \n2d8 | \n3d8 | \n4d8 | \n6d8 | \n8d8 | \n12d8 | \n16d8\n |
\n\n— | \n— | \n— | \n— | \n— | \n2d10 | \n4d8 | \n6d8 | \n8d8 | \n12d8 | \n16d8\n |
\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Natural Attack"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":14,"hd":10,"hp":77,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":14}},{"_id":"seAFh6qkRFnRPbog","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["2d6+12-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"oB06KkXd9D1HTorO","name":"Halfling, Tallfellow","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":8,"mod":-1,"value":8,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":20,"medium":40,"heavy":60,"carry":120,"drag":300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":12},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":11}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":6,"flatFootedTotal":5},"cmb":{"value":0,"total":-5},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +1 Dex, +3 studded leather","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":3},"will":{"total":0}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Halfling, Tallfellow (CR 1/2)
\n
Small Humanoid (Halfling)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: Listen +1 and spot +2\n
\n
AC: 15 (+1 size, +1 Dex, +3 studded leather), touch 12, flat-footed 14\n
Hit Dice: 1d8 (4 hp)\n
Fort +3,
Ref +2,
Will +1\n
\n
Speed: 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +0;
Grapple -5
Attack: Longsword +2 melee; or heavy crossbow +3 ranged
Full Attack: Longsword +2 melee; or heavy crossbow +3 ranged\n
Damage: Longsword 1d8-1; or heavy crossbow 1d10\n
Special Attacks/Actions: Halfling traits\n
\n
Abilities: Str 8, Dex 13, Con 10, Int 11, Wis 11, Cha 11\n
Special Qualities: Halfling traits\n
Feats: Weapon Focus (longsword)\n
Skills: Climb +0, Hide +5, Jump +0, Listen +1, Move Silently +0, Search +4, and spot +2\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate forest\n
Organization: Company (2-4), squad (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or band (30-100 plus 100% noncombatants plus 1 3rd-level sergeant per 20 adults, 5 5th-level lieutenants, 3 7th-level captains, 6-10 dogs, and 2-5 riding dogs)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Halflings prefer to fight defensively, usually hiding and launching ranged attacks as the foe approaches. There tactics are very much like those of elves but place more emphasis on cover and concealment and less on mobility.
\n
Tallfellow Traits (Ex):
\n
- +1 racial bonus to all saving throws.
- +2 morale bonus to saving throws against fear. (This bonus stacks with the halfling's +1 bonus to saving throws in general.)
- +1 racial attack bonus with a thrown weapon.
- +2 racial bonus to Search, Spot, and Listen checks. Like an elf, a tallfellow who merely passes within 5 feet of a secret or concealed door is entitled to a Search check as though actively looking for it
Skills: Tallfellows' keen hearing bestows a +2 racial bonus to Listen checks.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":1,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":1,"notes":"","mod":-1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-1,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"Listen +1 and spot +2","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"oB06KkXd9D1HTorO","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"rwk6cMZEOwPLS2bQ","flags":{},"name":"Longsword","type":"attack","img":"systems/D35E/icons/attack/weapons/longsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["1d8-1+-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"2W36VUB89plNU5k1","flags":{},"name":"Heavy Crossbow","type":"attack","img":"systems/D35E/icons/attack/weapons/crossbow-light.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["1d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"oConwTc9Ahp16GKq","name":"Dragon, Copper Very Young","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":37,"medium":74,"heavy":112,"carry":224,"drag":560},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":18}},"bab":{"value":8,"total":8},"cmd":{"value":0,"total":15,"flatFootedTotal":15},"cmb":{"value":0,"total":5},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":6},"will":{"total":7}},"hp":{"value":60,"min":-100,"base":0,"max":60,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":52,"temp":0,"max":52},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":100,"total":100,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":4,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Copper Very Young (CR 4)
\n
Small Dragon (Earth)\n
Alignment: Always Chaotic Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 18 (+1 size, +7 natural), touch 11, flat-footed 18\n
Hit Dice: 8d12+8 (60 hp)\n
Fort +7,
Ref +6,
Will +7\n
\n
Speed: 40 ft., fly 100 ft. (average)\n
Space: 5 ft./5 ft.\n
Base Attack +8;
Grapple +5
Attack: 1 Bite +10, 2 claws +5 melee; Breath +10 ranged\n
Damage: 1 bite 1d6+1, 2 claws 1d4+0, Breath weapon 4d4 (15)\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 13, Dex 10, Con 13, Int 12, Wis 13, Cha 12\n
Special Qualities: Acid immunity, spider climb\n
Feats: #Feats: 3\n
Skills: Skill points: 14\n
Advancement: 9-10 HD (Small)\n
\n
Climate/Terrain: Temperate and warm desert, hill, mountains, and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A copper dragon has two types of breath weapon, a line of acid (4d4 damage Reflex save for half damage DC 15) or a cone of slow gas. Creatures within the must succeed at a Fortitude save (DC 15) or be slowed for 1d6 rounds plus 2 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"oConwTc9Ahp16GKq","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":8,"hd":12,"hp":52,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":8}},{"_id":"2kjpQWpSW4KVnZBk","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"kMuHHs63k6Db9dev","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d4+0-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"9i8mBnPUOXWmXSZM","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":20,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["4d4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"4","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"oEIocwOenKZUi7TY","name":"Mephit, Water","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":43,"medium":87,"heavy":131,"carry":262,"drag":655},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":16}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":11,"flatFootedTotal":11},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":3},"will":{"total":3}},"hp":{"value":20,"min":-100,"base":0,"max":20,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":40,"total":40,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":3,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Mephit, Water (CR 3)
\n
Small Outsider (Water and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +0; Senses: darkvision 60 ft., Listen +6, and Spot +6\n
\n
AC: 16 (+1 size, +5 natural), touch 11, flat-footed 16\n
Hit Dice: 3d8+6 (19 hp);
DR: 5/magic\n
Fort +4,
Ref +3,
Will +3\n
\n
Speed: 30 ft., fly 40 ft. (average)\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple +1
Attack: Claw +6 melee
Full Attack: 2 claws +6 melee\n
Damage: Claw 1d3+2\n
Special Attacks/Actions: Breath weapon, spell-like abilities,
summon mephit\n
\n
Abilities: Str 14, Dex 10, Con 13, Int 12, Wis 11, Cha 15\n
Special Qualities: Fast healing 2, \n
Feats: Power Attack; Toughness\n
Skills: Bluff +8, Diplomacy +4, Disguise +2 (+4 acting), Escape Artist +6, Hide +10, Listen +6, Move Silently +6, Spot +6, and Use Rope +0 (+2 with bindings)\n
Advancement: 4-6 HD (Small); 7-9 HD (Medium-size)\n
\n
Climate/Terrain: Elemental Plane of Water\n
Organization: Solitary, gang (2-4 mephits of mixed types), or mob (5-12 mephits of mixed types)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): Cone of caustic liquid, 15 feet; damage 1d8, Reflex half DC 12. A mephit can use its breath weapon once every 1d4 rounds as a standard action.
\n
Spell-Like Abilities: Once per hour a water mephit can hurl an acidic blob that functions like Melf's acid arrow cast by a 3rd-level sorcerer (save DC 12 + spell level). Once per day it can create a mass of smelly fog that duplicates the effect of stinking cloud as cast by a 6th-level sorcerer.
\n
Fast Healing (Ex): A water mephit heals 2 points of damage each round, only if it is exposed to rain or submerged up to its waist in water.
\n
Summon Mephit (Sp): Once per day, all mephits can summon other mephits much as though casting a summon monster spell, but they have only a 25% chance of success to summon one mephit of the same type. Roll d%: On a failure, no creature answers the summons. A mephit that has just been summoned cannot use its own summon ability for 1 hour.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":6,"notes":"","mod":8,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"oEIocwOenKZUi7TY","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":3}},{"_id":"Ge00FQOkCpX2Mj82","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d3+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"oIyCSSgWwjOugS4s","name":"Dragon, White Ancient","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":33,"mod":11,"value":33,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":33,"origMod":11},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1013,"medium":2026,"heavy":3040,"carry":6080,"drag":15200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":30,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":29,"ac":{"normal":{"value":0,"total":37},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":37}},"bab":{"value":27,"total":30},"cmd":{"value":0,"total":59,"flatFootedTotal":59},"cmb":{"value":0,"total":49},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +29 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":23},"ref":{"total":17},"will":{"total":19}},"hp":{"value":375,"min":-100,"base":0,"max":375,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":46,"max":46},"vigor":{"min":0,"value":195,"temp":0,"max":195},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":17,"xp":{"value":10},"level":{"value":30,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, White Ancient (CR 17)
\n
Huge Dragon (Cold)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 37 (-2 size, +29 natural), touch 8, flat-footed 37\n
Hit Dice: 30d12+80 (375 hp);
DR: 15/magic\n
Fort +23,
Ref +17,
Will +19\n
\n
Speed: 60 ft., fly 200 ft. (poor), swim 60 ft., burrow 30 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +27;
Grapple +45
Attack: 1 Bite +39, 2 claws +34, 2 wings +34, 1 Tail Slap +34, 1 crush +34 melee; Breath +39 ranged\n
Damage: 1 bite 2d8+11, 2 claws 2d6+5, 2 wings 1d8+5, 1 tail slap 2d6+16, 1 crush 2d8+16, Breath weapon 20d6 (31)\n
Special Attacks/Actions: Breath weapon, fear (DC 27), SR 24\n
\n
Abilities: Str 33, Dex 10, Con 23, Int 14, Wis 15, Cha 14\n
Special Qualities: Cold subtype, icewalking, Fog cloud, Gust of wind, Freezing fog, Wall of ice, CL 9\n
Feats: #Feats: 11\n
Skills: Skill points: 66\n
Advancement: 31-32 HD (Huge)\n
\n
Climate/Terrain: Any cold land and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A white dragon has one type of breath weapon, a cone of cold (10d6 cold damage, Reflex save for half damage DC 31). Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 300 feet are subject to the effect if they have fewer HD than the dragon (30).
\n
A potentially affected creature that succeeds at a Will save (DC 27) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":19,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"oIyCSSgWwjOugS4s","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":30,"hd":12,"hp":195,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":30}},{"_id":"u3C1h6v7YsMBE9NF","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["2d8+11-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"r5eImaFLvl4TV4It","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["2d6+5-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"Ip4Pp8hC5A36dZmW","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["1d8+5-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"urrhpYm8wk5LmAS9","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-4","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"wrFk3xCSiAJxFJlZ","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-4","critConfirmBonus":"","damage":{"parts":[["2d8+16-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"o5KMDct3CDRCQT2G","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["20d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"20","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"oMkGxeAtQ0SPKnGm","name":"Digester","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":86,"medium":173,"heavy":260,"carry":520,"drag":1300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":15}},"bab":{"value":8,"total":8},"cmd":{"value":0,"total":23,"flatFootedTotal":21},"cmb":{"value":0,"total":11},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":10},"will":{"total":3}},"hp":{"value":68,"min":-100,"base":0,"max":68,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":44,"temp":0,"max":44},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":6,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Digester (CR 6)
\n
Medium Magical Beast\n
Alignment: Always neutral\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., low-light vision, Listen +6, and Spot +6\n
\n
AC: 17 (+2 Dex, +5 natural), touch 12, flat-footed 15\n
Hit Dice: 8d10+24 (68 hp)\n
Fort +9,
Ref +10,
Will +3\n
\n
Speed: 60 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +8;
Grapple +11
Attack: Claw +11 melee
Full Attack: Claw +11 melee\n
Damage: Claw 1d8+4\n
Special Attacks/Actions: Acid spray\n
\n
Abilities: Str 17, Dex 15, Con 17, Int 2, Wis 12, Cha 10\n
Special Qualities: acid immunity\n
Feats: Alertness; Improved Initiative; Lightning Reflexes\n
Skills: Hide +9, Jump +21, Listen +6, and Spot +6\n
Advancement: 9-12 HD (Medium-size); 13-24 HD (Large)\n
\n
Climate/Terrain: Warm forests\n
Organization: Solitary or pack (3-6)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Acid Spray (Ex): A digester can spray acid in a cone 20 feet long, dealing 4d8 points of damage to everything in the area. Once a digester uses this ability it can't use it again until 1d4 rounds later. The creature can also produce a concentrated stream of acid that deals 8d8 points of damage to a single target within 5 feet. In either case, a successful Reflex save (DC 17) halves the damage.
\n
Skills: The digester's coloration gives it a +4 racial bonus to Hide checks It also has a +4 racial bonus to Jump checks.
\n
A digester is a hunting and eating machine. When it is not hungry (which is rarely), it lies low and avoids most other creatures. When hunting, it looks about for a likely target, then charges forth and delivers a gout of acid. If the initial attack is insufficient to kill the prey, the digester attacks with its hind feet until it can spray acid again.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":7,"notes":"","mod":5,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":18,"notes":"","mod":12,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., low-light vision, Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"oMkGxeAtQ0SPKnGm","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":8,"hd":10,"hp":44,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":8}},{"_id":"PnARUvq6A0CT38SH","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+4-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"oTVvR1ZMsMq9ljVt","name":"Dragon, Bronze Wyrmling","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":37,"medium":74,"heavy":112,"carry":224,"drag":560},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":16}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":13,"flatFootedTotal":13},"cmb":{"value":0,"total":3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":5},"will":{"total":7}},"hp":{"value":45,"min":-100,"base":0,"max":45,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":39,"temp":0,"max":39},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":100,"total":100,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":2,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Bronze Wyrmling (CR 2)
\n
Small Dragon (Water)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 16 (+1 size, +5 natural), touch 11, flat-footed 16\n
Hit Dice: 6d12+6 (45 hp)\n
Fort +6,
Ref +5,
Will +7\n
\n
Speed: 40 ft., fly 100 ft., (average), swim 60 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +6;
Grapple +3
Attack: 1 Bite +8, 2 claws +3 melee; Breath +8 ranged\n
Damage: 1 bite 1d6+1, 2 claws 1d4+0, Breath weapon 2d6 (14)\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 13, Dex 10, Con 13, Int 14, Wis 15, Cha 14\n
Special Qualities: Electricity immunity, water breathing, speak with animals\n
Feats: #Feats: 3\n
Skills: Skill points: 18\n
Advancement: 7-8 RD (Small)\n
\n
Climate/Terrain: Temperate and warm aquatic and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): Bronze dragons have two types of breath weapon, a line of lightning (2d6 damage Reflex save for half damage DC 14) or a cone of repulsion gas. Creatures within the cone must succeed at a Will save (DC 14) or be compelled to do nothing but move away from the dragon for 1d6 rounds plus 1 round. This is a mind-influencing compulsion enchantment. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"oTVvR1ZMsMq9ljVt","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":12,"hp":39,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":6}},{"_id":"L40OOAfn4cXfu1ve","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"2l7iMgxsKPjeFeDF","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d4+0-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"wVVzTEOOxgxFHH2O","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":20,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["2d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"2","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"oWYllxEkAhGknkY1","name":"Pegasus","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":18,"mod":4,"value":18,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":200,"medium":400,"heavy":600,"carry":1200,"drag":3000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":12}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":24,"flatFootedTotal":22},"cmb":{"value":0,"total":12},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":6},"will":{"total":4}},"hp":{"value":34,"min":-100,"base":0,"max":34,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":22,"temp":0,"max":22},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":120,"total":120,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":3,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Pegasus (CR 3)
\n
Large Magical Beast\n
Alignment: Usually chaotic good\n
Initiative: +2 (Dex); Senses: darkvision 60 ft., low-light vision, Listen +8, and Spot +8\n
\n
AC: 14 (-1 size, +2 Dex, +3 natural), touch 11, flat-footed 12\n
Hit Dice: 4d10+12 (34 hp)\n
Fort +7,
Ref +6,
Will +4\n
\n
Speed: 60 ft., fly 120 ft. (average)\n
Space: 10 ft./5 ft.\n
Base Attack +4;
Grapple +12
Attack: Hoof +7 melee
Full Attack: 2 hooves +7 melee and bite +2 melee\n
Damage: Hoof 1d6+4, bite 1d3+2\n
Special Attacks/Actions: -\n
\n
Abilities: Str 18, Dex 15, Con 16, Int 10, Wis 13, Cha 13\n
Special Qualities: spell-like abilities\n
Feats: Flyby Attack; Iron Will\n
Skills: Diplomacy +3, Listen +8, Sense Motive +9, and Spot +8\n
Advancement: 5-8 HD (Large)\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary, pair, or herd (6-10)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Spell-Like Abilities: Pegasi can detect good and detect evil at will within a 60-yard radius, as the spells cast by a 5th-level sorcerer.
\n
Skills: Pegasi receive a +4 racial bonus to Listen and Spot checks.
\n
Pegasi attack with their sharp hooves and powerful bite. Mated pairs and herds attack as a team, fighting to the death to defend their eggs and young, which fetch a handsome price in many civilized areas.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":5,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, Listen +8, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"oWYllxEkAhGknkY1","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":4,"hd":10,"hp":22,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":4}},{"_id":"WCR4eegDmitBRrSW","flags":{},"name":"Hoof","type":"attack","img":"systems/D35E/icons/attack/monster/hoof.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000}]}
+{"_id":"ockUOtNiO30N0KhS","name":"Giant Beetle, Stag","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":400,"medium":800,"heavy":1200,"carry":2400,"drag":6000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":10,"ac":{"normal":{"value":0,"total":19},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":19}},"bab":{"value":5,"total":5},"cmd":{"value":0,"total":25,"flatFootedTotal":25},"cmb":{"value":0,"total":15},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +10 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":2},"will":{"total":2}},"hp":{"value":53,"min":-100,"base":0,"max":53,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":32,"temp":0,"max":32},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":4,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Giant Beetle, Stag (CR 4)
\n
Large Vermin\n
Alignment: Always Neutral\n
Initiative: +0; Senses: darkvision 60 ft.\n
\n
AC: 19 (-1 size, +10 natural), touch 9, flat-footed 19\n
Hit Dice: 7d8+21 (52 hp)\n
Fort +8,
Ref +2,
Will +2\n
\n
Speed: 20 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +5;
Grapple +15
Attack: Bite +10 melee
Full Attack: Bite +10 melee\n
Damage: Bite 4d6+9\n
Special Attacks/Actions: Trample 2d8+3\n
\n
Abilities: Str 23, Dex 10, Con 17, Int -, Wis 10, Cha 9\n
Special Qualities: vermin\n
Feats: -\n
Skills: -\n
Advancement: 8-10 HD (Large); 11-21 HD (Huge)\n
\n
Climate/Terrain: Temperate forests\n
Organization: Cluster (2-5) or swarm (6-11)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Trample (Ex): A giant stag beetle can trample Medium-size or smaller creatures for 2d8+3 points of damage. Opponents who do not make attacks of opportunity against the giant stag beetle can attempt a Reflex save (DC 19) to halve the damage.
\n
Giant stag beetles charge opponents, biting with their huge, horn-like mandibles.
\n
These creatures are serious pests that greedily devour cultivated crops: A single beetle can strip an entire farm in short order. An adult giant stag beetle is about 10 feet long.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ockUOtNiO30N0KhS","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":8,"hp":32,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":7}},{"_id":"olQwgchQOaoa7bQt","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+9-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"olylMdq4zzZV7ak8","name":"Dragon, Green Very Old","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":33,"mod":11,"value":33,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":33,"origMod":11},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"int":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"wis":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1013,"medium":2026,"heavy":3040,"carry":6080,"drag":15200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":29,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":28,"ac":{"normal":{"value":0,"total":36},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":36}},"bab":{"value":29,"total":29},"cmd":{"value":0,"total":58,"flatFootedTotal":58},"cmb":{"value":0,"total":48},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +28 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":22},"ref":{"total":16},"will":{"total":20}},"hp":{"value":362,"min":-100,"base":0,"max":362,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":46,"max":46},"vigor":{"min":0,"value":188,"temp":0,"max":188},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":40,"total":40},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":18,"xp":{"value":10},"level":{"value":29,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Green Very Old (CR 18)
\n
Huge Dragon (Air)\n
Alignment: Always Lawful Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 36 (-2 size, +28 natural), touch 8, flat-footed 36\n
Hit Dice: 29d12+174 (362 hp);
DR: 15/magic\n
Fort +22,
Ref +16,
Will +20\n
\n
Speed: 40 ft., fly 150 ft. (poor), swim 40 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +29;
Grapple +48
Attack: 1 Bite +38, 2 claws +33, 2 wings +33, 1 Tail Slap +33, 1 crush +33 melee; Breath +38 ranged\n
Damage: 1 bite 2d8+11, 2 claws 2d6+5, 2 wings 1d8+5, 1 tail slap 2d6+16, 1 crush 2d8+16, Breath weapon 2d6 (30)\n
Special Attacks/Actions: Breath weapon, fear (DC 28), SR 25\n
\n
Abilities: Str 33, Dex 10, Con 23, Int 18, Wis 19, Cha 18\n
Special Qualities: Plant growth, Suggestion, Acid immunity, water breathing, CL 11\n
Feats: #Feats: 10\n
Skills: Skill Points: 290\n
Advancement: 30-31 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm forest and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A green dragon has one type of breath weapon, a cone of corrosive (acid) gas (Reflex save for half damage DC 33) 20d6 acid damage. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":19,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"olylMdq4zzZV7ak8","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":29,"hd":12,"hp":188,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":29}},{"_id":"WI5a8X30K4BouKfO","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+11-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"y3rgR3YM59w1Fquj","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+5-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"smxKHWvNjMoVQPNY","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+5-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"PnyzjjEF2mKUfjAO","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"1eYdk3TAEIlpSc1T","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+16-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"GqqlJGqGX4UFJHJw","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["2d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"2","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"ovYNCwgMQh8Hdk3N","name":"Elemental, Small, Earth","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":65,"medium":130,"heavy":195,"carry":390,"drag":975},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":17}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":9,"flatFootedTotal":9},"cmb":{"value":0,"total":0},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, -1 Dex, +7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":-1},"will":{"total":0}},"hp":{"value":19,"min":-100,"base":0,"max":19,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Small, Earth (CR 1)
\n
Small Elemental (Earth and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: -1 (Dex); Senses: darkvision 60 ft., Listen +3, and Spot +2\n
Languages: Terran\n
\n
AC: 17 (+1 size, -1 Dex, +7 natural), touch 10, flat-footed 17\n
Hit Dice: 2d8+2 (11 hp)\n
Fort +4,
Ref -1,
Will +0\n
\n
Speed: 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +0
Attack: Slam +5 melee
Full Attack: 2 slam +5 melee\n
Damage: Slam 1d6+4\n
Special Attacks/Actions: Earth mastery, push\n
\n
Abilities: Str 17, Dex 8, Con 13, Int 4, Wis 11, Cha 11\n
Special Qualities: Elemental, earth glide\n
Feats: Power Attack\n
Skills: Listen +3 and Spot +2\n
Advancement: 3 HD (Small)\n
\n
Climate/Terrain: Elemental Plane of Earth\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Earth Mastery (Ex): An earth elemental gains a +1 attack and damage bonus if both it and its foe touch the ground. If an opponent is airborne or waterborne, the elemental suffers a -4 penalty to attack and damage. (These modifiers are not included in the statistics block.)
\n
Push (Ex): An earth elemental can start a bull rush maneuver without provoking an attack of opportunity. The combat modifiers given in Earth Mastery, above, also apply to the elemental's opposed Strength checks.
\n
Though an earth elemental moves slowly it is a relentless opponent. It can travel though solid ground or stone as easily as humans walk on the earth's surface. It cannot swim, however, and, must either walk around a body of water or go through the ground under it. An earth elemental can move along the bottom of a body of water but prefers not to.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., Listen +3, and Spot +2","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ovYNCwgMQh8Hdk3N","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":2,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":2}},{"_id":"TJ11ofX9h0weDGPs","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+4-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"oxqd945CmOLi1Qyi","name":"Vampire","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":22,"mod":6,"value":22,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":173,"medium":346,"heavy":520,"carry":1040,"drag":2600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":19},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":16}},"bab":{"value":5,"total":2},"cmd":{"value":0,"total":21,"flatFootedTotal":18},"cmb":{"value":0,"total":8},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +6 natural, +4 masterwork chain shirt, +2 heavy shield","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":6},"will":{"total":7}},"hp":{"value":32,"min":-100,"base":0,"max":32,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":32,"temp":0,"max":32},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":7,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Vampire* (CR 7)
\n
Medium Undead (Augmented Humanoid)\n
Alignment: Always evil (any)\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: Listen +17 and Spot +17\n
\n
AC: 25 (+3 Dex, +6 natural, +4 masterwork chain shirt, +2 heavy shield), touch 13, flat-footed 22\n
Hit Dice: 5d12 (32 hp);
DR: 10/silver and magic\n
Fort +4,
Ref +6,
Will +4\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +5;
Grapple +11
Attack: Slam +11 melee or masterwork bastard sword +13 melee; or masterwork shortbow +9 ranged
Full Attack: Slam +11 melee or masterwork bastard sword +13 melee; or masterwork shortbow +9 ranged\n
Damage: Slam 1d6+9 and energy drain; bastard sword 1d10+11/19-20; or shortbow 1d6/x3\n
Special Attacks/Actions: Blood drain, energy drain, dominate, children of the night, create spawn\n
\n
Abilities: Str 22, Dex 17, Con -, Int 12, Wis 16, Cha 12\n
Special Qualities: Undead, cold and electricity resistance 10, gaseous form, spider climb, alternate form, fast healing 5, vampire weaknesses\n
Feats: Alertness; Blind-fight; Combat Reflexes; Dodge; Exotic Weapon Proficiency (bastard sword); Improved Initiative; Lightning Reflexes; Mobility; Power Attack; Weapon Focus (bastard sword); Weapon Specialization (bastard sword)\n
Skills: Bluff +9, Climb +10, Hide +10, Listen +17, Move Silently +10, Ride +11, Search +9, Sense Motive +11, and Spot +17\n
Advancement: By character class\n
\n
Climate/Terrain: Any land and Underground\n
Organization: Solitary pair, gang (2-5), or troop (1-2 plus 2-5 vampire spawn)\n
Treasure/Possessions: Double standard\n
\n
Source:\n Monster Manual
Undead: Immune to mind-influencing effects, poison, sleep, paralysis, stunning, and disease. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
\n
The Will save against this vampire's charm, and the Fortitude save to regain levels lost to its energy drain, have a DC of 13.
\n
Magic Items Carried: Potion of haste.
\n
This example uses a 5th-level human fighter as the base creature.
Augmented Subtype
\n
A creature receives this subtype whenever something happens to change its original type. Some creatures (those with an inherited template) are born with this subtype; others acquire it when they take on an acquired template. The augmented subtype is always paired with the creature's original type. For example, a wizard's raven familiar is a magical beast (augmented animal). A creature with the augmented subtype usually has the traits of its current type, but the features of its original type. For example, a wizard's raven familiar has an animal's features and the traits of a magical beast.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":8,"notes":"","mod":5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":4,"notes":"","mod":10,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":7,"notes":"","mod":6,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":11,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":7,"notes":"","mod":6,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":7,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":8,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":11,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":11,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"Listen +17 and Spot +17","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"oxqd945CmOLi1Qyi","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":5,"hd":12,"hp":32,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":5}},{"_id":"rj78CwmFLGWankJr","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+9-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000},{"_id":"UGqhr5rScjdInc3m","flags":{},"name":"Masterwork Bastard Sword","type":"attack","img":"systems/D35E/icons/attack/weapons/longsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"lqWSXWuyJhSipcAY","flags":{},"name":"Masterwork Shortbow","type":"attack","img":"systems/D35E/icons/attack/weapons/longbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"p7PoMpxpjFSAWZfu","name":"Snake, Medium-Size Viper","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":8,"mod":-1,"value":8,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":26,"medium":53,"heavy":80,"carry":160,"drag":400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":13}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":13,"flatFootedTotal":10},"cmb":{"value":0,"total":0},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":6},"will":{"total":1}},"hp":{"value":9,"min":-100,"base":0,"max":9,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":22,"max":22},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Snake, Medium-Size Viper (CR 1)
\n
Medium Animal\n
Alignment: Always neutral\n
Initiative: +3 (Dex); Senses: scent, Listen +5, and Spot +5\n
\n
AC: 16 (+3 Dex, +3 natural), touch 13, flat-footed 13\n
Hit Dice: 2d8 (9 hp)\n
Fort +3,
Ref +6,
Will +1\n
\n
Speed: 20 ft., climb 20 ft., swim 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +0
Attack: Bite +4 melee
Full Attack: Bite +4 melee\n
Damage: Bite 1d4-1 and poison\n
Special Attacks/Actions: Poison\n
\n
Abilities: Str 8, Dex 17, Con 11, Int 1, Wis 12, Cha 2\n
Special Qualities: \n
Feats: Improved Initiative; Weapon Finesse\n
Skills: +11, Balance, Climb +11, Hide +12, Listen +5, Spot +5, and Swim +7\n
Advancement: -\n
\n
Climate/Terrain: Warm forest\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Poison (Ex): Bite, Fortitude save (DC 11); initial and secondary damage 1d6 temporary Constitution.
\n
Improved Initiative: +4 on Initiative checks
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":12,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":7,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":15,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"scent, Listen +5, and Spot +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"p7PoMpxpjFSAWZfu","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":2}},{"_id":"AXW6zsK2QOVBGfWw","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"4","critConfirmBonus":"","damage":{"parts":[["1d4-1+-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"pDXS4cGRDtSrYjrD","name":"Monstrous Centipede, Small","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":5,"mod":-3,"value":5,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":5,"origMod":-3},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":12,"medium":24,"heavy":37,"carry":74,"drag":185},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":1,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":12}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":5,"flatFootedTotal":3},"cmb":{"value":0,"total":-7},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +2 Dex, +1 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":2},"will":{"total":0}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":0.25,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Monstrous Centipede, Small (CR 1/4)
\n
Small Vermin\n
Alignment: Always Neutral\n
Initiative: +2 (Dex); Senses: darkvision 60 ft. and Spot +4\n
\n
AC: 14 (+1 size, +2 Dex, +1 natural), touch 13, flat-footed 12\n
Hit Dice: 1/2d8 (2 hp)\n
Fort +2,
Ref +2,
Will +0\n
\n
Speed: 30 ft., climb 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +0;
Grapple -7
Attack: Bite +3 melee
Full Attack: Bite +3 melee\n
Damage: Bite 1d4-3 and poison\n
Special Attacks/Actions: Poison\n
\n
Abilities: Str 5, Dex 15, Con 10, Int -, Wis 10, Cha 2\n
Special Qualities: Vermin\n
Feats: Weapon Finesse (bite)\n
Skills: Climb +10, Hide +14, and Spot +4\n
Advancement: -\n
\n
Climate/Terrain: Any underground\n
Organization: Colony (3-5); or swarm (6-11)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Poison (Ex): Fortitude save DC 11, initial and secondary damage 1d2 points Dexterity.
\n
Skills: Monstrous centipedes receive a +4 racial bonus to Climb, Hide, and Spot checks.
\n
Monstrous centipedes tend to attack anything that resembles food, biting with their jaws and injecting their poison.
\n
These creatures travel wherever hunger leads them. They prefer to feed on small animals but do not hesitate to attack humanoids or other larger prey. Monstrous centipedes are long and low: 4 feet long, 6 inches wide* and 3 inches high. *This number includes the centipede's body and its legs; the actual body width is about a third of the total.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":13,"notes":"","mod":3,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":12,"notes":"","mod":12,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft. and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"pDXS4cGRDtSrYjrD","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"fGz3MDhmhq62lYnn","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"5","critConfirmBonus":"","damage":{"parts":[["1d4-3+-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"pMZHMCuS6FDOC7za","name":"Tarrasque","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":45,"mod":17,"value":45,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":45,"origMod":17},"dex":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"con":{"total":35,"mod":12,"value":35,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12},"int":{"total":3,"mod":-4,"value":3,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":3,"origMod":-4},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":2933,"medium":5866,"heavy":8800,"carry":17600,"drag":44000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":48,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":30,"ac":{"normal":{"value":0,"total":35},"touch":{"value":0,"total":5},"flatFooted":{"value":0,"total":32}},"bab":{"value":48,"total":48},"cmd":{"value":0,"total":94,"flatFootedTotal":91},"cmb":{"value":0,"total":81},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-8 size, +3 Dex, +30 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":38},"ref":{"total":29},"will":{"total":20}},"hp":{"value":843,"min":-100,"base":0,"max":843,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":70,"max":70},"vigor":{"min":0,"value":264,"temp":0,"max":264},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":20,"xp":{"value":10},"level":{"value":48,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Tarrasque (CR 20)
\n
Colossal Magical Beast\n
Alignment: Always neutral\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: scent, Listen +17, and Spot +17\n
\n
AC: 35 (-8 size, +3 Dex, +30 natural), touch 5, flat-footed 32\n
Hit Dice: 48d10+594 (858 hp);
DR: 15/epic\n
Fort +38,
Ref +29,
Will +20\n
\n
Speed: 20 ft.\n
Space: 30 ft./20 ft.\n
Base Attack +48;
Grapple +81
Attack: Bite +57 melee
Full Attack: Bite +57 melee and 2 horns +52 melee and 2 claws +52 melee and tail slap +52 melee\n
Damage: Bite 4d8+17/18-20/x3, horn 1d10+8, claw 1d12+8, tail slap 3d8+8\n
Special Attacks/Actions: Augmented critical, Frightful presence, rush, improved grab, swallow whole\n
\n
Abilities: Str 45, Dex 16, Con 35, Int 3, Wis 14, Cha 14\n
Special Qualities: Carapace, immunity to fire, poison, energy drain and ability damage, regeneration 40, SR 32\n
Feats: Alertness; Awesome Blow; Blind-fight; Cleave; Combat Reflexes; Dodge; Great Cleave; Improved Initiative; Iron Will; Power Attack; Toughness (6)\n
Skills: Listen +17, Search +9, Spot +17, and Survival +14 (+16 following tracks)\n
Advancement: 49+ HD (Colossal)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Frightful Presence (Su): The tarrasque can inspire terror by charging or attacking. Affected creatures must succeed it a Will save (DC 26) or become shaken, remaining shaken until they leave the area of effect.
\n
Rush (Ex): Once per minute, the normally slow-moving tarrasque can move at a speed of 150 feet.
\n
Improved Grab (Ex): To use this ability, the tarrasque must hit a Huge or smaller opponent with its bite attack. If it gets a hold, it can try to swallow the foe.
\n
Swallow Whole (Ex): The tarrasque can try to swallow a grabbed opponent of Huge or smaller size by making a successful grapple check. Once inside, the opponent takes 2d8+8 points of crushing damage plus 2d8+6 points of acid damage per round from the tarrasque's digestive juices. A swallowed creature can cut its way out by dealing 50 points of damage to the tarrasque's digestive tract (AC 20). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out.
\n
The tarrasque's gullet can hold two Huge, four Large, eight Medium-size, or sixteen Small or smaller creatures.
\n
Augmented Criticals (Ex): The tarrasque threatens a critical hit on a natural attack roll of 18-20, dealing triple damage on a successful critical hit.
\n
Carapace (Ex): The tarrasque's armor-like carapace is exceptionally tough and highly reflective, deflecting all rays, lines, cones, and even magic missile spells. There is a 30% chance of reflecting any such effect back at the caster, otherwise, it is merely negated. Check for reflection before rolling to overcome the creature's spell resistance.
\n
Immunities (Ex): The tarrasque has fire, poison and disease immunity.
\n
Regeneration (Ex): No form of attack deals normal damage to the tarrasque. The tarrasque regenerates even if disintegrated or slain with death magic: These attack forms merely reduce it to -10 hit points. It is immune to effects that produce incurable or bleeding wounds, such as a sword of wounding, mummy rot, or a clay golem's wound ability. The tarrasque can be permanently slain only by reducing it to -30 hit points and using a wish or miracle spell to keep it dead.
\n
If the tarrasque loses a limb or body part, the lost portion regrows in 1d6 minutes (the detached piece dies and decays normally). The creature can reattach the severed member instantly by holding it to the stump.
\n
Skills: The tarrasque receives a +8 racial bonus to Listen and Spot checks.
\n
The tarrasque attacks with its claws, teeth, horns, and tail.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-13,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":13,"notes":"","mod":10,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":13,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":13,"notes":"","mod":10,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":8,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"scent, Listen +17, and Spot +17","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"pMZHMCuS6FDOC7za","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"sm9YKFhw0dEZroxS","flags":{},"name":"Awesome Blow","type":"feat","img":"systems/D35E/icons/feats/awesome-blow.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 25, Power Attack, Improved Bull Rush, size Large or larger.\n
\nBenefit
\nAs a standard action, the creature may choose to subtract 4 from its melee attack roll and deliver an awesome blow. If the creature hits a corporeal opponent smaller than itself with an awesome blow, its opponent must succeed on a Reflex save (DC=damage dealt) or be knocked flying 10 feet in a direction of the attacking creature’s choice and fall prone. The attacking creature can only push the opponent in a straight line, and the opponent can’t move closer to the attacking creature than the square it started in. If an obstacle prevents the completion of the opponent’s move, the opponent and the obstacle each take 1d6 points of damage, and the opponent stops in the space adjacent to the obstacle.\n
\nSpecial
\nA fighter may select Awesome Blow as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Awesome Blow","associations":{"classes":[["Warrior",-1]]}}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":48,"hd":10,"hp":264,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":48}},{"_id":"Jp8MWcRIjL5SGTE6","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d8+17-17",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"pQhia586pqAG4VdI","name":"Dragon, Copper Young","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":11,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":10,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":20}},"bab":{"value":11,"total":11},"cmd":{"value":0,"total":23,"flatFootedTotal":23},"cmb":{"value":0,"total":13},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+10 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":7},"will":{"total":9}},"hp":{"value":94,"min":-100,"base":0,"max":94,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":72,"temp":0,"max":72},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":6,"xp":{"value":10},"level":{"value":11,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Copper Young (CR 6)
\n
Medium Dragon (Earth)\n
Alignment: Always Chaotic Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 20 (+10 natural), touch 10, flat-footed 20\n
Hit Dice: 11d12+22 (93 hp)\n
Fort +9,
Ref +7,
Will +9\n
\n
Speed: 40 ft., fly 150 ft. (poor)\n
Space: 5 ft. by 5 ft./5 ft.\n
Base Attack +11;
Grapple +13
Attack: 1 Bite +13, 2 claws +8, 2 wings +8 melee; Breath +13 ranged\n
Damage: 1 bite 1d8+2, 2 claws 1d6+1, 2 wings 1d4+1, Breath weapon 6d4 (17)\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 15, Dex 10, Con 15, Int 14, Wis 15, Cha 14\n
Special Qualities: Acid immunity, spider climb, CL 1, *Can also cast cleric spells and those from the Chaos, Earth, and Trickery domains as arcane spells.\n
Feats: #Feats: 4\n
Skills: Skill points: 28\n
Advancement: 12-13 HD (Medium-size)\n
\n
Climate/Terrain: Temperate and warm desert, hill, mountains, and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A copper dragon has two types of breath weapon, a line of acid (6d4 damage Reflex save for half damage DC 17) or a cone of slow gas. Creatures within the must succeed at a Fortitude save (DC 17) or be slowed for 1d6 rounds plus 3 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"pQhia586pqAG4VdI","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":11,"hd":12,"hp":72,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":11}},{"_id":"lQzAFr9d956b0ZbD","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"AsRHXljl31CgEErW","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+1-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"y4QWXsBQkLu7YDoY","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d4+1-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"kvRPd3UJQ0Lpk6Im","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":30,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["6d4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"6","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"pUaq0X0zLv0YMlAO","name":"Shadow","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":0,"mod":-5,"value":0,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":0,"medium":0,"heavy":0,"carry":0,"drag":0},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":12},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":10}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":8,"flatFootedTotal":6},"cmb":{"value":0,"total":-4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +1 deflection","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":3},"will":{"total":4}},"hp":{"value":20,"min":-100,"base":0,"max":20,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":20,"temp":0,"max":20},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":40,"total":40,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":3,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Shadow (CR 3)
\n
Medium Undead (Incorporeal)\n
Alignment: Always chaotic evil\n
Initiative: +2 (Dex); Senses: darkvision 60 ft., Listen +7, and Spot +7\n
\n
AC: 13 (+2 Dex, +1 deflection), touch 13, flat-footed 11\n
Hit Dice: 3d12 (19 hp)\n
Fort +1,
Ref +3,
Will +4\n
\n
Speed: 30 ft., fly 40 ft., (good)\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple -
Attack: Incorporeal touch +3 melee
Full Attack: Incorporeal touch +3 melee\n
Damage: Incorporeal touch 1d6 temporary Strength\n
Special Attacks/Actions: Strength damage, create spawn\n
\n
Abilities: Str -, Dex 14, Con -, Int 6, Wis 12, Cha 13\n
Special Qualities: Undead, incorporeal, +2 turn resistance\n
Feats: Alertness; Dodge\n
Skills: Hide +8, Listen +7, Search +4, and Spot +7\n
Advancement: 4-9 HD (Medium-size)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary, gang (2-5), or swarm (6-11)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Create Spawn (Su): Any humanoid reduced to Strength 0 by a shadow becomes a shadow under the control of its killer within 1d4 rounds.
\n
Shadows lurk in dark places, waiting for living prey to happen by.
\n
Strength Damage (Su): The touch of a shadow deals 1d6 points of temporary Strength damage to a living foe. A creature reduced to Strength 0 by a shadow dies.
\n
Shadows are creatures of living darkness, hating life and light with equal fervor. Their touch bestows the painful chill of nonexistence, making them very dangerous opponents.
\n
Shadows, as one might expect, look like shadows. They are more or less humanoid in shape, difficult to see in dark or gloomy areas but standing out starkly in brightly illuminated places.
\n
Natural enemies of all that live, shadows are aggressive and predatory. They are quick to strike and make short work of those unprepared to deal with them.
\n
Incorporeal Subtype
\n
Some creatures are incorporeal by nature, while others (such as those that become ghosts) can acquire the incorporeal subtype. An incorporeal creature has no physical body. It can be harmed only by other incorporeal creatures, magic weapons or creatures that strike as magic weapons, and spells, spell-like abilities, or supernatural abilities. It has immunity to all nonmagical attack forms. Even when hit by spells, including touch spells or magic weapons, it has a 50% chance to ignore any damage from a corporeal source (except for positive energy, negative energy, force effects such as magic missile, or attacks made with ghost touch weapons). Non-damaging spell attacks affect incorporeal creatures normally unless they require corporeal targets to function (such as the spell implosion) or they create a corporeal effect that incorporeal creatures would normally ignore (such as a web or wall of stone spell). Although it is not a magical attack, a hit with holy water has a 50% chance of affecting an incorporeal undead creature.
An incorporeal creature's natural weapons affect both in incorporeal and corporeal targets, and pass through (ignore) corporeal natural armor, armor, and shields, although deflection bonuses and force effects (such as mage armor) work normally against it. Attacks made by an incorporeal creature with a nonmagical melee weapon have no effect on corporeal targets, and any melee attack an incorporeal creature makes with a magic weapon against a corporeal target has a 50% miss chance except for attacks it makes with a ghost touch weapon, which are made normally (no miss chance).
Any equipment worn or carried by an incorporeal creature is also incorporeal as long as it remains in the creature's possession. An object that the creature relinquishes loses its incorporeal quality (and the creature loses the ability to manipulate the object). If an incorporeal creature uses a thrown weapon or a ranged weapon, the projectile becomes corporeal as soon as it is fired and can affect a corporeal target normally (no miss chance). Magic items possessed by an incorporeal creature work normally with respect to their effects on the creature or another target. Similarly, spells cast by an incorporeal creature affect corporeal creatures normally.
An incorporeal creature has no natural armor bonus but has a deflection bonus equal to its Charisma bonus (always at least +1, even if the creature's Charisma score does not normally provide a bonus).
An incorporeal creature can enter or pass through solid object but must remain adjacent to the object's exterior, and so cannot pass entirely through an object whose space is larger than its own. It can sense the presence of creatures or objects a square adjacent to its current location, but enemies have total concealment from an incorporeal creature that is inside an object. In order to see clearly and attack normally, a incorporeal creature must emerge. An incorporeal creature inside an object has total cover, but when it attacks a creature outside the object it only has cover, so a creature outside with a readied action could strike at it as it attacks. An incorporeal creature cannot pass through a force effect.
Incorporeal creatures pass through and operate in water as easily as they do in air. Incorporeal creatures cannot fall or take falling damage. Incorporeal creature cannot make trip or grapple attacks against corporeal creatures, nor can they be tripped or grappled by such creatures. In fact, they cannot take any physical action that would move or manipulate a corporeal being or its equipment, nor are they subject to such actions. Incorporeal creatures have no weight and do not set off traps that are triggered by weight.
An incorporeal creature moves silently and cannot be heard with Listen checks if it doesn't wish to be. It has no Strength score, so its Dexterity modifier applies to both its melee attacks and its ranged attacks. Non-visual senses, such as scent and blindsight, are either ineffective or only partly effective with regard to incorporeal creatures. Incorporeal creatures have an innate sense of direction and can move at full speed even when they cannot see.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":5,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":6,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"pUaq0X0zLv0YMlAO","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":12,"hp":20,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":3}},{"_id":"Wt0vaPKimv5KVf11","flags":{},"name":"Incorporeal Touch","type":"attack","img":"systems/D35E/icons/attack/monster/touch.jpg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"psMeaEvwce9GWqQt","name":"Elemental, Primal Air","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":32,"mod":11,"value":32,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":32,"origMod":11},"dex":{"total":43,"mod":16,"value":43,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":43,"origMod":16},"con":{"total":28,"mod":9,"value":28,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":28,"origMod":9},"int":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":853,"medium":1706,"heavy":2560,"carry":5120,"drag":12800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":64,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":48,"ac":{"normal":{"value":0,"total":66},"touch":{"value":0,"total":18},"flatFooted":{"value":0,"total":50}},"bab":{"value":48,"total":48},"cmd":{"value":0,"total":101,"flatFootedTotal":85},"cmb":{"value":0,"total":75},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-8 size, +16 Dex, +48 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":23},"ref":{"total":39},"will":{"total":24}},"hp":{"value":298,"min":-100,"base":0,"max":298,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":56,"max":56},"vigor":{"min":0,"value":288,"temp":0,"max":288},"init":{"value":0,"bonus":0,"total":24},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":35,"xp":{"value":10},"level":{"value":64,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Primal Air (CR 35)
\n
Colossal Elemental (Air)\n
Alignment: Usually neutral\n
Initiative: +24 (+16 Dex, +8 Superior Initiative); Senses: Listen +48 and Spot +57\n
Languages: Auran\n
\n
AC: 66 (-8 size, +16 Dex, +48 natural) touch 18, flat-footed 50\n
Hit Dice: 64d8+696 (984 hp);
DR: 10/-\n
Fort +43,
Ref +68,
Will +35\n
\n
Speed: Fly 100 ft. (perfect)\n
Space: 40 ft. by 40 ft./25 ft.\n
Base Attack +48;
Grapple +75
Attack: Slam +57 melee\n
Damage: Slam 4d8+11\n
Special Attacks/Actions: Air mastery, whirlwind\n
\n
Abilities: Str 32, Dex 43, Con 28, Int 8, Wis 13, Cha 13\n
Special Qualities: Elemental traits, SR 42, air subtype\n
Feats: Alertness, Combat Reflexes, Dodge, Flyby Attack, Great Fortitude, Improved Initiative, Iron Will, Lightning Reflexes, Mobility, Spring Attack, Weapon Finesse (slam), Weapon Focus (slam); Epic Feats: Blinding Speed (X2), Improved Combat Reflexes, Superior Initiative\n
Skills: Listen +48 and Spot +57\n
Advancement: 97-288 HD (Colossal)\n
\n
Climate/Terrain: Any land\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Epic Level Handbook
Elemental Traits: Immune to poison, sleep, paralysis, and stunning. Not subject to critical hits.
\n
Air elementals are among the swiftest and most agile creatures in existence, air elementals are like unto entire storms when they leave their own inner plane of air.
\n
A primal air elemental appears as an amorphous, shifting cloud. Darker bits of swirling vapor give the appearance of two eyes and a mouth.
\n
Primal air elementals speak Auran, though they rarely choose to do so. Their voices crescendo like thunder.
\n
Combat
Primal air elementals are masters of the air.
\n
Air Mastery (Ex): Airborne creatures take a -1 penalty on attack and damage rolls against an air elemental.
\n
Whirlwind (Su): The elemental can transform itself into a whirl wind once every 10 minutes and remain in that form for up to 1 round for every 2 HD it has. In this form, the elemental can move the the air or along a surface at its fly speed.
\n
A primal air whirlwind is 10 feet wide at the base, 40 feet wide at the top, and up to 80 feet tall. The elemental controls its exact height, but it must be at least 10 feet.
\n
Gargantuan or smaller creatures might take damage when caught in the whirlwind and may be lifted into the air. An affected creature must succeed at a Reflex save (DC 67) when it comes into contact with the whirlwind or take 4d8 points of damage. It mus also succeed at a second Reflex save (DC 67) or be picked up bodily and held suspended in the powerful winds, automatically taking 4d8 points of damage each round. A creature that can fly is allowed a Reflex save (DC 67) each round to escape the whirlwind. The creature still takes damage but can leave if the save is successful.
\n
The elemental can eject any carried creatures whenever it wishes, depositing them wherever the whirlwind happens to be. A summoned elemental always ejects trapped creatures before returning to its home plane.
\n
If the whirlwind's base touches the ground, it creates a swirling cloud of debris. This cloud is centered on the elemental and has a diameter equal to half the whirlwind's height. The cloud obscures all vision, including darkvision, beyond 5 feet. Creatures 5 feet away have one-half concealment, while those farther away have total concealment. Those caught in the cloud must succeed at a Concentration check (DC 67)to cast a spell.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":45,"notes":"","mod":25,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":54,"notes":"","mod":30,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"Listen +48 and Spot +57","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"psMeaEvwce9GWqQt","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"h34014OSUak957dF","flags":{},"name":"Spring Attack","type":"feat","img":"systems/D35E/icons/feats/spring-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.\n
You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack.\n
\nSpecial
\nA fighter may select Spring Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spring Attack"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"Querpsi0bskbX5T3","flags":{},"name":"Blinding Speed","type":"feat","img":"systems/D35E/icons/feats/blinding-speed.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"}},{"_id":"TrmPfXfUf6AzrvNM","flags":{},"name":"Improved Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/improved-combat-reflexes.png","data":{"description":{"value":"Prerequisites
\nDex 21, Combat Reflexes.
\nBenefit
\nThere is no limit to the number of attacks of opportunity the character can make in one round. (The character still can’t make more than one attack of opportunity for a given opportunity.)
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Combat Reflexes"}},{"_id":"cFaWX8wB54XatMTD","flags":{},"name":"Superior Initiative","type":"feat","img":"systems/D35E/icons/feats/superior-initiative.png","data":{"description":{"value":"\n\n\nPrerequisite
\nImproved Initiative.\n
\nBenefit
\nThe character gets a +8 bonus on initiative checks. This bonus overlaps (does not stack with) the bonus from Improved Initiative.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Superior Initiative"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":64,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":288,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":64}},{"_id":"PePJYv1PS1Gs1aUL","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"6","critConfirmBonus":"","damage":{"parts":[["4d8+11-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"psY8TbJ6HxEuBdQ6","name":"Monstrous Centipede, Tiny","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":1,"mod":-5,"value":1,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":1,"medium":3,"heavy":5,"carry":10,"drag":25},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":12}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":-1,"flatFootedTotal":-3},"cmb":{"value":0,"total":-6},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 size, +2 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":2},"will":{"total":0}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":0.125,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Monstrous Centipede, Tiny (CR 1/8)
\n
Tiny Vermin\n
Alignment: Always Neutral\n
Initiative: +2 (Dex); Senses: darkvision 60 ft. and Spot +4\n
\n
AC: 14 (+2 size, +2 Dex), touch 14, flat-footed 12\n
Hit Dice: 1/4d8 (1 hp)\n
Fort +2,
Ref +2,
Will +0\n
\n
Speed: 20 ft., climb 20 ft.\n
Space: 2 1/2 ft./0 ft.\n
Base Attack +0;
Grapple -13
Attack: Bite +4 melee
Full Attack: Bite +4 melee\n
Damage: Bite 1d3-5 and poison\n
Special Attacks/Actions: Poison\n
\n
Abilities: Str 1, Dex 15, Con 10, Int -, Wis 10, Cha 2\n
Special Qualities: Vermin\n
Feats: Weapon Finesse (bite)\n
Skills: Climb +10, Hide +18, and Spot +4\n
Advancement: -\n
\n
Climate/Terrain: Any underground\n
Organization: Colony (8-16)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Poison (Ex): Fortitude save DC 11, initial and secondary damage 1 point Dexterity.
\n
Skills: Monstrous centipedes receive a +4 racial bonus to Climb, Hide, and Spot checks.
\n
Monstrous centipedes tend to attack anything that resembles food, biting with their jaws and injecting their poison.
\n
These creatures travel wherever hunger leads them. They prefer to feed on small animals but do not hesitate to attack humanoids or other larger prey. Tiny monstrous centipedes are long and low: 2 feet long, 3 inches wide* and 1 1/2 inches high. *This number includes the centipede's body and its legs; the actual body width is about a third of the total.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":15,"notes":"","mod":2,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":16,"notes":"","mod":18,"background":false,"cs":false,"changeBonus":8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"tiny","senses":"darkvision 60 ft. and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.6,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"psY8TbJ6HxEuBdQ6","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"1KoyKTwbFxz7Y3bH","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"7","critConfirmBonus":"","damage":{"parts":[["1d3-5+-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"punjc038E42pwuE8","name":"Salamander, Average","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":58,"medium":116,"heavy":175,"carry":350,"drag":875},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":17}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":22,"flatFootedTotal":21},"cmb":{"value":0,"total":11},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":7},"will":{"total":8}},"hp":{"value":58,"min":-100,"base":0,"max":58,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":40,"temp":0,"max":40},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":6,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Salamander, Average (CR 6)
\n
Medium Outsider (Extraplanar and Fire)\n
Alignment: Usually evil (any)\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., Listen +8, and Spot +18\n
\n
AC: 18 (+1 Dex, +7 natural), touch 11, flat-footed 17\n
Hit Dice: 9d8+18 (58 hp);
DR: 10/magic\n
Fort +8,
Ref +7,
Will +8\n
\n
Speed: 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +9;
Grapple +11
Attack: Spear +11 melee
Full Attack: Spear +11/+6 melee and tail slap +9 melee\n
Damage: Spear 1d8+3/x3 and 1d6 fire, tail slap 2d6+1 and 1d6 fire\n
Special Attacks/Actions: Heat, constrict 2d6+1 and 1d6 fire, improved grab\n
\n
Abilities: Str 14, Dex 13, Con 14, Int 14, Wis 15, Cha 13\n
Special Qualities: fire immunity, cold vulnerability\n
Feats: Alertness; Multiattack; Power Attack\n
Skills: Bluff +11, Craft (blacksmithing) +19, Diplomacy +3, Disguise +1 (+3 acting), Hide +11, Intimidate +3, Listen +8, Move Silently +11, Search +12, and Spot +18\n
Advancement: 8-14 HD (Medium-size)\n
\n
Climate/Terrain: Elemental Plane of Fire\n
Organization: Solitary, pair, or cluster (3-5)\n
Treasure/Possessions: Standard (non-flammables only)\n
\n
Source:\n Monster Manual
Heat (Ex): A salamander generates so much heat that its mere touch deals additional fire damage. Salamanders' metallic weapons also conduct this heat.
\n
Constrict (Ex): A salamander deals automatic tail slap damage (including fire damage) with a successful grapple check against creatures up to one size larger than itself. A noble salamander can constrict multiple creatures simultaneously, provided they are all at least two sizes smaller than it.
\n
Fire Subtype (Ex): fire immunity, double damage from cold except on a successful save.
\n
Skills: salamanders receive a +4 racial bonus to Craft (metal working) skill checks.
\n
Feats: Salamanders have the Multiattack feat even without the requisite three natural weapons.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":10,"notes":"","mod":11,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":6,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":6,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":14,"notes":"","mod":11,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +8, and Spot +18","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"punjc038E42pwuE8","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":9,"hd":8,"hp":40,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":9}},{"_id":"p8pwuH6qaLKB0sJV","flags":{},"name":"Spear","type":"attack","img":"systems/D35E/icons/attack/weapons/longspear.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+3-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"q0mtATOvUj1lRwKI","name":"Shocker Lizard","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":5,"mod":-3,"value":5,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":5,"origMod":-3},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":25,"medium":50,"heavy":75,"carry":150,"drag":375},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":14}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":10,"flatFootedTotal":8},"cmb":{"value":0,"total":-2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +2 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":5},"will":{"total":1}},"hp":{"value":13,"min":-100,"base":0,"max":13,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":11,"temp":0,"max":11},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":2,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Shocker Lizard (CR 2)
\n
Small Magical Beast\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: darkvision 60 ft., electricity sense, low-light vision, Listen +4, and Spot +4\n
\n
AC: 16 (+1 size, +2 Dex, +3 natural), touch 13, flat-footed 14\n
Hit Dice: 2d10+2 (13 hp)\n
Fort +4,
Ref +5,
Will +1\n
\n
Speed: 40 ft., climb 20 ft., swim 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple -2
Attack: Bite +3 melee
Full Attack: Bite +3 melee\n
Damage: Bite 1d4\n
Special Attacks/Actions: Stunning shock, lethal shock\n
\n
Abilities: Str 10, Dex 15, Con 13, Int 5, Wis 12, Cha 6\n
Special Qualities: electricity immunity\n
Feats: Improved Initiative\n
Skills: Climb +11, Hide +11, Jump +7, Listen +4, and Spot +4\n
Advancement: 3-4 HD (Medium-size); 5-6 HD (Large)\n
\n
Climate/Terrain: Warm marsh\n
Organization: Solitary, pair, clutch (3-5), or colony (6-11)\n
Treasure/Possessions: 1/10 coins; 50% goods; 50% items\n
\n
Source:\n Monster Manual
Stunning Shock (Su): Once per round, a shocker lizard can deliver an electrical shock to a single opponent within 5 feet. This attack deals 2d8 points of subdual damage to living opponents (Reflex half DC 12).
\n
Lethal Shock (Su): Whenever two or more shocker lizards are within 25 feet of each other, they can work together to create a lethal shock. This effect has a radius of 25 feet, centered on any one contributing lizard. The shock deals 2d8 points of damage for each lizard contributing to it (Reflex half DC 10 + number of lizards contributing).
\n
Electricity Sense (Ex): Shocker lizards automatically detect any electrical discharges within 100 feet.
\n
Skills: Stocker lizards receive a +4 racial bonus to Hide checks due to their coloration.
\n
Unless it is very hungry, a shocker lizard dislikes fighting creatures larger than itself and usually tries to warn off intruders by emitting a series of rapid clicks. The sound is actually a low-power electrical discharge, and living creatures within to feet can feel the current tickling their skins and scalps. If the warning fails, the lizard raises its horns and tail to administer stunning shocks.
\n
A shocker lizard relies on its electrical abilities in combat. A lizard tends to bite only after its shock has rendered an opponent unconscious or when the shock seems to have no effect at all. Lone lizards flee once they deliver their shocks, but if others are nearby, they all home in on their comrade's discharges and administer deadly shocks to the foe.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":11,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":10,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., electricity sense, low-light vision, Listen +4, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"q0mtATOvUj1lRwKI","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":2,"hd":10,"hp":11,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":2}},{"_id":"2v4MT5U91JI4fYGG","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"q8yPTXJZswZBZWrn","name":"Giant, Fire","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":31,"mod":10,"value":31,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"dex":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":15,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":16}},"bab":{"value":11,"total":11},"cmd":{"value":0,"total":34,"flatFootedTotal":34},"cmb":{"value":0,"total":25},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, -1 Dex, +8 natural, +5 chainmail","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":14},"ref":{"total":4},"will":{"total":9}},"hp":{"value":143,"min":-100,"base":0,"max":143,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":68,"temp":0,"max":68},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Giant","environment":"","cr":10,"xp":{"value":10},"level":{"value":15,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Giant, Fire (CR 10)
\n
Large Giant (Fire)\n
Alignment: Often lawful evil\n
Initiative: -1 (Dex); Senses: low-light vision and Spot +14\n
\n
AC: 21 (-1 size, -1 Dex, +8 natural, +5 chainmail), touch 8, flat-footed 21\n
Hit Dice: 15d8+75 (142 hp)\n
Fort +14,
Ref +4,
Will +9\n
\n
Speed: 40 ft. (30 ft. in chainmail)\n
Space: 10 ft./10 ft.\n
Base Attack +11;
Grapple +25
Attack: greatsword +20 melee; or slam +20 melee, or rock +10 ranged
Full Attack: greatsword +20/+15/+10 melee; or 2 slams +20 melee, or rock +10 ranged\n
Damage: Greatsword 3d6+15; slam 1d4+10, rock 2d6+10 and 2d6 fire\n
Special Attacks/Actions: Rock throwing\n
\n
Abilities: Str 31, Dex 9, Con 21, Int 10, Wis 14, Cha 11\n
Special Qualities: Immunity to fire, Rock catching, vulnerability to cold\n
Feats: Cleave; Great Cleave; Improved Overrun; Improved Sunder; Iron Will; Power Attack\n
Skills: Climb +9, Craft (any one) +6, Intimidate +6, Jump +9, and Spot +14\n
Advancement: By character class\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary, gang (2-5), band (6-9 plus 35% noncombatants plus 1 adept or cleric of 1st or 2nd level), hunting/raiding party (6-9 plus 1 adept or sorcerer of 3rd-5th level plus 2-4 hell hounds and 2-3 trolls or ettins), or tribe (21-30 plus 1 adept, cleric, or sorcerer of 6th or 7th level plus 12-30 hell hounds, 12-22 trolls, 5-12 and 1-2 young red dragons)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Rock Throwing (Ex): Adult giants are accomplished throwers and receive a +1 racial bonus to attack rolls when throwing rocks. A giant of at least Large size can hurl rocks weighing 40 to 50 pounds each (Small objects) up to 5 range increments. The size of the range increment varies with the giant's variety. A Huge giant can hurl rocks of 60 to 80 pounds (Medium-size objects).
\n
Rock Catching (Ex): A giant of at least Large size cart catch Small, Medium-size, or Large rocks (or projectiles of similar shape). Once per round, a giant that would normally be hit by a rock can make a Reflex save to catch it as a free action. The DC is 15 for a Small rock, 20 for a Medium-size one, and 25 for at Large one. (If the projectile has a magical bonus to attack, the DC increases by that amount.) The giant must be ready for and aware of the attack.
\n
Fire giants' thrown rocks have a range increment of 120 feet. Fire giants heat their rocks in fires, geysers, or lava pools, so that they deal additional damage. They favor magic flaming swords in melee (when they can get them). They are also fond of grabbing smaller opponents and tossing them somewhere very hot.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Giants relish melee combat. They favor massive two-handed weapons and wield them with impressive skill. They posses enough cunning to soften up a foe with ranged attacks first, if they can. A giant's favorite ranged weapon is a big rock.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":-1,"notes":"","mod":9,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":-1,"notes":"","mod":9,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":8,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision and Spot +14","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"q8yPTXJZswZBZWrn","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"mjTPawYJbAZcUX8g","flags":{},"name":"Improved Overrun","type":"feat","img":"systems/D35E/icons/feats/improved-overrun.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you attempt to overrun an opponent, the target may not choose to avoid you. You also gain a +4 bonus on your Strength check to knock down your opponent.\n
\nNormal
\nWithout this feat, the target of an overrun can choose to avoid you or to block you.\n
\nSpecial
\nA fighter may select Improved Overrun as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Overrun"}},{"_id":"Fam4wfHsoHqb2XvM","flags":{},"name":"Improved Sunder","type":"feat","img":"systems/D35E/icons/feats/improved-sunder.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you strike at an object held or carried by an opponent (such as a weapon or shield), you do not provoke an attack of opportunity.\n
You also gain a +4 bonus on any attack roll made to attack an object held or carried by another character.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you strike at an object held or carried by another character.\n
\nSpecial
\nA fighter may select Improved Sunder as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to attack an object held or carried by another character","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Sunder"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"nUUVaGnpb8ACGKCy","flags":{},"name":"Giant*","type":"class","img":"systems/D35E/icons/racialhd/giant.png","data":{"description":{"value":"A giant is a humanoid-shaped creature of great strength, usually of at least Large size.
\nFeatures
\nA giant has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA giant possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Proficient with all simple and martial weapons, as well as any natural weapons.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Giants not described as wearing armor are not proficient with armor. Giants are proficient with shields if they are proficient with any form of armor.
\n- Giants eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":15,"prestigeLevels":0,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":68,"bab":"med","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":false,"blf":false,"clm":false,"coc":false,"crf":false,"dsc":false,"dip":false,"dev":false,"dis":false,"esc":false,"fog":false,"gif":false,"han":false,"hea":false,"hid":false,"int":false,"jmp":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lis":false,"mos":false,"opl":false,"prf":false,"pro":false,"rid":false,"src":false,"sen":false,"slt":false,"spl":false,"spt":false,"sur":false,"swm":false,"tmb":false,"umd":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"conditionFlags":{"dazzled":false},"damage":{"parts":[]},"level":15}},{"_id":"kJ4yguvn69zZELvu","flags":{},"name":"Greatsword","type":"attack","img":"systems/D35E/icons/attack/weapons/greatsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["3d6+15-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"MnXpOld422uRUrg5","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+10-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000},{"_id":"sTr9brm9xnJdGHYC","flags":{},"name":"Rock","type":"attack","img":"systems/D35E/icons/items/attack/shortbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"qAtcjR75fJhgDmuc","name":"Astral Construct, 4th-Level","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":25,"mod":7,"value":25,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":533,"medium":1066,"heavy":1600,"carry":3200,"drag":8000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":14}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":26,"flatFootedTotal":24},"cmb":{"value":0,"total":14},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":3},"will":{"total":3}},"hp":{"value":58,"min":-100,"base":0,"max":58,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":28,"temp":0,"max":28},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":4,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Astral Construct, 4th-Level (CR 4)
\n
Large Construct\n
Alignment: Always neutral\n
Initiative: +2 (Dex)\n
Languages: Cannot speak\n
\n
AC: 16 (-1 size, +2 Dex, +5 natural), touch 11, flat-footed 14\n
Hit Dice: 5d10 (27 hp);
DR: 5/magic or psionics\n
Fort +1,
Ref +3,
Will +3\n
\n
Speed: 50 ft.\n
Space: 5 ft./10 ft.\n
Base Attack +3;
Grapple +3
Attack: Slam +9 melee
Full Attack: Slam +9 melee\n
Damage: Slam 1d8+10\n
Special Attacks/Actions: 1 ability from Menu B\n
\n
Abilities: Str 25, Dex 15, Con -, Int -, Wis 15, Cha 6\n
Special Qualities: \n
Feats: -\n
Skills: -\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Psionics Handbook
Astral constructs are brought into being by specific Metacreativity powers (astral construct I-IX). They are formed from raw ectoplasm (a portion of the astral medium drawn into the Material Plane). An astral construct's Hit Dice are determined by the level of the power used to create it. However, astral constructs of given HD can vary somewhat from one another, depending on the whims of their creators.
\n
Creating an Astral Construct
When manifesting an astral construct power, the manifester assembles the desired creature from a menu of choices as specified in the construct's statistics block. A manifester can always substitute two abilities on a lesser menu for one choice on the next higher menu (for example, two abilities from Menu A instead of one from Menu B). Astral constructs generally appear as animate clumps of ectoplasm with a vaguely humanoid shape, but the manifester can mold or sculpt them according to his or her whim within the limits imposed by the creature's size. The quality of such construct \"sculpture\" is determined by a Craft (sculpting) check with the appropriate DC set by the Dungeon Master.
\n
Construct: Constructs usually have no Intelligence scores and never have Constitution scores. A construct is immune to mind-influencing effects (charms, compulsions, phantasms, patterns, and morale effects) and to poison, sleep, paralysis, stunning, disease, death effects, and necromantic effects.
\n
Constructs cannot heal damage, though they can be healed. They can be repaired in the same way an object can. A construct is not subject to critical hits, subdual damage, ability damage, ability drain, or energy drain. It is immune to any effect that requires a Fortitude save (unless the effect also works on objects). A construct is not at risk of death from massive damage (see Chapter 8 of the Player's Handbook), but when reduced to 0 hit points or less, it is immediately destroyed.
\n
Since it was never alive, a construct cannot be raised or resurrected. Constructs do not require air.
\n
Astral Construct Menu A
- Additional Attack: One additional attack at highest attack bonus; both attacks -2 to attack roll.
- Armor (Ex): +1 deflection bonus to AC.
- Fly (Ex): Construct has physical wings (6-foot wingspan). Speed 60 ft. (average).
- Resistance (Ex): Choose one of fire, cold, acid, electricity, or sonic resistance 5. The same resistance can be chosen multiple times and stacks: For example, picking fire resistance three times would give a total resistance of 15.
- Sprint (Ex): Once per hour, the construct can take a charge action to 10 times normal speed.
- Swim: Construct becomes streamlined and shark-like. Speed 60 ft.
- Trample (Ex): As a standard action during its turn each round, the construct can literally run over an opponent at least one size smaller than itself. It merely has to move over the opponent to deal bludgeoning damage equal to 1d4 + Strength modifier (see Trample in the Introduction of the Monster Manual).
- Trip (Ex): If the construct hits with a slam attack it can attempt to trip the opponent as a free action (see Chapter 8 of the Player's Handbook) without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the astral construct.
Astral Construct Menu B
(You may replace any choice on this menu with two choices on Menu A.)
\n
- Buff (Ex): Construct gains 3d10 temporary hit points (multiple selections do not stack).
- Charge (Ex): If the construct charges a foe during the first round of combat, it can make a full attack even if it has already taken a move action. If it has the squeeze ability, it can also use this (see entry below).
- Heavy Armor (Ex): +4 deflection bonus to AC.
- Improved Grab (Ex): To use this ability, the construct must hit with its slam attack. If it gets a hold, it can squeeze (have the squeeze ability; see entry below).
- Smack Down (Su): Once per day the construct can make a normal attack to deal additional damage equal to its HD.
- Squeeze (Ex): A construct that gets a hold can make a squeeze attack (+9 melee) to deal damage of 2d4 + Strength modifier. If it charges an opponent on the first round of combat, it can also squeeze (must also have the charge ability; see entry above).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"qAtcjR75fJhgDmuc","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":5,"hd":10,"hp":28,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":5}},{"_id":"3WGmNpbME56ncmyw","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+10-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"qOcRiItOhFQceLoh","name":"Wight","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":12,"mod":1,"value":12,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":43,"medium":86,"heavy":130,"carry":260,"drag":650},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":14}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":14,"flatFootedTotal":13},"cmb":{"value":0,"total":3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":2},"will":{"total":5}},"hp":{"value":26,"min":-100,"base":0,"max":26,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":26,"temp":0,"max":26},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":3,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Wight (CR 3)
\n
Medium Undead\n
Alignment: Always lawful evil\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., Listen +7, and Spot +8\n
\n
AC: 15 (+1 Dex, +4 natural), touch 11, flat-footed 14\n
Hit Dice: 4d12 (26 hp)\n
Fort +1,
Ref +2,
Will +5\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +3
Attack: Slam +3 melee
Full Attack: Slam +3 melee\n
Damage: Slam 1d4+1 and energy drain\n
Special Attacks/Actions: Energy drain, create spawn\n
\n
Abilities: Str 12, Dex 12, Con -, Int 11, Wis 13, Cha 15\n
Special Qualities: Undead\n
Feats: Blind-fight\n
Skills: Hide +8, Listen +7, Move Silently +16, and Spot +8\n
Advancement: 5-8 HD (Medium-size)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary, gang (2-4), or pack (6-11)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Wights attack by hammering with their fists.
\n
Energy Drain (Su): Living creatures hit by a wight's slam attack receive one negative level. The Fortitude save to remove the negative level has a DC of 14.
\n
Create Spawn (Su): Any humanoid slain by a wight becomes a wight in 1d4 rounds. Spawn are under the command of the wight that created them and remain enslaved until its death. They do not possess any of the abilities they had in life.
\n
Skills: Wights receive a +8 racial bonus to Move Silently checks.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":7,"notes":"","mod":4,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":15,"notes":"","mod":8,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +7, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"qOcRiItOhFQceLoh","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":12,"hp":26,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":4}},{"_id":"njh935NjLzlz96YX","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"qZPUiUQkIv3Nn4XL","name":"Formian Taskmaster","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":18,"mod":4,"value":18,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"dex":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"cha":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":100,"medium":200,"heavy":300,"carry":600,"drag":1500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":19},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":16}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":23,"flatFootedTotal":20},"cmb":{"value":0,"total":10},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":8},"will":{"total":8}},"hp":{"value":39,"min":-100,"base":0,"max":39,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":7,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Formian Taskmaster (CR 7)
\n
Medium Outsider (Extraplanar and lawful)\n
Alignment: Always lawful neutral\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: Listen +12 and Spot +12\n
Languages: Telepathy 250 ft.\n
\n
AC: 19 (+3 Dex, +6 natural), touch 13, flat-footed 16\n
Hit Dice: 6d8+12 (39 hp)\n
Fort +7,
Ref +8,
Will +8\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +6;
Grapple +10
Attack: Sting +10 melee
Full Attack: Sting +10 melee and 2 claws +8 melee\n
Damage: Sting 2d4+4 plus poison, claw 1d6+2\n
Special Attacks/Actions: Poison, dominate monster, dominated creature\n
\n
Abilities: Str 18, Dex 16, Con 14, Int 14, Wis 16, Cha 19\n
Special Qualities: Hive mind, immunity to poison, petrification and cold; resistance to electricity 10, fire 10 and sonic 10, SR 21\n
Feats: Dodge; Improved Initiative; Multiattack\n
Skills: Climb +13, Diplomacy +6, Hide +12, Intimidate +13, Listen +12, Move Silently +12, Search +9, Sense Motive +12, Spot +12, and Survival +3 (+5 following tracks)\n
Advancement: 7-9 HD (Medium-size); 10-12 HD (Large)\n
\n
Climate/Terrain: Any land and underground (Mechanus)\n
Organization: Solitary (1 plus dominated creature) or conscription team (2-4 plus 1 dominated creature each)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Hive Mind (Ex): All formians within 50 miles of their queen are in constant communication. If one is aware of a particular danger, they all are. If one in a group is not flat-footed, none of them are. No formian in a group is considered flanked unless all of them are.
\n
Immunities (Ex): Formians have poison, petrification, and cold immunity.
\n
Resistances (Ex): All formians have fire, electricity, and sonic resistance 20.
\n
FORMIAN SOCIETY
Formians build fabulous hive-cities in which hundreds of the creatures dwell. They are born into their station, with no ability to progress. Workers obey orders given by warriors, myrmarchs, or the queen. Warriors carry out the will of their myrmarch commanders or the queen. Myrmarchs take orders only from the queen herself although they have different ranks depending on services rendered. These are not positions of power but of prestige. The most prestigious of the myrmarchs guard the queen. Taskmasters are equal in rank to warriors but seldom interact with other formians.
\n
TASKMASTER
Taskmasters resemble warriors with no mandibles - no apparent mouth at all, in fact. These formians communicate only telepathically and derive sustenance from the mental energies of those they dominate.
\n
A taskmaster's duty is to gather and control non-formians for integration into the hive. Put simply, taskmasters enslave other creatures. They do not enjoy controlling others but believe it is the only efficient way to spread the hive to all places, a desirable end for all rational creatures. If a taskmaster can manage to \"conscript\" a laborer without using its dominate person ability, it will.
\n
Those few souls who have escaped refer to formian hive-cities as \"work pits.\" While the formians are not cruel, they are still emotionless - and pitiless.
\n
Combat
Taskmasters rely on their dominated slaves to fight for them if at all possible. If necessary, though, they can defend themselves with vicious claws and a poison stinger.
\n
Dominate Person (Su): Taskmasters can use dominate person on any creature as the spell cast by a 10th-level sorcerer (save DC 19), although the subject may be of any type and may be up to Large size. A single taskmaster can dominate up to four subjects at a time.
\n
Dominated Creature (Ex): A taskmaster is never encountered alone: One dominated non-formian creature always accompanies it (choose or determine randomly any creature of CR 4).
\n
Poison (Ex): Sting, Fortitude save (DC 15); initial and secondary damage 1d6 temporary Strength.
\n
Telepathy (Su): Taskmasters can communicate telepathically with any intelligent creature within 100 feet.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":9,"notes":"","mod":8,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":7,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":9,"notes":"","mod":8,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":7,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":7,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":7,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":12,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":7,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"Listen +12 and Spot +12","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"qZPUiUQkIv3Nn4XL","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":8,"hp":27,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":6}},{"_id":"GQkIZyeKcj4kyh7g","flags":{},"name":"Sting","type":"attack","img":"systems/D35E/icons/attack/monster/sting.png","data":{"description":{"value":"The creature stabs with a stinger, dealing piercing damage. Sting attacks usually deal damage from poison in addition to hit point damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d4+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":700000}]}
+{"_id":"rBogDgyyhkPkYQf4","name":"Porpoise","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":11,"mod":0,"value":11,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":38,"medium":76,"heavy":115,"carry":230,"drag":575},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":12}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":14,"flatFootedTotal":11},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":6},"will":{"total":1}},"hp":{"value":11,"min":-100,"base":0,"max":11,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Porpoise (CR 1/2)
\n
Medium Animal\n
Alignment: Always neutral\n
Initiative: +3 (Dex); Senses: blindsight 120 ft., low-light vision, Listen +8*, and Spot +7*\n
\n
AC: 15 (+3 Dex, +2 natural), touch 13, flat-footed 12\n
Hit Dice: 2d8+2 (11 hp)\n
Fort +4,
Ref +6,
Will +1\n
\n
Speed: Swim 80 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +1
Attack: Slam +4
Full Attack: Slam +4 melee\n
Damage: Slam 2d4\n
Special Attacks/Actions: -\n
\n
Abilities: Str 11, Dex 17, Con 13, Int 2, Wis 12, Cha 6\n
Special Qualities: hold breath\n
Feats: Weapon Finesse\n
Skills: Listen +8*, Spot +7*, and Swim +8\n
Advancement: 3-4 HD (Medium-size); 5-6 HD (Large)\n
\n
Climate/Terrain: Temperate aquatic\n
Organization: Solitary or school (3-20)\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Blindsight (Ex): Porpoises can \"see\" by emitting high-frequency sounds, inaudible to most other creatures, that allow them to locate objects and creatures within 120 feet. A silence spell negates this and forces the porpoise to rely on its vision, which is approximately as good as a human's.
\n
Skills: Porpoises gain a +4 racial bonus to Spot and Listen checks. These bonuses are lost if blindsight is negated.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":8,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"blindsight 120 ft., low-light vision, Listen +8*, and Spot +7*","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"rBogDgyyhkPkYQf4","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":2}},{"_id":"v2sJRS0Ixt5hUfqX","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["2d4+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"rD7nCkPj3RPBf0UB","name":"Lizard, (Monitor)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":86,"medium":173,"heavy":260,"carry":520,"drag":1300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":13}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":17,"flatFootedTotal":15},"cmb":{"value":0,"total":5},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":5},"will":{"total":2}},"hp":{"value":23,"min":-100,"base":0,"max":23,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":30,"total":30},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":2,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lizard, (Monitor) (CR 2)
\n
Medium Animal\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: low-light vision, Listen +4, and Spot +4\n
\n
AC: 15 (+2 Dex, +3 natural), touch 12, flat-footed 13\n
Hit Dice: 3d8+9 (22 hp)\n
Fort +6,
Ref +5,
Will +2\n
\n
Speed: 30 ft., swim 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +5
Attack: Bite +5 melee
Full Attack: Bite +5 melee\n
Damage: Bite 1d8+4\n
Special Attacks/Actions: -\n
\n
Abilities: Str 17, Dex 15, Con 17, Int 1, Wis 12, Cha 2\n
Special Qualities: \n
Feats: Alertness; Great Fortitude\n
Skills: Climb +7, Hide +6*, Listen +4, Move Silently +6, Spot +4, and Swim +11\n
Advancement: 4-5 HD (Medium-size)\n
\n
Climate/Terrain: Warm forest\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
This category includes fairly large, carnivorous creatures from 3 to 5 feet long, such as monitor lizards.
\n
Skills: Giant lizards receive a +4 racial bonus to Hide and Move Silently checks. In forested or overgrown areas, the Hide bonus improves to +8.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":4,"notes":"","mod":7,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":4,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":4,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":19,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, Listen +4, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"rD7nCkPj3RPBf0UB","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":3}},{"_id":"nrYzyzMU87LazKdg","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+4-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"rEMw6Xn3NAkX74HP","name":"Bralani","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":18,"mod":4,"value":18,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"dex":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":100,"medium":200,"heavy":300,"carry":600,"drag":1500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":16}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":24,"flatFootedTotal":20},"cmb":{"value":0,"total":10},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+4 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":9},"will":{"total":7}},"hp":{"value":45,"min":-100,"base":0,"max":45,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":8},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":100,"total":100,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":6,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Bralani (CR 6)
\n
Medium Outsider (Chaotic, Eladrin, Extraplanar, and Good)\n
Alignment: Always chaotic good\n
Initiative: +8 (+4 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., low-light vision, Listen +13, and Spot +13\n
Languages: Tongues SA\n
\n
AC: 20 (+4 Dex, +6 natural), touch 14, flat-footed 16\n
Hit Dice: 6d8+18 (45 hp);
DR: 10/cold iron or evil\n
Fort +8,
Ref +9,
Will +7\n
\n
Speed: 40 ft., fly 100 ft. (perfect)\n
Space: 5 ft./5 ft.\n
Base Attack +6;
Grapple +10
Attack:
+1 holy scimitar +11 melee or
+1 holy composite longbow (+4 Str) +11 ranged or slam +10 melee
Full Attack:
+1 holy scimitar +11/+6 melee or
+1 holy composite longbow (+4 Str) +11/+6 ranged or slam +10 melee\n
Damage:
+1 holy scimitar 1d6+4/18-20,
+1 holy composite longbow (+4 Str) 1d5+5/x3, slam 1d6+4\n
Special Attacks/Actions: Spell-like abilities, Whirlwind blast\n
\n
Abilities: Str 18, Dex 18, Con 17, Int 13, Wis 14, Cha 14\n
Special Qualities: Alternate form, immunity to electricity and petrification, low-light vision, resistance to cold 10 and fire 10, SR 17\n
Feats: Alertness; Blind-fight; Improved Initiative\n
Skills: Concentration +12, Diplomacy +4, Escape Artist +13, Handle Animal +11, Hide +13, Jump 10, Listen +13, Move Silently +13, Ride +6, Sense Motive +11, Spot +13, Tumble +13, and Use Rope +4 (+6 with bindings)\n
Advancement: 7-12 HD (Medium), 13-18 (Large)\n
\n
Climate/Terrain: Olympian Glades of Arboria\n
Organization: Solitary, pair or squad (3-5)\n
Treasure/Possessions: no coins, double goods, standard items\n
\n
Source:\n Monster Manual
A bralani's natural weapons, as well as any weapons it wields, are treated as chaotic-aligned and good-aligned for the purpose of overcoming damage reduction.
\n
Spell-like Abilities: At will - (DC 13), gust of wind (DC 14), mirror image, wind wall; 2/day - lightning bolt (DC 15), cure serious wounds (DC 15). Caster level 6th. The save DCs are Charisma-based.
\n
Whirlwind Blast (Su): When in whirlwind form, a bralani can attack with a scouring blast of wind, dealing 3d6 points of damage in a 20-foot line (Reflex DC 16 half). The save DC is Constitution-based.
\n
Alternate Form (Su): A bralani can shift between its humanoid and whirlwind forms as a standard action. In humanoid form it cannot fly or use its whirlwind blast, but it can use its spell-like abilities and its weapons. In whirlwind form, it can fly, make slam attacks and whirlwind blast attacks, and use spell-like abilities.
\n
A bralani remains in one form until it chooses to assume a new one. A change in form cannot be dispelled, nor does the bralani revert to any particular form when killed. A true seeing spell, however, reveals both forms simultaneously
\n
Chaotic Subtype
\n
A subtype usually applied only to outsiders native to the chaotic-aligned Outer Planes. Most creatures that have this subtype also have chaotic alignments; however, if their alignments change they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a chaotic alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the chaotic subtype overcomes damage reduction as if its natural weapons and any weapons it wields were chaotic-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Good Subtype
\n
A subtype usually applied only to outsiders native to the good-aligned Outer Planes. Most creatures that have this subtype also have good alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a good alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the good subtype overcomes damage reduction as if its natural weapons and any weapons it wields were good-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":9,"notes":"","mod":7,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":8,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":9,"notes":"","mod":6,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":8,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":6,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":8,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":5,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":11,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":8,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., low-light vision, Listen +13, and Spot +13","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"rEMw6Xn3NAkX74HP","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":8,"hp":27,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":6}},{"_id":"vJC9cD6O5Iv3AQpB","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000},{"_id":"SYmRmfqhPESUa0zp","flags":{},"name":"","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"rIEJKhNHFRUwG9Zv","name":"Pony","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":12}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":13,"flatFootedTotal":12},"cmb":{"value":0,"total":2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":4},"will":{"total":0}},"hp":{"value":11,"min":-100,"base":0,"max":11,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":0.25,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Pony (CR 1/4)
\n
Medium Animal\n
Alignment: Always neutral\n
Initiative: +1 (Dex); Senses: low-light vision, scent, Listen +5, and Spot +5\n
\n
AC: 13 (+1 Dex, +2 natural), touch 11, flat-footed 12\n
Hit Dice: 2d8+2 (11 hp)\n
Fort +4,
Ref +4,
Will +0\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +2
Attack: Hoof -3 melee
Full Attack: 2 hooves -3 melee\n
Damage: Hoof 1d3*\n
Special Attacks/Actions: -\n
\n
Abilities: Str 13, Dex 13, Con 12, Int 2, Wis 11, Cha 4\n
Special Qualities: \n
Feats: Endurance\n
Skills: Listen +5 and Spot +5\n
Advancement: -\n
\n
Climate/Terrain: Temperate plains\n
Organization: Solitary\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
The statistics presented here describe a small horse, under 5 feet tall at the shoulder. Ponies are otherwise similar to light horses and cannot fight while carrying a rider.
\n
Carrying Capacity: A light load for a pony is up to 75 pounds; a medium load, 76-150 pounds; and a heavy load, 151-225 pounds. A pony can drag 1,125 pounds.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, scent, Listen +5, and Spot +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"rIEJKhNHFRUwG9Zv","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":2}},{"_id":"oIysXSTefoZxBsaO","flags":{},"name":"Hoof","type":"attack","img":"systems/D35E/icons/attack/monster/hoof.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d3-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000}]}
+{"_id":"rN9aBQQ5bUe7CZd2","name":"Giant Praying Mantis","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":233,"medium":466,"heavy":700,"carry":1400,"drag":3500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":14}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":20,"flatFootedTotal":20},"cmb":{"value":0,"total":11},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, -1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":0},"will":{"total":3}},"hp":{"value":26,"min":-100,"base":0,"max":26,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":18,"temp":0,"max":18},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":40,"total":40,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":2,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Giant Praying Mantis (CR 2)
\n
Large Vermin\n
Alignment: Always Neutral\n
Initiative: -1 (Dex); Senses: darkvision 60 ft. and Listen +6\n
\n
AC: 14 (-1 size, -1 Dex, +6 natural), touch 8, flat-footed 14\n
Hit Dice: 4d8+8 (26 hp)\n
Fort +6,
Ref +0,
Will +3\n
\n
Speed: 20 ft., fly 40 ft. (poor)\n
Space: 10 ft./5 ft.\n
Base Attack +3;
Grapple +11
Attack: Claws +6 melee
Full Attack: Claws +6 melee and bite +1 melee\n
Damage: Claws 1d8+4, bite 1d6+2\n
Special Attacks/Actions: Improved grab\n
\n
Abilities: Str 19, Dex 8, Con 15, Int -, Wis 14, Cha 11\n
Special Qualities: Vermin\n
Feats: -\n
Skills: Hide +1* and Listen +6\n
Advancement: 5-8 HD (Large); 9-12 HD (Huge)\n
\n
Climate/Terrain: Temperate forests\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the giant praying mantis must hit an opponent of Medium-size or smaller with its claws attack. If it gets a hold, it squeezes.
\n
Squeeze (Ex): A giant praying mantis that gets a hold on a Medium-size or smaller opponent automatically deals 1d8+4 points of claw damage and bites at its full attack value of +6 each round the hold is maintained.
\n
Skills: Because of its camouflage, a mantis surrounded by foliage receives an additional +8 racial bonus to Ride checks.
\n
A giant praying mantis uses both spiny claws as a single attack. It grabs smaller prey in its claws while it bites.
\n
This patient carnivore remains completely still as it waits for prey to come near.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft. and Listen +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"rN9aBQQ5bUe7CZd2","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":8,"hp":18,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":4}},{"_id":"pQLQKRYFnhajZqjl","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"rPJ8UQqeEvDuHyi0","name":"Lernean Cryohydra, Five-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":346,"medium":693,"heavy":1040,"carry":2080,"drag":5200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":5,"total":5},"cmd":{"value":0,"total":27,"flatFootedTotal":26},"cmb":{"value":0,"total":16},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":5},"will":{"total":3}},"hp":{"value":56,"min":-100,"base":0,"max":56,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":28,"temp":0,"max":28},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":10,"total":10},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":6,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lernean Cryohydra, Five-Headed (CR 6)
\n
Huge Magical Beast (Cold)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +6\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 5d10+28 (55 hp)\n
Fort +9,
Ref +5,
Will +3\n
\n
Speed: 20 ft., swim 10 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +5;
Grapple +16
Attack: 5 bites +6 melee
Full Attack: 5 bites +6 melee\n
Damage: Bite 1d10+3\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 17, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 15, cold immunity, vulnerable to fire\n
Feats: Combat Reflexes; Iron Will; Toughness\n
Skills: Listen +6, Spot +6, and Swim +11\n
Advancement: -\n
\n
Climate/Terrain: Cold marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These hydras have bodies that are immune to all attacks (but see below). The only way to slay a Lernaean hydra normally is to sever all its heads. However, each time a head is severed, two new heads spring from the stump in 1d4 rounds. A Lernaean hydra can never have more than twice its original number of heads at any one time, and any extra heads it gains beyond its original number wither and die within a day.
\n
To prevent a severed head from growing back into two, at least 5 points of fire or acid damage must be dealt to the stump (AC 19) before the new heads appear.
\n
Spells such as disintegrate, finger of death, and slay living kill a Lernaean hydra outright if they succeed. If the spell deals damage on a successful save, that damage is directed against one of the hydra's heads.
\n
These hydras can breathe jets of frost 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Cold Subtype (Ex): Cold immunity; double damage from fire except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":19,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"rPJ8UQqeEvDuHyi0","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":5,"hd":10,"hp":28,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":5}},{"_id":"YcO8Uyjcog7PJThS","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d10+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"rPThNX5nPK7yE3fB","name":"Ape","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":12}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":24,"flatFootedTotal":22},"cmb":{"value":0,"total":12},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":6},"will":{"total":2}},"hp":{"value":29,"min":-100,"base":0,"max":29,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":18,"temp":0,"max":18},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":2,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Ape (CR 2)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: low-light vision, scent, Listen +6, and Spot +6\n
\n
AC: 14 (-1 size, +2 Dex, +3 natural), touch 11, flat-footed 12\n
Hit Dice: 4d8+11 (29 hp)\n
Fort +6,
Ref +6,
Will +2\n
\n
Speed: 30 ft., climb 30 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +3;
Grapple +12
Attack: Claws +7 melee
Full Attack: 2 claws +7 melee and bite +2 melee\n
Damage: Claw 1d6+5, bite 1d6+2\n
Special Attacks/Actions: -\n
\n
Abilities: Str 21, Dex 15, Con 14, Int 2, Wis 12, Cha 7\n
Special Qualities: \n
Feats: Alertness; Toughness\n
Skills: Climb +14, Listen +6, and Spot +6\n
Advancement: 5-8 HD (Large)\n
\n
Climate/Terrain: Warm forest\n
Organization: Solitary or company (2-5)\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
These powerful omnivores resemble gorillas but are far more aggressive; they kill and eat everything they can catch.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":9,"notes":"","mod":14,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision, scent, Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"rPThNX5nPK7yE3fB","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":8,"hp":18,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":4}},{"_id":"SGCXSE8S2Ww2PdSs","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"rQmou6XDKB7uWaOw","name":"Snake, Tiny Viper","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":4,"mod":-3,"value":4,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":6,"medium":13,"heavy":20,"carry":40,"drag":100},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":15},"flatFooted":{"value":0,"total":14}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":2,"flatFootedTotal":-1},"cmb":{"value":0,"total":-5},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 size, +3 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":5},"will":{"total":1}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":22,"max":22},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":15,"total":15},"climb":{"base":0,"total":0},"swim":{"base":15,"total":15},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":0.33,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Snake, Tiny Viper (CR 1/3)
\n
Tiny Animal\n
Alignment: Always neutral\n
Initiative: +3 (Dex); Senses: scent, Listen +6, and Spot +6\n
\n
AC: 17 (+2 size, +3 Dex, +2 natural), touch 15, flat-footed 14\n
Hit Dice: 1/4d8 (1 hp)\n
Fort +2,
Ref +5,
Will +1\n
\n
Speed: 15 ft., climb 15 ft., swim 15 ft.\n
Space: 2 1/2 ft./0 ft.\n
Base Attack +0;
Grapple -11
Attack: Bite +5 melee
Full Attack: Bite +5 melee\n
Damage: Bite 1 plus poison\n
Special Attacks/Actions: Poison\n
\n
Abilities: Str 4, Dex 17, Con 11, Int 1, Wis 12, Cha 2\n
Special Qualities: \n
Feats: Improved Initiative; Weapon Finesse\n
Skills: +11, Balance, Climb +11, Hide +15, Listen +6, Spot +6, and Swim +5\n
Advancement: -\n
\n
Climate/Terrain: Warm forest\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Poison (Ex): Bite, Fortitude save (DC 11); initial and secondary damage 1d6 temporary Constitution.
\n
Improved Initiative: +4 on Initiative checks
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":14,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":12,"notes":"","mod":17,"background":false,"cs":false,"changeBonus":8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":13,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"tiny","senses":"scent, Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.6,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"rQmou6XDKB7uWaOw","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"xWJChvCCGm0eCi5n","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"6","critConfirmBonus":"","damage":{"parts":[["1+-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"rVFMwsVRl1IG7hmI","name":"Mimic","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":233,"medium":466,"heavy":700,"carry":1400,"drag":3500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":14}},"bab":{"value":5,"total":5},"cmd":{"value":0,"total":24,"flatFootedTotal":23},"cmb":{"value":0,"total":13},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":5},"will":{"total":6}},"hp":{"value":53,"min":-100,"base":0,"max":53,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":32,"temp":0,"max":32},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":10,"total":10},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":4,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Mimic (CR 4)
\n
Large Aberration (Shapechanger)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., Listen +8, and Spot +8\n
Languages: Common\n
\n
AC: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 15\n
Hit Dice: 7d8+21 (52 hp)\n
Fort +5,
Ref +5,
Will +6\n
\n
Speed: 10 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +5;
Grapple +13
Attack: Slam +9 melee
Full Attack: 2 slams +9 melee\n
Damage: Slam 1d8+4\n
Special Attacks/Actions: Adhesive, crush\n
\n
Abilities: Str 19, Dex 12, Con 17, Int 10, Wis 13, Cha 10\n
Special Qualities: mimic shape, acid immunity\n
Feats: Alertness; Lightning Reflexes; Weapon Focus (slam)\n
Skills: Climb +9, Disguise +13, Listen +8, and Spot +8\n
Advancement: 8-10 HD (Large); 11-21 HD (Huge)\n
\n
Climate/Terrain: Any underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10th coins; 50% goods; 50% items\n
\n
Source:\n Monster Manual
Adhesive (Ex): A mimic exudes a thick slime that acts as a powerful adhesive, holding fast any creatures or items touching it. An adhesive-covered mimic automatically grapples any creature it hits with its slam attack. Opponents so grappled cannot get free while the mimic is alive without removing the adhesive first. A mimic makes one automatic slam attack each round against any creature stuck to it.
\n
A weapon that strikes an adhesive-coated mimic is also stuck fast unless the wielder succeeds at a Reflex save (DC 16). A successful Strength check (DC 16) is needed to pry it off.
\n
Strong alcohol dissolves the adhesive. A pint of wine or a similar liquid weakens it, but the mimic still has a +4 bonus to grapple checks. A mimic can dissolve its adhesive at will, and the substance breaks down 5 rounds after the creature dies.
\n
Mimic Shape (Ex): A mimic can assume the general shape of any object that fills roughly 150 cubic feet.(5 feet by 5 feet by 6 feet), such as a massive chest, a stout bed, or a wide door frame. The creature cannot substantially alter its size, though. A mimic's body is hard and has a rough texture, no matter what appearance it might present. Anyone who examines mimic can detect the ruse with a successful Spot check opposed by the mimic's Disguise check. Of course, by this time it is generally far too late.
\n
A mimic often surprises the unsuspecting adventurer, lashing out with a heavy pseudopod. Mimics are smart enough to avoid fights to the death by extorting treasure or food from a party.
\n
Shapechanger Subtype
\n
A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype.
Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry).
- Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.
- Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":5,"notes":"","mod":9,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":13,"notes":"","mod":6,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +8, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"rVFMwsVRl1IG7hmI","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":8,"hp":32,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":7}},{"_id":"2Yx7ApTjN2B5rQA0","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d8+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"rwjpAVmbCOAMl2j3","name":"Dragon, White Great Wyrm","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":37,"mod":13,"value":37,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":37,"origMod":13},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":27,"mod":8,"value":27,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"int":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"wis":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1653,"medium":3306,"heavy":4960,"carry":9920,"drag":24800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":36,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":35,"ac":{"normal":{"value":0,"total":41},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":41}},"bab":{"value":36,"total":36},"cmd":{"value":0,"total":71,"flatFootedTotal":71},"cmb":{"value":0,"total":61},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +35 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":28},"ref":{"total":20},"will":{"total":24}},"hp":{"value":522,"min":-100,"base":0,"max":522,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":54,"max":54},"vigor":{"min":0,"value":234,"temp":0,"max":234},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":250,"total":250,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":20,"xp":{"value":10},"level":{"value":36,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, White Great Wyrm (CR 20)
\n
Gargantuan Dragon (Cold)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 41 (-4 size, +35 natural), touch 6, flat-footed 41\n
Hit Dice: 36d12+288 (522 hp);
DR: 20/magic\n
Fort +28,
Ref +20,
Will +24\n
\n
Speed: 60 ft., fly 250 ft. (poor), swim 60 ft., burrow 30 ft.\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +36;
Grapple +61
Attack: 1 Bite +45, 2 claws +40, 2 wings +40, 1 Tail Slap +40, 1 crush +40, 1 Tail sweep +40 melee; Breath +45 ranged\n
Damage: 1 bite 4d6+13, 2 claws 2d8+6, 2 wings 2d6+6, 1 tail slap 2d8+19, 1 crush 4d6+19, 1 tail sweep 2d6+19, Breath weapon 20d6 (31)\n
Special Attacks/Actions: Breath weapon, fear (DC 32), SR 27\n
\n
Abilities: Str 37, Dex 10, Con 27, Int 18, Wis 19, Cha 18\n
Special Qualities: Cold subtype, icewalking, Fog cloud, Gust of wind, Freezing fog, Wall of ice, Control weather, CL 13\n
Feats: #Feats: 13\n
Skills: Skill points: 150\n
Advancement: 37+ HD (Gargantuan)\n
\n
Climate/Terrain: Any cold land and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A white dragon has one type of breath weapon, a cone of cold (12d6 cold damage, Reflex save for half damage DC 36). Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 360 feet are subject to the effect if they have fewer HD than the dragon (36).
\n
A potentially affected creature that succeeds at a Will save (DC 32) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":21,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"rwjpAVmbCOAMl2j3","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":36,"hd":12,"hp":234,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":36}},{"_id":"M8DN25i46teuZMdV","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+13-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"0JQxcq57rgRRVhy8","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d8+6-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"C7PEwWafS8ZuWRde","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+6-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"zQZfqpbmOP9rRRsO","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"2OVzwqjV5WcEfDMk","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"QZu8HLgzyBWLALdA","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[["2d6+19-13",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"wbF6XbUHZyg4u8D0","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":60,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["20d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"20","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"s3h38pUI7mZlOKVC","name":"Ghaele","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":25,"mod":7,"value":25,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":266,"medium":533,"heavy":800,"carry":1600,"drag":4000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":14,"ac":{"normal":{"value":0,"total":25},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":24}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":28,"flatFootedTotal":27},"cmb":{"value":0,"total":17},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +14 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":8},"will":{"total":10}},"hp":{"value":65,"min":-100,"base":0,"max":65,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":45,"temp":0,"max":45},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":13,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Ghaele (CR 13)
\n
Medium Outsider (Chaotic, Eladrin, Extraplanar, and Good)\n
Alignment: Always chaotic good\n
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., low-light vision, Listen +16, and Spot +16\n
Languages: Tongues SA\n
\n
AC: 25 (+1 Dex, +14 natural), touch 11, flat-footed 24 or 14 (+1 Dex, +3 deflection) touch 14, flat-footed 13\n
Hit Dice: 10d8+20 (65 hp);
DR: 10/evil and cold iron\n
Fort +9,
Ref +8,
Will +10\n
\n
Speed: 50 ft., fly 150 ft. (perfect)\n
Space: 5 ft./5 ft.\n
Base Attack +10;
Grapple +17
Attack:
+4 holy greatsword +21 melee; or light ray +11 ranged touch
Full Attack:
+4 holy greatsword +21/+16 melee; or 2 light rays +11 ranged touch\n
Damage:
+4 holy greatsword 2d6+14/19-20, light ray 2d12\n
Special Attacks/Actions: Spell-like abilities, spells, gaze\n
\n
Abilities: Str 25, Dex 12, Con 15, Int 16, Wis 17, Cha 16\n
Special Qualities: immunity to electricity and petrification, protective aura, resistance to cold 10 and fire 10, SR 28, alternate form\n
Feats: Combat Expertise; Improved Disarm; Improved Initiative; Improved Trip\n
Skills: Concentration +15, Diplomacy +5, Escape Artist +14, Handle Animal +16, Hide +14, Knowledge (any two) +16, Listen +16, Move Silently +14, Ride +16, Sense Motive +16, Spot +16, and Use Rope +1 (+3 with bindings)\n
Advancement: 11-15 HD (Medium-size); 16-30 HD (Large)\n
\n
Climate/Terrain: Olympian Glades of Arbores\n
Organization: Solitary, pair, or squad (3-5)\n
Treasure/Possessions: no coins, double goods, standard items\n
\n
Source:\n Monster Manual
Spell-like Abilities: At will - aid, alter self, charm monster, color spray, comprehend languages, continual flame, cure light wounds, dancing lights, detect evil, detect thoughts, dispel magic, hold monster, improved invisibility (self only), major image, see invisibility and teleport without error (self plus 50 pounds of objects only); 1/day - chain lightning, prismatic spray and wall of force. These abilities are as the spells cast by a 12th-level sorcerer (save DC 13 + spell level).
\n
Spells: Ghaeles in humanoid form can cast divine spells from the cleric list and the Air, Animal, Chaos, Good, and Plant domains as 14th-level clerics (save DC 13 + spell level).
\n
Gaze (Su): In humanoid form - slay evil creatures of 5 or fewer HD, range 60 feet, Will negates DC 18. Even if the save succeeds, the creature is affected as though by a fear spell for 2d10 rounds. Non-evil creatures, and evil creatures with more than 5 HD, must succeed at a Will save (DC 15) or suffer the fear effect.
\n
Positive Energy (Ex): The ghaele's incandescent sword deals an additional 2d6 points of positive energy damage to evil creatures.
\n
Light Ray (Ex): A ghaele in globe form can project light rays with a range of 300 feet.
\n
Celestial Qualities: Protective aura, electricity and petrification immunity, cold and acid resistance 20, tongues, +4 save against poison.
\n
Alternate Form (Su): A ghaele can shift between its humanoid and globe forms as a standard action. In humanoid form, it cannot fly or use its light rays, but it can use its gaze attack and spell-like abilities, make physical attacks, and cast spells. In globe form, it can fly, use its light rays, and use spell-like abilities, but it cannot cast spells or use its gaze attack.
\n
A ghaele remains in one form until it chooses to assume a new one. A change in form cannot be dispelled, nor does the ghaele revert to any particular form when killed. A true seeing spell, however, reveals both forms simultaneously.
\n
Tongues (Su): Can speak with any creature that has a language, as though using a tongues spell cast by a 14th-level sorcerer. This ability is always active.
\n
Keen Vision (Ex): All celestials have low-light vision and 60-foot darkvision.
\n
Protective Aura (Su): As a free action, ghaeles can surround themselves with a nimbus of light having a radius of 20 feet. This acts as a double-strength magic circle against evil and as a minor globe of invulnerability, both as cast by a sorcerer whose level equal to the celestial's Hit Dice. The aura can be dispelled, but the celestial can create it again as a free action on its next turn.
\n
Chaotic Subtype
\n
A subtype usually applied only to outsiders native to the chaotic-aligned Outer Planes. Most creatures that have this subtype also have chaotic alignments; however, if their alignments change they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a chaotic alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the chaotic subtype overcomes damage reduction as if its natural weapons and any weapons it wields were chaotic-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Good Subtype
\n
A subtype usually applied only to outsiders native to the good-aligned Outer Planes. Most creatures that have this subtype also have good alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a good alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the good subtype overcomes damage reduction as if its natural weapons and any weapons it wields were good-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":13,"notes":"","mod":8,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":13,"notes":"","mod":7,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":13,"notes":"","mod":9,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":13,"notes":"","mod":7,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":13,"notes":"","mod":9,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":13,"notes":"","mod":7,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":15,"notes":"","mod":8,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":13,"notes":"","mod":16,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":13,"notes":"","mod":9,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., low-light vision, Listen +16, and Spot +16","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"s3h38pUI7mZlOKVC","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"wE23Vo8d0emqqeaw","flags":{},"name":"Combat Expertise","type":"feat","img":"systems/D35E/icons/feats/compat-expertise.png","data":{"description":{"value":"\n\n\nPrerequisite
\nInt 13.\n
\nBenefit
\nWhen you use the attack action or the full attack action in melee, you can take a penalty of as much as –5 on your attack roll and add the same number (+5 or less) as a dodge bonus to your Armor Class. This number may not exceed your base attack bonus. The changes to attack rolls and Armor Class last until your next action.\n
\nNormal
\nA character without the Combat Expertise feat can fight defensively while using the attack or full attack action to take a –4 penalty on attack rolls and gain a +2 dodge bonus to Armor Class.\n
\nSpecial
\nA fighter may select Combat Expertise as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Expertise"}},{"_id":"4Xq3pc59Kv2f4xro","flags":{},"name":"Improved Disarm","type":"feat","img":"systems/D35E/icons/feats/improved-disarm.png","data":{"description":{"value":"\n\n\nPrerequisites
\nInt 13, Combat Expertise.\n
\nBenefit
\nYou do not provoke an attack of opportunity when you attempt to disarm an opponent, nor does the opponent have a chance to disarm you. You also gain a +4 bonus on the opposed attack roll you make to disarm your opponent.\n
\nNormal
\nSee the normal disarm rules.\n
\nSpecial
\nA fighter may select Improved Disarm as one of his fighter bonus feats.\n
A monk may select Improved Disarm as a bonus feat at 6th level, even if she does not meet the prerequisites.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Disarm"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"9igITV6htZUcgpWr","flags":{},"name":"Improved Trip","type":"feat","img":"systems/D35E/icons/feats/improved-trip.png","data":{"description":{"value":"\n\n\nPrerequisites
\nInt 13, Combat Expertise.\n
\nBenefit
\nYou do not provoke an attack of opportunity when you attempt to trip an opponent while you are unarmed. You also gain a +4 bonus on your Strength check to trip your opponent.\n
If you trip an opponent in melee combat, you immediately get a melee attack against that opponent as if you hadn’t used your attack for the trip attempt.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you attempt to trip an opponent while you are unarmed.\n
\nSpecial
\nAt 6th level, a monk may select Improved Trip as a bonus feat, even if she does not have the prerequisites.\n
A fighter may select Improved Trip as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Trip"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":10,"hd":8,"hp":45,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":10}},{"_id":"zJTozLzr1qHvqVlr","flags":{},"name":"Light Ray [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"rmFzgrNMkyYgtnNr","flags":{},"name":" [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"s6bXbyS3GzpgWzJU","name":"Merfolk","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":11},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":10}},"bab":{"value":1,"total":0},"cmd":{"value":0,"total":12,"flatFootedTotal":11},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +2 leather","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":3},"will":{"total":-1}},"hp":{"value":6,"min":-100,"base":0,"max":6,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":5,"total":5},"climb":{"base":0,"total":0},"swim":{"base":50,"total":50},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Merfolk (CR 1/2)
\n
Medium Humanoid (Aquatic)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: low-light vision, Listen +3, and Spot +3\n
\n
AC: 13 (+1 Dex, +2 leather), touch 11, flat-footed 12\n
Hit Dice: 1d8+2 (6 hp)\n
Fort +4,
Ref +1,
Will +1\n
\n
Speed: 5 ft., swim 50 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +2
Attack: Trident +2 melee; or heavy crossbow +2 ranged
Full Attack: Trident +2 melee; or heavy crossbow +2 ranged\n
Damage: Trident 1d8+1; or heavy crossbow 1d10/19-20\n
Special Attacks/Actions: -\n
\n
Abilities: Str 13, Dex 13, Con 14, Int 10, Wis 9, Cha 10\n
Special Qualities: Amphibious\n
Feats: Alertness\n
Skills: Listen +3, Spot +3, and Swim +9\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate aquatic\n
Organization: Company (2-4), patrol (11-20 plus 2 3rd-level lieutenants and 1 leader of 3rd-6th level), or band (30-60 1 3rd-level sergeant per 20 adults, 5 5th-level lieutenants, 3 7th-level captains, and 10 porpoises)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Merfolk favor heavy crossbows of shell and coral that fire bolts fashioned from blowfish spines, with an underwater range of 30 yards. Merfolk often barrage their enemies before closing, when they resort to tridents.
\n
Aquatic Subtype
\n
Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":13,"background":false,"cs":false,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, Listen +3, and Spot +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"s6bXbyS3GzpgWzJU","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"5ljWXe6JtdZ0Gio4","flags":{},"name":"Trident","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"zPPW4k37Ved8Zd7i","flags":{},"name":"Heavy Crossbow","type":"attack","img":"systems/D35E/icons/attack/weapons/crossbow-light.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"sFdoozihwMWLjXUZ","name":"Wyvern","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":233,"medium":466,"heavy":700,"carry":1400,"drag":3500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":17}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":26,"flatFootedTotal":25},"cmb":{"value":0,"total":15},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +1 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":6},"will":{"total":6}},"hp":{"value":60,"min":-100,"base":0,"max":60,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":46,"temp":0,"max":46},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":60,"total":60,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":6,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Wyvern (CR 6)
\n
Large Dragon\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +13, and Spot +16\n
Languages: May speak Draconic\n
\n
AC: 20 (-1 size, +1 Dex, +8 natural), touch 10, flat-footed 17\n
Hit Dice: 7d12+14 (59 hp)\n
Fort +7,
Ref +6,
Will +6\n
\n
Speed: 20 ft., fly 60 ft. (poor)\n
Space: 10 ft./5 ft.\n
Base Attack +7;
Grapple +15
Attack: Sting +10 melee or talon +10 melee or bite +10 melee
Full Attack: Sting +10 melee and bite +8 melee and 2 wings +8 melee and 2 talons +8 melee\n
Damage: Sting 1d6+4 and poison, bite 2d8+2, wing 1d8+2; talon 2d6+4\n
Special Attacks/Actions: Poison, improved grab\n
\n
Abilities: Str 19, Dex 12, Con 15, Int 6, Wis 12, Cha 9\n
Special Qualities: immunity to
sleep and paralysis\n
Feats: Alertness; Flyby Attack; Multiattack\n
Skills: Hide +7, Listen +13, Move Silently +11, and Spot +16\n
Advancement: 8-10 HD (Huge); 11-21 HD (Gargantuan)\n
\n
Climate/Terrain: Warm hills\n
Organization: Solitary, pair or flight (3-6)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Wyverns are rather stupid but always aggressive: They attack nearly anything that isn't obviously more powerful than themselves. A wyvern dives from the air, snatching the opponent with its claws and stinging it death.
\n
A wyvern can slash with its claws only when making a flyby attack, and it cannot make bite, sting, or wing attacks.
\n
Poison (Ex): Sting, Fortitude save (DC 17); initial and secondary damage 2d6 temporary Constitution.
\n
Improved Grab (Ex): To use this ability, the wyvern must hit with both claw attacks. If it gets a hold, it hangs on and stings.
\n
Snatch: If a wyvern gets a hold on a creature four or more sizes smaller, it automatically deals damage with both claws and its sting attacks each round the hold is maintained.
\n
The wyvern can drop a creature it has snatched as a free action or use a standard action to fling it aside. A flung creature travels 30 feet and takes 3d6 points of damage. If the wyvern flings it while flying, the creature suffers this amount or falling damage, whichever is greater.
\n
Skills: Wyverns receive a +3 racial bonus to Spot checks when flying during daylight hours.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":0,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":6,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":13,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, scent, Listen +13, and Spot +16","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"sFdoozihwMWLjXUZ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":12,"hp":46,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":7}},{"_id":"cL0E3bYiuIUiEdeV","flags":{},"name":"Sting","type":"attack","img":"systems/D35E/icons/attack/monster/sting.png","data":{"description":{"value":"The creature stabs with a stinger, dealing piercing damage. Sting attacks usually deal damage from poison in addition to hit point damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":700000},{"_id":"shg8FVAvvsf6R1IE","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+2-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"pTyJK6AL3bbLKIv2","flags":{},"name":"Talons","type":"attack","img":"systems/D35E/icons/attack/monster/talon.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":800000}]}
+{"_id":"sUwkSBQWNuZyf4Zr","name":"Hellcat (Bezekira)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":400,"medium":800,"heavy":1200,"carry":2400,"drag":6000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":21},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":16}},"bab":{"value":8,"total":8},"cmd":{"value":0,"total":33,"flatFootedTotal":28},"cmb":{"value":0,"total":18},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +5 Dex, +7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":11},"will":{"total":8}},"hp":{"value":60,"min":-100,"base":0,"max":60,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":36,"temp":0,"max":36},"init":{"value":0,"bonus":0,"total":9},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":7,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Hellcat (Bezekira) (CR 7)
\n
Large Outsider (Evil, Extraplanar, and Lawful)\n
Alignment: Always lawful evil\n
Initiative: +9 (+5 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., scent, Listen +17, and Spot +13\n
Languages: telepathy 100 ft.\n
\n
AC: 21 (-1 size, +5 Dex, +7 natural), touch 14, flat-footed 16\n
Hit Dice: 8d8+24 (50 hp);
DR: 5/good\n
Fort +9,
Ref +11,
Will +8\n
\n
Speed: 40 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +8;
Grapple +18
Attack: Claw +13 melee
Full Attack: 2 claws +13 melee and bite +8 melee\n
Damage: Claw 1d8+6, bite 2d8+3\n
Special Attacks/Actions: Pounce, improved grab, rake 1d8+3\n
\n
Abilities: Str 23, Dex 21, Con 17, Int 10, Wis 14, Cha 10\n
Special Qualities: invisible in light, SR 19, fire resistance 10\n
Feats: Dodge; Improved Initiative; Track\n
Skills: Balance +16, Climb +17, Hide +13, Jump +21, Listen +17, Move Silently +20, Spot +13, and Swim +17\n
Advancement: 9-10 HD (Large); 11-24 HD (Huge)\n
\n
Climate/Terrain: Nine Hells of Baator\n
Organization: Solitary, pair or pride (6-10)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the hellcat must hit with its bite attack. If it gets a hold, it can rake.
\n
Rake (Ex): A hellcat can make two rake attacks (+12 melee) against a held creature with its hind legs for 1d4+3 damage each. If the hellcat pounces on an opponent, it can also rake.
\n
Invisible in Light (Ex): A hellcat is invisible in any area lit well enough for a human to see. In a darkened area, it shows up as a faintly glowing outline visible up to 30 feet away (60 feet if the viewer has low-light vision). Magical darkness smothers the glow and conceals the outline.
\n
Skills: Hellcats receive a +4 racial bonus to Listen and Move Silently checks.
\n
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":11,"notes":"","mod":10,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":11,"notes":"","mod":11,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":15,"notes":"","mod":13,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":9,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":15,"notes":"","mod":12,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":7,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":11,"notes":"","mod":11,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., scent, Listen +17, and Spot +13","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"sUwkSBQWNuZyf4Zr","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":8,"hd":8,"hp":36,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":8}},{"_id":"iIUSQIcPoW6sEsik","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"sUxCvfH7p2ZpVbFV","name":"Dire Weasel","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":58,"medium":116,"heavy":175,"carry":350,"drag":875},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":12}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":18,"flatFootedTotal":14},"cmb":{"value":0,"total":4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+4 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":7},"will":{"total":2}},"hp":{"value":14,"min":-100,"base":0,"max":14,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":2,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dire Weasel (CR 2)
\n
Medium Animal\n
Alignment: Always neutral\n
Initiative: +4 (Dex); Senses: low-light vision, scent, Listen +3, and Spot +5\n
\n
AC: 16 (+4 Dex, +2 natural) , touch 14, flat-footed 12\n
Hit Dice: 3d8 (13 hp)\n
Fort +3,
Ref +7,
Will +4\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +4
Attack: Bite +6 melee
Full Attack: Bite +6 melee\n
Damage: Bite 1d6+3\n
Special Attacks/Actions: Attach, blood drain\n
\n
Abilities: Str 14, Dex 19, Con 10, Int 2, Wis 12, Cha 11\n
Special Qualities: \n
Feats: Alertness; Stealthy; Weapon Finesse (bite)\n
Skills: Hide +8, Listen +3, Move Silently +8, and Spot +5\n
Advancement: 4-6 HD (Large); 7-9 HD (Huge)\n
\n
Climate/Terrain: Temperate hills\n
Organization: Solitary or pair\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Attach (Ex): A dire weasel that hits with its bite attack latches onto the opponent's body with its powerful jaws. An attached dire weasel loses its Dex bonus to AC and thus has an AC of 12.
\n
Blood Drain (Ex): A dire weasel drains blood for 2d4 points of temporary Constitution damage each round it remains attached.
\n
Dire weasels stalk their prey in the dark and then leap on it, biting and clawing.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, scent, Listen +3, and Spot +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"sUxCvfH7p2ZpVbFV","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"kG8q43CMNJJOTt3Z","flags":{},"name":"Stealthy","type":"feat","img":"systems/D35E/icons/feats/stealthy.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Hide checks and Move Silently checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.hid","untyped"],["2","skill","skill.mos","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Stealthy"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":3}},{"_id":"kHobuM07wrxGZ1Fh","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["1d6+3-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"saEhkLh0sOC3hy39","name":"Giant Beetle, Fire","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"con":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":25,"medium":50,"heavy":75,"carry":150,"drag":375},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":16}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":6,"flatFootedTotal":6},"cmb":{"value":0,"total":-4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":0},"will":{"total":0}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":22,"max":22},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":0.33,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Giant Beetle, Fire (CR 1/3)
\n
Small Vermin\n
Alignment: Always Neutral\n
Initiative: +0; Senses: darkvision 60 ft.\n
\n
AC: 16 (+1 size, +5 natural), touch 11, flat-footed 16\n
Hit Dice: 1d8 (4 hp)\n
Fort +2,
Ref +0,
Will +0\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +0;
Grapple -4
Attack: Bite +1 melee
Full Attack: Bite +1 melee\n
Damage: Bite 2d4\n
Special Attacks/Actions: -\n
\n
Abilities: Str 10, Dex 11, Con 11, Int -, Wis 10, Cha 7\n
Special Qualities: vermin\n
Feats: -\n
Skills: -\n
Advancement: 2-3 HD (Small)\n
\n
Climate/Terrain: Warm plains\n
Organization: Cluster (2-5) or swarm (6-11)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
When disturbed, giant fire beetles bite with their mandibles.
\n
These luminous nocturnal insects are prized by miners and adventurers. They have two glands, one above each eye, that produce a red glow. The glands' luminosity persists for 1d6 days after removal from the beetle, illuminating a toughly circular area with a 10-foot radius.
\n
Giant fire beetles are about 2 feet long.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"saEhkLh0sOC3hy39","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"X98N6C3fY7H8pbwy","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d4+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"saX9HmNIvK8M9qhi","name":"Athach","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":27,"mod":8,"value":27,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":1386,"medium":2773,"heavy":4160,"carry":8320,"drag":20800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":14,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":16}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":37,"flatFootedTotal":36},"cmb":{"value":0,"total":26},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +3 hide, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":5},"will":{"total":10}},"hp":{"value":133,"min":-100,"base":0,"max":133,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":63,"temp":0,"max":63},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":8,"xp":{"value":10},"level":{"value":14,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Athach (CR 8)
\n
Huge Aberration\n
Alignment: Often chaotic evil\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., Listen +7, and Spot +7\n
Languages: dialect of Giant\n
\n
AC: 20 (-2 size, +1 Dex, +3 hide, +8 natural), touch 9, flat-footed 19\n
Hit Dice: 14d8+70 (133 hp)\n
Fort +9,
Ref +5,
Will +10\n
\n
Speed: 50 ft., 35 ft. in hide armor\n
Space: 15 ft./15 ft.\n
Base Attack +10;
Grapple +26
Attack: Morningstar +16 melee, or rock +9 ranged
Full Attack: Morningstar +12/+7 melee and 2 Morningstars +12 melee, bite +12 melee; or rock +5 ranged and 2 rocks +5 ranged\n
Damage: Morningstar 2d6+8, 2 Morningstars 2d6+4, bite 2d8+4 and poison; or rock 2d6+8, 2 rocks 2d6+4\n
Special Attacks/Actions: Poison\n
\n
Abilities: Str 27, Dex 12, Con 21, Int 7, Wis 12, Cha 6\n
Special Qualities: -\n
Feats: Alertness; Cleave; Multiweapon Fighting; Power Attack; Weapon Focus (bite)\n
Skills: Climb +9, Jump +18, Listen +7, and Spot +7\n
Advancement: 15-28 HD (Huge)\n
\n
Climate/Terrain: Temperate hill\n
Organization: Solitary, gang (2-4), or tribe (7-12)\n
Treasure/Possessions: 1/2 coins; double goods; standard items\n
\n
Source:\n Monster Manual
Poison (Ex): Bite fortitude save (DC 22); initial damage 1d6 temporary Strength, secondary damage 2d6 temporary Strength.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":1,"notes":"","mod":9,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":10,"notes":"","mod":13,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"saX9HmNIvK8M9qhi","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"ep543xs4GBWsXvMy","flags":{},"name":"Multiweapon Fighting","type":"feat","img":"systems/D35E/icons/feats/multiweapon-fighting.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, three or more hands.\n
\nBenefit
\nPenalties for fighting with multiple weapons are reduced by 2 with the primary hand and reduced by 6 with off hands.\n
\nNormal
\nA creature without this feat takes a –6 penalty on attacks made with its primary hand and a –10 penalty on attacks made with its off hands. (It has one primary hand, and all the others are off hands.) See Two-Weapon Fighting.\n
\nSpecial
\nThis feat replaces the Two-Weapon Fighting feat for creatures with more than two arms.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiweapon Fighting"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":14,"hd":8,"hp":63,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":14}},{"_id":"33Wk5Wrkmr7P9DrT","flags":{},"name":"Morningstar","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["2d6+4-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"bv0X742lacX3Qv9J","flags":{},"name":"Rock","type":"attack","img":"systems/D35E/icons/items/attack/shortbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["2d6+4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"scseeZmdSK4pVpnQ","name":"Dragon Turtle","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":27,"mod":8,"value":27,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1386,"medium":2773,"heavy":4160,"carry":8320,"drag":20800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":17,"ac":{"normal":{"value":0,"total":25},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":25}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":38,"flatFootedTotal":38},"cmb":{"value":0,"total":28},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +17 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":13},"ref":{"total":8},"will":{"total":9}},"hp":{"value":138,"min":-100,"base":0,"max":138,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":78,"temp":0,"max":78},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":30,"total":30},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":9,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon Turtle (CR 9)
\n
Huge Dragon (Aquatic)\n
Alignment: Usually neutral\n
Initiative: +0; Senses: darkvision 60 ft., low-light vision, scent, Listen +16, and Spot +18\n
Languages: Aquan, Draconic, and Common\n
\n
AC: 25 (-2 size, +17 natural), touch 8, flat-footed 25\n
Hit Dice: 12d12+60 (138 hp)\n
Fort +13,
Ref +8,
Will +9\n
\n
Speed: 20 ft., swim 30 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +12;
Grapple +28
Attack: Bite +18 melee
Full Attack: Bite +18 melee and 2 claws +13 melee\n
Damage: Bite 4d6+8, claw 2d8+4\n
Special Attacks/Actions: Breath weapon, snatch, capsize\n
\n
Abilities: Str 27, Dex 10, Con 21, Int 12, Wis 13, Cha 12\n
Special Qualities: immunity to fire,
sleep and paralysis\n
Feats: Blind-fight; Cleave; Improved Bull Rush; Power Attack; Snatch\n
Skills: Diplomacy +3, Hide +7*, Intimidate +16, Listen +16, Search +16, Sense Motive +16, Spot +18, Survival +16 (+128 following tracks), and Swim +21\n
Advancement: 13-24 HD (Huge); 25-36 HD (Gargantuan)\n
\n
Climate/Terrain: Temperate aquatic\n
Organization: Solitary\n
Treasure/Possessions: Triple standard\n
\n
Source:\n Monster Manual
Dragon turtles are fierce fighters and generally attack any creature that threatens their territory or looks like a potential meal.
\n
Breath Weapon (Su): Cloud of superheated steam 20 feet high, 25 feet wide, and 50 feet long, every 1d4 rounds; damage 20d6, Reflex half DC 21; effective both on the surface and underwater.
\n
Snatch (Ex): A dragon turtle that hits with a bite attack attempts to start a grapple as a free action without provoking an attack of opportunity. If it gets a hold on a creature three or more sizes smaller, it seizes the creature with its mouth and automatically deals bite damage each round. If it does not move and takes no other action in combat, it deals double bite damage to the snatched creature. A snatched creature gets no saving throw against the dragon turtle's breath weapon.
\n
The dragon turtle can drop a creature it has snatched as a free action or use a standard action to fling it aside. A flung creature travels 60 feet and takes 6d6 points of damage.
\n
Capsize (Ex): A submerged dragon turtle that surfaces under a boat or ship less than 20 feet long capsizes the vessel 95% of the time. It has a 50% chance to capsize a vessel from 20 to 60 feet long and a 20% chance to capsize one over 60 feet long.
\n
Skills: Dragon turtles receive a +8 racial bonus to Hide checks when submerged.
\n
Aquatic Subtype
\n
Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":7,"notes":"","mod":-5,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":15,"notes":"","mod":16,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":8,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":15,"notes":"","mod":8,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":16,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":17,"notes":"","mod":9,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":16,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":13,"notes":"","mod":29,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +16, and Spot +18","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"scseeZmdSK4pVpnQ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"UEW55cwmiYKxnQE1","flags":{},"name":"Improved Bull Rush","type":"feat","img":"systems/D35E/icons/feats/improved-bull-rush.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you perform a bull rush you do not provoke an attack of opportunity from the defender. You also gain a +4 bonus on the opposed Strength check you make to push back the defender.\n
\nSpecial
\nA fighter may select Improved Bull Rush as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Bull Rush"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"KkIyqwOJqlgXoppn","flags":{},"name":"Snatch","type":"feat","img":"systems/D35E/icons/feats/snatch.png","data":{"description":{"value":"\n\n\nPrerequisite
\nSize Huge or larger.\n
\nBenefits
\nThe creature can choose to start a grapple when it hits with a claw or bite attack, as though it had the improved grab special attack. If the creature gets a hold on a creature three or more sizes smaller, it squeezes each round for automatic bite or claw damage. A snatched opponent held in the creature’s mouth is not allowed a Reflex save against the creature’s breath weapon, if it has one.\n
The creature can drop a creature it has snatched as a free action or use a standard action to fling it aside. A flung creature travels 1d6 × 10 feet, and takes 1d6 points of damage per 10 feet traveled. If the creature flings a snatched opponent while flying, the opponent takes this amount or falling damage, whichever is greater.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Snatch"}},{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":12,"hd":12,"hp":78,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":12}},{"_id":"UpqrnaEtik5RHoqh","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+8-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"seU8oep3pUNZzGr3","name":"Elemental, Large, Earth","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":25,"mod":7,"value":25,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"dex":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":533,"medium":1066,"heavy":1600,"carry":3200,"drag":8000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":10,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":18}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":26,"flatFootedTotal":26},"cmb":{"value":0,"total":17},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, -1 Dex, +10 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":1},"will":{"total":2}},"hp":{"value":46,"min":-100,"base":0,"max":46,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":36,"temp":0,"max":36},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":5,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Large, Earth (CR 5)
\n
Large Elemental (Earth and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: -1 (Dex); Senses: darkvision 60 ft., Listen +6, and Spot +5\n
Languages: Terran\n
\n
AC: 18 (-1 size, -1 Dex, +10 natural), touch 8, flat-footed 18\n
Hit Dice: 8d8+32 (68 hp);
DR: 5/-\n
Fort +10,
Ref +1,
Will +2\n
\n
Speed: 20 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +6;
Grapple +17
Attack: Slam +12 melee
Full Attack: 2 slams +12 melee\n
Damage: Slam 2d8+7\n
Special Attacks/Actions: Earth mastery, push\n
\n
Abilities: Str 25, Dex 8, Con 19, Int 6, Wis 11, Cha 11\n
Special Qualities: Elemental, earth glide\n
Feats: Cleave; Great Cleave; Power Attack\n
Skills: Listen +6 and Spot +5\n
Advancement: 9-15 HD (Large)\n
\n
Climate/Terrain: Elemental Plane of Earth\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Earth Mastery (Ex): An earth elemental gains a +1 attack and damage bonus if both it and its foe touch the ground. If an opponent is airborne or waterborne, the elemental suffers a -4 penalty to attack and damage. (These modifiers are not included in the statistics block.)
\n
Push (Ex): An earth elemental can start a bull rush maneuver without provoking an attack of opportunity. The combat modifiers given in Earth Mastery, above, also apply to the elemental's opposed Strength checks.
\n
Though an earth elemental moves slowly it is a relentless opponent. It can travel though solid ground or stone as easily as humans walk on the earth's surface. It cannot swim, however, and, must either walk around a body of water or go through the ground under it. An earth elemental can move along the bottom of a body of water but prefers not to.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +6, and Spot +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"seU8oep3pUNZzGr3","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":8,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":36,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":8}},{"_id":"lCQu6hqmqdbIrh40","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+7-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"sfqiyhdEoFen965a","name":"Worg","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":86,"medium":173,"heavy":260,"carry":520,"drag":1300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":12}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":19,"flatFootedTotal":17},"cmb":{"value":0,"total":7},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":6},"will":{"total":3}},"hp":{"value":30,"min":-100,"base":0,"max":30,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":22,"temp":0,"max":22},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":2,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Worg (CR 2)
\n
Medium Magical Beast\n
Alignment: Usually neutral evil\n
Initiative: +2 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +6\n
Languages: Worg\n
\n
AC: 14 (+2 Dex, +2 natural), touch 12, flat-footed 12\n
Hit Dice: 4d10+8 (30 hp)\n
Fort +6,
Ref +6,
Will +3\n
\n
Speed: 50 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +4;
Grapple +7
Attack: Bite +7 melee
Full Attack: Bite +7 melee\n
Damage: Bite 1d6+4\n
Special Attacks/Actions: Trip\n
\n
Abilities: Str 17, Dex 15, Con 15, Int 6, Wis 14, Cha 10\n
Special Qualities: \n
Feats: Alertness; Track\n
Skills: Hide +7, Listen +6, Move Silently +6, Spot +6, and Survival +2*\n
Advancement: 5-6 HD (Medium-size); 7-12 HD (Large)\n
\n
Climate/Terrain: Temperate plains\n
Organization: Solitary. pair, or pack (6-11)\n
Treasure/Possessions: 1/10 coins; 50% goods; 50% items\n
\n
Source:\n Monster Manual
Trip (Ex): A worg that hits with a bite attack can attempt to trip the opponent as a free action (see page 139 in the Player's Handbook) without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the worg.
\n
Skills: A worg receives a +1 racial bonus to Listen, Move Silently, and Spot checks, and a +2 racial bonus to Hide checks. A worg has a +4 racial bonus to Survival checks when tracking by scent.
\n
Mated pairs work together to bring down large game, while lone worgs usually chase down creatures smaller than themselves. Both often use hit-and-run tactics to exhaust their quarry. A pack usually circles a larger opponent: Each wolf attacks in turn, biting and retreating, until the creature is exhausted, at which point the pack moves in for the kill. If they get impatient or heavily out-number the opponent, worgs attempt to pin it.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":4,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":4,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"sfqiyhdEoFen965a","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":4,"hd":10,"hp":22,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":4}},{"_id":"Ds9WN3faRu1qSepK","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+4-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"ssVcN7G6DO3d1K4s","name":"Hydra, Eleven-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":800,"medium":1600,"heavy":2400,"carry":4800,"drag":12000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":11,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":11,"total":11},"cmd":{"value":0,"total":36,"flatFootedTotal":35},"cmb":{"value":0,"total":25},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":8},"will":{"total":5}},"hp":{"value":118,"min":-100,"base":0,"max":118,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":60,"temp":0,"max":60},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":10,"xp":{"value":10},"level":{"value":11,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Hydra, Eleven-Headed (CR 10)
\n
Huge Magical Beast\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +9\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 11d10+58 (118 hp)\n
Fort +12,
Ref +8,
Will +5\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +11;
Grapple +25
Attack: 11 bites +16 melee
Full Attack: 11 bites +16 melee\n
Damage: Bite1d10+6\n
Special Attacks/Actions: \n
\n
Abilities: Str 23, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 21\n
Feats: Blind-fight; Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +9, Spot +9, and Swim +14\n
Advancement: -\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
A hydra can be killed either by severing all its heads or by slaying its body. To sever a head, an opponent must hit the monster's neck with a slashing weapon and deal damage equal to the hydra's original hit point total, divided by its original number of heads, in one blow (The player says where the attack is aimed just before making the attack toll.) For example, if a five-headed hydra has 52 hp, a single blow dealing 10 or more points of damage severs a head (52 ÷ 5 = 10.4, rounded down to 10). Any excess damage is lost. A severed head dies, and a natural reflex seals the neck shut to prevent further blood loss. The hydra can no longer attack with the severed head but suffers no other penalties. A severed head regrows in about a month.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":22,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ssVcN7G6DO3d1K4s","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":11,"hd":10,"hp":60,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":11}},{"_id":"zrSvBbQJmLwWAnHM","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"syVRxSOwzr1tFmH5","name":"Gorgon","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":11,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":20}},"bab":{"value":8,"total":8},"cmd":{"value":0,"total":27,"flatFootedTotal":27},"cmb":{"value":0,"total":17},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +11 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":6},"will":{"total":5}},"hp":{"value":84,"min":-100,"base":0,"max":84,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":44,"temp":0,"max":44},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":8,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Gorgon (CR 8)
\n
Large Magical Beast\n
Alignment: Always neutral\n
Initiative: +4 (Improved Initiative); Senses: darkvision 60 ft., low-light vision, Listen +9, and Spot +8\n
\n
AC: 20 (-1 size, +11 natural), touch 9, flat-footed 20\n
Hit Dice: 8d10+40 (85 hp)\n
Fort +11,
Ref +6,
Will +5\n
\n
Speed: 30 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +8;
Grapple +17
Attack: Gore +12 melee
Full Attack: Gore +12 melee\n
Damage: Gore 1d8+7\n
Special Attacks/Actions: Breath weapon, trample 1d8+7\n
\n
Abilities: Str 21, Dex 10, Con 21, Int 2, Wis 12, Cha 9\n
Special Qualities: \n
Feats: Alertness; Improved Initiative; Iron Will\n
Skills: Listen +9 and Spot +8\n
Advancement: 9-15 HD (Large); 16-24 HD (Huge)\n
\n
Climate/Terrain: Temperate plains\n
Organization: Solitary, pair, pack (2-4), or herd (5-13)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Breath Weapon (Su): Turn to stone permanently, cone, 60 feet, every 1d4 rounds but no more than five times per day); Fortitude save (DC 17)
\n
Trample (Ex): A gorgon can trample Small or smaller creatures for 1d8+7 points of damage. Opponents who do not make attacks of opportunity against the gorgon can attempt a Reflex save (DC 23) to halve the damage.
\n
Whenever possible, a gorgon begins any encounter by charging at its opponents.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, Listen +9, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"syVRxSOwzr1tFmH5","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":8,"hd":10,"hp":44,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":8}},{"_id":"KBzIWHhav51vexJk","flags":{},"name":"Gore","type":"attack","img":"systems/D35E/icons/attack/monster/gore.png","data":{"description":{"value":"The creature spears the opponent with an antler, horn, or similar appendage, dealing piercing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+7-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":300000}]}
+{"_id":"t3plL2D1sHSB8PRt","name":"Ha-Naga","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":27,"mod":8,"value":27,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"dex":{"total":38,"mod":14,"value":38,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":38,"origMod":14},"con":{"total":32,"mod":11,"value":32,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":32,"origMod":11},"int":{"total":35,"mod":12,"value":35,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12},"wis":{"total":31,"mod":10,"value":31,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"cha":{"total":36,"mod":13,"value":36,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":36,"origMod":13}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":5546,"medium":11093,"heavy":16640,"carry":33280,"drag":83200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":20,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":24,"ac":{"normal":{"value":0,"total":40},"touch":{"value":0,"total":16},"flatFooted":{"value":0,"total":26}},"bab":{"value":15,"total":15},"cmd":{"value":0,"total":63,"flatFootedTotal":49},"cmb":{"value":0,"total":39},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-8 size, +14 Dex, +24 natural armor","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":17},"ref":{"total":22},"will":{"total":22}},"hp":{"value":310,"min":-100,"base":0,"max":310,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":64,"max":64},"vigor":{"min":0,"value":90,"temp":0,"max":90},"init":{"value":0,"bonus":0,"total":22},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":120,"total":120,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":22,"xp":{"value":10},"level":{"value":20,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Ha-Naga (CR 22)
\n
Colossal Aberration\n
Alignment: Usually chaotic evil\n
Initiative: +22 (+14 Dex, +8 Superior Initiative); Senses: Listen +33 and Spot +33\n
Languages: Abyssal and Common\n
\n
AC: 40 (-8 size, +14 Dex, +24 natural armor) touch 16, flat-footed 26\n
Hit Dice: 20d8+220 (310 hp);
DR: 5/epic\n
Fort +17,
Ref +22,
Will +22\n
\n
Speed: 60 ft., fly 120 ft. (perfect)\n
Space: 15 ft./15 ft. (coiled)\n
Base Attack +15;
Grapple +39
Attack: Coil whip +21 melee, sting +19 melee, bite +13 melee\n
Damage: Coil whip 4d6+8, sting 2d8+4 plus poison, bite 4d8+4\n
Special Attacks/Actions: Charming gaze, poison, improved grab, constrict 4d6+12\n
\n
Abilities: Str 27, Dex 38, Con 32, Int 35, Wis 31, Cha 36\n
Special Qualities: Flight, SR 30\n
Feats: Combat Casting, Dodge, Flyby Attack, Improved Initiative, Lightning Reflexes, Mobility, Multiattack, Quicken Spell, Spell Penetration, Weapon Finesse (coil whip), Weapon Finesse (sting)); Epic Feats: Superior Initiative\n
Skills: Appraise +35, Bluff +24, Concentration +34, Diplomacy +38, Escape Artist +37, Hide +21, Jump +20, Knowledge (arcana, Listen +33, Move Silently +37, Search +35, Sense Motive +24, Spellcraft +37, Spot +33, history, and religion) +35\n
Advancement: 21-40 HD (Colossal)\n
\n
Climate/Terrain: \n
Organization: Solitary or nest (2-4)\n
Treasure/Possessions: Standard\n
\n
Source:\n Epic Level Handbook
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":23,"notes":"","mod":23,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":11,"notes":"","mod":18,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":23,"notes":"","mod":22,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":25,"notes":"","mod":25,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":23,"notes":"","mod":37,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":7,"notes":"","mod":1,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":12,"notes":"","mod":14,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":23,"notes":"","mod":23,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":23,"notes":"","mod":23,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":12,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":23,"notes":"","mod":23,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":23,"notes":"","mod":21,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":23,"notes":"","mod":25,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":23,"notes":"","mod":23,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":14,"notes":"","mod":17,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":25,"notes":"","mod":37,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":23,"notes":"","mod":21,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":13,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"Listen +33 and Spot +33","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"t3plL2D1sHSB8PRt","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"SsqHUJ1AqujhZKeA","flags":{},"name":"Flyby Attack","type":"feat","img":"systems/D35E/icons/feats/flyby-attack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"fuwX77VMlNIHXny3","flags":{},"name":"Quicken Spell","type":"feat","img":"systems/D35E/icons/feats/metamagic.png","data":{"description":{"value":"\n\n\nBenefit
\nCasting a quickened spell is a free action. You can perform another action, even casting another spell, in the same round as you cast a quickened spell. You may cast only one quickened spell per round. A spell whose casting time is more than 1 full round action cannot be quickened. A quickened spell uses up a spell slot four levels higher than the spell’s actual level. Casting a quickened spell doesn’t provoke an attack of opportunity.\n
\nSpecial
\nThis feat can’t be applied to any spell cast spontaneously (including sorcerer spells, bard spells, and cleric or druid spells cast spontaneously), since applying a metamagic feat to a spontaneously cast spell automatically increases the casting time to a full-round action.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Quicken Spell"}},{"_id":"gg8n7Fhcdw8gQppv","flags":{},"name":"Spell Penetration","type":"feat","img":"systems/D35E/icons/feats/spell-penetration.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on caster level checks (1d20 + caster level) made to overcome a creature’s spell resistance.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spell Penetration"}},{"_id":"cFaWX8wB54XatMTD","flags":{},"name":"Superior Initiative","type":"feat","img":"systems/D35E/icons/feats/superior-initiative.png","data":{"description":{"value":"\n\n\nPrerequisite
\nImproved Initiative.\n
\nBenefit
\nThe character gets a +8 bonus on initiative checks. This bonus overlaps (does not stack with) the bonus from Improved Initiative.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Superior Initiative"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":20,"hd":8,"hp":90,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":20}},{"_id":"EteRhTW596yDb1mh","flags":{},"name":"Coil Whip","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["4d6+8-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"aArncenidsL02Q4F","flags":{},"name":"Sting","type":"attack","img":"systems/D35E/icons/attack/monster/sting.png","data":{"description":{"value":"The creature stabs with a stinger, dealing piercing damage. Sting attacks usually deal damage from poison in addition to hit point damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"4","critConfirmBonus":"","damage":{"parts":[["2d8+4-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":700000},{"_id":"Ee2ZXLZG0fMr8mxP","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["4d8+4-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"tATQGf88F8Q10r6K","name":"Elemental, Elder, Earth","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":33,"mod":11,"value":33,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":33,"origMod":11},"dex":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":1013,"medium":2026,"heavy":3040,"carry":6080,"drag":15200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":24,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":15,"ac":{"normal":{"value":0,"total":22},"touch":{"value":0,"total":7},"flatFooted":{"value":0,"total":22}},"bab":{"value":18,"total":18},"cmd":{"value":0,"total":46,"flatFootedTotal":46},"cmb":{"value":0,"total":37},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, -1 Dex, +15 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":7},"will":{"total":10}},"hp":{"value":118,"min":-100,"base":0,"max":118,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":108,"temp":0,"max":108},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":11,"xp":{"value":10},"level":{"value":24,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Elder, Earth (CR 11)
\n
Huge Elemental (Earth and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: -1 (Dex); Senses: darkvision 60 ft., Listen +29, and Spot +29\n
Languages: Terran\n
\n
AC: 22 (-2 size, -1 Dex, +15 natural), touch 7, flat-footed 22\n
Hit Dice: 24d8+120 (228 hp);
DR: 10/-\n
Fort +19,
Ref +7,
Will +10\n
\n
Speed: 30 ft.\n
Space: 15 ft./15 ft.\n
Base Attack +18;
Grapple +37
Attack: Slam +27 melee
Full Attack: 2 slams +27 melee\n
Damage: Slam 2d10+11/19-20\n
Special Attacks/Actions: Earth mastery, push\n
\n
Abilities: Str 33, Dex 8, Con 21, Int 10, Wis 11, Cha 11\n
Special Qualities: Elemental, earth glide\n
Feats: Alertness; Awesome Blow; Cleave; Great Cleave; Improved Bull Rush; Improved Critical (slam); Improved Sunder; Iron Will; Power Attack\n
Skills: Listen +29 and Spot +29\n
Advancement: 25-48 HD (Huge)\n
\n
Climate/Terrain: Elemental Plane of Earth\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Earth Mastery (Ex): An earth elemental gains a +1 attack and damage bonus if both it and its foe touch the ground. If an opponent is airborne or waterborne, the elemental suffers a -4 penalty to attack and damage. (These modifiers are not included in the statistics block.)
\n
Push (Ex): An earth elemental can start a bull rush maneuver without provoking an attack of opportunity. The combat modifiers given in Earth Mastery, above, also apply to the elemental's opposed Strength checks.
\n
Elemental: Immune to poison, sleep, paralysis, and stun. Not subject to critical hits.
\n
Though an earth elemental moves slowly it is a relentless opponent. It can travel though solid ground or stone as easily as humans walk on the earth's surface. It cannot swim, however, and, must either walk around a body of water or go through the ground under it. An earth elemental can move along the bottom of a body of water but prefers not to.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-9,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":27,"notes":"","mod":15,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":27,"notes":"","mod":15,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., Listen +29, and Spot +29","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"tATQGf88F8Q10r6K","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"sm9YKFhw0dEZroxS","flags":{},"name":"Awesome Blow","type":"feat","img":"systems/D35E/icons/feats/awesome-blow.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 25, Power Attack, Improved Bull Rush, size Large or larger.\n
\nBenefit
\nAs a standard action, the creature may choose to subtract 4 from its melee attack roll and deliver an awesome blow. If the creature hits a corporeal opponent smaller than itself with an awesome blow, its opponent must succeed on a Reflex save (DC=damage dealt) or be knocked flying 10 feet in a direction of the attacking creature’s choice and fall prone. The attacking creature can only push the opponent in a straight line, and the opponent can’t move closer to the attacking creature than the square it started in. If an obstacle prevents the completion of the opponent’s move, the opponent and the obstacle each take 1d6 points of damage, and the opponent stops in the space adjacent to the obstacle.\n
\nSpecial
\nA fighter may select Awesome Blow as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Awesome Blow","associations":{"classes":[["Warrior",-1]]}}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"UEW55cwmiYKxnQE1","flags":{},"name":"Improved Bull Rush","type":"feat","img":"systems/D35E/icons/feats/improved-bull-rush.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you perform a bull rush you do not provoke an attack of opportunity from the defender. You also gain a +4 bonus on the opposed Strength check you make to push back the defender.\n
\nSpecial
\nA fighter may select Improved Bull Rush as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Bull Rush"}},{"_id":"Fam4wfHsoHqb2XvM","flags":{},"name":"Improved Sunder","type":"feat","img":"systems/D35E/icons/feats/improved-sunder.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you strike at an object held or carried by an opponent (such as a weapon or shield), you do not provoke an attack of opportunity.\n
You also gain a +4 bonus on any attack roll made to attack an object held or carried by another character.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you strike at an object held or carried by another character.\n
\nSpecial
\nA fighter may select Improved Sunder as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to attack an object held or carried by another character","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Sunder"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":24,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":108,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":24}},{"_id":"iDygduWGzO5bOHFR","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d10+11-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"tHdcsRFa0PaKOVRW","name":"Astral Construct, 8th-Level","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":35,"mod":12,"value":35,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":1333,"medium":2666,"heavy":4000,"carry":8000,"drag":20000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":16,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":18}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":40,"flatFootedTotal":38},"cmb":{"value":0,"total":28},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +9 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":7},"will":{"total":7}},"hp":{"value":118,"min":-100,"base":0,"max":118,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":88,"temp":0,"max":88},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":9,"xp":{"value":10},"level":{"value":16,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Astral Construct, 8th-Level (CR 9)
\n
Large Construct\n
Alignment: Always neutral\n
Initiative: +2 (Dex)\n
Languages: Cannot speak\n
\n
AC: 20 (-1 size, +2 Dex, +9 natural), touch 11, flat-footed 18\n
Hit Dice: 16d10 (88 hp);
DR: 10/magic or psionics\n
Fort +5,
Ref +7,
Will +7\n
\n
Speed: 50 ft.\n
Space: 5 ft./10 ft.\n
Base Attack +12;
Grapple +12
Attack: Slam +23/+18/+13 melee
Full Attack: Slam +23/+18/+13 melee\n
Damage: Slam 1d8+18\n
Special Attacks/Actions: 2 abilities from Menu C\n
\n
Abilities: Str 35, Dex 15, Con -, Int -, Wis 15, Cha 6\n
Special Qualities: \n
Feats: -\n
Skills: -\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Psionics Handbook
Astral constructs are brought into being by specific Metacreativity powers (astral construct I-IX). They are formed from raw ectoplasm (a portion of the astral medium drawn into the Material Plane). An astral construct's Hit Dice are determined by the level of the power used to create it. However, astral constructs of given HD can vary somewhat from one another, depending on the whims of their creators.
\n
Creating an Astral Construct
When manifesting an astral construct power, the manifester assembles the desired creature from a menu of choices as specified in the construct's statistics block. A manifester can always substitute two abilities on a lesser menu for one choice on the next higher menu (for example, two abilities from Menu A instead of one from Menu B). Astral constructs generally appear as animate clumps of ectoplasm with a vaguely humanoid shape, but the manifester can mold or sculpt them according to his or her whim within the limits imposed by the creature's size. The quality of such construct \"sculpture\" is determined by a Craft (sculpting) check with the appropriate DC set by the Dungeon Master.
\n
Construct: Constructs usually have no Intelligence scores and never have Constitution scores. A construct is immune to mind-influencing effects (charms, compulsions, phantasms, patterns, and morale effects) and to poison, sleep, paralysis, stunning, disease, death effects, and necromantic effects.
\n
Constructs cannot heal damage, though they can be healed. They can be repaired in the same way an object can. A construct is not subject to critical hits, subdual damage, ability damage, ability drain, or energy drain. It is immune to any effect that requires a Fortitude save (unless the effect also works on objects). A construct is not at risk of death from massive damage (see Chapter 8 of the Player's Handbook), but when reduced to 0 hit points or less, it is immediately destroyed.
\n
Since it was never alive, a construct cannot be raised or resurrected. Constructs do not require air.
\n
Astral Construct Menu A
- Additional Attack: One additional attack at highest attack bonus; both attacks -2 to attack roll.
- Armor (Ex): +1 deflection bonus to AC.
- Fly (Ex): Construct has physical wings (6-foot wingspan). Speed 60 ft. (average).
- Resistance (Ex): Choose one of fire, cold, acid, electricity, or sonic resistance 5. The same resistance can be chosen multiple times and stacks: For example, picking fire resistance three times would give a total resistance of 15.
- Sprint (Ex): Once per hour, the construct can take a charge action to 10 times normal speed.
- Swim: Construct becomes streamlined and shark-like. Speed 60 ft.
- Trample (Ex): As a standard action during its turn each round, the construct can literally run over an opponent at least one size smaller than itself. It merely has to move over the opponent to deal bludgeoning damage equal to 1d4 + Strength modifier (see Trample in the Introduction of the Monster Manual).
- Trip (Ex): If the construct hits with a slam attack it can attempt to trip the opponent as a free action (see Chapter 8 of the Player's Handbook) without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the astral construct.
Astral Construct Menu B
(You may replace any choice on this menu with two choices on Menu A.)
\n
- Buff (Ex): Construct gains 3d10 temporary hit points (multiple selections do not stack).
- Charge (Ex): If the construct charges a foe during the first round of combat, it can make a full attack even if it has already taken a move action. If it has the squeeze ability, it can also use this (see entry below).
- Heavy Armor (Ex): +4 deflection bonus to AC.
- Improved Grab (Ex): To use this ability, the construct must hit with its slam attack. If it gets a hold, it can squeeze (have the squeeze ability; see entry below).
- Smack Down (Su): Once per day the construct can make a normal attack to deal additional damage equal to its HD.
- Squeeze (Ex): A construct that gets a hold can make a squeeze attack (+9 melee) to deal damage of 2d4 + Strength modifier. If it charges an opponent on the first round of combat, it can also squeeze (must also have the charge ability; see entry above).
Astral Construct Menu C
(You may replace any choice on this menu with two choices on Menu B.)
\n
- Concussion (Sp): Manifest concussion as a free action (once per round).
- Cone of Sound (Sp): Manifest cone of sound as a standard action.
- Dimension Slide (Sp): Manifest dimension slide as a move-equivalent action.
- Extra Buff (Ex): Construct gains 10d10 temporary hit points (multiple selections do not stack).
- Gore (Ex): Construct has horns and gains one additional gore attack with an attack bonus equal to slam attack bonus +15, dealing damage of 1d8 + Strength modifier.
- Invisibility (Sp): Manifest invisibility (self only) as a standard action.
- See Invisibility (Su): Can see invisibility (as the power) at all times.
- Superheavy Armor (Ex): +7 deflection bonus to AC
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"tHdcsRFa0PaKOVRW","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":16,"hd":10,"hp":88,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":16}},{"_id":"D5VU6cyYtYhUq5yY","flags":{},"name":"Slam [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"tX3Zv1hRdL1TQSEZ","name":"Swarm, Rat","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":1,"mod":-5,"value":1,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":1,"medium":3,"heavy":5,"carry":10,"drag":25},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":12}},"bab":{"value":4,"total":3},"cmd":{"value":0,"total":2,"flatFootedTotal":0},"cmb":{"value":0,"total":-3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 size, +2 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":6},"will":{"total":2}},"hp":{"value":18,"min":-100,"base":0,"max":18,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":18,"temp":0,"max":18},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":15,"total":15},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":2,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Swarm, Rat (CR 2)
\n
Tiny Animal (Swarm)\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: low-light vision, scent, Listen +6, and Spot +7\n
\n
AC: 14 (+2 size, +2 Dex), touch 14, flat-footed 12\n
Hit Dice: 4d8 (13 hp)\n
Fort +4,
Ref +6,
Will +2\n
\n
Speed: 15 ft., climb 15 ft.\n
Space: 10 ft./0 ft.\n
Base Attack +4;
Grapple -
Attack: Swarm
Full Attack: Swarm\n
Damage: Swarm 1d6 plus disease\n
Special Attacks/Actions: Distraction, disease\n
\n
Abilities: Str 1, Dex 15, Con 10, Int 2, Wis 12, Cha 2\n
Special Qualities: Half damage from slashing and piercing, swarm\n
Feats: Alertness; Stealthy; Weapon Finesse\n
Skills: Balance +10, Climb +10, Hide +14, Listen +6, Spot +7, and Swim +10\n
Advancement: -\n
\n
Climate/Terrain: Any\n
Organization: Solitary, pack (2-4 swarms), or infestation (11-20 swarms)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
A rat swarm is a mass of teeming, famished, disease-ridden rats. A swarm is composed of individuals very much like the rat described in Rat, but in such great numbers, rats can become implacable hunters capable of killing a human with hundreds of bites.
\n
A rat swarm sometimes can be found in the sewers and foundations of human cities.
\n
Combat
A rat swarm seeks to surround and attack any warm-blooded prey it encounters. A swarm deals 1d6 points of damage to any creature whose space it occupies at the end of its move.
\n
Disease (Ex): Filth fever-swarm attack, Fortitude DC 12, incubation period 1d3 days, damage 1d3 Dex and 1d3 Con. The save DC is Constitution-based.
\n
Distraction (Ex): Any living creature that begins its turn with a swarm in its square must succeed on a DC 12 Fortitude save or be nauseated for 1 round. The save DC is Constitution-based.
\n
Skills: Stealthy: +2 on Hide and Move Silently checks. A rat swarm has a +4 racial bonus on Hide and Move Silently checks, and a +8 racial bonus on Balance, Climb, and Swim checks. A rat swarm can always choose to take 10 on all Climb checks, even if rushed or threatened.
\n
A rat swarm uses its Dexterity modifier instead of its Strength modifier for Climb and Swim checks.
\n
A rat swarm has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
\n
Swarm Subtype
\n
A swarm is a collection of Fine, Diminutive, or Tiny creatures that acts as a single creature. A swarm has the characteristics of its type, except as noted here. A swarm has a single pool of Hit Dice and hit points, a single initiative modifier, a single speed, and a single Armor Class. A swarm makes saving throws as a single creature.
A single swarm occupies a square (if it is made up of nonflying creatures) or a cube (of flying creatures) 10 feet on a side, but its reach is 0 feet, like its component creatures. In order to attack, it moves into an opponent's space, which provokes attacks of opportunity. It can occupy the same space as a creature of any size, since it crawls all over its prey. A swarm can move through squares occupied by enemies and vice versa without impediment, although the swarm provokes attacks of opportunity if it does so. A swarm can move through cracks or holes large enough for its component creatures.
A swarm of Tiny creatures consists of 300 nonflying creatures or 1,000 flying creatures. A swarm of Diminutive creatures consists of 1,500 nonflying creatures or 5,000 flying creatures. A swarm of Fine creatures consists of 10,000 creatures, whether they are flying or not. Swarms of nonflying creatures include many more creatures than could normally fit in a 10-foot square based on their normal space, because creatures in a swarm are packed tightly together and generally crawl over each other and their prey when moving or attacking. Larger swarms are represented by multiples of single swarms. (A swarm of 15,000 centipedes is ten centipede swarms, each swarm occupying a 10-foot square.) The area occupied by a large swarm is completely shapeable, though the swarm usually remains in contiguous squares.
Traits: A swarm has no clear front or back and no discernible anatomy, so it is not subject to critical hits or flanking. A swarm made up of Tiny creatures takes half damage from slashing and piercing weapons. A swarm composed of Fine or Diminutive creatures is immune to all weapon damage.
Reducing a swarm to 0 hit points or lower causes it to break up, though damage taken until that point does not degrade its ability to attack or resist attack. Swarms are never staggered or reduced to a dying state by damage. Also, they cannot be tripped, grappled, or bull rushed, and they cannot grapple an opponent.
A swarm is immune to any spell or effect that targets a specific number of creatures (including single-target spells such as disintegrate), with the exception of mind-affecting spells and abilities (charms, compulsions, phantasms, patterns, and morale effects) if the swarm has an Intelligence score and a hive mind. A swarm takes half again as much damage (+50%) from spells or effects that affect an area, such as splash weapons and many evocation spells.
Swarms made up of Diminutive or Fine creatures are susceptible to high winds such as that created by a gust of wind spell. For purposes of determining the effects of wind on a swarm, treat the swarm as a creature of the same size as its constituent creatures (see Winds, page 95 of the Dungeon Master's Guide). For example, a swarm of locusts (a swarm of Diminutive creatures) can be blown away by a severe wind. Wind effects deal 1d6 points of nonlethal damage to a swarm per spell level (or Hit Dice of the originating creature, in the case of effects such as an air elemental's whirlwind). A swarm rendered unconscious by means of nonlethal damage becomes disorganized and dispersed, and does not re-form until its hit points exceed its nonlethal damage.
Swarm Attack: Creatures with the swarm subtype don't make standard melee attacks. Instead, they deal automatic damage to any creature whose space they occupy at the end of their move, with no attack roll needed. Swarm attacks are not subject to a miss chance for concealment or cover. A swarm's statistics block has \"swarm\" in the Attack and Full Attack entries, with no attack bonus given. The amount of damage a swarm deals is based on its Hit Dice, as shown below.
Swarm HD | Swarm Base Damage |
1-5 | 1d6 |
6-10 | 2d6 |
11-15 | 3d6 |
16-20 | 4d6 |
21 or more | 5d6 |
A swarm's attacks are nonmagical, unless the swarm's description states otherwise. Damage reduction sufficient to reduce a swarm attack's damage to 0, being incorporeal, and other special abilities usually give a creature immunity (or at least resistance) to damage from a swarm. Some swarms also have acid, poison, blood drain, or other special attacks in addition to normal damage.
Swarms do not threaten creatures in their square, and do not make attacks of opportunity with their swarm attack. However, they distract foes whose squares they occupy, as described below.
Distraction (Ex): Any living creature vulnerable to a swarms damage that begins its turn with a swarm in its square is nauseated for 1 round; a Fortitude save (DC 10 + 1/2 swarm's HD + swarm's Con modifier; the exact DC is given in a swarm's description) negates the effect. Spellcasting or concentrating on spells within the area of a swarm requires a Concentration check (DC 20 + spell level). Using skills that involve patience and concentration requires a DC 20 Concentration check.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":6,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":15,"notes":"","mod":10,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":17,"background":false,"cs":false,"changeBonus":10},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":15,"notes":"","mod":10,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"tiny","senses":"low-light vision, scent, Listen +6, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.6,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"tX3Zv1hRdL1TQSEZ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"kG8q43CMNJJOTt3Z","flags":{},"name":"Stealthy","type":"feat","img":"systems/D35E/icons/feats/stealthy.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Hide checks and Move Silently checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.hid","untyped"],["2","skill","skill.mos","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Stealthy"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":8,"hp":18,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":4}}]}
+{"_id":"tgK4o9irDkRKxPZr","name":"Elf, Wild (Grugach)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":33,"medium":66,"heavy":100,"carry":200,"drag":500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":11},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":10}},"bab":{"value":1,"total":0},"cmd":{"value":0,"total":11,"flatFootedTotal":10},"cmb":{"value":0,"total":0},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +3 studded leather, +1 small shield","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":3},"will":{"total":0}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elf, Wild (Grugach) (CR 1/2)
\n
Medium Humanoid (Elf)\n
Alignment: Usually chaotic good\n
Initiative: +1 (Dex); Senses: Listen +3 and Spot +2\n
\n
AC: 15 (+1 Dex, +3 studded leather, +1 small shield), touch 11, flat-footed 13\n
Hit Dice: 1d8 (4 hp)\n
Fort +1,
Ref +1,
Will +0\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +2
Attack: Longsword +2 melee; or longbow +3 ranged
Full Attack: Longsword +2 melee; or longbow +3 ranged\n
Damage: Longsword 1d8+1/19-20; or longbow 1d8/x3\n
Special Attacks/Actions: Elven traits\n
\n
Abilities: Str 10, Dex 13, Con 10, Int 9, Wis 10, Cha 11\n
Special Qualities: Elven traits\n
Feats: Weapon Focus (longbow)\n
Skills: Hide +1, Listen +3, Search +3, and Spot +2\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate and warm forest\n
Organization: Company (2-4), squad (11-20 plus 3rd-level sergeants and 1 leader of 3rd-6th level) or band (30-100 plus 20% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants and 3 7th-level captains)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
- Proficient with longsword, rapier, longbow, composite longbow, shortbow, and composite shortbow, regardless of character class.
- Immunity to magic sleep spell and effects.
- +2 racial bonus to Will saves against enchantment spells or effects
- Low-light Vision: Elves can see twice as far as a humans in starlight, moonlight, torchlight, etc.
- +2 racial bonus to Search, Spot, and Listen checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check as though actively looking for it.
- Proficient with longsword, rapier, longbow, composite longbow, shortbow, and composite shortbow, regardless of character class.
- Immunity to magic sleep spell and effects.
- +2 racial bonus to Will saves against enchantment spells or effects
- Low-light Vision: Elves can see twice as far as a humans in starlight, moonlight, torchlight, etc.
- +2 racial bonus to Search, Spot, and Listen checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check as though actively looking for it.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":4,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"Listen +3 and Spot +2","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"tgK4o9irDkRKxPZr","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"AIHrXOkEp0P2rRUe","flags":{},"name":"Longsword","type":"attack","img":"systems/D35E/icons/attack/weapons/longsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d8+1-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"uQXXi5Wx5LX4iUNU","flags":{},"name":"Longbow","type":"attack","img":"systems/D35E/icons/attack/weapons/longbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"tlCOQd38tWoGztvO","name":"Grick","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"int":{"total":3,"mod":-4,"value":3,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":3,"origMod":-4},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":5,"mod":-3,"value":5,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":5,"origMod":-3}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":58,"medium":116,"heavy":175,"carry":350,"drag":875},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":14}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":15,"flatFootedTotal":13},"cmb":{"value":0,"total":3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":2},"will":{"total":5}},"hp":{"value":9,"min":-100,"base":0,"max":9,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":22,"max":22},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":3,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Grick (CR 3)
\n
Medium Aberration\n
Alignment: Usually neutral\n
Initiative: +2 (Dex); Senses: darkvision 60 ft., scent, Listen +6, and Spot +6\n
\n
AC: 16 (+2 Dex, +4 natural), touch 12, flat-footed 14\n
Hit Dice: 2d8 (9 hp);
DR: 10/magic\n
Fort +0,
Ref +2,
Will +5\n
\n
Speed: 30 ft., climb 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +3
Attack: Tentacle +3 melee
Full Attack: 4 tentacle rakes +3 melee, bite -2 melee\n
Damage: Tentacle rake 1d4+2, bite 1d3+1\n
Special Attacks/Actions: -\n
\n
Abilities: Str 14, Dex 14, Con 11, Int 3, Wis 14, Cha 5\n
Special Qualities: -\n
Feats: Alertness; Track\n
Skills: Climb +10, Hide +3*, Listen +6, and Spot +6\n
Advancement: 3-4 HD (Medium-size); 5-6 HD (Large)\n
\n
Climate/Terrain: Underground\n
Organization: Solitary or cluster (2-4)\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Gricks attack when hungry or threatened. They hunt by holing up near high-traffic areas, using their natural coloration to blend into convenient shadows. When prey (virtually anything that moves) ventures near, they lash out with their tentacles. A grick's rubbery body seems to shed blows of any kind. Its jaws are relatively small and weak compared to its body mass, so rather than consume its kill immediately, the grick normally drags its victim back to its lair to be eaten at its leisure.
\n
Multiple gricks do not fight in concert: Each attacks the prey closest to it, and breaks off the fight as soon as it can drag dead or unconscious prey away.
\n
Skills: Their coloration affords gricks a +8 racial bonus to Hide checks when in natural rocky areas.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":10,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":1,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., scent, Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"tlCOQd38tWoGztvO","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":2}},{"_id":"rb77PpABkqtxJPRT","flags":{},"name":"Tentacle","type":"attack","img":"systems/D35E/icons/attack/monster/tentacle.png","data":{"description":{"value":"The creature flails at opponents with a powerful tentacle, dealing bludgeoning (and sometimes slashing) damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000}]}
+{"_id":"tn4qHeqEkPneKORg","name":"Giant, Frost","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":29,"mod":9,"value":29,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"dex":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":933,"medium":1866,"heavy":2800,"carry":5600,"drag":14000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":14,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":17}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":32,"flatFootedTotal":32},"cmb":{"value":0,"total":23},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, -1 Dex, +9 natural, +4 chain shirt","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":14},"ref":{"total":3},"will":{"total":6}},"hp":{"value":133,"min":-100,"base":0,"max":133,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":63,"temp":0,"max":63},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Giant","environment":"","cr":9,"xp":{"value":10},"level":{"value":14,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Giant, Frost (CR 9)
\n
Large Giant (Cold)\n
Alignment: Often chaotic evil\n
Initiative: -1 (Dex); Senses: low-light vision and Spot +12\n
\n
AC: 21 (-1 size, -1 Dex, +9 natural, +4 chain shirt), touch 8, flat-footed 21\n
Hit Dice: 14d8+70 (133 hp)\n
Fort +14,
Ref +3,
Will +6\n
\n
Speed: 40 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +10;
Grapple +23
Attack: Greataxe +18 melee; or slam +18 melee, or rock +9 ranged
Full Attack: Greataxe +18+13 melee; or 2 slams +18 melee, or rock +9 ranged\n
Damage: Greataxe 2d6+13/x3; slam 1d4+9, rock 2d6+9\n
Special Attacks/Actions: Rock throwing\n
\n
Abilities: Str 29, Dex 9, Con 21, Int 10, Wis 14, Cha 11\n
Special Qualities: Immunity to cold, Rock catching, vulnerability to fire\n
Feats: Cleave; Great Cleave; Improved Overrun; Improved Sunder; Power Attack\n
Skills: Climb +13, Craft (any one) +6, Intimidate +6, Jump +17, and Spot +12\n
Advancement: By character class\n
\n
Climate/Terrain: Cold mountains\n
Organization: Solitary, gang (2-5), band (6-9 plus 35% noncombatants, plus 1 adept or cleric of 1st or 2nd level), hunting/raiding party (6-9 plus 1 adept or sorcerer of 3rd-5th level plus 2-4 winter wolves and 2-3 ogres), or tribe (21-30 plus 35% noncombatants plus 1 adept, cleric or sorcerer of 6th or 7th level plus 12-30 winter wolves, 12-22 ogres, and 1-2 young white dragons)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Rock Throwing (Ex): Adult giants are accomplished throwers and receive a +1 racial bonus to attack rolls when throwing rocks. A giant of at least Large size can hurl rocks weighing 40 to 50 pounds each (Small objects) up to 5 range increments. The size of the range increment varies with the giant's variety. A Huge giant can hurl rocks of 60 to 80 pounds (Medium-size objects).
\n
Rock Catching (Ex): A giant of at least Large size cart catch Small, Medium-size, or Large rocks (or projectiles of similar shape). Once per round, a giant that would normally be hit by a rock can make a Reflex save to catch it as a free action. The DC is 15 for a Small rock, 20 for a Medium-size one, and 25 for at Large one. (If the projectile has a magical bonus to attack, the DC increases by that amount.) The giant must be ready for and aware of the attack.
\n
Frost giants usually start combat at a distance, throwing rocks until they run out of ammunition or the opponent closes, then wading in with their enormous battleaxes. Their thrown rocks have a range increment of 120 feet.
\n
A favorite strategy is to lay an ambush by hiding buried the snow at the top of an icy or snowy slope, where opponents will have difficulty reaching them.
\n
Cold Subtype (Ex): Cold immunity, double damage from fire except on a successful save.
\n
Giants relish melee combat. They favor massive two-handed weapons and wield them with impressive skill. They posses enough cunning to soften up a foe with ranged attacks first, if they can. A giant's favorite ranged weapon is a big rock.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":4,"notes":"","mod":11,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":13,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":7,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"low-light vision and Spot +12","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"tn4qHeqEkPneKORg","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"mjTPawYJbAZcUX8g","flags":{},"name":"Improved Overrun","type":"feat","img":"systems/D35E/icons/feats/improved-overrun.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you attempt to overrun an opponent, the target may not choose to avoid you. You also gain a +4 bonus on your Strength check to knock down your opponent.\n
\nNormal
\nWithout this feat, the target of an overrun can choose to avoid you or to block you.\n
\nSpecial
\nA fighter may select Improved Overrun as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Overrun"}},{"_id":"Fam4wfHsoHqb2XvM","flags":{},"name":"Improved Sunder","type":"feat","img":"systems/D35E/icons/feats/improved-sunder.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you strike at an object held or carried by an opponent (such as a weapon or shield), you do not provoke an attack of opportunity.\n
You also gain a +4 bonus on any attack roll made to attack an object held or carried by another character.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you strike at an object held or carried by another character.\n
\nSpecial
\nA fighter may select Improved Sunder as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to attack an object held or carried by another character","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Sunder"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"nUUVaGnpb8ACGKCy","flags":{},"name":"Giant*","type":"class","img":"systems/D35E/icons/racialhd/giant.png","data":{"description":{"value":"A giant is a humanoid-shaped creature of great strength, usually of at least Large size.
\nFeatures
\nA giant has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA giant possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Proficient with all simple and martial weapons, as well as any natural weapons.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Giants not described as wearing armor are not proficient with armor. Giants are proficient with shields if they are proficient with any form of armor.
\n- Giants eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":14,"prestigeLevels":0,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":63,"bab":"med","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":false,"blf":false,"clm":false,"coc":false,"crf":false,"dsc":false,"dip":false,"dev":false,"dis":false,"esc":false,"fog":false,"gif":false,"han":false,"hea":false,"hid":false,"int":false,"jmp":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lis":false,"mos":false,"opl":false,"prf":false,"pro":false,"rid":false,"src":false,"sen":false,"slt":false,"spl":false,"spt":false,"sur":false,"swm":false,"tmb":false,"umd":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"conditionFlags":{"dazzled":false},"damage":{"parts":[]},"level":14}},{"_id":"TcY0Y210lavNcyRJ","flags":{},"name":"Greataxe","type":"attack","img":"systems/D35E/icons/attack/weapons/axe.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["2d6+13-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"Gx59oNp30uzagy7f","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+9-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000},{"_id":"IqvKhL8a7tnDjkOy","flags":{},"name":"Rock","type":"attack","img":"systems/D35E/icons/items/attack/shortbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"tq9cTgUpUEVzzNqn","name":"Dragon, Bronze Ancient","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":35,"mod":12,"value":35,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"int":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7},"wis":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"cha":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1333,"medium":2666,"heavy":4000,"carry":8000,"drag":20000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":33,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":32,"ac":{"normal":{"value":0,"total":38},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":38}},"bab":{"value":30,"total":33},"cmd":{"value":0,"total":67,"flatFootedTotal":67},"cmb":{"value":0,"total":57},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +32 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":25},"ref":{"total":18},"will":{"total":25}},"hp":{"value":445,"min":-100,"base":0,"max":445,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":50,"max":50},"vigor":{"min":0,"value":214,"temp":0,"max":214},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":21,"xp":{"value":10},"level":{"value":33,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Bronze Ancient (CR 21)
\n
Gargantuan Dragon (Water)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 38 (-4 size, +32 natural), touch 6, flat-footed 38\n
Hit Dice: 33d12+231 (445 hp);
DR: 15/magic\n
Fort +25,
Ref +18,
Will +25\n
\n
Speed: 40 ft., fly 200 ft., (clumsy), swim 60 ft.\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +30;
Grapple +54
Attack: 1 Bite +41, 2 claws +36, 2 wings +36, 1 Tail Slap +36, 1 crush +36, 1 Tail sweep +36 melee; Breath +41 ranged\n
Damage: 1 bite 4d6+12, 2 claws 2d8+6, 2 wings 2d6+6, 1 tail slap 2d8+18, 1 crush 4d6+18, 1 tail sweep 2d6+18, Breath weapon 20d6 (33)\n
Special Attacks/Actions: Breath Weapon, fear (DC 33), SR 28\n
\n
Abilities: Str 35, Dex 10, Con 25, Int 24, Wis 25, Cha 24\n
Special Qualities: Control water, Detect thoughts, Create food and water, fog cloud, Electricity immunity, water breathing, speak with animals, Polymorph self , CL 15. Can also cast cleric spells and those from the Animal, Law, and Water domains as arcane spells.\n
Feats: #Feats: 12\n
Skills: Skill points: 237\n
Advancement: 34-35 HD (Gargantuan)\n
\n
Climate/Terrain: Temperate and warm aquatic and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): Bronze dragons have two types of breath weapon, a line of lightning (20d6 damage Reflex save for half damage DC 33) or a cone of repulsion gas. Creatures within the cone must succeed at a Will save (DC 33) or be compelled to do nothing but move away from the dragon for 1d6 rounds plus 10 rounds. This is a mind-influencing compulsion enchantment. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Alternate Form(Su): A young or older bronze dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 300 feet are subject to the effect if they have fewer HD than the dragon (33).
\n
A potentially affected creature that succeeds at a Will save (DC 33) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":20,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"tq9cTgUpUEVzzNqn","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":33,"hd":12,"hp":214,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":33}},{"_id":"Kf6P3KRWKTVbK0sn","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["4d6+12-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"mvtZ4r4ME5GjBrgG","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["2d8+6-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"1gT2BVOPhScaCeoe","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["2d6+6-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"vNAU3cIrp3oV5c0p","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"bZZrj7DQyggXz9Sy","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"Wd6zvmHy4X9eejsi","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[["2d6+18-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"OLTL2d29Ehqnsbih","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":60,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["20d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"20","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"uCsI0SErA1qnU2x0","name":"Dragon, Green Young Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":400,"medium":800,"heavy":1200,"carry":2400,"drag":6000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":17,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":16,"ac":{"normal":{"value":0,"total":25},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":25}},"bab":{"value":17,"total":17},"cmd":{"value":0,"total":37,"flatFootedTotal":37},"cmb":{"value":0,"total":27},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +16 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":14},"ref":{"total":10},"will":{"total":12}},"hp":{"value":178,"min":-100,"base":0,"max":178,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":110,"temp":0,"max":110},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":40,"total":40},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":10,"xp":{"value":10},"level":{"value":17,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Green Young Adult (CR 10)
\n
Large Dragon (Air)\n
Alignment: Always Lawful Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 25 (-1 size, +16 natural), touch 9, flat-footed 25\n
Hit Dice: 17d12+68 (178 hp);
DR: 5/magic\n
Fort +14,
Ref +10,
Will +12\n
\n
Speed: 40 ft., fly 150 ft. (poor), swim 40 ft.\n
Space: 10 ft./5 ft. (10 ft. with bite)\n
Base Attack +17;
Grapple +27
Attack: 1 Bite +22, 2 claws +17, 2 wings +17, 1 Tail Slap +17 melee; Breath +22 ranged\n
Damage: 1 bite 2d6+6, 2 claws 1d8+3, 2 wings 1d6+3, 1 tail slap 1d8+9, Breath weapon 2d6 (22)\n
Special Attacks/Actions: Breath weapon, fear (DC 20), SR 19\n
\n
Abilities: Str 23, Dex 10, Con 19, Int 14, Wis 15, Cha 14\n
Special Qualities: Acid immunity, water breathing, CL 3\n
Feats: #Feats: 6\n
Skills: Skill Points: 136\n
Advancement: 18-19 HD (Large)\n
\n
Climate/Terrain: Temperate and warm forest and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A green dragon has one type of breath weapon, a cone of corrosive (acid) gas (Reflex save for half damage DC 22) 10d6 acid damage. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
\n
Air Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"uCsI0SErA1qnU2x0","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":17,"hd":12,"hp":110,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":17}},{"_id":"flAVg9XC72Yg2FZ9","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"fFsvK0H5TULrBmGb","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+3-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"AXOQN0uoeQEzB80x","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+3-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"MF252WiPwu3cU0U6","flags":{},"name":"Tail Slap","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[["1d8+9-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"Uf4cLUOmHGhfwwZE","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":40,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["2d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"2","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"uHOhPURuK5dcQkX7","name":"Devourer","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":28,"mod":9,"value":28,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":28,"origMod":9},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"cha":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":800,"medium":1600,"heavy":2400,"carry":4800,"drag":12000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":15,"ac":{"normal":{"value":0,"total":24},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":24}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":29,"flatFootedTotal":29},"cmb":{"value":0,"total":19},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +15 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":4},"will":{"total":11}},"hp":{"value":78,"min":-100,"base":0,"max":78,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":78,"temp":0,"max":78},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":11,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Devourer (CR 11)
\n
Large Undead (Extraplanar)\n
Alignment: Always neutral evil\n
Initiative: +4 (Improved Initiative); Senses: darkvision 60 ft., Listen +18, and Spot +18\n
\n
AC: 24 (-1 size, +15 natural), touch 9, flat-footed 24\n
Hit Dice: 12d12 (78 hp)\n
Fort +4,
Ref +4,
Will +11\n
\n
Speed: 30 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +6;
Grapple +19
Attack: Claw +15 melee
Full Attack: 2 claws +11 melee\n
Damage: Claw 1d6+9\n
Special Attacks/Actions: Energy drain, trap essence, spell-like abilities\n
\n
Abilities: Str 28, Dex 10, Con -, Int 16, Wis 16, Cha 17\n
Special Qualities: spell deflection, SR 21, undead traits\n
Feats: Blind-fight; Combat Casting; Combat Expertise; Improved Initiative; Weapon Focus (claw)\n
Skills: Climb +24, Concentration +18, Diplomacy +5, Jump +24, Listen +18, Move Silently +15, Spot +18, and Survival +3 (+5 following tracks)\n
Advancement: 13 HD (Large); 14-27 HD (Huge)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Energy Drain (Su): Living creatures hit by a devourer's claw attack or spectral hand ability receive one negative level. The Fortitude save to remove the negative level has a DC of 19.
\n
Trap Essence (Su): The devourer is named for its ability to consume an enemy's life essence. To do so, it must forgo its normal melee attacks and make a trap essence attack. This requires a normal attack roll to hit but deals no damage. The affected creature must succeed at a Fortitude save (DC 19) or die instantly.
\n
The slain creature's essence is trapped within the devourer's ribs, and the diminutive figure takes on that victim's features. The trapped essence cannot be raised or resurrected, but a limited wish, miracle, or wish spell frees it, as does destroying the devourer. A devourer can hold only one essence at a time.
\n
The trapped essence provides the devourer with enough power to use five spell-like abilities per HD or level of the trapped creature. As this energy is expended, the twisted soul fades away until it evaporates completely. The trapped essence receives one negative level for every five spell-like uses. When the number of negative levels equals the creature's total HD or level, the essence is destroyed. If an essence is freed, the restored creature must succeed at a Fortitude save (DC 17) for each negative level or lose that level permanently.
\n
Spell-Like Abilities: At the start of any encounter, the trapped essence within a devourer is assumed to have 3d4+3 levels (enough fuel for 30 to 75 uses). Once per round, the devourer can use one of following as the spell cast by an 18th-level sorcerer (save DC 13 + spell level): confusion, control undead, ghoul touch, lesser planar ally, ray of enfeeblement spectral hand, suggestion, and true seeing.
\n
Spell Deflection (Su): The trapped essence provides a measure of magical protection. If any of the following spells are cast at the devourer and overcome its spell resistance, they affect the imprisoned essence instead: banishment, chaos hammer, confusion, detect thoughts, dispel evil, dominate person, emotion, fear, geas/quest, holy word, hypnosis, imprisonment, magic jar, maze, suggestion, trap the soul, or any form of charm or compulsion. In many cases, this effectively neutralizes the spell (charming a trapped essence, for example, is useless). Some of them (banishment, for example), might eliminate the trapped essence, robbing the devourer of its magical powers until it can consume another.
\n
Even if it had no special abilities, the devourer would be a terrible opponent, for its bony claws can flay enemies alive.
\n
Devourers are massive creatures every bit as evil as they look. They lurk in the Ethereal and Astral Planes, stalking both natives and travelers with equal sadistic glee.
\n
The devourer appears as a tall, skeletal figure with strands of mummified flesh hanging from its bones. Imprisoned within the creature's rib cage is a tiny figure, clearly in agony. This pitiful being is the trapped essence of a slain opponent, which is consumed like firewood to sustain the monster's unnatural life.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":15,"notes":"","mod":24,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":23,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":15,"notes":"","mod":16,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":10,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":15,"notes":"","mod":7,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":10,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":9,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +18, and Spot +18","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"uHOhPURuK5dcQkX7","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"yhG9H9S51ysYIlvC","flags":{},"name":"Combat Casting","type":"feat","img":"systems/D35E/icons/feats/combat-casting.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"wE23Vo8d0emqqeaw","flags":{},"name":"Combat Expertise","type":"feat","img":"systems/D35E/icons/feats/compat-expertise.png","data":{"description":{"value":"\n\n\nPrerequisite
\nInt 13.\n
\nBenefit
\nWhen you use the attack action or the full attack action in melee, you can take a penalty of as much as –5 on your attack roll and add the same number (+5 or less) as a dodge bonus to your Armor Class. This number may not exceed your base attack bonus. The changes to attack rolls and Armor Class last until your next action.\n
\nNormal
\nA character without the Combat Expertise feat can fight defensively while using the attack or full attack action to take a –4 penalty on attack rolls and gain a +2 dodge bonus to Armor Class.\n
\nSpecial
\nA fighter may select Combat Expertise as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Expertise"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":12,"hd":12,"hp":78,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":12}},{"_id":"LwTKRTtnsbdi3NP6","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6+9-9",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"uPymi57W3bqB8WQ3","name":"Animated Object, Medium","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":12,"mod":1,"value":12,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":43,"medium":86,"heavy":130,"carry":260,"drag":650},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":14}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":12,"flatFootedTotal":12},"cmb":{"value":0,"total":2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":0},"will":{"total":-5}},"hp":{"value":31,"min":-100,"base":0,"max":31,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":11,"temp":0,"max":11},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":2,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Animated Object, Medium (CR 2)
\n
Medium Construct\n
Alignment: Always neutral\n
Initiative: +0; Senses: darkvision 60 ft. and low-light vision\n
Languages: Cannot speak\n
\n
AC: 14 (+4 natural), touch 10, flat-footed 14\n
Hit Dice: 2d10+20 (31 hp)\n
Fort +0,
Ref +0,
Will -5\n
\n
Speed: 30 ft. (40 ft. legs, 50 ft. multiple legs, 70 ft. wheels)\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +2
Attack: Slam +2 melee
Full Attack: Slam +2 melee\n
Damage: Slam 1d6+1\n
Special Attacks/Actions: see text\n
\n
Abilities: Str 12, Dex 10, Con -, Int -, Wis 1, Cha 1\n
Special Qualities: Construct traits, also see text\n
Feats: -\n
Skills: -\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Construct: Immune to mind influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
\n
An animated object can have one or more of the following special abilities, depending on its form.
\n
Blind (Ex): A sheet-like animated object suck as a carpet or tapestry can grapple an opponent up to three sizes larger. The object makes a normal grapple check. If it gets a hold, it wraps itself around the opponent's head, blinding that creature until removed. The blinded creature cannot make Spot, Search, or Track checks and suffers a -6 circumstance penalty to other checks related to perception, such as Listen.
\n
Constrict (Ex): A flexible animated object such as a rope, vine, or rug deals automatic slam damage with a successful grapple check against creatures up to one size larger than itself. An object of at least Large size can make constrict attacks against multiple creatures at once, if they all are at least two sizes smaller than the object and fit under it.
\n
Trample (Ex): An animated object of at least Large size and with a hardness of at least 10 can trample creatures two or more sizes smaller for the object's slam damage. Opponents who do not make attacks of opportunity against the object can attempt Reflex saves (DC 10 + 1/2 object's HD) to halve the damage.
\n
Hardness (Ex): An animated object has the same hardness it had before it was animated (see Attacking Objects).
\n
Improved Speed (Ex): The base speeds given in the statistics block assume that animated objects lurch, rock or slither along. Objects with two legs (statues, ladders) or a similar shape that allows faster movement have a speed bonus of 10 feet. Objects with multiple legs (tables, chairs) have a speed bonus of 20 feet. Wheeled objects gain a speed bonus of 40 feet.
\n
Objects might have additional modes of movement. A wooden object can float and has a swim speed equal to half its land speed. A rope or similar sinuous object has a climb speed equal to half its land speed. A sheet-like object can fly (clumsy maneuverability) at half its normal speed.
\n
Animated objects fight only as directed by the animator. They follow orders without question and to the best of their abilities. Since they do not need to breathe and never tire, they can be extremely capable minions.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft. and low-light vision","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"uPymi57W3bqB8WQ3","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":10,"hp":11,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":2}},{"_id":"tGaNG0OY21Z7NGZ4","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"uQkTm7PgxcSByUq0","name":"Bulette","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":27,"mod":8,"value":27,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":1386,"medium":2773,"heavy":4160,"carry":8320,"drag":20800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":12,"ac":{"normal":{"value":0,"total":22},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":20}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":37,"flatFootedTotal":35},"cmb":{"value":0,"total":25},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +2 Dex, +12 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":8},"will":{"total":6}},"hp":{"value":95,"min":-100,"base":0,"max":95,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":50,"temp":0,"max":50},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":7,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Bulette (CR 7)
\n
Huge Magical Beast\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: darkvision 60 ft., low-light vision, tremorsense 60 ft., Listen +9, and Spot +3\n
\n
AC: 22 (-2 size, +2 Dex, +12 natural), touch 10, flat-footed 20\n
Hit Dice: 9d10+45 (94 hp)\n
Fort +11,
Ref +8,
Will +6\n
\n
Speed: 40 ft., burrow 10 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +9;
Grapple +25
Attack: Bite +16 melee
Full Attack: Bite +16 melee and 2 claws +10 melee\n
Damage: Bite 2d8+8, claw 2d6+4\n
Special Attacks/Actions: Leap\n
\n
Abilities: Str 27, Dex 15, Con 20, Int 2, Wis 13, Cha 6\n
Special Qualities: \n
Feats: Alertness; Iron Will; Track; Weapon Focus (bite)\n
Skills: Jump +18, Listen +9, and Spot +3\n
Advancement: 10-16 HD (Huge); 17-27 HD (Gargantuan)\n
\n
Climate/Terrain: Temperate hills\n
Organization: Solitary or pair\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Leap (Ex): A bulette can jump into the air during combat. This allows it to make four claw attacks instead of two, but it cannot bite. The attack bonus is +12.
\n
Tremorsense (Ex): Bulettes can automatically sense the location of anything within 60 feet that is in contact with the ground.
\n
A bulette attacks anything it regards as edible, choosing the easiest or closest prey first. The only creatures it refuses to eat are elves, and it dislikes dwarves. When burrowing underground, the landshark relies on vibrations to detect prey. When it senses something edible (that is, senses movement), it breaks to the surface, crest first, and begins its attack.
\n
The landshark has a foul temperament - stupid, mean, and fearless. The size, strength, and number of its opponents mean nothing.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-6,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":10,"notes":"","mod":13,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, tremorsense 60 ft., Listen +9, and Spot +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"uQkTm7PgxcSByUq0","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":9,"hd":10,"hp":50,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":9}},{"_id":"xHrM16S62xbPmxRu","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["2d8+8-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"uRO0oLNSbcjKvndc","name":"Hydra, Seven-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":466,"medium":933,"heavy":1400,"carry":2800,"drag":7000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":7,"total":7},"cmd":{"value":0,"total":30,"flatFootedTotal":29},"cmb":{"value":0,"total":19},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":10},"ref":{"total":6},"will":{"total":4}},"hp":{"value":76,"min":-100,"base":0,"max":76,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":38,"temp":0,"max":38},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":10,"total":10},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":6,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Hydra, Seven-Headed (CR 6)
\n
Huge Magical Beast\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +7, and Spot +7\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 7d10+38 (77 hp)\n
Fort +10,
Ref +6,
Will +4\n
\n
Speed: 20 ft., swim 10 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +7;
Grapple +9
Attack: 7 bites +10 melee
Full Attack: 7 bites +10 melee\n
Damage: Bite 1d10+4\n
Special Attacks/Actions: \n
\n
Abilities: Str 19, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 17\n
Feats: Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +7, Spot +7, and Swim +12\n
Advancement: -\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
A hydra can be killed either by severing all its heads or by slaying its body. To sever a head, an opponent must hit the monster's neck with a slashing weapon and deal damage equal to the hydra's original hit point total, divided by its original number of heads, in one blow (The player says where the attack is aimed just before making the attack toll.) For example, if a five-headed hydra has 52 hp, a single blow dealing 10 or more points of damage severs a head (52 ÷ 5 = 10.4, rounded down to 10). Any excess damage is lost. A severed head dies, and a natural reflex seals the neck shut to prevent further blood loss. The hydra can no longer attack with the severed head but suffers no other penalties. A severed head regrows in about a month.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":20,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"uRO0oLNSbcjKvndc","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":7,"hd":10,"hp":38,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":7}},{"_id":"IsAcZFtyo4kPckXL","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"ucdl8xB2bszzil9O","name":"Barbazu (Bearded Devil)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":19},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":17}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":20,"flatFootedTotal":18},"cmb":{"value":0,"total":8},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":7},"will":{"total":5}},"hp":{"value":45,"min":-100,"base":0,"max":45,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":5,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Barbazu (Bearded Devil) (CR 5)
\n
Medium Outsider (Baatezu, Extraplanar, Evil, and Lawful)\n
Alignment: Always lawful evil\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +9, and Spot +9\n
Languages: telepathy 100 ft.\n
\n
AC: 19 (+2 Dex, +7 natural), touch 12, flat-footed 17\n
Hit Dice: 6d8+18 (45 hp);
DR: 5/silver or good\n
Fort +8,
Ref +7,
Will +5\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +6;
Grapple +8
Attack: Glaive +9/+3 melee; or claw +8 melee
Full Attack: Glaive +9/+3 or claws +8 melee\n
Damage: Glaive 1d10+3 plus infernal wound; claw 1d6+2\n
Special Attacks/Actions: Infernal wound, beard, battle frenzy,
summon baatezu\n
\n
Abilities: Str 15, Dex 15, Con 17, Int 6, Wis 10, Cha 10\n
Special Qualities: immunity to fire and poison, resistance to acid 10 and cold 10, see in darkness, SR 17\n
Feats: Improved Initiative; Power Attack; Weapon Focus (glaive)\n
Skills: Climb +11, Diplomacy +2, Hide +11, Listen +9, Move Silently +9, Sense Motive +9, and Spot +9\n
Advancement: 7-9 HD (Medium-size); 10-18 HD (Large)\n
\n
Climate/Terrain: Nine Hells of Baator\n
Organization: Solitary, team (2-4), or squad (6-10)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Spell-like Abilities: At will - animate dead, charm person, command, desecrate, magic weapon, major image, produce flame, and suggestion. Barbazu also can induce fear by touch as the spell, except it affects only the creature touched. These abilities are as cast by an 8th-level sorcerer (save DC 10 + spell level).
\n
A barbazu can teleport without error (self plus 50 pounds of objects only) at will as the spell cast by a 12th-level sorcerer.
\n
Wound (Su): A hit from a barbazu's glaive causes a bleeding wound. The injured creature loses 2 additional hit points each round until the wound is bound (a DC 10 Heal check) or the creature dies. This is an ability of the barbazu, not of the weapon.
\n
Beard (Ex): If a barbazu hits a single opponent with both claw attacks, it automatically hits with its beard. The affected creature must succeed at a Fortitude save (DC 14) or be infected with a vile disease called devil chills (incubation period 1d4 days, damage 1d4 points of temporary Strength). Damage is dealt each day until the afflicted creature succeeds at three consecutive Fortitude saves, the disease is cured magically, or the creature dies (see Disease).
\n
Battle Frenzy (Ex): A barbazu can work itself into a battle frenzy similar to the barbarian's rage ability (+4 Strength, +4 Constitution, +2 morale bonus to Will saves, -2 AC penalty), for a +2 morale bonus to attacks and damage and 12 extra hit points. The frenzy lasts 6 rounds, and the barbazu suffers no ill effects afterward.
\n
Summon Baatezu (Sp): Once per day a barbazu can attempt to summon 2d10 lemures with a 50% chance of success, or another barbazu with a 35% chance of success.
\n
Immunities (Ex): Baatezu are immune to fire and poison.
\n
Resistances (Ex): baatezu have cold and acid resistance 20.
\n
See in Darkness (Su): All devils can see perfectly in darkness of any kind, even that created by deeper darkness spells.
\n
Telepathy (Su): Baatezu (except lemures) can communicate telepathically with any creature within 100 feet that has a language.
\n
Baatezu Subtype
\n
Many devils belong to the race of evil outsiders known as the baatezu.
Traits: A baatezu possesses the following traits (unless otherwise noted in a creature's entry).
- Immunity to fire and poison.
- Resistance to acid 10 and cold 10.
- See in Darkness (Su): All baatezu can see perfectly in darkness of any kind, even that created by a deeper darkness spell.
- Summon (Sp): Baatezu share the ability to summon others of their kind (the success chance and type of baatezu summoned are noted in each monster description).
- Telepathy
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":9,"notes":"","mod":6,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":6,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":7,"notes":"","mod":5,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":9,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +9, and Spot +9","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ucdl8xB2bszzil9O","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":8,"hp":27,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":6}},{"_id":"fnsBajWptznrB0LU","flags":{},"name":"Glaive [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"PNi3vieMhYHk0Sj8","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"ud6aznwX5bfeP0Bz","name":"Nightmare","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":18,"mod":4,"value":18,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":200,"medium":400,"heavy":600,"carry":1200,"drag":3000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":6,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":13,"ac":{"normal":{"value":0,"total":24},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":22}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":26,"flatFootedTotal":24},"cmb":{"value":0,"total":14},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +13 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":7},"will":{"total":6}},"hp":{"value":45,"min":-100,"base":0,"max":45,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":27,"temp":0,"max":27},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":90,"total":90,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":5,"xp":{"value":10},"level":{"value":6,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Nightmare (CR 5)
\n
Large Outsider (Evil and Extraplanar)\n
Alignment: Always neutral evil\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +12, and Spot +12\n
\n
AC: 24 (-1 size, +2 Dex, +13 natural), touch 11, flat-footed 22\n
Hit Dice: 6d8+18 (45 hp)\n
Fort +8,
Ref +7,
Will +6\n
\n
Speed: 40 ft., fly 90 ft. (good)\n
Space: 10 ft./5 ft.\n
Base Attack +6;
Grapple +14
Attack: Hoof +9 melee
Full Attack: 2 hooves +9 melee and bite +4 melee\n
Damage: Hoof 1d8+4 and 1d4 fire, bite 1d8+2\n
Special Attacks/Actions: Flaming hooves, smoke\n
\n
Abilities: Str 18, Dex 15, Con 16, Int 13, Wis 13, Cha 12\n
Special Qualities: Astral projection, etherealness\n
Feats: Alertness; Improved Initiative; Run\n
Skills: Concentration +12, Diplomacy +3 Intimidate +10, Knowledge (the Planes) +10, Listen +12, Move Silently +11, Search +10, Sense Motive +10, Spot +12, and Survival +10 (+12 on other planes and following tracks)\n
Advancement: 7-10 HD (Large); 11-18 HD (Huge)\n
\n
Climate/Terrain: Gray Wastes of Hades\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Flaming Hooves (Su): A blow from a nightmare's hooves sets combustible materials alight.
\n
Smoke (Su); During the excitement of battle, a nightmare often snorts and neighs with rage. This fills a 15-foot cone with hot, sulfurous smoke that chokes and blinds opponents. Anyone in the cone must succeed at a Fortitude save (DC 16) suffer a -2 morale penalty to all attack and damage rolls until 1d6 minutes after they leave the cone. The nightmare gains one-half concealment against creatures 5 feet away and total concealment against creatures 10 feet away. The smoke does not obscure the nightmare's vision at all. The nightmare can suppress the smoke as a free action.
\n
Astral Projection and Etherealness (Su): These function just like the spells of the same names cast by a 20th-level sorcerer.
\n
Carrying Capacity: A light load for a nightmare is up to 300 pounds; a medium load, 301- 600 pounds; and heavy load, 601-900 pounds.
\n
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":9,"notes":"","mod":7,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":9,"notes":"","mod":10,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":9,"notes":"","mod":6,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":9,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":10,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":5,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +12, and Spot +12","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ud6aznwX5bfeP0Bz","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":6,"hd":8,"hp":27,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":6}},{"_id":"1UbRmNXrSmiUeTFK","flags":{},"name":"Hoof","type":"attack","img":"systems/D35E/icons/attack/monster/hoof.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000}]}
+{"_id":"ulFLd9DBaseafTrn","name":"Allip","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":0,"mod":-5,"value":0,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":0,"medium":0,"heavy":0,"carry":0,"drag":0},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":11},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":10}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":8,"flatFootedTotal":7},"cmb":{"value":0,"total":-3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +4 deflection","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":4},"will":{"total":4}},"hp":{"value":26,"min":-100,"base":0,"max":26,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":26,"temp":0,"max":26},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":3,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Allip (CR 3)
\n
Medium Undead (Incorporeal)\n
Alignment: Always neutral evil\n
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +7, and Spot +7\n
\n
AC: 15 (+1 Dex, +4 deflection), touch 15, flat-footed 14\n
Hit Dice: 4d12 (26 hp)\n
Fort +1,
Ref +4,
Will +4\n
\n
Speed: Fly 30 ft. (perfect)\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple -
Attack: Incorporeal touch +3 melee
Full Attack: Incorporeal touch +3 melee\n
Damage: Incorporeal touch 1d4 permanent Wisdom drain\n
Special Attacks/Actions: Babble, Wisdom drain, madness\n
\n
Abilities: Str -, Dex 12, Con -, Int 11, Wis 11, Cha 18\n
Special Qualities: incorporeal traits, +2 turn resistance, undead traits\n
Feats: Improved Initiative; Lightning Reflexes\n
Skills: Hide +8, Intimidate +7, Listen +7, Search +4, Spot +7, and Survival +0 (+2 following tracks)\n
Advancement: 5-12 HD (Medium-size)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Babble (Su): An allip constantly mutters and whines to itself, creating a hypnotic effect. All sane creatures within 60 feet of the allip must succeed at a will save (DC 16) or be affected as though by a hypnotism spell for 2d4 rounds. This is a sonic, mind-affecting compulsion. Opponents who successfully save cannot be affected by the same allip's babble for one day.
\n
Wisdom Drain (Su): Those whose Wisdom is reduced to 0 by the allip become helpless until at least 1 point of Wisdom is restored.
\n
Madness (Su): Anyone targeting the allip with a mind-control or telepathic ability makes direct contact with its tortured mind and takes 1d4 points of temporary Wisdom damage.
\n
Allips are unable to cause physical harm, although they don't appear to know that. They keep flailing away at their enemies, yet they inflict no wounds.
\n
An allip is the spectral remains of someone driven to madness and suicide. Allips crave only revenge and unrelentingly pursue those who pushed them over the brink.
\n
An allip looks more or less as it did in life, but its features are distorted with madness The mouth is often twisted in an anguished moan, and the eyes are bright with terror. From the waist down, it trails away into vaporous nothingness, leaving a faint trace of fog behind it as it moves.
\n
Incorporeal Subtype
\n
Some creatures are incorporeal by nature, while others (such as those that become ghosts) can acquire the incorporeal subtype. An incorporeal creature has no physical body. It can be harmed only by other incorporeal creatures, magic weapons or creatures that strike as magic weapons, and spells, spell-like abilities, or supernatural abilities. It has immunity to all nonmagical attack forms. Even when hit by spells, including touch spells or magic weapons, it has a 50% chance to ignore any damage from a corporeal source (except for positive energy, negative energy, force effects such as magic missile, or attacks made with ghost touch weapons). Non-damaging spell attacks affect incorporeal creatures normally unless they require corporeal targets to function (such as the spell implosion) or they create a corporeal effect that incorporeal creatures would normally ignore (such as a web or wall of stone spell). Although it is not a magical attack, a hit with holy water has a 50% chance of affecting an incorporeal undead creature.
An incorporeal creature's natural weapons affect both in incorporeal and corporeal targets, and pass through (ignore) corporeal natural armor, armor, and shields, although deflection bonuses and force effects (such as mage armor) work normally against it. Attacks made by an incorporeal creature with a nonmagical melee weapon have no effect on corporeal targets, and any melee attack an incorporeal creature makes with a magic weapon against a corporeal target has a 50% miss chance except for attacks it makes with a ghost touch weapon, which are made normally (no miss chance).
Any equipment worn or carried by an incorporeal creature is also incorporeal as long as it remains in the creature's possession. An object that the creature relinquishes loses its incorporeal quality (and the creature loses the ability to manipulate the object). If an incorporeal creature uses a thrown weapon or a ranged weapon, the projectile becomes corporeal as soon as it is fired and can affect a corporeal target normally (no miss chance). Magic items possessed by an incorporeal creature work normally with respect to their effects on the creature or another target. Similarly, spells cast by an incorporeal creature affect corporeal creatures normally.
An incorporeal creature has no natural armor bonus but has a deflection bonus equal to its Charisma bonus (always at least +1, even if the creature's Charisma score does not normally provide a bonus).
An incorporeal creature can enter or pass through solid object but must remain adjacent to the object's exterior, and so cannot pass entirely through an object whose space is larger than its own. It can sense the presence of creatures or objects a square adjacent to its current location, but enemies have total concealment from an incorporeal creature that is inside an object. In order to see clearly and attack normally, a incorporeal creature must emerge. An incorporeal creature inside an object has total cover, but when it attacks a creature outside the object it only has cover, so a creature outside with a readied action could strike at it as it attacks. An incorporeal creature cannot pass through a force effect.
Incorporeal creatures pass through and operate in water as easily as they do in air. Incorporeal creatures cannot fall or take falling damage. Incorporeal creature cannot make trip or grapple attacks against corporeal creatures, nor can they be tripped or grappled by such creatures. In fact, they cannot take any physical action that would move or manipulate a corporeal being or its equipment, nor are they subject to such actions. Incorporeal creatures have no weight and do not set off traps that are triggered by weight.
An incorporeal creature moves silently and cannot be heard with Listen checks if it doesn't wish to be. It has no Strength score, so its Dexterity modifier applies to both its melee attacks and its ranged attacks. Non-visual senses, such as scent and blindsight, are either ineffective or only partly effective with regard to incorporeal creatures. Incorporeal creatures have an innate sense of direction and can move at full speed even when they cannot see.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":7,"notes":"","mod":4,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":3,"notes":"","mod":7,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ulFLd9DBaseafTrn","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":12,"hp":26,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":4}},{"_id":"AKLILuuVbXbYUaHm","flags":{},"name":"Incorporeal Touch","type":"attack","img":"systems/D35E/icons/attack/monster/touch.jpg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"unLIKR3SIvSKZ4jE","name":"Dragonne","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":233,"medium":466,"heavy":700,"carry":1400,"drag":3500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":16}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":29,"flatFootedTotal":27},"cmb":{"value":0,"total":17},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":8},"will":{"total":4}},"hp":{"value":77,"min":-100,"base":0,"max":77,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":50,"temp":0,"max":50},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":30,"total":30,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":7,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragonne (CR 7)
\n
Large Magical Beast\n
Alignment: Usually neutral\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., low-light vision, Listen +11, and Spot +11\n
\n
AC: 18 (-1 size, +2 Dex, +7 natural), touch 11, flat-footed 16\n
Hit Dice: 9d10+27 (76 hp)\n
Fort +9,
Ref +8,
Will +4\n
\n
Speed: 40 ft., fly 30 ft. (poor)\n
Space: 10 ft./5 ft.\n
Base Attack +9;
Grapple +17
Attack: Bite +12 melee
Full Attack: Bite +12 melee and 2 claws +7 melee\n
Damage: Bite 2d6+4, claw 2d4+2\n
Special Attacks/Actions: Pounce, Roar\n
\n
Abilities: Str 19, Dex 15, Con 17, Int 6, Wis 12, Cha 12\n
Special Qualities: \n
Feats: Blind-fight; Combat Reflexes; Improved Initiative; Track\n
Skills: Listen +11 and Spot +11\n
Advancement: 10-12 HD (Large); 13-27 HD (Huge)\n
\n
Climate/Terrain: Temperate desert\n
Organization: Solitary, pair or pride (5-10)\n
Treasure/Possessions: Double standard\n
\n
Source:\n Monster Manual
Roar (Su): A dragonne can loose a terrifying roar every 1d4 rounds. All creatures (except dragonnes) within 120 feet must succeed at a Will save (DC 15) or be weakened with fear, losing half their current Strength scores for 2d6 rounds. Those within 30 feet become deafened for 2d6 rounds. Creatures with 8 or fewer HD get no saving throw, but others can negate the effect with a successful Fortitude save (DC 15). Deafened creatures cannot be affected again by the dragonne's roar.
\n
Skills: Dragonnes receive a +2 racial bonus to Listen and Spot checks.
\n
A dragonne's wings are useful only for short flights, carrying the creature for 10 to 30 minutes at a time. Nevertheless, it uses its wings effectively in battle. If opponents attempt to charge or encircle it, the dragonne simply takes to the air and finds a more defensible position. Dragonnes prefer not to fight in the air, since they are very slow and maneuver poorly compared to most other flying creatures.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":6,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":6,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, Listen +11, and Spot +11","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"unLIKR3SIvSKZ4jE","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":9,"hd":10,"hp":50,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":9}},{"_id":"h53rMpaVzNYR791X","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"uoDPnQJnIZmyjCxn","name":"Dragon, Gold Wyrm","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":45,"mod":17,"value":45,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":45,"origMod":17},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":31,"mod":10,"value":31,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"int":{"total":30,"mod":10,"value":30,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":30,"origMod":10},"wis":{"total":31,"mod":10,"value":31,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"cha":{"total":30,"mod":10,"value":30,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":30,"origMod":10}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":2933,"medium":5866,"heavy":8800,"carry":17600,"drag":44000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":38,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":37,"ac":{"normal":{"value":0,"total":39},"touch":{"value":0,"total":2},"flatFooted":{"value":0,"total":39}},"bab":{"value":38,"total":38},"cmd":{"value":0,"total":81,"flatFootedTotal":81},"cmb":{"value":0,"total":71},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-8 size, +37 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":31},"ref":{"total":21},"will":{"total":31}},"hp":{"value":627,"min":-100,"base":0,"max":627,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":62,"max":62},"vigor":{"min":0,"value":247,"temp":0,"max":247},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":250,"total":250,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":24,"xp":{"value":10},"level":{"value":38,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Gold Wyrm (CR 24)
\n
Colossal Dragon (Fire)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 39 (-8 size, +37 natural), touch 2, flat-footed 39\n
Hit Dice: 38d12+380 (627 hp);
DR: 20/magic\n
Fort +31,
Ref +21,
Will +31\n
\n
Speed: 60 ft., fly 250 ft. (clumsy), swim 60 ft.\n
Space: 30 ft./20 ft. (30 ft. with bite)\n
Base Attack +38;
Grapple +71
Attack: 1 Bite +47, 2 claws +42, 2 wings +42, 1 Tail Slap +42, 1 crush +42, 1 Tail sweep +42 melee; Breath +47 ranged\n
Damage: 1 bite 4d8+17, 2 claws 4d6+8, 2 wings 2d8+8, 1 tail slap 4d6+25, 1 crush 4d8+25, 1 tail sweep 2d8+25, Breath weapon 22d10 (39)\n
Special Attacks/Actions: Breath Weapon, fear (DC 39), SR 31\n
\n
Abilities: Str 45, Dex 10, Con 31, Int 30, Wis 31, Cha 30\n
Special Qualities: Sunburst, Geas/quest, detect gems, Luck bonus, Bless, Fire subtype, water breathing, polymorph self, CL 17 *Can also cast cleric spells and those from the Law, Luck, and Good domains as arcane spells\n
Feats: #Feats: 13\n
Skills: Skill points: 386 and plus Jump 38\n
Advancement: 39-40 HD (Colossal)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A gold dragon has two forms of breath weapon, a cone of fire (22d10 damage, Reflex save for half damage DC 39) or a cone of weakening gas. Creatures within the latter must succeed at a Fortitude save (DC 39) or take 11 points of temporary Strength damage. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Alternate Form(Su): A gold dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged (the cone of fire becomes a cone of superheated steam underwater).
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 330 feet are subject to the effect if they have fewer HD than the dragon (38).
\n
A potentially affected creature that succeeds at a Will save (DC 10 + 1/2 dragons HD + dragon's Charisma modifier) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-16,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":17,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":25,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"uoDPnQJnIZmyjCxn","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":38,"hd":12,"hp":247,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":38}},{"_id":"RRn3yKlOjNd575c2","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d8+17-17",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"yKvZPTImbSsBmZCC","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["4d6+8-17",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"6kF5CfoWCNZLyjhc","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d8+8-17",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"C0qQD4J1zCc4bjUW","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-13","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"kFk4Scnt5E8bywBt","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-13","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"lSOjwdWtgqX4E0M6","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-13","critConfirmBonus":"","damage":{"parts":[["2d8+25-17",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"SCUhdM4qxx9gIwtL","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":70,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["22d10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"22","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"uvXDqhQGwJvrz5oZ","name":"Wererat Hybrid Form","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":13}},"bab":{"value":1,"total":0},"cmd":{"value":0,"total":11,"flatFootedTotal":11},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":2},"will":{"total":2}},"hp":{"value":5,"min":-100,"base":0,"max":5,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":2,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Wererat Hybrid Form (CR 2)
\n
Medium Humanoid (Human and Shapechanger)\n
Alignment: Always lawful evil\n
Initiative: +3 (Dex); Senses: low-light vision, scent, Listen +4, and Spot +4\n
\n
AC: 16 (+3 Dex, +3 natural), touch 13, flat-footed 13\n
Hit Dice: 1d8+1 plus 1d8+2 (12 hp);
DR: 10/silver\n
Fort +6,
Ref +5,
Will +4\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +2
Attack: Rapier +5 melee or light crossbow +4 ranged
Full Attack: Rapier +4 melee and bite -1 melee or light crossbow +4 ranged\n
Damage: Rapier 1d6+1/18-20, bite 1d6 plus disease, light crossbow 1d8/19-20\n
Special Attacks/Actions: Curse of lycanthropy, disease\n
\n
Abilities: Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 8\n
Special Qualities: Alternate form, Rat empathy\n
Feats: Alertness; Dodge; Iron Will; Weapon Finesse\n
Skills: Climb +4, Handle Animal +3, Hide +5, Listen +4, Move Silently +4, Spot +4, and Swim +9\n
Advancement: By character class\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary, pair, pack (6-10), or troupe (2-5 plus 5-8 dire rats)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Lycanthropes in their natural forms use whatever tactics are favored by their people, though they tend to be slightly more aggressive. Lycanthropes in animal or hybrid form fight like the animal they resemble.
\n
Wererats can assume a hybrid form as well as an animal form.
\n
Alternate Form (Su): A wererat can assume a bipedal hybrid form or the form of a dire rat. The bipedal form is Medium-size with head, torso, and tail identical to those of a rat, although the limbs remain human. The rat form is 2 feet long from nose to rump and is preferred for travel and spying on potential victims.
\n
Skills: A wererat in rat or hybrid form uses its Dexterity modifier for Climb checks.
\n
Shapechanger Subtype
\n
A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype.
Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry).
- Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.
- Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":3,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, scent, Listen +4, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"uvXDqhQGwJvrz5oZ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"QTQZ7s8aMUxiUd9a","flags":{},"name":"Rapier","type":"attack","img":"systems/D35E/icons/attack/weapons/rapier.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"Z9gZTFvVbR7ooyaK","flags":{},"name":"Light Crossbow","type":"attack","img":"systems/D35E/icons/attack/weapons/crossbow-light.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["1d8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"uxVNBK3fcv7YexFy","name":"Lernean Cryohydra, Twelve-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":800,"medium":1600,"heavy":2400,"carry":4800,"drag":12000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":37,"flatFootedTotal":36},"cmb":{"value":0,"total":26},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":13},"ref":{"total":9},"will":{"total":6}},"hp":{"value":129,"min":-100,"base":0,"max":129,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":66,"temp":0,"max":66},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":13,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lernean Cryohydra, Twelve-Headed (CR 13)
\n
Huge Magical Beast (Cold)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +10\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 12d10+63 (129 hp)\n
Fort +13,
Ref +9,
Will +6\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +12;
Grapple +26
Attack: 12 bites +17 melee
Full Attack: 12 bites +17 melee\n
Damage: Bite 1d10+6\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 23, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 22, cold immunity, vulnerable to fire\n
Feats: Blind-fight; Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +9, Spot +10, and Swim +14\n
Advancement: -\n
\n
Climate/Terrain: Cold marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These hydras have bodies that are immune to all attacks (but see below). The only way to slay a Lernaean hydra normally is to sever all its heads. However, each time a head is severed, two new heads spring from the stump in 1d4 rounds. A Lernaean hydra can never have more than twice its original number of heads at any one time, and any extra heads it gains beyond its original number wither and die within a day.
\n
To prevent a severed head from growing back into two, at least 5 points of fire or acid damage must be dealt to the stump (AC 19) before the new heads appear.
\n
Spells such as disintegrate, finger of death, and slay living kill a Lernaean hydra outright if they succeed. If the spell deals damage on a successful save, that damage is directed against one of the hydra's heads.
\n
These hydras can breathe jets of frost 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Cold Subtype (Ex): Cold immunity; double damage from fire except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":22,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +10","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"uxVNBK3fcv7YexFy","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":12,"hd":10,"hp":66,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":12}},{"_id":"427gC67HkzzbHO1r","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"v7Y0NQ2Z9Kb0y33h","name":"Astral Construct, 9th-Level","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":37,"mod":13,"value":37,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":37,"origMod":13},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":1653,"medium":3306,"heavy":4960,"carry":9920,"drag":24800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":19,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":10,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":18}},"bab":{"value":14,"total":14},"cmd":{"value":0,"total":47,"flatFootedTotal":45},"cmb":{"value":0,"total":35},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +2 Dex, +10 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":8},"will":{"total":8}},"hp":{"value":144,"min":-100,"base":0,"max":144,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":104,"temp":0,"max":104},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":10,"xp":{"value":10},"level":{"value":19,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Astral Construct, 9th-Level (CR 10)
\n
Huge Construct\n
Alignment: Always neutral\n
Initiative: +2 (Dex)\n
Languages: Cannot speak\n
\n
AC: 20 (-2 size, +2 Dex, +10 natural), touch 10, flat-footed 18\n
Hit Dice: 19d10 (104 hp);
DR: 10/magic or psionics\n
Fort +6,
Ref +8,
Will +8\n
\n
Speed: 50 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +14;
Grapple +18
Attack: Slam +25/+20/+15 melee
Full Attack: Slam +25/+20/+15 melee\n
Damage: Slam 2d6+19\n
Special Attacks/Actions: 3 abilities from Menu C\n
\n
Abilities: Str 37, Dex 15, Con -, Int -, Wis 15, Cha 6\n
Special Qualities: \n
Feats: -\n
Skills: -\n
Advancement: -\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Psionics Handbook
Astral constructs are brought into being by specific Metacreativity powers (astral construct I-IX). They are formed from raw ectoplasm (a portion of the astral medium drawn into the Material Plane). An astral construct's Hit Dice are determined by the level of the power used to create it. However, astral constructs of given HD can vary somewhat from one another, depending on the whims of their creators.
\n
Creating an Astral Construct
When manifesting an astral construct power, the manifester assembles the desired creature from a menu of choices as specified in the construct's statistics block. A manifester can always substitute two abilities on a lesser menu for one choice on the next higher menu (for example, two abilities from Menu A instead of one from Menu B). Astral constructs generally appear as animate clumps of ectoplasm with a vaguely humanoid shape, but the manifester can mold or sculpt them according to his or her whim within the limits imposed by the creature's size. The quality of such construct \"sculpture\" is determined by a Craft (sculpting) check with the appropriate DC set by the Dungeon Master.
\n
Construct: Constructs usually have no Intelligence scores and never have Constitution scores. A construct is immune to mind-influencing effects (charms, compulsions, phantasms, patterns, and morale effects) and to poison, sleep, paralysis, stunning, disease, death effects, and necromantic effects.
\n
Constructs cannot heal damage, though they can be healed. They can be repaired in the same way an object can. A construct is not subject to critical hits, subdual damage, ability damage, ability drain, or energy drain. It is immune to any effect that requires a Fortitude save (unless the effect also works on objects). A construct is not at risk of death from massive damage (see Chapter 8 of the Player's Handbook), but when reduced to 0 hit points or less, it is immediately destroyed.
\n
Since it was never alive, a construct cannot be raised or resurrected. Constructs do not require air.
\n
Astral Construct Menu A
- Additional Attack: One additional attack at highest attack bonus; both attacks -2 to attack roll.
- Armor (Ex): +1 deflection bonus to AC.
- Fly (Ex): Construct has physical wings (6-foot wingspan). Speed 60 ft. (average).
- Resistance (Ex): Choose one of fire, cold, acid, electricity, or sonic resistance 5. The same resistance can be chosen multiple times and stacks: For example, picking fire resistance three times would give a total resistance of 15.
- Sprint (Ex): Once per hour, the construct can take a charge action to 10 times normal speed.
- Swim: Construct becomes streamlined and shark-like. Speed 60 ft.
- Trample (Ex): As a standard action during its turn each round, the construct can literally run over an opponent at least one size smaller than itself It merely has to move over the opponent to deal bludgeoning damage equal to 1d4 + Strength modifier (see Trample in the Introduction of the Monster Manual).
- Trip (Ex): If the construct hits with a slam attack it can attempt to trip the opponent as a free action (see Chapter 8 of the Player's Handbook) without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the astral construct.
Astral Construct Menu B
(You may replace any choice on this menu with two choices on Menu A.)
\n
- Buff (Ex): Construct gains 3d10 temporary hit points (multiple selections do not stack).
- Charge (Ex): If the construct charges a foe during the first round of combat, it can make a full attack even if it has already taken a move action. If it has the squeeze ability, it can also use this (see entry below).
- Heavy Armor (Ex): +4 deflection bonus to AC.
- Improved Grab (Ex): To use this ability, the construct must hit with its slam attack. If it gets a hold, it can squeeze (have the squeeze ability; see entry below).
- Smack Down (Su): Once per day the construct can make a normal attack to deal additional damage equal to its HD.
- Squeeze (Ex): A construct that gets a hold can make a squeeze attack (+9 melee) to deal damage of 2d4 + Strength modifier. If it charges an opponent on the first round of combat, it can also squeeze (must also have the charge ability; see entry above).
Astral Construct Menu C
(You may replace any choice on this menu with two choices on Menu B.)
\n
- Concussion (Sp): Manifest concussion as a free action (once per round).
- Cone of Sound (Sp): Manifest cone of sound as a standard action.
- Dimension Slide (Sp): Manifest dimension slide as a move-equivalent action.
- Extra Buff (Ex): Construct gains 10d10 temporary hit points (multiple selections do not stack).
- Gore (Ex): Construct has horns and gains one additional gore attack with an attack bonus equal to slam attack bonus +15, dealing damage of 1d8 + Strength modifier.
- Invisibility (Sp): Manifest invisibility (self only) as a standard action.
- See Invisibility (Su): Can see invisibility (as the power) at all times.
- Superheavy Armor (Ex): +7 deflection bonus to AC
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-6,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"v7Y0NQ2Z9Kb0y33h","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":19,"hd":10,"hp":104,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":19}},{"_id":"fYwkdvZ6Nkqwjckq","flags":{},"name":"Slam [Not Imported]","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"vB0hxukzxxodqC3n","name":"Lernean Hydra, Eight-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":466,"medium":933,"heavy":1400,"carry":2800,"drag":7000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":8,"total":8},"cmd":{"value":0,"total":31,"flatFootedTotal":30},"cmb":{"value":0,"total":20},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":7},"will":{"total":4}},"hp":{"value":87,"min":-100,"base":0,"max":87,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":44,"temp":0,"max":44},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":7,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lernean Hydra, Eight-Headed (CR 7)
\n
Huge Magical Beast\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +7, and Spot +8\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 8d10+43 (87 hp)\n
Fort +11,
Ref +7,
Will +4\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +8;
Grapple +20
Attack: 8 bites +11 melee
Full Attack: 8 bites +11 melee\n
Damage: Bite1d10+4\n
Special Attacks/Actions: \n
\n
Abilities: Str 19, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 18\n
Feats: Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +7, Spot +8, and Swim +12\n
Advancement: -\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
These hydras have bodies that are immune to all attacks (but see below). The only way to slay a Lernaean hydra normally is to sever all its heads. However, each time a head is severed, two new heads spring from the stump in 1d4 rounds. A Lernaean hydra can never have more than twice its original number of heads at any one time, and any extra heads it gains beyond its original number wither and die within a day.
\n
To prevent a severed head from growing back into two, at least 5 points of fire or acid damage must be dealt to the stump (AC 19) before the new heads appear.
\n
Spells such as disintegrate, finger of death, and slay living kill a Lernaean hydra outright if they succeed. If the spell deals damage on a successful save, that damage is directed against one of the hydra's heads.
\n
Combat
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":20,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +7, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"vB0hxukzxxodqC3n","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":8,"hd":10,"hp":44,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":8}},{"_id":"uwedTTLROppcdPCt","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"vKpcjdsYGcZXD8EW","name":"Half-Dragon (Black)/Human","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":22,"mod":6,"value":22,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":173,"medium":346,"heavy":520,"carry":1040,"drag":2600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":14}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":21,"flatFootedTotal":20},"cmb":{"value":0,"total":10},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +4 natural, +9 +1 full plate armor","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":5},"will":{"total":7}},"hp":{"value":42,"min":-100,"base":0,"max":42,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":36,"max":36},"vigor":{"min":0,"value":26,"temp":0,"max":26},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":6,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Half-Dragon (Black)/Human* (CR 6)
\n
Medium Dragon (Augmented Humanoid)\n
Alignment: Often chaotic evil\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, Listen +3, and Spot +_4\n
Languages: Draconic, Common\n
\n
AC: 24 (+1 Dex, +4 natural, +9
+1 full plate armor), touch 11, flat-footed 23\n
Hit Dice: 4d10+16 (43 hp)\n
Fort +8,
Ref +2,
Will +4\n
\n
Speed: 30 ft. (20 ft. full plate armor)\n
Space: 5 ft./5 ft.\n
Base Attack +4;
Grapple +10
Attack: Masterwork two-bladed sword +12 melee or javelin +5 ranged
Full Attack: Masterwork two-bladed sword +10 melee/ +10 melee and bite +5 melee or javelin +5 ranged\n
Damage: Masterword two-bladed sword 1d8+11/19-20 or 1d8+8/19-20 and 1d8+5/19-20, bite 1d6+3, javelin 1d6+6\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 22, Dex 13, Con 18, Int 10, Wis 12, Cha 12\n
Special Qualities: 4th lvl Fighter, immunity to acid,
sleep and paralysis\n
Feats: Exotic Weapon Proficiency (two-bladed sword); Iron Will; Power Attack; Two-Weapon Fighting; Weapon Focus (two-bladed sword); Weapon Specialization (two-bladed sword)\n
Skills: Climb +5, Intimidate +4, Jump -1, Listen +3, and Spot +_4\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate plains\n
Organization: Solitary\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Breath Weapon (SU): 30-foot line, once per day, damage 6d8 acid. Reflex DC 14 half. The save DC is Constitution based.
\n
Possessions: +1 full plate armor, masterwork two-bladed sword, 2 javelins
\n
Augmented Subtype
\n
A creature receives this subtype whenever something happens to change its original type. Some creatures (those with an inherited template) are born with this subtype; others acquire it when they take on an acquired template. The augmented subtype is always paired with the creature's original type. For example, a wizard's raven familiar is a magical beast (augmented animal). A creature with the augmented subtype usually has the traits of its current type, but the features of its original type. For example, a wizard's raven familiar has an animal's features and the traits of a magical beast.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":-1,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":3,"notes":"","mod":4,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":-7,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., low-light vision, Listen +3, and Spot +_4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"vKpcjdsYGcZXD8EW","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"BF90zMKubXCsRCWP","flags":{},"name":"Two-Weapon Fighting","type":"feat","img":"systems/D35E/icons/feats/two-weapon-fighting.png","data":{"description":{"value":"\n\n\nYou can fight with a weapon in each hand. You can make one extra attack each round with the second weapon.\n
\nPrerequisite
\nDex 15.\n
\nBenefit
\nYour penalties on attack rolls for fighting with two weapons are reduced. The penalty for your primary hand lessens by 2 and the one for your off hand lessens by 6.\n
\nNormal
\nIf you wield a second weapon in your off hand, you can get one extra attack per round with that weapon. When fighting in this way you suffer a –6 penalty with your regular attack or attacks with your primary hand and a –10 penalty to the attack with your off hand. If your off-hand weapon is light the penalties are reduced by 2 each. (An unarmed strike is always considered light.)\n
\nSpecial
\nA 2nd-level ranger who has chosen the two-weapon combat style is treated as having Two-Weapon Fighting, even if he does not have the prerequisite for it, but only when he is wearing light or no armor.\n
A fighter may select Two-Weapon Fighting as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Two-Weapon Fighting"}},{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":12,"hp":26,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":4}},{"_id":"8Uxi2TiIBEnUYRMk","flags":{},"name":"Javelin","type":"attack","img":"systems/D35E/icons/attack/weapons/javelin.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"aMRfsbfji2Tb7zZi","flags":{},"name":"Masterwork Two-Bladed Sword","type":"attack","img":"systems/D35E/icons/attack/weapons/longsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"2","critConfirmBonus":"","damage":{"parts":[["-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"vYtCpfAFGrqbYFQn","name":"Kraken","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":34,"mod":12,"value":34,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":34,"origMod":12},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":29,"mod":9,"value":29,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":29,"origMod":9},"int":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"wis":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":1173,"medium":2346,"heavy":3520,"carry":7040,"drag":17600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":20,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":14,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":20}},"bab":{"value":20,"total":20},"cmd":{"value":0,"total":54,"flatFootedTotal":54},"cmb":{"value":0,"total":44},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +14 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":21},"ref":{"total":12},"will":{"total":13}},"hp":{"value":290,"min":-100,"base":0,"max":290,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":58,"max":58},"vigor":{"min":0,"value":110,"temp":0,"max":110},"init":{"value":0,"bonus":0,"total":4},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":12,"xp":{"value":10},"level":{"value":20,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Kraken (CR 12)
\n
Gargantuan Magical Beast (Aquatic)\n
Alignment: Always neutral evil\n
Initiative: +4 (Improved Initiative); Senses: darkvision 60 ft., low-light vision, Listen +30, and Spot +30\n
\n
AC: 20 (-4 size, +14 natural), touch 6, flat-footed 20\n
Hit Dice: 20d10+180 (290 hp)\n
Fort +21,
Ref +12,
Will +13\n
\n
Speed: Swim 20 ft.\n
Space: 20 ft./15 ft. (60 ft. with tentacle, 30 ft. with arm)\n
Base Attack +20;
Grapple +44
Attack: Tentacle +28 melee
Full Attack: 2 tentacle +28 melee and 6 arms +23 melee and bite +23 melee\n
Damage: Tentacle 2d8+12/19-20, arm 1d6+6, bite 4d6+6\n
Special Attacks/Actions: Improved grab, constrict 2d8+12 or 1d6+6\n
\n
Abilities: Str 34, Dex 10, Con 29, Int 21, Wis 20, Cha 10\n
Special Qualities: Jet, ink cloud, low-light vision, spell-like abilities\n
Feats: Alertness; Blind-fight; Combat Expertise; Improved Critical (tentacle); Improved Initiative; Improved Trip; Iron Will\n
Skills: Concentration +21, Diplomacy +7, Hide +0, Intimidate +16, Knowledge (geography) +17, Knowledge (nature) +16, Listen +30, Search +28, Spot +30, Survival +5 (+7 following tracks), Swim +20, and Use Magic Device +16\n
Advancement: 21-32 HD (Gargantuan); 33-60 HD (Colossal)\n
\n
Climate/Terrain: Temperate aquatic\n
Organization: Solitary\n
Treasure/Possessions: Triple standard\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the kraken must hit an opponent of up to Huge size with an arm or tentacle attack. If it gets a hold, it can constrict.
\n
Constrict (Ex): A kraken deals automatic arm or tentacle damage with a successful grapple check against Huge or smaller creatures.
\n
Jet (Ex): A kraken can jet backward once per round as a double move action, at a speed of 280 feet.
\n
Ink Cloud (Ex): A kraken can emit a cloud of jet-black ink 80 feet high by 80 feet wide by 120 feet long once per minute as a free action. The cloud provides total concealment, which the kraken normally uses to escape a losing fight. Creatures within the cloud suffer the effects of total darkness.
\n
Spell-Like Abilities: 1/day - control weather, control winds, dominate animal, and resist elements. These abilities are as the spells cast by a 9th-level druid (save DC 15 + spell level).
\n
Krakens strike their opponents with their barbed tentacles, then grab and crush with their arms or drag victims into their huge jaws.
\n
Aquatic Subtype
\n
Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":12,"notes":"","mod":15,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":7,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":16,"notes":"","mod":8,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":12,"notes":"","mod":11,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":11,"notes":"","mod":10,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":23,"notes":"","mod":18,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":23,"notes":"","mod":16,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":23,"notes":"","mod":18,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":20,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":16,"notes":"","mod":8,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"darkvision 60 ft., low-light vision, Listen +30, and Spot +30","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"vYtCpfAFGrqbYFQn","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"wE23Vo8d0emqqeaw","flags":{},"name":"Combat Expertise","type":"feat","img":"systems/D35E/icons/feats/compat-expertise.png","data":{"description":{"value":"\n\n\nPrerequisite
\nInt 13.\n
\nBenefit
\nWhen you use the attack action or the full attack action in melee, you can take a penalty of as much as –5 on your attack roll and add the same number (+5 or less) as a dodge bonus to your Armor Class. This number may not exceed your base attack bonus. The changes to attack rolls and Armor Class last until your next action.\n
\nNormal
\nA character without the Combat Expertise feat can fight defensively while using the attack or full attack action to take a –4 penalty on attack rolls and gain a +2 dodge bonus to Armor Class.\n
\nSpecial
\nA fighter may select Combat Expertise as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Expertise"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"9igITV6htZUcgpWr","flags":{},"name":"Improved Trip","type":"feat","img":"systems/D35E/icons/feats/improved-trip.png","data":{"description":{"value":"\n\n\nPrerequisites
\nInt 13, Combat Expertise.\n
\nBenefit
\nYou do not provoke an attack of opportunity when you attempt to trip an opponent while you are unarmed. You also gain a +4 bonus on your Strength check to trip your opponent.\n
If you trip an opponent in melee combat, you immediately get a melee attack against that opponent as if you hadn’t used your attack for the trip attempt.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you attempt to trip an opponent while you are unarmed.\n
\nSpecial
\nAt 6th level, a monk may select Improved Trip as a bonus feat, even if she does not have the prerequisites.\n
A fighter may select Improved Trip as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Trip"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":20,"hd":10,"hp":110,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":20}},{"_id":"8150w8PCw8zNOcgI","flags":{},"name":"Tentacle","type":"attack","img":"systems/D35E/icons/attack/monster/tentacle.png","data":{"description":{"value":"The creature flails at opponents with a powerful tentacle, dealing bludgeoning (and sometimes slashing) damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+12-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000}]}
+{"_id":"vh9mdJpYRIKdFSDw","name":"Locathah","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":33,"medium":66,"heavy":100,"carry":200,"drag":500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":13}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":12,"flatFootedTotal":11},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":4},"will":{"total":1}},"hp":{"value":9,"min":-100,"base":0,"max":9,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":10,"total":10},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Locathah (CR 1/2)
\n
Medium Humanoid (Aquatic)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: Listen +6 and Spot +6\n
\n
AC: 14 (+1 Dex, +3 natural), touch 11, flat-footed 13\n
Hit Dice: 2d8 (9 hp)\n
Fort +3,
Ref +1,
Will +1\n
\n
Speed: 10 ft., swim 60 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +1
Attack: Longspear +2 melee or light crossbow +2 ranged
Full Attack: Longspear +2 melee or light crossbow +2 ranged\n
Damage: Longspear 1d8/x3, or light crossbow 1d8/19-20\n
Special Attacks/Actions: -\n
\n
Abilities: Str 10, Dex 12, Con 10, Int 13, Wis 13, Cha 11\n
Special Qualities: -\n
Feats: Weapon Focus (longspear)\n
Skills: Craft (any one) +6, Listen +6, Spot +6, and Swim +8\n
Advancement: By character class\n
\n
Climate/Terrain: Warm aquatic\n
Organization: Company (2-4), patrol (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or tribe (30-100 plus 100% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Any battle with locathahs usually begins with the creatures loosing a volley of bolts from their crossbows. If they have managed to set up an ambush or other trap, they continue to employ these weapons for as long as possible. Otherwise, they close to bring their long, trident-like spears into play. Although primarily used for fishing, these spears make formidable weapons.
\n
Locathahs lack teeth, claws, and other natural weapons, so they are not especially dangerous if unarmed. A weaponless locathah will generally turn and flee.
\n
Aquatic Subtype
\n
Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":12,"background":false,"cs":false,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"Listen +6 and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"vh9mdJpYRIKdFSDw","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":2}},{"_id":"eYnoYxh3fXqK1PaY","flags":{},"name":"Longspear","type":"attack","img":"systems/D35E/icons/attack/weapons/longspear.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d8-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"AQ6cgOJIkS9gsZTZ","flags":{},"name":"Light Crossbow","type":"attack","img":"systems/D35E/icons/attack/weapons/crossbow-light.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"vk48RA5A7p6XUzVa","name":"Wereboar Boar Form","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"con":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"int":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":86,"medium":173,"heavy":260,"carry":520,"drag":1300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":18}},"bab":{"value":3,"total":0},"cmd":{"value":0,"total":13,"flatFootedTotal":13},"cmb":{"value":0,"total":3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":2},"will":{"total":2}},"hp":{"value":11,"min":-100,"base":0,"max":11,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":36,"max":36},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":4,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Wereboar Boar Form (CR 4)
\n
Medium Humanoid (Human and Shapechanger)\n
Alignment: Always neutral\n
Initiative: +0; Senses: low-light vision, scent, Listen +5, and Spot +4\n
\n
AC: 18 (+8 natural), touch 10, flat-footed 18\n
Hit Dice: 1d8+4 plus 3d8+12 (34 hp);
DR: 10/silver\n
Fort +9,
Ref +3,
Will +3\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple +6
Attack: Gore +6 melee
Full Attack: Gore +6 melee\n
Damage: Gore 1d8+4\n
Special Attacks/Actions: Curse of lycanthropy\n
\n
Abilities: Str 17, Dex 11, Con 18, Int 10, Wis 11, Cha 8\n
Special Qualities: Alternate form, boar empathy, ferocity\n
Feats: Alertness; Improved Bull Rush; Iron Will; Power Attack; Toughness\n
Skills: Handle Animals +3, Intimidate +3, Listen +5, and Spot +4\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary pair, brood (2-4), or troupe (2-4 plus 1-4 boars)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Lycanthropes in their natural forms use whatever tactics are favored by their people, though they tend to be slightly more aggressive. Lycanthropes in animal or hybrid form fight like the animal they resemble.
\n
Wereboars are as ferocious as normal boars.
\n
Ferocity (Ex): A wereboar is such a tenacious combatant that it continues to fight without penalty even while disabled or dying.
\n
Shapechanger Subtype
\n
A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype.
Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry).
- Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.
- Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, scent, Listen +5, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"vk48RA5A7p6XUzVa","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"UEW55cwmiYKxnQE1","flags":{},"name":"Improved Bull Rush","type":"feat","img":"systems/D35E/icons/feats/improved-bull-rush.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you perform a bull rush you do not provoke an attack of opportunity from the defender. You also gain a +4 bonus on the opposed Strength check you make to push back the defender.\n
\nSpecial
\nA fighter may select Improved Bull Rush as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Bull Rush"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"AmDHWNgp9jnC0o6l","flags":{},"name":"Gore","type":"attack","img":"systems/D35E/icons/attack/monster/gore.png","data":{"description":{"value":"The creature spears the opponent with an antler, horn, or similar appendage, dealing piercing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+4-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":300000}]}
+{"_id":"vrKHfs6PsyJG6tMp","name":"Monstrous Spider, Gargantuan","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":25,"mod":7,"value":25,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":2133,"medium":4266,"heavy":6400,"carry":12800,"drag":32000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":16,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":10,"ac":{"normal":{"value":0,"total":19},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":16}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":44,"flatFootedTotal":41},"cmb":{"value":0,"total":31},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +3 Dex, +10 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":8},"will":{"total":5}},"hp":{"value":104,"min":-100,"base":0,"max":104,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":72,"temp":0,"max":72},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":8,"xp":{"value":10},"level":{"value":16,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Monstrous Spider, Gargantuan (CR 8)
\n
Gargantuan Vermin\n
Alignment: Always Neutral\n
Initiative: +3 (Dex); Senses: darkvision 60 ft., tremorsense 60 ft., and Spot +4*\n
\n
AC: 19 (-4 size, +3 Dex, +10 natural), touch 9, flat-footed 16\n
Hit Dice: 16d8+32 (104 hp)\n
Fort +12,
Ref +8,
Will +5\n
\n
Speed: 30 ft., climb 20 ft.\n
Space: 20 ft./15 ft.\n
Base Attack +12;
Grapple +31
Attack: Bite +15 melee
Full Attack: Bite +15 melee\n
Damage: Bite 2d8+10 and poison\n
Special Attacks/Actions: Poison, web\n
\n
Abilities: Str 25, Dex 17, Con 14, Int -, Wis 10, Cha 2\n
Special Qualities: Vermin\n
Feats:\n
Skills: Climb +14, Hide -5*, Jump +7*, and Spot +4*\n
Advancement: 17-31 HD (Gargantuan)\n
\n
Climate/Terrain: Temperate forest\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Poison (Ex): Fortitude save 31. Initial and secondary damage: 2d6 Strength.
\n
Web (Ex): Both hunter and web-spinning types of monstrous spiders often wait in their webs or in trees, then lower themselves silently on silk strands and leap onto prey passing beneath. A single strand is strong enough to support the spider and one creature of the same size.
\n
Skills: Monstrous spiders gain a +8 competence bonus to Hide and Move Silently checks when using their webs.
\n
Monstrous spiders use their poisonous bite to subdue or kill prey.
\n
All monstrous spiders are aggressive predators.
\n
Monstrous spiders come in two general types; hunters and web-spinners. Hunters rove about, while web spinners usually attempt to trap prey. Hunting spiders are speedier than their web-spinning counterparts and use higher speed numbers shown in parentheses.
\n
Gargantuan monstrous spiders of both types have roughly circular bodies surrounded by outspread legs: 20 feet wide* and 5 feet high.
*The number includes the spider's body and its legs; the actual body diameter is about a third of the total.
\n
Web-spinning spiders can cast a web eight times per day. This is similar to an attack with a net but has a maximum range of so feet, with a range increment of 10 feet, and is effective against targets up to one size smaller that the spider (see Net for details on net attacks). The web anchors the target in place, allowing no movement.
\n
An entangled creature can escape with a successful Escape Artist check (DC 32) or burst it with a Strength check (DC 38). Both are standard actions. Web-spinning spiders often create sheets of sticky webbing from 5 to 60 feet square, depending on the size of the spider. They usually position these sheets to snare flying creatures but can also try to trap prey on the ground. Approaching creatures must succeed at a Spot check (DC 20) to notice the web; otherwise they stumble into it and become trapped as though by a successful web attack. Attempts to escape or burst the webbing gain a +5 bonus the trapped creature has something to walk on or grab while pulling free. Each 5-foot section has 18 HP, and sheet webs have damage reduction 5/fire.
\n
A monstrous spider can move across its own sheet web at its climb speed and can determine the exact location of any creature touching the web.
\n
Skills: Monstrous spiders receive a +4 racial bonus to Hide and Spot checks.
\n
Hunting spiders receive a +6 racial bonus to Jump checks and a +8 racial bonus to Spot checks.
\n
Vermin: Immune to mind-influencing effects.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":7,"notes":"","mod":10,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-8,"notes":"","mod":-13,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"darkvision 60 ft., tremorsense 60 ft., and Spot +4*","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"vrKHfs6PsyJG6tMp","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":16,"hd":8,"hp":72,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":16}},{"_id":"iLgcqDn1PQxGRwjQ","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+10-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"vwUfDdQDuHMwDoQG","name":"Treant, Elder","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":48,"mod":19,"value":48,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":48,"origMod":19},"dex":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"con":{"total":42,"mod":16,"value":42,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":42,"origMod":16},"int":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"wis":{"total":33,"mod":11,"value":33,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":33,"origMod":11},"cha":{"total":35,"mod":12,"value":35,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12}},"resources":{},"attributes":{"creatureType":"plant","encumbrance":{"level":0,"levels":{"light":3413,"medium":6826,"heavy":10240,"carry":20480,"drag":51200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":50,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":40,"ac":{"normal":{"value":0,"total":41},"touch":{"value":0,"total":1},"flatFooted":{"value":0,"total":41}},"bab":{"value":37,"total":37},"cmd":{"value":0,"total":81,"flatFootedTotal":81},"cmb":{"value":0,"total":72},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 Dex, -8 size, +40 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":45},"ref":{"total":21},"will":{"total":33}},"hp":{"value":1055,"min":-100,"base":0,"max":1055,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":84,"max":84},"vigor":{"min":0,"value":225,"temp":0,"max":225},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Plant","environment":"","cr":25,"xp":{"value":10},"level":{"value":50,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Treant, Elder (CR 25)
\n
Colossal Plant\n
Alignment: Always neutral good\n
Initiative: +3 (-1 Dex, +4 Improved Initiative); Senses: low-light vision, Listen +63, and Spot +43\n
Languages: Treant, plus Common, Elven, and Sylvan.\n
\n
AC: 41 (-1 Dex, -8 size, +40 natural) touch 1, flat-footed 42\n
Hit Dice: 50d8+920 (1,145 hp);
DR: 10/-\n
Fort +45,
Ref +21,
Will +33\n
\n
Speed: 60 ft.\n
Space: 30 ft./30 ft.\n
Base Attack +37;
Grapple +72
Attack: Slam +51 melee
Full Attack: 2 slams +51 melee\n
Damage: Slam 10d6+19/19-20 (+1d6 on a critical hit)\n
Special Attacks/Actions: Animate trees, trample, triple damage against objects, spell-like abilities\n
\n
Abilities: Str 48, Dex 8, Con 42, Int 19, Wis 33, Cha 35\n
Special Qualities: Plant traits, SR 29\n
Feats: Alertness, Endurance, Great Fortitude, Improved Critical (slam), Improved Initiative, Iron Will, Lightning Reflexes, Power Attack, Weapon Focus (slam); Epic Feats: Epic Endurance, Epic Reflexes, Epic Toughness (x4), Epic Weapon Focus (slam), Epic Will\n
Skills: Diplomacy +61, Hide -12, Intimidate +62, Jump +31, Knowledge (any one) +57, Listen +63, Sense Motive +56, Spot +43, and Survival +51\n
Advancement: 51-150 HD (Colossal)\n
\n
Climate/Terrain: Any forest\n
Organization: Solitary or with grove of treants\n
Treasure/Possessions: Standard\n
\n
Source:\n Epic Level Handbook
Web
Spell-Like Abilities: At will -- entangle, plant growth, command plants, control plants. 3/day -- wall of thorns. Caster level 20th; save DC 14 + spell level.
\n
Trample (Ex): As a standard action during its turn each round, an elder treant can literally run over opponents at least one size category smaller than itself. This attack deals 4d12+22 points of bludgeoning damage. A trampled opponent can attempt either an attack of opportunity at a -4 penalty or a Reflex save (DC 42) for half damage.
\n
Animate Trees (Sp): An elder treant can animate trees within 1 mile at will, controlling up to 12 trees at a time. It takes a full round for a normal tree to uproot itself. Thereafter it moves at a speed of 10 and fights as a treant in all respects. Animated trees lose their ability to move if the treant who animated them is incapacitated or moves out of range. The ability is otherwise similar to liveoak as cast by a 20th-level druid.
\n
Bolster Treants (Sp): Once per day, an elder treant can lend some of its enormous energy to all treants and animated trees within 1 mile, gaining a +4 to attack rolls and saving throws. In addition, treants and animated trees do triple damage against objects instead of double.
\n
Fire Vulnerability (Ex): An elder treant or animated tree takes double damage from fire attacks unless the attack allows a save, in which case it takes double damage on a failure and no damage on a success.
\n
Half damage from Piercing (Ex): Piercing weapons deal only half damage to elder treants, with a minimum of 1 point of damage.
\n
Triple Damage against Objects (Ex): An elder treant who makes a full attack against an object or structure deals double damage.
\n
Skills: Elder treants receive skills and feats as though they were fey*. They have a +20 racial bonus to Hide checks made in forested areas.
\n
Elder treants dislike moving at all and will uproot themselves only when things turn dire. They observe their foes carefully and use control plant, entangle, and wall of thorns to hinder or dissuade opponents from approaching.
\n
If that tactic does not work, an elder treant first sends out animated trees, then treants, to deal with problems. Only when all of these tactics fail do elder treants pull themselves out of the ground to attack. They strike with two enormous branchlike claws that can inflict horrific damage.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":19,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":49,"notes":"","mod":36,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-11,"notes":"","mod":-23,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":50,"notes":"","mod":37,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":12,"notes":"","mod":25,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":50,"notes":"","mod":38,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":45,"notes":"","mod":33,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":30,"notes":"","mod":28,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":40,"notes":"","mod":31,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":19,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"low-light vision, Listen +63, and Spot +43","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"vwUfDdQDuHMwDoQG","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"PU54Ffp3GstB23m6","flags":{},"name":"Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"ayRQ7Bow1Oakd7kK","flags":{},"name":"Epic Endurance","type":"feat","img":"systems/D35E/icons/feats/endurance-epic.png","data":{"description":{"value":"\n\n\nPrerequisites
\nCon 25, Endurance.\n
\nBenefit
\nWhenever the character makes a check for performing a physical action that extends over a period of time, he or she gets a +10 bonus on the check.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Endurance"}},{"_id":"9qvUFCjPveIlSdOs","flags":{},"name":"Epic Reflexes","type":"feat","img":"systems/D35E/icons/feats/epic-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains a +4 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Reflexes"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"C47kL9lsET04IeVr","flags":{},"name":"Epic Toughness","type":"feat","img":"systems/D35E/icons/feats/epic-toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"}},{"_id":"rWIhVDy5MFsFQeL2","flags":{},"name":"Epic Will","type":"feat","img":"systems/D35E/icons/feats/epic-will.png","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains a +4 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Will"}},{"_id":"AbOSfjvKMqpNihdM","flags":{},"name":"Plant*","type":"class","img":"systems/D35E/icons/racialhd/plant.png","data":{"description":{"value":"This type comprises vegetable creatures. Note that regular plants, such as one finds growing in gardens and fields, lack Wisdom and Charisma scores (see Nonabilities, above) and are not creatures, but objects, even though they are alive.
\nFeatures
\nA plant creature has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the plant creature has an Intelligence score. However, some plant creatures are mindless and gain no skill points or feats.
\n
\nTraits
\nA plant creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, polymorph, and stunning.
\n- Not subject to critical hits.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Plants breathe and eat, but do not sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":50,"hd":8,"hp":225,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"plant","attackParts":[],"contextNotes":[],"identifiedName":"Plant*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":50}},{"_id":"efKBpJ8D2a0DcbyK","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["10d6+19-19",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"w5l2T5Lv3XpRAUgq","name":"Kyton (Chain Devil)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":18}},"bab":{"value":8,"total":8},"cmd":{"value":0,"total":22,"flatFootedTotal":20},"cmb":{"value":0,"total":10},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":8},"will":{"total":6}},"hp":{"value":52,"min":-100,"base":0,"max":52,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":36,"temp":0,"max":36},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":6,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Kyton (Chain Devil) (CR 6)
\n
Medium Outsider (Baatezu, Evil, Extraplanar, and Lawful)\n
Alignment: Always lawful evil\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +13, and Spot +13\n
\n
AC: 20 (+2 Dex, +8 natural), touch 12, flat-footed 18\n
Hit Dice: 8d8+16 (52 hp);
DR: 5/silver or good\n
Fort +8,
Ref +8,
Will +6\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.(10 ft. with chain)\n
Base Attack +8;
Grapple +10
Attack: Chain +10 melee
Full Attack: 2 chains +10 melee\n
Damage: Chain 1d4+2/19-20\n
Special Attacks/Actions: Dancing chains, unnerving gaze\n
\n
Abilities: Str 15, Dex 15, Con 15, Int 6, Wis 10, Cha 12\n
Special Qualities: immunity to cold, SR 18, regeneration 2\n
Feats: Alertness; Improved Critical (chain); Improved Initiative\n
Skills: Climb +13, Craft (blacksmithing) +17, Escape Artist +13, Intimidate +12, Listen +13, Spot +13, and Use Rope +2 (+4 with bindings)\n
Advancement: 9-16 HD (Medium-size)\n
\n
Climate/Terrain: Nine Hells of Baator\n
Organization: Solitary, gang (2-4), band (6-10), or mob (11-20)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Dancing Chains (Su): A kyton's most awesome attack is its ability to control all chains within 20 feet as a standard action, making them dance or move as it wishes. In addition, kyton can increase the chains' length by up to 15 feet and cause them to sprout razor-edged barbs. These chains attack as effectively as the kyton itself.
\n
A kyton can climb chains it controls at its normal speed without a Climb check.
\n
Unnerving Gaze (Su): A kyton can make its face resemble one of the opponent's departed loved ones or bitter enemies. Those subjected to the gaze must succeed at a Will save (DC 15) or suffer a -1 morale penalty to attack rolls for 1d3 rounds.
\n
Regeneration (Ex): Kytons take normal damage from fire, acid, and blessed weapons.
\n
A kyton that loses a piece of its body regrows it in 2d6x10 minutes. Holding the severed member against the stump enables it to reattach instantly.
\n
Skills: Kytons receive a +8 racial bonus to Craft skills involving metalwork.
\n
Baatezu Subtype
\n
Many devils belong to the race of evil outsiders known as the baatezu.
Traits: A baatezu possesses the following traits (unless otherwise noted in a creature's entry).
- Immunity to fire and poison.
- Resistance to acid 10 and cold 10.
- See in Darkness (Su): All baatezu can see perfectly in darkness of any kind, even that created by a deeper darkness spell.
- Summon (Sp): Baatezu share the ability to summon others of their kind (the success chance and type of baatezu summoned are noted in each monster description).
- Telepathy
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":11,"notes":"","mod":7,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":11,"notes":"","mod":7,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":11,"notes":"","mod":6,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":11,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +13, and Spot +13","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"w5l2T5Lv3XpRAUgq","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":8,"hd":8,"hp":36,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":8}},{"_id":"KZeUOpNbAIK485Oy","flags":{},"name":"Chain","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"w8qLl36voZzN87xN","name":"Dragon, Copper Mature Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":27,"mod":8,"value":27,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":27,"origMod":8},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"wis":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1386,"medium":2773,"heavy":4160,"carry":8320,"drag":20800},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":23,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":22,"ac":{"normal":{"value":0,"total":30},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":30}},"bab":{"value":23,"total":23},"cmd":{"value":0,"total":49,"flatFootedTotal":49},"cmb":{"value":0,"total":39},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +22 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":18},"ref":{"total":13},"will":{"total":17}},"hp":{"value":265,"min":-100,"base":0,"max":265,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":150,"temp":0,"max":150},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":15,"xp":{"value":10},"level":{"value":23,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Copper Mature Adult (CR 15)
\n
Huge Dragon (Earth)\n
Alignment: Always Chaotic Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 30 (-2 size, +22 natural), touch 8, flat-footed 30\n
Hit Dice: 23d12+115 (264 hp);
DR: 10/magic\n
Fort +18,
Ref +13,
Will +17\n
\n
Speed: 40 ft., fly 150 ft. (poor)\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +23;
Grapple +39
Attack: 1 Bite +29, 2 claws +24, 2 wings +24, 1 Tail Slap +24, 1 crush +24 melee; Breath +29 ranged\n
Damage: 1 bite 2d8+8, 2 claws 2d6+4, 2 wings 1d8+4, 1 tail slap 2d6+12, 1 crush 2d8+12, Breath weapon 14d4 (27)\n
Special Attacks/Actions: Breath Weapon, fear (DC 25), SR 23\n
\n
Abilities: Str 27, Dex 10, Con 21, Int 18, Wis 19, Cha 18\n
Special Qualities: Stone shape, Acid immunity, spider climb, CL 9, *Can also cast cleric spells and those from the Chaos, Earth, and Trickery domains as arcane spells.\n
Feats: #Feats: 8\n
Skills: Skill points: 98\n
Advancement: 24-25 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm desert, hill, mountains, and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A copper dragon has two types of breath weapon, a line of acid (14d4 damage Reflex save for half damage DC 27) or a cone of slow gas. Creatures within the must succeed at a Fortitude save (DC 27) or be slowed for 1d6 rounds plus 7 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 210 feet are subject to the effect if they have fewer HD than the dragon (23).
\n
A potentially affected creature that succeeds at a Will save (DC 25) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"w8qLl36voZzN87xN","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":23,"hd":12,"hp":150,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":23}},{"_id":"xOdpv4oIX2NuWoP9","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+8-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"pzRv22HghV9Fki1X","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+4-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"RnXIhh0XX2ih9KR2","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+4-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"IhD9Ohwltg6ITdhq","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"UR8LphytN3bnS8VS","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-7","critConfirmBonus":"","damage":{"parts":[["2d8+12-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"1Gp2gYpEIu6N8JJG","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["14d4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"14","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"wHLfzOBwfq0QDkpx","name":"Phase Spider","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"int":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":173,"medium":346,"heavy":520,"carry":1040,"drag":2600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":12}},"bab":{"value":5,"total":5},"cmd":{"value":0,"total":25,"flatFootedTotal":22},"cmb":{"value":0,"total":12},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +3 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":7},"will":{"total":2}},"hp":{"value":43,"min":-100,"base":0,"max":43,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":32,"max":32},"vigor":{"min":0,"value":28,"temp":0,"max":28},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":5,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Phase Spider (CR 5)
\n
Large Magical Beast\n
Alignment: Always neutral\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., low-light vision, and Spot +4\n
\n
AC: 15 (-1 size, +3 Dex, +3 natural), touch 12, flat-footed 12\n
Hit Dice: 5d10+15 (42 hp)\n
Fort +7,
Ref +7,
Will +2\n
\n
Speed: 40 ft., climb 20 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +5;
Grapple +12
Attack: Bite +7 melee
Full Attack: Bite +7 melee\n
Damage: Bite 1d6+4 and poison\n
Special Attacks/Actions: Poison\n
\n
Abilities: Str 17, Dex 17, Con 16, Int 7, Wis 13, Cha 10\n
Special Qualities: Ethereal jaunt\n
Feats: Ability Focus (poison); Improved Initiative\n
Skills: Climb +11, Move Silently +11, and Spot +4\n
Advancement: 6-8 HD (Large); 9-15 HD (Huge)\n
\n
Climate/Terrain: Warm hills\n
Organization: Solitary or cluster (2-5)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Ethereal Jaunt (Su): A phase spider can shift from the Ethereal to the Material Plane as a free action, and shift back again as a move-equivalent action (or during a move-equivalent action). The ability is otherwise identical with ethereal jaunt cast by a 15th-level sorcerer.
\n
Poison (Ex): Bite - Fortitude save (DC 15); initial and secondary damage 2d6 temporary Constitution.
\n
Phase spiders dwell and hunt on the Material Plane.
\n
Once a spider locates prey, however, it shifts to the Ethereal Plane to attack, attempting to catch its victim flat-footed. The spider shifts in, bites its victim, and retreats quickly back to the Ethereal Plane.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":7,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"wHLfzOBwfq0QDkpx","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":5,"hd":10,"hp":28,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":5}},{"_id":"SOmhtqJlDeT0dTdk","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+4-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"wNVHYQOTx06tCqkz","name":"Cryohydra, Nine-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":613,"medium":1226,"heavy":1840,"carry":3680,"drag":9200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":33,"flatFootedTotal":32},"cmb":{"value":0,"total":22},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":7},"will":{"total":5}},"hp":{"value":98,"min":-100,"base":0,"max":98,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":50,"temp":0,"max":50},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":10,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Cryohydra, Nine-Headed (CR 10)
\n
Huge Magical Beast (Cold)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +8, and Spot +8\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 9d10+48 (97 hp)\n
Fort +11,
Ref +7,
Will +5\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +9;
Grapple +22
Attack: 9 bites +13 melee
Full Attack: 9 bites +13 melee\n
Damage: Bite 1d10+5\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 21, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 19, cold immunity, vulnerable to fire\n
Feats: Blind-fight; Combat Reflexes; Iron Will; Toughness; Weapon Focus (bite)\n
Skills: Listen +8, Spot +8, and Swim +13\n
Advancement: -\n
\n
Climate/Terrain: Cold marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These hydras can breathe jets of frost 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Cold Subtype (Ex): Cold immunity; double damage from fire except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Cold Subtype
\n
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":21,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +8, and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"wNVHYQOTx06tCqkz","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":9,"hd":10,"hp":50,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":9}},{"_id":"iaIM1cOAqc260YXb","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d10+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"wTXDumIZjeVc3BZY","name":"Dragon, Blue Juvenile","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":233,"medium":466,"heavy":700,"carry":1400,"drag":3500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":15,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":14,"ac":{"normal":{"value":0,"total":23},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":23}},"bab":{"value":15,"total":15},"cmd":{"value":0,"total":33,"flatFootedTotal":33},"cmb":{"value":0,"total":23},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +14 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":9},"will":{"total":11}},"hp":{"value":143,"min":-100,"base":0,"max":143,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":98,"temp":0,"max":98},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":7,"xp":{"value":10},"level":{"value":15,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Blue Juvenile (CR 7)
\n
Large Dragon (Earth)\n
Alignment: Always Lawful Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 23 (-1 size, +14 natural), touch 9, flat-footed 23\n
Hit Dice: 15d12+45 (142 hp)\n
Fort +12,
Ref +9,
Will +11\n
\n
Speed: 40 ft., fly 150 ft. (poor), burrow 20 ft.\n
Space: 10 ft./5 ft. (10 ft. with bite)\n
Base Attack +15;
Grapple +23
Attack: 1 Bite +18, 2 claws +13, 2 wings +13 melee; Breath +18 ranged\n
Damage: 1 bite 2d6+4, 2 claws 1d8+2, 2 wings 1d6+2, 1 tail slap 1d8+6, Breath weapon 8d6 (20)\n
Special Attacks/Actions: Breath weapon\n
\n
Abilities: Str 19, Dex 10, Con 17, Int 14, Wis 15, Cha 14\n
Special Qualities: Electricity immunity, create/destroy water, Sound imitation, CL 1\n
Feats: #Feats: 6\n
Skills: Skill points: 36\n
Advancement: 16-17 HD (Large)\n
\n
Climate/Terrain: Temperate and warm desert and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A blue dragon has one type of breath weapon, a line of lightning (Reflex save DC 20 for half damage), damage 8d8. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Create/Destroy Water (Sp): The dragon can use this ability three times per day It works like the create water spell, except that the dragon can decide to destroy water instead of creating it, which automatically spoils unattended liquids containing water. Magic items (such as potions) and items in a creature's possession must succeed at a will save (DC 19) or be ruined.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"wTXDumIZjeVc3BZY","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":15,"hd":12,"hp":98,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":15}},{"_id":"65yZmqheJQChPuny","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"iPpnZe5jlSQ83lyv","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+2-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"vFlmELK5dUZ097fG","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+2-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"YGLxRSvwpYu1Hbd9","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":40,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["8d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"8","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"wXM2xXtnf6IHCZku","name":"Snake, Large Spitting Cobra","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":12}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":19,"flatFootedTotal":16},"cmb":{"value":0,"total":6},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +3 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":6},"will":{"total":2}},"hp":{"value":14,"min":-100,"base":0,"max":14,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":22,"max":22},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":2,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Snake, Large Spitting Cobra (CR 2)
\n
Large Animal\n
Alignment: Always neutral\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: scent, Listen +5, and Spot +6\n
\n
AC: 15 (-1 size, +3 Dex, +3 natural), touch 12, flat-footed 12\n
Hit Dice: 3d8 (13 hp)\n
Fort +3,
Ref +6,
Will +2\n
\n
Speed: 20 ft., climb 20 ft., swim 20 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +2;
Grapple +6
Attack: Bite +4 melee
Full Attack: Bite +4 melee\n
Damage: Bite 1d4 and poison\n
Special Attacks/Actions: Poison\n
\n
Abilities: Str 10, Dex 17, Con 11, Int 1, Wis 12, Cha 2\n
Special Qualities: \n
Feats: Improved Initiative; Weapon Focus (bite)\n
Skills: +11, Balance, Climb +11, Hide +8, Listen +5, Spot +6, and Swim +8\n
Advancement: -\n
\n
Climate/Terrain: Warm forest\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Large spitting cobras are identical to large vipers except that they can spit their poison in a line up to 20' long. Opponents must make a Reflex save (DC 11) to avoid the venom or be blinded for 2-12 hours. Opponents who are blinded must make a Fortitude save (same DC) or take initial and secondary damage of 1d6 points of temporary Constitution damage.
\n
Combat
A spitting cobra may spit and bite in the same round, or it may spit twice in one round. Once it has used both its spitting attacks, it must wait 1d4 rounds before it can spit again.
\n
Improved Initiative: +4 on Initiative checks
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":11,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":16,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"scent, Listen +5, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"wXM2xXtnf6IHCZku","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":3}},{"_id":"H0OOD91wSkJz617h","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["1d4+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"wZj6N0PjrnyNTAFE","name":"Shield Guardian","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":22,"mod":6,"value":22,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":22,"origMod":6},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":346,"medium":693,"heavy":1040,"carry":2080,"drag":5200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":15,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":15,"ac":{"normal":{"value":0,"total":24},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":24}},"bab":{"value":11,"total":11},"cmd":{"value":0,"total":31,"flatFootedTotal":31},"cmb":{"value":0,"total":21},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +15 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":5},"will":{"total":5}},"hp":{"value":112,"min":-100,"base":0,"max":112,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":82,"temp":0,"max":82},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":8,"xp":{"value":10},"level":{"value":15,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Shield Guardian (CR 8)
\n
Large Construct\n
Alignment: Always neutral\n
Initiative: +0\n
Languages: Cannot speak\n
\n
AC: 24 (-1 size, +15 natural), touch 9, flat-footed 24\n
Hit Dice: 15d10+30 (112 hp)\n
Fort +5,
Ref +5,
Will +5\n
\n
Speed: 30 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +11;
Grapple +21
Attack: Slam +16 melee
Full Attack: 2 slams +16 melee\n
Damage: Slam 1d8+6\n
Special Attacks/Actions: -\n
\n
Abilities: Str 22, Dex 10, Con -, Int -, Wis 10, Cha 1\n
Special Qualities: Construct, fast healing 5,
shield other, guard, find master,
spell storing\n
Feats: -\n
Skills: -\n
Advancement: 16-24 HD (Large); 25-45 HD (Huge)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Spell Storing (Sp): The shield guardian can store one spell of 4th level or lower that is cast into it by another creature. It \"casts\" this spell when commanded or when a predetermined situation arises. Once this is used, it can store another spell (or the same spell).
\n
Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to critical bits, subdual damage, ability damage, energy drain, or death from massive damage.
\n
Shield Other (Sp): The wearer of the keyed amulet can activate this defensive ability if within 100 feet of the shield guardian. Just as the spell of the same name, this transfers to the guardian half the damage that would be dealt to the amulet wearer (this ability does not provide the spell's AC or save bonuses, but see below).
\n
Guard (Ex): The shield guardian moves swiftly to defend the amulet wearer by its side, blocking blows and disrupting foes. All attacks against the amulet wearer suffer a -2 deflection penalty.
\n
Find Master (Su): No matter the distance, as long as they are on the same plane, the shield guardian can find the amulet wearer (or just the amulet, if it is removed after the guardian is called).
\n
Shield guardians are straightforward in battle, bashing with their heavy stone fists. They are made for defense and are not particularly impressive on offense.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"wZj6N0PjrnyNTAFE","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":15,"hd":10,"hp":82,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":15}},{"_id":"xpDMyjHsyiqkG0V5","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"woV8JXxvptvMEnvy","name":"Mephit, Ooze","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":43,"medium":87,"heavy":131,"carry":262,"drag":655},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":3,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":16}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":11,"flatFootedTotal":11},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":3},"will":{"total":3}},"hp":{"value":20,"min":-100,"base":0,"max":20,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":14,"temp":0,"max":14},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":40,"total":40,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":3,"xp":{"value":10},"level":{"value":3,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Mephit, Ooze (CR 3)
\n
Small Outsider (Water and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +0; Senses: darkvision 60 ft., Listen +6, and Spot +6\n
\n
AC: 16 (+1 size, +5 natural), touch 11, flat-footed 16\n
Hit Dice: 3d8+6 (19 hp);
DR: 5/magic\n
Fort +4,
Ref +3,
Will +3\n
\n
Speed: 30 ft., fly 40 ft. (average)\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple +1
Attack: Claw +6 melee
Full Attack: 2 claws +6 melee\n
Damage: Claw 1d3+2\n
Special Attacks/Actions: Breath weapon, spell-like abilities,
summon mephit\n
\n
Abilities: Str 14, Dex 10, Con 13, Int 12, Wis 11, Cha 15\n
Special Qualities: Fast healing 2, \n
Feats: Power Attack; Toughness\n
Skills: Bluff +8, Diplomacy +4, Disguise +2 (+4 acting), Escape Artist +6, Hide +10, Listen +6, Move Silently +6, Spot +6, Swim +10, and Use Rope +1 (+3 with bindings)\n
Advancement: 4-6 HD (Small); 7-9 HD (Medium-size)\n
\n
Climate/Terrain: Elemental Plane of Water\n
Organization: Solitary, gang (2-4 mephits of mixed types), or mob (5-12 mephits of mixed types)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
All mephits fight by biting and clawing or by using their breath weapon.
\n
Breath Weapon (Su): Cone of caustic liquid, 10 feet; damage 1d4, Reflex half DC 12. Living creatures that fail their saves are tormented by itching skin and burning eyes. This imposes a -4 morale penalty to AC and a -2 morale penalty to attack rolls for 3 rounds. A mephit can use its breath weapon once every 1d4 rounds as a standard action.
\n
Spell-Like Abilities: Once per hour an ooze mephit can hurl an acidic blob that functions like Melf's acid arrow cast by a 3rd-level sorcerer (save DC 12 + spell level). Once per day it can create a mass of smelly fog that duplicates the effect of stinking cloud as cast by a 6th-level sorcerer.
\n
Fast Healing (Ex): An ooze mephit heals 2 points of damage each round, only if in a wet or muddy environment.
\n
Summon Mephit (Sp): Once per day, all mephits can summon other mephits much as though casting a summon monster spell, but they have only a 25% chance of success to summon one mephit of the same type. Roll d%: On a failure, no creature answers the summons. A mephit that has just been summoned cannot use its own summon ability for 1 hour.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":6,"notes":"","mod":8,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":3,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":6,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":1,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"woV8JXxvptvMEnvy","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":3,"hd":8,"hp":14,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":3}},{"_id":"NXHRhYHWuDvfyNXP","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d3+2-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"wpN2zrBTk69DqcgJ","name":"Ogre","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":13}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":21,"flatFootedTotal":21},"cmb":{"value":0,"total":12},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, -1 Dex, +5 natural, +3 hide","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":0},"will":{"total":1}},"hp":{"value":29,"min":-100,"base":0,"max":29,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":18,"temp":0,"max":18},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Giant","environment":"","cr":3,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Ogre (CR 3)
\n
Large Giant\n
Alignment: Usually chaotic evil\n
Initiative: -1 (Dex); Senses: darkvision 60 ft., low-light vision, Listen +2, and Spot +2\n
\n
AC: 16 (-1 size, -1 Dex, +5 natural, +3 hide), touch 8, flat-footed 16\n
Hit Dice: 4d8+11 (29 hp)\n
Fort +6,
Ref +0,
Will +1\n
\n
Speed: 40 ft. (30 ft. with hide armor)\n
Space: 10 ft./10 ft.\n
Base Attack +3;
Grapple +12
Attack: Greatclub +8 melee or javelin +1 ranged
Full Attack: Greatclub +8 melee or javelin +1 ranged\n
Damage: Greatclub 2d6+7; or javelin 2d6+5\n
Special Attacks/Actions: -\n
\n
Abilities: Str 21, Dex 8, Con 15, Int 6, Wis 10, Cha 7\n
Special Qualities: \n
Feats: Toughness; Weapon Focus (greatclub)\n
Skills: Climb +5, Listen +2, and Spot +2\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate hills\n
Organization: Solitary, pair, gang (2-5), or band (5-8)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Ogres favor overwhelming odds, sneak attacks, and ambushes to a fair fight. They are intelligent enough to fire ranged weapons first to soften up their foes before closing, but ogre gangs and bands fight as unorganized individuals.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, Listen +2, and Spot +2","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"wpN2zrBTk69DqcgJ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"nUUVaGnpb8ACGKCy","flags":{},"name":"Giant*","type":"class","img":"systems/D35E/icons/racialhd/giant.png","data":{"description":{"value":"A giant is a humanoid-shaped creature of great strength, usually of at least Large size.
\nFeatures
\nA giant has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA giant possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Proficient with all simple and martial weapons, as well as any natural weapons.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Giants not described as wearing armor are not proficient with armor. Giants are proficient with shields if they are proficient with any form of armor.
\n- Giants eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"prestigeLevels":0,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":18,"bab":"med","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":false,"blf":false,"clm":false,"coc":false,"crf":false,"dsc":false,"dip":false,"dev":false,"dis":false,"esc":false,"fog":false,"gif":false,"han":false,"hea":false,"hid":false,"int":false,"jmp":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lis":false,"mos":false,"opl":false,"prf":false,"pro":false,"rid":false,"src":false,"sen":false,"slt":false,"spl":false,"spt":false,"sur":false,"swm":false,"tmb":false,"umd":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"conditionFlags":{"dazzled":false},"damage":{"parts":[]},"level":4}},{"_id":"VYrbCHN8BYos39Ac","flags":{},"name":"Greatclub","type":"attack","img":"systems/D35E/icons/attack/weapons/club.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+7-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"nVYCOT9ODv2xhhV3","flags":{},"name":"Javelin","type":"attack","img":"systems/D35E/icons/attack/weapons/javelin.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["2d6+5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"wpWuDxWtgJw8qkpt","name":"Flamebrother","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":12,"mod":1,"value":12,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":32,"medium":64,"heavy":97,"carry":194,"drag":485},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":4,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":7,"ac":{"normal":{"value":0,"total":19},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":18}},"bab":{"value":4,"total":4},"cmd":{"value":0,"total":12,"flatFootedTotal":11},"cmb":{"value":0,"total":1},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +1 Dex, +7 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":5},"will":{"total":6}},"hp":{"value":26,"min":-100,"base":0,"max":26,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":18,"temp":0,"max":18},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":3,"xp":{"value":10},"level":{"value":4,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Flamebrother (CR 3)
\n
Small Outsider (Extraplanar and Fire)\n
Alignment: Usually evil (any)\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., Listen +11, and Spot +11\n
\n
AC: 19 (+1 size, +1 Dex, +7 natural), touch 12, flat-footed 18\n
Hit Dice: 4d8+8 (26 hp)\n
Fort +6,
Ref +5,
Will +6\n
\n
Speed: 20 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +4;
Grapple +1
Attack: Spear +6 melee
Full Attack: Spear +6 melee and tail slap +4 melee\n
Damage: Spear 1d6+1/x3 and 1d6 fire, tail slap 1d4 and 1d6 fire\n
Special Attacks/Actions: Heat, constrict 1d4 and 1d6 fire, improved grapple\n
\n
Abilities: Str 12, Dex 13, Con 14, Int 14, Wis 15, Cha 13\n
Special Qualities: heat immunity, cold vulnerability\n
Feats: Alertness; Multiattack\n
Skills: Craft (blacksmithing) +8, Hide +12, Listen +11, Move Silently +6, and Spot +11\n
Advancement: 4-6 HD (Small)\n
\n
Climate/Terrain: Elemental Plane of Fire\n
Organization: Solitary, pair, or cluster (3-5)\n
Treasure/Possessions: Standard (non-flammables only)\n
\n
Source:\n Monster Manual
Heat (Ex): A salamander generates so much heat that its mere touch deals additional fire damage. Salamanders' metallic weapons also conduct this heat.
\n
Constrict (Ex): A salamander deals automatic tail slap damage (including fire damage) with a successful grapple check against creatures up to one size larger than itself. A noble salamander can constrict multiple creatures simultaneously, provided they are all at least two sizes smaller than it.
\n
Fire Subtype (Ex): fire immunity, double damage from cold except on a successful save.
\n
Skills: salamanders receive a +4 racial bonus to Craft (metal working) skill checks.
\n
Feats: Salamanders have the Multiattack feat even without the requisite three natural weapons.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":11,"notes":"","mod":10,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":7,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., Listen +11, and Spot +11","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"wpWuDxWtgJw8qkpt","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":4,"hd":8,"hp":18,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":4}},{"_id":"ONiPqBVAUqH93dWz","flags":{},"name":"Spear","type":"attack","img":"systems/D35E/icons/attack/weapons/longspear.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"ww4NeMSzsgxS2vCT","name":"Gray Render","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":24,"mod":7,"value":24,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7},"int":{"total":3,"mod":-4,"value":3,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":3,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":400,"medium":800,"heavy":1200,"carry":2400,"drag":6000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":10,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":10,"ac":{"normal":{"value":0,"total":19},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":19}},"bab":{"value":10,"total":10},"cmd":{"value":0,"total":30,"flatFootedTotal":30},"cmb":{"value":0,"total":20},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +10 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":14},"ref":{"total":7},"will":{"total":4}},"hp":{"value":125,"min":-100,"base":0,"max":125,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":48,"max":48},"vigor":{"min":0,"value":55,"temp":0,"max":55},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":8,"xp":{"value":10},"level":{"value":10,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Gray Render (CR 8)
\n
Large Magical Beast\n
Alignment: Usually neutral\n
Initiative: +0; Senses: darkvision 60 ft., low-light vision, and Spot +10\n
\n
AC: 19 (-1 size, +10 natural), touch 9, flat-footed 19\n
Hit Dice: 10d10+70 (125 hp)\n
Fort +14,
Ref +7,
Will +4\n
\n
Speed: 30 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +10;
Grapple +20
Attack: Bite +15 melee
Full Attack: Bite +15 melee, 2 claws +10 melee\n
Damage: Bite 2d6+6, claw 1d6+3\n
Special Attacks/Actions: Improved grab, rend 3d6+9\n
\n
Abilities: Str 23, Dex 10, Con 24, Int 3, Wis 12, Cha 8\n
Special Qualities: \n
Feats: Cleave; Power Attack; Improved Bull Rush; Track\n
Skills: Hide +2, Spot +10, and Survival +3\n
Advancement: 11-15 HD (Large); 16-30 HD (Huge)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Improved Grab (Ex): To use this ability, the gray render must hit with its bite attack.
\n
Rend (Ex): A gray render that gets a hold latches onto the opponent's body and tears the flesh. This attack automatically deals 3d6+9 points of damage.
\n
Skills: Gray renders receive a +4 racial bonus to Spot checks due to their six keen eyes.
\n
A gray render attacks to kill whether to bring down prey or to protect itself or those it has adopted. When hunting, it sometimes attempts to hide and wait for prey to wander close.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":2,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":9,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, and Spot +10","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ww4NeMSzsgxS2vCT","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"UEW55cwmiYKxnQE1","flags":{},"name":"Improved Bull Rush","type":"feat","img":"systems/D35E/icons/feats/improved-bull-rush.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you perform a bull rush you do not provoke an attack of opportunity from the defender. You also gain a +4 bonus on the opposed Strength check you make to push back the defender.\n
\nSpecial
\nA fighter may select Improved Bull Rush as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Bull Rush"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":10,"hd":10,"hp":55,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":10}},{"_id":"10ThweHVEynb3QBP","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"xO7gSwT3GMNxSS3f","name":"Elemental, Primal Water","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":42,"mod":16,"value":42,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":42,"origMod":16},"dex":{"total":38,"mod":14,"value":38,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":38,"origMod":14},"con":{"total":31,"mod":10,"value":31,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"int":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":2453,"medium":4906,"heavy":7359,"carry":14718,"drag":36795},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":64,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":48,"ac":{"normal":{"value":0,"total":64},"touch":{"value":0,"total":16},"flatFooted":{"value":0,"total":50}},"bab":{"value":48,"total":48},"cmd":{"value":0,"total":104,"flatFootedTotal":90},"cmb":{"value":0,"total":80},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-8 size, +14 Dex, +48 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":21},"ref":{"total":37},"will":{"total":24}},"hp":{"value":298,"min":-100,"base":0,"max":298,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":62,"max":62},"vigor":{"min":0,"value":288,"temp":0,"max":288},"init":{"value":0,"bonus":0,"total":14},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":90,"total":90},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":35,"xp":{"value":10},"level":{"value":64,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Primal Water (CR 35)
\n
Colossal Elemental (Water)\n
Alignment: Usually neutral\n
Initiative: +14 (Dex); Senses: Listen +57 and Spot +48\n
Languages: Aquan\n
\n
AC: 64 (-8 size, +14 Dex, +48 natural) touch 16, flat-footed 50\n
Hit Dice: 64d8+820 (1,048 hp);
DR: 15/-\n
Fort +60,
Ref +48,
Will +35\n
\n
Speed: 20 ft., swim 90 ft.\n
Space: 40 ft. by 40 ft./25 ft.\n
Base Attack +48;
Grapple +80
Attack: Slam +57 melee\n
Damage: Slam 4d10+16/l9-20\n
Special Attacks/Actions: Water mastery, drench, vortex\n
\n
Abilities: Str 42, Dex 38, Con 31, Int 8, Wis 13, Cha 13\n
Special Qualities: Elemental traits, SR 42, water subtype\n
Feats: Alertness, Cleave, Combat Reflexes, Damage Reduction (x3), Devastating Critical (slam), Dodge, Great Cleave, Improved Critical (slam), Iron Will, Lightning Reflexes, Overwhelming Critical (slam), Power Attack, Weapon Focus (slam)\n
Skills: Jump +7, Listen +57, Spot +48, and Swim +19\n
Advancement: 97-288 HD (Colossal)\n
\n
Climate/Terrain: Any land\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Epic Level Handbook
Elemental Traits: Immune to poison, sleep, paralysis and stunning. Not subject to critical hits.
\n
A primal water elemental is the tempest of the open ocean embodied.
\n
A primal water elemental appears as a high, crested wave with smaller waves for arms. Two orbs of deep green peer out of the front of the wave, serving as eyes. A primal water elemental can't venture more than 360 feet from the body of water from which it emerged. Water elementals speak Aquan with the voice of an ocean gale.
\n
Combat
A primal water elemental can both batter and slam opponents to death.
\n
Water Mastery (Ex): A water elemental gains a +1 bonus on attack and damage rolls if both it and its opponent touch water. If the opponent or elemental is land-bound, the elemental takes a -4 penalty on attack and damage rolls. (These modifiers are not included in the statistics block.)
\n
A primal water elemental can be a serious threat to a ship that crosses its path. It can easily overturn even large craft (ships of up to 460 feet in length) and stop massive vessels (ships of less than 960 feet in length). Even ocean-going behemoths (ships of less than 1,920 feet in length) can be slowed to half speed.
\n
Drench (Ex): The elemental's touch puts out torches, campfires, exposed lanterns, and other open flames of non-magical origin if these are Gargantuan or smaller. The creature can dispel magical fire it touches as dispel magic cast by a caster whose level equals the elemental's HD total (96).
\n
Vortex (Su): The elemental can transform itself into a whirlpool once every 10 minutes, provided it is underwater, and remain in that form for up to 1 round for every 2 HD it has (48 rounds). In vortex form, the elemental can move through the water or along the bottom at its swim speed.
\n
The vortex is 5 feet wide at the the base, up to 50 feet wide at the top, and up to 80 feet tall. The elemental controls its exact height, but it must be at least 10 feet.
\n
Gargantuan and smaller creatures might take damage when caught in the vortex and may be swept up by it. An affected creature must succeed at a Reflex save (DC 68) when it comes into contact with the vortex or take 4d10 points of damage. It must also succeed at a second Reflex save (DC 68) or be picked up bodily and held suspended in the powerful currents, automatically taking 4d10 points of damage each round. A creature that can swim is allowed a Reflex save (DC 68) each round to escape the vortex. The creature still takes damage, but can leave if the save is successful.
\n
The elemental can eject any carried creatures whenever it wishes, depositing them wherever the vortex happens to be. A summoned elemental always ejects trapped creatures before returning to its home plane.
\n
If the vortex's base touches the bottom, it creates a swirling cloud of debris. This cloud is centered on the elemental and has a diameter equal to half the vortex's height. The cloud obscures all vision, including dark-vision, beyond 5 feet. Creatures 5 feet away have one-half concealment, while those farther away have total concealment. Those caught in the cloud must succeed at a Concentration check (DC 68) to cast a spell.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":-9,"notes":"","mod":11,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":54,"notes":"","mod":30,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":45,"notes":"","mod":25,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":3,"notes":"","mod":25,"background":false,"cs":false,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"Listen +57 and Spot +48","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"xO7gSwT3GMNxSS3f","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"Nn4q6LYeasNPYwbZ","flags":{},"name":"Damage Reduction","type":"feat","img":"systems/D35E/icons/feats/damage-reduction.png","data":{"description":{"value":"\n\n\nPrerequisite
\nCon 21.\n
\nBenefit
\nThe character gains damage reduction 3/–. This does not stack with damage reduction granted by magic items or nonpermanent magical effects, but it does stack with any damage reduction granted by permanent magical effects, class features, or this feat itself.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she gains the feat, his or her damage reduction increases by 3.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Damage Reduction"}},{"_id":"Nn4q6LYeasNPYwbZ","flags":{},"name":"Damage Reduction","type":"feat","img":"systems/D35E/icons/feats/damage-reduction.png","data":{"description":{"value":"\n\n\nPrerequisite
\nCon 21.\n
\nBenefit
\nThe character gains damage reduction 3/–. This does not stack with damage reduction granted by magic items or nonpermanent magical effects, but it does stack with any damage reduction granted by permanent magical effects, class features, or this feat itself.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she gains the feat, his or her damage reduction increases by 3.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Damage Reduction"}},{"_id":"Nn4q6LYeasNPYwbZ","flags":{},"name":"Damage Reduction","type":"feat","img":"systems/D35E/icons/feats/damage-reduction.png","data":{"description":{"value":"\n\n\nPrerequisite
\nCon 21.\n
\nBenefit
\nThe character gains damage reduction 3/–. This does not stack with damage reduction granted by magic items or nonpermanent magical effects, but it does stack with any damage reduction granted by permanent magical effects, class features, or this feat itself.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she gains the feat, his or her damage reduction increases by 3.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Damage Reduction"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":64,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":288,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":64}},{"_id":"KMs6zo5ptvIdJeVI","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["4d10+16-16",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"xR7jvOYY9HgHVvsI","name":"Orc","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"wis":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":86,"medium":173,"heavy":260,"carry":520,"drag":1300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":10},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":10}},"bab":{"value":1,"total":0},"cmd":{"value":0,"total":13,"flatFootedTotal":13},"cmb":{"value":0,"total":3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 studded leather","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":2},"will":{"total":-2}},"hp":{"value":5,"min":-100,"base":0,"max":5,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Orc (CR 1/2)
\n
Medium Humanoid (Orc)\n
Alignment: Usually chaotic evil\n
Initiative: +0; Senses: darkvision 60 ft., Listen +1, and Spot +1\n
\n
AC: 13 (+3 studded leather), touch 10, flat-footed 13\n
Hit Dice: 1d8+1 (5 hp)\n
Fort +3,
Ref +0,
Will -2\n
\n
Speed: 30 ft. (20 ft. in studded leather)\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +4
Attack: Falchion +4 melee; or javelin +1 ranged
Full Attack: Falchion +4 melee; or javelin +1 ranged\n
Damage: Falchion 2d4+4/18-20, javelin 1d6+3\n
Special Attacks/Actions: -\n
\n
Abilities: Str 17, Dex 11, Con 12, Int 8, Wis 7, Cha 6\n
Special Qualities: light sensitivity\n
Feats: Alertness\n
Skills: Listen +1 and Spot +1\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate hills\n
Organization: Gang (2-4), squad (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or band (30-100 plus 150% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Light Sensitivity (Ex): Orcs suffer a -1 penalty to attack rolls in bright sunlight or within the radius of a daylight spell.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":0,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":0,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +1, and Spot +1","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"xR7jvOYY9HgHVvsI","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"V5undWitfV1VHRSS","flags":{},"name":"Falchion","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d4+4-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"c5QOVgw0U6t1OMyr","flags":{},"name":"Javelin","type":"attack","img":"systems/D35E/icons/attack/weapons/javelin.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"ximZBlbqimz3XZgi","name":"Hyena","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":14,"mod":2,"value":14,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":58,"medium":116,"heavy":175,"carry":350,"drag":875},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":2,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":12}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":15,"flatFootedTotal":13},"cmb":{"value":0,"total":3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +2 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":5},"will":{"total":1}},"hp":{"value":13,"min":-100,"base":0,"max":13,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Hyena (CR 1)
\n
Medium Animal\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: low-light vision, scent, Listen +6, and Spot +4\n
\n
AC: 14 (+2 Dex, +2 natural), touch 12, flat-footed 12\n
Hit Dice: 2d8+4 (13 hp)\n
Fort +5,
Ref +5,
Will +1\n
\n
Speed: 50 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +3
Attack: Bite +3 melee
Full Attack: Bite +3 melee\n
Damage: Bite 1d6+3\n
Special Attacks/Actions: Trip\n
\n
Abilities: Str 14, Dex 15, Con 15, Int 2, Wis 13, Cha 6\n
Special Qualities: \n
Feats: Alertness\n
Skills: Hide +3*, Listen +6, and Spot +4\n
Advancement: 3 HD (Medium), 4-5 HD (Large)\n
\n
Climate/Terrain: Warm deserts\n
Organization: Solitary, pair, or pack (7-16)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Attach (Ex): If a hyena hits with its bite attack, it uses its powerful jaws to latch onto its opponent and automatically deals bite damage each round it remains attached. An attached hyena has an AC of 12.
\n
*Hyenas have a +8 racial bonus to Hide checks in areas of tall grass or heavy undergrowth and a +4 racial bonus to Survival checks when tracking by scent.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":1,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, scent, Listen +6, and Spot +4","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ximZBlbqimz3XZgi","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":2}},{"_id":"g2QDYxOSnlwNZoFq","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+3-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"xzZetl6jwLxum1km","name":"Elemental, Large, Water","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":20,"mod":5,"value":20,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"dex":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":266,"medium":533,"heavy":800,"carry":1600,"drag":4000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":18}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":27,"flatFootedTotal":25},"cmb":{"value":0,"total":15},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +9 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":4},"will":{"total":2}},"hp":{"value":46,"min":-100,"base":0,"max":46,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":36,"temp":0,"max":36},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":90,"total":90},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":5,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Large, Water (CR 5)
\n
Large Elemental (Water and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +2 (Dex); Senses: darkvision 60 ft., Listen +5, and Spot +6\n
Languages: Aquan\n
\n
AC: 20 (-1 size, +2 Dex, +9 natural), touch 11, flat-footed 18\n
Hit Dice: 8d8+32 (68 hp);
DR: 5/-\n
Fort +10,
Ref +4,
Will +2\n
\n
Speed: 20 ft., swim 90 ft.\n
Space: 10 ft./10 ft.\n
Base Attack +6;
Grapple +15
Attack: Slam +10 melee
Full Attack: 2 slams +10 melee\n
Damage: Slam 2d8+5\n
Special Attacks/Actions: Water mastery, drench, vortex\n
\n
Abilities: Str 20, Dex 14, Con 19, Int 6, Wis 11, Cha 11\n
Special Qualities: Elemental\n
Feats: Cleave; Great Cleave; Power Attack\n
Skills: Listen +5 and Spot +6\n
Advancement: 9-15 HD (Large)\n
\n
Climate/Terrain: Elemental Plane of Water\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Water Mastery (Ex): A water elemental gains a +1 attack and damage bonus if both it and its opponent touch water. If the opponent or elemental is landbound, the elemental suffers a -4 penalty to attack and damage. (These modifiers are not included in the statistics block.)
\n
A water elemental can be a serious threat to a ship that crosses its path. The elemental can easily overturn small craft (5 feet of length per Hit Die of the elemental) and stop larger vessels (10 feet long per HD). Even large ships (20 feet long per HD) can be slowed to half speed.
\n
Drench (Ex): The elementals touch puts out torches, camp-fires, exposed lanterns, and other open flames of non-magical origin if these are of Large size or smaller. The creature can dispel magical fire it touches as dispel magic cast by a sorcerer whose level equals the elemental's HD total.
\n
Vortex (Su): The elemental can transform itself into a whirlpool once every 10 minutes, provided it is underwater, and remain in that form for up to 1 round for every 2 HD it has. In vortex form, the elemental can move through the water or along the bottom at its swim speed.
\n
The vortex is 5 feet wide at the base, up to 30 feet wide at the top, and 10 feet or more tall, depending on the elemental's size. The elemental controls the exact height, but it must be at least 10 feet.
\n
Creatures one or more sizes smaller than the elemental might take damage when caught in the vortex and may be swept up by it. An affected creature must succeed at a Reflex save when it comes into contact with the vortex or take the listed damage. It must also succeed at a second Reflex save or be picked up bodily and held suspended in the powerful currents, automatically taking damage each round. A creature that can swim is allowed a Reflex save each round to escape the vortex. The creature still takes damage, but can leave if the save is successful. The DC for saves against the vortex's effects varies with the elemental's size.
\n
The elemental can eject any carried creatures whenever it wishes, depositing them wherever the vortex happens to be. A summoned elemental always ejects trapped creatures before returning to its home plane.
\n
If the vortex's base touches the bottom, it creates a swirling cloud of debris. This cloud is centered on the elemental and has a diameter equal to half the vortex's height. The cloud obscures all vision, including darkvision, beyond 5 feet. Creatures 5 feet away have one-half concealment, while those farther away have total concealment (see Concealment). Those caught in the cloud must succeed at a Concentration check to cast a spell (DC equal to the Reflex save DC).
\n
A water elemental prefers to fight in a large body of water where it can disappear beneath the waves and suddenly swell up behind its opponents.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":13,"background":false,"cs":false,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +5, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"xzZetl6jwLxum1km","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":8,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":36,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":8}},{"_id":"B7LFI595zFJE7EyW","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d8+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"y7gLFNuFr1DOEByP","name":"Basilisk, Greater, Abyssal","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":24,"mod":7,"value":24,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":24,"origMod":7},"dex":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":3,"mod":-4,"value":3,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":3,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":466,"medium":933,"heavy":1400,"carry":2800,"drag":7000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":18,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":17}},"bab":{"value":18,"total":18},"cmd":{"value":0,"total":38,"flatFootedTotal":38},"cmb":{"value":0,"total":29},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 Dex, -1 size, +9 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":18},"ref":{"total":12},"will":{"total":13}},"hp":{"value":171,"min":-100,"base":0,"max":171,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":81,"temp":0,"max":81},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":12,"xp":{"value":10},"level":{"value":18,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Basilisk, Greater, Abyssal (CR 12)
\n
Large Outsider (Augmented Magical Beast and Extraplanar)\n
Alignment: Always neutral\n
Initiative: -1 (Dex); Senses: darkvision 60 ft., low-light vision, Listen +10, and Spot +10\n
\n
AC: 17 (-1 Dex, -1 size, +9 natural), touch 8, flat-footed 17\n
Hit Dice: 18d10+90 (189 hp);
DR: 10/magic\n
Fort +18,
Ref +12,
Will +8\n
\n
Speed: 20 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +18;
Grapple +29
Attack: Bite +25 melee
Full Attack: Bite +25 melee\n
Damage: Bite 2d8+10\n
Special Attacks/Actions: Petrifying gaze, smite good\n
\n
Abilities: Str 24, Dex 8, Con 21, Int 3, Wis 10, Cha 15\n
Special Qualities: SR 23, Resistance to cold 10 and fire 10, \n
Feats: Alertness; Blind-fight; Great Fortitude; Iron Will; Improved Natural Attack (bite); Lightning Reflexes; Weapon Focus (bite)\n
Skills: Hide +0*, Listen +10, and Spot +10\n
Advancement: -\n
\n
Climate/Terrain: Infinite Layers of the Abyss\n
Organization: Solitary or colony (3-6)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
The save DC for the abyssal greater basilisk's petrifying gaze (DC 21) is adjusted for its greater Hit Dice and higher Charisma score. An abyssal greater basilisk's natural weapons are treated as magic weapons for the purpose of overcoming damage reduction.
\n
Petrifying Gaze (Su): Turn to stone permanently, range 30 feet; Fortitude negates DC 13.
\n
Smite Good (Su): Once per day an abyssal greater basilisk can make a normal melee attack to deal an extra 18 points of damage against a good foe.
\n
Skills: The basilisk's dull coloration and its ability to remain motionless for long periods of time grant it a +4 racial bonus to Hide checks in natural settings.
\n
Augmented Subtype
\n
A creature receives this subtype whenever something happens to change its original type. Some creatures (those with an inherited template) are born with this subtype; others acquire it when they take on an acquired template. The augmented subtype is always paired with the creature's original type. For example, a wizard's raven familiar is a magical beast (augmented animal). A creature with the augmented subtype usually has the traits of its current type, but the features of its original type. For example, a wizard's raven familiar has an animal's features and the traits of a magical beast.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":1,"notes":"","mod":-5,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., low-light vision, Listen +10, and Spot +10","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"y7gLFNuFr1DOEByP","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":18,"hd":8,"hp":81,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":18}},{"_id":"ejSCwnKPgQk2aTCC","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["2d8+10-7",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"yEIGVuazkJgvPAHq","name":"Temporal Filcher","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"int":{"total":7,"mod":-2,"value":7,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":100,"medium":200,"heavy":300,"carry":600,"drag":1500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":8,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":12}},"bab":{"value":6,"total":6},"cmd":{"value":0,"total":24,"flatFootedTotal":21},"cmb":{"value":0,"total":11},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +3 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":5},"will":{"total":7}},"hp":{"value":52,"min":-100,"base":0,"max":52,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":28,"max":28},"vigor":{"min":0,"value":36,"temp":0,"max":36},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":3,"xp":{"value":10},"level":{"value":8,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Temporal Filcher (CR 3)
\n
Large Aberration\n
Alignment: Usually evil (any)\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: Listen +10 and Spot +10\n
Languages: Does not speak\n
\n
AC: 15 (-1 size, +3 Dex, +3 natural), touch 12, flat-footed 12\n
Hit Dice: 8d8+16 (52 hp)\n
Fort +5,
Ref +5,
Will +7\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +6;
Grapple +5
Attack: 4 claws +6 melee, bite +1 melee
Full Attack: 4 claws +6 melee, bite +1 melee\n
Damage: Claw 1d6+1, bite 2d6\n
Special Attacks/Actions: \n
\n
Abilities: Str 13, Dex 17, Con 14, Int 7, Wis 12, Cha 10\n
Special Qualities: Psionics, time filch\n
Feats: Alertness; Improved Initiative\n
Skills: Listen +10, Move Silently +8, Spot +10, and Tumble +10\n
Advancement: 9-15 HD (Large)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary\n
Treasure/Possessions: Standard\n
\n
Source:\n Psionics Handbook
Psionics (Sp): At will -- chameleon, dimension door and distract. These abilities are as the powers manifested by a 15th- level psion.
\n
Attack/Defense Modes (Sp): At will -- id insinuation/intellect fortress, mental barrier.
\n
Time Filch (Su): If a temporal filcher hits a Large or smaller creature with two or more claw attacks, it latches onto the opponent's body and shifts forward in time 7 minutes as a free action. To observers, the filcher and its prey disappear in a shimmer, then reappear 7 minutes later in exactly the orientation and condition they left. For the filcher and prey, no time passes at all. If conditions in the location have changed in the meantime (for instance, if the prey's companions have left), the victim must succeed at a Wisdom check (DC 15) or lose a round of action from disorientation. The ability is otherwise identical to time hop manifested by a 15th-level psion.
\n
Feats: Temporal filchers gain Improved Initiative as a bonus feat.
\n
A temporal filcher lurks in hiding (using its chameleon power) waiting for likely prey. It prefers to ambush creatures bringing up the rear of a group and gain a free partial action if possible to snatch a victim. It then retreats quickly into the near future, where it can press its attack in privacy. When badly wounded, the filcher escapes using its time filch ability (on itself only), or dimension door.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":5,"notes":"","mod":5,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":7,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":7,"notes":"","mod":6,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"Listen +10 and Spot +10","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"yEIGVuazkJgvPAHq","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":8,"hd":8,"hp":36,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":8}},{"_id":"her8V1MLDuCNoNwQ","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"T283PX81yJtcz40G","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"yFOHb5MQBFIjvitr","name":"Raven","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":1,"mod":-5,"value":1,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":1,"medium":3,"heavy":5,"carry":10,"drag":25},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":12}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":-1,"flatFootedTotal":-3},"cmb":{"value":0,"total":-6},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 size, +2 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":4},"will":{"total":2}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":10,"total":10},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":40,"total":40,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":0.166,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Raven (CR 1/6)
\n
Tiny Animal\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: low-light vision, Listen +3, and Spot +5\n
\n
AC: 14 (+2 size, +2 Dex), touch 14, flat-footed 12\n
Hit Dice: 1/4d8 (1 hp)\n
Fort +2,
Ref +4,
Will +2\n
\n
Speed: 10 ft., fly 40 ft. (average)\n
Space: 2 1/2 ft./0 ft.\n
Base Attack +0;
Grapple -13
Attack: Claws +4 melee
Full Attack: Claws +4 melee\n
Damage: Claws 1d2-5\n
Special Attacks/Actions: -\n
\n
Abilities: Str 1, Dex 15, Con 10, Int 2, Wis 14, Cha 6\n
Special Qualities: \n
Feats: Alertness; Weapon Finesse\n
Skills: Listen +3 and Spot +5\n
Advancement: -\n
\n
Climate/Terrain: Temperate Forests\n
Organization: Solitary\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
These glossy black birds are about 2 feet long and have wingspans of about 4 feet. They combine both claws into a single attack.
\n
The statistics presented here can describe most non-predatory birds of similar size.
\n
Skills: +2 on Listen and Spot checks.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false,"changeBonus":8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":-1,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":1,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"tiny","senses":"low-light vision, Listen +3, and Spot +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.6,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"yFOHb5MQBFIjvitr","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"OhyzGMbSdAjtmKmv","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"7","critConfirmBonus":"","damage":{"parts":[["1d2-5+-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"yFcziRhdidrF89yi","name":"Scorpion, Devastation","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":38,"mod":14,"value":38,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":38,"origMod":14},"dex":{"total":35,"mod":12,"value":35,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12},"con":{"total":32,"mod":11,"value":32,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":32,"origMod":11},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"vermin","encumbrance":{"level":0,"levels":{"light":1813,"medium":3626,"heavy":5440,"carry":10880,"drag":27200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":128,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":46,"ac":{"normal":{"value":0,"total":60},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":48}},"bab":{"value":96,"total":96},"cmd":{"value":0,"total":148,"flatFootedTotal":136},"cmb":{"value":0,"total":126},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-8 size, +12 Dex, +46 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":77},"ref":{"total":54},"will":{"total":42}},"hp":{"value":1984,"min":-100,"base":0,"max":1984,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":64,"max":64},"vigor":{"min":0,"value":576,"temp":0,"max":576},"init":{"value":0,"bonus":0,"total":12},"prof":2,"speed":{"land":{"base":100,"total":100},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Vermin","environment":"","cr":42,"xp":{"value":10},"level":{"value":128,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Scorpion, Devastation (CR 42)
\n
Colossal Vermin\n
Alignment: Always neutral\n
Initiative: +12 (Dex); Senses: Darkvision 300 ft. and Spot +8\n
\n
AC: 60 (-8 size, +12 Dex, +46 natural) touch 14, flat-footed 48\n
Hit Dice: 128d8+1,408 (1,984 hp);
DR: 15/-\n
Fort +77,
Ref +54,
Will +42\n
\n
Speed: 100 ft.\n
Space: 120 ft. by 240 ft. / 20 ft.\n
Base Attack +96;
Grapple +126
Attack: 2 claws +102 melee, sting +97 melee\n
Damage: Claw 10d10+14, sting 8d10+7 plus poison\n
Special Attacks/Actions: Improved grab, squeeze, poison\n
\n
Abilities: Str 38, Dex 35, Con 32, Int -, Wis 10, Cha 2\n
Special Qualities: SR 50\n
Feats:\n
Skills: Climb +22, Hide +4, and Spot +8\n
Advancement: None\n
\n
Climate/Terrain: Any land\n
Organization: Solitary or cluster (2-5)\n
Treasure/Possessions: None\n
\n
Source:\n Epic Level Handbook
Improved Grab (Ex): To use this ability, the devastation scorpion must hit with its claw attack. If it gets a hold, it hangs on and squeezes.
\n
Squeeze (Ex): A devastation scorpion that gets a hold on a Gargantuan or smaller opponent automatically deals damage with both claws and its sting.
\n
Poison (Ex): Sting, Fort save (DC 95); initial and secondary damage 2d12 temporary Str.
\n
Skills: Devastation scorpions receive a +4 racial bonus on Climb, Hide, and Spot checks.
\n
The devastation scorpion is an aggressive hunter, scuttling quickly through terrain in search of food.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":18,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-8,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":8,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"Darkvision 300 ft. and Spot +8","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"yFcziRhdidrF89yi","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"g3gX00gTvJU478ju","flags":{},"name":"Vermin*","type":"class","img":"systems/D35E/icons/racialhd/vermin.png","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":128,"hd":8,"hp":576,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":128}},{"_id":"PGU0iD4EVZftWDYW","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["10d10+14-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"xz9f8qqZcwwLqp8Z","flags":{},"name":"Sting","type":"attack","img":"systems/D35E/icons/attack/monster/sting.png","data":{"description":{"value":"The creature stabs with a stinger, dealing piercing damage. Sting attacks usually deal damage from poison in addition to hit point damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["8d10+7-14",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":700000}]}
+{"_id":"yGC98B4JGccKmtaC","name":"Dragon, Blue Young Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"cha":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":400,"medium":800,"heavy":1200,"carry":2400,"drag":6000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":18,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":17,"ac":{"normal":{"value":0,"total":26},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":26}},"bab":{"value":18,"total":18},"cmd":{"value":0,"total":38,"flatFootedTotal":38},"cmb":{"value":0,"total":28},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +17 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":15},"ref":{"total":11},"will":{"total":13}},"hp":{"value":189,"min":-100,"base":0,"max":189,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":117,"temp":0,"max":117},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":10,"xp":{"value":10},"level":{"value":18,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Blue Young Adult (CR 10)
\n
Large Dragon (Earth)\n
Alignment: Always Lawful Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 26 (-1 size, +17 natural), touch 9, flat-footed 26\n
Hit Dice: 18d12+72 (189 hp);
DR: 5/magic\n
Fort +15,
Ref +11,
Will +13\n
\n
Speed: 40 ft., fly 150 ft. (poor), burrow 20 ft.\n
Space: 10 ft./5 ft. (10 ft. with bite)\n
Base Attack +18;
Grapple +28
Attack: 1 Bite +23, 2 claws +18, 2 wings +18, 1 Tail Slap +18 melee; Breath +23 ranged\n
Damage: 1 bite 2d6+6, 2 claws 1d8+3, 2 wings 1d6+3, 1 tail slap 1d8+9, Breath weapon 10d6 (22)\n
Special Attacks/Actions: Breath weapon, fear (DC 21), SR 19\n
\n
Abilities: Str 23, Dex 10, Con 19, Int 14, Wis 15, Cha 14\n
Special Qualities: Electricity immunity, create/destroy water, Sound imitation, CL 3\n
Feats: #Feats: 7\n
Skills: Skill points: 42\n
Advancement: 19-20 HD (Large)\n
\n
Climate/Terrain: Temperate and warm desert and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A blue dragon has one type of breath weapon, a line of lightning (Reflex save DC 23 for half damage), damage 10d8. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 150 feet are subject to the effect if they have fewer HD than the dragon (18).
\n
A potentially affected creature that succeeds at a Will save (DC 21) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Create/Destroy Water (Sp): The dragon can use this ability three times per day It works like the create water spell, except that the dragon can decide to destroy water instead of creating it, which automatically spoils unattended liquids containing water. Magic items (such as potions) and items in a creature's possession must succeed at a will save (DC 21) or be ruined.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"yGC98B4JGccKmtaC","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":18,"hd":12,"hp":117,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":18}},{"_id":"wKhELN8PkfYmzu61","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"Q0Mw9a6RrSAf6MRl","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+3-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"bIl4EZmUIg2v0V0i","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+3-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"dFTwT9mmIpCFFHrd","flags":{},"name":"Tail Slap","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[["1d8+9-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"Vt2913hssKqrHKqQ","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":40,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["10d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"10","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"yJnccjY5FZ3WEGlo","name":"Elemental, Greater, Earth","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":31,"mod":10,"value":31,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":31,"origMod":10},"dex":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":693,"medium":1386,"heavy":2080,"carry":4160,"drag":10400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":21,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":13,"ac":{"normal":{"value":0,"total":20},"touch":{"value":0,"total":7},"flatFooted":{"value":0,"total":20}},"bab":{"value":15,"total":15},"cmd":{"value":0,"total":42,"flatFootedTotal":42},"cmb":{"value":0,"total":33},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, -1 Dex, +13 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":6},"will":{"total":9}},"hp":{"value":104,"min":-100,"base":0,"max":104,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":94,"temp":0,"max":94},"init":{"value":0,"bonus":0,"total":-1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":9,"xp":{"value":10},"level":{"value":21,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Greater, Earth (CR 9)
\n
Huge Elemental (Earth and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: -1 (Dex); Senses: darkvision 60 ft., Listen +14, and Spot +14\n
Languages: Terran\n
\n
AC: 20 (-2 size, -1 Dex, +13 natural), touch 7, flat-footed 20\n
Hit Dice: 21d8+105 (199 hp);
DR: 10/-\n
Fort +17,
Ref +6,
Will +9\n
\n
Speed: 30 ft.\n
Space: 15 ft./15 ft.\n
Base Attack +15;
Grapple +33
Attack: Slam +23 melee
Full Attack: 2 Slams +23 melee\n
Damage: Slam 2d10+10\n
Special Attacks/Actions: Earth mastery, push\n
\n
Abilities: Str 31, Dex 8, Con 21, Int 8, Wis 11, Cha 11\n
Special Qualities: Elemental, earth glide\n
Feats: Alertness; Awesome Blow; Cleave; Great Cleave; Improved Bull Rush; Improved Sunder; Iron Will; Power Attack\n
Skills: Listen +14 and Spot +14\n
Advancement: 22-23 HD (Huge)\n
\n
Climate/Terrain: Elemental Plane of Earth\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Earth Mastery (Ex): An earth elemental gains a +1 attack and damage bonus if both it and its foe touch the ground. If an opponent is airborne or waterborne, the elemental suffers a -4 penalty to attack and damage. (These modifiers are not included in the statistics block.)
\n
Push (Ex): An earth elemental can start a bull rush maneuver without provoking an attack of opportunity. The combat modifiers given in Earth Mastery, above, also apply to the elemental's opposed Strength checks.
\n
Elemental: Immune to poison, sleep, paralysis, and stun. Not subject to critical hits.
\n
Though an earth elemental moves slowly it is a relentless opponent. It can travel though solid ground or stone as easily as humans walk on the earth's surface. It cannot swim, however, and, must either walk around a body of water or go through the ground under it. An earth elemental can move along the bottom of a body of water but prefers not to.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-9,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":10,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., Listen +14, and Spot +14","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"yJnccjY5FZ3WEGlo","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"sm9YKFhw0dEZroxS","flags":{},"name":"Awesome Blow","type":"feat","img":"systems/D35E/icons/feats/awesome-blow.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 25, Power Attack, Improved Bull Rush, size Large or larger.\n
\nBenefit
\nAs a standard action, the creature may choose to subtract 4 from its melee attack roll and deliver an awesome blow. If the creature hits a corporeal opponent smaller than itself with an awesome blow, its opponent must succeed on a Reflex save (DC=damage dealt) or be knocked flying 10 feet in a direction of the attacking creature’s choice and fall prone. The attacking creature can only push the opponent in a straight line, and the opponent can’t move closer to the attacking creature than the square it started in. If an obstacle prevents the completion of the opponent’s move, the opponent and the obstacle each take 1d6 points of damage, and the opponent stops in the space adjacent to the obstacle.\n
\nSpecial
\nA fighter may select Awesome Blow as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Awesome Blow","associations":{"classes":[["Warrior",-1]]}}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"UEW55cwmiYKxnQE1","flags":{},"name":"Improved Bull Rush","type":"feat","img":"systems/D35E/icons/feats/improved-bull-rush.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you perform a bull rush you do not provoke an attack of opportunity from the defender. You also gain a +4 bonus on the opposed Strength check you make to push back the defender.\n
\nSpecial
\nA fighter may select Improved Bull Rush as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Bull Rush"}},{"_id":"Fam4wfHsoHqb2XvM","flags":{},"name":"Improved Sunder","type":"feat","img":"systems/D35E/icons/feats/improved-sunder.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you strike at an object held or carried by an opponent (such as a weapon or shield), you do not provoke an attack of opportunity.\n
You also gain a +4 bonus on any attack roll made to attack an object held or carried by another character.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you strike at an object held or carried by another character.\n
\nSpecial
\nA fighter may select Improved Sunder as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to attack an object held or carried by another character","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Sunder"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":21,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":94,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":21}},{"_id":"eBBkruTXbxCbUj1I","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d10+10-10",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"yQfWM9rZhB2qLfHj","name":"Lizardfolk","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0}},"resources":{},"attributes":{"creatureType":"humanoid","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":15}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":12,"flatFootedTotal":12},"cmb":{"value":0,"total":2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":1},"ref":{"total":3},"will":{"total":0}},"hp":{"value":11,"min":-100,"base":0,"max":11,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Humanoid","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Lizardfolk (CR 1)
\n
Medium Humanoid (Reptilian)\n
Alignment: Usually neutral\n
Initiative: +0\n
\n
AC: 15 (+5 natural) or 17 (+5 natural, +2 heavy shield), touch 10, flat-footed 15 or 17\n
Hit Dice: 2d8+2 (11 hp)\n
Fort +1,
Ref +3,
Will +0\n
\n
Speed: 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +2
Attack: Claw +2 melee or club +2 melee or javelin +1 ranged
Full Attack: 2 claws +2 melee and bite +0 melee, or club +2 melee and bite +0 melee; or javelin +1 ranged\n
Damage: Claw 1d4+1, club 1d10+1, bite 1d4, or javelin 1d6+1\n
Special Attacks/Actions: -\n
\n
Abilities: Str 13, Dex 10, Con 13, Int 9, Wis 10, Cha 10\n
Special Qualities: Hold breath\n
Feats: Multiattack\n
Skills: Balance +4, Jump +5, and Swim +2\n
Advancement: By character class\n
\n
Climate/Terrain: Temperate marsh\n
Organization: Gang (2-3), band (6-10 plus 50% noncombatants plus 1 leader of 3rd-6th level), or tribe (30-60 plus 2 lieutenants of 3rd-6th level and 1 leader of 4th-10th level)\n
Treasure/Possessions: 50% coins; 50% goods; 50% items\n
\n
Source:\n Monster Manual
Lizardfolk fight as unorganized individuals. They prefer frontal assaults and massed rushes, sometimes trying to force foes into the water, where the lizardfolk have an advantage. If outnumbered or if their territory is being invaded, they set snares, plan ambushes, and make raids to hinder enemy supplies. Advanced tribes use more sophisticated tactics and have better traps and ambushes.
\n
Skills: Thanks to their tails, lizardfolk receive a +4 racial bonus to Jump, Swim, and Balance checks (the numbers in the statistics block do not reflect check penalties for large shields).
\n
Reptilian Subtype
\n
These creatures are scaly and usually cold-blooded. The reptilian subtype is only used to describe a set of humanoid races, not all animals and monsters that are truly reptiles.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":4,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":1,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"yQfWM9rZhB2qLfHj","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"S38eYYsK7pRhPbwg","flags":{},"name":"Humanoid*","type":"class","img":"systems/D35E/icons/racialhd/humanoid.png","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":2}},{"_id":"4g02knNFIkt8oNlU","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"vzKp77fo3wCE6yAP","flags":{},"name":"Club","type":"attack","img":"systems/D35E/icons/attack/weapons/club.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d10+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"HNE7AwnOasLyS0nu","flags":{},"name":"Javelin","type":"attack","img":"systems/D35E/icons/attack/weapons/javelin.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"ybfd7tLWY0yWnME0","name":"Dog, Riding","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":15,"mod":2,"value":15,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":66,"medium":133,"heavy":200,"carry":400,"drag":1000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":16},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":14}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":15,"flatFootedTotal":13},"cmb":{"value":0,"total":3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+2 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":5},"will":{"total":1}},"hp":{"value":13,"min":-100,"base":0,"max":13,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dog, Riding (CR 1)
\n
Medium Animal\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: low-light vision, scent, Listen +5, and Spot +5\n
\n
AC: 16 (+2 Dex, +4 natural), touch 12, flat-footed 14\n
Hit Dice: 2d8+4 (13 hp)\n
Fort +5,
Ref +5,
Will +1\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple +4
Attack: Bite +3 melee
Full Attack: Bite +3 melee\n
Damage: Bite 1d6+3\n
Special Attacks/Actions: -\n
\n
Abilities: Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 6\n
Special Qualities: \n
Feats: Alertness; Track\n
Skills: Listen +5, Spot +5, Survival +1*, Swim +5, and Swim +5\n
Advancement: -\n
\n
Climate/Terrain: Any land\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
This category includes working breeds such as collies, huskies, and St Bernards.
\n
Combat
If trained for war, these animals can make trip attacks just as wolves do. A riding dog can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds at a Ride check (see Ride, page 72 in the Player's Handbook).
\n
Carrying Capacity: A light load for a riding dog is up to 100 pounds; a medium load, 101-200 pounds; a heavy load, 201-300 pounds. A riding dog can drag 1,500 pounds.
\n
Skills: Riding dogs receive a +4 racial bonus to Survival checks when tracking by scent.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":3,"notes":"","mod":5,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"low-light vision, scent, Listen +5, and Spot +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ybfd7tLWY0yWnME0","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":2}},{"_id":"zl7pTdbDAC2Tz5XI","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d6+3-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"yc74uhujvB9DRDJR","name":"Nixie","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":7,"mod":-2,"value":7,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":7,"origMod":-2},"dex":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"con":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"fey","encumbrance":{"level":0,"levels":{"light":17,"medium":34,"heavy":52,"carry":104,"drag":260},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":14},"flatFooted":{"value":0,"total":11}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":7,"flatFootedTotal":4},"cmb":{"value":0,"total":-6},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +3 Dex","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":5},"will":{"total":3}},"hp":{"value":4,"min":-100,"base":0,"max":4,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":22,"max":22},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":30,"total":30},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Fey","environment":"","cr":1,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Nixie (CR 1)
\n
Small Fey\n
Alignment: Always neutral\n
Initiative: +3 (Dex); Senses: low-light vision, Listen +6, and Spot +6\n
\n
AC: 14 (+1 size, +3 Dex), touch 14, flat-footed 11\n
Hit Dice: 1d6 (3 hp);
DR: 5/cold iron\n
Fort +0,
Ref +5,
Will +3\n
\n
Speed: 20 ft., swim 30 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +0;
Grapple -6
Attack: Shortsword +4 melee or light crossbow +4 ranged
Full Attack: Shortsword +4 melee; or light crossbow +4 ranged\n
Damage: Shortsword 1d4-2/19-20; or light crossbow 1d6/19-20\n
Special Attacks/Actions:
charm person\n
\n
Abilities: Str 7, Dex 16, Con 11, Int 12, Wis 13, Cha 18\n
Special Qualities: Amphibious, SR 16,
water breathing, wild empathy\n
Feats: Alertness; Dodge; Weapon Finesse\n
Skills: Bluff +8, Craft (any one) +5, Escape Artist +6, Handle Animal +8, Hide +7*, Listen +6, Perform (sing) +7, Search +3, Sense Motive +5, Spot +6, and Swim +6\n
Advancement: 2-3 HD (Small)\n
\n
Climate/Terrain: Temperate aquatic\n
Organization: Gang (2-4), band (6-11), or tribe (20-80)\n
Treasure/Possessions: No coins, 50% goods (metal or stone only), 50% items (no scrolls)\n
\n
Source:\n Monster Manual
Water Breathing (Sp): Once per day a nixie can use water breathing as the spell cast by a 6th-level sorcerer. (They usually bestow this effect on those they have charmed.)
\n
Charm Person (Sp): A nixie can charm person three times per day as the spell cast by a 4th-level sorcerer. Those affected must succeed at a Will save (DC 15) or be charmed for 24 hours, performing heavy labor, guard duty, and other onerous tasks for the nixie community. Shortly before the effect wears off, the nixie escorts the charmed creature away and orders it to keep walking.
\n
Skills:All sprites receive a +2 racial bonus to Search, Spot, and Listen checks. Nixies receive +2 on Listen and Spot checks and +5 racial bonus to Hide checks when in the water.
\n
Sprites fight their opponents with spells and pint-sized weaponry. They prefer ambushes and other trickery to direct confrontation.
\n
Nixies rely on their charm person ability to deter enemies, entering combat only to protect themselves and their territory.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":4,"notes":"","mod":8,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":3,"notes":"","mod":6,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":4,"notes":"","mod":6,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":2,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":14,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"low-light vision, Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"yc74uhujvB9DRDJR","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"0jjH2XJVd6dzlaSm","flags":{},"name":"Fey*","type":"class","img":"systems/D35E/icons/racialhd/fey.png","data":{"description":{"value":"A fey is a creature with supernatural abilities and connections to nature or to some other force or place. Fey are usually human-shaped.
\nFeatures
\nA fey has the following features.
\n\n- 6-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Reflex and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA fey possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Fey not indicated as wearing armor are not proficient with armor. Fey are proficient with shields if they are proficient with any form of armor.
\n- Fey eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":6,"hp":4,"bab":"low","skillsPerLevel":6,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":true,"esc":true,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":true,"khi":false,"klo":true,"kna":true,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":true,"pro":false,"rid":false,"sen":true,"slt":true,"spl":false,"ste":true,"sur":false,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"fey","attackParts":[],"contextNotes":[],"identifiedName":"Fey*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"b1SWT4fhOJ7ftlN3","flags":{},"name":"Shortsword","type":"attack","img":"systems/D35E/icons/attack/weapons/longsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"6","critConfirmBonus":"","damage":{"parts":[["1d4-2+-2",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"hjcg7Dm0WttCSQmG","flags":{},"name":"Light Crossbow","type":"attack","img":"systems/D35E/icons/attack/weapons/crossbow-light.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"ydZVpHqEXyJR1TBO","name":"Formian Myrmarch","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"con":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"cha":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":233,"medium":466,"heavy":700,"carry":1400,"drag":3500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":12,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":15,"ac":{"normal":{"value":0,"total":28},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":24}},"bab":{"value":12,"total":12},"cmd":{"value":0,"total":34,"flatFootedTotal":30},"cmb":{"value":0,"total":20},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +4 Dex, +15 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":12},"ref":{"total":12},"will":{"total":11}},"hp":{"value":102,"min":-100,"base":0,"max":102,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":36,"max":36},"vigor":{"min":0,"value":54,"temp":0,"max":54},"init":{"value":0,"bonus":0,"total":8},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":10,"xp":{"value":10},"level":{"value":12,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Formian Myrmarch (CR 10)
\n
Large Outsider (Extraplanar and lawful)\n
Alignment: Always lawful neutral\n
Initiative: +8 (+4 Dex, +4 Improved Initiative); Senses: Listen +18 and Spot +18\n
\n
AC: 28 (-1 size, +4 Dex, +15 natural), touch 13, flat-footed 24\n
Hit Dice: 12d8+48 (102 hp)\n
Fort +12,
Ref +12,
Will +11\n
\n
Speed: 50 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +12;
Grapple +20
Attack: Sting +15 melee or javelin +15 ranged
Full Attack: Sting +15 melee and bite +13 melee; or javelin +15/+10 ranged\n
Damage: Sting 2d4+4 plus poison, bite 2d6+2; or javelin 1d6+4\n
Special Attacks/Actions: Poison, spell-like abilities\n
\n
Abilities: Str 19, Dex 18, Con 18, Int 16, Wis 16, Cha 17\n
Special Qualities: Fast healing 2, hive mind, immunity to poison, petrification and cold, resistance to electricity 10, fire 10 and sonic 10, SR 25\n
Feats: Dodge; Improved Initiative; Mobility; Multiattack; Spring Attack\n
Skills: Climb +19, Concentration +18, Diplomacy +20, Hide +15, Knowledge (any one) +18, Listen +18, Move Silently +19, Search +17, Sense Motive +18, Spot +18, and Survival +3 (+4 following tracks)\n
Advancement: 13-18 HD (Large); 19-24 HD (Huge)\n
\n
Climate/Terrain: Any land and underground (Mechanus)\n
Organization: Solitary, team (2-4), or platoon (1 plus 7-18 workers and 6-11 warriors)\n
Treasure/Possessions: Standard\n
\n
Source:\n Monster Manual
Hive Mind (Ex): All formians within 50 miles of their queen are in constant communication. If one is aware of a particular danger, they all are. If one in a group is not flat-footed, none of them are. No formian in a group is considered flanked unless all of them are.
\n
Immunities (Ex): Formians have poison, petrification, and cold immunity.
\n
Resistances (Ex): All formians have fire, electricity, and sonic resistance 20.
\n
FORMIAN SOCIETY
Formians build fabulous hive-cities in which hundreds of the creatures dwell. They are born into their station, with no ability to progress. Workers obey orders given by warriors, myrmarchs, or the queen. Warriors carry out the will of their myrmarch commanders or the queen. Myrmarchs take orders only from the queen herself although they have different ranks depending on services rendered. These are not positions of power but of prestige. The most prestigious of the myrmarchs guard the queen. Taskmasters are equal in rank to warriors but seldom interact with other formians.
\n
MYRMARCH
Myrmarchs are the elite of formian society. Much more than those beneath them, these creatures are individuals, with goals, desires, and creative thought. Very rarely do these ever conflict with the wishes of the queen, though - most myrmarchs are still very loyal to her.
\n
Myrmarchs are commanders in formian armies and leaders in formian communities. They are the hands of the queen, carrying out her direct orders and making sure everything goes as exactly as she desires. Myrmarchs also have a secondary role: stamping out chaos wherever and whenever they can. Those who foment disorder, and particularly creatures that revere or exemplify it (such as slaadi), are the hated foes of myrmarchs.
\n
Myrmarchs are the size of horses and have claws capable of fine manipulation, like human hands. They wear bronze helms to signify their position (the more elaborate the helm, the more prestige).
\n
Myrmarchs speak Formian and Common.
\n
Combat
Myrmarchs' claws are like hands and thus serve no combat purpose. Myrmarchs occasionally employ javelins for ranged attacks, coated with poison from their own stingers.
\n
They fight intelligently, aiding those under them (if any are present) and commanding them through the hive mind. If chaotic creatures are present, however, a myrmarch is single-minded in its quest to destroy them.
\n
Poison (Ex): Sting, Fortitude save (DC 20); initial and secondary damage 2d6 temporary Dexterity.
\n
Spell-Like Abilities: At will - charm monster, clairaudience/clairvoyance, detect chaos, detect thoughts, magic circle against chaos, teleport without error; 1/day - dictum and order's wrath. These abilities are as the spells cast by a 12th-level sorcerer (save DC 13 + spell level).
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":15,"notes":"","mod":11,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":14,"notes":"","mod":11,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":17,"notes":"","mod":11,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":11,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":10,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":15,"notes":"","mod":11,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":14,"notes":"","mod":10,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":18,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":15,"notes":"","mod":10,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"Listen +18 and Spot +18","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ydZVpHqEXyJR1TBO","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"6JP0TRFa80k8UNn7","flags":{},"name":"Multiattack","type":"feat","img":"systems/D35E/icons/feats/multiattack.png","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"}},{"_id":"h34014OSUak957dF","flags":{},"name":"Spring Attack","type":"feat","img":"systems/D35E/icons/feats/spring-attack.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.\n
You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack.\n
\nSpecial
\nA fighter may select Spring Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spring Attack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":12,"hd":8,"hp":54,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":12}},{"_id":"JNSbCTRh4ULIZ8XA","flags":{},"name":"Sting","type":"attack","img":"systems/D35E/icons/attack/monster/sting.png","data":{"description":{"value":"The creature stabs with a stinger, dealing piercing damage. Sting attacks usually deal damage from poison in addition to hit point damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d4+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":700000},{"_id":"2IQkWfrS0xg79C1A","flags":{},"name":"Javelin","type":"attack","img":"systems/D35E/icons/attack/weapons/javelin.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-1","critConfirmBonus":"","damage":{"parts":[["",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"yfAZ9ZVwXu2g1WdP","name":"Elemental, Greater, Water","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":26,"mod":8,"value":26,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":26,"origMod":8},"dex":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":1226,"medium":2453,"heavy":3680,"carry":7360,"drag":18400},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":21,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":9,"ac":{"normal":{"value":0,"total":22},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":17}},"bab":{"value":15,"total":15},"cmd":{"value":0,"total":46,"flatFootedTotal":41},"cmb":{"value":0,"total":31},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +5 Dex, +9 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":7},"ref":{"total":14},"will":{"total":9}},"hp":{"value":104,"min":-100,"base":0,"max":104,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":94,"temp":0,"max":94},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":120,"total":120},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":9,"xp":{"value":10},"level":{"value":21,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Greater, Water (CR 9)
\n
Huge Elemental (Water and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +5 (Dex); Senses: darkvision 60 ft., Listen +14, and Spot +14\n
Languages: Aquan\n
\n
AC: 22 (-2 size, +5 Dex, +9 natural), touch 13, flat-footed 17\n
Hit Dice: 21d8+105 (199 hp);
DR: 10/-\n
Fort +17,
Ref +14,
Will +9\n
\n
Speed: 30 ft., swim 120 ft.\n
Space: 15 ft./15 ft.\n
Base Attack +15;
Grapple +31
Attack: Slam +21 melee
Full Attack: 2 Slams +21 melee\n
Damage: Slam 2d10+8\n
Special Attacks/Actions: Water mastery, drench, vortex\n
\n
Abilities: Str 26, Dex 20, Con 21, Int 6, Wis 11, Cha 11\n
Special Qualities: Elemental\n
Feats: Alertness; Cleave; Great Cleave; Improved Bull Rush; Improved Sunder; Iron Will; Lightning Reflexes; Power Attack\n
Skills: Listen +14 and Spot +14\n
Advancement: 22-23 HD (Huge)\n
\n
Climate/Terrain: Elemental Plane of Water\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Water Mastery (Ex): A water elemental gains a +1 attack and damage bonus if both it and its opponent touch water. If the opponent or elemental is landbound, the elemental suffers a -4 penalty to attack and damage. (These modifiers are not included in the statistics block.)
\n
A water elemental can be a serious threat to a ship that crosses its path. The elemental can easily overturn small craft (5 feet of length per Hit Die of the elemental) and stop larger vessels (10 feet long per HD). Even large ships (20 feet long per HD) can be slowed to half speed.
\n
Drench (Ex): The elementals touch puts out torches, camp-fires, exposed lanterns, and other open flames of non-magical origin if these are of Large size or smaller. The creature can dispel magical fire it touches as dispel magic cast by a sorcerer whose level equals the elemental's HD total.
\n
Vortex (Su): The elemental can transform itself into a whirlpool once every 10 minutes, provided it is underwater, and remain in that form for up to 1 round for every 2 HD it has. In vortex form, the elemental can move through the water or along the bottom at its swim speed.
\n
The vortex is 5 feet wide at the base, up to 30 feet wide at the top, and 10 feet or more tall, depending on the elemental's size. The elemental controls the exact height, but it must be at least 10 feet.
\n
Creatures one or more sizes smaller than the elemental might take damage when caught in the vortex and may be swept up by it. An affected creature must succeed at a Reflex save when it comes into contact with the vortex or take the listed damage. It must also succeed at a second Reflex save or be picked up bodily and held suspended in the powerful currents, automatically taking damage each round. A creature that can swim is allowed a Reflex save each round to escape the vortex. The creature still takes damage, but can leave if the save is successful. The DC for saves against the vortex's effects varies with the elemental's size.
\n
The elemental can eject any carried creatures whenever it wishes, depositing them wherever the vortex happens to be. A summoned elemental always ejects trapped creatures before returning to its home plane.
\n
If the vortex's base touches the bottom, it creates a swirling cloud of debris. This cloud is centered on the elemental and has a diameter equal to half the vortex's height. The cloud obscures all vision, including darkvision, beyond 5 feet. Creatures 5 feet away have one-half concealment, while those farther away have total concealment (see Concealment). Those caught in the cloud must succeed at a Concentration check to cast a spell (DC equal to the Reflex save DC).
\n
Elemental: Immune to poison, sleep, paralysis, and stun. Not subject to critical hits.
\n
A water elemental prefers to fight in a large body of water where it can disappear beneath the waves and suddenly swell up behind its opponents.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-3,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":8,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":8,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":16,"background":false,"cs":false,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., Listen +14, and Spot +14","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"yfAZ9ZVwXu2g1WdP","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"5P0ltUi6tPBuBW4m","flags":{},"name":"Cleave","type":"feat","img":"systems/D35E/icons/feats/cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false}},{"_id":"eu2syBwHYPYN6gwp","flags":{},"name":"Great Cleave","type":"feat","img":"systems/D35E/icons/feats/great-cleave.png","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"}},{"_id":"UEW55cwmiYKxnQE1","flags":{},"name":"Improved Bull Rush","type":"feat","img":"systems/D35E/icons/feats/improved-bull-rush.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you perform a bull rush you do not provoke an attack of opportunity from the defender. You also gain a +4 bonus on the opposed Strength check you make to push back the defender.\n
\nSpecial
\nA fighter may select Improved Bull Rush as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Bull Rush"}},{"_id":"Fam4wfHsoHqb2XvM","flags":{},"name":"Improved Sunder","type":"feat","img":"systems/D35E/icons/feats/improved-sunder.png","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you strike at an object held or carried by an opponent (such as a weapon or shield), you do not provoke an attack of opportunity.\n
You also gain a +4 bonus on any attack roll made to attack an object held or carried by another character.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you strike at an object held or carried by another character.\n
\nSpecial
\nA fighter may select Improved Sunder as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to attack an object held or carried by another character","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Sunder"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"fHP8EcfROnyrgm4z","flags":{},"name":"Lightning Reflexes","type":"feat","img":"systems/D35E/icons/feats/lightning-reflexes.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"}},{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":21,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":94,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":21}},{"_id":"tgzxU9OVXsgfQTbl","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d10+8-8",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
+{"_id":"ylMZxcTF9gUWyAgs","name":"Dragon, Black Wyrm","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":35,"mod":12,"value":35,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":25,"mod":7,"value":25,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":25,"origMod":7},"int":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"wis":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1333,"medium":2666,"heavy":4000,"carry":8000,"drag":20000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":34,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":33,"ac":{"normal":{"value":0,"total":39},"touch":{"value":0,"total":6},"flatFooted":{"value":0,"total":39}},"bab":{"value":34,"total":34},"cmd":{"value":0,"total":68,"flatFootedTotal":68},"cmb":{"value":0,"total":58},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-4 size, +33 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":26},"ref":{"total":19},"will":{"total":23}},"hp":{"value":459,"min":-100,"base":0,"max":459,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":50,"max":50},"vigor":{"min":0,"value":221,"temp":0,"max":221},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":200,"total":200,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":19,"xp":{"value":10},"level":{"value":34,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Black Wyrm (CR 19)
\n
Gargantuan Dragon (Water)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 39 (-4 size, +33 natural), touch 6, flat-footed 39\n
Hit Dice: 34d12+238 (459 hp);
DR: 20/magic\n
Fort +26,
Ref +19,
Will +23\n
\n
Speed: 60 ft., fly 200 ft., (clumsy), swim 60 ft.\n
Space: 20 ft./15 ft. (20 ft. with bite)\n
Base Attack +34;
Grapple +58
Attack: 1 Bite +42, 2 claws +37, 2 wings +37, 1 Tail Slap +37, 1 crush +37, 1 Tail sweep +37 melee; Breath +42 ranged\n
Damage: 1 bite 4d6+12, 2 claws 2d8+6, 2 wings 2d6+6, 1 tail slap 2d8+18, 1 crush 4d6+18, 1 tail sweep 2d6+18, Breath weapon 22d4(31)\n
Special Attacks/Actions: Breath weapon, fear (DC 37), SR 26\n
\n
Abilities: Str 35, Dex 10, Con 25, Int 18, Wis 19, Cha 18\n
Special Qualities: Acid immunity, water breathing, Darkness, Corrupt water; Plant growth; Insect plague, CL 13th\n
Feats: #Feats: 12\n
Skills: Skill points: 142\n
Advancement: 35-36 HD (Gargantuan)\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A black dragon has one type of breath weapon, a line of acid. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. If the dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice. The wyrm black dragon's breath weapon deals 22d4 acid damage. Creatures caught in the area can attempt Reflex saves (DC 34) to take half damage.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
\n
Corrupt Water (Sp): Once per day the dragon can stagnate 10 cubic feet of water, making it become still, foul, and unable to support animal life. The ability spoils liquids containing water. Magic items (such as potions) and items in a creature's possession must succeed at a Will save (DC 26) or become fouled.
\n
Other Spell-Like Abilities: 3/day - darkness (radius 110 feet) and insect plague; 1/day - plant growth.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":7,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-12,"background":false,"cs":false,"changeBonus":-12},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":20,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"grg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":4,"height":4,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ylMZxcTF9gUWyAgs","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":34,"hd":12,"hp":221,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":34}},{"_id":"7DQHIKyGQ9FUoPcw","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d6+12-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"OFDqfVXgrKjYuQMz","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d8+6-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"UVZB9EPBRjsDeDV7","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["2d6+6-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"ev4GpiAhCMaWBObF","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"Xs9jZndIOKS0OE81","flags":{},"name":"Crush","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"laEP87DEaxOnWp8m","flags":{},"name":"Tail Sweep","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-9","critConfirmBonus":"","damage":{"parts":[["2d6+18-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"z1qxkpzdISWN39rK","name":"Rust Monster","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":8,"mod":-1,"value":8,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":8,"origMod":-1}},"resources":{},"attributes":{"creatureType":"aberration","encumbrance":{"level":0,"levels":{"light":33,"medium":66,"heavy":100,"carry":200,"drag":500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":5,"ac":{"normal":{"value":0,"total":18},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":15}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":16,"flatFootedTotal":13},"cmb":{"value":0,"total":3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +5 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":4},"will":{"total":5}},"hp":{"value":27,"min":-100,"base":0,"max":27,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":22,"temp":0,"max":22},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Aberration","environment":"","cr":3,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Rust Monster (CR 3)
\n
Medium Aberration\n
Alignment: Always neutral\n
Initiative: +3 (Dex); Senses: darkvision, scent, Listen +7, and Spot +7\n
\n
AC: 18 (+3 Dex, +5 natural), touch 13, flat-footed 15\n
Hit Dice: 5d8+5 (27 hp)\n
Fort +2,
Ref +4,
Will +5\n
\n
Speed: 40 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple +3
Attack: Antennae touch +3 melee
Full Attack: Antennae touch +3 melee and bite -2 melee\n
Damage: Antennae touch rust, bite 1d3\n
Special Attacks/Actions: Rust\n
\n
Abilities: Str 10, Dex 17, Con 13, Int 2, Wis 13, Cha 8\n
Special Qualities: -\n
Feats: Alertness; Track\n
Skills: Listen +7 and Spot +7\n
Advancement: 6-8 HD (Medium-size); 9-15 HD (Large)\n
\n
Climate/Terrain: Any underground\n
Organization: Solitary or pair\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Rust (Ex): A rust monster that makes a successful touch attack with its antennae causes the target metal to corrode, failing to pieces and becoming useless immediately. The size of the object is immaterial - a full suit of armor rusts away as quickly as a sword. Magic armor and weapons, and other enchanted items made of metal, must succeed at a Reflex save (DC 20) or be dissolved.
\n
A metal weapon that deals damage to a rust monster also corrodes immediately. Wooden, stone, and other, nonmetallic weapons are unaffected.
\n
A rust monster can scent a metal object up to 90 feet away, dashing toward the source and attempting to strike it with its antennae. The creature is relentless, chasing adventurers over long distances if they still possess intact metal objects but usually ceasing its attacks to devour a freshly rusted meal. A clever (or desperate) adventurer can often distract a hungry rust monster by tossing it some metal objects, then fleeing while it consumes them.
\n
The creature targets the largest metal object available, striking first at armor, then shields and smaller items. It prefers ferrous metals (steel or iron) over precious metals (such as gold or silver) but will devour the latter if given the opportunity.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision, scent, Listen +7, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"z1qxkpzdISWN39rK","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"qCy5lfMoiPmKtzP1","flags":{},"name":"Track","type":"feat","img":"systems/D35E/icons/feats/track.png","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"}},{"_id":"WiROthmRgcwDncDM","flags":{},"name":"Aberration*","type":"class","img":"systems/D35E/icons/racialhd/aberration.png","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":5,"hd":8,"hp":22,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":5}},{"_id":"VOsOAq7hErmbFWEH","flags":{},"name":"Antennae Touch","type":"attack","img":"systems/D35E/icons/attack/monster/touch.jpg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"z2GRTimbPBPHs4bt","name":"Spectre","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":0,"mod":-5,"value":0,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"dex":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":0,"medium":0,"heavy":0,"carry":0,"drag":0},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":0,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":10}},"bab":{"value":3,"total":3},"cmd":{"value":0,"total":11,"flatFootedTotal":8},"cmb":{"value":0,"total":-2},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+3 Dex, +2 deflection","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":2},"ref":{"total":5},"will":{"total":7}},"hp":{"value":46,"min":-100,"base":0,"max":46,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":46,"temp":0,"max":46},"init":{"value":0,"bonus":0,"total":7},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":80,"total":80,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":7,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Spectre (CR 7)
\n
Medium Undead (Incorporeal)\n
Alignment: Always lawful evil\n
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +14, and Spot+14\n
\n
AC: 15 (+3 Dex, +2 deflection), touch 15, flat-footed 13\n
Hit Dice: 7d12 (45 hp)\n
Fort +2,
Ref +5,
Will +7\n
\n
Speed: 40 ft., fly 80 ft. (good)\n
Space: 5 ft./5 ft.\n
Base Attack +3;
Grapple -
Attack: Incorporeal touch +6 melee
Full Attack: Incorporeal touch +6 melee\n
Damage: Incorporeal touch 1d8 and energy drain\n
Special Attacks/Actions: Energy drain, create spawn\n
\n
Abilities: Str -, Dex 16, Con -, Int 14, Wis 14, Cha 15\n
Special Qualities: Undead, incorporeal, +2 turn resistance, unnatural aura, sunlight powerlessness\n
Feats: Alertness; Blind-fight; Improved Initiative\n
Skills: Hide +13, Intimidate +12, Knowledge (religion) +12, Listen +14, Search+10, Spot+14, and Survival +2 (+4 following tracks)\n
Advancement: 8-14 HD (Medium-size)\n
\n
Climate/Terrain: Any land and underground\n
Organization: Solitary, gang (2-4), or swarm (6-11)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Energy Drain (Su): Living creatures hit by a spectre's incorporeal touch attack receive two negative levels. The Fortitude save to remove a negative level has a DC of 15.
\n
Create Spawn (Su): Any humanoid slain by a spectre becomes a spectre in 1d4 rounds. Spawn are under the command of the spectre that created them and remain enslaved until its death. They do not possess any of the abilities they had in life.
\n
Unnatural Aura (Su): Both wild and domesticated animals can sense the unnatural presence of a spectre at a distance of 30 feet. They do not willingly approach nearer than that and panic if forced to do so; they remain panicked as long as they are within that range.
\n
Sunlight Powerlessness (Ex): Spectres are utterly powerless in natural sunlight (not merely a daylight spell) and flee from it. A spectre caught in sunlight cannot attack and can take only partial actions.
\n
In close combat a spectre attacks with its numbing, life-draining touch. It makes full use of its incorporeal nature, moving through walls, ceilings, and floors as it attacks.
\n
Spectres are incorporeal undead often mistaken for ghosts or other such horrors. They haunt the places where they died, retaining their sentience but now hating all living things. A spectre looks so much as it did in life that it can be easily recognized by those who knew the individual or have seen the individual in paintings and such. In many cases, the evidence of a violent death is visible on its semitransparent, faintly luminous body. The chill of death hangs in the air around spectres and lingers in the places they haunt.
\n
Incorporeal Subtype
\n
Some creatures are incorporeal by nature, while others (such as those that become ghosts) can acquire the incorporeal subtype. An incorporeal creature has no physical body. It can be harmed only by other incorporeal creatures, magic weapons or creatures that strike as magic weapons, and spells, spell-like abilities, or supernatural abilities. It has immunity to all nonmagical attack forms. Even when hit by spells, including touch spells or magic weapons, it has a 50% chance to ignore any damage from a corporeal source (except for positive energy, negative energy, force effects such as magic missile, or attacks made with ghost touch weapons). Non-damaging spell attacks affect incorporeal creatures normally unless they require corporeal targets to function (such as the spell implosion) or they create a corporeal effect that incorporeal creatures would normally ignore (such as a web or wall of stone spell). Although it is not a magical attack, a hit with holy water has a 50% chance of affecting an incorporeal undead creature.
An incorporeal creature's natural weapons affect both in incorporeal and corporeal targets, and pass through (ignore) corporeal natural armor, armor, and shields, although deflection bonuses and force effects (such as mage armor) work normally against it. Attacks made by an incorporeal creature with a nonmagical melee weapon have no effect on corporeal targets, and any melee attack an incorporeal creature makes with a magic weapon against a corporeal target has a 50% miss chance except for attacks it makes with a ghost touch weapon, which are made normally (no miss chance).
Any equipment worn or carried by an incorporeal creature is also incorporeal as long as it remains in the creature's possession. An object that the creature relinquishes loses its incorporeal quality (and the creature loses the ability to manipulate the object). If an incorporeal creature uses a thrown weapon or a ranged weapon, the projectile becomes corporeal as soon as it is fired and can affect a corporeal target normally (no miss chance). Magic items possessed by an incorporeal creature work normally with respect to their effects on the creature or another target. Similarly, spells cast by an incorporeal creature affect corporeal creatures normally.
An incorporeal creature has no natural armor bonus but has a deflection bonus equal to its Charisma bonus (always at least +1, even if the creature's Charisma score does not normally provide a bonus).
An incorporeal creature can enter or pass through solid object but must remain adjacent to the object's exterior, and so cannot pass entirely through an object whose space is larger than its own. It can sense the presence of creatures or objects a square adjacent to its current location, but enemies have total concealment from an incorporeal creature that is inside an object. In order to see clearly and attack normally, a incorporeal creature must emerge. An incorporeal creature inside an object has total cover, but when it attacks a creature outside the object it only has cover, so a creature outside with a readied action could strike at it as it attacks. An incorporeal creature cannot pass through a force effect.
Incorporeal creatures pass through and operate in water as easily as they do in air. Incorporeal creatures cannot fall or take falling damage. Incorporeal creature cannot make trip or grapple attacks against corporeal creatures, nor can they be tripped or grappled by such creatures. In fact, they cannot take any physical action that would move or manipulate a corporeal being or its equipment, nor are they subject to such actions. Incorporeal creatures have no weight and do not set off traps that are triggered by weight.
An incorporeal creature moves silently and cannot be heard with Listen checks if it doesn't wish to be. It has no Strength score, so its Dexterity modifier applies to both its melee attacks and its ranged attacks. Non-visual senses, such as scent and blindsight, are either ineffective or only partly effective with regard to incorporeal creatures. Incorporeal creatures have an innate sense of direction and can move at full speed even when they cannot see.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":10,"notes":"","mod":8,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":10,"notes":"","mod":12,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":10,"notes":"","mod":12,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +14, and Spot+14","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"z2GRTimbPBPHs4bt","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"xknRcxb5GxfkUpjk","flags":{},"name":"Blind-Fight","type":"feat","img":"systems/D35E/icons/feats/blind-fight.png","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":12,"hp":46,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":7}},{"_id":"Fm4lAfmeG1dVNrQf","flags":{},"name":"Incorporeal Touch","type":"attack","img":"systems/D35E/icons/attack/monster/touch.jpg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"z8mS96o1bpQx4whu","name":"Erinyes","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"con":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"int":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"wis":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"cha":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":153,"medium":306,"heavy":460,"carry":920,"drag":2300},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":9,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":8,"ac":{"normal":{"value":0,"total":23},"touch":{"value":0,"total":15},"flatFooted":{"value":0,"total":18}},"bab":{"value":9,"total":9},"cmd":{"value":0,"total":29,"flatFootedTotal":24},"cmb":{"value":0,"total":14},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+5 Dex, +8 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":11},"ref":{"total":11},"will":{"total":10}},"hp":{"value":85,"min":-100,"base":0,"max":85,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":42,"max":42},"vigor":{"min":0,"value":40,"temp":0,"max":40},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":50,"total":50,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":8,"xp":{"value":10},"level":{"value":9,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Erinyes (CR 8)
\n
Medium Outsider (Baatezu, Evil, Extraplanar, and Lawful)\n
Alignment: Always lawful evil\n
Initiative: +5 (Dex); Senses: darkvision 60 ft., true seeing, Listen +16, and Spot +16\n
Languages: Telepathy 100 ft.\n
\n
AC: 23 (+5 Dex, +8 natural), touch 15, flat-footed 18\n
Hit Dice: 9d8+45 (85 hp);
DR: 5/good\n
Fort +11,
Ref +11,
Will +10\n
\n
Speed: 30 ft., fly 50 ft. (good)\n
Space: 5 ft./5 ft.\n
Base Attack +9;
Grapple +14
Attack: Longsword +14 melee or
+1 flaming composite longbow +15 ranged or rope +14 ranged
Full Attack: Longsword +14/+9 melee; or
+1 flaming composite longbow +15/+10 ranged; or rope +14 ranged\n
Damage: Longsword 1d8+5/19-20; or
+1 flaming composite longbow 1d8+6/x3 plus fire; or rope entangle \n
Special Attacks/Actions: Rope entangle, spell-like abilities,
summon baatezu\n
\n
Abilities: Str 21, Dex 21, Con 21, Int 14, Wis 18, Cha 20\n
Special Qualities: immunity to fire and poison, resistance to acid 10 and cold 10, see in darkness, SR 20\n
Feats: Dodge; Mobility; Point Blank Shot; Precise Shot; Rapid Shot; Shot on the Run\n
Skills: Concentration +17, Diplomacy +7, Escape Artist +17, Hide +17, Knowledge (any two) +14, Listen +16, Move Silently +17, Search +14, Spot +16, Survival +4 (+6 following tracks), and Use Rope +5 (+7 with bindings)\n
Advancement: 10-18 HD (Medium-size)\n
\n
Climate/Terrain: Nine Hells of Baator\n
Organization: Solitary\n
Treasure/Possessions: Standard, plus rope and
+1 flaming composite longbow (+5 Str)\n
\n
Source:\n Monster Manual
Spell-Like Abilities: At will - animate dead, charm monster, desecrate, invisibility (self only), magic circle against good (self only), major image, produce flame, see invisibility, suggestion, and unholy blight. These abilities are as the spells cast by an 8th- level sorcerer (save DC 15 + spell level). An erinyes also can teleport without error (self plus 50 pounds of objects only) at will as the spell cast by a 12th-level sorcerer.
\n
Charm Person (Su): An erinyes can charm a humanoid creature with a look. This is not a gaze attack, and the target need not meet the erinyes' eye. The ability has a range of 60 feet; an affected opponent must succeed at a Will save (DC 18) or become utterly loyal to the erinyes. The victim will do anything to protect the erinyes, even if that means slaying his or her companions or facing certain death. The ability is otherwise similar to charm person cast by an 8th-level sorcerer.
\n
Entangle (Ex): Each erinyes carries a stout rope some 50 feet long that entangles opponents of any size as an animate rope spell cast by a 16th-level sorcerer. The erinyes can hurl the rope 30 feet with no range penalty.
\n
Summon Baatezu (Sp): Once per day an erinyes can attempt to summon 2d10 lemures with a 50% chance of success, or 1d4 barbazu with a 35% chance of success.
\n
Tongues (Su): An erinyes has a permanent tongues ability as the spell cast by a 12th-level sorcerer. Erinyes usually use verbal communication when dealing with mortals and save telepathic communication for conversing with other fiends.
\n
Immunities (Ex): Baatezu are immune to fire and poison.
\n
Resistances (Ex): baatezu have cold and acid resistance 20.
\n
See in Darkness (Su): All devils can see perfectly in darkness of any kind, even that created by deeper darkness spells.
\n
Telepathy (Su): Baatezu (except lemures) can communicate telepathically with any creature within 100 feet that has a language.
\n
Baatezu Subtype
\n
Many devils belong to the race of evil outsiders known as the baatezu.
Traits: A baatezu possesses the following traits (unless otherwise noted in a creature's entry).
- Immunity to fire and poison.
- Resistance to acid 10 and cold 10.
- See in Darkness (Su): All baatezu can see perfectly in darkness of any kind, even that created by a deeper darkness spell.
- Summon (Sp): Baatezu share the ability to summon others of their kind (the success chance and type of baatezu summoned are noted in each monster description).
- Telepathy
Evil Subtype
\n
A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the evil subtype overcomes damage reduction as if its natural weapons and any weapons it wields were evil-aligned (see Damage Reduction).
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Lawful Subtype
\n
A subtype usually applied only to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has a lawful alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment. A creature with the lawful subtype overcomes damage reduction as if its natural weapons and any weapons it wields were lawful-aligned (see Damage Reduction).
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":12,"notes":"","mod":11,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":2,"notes":"","mod":6,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":12,"notes":"","mod":11,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":12,"notes":"","mod":11,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":10,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":12,"notes":"","mod":11,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":12,"notes":"","mod":8,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":12,"notes":"","mod":10,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., true seeing, Listen +16, and Spot +16","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"z8mS96o1bpQx4whu","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"PRXwrcIAS0K8J4X7","flags":{},"name":"Mobility","type":"feat","img":"systems/D35E/icons/feats/mobility.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"}},{"_id":"aRuPQNsBjiSRK7sO","flags":{},"name":"Point Blank Shot","type":"feat","img":"systems/D35E/icons/feats/point-blank-shot.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet.\n
\nSpecial
\nA fighter may select Point Blank Shot as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Point Blank Shot"}},{"_id":"HdiSHE2uRUrBALer","flags":{},"name":"Precise Shot","type":"feat","img":"systems/D35E/icons/feats/precise-shot.png","data":{"description":{"value":"\n\n\nPrerequisite
\nPoint Blank Shot.\n
\nBenefit
\nYou can shoot or throw ranged weapons at an opponent engaged in melee without taking the standard –4 penalty on your attack roll.\n
\nSpecial
\nA fighter may select Precise Shot as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Precise Shot"}},{"_id":"XLD6RLZDjW7kFXWF","flags":{},"name":"Rapid Shot","type":"feat","img":"systems/D35E/icons/feats/rapid-shot.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Point Blank Shot.\n
\nBenefit
\nYou can get one extra attack per round with a ranged weapon. The attack is at your highest base attack bonus, but each attack you make in that round (the extra one and the normal ones) takes a –2 penalty. You must use the full attack action to use this feat.\n
\nSpecial
\nA fighter may select Rapid Shot as one of his fighter bonus feats.\n
A 2nd-level ranger who has chosen the archery combat style is treated as having Rapid Shot, even if he does not have the prerequisites for it, but only when he is wearing light or no armor.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Rapid Shot"}},{"_id":"vKT7PoISfUTbijII","flags":{},"name":"Shot on the Run","type":"feat","img":"systems/D35E/icons/feats/shot-on-the-run.png","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, Point Blank Shot, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a ranged weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed.\n
\nSpecial
\nA fighter may select Shot on the Run as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Shot on the Run"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":9,"hd":8,"hp":40,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":9}},{"_id":"FTocMKjia0grIa60","flags":{},"name":"Longsword","type":"attack","img":"systems/D35E/icons/attack/weapons/longsword.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"mJeB74YzqLbWqoXE","flags":{},"name":"","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"oKTaotKnau7A5hM7","flags":{},"name":"Rope","type":"attack","img":"systems/D35E/icons/items/attack/shortbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"zLiFSH3aixDzVfix","name":"Dragon, Copper Young Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":19,"mod":4,"value":19,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"int":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3},"wis":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"cha":{"total":16,"mod":3,"value":16,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":16,"origMod":3}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":233,"medium":466,"heavy":700,"carry":1400,"drag":3500},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":17,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":16,"ac":{"normal":{"value":0,"total":25},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":25}},"bab":{"value":17,"total":17},"cmd":{"value":0,"total":35,"flatFootedTotal":35},"cmb":{"value":0,"total":25},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +16 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":13},"ref":{"total":10},"will":{"total":13}},"hp":{"value":161,"min":-100,"base":0,"max":161,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":34,"max":34},"vigor":{"min":0,"value":110,"temp":0,"max":110},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":10,"xp":{"value":10},"level":{"value":17,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Copper Young Adult (CR 10)
\n
Large Dragon (Earth)\n
Alignment: Always Chaotic Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 25 (-1 size, +16 natural), touch 9, flat-footed 25\n
Hit Dice: 17d12+51 (161 hp);
DR: 5/magic\n
Fort +13,
Ref +10,
Will +13\n
\n
Speed: 40 ft., fly 150 ft. (poor)\n
Space: 10 ft./5 ft. (10 ft. with bite)\n
Base Attack +17;
Grapple +25
Attack: 1 Bite +20, 2 claws +15, 2 wings +15, 1 Tail Slap +15, 1 crush +15 melee; Breath +20 ranged\n
Damage: 1 bite 2d6+4, 2 claws 1d8+2, 2 wings 1d6+2, 1 tail slap 1d8+6, Breath weapon 10d4 (21)\n
Special Attacks/Actions: Breath Weapon, fear (DC 21), SR 19\n
\n
Abilities: Str 19, Dex 10, Con 17, Int 16, Wis 17, Cha 16\n
Special Qualities: Acid immunity, spider climb, CL 5, *Can also cast cleric spells and those from the Chaos, Earth, and Trickery domains as arcane spells.\n
Feats: #Feats: 6\n
Skills: Skill points: 57\n
Advancement: 18-19 HD (Large)\n
\n
Climate/Terrain: Temperate and warm desert, hill, mountains, and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A copper dragon has two types of breath weapon, a line of acid (10d4 damage Reflex save for half damage DC 21) or a cone of slow gas. Creatures within the must succeed at a Fortitude save (DC 21) or be slowed for 1d6 rounds plus 5 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 150 feet are subject to the effect if they have fewer HD than the dragon (17).
\n
A potentially affected creature that succeeds at a Will save (DC 21) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"zLiFSH3aixDzVfix","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":17,"hd":12,"hp":110,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":17}},{"_id":"ewC9nCMb23HFBXbY","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+4-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"HIdsxT6FhLFJaqWI","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+2-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"5y5SKOxmu85NwG1D","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+2-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"zguen4dpMkHqdfyt","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"ujQ7eV03E30QzUNR","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[["-4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"HEyvYEzpbuKsH5x5","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":40,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["10d4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"10","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"zOomFkrCiZt0e9F8","name":"Shark, Large","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":173,"medium":346,"heavy":520,"carry":1040,"drag":2600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":7,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":4,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":13}},"bab":{"value":5,"total":5},"cmd":{"value":0,"total":24,"flatFootedTotal":22},"cmb":{"value":0,"total":12},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +2 Dex, +4 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":8},"ref":{"total":7},"will":{"total":3}},"hp":{"value":39,"min":-100,"base":0,"max":39,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":32,"temp":0,"max":32},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":2,"xp":{"value":10},"level":{"value":7,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Shark, Large (CR 2)
\n
Large Animal (Aquatic)\n
Alignment: Always neutral\n
Initiative: +6 (+2 Dex, +4 Improved Inititive); Senses: blindsense, keen scent, Listen +8, and Spot +7\n
\n
AC: 15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13\n
Hit Dice: 7d8+7 (38 hp)\n
Fort +6,
Ref +7,
Will +3\n
\n
Speed: Swim 60 ft.\n
Space: 10 ft./5 ft.\n
Base Attack +5;
Grapple +12
Attack: Bite +7 melee
Full Attack: Bite +7 melee\n
Damage: Bite 1d8+4\n
Special Attacks/Actions: -\n
\n
Abilities: Str 17, Dex 15, Con 13, Int 1, Wis 12, Cha 2\n
Special Qualities: \n
Feats: Alertness; Great Fortitude; Improved Initiative\n
Skills: Listen +8, Spot +7, and Swim +11\n
Advancement: 8-9 HD (Large)\n
\n
Climate/Terrain: Cold aquatic\n
Organization: Solitary, school (2-5), or pack (6-11)\n
Treasure/Possessions: none\n
\n
Source:\n Monster Manual
Keen Scent (Ex): A shark can notice creatures by scent in a 180-foot radius and detect blood in the water at ranges of up to a mile.
\n
Sharks circle and observe potential prey then dart in and bite with their powerful jaws.
\n
Aquatic Subtype
\n
Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":4,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":11,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"blindsense, keen scent, Listen +8, and Spot +7","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"zOomFkrCiZt0e9F8","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"3WNpscyN9djHY9tz","flags":{},"name":"Great Fortitude","type":"feat","img":"systems/D35E/icons/feats/great-fortitude.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":7,"hd":8,"hp":32,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":7}},{"_id":"DtAdp5Ynrc6ppLSJ","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+4-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"zS1S0IZv3rMUNbos","name":"Skeleton, Huge (Cloud Giant)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":35,"mod":12,"value":35,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5}},"resources":{},"attributes":{"creatureType":"undead","encumbrance":{"level":0,"levels":{"light":1333,"medium":2666,"heavy":4000,"carry":8000,"drag":20000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":17,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":13},"touch":{"value":0,"total":10},"flatFooted":{"value":0,"total":11}},"bab":{"value":8,"total":8},"cmd":{"value":0,"total":40,"flatFootedTotal":38},"cmb":{"value":0,"total":28},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +2 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":5},"ref":{"total":7},"will":{"total":10}},"hp":{"value":110,"min":-100,"base":0,"max":110,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":110,"temp":0,"max":110},"init":{"value":0,"bonus":0,"total":6},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Undead","environment":"","cr":2,"xp":{"value":10},"level":{"value":17,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Skeleton, Huge (Cloud Giant) (CR 2)
\n
Huge Undead\n
Alignment: Always neutral\n
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: darkvision 60 ft.\n
\n
AC: 13 (-2 size, +2 Dex, +3 natural), touch 10, flat-footed 11\n
Hit Dice: 17d12 (110 hp);
DR: 5/bludgeoning\n
Fort +5,
Ref +7,
Will +10\n
\n
Speed: 50 ft.\n
Space: 15 ft./15 ft.\n
Base Attack +8;
Grapple +28
Attack: Claw +18 melee or weapon +18 melee
Full Attack: 2 claws +18 melee or weapon +18 melee or rock +8 ranged\n
Damage: Claw 4d8+18, rock 1d8+12, gargantuan Morningstar 4d6+18\n
Special Attacks/Actions: \n
\n
Abilities: Str 35, Dex 15, Con -, Int -, Wis 10, Cha 1\n
Special Qualities: oversize weapon, cold immunity, Undead\n
Feats: Improved Initiative\n
Skills:\n
Advancement: \n
\n
Climate/Terrain: Any land and underground\n
Organization: Any\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Skeletons are the animated bones of the dead, mindless automatons that obey the orders of their evil masters.
\n
A skeleton does only what it is ordered to do. It can draw no conclusions of its own and takes no initiative. Because of this limitation, its instructions must always be simple, such as \"Kill anyone who enters this chamber.\"
\n
A skeleton attacks until it is destroyed, for that is what it was created to do. The threat posed by a skeleton depends primarily on its size.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-6,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"zS1S0IZv3rMUNbos","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"mp1Zmbx0OAzSW4oW","flags":{},"name":"Undead*","type":"class","img":"systems/D35E/icons/racialhd/undead.png","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":17,"hd":12,"hp":110,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":17}},{"_id":"Cq7nAcDZnuc0ebem","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["4d8+18-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"j6VF5DxKo0opcNHd","flags":{},"name":"Weapon","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"zSDfYzvKazHEm7jF","name":"Colossus, Flesh","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":35,"mod":12,"value":35,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":35,"origMod":12},"dex":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2},"con":{"total":0,"mod":-5,"value":0,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":0,"origMod":-5},"int":{"total":1,"mod":-5,"value":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":1,"origMod":-5},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":3,"mod":-4,"value":3,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":3,"origMod":-4}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":1333,"medium":2666,"heavy":4000,"carry":8000,"drag":20000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":100,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":25,"ac":{"normal":{"value":0,"total":25},"touch":{"value":0,"total":0},"flatFooted":{"value":0,"total":25}},"bab":{"value":75,"total":75},"cmd":{"value":0,"total":111,"flatFootedTotal":111},"cmb":{"value":0,"total":103},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-8 size, -2 Dex, +25 natural, +20 profane","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":33},"ref":{"total":31},"will":{"total":33}},"hp":{"value":630,"min":-100,"base":0,"max":630,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":0,"max":0},"vigor":{"min":0,"value":550,"temp":0,"max":550},"init":{"value":0,"bonus":0,"total":-2},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Construct","environment":"","cr":27,"xp":{"value":10},"level":{"value":100,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Colossus, Flesh (CR 27)
\n
Colossal Construct\n
Alignment: Neutral evil or neutral\n
Initiative: +2 (-2 Dex, +4 Improved Initiative); Senses: Darkvision 60 ft.\n
Languages: Knows the languages known by its controlling spirit\n
\n
AC: 45 (-8 size, -2 Dex, +25 natural, +20 profane) touch 20, flat-footed 47\n
Hit Dice: 100d10 (550 hp);
DR: 15/Epic and adamantine\n
Fort +33,
Ref +31,
Will +33\n
\n
Speed: 40 ft. (can't run)\n
Space: 40 ft. by 40 ft./25 ft. (reach 40 ft. with Colossal club)\n
Base Attack +75;
Grapple +103
Attack: Colossal club +79 melee or 2 slams +79 melee or thrown object +65 ranged\n
Damage: Colossal club 6d6+18 or 2 slams 4d6+12 or thrown object (weighing 10 tons or less) 4d6+12\n
Special Attacks/Actions: Frightful presence, horrific appearance, stomp, stench\n
\n
Abilities: Str 35, Dex 6, Con -, Int 1 or as controlling spirit, Wis 11 or as controlling spirit, Cha 3 or as controlling spirit\n
Special Qualities: Construct traits, magic immunity, negative energy affinity\n
Feats:\n
Skills: None or as controlling spirit\n
Advancement: None (abilities may vary by level of possessing spirit)\n
\n
Climate/Terrain: Any\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Epic Level Handbook
Construct Traits: Immune to mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects), and to poison, sleep, paralysis, stunning, disease, death effects, necromantic effects, and any effect that requires a Fortitude save unless it also works on objects. Cannot heal damage (though regeneration and fast healing still apply, if present). Not subject to critical hits, subdual damage, ability damage, ability drain, or energy drain. Not at risk of death from massive damage, but destroyed when reduced to 0 hit points or less; cannot be raised or resurrected. Darkvision 60 ft.
\n
Magic Immunity (Ex): A colossus completely resists st magical and supernatural effects, except where otherwise noted below.
\n
Antimagic Field (Ex): A colossus constantly generates an antimagic field in a 100-foot-radius. The field is an invisible barrier that is impervious to most magical effects, including spells, spell-like abilities, and supernatural abilities. Likewise, it prevents the functioning of any magic items or spells within its confines, except for the colossus's own supernatural abilities.
\n
This effect is otherwise as an antimagic field cast by a 25th-level caster.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-18,"background":false,"cs":false,"changeBonus":-16},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":12,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"col","senses":"Darkvision 60 ft.","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":6,"height":6,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"zSDfYzvKazHEm7jF","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"H8FbMUps5Z0gQdvV","flags":{},"name":"Construct*","type":"class","img":"systems/D35E/icons/racialhd/construct.png","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":100,"hd":10,"hp":550,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":100}},{"_id":"UIoPnUI8NxiPGbTm","flags":{},"name":"Colossal Club","type":"attack","img":"systems/D35E/icons/attack/weapons/club.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-8","critConfirmBonus":"","damage":{"parts":[["6d6+18-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"UifdgLTpHeSEhrQA","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["-12",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000},{"_id":"POe5rOcCLJHCqOTi","flags":{},"name":"Thrown Object","type":"attack","img":"systems/D35E/icons/items/attack/shortbow.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-8","critConfirmBonus":"","damage":{"parts":[["",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"zSsa5ySYJjDFoRd5","name":"Dragon, Copper Ancient","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":33,"mod":11,"value":33,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":33,"origMod":11},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":23,"mod":6,"value":23,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"int":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"wis":{"total":21,"mod":5,"value":21,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"cha":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":1013,"medium":2026,"heavy":3040,"carry":6080,"drag":15200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":32,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":31,"ac":{"normal":{"value":0,"total":39},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":39}},"bab":{"value":29,"total":32},"cmd":{"value":0,"total":61,"flatFootedTotal":61},"cmb":{"value":0,"total":51},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +31 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":24},"ref":{"total":18},"will":{"total":23}},"hp":{"value":400,"min":-100,"base":0,"max":400,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":46,"max":46},"vigor":{"min":0,"value":208,"temp":0,"max":208},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":21,"xp":{"value":10},"level":{"value":32,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Copper Ancient (CR 21)
\n
Huge Dragon (Earth)\n
Alignment: Always Chaotic Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 39 (-2 size, +31 natural), touch 8, flat-footed 39\n
Hit Dice: 32d12+192 (400 hp);
DR: 15/magic\n
Fort +24,
Ref +18,
Will +23\n
\n
Speed: 40 ft., fly 150 ft. (poor)\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +29;
Grapple +48
Attack: 1 Bite +41, 2 claws +36, 2 wings +36, 1 Tail Slap +36, 1 crush +36 melee; Breath +41 ranged\n
Damage: 1 bite 2d8+11, 2 claws 2d6+5, 2 wings 1d8+5, 1 tail slap 2d6+16, 1 crush 2d8+16, Breath weapon 20d4 (32)\n
Special Attacks/Actions: Breath Weapon, fear (DC 31), SR 28\n
\n
Abilities: Str 33, Dex 10, Con 23, Int 20, Wis 21, Cha 20\n
Special Qualities: Wall of stone, Transmute rock to mud/mud to rock, Stone shape, Acid immunity, spider climb, CL 15, *Can also cast cleric spells and those from the Chaos, Earth, and Trickery domains as arcane spells.\n
Feats: #Feats: 11\n
Skills: Skill points: 166\n
Advancement: 33-34 HD (Huge)\n
\n
Climate/Terrain: Temperate and warm desert, hill, mountains, and underground\n
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A copper dragon has two types of breath weapon, a line of acid (20d4 damage Reflex save for half damage DC 32) or a cone of slow gas. Creatures within the must succeed at a Fortitude save (DC 32) or be slowed for 1d6 rounds plus 10 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 300 feet are subject to the effect if they have fewer HD than the dragon (32).
\n
A potentially affected creature that succeeds at a Will save (DC 31) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Earth Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":11,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"zSsa5ySYJjDFoRd5","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":32,"hd":12,"hp":208,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":32}},{"_id":"dixTUDbwJYBf0gdK","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["2d8+11-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"vzE7ocu5x2mlbvcf","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["2d6+5-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"GAdclL0ZKBhnZ07W","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-2","critConfirmBonus":"","damage":{"parts":[["1d8+5-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"lEK8496vS5JOFI81","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-4","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"7yyIFOxIzFoHi70R","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-4","critConfirmBonus":"","damage":{"parts":[["2d8+16-11",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"FDySss4K5M0RRtD8","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["20d4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"20","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"zb4iATcM9DOdKAQU","name":"Dragon, Black Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"cha":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":800,"medium":1600,"heavy":2400,"carry":4800,"drag":12000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":19,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":18,"ac":{"normal":{"value":0,"total":26},"touch":{"value":0,"total":8},"flatFooted":{"value":0,"total":26}},"bab":{"value":19,"total":19},"cmd":{"value":0,"total":43,"flatFootedTotal":43},"cmb":{"value":0,"total":33},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +18 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":15},"ref":{"total":11},"will":{"total":12}},"hp":{"value":200,"min":-100,"base":0,"max":200,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":124,"temp":0,"max":124},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":60,"total":60},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":10,"xp":{"value":10},"level":{"value":19,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Black Adult (CR 10)
\n
Huge Dragon (Water)\n
Alignment: Always Chaotic Evil\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 27 (-1 size, +18 natural), touch 9, flat-footed 27\n
Hit Dice: 19d12+76 (199 hp);
DR: 5/magic\n
Fort +15,
Ref +11,
Will +12\n
\n
Speed: 60 ft., fly 150 ft., (poor), swim 60 ft.\n
Space: 15 ft./10 ft. (15 ft. with bite)\n
Base Attack +19;
Grapple +24
Attack: 1 Bite +24, 2 claws +19, 2 wings +19, 1 Tail Slap +19 melee; Breath +24 ranged\n
Damage: 1 bite 2d6+6, 2 claws 1d8+3, 2 wings 1d6+3, 1 tail slap 1d8+9, Breath weapon 12d4 (23)\n
Special Attacks/Actions: Breath weapon, fear (DC 20), SR 18\n
\n
Abilities: Str 23, Dex 10, Con 19, Int 12, Wis 13, Cha 12\n
Special Qualities: Acid immunity, water breathing, Darkness, orrupt water CL 3rd\n
Feats: #Feats: 7\n
Skills: Skill points: 25\n
Advancement: 20-21 HD (Huge)\n
\n
Climate/Terrain: Any marsh and underground\n
Organization: solitary, pair, or family (1-2 and 2-5 offspring)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): A black dragon has one type of breath weapon, a line of acid. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice. The black dragon's breath weapon deals 12d4 acid damage. Creatures caught in the area can attempt Reflex saves (DC 23) to take half damage.
\n
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
\n
Corrupt Water (Sp): Once per day the dragon can stagnate 10 cubic feet of water, making it become still, foul, and unable to support animal life. The ability spoils liquids containing water. Magic items (such as potions) and items in a creature's possession must succeed at a Will save (DC20
\n
Other Spell-Like Abilities: 3/day - darkness (radius 60 feet).
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-8,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"zb4iATcM9DOdKAQU","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":19,"hd":12,"hp":124,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":19}},{"_id":"BDhwUGSNMNE8PgcV","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["2d6+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"jqC548iqwNrQd8wE","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-4","critConfirmBonus":"","damage":{"parts":[["1d8+3-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"lokUPozHbfvwcO8X","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-4","critConfirmBonus":"","damage":{"parts":[["1d6+3-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"cD5z7kA3jzkFSypc","flags":{},"name":"Tail Slap","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[["1d8+9-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"vBLLBgJq1Umyoh9t","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":50,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["12d4",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"12","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"ziAQWB1preb7Rbwb","name":"Celestial Lion","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":21,"mod":5,"value":21,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":21,"origMod":5},"dex":{"total":17,"mod":3,"value":17,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"con":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"int":{"total":3,"mod":-4,"value":3,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":3,"origMod":-4},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":306,"medium":613,"heavy":920,"carry":1840,"drag":4600},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":12}},"bab":{"value":3,"total":5},"cmd":{"value":0,"total":27,"flatFootedTotal":24},"cmb":{"value":0,"total":14},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +3 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":6},"ref":{"total":7},"will":{"total":2}},"hp":{"value":38,"min":-100,"base":0,"max":38,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":30,"max":30},"vigor":{"min":0,"value":28,"temp":0,"max":28},"init":{"value":0,"bonus":0,"total":3},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":4,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Celestial Lion* (CR 4)
\n
Large Magical Beast (Augmented Animal and Extraplanar)\n
Alignment: Always good (any)\n
Initiative: +3 (Dex); Senses: darkvision 60 ft., Listen +5, and Spot +5\n
\n
AC: 15 (-1 size, +3 Dex, +3 natural), touch 12, flat-footed 12\n
Hit Dice: 5d8+10 (32 hp);
DR: 5/magic\n
Fort +6,
Ref +7,
Will +2\n
\n
Speed: 40 ft.\n
Space: 10 ft. by 5 ft.\n
Base Attack +3;
Grapple +12
Attack: claw +7 melee
Full Attack: 2 claws +7 melee and bite +2 melee\n
Damage: Claw 1d4+5; bite 1d8+2\n
Special Attacks/Actions: Improved Grab, Pounce, rake 1d4+2, smite evil\n
\n
Abilities: Str 21, Dex 17, Con 15, Int 3, Wis 12, Cha 6\n
Special Qualities: resistance to acid 5, cold 5, and electricity 5, SR 10\n
Feats: Alertness; Run\n
Skills: Balance +7, Hide +3*, Listen +5, Move Silently +11, and Spot +5\n
Advancement: 6-8 HD (Large)\n
\n
Climate/Terrain: Seven Mounting Heavens of Celestia\n
Organization: Solitary, pair, or pride (6-10)\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
A celestial version of the common lion.
\n
Combat
Pounce (Ex): If a celestial lion leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.
\n
Improved Grab (Ex): To use this ability, the celestial lion must hit with its bite attack. If it gets a hold, it can rake.
\n
Rake (Ex): A celestial lion that gets a bold can make two rake attacks (+7 melee) with its hind legs for 1d4+2 damage each. If the celestial lion pounces on an opponent, it can also rake.
\n
Skills: Celestial lions receive a +4 racial bonus to Balance, Hide, and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8
\n
Augmented Subtype
\n
A creature receives this subtype whenever something happens to change its original type. Some creatures (those with an inherited template) are born with this subtype; others acquire it when they take on an acquired template. The augmented subtype is always paired with the creature's original type. For example, a wizard's raven familiar is a magical beast (augmented animal). A creature with the augmented subtype usually has the traits of its current type, but the features of its original type. For example, a wizard's raven familiar has an animal's features and the traits of a magical beast.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":4,"notes":"","mod":5,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-1,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":8,"notes":"","mod":7,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":4,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"darkvision 60 ft., Listen +5, and Spot +5","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"ziAQWB1preb7Rbwb","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"0z2X86S2H59Bf7BU","flags":{},"name":"Run","type":"feat","img":"systems/D35E/icons/feats/run.png","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":5,"hd":10,"hp":28,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":5}},{"_id":"3jZonYnZjRz4oK4I","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d4+5-5",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000}]}
+{"_id":"zlF3wnjVnLSxaysF","name":"Eagle","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":15,"mod":2,"value":15,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":15,"origMod":2},"con":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":14,"mod":2,"value":14,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":14,"origMod":2},"cha":{"total":6,"mod":-2,"value":6,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":6,"origMod":-2}},"resources":{},"attributes":{"creatureType":"animal","encumbrance":{"level":0,"levels":{"light":25,"medium":50,"heavy":75,"carry":150,"drag":375},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":1,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":1,"ac":{"normal":{"value":0,"total":14},"touch":{"value":0,"total":13},"flatFooted":{"value":0,"total":12}},"bab":{"value":0,"total":0},"cmd":{"value":0,"total":8,"flatFootedTotal":6},"cmb":{"value":0,"total":-4},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +2 Dex, +1 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":3},"ref":{"total":4},"will":{"total":2}},"hp":{"value":5,"min":-100,"base":0,"max":5,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":24,"max":24},"vigor":{"min":0,"value":4,"temp":0,"max":4},"init":{"value":0,"bonus":0,"total":2},"prof":2,"speed":{"land":{"base":10,"total":10},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":80,"total":80,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Animal","environment":"","cr":0.5,"xp":{"value":10},"level":{"value":1,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Eagle (CR 1/2)
\n
Small Animal\n
Alignment: Always neutral\n
Initiative: +2 (Dex); Senses: low-light vision, Listen +2, and Spot +14\n
\n
AC: 14 (+1 size, +2 Dex, +1 natural), touch 13, flat-footed 12\n
Hit Dice: 1d8+1 (5 hp)\n
Fort +3,
Ref +4,
Will +2\n
\n
Speed: 10 ft., fly 80 ft. (average)\n
Space: 5 ft./5 ft.\n
Base Attack +0;
Grapple -4
Attack: Talons +3 melee
Full Attack: 2 Talons +3 melee and bite -2 melee\n
Damage: Talon 1d4, bite 1d4\n
Special Attacks/Actions: -\n
\n
Abilities: Str 10, Dex 15, Con 12, Int 2, Wis 14, Cha 6\n
Special Qualities: \n
Feats: Alertness; Weapon Finesse\n
Skills: Listen +2 and Spot +14\n
Advancement: 2-3 HD (Medium-size)\n
\n
Climate/Terrain: Temperate mountains\n
Organization: Solitary or pair\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
These birds of prey inhabit nearly every terrain and climate, though they all prefer high, secluded nesting spots.
\n
A typical eagle is about 3 feet long and has a wingspan of about 7 feet. The statistics presented here can describe any similar-sized, diurnal bird of prey.
\n
Skills: Eagles receive a +8 racial bonus to Spot checks during daylight. +2 on Listen and Spot checks
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":-2,"notes":"","mod":3,"background":false,"cs":false,"changeBonus":2},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":10,"notes":"","mod":9,"background":false,"cs":false,"changeBonus":2},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":true},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":2,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-2,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"low-light vision, Listen +2, and Spot +14","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"zlF3wnjVnLSxaysF","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"mLFy9Bv4M0Mr1IUv","flags":{},"name":"Alertness","type":"feat","img":"systems/D35E/icons/feats/alertness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"WJqmmfXscPVpcISH","flags":{},"name":"Animal","type":"class","img":"systems/D35E/icons/racialhd/animal.png","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":4,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":1}},{"_id":"QvVJaDr6sQ0flWiv","flags":{},"name":"Talons","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"3","critConfirmBonus":"","damage":{"parts":[["-0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"zlnsmQHfDyypDqQg","name":"Pyrohydra, Five-Headed","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":17,"mod":3,"value":17,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":17,"origMod":3},"dex":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"con":{"total":20,"mod":5,"value":20,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":20,"origMod":5},"int":{"total":2,"mod":-4,"value":2,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":2,"origMod":-4},"wis":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"magicalBeast","encumbrance":{"level":0,"levels":{"light":346,"medium":693,"heavy":1040,"carry":2080,"drag":5200},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":5,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":14}},"bab":{"value":5,"total":5},"cmd":{"value":0,"total":27,"flatFootedTotal":26},"cmb":{"value":0,"total":16},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-2 size, +1 Dex, +6 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":9},"ref":{"total":5},"will":{"total":3}},"hp":{"value":56,"min":-100,"base":0,"max":56,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":40,"max":40},"vigor":{"min":0,"value":28,"temp":0,"max":28},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":20,"total":20},"climb":{"base":0,"total":0},"swim":{"base":20,"total":20},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Magical Beast","environment":"","cr":6,"xp":{"value":10},"level":{"value":5,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Pyrohydra, Five-Headed (CR 6)
\n
Huge Magical Beast (Fire)\n
Alignment: Usually neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +6\n
\n
AC: 15 (-2 size, +1 Dex, +6 natural), touch 9, flat-footed 14\n
Hit Dice: 5d10+28 (55 hp)\n
Fort +9,
Ref +5,
Will +3\n
\n
Speed: 20 ft., swim 20 ft.\n
Space: 15 ft./10 ft.\n
Base Attack +5;
Grapple +16
Attack: 5 bites +6 melee
Full Attack: 5 bites +6 melee\n
Damage: Bite 1d10+3\n
Special Attacks/Actions: Breath Weapon\n
\n
Abilities: Str 17, Dex 12, Con 20, Int 2, Wis 10, Cha 9\n
Special Qualities: fast healing 15, fire Immunity, vulnerable to cold\n
Feats: Combat Reflexes; Iron Will; Toughness\n
Skills: Listen +6, Spot +6, and Swim +11\n
Advancement: -\n
\n
Climate/Terrain: Warm marsh and underground\n
Organization: Solitary\n
Treasure/Possessions: 1/10 coins, 50% goods, 50% items\n
\n
Source:\n Monster Manual
Hydras can attack with all their heads at no penalty, even if they move or charge during the round.
\n
These reddish hydras can breathe jets of fire 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds. Each jet deals 3d6 damage per head. A successful Reflex save halves the damage. The save DC is 10 + 1/2 hydra's original number of heads + the hydra's Constitution modifier.
\n
Fire Subtype (Ex): Fire immunity; double damage from cold except on a successful save.
\n
Skills: Hydras receive a +2 racial bonus to Listen and Spot checks, thanks to their multiple heads.
\n
Feats: A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity each round.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":5,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-7,"background":false,"cs":false,"changeBonus":-8},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":6,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":8,"notes":"","mod":19,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"huge","senses":"darkvision 60 ft., low-light vision, scent, Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":3,"height":3,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"zlnsmQHfDyypDqQg","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"rJ7H4RC2xMCzR7gv","flags":{},"name":"Combat Reflexes","type":"feat","img":"systems/D35E/icons/feats/combat-reflexes.png","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"}},{"_id":"8q32IS0M0bdCuSA1","flags":{},"name":"Iron Will","type":"feat","img":"systems/D35E/icons/feats/iron-will.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"}},{"_id":"wJRMmLFeb9ICUyVu","flags":{},"name":"Toughness","type":"feat","img":"systems/D35E/icons/feats/toughness.png","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"}},{"_id":"AjUleVwKSsSaDI4N","flags":{},"name":"Magical Beast*","type":"class","img":"systems/D35E/icons/racialhd/magical-beast.png","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":5,"hd":10,"hp":28,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*","level":5}},{"_id":"PLpkwfNztBv1PIOF","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d10+3-3",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000}]}
+{"_id":"zsRW3sQWNXuLiX8P","name":"Dragon, Bronze Young Adult","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":23,"mod":6,"value":23,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":23,"origMod":6},"dex":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"con":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"int":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4},"wis":{"total":19,"mod":4,"value":19,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":19,"origMod":4},"cha":{"total":18,"mod":4,"value":18,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":18,"origMod":4}},"resources":{},"attributes":{"creatureType":"dragon","encumbrance":{"level":0,"levels":{"light":400,"medium":800,"heavy":1200,"carry":2400,"drag":6000},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":18,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":17,"ac":{"normal":{"value":0,"total":26},"touch":{"value":0,"total":9},"flatFooted":{"value":0,"total":26}},"bab":{"value":18,"total":18},"cmd":{"value":0,"total":38,"flatFootedTotal":38},"cmb":{"value":0,"total":28},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"-1 size, +17 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":15},"ref":{"total":11},"will":{"total":15}},"hp":{"value":189,"min":-100,"base":0,"max":189,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":38,"max":38},"vigor":{"min":0,"value":117,"temp":0,"max":117},"init":{"value":0,"bonus":0,"total":0},"prof":2,"speed":{"land":{"base":40,"total":40},"climb":{"base":0,"total":0},"swim":{"base":60,"total":60},"burrow":{"base":0,"total":0},"fly":{"base":150,"total":150,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Dragon","environment":"","cr":11,"xp":{"value":10},"level":{"value":18,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Dragon, Bronze Young Adult (CR 11)
\n
Large Dragon (Water)\n
Alignment: Always Lawful Good\n
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses\n
Languages: Draconic\n
\n
AC: 26 (-1 size, +17 natural), touch 9, flat-footed 26\n
Hit Dice: 18d12+72 (189 hp);
DR: 5/magic\n
Fort +15,
Ref +11,
Will +15\n
\n
Speed: 40 ft., fly 150 ft., (poor), swim 60 ft.\n
Space: 10 ft./5 ft. (10 ft. with bite)\n
Base Attack +18;
Grapple +28
Attack: 1 Bite +23, 2 claws +18, 2 wings +18, 1 Tail Slap +18, 1 crush +18 melee; Breath +23 ranged\n
Damage: 1 bite 2d6+6, 2 claws 1d8+3, 2 wings 1d6+3, 1 tail slap 1d8+9, Breath weapon 10d6 (23)\n
Special Attacks/Actions: Breath Weapon, fear (DC 23), SR 20\n
\n
Abilities: Str 23, Dex 10, Con 19, Int 18, Wis 19, Cha 18\n
Special Qualities: Electricity immunity, water breathing, speak with animals, Polymorph self , CL 5. Can also cast cleric spells and those from the Animal, Law, and Water domains as arcane spells.\n
Feats: #Feats: 7\n
Skills: Skill points: 78\n
Advancement: 19-20 HD (Large)\n
\n
Climate/Terrain: Temperate and warm aquatic and underground\n
Organization: Solitary or clutch (2-5)\n
Treasure/Possessions: Double Standard\n
\n
Source:\n Monster Manual
Breath Weapon (Su): Bronze dragons have two types of breath weapon, a line of lightning (10d6 damage Reflex save for half damage DC 23) or a cone of repulsion gas. Creatures within the cone must succeed at a Will save (DC 23) or be compelled to do nothing but move away from the dragon for 1d6 rounds plus 5 rounds. This is a mind-influencing compulsion enchantment. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
\n
Alternate Form(Su): A young or older bronze dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. A dragon can remain in its animal or humanoid form until it wishes to assume a new one or return to its natural form. A true seeing spell or ability reveals the creature's natural form. A creature using alternate form reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use alternate form to take the form of a creature with a template.
\n
Frightful Presence (Ex): A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 150 feet are subject to the effect if they have fewer HD than the dragon (18).
\n
A potentially affected creature that succeeds at a Will save (DC 23) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
\n
Dragons ignore the frightful presence of other dragons.
\n
Water Subtype
\n
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":true},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":-4,"background":false,"cs":false,"changeBonus":-4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":6,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":true,"cs":true},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":14,"background":false,"cs":true,"changeBonus":8},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":true},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":4,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"lg","senses":"blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"zsRW3sQWNXuLiX8P","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"X2WLdbFFedaah6VC","flags":{},"name":"Dragon*","type":"class","img":"systems/D35E/icons/racialhd/dragon.png","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":18,"hd":12,"hp":117,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"level":18}},{"_id":"PqpNQfDJmWlBCJMT","flags":{},"name":"Bite","type":"attack","img":"systems/D35E/icons/attack/monster/bite.png","data":{"description":{"value":"The creature attacks with its mouth, dealing piercing, slashing, and bludgeoning damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["2d6+6-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":200000},{"_id":"KVEWbBPkrOwO58d3","flags":{},"name":"Claw","type":"attack","img":"systems/D35E/icons/attack/monster/claw.png","data":{"description":{"value":"The creature rips with a sharp appendage, dealing piercing and slashing damage.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d8+3-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"Primary","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":100000},{"_id":"RKdxbabhwl02ML57","flags":{},"name":"Wing","type":"attack","img":"systems/D35E/icons/attack/monster/wing.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-5","critConfirmBonus":"","damage":{"parts":[["1d6+3-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":0.5,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":false,"showInQuickbar":true,"attack":{"parts":[]}},"sort":400000},{"_id":"ctusWd4YiOtmX9ev","flags":{},"name":"Tail Slap","type":"attack","img":"icons/svg/mystery-man.svg","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"MTxpDTfPeLgTgHgh","flags":{},"name":"Crush","type":"attack","img":"systems/D35E/icons/attack/weapons/generic.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"-6","critConfirmBonus":"","damage":{"parts":[["-6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"6g7CZ3woQGq8GnlU","flags":{},"name":"Dragon Breath","type":"attack","img":"systems/D35E/icons/attack/monster/breath.png","data":{"description":{"value":"Using a breath weapon is a standard action. Once a dragon breathes, it can’t breathe again until 1d4 rounds later. If a dragon has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the dragon and extends in a direction of the dragon’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the DC depends on the dragon’s age and variety, and is given in each individual entry. Saves against nondamaging breath weapons use the same DC; the kind of saving throw is noted in the variety descriptions. The save DC against a breath weapon is 10 + ½ dragon’s HD + dragon’s Con modifier.
Breath weapons come in two basic shapes, line and cone, whose areas vary with the dragon’s size.","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"cone","size":40,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"save","attackBonus":"","critConfirmBonus":"","damage":{"parts":[["10d6",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"10","description":"Reflex half","type":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"zueGythoKF6dsYsZ","name":"Azer","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":13,"mod":1,"value":13,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"int":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"wis":{"total":12,"mod":1,"value":12,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":12,"origMod":1},"cha":{"total":9,"mod":-1,"value":9,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":9,"origMod":-1}},"resources":{},"attributes":{"creatureType":"outsider","encumbrance":{"level":0,"levels":{"light":50,"medium":100,"heavy":150,"carry":300,"drag":750},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":6,"ac":{"normal":{"value":0,"total":17},"touch":{"value":0,"total":11},"flatFooted":{"value":0,"total":16}},"bab":{"value":2,"total":2},"cmd":{"value":0,"total":14,"flatFootedTotal":13},"cmb":{"value":0,"total":3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 Dex, +6 natural, +4 scale mail, +2 heavy shield","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":4},"ref":{"total":4},"will":{"total":4}},"hp":{"value":11,"min":-100,"base":0,"max":11,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":26,"max":26},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":1},"prof":2,"speed":{"land":{"base":30,"total":30},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Outsider","environment":"","cr":2,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Azer (CR 2)
\n
Medium Outsider (Extraplanar and Fire)\n
Alignment: Always lawful neutral\n
Initiative: +1 (Dex); Senses: darkvision 60 ft., Listen +6, and Spot +6\n
\n
AC: 23 (+1 Dex, +6 natural, +4 scale mail, +2 heavy shield), touch 11, flat-footed 16\n
Hit Dice: 2d8+2 (11 hp)\n
Fort +4,
Ref +4,
Will +4\n
\n
Speed: 30 ft., 20 ft. in scale mail\n
Space: 5 ft./5 ft.\n
Base Attack +2;
Grapple +3
Attack: Warhammer +3 melee or shortspear +3 ranged
Full Attack: Warhammer +3 melee or shortspear +3 ranged\n
Damage: Warhammer 1d8+1/x3 and 1 fire or shortspear 1d6+1 and 1 fire\n
Special Attacks/Actions: Heat\n
\n
Abilities: Str 13, Dex 13, Con 13, Int 12, Wis 12, Cha 9\n
Special Qualities: immunity to fire, SR 13, vulnerability to cold\n
Feats: Power Attack\n
Skills: Appraise +6, Climb +0, Craft (any two) +6, Hide +0, Jump -6, Listen +6, Search +6, and Spot +6\n
Advancement: By character class\n
\n
Climate/Terrain: Elemental Plane of Fire\n
Organization: Solitary, pair, team (2-4), squad (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or clan (30-100 plus 50% non- combatants plus 1 3rd-level sergeant per 20 adults, 5 5th-level lieutenants, and 3 7th-level captains)|Standard coins; double goods (non-flammables only); standard items (non-flammables only)\n
Treasure/Possessions: Standard coins; double goods (non-flammables only); standard items (non-flammables only)\n
\n
Source:\n Monster Manual
Heat (Ex): Azers' bodies are intensely hot, so their unarmed attacks deal additional fire damage. Their metallic weapons also conduct this heat.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":true},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":-1,"notes":"","mod":0,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":-1,"notes":"","mod":0,"background":false,"cs":false},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":-7,"notes":"","mod":-3,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":true},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":5,"notes":"","mod":3,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":-1,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"med","senses":"darkvision 60 ft., Listen +6, and Spot +6","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"zueGythoKF6dsYsZ","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"nRAGvHfsmBVfxPHf","flags":{},"name":"Power Attack","type":"feat","img":"systems/D35E/icons/feats/power-attack.png","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"}},{"_id":"cV7yHt8i5YCV0ZTd","flags":{},"name":"Outsider*","type":"class","img":"systems/D35E/icons/racialhd/outsider.png","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":2,"hd":8,"hp":9,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"level":2}},{"_id":"tLALMiVv4fWqF0x5","flags":{},"name":"Warhammer","type":"attack","img":"systems/D35E/icons/attack/weapons/hammer-light.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["1d8+1-1",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000},{"_id":"5B6DWP6ZmtXVW1MT","flags":{},"name":"Shortspear","type":"attack","img":"systems/D35E/icons/attack/weapons/spear.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"standard"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"0","critConfirmBonus":"","damage":{"parts":[["",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"dex","damage":"","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"","description":"","type":""},"effectNotes":"","attackNotes":"","attackType":"weapon","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]},"changes":[],"contextNotes":[],"identifiedName":""},"sort":100000}]}
+{"_id":"zxkCNaDB7WpdIbS1","name":"Elemental, Small, Fire","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"npc","data":{"abilities":{"str":{"total":10,"mod":0,"value":10,"carryBonus":0,"carryMultiplier":1,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"dex":{"total":13,"mod":1,"value":13,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":13,"origMod":1},"con":{"total":10,"mod":0,"value":10,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":10,"origMod":0},"int":{"total":4,"mod":-3,"value":4,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":4,"origMod":-3},"wis":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0},"cha":{"total":11,"mod":0,"value":11,"checkMod":0,"damage":0,"drain":0,"penalty":0,"userPenalty":0,"origTotal":11,"origMod":0}},"resources":{},"attributes":{"creatureType":"construct","encumbrance":{"level":0,"levels":{"light":25,"medium":50,"heavy":75,"carry":150,"drag":375},"carriedWeight":0},"vision":{"lowLight":false,"darkvision":0},"hd":{"base":{"_deprecated":true,"value":0},"total":2,"max":{"_deprecated":true,"value":0}},"spellLevel":0,"naturalAC":3,"ac":{"normal":{"value":0,"total":15},"touch":{"value":0,"total":12},"flatFooted":{"value":0,"total":14}},"bab":{"value":1,"total":1},"cmd":{"value":0,"total":8,"flatFootedTotal":7},"cmb":{"value":0,"total":-3},"sr":{"formula":"","total":0},"cmbNotes":"","saveNotes":"","acNotes":"+1 size, +1 Dex, +3 natural","cmdNotes":"","srNotes":"","attack":{"general":0,"melee":0,"ranged":0},"damage":{"general":0,"weapon":0,"spell":0},"maxDexBonus":null,"acp":{"gear":0,"encumbrance":0,"total":0},"energyDrain":0,"quadruped":false,"savingThrows":{"fort":{"total":0},"ref":{"total":1},"will":{"total":0}},"hp":{"value":19,"min":-100,"base":0,"max":19,"temp":null,"nonlethal":null},"wounds":{"min":0,"value":20,"max":20},"vigor":{"min":0,"value":9,"temp":0,"max":9},"init":{"value":0,"bonus":0,"total":5},"prof":2,"speed":{"land":{"base":50,"total":50},"climb":{"base":0,"total":0},"swim":{"base":0,"total":0},"burrow":{"base":0,"total":0},"fly":{"base":0,"total":0,"maneuverability":"average"}},"conditions":{"blind":false,"dazzled":false,"deaf":false,"entangled":false,"fatigued":false,"exhausted":false,"grappled":false,"helpless":false,"paralyzed":false,"pinned":false,"fear":false,"sickened":false,"stunned":false},"spells":{"concentration":{"bonus":0,"context":""},"spellbooks":{"primary":{"name":"Primary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"secondary":{"name":"Secondary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"tertiary":{"name":"Tertiary","class":"","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"int","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false},"spelllike":{"name":"Spell-likes","class":"_hd","cl":{"base":0,"value":0,"total":0,"formula":""},"concentration":0,"concentrationFormula":"","concentrationNotes":"","clNotes":"","ability":"cha","autoSpellLevels":true,"arcaneSpellFailure":true,"baseDCFormula":"10 + @sl + @ablMod","spontaneous":false}}},"spellcasting":{"_deprecated":true},"spelldc":{"_deprecated":true},"turnUndeadHdTotal":0,"powerPointsTotal":0,"sneakAttackDiceTotal":0,"turnUndeadUsesTotal":0},"details":{"type":"Elemental","environment":"","cr":1,"xp":{"value":10},"level":{"value":2,"min":0,"max":40},"alignment":"","biography":{"value":"","public":""},"notes":{"value":"\n
Elemental, Small, Fire (CR 1)
\n
Small Elemental (Fire and Extraplanar)\n
Alignment: Usually neutral\n
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +2, and Spot +3\n
Languages: Ignan\n
\n
AC: 15 (+1 size, +1 Dex, +3 natural), touch 12, flat-footed 14\n
Hit Dice: 2d8 (9 hp)\n
Fort +0,
Ref +4,
Will +0\n
\n
Speed: 50 ft.\n
Space: 5 ft./5 ft.\n
Base Attack +1;
Grapple -3
Attack: Slam +3 melee
Full Attack: 2 slam +3 melee\n
Damage: Slam 1d4 and 1d4 fire\n
Special Attacks/Actions: Burn\n
\n
Abilities: Str 10, Dex 13, Con 10, Int 4, Wis 11, Cha 11\n
Special Qualities: Elemental, immunity to fire, vulnerable to cold\n
Feats: Dodge; Improved Initiative; Weapon Finesse\n
Skills: Listen +2 and Spot +3\n
Advancement: 3 HD (Small)\n
\n
Climate/Terrain: Elemental Plane of Fire\n
Organization: Solitary\n
Treasure/Possessions: None\n
\n
Source:\n Monster Manual
Burn (Ex): Those hit by a fire elemental's slam attack must succeed at a Reflex save or catch fire. The flame burns for 1d4 rounds (see Catching on Fire). The save DC varies with the elemental's size. A burning creature can take a move-equivalent action to put out the flame.
\n
Creatures hitting a fire elemental with natural weapons or unarmed attacks take fire damage as though hit by the elemental's attack, and also catch fire unless they succeed at a Reflex save.
\n
Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.
\n
Elemental: Immune to poison, sleep, paralysis, and stun. Not subject to critical hits.
\n
A fire elemental is a fierce opponent that attacks its enemies directly and savagely. It takes joy in burning the creatures and objects of the Material Plane to ashes.
\n
Fire Subtype
\n
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
Extraplanar Subtype
\n
A subtype applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. This book assumes that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have when on its home plane). An extraplanar creatures usually has a home plane mentioned in its description. These home planes are taken from the Great Wheel cosmology of the D&D game (see Chapter 5 of the Dungeon Master's Guide). If your campaign uses a different cosmology, you will need to assign different home planes to extraplanar creatures.
Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane; the transitive planes in the D&D cosmology are the Astral Plane, the Ethereal Plane, and the Plane of Shadow.
\n
","public":""},"bonusSkillRankFormula":""},"skills":{"apr":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"blc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"blf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"clm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"coc":{"value":0,"ability":"con","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"crf":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dsc":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"dip":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"dev":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"dis":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"esc":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"fog":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"gif":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"han":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hea":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"hid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":5,"background":false,"cs":false,"changeBonus":4},"int":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"jmp":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"kar":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kdu":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"ken":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kge":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"khi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"klo":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kna":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kno":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":true,"cs":false},"kpl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"kre":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"lis":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":2,"notes":"","mod":1,"background":false,"cs":false},"mos":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"opl":{"value":0,"ability":"dex","rt":true,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"prf":{"value":0,"ability":"cha","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"pro":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"rid":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"src":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"sen":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"slt":{"value":0,"ability":"dex","rt":true,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"spl":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"spt":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":3,"notes":"","mod":1,"background":false,"cs":false},"sur":{"value":0,"ability":"wis","rt":false,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"swm":{"value":0,"ability":"str","rt":false,"acp":true,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"tmb":{"value":0,"ability":"dex","rt":false,"acp":true,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"umd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"uro":{"value":0,"ability":"dex","rt":false,"acp":false,"rank":0,"notes":"","mod":1,"background":false,"cs":false},"kps":{"value":0,"ability":"int","rt":false,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"aut":{"value":0,"ability":"wis","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false},"psi":{"value":0,"ability":"int","rt":true,"acp":false,"rank":0,"notes":"","mod":-3,"background":false,"cs":false},"upd":{"value":0,"ability":"cha","rt":true,"acp":false,"rank":0,"notes":"","mod":0,"background":false,"cs":false}},"customSkills":{},"traits":{"size":"sm","senses":"darkvision 60 ft., Listen +2, and Spot +3","dr":"","eres":"","cres":"","languages":{"value":[],"custom":""},"di":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"perception":{"_deprecated":true}},"currency":{"pp":0,"gp":0,"sp":0,"cp":0},"altCurrency":{"pp":0,"gp":0,"sp":0,"cp":0}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"templateNPC","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.8,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"actorId":"zxkCNaDB7WpdIbS1","actorLink":false,"actorData":{},"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"dzNV9lzcgPIDGxaK","flags":{},"name":"Dodge","type":"feat","img":"systems/D35E/icons/feats/dodge.png","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"}},{"_id":"EGKfnHuKmjGHXLNZ","flags":{},"name":"Improved Initiative","type":"feat","img":"systems/D35E/icons/feats/improved-initiative.png","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"}},{"_id":"EhSWfkKzPZjK7q5N","flags":{},"name":"Weapon Finesse","type":"feat","img":"systems/D35E/icons/feats/weapon-finesse.png","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"}},{"_id":"s2Q8qzQdu1bmbrD9","flags":{},"name":"Elemental*","type":"class","img":"systems/D35E/icons/racialhd/elemental.png","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":2,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":9,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"level":2}},{"_id":"qwJvy9FXGZQchJ5o","flags":{},"name":"Slam","type":"attack","img":"systems/D35E/icons/attack/monster/slam.png","data":{"description":{"value":"","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":"attack"},"duration":{"value":null,"units":"inst"},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":"","autoDeductCharges":false},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"mwak","attackBonus":"1","critConfirmBonus":"","damage":{"parts":[["1d4+0",""]],"critParts":[]},"attackParts":[],"formula":"","ability":{"attack":"str","damage":"str","damageMult":1,"critRange":20,"critMult":2},"save":{"dc":"0","description":""},"effectNotes":"","attackNotes":"","attackType":"natural","masterwork":false,"enh":null,"proficient":true,"primaryAttack":true,"showInQuickbar":true,"attack":{"parts":[]}},"sort":600000}]}
diff --git a/packs/classes.db b/packs/classes.db
index 98d14b27..8d10164f 100644
--- a/packs/classes.db
+++ b/packs/classes.db
@@ -1,26 +1,25 @@
-{"_id":"3KKfyU5yuoqamNLP","name":"Warrior (NPC)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Hit Die: d8.
\nClass Skills
\nThe warrior’s class skills (and the key ability for each skill) are Climb (Str), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Ride (Dex), and Swim (Str).
\nSkill Points at 1st Level: (2 + Int modifier) x 4.
\nSkill Points at Each Additional Level: 2 + Int modifier.
\n
\n\n\n\n\n Table: The Warrior \n | \n
\n\n\n NPC Level \n | \n\n Base Attack \nBonus \n | \n\n Fort \nSave \n | \n\n Ref \nSave \n | \n\n Will \nSave \n | \n
\n\n\n 1st \n | \n\n +1 \n | \n\n +2 \n | \n\n +0 \n | \n\n +0 \n | \n
\n\n\n 2nd \n | \n\n +2 \n | \n\n +3 \n | \n\n +0 \n | \n\n +0 \n | \n
\n\n\n 3rd \n | \n\n +3 \n | \n\n +3 \n | \n\n +1 \n | \n\n +1 \n | \n
\n\n\n 4th \n | \n\n +4 \n | \n\n +4 \n | \n\n +1 \n | \n\n +1 \n | \n
\n\n\n 5th \n | \n\n +5 \n | \n\n +4 \n | \n\n +1 \n | \n\n +1 \n | \n
\n\n\n 6th \n | \n\n +6/+1 \n | \n\n +5 \n | \n\n +2 \n | \n\n +2 \n | \n
\n\n\n 7th \n | \n\n +7/+2 \n | \n\n +5 \n | \n\n +2 \n | \n\n +2 \n | \n
\n\n\n 8th \n | \n\n +8/+3 \n | \n\n +6 \n | \n\n +2 \n | \n\n +2 \n | \n
\n\n\n 9th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +3 \n | \n\n +3 \n | \n
\n\n\n 10th \n | \n\n +10/+5 \n | \n\n +7 \n | \n\n +3 \n | \n\n +3 \n | \n
\n\n\n 11th \n | \n\n +11/+6/+1 \n | \n\n +7 \n | \n\n +3 \n | \n\n +3 \n | \n
\n\n\n 12th \n | \n\n +12/+7/+2 \n | \n\n +8 \n | \n\n +4 \n | \n\n +4 \n | \n
\n\n\n 13th \n | \n\n +13/+8/+3 \n | \n\n +8 \n | \n\n +4 \n | \n\n +4 \n | \n
\n\n\n 14th \n | \n\n +14/+9/+4 \n | \n\n +9 \n | \n\n +4 \n | \n\n +4 \n | \n
\n\n\n 15th \n | \n\n +15/+10/+5 \n | \n\n +9 \n | \n\n +5 \n | \n\n +5 \n | \n
\n\n\n 16th \n | \n\n +16/+11/+6/+1 \n | \n\n +10 \n | \n\n +5 \n | \n\n +5 \n | \n
\n\n\n 17th \n | \n\n +17/+12/+7/+2 \n | \n\n +10 \n | \n\n +5 \n | \n\n +5 \n | \n
\n\n\n 18th \n | \n\n +18/+13/+8/+3 \n | \n\n +11 \n | \n\n +6 \n | \n\n +6 \n | \n
\n\n\n 19th \n | \n\n +19/+14/+9/+4 \n | \n\n +11 \n | \n\n +6 \n | \n\n +6 \n | \n
\n\n\n 20th \n | \n\n +20/+15/+10/+5 \n | \n\n +12 \n | \n\n +6 \n | \n\n +6 \n | \n
\n\n
\n
\nClass Features
\nThe following is a class feature of the warrior NPC class.
\nWeapon and Armor Proficiency: The warrior is proficient in the use of all simple and martial weapons and all armor and shields.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"rogue","sneakAttackFormula":"0","hd":8,"hp":8,"bab":"high","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"clm":true,"acr":false,"apr":false,"art":false,"blf":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":true,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"conditionFlags":{"dazzled":false},"attackParts":[],"contextNotes":[],"specialActions":[],"identifiedName":"Warrior (NPC)"},"flags":{},"img":"systems/D35E/icons/class/warrior.png"}
-{"_id":"49GnJA0FkMKKYKqQ","name":"Druid","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Neutral good, lawful neutral, neutral, chaotic neutral, or neutral evil.
\nHit Die: d8.
\n
\nClass Skills
\nThe druid’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Knowledge (nature) (Int), Listen (Wis), Profession (Wis), Ride (Dex), Spellcraft (Int), Spot (Wis), Survival (Wis), and Swim (Str).
\nSkill Points at 1st Level: (4 + Int modifier) x4.
\nSkill Points at Each Additional Level: 4 + Int modifier.
\n
\n\n\n\n\n Table: The Druid \n | \n
\n\n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n ———————— Spells per Day ——–————— \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort Save \n | \n\n Ref Save \n | \n\n Will Save \n | \n\n Special \n | \n\n 0 \n | \n\n 1st \n | \n\n 2nd \n | \n\n 3rd \n | \n\n 4th \n | \n\n 5th \n | \n\n 6th \n | \n\n 7th \n | \n\n 8th \n | \n\n 9th \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +2 \n | \n\n +0 \n | \n\n +2 \n | \n\n Animal companion, nature sense, wild empathy \n | \n\n 3 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +3 \n | \n\n +0 \n | \n\n +3 \n | \n\n Woodland stride \n | \n\n 4 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 3rd \n | \n\n +2 \n | \n\n +3 \n | \n\n +1 \n | \n\n +3 \n | \n\n Trackless step \n | \n\n 4 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 4th \n | \n\n +3 \n | \n\n +4 \n | \n\n +1 \n | \n\n +4 \n | \n\n Resist nature’s lure \n | \n\n 5 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 5th \n | \n\n +3 \n | \n\n +4 \n | \n\n +1 \n | \n\n +4 \n | \n\n Wild shape (1/day) \n | \n\n 5 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 6th \n | \n\n +4 \n | \n\n +5 \n | \n\n +2 \n | \n\n +5 \n | \n\n Wild shape (2/day) \n | \n\n 5 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 7th \n | \n\n +5 \n | \n\n +5 \n | \n\n +2 \n | \n\n +5 \n | \n\n Wild shape (3/day) \n | \n\n 6 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 8th \n | \n\n +6/+1 \n | \n\n +6 \n | \n\n +2 \n | \n\n +6 \n | \n\n Wild shape (Large) \n | \n\n 6 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 9th \n | \n\n +6/+1 \n | \n\n +6 \n | \n\n +3 \n | \n\n +6 \n | \n\n Venom immunity \n | \n\n 6 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 10th \n | \n\n +7/+2 \n | \n\n +7 \n | \n\n +3 \n | \n\n +7 \n | \n\n Wild shape (4/day) \n | \n\n 6 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 11th \n | \n\n +8/+3 \n | \n\n +7 \n | \n\n +3 \n | \n\n +7 \n | \n\n Wild shape (Tiny) \n | \n\n 6 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 12th \n | \n\n +9/+4 \n | \n\n +8 \n | \n\n +4 \n | \n\n +8 \n | \n\n Wild shape (plant) \n | \n\n 6 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 13th \n | \n\n +9/+4 \n | \n\n +8 \n | \n\n +4 \n | \n\n +8 \n | \n\n A thousand faces \n | \n\n 6 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 14th \n | \n\n +10/+5 \n | \n\n +9 \n | \n\n +4 \n | \n\n +9 \n | \n\n Wild shape (5/day) \n | \n\n 6 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 15th \n | \n\n +11/+6/+1 \n | \n\n +9 \n | \n\n +5 \n | \n\n +9 \n | \n\n Timeless body, wild shape (Huge) \n | \n\n 6 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n
\n\n\n 16th \n | \n\n +12/+7/+2 \n | \n\n +10 \n | \n\n +5 \n | \n\n +10 \n | \n\n Wild shape (elemental 1/day) \n | \n\n 6 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n
\n\n\n 17th \n | \n\n +12/+7/+2 \n | \n\n +10 \n | \n\n +5 \n | \n\n +10 \n | \n\n \n | \n\n 6 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n
\n\n\n 18th \n | \n\n +13/+8/+3 \n | \n\n +11 \n | \n\n +6 \n | \n\n +11 \n | \n\n Wild shape (6/day, elemental 2/day) \n | \n\n 6 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n
\n\n\n 19th \n | \n\n +14/+9/+4 \n | \n\n +11 \n | \n\n +6 \n | \n\n +11 \n | \n\n \n | \n\n 6 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n
\n\n\n 20th \n | \n\n +15/+10/+5 \n | \n\n +12 \n | \n\n +6 \n | \n\n +12 \n | \n\n Wild shape (elemental 3/day, Huge elemental) \n | \n\n 6 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n
\n\n
\n
\nClass Features
\nAll of the following are class features of the druid.
\nWeapon and Armor Proficiency: Druids are proficient with the following weapons: club, dagger, dart, quarterstaff, scimitar, sickle, shortspear, sling, and spear. They are also proficient with all natural attacks (claw, bite, and so forth) of any form they assume with wild shape (see below).
\nDruids are proficient with light and medium armor but are prohibited from wearing metal armor; thus, they may wear only padded, leather, or hide armor. (A druid may also wear wooden armor that has been altered by the ironwood spell so that it functions as though it were steel. See the ironwood spell description) Druids are proficient with shields (except tower shields) but must use only wooden ones.
\nA druid who wears prohibited armor or carries a prohibited shield is unable to cast druid spells or use any of her supernatural or spell-like class abilities while doing so and for 24 hours thereafter.
\nSpells: A druid casts divine spells, which are drawn from the druid spell list. Her alignment may restrict her from casting certain spells opposed to her moral or ethical beliefs; see Chaotic, Evil, Good, and Lawful Spells, below. A druid must choose and prepare her spells in advance (see below).
\nTo prepare or cast a spell, the druid must have a Wisdom score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a druid’s spell is 10 + the spell level + the druid’s Wisdom modifier.
\nLike other spellcasters, a druid can cast only a certain number of spells of each spell level per day. Her base daily spell allotment is given on Table: The Druid. In addition, she receives bonus spells per day if she has a high Wisdom score. She does not have access to any domain spells or granted powers, as a cleric does.
\nA druid prepares and casts spells the way a cleric does, though she cannot lose a prepared spell to cast a cure spell in its place (but see Spontaneous Casting, below). A druid may prepare and cast any spell on the druid spell list, provided that she can cast spells of that level, but she must choose which spells to prepare during her daily meditation.
\nSpontaneous Casting: A druid can channel stored spell energy into summoning spells that she hasn’t prepared ahead of time. She can “lose” a prepared spell in order to cast any summon nature’s ally spell of the same level or lower. Chaotic, Evil, Good, and Lawful Spells: A druid can’t cast spells of an alignment opposed to her own or her deity’s (if she has one). Spells associated with particular alignments are indicated by the chaos, evil, good, and law descriptors in their spell descriptions.
\nBonus Languages: A druid’s bonus language options include Sylvan, the language of woodland creatures. This choice is in addition to the bonus languages available to the character because of her race.
\nA druid also knows Druidic, a secret language known only to druids, which she learns upon becoming a 1st-level druid. Druidic is a free language for a druid; that is, she knows it in addition to her regular allotment of languages and it doesn’t take up a language slot. Druids are forbidden to teach this language to nondruids.
\nDruidic has its own alphabet.
\nAnimal Companion (Ex): A druid may begin play with an animal companion selected from the following list: badger, camel, dire rat, dog, riding dog, eagle, hawk, horse (light or heavy), owl, pony, snake (Small or Medium viper), or wolf. If the campaign takes place wholly or partly in an aquatic environment, the following creatures are also available: crocodile, porpoise, Medium shark, and squid. This animal is a loyal companion that accompanies the druid on her adventures as appropriate for its kind.
\nA 1st-level druid’s companion is completely typical for its kind except as noted below. As a druid advances in level, the animal’s power increases as shown on the table. If a druid releases her companion from service, she may gain a new one by performing a ceremony requiring 24 uninterrupted hours of prayer. This ceremony can also replace an animal companion that has perished.
\nA druid of 4th level or higher may select from alternative lists of animals (see below). Should she select an animal companion from one of these alternative lists, the creature gains abilities as if the character’s druid level were lower than it actually is. Subtract the value indicated in the appropriate list header from the character’s druid level and compare the result with the druid level entry on the table to determine the animal companion’s powers. (If this adjustment would reduce the druid’s effective level to 0 or lower, she can’t have that animal as a companion.)
\nNature Sense (Ex): A druid gains a +2 bonus on Knowledge (nature) and Survival checks.
\nWild Empathy (Ex): A druid can improve the attitude of an animal. This ability functions just like a Diplomacy check made to improve the attitude of a person. The druid rolls 1d20 and adds her druid level and her Charisma modifier to determine the wild empathy check result.
\nThe typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly.
\nTo use wild empathy, the druid and the animal must be able to study each other, which means that they must be within 30 feet of one another under normal conditions. Generally, influencing an animal in this way takes 1 minute but, as with influencing people, it might take more or less time.
\nA druid can also use this ability to influence a magical beast with an Intelligence score of 1 or 2, but she takes a –4 penalty on the check.
\nWoodland Stride (Ex): Starting at 2nd level, a druid may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at her normal speed and without taking damage or suffering any other impairment. However, thorns, briars, and overgrown areas that have been magically manipulated to impede motion still affect her.
\nTrackless Step (Ex): Starting at 3rd level, a druid leaves no trail in natural surroundings and cannot be tracked. She may choose to leave a trail if so desired.
\nResist Nature’s Lure (Ex): Starting at 4th level, a druid gains a +4 bonus on saving throws against the spell-like abilities of fey.
\nWild Shape (Su): At 5th level, a druid gains the ability to turn herself into any Small or Medium animal and back again once per day. Her options for new forms include all creatures with the animal type. This ability functions like the polymorph spell, except as noted here. The effect lasts for 1 hour per druid level, or until she changes back. Changing form (to animal or back) is a standard action and doesn’t provoke an attack of opportunity.
\nThe form chosen must be that of an animal the druid is familiar with.
\nA druid loses her ability to speak while in animal form because she is limited to the sounds that a normal, untrained animal can make, but she can communicate normally with other animals of the same general grouping as her new form. (The normal sound a wild parrot makes is a squawk, so changing to this form does not permit speech.)
\nA druid can use this ability more times per day at 6th, 7th, 10th, 14th, and 18th level, as noted on Table: The Druid. In addition, she gains the ability to take the shape of a Large animal at 8th level, a Tiny animal at 11th level, and a Huge animal at 15th level.
\nThe new form’s Hit Dice can’t exceed the character’s druid level.
\nAt 12th level, a druid becomes able to use wild shape to change into a plant creature with the same size restrictions as for animal forms. (A druid can’t use this ability to take the form of a plant that isn’t a creature.)
\nAt 16th level, a druid becomes able to use wild shape to change into a Small, Medium, or Large elemental (air, earth, fire, or water) once per day. These elemental forms are in addition to her normal wild shape usage. In addition to the normal effects of wild shape, the druid gains all the elemental’s extraordinary, supernatural, and spell-like abilities. She also gains the elemental’s feats for as long as she maintains the wild shape, but she retains her own creature type.
\nAt 18th level, a druid becomes able to assume elemental form twice per day, and at 20th level she can do so three times per day. At 20th level, a druid may use this wild shape ability to change into a Huge elemental.
\nVenom Immunity (Ex): At 9th level, a druid gains immunity to all poisons.
\nA Thousand Faces (Su): At 13th level, a druid gains the ability to change her appearance at will, as if using the alter self spell, but only while in her normal form.
\nTimeless Body (Ex): After attaining 15th level, a druid no longer takes ability score penalties for aging and cannot be magically aged. Any penalties she may have already incurred, however, remain in place.
\nBonuses still accrue, and the druid still dies of old age when her time is up.
\n
\nEx-Druids
\nA druid who ceases to revere nature, changes to a prohibited alignment, or teaches the Druidic language to a nondruid loses all spells and druid abilities (including her animal companion, but not including weapon, armor, and shield proficiencies). She cannot thereafter gain levels as a druid until she atones (see the atonement spell description).
\n
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"rogue","sneakAttackFormula":"0","hd":8,"hp":null,"bab":"med","skillsPerLevel":4,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"clm":false,"acr":false,"apr":false,"art":false,"blf":false,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":true,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":true,"ste":false,"sur":true,"swm":true,"umd":false,"blc":false,"coc":true,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":true,"mos":false,"opl":false,"src":false,"spt":true,"tmb":false,"uro":false},"extraDescription":{"value":"Weapon and Armor Proficiency
\nDruids are proficient with the following weapons: club, dagger, dart, quarterstaff, scimitar, scythe, sickle, shortspear, sling, and spear. They are also proficient with all natural attacks (claw, bite, and so forth) of any form they assume with wild shape (see below).
\nDruids are proficient with light and medium armor but are prohibited from wearing metal armor; thus, they may wear only padded, leather, or hide armor. A druid may also wear wooden armor that has been altered by the ironwood spell so that it functions as though it were steel. Druids are proficient with shields (except tower shields) but must use only wooden ones.
\nA druid who wears prohibited armor or uses a prohibited shield is unable to cast druid spells or use any of her supernatural or spell-like class abilities while doing so and for 24 hours thereafter.
\nSpells
\nA druid casts divine spells, which are drawn from the druid spell list. Her alignment may restrict her from casting certain spells opposed to her moral or ethical beliefs; see Chaotic, Evil, Good, and Lawful Spells. A druid must choose and prepare her spells in advance.
\nTo prepare or cast a spell, the druid must have a Wisdom score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a druid’s spell is 10 + the spell level + the druid’s Wisdom modifier.
\nLike other spellcasters, a druid can cast only a certain number of spells of each spell level per day. Her base daily spell allotment is given on Table: Druid. In addition, she receives bonus spells per day if she has a high Wisdom score (see Table: Ability Modifiers and Bonus Spells).
\nA druid must spend 1 hour each day in a trance-like meditation on the mysteries of nature to regain her daily allotment of spells. A druid may prepare and cast any spell on the druid spell list, provided that she can cast spells of that level, but she must choose which spells to prepare during her daily meditation.
\nSpontaneous Casting
\nA druid can channel stored spell energy into summoning spells that she hasn’t prepared ahead of time. She can “lose” a prepared spell in order to cast any summon nature’s ally spell of the same level or lower.
\nChaotic, Evil, Good and Lawful Spells
\nA druid can’t cast spells of an alignment opposed to her own or her deity’s (if she has one). Spells associated with particular alignments are indicated by the chaos, evil, good, and law descriptors in their spell descriptions.
\nOrisons (Sp)
\nDruids can prepare a number of orisons, or 0-level spells, each day, as noted on Table: Druid under “Spells per Day.” These spells are cast like any other spell, but they are not expended when cast and may be used again.
\nBonus Languages
\nA druid’s bonus language options include Sylvan, the language of woodland creatures. This choice is in addition to the bonus languages available to the character because of her race.
\nA druid also knows Druidic, a secret language known only to druids, which she learns upon becoming a 1st-level druid. Druidic is a free language for a druid; that is, she knows it in addition to her regular allotment of languages and it doesn’t take up a language slot. Druids are forbidden to teach this language to nondruids.
\nDruidic has its own alphabet.
\nNature Bond (Ex)
\nAt 1st level, a druid forms a bond with nature. This bond can take one of two forms. The first is a close tie to the natural world, granting the druid one of the following cleric domains: Air, Animal, Earth, Fire, Plant, Water, or Weather. Druids also have access to a set of Animal and Terrain Domains. When determining the powers and bonus spells granted by this domain, the druid’s effective cleric level is equal to her druid level. A druid that selects this option also receives additional domain spell slots, just like a cleric. She must prepare the spell from her domain in this slot and this spell cannot be used to cast a spell spontaneously.
\nThe second option is to form a close bond with an animal companion. A druid may begin play with any of the animals listed in Animal Choices. This animal is a loyal companion that accompanies the druid on her adventures.
\nUnlike normal animals of its kind, an animal companion’s Hit Dice, abilities, skills, and feats advance as the druid advances in level. If a character receives an animal companion from more than one source, her effective druid levels stack for the purposes of determining the statistics and abilities of the companion. Most animal companions increase in size when their druid reaches 4th or 7th level, depending on the companion. If a druid releases her companion from service, she may gain a new one by performing a ceremony requiring 24 uninterrupted hours of prayer in the environment where the new companion typically lives. This ceremony can also replace an animal companion that has perished.
\nNature Sense (Ex)
\nA druid gains a +2 bonus on Knowledge (nature) and Survival checks.
\nWild Empathy (Ex)
\nA druid can improve the attitude of an animal. This ability functions just like a Diplomacy check made to improve the attitude of a person. The druid rolls 1d20 and adds her druid level and her Charisma modifier to determine the wild empathy check result.
\nThe typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly.
\nTo use wild empathy, the druid and the animal must be able to study each other, which means that they must be within 30 feet of one another under normal conditions. Generally, influencing an animal in this way takes 1 minute but, as with influencing people, it might take more or less time.
\nA druid can also use this ability to influence a magical beast with an Intelligence score of 1 or 2, but she takes a –4 penalty on the check.
\nWoodland Stride (Ex)
\nStarting at 2nd level, a druid may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at her normal speed and without taking damage or suffering any other impairment. Thorns, briars, and overgrown areas that have been magically manipulated to impede motion, however, still affect her.
\nTrackless Step (Ex)
\nStarting at 3rd level, a druid leaves no trail in natural surroundings and cannot be tracked. She may choose to leave a trail if so desired.
\nResist Nature's Lure (Ex)
\nStarting at 4th level, a druid gains a +4 bonus on saving throws against the spell-like and supernatural abilities of fey. This bonus also applies to spells and effects that target plants, such as blight, entangle, spike growth, and warp wood.
\nWild Shape (Su)
\nAt 4th level, a druid gains the ability to turn herself into any small or Medium animal and back again once per day. Her options for new forms include all creatures with the animal type. This ability functions like the beast shape I spell, except as noted here. The effect lasts for 1 hour per druid level, or until she changes back. Changing form (to animal or back) is a standard action and doesn’t provoke an attack of opportunity. The form chosen must be that of an animal the druid is familiar with.
\nA druid loses her ability to speak while in animal form because she is limited to the sounds that a normal, untrained animal can make, but she can communicate normally with other animals of the same general grouping as her new form. (The normal sound a wild parrot makes is a squawk, so changing to this form does not permit speech.)
\nA druid can use this ability an additional time per day at 6th level and every two levels thereafter, for a total of eight times at 18th level. At 20th level, a druid can use wild shape at will. As a druid gains in levels, this ability allows the druid to take on the form of larger and smaller animals, elementals, and plants. Each form expends one daily usage of this ability, regardless of the form taken.
\nAt 6th level, a druid can use wild shape to change into a Large or Tiny animal or a Small elemental. When taking the form of an animal, a druid’s wild shape now functions as beast shape II. When taking the form of an elemental, the druid’s wild shape functions as elemental body I.
\nAt 8th level, a druid can use wild shape to change into a Huge or Diminutive animal, a Medium elemental, or a Small or Medium plant creature. When taking the form of animals, a druid’s wild shape now functions as beast shape III. When taking the form of an elemental, the druid’s wild shape now functions as elemental body II. When taking the form of a plant creature, the druid’s wild shape functions as plant shape I.
\nAt 10th level, a druid can use wild shape to change into a Large elemental or a Large plant creature. When taking the form of an elemental, the druid’s wild shape now functions as elemental body III. When taking the form of a plant, the druid’s wild shape now functions as plant shape II.
\nAt 12th level, a druid can use wild shape to change into a Huge elemental or a Huge plant creature. When taking the form of an elemental, the druid’s wild shape now functions as elemental body IV. When taking the form of a plant, the druid’s wild shape now functions as plant shape III.
\nVenom Immunity (Ex)
\nAt 9th level, a druid gains immunity to all poisons.
\nA Thousand Faces (Su)
\nAt 13th level, a druid gains the ability to change her appearance at will, as if using the alter self spell, but only while in her normal form.
\nTimeless Body (Ex)
\nAfter attaining 15th level, a druid no longer takes ability score penalties for aging and cannot be magically aged. Any penalties she may have already incurred, however, remain in place. Bonuses still accrue, and the druid still dies of old age when her time is up.
","chat":"","unidentified":""},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2}},"flags":{},"img":"systems/D35E/icons/class/druid.png"}
-{"_id":"8dgdyFktroivgOhu","name":"Commoner (NPC)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Hit Die: d4.
\nClass Skills
\nThe commoner’s class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Handle Animal (Cha), Jump (Str), Listen (Wis), Profession (Wis), Ride (Dex), Spot (Wis), Swim (Str), and Use Rope (Dex).
\nSkill Points at 1st Level: (2 + Int modifier) x 4.
\nSkill Points at Each Additional Level: 2 + Int modifier.
\n
\n\n\n\n\n Table: The Commoner \n | \n
\n\n\n NPC Level \n | \n\n Base Attack \nBonus \n | \n\n Fort \nSave \n | \n\n Ref \nSave \n | \n\n Will \nSave \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +0 \n | \n\n +0 \n | \n\n +0 \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +0 \n | \n\n +0 \n | \n\n +0 \n | \n
\n\n\n 3rd \n | \n\n +1 \n | \n\n +1 \n | \n\n +1 \n | \n\n +1 \n | \n
\n\n\n 4th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +1 \n | \n
\n\n\n 5th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +1 \n | \n
\n\n\n 6th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +2 \n | \n
\n\n\n 7th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +2 \n | \n
\n\n\n 8th \n | \n\n +4 \n | \n\n +2 \n | \n\n +2 \n | \n\n +2 \n | \n
\n\n\n 9th \n | \n\n +4 \n | \n\n +3 \n | \n\n +3 \n | \n\n +3 \n | \n
\n\n\n 10th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +3 \n | \n
\n\n\n 11th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +3 \n | \n
\n\n\n 12th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +4 \n | \n
\n\n\n 13th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +4 \n | \n
\n\n\n 14th \n | \n\n +7/+2 \n | \n\n +4 \n | \n\n +4 \n | \n\n +4 \n | \n
\n\n\n 15th \n | \n\n +7/+2 \n | \n\n +5 \n | \n\n +5 \n | \n\n +5 \n | \n
\n\n\n 16th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +5 \n | \n
\n\n\n 17th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +5 \n | \n
\n\n\n 18th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +6 \n | \n
\n\n\n 19th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +6 \n | \n
\n\n\n 20th \n | \n\n +10/+5 \n | \n\n +6 \n | \n\n +6 \n | \n\n +6 \n | \n
\n\n
\n
\nClass Features
\nThe following is a class feature of the commoner NPC class.
\nWeapon and Armor Proficiency: The commoner is proficient with one simple weapon. He is not proficient with any other weapons, nor is he proficient with any type of armor or shields.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"rogue","sneakAttackFormula":"0","hd":4,"hp":4,"bab":"low","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"clm":true,"acr":false,"apr":false,"art":false,"blf":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":true,"lis":true,"mos":false,"opl":false,"src":false,"spt":true,"tmb":false,"uro":true,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"conditionFlags":{"dazzled":false},"attackParts":[],"contextNotes":[],"specialActions":[],"identifiedName":"Commoner (NPC)"},"flags":{},"img":"systems/D35E/icons/class/commoner.png"}
+{"_id":"3KKfyU5yuoqamNLP","name":"Warrior (NPC)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Hit Die: d8.
\nClass Skills
\nThe warrior’s class skills (and the key ability for each skill) are Climb (Str), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Ride (Dex), and Swim (Str).
\nSkill Points at 1st Level: (2 + Int modifier) x 4.
\nSkill Points at Each Additional Level: 2 + Int modifier.
\n
\n\n\n\n\n Table: The Warrior \n | \n
\n\n\n NPC Level \n | \n\n Base Attack \nBonus \n | \n\n Fort \nSave \n | \n\n Ref \nSave \n | \n\n Will \nSave \n | \n
\n\n\n 1st \n | \n\n +1 \n | \n\n +2 \n | \n\n +0 \n | \n\n +0 \n | \n
\n\n\n 2nd \n | \n\n +2 \n | \n\n +3 \n | \n\n +0 \n | \n\n +0 \n | \n
\n\n\n 3rd \n | \n\n +3 \n | \n\n +3 \n | \n\n +1 \n | \n\n +1 \n | \n
\n\n\n 4th \n | \n\n +4 \n | \n\n +4 \n | \n\n +1 \n | \n\n +1 \n | \n
\n\n\n 5th \n | \n\n +5 \n | \n\n +4 \n | \n\n +1 \n | \n\n +1 \n | \n
\n\n\n 6th \n | \n\n +6/+1 \n | \n\n +5 \n | \n\n +2 \n | \n\n +2 \n | \n
\n\n\n 7th \n | \n\n +7/+2 \n | \n\n +5 \n | \n\n +2 \n | \n\n +2 \n | \n
\n\n\n 8th \n | \n\n +8/+3 \n | \n\n +6 \n | \n\n +2 \n | \n\n +2 \n | \n
\n\n\n 9th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +3 \n | \n\n +3 \n | \n
\n\n\n 10th \n | \n\n +10/+5 \n | \n\n +7 \n | \n\n +3 \n | \n\n +3 \n | \n
\n\n\n 11th \n | \n\n +11/+6/+1 \n | \n\n +7 \n | \n\n +3 \n | \n\n +3 \n | \n
\n\n\n 12th \n | \n\n +12/+7/+2 \n | \n\n +8 \n | \n\n +4 \n | \n\n +4 \n | \n
\n\n\n 13th \n | \n\n +13/+8/+3 \n | \n\n +8 \n | \n\n +4 \n | \n\n +4 \n | \n
\n\n\n 14th \n | \n\n +14/+9/+4 \n | \n\n +9 \n | \n\n +4 \n | \n\n +4 \n | \n
\n\n\n 15th \n | \n\n +15/+10/+5 \n | \n\n +9 \n | \n\n +5 \n | \n\n +5 \n | \n
\n\n\n 16th \n | \n\n +16/+11/+6/+1 \n | \n\n +10 \n | \n\n +5 \n | \n\n +5 \n | \n
\n\n\n 17th \n | \n\n +17/+12/+7/+2 \n | \n\n +10 \n | \n\n +5 \n | \n\n +5 \n | \n
\n\n\n 18th \n | \n\n +18/+13/+8/+3 \n | \n\n +11 \n | \n\n +6 \n | \n\n +6 \n | \n
\n\n\n 19th \n | \n\n +19/+14/+9/+4 \n | \n\n +11 \n | \n\n +6 \n | \n\n +6 \n | \n
\n\n\n 20th \n | \n\n +20/+15/+10/+5 \n | \n\n +12 \n | \n\n +6 \n | \n\n +6 \n | \n
\n\n
\n
\nClass Features
\nThe following is a class feature of the warrior NPC class.
\nWeapon and Armor Proficiency: The warrior is proficient in the use of all simple and martial weapons and all armor and shields.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","hd":8,"hp":8,"bab":"high","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"clm":true,"acr":false,"apr":false,"art":false,"blf":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":true,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"conditionFlags":{"dazzled":false},"attackParts":[],"contextNotes":[],"specialActions":[],"identifiedName":"Warrior (NPC)","container":"None","containerWeightless":false},"flags":{},"img":"systems/D35E/icons/class/warrior.png"}
+{"_id":"49GnJA0FkMKKYKqQ","name":"Druid","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Neutral good, lawful neutral, neutral, chaotic neutral, or neutral evil.
\nHit Die: d8.
\n
\nClass Skills
\nThe druid’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Knowledge (nature) (Int), Listen (Wis), Profession (Wis), Ride (Dex), Spellcraft (Int), Spot (Wis), Survival (Wis), and Swim (Str).
\nSkill Points at 1st Level: (4 + Int modifier) x4.
\nSkill Points at Each Additional Level: 4 + Int modifier.
\n
\n\n\n\n\n Table: The Druid \n | \n
\n\n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n ———————— Spells per Day ——–————— \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort Save \n | \n\n Ref Save \n | \n\n Will Save \n | \n\n Special \n | \n\n 0 \n | \n\n 1st \n | \n\n 2nd \n | \n\n 3rd \n | \n\n 4th \n | \n\n 5th \n | \n\n 6th \n | \n\n 7th \n | \n\n 8th \n | \n\n 9th \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +2 \n | \n\n +0 \n | \n\n +2 \n | \n\n Animal companion, nature sense, wild empathy \n | \n\n 3 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +3 \n | \n\n +0 \n | \n\n +3 \n | \n\n Woodland stride \n | \n\n 4 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 3rd \n | \n\n +2 \n | \n\n +3 \n | \n\n +1 \n | \n\n +3 \n | \n\n Trackless step \n | \n\n 4 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 4th \n | \n\n +3 \n | \n\n +4 \n | \n\n +1 \n | \n\n +4 \n | \n\n Resist nature’s lure \n | \n\n 5 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 5th \n | \n\n +3 \n | \n\n +4 \n | \n\n +1 \n | \n\n +4 \n | \n\n Wild shape (1/day) \n | \n\n 5 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 6th \n | \n\n +4 \n | \n\n +5 \n | \n\n +2 \n | \n\n +5 \n | \n\n Wild shape (2/day) \n | \n\n 5 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 7th \n | \n\n +5 \n | \n\n +5 \n | \n\n +2 \n | \n\n +5 \n | \n\n Wild shape (3/day) \n | \n\n 6 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 8th \n | \n\n +6/+1 \n | \n\n +6 \n | \n\n +2 \n | \n\n +6 \n | \n\n Wild shape (Large) \n | \n\n 6 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 9th \n | \n\n +6/+1 \n | \n\n +6 \n | \n\n +3 \n | \n\n +6 \n | \n\n Venom immunity \n | \n\n 6 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 10th \n | \n\n +7/+2 \n | \n\n +7 \n | \n\n +3 \n | \n\n +7 \n | \n\n Wild shape (4/day) \n | \n\n 6 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 11th \n | \n\n +8/+3 \n | \n\n +7 \n | \n\n +3 \n | \n\n +7 \n | \n\n Wild shape (Tiny) \n | \n\n 6 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 12th \n | \n\n +9/+4 \n | \n\n +8 \n | \n\n +4 \n | \n\n +8 \n | \n\n Wild shape (plant) \n | \n\n 6 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 13th \n | \n\n +9/+4 \n | \n\n +8 \n | \n\n +4 \n | \n\n +8 \n | \n\n A thousand faces \n | \n\n 6 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 14th \n | \n\n +10/+5 \n | \n\n +9 \n | \n\n +4 \n | \n\n +9 \n | \n\n Wild shape (5/day) \n | \n\n 6 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 15th \n | \n\n +11/+6/+1 \n | \n\n +9 \n | \n\n +5 \n | \n\n +9 \n | \n\n Timeless body, wild shape (Huge) \n | \n\n 6 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n
\n\n\n 16th \n | \n\n +12/+7/+2 \n | \n\n +10 \n | \n\n +5 \n | \n\n +10 \n | \n\n Wild shape (elemental 1/day) \n | \n\n 6 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n
\n\n\n 17th \n | \n\n +12/+7/+2 \n | \n\n +10 \n | \n\n +5 \n | \n\n +10 \n | \n\n \n | \n\n 6 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n
\n\n\n 18th \n | \n\n +13/+8/+3 \n | \n\n +11 \n | \n\n +6 \n | \n\n +11 \n | \n\n Wild shape (6/day, elemental 2/day) \n | \n\n 6 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n
\n\n\n 19th \n | \n\n +14/+9/+4 \n | \n\n +11 \n | \n\n +6 \n | \n\n +11 \n | \n\n \n | \n\n 6 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n
\n\n\n 20th \n | \n\n +15/+10/+5 \n | \n\n +12 \n | \n\n +6 \n | \n\n +12 \n | \n\n Wild shape (elemental 3/day, Huge elemental) \n | \n\n 6 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n
\n\n
\n
\nClass Features
\nAll of the following are class features of the druid.
\nWeapon and Armor Proficiency: Druids are proficient with the following weapons: club, dagger, dart, quarterstaff, scimitar, sickle, shortspear, sling, and spear. They are also proficient with all natural attacks (claw, bite, and so forth) of any form they assume with wild shape (see below).
\nDruids are proficient with light and medium armor but are prohibited from wearing metal armor; thus, they may wear only padded, leather, or hide armor. (A druid may also wear wooden armor that has been altered by the ironwood spell so that it functions as though it were steel. See the ironwood spell description) Druids are proficient with shields (except tower shields) but must use only wooden ones.
\nA druid who wears prohibited armor or carries a prohibited shield is unable to cast druid spells or use any of her supernatural or spell-like class abilities while doing so and for 24 hours thereafter.
\nSpells: A druid casts divine spells, which are drawn from the druid spell list. Her alignment may restrict her from casting certain spells opposed to her moral or ethical beliefs; see Chaotic, Evil, Good, and Lawful Spells, below. A druid must choose and prepare her spells in advance (see below).
\nTo prepare or cast a spell, the druid must have a Wisdom score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a druid’s spell is 10 + the spell level + the druid’s Wisdom modifier.
\nLike other spellcasters, a druid can cast only a certain number of spells of each spell level per day. Her base daily spell allotment is given on Table: The Druid. In addition, she receives bonus spells per day if she has a high Wisdom score. She does not have access to any domain spells or granted powers, as a cleric does.
\nA druid prepares and casts spells the way a cleric does, though she cannot lose a prepared spell to cast a cure spell in its place (but see Spontaneous Casting, below). A druid may prepare and cast any spell on the druid spell list, provided that she can cast spells of that level, but she must choose which spells to prepare during her daily meditation.
\nSpontaneous Casting: A druid can channel stored spell energy into summoning spells that she hasn’t prepared ahead of time. She can “lose” a prepared spell in order to cast any summon nature’s ally spell of the same level or lower. Chaotic, Evil, Good, and Lawful Spells: A druid can’t cast spells of an alignment opposed to her own or her deity’s (if she has one). Spells associated with particular alignments are indicated by the chaos, evil, good, and law descriptors in their spell descriptions.
\nBonus Languages: A druid’s bonus language options include Sylvan, the language of woodland creatures. This choice is in addition to the bonus languages available to the character because of her race.
\nA druid also knows Druidic, a secret language known only to druids, which she learns upon becoming a 1st-level druid. Druidic is a free language for a druid; that is, she knows it in addition to her regular allotment of languages and it doesn’t take up a language slot. Druids are forbidden to teach this language to nondruids.
\nDruidic has its own alphabet.
\nAnimal Companion (Ex): A druid may begin play with an animal companion selected from the following list: badger, camel, dire rat, dog, riding dog, eagle, hawk, horse (light or heavy), owl, pony, snake (Small or Medium viper), or wolf. If the campaign takes place wholly or partly in an aquatic environment, the following creatures are also available: crocodile, porpoise, Medium shark, and squid. This animal is a loyal companion that accompanies the druid on her adventures as appropriate for its kind.
\nA 1st-level druid’s companion is completely typical for its kind except as noted below. As a druid advances in level, the animal’s power increases as shown on the table. If a druid releases her companion from service, she may gain a new one by performing a ceremony requiring 24 uninterrupted hours of prayer. This ceremony can also replace an animal companion that has perished.
\nA druid of 4th level or higher may select from alternative lists of animals (see below). Should she select an animal companion from one of these alternative lists, the creature gains abilities as if the character’s druid level were lower than it actually is. Subtract the value indicated in the appropriate list header from the character’s druid level and compare the result with the druid level entry on the table to determine the animal companion’s powers. (If this adjustment would reduce the druid’s effective level to 0 or lower, she can’t have that animal as a companion.)
\nNature Sense (Ex): A druid gains a +2 bonus on Knowledge (nature) and Survival checks.
\nWild Empathy (Ex): A druid can improve the attitude of an animal. This ability functions just like a Diplomacy check made to improve the attitude of a person. The druid rolls 1d20 and adds her druid level and her Charisma modifier to determine the wild empathy check result.
\nThe typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly.
\nTo use wild empathy, the druid and the animal must be able to study each other, which means that they must be within 30 feet of one another under normal conditions. Generally, influencing an animal in this way takes 1 minute but, as with influencing people, it might take more or less time.
\nA druid can also use this ability to influence a magical beast with an Intelligence score of 1 or 2, but she takes a –4 penalty on the check.
\nWoodland Stride (Ex): Starting at 2nd level, a druid may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at her normal speed and without taking damage or suffering any other impairment. However, thorns, briars, and overgrown areas that have been magically manipulated to impede motion still affect her.
\nTrackless Step (Ex): Starting at 3rd level, a druid leaves no trail in natural surroundings and cannot be tracked. She may choose to leave a trail if so desired.
\nResist Nature’s Lure (Ex): Starting at 4th level, a druid gains a +4 bonus on saving throws against the spell-like abilities of fey.
\nWild Shape (Su): At 5th level, a druid gains the ability to turn herself into any Small or Medium animal and back again once per day. Her options for new forms include all creatures with the animal type. This ability functions like the polymorph spell, except as noted here. The effect lasts for 1 hour per druid level, or until she changes back. Changing form (to animal or back) is a standard action and doesn’t provoke an attack of opportunity.
\nThe form chosen must be that of an animal the druid is familiar with.
\nA druid loses her ability to speak while in animal form because she is limited to the sounds that a normal, untrained animal can make, but she can communicate normally with other animals of the same general grouping as her new form. (The normal sound a wild parrot makes is a squawk, so changing to this form does not permit speech.)
\nA druid can use this ability more times per day at 6th, 7th, 10th, 14th, and 18th level, as noted on Table: The Druid. In addition, she gains the ability to take the shape of a Large animal at 8th level, a Tiny animal at 11th level, and a Huge animal at 15th level.
\nThe new form’s Hit Dice can’t exceed the character’s druid level.
\nAt 12th level, a druid becomes able to use wild shape to change into a plant creature with the same size restrictions as for animal forms. (A druid can’t use this ability to take the form of a plant that isn’t a creature.)
\nAt 16th level, a druid becomes able to use wild shape to change into a Small, Medium, or Large elemental (air, earth, fire, or water) once per day. These elemental forms are in addition to her normal wild shape usage. In addition to the normal effects of wild shape, the druid gains all the elemental’s extraordinary, supernatural, and spell-like abilities. She also gains the elemental’s feats for as long as she maintains the wild shape, but she retains her own creature type.
\nAt 18th level, a druid becomes able to assume elemental form twice per day, and at 20th level she can do so three times per day. At 20th level, a druid may use this wild shape ability to change into a Huge elemental.
\nVenom Immunity (Ex): At 9th level, a druid gains immunity to all poisons.
\nA Thousand Faces (Su): At 13th level, a druid gains the ability to change her appearance at will, as if using the alter self spell, but only while in her normal form.
\nTimeless Body (Ex): After attaining 15th level, a druid no longer takes ability score penalties for aging and cannot be magically aged. Any penalties she may have already incurred, however, remain in place.
\nBonuses still accrue, and the druid still dies of old age when her time is up.
\n
\nEx-Druids
\nA druid who ceases to revere nature, changes to a prohibited alignment, or teaches the Druidic language to a nondruid loses all spells and druid abilities (including her animal companion, but not including weapon, armor, and shield proficiencies). She cannot thereafter gain levels as a druid until she atones (see the atonement spell description).
\n
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","hd":8,"hp":null,"bab":"med","skillsPerLevel":4,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"clm":false,"acr":false,"apr":false,"art":false,"blf":false,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":true,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":true,"ste":false,"sur":true,"swm":true,"umd":false,"blc":false,"coc":true,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":true,"mos":false,"opl":false,"src":false,"spt":true,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"extraDescription":{"value":"Weapon and Armor Proficiency
\nDruids are proficient with the following weapons: club, dagger, dart, quarterstaff, scimitar, scythe, sickle, shortspear, sling, and spear. They are also proficient with all natural attacks (claw, bite, and so forth) of any form they assume with wild shape (see below).
\nDruids are proficient with light and medium armor but are prohibited from wearing metal armor; thus, they may wear only padded, leather, or hide armor. A druid may also wear wooden armor that has been altered by the ironwood spell so that it functions as though it were steel. Druids are proficient with shields (except tower shields) but must use only wooden ones.
\nA druid who wears prohibited armor or uses a prohibited shield is unable to cast druid spells or use any of her supernatural or spell-like class abilities while doing so and for 24 hours thereafter.
\nSpells
\nA druid casts divine spells, which are drawn from the druid spell list. Her alignment may restrict her from casting certain spells opposed to her moral or ethical beliefs; see Chaotic, Evil, Good, and Lawful Spells. A druid must choose and prepare her spells in advance.
\nTo prepare or cast a spell, the druid must have a Wisdom score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a druid’s spell is 10 + the spell level + the druid’s Wisdom modifier.
\nLike other spellcasters, a druid can cast only a certain number of spells of each spell level per day. Her base daily spell allotment is given on Table: Druid. In addition, she receives bonus spells per day if she has a high Wisdom score (see Table: Ability Modifiers and Bonus Spells).
\nA druid must spend 1 hour each day in a trance-like meditation on the mysteries of nature to regain her daily allotment of spells. A druid may prepare and cast any spell on the druid spell list, provided that she can cast spells of that level, but she must choose which spells to prepare during her daily meditation.
\nSpontaneous Casting
\nA druid can channel stored spell energy into summoning spells that she hasn’t prepared ahead of time. She can “lose” a prepared spell in order to cast any summon nature’s ally spell of the same level or lower.
\nChaotic, Evil, Good and Lawful Spells
\nA druid can’t cast spells of an alignment opposed to her own or her deity’s (if she has one). Spells associated with particular alignments are indicated by the chaos, evil, good, and law descriptors in their spell descriptions.
\nOrisons (Sp)
\nDruids can prepare a number of orisons, or 0-level spells, each day, as noted on Table: Druid under “Spells per Day.” These spells are cast like any other spell, but they are not expended when cast and may be used again.
\nBonus Languages
\nA druid’s bonus language options include Sylvan, the language of woodland creatures. This choice is in addition to the bonus languages available to the character because of her race.
\nA druid also knows Druidic, a secret language known only to druids, which she learns upon becoming a 1st-level druid. Druidic is a free language for a druid; that is, she knows it in addition to her regular allotment of languages and it doesn’t take up a language slot. Druids are forbidden to teach this language to nondruids.
\nDruidic has its own alphabet.
\nNature Bond (Ex)
\nAt 1st level, a druid forms a bond with nature. This bond can take one of two forms. The first is a close tie to the natural world, granting the druid one of the following cleric domains: Air, Animal, Earth, Fire, Plant, Water, or Weather. Druids also have access to a set of Animal and Terrain Domains. When determining the powers and bonus spells granted by this domain, the druid’s effective cleric level is equal to her druid level. A druid that selects this option also receives additional domain spell slots, just like a cleric. She must prepare the spell from her domain in this slot and this spell cannot be used to cast a spell spontaneously.
\nThe second option is to form a close bond with an animal companion. A druid may begin play with any of the animals listed in Animal Choices. This animal is a loyal companion that accompanies the druid on her adventures.
\nUnlike normal animals of its kind, an animal companion’s Hit Dice, abilities, skills, and feats advance as the druid advances in level. If a character receives an animal companion from more than one source, her effective druid levels stack for the purposes of determining the statistics and abilities of the companion. Most animal companions increase in size when their druid reaches 4th or 7th level, depending on the companion. If a druid releases her companion from service, she may gain a new one by performing a ceremony requiring 24 uninterrupted hours of prayer in the environment where the new companion typically lives. This ceremony can also replace an animal companion that has perished.
\nNature Sense (Ex)
\nA druid gains a +2 bonus on Knowledge (nature) and Survival checks.
\nWild Empathy (Ex)
\nA druid can improve the attitude of an animal. This ability functions just like a Diplomacy check made to improve the attitude of a person. The druid rolls 1d20 and adds her druid level and her Charisma modifier to determine the wild empathy check result.
\nThe typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly.
\nTo use wild empathy, the druid and the animal must be able to study each other, which means that they must be within 30 feet of one another under normal conditions. Generally, influencing an animal in this way takes 1 minute but, as with influencing people, it might take more or less time.
\nA druid can also use this ability to influence a magical beast with an Intelligence score of 1 or 2, but she takes a –4 penalty on the check.
\nWoodland Stride (Ex)
\nStarting at 2nd level, a druid may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at her normal speed and without taking damage or suffering any other impairment. Thorns, briars, and overgrown areas that have been magically manipulated to impede motion, however, still affect her.
\nTrackless Step (Ex)
\nStarting at 3rd level, a druid leaves no trail in natural surroundings and cannot be tracked. She may choose to leave a trail if so desired.
\nResist Nature's Lure (Ex)
\nStarting at 4th level, a druid gains a +4 bonus on saving throws against the spell-like and supernatural abilities of fey. This bonus also applies to spells and effects that target plants, such as blight, entangle, spike growth, and warp wood.
\nWild Shape (Su)
\nAt 4th level, a druid gains the ability to turn herself into any small or Medium animal and back again once per day. Her options for new forms include all creatures with the animal type. This ability functions like the beast shape I spell, except as noted here. The effect lasts for 1 hour per druid level, or until she changes back. Changing form (to animal or back) is a standard action and doesn’t provoke an attack of opportunity. The form chosen must be that of an animal the druid is familiar with.
\nA druid loses her ability to speak while in animal form because she is limited to the sounds that a normal, untrained animal can make, but she can communicate normally with other animals of the same general grouping as her new form. (The normal sound a wild parrot makes is a squawk, so changing to this form does not permit speech.)
\nA druid can use this ability an additional time per day at 6th level and every two levels thereafter, for a total of eight times at 18th level. At 20th level, a druid can use wild shape at will. As a druid gains in levels, this ability allows the druid to take on the form of larger and smaller animals, elementals, and plants. Each form expends one daily usage of this ability, regardless of the form taken.
\nAt 6th level, a druid can use wild shape to change into a Large or Tiny animal or a Small elemental. When taking the form of an animal, a druid’s wild shape now functions as beast shape II. When taking the form of an elemental, the druid’s wild shape functions as elemental body I.
\nAt 8th level, a druid can use wild shape to change into a Huge or Diminutive animal, a Medium elemental, or a Small or Medium plant creature. When taking the form of animals, a druid’s wild shape now functions as beast shape III. When taking the form of an elemental, the druid’s wild shape now functions as elemental body II. When taking the form of a plant creature, the druid’s wild shape functions as plant shape I.
\nAt 10th level, a druid can use wild shape to change into a Large elemental or a Large plant creature. When taking the form of an elemental, the druid’s wild shape now functions as elemental body III. When taking the form of a plant, the druid’s wild shape now functions as plant shape II.
\nAt 12th level, a druid can use wild shape to change into a Huge elemental or a Huge plant creature. When taking the form of an elemental, the druid’s wild shape now functions as elemental body IV. When taking the form of a plant, the druid’s wild shape now functions as plant shape III.
\nVenom Immunity (Ex)
\nAt 9th level, a druid gains immunity to all poisons.
\nA Thousand Faces (Su)
\nAt 13th level, a druid gains the ability to change her appearance at will, as if using the alter self spell, but only while in her normal form.
\nTimeless Body (Ex)
\nAfter attaining 15th level, a druid no longer takes ability score penalties for aging and cannot be magically aged. Any penalties she may have already incurred, however, remain in place. Bonuses still accrue, and the druid still dies of old age when her time is up.
","chat":"","unidentified":""},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"conditionFlags":{"dazzled":false},"attackParts":[],"contextNotes":[],"specialActions":[],"container":"None","containerWeightless":false,"identifiedName":"Druid"},"flags":{},"img":"systems/D35E/icons/class/druid.png"}
+{"_id":"8dgdyFktroivgOhu","name":"Commoner (NPC)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Hit Die: d4.
\nClass Skills
\nThe commoner’s class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Handle Animal (Cha), Jump (Str), Listen (Wis), Profession (Wis), Ride (Dex), Spot (Wis), Swim (Str), and Use Rope (Dex).
\nSkill Points at 1st Level: (2 + Int modifier) x 4.
\nSkill Points at Each Additional Level: 2 + Int modifier.
\n
\n\n\n\n\n Table: The Commoner \n | \n
\n\n\n NPC Level \n | \n\n Base Attack \nBonus \n | \n\n Fort \nSave \n | \n\n Ref \nSave \n | \n\n Will \nSave \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +0 \n | \n\n +0 \n | \n\n +0 \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +0 \n | \n\n +0 \n | \n\n +0 \n | \n
\n\n\n 3rd \n | \n\n +1 \n | \n\n +1 \n | \n\n +1 \n | \n\n +1 \n | \n
\n\n\n 4th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +1 \n | \n
\n\n\n 5th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +1 \n | \n
\n\n\n 6th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +2 \n | \n
\n\n\n 7th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +2 \n | \n
\n\n\n 8th \n | \n\n +4 \n | \n\n +2 \n | \n\n +2 \n | \n\n +2 \n | \n
\n\n\n 9th \n | \n\n +4 \n | \n\n +3 \n | \n\n +3 \n | \n\n +3 \n | \n
\n\n\n 10th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +3 \n | \n
\n\n\n 11th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +3 \n | \n
\n\n\n 12th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +4 \n | \n
\n\n\n 13th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +4 \n | \n
\n\n\n 14th \n | \n\n +7/+2 \n | \n\n +4 \n | \n\n +4 \n | \n\n +4 \n | \n
\n\n\n 15th \n | \n\n +7/+2 \n | \n\n +5 \n | \n\n +5 \n | \n\n +5 \n | \n
\n\n\n 16th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +5 \n | \n
\n\n\n 17th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +5 \n | \n
\n\n\n 18th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +6 \n | \n
\n\n\n 19th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +6 \n | \n
\n\n\n 20th \n | \n\n +10/+5 \n | \n\n +6 \n | \n\n +6 \n | \n\n +6 \n | \n
\n\n
\n
\nClass Features
\nThe following is a class feature of the commoner NPC class.
\nWeapon and Armor Proficiency: The commoner is proficient with one simple weapon. He is not proficient with any other weapons, nor is he proficient with any type of armor or shields.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","hd":4,"hp":4,"bab":"low","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"clm":true,"acr":false,"apr":false,"art":false,"blf":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":true,"lis":true,"mos":false,"opl":false,"src":false,"spt":true,"tmb":false,"uro":true,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"conditionFlags":{"dazzled":false},"attackParts":[],"contextNotes":[],"specialActions":[],"identifiedName":"Commoner (NPC)","container":"None","containerWeightless":false},"flags":{},"img":"systems/D35E/icons/class/commoner.png"}
{"_id":"9IybBHRQ7fJU58qg","name":"Psychic Warrior","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Any.
\nHit Die: d8.
\n
\nClass Skills
\nThe psychic warrior’s class skills (and the key ability for each skill) are Autohypnosis* (Wis), Climb (Str), Concentration* (Con), Craft (Int), Jump (Str), Knowledge (psionics)* (Int), Profession (Wis), Ride (Dex), Search (Int), and Swim (Str).
\n*New skill or expanded use of existing skill.
\nSkill Points at 1st Level: (2 + Int modifier) x4.
\nSkill Points at Each Additional Level: 2 + Int modifier.
\n
\n\n\n\n\n Table: The Psychic Warrior \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort Save \n | \n\n Ref Save \n | \n\n Will Save \n | \n\n Special \n | \n\n Power Points/Day \n | \n\n Powers Known \n | \n\n Maximum Power Level Known \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +2 \n | \n\n +0 \n | \n\n +0 \n | \n\n Bonus feat \n | \n\n 0* \n | \n\n 1 \n | \n\n 1st \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +3 \n | \n\n +0 \n | \n\n +0 \n | \n\n Bonus feat \n | \n\n 1 \n | \n\n 2 \n | \n\n 1st \n | \n
\n\n\n 3rd \n | \n\n +2 \n | \n\n +3 \n | \n\n +1 \n | \n\n +1 \n | \n\n — \n | \n\n 3 \n | \n\n 3 \n | \n\n 1st \n | \n
\n\n\n 4th \n | \n\n +3 \n | \n\n +4 \n | \n\n +1 \n | \n\n +1 \n | \n\n — \n | \n\n 5 \n | \n\n 4 \n | \n\n 2nd \n | \n
\n\n\n 5th \n | \n\n +3 \n | \n\n +4 \n | \n\n +1 \n | \n\n +1 \n | \n\n Bonus feat \n | \n\n 7 \n | \n\n 5 \n | \n\n 2nd \n | \n
\n\n\n 6th \n | \n\n +4 \n | \n\n +5 \n | \n\n +2 \n | \n\n +2 \n | \n\n — \n | \n\n 11 \n | \n\n 6 \n | \n\n 2nd \n | \n
\n\n\n 7th \n | \n\n +5 \n | \n\n +5 \n | \n\n +2 \n | \n\n +2 \n | \n\n — \n | \n\n 15 \n | \n\n 7 \n | \n\n 3rd \n | \n
\n\n\n 8th \n | \n\n +6/+1 \n | \n\n +6 \n | \n\n +2 \n | \n\n +2 \n | \n\n Bonus feat \n | \n\n 19 \n | \n\n 8 \n | \n\n 3rd \n | \n
\n\n\n 9th \n | \n\n +6/+1 \n | \n\n +6 \n | \n\n +3 \n | \n\n +3 \n | \n\n — \n | \n\n 23 \n | \n\n 9 \n | \n\n 3rd \n | \n
\n\n\n 10th \n | \n\n +7/+2 \n | \n\n +7 \n | \n\n +3 \n | \n\n +3 \n | \n\n — \n | \n\n 27 \n | \n\n 10 \n | \n\n 4th \n | \n
\n\n\n 11th \n | \n\n +8/+3 \n | \n\n +7 \n | \n\n +3 \n | \n\n +3 \n | \n\n Bonus feat \n | \n\n 35 \n | \n\n 11 \n | \n\n 4th \n | \n
\n\n\n 12th \n | \n\n +9/+4 \n | \n\n +8 \n | \n\n +4 \n | \n\n +4 \n | \n\n — \n | \n\n 43 \n | \n\n 12 \n | \n\n 4th \n | \n
\n\n\n 13th \n | \n\n +9/+4 \n | \n\n +8 \n | \n\n +4 \n | \n\n +4 \n | \n\n — \n | \n\n 51 \n | \n\n 13 \n | \n\n 5th \n | \n
\n\n\n 14th \n | \n\n +10/+5 \n | \n\n +9 \n | \n\n +4 \n | \n\n +4 \n | \n\n Bonus feat \n | \n\n 59 \n | \n\n 14 \n | \n\n 5th \n | \n
\n\n\n 15th \n | \n\n +11/+6/+1 \n | \n\n +9 \n | \n\n +5 \n | \n\n +5 \n | \n\n — \n | \n\n 67 \n | \n\n 15 \n | \n\n 5th \n | \n
\n\n\n 16th \n | \n\n +12/+7/+2 \n | \n\n +10 \n | \n\n +5 \n | \n\n +5 \n | \n\n — \n | \n\n 79 \n | \n\n 16 \n | \n\n 6th \n | \n
\n\n\n 17th \n | \n\n +12/+7/+2 \n | \n\n +10 \n | \n\n +5 \n | \n\n +5 \n | \n\n Bonus feat \n | \n\n 91 \n | \n\n 17 \n | \n\n 6th \n | \n
\n\n\n 18th \n | \n\n +13/+8/+3 \n | \n\n +11 \n | \n\n +6 \n | \n\n +6 \n | \n\n — \n | \n\n 103 \n | \n\n 18 \n | \n\n 6th \n | \n
\n\n\n 19th \n | \n\n +14/+9/+4 \n | \n\n +11 \n | \n\n +6 \n | \n\n +6 \n | \n\n — \n | \n\n 115 \n | \n\n 19 \n | \n\n 6th \n | \n
\n\n\n 20th \n | \n\n +15/+10/+5 \n | \n\n +12 \n | \n\n +6 \n | \n\n +6 \n | \n\n Bonus feat \n | \n\n 127 \n | \n\n 20 \n | \n\n 6th \n | \n
\n\n\n *The psychic warrior gains no power points from his class at 1st level. However, he does add any bonus power points he gains from a high Wisdom score, his race, and feats or other sources to his reserve. He can use these points (if any) to manifest his power. \n | \n
\n\n
\n
\nClass Features
\nAll the following are class features of the psychic warrior.
\nWeapon and Armor Proficiency: Psychic warriors are proficient with all simple and martial weapons, with all types of armor (heavy, medium, and light), and with shields (except tower shields).
\nPower Points/Day: A psychic warrior’s ability to manifest powers is limited by the power points he has available. His base daily allotment of power points is given on Table: The Psychic Warrior. In addition, he receives bonus power points per day if he has a high Wisdom score (see Table: Ability Modifiers and Bonus Power Points). His race may also provide bonus power points per day, as may certain feats and items. A 1st-level psychic warrior gains no power points for his class level, but he gains bonus power points (if he is entitled to any), and can manifest the single power he knows with those power points.
\nPowers Known: A psychic warrior begins play knowing one psychic warrior power of your choice. Each time he achieves a new level, he unlocks the knowledge of a new power.
\nChoose the powers known from the psychic warrior power list. (Exception: The feats Expanded Knowledge and Epic Expanded Knowledge do allow a psychic warrior to learn powers from the lists of other classes.) A psychic warrior can manifest any power that has a power point cost equal to or lower than his manifester level.
\nThe total number of powers a psychic warrior can manifest in a day is limited only by his daily power points.
\nA psychic warrior simply knows his powers; they are ingrained in his mind. He does not need to prepare them (in the way that some spellcasters prepare their spells), though he must get a good night’s sleep each day to regain all his spent power points.
\nThe Difficulty Class for saving throws against psychic warrior powers is 10 + the power’s level + the psychic warrior’s Wisdom modifier.
\nMaximum Power Level Known: A psychic warrior begins play with the ability to learn 1st-level powers. As he attains higher levels, he may gain the ability to master more complex powers.
\nTo learn or manifest a power, a psychic warrior must have a Wisdom score of at least 10 + the power’s level.
\nBonus Feats: At 1st level, a psychic warrior gets a bonus combat-oriented feat in addition to the feat that any 1st level character gets and the bonus feat granted to a human character. The psychic warrior gains an additional bonus feat at 2nd level and every three levels thereafter (5th, 8th, 11th, 14th, 17th, and 20th). These bonus feats must be drawn from the feats noted as fighter bonus feats or psionic feats. The psychic warrior must still meet all prerequisites for the bonus feat, including ability score and base attack bonus minimums as well as class requirements. A psychic warrior cannot choose feats that specifically require levels in the fighter class unless he is a multiclass character with the requisite levels in the fighter class.
\nThese bonus feats are in addition to the feats that a character of any class gains every three levels. A psychic warrior is not limited to fighter bonus feats and psionic feats when choosing these other feats.
\n
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","spellPointGroup":"rogue","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"wis","powerPointTable":{"1":0,"2":1,"3":3,"4":5,"5":7,"6":11,"7":15,"8":19,"9":23,"10":27,"11":35,"12":43,"13":51,"14":59,"15":67,"16":79,"17":91,"18":103,"19":115,"20":127},"hd":8,"hp":8,"bab":"med","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":false,"blf":false,"clm":true,"coc":true,"crf":true,"dsc":false,"dip":false,"dev":false,"dis":false,"esc":false,"fog":false,"gif":false,"han":false,"hea":false,"hid":false,"int":false,"jmp":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"kps":true,"lis":false,"mos":false,"opl":false,"prf":false,"pro":true,"rid":true,"src":true,"sen":false,"slt":false,"spl":false,"spt":false,"sur":false,"swm":true,"tmb":false,"umd":false,"uro":false,"aut":true,"psi":false,"upd":false},"damage":{"parts":[]},"attackParts":[],"contextNotes":[],"identifiedName":"Psychic Warrior"},"flags":{},"img":"systems/D35E/icons/class/psychic-warrior.png"}
{"_id":"EW3UzHzSa7s52S1F","name":"Psion (Kineticist)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Any.
\nHit Die: d4.
\n
\nClass Skills
\nThe psion’s class skills (and the key ability for each skill) are Concentration* (Con), Craft (Int), Knowledge (all skills, taken individually)* (Int), Profession (Wis), and Psicraft* (Int). In addition, a psion gains access to additional class skills based on his discipline:
\nSeer (Clairsentience): Gather Information (Cha), Listen (Wis), and Spot (Wis).
\nShaper (Metacreativity): Bluff (Cha), Disguise (Cha), and Use Psionic Device* (Cha).
\nKineticist (Psychokinesis): Autohypnosis* (Wis), Disable Device (Dex), and Intimidate (Cha).
\nEgoist (Psychometabolism): Autohypnosis* (Wis), Balance (Dex) and Heal (Wis).
\nNomad (Psychoportation): Climb (Str), Jump (Str), Ride (Dex), Survival (Wis), and Swim (Str).
\nTelepath (Telepathy): Bluff (Cha), Diplomacy (Cha), Gather Information (Cha), and Sense Motive (Wis).
\n*New skill or expanded use of existing skill.
\nSkill Points at 1st Level: (2 + Int modifier) x4.
\nSkill Points at Each Additional Level: 2 + Int modifier.
\n
\n\n\n\n\n Table: The Psion \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort Save \n | \n\n Ref Save \n | \n\n Will Save \n | \n\n Special \n | \n\n Power Points/ \nDay \n | \n\n Powers Known \n | \n\n Maximum Power Level Known \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +0 \n | \n\n +0 \n | \n\n +2 \n | \n\n Bonus feat, discipline \n | \n\n 2 \n | \n\n 3 \n | \n\n 1st \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +0 \n | \n\n +0 \n | \n\n +3 \n | \n\n — \n | \n\n 6 \n | \n\n 5 \n | \n\n 1st \n | \n
\n\n\n 3rd \n | \n\n +1 \n | \n\n +1 \n | \n\n +1 \n | \n\n +3 \n | \n\n — \n | \n\n 11 \n | \n\n 7 \n | \n\n 2nd \n | \n
\n\n\n 4th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n\n — \n | \n\n 17 \n | \n\n 9 \n | \n\n 2nd \n | \n
\n\n\n 5th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n\n Bonus feat \n | \n\n 25 \n | \n\n 11 \n | \n\n 3rd \n | \n
\n\n\n 6th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n\n — \n | \n\n 35 \n | \n\n 13 \n | \n\n 3rd \n | \n
\n\n\n 7th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n\n — \n | \n\n 46 \n | \n\n 15 \n | \n\n 4th \n | \n
\n\n\n 8th \n | \n\n +4 \n | \n\n +2 \n | \n\n +2 \n | \n\n +6 \n | \n\n — \n | \n\n 58 \n | \n\n 17 \n | \n\n 4th \n | \n
\n\n\n 9th \n | \n\n +4 \n | \n\n +3 \n | \n\n +3 \n | \n\n +6 \n | \n\n — \n | \n\n 72 \n | \n\n 19 \n | \n\n 5th \n | \n
\n\n\n 10th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n\n Bonus feat \n | \n\n 88 \n | \n\n 21 \n | \n\n 5th \n | \n
\n\n\n 11th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n\n — \n | \n\n 106 \n | \n\n 22 \n | \n\n 6th \n | \n
\n\n\n 12th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n\n — \n | \n\n 126 \n | \n\n 24 \n | \n\n 6th \n | \n
\n\n\n 13th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n\n — \n | \n\n 147 \n | \n\n 25 \n | \n\n 7th \n | \n
\n\n\n 14th \n | \n\n +7/+2 \n | \n\n +4 \n | \n\n +4 \n | \n\n +9 \n | \n\n — \n | \n\n 170 \n | \n\n 27 \n | \n\n 7th \n | \n
\n\n\n 15th \n | \n\n +7/+2 \n | \n\n +5 \n | \n\n +5 \n | \n\n +9 \n | \n\n Bonus feat \n | \n\n 195 \n | \n\n 28 \n | \n\n 8th \n | \n
\n\n\n 16th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n\n — \n | \n\n 221 \n | \n\n 30 \n | \n\n 8th \n | \n
\n\n\n 17th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n\n — \n | \n\n 250 \n | \n\n 31 \n | \n\n 9th \n | \n
\n\n\n 18th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n\n — \n | \n\n 280 \n | \n\n 33 \n | \n\n 9th \n | \n
\n\n\n 19th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n\n — \n | \n\n 311 \n | \n\n 34 \n | \n\n 9th \n | \n
\n\n\n 20th \n | \n\n +10/+5 \n | \n\n +6 \n | \n\n +6 \n | \n\n +12 \n | \n\n Bonus feat \n | \n\n 343 \n | \n\n 36 \n | \n\n 9th \n | \n
\n\n
\nClass Features
\nAll the following are class features of the psion.
\nWeapon and Armor Proficiency: Psions are proficient with the club, dagger, heavy crossbow, light crossbow, quarterstaff, and shortspear. They are not proficient with any type of armor or shield. Armor does not, however, interfere with the manifestation of powers.
\nPower Points/Day: A psion’s ability to manifest powers is limited by the power points he has available. His base daily allotment of power points is given on Table: The Psion. In addition, he receives bonus power points per day if he has a high Intelligence score (see Table: Ability Modifiers and Bonus Power Points). His race may also provide bonus power points per day, as may certain feats and items.
\nDiscipline: Every psion must decide at 1st level which psionic discipline he will specialize in. Choosing a discipline provides a psion with access to the class skills associated with that discipline (see above), as well as the powers restricted to that discipline. However, choosing a discipline also means that the psion cannot learn powers that are restricted to other disciplines. He can’t even use such powers by employing psionic items.
\nPowers Known: A psion begins play knowing three psion powers of your choice. Each time he achieves a new level, he unlocks the knowledge of new powers.
\nChoose the powers known from the psion power list, or from the list of powers of your chosen discipline. You cannot choose powers from disciplines other than your chosen discipline. (Exception: The feats Expanded Knowledge and Epic Expanded Knowledge do allow a psion to learn powers from the lists of other disciplines or even other classes.) A psion can manifest any power that has a power point cost equal to or lower than his manifester level.
\nThe number of times a psion can manifest powers in a day is limited only by his daily power points.
\nA psion simply knows his powers; they are ingrained in his mind. He does not need to prepare them (in the way that some spellcasters prepare their spells), though he must get a good night’s sleep each day to regain all his spent power points.
\nThe Difficulty Class for saving throws against psion powers is 10 + the power’s level + the psion’s Intelligence modifier. Maximum Power Level Known: A psion begins play with the ability to learn 1st-level powers. As he attains higher levels, a psion may gain the ability to master more complex powers.
\nTo learn or manifest a power, a psion must have an Intelligence score of at least 10 + the power’s level.
\nBonus Feats: A psion gains a bonus feat at 1st level, 5th level, 10th level, 15th level, and 20th level. This feat must be a psionic feat, a metapsionic feat, or a psionic item creation feat.
\nThese bonus feats are in addition to the feats that a character of any class gains every three levels. A psion is not limited to psionic feats, metapsionic feats, and psionic item creation feats when choosing these other feats.
\nPsionic Disciplines
\nA discipline is one of six groupings of powers, each defined by a common theme. The six disciplines are clairsentience, metacreativity, psychokinesis, psychometabolism, psychoportation, and telepathy.
\nClairsentience: A psion who chooses clairsentience is known as a seer. Seers can learn precognitive powers to aid their comrades in combat, as well as powers that permit them to gather information in many different ways.
\nMetacreativity: A psion specializing in metacreativity is known as a shaper. This discipline includes powers that draw ectoplasm or matter from the Astral Plane, creating semisolid and solid items such as armor, weapons, or animated constructs to do battle at the shaper’s command.
\nPsychokinesis: Psions who specialize in psychokinesis are known as kineticists. They are the masters of powers that manipulate and transform matter and energy. Kineticists can attack with devastating blasts of energy.
\nPsychometabolism: A psion who specializes in psychometabolism is known as an egoist. This discipline consists of powers that alter the psion’s psychobiology, or that of creatures near him. An egoist can both heal and transform himself into a fearsome fighter.
\nPsychoportation: A psion who relies on psychoportation powers is known as a nomad. Nomads can wield powers that propel or displace objects in space or time.
\nTelepathy: A psion who chooses the discipline of telepathy is known as a telepath. He is the master of powers that allow mental contact and control of other sentient creatures. A telepath can deceive or destroy the minds of his enemies with ease.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","spellPointGroup":"rogue","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"int","powerPointTable":{"1":2,"2":6,"3":11,"4":17,"5":25,"6":35,"7":46,"8":58,"9":72,"10":88,"11":106,"12":126,"13":147,"14":170,"15":195,"16":221,"17":250,"18":280,"19":311,"20":343},"hd":4,"hp":4,"bab":"low","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":false,"blf":false,"clm":false,"coc":true,"crf":true,"dsc":false,"dip":false,"dev":true,"dis":false,"esc":false,"fog":false,"gif":false,"han":false,"hea":false,"hid":false,"int":true,"jmp":false,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"kps":true,"lis":false,"mos":false,"opl":false,"prf":false,"pro":true,"rid":false,"src":false,"sen":false,"slt":false,"spl":false,"spt":false,"sur":false,"swm":false,"tmb":false,"umd":false,"uro":false,"aut":true,"psi":true,"upd":false},"damage":{"parts":[]},"attackParts":[],"contextNotes":[],"identifiedName":"Psion (Kineticist)"},"flags":{},"img":"systems/D35E/icons/class/psion-kine.png"}
-{"_id":"EoAqjgPyHTk4VNjT","name":"Adept (NPC)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Hit Die: d6.
\nClass Skills
\nThe adept’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Handle Animal (Cha), Heal (Wis), Knowledge (all skills taken individually) (Int), Profession (Wis), Spellcraft (Int), and Survival (Wis).
\nSkill Points at 1st Level: (2 + Int modifier) x4.
\nSkill Points at Each Additional Level: 2 + Int modifier.
\n
\n\n\n\n\n Table: The Adept \n | \n
\n\n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n ——— Spells per Day ——–– \n | \n
\n\n\n NPC Level \n | \n\n Base Attack \nBonus \n | \n\n Fort \nSave \n | \n\n Ref \nSave \n | \n\n Will \nSave \n | \n\n Special \n | \n\n 0 \n | \n\n 1st \n | \n\n 2nd \n | \n\n 3rd \n | \n\n 4th \n | \n\n 5th \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +0 \n | \n\n +0 \n | \n\n +2 \n | \n\n \n | \n\n 3 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +0 \n | \n\n +0 \n | \n\n +3 \n | \n\n Summon familiar \n | \n\n 3 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 3rd \n | \n\n +1 \n | \n\n +1 \n | \n\n +1 \n | \n\n +3 \n | \n\n \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 4th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n\n \n | \n\n 3 \n | \n\n 2 \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 5th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n\n \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 6th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n\n \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 7th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 8th \n | \n\n +4 \n | \n\n +2 \n | \n\n +2 \n | \n\n +6 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 9th \n | \n\n +4 \n | \n\n +3 \n | \n\n +3 \n | \n\n +6 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 10th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 11th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 12th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 0 \n | \n\n — \n | \n
\n\n\n 13th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n
\n\n\n 14th \n | \n\n +7/+2 \n | \n\n +4 \n | \n\n +4 \n | \n\n +9 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n
\n\n\n 15th \n | \n\n +7/+2 \n | \n\n +5 \n | \n\n +5 \n | \n\n +9 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n
\n\n\n 16th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 0 \n | \n
\n\n\n 17th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n
\n\n\n 18th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n
\n\n\n 19th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n
\n\n\n 20th \n | \n\n +10/+5 \n | \n\n +6 \n | \n\n +6 \n | \n\n +12 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n
\n\n
\n
\nClass Features
\nAll of the following are class features of the adept NPC class.
\nWeapon and Armor Proficiency: Adepts are skilled with all simple weapons. Adepts are not proficient with any type of armor nor with shields.
\nSpells: An adept casts divine spells which are drawn from the adept spell list (see below). Like a cleric, an adept must choose and prepare her spells in advance. Unlike a cleric, an adept cannot spontaneously cast cure or inflict spells.
\nTo prepare or cast a spell, an adept must have a Wisdom score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against an adept’s spell is 10 + the spell level + the adept’s Wisdom modifier.
\nAdepts, unlike wizards, do not acquire their spells from books or scrolls, nor do they prepare them through study. Instead, they meditate or pray for their spells, receiving them as divine inspiration or through their own strength of faith. Each adept must choose a time each day at which she must spend an hour in quiet contemplation or supplication to regain her daily allotment of spells. Time spent resting has no effect on whether an adept can prepare spells.
\nLike other spellcasters, an adept can cast only a certain number of spells of each spell level per day. Her base daily spell allotment is given on Table: The Adept. In addition, she receives bonus spells per day if she has a high Wisdom score.
\nWhen Table: The Adept indicates that the adept gets 0 spells per day of a given spell level, she gains only the bonus spells she would be entitled to based on her Wisdom score for that spell level.
\nEach adept has a particular holy symbol (as a divine focus) depending on the adept’s magical tradition.
\nSummon Familiar: At 2nd level, an adept can call a familiar, just as a sorcerer or wizard can.
\n
\nAdept Spell List
\nAdepts choose their spells from the following list.
\n0 Level: create water, cure minor wounds, detect magic, ghost sound, guidance, light, mending, purify food and drink, read magic, touch of fatigue.
\n1st Level: bless, burning hands, cause fear, command, comprehend languages, cure light wounds, detect chaos, detect evil, detect good, detect law, endure elements, obscuring mist, protection from chaos, protection from evil, protection from good, protection from law, sleep.
\n2nd Level: aid, animal trance, bear’s endurance, bull’s strength, cat’s grace, cure moderate wounds, darkness, delay poison, invisibility, mirror image, resist energy, scorching ray, see invisibility, web.
\n3rd Level: animate dead, bestow curse, contagion, continual flame, cure serious wounds, daylight, deeper darkness, lightning bolt, neutralize poison, remove curse, remove disease, tongues.
\n4th Level: cure critical wounds, minor creation, polymorph, restoration, stoneskin, wall of fire.
\n5th Level: baleful polymorph, break enchantment, commune, heal, major creation, raise dead, true seeing, wall of stone.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"rogue","sneakAttackFormula":"0","hd":6,"hp":6,"bab":"low","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":false,"blf":false,"clm":false,"coc":true,"crf":true,"dsc":false,"dip":false,"dev":false,"dis":false,"esc":false,"fog":false,"gif":false,"han":true,"hea":true,"hid":false,"int":false,"jmp":false,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lis":false,"mos":false,"opl":false,"prf":false,"pro":true,"rid":false,"src":false,"sen":false,"slt":false,"spl":true,"spt":false,"sur":true,"swm":false,"tmb":false,"umd":false,"uro":false,"kps":true,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"conditionFlags":{"dazzled":false},"attackParts":[],"contextNotes":[],"specialActions":[],"identifiedName":"Adept (NPC)"},"flags":{},"img":"systems/D35E/icons/class/adept.png"}
+{"_id":"EoAqjgPyHTk4VNjT","name":"Adept (NPC)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Hit Die: d6.
\nClass Skills
\nThe adept’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Handle Animal (Cha), Heal (Wis), Knowledge (all skills taken individually) (Int), Profession (Wis), Spellcraft (Int), and Survival (Wis).
\nSkill Points at 1st Level: (2 + Int modifier) x4.
\nSkill Points at Each Additional Level: 2 + Int modifier.
\n
\n\n\n\n\n Table: The Adept \n | \n
\n\n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n ——— Spells per Day ——–– \n | \n
\n\n\n NPC Level \n | \n\n Base Attack \nBonus \n | \n\n Fort \nSave \n | \n\n Ref \nSave \n | \n\n Will \nSave \n | \n\n Special \n | \n\n 0 \n | \n\n 1st \n | \n\n 2nd \n | \n\n 3rd \n | \n\n 4th \n | \n\n 5th \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +0 \n | \n\n +0 \n | \n\n +2 \n | \n\n \n | \n\n 3 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +0 \n | \n\n +0 \n | \n\n +3 \n | \n\n Summon familiar \n | \n\n 3 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 3rd \n | \n\n +1 \n | \n\n +1 \n | \n\n +1 \n | \n\n +3 \n | \n\n \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 4th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n\n \n | \n\n 3 \n | \n\n 2 \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 5th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n\n \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 6th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n\n \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 7th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 8th \n | \n\n +4 \n | \n\n +2 \n | \n\n +2 \n | \n\n +6 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 9th \n | \n\n +4 \n | \n\n +3 \n | \n\n +3 \n | \n\n +6 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 10th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 11th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 12th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 0 \n | \n\n — \n | \n
\n\n\n 13th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n
\n\n\n 14th \n | \n\n +7/+2 \n | \n\n +4 \n | \n\n +4 \n | \n\n +9 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n
\n\n\n 15th \n | \n\n +7/+2 \n | \n\n +5 \n | \n\n +5 \n | \n\n +9 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n
\n\n\n 16th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 0 \n | \n
\n\n\n 17th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n
\n\n\n 18th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n
\n\n\n 19th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n
\n\n\n 20th \n | \n\n +10/+5 \n | \n\n +6 \n | \n\n +6 \n | \n\n +12 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n
\n\n
\n
\nClass Features
\nAll of the following are class features of the adept NPC class.
\nWeapon and Armor Proficiency: Adepts are skilled with all simple weapons. Adepts are not proficient with any type of armor nor with shields.
\nSpells: An adept casts divine spells which are drawn from the adept spell list (see below). Like a cleric, an adept must choose and prepare her spells in advance. Unlike a cleric, an adept cannot spontaneously cast cure or inflict spells.
\nTo prepare or cast a spell, an adept must have a Wisdom score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against an adept’s spell is 10 + the spell level + the adept’s Wisdom modifier.
\nAdepts, unlike wizards, do not acquire their spells from books or scrolls, nor do they prepare them through study. Instead, they meditate or pray for their spells, receiving them as divine inspiration or through their own strength of faith. Each adept must choose a time each day at which she must spend an hour in quiet contemplation or supplication to regain her daily allotment of spells. Time spent resting has no effect on whether an adept can prepare spells.
\nLike other spellcasters, an adept can cast only a certain number of spells of each spell level per day. Her base daily spell allotment is given on Table: The Adept. In addition, she receives bonus spells per day if she has a high Wisdom score.
\nWhen Table: The Adept indicates that the adept gets 0 spells per day of a given spell level, she gains only the bonus spells she would be entitled to based on her Wisdom score for that spell level.
\nEach adept has a particular holy symbol (as a divine focus) depending on the adept’s magical tradition.
\nSummon Familiar: At 2nd level, an adept can call a familiar, just as a sorcerer or wizard can.
\n
\nAdept Spell List
\nAdepts choose their spells from the following list.
\n0 Level: create water, cure minor wounds, detect magic, ghost sound, guidance, light, mending, purify food and drink, read magic, touch of fatigue.
\n1st Level: bless, burning hands, cause fear, command, comprehend languages, cure light wounds, detect chaos, detect evil, detect good, detect law, endure elements, obscuring mist, protection from chaos, protection from evil, protection from good, protection from law, sleep.
\n2nd Level: aid, animal trance, bear’s endurance, bull’s strength, cat’s grace, cure moderate wounds, darkness, delay poison, invisibility, mirror image, resist energy, scorching ray, see invisibility, web.
\n3rd Level: animate dead, bestow curse, contagion, continual flame, cure serious wounds, daylight, deeper darkness, lightning bolt, neutralize poison, remove curse, remove disease, tongues.
\n4th Level: cure critical wounds, minor creation, polymorph, restoration, stoneskin, wall of fire.
\n5th Level: baleful polymorph, break enchantment, commune, heal, major creation, raise dead, true seeing, wall of stone.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","hd":6,"hp":6,"bab":"low","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":false,"blf":false,"clm":false,"coc":true,"crf":true,"dsc":false,"dip":false,"dev":false,"dis":false,"esc":false,"fog":false,"gif":false,"han":true,"hea":true,"hid":false,"int":false,"jmp":false,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lis":false,"mos":false,"opl":false,"prf":false,"pro":true,"rid":false,"src":false,"sen":false,"slt":false,"spl":true,"spt":false,"sur":true,"swm":false,"tmb":false,"umd":false,"uro":false,"kps":true,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"conditionFlags":{"dazzled":false},"attackParts":[],"contextNotes":[],"specialActions":[],"identifiedName":"Adept (NPC)","container":"None","containerWeightless":false},"flags":{},"img":"systems/D35E/icons/class/adept.png"}
{"_id":"JlGh2ehkYE1njr9o","name":"Psion (Shaper)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Any.
\nHit Die: d4.
\n
\nClass Skills
\nThe psion’s class skills (and the key ability for each skill) are Concentration* (Con), Craft (Int), Knowledge (all skills, taken individually)* (Int), Profession (Wis), and Psicraft* (Int). In addition, a psion gains access to additional class skills based on his discipline:
\nSeer (Clairsentience): Gather Information (Cha), Listen (Wis), and Spot (Wis).
\nShaper (Metacreativity): Bluff (Cha), Disguise (Cha), and Use Psionic Device* (Cha).
\nKineticist (Psychokinesis): Autohypnosis* (Wis), Disable Device (Dex), and Intimidate (Cha).
\nEgoist (Psychometabolism): Autohypnosis* (Wis), Balance (Dex) and Heal (Wis).
\nNomad (Psychoportation): Climb (Str), Jump (Str), Ride (Dex), Survival (Wis), and Swim (Str).
\nTelepath (Telepathy): Bluff (Cha), Diplomacy (Cha), Gather Information (Cha), and Sense Motive (Wis).
\n*New skill or expanded use of existing skill.
\nSkill Points at 1st Level: (2 + Int modifier) x4.
\nSkill Points at Each Additional Level: 2 + Int modifier.
\n
\n\n\n\n\n Table: The Psion \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort Save \n | \n\n Ref Save \n | \n\n Will Save \n | \n\n Special \n | \n\n Power Points/ \nDay \n | \n\n Powers Known \n | \n\n Maximum Power Level Known \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +0 \n | \n\n +0 \n | \n\n +2 \n | \n\n Bonus feat, discipline \n | \n\n 2 \n | \n\n 3 \n | \n\n 1st \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +0 \n | \n\n +0 \n | \n\n +3 \n | \n\n — \n | \n\n 6 \n | \n\n 5 \n | \n\n 1st \n | \n
\n\n\n 3rd \n | \n\n +1 \n | \n\n +1 \n | \n\n +1 \n | \n\n +3 \n | \n\n — \n | \n\n 11 \n | \n\n 7 \n | \n\n 2nd \n | \n
\n\n\n 4th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n\n — \n | \n\n 17 \n | \n\n 9 \n | \n\n 2nd \n | \n
\n\n\n 5th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n\n Bonus feat \n | \n\n 25 \n | \n\n 11 \n | \n\n 3rd \n | \n
\n\n\n 6th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n\n — \n | \n\n 35 \n | \n\n 13 \n | \n\n 3rd \n | \n
\n\n\n 7th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n\n — \n | \n\n 46 \n | \n\n 15 \n | \n\n 4th \n | \n
\n\n\n 8th \n | \n\n +4 \n | \n\n +2 \n | \n\n +2 \n | \n\n +6 \n | \n\n — \n | \n\n 58 \n | \n\n 17 \n | \n\n 4th \n | \n
\n\n\n 9th \n | \n\n +4 \n | \n\n +3 \n | \n\n +3 \n | \n\n +6 \n | \n\n — \n | \n\n 72 \n | \n\n 19 \n | \n\n 5th \n | \n
\n\n\n 10th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n\n Bonus feat \n | \n\n 88 \n | \n\n 21 \n | \n\n 5th \n | \n
\n\n\n 11th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n\n — \n | \n\n 106 \n | \n\n 22 \n | \n\n 6th \n | \n
\n\n\n 12th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n\n — \n | \n\n 126 \n | \n\n 24 \n | \n\n 6th \n | \n
\n\n\n 13th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n\n — \n | \n\n 147 \n | \n\n 25 \n | \n\n 7th \n | \n
\n\n\n 14th \n | \n\n +7/+2 \n | \n\n +4 \n | \n\n +4 \n | \n\n +9 \n | \n\n — \n | \n\n 170 \n | \n\n 27 \n | \n\n 7th \n | \n
\n\n\n 15th \n | \n\n +7/+2 \n | \n\n +5 \n | \n\n +5 \n | \n\n +9 \n | \n\n Bonus feat \n | \n\n 195 \n | \n\n 28 \n | \n\n 8th \n | \n
\n\n\n 16th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n\n — \n | \n\n 221 \n | \n\n 30 \n | \n\n 8th \n | \n
\n\n\n 17th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n\n — \n | \n\n 250 \n | \n\n 31 \n | \n\n 9th \n | \n
\n\n\n 18th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n\n — \n | \n\n 280 \n | \n\n 33 \n | \n\n 9th \n | \n
\n\n\n 19th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n\n — \n | \n\n 311 \n | \n\n 34 \n | \n\n 9th \n | \n
\n\n\n 20th \n | \n\n +10/+5 \n | \n\n +6 \n | \n\n +6 \n | \n\n +12 \n | \n\n Bonus feat \n | \n\n 343 \n | \n\n 36 \n | \n\n 9th \n | \n
\n\n
\nClass Features
\nAll the following are class features of the psion.
\nWeapon and Armor Proficiency: Psions are proficient with the club, dagger, heavy crossbow, light crossbow, quarterstaff, and shortspear. They are not proficient with any type of armor or shield. Armor does not, however, interfere with the manifestation of powers.
\nPower Points/Day: A psion’s ability to manifest powers is limited by the power points he has available. His base daily allotment of power points is given on Table: The Psion. In addition, he receives bonus power points per day if he has a high Intelligence score (see Table: Ability Modifiers and Bonus Power Points). His race may also provide bonus power points per day, as may certain feats and items.
\nDiscipline: Every psion must decide at 1st level which psionic discipline he will specialize in. Choosing a discipline provides a psion with access to the class skills associated with that discipline (see above), as well as the powers restricted to that discipline. However, choosing a discipline also means that the psion cannot learn powers that are restricted to other disciplines. He can’t even use such powers by employing psionic items.
\nPowers Known: A psion begins play knowing three psion powers of your choice. Each time he achieves a new level, he unlocks the knowledge of new powers.
\nChoose the powers known from the psion power list, or from the list of powers of your chosen discipline. You cannot choose powers from disciplines other than your chosen discipline. (Exception: The feats Expanded Knowledge and Epic Expanded Knowledge do allow a psion to learn powers from the lists of other disciplines or even other classes.) A psion can manifest any power that has a power point cost equal to or lower than his manifester level.
\nThe number of times a psion can manifest powers in a day is limited only by his daily power points.
\nA psion simply knows his powers; they are ingrained in his mind. He does not need to prepare them (in the way that some spellcasters prepare their spells), though he must get a good night’s sleep each day to regain all his spent power points.
\nThe Difficulty Class for saving throws against psion powers is 10 + the power’s level + the psion’s Intelligence modifier. Maximum Power Level Known: A psion begins play with the ability to learn 1st-level powers. As he attains higher levels, a psion may gain the ability to master more complex powers.
\nTo learn or manifest a power, a psion must have an Intelligence score of at least 10 + the power’s level.
\nBonus Feats: A psion gains a bonus feat at 1st level, 5th level, 10th level, 15th level, and 20th level. This feat must be a psionic feat, a metapsionic feat, or a psionic item creation feat.
\nThese bonus feats are in addition to the feats that a character of any class gains every three levels. A psion is not limited to psionic feats, metapsionic feats, and psionic item creation feats when choosing these other feats.
\nPsionic Disciplines
\nA discipline is one of six groupings of powers, each defined by a common theme. The six disciplines are clairsentience, metacreativity, psychokinesis, psychometabolism, psychoportation, and telepathy.
\nClairsentience: A psion who chooses clairsentience is known as a seer. Seers can learn precognitive powers to aid their comrades in combat, as well as powers that permit them to gather information in many different ways.
\nMetacreativity: A psion specializing in metacreativity is known as a shaper. This discipline includes powers that draw ectoplasm or matter from the Astral Plane, creating semisolid and solid items such as armor, weapons, or animated constructs to do battle at the shaper’s command.
\nPsychokinesis: Psions who specialize in psychokinesis are known as kineticists. They are the masters of powers that manipulate and transform matter and energy. Kineticists can attack with devastating blasts of energy.
\nPsychometabolism: A psion who specializes in psychometabolism is known as an egoist. This discipline consists of powers that alter the psion’s psychobiology, or that of creatures near him. An egoist can both heal and transform himself into a fearsome fighter.
\nPsychoportation: A psion who relies on psychoportation powers is known as a nomad. Nomads can wield powers that propel or displace objects in space or time.
\nTelepathy: A psion who chooses the discipline of telepathy is known as a telepath. He is the master of powers that allow mental contact and control of other sentient creatures. A telepath can deceive or destroy the minds of his enemies with ease.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","spellPointGroup":"rogue","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"int","powerPointTable":{"1":2,"2":6,"3":11,"4":17,"5":25,"6":35,"7":46,"8":58,"9":72,"10":88,"11":106,"12":126,"13":147,"14":170,"15":195,"16":221,"17":250,"18":280,"19":311,"20":343},"hd":4,"hp":4,"bab":"low","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":false,"blf":true,"clm":false,"coc":true,"crf":true,"dsc":false,"dip":false,"dev":false,"dis":true,"esc":false,"fog":false,"gif":false,"han":false,"hea":false,"hid":false,"int":false,"jmp":false,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"kps":true,"lis":false,"mos":false,"opl":false,"prf":false,"pro":true,"rid":false,"src":false,"sen":false,"slt":false,"spl":false,"spt":false,"sur":false,"swm":false,"tmb":false,"umd":false,"uro":false,"aut":false,"psi":true,"upd":true},"damage":{"parts":[]},"attackParts":[],"contextNotes":[],"identifiedName":"Psion (Shaper)"},"flags":{},"img":"systems/D35E/icons/class/psion-shaper.png"}
-{"_id":"LM7aTI4T6fEGsGeP","name":"Barbarian","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Any nonlawful.
\nHit Die: d12.
\n
\nClass Skills
\nThe barbarian’s class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Listen (Wis), Ride (Dex), Survival (Wis), and Swim (Str).
\nSkill Points at 1st Level: (4 + Int modifier) x4.
\nSkill Points at Each Additional Level: 4 + Int modifier.
\n
\n\n\n\n\n Table: The Barbarian \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort Save \n | \n\n Ref Save \n | \n\n Will Save \n | \n\n Special \n | \n
\n\n\n 1st \n | \n\n +1 \n | \n\n +2 \n | \n\n +0 \n | \n\n +0 \n | \n\n Fast movement, illiteracy, rage 1/day \n | \n
\n\n\n 2nd \n | \n\n +2 \n | \n\n +3 \n | \n\n +0 \n | \n\n +0 \n | \n\n Uncanny dodge \n | \n
\n\n\n 3rd \n | \n\n +3 \n | \n\n +3 \n | \n\n +1 \n | \n\n +1 \n | \n\n Trap sense +1 \n | \n
\n\n\n 4th \n | \n\n +4 \n | \n\n +4 \n | \n\n +1 \n | \n\n +1 \n | \n\n Rage 2/day \n | \n
\n\n\n 5th \n | \n\n +5 \n | \n\n +4 \n | \n\n +1 \n | \n\n +1 \n | \n\n Improved uncanny dodge \n | \n
\n\n\n 6th \n | \n\n +6/+1 \n | \n\n +5 \n | \n\n +2 \n | \n\n +2 \n | \n\n Trap sense +2 \n | \n
\n\n\n 7th \n | \n\n +7/+2 \n | \n\n +5 \n | \n\n +2 \n | \n\n +2 \n | \n\n Damage reduction 1/— \n | \n
\n\n\n 8th \n | \n\n +8/+3 \n | \n\n +6 \n | \n\n +2 \n | \n\n +2 \n | \n\n Rage 3/day \n | \n
\n\n\n 9th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +3 \n | \n\n +3 \n | \n\n Trap sense +3 \n | \n
\n\n\n 10th \n | \n\n +10/+5 \n | \n\n +7 \n | \n\n +3 \n | \n\n +3 \n | \n\n Damage reduction 2/— \n | \n
\n\n\n 11th \n | \n\n +11/+6/+1 \n | \n\n +7 \n | \n\n +3 \n | \n\n +3 \n | \n\n Greater rage \n | \n
\n\n\n 12th \n | \n\n +12/+7/+2 \n | \n\n +8 \n | \n\n +4 \n | \n\n +4 \n | \n\n Rage 4/day, trap sense +4 \n | \n
\n\n\n 13th \n | \n\n +13/+8/+3 \n | \n\n +8 \n | \n\n +4 \n | \n\n +4 \n | \n\n Damage reduction 3/— \n | \n
\n\n\n 14th \n | \n\n +14/+9/+4 \n | \n\n +9 \n | \n\n +4 \n | \n\n +4 \n | \n\n Indomitable will \n | \n
\n\n\n 15th \n | \n\n +15/+10/+5 \n | \n\n +9 \n | \n\n +5 \n | \n\n +5 \n | \n\n Trap sense +5 \n | \n
\n\n\n 16th \n | \n\n +16/+11/+6/+1 \n | \n\n +10 \n | \n\n +5 \n | \n\n +5 \n | \n\n Damage reduction 4/—, rage 5/day \n | \n
\n\n\n 17th \n | \n\n +17/+12/+7/+2 \n | \n\n +10 \n | \n\n +5 \n | \n\n +5 \n | \n\n Tireless rage \n | \n
\n\n\n 18th \n | \n\n +18/+13/+8/+3 \n | \n\n +11 \n | \n\n +6 \n | \n\n +6 \n | \n\n Trap sense +6 \n | \n
\n\n\n 19th \n | \n\n +19/+14/+9/+4 \n | \n\n +11 \n | \n\n +6 \n | \n\n +6 \n | \n\n Damage reduction 5/— \n | \n
\n\n\n 20th \n | \n\n +20/+15/+10/+5 \n | \n\n +12 \n | \n\n +6 \n | \n\n +6 \n | \n\n Mighty rage, rage 6/day \n | \n
\n\n
\n
\nClass Features
\nAll of the following are class features of the barbarian.
\nWeapon and Armor Proficiency: A barbarian is proficient with all simple and martial weapons, light armor, medium armor, and shields (except tower shields).
\nFast Movement (Ex): A barbarian’s land speed is faster than the norm for his race by +10 feet. This benefit applies only when he is wearing no armor, light armor, or medium armor and not carrying a heavy load. Apply this bonus before modifying the barbarian’s speed because of any load carried or armor worn.
\nIlliteracy: Barbarians are the only characters who do not automatically know how to read and write. A barbarian may spend 2 skill points to gain the ability to read and write all languages he is able to speak.
\nA barbarian who gains a level in any other class automatically gains literacy. Any other character who gains a barbarian level does not lose the literacy he or she already had.
\nRage (Ex): A barbarian can fly into a rage a certain number of times per day. In a rage, a barbarian temporarily gains a +4 bonus to Strength, a +4 bonus to Constitution, and a +2 morale bonus on Will saves, but he takes a –2 penalty to Armor Class. The increase in Constitution increases the barbarian’s hit points by 2 points per level, but these hit points go away at the end of the rage when his Constitution score drops back to normal. (These extra hit points are not lost first the way temporary hit points are.) While raging, a barbarian cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except for Balance, Escape Artist, Intimidate, and Ride), the Concentration skill, or any abilities that require patience or concentration, nor can he cast spells or activate magic items that require a command word, a spell trigger (such as a wand), or spell completion (such as a scroll) to function. He can use any feat he has except Combat Expertise, item creation feats, and metamagic feats. A fit of rage lasts for a number of rounds equal to 3 + the character’s (newly improved) Constitution modifier. A barbarian may prematurely end his rage. At the end of the rage, the barbarian loses the rage modifiers and restrictions and becomes fatigued (–2 penalty to Strength, –2 penalty to Dexterity, can’t charge or run) for the duration of the current encounter (unless he is a 17th-level barbarian, at which point this limitation no longer applies; see below).
\nA barbarian can fly into a rage only once per encounter. At 1st level he can use his rage ability once per day. At 4th level and every four levels thereafter, he can use it one additional time per day (to a maximum of six times per day at 20th level). Entering a rage takes no time itself, but a barbarian can do it only during his action, not in response to someone else’s action.
\nUncanny Dodge (Ex): At 2nd level, a barbarian retains his Dexterity bonus to AC (if any) even if he is caught flat-footed or struck by an invisible attacker. However, he still loses his Dexterity bonus to AC if immobilized. If a barbarian already has uncanny dodge from a different class, he automatically gains improved uncanny dodge (see below) instead.
\nTrap Sense (Ex): Starting at 3rd level, a barbarian gains a +1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps. These bonuses rise by +1 every three barbarian levels thereafter (6th, 9th, 12th, 15th, and 18th level). Trap sense bonuses gained from multiple classes stack.
\nImproved Uncanny Dodge (Ex): At 5th level and higher, a barbarian can no longer be flanked. This defense denies a rogue the ability to sneak attack the barbarian by flanking him, unless the attacker has at least four more rogue levels than the target has barbarian levels. If a character already has uncanny dodge (see above) from a second class, the character automatically gains improved uncanny dodge instead, and the levels from the classes that grant uncanny dodge stack to determine the minimum level a rogue must be to flank the character.
\nDamage Reduction (Ex): At 7th level, a barbarian gains Damage Reduction. Subtract 1 from the damage the barbarian takes each time he is dealt damage from a weapon or a natural attack. At 10th level, and every three barbarian levels thereafter (13th, 16th, and 19th level), this damage reduction rises by 1 point. Damage reduction can reduce damage to 0 but not below 0.
\nGreater Rage (Ex): At 11th level, a barbarian’s bonuses to Strength and Constitution during his rage each increase to +6, and his morale bonus on Will saves increases to +3. The penalty to AC remains at –2.
\nIndomitable Will (Ex): While in a rage, a barbarian of 14th level or higher gains a +4 bonus on Will saves to resist enchantment spells. This bonus stacks with all other modifiers, including the morale bonus on Will saves he also receives during his rage.
\nTireless Rage (Ex): At 17th level and higher, a barbarian no longer becomes fatigued at the end of his rage.
\nMighty Rage (Ex): At 20th level, a barbarian’s bonuses to Strength and Constitution during his rage each increase to +8, and his morale bonus on Will saves increases to +4. The penalty to AC remains at –2.
\n
\nEx-Barbarians
\nA barbarian who becomes lawful loses the ability to rage and cannot gain more levels as a barbarian. He retains all the other benefits of the class (damage reduction, fast movement, trap sense, and uncanny dodge).
","chat":"","unidentified":""},"tags":[],"changes":[["10","speed","landSpeed","base"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"rogue","sneakAttackFormula":"0","hd":12,"hp":0,"bab":"high","skillsPerLevel":4,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":true,"lis":true,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"extraDescription":{"value":"Weapon and Armor Proficiency
\nBloodragers are proficient with all simple and martial weapons, light armor, medium armor, and shields (except tower shields). A bloodrager can cast bloodrager spells while wearing light armor or medium armor without incurring the normal arcane spell failure chance. This does not affect the arcane spell failure chance for arcane spells received from other classes. Like other arcane spellcasters, a bloodrager wearing heavy armor or wielding a shield incurs a chance of arcane spell failure if the spell in question has somatic components.
\nBloodline
\nEach bloodrager has a source of magic somewhere in his heritage that empowers his bloodrages, bonus feats, and bonus spells. Sometimes this source reflects a distant blood relationship to a powerful being, or is due to an extreme event involving such a creature somewhere in his family’s past. Regardless of the source, this influence manifests in a number of ways. A bloodrager must pick one bloodline upon taking his first level of bloodrager. Once made, this choice cannot be changed.
\nWhen choosing a bloodline, the bloodrager’s alignment doesn’t restrict his choices. A good bloodrager could come from an abyssal bloodline, a celestial bloodline could beget an evil bloodrager generations later, a bloodrager from an infernal bloodline could be chaotic, and so on. Though his bloodline empowers him, it doesn’t dictate or limit his thoughts and behavior.
\nThe bloodrager gains bloodline powers at 1st level, 4th level, and every 4 levels thereafter. The bloodline powers a bloodrager gains are described in his chosen bloodline. For all spell-like bloodline powers, treat the character’s bloodrager level as the caster level.
\nAt 6th level and every 3 levels thereafter, a bloodrager receives one bonus feat chosen from a list specific to each bloodline. The bloodrager must meet the prerequisites for these bonus feats. At 7th, 10th, 13th, and 16th levels, a bloodrager learns an additional spell derived from his bloodline. These spells are in addition to the number of spells given on Table: Bloodrager. These spells cannot be exchanged for different spells at higher levels.
\nIf the bloodrager takes levels in another class that grants a bloodline, the bloodlines must be the same type, even if that means that the bloodline of one of the classes must change. Subject to GM discretion, the bloodrager can change his former bloodline to make them conform.
\nBloodline Mutations: Although heirs to similar arcane bloodlines may share commonalities, the unique circumstances in which a bloodline enters a bloodrager or sorcerer’s lineage can result in the manifestation of particularly strange or unusual bloodline powers known as mutations. Whenever a bloodrager or a sorcerer gains a new bloodline power, she can swap her bloodline power for a bloodline mutation whose prerequisites she meets. Once this choice is made, it cannot be changed, and a bloodrager or sorcerer cannot swap a bloodline power that she has altered or replaced with an archetype for a bloodline mutation. A bloodrager need not be in a bloodrage to use her bloodline mutation powers. Alternatively, a bloodrager or sorcerer can select a bloodline mutation in place of a bloodline bonus feat, provided her class level is at least equal to the level of the bloodline ability the mutation normally replaces. The list of bloodline mutations can be found here.
\nBloodrager Bloodlines
\nWhen a bloodrager enters a bloodrage, he often takes on a physical transformation influenced by his bloodline and powered by the magic that roils within him. Unless otherwise specified, he gains the effects of his bloodline powers only while in a bloodrage; once the bloodrage ends, all powers from his bloodline immediately cease, and any physical changes the bloodrager underwent revert, restoring him to normal.
\n\nBloodrage (Su)
\nThe bloodrager’s source of internal power grants him the ability to bloodrage.
\nAt 1st level, a bloodrager can bloodrage for a number of rounds per day equal to 4 + his Constitution modifier. At each level after 1st, he can bloodrage for 2 additional rounds per day. Temporary increases to Constitution (such as those gained from bloodraging or spells like bear’s endurance) don’t increase the total number of rounds that a bloodrager can bloodrage per day. The total number of rounds of bloodrage per day is renewed after resting for 8 hours, although these hours need not be consecutive.
\nA bloodrager can enter a bloodrage as a free action. While in a bloodrage, a bloodrager gains a +4 morale bonus to his Strength and Constitution, as well as a +2 morale bonus on Will saves. In addition, he takes a –2 penalty to Armor Class. The increase to Constitution grants the bloodrager 2 hit points per Hit Die, but these disappear when the bloodrage ends and are not lost first like temporary hit points. While bloodraging, a bloodrager cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or any ability that requires patience or concentration.
\nA bloodrager can end his bloodrage as a free action. When the bloodrage ends, he’s fatigued for a number of rounds equal to twice the number of rounds spent in the bloodrage. A bloodrager cannot enter a new bloodrage while fatigued or exhausted, but can otherwise enter bloodrage multiple times during a single encounter or combat. If a bloodrager falls unconscious, his bloodrage immediately ends, placing him in peril of death.
\nBloodrage counts as the barbarian’s rage class feature for the purpose of feat prerequisites, feat abilities, magic item abilities, and spell effects.
\nFast Movement (Ex)
\nA bloodrager’s land speed is faster than is normal for his race by 10 feet. This benefit applies only when he is wearing no armor, light armor, or medium armor, and not carrying a heavy load. Apply this bonus before modifying the bloodrager’s speed due to any armor worn or load carried. This bonus stacks with any other bonuses to the bloodrager’s land speed.
\nUncanny Dodge (Ex)
\nAt 2nd level, a bloodrager can react to danger before his senses would normally allow him to do so. He cannot be caught flat-footed, nor does he lose his Dexterity bonus to AC if the attacker is invisible. He still loses his Dexterity bonus to AC if immobilized. A bloodrager with this ability can still lose his Dexterity bonus to AC if an opponent successfully uses the feint action against him.
\nIf a bloodrager already possesses uncanny dodge from a different class, he automatically gains improved uncanny dodge (see below) instead.
\nBlood Sanctuary (Su)
\nAt 3rd level, due to the power of his blood, a bloodrager can stand confidently amid the effects of spells cast by himself or his allies. He gains a +2 bonus on saving throws against spells that he or an ally casts.
\nBlood Casting (Su)
\nAt 4th level, the bloodrager gains the ability to cast spells even while bloodraging. He can also cast these spells defensively and can make concentration checks for these spells while bloodraging. While bloodraging, he can cast and concentrate on only his bloodrager spells (see below); spells from other classes cannot be cast during this state.
\nEschew Materials
\nAt 4th level, the bloodrager gains Eschew Materials as a bonus feat.
\nSpell Casting
\nBeginning at 4th level, a bloodrager gains the ability to cast a small number of arcane spells drawn from the bloodrager spell list. To learn or cast a spell, a bloodrager must have a Charisma score equal to at least 10 + the spell level. He can cast spells he knows without preparing them ahead of time. The saving throw DC against a bloodrager’s spell is 10 + the spell level + the bloodrager’s Charisma modifier.
\nLike other spellcasters, a bloodrager can cast only a certain number of spells of each level per day. His base daily spell allotment is given on Table: Bloodrager. In addition, he receives bonus spells per day if he has a high Charisma score. The bloodrager does not need to prepare these spells in advance; he can cast any spell he knows at any time, assuming he hasn’t yet used up his allotment of spells per day for the spell’s level.
\nThe bloodrager’s selection of spells is limited. At 4th level, a bloodrager knows two 1st-level spells of his choice. A bloodrager gains more spells as he increases in level, as indicated on Table: Bloodrager Spells Known. Unlike spells per day, the number of spells a bloodrager knows is not affected by his Charisma score, but it is affected by any bonus spells he gains from his bloodline. At 8th level and every 3 levels thereafter, a bloodrager can choose to learn a new spell in place of one he already knows. This swap follows all the same rules as for a sorcerer.
\n\n\n\nLevel | \nSpells Known | \n
\n\n1st | \n2nd | \n3rd | \n4th | \n
\n\n\n\n1st | \n— | \n— | \n— | \n— | \n
\n\n2nd | \n— | \n— | \n— | \n— | \n
\n\n3rd | \n— | \n— | \n— | \n— | \n
\n\n4th | \n2 | \n— | \n— | \n— | \n
\n\n5th | \n3 | \n— | \n— | \n— | \n
\n\n6th | \n4 | \n— | \n— | \n— | \n
\n\n7th | \n4 | \n2 | \n— | \n— | \n
\n\n8th | \n4 | \n3 | \n— | \n— | \n
\n\n9th | \n5 | \n4 | \n— | \n— | \n
\n\n10th | \n5 | \n4 | \n2 | \n— | \n
\n\n11th | \n5 | \n4 | \n3 | \n— | \n
\n\n12th | \n6 | \n5 | \n4 | \n— | \n
\n\n13th | \n6 | \n5 | \n4 | \n2 | \n
\n\n14th | \n6 | \n5 | \n4 | \n3 | \n
\n\n15th | \n6 | \n6 | \n5 | \n4 | \n
\n\n16th | \n6 | \n6 | \n5 | \n4 | \n
\n\n17th | \n6 | \n6 | \n5 | \n4 | \n
\n\n18th | \n6 | \n6 | \n6 | \n5 | \n
\n\n19th | \n6 | \n6 | \n6 | \n5 | \n
\n\n20th | \n6 | \n6 | \n6 | \n5 | \n
\n\n
\nImproved Uncanny Dodge (Ex)
\nAt 5th level, a bloodrager can no longer be flanked. This defense denies rogues (or other classes with the sneak attack ability) the ability to sneak attack the bloodrager by flanking him, unless the attacker has at least four more rogue levels (or levels in the class granting sneak attack) than the target has bloodrager levels.
\nIf a character already has uncanny dodge from another class, the levels from the classes that grant uncanny dodge stack when determining the minimum rogue level required to flank the character.
\nDamage Reduction (Ex)
\nAt 7th level, a bloodrager gains damage reduction. Subtract 1 from the damage the bloodrager takes each time he is dealt damage from a weapon or a natural attack. At 10th level, and every 3 levels thereafter, this damage reduction increases by 1 point. Damage Reduction can reduce damage to 0, but not below 0.
\nGreater Bloodrage (Su)
\nAt 11th level, when a bloodrager enters a bloodrage, the morale bonus to his Strength and Constitution increases to +6 and the morale bonus on his Will saves increases to +3. In addition, upon entering a bloodrage, the bloodrager can apply the effects a bloodrager spell he knows of 2nd level or lower to himself. The spell must have a range of touch or personal. If the spell’s duration is greater than 1 round, it instead lasts for the duration of the bloodrage. This use consumes a bloodrager spell slot, as if he had cast the spell; he must have the spell slot available to take advantage of this effect.
\nGreater bloodrage counts as the barbarian’s greater rage ability for the purposes of feat prerequisites, feat abilities, magic item abilities, and spell effects.
\nIndomitable Will (Ex)
\nAt 14th level, a bloodrager gains a +4 bonus on Will saves to resist enchantment spells while bloodraging. This bonus stacks with all other modifiers, including the morale bonus on Will saves he also receives during his bloodrage.
\nTireless Bloodrage (Su)
\nAt 17th level, a bloodrager no longer becomes fatigued at the end of his bloodrage.
\nMighty Bloodrage (Su)
\nAt 20th level, when a bloodrager enters a bloodrage, the morale bonus to his Strength and Constitution increases to +8, and the morale bonus on his Will saves increases to +4. Furthermore, the spell he can apply to himself at the beginning of a bloodrage due to the greater bloodrage class feature is not limited to only spells of 2nd level or lower.
","chat":"","unidentified":""},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"conditionFlags":{"dazzled":false},"attackParts":[],"contextNotes":[],"specialActions":[],"identifiedName":"Barbarian"},"flags":{},"img":"systems/D35E/icons/class/barbarian.png"}
+{"_id":"LM7aTI4T6fEGsGeP","name":"Barbarian","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Any nonlawful.
\nHit Die: d12.
\n
\nClass Skills
\nThe barbarian’s class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Listen (Wis), Ride (Dex), Survival (Wis), and Swim (Str).
\nSkill Points at 1st Level: (4 + Int modifier) x4.
\nSkill Points at Each Additional Level: 4 + Int modifier.
\n
\n\n\n\n\n Table: The Barbarian \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort Save \n | \n\n Ref Save \n | \n\n Will Save \n | \n\n Special \n | \n
\n\n\n 1st \n | \n\n +1 \n | \n\n +2 \n | \n\n +0 \n | \n\n +0 \n | \n\n Fast movement, illiteracy, rage 1/day \n | \n
\n\n\n 2nd \n | \n\n +2 \n | \n\n +3 \n | \n\n +0 \n | \n\n +0 \n | \n\n Uncanny dodge \n | \n
\n\n\n 3rd \n | \n\n +3 \n | \n\n +3 \n | \n\n +1 \n | \n\n +1 \n | \n\n Trap sense +1 \n | \n
\n\n\n 4th \n | \n\n +4 \n | \n\n +4 \n | \n\n +1 \n | \n\n +1 \n | \n\n Rage 2/day \n | \n
\n\n\n 5th \n | \n\n +5 \n | \n\n +4 \n | \n\n +1 \n | \n\n +1 \n | \n\n Improved uncanny dodge \n | \n
\n\n\n 6th \n | \n\n +6/+1 \n | \n\n +5 \n | \n\n +2 \n | \n\n +2 \n | \n\n Trap sense +2 \n | \n
\n\n\n 7th \n | \n\n +7/+2 \n | \n\n +5 \n | \n\n +2 \n | \n\n +2 \n | \n\n Damage reduction 1/— \n | \n
\n\n\n 8th \n | \n\n +8/+3 \n | \n\n +6 \n | \n\n +2 \n | \n\n +2 \n | \n\n Rage 3/day \n | \n
\n\n\n 9th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +3 \n | \n\n +3 \n | \n\n Trap sense +3 \n | \n
\n\n\n 10th \n | \n\n +10/+5 \n | \n\n +7 \n | \n\n +3 \n | \n\n +3 \n | \n\n Damage reduction 2/— \n | \n
\n\n\n 11th \n | \n\n +11/+6/+1 \n | \n\n +7 \n | \n\n +3 \n | \n\n +3 \n | \n\n Greater rage \n | \n
\n\n\n 12th \n | \n\n +12/+7/+2 \n | \n\n +8 \n | \n\n +4 \n | \n\n +4 \n | \n\n Rage 4/day, trap sense +4 \n | \n
\n\n\n 13th \n | \n\n +13/+8/+3 \n | \n\n +8 \n | \n\n +4 \n | \n\n +4 \n | \n\n Damage reduction 3/— \n | \n
\n\n\n 14th \n | \n\n +14/+9/+4 \n | \n\n +9 \n | \n\n +4 \n | \n\n +4 \n | \n\n Indomitable will \n | \n
\n\n\n 15th \n | \n\n +15/+10/+5 \n | \n\n +9 \n | \n\n +5 \n | \n\n +5 \n | \n\n Trap sense +5 \n | \n
\n\n\n 16th \n | \n\n +16/+11/+6/+1 \n | \n\n +10 \n | \n\n +5 \n | \n\n +5 \n | \n\n Damage reduction 4/—, rage 5/day \n | \n
\n\n\n 17th \n | \n\n +17/+12/+7/+2 \n | \n\n +10 \n | \n\n +5 \n | \n\n +5 \n | \n\n Tireless rage \n | \n
\n\n\n 18th \n | \n\n +18/+13/+8/+3 \n | \n\n +11 \n | \n\n +6 \n | \n\n +6 \n | \n\n Trap sense +6 \n | \n
\n\n\n 19th \n | \n\n +19/+14/+9/+4 \n | \n\n +11 \n | \n\n +6 \n | \n\n +6 \n | \n\n Damage reduction 5/— \n | \n
\n\n\n 20th \n | \n\n +20/+15/+10/+5 \n | \n\n +12 \n | \n\n +6 \n | \n\n +6 \n | \n\n Mighty rage, rage 6/day \n | \n
\n\n
\n
\nClass Features
\nAll of the following are class features of the barbarian.
\nWeapon and Armor Proficiency: A barbarian is proficient with all simple and martial weapons, light armor, medium armor, and shields (except tower shields).
\nFast Movement (Ex): A barbarian’s land speed is faster than the norm for his race by +10 feet. This benefit applies only when he is wearing no armor, light armor, or medium armor and not carrying a heavy load. Apply this bonus before modifying the barbarian’s speed because of any load carried or armor worn.
\nIlliteracy: Barbarians are the only characters who do not automatically know how to read and write. A barbarian may spend 2 skill points to gain the ability to read and write all languages he is able to speak.
\nA barbarian who gains a level in any other class automatically gains literacy. Any other character who gains a barbarian level does not lose the literacy he or she already had.
\nRage (Ex): A barbarian can fly into a rage a certain number of times per day. In a rage, a barbarian temporarily gains a +4 bonus to Strength, a +4 bonus to Constitution, and a +2 morale bonus on Will saves, but he takes a –2 penalty to Armor Class. The increase in Constitution increases the barbarian’s hit points by 2 points per level, but these hit points go away at the end of the rage when his Constitution score drops back to normal. (These extra hit points are not lost first the way temporary hit points are.) While raging, a barbarian cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except for Balance, Escape Artist, Intimidate, and Ride), the Concentration skill, or any abilities that require patience or concentration, nor can he cast spells or activate magic items that require a command word, a spell trigger (such as a wand), or spell completion (such as a scroll) to function. He can use any feat he has except Combat Expertise, item creation feats, and metamagic feats. A fit of rage lasts for a number of rounds equal to 3 + the character’s (newly improved) Constitution modifier. A barbarian may prematurely end his rage. At the end of the rage, the barbarian loses the rage modifiers and restrictions and becomes fatigued (–2 penalty to Strength, –2 penalty to Dexterity, can’t charge or run) for the duration of the current encounter (unless he is a 17th-level barbarian, at which point this limitation no longer applies; see below).
\nA barbarian can fly into a rage only once per encounter. At 1st level he can use his rage ability once per day. At 4th level and every four levels thereafter, he can use it one additional time per day (to a maximum of six times per day at 20th level). Entering a rage takes no time itself, but a barbarian can do it only during his action, not in response to someone else’s action.
\nUncanny Dodge (Ex): At 2nd level, a barbarian retains his Dexterity bonus to AC (if any) even if he is caught flat-footed or struck by an invisible attacker. However, he still loses his Dexterity bonus to AC if immobilized. If a barbarian already has uncanny dodge from a different class, he automatically gains improved uncanny dodge (see below) instead.
\nTrap Sense (Ex): Starting at 3rd level, a barbarian gains a +1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps. These bonuses rise by +1 every three barbarian levels thereafter (6th, 9th, 12th, 15th, and 18th level). Trap sense bonuses gained from multiple classes stack.
\nImproved Uncanny Dodge (Ex): At 5th level and higher, a barbarian can no longer be flanked. This defense denies a rogue the ability to sneak attack the barbarian by flanking him, unless the attacker has at least four more rogue levels than the target has barbarian levels. If a character already has uncanny dodge (see above) from a second class, the character automatically gains improved uncanny dodge instead, and the levels from the classes that grant uncanny dodge stack to determine the minimum level a rogue must be to flank the character.
\nDamage Reduction (Ex): At 7th level, a barbarian gains Damage Reduction. Subtract 1 from the damage the barbarian takes each time he is dealt damage from a weapon or a natural attack. At 10th level, and every three barbarian levels thereafter (13th, 16th, and 19th level), this damage reduction rises by 1 point. Damage reduction can reduce damage to 0 but not below 0.
\nGreater Rage (Ex): At 11th level, a barbarian’s bonuses to Strength and Constitution during his rage each increase to +6, and his morale bonus on Will saves increases to +3. The penalty to AC remains at –2.
\nIndomitable Will (Ex): While in a rage, a barbarian of 14th level or higher gains a +4 bonus on Will saves to resist enchantment spells. This bonus stacks with all other modifiers, including the morale bonus on Will saves he also receives during his rage.
\nTireless Rage (Ex): At 17th level and higher, a barbarian no longer becomes fatigued at the end of his rage.
\nMighty Rage (Ex): At 20th level, a barbarian’s bonuses to Strength and Constitution during his rage each increase to +8, and his morale bonus on Will saves increases to +4. The penalty to AC remains at –2.
\n
\nEx-Barbarians
\nA barbarian who becomes lawful loses the ability to rage and cannot gain more levels as a barbarian. He retains all the other benefits of the class (damage reduction, fast movement, trap sense, and uncanny dodge).
","chat":"","unidentified":""},"tags":[],"changes":[["10","speed","landSpeed","base"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","hd":12,"hp":0,"bab":"high","skillsPerLevel":4,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":true,"lis":true,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"extraDescription":{"value":"Weapon and Armor Proficiency
\nBloodragers are proficient with all simple and martial weapons, light armor, medium armor, and shields (except tower shields). A bloodrager can cast bloodrager spells while wearing light armor or medium armor without incurring the normal arcane spell failure chance. This does not affect the arcane spell failure chance for arcane spells received from other classes. Like other arcane spellcasters, a bloodrager wearing heavy armor or wielding a shield incurs a chance of arcane spell failure if the spell in question has somatic components.
\nBloodline
\nEach bloodrager has a source of magic somewhere in his heritage that empowers his bloodrages, bonus feats, and bonus spells. Sometimes this source reflects a distant blood relationship to a powerful being, or is due to an extreme event involving such a creature somewhere in his family’s past. Regardless of the source, this influence manifests in a number of ways. A bloodrager must pick one bloodline upon taking his first level of bloodrager. Once made, this choice cannot be changed.
\nWhen choosing a bloodline, the bloodrager’s alignment doesn’t restrict his choices. A good bloodrager could come from an abyssal bloodline, a celestial bloodline could beget an evil bloodrager generations later, a bloodrager from an infernal bloodline could be chaotic, and so on. Though his bloodline empowers him, it doesn’t dictate or limit his thoughts and behavior.
\nThe bloodrager gains bloodline powers at 1st level, 4th level, and every 4 levels thereafter. The bloodline powers a bloodrager gains are described in his chosen bloodline. For all spell-like bloodline powers, treat the character’s bloodrager level as the caster level.
\nAt 6th level and every 3 levels thereafter, a bloodrager receives one bonus feat chosen from a list specific to each bloodline. The bloodrager must meet the prerequisites for these bonus feats. At 7th, 10th, 13th, and 16th levels, a bloodrager learns an additional spell derived from his bloodline. These spells are in addition to the number of spells given on Table: Bloodrager. These spells cannot be exchanged for different spells at higher levels.
\nIf the bloodrager takes levels in another class that grants a bloodline, the bloodlines must be the same type, even if that means that the bloodline of one of the classes must change. Subject to GM discretion, the bloodrager can change his former bloodline to make them conform.
\nBloodline Mutations: Although heirs to similar arcane bloodlines may share commonalities, the unique circumstances in which a bloodline enters a bloodrager or sorcerer’s lineage can result in the manifestation of particularly strange or unusual bloodline powers known as mutations. Whenever a bloodrager or a sorcerer gains a new bloodline power, she can swap her bloodline power for a bloodline mutation whose prerequisites she meets. Once this choice is made, it cannot be changed, and a bloodrager or sorcerer cannot swap a bloodline power that she has altered or replaced with an archetype for a bloodline mutation. A bloodrager need not be in a bloodrage to use her bloodline mutation powers. Alternatively, a bloodrager or sorcerer can select a bloodline mutation in place of a bloodline bonus feat, provided her class level is at least equal to the level of the bloodline ability the mutation normally replaces. The list of bloodline mutations can be found here.
\nBloodrager Bloodlines
\nWhen a bloodrager enters a bloodrage, he often takes on a physical transformation influenced by his bloodline and powered by the magic that roils within him. Unless otherwise specified, he gains the effects of his bloodline powers only while in a bloodrage; once the bloodrage ends, all powers from his bloodline immediately cease, and any physical changes the bloodrager underwent revert, restoring him to normal.
\n\nBloodrage (Su)
\nThe bloodrager’s source of internal power grants him the ability to bloodrage.
\nAt 1st level, a bloodrager can bloodrage for a number of rounds per day equal to 4 + his Constitution modifier. At each level after 1st, he can bloodrage for 2 additional rounds per day. Temporary increases to Constitution (such as those gained from bloodraging or spells like bear’s endurance) don’t increase the total number of rounds that a bloodrager can bloodrage per day. The total number of rounds of bloodrage per day is renewed after resting for 8 hours, although these hours need not be consecutive.
\nA bloodrager can enter a bloodrage as a free action. While in a bloodrage, a bloodrager gains a +4 morale bonus to his Strength and Constitution, as well as a +2 morale bonus on Will saves. In addition, he takes a –2 penalty to Armor Class. The increase to Constitution grants the bloodrager 2 hit points per Hit Die, but these disappear when the bloodrage ends and are not lost first like temporary hit points. While bloodraging, a bloodrager cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or any ability that requires patience or concentration.
\nA bloodrager can end his bloodrage as a free action. When the bloodrage ends, he’s fatigued for a number of rounds equal to twice the number of rounds spent in the bloodrage. A bloodrager cannot enter a new bloodrage while fatigued or exhausted, but can otherwise enter bloodrage multiple times during a single encounter or combat. If a bloodrager falls unconscious, his bloodrage immediately ends, placing him in peril of death.
\nBloodrage counts as the barbarian’s rage class feature for the purpose of feat prerequisites, feat abilities, magic item abilities, and spell effects.
\nFast Movement (Ex)
\nA bloodrager’s land speed is faster than is normal for his race by 10 feet. This benefit applies only when he is wearing no armor, light armor, or medium armor, and not carrying a heavy load. Apply this bonus before modifying the bloodrager’s speed due to any armor worn or load carried. This bonus stacks with any other bonuses to the bloodrager’s land speed.
\nUncanny Dodge (Ex)
\nAt 2nd level, a bloodrager can react to danger before his senses would normally allow him to do so. He cannot be caught flat-footed, nor does he lose his Dexterity bonus to AC if the attacker is invisible. He still loses his Dexterity bonus to AC if immobilized. A bloodrager with this ability can still lose his Dexterity bonus to AC if an opponent successfully uses the feint action against him.
\nIf a bloodrager already possesses uncanny dodge from a different class, he automatically gains improved uncanny dodge (see below) instead.
\nBlood Sanctuary (Su)
\nAt 3rd level, due to the power of his blood, a bloodrager can stand confidently amid the effects of spells cast by himself or his allies. He gains a +2 bonus on saving throws against spells that he or an ally casts.
\nBlood Casting (Su)
\nAt 4th level, the bloodrager gains the ability to cast spells even while bloodraging. He can also cast these spells defensively and can make concentration checks for these spells while bloodraging. While bloodraging, he can cast and concentrate on only his bloodrager spells (see below); spells from other classes cannot be cast during this state.
\nEschew Materials
\nAt 4th level, the bloodrager gains Eschew Materials as a bonus feat.
\nSpell Casting
\nBeginning at 4th level, a bloodrager gains the ability to cast a small number of arcane spells drawn from the bloodrager spell list. To learn or cast a spell, a bloodrager must have a Charisma score equal to at least 10 + the spell level. He can cast spells he knows without preparing them ahead of time. The saving throw DC against a bloodrager’s spell is 10 + the spell level + the bloodrager’s Charisma modifier.
\nLike other spellcasters, a bloodrager can cast only a certain number of spells of each level per day. His base daily spell allotment is given on Table: Bloodrager. In addition, he receives bonus spells per day if he has a high Charisma score. The bloodrager does not need to prepare these spells in advance; he can cast any spell he knows at any time, assuming he hasn’t yet used up his allotment of spells per day for the spell’s level.
\nThe bloodrager’s selection of spells is limited. At 4th level, a bloodrager knows two 1st-level spells of his choice. A bloodrager gains more spells as he increases in level, as indicated on Table: Bloodrager Spells Known. Unlike spells per day, the number of spells a bloodrager knows is not affected by his Charisma score, but it is affected by any bonus spells he gains from his bloodline. At 8th level and every 3 levels thereafter, a bloodrager can choose to learn a new spell in place of one he already knows. This swap follows all the same rules as for a sorcerer.
\n\n\n\nLevel | \nSpells Known | \n
\n\n1st | \n2nd | \n3rd | \n4th | \n
\n\n\n\n1st | \n— | \n— | \n— | \n— | \n
\n\n2nd | \n— | \n— | \n— | \n— | \n
\n\n3rd | \n— | \n— | \n— | \n— | \n
\n\n4th | \n2 | \n— | \n— | \n— | \n
\n\n5th | \n3 | \n— | \n— | \n— | \n
\n\n6th | \n4 | \n— | \n— | \n— | \n
\n\n7th | \n4 | \n2 | \n— | \n— | \n
\n\n8th | \n4 | \n3 | \n— | \n— | \n
\n\n9th | \n5 | \n4 | \n— | \n— | \n
\n\n10th | \n5 | \n4 | \n2 | \n— | \n
\n\n11th | \n5 | \n4 | \n3 | \n— | \n
\n\n12th | \n6 | \n5 | \n4 | \n— | \n
\n\n13th | \n6 | \n5 | \n4 | \n2 | \n
\n\n14th | \n6 | \n5 | \n4 | \n3 | \n
\n\n15th | \n6 | \n6 | \n5 | \n4 | \n
\n\n16th | \n6 | \n6 | \n5 | \n4 | \n
\n\n17th | \n6 | \n6 | \n5 | \n4 | \n
\n\n18th | \n6 | \n6 | \n6 | \n5 | \n
\n\n19th | \n6 | \n6 | \n6 | \n5 | \n
\n\n20th | \n6 | \n6 | \n6 | \n5 | \n
\n\n
\nImproved Uncanny Dodge (Ex)
\nAt 5th level, a bloodrager can no longer be flanked. This defense denies rogues (or other classes with the sneak attack ability) the ability to sneak attack the bloodrager by flanking him, unless the attacker has at least four more rogue levels (or levels in the class granting sneak attack) than the target has bloodrager levels.
\nIf a character already has uncanny dodge from another class, the levels from the classes that grant uncanny dodge stack when determining the minimum rogue level required to flank the character.
\nDamage Reduction (Ex)
\nAt 7th level, a bloodrager gains damage reduction. Subtract 1 from the damage the bloodrager takes each time he is dealt damage from a weapon or a natural attack. At 10th level, and every 3 levels thereafter, this damage reduction increases by 1 point. Damage Reduction can reduce damage to 0, but not below 0.
\nGreater Bloodrage (Su)
\nAt 11th level, when a bloodrager enters a bloodrage, the morale bonus to his Strength and Constitution increases to +6 and the morale bonus on his Will saves increases to +3. In addition, upon entering a bloodrage, the bloodrager can apply the effects a bloodrager spell he knows of 2nd level or lower to himself. The spell must have a range of touch or personal. If the spell’s duration is greater than 1 round, it instead lasts for the duration of the bloodrage. This use consumes a bloodrager spell slot, as if he had cast the spell; he must have the spell slot available to take advantage of this effect.
\nGreater bloodrage counts as the barbarian’s greater rage ability for the purposes of feat prerequisites, feat abilities, magic item abilities, and spell effects.
\nIndomitable Will (Ex)
\nAt 14th level, a bloodrager gains a +4 bonus on Will saves to resist enchantment spells while bloodraging. This bonus stacks with all other modifiers, including the morale bonus on Will saves he also receives during his bloodrage.
\nTireless Bloodrage (Su)
\nAt 17th level, a bloodrager no longer becomes fatigued at the end of his bloodrage.
\nMighty Bloodrage (Su)
\nAt 20th level, when a bloodrager enters a bloodrage, the morale bonus to his Strength and Constitution increases to +8, and the morale bonus on his Will saves increases to +4. Furthermore, the spell he can apply to himself at the beginning of a bloodrage due to the greater bloodrage class feature is not limited to only spells of 2nd level or lower.
","chat":"","unidentified":""},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"conditionFlags":{"dazzled":false},"attackParts":[],"contextNotes":[],"specialActions":[],"identifiedName":"Barbarian","container":"None","containerWeightless":false},"flags":{},"img":"systems/D35E/icons/class/barbarian.png"}
{"_id":"Peiv9Y6pDYt6hR5v","name":"Rogue","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Any.
\nHit Die: d6.
\n
\nClass Skills
\nThe rogue’s class skills (and the key ability for each skill) are Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (local) (Int), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Perform (Cha), Profession (Wis), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Spot (Wis), Swim (Str), Tumble (Dex), Use Magic Device (Cha), and Use Rope (Dex).
\nSkill Points at 1st Level: (8 + Int modifier) x4.
\nSkill Points at Each Additional Level: 8 + Int modifier.
\n
\n\n\n\n\n Table: The Rogue \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort \nSave \n | \n\n Ref \nSave \n | \n\n Will \nSave \n | \n\n Special \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +0 \n | \n\n +2 \n | \n\n +0 \n | \n\n Sneak attack +1d6, trapfinding \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +0 \n | \n\n +3 \n | \n\n +0 \n | \n\n Evasion \n | \n
\n\n\n 3rd \n | \n\n +2 \n | \n\n +1 \n | \n\n +3 \n | \n\n +1 \n | \n\n Sneak attack +2d6, trap sense +1 \n | \n
\n\n\n 4th \n | \n\n +3 \n | \n\n +1 \n | \n\n +4 \n | \n\n +1 \n | \n\n Uncanny dodge \n | \n
\n\n\n 5th \n | \n\n +3 \n | \n\n +1 \n | \n\n +4 \n | \n\n +1 \n | \n\n Sneak attack +3d6 \n | \n
\n\n\n 6th \n | \n\n +4 \n | \n\n +2 \n | \n\n +5 \n | \n\n +2 \n | \n\n Trap sense +2 \n | \n
\n\n\n 7th \n | \n\n +5 \n | \n\n +2 \n | \n\n +5 \n | \n\n +2 \n | \n\n Sneak attack +4d6 \n | \n
\n\n\n 8th \n | \n\n +6/+1 \n | \n\n +2 \n | \n\n +6 \n | \n\n +2 \n | \n\n Improved uncanny dodge \n | \n
\n\n\n 9th \n | \n\n +6/+1 \n | \n\n +3 \n | \n\n +6 \n | \n\n +3 \n | \n\n Sneak attack +5d6, trap sense +3 \n | \n
\n\n\n 10th \n | \n\n +7/+2 \n | \n\n +3 \n | \n\n +7 \n | \n\n +3 \n | \n\n Special ability \n | \n
\n\n\n 11th \n | \n\n +8/+3 \n | \n\n +3 \n | \n\n +7 \n | \n\n +3 \n | \n\n Sneak attack +6d6 \n | \n
\n\n\n 12th \n | \n\n +9/+4 \n | \n\n +4 \n | \n\n +8 \n | \n\n +4 \n | \n\n Trap sense +4 \n | \n
\n\n\n 13th \n | \n\n +9/+4 \n | \n\n +4 \n | \n\n +8 \n | \n\n +4 \n | \n\n Sneak attack +7d6, special ability \n | \n
\n\n\n 14th \n | \n\n +10/+5 \n | \n\n +4 \n | \n\n +9 \n | \n\n +4 \n | \n\n — \n | \n
\n\n\n 15th \n | \n\n +11/+6/+1 \n | \n\n +5 \n | \n\n +9 \n | \n\n +5 \n | \n\n Sneak attack +8d6, trap sense +5 \n | \n
\n\n\n 16th \n | \n\n +12/+7/+2 \n | \n\n +5 \n | \n\n +10 \n | \n\n +5 \n | \n\n Special ability \n | \n
\n\n\n 17th \n | \n\n +12/+7/+2 \n | \n\n +5 \n | \n\n +10 \n | \n\n +5 \n | \n\n Sneak attack +9d6 \n | \n
\n\n\n 18th \n | \n\n +13/+8/+3 \n | \n\n +6 \n | \n\n +11 \n | \n\n +6 \n | \n\n Trap sense +6 \n | \n
\n\n\n 19th \n | \n\n +14/+9/+4 \n | \n\n +6 \n | \n\n +11 \n | \n\n +6 \n | \n\n Sneak attack +10d6, special ability \n | \n
\n\n\n 20th \n | \n\n +15/+10/+5 \n | \n\n +6 \n | \n\n +12 \n | \n\n +6 \n | \n\n — \n | \n
\n\n
\n
\nClass Features
\nAll of the following are class features of the rogue.
\nWeapon and Armor Proficiency: Rogues are proficient with all simple weapons, plus the hand crossbow, rapier, sap, shortbow, and short sword. Rogues are proficient with light armor, but not with shields.
\nSneak Attack: If a rogue can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage.
\nThe rogue’s attack deals extra damage any time her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. This extra damage is 1d6 at 1st level, and it increases by 1d6 every two rogue levels thereafter. Should the rogue score a critical hit with a sneak attack, this extra damage is not multiplied.
\nRanged attacks can count as sneak attacks only if the target is within 30 feet.
\nWith a sap (blackjack) or an unarmed strike, a rogue can make a sneak attack that deals nonlethal damage instead of lethal damage. She cannot use a weapon that deals lethal damage to deal nonlethal damage in a sneak attack, not even with the usual –4 penalty.
\nA rogue can sneak attack only living creatures with discernible anatomies—undead, constructs, oozes, plants, and incorporeal creatures lack vital areas to attack. Any creature that is immune to critical hits is not vulnerable to sneak attacks. The rogue must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. A rogue cannot sneak attack while striking a creature with concealment or striking the limbs of a creature whose vitals are beyond reach.
\nTrapfinding: Rogues (and only rogues) can use the Search skill to locate traps when the task has a Difficulty Class higher than 20.
\nFinding a nonmagical trap has a DC of at least 20, or higher if it is well hidden. Finding a magic trap has a DC of 25 + the level of the spell used to create it.
\nRogues (and only rogues) can use the Disable Device skill to disarm magic traps. A magic trap generally has a DC of 25 + the level of the spell used to create it.
\nA rogue who beats a trap’s DC by 10 or more with a Disable Device check can study a trap, figure out how it works, and bypass it (with her party) without disarming it.
\nEvasion (Ex): At 2nd level and higher, a rogue can avoid even magical and unusual attacks with great agility. If she makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage. Evasion can be used only if the rogue is wearing light armor or no armor. A helpless rogue does not gain the benefit of evasion.
\nTrap Sense (Ex): At 3rd level, a rogue gains an intuitive sense that alerts her to danger from traps, giving her a +1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps. These bonuses rise to +2 when the rogue reaches 6th level, to +3 when she reaches 9th level, to +4 when she reaches 12th level, to +5 at 15th, and to +6 at 18th level.
\nTrap sense bonuses gained from multiple classes stack.
\nUncanny Dodge (Ex): Starting at 4th level, a rogue can react to danger before her senses would normally allow her to do so. She retains her Dexterity bonus to AC (if any) even if she is caught flat-footed or struck by an invisible attacker. However, she still loses her Dexterity bonus to AC if immobilized.
\nIf a rogue already has uncanny dodge from a different class she automatically gains improved uncanny dodge (see below) instead.
\nImproved Uncanny Dodge (Ex): A rogue of 8th level or higher can no longer be flanked.
\nThis defense denies another rogue the ability to sneak attack the character by flanking her, unless the attacker has at least four more rogue levels than the target does.
\nIf a character already has uncanny dodge (see above) from a second class, the character automatically gains improved uncanny dodge instead, and the levels from the classes that grant uncanny dodge stack to determine the minimum rogue level required to flank the character.
\nSpecial Abilities: On attaining 10th level, and at every three levels thereafter (13th, 16th, and 19th), a rogue gains a special ability of her choice from among the following options.
\nCrippling Strike (Ex): A rogue with this ability can sneak attack opponents with such precision that her blows weaken and hamper them. An opponent damaged by one of her sneak attacks also takes 2 points of Strength damage. Ability points lost to damage return on their own at the rate of 1 point per day for each damaged ability.
\nDefensive Roll (Ex): The rogue can roll with a potentially lethal blow to take less damage from it than she otherwise would. Once per day, when she would be reduced to 0 or fewer hit points by damage in combat (from a weapon or other blow, not a spell or special ability), the rogue can attempt to roll with the damage. To use this ability, the rogue must attempt a Reflex saving throw (DC = damage dealt). If the save succeeds, she takes only half damage from the blow; if it fails, she takes full damage. She must be aware of the attack and able to react to it in order to execute her defensive roll—if she is denied her Dexterity bonus to AC, she can’t use this ability. Since this effect would not normally allow a character to make a Reflex save for half damage, the rogue’s evasion ability does not apply to the defensive roll.
\nImproved Evasion (Ex): This ability works like evasion, except that while the rogue still takes no damage on a successful Reflex saving throw against attacks henceforth she henceforth takes only half damage on a failed save. A helpless rogue does not gain the benefit of improved evasion.
\nOpportunist (Ex): Once per round, the rogue can make an attack of opportunity against an opponent who has just been struck for damage in melee by another character. This attack counts as the rogue’s attack of opportunity for that round. Even a rogue with the Combat Reflexes feat can’t use the opportunist ability more than once per round.
\nSkill Mastery: The rogue becomes so certain in the use of certain skills that she can use them reliably even under adverse conditions.
\nUpon gaining this ability, she selects a number of skills equal to 3 + her Intelligence modifier. When making a skill check with one of these skills, she may take 10 even if stress and distractions would normally prevent her from doing so. A rogue may gain this special ability multiple times, selecting additional skills for it to apply to each time.
\nSlippery Mind (Ex): This ability represents the rogue’s ability to wriggle free from magical effects that would otherwise control or compel her. If a rogue with slippery mind is affected by an enchantment spell or effect and fails her saving throw, she can attempt it again 1 round later at the same DC. She gets only this one extra chance to succeed on
\nher saving throw.
\nFeat: A rogue may gain a bonus feat in place of a special ability.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"rogue","sneakAttackFormula":"(ceil(@level/2))","hd":6,"hp":null,"bab":"med","skillsPerLevel":8,"creatureType":"humanoid","savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":true,"dis":true,"esc":true,"fly":false,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":true,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":true,"lor":false,"per":true,"prf":true,"pro":true,"rid":false,"sen":true,"slt":true,"spl":false,"ste":true,"sur":false,"swm":true,"umd":true,"blc":true,"coc":false,"dsc":true,"fog":true,"gif":true,"hid":true,"jmp":true,"lis":true,"mos":true,"opl":true,"src":true,"spt":true,"tmb":true,"uro":true,"kps":false,"aut":false,"psi":false,"upd":false},"extraDescription":{"value":"Weapon and Armor Proficiency
\nRogues are proficient with all simple weapons, plus the hand crossbow, rapier, sap, shortbow, and short sword. They are proficient with light armor, but not with shields.
\nSneak Attack
\nIf a rogue can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage.
\nThe rogue’s attack deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. This extra damage is 1d6 at 1st level, and increases by 1d6 every two rogue levels thereafter. Should the rogue score a critical hit with a sneak attack, this extra damage is not multiplied. Ranged attacks can count as sneak attacks only if the target is within 30 feet.
\nWith a weapon that deals nonlethal damage (like a sap, whip, or an unarmed strike), a rogue can make a sneak attack that deals nonlethal damage instead of lethal damage. She cannot use a weapon that deals lethal damage to deal nonlethal damage in a sneak attack, not even with the usual –4 penalty.
\nThe rogue must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. A rogue cannot sneak attack while striking a creature with concealment.
\nTrapfinding
\nA rogue adds 1/2 her level to Perception skill checks made to locate traps and to Disable Device skill checks (minimum +1). A rogue can use Disable Device to disarm magic traps.
\nEvasion (Ex)
\nAt 2nd level and higher, a rogue can avoid even magical and unusual attacks with great agility. If she makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage. Evasion can be used only if the rogue is wearing light armor or no armor. A helpless rogue does not gain the benefit of evasion.
\nRogue Talents
\nAs a rogue gains experience, she learns a number of talents that aid her and confound her foes. Starting at 2nd level, a rogue gains one rogue talent. She gains an additional rogue talent for every 2 levels of rogue attained after 2nd level. A rogue cannot select an individual talent more than once.
\nTalents marked with an asterisk add effects to a rogue’s sneak attack. Only one of these talents can be applied to an individual attack and the decision must be made before the attack roll is made.
\nA rogue cannot choose a ninja trick with the same name as a rogue talent.
\n\n- A complete listing of rogue talents can be found here: Rogue Talents
\n
\nTrap Sense (Ex)
\nAt 3rd level, a rogue gains an intuitive sense that alerts her to danger from traps, giving her a +1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps. These bonuses rise to +2 when the rogue reaches 6th level, to +3 when she reaches 9th level, to +4 when she reaches 12th level, to +5 at 15th, and to +6 at 18th level. Trap sense bonuses gained from multiple classes stack.
\nUncanny Dodge (Ex)
\nStarting at 4th level, a rogue can react to danger before her senses would normally allow her to do so. She cannot be caught flat-footed, nor does she lose her Dex bonus to AC if the attacker is invisible. She still loses her Dexterity bonus to AC if immobilized. A rogue with this ability can still lose her Dexterity bonus to AC if an opponent successfully uses the feint action (see Combat) against her.
\nIf a rogue already has uncanny dodge from a different class, she automatically gains improved uncanny dodge (see below) instead.
\nImproved Uncanny Dodge (Ex)
\nA rogue of 8th level or higher can no longer be flanked.
\nThis defense denies another rogue the ability to sneak attack the character by flanking her, unless the attacker has at least four more rogue levels than the target does.
\nIf a character already has uncanny dodge (see above) from another class, the levels from the classes that grant uncanny dodge stack to determine the minimum rogue level required to flank the character.
\nAdvanced Talents
\nAt 10th level, and every two levels thereafter, a rogue can choose one of the following advanced talents in place of a rogue talent.
\n\nMaster Strike (Ex)
\nUpon reaching 20th level, a rogue becomes incredibly deadly when dealing sneak attack damage. Each time the rogue deals sneak attack damage, she can choose one of the following three effects:
\nThe target can be…
\n\n- put to sleep for 1d4 hours
\n- paralyzed for 2d6 rounds, or
\n- slain
\n
\nRegardless of the effect chosen, the target receives a Fortitude save to negate the additional effect. The DC of this save is equal to 10 + 1/2 the rogue’s level + the rogue’s Intelligence modifier. Once a creature has been the target of a master strike, regardless of whether or not the save is made, that creature is immune to that rogue’s master strike for 24 hours. Creatures that are immune to sneak attack damage are also immune to this ability.
","chat":"","unidentified":""},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"conditionFlags":{"dazzled":false},"attackParts":[],"contextNotes":[],"specialActions":[],"identifiedName":"Rogue"},"flags":{},"img":"systems/D35E/icons/class/rogue.png"}
-{"_id":"PlX2fn4wr5kb4mVv","name":"Monk","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Any lawful.
\nHit Die: d8.
\n
\nClass Skills
\nThe monk’s class skills (and the key ability for each skill) are Balance (Dex), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Escape Artist (Dex), Hide (Dex), Jump (Str), Knowledge (arcana) (Int), Knowledge (religion) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Spot (Wis), Swim (Str), and Tumble (Dex).
\nSkill Points at 1st Level: (4 + Int modifier) x4.
\nSkill Points at Each Additional Level: 4 + Int modifier.
\n
\n\n\n\n\n Table: The Monk \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort Save \n | \n\n Ref Save \n | \n\n Will Save \n | \n\n Special \n | \n\n Flurry of Blows Attack Bonus \n | \n\n Unarmed Damage1 \n | \n\n AC Bonus \n | \n\n Unarmored Speed Bonus \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +2 \n | \n\n +2 \n | \n\n +2 \n | \n\n Bonus feat, flurry of blows, unarmed strike \n | \n\n –2/–2 \n | \n\n 1d6 \n | \n\n +0 \n | \n\n +0 ft. \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +3 \n | \n\n +3 \n | \n\n +3 \n | \n\n Bonus feat, evasion \n | \n\n –1/–1 \n | \n\n 1d6 \n | \n\n +0 \n | \n\n +0 ft. \n | \n
\n\n\n 3rd \n | \n\n +2 \n | \n\n +3 \n | \n\n +3 \n | \n\n +3 \n | \n\n Still mind \n | \n\n +0/+0 \n | \n\n 1d6 \n | \n\n +0 \n | \n\n +10 ft. \n | \n
\n\n\n 4th \n | \n\n +3 \n | \n\n +4 \n | \n\n +4 \n | \n\n +4 \n | \n\n Ki strike (magic), \nslow fall 20 ft. \n | \n\n +1/+1 \n | \n\n 1d8 \n | \n\n +0 \n | \n\n +10 ft. \n | \n
\n\n\n 5th \n | \n\n +3 \n | \n\n +4 \n | \n\n +4 \n | \n\n +4 \n | \n\n Purity of body \n | \n\n +2/+2 \n | \n\n 1d8 \n | \n\n +1 \n | \n\n +10 ft. \n | \n
\n\n\n 6th \n | \n\n +4 \n | \n\n +5 \n | \n\n +5 \n | \n\n +5 \n | \n\n Bonus feat, \nslow fall 30 ft. \n | \n\n +3/+3 \n | \n\n 1d8 \n | \n\n +1 \n | \n\n +20 ft. \n | \n
\n\n\n 7th \n | \n\n +5 \n | \n\n +5 \n | \n\n +5 \n | \n\n +5 \n | \n\n Wholeness of body \n | \n\n +4/+4 \n | \n\n 1d8 \n | \n\n +1 \n | \n\n +20 ft. \n | \n
\n\n\n 8th \n | \n\n +6/+1 \n | \n\n +6 \n | \n\n +6 \n | \n\n +6 \n | \n\n Slow fall 40 ft. \n | \n\n +5/+5/+0 \n | \n\n 1d10 \n | \n\n +1 \n | \n\n +20 ft. \n | \n
\n\n\n 9th \n | \n\n +6/+1 \n | \n\n +6 \n | \n\n +6 \n | \n\n +6 \n | \n\n Improved evasion \n | \n\n +6/+6/+1 \n | \n\n 1d10 \n | \n\n +1 \n | \n\n +30 ft. \n | \n
\n\n\n 10th \n | \n\n +7/+2 \n | \n\n +7 \n | \n\n +7 \n | \n\n +7 \n | \n\n Ki strike (lawful), \nslow fall 50 ft. \n | \n\n +7/+7/+2 \n | \n\n 1d10 \n | \n\n +2 \n | \n\n +30 ft. \n | \n
\n\n\n 11th \n | \n\n +8/+3 \n | \n\n +7 \n | \n\n +7 \n | \n\n +7 \n | \n\n Diamond body, \ngreater flurry \n | \n\n +8/+8/+8/+3 \n | \n\n 1d10 \n | \n\n +2 \n | \n\n +30 ft. \n | \n
\n\n\n 12th \n | \n\n +9/+4 \n | \n\n +8 \n | \n\n +8 \n | \n\n +8 \n | \n\n Abundant step, \nslow fall 60 ft. \n | \n\n +9/+9/+9/+4 \n | \n\n 2d6 \n | \n\n +2 \n | \n\n +40 ft. \n | \n
\n\n\n 13th \n | \n\n +9/+4 \n | \n\n +8 \n | \n\n +8 \n | \n\n +8 \n | \n\n Diamond soul \n | \n\n +9/+9/+9/+4 \n | \n\n 2d6 \n | \n\n +2 \n | \n\n +40 ft. \n | \n
\n\n\n 14th \n | \n\n +10/+5 \n | \n\n +9 \n | \n\n +9 \n | \n\n +9 \n | \n\n Slow fall 70 ft. \n | \n\n +10/+10/+10/+5 \n | \n\n 2d6 \n | \n\n +2 \n | \n\n +40 ft. \n | \n
\n\n\n 15th \n | \n\n +11/+6/+1 \n | \n\n +9 \n | \n\n +9 \n | \n\n +9 \n | \n\n Quivering palm \n | \n\n +11/+11/+11/+6/+1 \n | \n\n 2d6 \n | \n\n +3 \n | \n\n +50 ft. \n | \n
\n\n\n 16th \n | \n\n +12/+7/+2 \n | \n\n +10 \n | \n\n +10 \n | \n\n +10 \n | \n\n Ki strike (adamantine), slow fall 80 ft. \n | \n\n +12/+12/+12/+7/+2 \n | \n\n 2d8 \n | \n\n +3 \n | \n\n +50 ft. \n | \n
\n\n\n 17th \n | \n\n +12/+7/+2 \n | \n\n +10 \n | \n\n +10 \n | \n\n +10 \n | \n\n Timeless body, tongue of the sun and moon \n | \n\n +12/+12/+12/+7/+2 \n | \n\n 2d8 \n | \n\n +3 \n | \n\n +50 ft. \n | \n
\n\n\n 18th \n | \n\n +13/+8/+3 \n | \n\n +11 \n | \n\n +11 \n | \n\n +11 \n | \n\n Slow fall 90 ft. \n | \n\n +13/+13/+13/+8/+3 \n | \n\n 2d8 \n | \n\n +3 \n | \n\n +60 ft. \n | \n
\n\n\n 19th \n | \n\n +14/+9/+4 \n | \n\n +11 \n | \n\n +11 \n | \n\n +11 \n | \n\n Empty body \n | \n\n +14/+14/+14/+9/+4 \n | \n\n 2d8 \n | \n\n +3 \n | \n\n +60 ft. \n | \n
\n\n\n 20th \n | \n\n +15/+10/+5 \n | \n\n +12 \n | \n\n +12 \n | \n\n +12 \n | \n\n Perfect self, \nslow fall any distance \n | \n\n +15/+15/+15/+10/+5 \n | \n\n 2d10 \n | \n\n +4 \n | \n\n +60 ft. \n | \n
\n\n\n 1 The value shown is for Medium monks. See Table: Small or Large Monk Unarmed Damage for Small or Large monks. \n | \n
\n\n
\n
\nClass Features
\nAll of the following are class features of the monk.
\nWeapon and Armor Proficiency: Monks are proficient with club, crossbow (light or heavy), dagger, handaxe, javelin, kama, nunchaku, quarterstaff, sai, shuriken, siangham, and sling.
\nMonks are not proficient with any armor or shields
\nWhen wearing armor, using a shield, or carrying a medium or heavy load, a monk loses her AC bonus, as well as her fast movement and flurry of blows abilities.
\nAC Bonus (Ex): When unarmored and unencumbered, the monk adds her Wisdom bonus (if any) to her AC. In addition, a monk gains a +1 bonus to AC at 5th level. This bonus increases by 1 for every five monk levels thereafter (+2 at 10th, +3 at 15th, and +4 at 20th level).
\nThese bonuses to AC apply even against touch attacks or when the monk is flat-footed. She loses these bonuses when she is immobilized or helpless, when she wears any armor, when she carries a shield, or when she carries a medium or heavy load.
\nFlurry of Blows (Ex): When unarmored, a monk may strike with a flurry of blows at the expense of accuracy. When doing so, she may make one extra attack in a round at her highest base attack bonus, but this attack takes a –2 penalty, as does each other attack made that round. The resulting modified base attack bonuses are shown in the Flurry of Blows Attack Bonus column on Table: The Monk. This penalty applies for 1 round, so it also affects attacks of opportunity the monk might make before her next action. When a monk reaches 5th level, the penalty lessens to –1, and at 9th level it disappears. A monk must use a full attack action to strike with a flurry of blows.
\nWhen using flurry of blows, a monk may attack only with unarmed strikes or with special monk weapons (kama, nunchaku, quarterstaff, sai, shuriken, and siangham). She may attack with unarmed strikes and special monk weapons interchangeably as desired. When using weapons as part of a flurry of blows, a monk applies her Strength bonus (not Str bonus x 1-1/2 or x1/2) to her damage rolls for all successful attacks, whether she wields a weapon in one or both hands. The monk can’t use any weapon other than a special monk weapon as part of a flurry of blows.
\nIn the case of the quarterstaff, each end counts as a separate weapon for the purpose of using the flurry of blows ability. Even though the quarterstaff requires two hands to use, a monk may still intersperse unarmed strikes with quarterstaff strikes, assuming that she has enough attacks in her flurry of blows routine to do so.
\nWhen a monk reaches 11th level, her flurry of blows ability improves. In addition to the standard single extra attack she gets from flurry of blows, she gets a second extra attack at her full base attack bonus.
\nUnarmed Strike: At 1st level, a monk gains Improved Unarmed Strike as a bonus feat. A monk’s attacks may be with either fist interchangeably or even from elbows, knees, and feet. This means that a monk may even make unarmed strikes with her hands full. There is no such thing as an off-hand attack for a monk striking unarmed. A monk may thus apply her full Strength bonus on damage rolls for all her unarmed strikes.
\nUsually a monk’s unarmed strikes deal lethal damage, but she can choose to deal nonlethal damage instead with no penalty on her attack roll. She has the same choice to deal lethal or nonlethal damage while grappling.
\nA monk’s unarmed strike is treated both as a manufactured weapon and a natural weapon for the purpose of spells and effects that enhance or improve either manufactured weapons or natural weapons.
\nA monk also deals more damage with her unarmed strikes than a normal person would, as shown on Table: The Monk. The unarmed damage on Table: The Monk is for Medium monks. A Small monk deals less damage than the amount given there with her unarmed attacks, while a Large monk deals more damage; see Table: Small or Large Monk Unarmed Damage.
\n
\n\n\n\n\n Table: Small or Large Monk Unarmed Damage \n | \n
\n\n\n Level \n | \n\n Damage \n (Small Monk) \n | \n\n Damage \n(Large Monk) \n | \n
\n\n\n 1st–3rd \n | \n\n 1d4 \n | \n\n 1d8 \n | \n
\n\n\n 4th–7th \n | \n\n 1d6 \n | \n\n 2d6 \n | \n
\n\n\n 8th–11th \n | \n\n 1d8 \n | \n\n 2d8 \n | \n
\n\n\n 12th–15th \n | \n\n 1d10 \n | \n\n 3d6 \n | \n
\n\n\n 16th–19th \n | \n\n 2d6 \n | \n\n 3d8 \n | \n
\n\n\n 20th \n | \n\n 2d8 \n | \n\n 4d8 \n | \n
\n\n
\n
\nBonus Feat: At 1st level, a monk may select either Improved Grapple or Stunning Fist as a bonus feat. At 2nd level, she may select either Combat Reflexes or Deflect Arrows as a bonus feat. At 6th level, she may select either Improved Disarm or Improved Trip as a bonus feat. A monk need not have any of the prerequisites normally required for these feats to select them.
\nEvasion (Ex): At 2nd level or higher if a monk makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage. Evasion can be used only if a monk is wearing light armor or no armor. A helpless monk does not gain the benefit of evasion.
\nFast Movement (Ex): At 3rd level, a monk gains an enhancement bonus to her speed, as shown on Table: The Monk. A monk in armor or carrying a medium or heavy load loses this extra speed.
\nStill Mind (Ex): A monk of 3rd level or higher gains a +2 bonus on saving throws against spells and effects from the school of enchantment.
\nKi Strike (Su): At 4th level, a monk’s unarmed attacks are empowered with ki. Her unarmed attacks are treated as magic weapons for the purpose of dealing damage to creatures with damage reduction. Ki strike improves with the character’s monk level. At 10th level, her unarmed attacks are also treated as lawful weapons for the purpose of dealing damage to creatures with damage reduction. At 16th level, her unarmed attacks are treated as adamantine weapons for the purpose of dealing damage to creatures with damage reduction and bypassing hardness.
\nSlow Fall (Ex): At 4th level or higher, a monk within arm’s reach of a wall can use it to slow her descent. When first using this ability, she takes damage as if the fall were 20 feet shorter than it actually is. The monk’s ability to slow her fall (that is, to reduce the effective distance of the fall when next to a wall) improves with her monk level until at 20th level she can use a nearby wall to slow her descent and fall any distance without harm.
\nPurity of Body (Ex): At 5th level, a monk gains immunity to all diseases except for supernatural and magical diseases.
\nWholeness of Body (Su): At 7th level or higher, a monk can heal her own wounds. She can heal a number of hit points of damage equal to twice her current monk level each day, and she can spread this healing out among several uses.
\nImproved Evasion (Ex): At 9th level, a monk’s evasion ability improves. She still takes no damage on a successful Reflex saving throw against attacks, but henceforth she takes only half damage on a failed save. A helpless monk does not gain the benefit of improved evasion.
\nDiamond Body (Su): At 11th level, a monk gains immunity to poisons of all kinds.
\nAbundant Step (Su): At 12th level or higher, a monk can slip magically between spaces, as if using the spell dimension door, once per day. Her caster level for this effect is one-half her monk level (rounded down).
\nDiamond Soul (Ex): At 13th level, a monk gains spell resistance equal to her current monk level + 10. In order to affect the monk with a spell, a spellcaster must get a result on a caster level check (1d20 + caster level) that equals or exceeds the monk’s spell resistance.
\nQuivering Palm (Su): Starting at 15th level, a monk can set up vibrations within the body of another creature that can thereafter be fatal if the monk so desires. She can use this quivering palm attack once a week, and she must announce her intent before making her attack roll. Constructs, oozes, plants, undead, incorporeal creatures, and creatures immune to critical hits cannot be affected. Otherwise, if the monk strikes successfully and the target takes damage from the blow, the quivering palm attack succeeds. Thereafter the monk can try to slay the victim at any later time, as long as the attempt is made within a number of days equal to her monk level. To make such an attempt, the monk merely wills the target to die (a free action), and unless the target makes a Fortitude saving throw (DC 10 + 1/2 the monk’s level + the monk’s Wis modifier), it dies. If the saving throw is successful, the target is no longer in danger from that particular quivering palm attack, but it may still be affected by another one at a later time.
\nTimeless Body (Ex): Upon attaining 17th level, a monk no longer takes penalties to her ability scores for aging and cannot be magically aged. Any such penalties that she has already taken, however, remain in place. Bonuses still accrue, and the monk still dies of old age when her time is up.
\nTongue of the Sun and Moon (Ex): A monk of 17th level or higher can speak with any living creature.
\nEmpty Body (Su): At 19th level, a monk gains the ability to assume an ethereal state for 1 round per monk level per day, as though using the spell etherealness. She may go ethereal on a number of different occasions during any single day, as long as the total number of rounds spent in an ethereal state does not exceed her monk level.
\nPerfect Self: At 20th level, a monk becomes a magical creature. She is forevermore treated as an outsider rather than as a humanoid (or whatever the monk’s creature type was) for the purpose of spells and magical effects. Additionally, the monk gains damage reduction 10/magic, which allows her to ignore the first 10 points of damage from any attack made by a nonmagical weapon or by any natural attack made by a creature that doesn’t have similar damage reduction. Unlike other outsiders, the monk can still be brought back from the dead as if she were a member of her previous creature type.
\n
\nEx-Monks
\nA monk who becomes nonlawful cannot gain new levels as a monk but retains all monk abilities.
\nLike a member of any other class, a monk may be a multiclass character, but multiclass monks face a special restriction. A monk who gains a new class or (if already multiclass) raises another class by a level may never again raise her monk level, though she retains all her monk abilities.
","chat":"","unidentified":""},"tags":[],"changes":[["floor(@classes.monk.level/5)","ac","ac","inherent"],["floor(@classes.monk.level/3)*10","speed","landSpeed","competence"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"rogue","sneakAttackFormula":"0","hd":8,"hp":0,"bab":"med","skillsPerLevel":4,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":true,"fly":false,"han":false,"hea":false,"int":false,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":true,"pro":true,"rid":false,"sen":true,"slt":false,"spl":false,"ste":false,"sur":false,"swm":true,"umd":false,"blc":true,"coc":true,"dsc":false,"fog":false,"gif":false,"hid":true,"jmp":true,"lis":true,"mos":true,"opl":false,"src":false,"spt":true,"tmb":true,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"extraDescription":{"value":"Weapon and Armor Proficiency
\nA brawler is proficient with all simple weapons plus the handaxe, short sword, and weapons from the close fighter weapon group. She is proficient with light armor and shields (except tower shields).
\nBrawler's Cunning (Ex)
\nIf the brawler’s Intelligence score is less than 13, it counts as 13 for the purpose of meeting the prerequisites of combat feats.
\nMartial Flexibility (Ex)
\nA brawler can take a move action to gain the benefit of a combat feat she doesn’t possess. This effect lasts for 1 minute. The brawler must meet all the feat’s prerequisites. She may use this ability a number of times per day equal to 3 + 1/2 her brawler level (minimum 1).
\nThe brawler can use this ability again before the duration expires in order to replace the previous combat feat with another choice.
\nIf a combat feat has a daily use limitation (such as Stunning Fist), any uses of that combat feat while using this ability count toward that feat’s daily limit.
\nAt 6th level, a brawler can use this ability to gain the benefit of two combat feats at the same time. She may select one feat as a swift action or two feats as a move action. She may use one of these feats to meet a prerequisite of the second feat; doing so means that she cannot replace a feat currently fulfilling another’s prerequisite without also replacing those feats that require it. Each individual feat selected counts toward her daily uses of this ability.
\nAt 10th level, a brawler can use this ability to gain the benefit of three combat feats at the same time. She may select one feat as a free action, two feats as a swift action, or three feats as a move action. She may use one of the feats to meet a prerequisite of the second and third feats, and use the second feat to meet a prerequisite of the third feat. Each individual feat selected counts toward her daily uses of this ability.
\nAt 12th level, a brawler can use this ability to gain the benefit of one combat feat as an immediate action or three combat feats as a swift action. Each individual feat selected counts toward her daily uses of this ability.
\nAt 20th level, a brawler can use this ability to gain the benefit of any number of combat feats as a swift action. Each feat selected counts toward her daily uses of this ability.
\nMartial Training (Ex)
\nAt 1st level, a brawler counts her total brawler levels as both fighter levels and monk levels for the purpose of qualifying for feats. She also counts as both a fighter and a monk for feats and magic items that have different effects based on whether the character has levels in those classes (such as Stunning Fist and a monk’s robe). This ability does not automatically grant feats normally granted to fighters and monks based on class level, namely Stunning Fist.
\nUnarmed Strike
\nAt 1st level, a brawler gains Improved Unarmed Strike as a bonus feat. A brawler may attack with fists, elbows, knees, and feet. This means that a brawler may make unarmed strikes with her hands full. A brawler applies her full Strength modifier (not half ) on damage rolls for all her unarmed strikes.
\nUsually, a brawler’s unarmed strikes deal lethal damage, but she can choose to deal nonlethal damage instead with no penalty on her attack roll. She has the same choice to deal lethal or nonlethal damage while grappling.
\nA brawler’s unarmed strike is treated as both a manufactured weapon and a natural weapon for the purpose of spells and effects that modify either manufactured weapons or natural weapons.
\nA brawler also deals more damage with her unarmed strikes than others, as shown on Table: Brawler. The unarmed damage values listed on that table are for Medium brawlers. A Small brawler deals less damage than the amount given there with her unarmed attacks, while a Large brawler deals more damage; see the following table.
\nTable: Small or Large Brawler Unarmed Damage\n\n\nLevel | \nSmall Brawler | \nLarge Brawler | \n
\n\n\n\n1st-3rd | \n1d4 | \n1d8 | \n
\n\n4th-7th | \n1d6 | \n2d6 | \n
\n\n8th-11th | \n1d8 | \n2d8 | \n
\n\n12th-15th | \n1d10 | \n3d6 | \n
\n\n16th-19th | \n2d6 | \n3d8 | \n
\n\n20th | \n2d8 | \n4d8 | \n
\n\n
\nBonus Combat Feats
\nAt 2nd level and every 3 levels thereafter, a brawler gains a bonus combat feat in addition to those gained from normal advancement. These bonus feats must be ones that affect or improve her defenses or melee attacks. The brawler must meet the prerequisites of the selected bonus combat feat.
\nUpon reaching 5th level and every 3 levels thereafter, a brawler can choose to learn a new bonus combat feat in place of a bonus combat feat she has already learned. In effect, the brawler loses the bonus combat feat in exchange for the new one. The old feat cannot be one that was used as a prerequisite for another feat, prestige class, or other ability. A brawler can only change one feat at any given level, and must choose whether or not to swap the feat at the time she gains a new bonus combat feat for the level.
\nBrawler's Flurry (Ex)
\nStarting at 2nd level, a brawler can make a brawler’s flurry as a full-attack action. When doing so, a brawler has the Two-Weapon Fighting feat when attacking with any combination of unarmed strikes, weapons from the close fighter weapon group, or weapons with the “monk” special feature. She does not need to use two different weapons to use this ability.
\nA brawler applies her full Strength modifier to her damage rolls for all attacks made with brawler’s flurry, whether the attacks are made with an off-hand weapon or a weapon wielded in both hands. A brawler can substitute disarm, sunder, and trip combat maneuvers for unarmed attacks as part of brawler’s flurry. A brawler with natural weapons can’t use such weapons as part of brawler’s flurry, nor can she make natural weapon attacks in addition to her brawler’s flurry attacks.
\nAt 8th level, the brawler gains use of the Improved Two-Weapon Fighting feat when using brawler’s flurry. At 15th level, she gains use of the Greater Two-Weapon Fighting feat when using brawler’s flurry.
\nManeuver Training (Ex)
\nAt 3rd level, a brawler can select one combat maneuver to receive additional training. She gains a +1 bonus on combat maneuver checks when performing that combat maneuver and a +1 bonus to her CMD when defending against that maneuver.
\nAt 7th level and every 4 levels thereafter, the brawler becomes further trained in another combat maneuver, gaining the above +1 bonus combat maneuver checks and to CMD. In addition, the bonuses granted by all previous maneuver training increase by 1 each. (For example, if a brawler chooses grapple at 3rd level and sunder at 7th level, her bonuses to grapple are +2 and bonuses to sunder are +1. If she then chooses bull rush upon reaching 11th level, her bonuses to grapple are +3, to sunder are +2, and to bull rush are +1.)
\nAC Bonus (Ex)
\nAt 4th level, when a brawler wears light or no armor, she gains a +1 dodge bonus to AC and CMD. This bonus increases by 1 at 9th, 13th, and 18th levels.
\nThese bonuses to AC apply against touch attacks. She loses these bonuses while immobilized or helpless, wearing medium or heavy armor, or carrying a medium or heavy load.
\nKnockout (Ex)
\nAt 4th level, once per day a brawler can unleash a devastating attack that can instantly knock a target unconscious. She must announce this intent before making her attack roll. If the brawler hits and the target takes damage from the blow, the target must succeed at a Fortitude saving throw (DC = 10 + 1/2 the brawler’s level + the higher of the brawler’s Strength or Dexterity modifier) or fall unconscious for 1d6 rounds. Each round on its turn, the unconscious target may attempt a new saving throw to end the effect as a full-round action that does not provoke attacks of opportunity. Creatures immune to critical hits or nonlethal damage are immune to this ability. At 10th level, the brawler may use this ability twice per day; at 16th level, she may use it three times per day.
\nBrawler's Strike (Ex)
\nAt 5th level, a brawler’s unarmed strikes are treated as magic weapons for the purpose of overcoming damage reduction. At 9th level, her unarmed attacks are also treated as cold iron and silver for the purpose of overcoming damage reduction. At 12th level, she chooses one alignment component: chaotic, evil, good, or lawful; her unarmed strikes also count as this alignment for the purpose of overcoming damage reduction. (This alignment component cannot be the opposite of the brawler’s actual alignment, such as a good brawler choosing evil strikes.) At 17th level, her unarmed attacks are also treated as adamantine weapons for the purpose of overcoming damage reduction and bypassing hardness.
\nClose Weapon Mastery (Ex)
\nAt 5th level, a brawler’s damage with close weapons increases. When wielding a close weapon, she uses the unarmed strike damage of a brawler 4 levels lower instead of the base damage for that weapon (for example, a 5th-level Medium brawler wielding a punching dagger deals 1d6 points of damage instead of the weapon’s normal 1d4). If the weapon normally deals more damage than this, its damage is unchanged. This ability does not affect any other aspect of the weapon. The brawler can decide to use the weapon’s base damage instead of her adjusted unarmed strike damage—this must be declared before the attack roll is made.
\nAwesome Blow (Ex)
\nAt 16th level, the brawler can as a standard action perform an awesome blow combat maneuver against a corporeal creature of her size or smaller. If the combat maneuver check succeeds, the opponent takes damage as if the brawler hit it with the close weapon she is wielding or an unarmed strike, it is knocked flying 10 feet in a direction of the brawler’s choice, and it falls prone. The brawler can only push the opponent in a straight line, and the opponent can’t move closer to the brawler than the square it started in. If an obstacle prevents the completion of the opponent’s move, the opponent and the obstacle each take 1d6 points of damage, and the opponent is knocked prone in the space adjacent to the obstacle. (Unlike the Awesome Blow monster feat, the brawler can be of any size to use this ability.)
\nImproved Awesome Blow (Ex)
\nAt 20th level, the brawler can use her awesome blow ability as an attack rather than as a standard action. She may use it on creatures of any size. If the maneuver roll is a natural 20, the brawler can immediately attempt to confirm the critical by rolling another combat maneuver check with all the same modifiers as the one just rolled; if the confirmation roll is successful, the attack deals double damage, and the damage from hitting an obstacle (if any) is also doubled.
","chat":"","unidentified":""},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"attackParts":[],"contextNotes":[],"specialActions":[],"identifiedName":"Monk"},"flags":{},"img":"systems/D35E/icons/class/monk.png"}
-{"_id":"VwVlbNYqDgMBIWhQ","name":"Wizard","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Any.
\nHit Die: d4.
\n
\nClass Skills
\nThe wizard’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Decipher Script (Int), Knowledge (all skills, taken individually) (Int), Profession (Wis), and Spellcraft (Int). See Chapter 4: Skills for
\nskill descriptions.
\nSkill Points at 1st Level: (2 + Int modifier) x4.
\nSkill Points at Each Additional Level: 2 + Int modifier.
\n
\n\n\n\n\n Table: The Wizard \n | \n
\n\n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n ——–——————— Spells per Day —–——————— \n | \n
\n\n\n Level \n | \n\n Base Attack \nBonus \n | \n\n Fort \nSave \n | \n\n Ref \nSave \n | \n\n Will \nSave \n | \n\n Special \n | \n\n 0 \n | \n\n 1st \n | \n\n 2nd \n | \n\n 3rd \n | \n\n 4th \n | \n\n 5th \n | \n\n 6th \n | \n\n 7th \n | \n\n 8th \n | \n\n 9th \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +0 \n | \n\n +0 \n | \n\n +2 \n | \n\n Summon familiar, \nScribe Scroll \n | \n\n 3 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +0 \n | \n\n +0 \n | \n\n +3 \n | \n\n \n | \n\n 4 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 3rd \n | \n\n +1 \n | \n\n +1 \n | \n\n +1 \n | \n\n +3 \n | \n\n \n | \n\n 4 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 4th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n\n \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 5th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n\n Bonus feat \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 6th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n\n \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 7th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 8th \n | \n\n +4 \n | \n\n +2 \n | \n\n +2 \n | \n\n +6 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 9th \n | \n\n +4 \n | \n\n +3 \n | \n\n +3 \n | \n\n +6 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 10th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n\n Bonus feat \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 11th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 12th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 13th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 14th \n | \n\n +7/+2 \n | \n\n +4 \n | \n\n +4 \n | \n\n +9 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 15th \n | \n\n +7/+2 \n | \n\n +5 \n | \n\n +5 \n | \n\n +9 \n | \n\n Bonus feat \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n
\n\n\n 16th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n
\n\n\n 17th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n
\n\n\n 18th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n
\n\n\n 19th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n
\n\n\n 20th \n | \n\n +10/+5 \n | \n\n +6 \n | \n\n +6 \n | \n\n +12 \n | \n\n Bonus feat \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n
\n\n
\n
\nClass Features
\nAll of the following are class features of the wizard.
\nWeapon and Armor Proficiency: Wizards are proficient with the club, dagger, heavy crossbow, light crossbow, and quarterstaff, but not with any type of armor or shield. Armor of any type interferes with a wizard’s movements, which can cause her spells with somatic components to fail.
\nSpells: A wizard casts arcane spells which are drawn from the sorcerer/ wizard spell list. A wizard must choose and prepare her spells ahead of time (see below).
\nTo learn, prepare, or cast a spell, the wizard must have an Intelligence score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a wizard’s spell is 10 + the spell level + the wizard’s Intelligence modifier.
\nLike other spellcasters, a wizard can cast only a certain number of spells of each spell level per day. Her base daily spell allotment is given on Table: The Wizard. In addition, she receives bonus spells per day if she has a high Intelligence score.
\nUnlike a bard or sorcerer, a wizard may know any number of spells. She must choose and prepare her spells ahead of time by getting a good night’s sleep and spending 1 hour studying her spellbook. While studying, the wizard decides which spells to prepare.
\nBonus Languages: A wizard may substitute Draconic for one of the bonus languages available to the character because of her race.
\nFamiliar: A wizard can obtain a familiar in exactly the same manner as a sorcerer can. See the sorcerer description and the information on Familiars below for details.
\nScribe Scroll: At 1st level, a wizard gains Scribe Scroll as a bonus feat.
\nBonus Feats: At 5th, 10th, 15th, and 20th level, a wizard gains a bonus feat. At each such opportunity, she can choose a metamagic feat, an item creation feat, or Spell Mastery. The wizard must still meet all prerequisites for a bonus feat, including caster level minimums.
\nThese bonus feats are in addition to the feat that a character of any class gets from advancing levels. The wizard is not limited to the categories of item creation feats, metamagic feats, or Spell Mastery when choosing these feats.
\nSpellbooks: A wizard must study her spellbook each day to prepare her spells. She cannot prepare any spell not recorded in her spellbook, except for read magic, which all wizards can prepare from memory.
\nA wizard begins play with a spellbook containing all 0-level wizard spells (except those from her prohibited school or schools, if any; see School Specialization, below) plus three 1st-level spells of your choice. For each point of Intelligence bonus the wizard has, the spellbook holds one additional 1st-level spell of your choice. At each new wizard level, she gains two new spells of any spell level or levels that she can cast (based on her new wizard level) for her spellbook. At any time, a wizard can also add spells found in other wizards’ spellbooks to her own.
\n
\nSCHOOL SPECIALIZATION
\nA school is one of eight groupings of spells, each defined by a common theme. If desired, a wizard may specialize in one school of magic (see below). Specialization allows a wizard to cast extra spells from her chosen school, but she then never learns to cast spells from some other schools.
\nA specialist wizard can prepare one additional spell of her specialty school per spell level each day. She also gains a +2 bonus on Spellcraft checks to learn the spells of her chosen school.
\nThe wizard must choose whether to specialize and, if she does so, choose her specialty at 1st level. At this time, she must also give up two other schools of magic (unless she chooses to specialize in divination; see below), which become her prohibited schools.
\nA wizard can never give up divination to fulfill this requirement.
\nSpells of the prohibited school or schools are not available to the wizard, and she can’t even cast such spells from scrolls or fire them from wands. She may not change either her specialization or her prohibited schools later.
\nThe eight schools of arcane magic are abjuration, conjuration, divination, enchantment, evocation, illusion, necromancy, and transmutation.
\nSpells that do not fall into any of these schools are called universal spells.
\nAbjuration: Spells that protect, block, or banish. An abjuration specialist is called an abjurer.
\nConjuration: Spells that bring creatures or materials to the caster. A conjuration specialist is called a conjurer.
\nDivination: Spells that reveal information. A divination specialist is called a diviner. Unlike the other specialists, a diviner must give up only one other school.
\nEnchantment: Spells that imbue the recipient with some property or grant the caster power over another being. An enchantment specialist is called an enchanter.
\nEvocation: Spells that manipulate energy or create something from nothing. An evocation specialist is called an evoker.
\nIllusion: Spells that alter perception or create false images. An illusion specialist is called an illusionist.
\nNecromancy: Spells that manipulate, create, or destroy life or life force. A necromancy specialist is called a necromancer.
\nTransmutation: Spells that transform the recipient physically or change its properties in a more subtle way. A transmutation specialist is called a transmuter.
\nUniversal: Not a school, but a category for spells that all wizards can learn. A wizard cannot select universal as a specialty school or as a prohibited school. Only a limited number of spells fall into this category.
\n
\nFamiliars
\nA familiar is a normal animal that gains new powers and becomes a magical beast when summoned to service by a sorcerer or wizard. It retains the appearance, Hit Dice, base attack bonus, base save bonuses, skills, and feats of the normal animal it once was, but it is treated as a magical beast instead of an animal for the purpose of any effect that depends on its type. Only a normal, unmodified animal may become a familiar. An animal companion cannot also function as a familiar.
\nA familiar also grants special abilities to its master (a sorcerer or wizard), as given on the table below. These special abilities apply only when the master and familiar are within 1 mile of each other.
\nLevels of different classes that are entitled to familiars stack for the purpose of determining any familiar abilities that depend on the master’s level.
\n
\n\n\n\n\n Familiar \n | \n\n Special \n | \n
\n\n\n Bat \n | \n\n Master gains a +3 bonus on Listen checks \n | \n
\n\n\n Cat \n | \n\n Master gains a +3 bonus on Move Silently checks \n | \n
\n\n\n Hawk \n | \n\n Master gains a +3 bonus on Spot checks in bright light \n | \n
\n\n\n Lizard \n | \n\n Master gains a +3 bonus on Climb checks \n | \n
\n\n\n Owl \n | \n\n Master gains a +3 bonus on Spot checks in shadows \n | \n
\n\n\n Rat \n | \n\n Master gains a +2 bonus on Fortitude saves \n | \n
\n\n\n Raven1 \n | \n\n Master gains a +3 bonus on Appraise checks \n | \n
\n\n\n Snake2 \n | \n\n Master gains a +3 bonus on Bluff checks \n | \n
\n\n\n Toad \n | \n\n Master gains +3 hit points \n | \n
\n\n\n Weasel \n | \n\n Master gains a +2 bonus on Reflex saves \n | \n
\n\n\n 1 A raven familiar can speak one language of its master’s choice as a supernatural ability. \n | \n
\n\n\n 2 Tiny viper. \n | \n
\n\n
\n
\nFamiliar Basics: Use the basic statistics for a creature of the familiar’s kind, but make the following
\nchanges:
\nHit Dice: For the purpose of effects related to number of Hit Dice, use the master’s character level or the familiar’s normal HD total, whichever is higher.
\nHit Points: The familiar has one-half the master’s total hit points (not including temporary hit points), rounded down, regardless of its actual Hit Dice.
\nAttacks: Use the master’s base attack bonus, as calculated from all his classes. Use the familiar’s Dexterity or Strength modifier, whichever is greater, to get the familiar’s melee attack bonus with natural weapons.
\nDamage equals that of a normal creature of the familiar’s kind.
\nSaving Throws: For each saving throw, use either the familiar’s base save bonus (Fortitude +2, Reflex +2, Will +0) or the master’s (as calculated from all his classes), whichever is better. The familiar uses its own ability modifiers to saves, and it doesn’t share any of the other bonuses that the master might have on saves.
\nSkills: For each skill in which either the master or the familiar has ranks, use either the normal skill ranks for an animal of that type or the master’s skill ranks, whichever are better. In either case, the familiar uses its own ability modifiers. Regardless of a familiar’s total skill modifiers, some skills may remain beyond the familiar’s ability to use.
\nFamiliar Ability Descriptions: All familiars have special abilities (or impart abilities to their masters) depending on the master’s combined level in classes that grant familiars, as shown on the table below. The abilities given on the table are cumulative.
\nNatural Armor Adj.: The number noted here is an improvement to the familiar’s existing natural armor bonus.
\nInt: The familiar’s Intelligence score.
\nAlertness (Ex): While a familiar is within arm’s reach, the master gains the Alertness feat.
\nImproved Evasion (Ex): When subjected to an attack that normally allows a Reflex saving throw for half damage, a familiar takes no damage if it makes a successful saving throw and half damage even if the saving throw fails.
\nShare Spells: At the master’s option, he may have any spell (but not any spell-like ability) he casts on himself also affect his familiar. The familiar must be within 5 feet at the time of casting to receive the benefit.
\nIf the spell or effect has a duration other than instantaneous, it stops affecting the familiar if it moves farther than 5 feet away and will not affect the familiar again even if it returns to the master before the duration expires. Additionally, the master may cast a spell with a target of “You” on his familiar (as a touch range spell) instead of on himself.
\nA master and his familiar can share spells even if the spells normally do not affect creatures of the familiar’s type (magical beast).
\nEmpathic Link (Su): The master has an empathic link with his familiar out to a distance of up to 1 mile. The master cannot see through the familiar’s eyes, but they can communicate empathically. Because of the limited nature of the link, only general emotional content can be communicated.
\nBecause of this empathic link, the master has the same connection to an item or place that his familiar does.
\nDeliver Touch Spells (Su): If the master is 3rd level or higher, a familiar can deliver touch spells for him. If the master and the familiar are in contact at the time the master casts a touch spell, he can designate his familiar as the “toucher.” The familiar can then deliver the touch spell just as the master could. As usual, if the master casts another spell before the touch is delivered, the touch spell dissipates.
\nSpeak with Master (Ex): If the master is 5th level or higher, a familiar and the master can communicate verbally as if they were using a common language. Other creatures do not understand the communication without magical help.
\nSpeak with Animals of Its Kind (Ex): If the master is 7th level or higher, a familiar can communicate with animals of approximately the same kind as itself (including dire varieties): bats with bats, rats with rodents, cats with felines, hawks and owls and ravens with birds, lizards and snakes with reptiles, toads with amphibians, weasels with similar creatures (weasels, minks, polecats, ermines, skunks, wolverines, and badgers). Such communication is limited by the intelligence of the conversing creatures.
\nSpell Resistance (Ex): If the master is 11th level or higher, a familiar gains spell resistance equal to the master’s level + 5. To affect the familiar with a spell, another spellcaster must get a result on a caster level check (1d20 + caster level) that equals or exceeds the familiar’s spell resistance.
\nScry on Familiar (Sp): If the master is 13th level or higher, he may scry on his familiar (as if casting the scrying spell) once per day.
\n
\n\n\n\n\n Master Class Level \n | \n\n Natural Armor Adj. \n | \n\n Int \n | \n\n Special \n | \n
\n\n\n 1st–2nd \n | \n\n +1 \n | \n\n 6 \n | \n\n Alertness, improved evasion, share spells, empathic link \n | \n
\n\n\n 3rd–4th \n | \n\n +2 \n | \n\n 7 \n | \n\n Deliver touch spells \n | \n
\n\n\n 5th–6th \n | \n\n +3 \n | \n\n 8 \n | \n\n Speak with master \n | \n
\n\n\n 7th–8th \n | \n\n +4 \n | \n\n 9 \n | \n\n Speak with animals of its kind \n | \n
\n\n\n 9th–10th \n | \n\n +5 \n | \n\n 10 \n | \n\n — \n | \n
\n\n\n 11th–12th \n | \n\n +6 \n | \n\n 11 \n | \n\n Spell resistance \n | \n
\n\n\n 13th–14th \n | \n\n +7 \n | \n\n 12 \n | \n\n Scry on familiar \n | \n
\n\n\n 15th–16th \n | \n\n +8 \n | \n\n 13 \n | \n\n — \n | \n
\n\n\n 17th–18th \n | \n\n +9 \n | \n\n 14 \n | \n\n — \n | \n
\n\n\n 19th–20th \n | \n\n +10 \n | \n\n 15 \n | \n\n — \n | \n
\n\n
\n
\nArcane spells and armor
\nWizards and sorcerers do not know how to wear armor effectively.
\nIf desired, they can wear armor anyway (though they’ll be clumsy in it), or they can gain training in the proper use of armor (with the various Armor Proficiency feats—light, medium, and heavy—and the Shield Proficiency feat), or they can multiclass to add a class that grants them armor proficiency. Even if a wizard or sorcerer is wearing armor with which he or she is proficient, however, it might still interfere with spellcasting.
\nArmor restricts the complicated gestures that a wizards or sorcerer must make while casting any spell that has a somatic component (most do). The armor and shield descriptions list the arcane spell failure chance for different armors and shields.
\nBy contrast, bards not only know how to wear light armor effectively, but they can also ignore the arcane spell failure chance for such armor. A bard wearing armor heavier than light or using any type of shield incurs the normal arcane spell failure chance, even if he becomes proficient with that armor.
\nIf a spell doesn’t have a somatic component, an arcane spellcaster can cast it with no problem while wearing armor. Such spells can also be cast even if the caster’s hands are bound or if he or she is grappling (although Concentration checks still apply normally). Also, the metamagic feat Still Spell allows a spellcaster to prepare or cast a spell at one spell level higher than normal without the somatic component. This also provides a way to cast a spell while wearing armor without risking arcane spell failure.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"rogue","sneakAttackFormula":"0","hd":4,"hp":"","bab":"low","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":true,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":true,"dsc":true,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"extraDescription":{"value":"Weapon and Armor Proficiency
\nAn inquisitor is proficient with all simple weapons, plus the hand crossbow, longbow, repeating crossbow, shortbow, and the favored weapon of her deity. She is also proficient with light armor, medium armor, and shields (except tower shields).
\nSpells
\nAn inquisitor casts divine spells drawn from the inquisitor spell list. She can cast any spell she knows at any time without preparing it ahead of time, assuming she has not yet used up her allotment of spells per day for the spell’s level.
\nTo learn or cast a spell, an inquisitor must have a Wisdom score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against an inquisitor’s spell is 10 + the spell level + the inquisitor’s Wisdom modifier.
\nAn inquisitor can cast only a certain number of spells of each spell level each day. Her base daily spell allotment is given on Table: Inquisitor. In addition, she receives bonus spells per day if she has a high Wisdom score (see Table: Ability Modifiers and Bonus Spells).
\nAn inquisitor’s selection of spells is extremely limited. An inquisitor begins play knowing four 0-level spells and two 1st-level spells of the inquisitor’s choice. At each new inquisitor level, she gains one or more new spells as indicated on Table: Inquisitor Spells Known. (Unlike spells per day, the number of spells an inquisitor knows is not affected by her Wisdom score. The numbers on Table: Inquisitor Spells Known are fixed.)
\nUpon reaching 5th level, and at every third inquisitor level thereafter (8th, 11th, and so on), an inquisitor can choose to learn a new spell in place of one she already knows. In effect, the inquisitor “loses” the old spell in exchange for the new one. The new spell’s level must be the same as that of the spell being exchanged, and it must be at least one level lower than the highest-level inquisitor spell she can cast. The inquisitor may swap out only a single spell at any given level and must choose whether or not to swap the spell at the same time that she gains new spells known for the level.
\n\n\n\nLevel | \nSpells Known | \n
\n\n0th | \n1st | \n2nd | \n3rd | \n4th | \n5th | \n6th | \n
\n\n\n\n1st | \n4 | \n2 | \n— | \n— | \n— | \n— | \n— | \n
\n\n2nd | \n5 | \n3 | \n— | \n— | \n— | \n— | \n— | \n
\n\n3rd | \n6 | \n4 | \n— | \n— | \n— | \n— | \n— | \n
\n\n4th | \n6 | \n4 | \n2 | \n— | \n— | \n— | \n— | \n
\n\n5th | \n6 | \n4 | \n3 | \n— | \n— | \n— | \n— | \n
\n\n6th | \n6 | \n4 | \n4 | \n— | \n— | \n— | \n— | \n
\n\n7th | \n6 | \n5 | \n4 | \n2 | \n— | \n— | \n— | \n
\n\n8th | \n6 | \n5 | \n4 | \n3 | \n— | \n— | \n— | \n
\n\n9th | \n6 | \n5 | \n4 | \n4 | \n— | \n— | \n— | \n
\n\n10th | \n6 | \n5 | \n5 | \n4 | \n2 | \n— | \n— | \n
\n\n11th | \n6 | \n6 | \n5 | \n4 | \n3 | \n— | \n— | \n
\n\n12th | \n6 | \n6 | \n5 | \n4 | \n4 | \n— | \n— | \n
\n\n13th | \n6 | \n6 | \n5 | \n5 | \n4 | \n2 | \n— | \n
\n\n14th | \n6 | \n6 | \n6 | \n5 | \n4 | \n3 | \n— | \n
\n\n15th | \n6 | \n6 | \n6 | \n5 | \n4 | \n4 | \n— | \n
\n\n16th | \n6 | \n6 | \n6 | \n5 | \n5 | \n4 | \n2 | \n
\n\n17th | \n6 | \n6 | \n6 | \n6 | \n5 | \n4 | \n3 | \n
\n\n18th | \n6 | \n6 | \n6 | \n6 | \n5 | \n4 | \n4 | \n
\n\n19th | \n6 | \n6 | \n6 | \n6 | \n5 | \n5 | \n4 | \n
\n\n20th | \n6 | \n6 | \n6 | \n6 | \n6 | \n5 | \n5 | \n
\n\n
\nDomain (or Inquisition)
\nLike a cleric’s deity, an inquisitor’s deity influences her alignment, what magic she can perform, and her values. Although not as tied to the tenets of the deity as a cleric, an inquisitor must still hold such guidelines in high regard, despite that fact she can go against them if it serves the greater good of the faith. An inquisitor can select one domain from among those belonging to her deity. She can select an alignment domain only if her alignment matches that domain. With the GM’s approval, an inquisitor can be devoted to an ideal instead of a deity, selecting one domain to represent her personal inclination and abilities. The restriction on alignment domains still applies.
\nEach domain grants a number of domain powers, depending on the level of the inquisitor. An inquisitor does not gain the bonus spells listed for each domain, nor does she gain bonus spell slots. The inquisitor uses her level as her effective cleric level when determining the power and effect of her domain powers. If the inquisitor has cleric levels, one of her two domain selections must be the same domain selected as an inquisitor. Levels of cleric and inquisitor stack for the purpose of determining domain powers and abilities, but not for bonus spells.
\nA complete listing of domains can be found here: Domains. Inquisitors also have access to Inquisitions, which are similar to Domains but do not include Domain spells. A complete listing of Inquisitions can be found here: Inquisitions.
\nJudgement (Su)
\nStarting at 1st level, an inquisitor can pronounce judgment upon her foes as a swift action. Starting when the judgment is made, the inquisitor receives a bonus or special ability based on the type of judgment made.
\nAt 1st level, an inquisitor can use this ability once per day. At 4th level and every three levels thereafter, the inquisitor can use this ability one additional time per day. Once activated, this ability lasts until the combat ends, at which point all of the bonuses immediately end. The inquisitor must participate in the combat to gain these bonuses. If she is frightened, panicked, paralyzed, stunned, unconscious, or otherwise prevented from participating in the combat, the ability does not end, but the bonuses do not resume until she can participate in the combat again.
\nWhen the inquisitor uses this ability, she must select one type of judgment to make. As a swift action, she can change this judgment to another type. If the inquisitor is evil, she receives profane bonuses instead of sacred, as appropriate. Neutral inquisitors must select profane or sacred bonuses. Once made, this choice cannot be changed.
\n\n
Destruction: The inquisitor is filled with divine wrath, gaining a +1 sacred bonus on all weapon damage rolls. This bonus increases by +1 for every three inquisitor levels she possesses.
\n
Healing: The inquisitor is surrounded by a healing light, gaining fast healing 1. This causes the inquisitor to heal 1 point of damage each round as long as the inquisitor is alive and the judgment lasts. The amount of healing increases by 1 point for every three inquisitor levels she possesses.
\n
Justice: This judgment spurs the inquisitor to seek justice, granting a +1 sacred bonus on all attack rolls. This bonus increases by +1 for every five inquisitor levels she possesses. At 10th level, this bonus is doubled on all attack rolls made to confirm critical hits.
\n
Piercing: This judgment gives the inquisitor great focus and makes her spells more potent. This benefit grants a +1 sacred bonus on concentration checks and caster level checks made to overcome a target’s spell resistance. This bonus increases by +1 for every three inquisitor levels she possesses.
\n
Protection: The inquisitor is surrounded by a protective aura, granting a +1 sacred bonus to Armor Class. This bonus increases by +1 for every five inquisitor levels she possesses. At 10th level, this bonus is doubled against attack rolls made to confirm critical hits against the inquisitor.
\n
Purity: The inquisitor is protected from the vile taint of her foes, gaining a +1 sacred bonus on all saving throws. This bonus increases by +1 for every five inquisitor levels she possesses. At 10th level, the bonus is doubled against curses, diseases, and poisons.
\n
Resiliency: This judgment makes the inquisitor resistant to harm, granting DR 1/magic. This DR increases by 1 for every five levels she possesses. At 10th level, this DR changes from magic to an alignment (chaotic, evil, good, or lawful) that is opposite the inquisitor’s. If she is neutral, the inquisitor does not receive this increase.
\n
Resistance: The inquisitor is shielded by a flickering aura, gaining 2 points of energy resistance against one energy type (acid, cold, electricity, fire, or sonic) chosen when the judgment is declared. The protection increases by 2 for every three inquisitor levels she possesses.
\n
Smiting: This judgment bathes the inquisitor’s weapons in a divine light. The inquisitor’s weapons count as magic for the purposes of bypassing damage reduction. At 6th level, the inquisitor’s weapons also count as one alignment type (chaotic, evil, good, or lawful) for the purpose of bypassing damage reduction. The type selected must match one of the inquisitor’s alignments. If the inquisitor is neutral, she does not receive this bonus. At 10th level, the inquisitor’s weapons also count as adamantine for the purpose of overcoming damage reduction (but not for reducing hardness).
\n
Monster Lore (Ex)
\n
The inquisitor adds her Wisdom modifier on Knowledge skill checks in addition to her Intelligence modifier, when making skill checks to identify the abilities and weaknesses of creatures.
\n
Orisons
\n
Inquisitors learn a number of orisons, or 0-level spells, as noted on Table: Inquisitor Spells Known. These spells are cast like any other spell, but they are not expended when cast and may be used again. Orisons prepared using other spell slots, such as those due to metamagic feats, are expended normally.
\n
Stern Gaze (Ex)
\n
Inquisitors are skilled at sensing deception and intimidating their foes. An inquisitor receives a morale bonus on all Intimidate and Sense Motive checks equal to 1/2 her inquisitor level (minimum +1).
\n
Cunning Initiative (Ex)
\n
At 2nd level, an inquisitor adds her Wisdom modifier on initiative checks, in addition to her Dexterity modifier.
\n
Detect Alignment (Sp)
\n
At 2nd level, at will, an inquisitor can use detect chaos, detect evil, detect good, or detect law. She can only use one of these at any given time.
\n
Track (Ex)
\n
At 2nd level, an inquisitor adds half her level on Survival skill checks made to follow or identify tracks.
\n
Solo Tactics (Ex)
\n
At 3rd level, all of the inquisitor’s allies are treated as if they possessed the same teamwork feats as the inquisitor for the purpose of determining whether the inquisitor receives a bonus from her teamwork feats. Her allies do not receive any bonuses from these feats unless they actually possess the feats themselves. The allies’ positioning and actions must still meet the prerequisites listed in the teamwork feat for the inquisitor to receive the listed bonus.
\n
Teamwork Feat
\n
At 3rd level, and every three levels thereafter, the inquisitor gains a bonus feat in addition to those gained from normal advancement. These bonus feats must be selected from those listed as teamwork feats. The inquisitor must meet the prerequisites of the selected bonus feat.
\n
As a standard action, the inquisitor can choose to learn a new bonus teamwork feat in place of the most recent bonus teamwork feat she has already learned. In effect, the inquisitor loses the bonus feat in exchange for the new one. She can only change the most recent teamwork feat gained. Whenever she gains a new teamwork feat, the previous teamwork feat becomes set and cannot be changed again. An inquisitor can change her most recent teamwork feat a number of times per day equal to her Wisdom modifier.
\n
Bane (Su)
\n
At 5th level, an inquisitor can imbue one of her weapons with the bane weapon special ability as a swift action. She must select one creature type when she uses this ability (and a subtype if the creature type selected is humanoid or outsider). Once selected, the type can be changed as a swift action. This ability only functions while the inquisitor wields the weapon. If dropped or taken, the weapon resumes granting this ability if it is returned to the inquisitor before the duration expires. This ability lasts for a number of rounds per day equal to the inquisitor’s level. These rounds do not need to be consecutive.
\n
Discern Lies (Sp)
\n
At 5th level, an inquisitor can discern lies, as per the spell, for a number of rounds per day equal to her inquisitor level. These rounds do not need to be consecutive. Activating this ability is an immediate action.
\n
Second Judgement (Ex)
\n
At 8th level, whenever an inquisitor uses her judgment ability, she selects two different judgments, instead of one. This only consumes one use of her judgment ability. As a swift action, she can change one of these judgments to another type.
\n
Stalwart (Ex)
\n
At 11th level, an inquisitor can use mental and physical resiliency to avoid certain attacks. If she makes a Fortitude or Will saving throw against an attack that has a reduced effect on a successful save, she instead avoids the effect entirely. This ability can only be used if the inquisitor is wearing light armor, medium armor, or no armor. A helpless inquisitor does not gain the benefit of the stalwart ability.
\n
Greater Bane (Su)
\n
At 12th level, whenever an inquisitor uses her bane ability, the amount of bonus damage dealt by the weapon against creatures of the selected type increases to 4d6.
\n
Exploit Weakness (Ex)
\n
At 14th level, the inquisitor learns to take advantage of any opportunity that presents itself. Whenever the inquisitor scores a critical hit, she ignores any damage reduction the target might have. In addition, if the target has regeneration, the creature loses regeneration on the round following the critical hit and can die normally during that round. Creatures whose regeneration always functions are immune to this ability. Finally, if the inquisitor deals energy damage to a creature with vulnerability to that energy type, she deals +1 point of damage per die rolled.
\n
Third Judgement (Ex)
\n
At 16th level, whenever an inquisitor uses her judgment ability, she selects three different judgments, instead of just two. This only consumes one use of her judgment ability. As a swift action, the inquisitor can change one of these judgments to another type.
\n
Slayer (Ex)
\n
At 17th level, an inquisitor learns to focus her judgment. Whenever an inquisitor uses her judgment ability, she must select one type of judgment. She is treated as if she were 5 levels higher for the purposes of determining the bonus granted by this judgment. Unlike other types of judgment, the one enhanced by this ability cannot be changed for the remainder of the judgment.
\n
True Judgement (Su)
\n
At 20th level, an inquisitor can call true judgment down upon a foe during combat. Whenever an inquisitor uses her judgment ability, the inquisitor can invoke true judgment on a foe as a swift action. Once declared, the inquisitor can make a single melee (or ranged attack, if the foe is within 30 feet) against the target. If the attack hits, it deals damage normally and the target must make a Fortitude save or die. The DC of this save is equal to 10 + 1/2 the inquisitor’s level + the inquisitor’s Wisdom modifier. Regardless of whether or not the save is made, the target creature is immune to the inquisitor’s true judgment ability for 24 hours. Once this ability has been used, it cannot be used again for 1d4 rounds.
\n
","chat":"","unidentified":""},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2}},"flags":{},"img":"systems/D35E/icons/class/wizard.png"}
-{"_id":"WRPq41FTQocsxxBU","name":"Bard","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Any nonlawful.
\nHit Die: d6.
\n
\nClass Skills
\nThe bard’s class skills (and the key ability for each skill) are Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Gather Information (Cha), Hide (Dex), Jump (Str), Knowledge (all skills, taken individually) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language (n/a), Spellcraft (Int), Swim (Str), Tumble (Dex), and Use Magic Device (Cha).
\nSkill Points at 1st Level: (6 + Int modifier) x4.
\nSkill Points at Each Additional Level: 6 + Int modifier.
\n
\n\n\n\n\n Table: The Bard \n | \n
\n\n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n ––—— Spells per Day ——–— \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort Save \n | \n\n Ref Save \n | \n\n Will Save \n | \n\n Special \n | \n\n 0 \n | \n\n 1st \n | \n\n 2nd \n | \n\n 3rd \n | \n\n 4th \n | \n\n 5th \n | \n\n 6th \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +0 \n | \n\n +2 \n | \n\n +2 \n | \n\n Bardic music, bardic knowledge, countersong, fascinate, inspire courage +1 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +0 \n | \n\n +3 \n | \n\n +3 \n | \n\n \n | \n\n 3 \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 3rd \n | \n\n +2 \n | \n\n +1 \n | \n\n +3 \n | \n\n +3 \n | \n\n Inspire competence \n | \n\n 3 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 4th \n | \n\n +3 \n | \n\n +1 \n | \n\n +4 \n | \n\n +4 \n | \n\n \n | \n\n 3 \n | \n\n 2 \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 5th \n | \n\n +3 \n | \n\n +1 \n | \n\n +4 \n | \n\n +4 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 6th \n | \n\n +4 \n | \n\n +2 \n | \n\n +5 \n | \n\n +5 \n | \n\n Suggestion \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 7th \n | \n\n +5 \n | \n\n +2 \n | \n\n +5 \n | \n\n +5 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 8th \n | \n\n +6/+1 \n | \n\n +2 \n | \n\n +6 \n | \n\n +6 \n | \n\n Inspire courage +2 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 9th \n | \n\n +6/+1 \n | \n\n +3 \n | \n\n +6 \n | \n\n +6 \n | \n\n Inspire greatness \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 10th \n | \n\n +7/+2 \n | \n\n +3 \n | \n\n +7 \n | \n\n +7 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 11th \n | \n\n +8/+3 \n | \n\n +3 \n | \n\n +7 \n | \n\n +7 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 12th \n | \n\n +9/+4 \n | \n\n +4 \n | \n\n +8 \n | \n\n +8 \n | \n\n Song of freedom \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 13th \n | \n\n +9/+4 \n | \n\n +4 \n | \n\n +8 \n | \n\n +8 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 0 \n | \n\n — \n | \n
\n\n\n 14th \n | \n\n +10/+5 \n | \n\n +4 \n | \n\n +9 \n | \n\n +9 \n | \n\n Inspire courage +3 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 1 \n | \n\n — \n | \n
\n\n\n 15th \n | \n\n +11/+6/+1 \n | \n\n +5 \n | \n\n +9 \n | \n\n +9 \n | \n\n Inspire heroics \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n
\n\n\n 16th \n | \n\n +12/+7/+2 \n | \n\n +5 \n | \n\n +10 \n | \n\n +10 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 0 \n | \n
\n\n\n 17th \n | \n\n +12/+7/+2 \n | \n\n +5 \n | \n\n +10 \n | \n\n +10 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 1 \n | \n
\n\n\n 18th \n | \n\n +13/+8/+3 \n | \n\n +6 \n | \n\n +11 \n | \n\n +11 \n | \n\n Mass suggestion \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n
\n\n\n 19th \n | \n\n +14/+9/+4 \n | \n\n +6 \n | \n\n +11 \n | \n\n +11 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n
\n\n\n 20th \n | \n\n +15/+10/+5 \n | \n\n +6 \n | \n\n +12 \n | \n\n +12 \n | \n\n Inspire courage +4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n
\n\n
\n
\n\n\n\n\n Table: Bard Spells Known \n | \n
\n\n\n \n | \n\n ————— Spells Known ————— \n | \n
\n\n\n Level \n | \n\n 0 \n | \n\n 1st \n | \n\n 2nd \n | \n\n 3rd \n | \n\n 4th \n | \n\n 5th \n | \n\n 6th \n | \n
\n\n\n 1st \n | \n\n 4 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 2nd \n | \n\n 5 \n | \n\n 21 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 3rd \n | \n\n 6 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 4th \n | \n\n 6 \n | \n\n 3 \n | \n\n 21 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 5th \n | \n\n 6 \n | \n\n 4 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 6th \n | \n\n 6 \n | \n\n 4 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 7th \n | \n\n 6 \n | \n\n 4 \n | \n\n 4 \n | \n\n 21 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 8th \n | \n\n 6 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 9th \n | \n\n 6 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 10th \n | \n\n 6 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 21 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 11th \n | \n\n 6 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 12th \n | \n\n 6 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 13th \n | \n\n 6 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 21 \n | \n\n — \n | \n
\n\n\n 14th \n | \n\n 6 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n — \n | \n
\n\n\n 15th \n | \n\n 6 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n — \n | \n
\n\n\n 16th \n | \n\n 6 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 21 \n | \n
\n\n\n 17th \n | \n\n 6 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n
\n\n\n 18th \n | \n\n 6 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n
\n\n\n 19th \n | \n\n 6 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n
\n\n\n 20th \n | \n\n 6 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n
\n\n\n 1 Provided the bard has a high enough Charisma score to have a bonus spell of this level. \n | \n
\n\n
\n
\nClass Features
\nAll of the following are class features of the bard.
\nWeapon and Armor Proficiency: A bard is proficient with all simple weapons, plus the longsword, rapier, sap, short sword, shortbow, and whip. Bards are proficient with light armor and shields (except tower shields). A bard can cast bard spells while wearing light armor without incurring the normal arcane spell failure chance. However, like any other arcane spellcaster, a bard wearing medium or heavy armor or using a shield incurs a chance of arcane spell failure if the spell in question has a somatic component (most do). A multiclass bard still incurs the normal arcane spell failure chance for arcane spells received from other classes.
\nSpells: A bard casts arcane spells, which are drawn from the bard spell list. He can cast any spell he knows without preparing it ahead of time. Every bard spell has a verbal component (singing, reciting, or music). To learn or cast a spell, a bard must have a Charisma score equal to at least 10 + the spell. The Difficulty Class for a saving throw against a bard’s spell is 10 + the spell level + the bard’s Charisma modifier.
\nLike other spellcasters, a bard can cast only a certain number of spells of each spell level per day. His base daily spell allotment is given on Table: The Bard. In addition, he receives bonus spells per day if he has a high Charisma score. When Table: Bard Spells Known indicates that the bard gets 0 spells per day of a given spell level, he gains only the bonus spells he would be entitled to based on his Charisma score for that spell level.
\nThe bard’s selection of spells is extremely limited. A bard begins play knowing four 0-level spells of your choice. At most new bard levels, he gains one or more new spells, as indicated on Table: Bard Spells Known. (Unlike spells per day, the number of spells a bard knows is not affected by his Charisma score; the numbers on Table: Bard Spells Known are fixed.)
\nUpon reaching 5th level, and at every third bard level after that (8th, 11th, and so on), a bard can choose to learn a new spell in place of one he already knows. In effect, the bard “loses” the old spell in exchange for the new one. The new spell’s level must be the same as that of the spell being exchanged, and it must be at least two levels lower than the highest-level bard spell the bard can cast. A bard may swap only a single spell at any given level, and must choose whether or not to swap the spell at the same time that he gains new spells known for the level.
\nAs noted above, a bard need not prepare his spells in advance. He can cast any spell he knows at any time, assuming he has not yet used up his allotment of spells per day for the spell’s level.
\nBardic Knowledge: A bard may make a special bardic knowledge check with a bonus equal to his bard level + his Intelligence modifier to see whether he knows some relevant information about local notable people, legendary items, or noteworthy places. (If the bard has 5 or more ranks in Knowledge (history), he gains a +2 bonus on this check.)
\nA successful bardic knowledge check will not reveal the powers of a magic item but may give a hint as to its general function. A bard may not take 10 or take 20 on this check; this sort of knowledge is essentially random.
\n
\n\n\n\n\n DC \n | \n\n Type of Knowledge \n | \n
\n\n\n 10 \n | \n\n Common, known by at least a substantial minority drinking; common legends of the local population. \n | \n
\n\n\n 20 \n | \n\n Uncommon but available, known by only a few people legends. \n | \n
\n\n\n 25 \n | \n\n Obscure, known by few, hard to come by. \n | \n
\n\n\n 30 \n | \n\n Extremely obscure, known by very few, possibly forgotten by most who once knew it, possibly known only by those who don’t understand the significance of the knowledge. \n | \n
\n\n
\n
\nBardic Music: Once per day per bard level, a bard can use his song or poetics to produce magical effects on those around him (usually including himself, if desired). While these abilities fall under the category of bardic music and the descriptions discuss singing or playing instruments, they can all be activated by reciting poetry, chanting, singing lyrical songs, singing melodies, whistling, playing an instrument, or playing an instrument in combination with some spoken performance. Each ability requires both a minimum bard level and a minimum number of ranks in the Perform skill to qualify; if a bard does not have the required number of ranks in at least one Perform skill, he does not gain the bardic music ability until he acquires the needed ranks.
\nStarting a bardic music effect is a standard action. Some bardic music abilities require concentration, which means the bard must take a standard action each round to maintain the ability. Even while using bardic music that doesn’t require concentration, a bard cannot cast spells, activate magic items by spell completion (such as scrolls), or activate magic items by magic word (such as wands). Just as for casting a spell with a verbal component, a deaf bard has a 20% chance to fail when attempting to use bardic music. If he fails, the attempt still counts against his daily limit.
\nCountersong (Su): A bard with 3 or more ranks in a Perform skill can use his music or poetics to counter magical effects that depend on sound (but not spells that simply have verbal components). Each round of the countersong, he makes a Perform check. Any creature within 30 feet of the bard (including the bard himself ) that is affected by a sonic or language-dependent magical attack may use the bard’s Perform check result in place of its saving throw if, after the saving throw is rolled, the Perform check result proves to be higher. If a creature within range of the countersong is already under the effect of a noninstantaneous sonic or language-dependent magical attack, it gains another saving throw against the effect each round it hears the countersong, but it must use the bard’s Perform check result for the save. Countersong has no effect against effects that don’t allow saves. The bard may keep up the countersong for 10 rounds.
\nFascinate (Sp): A bard with 3 or more ranks in a Perform skill can use his music or poetics to cause one or more creatures to become fascinated with him. Each creature to be fascinated must be within 90 feet, able to see and hear the bard, and able to pay attention to him. The bard must also be able to see the creature. The distraction of a nearby combat or other dangers prevents the ability from working. For every three levels a bard attains beyond 1st, he can target one additional creature with a single use of this ability.
\nTo use the ability, a bard makes a Perform check. His check result is the DC for each affected creature’s Will save against the effect. If a creature’s saving throw succeeds, the bard cannot attempt to fascinate that creature again for 24 hours. If its saving throw fails, the creature sits quietly and listens to the song, taking no other actions, for as long as the bard continues to play and concentrate (up to a maximum of 1 round per bard level). While fascinated, a target takes a –4 penalty on skill checks made as reactions, such as Listen and Spot checks. Any potential threat requires the bard to make another Perform check and allows the creature a new saving throw against a DC equal to the new Perform check result.
\nAny obvious threat, such as someone drawing a weapon, casting a spell, or aiming a ranged weapon at the target, automatically breaks the effect. Fascinate is an enchantment (compulsion), mind-affecting ability.
\nInspire Courage (Su): A bard with 3 or more ranks in a Perform skill can use song or poetics to inspire courage in his allies (including himself ), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to hear the bard sing. The effect lasts for as long as the ally hears the bard sing and for 5 rounds thereafter. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 morale bonus on attack and weapon damage rolls. At 8th level, and every six bard levels thereafter, this bonus increases by 1 (+2 at 8th, +3 at 14th, and +4 at 20th). Inspire courage is a mind-affecting ability.
\nInspire Competence (Su): A bard of 3rd level or higher with 6 or more ranks in a Perform skill can use his music or poetics to help an ally succeed at a task. The ally must be within 30 feet and able to see and hear the bard. The bard must also be able to see the ally.
\nThe ally gets a +2 competence bonus on skill checks with a particular skill as long as he or she continues to hear the bard’s music. Certain uses of this ability are infeasible. The effect lasts as long as the bard concentrates, up to a maximum of 2 minutes. A bard can’t inspire competence in himself. Inspire competence is a mind-affecting ability.
\nSuggestion (Sp): A bard of 6th level or higher with 9 or more ranks in a Perform skill can make a suggestion (as the spell) to a creature that he has already fascinated (see above). Using this ability does not break the bard’s concentration on the fascinate effect, nor does it allow a second saving throw against the fascinate effect.
\nMaking a suggestion doesn’t count against a bard’s daily limit on bardic music performances. A Will saving throw (DC 10 + 1/2 bard’s level + bard’s Cha modifier) negates the effect. This ability affects only a single creature (but see mass suggestion, below). Suggestion is an enchantment (compulsion), mind-affecting, language dependent ability.
\nInspire Greatness (Su): A bard of 9th level or higher with 12 or more ranks in a Perform skill can use music or poetics to inspire greatness in himself or a single willing ally within 30 feet, granting him or her extra fighting capability. For every three levels a bard attains beyond 9th, he can target one additional ally with a single use of this ability (two at 12th level, three at 15th, four at 18th). To inspire greatness, a bard must sing and an ally must hear him sing. The effect lasts for as long as the ally hears the bard sing and for 5 rounds thereafter. A creature inspired with greatness gains 2 bonus Hit Dice (d10s), the commensurate number of temporary hit points (apply the target’s Constitution modifier, if any, to these bonus Hit Dice), a +2 competence bonus on attack rolls, and a +1 competence bonus on Fortitude saves. The bonus Hit Dice count as regular Hit Dice for determining the effect of spells that are Hit Dice dependant. Inspire greatness is a mind-affecting ability.
\nSong of Freedom (Sp): A bard of 12th level or higher with 15 or more ranks in a Perform skill can use music or poetics to create an effect equivalent to the break enchantment spell (caster level equals the character’s bard level). Using this ability requires 1 minute of uninterrupted concentration and music, and it functions on a single target within 30 feet. A bard can’t use song of freedom on himself.
\nInspire Heroics (Su): A bard of 15th level or higher with 18 or more ranks in a Perform skill can use music or poetics to inspire tremendous heroism in himself or a single willing ally within 30 feet. For every three bard levels the character attains beyond 15th, he can inspire heroics in one additional creature. To inspire heroics, a bard must sing and an ally must hear the bard sing for a full round. A creature so inspired gains a +4 morale bonus on saving throws and a +4 dodge bonus to AC. The effect lasts for as long as the ally hears the bard sing and for up to 5 rounds thereafter. Inspire heroics is a mind-affecting ability.
\nMass Suggestion (Sp): This ability functions like suggestion, above, except that a bard of 18th level or higher with 21 or more ranks in a Perform skill can make the suggestion simultaneously to any number of creatures that he has already fascinated (see above). Mass suggestion is an enchantment (compulsion), mind-affecting, language-dependent ability.
\n
\nEx-Bards
\nA bard who becomes lawful in alignment cannot progress in levels as a bard, though he retains all his bard abilities.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"rogue","sneakAttackFormula":"0","hd":6,"hp":null,"bab":"med","skillsPerLevel":6,"creatureType":"humanoid","savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":true,"esc":true,"fly":false,"han":false,"hea":false,"int":false,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":true,"pro":true,"rid":false,"sen":true,"slt":true,"spl":true,"ste":true,"sur":false,"swm":true,"umd":true,"blc":true,"coc":true,"dsc":true,"fog":false,"gif":true,"hid":true,"jmp":true,"lis":true,"mos":true,"opl":false,"src":false,"spt":false,"tmb":true,"uro":false},"extraDescription":{"value":"Weapon and Armor Proficiency
\nA bard is proficient with all simple weapons, plus the longsword, rapier, sap, shortsword, shortbow, and whip. Bards are also proficient with light armor and shields (except tower shields). A bard can cast bard spells while wearing light armor and using a shield without incurring the normal arcane spell failure chance. Like any other arcane spellcaster, a bard wearing medium or heavy armor incurs a chance of arcane spell failure if the spell in question has a somatic component. A multiclass bard still incurs the normal arcane spell failure chance for arcane spells received from other classes.
\nSpells
\nA bard casts arcane spells drawn from the bard spell list. He can cast any spell he knows without preparing it ahead of time. Every bard spell has a verbal component (singing, reciting, or music). To learn or cast a spell, a bard must have a Charisma score equal to at least 10 + the spell level. The Difficulty Class (DC) for a saving throw against a bard’s spell is 10 + the spell level + the bard’s Charisma modifier.
\nLike other spellcasters, a bard can cast only a certain number of spells of each spell level per day. His base daily spell allotment is given on Table: bard. In addition, he receives bonus spells per day if he has a high Charisma score.
\nThe bard’s selection of spells is extremely limited. A bard begins play knowing four 0-level spells and two 1st-level spells of the bard’s choice. At each new bard level, he gains one or more new spells, as indicated on Table: Bard Spells Known. (Unlike spells per day, the number of spells a bard knows is not affected by his Charisma score (See Table: Ability Modifiers and Bonus Spells).
\nUpon reaching 5th level, and at every third bard level after that (8th, 11th, and so on), a bard can choose to learn a new spell in place of one he already knows. In effect, the bard “loses” the old spell in exchange for the new one. The new spell’s level must be the same as that of the spell being exchanged, and it must be at least one level lower than the highest-level bard spell the bard can cast. A bard may swap only a single spell at any given level, and must choose whether or not to swap the spell at the same time that he gains new spells known for the level.
\nA bard need not prepare his spells in advance. He can cast any spell he knows at any time, assuming he has not yet used up his allotment of spells per day for the spell’s level.
\nBardic Knowledge (Ex)
\nA bard adds half his class level (minimum 1) to all Knowledge skill checks and may make all Knowledge skill checks untrained.
\nBardic Performance
\nA bard is trained to use the Perform skill to create magical effects on those around him, including himself if desired. He can use this ability for a number of rounds per day equal to 4 + his Charisma modifier. At each level after 1st a bard can use bardic performance for 2 additional rounds per day. Each round, the bard can produce any one of the types of bardic performance that he has mastered, as indicated by his level.
\nStarting a bardic performance is a standard action, but it can be maintained each round as a free action. Changing a bardic performance from one effect to another requires the bard to stop the previous performance and start a new one as a standard action. A bardic performance cannot be disrupted, but it ends immediately if the bard is killed, paralyzed, stunned, knocked unconscious, or otherwise prevented from taking a free action to maintain it each round. A bard cannot have more than one bardic performance in effect at one time.
\nAt 7th level, a bard can start a bardic performance as a move action instead of a standard action. At 13th level, a bard can start a bardic performance as a swift action.
\nEach bardic performance has audible components, visual components, or both.
\nIf a bardic performance has audible components, the targets must be able to hear the bard for the performance to have any effect, and many such performances are language dependent (as noted in the description). A deaf bard has a 20% chance to fail when attempting to use a bardic performance with an audible component. If he fails this check, the attempt still counts against his daily limit. Deaf creatures are immune to bardic performances with audible components.
\nIf a bardic performance has a visual component, the targets must have line of sight to the bard for the performance to have any effect. A blind bard has a 50% chance to fail when attempting to use a bardic performance with a visual component. If he fails this check, the attempt still counts against his daily limit. Blind creatures are immune to bardic performances with visual components.
\nList of Bardic Performances:
\n\n
Countersong (Su): At 1st level, a bard learns to counter magic effects that depend on sound (but not spells that have verbal components.) Each round of the countersong he makes a Perform (keyboard, percussion, wind, string, or sing) skill check. Any creature within 30 feet of the bard (including the bard himself) that is affected by a sonic or language-dependent magical attack may use the bard’s Perform check result in place of its saving throw if, after the saving throw is rolled, the Perform check result proves to be higher. If a creature within range of the countersong is already under the effect of a non-instantaneous sonic or language-dependent magical attack, it gains another saving throw against the effect each round it hears the countersong, but it must use the bard’s Perform skill check result for the save. Countersong does not work on effects that don’t allow saves. Countersong relies on audible components.
\n
Distraction (Su): At 1st level, a bard can use his performance to counter magic effects that depend on sight. Each round of the Distraction, he makes a Perform (act, comedy, dance, or oratory) skill check. Any creature within 30 feet of the bard (including the bard himself) that is affected by an illusion (pattern) or illusion (figment) magical attack may use the bard’s Perform check result in place of its saving throw if, after the saving throw is rolled, the Perform check result proves to be higher. If a creature within range of the Distraction is already under the effect of a non-instantaneous illusion (pattern) or illusion (figment) magical attack, it gains another saving throw against the effect each round it sees the Distraction, but it must use the bard’s Perform check result for the save. Distraction does not work on effects that don’t allow saves. Distraction relies on visual components.
\n
Fascinate (Su): At 1st level, a bard can use his performance to cause one or more creatures to become fascinated with him. Each creature to be fascinated must be within 90 feet, able to see and hear the bard, and capable of paying attention to him. The bard must also be able to see the creatures affected. The Distraction of a nearby combat or other dangers prevents the ability from working. For every three levels a bard has attained beyond 1st, he can target one additional creature with this ability.
\n
Each creature within range receives a Will save (DC 10 + 1/2 the bard’s level + the bard’s Cha modifier) to negate the effect. If a creature’s saving throw succeeds, the bard cannot attempt to fascinate that creature again for 24 hours. If its saving throw fails, the creature sits quietly and observes the performance for as long as the bard continues to maintain it. While fascinated, a target takes a –4 penalty on skill checks made as reactions, such as Perception checks. Any potential threat to the target allows the target to make a new saving throw against the effect. Any obvious threat, such as someone drawing a weapon, casting a spell, or aiming a weapon at the target, automatically breaks the effect.
\n
Fascinate is an enchantment (compulsion), mind-affecting ability. Fascinate relies on audible and visual components in order to function.
\n
Inspire Courage (Su): A 1st level bard can use his performance to inspire courage in his allies (including himself), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to perceive the bard’s performance. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. At 5th level, and every six bard levels thereafter, this bonus increases by +1, to a maximum of +4 at 17th level. Inspire courage is a mind-affecting ability. inspire courage can use audible or visual components. The bard must choose which component to use when starting his performance.
\n
Inspire Competence (Su): A bard of 3rd level or higher can use his performance to help an ally succeed at a task. The ally must be within 30 feet and able to see and hear the bard. The ally gets a +2 competence bonus on skill checks with a particular skill as long as she continues to hear the bard’s performance. This bonus increases by +1 for every four levels the bard has attained beyond 3rd (+3 at 7th, +4 at 11th, +5 at 15th, and +6 at 19th).
\n
Certain uses of this ability are infeasible, such as Stealth, and may be disallowed at the GM’s discretion. A bard can’t inspire competence in himself. inspire competence relies on audible components.
\n
Suggestion (Sp): A bard of 6th level or higher can use his performance to make a suggestion (as per the spell) to a creature that he has already fascinated (see above). Using this ability does not disrupt the fascinate effect, but it does require a standard action to activate (in addition to the free action to continue the fascinate effect). A bard can use this ability more than once against an individual creature during an individual performance.
\n
A Will saving throw (DC 10 + 1/2 bard’s level + bard’s Cha modifier) negates the effect. This ability affects only a single creature (but see mass suggestion, below). Suggestion is an enchantment (compulsion), mind-affecting, language-dependent ability and relies on audible components.
\n
Dirge of Doom (Su): A bard of 8th level or higher can use his performance to foster a sense of growing dread in his enemies, causing them to take become shaken. To be affected, an enemy must be within 30 feet and able to see and hear the bard’s performance. The effect persists for as long as the enemy is within 30 feet and the bard continues the performance. The performance cannot cause a creature to become frightened or panicked, even if the targets are already shaken from another effect. Dirge of doom is a mind-affecting fear effect, and it relies on audible and visual components.
\n
Inspire Greatness (Su): A bard of 9th level or higher can use his performance to inspire greatness in himself or a single willing ally within 30 feet, granting extra fighting capability. For every three levels a bard attains beyond 9th, he can target one additional ally while using this performance (up to a maximum of four at 18th level). To inspire greatness, all of the targets must be able to see and hear the bard. A creature inspired with greatness gains 2 bonus Hit Dice (d10s), the commensurate number of temporary hit points (apply the target’s Constitution modifier, if any, to these bonus Hit Dice), a +2 competence bonus on attack rolls, and a +1 competence bonus on Fortitude saves. The bonus Hit Dice count as regular Hit Dice for determining the effect of spells that are Hit Dice dependent. Inspire greatness is a mind-affecting ability and it relies on audible and visual components.
\n
Soothing Performance (Su): A bard of 12th level or higher can use his performance to create an effect equivalent to the mass cure serious wounds, using the bard’s level as the caster level. In addition, this performance removes the fatigued, sickened, and shaken condition from all those affected. Using this ability requires 4 rounds of continuous performance, and the targets must be able to see and hear the bard throughout the performance. Soothing performance relies on audible and visual components.
\n
Frightening Tune (Sp): A bard of 14th level or higher can use his performance to cause fear in his enemies. To be affected, an enemy must be able to hear the bard perform and be within 30 feet. Each enemy within range receives a Will save (DC 10 + 1/2 the bard’s level + the bard’s Cha modifier) to negate the effect. If the save succeeds, the creature is immune to this ability for 24 hours. If the save fails, the target becomes frightened and flees for as long as the target can hear the bard’s performance. Frightening tune relies on audible components.
\n
Inspire Heroics (Su): A bard of 15th level or higher can inspire tremendous heroism in himself or a single ally within 30 feet. For every three bard levels the character attains beyond 15th, he can inspire heroics in one additional creature. To inspire heroics, all of the targets must be able to see and hear the bard. Inspired creatures gain a +4 morale bonus on saving throws and a +4 dodge bonus to AC. The effect lasts for as long as the targets are able to witness the performance. Inspire heroics is a mind-affecting ability that relies on audible and visual components.
\n
Mass Suggestion (Sp): This ability functions just like suggestion, but allows a bard of 18th level or higher to make a suggestion simultaneously to any number of creatures that he has already fascinated. Mass suggestion is an enchantment (compulsion), mind-affecting, language dependent ability that relies on audible components.
\n
Deadly Performance (Su): A bard of 20th level or higher can use his performance to cause one enemy to die from joy or sorrow. To be affected, the target must be able to see and hear the bard perform for 1 full round and be within 30 feet. The target receives a Will save (DC 10 + 1/2 the bard’s level + the bard’s Cha modifier) to negate the effect. If a creature’s saving throw succeeds, the target is staggered for 1d4 rounds, and the bard cannot use deadly performance on that creature again for 24 hours. If a creature’s saving throw fails, it dies. Deadly performance is a mind-effecting death effect that relies on audible and visual components.
\n
Cantrips (Sp)
\n
Bard’s learn a number of cantrips, or 0-level spells, as noted on Table: Bard Spells Known under “Spells Known.” These spells are cast like any other spell, but they do not consume any slots and may be used again.
\n
Versatile Performance (Ex)
\n
At 2nd level, a bard can choose one type of Perform skill. He can use his bonus in that skill in place of his bonus in associated skills. When substituting in this way, the bard uses his total Perform skill bonus, including class skill bonus, in place of its associated skill’s bonus, whether or not he has ranks in that skill or if it is a class skill. At 6th level, and every 4 levels thereafter, the bard can select an additional type of Perform to substitute.
\n
The types of Perform and their associated skills are: Act (Bluff, Disguise), Comedy (Bluff, Intimidate), Dance (Acrobatics, Fly), Keyboard Instruments (Diplomacy, Intimidate), Oratory (Diplomacy, Sense Motive), Percussion (Handle Animal, Intimidate), Sing (Bluff, Sense Motive), String (Bluff, Diplomacy), and Wind (Diplomacy, Handle Animal).
\n
Advanced Versatile Performances
\n
Beginning at 6th level, instead of selecting an additional skill with versatile performance, a bard or skald can choose an advanced versatile performance for one Perform skill he previously selected with versatile performance. Some advanced versatile performance options can be selected only if the bard or skald meets the option’s prerequisites.
\n
A bard or skald with an archetype that replaces versatile performance cannot select advanced versatile performance options.
\n
\n
Expanded Versatility (Ex): The bard chooses one Perform skill that he has already selected with versatile performance. He adds one of the following skills to the list of skills that are associated with the chosen Perform skill for the purpose of the versatile performance ability: Bluff, Diplomacy, Disguise, Escape Artist, Handle Animal, Intimidate, Sense Motive, or Use Magic Device. This option can be selected multiple times, but no skill can be associated with the same Perform skill more than once.
\n
Martial Performance (Ex): The bard chooses one weapon belonging to a fighter weapon group that is associated with a Perform skill he has selected with versatile performance (see below). He gains proficiency with this weapon. If the bard is already proficient with this weapon or later becomes proficient with it, he gains Weapon Focus with that weapon as a bonus feat instead. In addition, the bard’s effective fighter level is equal to 1/2 his bard level for the purpose of qualifying for feats that specifically select weapons from those Perform skills’ associated fighter weapon groups. The types of Perform skills and their associated fighter weapon groups are: Act (close, double), Comedy (flails, thrown), Dance (monk, spears), Keyboard Instruments (hammers, siege engines), Oratory (heavy blades, light blades), Percussion (close, hammers), Sing (close, natural), String (axes, bows), and Wind (monk, thrown).
\n
\n
Masterpiece: The bard gains a bardic masterpiece, as if he were giving up a feat to learn it. He must meet the masterpiece’s prerequisites, and the masterpiece must list ranks in a Perform skill that the bard has chosen with versatile performance as a prerequisite. This option can be selected multiple times.
\n
Well-Versed (Ex)
\n
At 2nd level, the bard becomes resistant to the bardic performance of others, and to sonic effects in general. The bard gains a +4 bonus on saving throws made against bardic performance, sonic, and language-dependent effects.
\n
Jack of All Trades (Ex)
\n
At 10th level, the bard can use any skill, even if the skill normally requires him to be trained. At 16th level, the bard considers all skills to be class skills. At 19th level, the bard can take 10 on any skill check, even if it is not normally allowed.
\n
","chat":"","unidentified":""},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2}},"flags":{},"img":"systems/D35E/icons/class/bard.png"}
-{"_id":"aetXvUcGSSjSobA8","name":"Aristocrat (NPC)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Hit Die: d8.
\nClass Skills
\nThe aristocrat’s class skills (and the key ability for each skill) are Appraise (Int), Bluff (Cha), Diplomacy (Cha), Disguise (Cha), Forgery (Int), Gather Information (Cha), Handle Animal (Cha), Intimidate (Cha), Knowledge (all skills taken individually) (Int), Listen (Wis), Perform (Cha), Ride (Dex), Sense Motive (Wis), Speak Language, Spot (Wis), Swim (Str), and Survival (Wis).
\nSkill Points at 1st Level: (4 + Int modifier) x4.
\nSkill Points at Each Additional Level: 4 + Int modifier.
\n
\n\n\n\n\n Table: The Aristocrat \n | \n
\n\n\n NPC Level \n | \n\n Base Attack \n Bonus \n | \n\n Fort \nSave \n | \n\n Ref \nSave \n | \n\n Will \nSave \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +0 \n | \n\n +0 \n | \n\n +2 \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +0 \n | \n\n +0 \n | \n\n +3 \n | \n
\n\n\n 3rd \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +3 \n | \n
\n\n\n 4th \n | \n\n +3 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n
\n\n\n 5th \n | \n\n +3 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n
\n\n\n 6th \n | \n\n +4 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n
\n\n\n 7th \n | \n\n +5 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n
\n\n\n 8th \n | \n\n +6/+1 \n | \n\n +2 \n | \n\n +2 \n | \n\n +6 \n | \n
\n\n\n 9th \n | \n\n +6/+1 \n | \n\n +3 \n | \n\n +3 \n | \n\n +6 \n | \n
\n\n\n 10th \n | \n\n +7/+2 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n
\n\n\n 11th \n | \n\n +8/+3 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n
\n\n\n 12th \n | \n\n +9/+4 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n
\n\n\n 13th \n | \n\n +9/+4 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n
\n\n\n 14th \n | \n\n +10/+5 \n | \n\n +4 \n | \n\n +4 \n | \n\n +9 \n | \n
\n\n\n 15th \n | \n\n +11/+6/+1 \n | \n\n +5 \n | \n\n +5 \n | \n\n +9 \n | \n
\n\n\n 16th \n | \n\n +12/+7/+2 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n
\n\n\n 17th \n | \n\n +12/+7/+2 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n
\n\n\n 18th \n | \n\n +13/+8/+3 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n
\n\n\n 19th \n | \n\n +14/+9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n
\n\n\n 20th \n | \n\n +15/+10/+5 \n | \n\n +6 \n | \n\n +6 \n | \n\n +12 \n | \n
\n\n
\n
\nClass Features
\nThe following is a class feature of the aristocrat NPC class.
\nWeapon and Armor Proficiency: The aristocrat is proficient in the use of all simple and martial weapons and with all types of armor and shields.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"rogue","sneakAttackFormula":"0","hd":8,"hp":8,"bab":"med","skillsPerLevel":4,"creatureType":"humanoid","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":true,"acr":false,"art":false,"blf":true,"clm":false,"crf":false,"dip":true,"dev":false,"dis":true,"esc":false,"fly":false,"han":true,"hea":false,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":true,"pro":false,"rid":true,"sen":true,"slt":false,"spl":false,"ste":false,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":true,"mos":false,"opl":false,"src":false,"spt":true,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"conditionFlags":{"dazzled":false},"attackParts":[],"contextNotes":[],"specialActions":[],"identifiedName":"Aristocrat (NPC)"},"flags":{},"img":"systems/D35E/icons/class/aristocrat.png"}
-{"_id":"f32v5loYmGGwICM5","name":"Expert (NPC)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Hit Die: d6.
\nClass Skills
\nThe expert can choose any ten skills to be class skills.
\nSkill Points at 1st Level: (6 + Int modifier) x4.
\nSkill Points at Each Additional Level: 6 + Int modifier.
\n
\n\n\n\n\n Table: The Expert \n | \n
\n\n\n NPC Level \n | \n\n Base Attack \nBonus \n | \n\n Fort \nSave \n | \n\n Ref \nSave \n | \n\n Will \nSave \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +0 \n | \n\n +0 \n | \n\n +2 \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +0 \n | \n\n +0 \n | \n\n +3 \n | \n
\n\n\n 3rd \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +3 \n | \n
\n\n\n 4th \n | \n\n +3 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n
\n\n\n 5th \n | \n\n +3 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n
\n\n\n 6th \n | \n\n +4 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n
\n\n\n 7th \n | \n\n +5 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n
\n\n\n 8th \n | \n\n +6/+1 \n | \n\n +2 \n | \n\n +2 \n | \n\n +6 \n | \n
\n\n\n 9th \n | \n\n +6/+1 \n | \n\n +3 \n | \n\n +3 \n | \n\n +6 \n | \n
\n\n\n 10th \n | \n\n +7/+2 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n
\n\n\n 11th \n | \n\n +8/+3 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n
\n\n\n 12th \n | \n\n +9/+4 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n
\n\n\n 13th \n | \n\n +9/+4 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n
\n\n\n 14th \n | \n\n +10/+5 \n | \n\n +4 \n | \n\n +4 \n | \n\n +9 \n | \n
\n\n\n 15th \n | \n\n +11/+6/+1 \n | \n\n +5 \n | \n\n +5 \n | \n\n +9 \n | \n
\n\n\n 16th \n | \n\n +12/+7/+2 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n
\n\n\n 17th \n | \n\n +12/+7/+2 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n
\n\n\n 18th \n | \n\n +13/+8/+3 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n
\n\n\n 19th \n | \n\n +14/+9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n
\n\n\n 20th \n | \n\n +15/+10/+5 \n | \n\n +6 \n | \n\n +6 \n | \n\n +12 \n | \n
\n\n
\n
\nClass Features
\nThe following is a class feature of the expert NPC class.
\nWeapon and Armor Proficiency: The expert is proficient in the use of all simple weapons and with light armor but not shields.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"rogue","sneakAttackFormula":"0","hd":8,"hp":8,"bab":"med","skillsPerLevel":6,"creatureType":"humanoid","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":false,"blf":false,"clm":false,"coc":false,"crf":false,"dsc":false,"dip":false,"dev":false,"dis":false,"esc":false,"fog":false,"gif":false,"han":false,"hea":false,"hid":false,"int":false,"jmp":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lis":false,"mos":false,"opl":false,"prf":false,"pro":false,"rid":false,"src":false,"sen":false,"slt":false,"spl":false,"spt":false,"sur":false,"swm":false,"tmb":false,"umd":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"conditionFlags":{"dazzled":false},"attackParts":[],"contextNotes":[],"specialActions":[],"identifiedName":"Expert (NPC)"},"flags":{},"img":"systems/D35E/icons/class/expert.png"}
-{"_id":"i8FlSB5c6b5TlXHc","name":"Paladin","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Lawful good.
\nHit Die: d10.
\n
\nClass Skills
\nThe paladin’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Knowledge (nobility and royalty) (Int), Knowledge (religion) (Int), Profession (Wis), Ride (Dex), and Sense Motive (Wis).
\nSkill Points at 1st Level: (2 + Int modifier) x4.
\nSkill Points at Each Additional Level: 2 + Int modifier.
\n
\n\n\n\n\n Table: The Paladin \n | \n
\n\n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n — Spells per Day — \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort Save \n | \n\n Ref Save \n | \n\n Will Save \n | \n\n Special \n | \n\n 1st \n | \n\n 2nd \n | \n\n 3rd \n | \n\n 4th \n | \n
\n\n\n 1st \n | \n\n +1 \n | \n\n +2 \n | \n\n +0 \n | \n\n +0 \n | \n\n Aura of good, detect evil, \nsmite evil 1/day \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 2nd \n | \n\n +2 \n | \n\n +3 \n | \n\n +0 \n | \n\n +0 \n | \n\n Divine grace, lay on hands \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 3rd \n | \n\n +3 \n | \n\n +3 \n | \n\n +1 \n | \n\n +1 \n | \n\n Aura of courage, divine health \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 4th \n | \n\n +4 \n | \n\n +4 \n | \n\n +1 \n | \n\n +1 \n | \n\n Turn undead \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 5th \n | \n\n +5 \n | \n\n +4 \n | \n\n +1 \n | \n\n +1 \n | \n\n Smite evil 2/day, special mount \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 6th \n | \n\n +6/+1 \n | \n\n +5 \n | \n\n +2 \n | \n\n +2 \n | \n\n Remove disease 1/week \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 7th \n | \n\n +7/+2 \n | \n\n +5 \n | \n\n +2 \n | \n\n +2 \n | \n\n \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 8th \n | \n\n +8/+3 \n | \n\n +6 \n | \n\n +2 \n | \n\n +2 \n | \n\n \n | \n\n 1 \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 9th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +3 \n | \n\n +3 \n | \n\n Remove disease 2/week \n | \n\n 1 \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 10th \n | \n\n +10/+5 \n | \n\n +7 \n | \n\n +3 \n | \n\n +3 \n | \n\n Smite evil 3/day \n | \n\n 1 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 11th \n | \n\n +11/+6/+1 \n | \n\n +7 \n | \n\n +3 \n | \n\n +3 \n | \n\n \n | \n\n 1 \n | \n\n 1 \n | \n\n 0 \n | \n\n — \n | \n
\n\n\n 12th \n | \n\n +12/+7/+2 \n | \n\n +8 \n | \n\n +4 \n | \n\n +4 \n | \n\n Remove disease 3/week \n | \n\n 1 \n | \n\n 1 \n | \n\n 1 \n | \n\n — \n | \n
\n\n\n 13th \n | \n\n +13/+8/+3 \n | \n\n +8 \n | \n\n +4 \n | \n\n +4 \n | \n\n \n | \n\n 1 \n | \n\n 1 \n | \n\n 1 \n | \n\n — \n | \n
\n\n\n 14th \n | \n\n +14/+9/+4 \n | \n\n +9 \n | \n\n +4 \n | \n\n +4 \n | \n\n \n | \n\n 2 \n | \n\n 1 \n | \n\n 1 \n | \n\n 0 \n | \n
\n\n\n 15th \n | \n\n +15/+10/+5 \n | \n\n +9 \n | \n\n +5 \n | \n\n +5 \n | \n\n Remove disease 4/week, \nsmite evil 4/day \n | \n\n 2 \n | \n\n 1 \n | \n\n 1 \n | \n\n 1 \n | \n
\n\n\n 16th \n | \n\n +16/+11/+6/+1 \n | \n\n +10 \n | \n\n +5 \n | \n\n +5 \n | \n\n \n | \n\n 2 \n | \n\n 2 \n | \n\n 1 \n | \n\n 1 \n | \n
\n\n\n 17th \n | \n\n +17/+12/+7/+2 \n | \n\n +10 \n | \n\n +5 \n | \n\n +5 \n | \n\n \n | \n\n 2 \n | \n\n 2 \n | \n\n 2 \n | \n\n 1 \n | \n
\n\n\n 18th \n | \n\n +18/+13/+8/+3 \n | \n\n +11 \n | \n\n +6 \n | \n\n +6 \n | \n\n Remove disease 5/week \n | \n\n 3 \n | \n\n 2 \n | \n\n 2 \n | \n\n 1 \n | \n
\n\n\n 19th \n | \n\n +19/+14/+9/+4 \n | \n\n +11 \n | \n\n +6 \n | \n\n +6 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n
\n\n\n 20th \n | \n\n +20/+15/+10/+5 \n | \n\n +12 \n | \n\n +6 \n | \n\n +6 \n | \n\n Smite evil 5/day \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n
\n\n
\n
\nClass Features
\nAll of the following are class features of the paladin.
\nWeapon and Armor Proficiency: Paladins are proficient with all simple and martial weapons, with all types of armor (heavy, medium, and light), and with shields (except tower shields).
\nAura of Good (Ex): The power of a paladin’s aura of good (see the detect good spell) is equal to her paladin level.
\nDetect Evil (Sp): At will, a paladin can use detect evil, as the spell.
\nSmite Evil (Su): Once per day, a paladin may attempt to smite evil with one normal melee attack. She adds her Charisma bonus (if any) to her attack roll and deals 1 extra point of damage per paladin level. If the paladin accidentally smites a creature that is not evil, the smite has no effect, but the ability is still used up for that day.
\nAt 5th level, and at every five levels thereafter, the paladin may smite evil one additional time per day, as indicated on Table: The Paladin, to a maximum of five times per day at 20th level.
\nDivine Grace (Su): At 2nd level, a paladin gains a bonus equal to her Charisma bonus (if any) on all saving throws.
\nLay on Hands (Su): Beginning at 2nd level, a paladin with a Charisma score of 12 or higher can heal wounds (her own or those of others) by touch. Each day she can heal a total number of hit points of damage equal to her paladin level x her Charisma bonus. A paladin may choose to divide her healing among multiple recipients, and she doesn’t have to use it all at once. Using lay on hands is a standard action.
\nAlternatively, a paladin can use any or all of this healing power to deal damage to undead creatures. Using lay on hands in this way requires a successful melee touch attack and doesn’t provoke an attack of opportunity. The paladin decides how many of her daily allotment of points to use as damage after successfully touching an undead creature.
\nAura of Courage (Su): Beginning at 3rd level, a paladin is immune to fear (magical or otherwise). Each ally within 10 feet of her gains a +4 morale bonus on saving throws against fear effects.
\nThis ability functions while the paladin is conscious, but not if she is unconscious or dead.
\nDivine Health (Ex): At 3rd level, a paladin gains immunity to all diseases, including supernatural and magical diseases.
\nTurn Undead (Su):When a paladin reaches 4th level, she gains the supernatural ability to turn undead. She may use this ability a number of times per day equal to 3 + her Charisma modifier. She turns undead as a cleric of three levels lower would.
\nSpells: Beginning at 4th level, a paladin gains the ability to cast a small number of divine spells, which are drawn from the paladin spell list. A paladin must choose and prepare her spells in advance.
\nTo prepare or cast a spell, a paladin must have a Wisdom score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a paladin’s spell is 10 + the spell level + the paladin’s Wisdom modifier.
\nLike other spellcasters, a paladin can cast only a certain number of spells of each spell level per day. Her base daily spell allotment is given on Table: The Paladin. In addition, she receives bonus spells per day if she has a high Wisdom score. When Table: The Paladin indicates that the paladin gets 0 spells per day of a given spell level, she gains only the bonus spells she would be entitled to based on her Wisdom score for that spell level The paladin does not have access to any domain spells or granted powers, as a cleric does.
\nA paladin prepares and casts spells the way a cleric does, though she cannot lose a prepared spell to spontaneously cast a cure spell in its place. A paladin may prepare and cast any spell on the paladin spell list, provided that she can cast spells of that level, but she must choose which spells to prepare during her daily meditation.
\nThrough 3rd level, a paladin has no caster level. At 4th level and higher, her caster level is one-half her paladin level.
\nSpecial Mount (Sp): Upon reaching 5th level, a paladin gains the service of an unusually intelligent, strong, and loyal steed to serve her in her crusade against evil (see below). This mount is usually a heavy warhorse (for a Medium paladin) or a warpony (for a Small paladin).
\nOnce per day, as a full-round action, a paladin may magically call her mount from the celestial realms in which it resides. This ability is the equivalent of a spell of a level equal to one-third the paladin’s level. The mount immediately appears adjacent to the paladin and remains for 2 hours per paladin level; it may be dismissed at any time as a free action. The mount is the same creature each time it is summoned, though the paladin may release a particular mount from service.
\nEach time the mount is called, it appears in full health, regardless of any damage it may have taken previously. The mount also appears wearing or carrying any gear it had when it was last dismissed. Calling a mount is a conjuration (calling) effect.
\nShould the paladin’s mount die, it immediately disappears, leaving behind any equipment it was carrying. The paladin may not summon another mount for thirty days or until she gains a paladin level, whichever comes first, even if the mount is somehow returned from the dead. During this thirty-day period, the paladin takes a –1 penalty on attack and weapon damage rolls.
\nRemove Disease (Sp): At 6th level, a paladin can produce a remove disease effect, as the spell, once per week. She can use this ability one additional time per week for every three levels after 6th (twice per week at 9th, three times at 12th, and so forth).
\nCode of Conduct: A paladin must be of lawful good alignment and loses all class abilities if she ever willingly commits an evil act.
\nAdditionally, a paladin’s code requires that she respect legitimate authority, act with honor (not lying, not cheating, not using poison, and so forth), help those in need (provided they do not use the help for evil or chaotic ends), and punish those who harm or threaten innocents.
\nAssociates: While she may adventure with characters of any good or neutral alignment, a paladin will never knowingly associate with evil characters, nor will she continue an association with someone who consistently offends her moral code. A paladin may accept only henchmen, followers, or cohorts who are lawful good.
\n
\nEx-Paladins
\nA paladin who ceases to be lawful good, who willfully commits an evil act, or who grossly violates the code of conduct loses all paladin spells and abilities (including the service of the paladin’s mount, but not weapon, armor, and shield proficiencies). She may not progress any farther in levels as a paladin. She regains her abilities and advancement potential if she atones for her violations (see the atonement spell description), as appropriate.
\nLike a member of any other class, a paladin may be a multiclass character, but multiclass paladins face a special restriction. A paladin who gains a level in any class other than paladin may never again raise her paladin level, though she retains all her paladin abilities.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"(@level)-3","sneakAttackGroup":"rogue","sneakAttackFormula":"0","hd":10,"hp":0,"bab":"high","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"clm":false,"acr":false,"apr":false,"art":false,"blf":false,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":true,"kpl":false,"kre":true,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":true,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":true,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"extraDescription":{"value":"Weapon and Armor Proficiency
\nA warpriest is proficient with all simple and martial weapons, as well as the favored weapon of his deity, and with all armor (heavy, light, and medium) and shields (except tower shields). If the warpriest worships a deity with unarmed strike as its favored weapon, the warpriest gains Improved Unarmed Strike as a bonus feat.
\nSpell Casting (Divine)
\nA warpriest casts divine spells drawn from the cleric spell list. His alignment, however, can restrict him from casting certain spells opposed to his moral or ethical beliefs; see the Chaotic, Evil, Good, and Lawful Spells section. A warpriest must choose and prepare his spells in advance.
\nA warpriest’s highest level of spells is 6th. Cleric spells of 7th level and above are not on the warpriest class spell list, and a warpriest cannot use spell completion or spell trigger magic items (without making a successful Use Magic Device check) of cleric spells of 7th level or higher.
\nTo prepare or cast a spell, a warpriest must have a Wisdom score equal to at least 10 + the spell’s level. The saving throw DC against a warpriest’s spell is 10 + the spell’s level + the warpriest’s Wisdom modifier.
\nLike other spellcasters, a warpriest can cast only a certain number of spells of each spell level per day. His base daily spell allotment is given on Table Warpriest. In addition, he receives bonus spells per day if he had a high Wisdom score.
\nWarpriests meditate or pray for their spells. Each warpriest must choose a time when he must spend 1 hour each day in quiet contemplation or supplication to regain his daily allotment of spells. A warpriest can prepare and cast any spell on the cleric spell list, provided that he can cast spells of that level, but he must choose which spells to prepare during his daily meditation.
\n\n
Orisons: Warpriests can prepare a number of orisons, or 0-level spells, each day as noted on Table Warpriest. These spells are cast as any other spell, but aren’t expended when cast and can be used again.
\n
Spontaneous Casting: A good warpriest (or a neutral warpriest of a good deity) can channel stored spell energy into healing spells that he did not prepare ahead of time. The warpriest can expend any prepared spell that isn’t an orison to cast any cure spell of the same spell level or lower. A cure spell is any spell with “cure” in its name.
\n
An evil warpriest (or a neutral warpriest of an evil deity) can’t convert spells to cure spells, but can convert them to inflict spells. An inflict spell is any spell with “inflict” in its name.
\n
A warpriest that is neither good nor evil and whose deity is neither good nor evil chooses whether he can convert spells into either cure spells or inflict spells. Once this choice is made, it cannot be changed. This choice also determines whether the warpriest channels positive or negative energy (see Channel Energy, below).
\n
Chaotic, Evil, Good, and Lawful Spells: A warpriest cannot cast spells of an alignment opposed to his own or his deity’s (if he has a deity). Spells associated with particular alignments are indicated by the chaotic, evil, good, and lawful descriptors in their spell descriptions.
\n
Aura (Ex)
\n
A warpriest of a chaotic, evil, good, or lawful deity has a particularly powerful aura (as a cleric) corresponding to the deity’s alignment (see detect evil).
\n
Blessings (Su)
\n
A warpriest’s deity influences his alignment, what magic he can perform, his values, and how others see him. Each warpriest can select two blessings from among those granted by his deity (each deity grants the blessings tied to its domains). A warpriest can select an alignment blessing (Chaos, Evil, Good, or Law) only if his alignment matches that domain. If a warpriest isn’t devoted to a particular deity, he still selects two blessings to represent his spiritual inclinations and abilities, subject to GM approval. The restriction on alignment domains still applies.
\n
Each blessing grants a minor power at 1st level and a major power at 10th level. A warpriest can call upon the power of his blessings a number of times per day (in any combination) equal to 3 + 1/2 his warpriest level (to a maximum of 13 times per day at 20th level). Each time he calls upon any one of his blessings, it counts against his daily limit. The save DC for these blessings is equal to 10 + 1/2 the warpriest’s level + the warpriest’s Wisdom modifier.
\n
If a warpriest also has levels in a class that grants cleric domains, the blessings chosen must match the domains selected by that class. Subject to GM discretion, the warpriest can change his former blessings or domains to make them conform.
Blessings are here: Blessings.
\n
Focus Weapon
\n
At 1st level, a warpriest receives Weapon Focus as a bonus feat (he can choose any weapon, not just his deity’s favored weapon).
\n
Sacred Weapon (Su)
\n
At 1st level, weapons wielded by a warpriest are charged with the power of his faith. In addition to the favored weapon of his deity, the warpriest can designate a weapon as a sacred weapon by selecting that weapon with the Weapon Focus feat; if he has multiple Weapon Focus feats, this ability applies to all of them. Whenever the warpriest hits with his sacred weapon, the weapon damage is based on his level and not the weapon type. The damage for Medium warpriests is listed on Table 1–14; see the table below for Small and Large warpriests. The warpriest can decide to use the weapon’s base damage instead of the sacred weapon damage—this must be declared before the attack roll is made. (If the weapon’s base damage exceeds the sacred weapon damage, its damage is unchanged.) This increase in damage does not affect any other aspect of the weapon, and doesn’t apply to alchemical items, bombs, or other weapons that only deal energy damage.
\n
At 4th level, the warpriest gains the ability to enhance one of his sacred weapons with divine power as a swift action. This power grants the weapon a +1 enhancement bonus. For every 4 levels beyond 4th, this bonus increases by 1 (to a maximum of +5 at 20th level). If the warpriest has more than one sacred weapon, he can enhance another on the following round by using another swift action. The warpriest can use this ability a number of rounds per day equal to his warpriest level, but these rounds need not be consecutive.
\n
These bonuses stack with any existing bonuses the weapon might have, to a maximum of +5. The warpriest can enhance a weapon with any of the following weapon special abilities: brilliant energy, defending, disruption, flaming, frost, keen, and shock. In addition, if the warpriest is chaotic, he can add anarchic and vicious. If he is evil, he can add mighty cleaving and unholy. If he is good, he can add ghost touch and holy. If he is lawful, he can add axiomatic and merciful. If he is neutral (with no other alignment components), he can add spell storing and thundering. Adding any of these special abilities replaces an amount of bonus equal to the special ability’s base cost. Duplicate abilities do not stack. The weapon must have at least a +1 enhancement bonus before any other special abilities can be added.
\n
If multiple weapons are enhanced, each one consumes rounds of use individually. The enhancement bonus and special abilities are determined the first time the ability is used each day, and cannot be changed until the next day. These bonuses do not apply if another creature is wielding the weapon, but they continue to be in effect if the weapon otherwise leaves the warpriest’s possession (such as if the weapon is thrown). This ability can be ended as a free action at the start of the warpriest’s turn (that round does not count against the total duration, unless the ability is resumed during the same round). If the warpriest uses this ability on a double weapon, the effects apply to only one end of the weapon.
\n
\n\n\nLevel | \nDamage(Small) | \nDamage(Large) | \n
\n\n\n\n1st-4rd | \n1d4 | \n1d8 | \n
\n\n5th-9th | \n1d6 | \n2d6 | \n
\n\n10th-14th | \n1d8 | \n2d8 | \n
\n\n15th-19th | \n1d10 | \n3d6 | \n
\n\n20th | \n2d6 | \n3d8 | \n
\n\n
\n
Bonus Languages
\n
A warpriest’s bonus language options include Abyssal, Celestial, and Infernal. These choices are in addition to the bonus languages available to the character because of his race.
\n
Fervor (Su)
\n
At 2nd level, a warpriest can draw upon the power of his faith to heal wounds or harm foes. He can also use this ability to quickly cast spells that aid in his struggles. This ability can be used a number of times per day equal to 1/2 his warpriest level + his Wisdom modifier. By expending one use of this ability, a good warpriest (or one who worships a good deity) can touch a creature to heal it of 1d6 points of damage, plus an additional 1d6 points of damage for every 3 warpriest levels he possesses above 2nd (to a maximum of 7d6 at 20th level). Using this ability is a standard action (unless the warpriest targets himself, in which case it’s a swift action). Alternatively, the warpriest can use this ability to harm an undead creature, dealing the same amount of damage he would otherwise heal with a melee touch attack. Using fervor in this way is a standard action that provokes an attack of opportunity. Undead do not receive a saving throw against this damage. This counts as positive energy.
\n
An evil warpriest (or one who worships an evil deity) can use this ability to instead deal damage to living creatures with a melee touch attack and heal undead creatures with a touch. This counts as negative energy.
\n
A neutral warpriest who worships a neutral deity (or one who is not devoted to a particular deity) uses this ability as a good warpriest if he chose to spontaneously cast cure spells or as an evil warpriest if he chose to spontaneously cast inflict spells.
\n
As a swift action, a warpriest can expend one use of this ability to cast any one warpriest spell he has prepared with a casting time of 1 round or shorter. When cast in this way, the spell can target only the warpriest, even if it could normally affect other or multiple targets. Spells cast in this way ignore somatic components and do not provoke attacks of opportunity. The warpriest does not need to have a free hand to cast a spell in this way.
\n
Bonus Feats
\n
At 3rd level and every 3 levels thereafter, a warpriest gains a bonus feat in addition to those gained from normal advancement. These bonus feats must be selected from those listed as combat feats. The warpriest must meet the prerequisites for these feats, but he treats his warpriest level as his base attack bonus (in addition to base attack bonuses gained from other classes and Hit Dice) for the purpose of qualifying for these feats.
\n
Finally, for the purposes of these feats, the warpriest can select feats that have a minimum number of fighter levels as a prerequisite, treating his warpriest level as his fighter level.
\n
Channel Energy (Su)
\n
Starting at 4th level, a warpriest can release a wave of energy by channeling the power of his faith through his holy (or unholy) symbol. This energy can be used to deal or heal damage, depending on the type of energy channeled and the creatures targeted. Using this ability is a standard action that expends two uses of his fervor ability and doesn’t provoke an attack of opportunity. The warpriest must present a holy (or unholy) symbol to use this ability. A good warpriest (or one who worships a good deity) channels positive energy and can choose to heal living creatures or to deal damage to undead creatures. An evil warpriest (or one who worships an evil deity) channels negative energy and can choose to deal damage to living creatures or heal undead creatures. A neutral warpriest who worships a neutral deity (or one who is not devoted to a particular deity) channels positive energy if he chose to spontaneously cast cure spells or negative energy if he chose to spontaneously cast inflict spells.
\n
Channeling energy causes a burst that affects all creatures of one type (either undead or living) in a 30-foot radius centered on the warpriest. The amount of damage dealt or healed is equal to the amount listed in the fervor ability. Creatures that take damage from channeled energy must succeed at a Will saving throw to halve the damage. The save DC is 10 + 1/2 the warpriest’s level + the warpriest’s Wisdom modifier. Creatures healed by channeled energy cannot exceed their maximum hit point total—all excess healing is lost. A warpriest can choose whether or not to include himself in this effect.
\n
Sacred Armor (Su)
\n
At 7th level, the warpriest gains the ability to enhance his armor with divine power as a swift action. This power grants the armor a +1 enhancement bonus. For every 3 levels beyond 7th, this bonus increases by 1 (to a maximum of +5 at 19th level). The warpriest can use this ability a number of minutes per day equal to his warpriest level. This duration must be used in 1-minute increments, but they don’t need to be consecutive.
\n
These bonuses stack with any existing bonuses the armor might have, to a maximum of +5. The warpriest can enhance armor any of the following armor special abilities: energy resistance (normal, improved, and greater), fortification (heavy, light, or moderate), glamered, and spell resistance (13, 15, 17, and 19). Adding any of these special abilities replaces an amount of bonus equal to the special ability’s base cost. For this purpose, glamered counts as a +1 bonus, energy resistance counts as +2, improved energy resistance counts as +4, and greater energy resistance counts as +5. Duplicate abilities do not stack. The armor must have at least a +1 enhancement bonus before any other special abilities can be added.
\n
The enhancement bonus and armor special abilities are determined the first time the ability is used each day and cannot be changed until the next day. These bonuses apply only while the warpriest is wearing the armor, and end immediately if the armor is removed or leaves the warpriest’s possession. This ability can be ended as a free action at the start of the warpriest’s turn. This ability cannot be applied to a shield.
\n
When the warpriest uses this ability, he can also use his sacred weapon ability as a free action by expending one use of his fervor.
\n
Aspect of War (Su)
\n
At 20th level, the warpriest can channel an aspect of war, growing in power and martial ability. Once per day as a swift action, a warpriest can treat his level as his base attack bonus, gains DR 10/—, and can move at his full speed regardless of the armor he is wearing or his encumbrance. In addition, the blessings he calls upon don’t count against his daily limit during this time. This ability lasts for 1 minute.
\n
","chat":"","unidentified":""},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"attackParts":[],"contextNotes":[],"identifiedName":"Paladin","specialActions":[],"conditionFlags":{"dazzled":false}},"flags":{},"img":"systems/D35E/icons/class/paladin.png"}
+{"_id":"PlX2fn4wr5kb4mVv","name":"Monk","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Any lawful.
\nHit Die: d8.
\n
\nClass Skills
\nThe monk’s class skills (and the key ability for each skill) are Balance (Dex), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Escape Artist (Dex), Hide (Dex), Jump (Str), Knowledge (arcana) (Int), Knowledge (religion) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Spot (Wis), Swim (Str), and Tumble (Dex).
\nSkill Points at 1st Level: (4 + Int modifier) x4.
\nSkill Points at Each Additional Level: 4 + Int modifier.
\n
\n\n\n\n\n Table: The Monk \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort Save \n | \n\n Ref Save \n | \n\n Will Save \n | \n\n Special \n | \n\n Flurry of Blows Attack Bonus \n | \n\n Unarmed Damage1 \n | \n\n AC Bonus \n | \n\n Unarmored Speed Bonus \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +2 \n | \n\n +2 \n | \n\n +2 \n | \n\n Bonus feat, flurry of blows, unarmed strike \n | \n\n –2/–2 \n | \n\n 1d6 \n | \n\n +0 \n | \n\n +0 ft. \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +3 \n | \n\n +3 \n | \n\n +3 \n | \n\n Bonus feat, evasion \n | \n\n –1/–1 \n | \n\n 1d6 \n | \n\n +0 \n | \n\n +0 ft. \n | \n
\n\n\n 3rd \n | \n\n +2 \n | \n\n +3 \n | \n\n +3 \n | \n\n +3 \n | \n\n Still mind \n | \n\n +0/+0 \n | \n\n 1d6 \n | \n\n +0 \n | \n\n +10 ft. \n | \n
\n\n\n 4th \n | \n\n +3 \n | \n\n +4 \n | \n\n +4 \n | \n\n +4 \n | \n\n Ki strike (magic), \nslow fall 20 ft. \n | \n\n +1/+1 \n | \n\n 1d8 \n | \n\n +0 \n | \n\n +10 ft. \n | \n
\n\n\n 5th \n | \n\n +3 \n | \n\n +4 \n | \n\n +4 \n | \n\n +4 \n | \n\n Purity of body \n | \n\n +2/+2 \n | \n\n 1d8 \n | \n\n +1 \n | \n\n +10 ft. \n | \n
\n\n\n 6th \n | \n\n +4 \n | \n\n +5 \n | \n\n +5 \n | \n\n +5 \n | \n\n Bonus feat, \nslow fall 30 ft. \n | \n\n +3/+3 \n | \n\n 1d8 \n | \n\n +1 \n | \n\n +20 ft. \n | \n
\n\n\n 7th \n | \n\n +5 \n | \n\n +5 \n | \n\n +5 \n | \n\n +5 \n | \n\n Wholeness of body \n | \n\n +4/+4 \n | \n\n 1d8 \n | \n\n +1 \n | \n\n +20 ft. \n | \n
\n\n\n 8th \n | \n\n +6/+1 \n | \n\n +6 \n | \n\n +6 \n | \n\n +6 \n | \n\n Slow fall 40 ft. \n | \n\n +5/+5/+0 \n | \n\n 1d10 \n | \n\n +1 \n | \n\n +20 ft. \n | \n
\n\n\n 9th \n | \n\n +6/+1 \n | \n\n +6 \n | \n\n +6 \n | \n\n +6 \n | \n\n Improved evasion \n | \n\n +6/+6/+1 \n | \n\n 1d10 \n | \n\n +1 \n | \n\n +30 ft. \n | \n
\n\n\n 10th \n | \n\n +7/+2 \n | \n\n +7 \n | \n\n +7 \n | \n\n +7 \n | \n\n Ki strike (lawful), \nslow fall 50 ft. \n | \n\n +7/+7/+2 \n | \n\n 1d10 \n | \n\n +2 \n | \n\n +30 ft. \n | \n
\n\n\n 11th \n | \n\n +8/+3 \n | \n\n +7 \n | \n\n +7 \n | \n\n +7 \n | \n\n Diamond body, \ngreater flurry \n | \n\n +8/+8/+8/+3 \n | \n\n 1d10 \n | \n\n +2 \n | \n\n +30 ft. \n | \n
\n\n\n 12th \n | \n\n +9/+4 \n | \n\n +8 \n | \n\n +8 \n | \n\n +8 \n | \n\n Abundant step, \nslow fall 60 ft. \n | \n\n +9/+9/+9/+4 \n | \n\n 2d6 \n | \n\n +2 \n | \n\n +40 ft. \n | \n
\n\n\n 13th \n | \n\n +9/+4 \n | \n\n +8 \n | \n\n +8 \n | \n\n +8 \n | \n\n Diamond soul \n | \n\n +9/+9/+9/+4 \n | \n\n 2d6 \n | \n\n +2 \n | \n\n +40 ft. \n | \n
\n\n\n 14th \n | \n\n +10/+5 \n | \n\n +9 \n | \n\n +9 \n | \n\n +9 \n | \n\n Slow fall 70 ft. \n | \n\n +10/+10/+10/+5 \n | \n\n 2d6 \n | \n\n +2 \n | \n\n +40 ft. \n | \n
\n\n\n 15th \n | \n\n +11/+6/+1 \n | \n\n +9 \n | \n\n +9 \n | \n\n +9 \n | \n\n Quivering palm \n | \n\n +11/+11/+11/+6/+1 \n | \n\n 2d6 \n | \n\n +3 \n | \n\n +50 ft. \n | \n
\n\n\n 16th \n | \n\n +12/+7/+2 \n | \n\n +10 \n | \n\n +10 \n | \n\n +10 \n | \n\n Ki strike (adamantine), slow fall 80 ft. \n | \n\n +12/+12/+12/+7/+2 \n | \n\n 2d8 \n | \n\n +3 \n | \n\n +50 ft. \n | \n
\n\n\n 17th \n | \n\n +12/+7/+2 \n | \n\n +10 \n | \n\n +10 \n | \n\n +10 \n | \n\n Timeless body, tongue of the sun and moon \n | \n\n +12/+12/+12/+7/+2 \n | \n\n 2d8 \n | \n\n +3 \n | \n\n +50 ft. \n | \n
\n\n\n 18th \n | \n\n +13/+8/+3 \n | \n\n +11 \n | \n\n +11 \n | \n\n +11 \n | \n\n Slow fall 90 ft. \n | \n\n +13/+13/+13/+8/+3 \n | \n\n 2d8 \n | \n\n +3 \n | \n\n +60 ft. \n | \n
\n\n\n 19th \n | \n\n +14/+9/+4 \n | \n\n +11 \n | \n\n +11 \n | \n\n +11 \n | \n\n Empty body \n | \n\n +14/+14/+14/+9/+4 \n | \n\n 2d8 \n | \n\n +3 \n | \n\n +60 ft. \n | \n
\n\n\n 20th \n | \n\n +15/+10/+5 \n | \n\n +12 \n | \n\n +12 \n | \n\n +12 \n | \n\n Perfect self, \nslow fall any distance \n | \n\n +15/+15/+15/+10/+5 \n | \n\n 2d10 \n | \n\n +4 \n | \n\n +60 ft. \n | \n
\n\n\n 1 The value shown is for Medium monks. See Table: Small or Large Monk Unarmed Damage for Small or Large monks. \n | \n
\n\n
\n
\nClass Features
\nAll of the following are class features of the monk.
\nWeapon and Armor Proficiency: Monks are proficient with club, crossbow (light or heavy), dagger, handaxe, javelin, kama, nunchaku, quarterstaff, sai, shuriken, siangham, and sling.
\nMonks are not proficient with any armor or shields
\nWhen wearing armor, using a shield, or carrying a medium or heavy load, a monk loses her AC bonus, as well as her fast movement and flurry of blows abilities.
\nAC Bonus (Ex): When unarmored and unencumbered, the monk adds her Wisdom bonus (if any) to her AC. In addition, a monk gains a +1 bonus to AC at 5th level. This bonus increases by 1 for every five monk levels thereafter (+2 at 10th, +3 at 15th, and +4 at 20th level).
\nThese bonuses to AC apply even against touch attacks or when the monk is flat-footed. She loses these bonuses when she is immobilized or helpless, when she wears any armor, when she carries a shield, or when she carries a medium or heavy load.
\nFlurry of Blows (Ex): When unarmored, a monk may strike with a flurry of blows at the expense of accuracy. When doing so, she may make one extra attack in a round at her highest base attack bonus, but this attack takes a –2 penalty, as does each other attack made that round. The resulting modified base attack bonuses are shown in the Flurry of Blows Attack Bonus column on Table: The Monk. This penalty applies for 1 round, so it also affects attacks of opportunity the monk might make before her next action. When a monk reaches 5th level, the penalty lessens to –1, and at 9th level it disappears. A monk must use a full attack action to strike with a flurry of blows.
\nWhen using flurry of blows, a monk may attack only with unarmed strikes or with special monk weapons (kama, nunchaku, quarterstaff, sai, shuriken, and siangham). She may attack with unarmed strikes and special monk weapons interchangeably as desired. When using weapons as part of a flurry of blows, a monk applies her Strength bonus (not Str bonus x 1-1/2 or x1/2) to her damage rolls for all successful attacks, whether she wields a weapon in one or both hands. The monk can’t use any weapon other than a special monk weapon as part of a flurry of blows.
\nIn the case of the quarterstaff, each end counts as a separate weapon for the purpose of using the flurry of blows ability. Even though the quarterstaff requires two hands to use, a monk may still intersperse unarmed strikes with quarterstaff strikes, assuming that she has enough attacks in her flurry of blows routine to do so.
\nWhen a monk reaches 11th level, her flurry of blows ability improves. In addition to the standard single extra attack she gets from flurry of blows, she gets a second extra attack at her full base attack bonus.
\nUnarmed Strike: At 1st level, a monk gains Improved Unarmed Strike as a bonus feat. A monk’s attacks may be with either fist interchangeably or even from elbows, knees, and feet. This means that a monk may even make unarmed strikes with her hands full. There is no such thing as an off-hand attack for a monk striking unarmed. A monk may thus apply her full Strength bonus on damage rolls for all her unarmed strikes.
\nUsually a monk’s unarmed strikes deal lethal damage, but she can choose to deal nonlethal damage instead with no penalty on her attack roll. She has the same choice to deal lethal or nonlethal damage while grappling.
\nA monk’s unarmed strike is treated both as a manufactured weapon and a natural weapon for the purpose of spells and effects that enhance or improve either manufactured weapons or natural weapons.
\nA monk also deals more damage with her unarmed strikes than a normal person would, as shown on Table: The Monk. The unarmed damage on Table: The Monk is for Medium monks. A Small monk deals less damage than the amount given there with her unarmed attacks, while a Large monk deals more damage; see Table: Small or Large Monk Unarmed Damage.
\n
\n\n\n\n\n Table: Small or Large Monk Unarmed Damage \n | \n
\n\n\n Level \n | \n\n Damage \n (Small Monk) \n | \n\n Damage \n(Large Monk) \n | \n
\n\n\n 1st–3rd \n | \n\n 1d4 \n | \n\n 1d8 \n | \n
\n\n\n 4th–7th \n | \n\n 1d6 \n | \n\n 2d6 \n | \n
\n\n\n 8th–11th \n | \n\n 1d8 \n | \n\n 2d8 \n | \n
\n\n\n 12th–15th \n | \n\n 1d10 \n | \n\n 3d6 \n | \n
\n\n\n 16th–19th \n | \n\n 2d6 \n | \n\n 3d8 \n | \n
\n\n\n 20th \n | \n\n 2d8 \n | \n\n 4d8 \n | \n
\n\n
\n
\nBonus Feat: At 1st level, a monk may select either Improved Grapple or Stunning Fist as a bonus feat. At 2nd level, she may select either Combat Reflexes or Deflect Arrows as a bonus feat. At 6th level, she may select either Improved Disarm or Improved Trip as a bonus feat. A monk need not have any of the prerequisites normally required for these feats to select them.
\nEvasion (Ex): At 2nd level or higher if a monk makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage. Evasion can be used only if a monk is wearing light armor or no armor. A helpless monk does not gain the benefit of evasion.
\nFast Movement (Ex): At 3rd level, a monk gains an enhancement bonus to her speed, as shown on Table: The Monk. A monk in armor or carrying a medium or heavy load loses this extra speed.
\nStill Mind (Ex): A monk of 3rd level or higher gains a +2 bonus on saving throws against spells and effects from the school of enchantment.
\nKi Strike (Su): At 4th level, a monk’s unarmed attacks are empowered with ki. Her unarmed attacks are treated as magic weapons for the purpose of dealing damage to creatures with damage reduction. Ki strike improves with the character’s monk level. At 10th level, her unarmed attacks are also treated as lawful weapons for the purpose of dealing damage to creatures with damage reduction. At 16th level, her unarmed attacks are treated as adamantine weapons for the purpose of dealing damage to creatures with damage reduction and bypassing hardness.
\nSlow Fall (Ex): At 4th level or higher, a monk within arm’s reach of a wall can use it to slow her descent. When first using this ability, she takes damage as if the fall were 20 feet shorter than it actually is. The monk’s ability to slow her fall (that is, to reduce the effective distance of the fall when next to a wall) improves with her monk level until at 20th level she can use a nearby wall to slow her descent and fall any distance without harm.
\nPurity of Body (Ex): At 5th level, a monk gains immunity to all diseases except for supernatural and magical diseases.
\nWholeness of Body (Su): At 7th level or higher, a monk can heal her own wounds. She can heal a number of hit points of damage equal to twice her current monk level each day, and she can spread this healing out among several uses.
\nImproved Evasion (Ex): At 9th level, a monk’s evasion ability improves. She still takes no damage on a successful Reflex saving throw against attacks, but henceforth she takes only half damage on a failed save. A helpless monk does not gain the benefit of improved evasion.
\nDiamond Body (Su): At 11th level, a monk gains immunity to poisons of all kinds.
\nAbundant Step (Su): At 12th level or higher, a monk can slip magically between spaces, as if using the spell dimension door, once per day. Her caster level for this effect is one-half her monk level (rounded down).
\nDiamond Soul (Ex): At 13th level, a monk gains spell resistance equal to her current monk level + 10. In order to affect the monk with a spell, a spellcaster must get a result on a caster level check (1d20 + caster level) that equals or exceeds the monk’s spell resistance.
\nQuivering Palm (Su): Starting at 15th level, a monk can set up vibrations within the body of another creature that can thereafter be fatal if the monk so desires. She can use this quivering palm attack once a week, and she must announce her intent before making her attack roll. Constructs, oozes, plants, undead, incorporeal creatures, and creatures immune to critical hits cannot be affected. Otherwise, if the monk strikes successfully and the target takes damage from the blow, the quivering palm attack succeeds. Thereafter the monk can try to slay the victim at any later time, as long as the attempt is made within a number of days equal to her monk level. To make such an attempt, the monk merely wills the target to die (a free action), and unless the target makes a Fortitude saving throw (DC 10 + 1/2 the monk’s level + the monk’s Wis modifier), it dies. If the saving throw is successful, the target is no longer in danger from that particular quivering palm attack, but it may still be affected by another one at a later time.
\nTimeless Body (Ex): Upon attaining 17th level, a monk no longer takes penalties to her ability scores for aging and cannot be magically aged. Any such penalties that she has already taken, however, remain in place. Bonuses still accrue, and the monk still dies of old age when her time is up.
\nTongue of the Sun and Moon (Ex): A monk of 17th level or higher can speak with any living creature.
\nEmpty Body (Su): At 19th level, a monk gains the ability to assume an ethereal state for 1 round per monk level per day, as though using the spell etherealness. She may go ethereal on a number of different occasions during any single day, as long as the total number of rounds spent in an ethereal state does not exceed her monk level.
\nPerfect Self: At 20th level, a monk becomes a magical creature. She is forevermore treated as an outsider rather than as a humanoid (or whatever the monk’s creature type was) for the purpose of spells and magical effects. Additionally, the monk gains damage reduction 10/magic, which allows her to ignore the first 10 points of damage from any attack made by a nonmagical weapon or by any natural attack made by a creature that doesn’t have similar damage reduction. Unlike other outsiders, the monk can still be brought back from the dead as if she were a member of her previous creature type.
\n
\nEx-Monks
\nA monk who becomes nonlawful cannot gain new levels as a monk but retains all monk abilities.
\nLike a member of any other class, a monk may be a multiclass character, but multiclass monks face a special restriction. A monk who gains a new class or (if already multiclass) raises another class by a level may never again raise her monk level, though she retains all her monk abilities.
","chat":"","unidentified":""},"tags":[],"changes":[["floor(@classes.monk.level/5)+@abilities.wis.mod","ac","ac","inherent"],["floor(@classes.monk.level/3)*10","speed","landSpeed","competence"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","hd":8,"hp":0,"bab":"med","skillsPerLevel":4,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":true,"fly":false,"han":false,"hea":false,"int":false,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":true,"pro":true,"rid":false,"sen":true,"slt":false,"spl":false,"ste":false,"sur":false,"swm":true,"umd":false,"blc":true,"coc":true,"dsc":false,"fog":false,"gif":false,"hid":true,"jmp":true,"lis":true,"mos":true,"opl":false,"src":false,"spt":true,"tmb":true,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"extraDescription":{"value":"Weapon and Armor Proficiency
\nA brawler is proficient with all simple weapons plus the handaxe, short sword, and weapons from the close fighter weapon group. She is proficient with light armor and shields (except tower shields).
\nBrawler's Cunning (Ex)
\nIf the brawler’s Intelligence score is less than 13, it counts as 13 for the purpose of meeting the prerequisites of combat feats.
\nMartial Flexibility (Ex)
\nA brawler can take a move action to gain the benefit of a combat feat she doesn’t possess. This effect lasts for 1 minute. The brawler must meet all the feat’s prerequisites. She may use this ability a number of times per day equal to 3 + 1/2 her brawler level (minimum 1).
\nThe brawler can use this ability again before the duration expires in order to replace the previous combat feat with another choice.
\nIf a combat feat has a daily use limitation (such as Stunning Fist), any uses of that combat feat while using this ability count toward that feat’s daily limit.
\nAt 6th level, a brawler can use this ability to gain the benefit of two combat feats at the same time. She may select one feat as a swift action or two feats as a move action. She may use one of these feats to meet a prerequisite of the second feat; doing so means that she cannot replace a feat currently fulfilling another’s prerequisite without also replacing those feats that require it. Each individual feat selected counts toward her daily uses of this ability.
\nAt 10th level, a brawler can use this ability to gain the benefit of three combat feats at the same time. She may select one feat as a free action, two feats as a swift action, or three feats as a move action. She may use one of the feats to meet a prerequisite of the second and third feats, and use the second feat to meet a prerequisite of the third feat. Each individual feat selected counts toward her daily uses of this ability.
\nAt 12th level, a brawler can use this ability to gain the benefit of one combat feat as an immediate action or three combat feats as a swift action. Each individual feat selected counts toward her daily uses of this ability.
\nAt 20th level, a brawler can use this ability to gain the benefit of any number of combat feats as a swift action. Each feat selected counts toward her daily uses of this ability.
\nMartial Training (Ex)
\nAt 1st level, a brawler counts her total brawler levels as both fighter levels and monk levels for the purpose of qualifying for feats. She also counts as both a fighter and a monk for feats and magic items that have different effects based on whether the character has levels in those classes (such as Stunning Fist and a monk’s robe). This ability does not automatically grant feats normally granted to fighters and monks based on class level, namely Stunning Fist.
\nUnarmed Strike
\nAt 1st level, a brawler gains Improved Unarmed Strike as a bonus feat. A brawler may attack with fists, elbows, knees, and feet. This means that a brawler may make unarmed strikes with her hands full. A brawler applies her full Strength modifier (not half ) on damage rolls for all her unarmed strikes.
\nUsually, a brawler’s unarmed strikes deal lethal damage, but she can choose to deal nonlethal damage instead with no penalty on her attack roll. She has the same choice to deal lethal or nonlethal damage while grappling.
\nA brawler’s unarmed strike is treated as both a manufactured weapon and a natural weapon for the purpose of spells and effects that modify either manufactured weapons or natural weapons.
\nA brawler also deals more damage with her unarmed strikes than others, as shown on Table: Brawler. The unarmed damage values listed on that table are for Medium brawlers. A Small brawler deals less damage than the amount given there with her unarmed attacks, while a Large brawler deals more damage; see the following table.
\nTable: Small or Large Brawler Unarmed Damage\n\n\nLevel | \nSmall Brawler | \nLarge Brawler | \n
\n\n\n\n1st-3rd | \n1d4 | \n1d8 | \n
\n\n4th-7th | \n1d6 | \n2d6 | \n
\n\n8th-11th | \n1d8 | \n2d8 | \n
\n\n12th-15th | \n1d10 | \n3d6 | \n
\n\n16th-19th | \n2d6 | \n3d8 | \n
\n\n20th | \n2d8 | \n4d8 | \n
\n\n
\nBonus Combat Feats
\nAt 2nd level and every 3 levels thereafter, a brawler gains a bonus combat feat in addition to those gained from normal advancement. These bonus feats must be ones that affect or improve her defenses or melee attacks. The brawler must meet the prerequisites of the selected bonus combat feat.
\nUpon reaching 5th level and every 3 levels thereafter, a brawler can choose to learn a new bonus combat feat in place of a bonus combat feat she has already learned. In effect, the brawler loses the bonus combat feat in exchange for the new one. The old feat cannot be one that was used as a prerequisite for another feat, prestige class, or other ability. A brawler can only change one feat at any given level, and must choose whether or not to swap the feat at the time she gains a new bonus combat feat for the level.
\nBrawler's Flurry (Ex)
\nStarting at 2nd level, a brawler can make a brawler’s flurry as a full-attack action. When doing so, a brawler has the Two-Weapon Fighting feat when attacking with any combination of unarmed strikes, weapons from the close fighter weapon group, or weapons with the “monk” special feature. She does not need to use two different weapons to use this ability.
\nA brawler applies her full Strength modifier to her damage rolls for all attacks made with brawler’s flurry, whether the attacks are made with an off-hand weapon or a weapon wielded in both hands. A brawler can substitute disarm, sunder, and trip combat maneuvers for unarmed attacks as part of brawler’s flurry. A brawler with natural weapons can’t use such weapons as part of brawler’s flurry, nor can she make natural weapon attacks in addition to her brawler’s flurry attacks.
\nAt 8th level, the brawler gains use of the Improved Two-Weapon Fighting feat when using brawler’s flurry. At 15th level, she gains use of the Greater Two-Weapon Fighting feat when using brawler’s flurry.
\nManeuver Training (Ex)
\nAt 3rd level, a brawler can select one combat maneuver to receive additional training. She gains a +1 bonus on combat maneuver checks when performing that combat maneuver and a +1 bonus to her CMD when defending against that maneuver.
\nAt 7th level and every 4 levels thereafter, the brawler becomes further trained in another combat maneuver, gaining the above +1 bonus combat maneuver checks and to CMD. In addition, the bonuses granted by all previous maneuver training increase by 1 each. (For example, if a brawler chooses grapple at 3rd level and sunder at 7th level, her bonuses to grapple are +2 and bonuses to sunder are +1. If she then chooses bull rush upon reaching 11th level, her bonuses to grapple are +3, to sunder are +2, and to bull rush are +1.)
\nAC Bonus (Ex)
\nAt 4th level, when a brawler wears light or no armor, she gains a +1 dodge bonus to AC and CMD. This bonus increases by 1 at 9th, 13th, and 18th levels.
\nThese bonuses to AC apply against touch attacks. She loses these bonuses while immobilized or helpless, wearing medium or heavy armor, or carrying a medium or heavy load.
\nKnockout (Ex)
\nAt 4th level, once per day a brawler can unleash a devastating attack that can instantly knock a target unconscious. She must announce this intent before making her attack roll. If the brawler hits and the target takes damage from the blow, the target must succeed at a Fortitude saving throw (DC = 10 + 1/2 the brawler’s level + the higher of the brawler’s Strength or Dexterity modifier) or fall unconscious for 1d6 rounds. Each round on its turn, the unconscious target may attempt a new saving throw to end the effect as a full-round action that does not provoke attacks of opportunity. Creatures immune to critical hits or nonlethal damage are immune to this ability. At 10th level, the brawler may use this ability twice per day; at 16th level, she may use it three times per day.
\nBrawler's Strike (Ex)
\nAt 5th level, a brawler’s unarmed strikes are treated as magic weapons for the purpose of overcoming damage reduction. At 9th level, her unarmed attacks are also treated as cold iron and silver for the purpose of overcoming damage reduction. At 12th level, she chooses one alignment component: chaotic, evil, good, or lawful; her unarmed strikes also count as this alignment for the purpose of overcoming damage reduction. (This alignment component cannot be the opposite of the brawler’s actual alignment, such as a good brawler choosing evil strikes.) At 17th level, her unarmed attacks are also treated as adamantine weapons for the purpose of overcoming damage reduction and bypassing hardness.
\nClose Weapon Mastery (Ex)
\nAt 5th level, a brawler’s damage with close weapons increases. When wielding a close weapon, she uses the unarmed strike damage of a brawler 4 levels lower instead of the base damage for that weapon (for example, a 5th-level Medium brawler wielding a punching dagger deals 1d6 points of damage instead of the weapon’s normal 1d4). If the weapon normally deals more damage than this, its damage is unchanged. This ability does not affect any other aspect of the weapon. The brawler can decide to use the weapon’s base damage instead of her adjusted unarmed strike damage—this must be declared before the attack roll is made.
\nAwesome Blow (Ex)
\nAt 16th level, the brawler can as a standard action perform an awesome blow combat maneuver against a corporeal creature of her size or smaller. If the combat maneuver check succeeds, the opponent takes damage as if the brawler hit it with the close weapon she is wielding or an unarmed strike, it is knocked flying 10 feet in a direction of the brawler’s choice, and it falls prone. The brawler can only push the opponent in a straight line, and the opponent can’t move closer to the brawler than the square it started in. If an obstacle prevents the completion of the opponent’s move, the opponent and the obstacle each take 1d6 points of damage, and the opponent is knocked prone in the space adjacent to the obstacle. (Unlike the Awesome Blow monster feat, the brawler can be of any size to use this ability.)
\nImproved Awesome Blow (Ex)
\nAt 20th level, the brawler can use her awesome blow ability as an attack rather than as a standard action. She may use it on creatures of any size. If the maneuver roll is a natural 20, the brawler can immediately attempt to confirm the critical by rolling another combat maneuver check with all the same modifiers as the one just rolled; if the confirmation roll is successful, the attack deals double damage, and the damage from hitting an obstacle (if any) is also doubled.
","chat":"","unidentified":""},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"attackParts":[],"contextNotes":[],"specialActions":[],"identifiedName":"Monk","conditionFlags":{"dazzled":false},"container":"None","containerWeightless":false},"flags":{},"img":"systems/D35E/icons/class/monk.png"}
+{"_id":"VwVlbNYqDgMBIWhQ","name":"Wizard","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Any.
\nHit Die: d4.
\n
\nClass Skills
\nThe wizard’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Decipher Script (Int), Knowledge (all skills, taken individually) (Int), Profession (Wis), and Spellcraft (Int). See Chapter 4: Skills for
\nskill descriptions.
\nSkill Points at 1st Level: (2 + Int modifier) x4.
\nSkill Points at Each Additional Level: 2 + Int modifier.
\n
\n\n\n\n\n Table: The Wizard \n | \n
\n\n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n ——–——————— Spells per Day —–——————— \n | \n
\n\n\n Level \n | \n\n Base Attack \nBonus \n | \n\n Fort \nSave \n | \n\n Ref \nSave \n | \n\n Will \nSave \n | \n\n Special \n | \n\n 0 \n | \n\n 1st \n | \n\n 2nd \n | \n\n 3rd \n | \n\n 4th \n | \n\n 5th \n | \n\n 6th \n | \n\n 7th \n | \n\n 8th \n | \n\n 9th \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +0 \n | \n\n +0 \n | \n\n +2 \n | \n\n Summon familiar, \nScribe Scroll \n | \n\n 3 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +0 \n | \n\n +0 \n | \n\n +3 \n | \n\n \n | \n\n 4 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 3rd \n | \n\n +1 \n | \n\n +1 \n | \n\n +1 \n | \n\n +3 \n | \n\n \n | \n\n 4 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 4th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n\n \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 5th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n\n Bonus feat \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 6th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n\n \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 7th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 8th \n | \n\n +4 \n | \n\n +2 \n | \n\n +2 \n | \n\n +6 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 9th \n | \n\n +4 \n | \n\n +3 \n | \n\n +3 \n | \n\n +6 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 10th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n\n Bonus feat \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 11th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 12th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 13th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 14th \n | \n\n +7/+2 \n | \n\n +4 \n | \n\n +4 \n | \n\n +9 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 15th \n | \n\n +7/+2 \n | \n\n +5 \n | \n\n +5 \n | \n\n +9 \n | \n\n Bonus feat \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n
\n\n\n 16th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n
\n\n\n 17th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n
\n\n\n 18th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n
\n\n\n 19th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n
\n\n\n 20th \n | \n\n +10/+5 \n | \n\n +6 \n | \n\n +6 \n | \n\n +12 \n | \n\n Bonus feat \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n
\n\n
\n
\nClass Features
\nAll of the following are class features of the wizard.
\nWeapon and Armor Proficiency: Wizards are proficient with the club, dagger, heavy crossbow, light crossbow, and quarterstaff, but not with any type of armor or shield. Armor of any type interferes with a wizard’s movements, which can cause her spells with somatic components to fail.
\nSpells: A wizard casts arcane spells which are drawn from the sorcerer/ wizard spell list. A wizard must choose and prepare her spells ahead of time (see below).
\nTo learn, prepare, or cast a spell, the wizard must have an Intelligence score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a wizard’s spell is 10 + the spell level + the wizard’s Intelligence modifier.
\nLike other spellcasters, a wizard can cast only a certain number of spells of each spell level per day. Her base daily spell allotment is given on Table: The Wizard. In addition, she receives bonus spells per day if she has a high Intelligence score.
\nUnlike a bard or sorcerer, a wizard may know any number of spells. She must choose and prepare her spells ahead of time by getting a good night’s sleep and spending 1 hour studying her spellbook. While studying, the wizard decides which spells to prepare.
\nBonus Languages: A wizard may substitute Draconic for one of the bonus languages available to the character because of her race.
\nFamiliar: A wizard can obtain a familiar in exactly the same manner as a sorcerer can. See the sorcerer description and the information on Familiars below for details.
\nScribe Scroll: At 1st level, a wizard gains Scribe Scroll as a bonus feat.
\nBonus Feats: At 5th, 10th, 15th, and 20th level, a wizard gains a bonus feat. At each such opportunity, she can choose a metamagic feat, an item creation feat, or Spell Mastery. The wizard must still meet all prerequisites for a bonus feat, including caster level minimums.
\nThese bonus feats are in addition to the feat that a character of any class gets from advancing levels. The wizard is not limited to the categories of item creation feats, metamagic feats, or Spell Mastery when choosing these feats.
\nSpellbooks: A wizard must study her spellbook each day to prepare her spells. She cannot prepare any spell not recorded in her spellbook, except for read magic, which all wizards can prepare from memory.
\nA wizard begins play with a spellbook containing all 0-level wizard spells (except those from her prohibited school or schools, if any; see School Specialization, below) plus three 1st-level spells of your choice. For each point of Intelligence bonus the wizard has, the spellbook holds one additional 1st-level spell of your choice. At each new wizard level, she gains two new spells of any spell level or levels that she can cast (based on her new wizard level) for her spellbook. At any time, a wizard can also add spells found in other wizards’ spellbooks to her own.
\n
\nSCHOOL SPECIALIZATION
\nA school is one of eight groupings of spells, each defined by a common theme. If desired, a wizard may specialize in one school of magic (see below). Specialization allows a wizard to cast extra spells from her chosen school, but she then never learns to cast spells from some other schools.
\nA specialist wizard can prepare one additional spell of her specialty school per spell level each day. She also gains a +2 bonus on Spellcraft checks to learn the spells of her chosen school.
\nThe wizard must choose whether to specialize and, if she does so, choose her specialty at 1st level. At this time, she must also give up two other schools of magic (unless she chooses to specialize in divination; see below), which become her prohibited schools.
\nA wizard can never give up divination to fulfill this requirement.
\nSpells of the prohibited school or schools are not available to the wizard, and she can’t even cast such spells from scrolls or fire them from wands. She may not change either her specialization or her prohibited schools later.
\nThe eight schools of arcane magic are abjuration, conjuration, divination, enchantment, evocation, illusion, necromancy, and transmutation.
\nSpells that do not fall into any of these schools are called universal spells.
\nAbjuration: Spells that protect, block, or banish. An abjuration specialist is called an abjurer.
\nConjuration: Spells that bring creatures or materials to the caster. A conjuration specialist is called a conjurer.
\nDivination: Spells that reveal information. A divination specialist is called a diviner. Unlike the other specialists, a diviner must give up only one other school.
\nEnchantment: Spells that imbue the recipient with some property or grant the caster power over another being. An enchantment specialist is called an enchanter.
\nEvocation: Spells that manipulate energy or create something from nothing. An evocation specialist is called an evoker.
\nIllusion: Spells that alter perception or create false images. An illusion specialist is called an illusionist.
\nNecromancy: Spells that manipulate, create, or destroy life or life force. A necromancy specialist is called a necromancer.
\nTransmutation: Spells that transform the recipient physically or change its properties in a more subtle way. A transmutation specialist is called a transmuter.
\nUniversal: Not a school, but a category for spells that all wizards can learn. A wizard cannot select universal as a specialty school or as a prohibited school. Only a limited number of spells fall into this category.
\n
\nFamiliars
\nA familiar is a normal animal that gains new powers and becomes a magical beast when summoned to service by a sorcerer or wizard. It retains the appearance, Hit Dice, base attack bonus, base save bonuses, skills, and feats of the normal animal it once was, but it is treated as a magical beast instead of an animal for the purpose of any effect that depends on its type. Only a normal, unmodified animal may become a familiar. An animal companion cannot also function as a familiar.
\nA familiar also grants special abilities to its master (a sorcerer or wizard), as given on the table below. These special abilities apply only when the master and familiar are within 1 mile of each other.
\nLevels of different classes that are entitled to familiars stack for the purpose of determining any familiar abilities that depend on the master’s level.
\n
\n\n\n\n\n Familiar \n | \n\n Special \n | \n
\n\n\n Bat \n | \n\n Master gains a +3 bonus on Listen checks \n | \n
\n\n\n Cat \n | \n\n Master gains a +3 bonus on Move Silently checks \n | \n
\n\n\n Hawk \n | \n\n Master gains a +3 bonus on Spot checks in bright light \n | \n
\n\n\n Lizard \n | \n\n Master gains a +3 bonus on Climb checks \n | \n
\n\n\n Owl \n | \n\n Master gains a +3 bonus on Spot checks in shadows \n | \n
\n\n\n Rat \n | \n\n Master gains a +2 bonus on Fortitude saves \n | \n
\n\n\n Raven1 \n | \n\n Master gains a +3 bonus on Appraise checks \n | \n
\n\n\n Snake2 \n | \n\n Master gains a +3 bonus on Bluff checks \n | \n
\n\n\n Toad \n | \n\n Master gains +3 hit points \n | \n
\n\n\n Weasel \n | \n\n Master gains a +2 bonus on Reflex saves \n | \n
\n\n\n 1 A raven familiar can speak one language of its master’s choice as a supernatural ability. \n | \n
\n\n\n 2 Tiny viper. \n | \n
\n\n
\n
\nFamiliar Basics: Use the basic statistics for a creature of the familiar’s kind, but make the following
\nchanges:
\nHit Dice: For the purpose of effects related to number of Hit Dice, use the master’s character level or the familiar’s normal HD total, whichever is higher.
\nHit Points: The familiar has one-half the master’s total hit points (not including temporary hit points), rounded down, regardless of its actual Hit Dice.
\nAttacks: Use the master’s base attack bonus, as calculated from all his classes. Use the familiar’s Dexterity or Strength modifier, whichever is greater, to get the familiar’s melee attack bonus with natural weapons.
\nDamage equals that of a normal creature of the familiar’s kind.
\nSaving Throws: For each saving throw, use either the familiar’s base save bonus (Fortitude +2, Reflex +2, Will +0) or the master’s (as calculated from all his classes), whichever is better. The familiar uses its own ability modifiers to saves, and it doesn’t share any of the other bonuses that the master might have on saves.
\nSkills: For each skill in which either the master or the familiar has ranks, use either the normal skill ranks for an animal of that type or the master’s skill ranks, whichever are better. In either case, the familiar uses its own ability modifiers. Regardless of a familiar’s total skill modifiers, some skills may remain beyond the familiar’s ability to use.
\nFamiliar Ability Descriptions: All familiars have special abilities (or impart abilities to their masters) depending on the master’s combined level in classes that grant familiars, as shown on the table below. The abilities given on the table are cumulative.
\nNatural Armor Adj.: The number noted here is an improvement to the familiar’s existing natural armor bonus.
\nInt: The familiar’s Intelligence score.
\nAlertness (Ex): While a familiar is within arm’s reach, the master gains the Alertness feat.
\nImproved Evasion (Ex): When subjected to an attack that normally allows a Reflex saving throw for half damage, a familiar takes no damage if it makes a successful saving throw and half damage even if the saving throw fails.
\nShare Spells: At the master’s option, he may have any spell (but not any spell-like ability) he casts on himself also affect his familiar. The familiar must be within 5 feet at the time of casting to receive the benefit.
\nIf the spell or effect has a duration other than instantaneous, it stops affecting the familiar if it moves farther than 5 feet away and will not affect the familiar again even if it returns to the master before the duration expires. Additionally, the master may cast a spell with a target of “You” on his familiar (as a touch range spell) instead of on himself.
\nA master and his familiar can share spells even if the spells normally do not affect creatures of the familiar’s type (magical beast).
\nEmpathic Link (Su): The master has an empathic link with his familiar out to a distance of up to 1 mile. The master cannot see through the familiar’s eyes, but they can communicate empathically. Because of the limited nature of the link, only general emotional content can be communicated.
\nBecause of this empathic link, the master has the same connection to an item or place that his familiar does.
\nDeliver Touch Spells (Su): If the master is 3rd level or higher, a familiar can deliver touch spells for him. If the master and the familiar are in contact at the time the master casts a touch spell, he can designate his familiar as the “toucher.” The familiar can then deliver the touch spell just as the master could. As usual, if the master casts another spell before the touch is delivered, the touch spell dissipates.
\nSpeak with Master (Ex): If the master is 5th level or higher, a familiar and the master can communicate verbally as if they were using a common language. Other creatures do not understand the communication without magical help.
\nSpeak with Animals of Its Kind (Ex): If the master is 7th level or higher, a familiar can communicate with animals of approximately the same kind as itself (including dire varieties): bats with bats, rats with rodents, cats with felines, hawks and owls and ravens with birds, lizards and snakes with reptiles, toads with amphibians, weasels with similar creatures (weasels, minks, polecats, ermines, skunks, wolverines, and badgers). Such communication is limited by the intelligence of the conversing creatures.
\nSpell Resistance (Ex): If the master is 11th level or higher, a familiar gains spell resistance equal to the master’s level + 5. To affect the familiar with a spell, another spellcaster must get a result on a caster level check (1d20 + caster level) that equals or exceeds the familiar’s spell resistance.
\nScry on Familiar (Sp): If the master is 13th level or higher, he may scry on his familiar (as if casting the scrying spell) once per day.
\n
\n\n\n\n\n Master Class Level \n | \n\n Natural Armor Adj. \n | \n\n Int \n | \n\n Special \n | \n
\n\n\n 1st–2nd \n | \n\n +1 \n | \n\n 6 \n | \n\n Alertness, improved evasion, share spells, empathic link \n | \n
\n\n\n 3rd–4th \n | \n\n +2 \n | \n\n 7 \n | \n\n Deliver touch spells \n | \n
\n\n\n 5th–6th \n | \n\n +3 \n | \n\n 8 \n | \n\n Speak with master \n | \n
\n\n\n 7th–8th \n | \n\n +4 \n | \n\n 9 \n | \n\n Speak with animals of its kind \n | \n
\n\n\n 9th–10th \n | \n\n +5 \n | \n\n 10 \n | \n\n — \n | \n
\n\n\n 11th–12th \n | \n\n +6 \n | \n\n 11 \n | \n\n Spell resistance \n | \n
\n\n\n 13th–14th \n | \n\n +7 \n | \n\n 12 \n | \n\n Scry on familiar \n | \n
\n\n\n 15th–16th \n | \n\n +8 \n | \n\n 13 \n | \n\n — \n | \n
\n\n\n 17th–18th \n | \n\n +9 \n | \n\n 14 \n | \n\n — \n | \n
\n\n\n 19th–20th \n | \n\n +10 \n | \n\n 15 \n | \n\n — \n | \n
\n\n
\n
\nArcane spells and armor
\nWizards and sorcerers do not know how to wear armor effectively.
\nIf desired, they can wear armor anyway (though they’ll be clumsy in it), or they can gain training in the proper use of armor (with the various Armor Proficiency feats—light, medium, and heavy—and the Shield Proficiency feat), or they can multiclass to add a class that grants them armor proficiency. Even if a wizard or sorcerer is wearing armor with which he or she is proficient, however, it might still interfere with spellcasting.
\nArmor restricts the complicated gestures that a wizards or sorcerer must make while casting any spell that has a somatic component (most do). The armor and shield descriptions list the arcane spell failure chance for different armors and shields.
\nBy contrast, bards not only know how to wear light armor effectively, but they can also ignore the arcane spell failure chance for such armor. A bard wearing armor heavier than light or using any type of shield incurs the normal arcane spell failure chance, even if he becomes proficient with that armor.
\nIf a spell doesn’t have a somatic component, an arcane spellcaster can cast it with no problem while wearing armor. Such spells can also be cast even if the caster’s hands are bound or if he or she is grappling (although Concentration checks still apply normally). Also, the metamagic feat Still Spell allows a spellcaster to prepare or cast a spell at one spell level higher than normal without the somatic component. This also provides a way to cast a spell while wearing armor without risking arcane spell failure.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","hd":4,"hp":null,"bab":"low","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":true,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":true,"dsc":true,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"extraDescription":{"value":"Weapon and Armor Proficiency
\nAn inquisitor is proficient with all simple weapons, plus the hand crossbow, longbow, repeating crossbow, shortbow, and the favored weapon of her deity. She is also proficient with light armor, medium armor, and shields (except tower shields).
\nSpells
\nAn inquisitor casts divine spells drawn from the inquisitor spell list. She can cast any spell she knows at any time without preparing it ahead of time, assuming she has not yet used up her allotment of spells per day for the spell’s level.
\nTo learn or cast a spell, an inquisitor must have a Wisdom score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against an inquisitor’s spell is 10 + the spell level + the inquisitor’s Wisdom modifier.
\nAn inquisitor can cast only a certain number of spells of each spell level each day. Her base daily spell allotment is given on Table: Inquisitor. In addition, she receives bonus spells per day if she has a high Wisdom score (see Table: Ability Modifiers and Bonus Spells).
\nAn inquisitor’s selection of spells is extremely limited. An inquisitor begins play knowing four 0-level spells and two 1st-level spells of the inquisitor’s choice. At each new inquisitor level, she gains one or more new spells as indicated on Table: Inquisitor Spells Known. (Unlike spells per day, the number of spells an inquisitor knows is not affected by her Wisdom score. The numbers on Table: Inquisitor Spells Known are fixed.)
\nUpon reaching 5th level, and at every third inquisitor level thereafter (8th, 11th, and so on), an inquisitor can choose to learn a new spell in place of one she already knows. In effect, the inquisitor “loses” the old spell in exchange for the new one. The new spell’s level must be the same as that of the spell being exchanged, and it must be at least one level lower than the highest-level inquisitor spell she can cast. The inquisitor may swap out only a single spell at any given level and must choose whether or not to swap the spell at the same time that she gains new spells known for the level.
\n\n\n\nLevel | \nSpells Known | \n
\n\n0th | \n1st | \n2nd | \n3rd | \n4th | \n5th | \n6th | \n
\n\n\n\n1st | \n4 | \n2 | \n— | \n— | \n— | \n— | \n— | \n
\n\n2nd | \n5 | \n3 | \n— | \n— | \n— | \n— | \n— | \n
\n\n3rd | \n6 | \n4 | \n— | \n— | \n— | \n— | \n— | \n
\n\n4th | \n6 | \n4 | \n2 | \n— | \n— | \n— | \n— | \n
\n\n5th | \n6 | \n4 | \n3 | \n— | \n— | \n— | \n— | \n
\n\n6th | \n6 | \n4 | \n4 | \n— | \n— | \n— | \n— | \n
\n\n7th | \n6 | \n5 | \n4 | \n2 | \n— | \n— | \n— | \n
\n\n8th | \n6 | \n5 | \n4 | \n3 | \n— | \n— | \n— | \n
\n\n9th | \n6 | \n5 | \n4 | \n4 | \n— | \n— | \n— | \n
\n\n10th | \n6 | \n5 | \n5 | \n4 | \n2 | \n— | \n— | \n
\n\n11th | \n6 | \n6 | \n5 | \n4 | \n3 | \n— | \n— | \n
\n\n12th | \n6 | \n6 | \n5 | \n4 | \n4 | \n— | \n— | \n
\n\n13th | \n6 | \n6 | \n5 | \n5 | \n4 | \n2 | \n— | \n
\n\n14th | \n6 | \n6 | \n6 | \n5 | \n4 | \n3 | \n— | \n
\n\n15th | \n6 | \n6 | \n6 | \n5 | \n4 | \n4 | \n— | \n
\n\n16th | \n6 | \n6 | \n6 | \n5 | \n5 | \n4 | \n2 | \n
\n\n17th | \n6 | \n6 | \n6 | \n6 | \n5 | \n4 | \n3 | \n
\n\n18th | \n6 | \n6 | \n6 | \n6 | \n5 | \n4 | \n4 | \n
\n\n19th | \n6 | \n6 | \n6 | \n6 | \n5 | \n5 | \n4 | \n
\n\n20th | \n6 | \n6 | \n6 | \n6 | \n6 | \n5 | \n5 | \n
\n\n
\nDomain (or Inquisition)
\nLike a cleric’s deity, an inquisitor’s deity influences her alignment, what magic she can perform, and her values. Although not as tied to the tenets of the deity as a cleric, an inquisitor must still hold such guidelines in high regard, despite that fact she can go against them if it serves the greater good of the faith. An inquisitor can select one domain from among those belonging to her deity. She can select an alignment domain only if her alignment matches that domain. With the GM’s approval, an inquisitor can be devoted to an ideal instead of a deity, selecting one domain to represent her personal inclination and abilities. The restriction on alignment domains still applies.
\nEach domain grants a number of domain powers, depending on the level of the inquisitor. An inquisitor does not gain the bonus spells listed for each domain, nor does she gain bonus spell slots. The inquisitor uses her level as her effective cleric level when determining the power and effect of her domain powers. If the inquisitor has cleric levels, one of her two domain selections must be the same domain selected as an inquisitor. Levels of cleric and inquisitor stack for the purpose of determining domain powers and abilities, but not for bonus spells.
\nA complete listing of domains can be found here: Domains. Inquisitors also have access to Inquisitions, which are similar to Domains but do not include Domain spells. A complete listing of Inquisitions can be found here: Inquisitions.
\nJudgement (Su)
\nStarting at 1st level, an inquisitor can pronounce judgment upon her foes as a swift action. Starting when the judgment is made, the inquisitor receives a bonus or special ability based on the type of judgment made.
\nAt 1st level, an inquisitor can use this ability once per day. At 4th level and every three levels thereafter, the inquisitor can use this ability one additional time per day. Once activated, this ability lasts until the combat ends, at which point all of the bonuses immediately end. The inquisitor must participate in the combat to gain these bonuses. If she is frightened, panicked, paralyzed, stunned, unconscious, or otherwise prevented from participating in the combat, the ability does not end, but the bonuses do not resume until she can participate in the combat again.
\nWhen the inquisitor uses this ability, she must select one type of judgment to make. As a swift action, she can change this judgment to another type. If the inquisitor is evil, she receives profane bonuses instead of sacred, as appropriate. Neutral inquisitors must select profane or sacred bonuses. Once made, this choice cannot be changed.
\n\n
Destruction: The inquisitor is filled with divine wrath, gaining a +1 sacred bonus on all weapon damage rolls. This bonus increases by +1 for every three inquisitor levels she possesses.
\n
Healing: The inquisitor is surrounded by a healing light, gaining fast healing 1. This causes the inquisitor to heal 1 point of damage each round as long as the inquisitor is alive and the judgment lasts. The amount of healing increases by 1 point for every three inquisitor levels she possesses.
\n
Justice: This judgment spurs the inquisitor to seek justice, granting a +1 sacred bonus on all attack rolls. This bonus increases by +1 for every five inquisitor levels she possesses. At 10th level, this bonus is doubled on all attack rolls made to confirm critical hits.
\n
Piercing: This judgment gives the inquisitor great focus and makes her spells more potent. This benefit grants a +1 sacred bonus on concentration checks and caster level checks made to overcome a target’s spell resistance. This bonus increases by +1 for every three inquisitor levels she possesses.
\n
Protection: The inquisitor is surrounded by a protective aura, granting a +1 sacred bonus to Armor Class. This bonus increases by +1 for every five inquisitor levels she possesses. At 10th level, this bonus is doubled against attack rolls made to confirm critical hits against the inquisitor.
\n
Purity: The inquisitor is protected from the vile taint of her foes, gaining a +1 sacred bonus on all saving throws. This bonus increases by +1 for every five inquisitor levels she possesses. At 10th level, the bonus is doubled against curses, diseases, and poisons.
\n
Resiliency: This judgment makes the inquisitor resistant to harm, granting DR 1/magic. This DR increases by 1 for every five levels she possesses. At 10th level, this DR changes from magic to an alignment (chaotic, evil, good, or lawful) that is opposite the inquisitor’s. If she is neutral, the inquisitor does not receive this increase.
\n
Resistance: The inquisitor is shielded by a flickering aura, gaining 2 points of energy resistance against one energy type (acid, cold, electricity, fire, or sonic) chosen when the judgment is declared. The protection increases by 2 for every three inquisitor levels she possesses.
\n
Smiting: This judgment bathes the inquisitor’s weapons in a divine light. The inquisitor’s weapons count as magic for the purposes of bypassing damage reduction. At 6th level, the inquisitor’s weapons also count as one alignment type (chaotic, evil, good, or lawful) for the purpose of bypassing damage reduction. The type selected must match one of the inquisitor’s alignments. If the inquisitor is neutral, she does not receive this bonus. At 10th level, the inquisitor’s weapons also count as adamantine for the purpose of overcoming damage reduction (but not for reducing hardness).
\n
Monster Lore (Ex)
\n
The inquisitor adds her Wisdom modifier on Knowledge skill checks in addition to her Intelligence modifier, when making skill checks to identify the abilities and weaknesses of creatures.
\n
Orisons
\n
Inquisitors learn a number of orisons, or 0-level spells, as noted on Table: Inquisitor Spells Known. These spells are cast like any other spell, but they are not expended when cast and may be used again. Orisons prepared using other spell slots, such as those due to metamagic feats, are expended normally.
\n
Stern Gaze (Ex)
\n
Inquisitors are skilled at sensing deception and intimidating their foes. An inquisitor receives a morale bonus on all Intimidate and Sense Motive checks equal to 1/2 her inquisitor level (minimum +1).
\n
Cunning Initiative (Ex)
\n
At 2nd level, an inquisitor adds her Wisdom modifier on initiative checks, in addition to her Dexterity modifier.
\n
Detect Alignment (Sp)
\n
At 2nd level, at will, an inquisitor can use detect chaos, detect evil, detect good, or detect law. She can only use one of these at any given time.
\n
Track (Ex)
\n
At 2nd level, an inquisitor adds half her level on Survival skill checks made to follow or identify tracks.
\n
Solo Tactics (Ex)
\n
At 3rd level, all of the inquisitor’s allies are treated as if they possessed the same teamwork feats as the inquisitor for the purpose of determining whether the inquisitor receives a bonus from her teamwork feats. Her allies do not receive any bonuses from these feats unless they actually possess the feats themselves. The allies’ positioning and actions must still meet the prerequisites listed in the teamwork feat for the inquisitor to receive the listed bonus.
\n
Teamwork Feat
\n
At 3rd level, and every three levels thereafter, the inquisitor gains a bonus feat in addition to those gained from normal advancement. These bonus feats must be selected from those listed as teamwork feats. The inquisitor must meet the prerequisites of the selected bonus feat.
\n
As a standard action, the inquisitor can choose to learn a new bonus teamwork feat in place of the most recent bonus teamwork feat she has already learned. In effect, the inquisitor loses the bonus feat in exchange for the new one. She can only change the most recent teamwork feat gained. Whenever she gains a new teamwork feat, the previous teamwork feat becomes set and cannot be changed again. An inquisitor can change her most recent teamwork feat a number of times per day equal to her Wisdom modifier.
\n
Bane (Su)
\n
At 5th level, an inquisitor can imbue one of her weapons with the bane weapon special ability as a swift action. She must select one creature type when she uses this ability (and a subtype if the creature type selected is humanoid or outsider). Once selected, the type can be changed as a swift action. This ability only functions while the inquisitor wields the weapon. If dropped or taken, the weapon resumes granting this ability if it is returned to the inquisitor before the duration expires. This ability lasts for a number of rounds per day equal to the inquisitor’s level. These rounds do not need to be consecutive.
\n
Discern Lies (Sp)
\n
At 5th level, an inquisitor can discern lies, as per the spell, for a number of rounds per day equal to her inquisitor level. These rounds do not need to be consecutive. Activating this ability is an immediate action.
\n
Second Judgement (Ex)
\n
At 8th level, whenever an inquisitor uses her judgment ability, she selects two different judgments, instead of one. This only consumes one use of her judgment ability. As a swift action, she can change one of these judgments to another type.
\n
Stalwart (Ex)
\n
At 11th level, an inquisitor can use mental and physical resiliency to avoid certain attacks. If she makes a Fortitude or Will saving throw against an attack that has a reduced effect on a successful save, she instead avoids the effect entirely. This ability can only be used if the inquisitor is wearing light armor, medium armor, or no armor. A helpless inquisitor does not gain the benefit of the stalwart ability.
\n
Greater Bane (Su)
\n
At 12th level, whenever an inquisitor uses her bane ability, the amount of bonus damage dealt by the weapon against creatures of the selected type increases to 4d6.
\n
Exploit Weakness (Ex)
\n
At 14th level, the inquisitor learns to take advantage of any opportunity that presents itself. Whenever the inquisitor scores a critical hit, she ignores any damage reduction the target might have. In addition, if the target has regeneration, the creature loses regeneration on the round following the critical hit and can die normally during that round. Creatures whose regeneration always functions are immune to this ability. Finally, if the inquisitor deals energy damage to a creature with vulnerability to that energy type, she deals +1 point of damage per die rolled.
\n
Third Judgement (Ex)
\n
At 16th level, whenever an inquisitor uses her judgment ability, she selects three different judgments, instead of just two. This only consumes one use of her judgment ability. As a swift action, the inquisitor can change one of these judgments to another type.
\n
Slayer (Ex)
\n
At 17th level, an inquisitor learns to focus her judgment. Whenever an inquisitor uses her judgment ability, she must select one type of judgment. She is treated as if she were 5 levels higher for the purposes of determining the bonus granted by this judgment. Unlike other types of judgment, the one enhanced by this ability cannot be changed for the remainder of the judgment.
\n
True Judgement (Su)
\n
At 20th level, an inquisitor can call true judgment down upon a foe during combat. Whenever an inquisitor uses her judgment ability, the inquisitor can invoke true judgment on a foe as a swift action. Once declared, the inquisitor can make a single melee (or ranged attack, if the foe is within 30 feet) against the target. If the attack hits, it deals damage normally and the target must make a Fortitude save or die. The DC of this save is equal to 10 + 1/2 the inquisitor’s level + the inquisitor’s Wisdom modifier. Regardless of whether or not the save is made, the target creature is immune to the inquisitor’s true judgment ability for 24 hours. Once this ability has been used, it cannot be used again for 1d4 rounds.
\n
","chat":"","unidentified":""},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"conditionFlags":{"dazzled":false},"attackParts":[],"contextNotes":[],"specialActions":[],"container":"None","containerWeightless":false,"identifiedName":"Wizard"},"flags":{},"img":"systems/D35E/icons/class/wizard.png"}
+{"_id":"WRPq41FTQocsxxBU","name":"Bard","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Any nonlawful.
\nHit Die: d6.
\n
\nClass Skills
\nThe bard’s class skills (and the key ability for each skill) are Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Gather Information (Cha), Hide (Dex), Jump (Str), Knowledge (all skills, taken individually) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language (n/a), Spellcraft (Int), Swim (Str), Tumble (Dex), and Use Magic Device (Cha).
\nSkill Points at 1st Level: (6 + Int modifier) x4.
\nSkill Points at Each Additional Level: 6 + Int modifier.
\n
\n\n\n\n\n Table: The Bard \n | \n
\n\n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n ––—— Spells per Day ——–— \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort Save \n | \n\n Ref Save \n | \n\n Will Save \n | \n\n Special \n | \n\n 0 \n | \n\n 1st \n | \n\n 2nd \n | \n\n 3rd \n | \n\n 4th \n | \n\n 5th \n | \n\n 6th \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +0 \n | \n\n +2 \n | \n\n +2 \n | \n\n Bardic music, bardic knowledge, countersong, fascinate, inspire courage +1 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +0 \n | \n\n +3 \n | \n\n +3 \n | \n\n \n | \n\n 3 \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 3rd \n | \n\n +2 \n | \n\n +1 \n | \n\n +3 \n | \n\n +3 \n | \n\n Inspire competence \n | \n\n 3 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 4th \n | \n\n +3 \n | \n\n +1 \n | \n\n +4 \n | \n\n +4 \n | \n\n \n | \n\n 3 \n | \n\n 2 \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 5th \n | \n\n +3 \n | \n\n +1 \n | \n\n +4 \n | \n\n +4 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 6th \n | \n\n +4 \n | \n\n +2 \n | \n\n +5 \n | \n\n +5 \n | \n\n Suggestion \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 7th \n | \n\n +5 \n | \n\n +2 \n | \n\n +5 \n | \n\n +5 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 8th \n | \n\n +6/+1 \n | \n\n +2 \n | \n\n +6 \n | \n\n +6 \n | \n\n Inspire courage +2 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 9th \n | \n\n +6/+1 \n | \n\n +3 \n | \n\n +6 \n | \n\n +6 \n | \n\n Inspire greatness \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 10th \n | \n\n +7/+2 \n | \n\n +3 \n | \n\n +7 \n | \n\n +7 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 11th \n | \n\n +8/+3 \n | \n\n +3 \n | \n\n +7 \n | \n\n +7 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 12th \n | \n\n +9/+4 \n | \n\n +4 \n | \n\n +8 \n | \n\n +8 \n | \n\n Song of freedom \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 13th \n | \n\n +9/+4 \n | \n\n +4 \n | \n\n +8 \n | \n\n +8 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 0 \n | \n\n — \n | \n
\n\n\n 14th \n | \n\n +10/+5 \n | \n\n +4 \n | \n\n +9 \n | \n\n +9 \n | \n\n Inspire courage +3 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 1 \n | \n\n — \n | \n
\n\n\n 15th \n | \n\n +11/+6/+1 \n | \n\n +5 \n | \n\n +9 \n | \n\n +9 \n | \n\n Inspire heroics \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n
\n\n\n 16th \n | \n\n +12/+7/+2 \n | \n\n +5 \n | \n\n +10 \n | \n\n +10 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 0 \n | \n
\n\n\n 17th \n | \n\n +12/+7/+2 \n | \n\n +5 \n | \n\n +10 \n | \n\n +10 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 1 \n | \n
\n\n\n 18th \n | \n\n +13/+8/+3 \n | \n\n +6 \n | \n\n +11 \n | \n\n +11 \n | \n\n Mass suggestion \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n
\n\n\n 19th \n | \n\n +14/+9/+4 \n | \n\n +6 \n | \n\n +11 \n | \n\n +11 \n | \n\n \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n
\n\n\n 20th \n | \n\n +15/+10/+5 \n | \n\n +6 \n | \n\n +12 \n | \n\n +12 \n | \n\n Inspire courage +4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n
\n\n
\n
\n\n\n\n\n Table: Bard Spells Known \n | \n
\n\n\n \n | \n\n ————— Spells Known ————— \n | \n
\n\n\n Level \n | \n\n 0 \n | \n\n 1st \n | \n\n 2nd \n | \n\n 3rd \n | \n\n 4th \n | \n\n 5th \n | \n\n 6th \n | \n
\n\n\n 1st \n | \n\n 4 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 2nd \n | \n\n 5 \n | \n\n 21 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 3rd \n | \n\n 6 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 4th \n | \n\n 6 \n | \n\n 3 \n | \n\n 21 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 5th \n | \n\n 6 \n | \n\n 4 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 6th \n | \n\n 6 \n | \n\n 4 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 7th \n | \n\n 6 \n | \n\n 4 \n | \n\n 4 \n | \n\n 21 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 8th \n | \n\n 6 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 9th \n | \n\n 6 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 10th \n | \n\n 6 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 21 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 11th \n | \n\n 6 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 12th \n | \n\n 6 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 13th \n | \n\n 6 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 21 \n | \n\n — \n | \n
\n\n\n 14th \n | \n\n 6 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n — \n | \n
\n\n\n 15th \n | \n\n 6 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n — \n | \n
\n\n\n 16th \n | \n\n 6 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 21 \n | \n
\n\n\n 17th \n | \n\n 6 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n
\n\n\n 18th \n | \n\n 6 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n
\n\n\n 19th \n | \n\n 6 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n
\n\n\n 20th \n | \n\n 6 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n
\n\n\n 1 Provided the bard has a high enough Charisma score to have a bonus spell of this level. \n | \n
\n\n
\n
\nClass Features
\nAll of the following are class features of the bard.
\nWeapon and Armor Proficiency: A bard is proficient with all simple weapons, plus the longsword, rapier, sap, short sword, shortbow, and whip. Bards are proficient with light armor and shields (except tower shields). A bard can cast bard spells while wearing light armor without incurring the normal arcane spell failure chance. However, like any other arcane spellcaster, a bard wearing medium or heavy armor or using a shield incurs a chance of arcane spell failure if the spell in question has a somatic component (most do). A multiclass bard still incurs the normal arcane spell failure chance for arcane spells received from other classes.
\nSpells: A bard casts arcane spells, which are drawn from the bard spell list. He can cast any spell he knows without preparing it ahead of time. Every bard spell has a verbal component (singing, reciting, or music). To learn or cast a spell, a bard must have a Charisma score equal to at least 10 + the spell. The Difficulty Class for a saving throw against a bard’s spell is 10 + the spell level + the bard’s Charisma modifier.
\nLike other spellcasters, a bard can cast only a certain number of spells of each spell level per day. His base daily spell allotment is given on Table: The Bard. In addition, he receives bonus spells per day if he has a high Charisma score. When Table: Bard Spells Known indicates that the bard gets 0 spells per day of a given spell level, he gains only the bonus spells he would be entitled to based on his Charisma score for that spell level.
\nThe bard’s selection of spells is extremely limited. A bard begins play knowing four 0-level spells of your choice. At most new bard levels, he gains one or more new spells, as indicated on Table: Bard Spells Known. (Unlike spells per day, the number of spells a bard knows is not affected by his Charisma score; the numbers on Table: Bard Spells Known are fixed.)
\nUpon reaching 5th level, and at every third bard level after that (8th, 11th, and so on), a bard can choose to learn a new spell in place of one he already knows. In effect, the bard “loses” the old spell in exchange for the new one. The new spell’s level must be the same as that of the spell being exchanged, and it must be at least two levels lower than the highest-level bard spell the bard can cast. A bard may swap only a single spell at any given level, and must choose whether or not to swap the spell at the same time that he gains new spells known for the level.
\nAs noted above, a bard need not prepare his spells in advance. He can cast any spell he knows at any time, assuming he has not yet used up his allotment of spells per day for the spell’s level.
\nBardic Knowledge: A bard may make a special bardic knowledge check with a bonus equal to his bard level + his Intelligence modifier to see whether he knows some relevant information about local notable people, legendary items, or noteworthy places. (If the bard has 5 or more ranks in Knowledge (history), he gains a +2 bonus on this check.)
\nA successful bardic knowledge check will not reveal the powers of a magic item but may give a hint as to its general function. A bard may not take 10 or take 20 on this check; this sort of knowledge is essentially random.
\n
\n\n\n\n\n DC \n | \n\n Type of Knowledge \n | \n
\n\n\n 10 \n | \n\n Common, known by at least a substantial minority drinking; common legends of the local population. \n | \n
\n\n\n 20 \n | \n\n Uncommon but available, known by only a few people legends. \n | \n
\n\n\n 25 \n | \n\n Obscure, known by few, hard to come by. \n | \n
\n\n\n 30 \n | \n\n Extremely obscure, known by very few, possibly forgotten by most who once knew it, possibly known only by those who don’t understand the significance of the knowledge. \n | \n
\n\n
\n
\nBardic Music: Once per day per bard level, a bard can use his song or poetics to produce magical effects on those around him (usually including himself, if desired). While these abilities fall under the category of bardic music and the descriptions discuss singing or playing instruments, they can all be activated by reciting poetry, chanting, singing lyrical songs, singing melodies, whistling, playing an instrument, or playing an instrument in combination with some spoken performance. Each ability requires both a minimum bard level and a minimum number of ranks in the Perform skill to qualify; if a bard does not have the required number of ranks in at least one Perform skill, he does not gain the bardic music ability until he acquires the needed ranks.
\nStarting a bardic music effect is a standard action. Some bardic music abilities require concentration, which means the bard must take a standard action each round to maintain the ability. Even while using bardic music that doesn’t require concentration, a bard cannot cast spells, activate magic items by spell completion (such as scrolls), or activate magic items by magic word (such as wands). Just as for casting a spell with a verbal component, a deaf bard has a 20% chance to fail when attempting to use bardic music. If he fails, the attempt still counts against his daily limit.
\nCountersong (Su): A bard with 3 or more ranks in a Perform skill can use his music or poetics to counter magical effects that depend on sound (but not spells that simply have verbal components). Each round of the countersong, he makes a Perform check. Any creature within 30 feet of the bard (including the bard himself ) that is affected by a sonic or language-dependent magical attack may use the bard’s Perform check result in place of its saving throw if, after the saving throw is rolled, the Perform check result proves to be higher. If a creature within range of the countersong is already under the effect of a noninstantaneous sonic or language-dependent magical attack, it gains another saving throw against the effect each round it hears the countersong, but it must use the bard’s Perform check result for the save. Countersong has no effect against effects that don’t allow saves. The bard may keep up the countersong for 10 rounds.
\nFascinate (Sp): A bard with 3 or more ranks in a Perform skill can use his music or poetics to cause one or more creatures to become fascinated with him. Each creature to be fascinated must be within 90 feet, able to see and hear the bard, and able to pay attention to him. The bard must also be able to see the creature. The distraction of a nearby combat or other dangers prevents the ability from working. For every three levels a bard attains beyond 1st, he can target one additional creature with a single use of this ability.
\nTo use the ability, a bard makes a Perform check. His check result is the DC for each affected creature’s Will save against the effect. If a creature’s saving throw succeeds, the bard cannot attempt to fascinate that creature again for 24 hours. If its saving throw fails, the creature sits quietly and listens to the song, taking no other actions, for as long as the bard continues to play and concentrate (up to a maximum of 1 round per bard level). While fascinated, a target takes a –4 penalty on skill checks made as reactions, such as Listen and Spot checks. Any potential threat requires the bard to make another Perform check and allows the creature a new saving throw against a DC equal to the new Perform check result.
\nAny obvious threat, such as someone drawing a weapon, casting a spell, or aiming a ranged weapon at the target, automatically breaks the effect. Fascinate is an enchantment (compulsion), mind-affecting ability.
\nInspire Courage (Su): A bard with 3 or more ranks in a Perform skill can use song or poetics to inspire courage in his allies (including himself ), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to hear the bard sing. The effect lasts for as long as the ally hears the bard sing and for 5 rounds thereafter. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 morale bonus on attack and weapon damage rolls. At 8th level, and every six bard levels thereafter, this bonus increases by 1 (+2 at 8th, +3 at 14th, and +4 at 20th). Inspire courage is a mind-affecting ability.
\nInspire Competence (Su): A bard of 3rd level or higher with 6 or more ranks in a Perform skill can use his music or poetics to help an ally succeed at a task. The ally must be within 30 feet and able to see and hear the bard. The bard must also be able to see the ally.
\nThe ally gets a +2 competence bonus on skill checks with a particular skill as long as he or she continues to hear the bard’s music. Certain uses of this ability are infeasible. The effect lasts as long as the bard concentrates, up to a maximum of 2 minutes. A bard can’t inspire competence in himself. Inspire competence is a mind-affecting ability.
\nSuggestion (Sp): A bard of 6th level or higher with 9 or more ranks in a Perform skill can make a suggestion (as the spell) to a creature that he has already fascinated (see above). Using this ability does not break the bard’s concentration on the fascinate effect, nor does it allow a second saving throw against the fascinate effect.
\nMaking a suggestion doesn’t count against a bard’s daily limit on bardic music performances. A Will saving throw (DC 10 + 1/2 bard’s level + bard’s Cha modifier) negates the effect. This ability affects only a single creature (but see mass suggestion, below). Suggestion is an enchantment (compulsion), mind-affecting, language dependent ability.
\nInspire Greatness (Su): A bard of 9th level or higher with 12 or more ranks in a Perform skill can use music or poetics to inspire greatness in himself or a single willing ally within 30 feet, granting him or her extra fighting capability. For every three levels a bard attains beyond 9th, he can target one additional ally with a single use of this ability (two at 12th level, three at 15th, four at 18th). To inspire greatness, a bard must sing and an ally must hear him sing. The effect lasts for as long as the ally hears the bard sing and for 5 rounds thereafter. A creature inspired with greatness gains 2 bonus Hit Dice (d10s), the commensurate number of temporary hit points (apply the target’s Constitution modifier, if any, to these bonus Hit Dice), a +2 competence bonus on attack rolls, and a +1 competence bonus on Fortitude saves. The bonus Hit Dice count as regular Hit Dice for determining the effect of spells that are Hit Dice dependant. Inspire greatness is a mind-affecting ability.
\nSong of Freedom (Sp): A bard of 12th level or higher with 15 or more ranks in a Perform skill can use music or poetics to create an effect equivalent to the break enchantment spell (caster level equals the character’s bard level). Using this ability requires 1 minute of uninterrupted concentration and music, and it functions on a single target within 30 feet. A bard can’t use song of freedom on himself.
\nInspire Heroics (Su): A bard of 15th level or higher with 18 or more ranks in a Perform skill can use music or poetics to inspire tremendous heroism in himself or a single willing ally within 30 feet. For every three bard levels the character attains beyond 15th, he can inspire heroics in one additional creature. To inspire heroics, a bard must sing and an ally must hear the bard sing for a full round. A creature so inspired gains a +4 morale bonus on saving throws and a +4 dodge bonus to AC. The effect lasts for as long as the ally hears the bard sing and for up to 5 rounds thereafter. Inspire heroics is a mind-affecting ability.
\nMass Suggestion (Sp): This ability functions like suggestion, above, except that a bard of 18th level or higher with 21 or more ranks in a Perform skill can make the suggestion simultaneously to any number of creatures that he has already fascinated (see above). Mass suggestion is an enchantment (compulsion), mind-affecting, language-dependent ability.
\n
\nEx-Bards
\nA bard who becomes lawful in alignment cannot progress in levels as a bard, though he retains all his bard abilities.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","hd":6,"hp":null,"bab":"med","skillsPerLevel":6,"creatureType":"humanoid","savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":true,"esc":true,"fly":false,"han":false,"hea":false,"int":false,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":true,"pro":true,"rid":false,"sen":true,"slt":true,"spl":true,"ste":true,"sur":false,"swm":true,"umd":true,"blc":true,"coc":true,"dsc":true,"fog":false,"gif":true,"hid":true,"jmp":true,"lis":true,"mos":true,"opl":false,"src":false,"spt":false,"tmb":true,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"extraDescription":{"value":"Weapon and Armor Proficiency
\nA bard is proficient with all simple weapons, plus the longsword, rapier, sap, shortsword, shortbow, and whip. Bards are also proficient with light armor and shields (except tower shields). A bard can cast bard spells while wearing light armor and using a shield without incurring the normal arcane spell failure chance. Like any other arcane spellcaster, a bard wearing medium or heavy armor incurs a chance of arcane spell failure if the spell in question has a somatic component. A multiclass bard still incurs the normal arcane spell failure chance for arcane spells received from other classes.
\nSpells
\nA bard casts arcane spells drawn from the bard spell list. He can cast any spell he knows without preparing it ahead of time. Every bard spell has a verbal component (singing, reciting, or music). To learn or cast a spell, a bard must have a Charisma score equal to at least 10 + the spell level. The Difficulty Class (DC) for a saving throw against a bard’s spell is 10 + the spell level + the bard’s Charisma modifier.
\nLike other spellcasters, a bard can cast only a certain number of spells of each spell level per day. His base daily spell allotment is given on Table: bard. In addition, he receives bonus spells per day if he has a high Charisma score.
\nThe bard’s selection of spells is extremely limited. A bard begins play knowing four 0-level spells and two 1st-level spells of the bard’s choice. At each new bard level, he gains one or more new spells, as indicated on Table: Bard Spells Known. (Unlike spells per day, the number of spells a bard knows is not affected by his Charisma score (See Table: Ability Modifiers and Bonus Spells).
\nUpon reaching 5th level, and at every third bard level after that (8th, 11th, and so on), a bard can choose to learn a new spell in place of one he already knows. In effect, the bard “loses” the old spell in exchange for the new one. The new spell’s level must be the same as that of the spell being exchanged, and it must be at least one level lower than the highest-level bard spell the bard can cast. A bard may swap only a single spell at any given level, and must choose whether or not to swap the spell at the same time that he gains new spells known for the level.
\nA bard need not prepare his spells in advance. He can cast any spell he knows at any time, assuming he has not yet used up his allotment of spells per day for the spell’s level.
\nBardic Knowledge (Ex)
\nA bard adds half his class level (minimum 1) to all Knowledge skill checks and may make all Knowledge skill checks untrained.
\nBardic Performance
\nA bard is trained to use the Perform skill to create magical effects on those around him, including himself if desired. He can use this ability for a number of rounds per day equal to 4 + his Charisma modifier. At each level after 1st a bard can use bardic performance for 2 additional rounds per day. Each round, the bard can produce any one of the types of bardic performance that he has mastered, as indicated by his level.
\nStarting a bardic performance is a standard action, but it can be maintained each round as a free action. Changing a bardic performance from one effect to another requires the bard to stop the previous performance and start a new one as a standard action. A bardic performance cannot be disrupted, but it ends immediately if the bard is killed, paralyzed, stunned, knocked unconscious, or otherwise prevented from taking a free action to maintain it each round. A bard cannot have more than one bardic performance in effect at one time.
\nAt 7th level, a bard can start a bardic performance as a move action instead of a standard action. At 13th level, a bard can start a bardic performance as a swift action.
\nEach bardic performance has audible components, visual components, or both.
\nIf a bardic performance has audible components, the targets must be able to hear the bard for the performance to have any effect, and many such performances are language dependent (as noted in the description). A deaf bard has a 20% chance to fail when attempting to use a bardic performance with an audible component. If he fails this check, the attempt still counts against his daily limit. Deaf creatures are immune to bardic performances with audible components.
\nIf a bardic performance has a visual component, the targets must have line of sight to the bard for the performance to have any effect. A blind bard has a 50% chance to fail when attempting to use a bardic performance with a visual component. If he fails this check, the attempt still counts against his daily limit. Blind creatures are immune to bardic performances with visual components.
\nList of Bardic Performances:
\n\n
Countersong (Su): At 1st level, a bard learns to counter magic effects that depend on sound (but not spells that have verbal components.) Each round of the countersong he makes a Perform (keyboard, percussion, wind, string, or sing) skill check. Any creature within 30 feet of the bard (including the bard himself) that is affected by a sonic or language-dependent magical attack may use the bard’s Perform check result in place of its saving throw if, after the saving throw is rolled, the Perform check result proves to be higher. If a creature within range of the countersong is already under the effect of a non-instantaneous sonic or language-dependent magical attack, it gains another saving throw against the effect each round it hears the countersong, but it must use the bard’s Perform skill check result for the save. Countersong does not work on effects that don’t allow saves. Countersong relies on audible components.
\n
Distraction (Su): At 1st level, a bard can use his performance to counter magic effects that depend on sight. Each round of the Distraction, he makes a Perform (act, comedy, dance, or oratory) skill check. Any creature within 30 feet of the bard (including the bard himself) that is affected by an illusion (pattern) or illusion (figment) magical attack may use the bard’s Perform check result in place of its saving throw if, after the saving throw is rolled, the Perform check result proves to be higher. If a creature within range of the Distraction is already under the effect of a non-instantaneous illusion (pattern) or illusion (figment) magical attack, it gains another saving throw against the effect each round it sees the Distraction, but it must use the bard’s Perform check result for the save. Distraction does not work on effects that don’t allow saves. Distraction relies on visual components.
\n
Fascinate (Su): At 1st level, a bard can use his performance to cause one or more creatures to become fascinated with him. Each creature to be fascinated must be within 90 feet, able to see and hear the bard, and capable of paying attention to him. The bard must also be able to see the creatures affected. The Distraction of a nearby combat or other dangers prevents the ability from working. For every three levels a bard has attained beyond 1st, he can target one additional creature with this ability.
\n
Each creature within range receives a Will save (DC 10 + 1/2 the bard’s level + the bard’s Cha modifier) to negate the effect. If a creature’s saving throw succeeds, the bard cannot attempt to fascinate that creature again for 24 hours. If its saving throw fails, the creature sits quietly and observes the performance for as long as the bard continues to maintain it. While fascinated, a target takes a –4 penalty on skill checks made as reactions, such as Perception checks. Any potential threat to the target allows the target to make a new saving throw against the effect. Any obvious threat, such as someone drawing a weapon, casting a spell, or aiming a weapon at the target, automatically breaks the effect.
\n
Fascinate is an enchantment (compulsion), mind-affecting ability. Fascinate relies on audible and visual components in order to function.
\n
Inspire Courage (Su): A 1st level bard can use his performance to inspire courage in his allies (including himself), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to perceive the bard’s performance. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. At 5th level, and every six bard levels thereafter, this bonus increases by +1, to a maximum of +4 at 17th level. Inspire courage is a mind-affecting ability. inspire courage can use audible or visual components. The bard must choose which component to use when starting his performance.
\n
Inspire Competence (Su): A bard of 3rd level or higher can use his performance to help an ally succeed at a task. The ally must be within 30 feet and able to see and hear the bard. The ally gets a +2 competence bonus on skill checks with a particular skill as long as she continues to hear the bard’s performance. This bonus increases by +1 for every four levels the bard has attained beyond 3rd (+3 at 7th, +4 at 11th, +5 at 15th, and +6 at 19th).
\n
Certain uses of this ability are infeasible, such as Stealth, and may be disallowed at the GM’s discretion. A bard can’t inspire competence in himself. inspire competence relies on audible components.
\n
Suggestion (Sp): A bard of 6th level or higher can use his performance to make a suggestion (as per the spell) to a creature that he has already fascinated (see above). Using this ability does not disrupt the fascinate effect, but it does require a standard action to activate (in addition to the free action to continue the fascinate effect). A bard can use this ability more than once against an individual creature during an individual performance.
\n
A Will saving throw (DC 10 + 1/2 bard’s level + bard’s Cha modifier) negates the effect. This ability affects only a single creature (but see mass suggestion, below). Suggestion is an enchantment (compulsion), mind-affecting, language-dependent ability and relies on audible components.
\n
Dirge of Doom (Su): A bard of 8th level or higher can use his performance to foster a sense of growing dread in his enemies, causing them to take become shaken. To be affected, an enemy must be within 30 feet and able to see and hear the bard’s performance. The effect persists for as long as the enemy is within 30 feet and the bard continues the performance. The performance cannot cause a creature to become frightened or panicked, even if the targets are already shaken from another effect. Dirge of doom is a mind-affecting fear effect, and it relies on audible and visual components.
\n
Inspire Greatness (Su): A bard of 9th level or higher can use his performance to inspire greatness in himself or a single willing ally within 30 feet, granting extra fighting capability. For every three levels a bard attains beyond 9th, he can target one additional ally while using this performance (up to a maximum of four at 18th level). To inspire greatness, all of the targets must be able to see and hear the bard. A creature inspired with greatness gains 2 bonus Hit Dice (d10s), the commensurate number of temporary hit points (apply the target’s Constitution modifier, if any, to these bonus Hit Dice), a +2 competence bonus on attack rolls, and a +1 competence bonus on Fortitude saves. The bonus Hit Dice count as regular Hit Dice for determining the effect of spells that are Hit Dice dependent. Inspire greatness is a mind-affecting ability and it relies on audible and visual components.
\n
Soothing Performance (Su): A bard of 12th level or higher can use his performance to create an effect equivalent to the mass cure serious wounds, using the bard’s level as the caster level. In addition, this performance removes the fatigued, sickened, and shaken condition from all those affected. Using this ability requires 4 rounds of continuous performance, and the targets must be able to see and hear the bard throughout the performance. Soothing performance relies on audible and visual components.
\n
Frightening Tune (Sp): A bard of 14th level or higher can use his performance to cause fear in his enemies. To be affected, an enemy must be able to hear the bard perform and be within 30 feet. Each enemy within range receives a Will save (DC 10 + 1/2 the bard’s level + the bard’s Cha modifier) to negate the effect. If the save succeeds, the creature is immune to this ability for 24 hours. If the save fails, the target becomes frightened and flees for as long as the target can hear the bard’s performance. Frightening tune relies on audible components.
\n
Inspire Heroics (Su): A bard of 15th level or higher can inspire tremendous heroism in himself or a single ally within 30 feet. For every three bard levels the character attains beyond 15th, he can inspire heroics in one additional creature. To inspire heroics, all of the targets must be able to see and hear the bard. Inspired creatures gain a +4 morale bonus on saving throws and a +4 dodge bonus to AC. The effect lasts for as long as the targets are able to witness the performance. Inspire heroics is a mind-affecting ability that relies on audible and visual components.
\n
Mass Suggestion (Sp): This ability functions just like suggestion, but allows a bard of 18th level or higher to make a suggestion simultaneously to any number of creatures that he has already fascinated. Mass suggestion is an enchantment (compulsion), mind-affecting, language dependent ability that relies on audible components.
\n
Deadly Performance (Su): A bard of 20th level or higher can use his performance to cause one enemy to die from joy or sorrow. To be affected, the target must be able to see and hear the bard perform for 1 full round and be within 30 feet. The target receives a Will save (DC 10 + 1/2 the bard’s level + the bard’s Cha modifier) to negate the effect. If a creature’s saving throw succeeds, the target is staggered for 1d4 rounds, and the bard cannot use deadly performance on that creature again for 24 hours. If a creature’s saving throw fails, it dies. Deadly performance is a mind-effecting death effect that relies on audible and visual components.
\n
Cantrips (Sp)
\n
Bard’s learn a number of cantrips, or 0-level spells, as noted on Table: Bard Spells Known under “Spells Known.” These spells are cast like any other spell, but they do not consume any slots and may be used again.
\n
Versatile Performance (Ex)
\n
At 2nd level, a bard can choose one type of Perform skill. He can use his bonus in that skill in place of his bonus in associated skills. When substituting in this way, the bard uses his total Perform skill bonus, including class skill bonus, in place of its associated skill’s bonus, whether or not he has ranks in that skill or if it is a class skill. At 6th level, and every 4 levels thereafter, the bard can select an additional type of Perform to substitute.
\n
The types of Perform and their associated skills are: Act (Bluff, Disguise), Comedy (Bluff, Intimidate), Dance (Acrobatics, Fly), Keyboard Instruments (Diplomacy, Intimidate), Oratory (Diplomacy, Sense Motive), Percussion (Handle Animal, Intimidate), Sing (Bluff, Sense Motive), String (Bluff, Diplomacy), and Wind (Diplomacy, Handle Animal).
\n
Advanced Versatile Performances
\n
Beginning at 6th level, instead of selecting an additional skill with versatile performance, a bard or skald can choose an advanced versatile performance for one Perform skill he previously selected with versatile performance. Some advanced versatile performance options can be selected only if the bard or skald meets the option’s prerequisites.
\n
A bard or skald with an archetype that replaces versatile performance cannot select advanced versatile performance options.
\n
\n
Expanded Versatility (Ex): The bard chooses one Perform skill that he has already selected with versatile performance. He adds one of the following skills to the list of skills that are associated with the chosen Perform skill for the purpose of the versatile performance ability: Bluff, Diplomacy, Disguise, Escape Artist, Handle Animal, Intimidate, Sense Motive, or Use Magic Device. This option can be selected multiple times, but no skill can be associated with the same Perform skill more than once.
\n
Martial Performance (Ex): The bard chooses one weapon belonging to a fighter weapon group that is associated with a Perform skill he has selected with versatile performance (see below). He gains proficiency with this weapon. If the bard is already proficient with this weapon or later becomes proficient with it, he gains Weapon Focus with that weapon as a bonus feat instead. In addition, the bard’s effective fighter level is equal to 1/2 his bard level for the purpose of qualifying for feats that specifically select weapons from those Perform skills’ associated fighter weapon groups. The types of Perform skills and their associated fighter weapon groups are: Act (close, double), Comedy (flails, thrown), Dance (monk, spears), Keyboard Instruments (hammers, siege engines), Oratory (heavy blades, light blades), Percussion (close, hammers), Sing (close, natural), String (axes, bows), and Wind (monk, thrown).
\n
\n
Masterpiece: The bard gains a bardic masterpiece, as if he were giving up a feat to learn it. He must meet the masterpiece’s prerequisites, and the masterpiece must list ranks in a Perform skill that the bard has chosen with versatile performance as a prerequisite. This option can be selected multiple times.
\n
Well-Versed (Ex)
\n
At 2nd level, the bard becomes resistant to the bardic performance of others, and to sonic effects in general. The bard gains a +4 bonus on saving throws made against bardic performance, sonic, and language-dependent effects.
\n
Jack of All Trades (Ex)
\n
At 10th level, the bard can use any skill, even if the skill normally requires him to be trained. At 16th level, the bard considers all skills to be class skills. At 19th level, the bard can take 10 on any skill check, even if it is not normally allowed.
\n
","chat":"","unidentified":""},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"conditionFlags":{"dazzled":false},"attackParts":[],"contextNotes":[],"specialActions":[],"container":"None","containerWeightless":false,"identifiedName":"Bard"},"flags":{},"img":"systems/D35E/icons/class/bard.png"}
+{"_id":"aetXvUcGSSjSobA8","name":"Aristocrat (NPC)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Hit Die: d8.
\nClass Skills
\nThe aristocrat’s class skills (and the key ability for each skill) are Appraise (Int), Bluff (Cha), Diplomacy (Cha), Disguise (Cha), Forgery (Int), Gather Information (Cha), Handle Animal (Cha), Intimidate (Cha), Knowledge (all skills taken individually) (Int), Listen (Wis), Perform (Cha), Ride (Dex), Sense Motive (Wis), Speak Language, Spot (Wis), Swim (Str), and Survival (Wis).
\nSkill Points at 1st Level: (4 + Int modifier) x4.
\nSkill Points at Each Additional Level: 4 + Int modifier.
\n
\n\n\n\n\n Table: The Aristocrat \n | \n
\n\n\n NPC Level \n | \n\n Base Attack \n Bonus \n | \n\n Fort \nSave \n | \n\n Ref \nSave \n | \n\n Will \nSave \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +0 \n | \n\n +0 \n | \n\n +2 \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +0 \n | \n\n +0 \n | \n\n +3 \n | \n
\n\n\n 3rd \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +3 \n | \n
\n\n\n 4th \n | \n\n +3 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n
\n\n\n 5th \n | \n\n +3 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n
\n\n\n 6th \n | \n\n +4 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n
\n\n\n 7th \n | \n\n +5 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n
\n\n\n 8th \n | \n\n +6/+1 \n | \n\n +2 \n | \n\n +2 \n | \n\n +6 \n | \n
\n\n\n 9th \n | \n\n +6/+1 \n | \n\n +3 \n | \n\n +3 \n | \n\n +6 \n | \n
\n\n\n 10th \n | \n\n +7/+2 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n
\n\n\n 11th \n | \n\n +8/+3 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n
\n\n\n 12th \n | \n\n +9/+4 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n
\n\n\n 13th \n | \n\n +9/+4 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n
\n\n\n 14th \n | \n\n +10/+5 \n | \n\n +4 \n | \n\n +4 \n | \n\n +9 \n | \n
\n\n\n 15th \n | \n\n +11/+6/+1 \n | \n\n +5 \n | \n\n +5 \n | \n\n +9 \n | \n
\n\n\n 16th \n | \n\n +12/+7/+2 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n
\n\n\n 17th \n | \n\n +12/+7/+2 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n
\n\n\n 18th \n | \n\n +13/+8/+3 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n
\n\n\n 19th \n | \n\n +14/+9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n
\n\n\n 20th \n | \n\n +15/+10/+5 \n | \n\n +6 \n | \n\n +6 \n | \n\n +12 \n | \n
\n\n
\n
\nClass Features
\nThe following is a class feature of the aristocrat NPC class.
\nWeapon and Armor Proficiency: The aristocrat is proficient in the use of all simple and martial weapons and with all types of armor and shields.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","hd":8,"hp":8,"bab":"med","skillsPerLevel":4,"creatureType":"humanoid","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":true,"acr":false,"art":false,"blf":true,"clm":false,"crf":false,"dip":true,"dev":false,"dis":true,"esc":false,"fly":false,"han":true,"hea":false,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":true,"pro":false,"rid":true,"sen":true,"slt":false,"spl":false,"ste":false,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":true,"mos":false,"opl":false,"src":false,"spt":true,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"conditionFlags":{"dazzled":false},"attackParts":[],"contextNotes":[],"specialActions":[],"identifiedName":"Aristocrat (NPC)","container":"None","containerWeightless":false},"flags":{},"img":"systems/D35E/icons/class/aristocrat.png"}
+{"_id":"f32v5loYmGGwICM5","name":"Expert (NPC)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Hit Die: d6.
\nClass Skills
\nThe expert can choose any ten skills to be class skills.
\nSkill Points at 1st Level: (6 + Int modifier) x4.
\nSkill Points at Each Additional Level: 6 + Int modifier.
\n
\n\n\n\n\n Table: The Expert \n | \n
\n\n\n NPC Level \n | \n\n Base Attack \nBonus \n | \n\n Fort \nSave \n | \n\n Ref \nSave \n | \n\n Will \nSave \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +0 \n | \n\n +0 \n | \n\n +2 \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +0 \n | \n\n +0 \n | \n\n +3 \n | \n
\n\n\n 3rd \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +3 \n | \n
\n\n\n 4th \n | \n\n +3 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n
\n\n\n 5th \n | \n\n +3 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n
\n\n\n 6th \n | \n\n +4 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n
\n\n\n 7th \n | \n\n +5 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n
\n\n\n 8th \n | \n\n +6/+1 \n | \n\n +2 \n | \n\n +2 \n | \n\n +6 \n | \n
\n\n\n 9th \n | \n\n +6/+1 \n | \n\n +3 \n | \n\n +3 \n | \n\n +6 \n | \n
\n\n\n 10th \n | \n\n +7/+2 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n
\n\n\n 11th \n | \n\n +8/+3 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n
\n\n\n 12th \n | \n\n +9/+4 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n
\n\n\n 13th \n | \n\n +9/+4 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n
\n\n\n 14th \n | \n\n +10/+5 \n | \n\n +4 \n | \n\n +4 \n | \n\n +9 \n | \n
\n\n\n 15th \n | \n\n +11/+6/+1 \n | \n\n +5 \n | \n\n +5 \n | \n\n +9 \n | \n
\n\n\n 16th \n | \n\n +12/+7/+2 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n
\n\n\n 17th \n | \n\n +12/+7/+2 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n
\n\n\n 18th \n | \n\n +13/+8/+3 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n
\n\n\n 19th \n | \n\n +14/+9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n
\n\n\n 20th \n | \n\n +15/+10/+5 \n | \n\n +6 \n | \n\n +6 \n | \n\n +12 \n | \n
\n\n
\n
\nClass Features
\nThe following is a class feature of the expert NPC class.
\nWeapon and Armor Proficiency: The expert is proficient in the use of all simple weapons and with light armor but not shields.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","hd":8,"hp":8,"bab":"med","skillsPerLevel":6,"creatureType":"humanoid","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":false,"blf":false,"clm":false,"coc":false,"crf":false,"dsc":false,"dip":false,"dev":false,"dis":false,"esc":false,"fog":false,"gif":false,"han":false,"hea":false,"hid":false,"int":false,"jmp":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lis":false,"mos":false,"opl":false,"prf":false,"pro":false,"rid":false,"src":false,"sen":false,"slt":false,"spl":false,"spt":false,"sur":false,"swm":false,"tmb":false,"umd":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"conditionFlags":{"dazzled":false},"attackParts":[],"contextNotes":[],"specialActions":[],"identifiedName":"Expert (NPC)","container":"None","containerWeightless":false},"flags":{},"img":"systems/D35E/icons/class/expert.png"}
+{"_id":"i8FlSB5c6b5TlXHc","name":"Paladin","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Lawful good.
\nHit Die: d10.
\n
\nClass Skills
\nThe paladin’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Knowledge (nobility and royalty) (Int), Knowledge (religion) (Int), Profession (Wis), Ride (Dex), and Sense Motive (Wis).
\nSkill Points at 1st Level: (2 + Int modifier) x4.
\nSkill Points at Each Additional Level: 2 + Int modifier.
\n
\n\n\n\n\n Table: The Paladin \n | \n
\n\n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n — Spells per Day — \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort Save \n | \n\n Ref Save \n | \n\n Will Save \n | \n\n Special \n | \n\n 1st \n | \n\n 2nd \n | \n\n 3rd \n | \n\n 4th \n | \n
\n\n\n 1st \n | \n\n +1 \n | \n\n +2 \n | \n\n +0 \n | \n\n +0 \n | \n\n Aura of good, detect evil, \nsmite evil 1/day \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 2nd \n | \n\n +2 \n | \n\n +3 \n | \n\n +0 \n | \n\n +0 \n | \n\n Divine grace, lay on hands \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 3rd \n | \n\n +3 \n | \n\n +3 \n | \n\n +1 \n | \n\n +1 \n | \n\n Aura of courage, divine health \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 4th \n | \n\n +4 \n | \n\n +4 \n | \n\n +1 \n | \n\n +1 \n | \n\n Turn undead \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 5th \n | \n\n +5 \n | \n\n +4 \n | \n\n +1 \n | \n\n +1 \n | \n\n Smite evil 2/day, special mount \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 6th \n | \n\n +6/+1 \n | \n\n +5 \n | \n\n +2 \n | \n\n +2 \n | \n\n Remove disease 1/week \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 7th \n | \n\n +7/+2 \n | \n\n +5 \n | \n\n +2 \n | \n\n +2 \n | \n\n \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 8th \n | \n\n +8/+3 \n | \n\n +6 \n | \n\n +2 \n | \n\n +2 \n | \n\n \n | \n\n 1 \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 9th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +3 \n | \n\n +3 \n | \n\n Remove disease 2/week \n | \n\n 1 \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 10th \n | \n\n +10/+5 \n | \n\n +7 \n | \n\n +3 \n | \n\n +3 \n | \n\n Smite evil 3/day \n | \n\n 1 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 11th \n | \n\n +11/+6/+1 \n | \n\n +7 \n | \n\n +3 \n | \n\n +3 \n | \n\n \n | \n\n 1 \n | \n\n 1 \n | \n\n 0 \n | \n\n — \n | \n
\n\n\n 12th \n | \n\n +12/+7/+2 \n | \n\n +8 \n | \n\n +4 \n | \n\n +4 \n | \n\n Remove disease 3/week \n | \n\n 1 \n | \n\n 1 \n | \n\n 1 \n | \n\n — \n | \n
\n\n\n 13th \n | \n\n +13/+8/+3 \n | \n\n +8 \n | \n\n +4 \n | \n\n +4 \n | \n\n \n | \n\n 1 \n | \n\n 1 \n | \n\n 1 \n | \n\n — \n | \n
\n\n\n 14th \n | \n\n +14/+9/+4 \n | \n\n +9 \n | \n\n +4 \n | \n\n +4 \n | \n\n \n | \n\n 2 \n | \n\n 1 \n | \n\n 1 \n | \n\n 0 \n | \n
\n\n\n 15th \n | \n\n +15/+10/+5 \n | \n\n +9 \n | \n\n +5 \n | \n\n +5 \n | \n\n Remove disease 4/week, \nsmite evil 4/day \n | \n\n 2 \n | \n\n 1 \n | \n\n 1 \n | \n\n 1 \n | \n
\n\n\n 16th \n | \n\n +16/+11/+6/+1 \n | \n\n +10 \n | \n\n +5 \n | \n\n +5 \n | \n\n \n | \n\n 2 \n | \n\n 2 \n | \n\n 1 \n | \n\n 1 \n | \n
\n\n\n 17th \n | \n\n +17/+12/+7/+2 \n | \n\n +10 \n | \n\n +5 \n | \n\n +5 \n | \n\n \n | \n\n 2 \n | \n\n 2 \n | \n\n 2 \n | \n\n 1 \n | \n
\n\n\n 18th \n | \n\n +18/+13/+8/+3 \n | \n\n +11 \n | \n\n +6 \n | \n\n +6 \n | \n\n Remove disease 5/week \n | \n\n 3 \n | \n\n 2 \n | \n\n 2 \n | \n\n 1 \n | \n
\n\n\n 19th \n | \n\n +19/+14/+9/+4 \n | \n\n +11 \n | \n\n +6 \n | \n\n +6 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n
\n\n\n 20th \n | \n\n +20/+15/+10/+5 \n | \n\n +12 \n | \n\n +6 \n | \n\n +6 \n | \n\n Smite evil 5/day \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n
\n\n
\n
\nClass Features
\nAll of the following are class features of the paladin.
\nWeapon and Armor Proficiency: Paladins are proficient with all simple and martial weapons, with all types of armor (heavy, medium, and light), and with shields (except tower shields).
\nAura of Good (Ex): The power of a paladin’s aura of good (see the detect good spell) is equal to her paladin level.
\nDetect Evil (Sp): At will, a paladin can use detect evil, as the spell.
\nSmite Evil (Su): Once per day, a paladin may attempt to smite evil with one normal melee attack. She adds her Charisma bonus (if any) to her attack roll and deals 1 extra point of damage per paladin level. If the paladin accidentally smites a creature that is not evil, the smite has no effect, but the ability is still used up for that day.
\nAt 5th level, and at every five levels thereafter, the paladin may smite evil one additional time per day, as indicated on Table: The Paladin, to a maximum of five times per day at 20th level.
\nDivine Grace (Su): At 2nd level, a paladin gains a bonus equal to her Charisma bonus (if any) on all saving throws.
\nLay on Hands (Su): Beginning at 2nd level, a paladin with a Charisma score of 12 or higher can heal wounds (her own or those of others) by touch. Each day she can heal a total number of hit points of damage equal to her paladin level x her Charisma bonus. A paladin may choose to divide her healing among multiple recipients, and she doesn’t have to use it all at once. Using lay on hands is a standard action.
\nAlternatively, a paladin can use any or all of this healing power to deal damage to undead creatures. Using lay on hands in this way requires a successful melee touch attack and doesn’t provoke an attack of opportunity. The paladin decides how many of her daily allotment of points to use as damage after successfully touching an undead creature.
\nAura of Courage (Su): Beginning at 3rd level, a paladin is immune to fear (magical or otherwise). Each ally within 10 feet of her gains a +4 morale bonus on saving throws against fear effects.
\nThis ability functions while the paladin is conscious, but not if she is unconscious or dead.
\nDivine Health (Ex): At 3rd level, a paladin gains immunity to all diseases, including supernatural and magical diseases.
\nTurn Undead (Su):When a paladin reaches 4th level, she gains the supernatural ability to turn undead. She may use this ability a number of times per day equal to 3 + her Charisma modifier. She turns undead as a cleric of three levels lower would.
\nSpells: Beginning at 4th level, a paladin gains the ability to cast a small number of divine spells, which are drawn from the paladin spell list. A paladin must choose and prepare her spells in advance.
\nTo prepare or cast a spell, a paladin must have a Wisdom score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a paladin’s spell is 10 + the spell level + the paladin’s Wisdom modifier.
\nLike other spellcasters, a paladin can cast only a certain number of spells of each spell level per day. Her base daily spell allotment is given on Table: The Paladin. In addition, she receives bonus spells per day if she has a high Wisdom score. When Table: The Paladin indicates that the paladin gets 0 spells per day of a given spell level, she gains only the bonus spells she would be entitled to based on her Wisdom score for that spell level The paladin does not have access to any domain spells or granted powers, as a cleric does.
\nA paladin prepares and casts spells the way a cleric does, though she cannot lose a prepared spell to spontaneously cast a cure spell in its place. A paladin may prepare and cast any spell on the paladin spell list, provided that she can cast spells of that level, but she must choose which spells to prepare during her daily meditation.
\nThrough 3rd level, a paladin has no caster level. At 4th level and higher, her caster level is one-half her paladin level.
\nSpecial Mount (Sp): Upon reaching 5th level, a paladin gains the service of an unusually intelligent, strong, and loyal steed to serve her in her crusade against evil (see below). This mount is usually a heavy warhorse (for a Medium paladin) or a warpony (for a Small paladin).
\nOnce per day, as a full-round action, a paladin may magically call her mount from the celestial realms in which it resides. This ability is the equivalent of a spell of a level equal to one-third the paladin’s level. The mount immediately appears adjacent to the paladin and remains for 2 hours per paladin level; it may be dismissed at any time as a free action. The mount is the same creature each time it is summoned, though the paladin may release a particular mount from service.
\nEach time the mount is called, it appears in full health, regardless of any damage it may have taken previously. The mount also appears wearing or carrying any gear it had when it was last dismissed. Calling a mount is a conjuration (calling) effect.
\nShould the paladin’s mount die, it immediately disappears, leaving behind any equipment it was carrying. The paladin may not summon another mount for thirty days or until she gains a paladin level, whichever comes first, even if the mount is somehow returned from the dead. During this thirty-day period, the paladin takes a –1 penalty on attack and weapon damage rolls.
\nRemove Disease (Sp): At 6th level, a paladin can produce a remove disease effect, as the spell, once per week. She can use this ability one additional time per week for every three levels after 6th (twice per week at 9th, three times at 12th, and so forth).
\nCode of Conduct: A paladin must be of lawful good alignment and loses all class abilities if she ever willingly commits an evil act.
\nAdditionally, a paladin’s code requires that she respect legitimate authority, act with honor (not lying, not cheating, not using poison, and so forth), help those in need (provided they do not use the help for evil or chaotic ends), and punish those who harm or threaten innocents.
\nAssociates: While she may adventure with characters of any good or neutral alignment, a paladin will never knowingly associate with evil characters, nor will she continue an association with someone who consistently offends her moral code. A paladin may accept only henchmen, followers, or cohorts who are lawful good.
\n
\nEx-Paladins
\nA paladin who ceases to be lawful good, who willfully commits an evil act, or who grossly violates the code of conduct loses all paladin spells and abilities (including the service of the paladin’s mount, but not weapon, armor, and shield proficiencies). She may not progress any farther in levels as a paladin. She regains her abilities and advancement potential if she atones for her violations (see the atonement spell description), as appropriate.
\nLike a member of any other class, a paladin may be a multiclass character, but multiclass paladins face a special restriction. A paladin who gains a level in any class other than paladin may never again raise her paladin level, though she retains all her paladin abilities.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"(@level)-3","sneakAttackGroup":"none","sneakAttackFormula":"0","hd":10,"hp":0,"bab":"high","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"clm":false,"acr":false,"apr":false,"art":false,"blf":false,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":true,"kpl":false,"kre":true,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":true,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":true,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"extraDescription":{"value":"Weapon and Armor Proficiency
\nA warpriest is proficient with all simple and martial weapons, as well as the favored weapon of his deity, and with all armor (heavy, light, and medium) and shields (except tower shields). If the warpriest worships a deity with unarmed strike as its favored weapon, the warpriest gains Improved Unarmed Strike as a bonus feat.
\nSpell Casting (Divine)
\nA warpriest casts divine spells drawn from the cleric spell list. His alignment, however, can restrict him from casting certain spells opposed to his moral or ethical beliefs; see the Chaotic, Evil, Good, and Lawful Spells section. A warpriest must choose and prepare his spells in advance.
\nA warpriest’s highest level of spells is 6th. Cleric spells of 7th level and above are not on the warpriest class spell list, and a warpriest cannot use spell completion or spell trigger magic items (without making a successful Use Magic Device check) of cleric spells of 7th level or higher.
\nTo prepare or cast a spell, a warpriest must have a Wisdom score equal to at least 10 + the spell’s level. The saving throw DC against a warpriest’s spell is 10 + the spell’s level + the warpriest’s Wisdom modifier.
\nLike other spellcasters, a warpriest can cast only a certain number of spells of each spell level per day. His base daily spell allotment is given on Table Warpriest. In addition, he receives bonus spells per day if he had a high Wisdom score.
\nWarpriests meditate or pray for their spells. Each warpriest must choose a time when he must spend 1 hour each day in quiet contemplation or supplication to regain his daily allotment of spells. A warpriest can prepare and cast any spell on the cleric spell list, provided that he can cast spells of that level, but he must choose which spells to prepare during his daily meditation.
\n\n
Orisons: Warpriests can prepare a number of orisons, or 0-level spells, each day as noted on Table Warpriest. These spells are cast as any other spell, but aren’t expended when cast and can be used again.
\n
Spontaneous Casting: A good warpriest (or a neutral warpriest of a good deity) can channel stored spell energy into healing spells that he did not prepare ahead of time. The warpriest can expend any prepared spell that isn’t an orison to cast any cure spell of the same spell level or lower. A cure spell is any spell with “cure” in its name.
\n
An evil warpriest (or a neutral warpriest of an evil deity) can’t convert spells to cure spells, but can convert them to inflict spells. An inflict spell is any spell with “inflict” in its name.
\n
A warpriest that is neither good nor evil and whose deity is neither good nor evil chooses whether he can convert spells into either cure spells or inflict spells. Once this choice is made, it cannot be changed. This choice also determines whether the warpriest channels positive or negative energy (see Channel Energy, below).
\n
Chaotic, Evil, Good, and Lawful Spells: A warpriest cannot cast spells of an alignment opposed to his own or his deity’s (if he has a deity). Spells associated with particular alignments are indicated by the chaotic, evil, good, and lawful descriptors in their spell descriptions.
\n
Aura (Ex)
\n
A warpriest of a chaotic, evil, good, or lawful deity has a particularly powerful aura (as a cleric) corresponding to the deity’s alignment (see detect evil).
\n
Blessings (Su)
\n
A warpriest’s deity influences his alignment, what magic he can perform, his values, and how others see him. Each warpriest can select two blessings from among those granted by his deity (each deity grants the blessings tied to its domains). A warpriest can select an alignment blessing (Chaos, Evil, Good, or Law) only if his alignment matches that domain. If a warpriest isn’t devoted to a particular deity, he still selects two blessings to represent his spiritual inclinations and abilities, subject to GM approval. The restriction on alignment domains still applies.
\n
Each blessing grants a minor power at 1st level and a major power at 10th level. A warpriest can call upon the power of his blessings a number of times per day (in any combination) equal to 3 + 1/2 his warpriest level (to a maximum of 13 times per day at 20th level). Each time he calls upon any one of his blessings, it counts against his daily limit. The save DC for these blessings is equal to 10 + 1/2 the warpriest’s level + the warpriest’s Wisdom modifier.
\n
If a warpriest also has levels in a class that grants cleric domains, the blessings chosen must match the domains selected by that class. Subject to GM discretion, the warpriest can change his former blessings or domains to make them conform.
Blessings are here: Blessings.
\n
Focus Weapon
\n
At 1st level, a warpriest receives Weapon Focus as a bonus feat (he can choose any weapon, not just his deity’s favored weapon).
\n
Sacred Weapon (Su)
\n
At 1st level, weapons wielded by a warpriest are charged with the power of his faith. In addition to the favored weapon of his deity, the warpriest can designate a weapon as a sacred weapon by selecting that weapon with the Weapon Focus feat; if he has multiple Weapon Focus feats, this ability applies to all of them. Whenever the warpriest hits with his sacred weapon, the weapon damage is based on his level and not the weapon type. The damage for Medium warpriests is listed on Table 1–14; see the table below for Small and Large warpriests. The warpriest can decide to use the weapon’s base damage instead of the sacred weapon damage—this must be declared before the attack roll is made. (If the weapon’s base damage exceeds the sacred weapon damage, its damage is unchanged.) This increase in damage does not affect any other aspect of the weapon, and doesn’t apply to alchemical items, bombs, or other weapons that only deal energy damage.
\n
At 4th level, the warpriest gains the ability to enhance one of his sacred weapons with divine power as a swift action. This power grants the weapon a +1 enhancement bonus. For every 4 levels beyond 4th, this bonus increases by 1 (to a maximum of +5 at 20th level). If the warpriest has more than one sacred weapon, he can enhance another on the following round by using another swift action. The warpriest can use this ability a number of rounds per day equal to his warpriest level, but these rounds need not be consecutive.
\n
These bonuses stack with any existing bonuses the weapon might have, to a maximum of +5. The warpriest can enhance a weapon with any of the following weapon special abilities: brilliant energy, defending, disruption, flaming, frost, keen, and shock. In addition, if the warpriest is chaotic, he can add anarchic and vicious. If he is evil, he can add mighty cleaving and unholy. If he is good, he can add ghost touch and holy. If he is lawful, he can add axiomatic and merciful. If he is neutral (with no other alignment components), he can add spell storing and thundering. Adding any of these special abilities replaces an amount of bonus equal to the special ability’s base cost. Duplicate abilities do not stack. The weapon must have at least a +1 enhancement bonus before any other special abilities can be added.
\n
If multiple weapons are enhanced, each one consumes rounds of use individually. The enhancement bonus and special abilities are determined the first time the ability is used each day, and cannot be changed until the next day. These bonuses do not apply if another creature is wielding the weapon, but they continue to be in effect if the weapon otherwise leaves the warpriest’s possession (such as if the weapon is thrown). This ability can be ended as a free action at the start of the warpriest’s turn (that round does not count against the total duration, unless the ability is resumed during the same round). If the warpriest uses this ability on a double weapon, the effects apply to only one end of the weapon.
\n
\n\n\nLevel | \nDamage(Small) | \nDamage(Large) | \n
\n\n\n\n1st-4rd | \n1d4 | \n1d8 | \n
\n\n5th-9th | \n1d6 | \n2d6 | \n
\n\n10th-14th | \n1d8 | \n2d8 | \n
\n\n15th-19th | \n1d10 | \n3d6 | \n
\n\n20th | \n2d6 | \n3d8 | \n
\n\n
\n
Bonus Languages
\n
A warpriest’s bonus language options include Abyssal, Celestial, and Infernal. These choices are in addition to the bonus languages available to the character because of his race.
\n
Fervor (Su)
\n
At 2nd level, a warpriest can draw upon the power of his faith to heal wounds or harm foes. He can also use this ability to quickly cast spells that aid in his struggles. This ability can be used a number of times per day equal to 1/2 his warpriest level + his Wisdom modifier. By expending one use of this ability, a good warpriest (or one who worships a good deity) can touch a creature to heal it of 1d6 points of damage, plus an additional 1d6 points of damage for every 3 warpriest levels he possesses above 2nd (to a maximum of 7d6 at 20th level). Using this ability is a standard action (unless the warpriest targets himself, in which case it’s a swift action). Alternatively, the warpriest can use this ability to harm an undead creature, dealing the same amount of damage he would otherwise heal with a melee touch attack. Using fervor in this way is a standard action that provokes an attack of opportunity. Undead do not receive a saving throw against this damage. This counts as positive energy.
\n
An evil warpriest (or one who worships an evil deity) can use this ability to instead deal damage to living creatures with a melee touch attack and heal undead creatures with a touch. This counts as negative energy.
\n
A neutral warpriest who worships a neutral deity (or one who is not devoted to a particular deity) uses this ability as a good warpriest if he chose to spontaneously cast cure spells or as an evil warpriest if he chose to spontaneously cast inflict spells.
\n
As a swift action, a warpriest can expend one use of this ability to cast any one warpriest spell he has prepared with a casting time of 1 round or shorter. When cast in this way, the spell can target only the warpriest, even if it could normally affect other or multiple targets. Spells cast in this way ignore somatic components and do not provoke attacks of opportunity. The warpriest does not need to have a free hand to cast a spell in this way.
\n
Bonus Feats
\n
At 3rd level and every 3 levels thereafter, a warpriest gains a bonus feat in addition to those gained from normal advancement. These bonus feats must be selected from those listed as combat feats. The warpriest must meet the prerequisites for these feats, but he treats his warpriest level as his base attack bonus (in addition to base attack bonuses gained from other classes and Hit Dice) for the purpose of qualifying for these feats.
\n
Finally, for the purposes of these feats, the warpriest can select feats that have a minimum number of fighter levels as a prerequisite, treating his warpriest level as his fighter level.
\n
Channel Energy (Su)
\n
Starting at 4th level, a warpriest can release a wave of energy by channeling the power of his faith through his holy (or unholy) symbol. This energy can be used to deal or heal damage, depending on the type of energy channeled and the creatures targeted. Using this ability is a standard action that expends two uses of his fervor ability and doesn’t provoke an attack of opportunity. The warpriest must present a holy (or unholy) symbol to use this ability. A good warpriest (or one who worships a good deity) channels positive energy and can choose to heal living creatures or to deal damage to undead creatures. An evil warpriest (or one who worships an evil deity) channels negative energy and can choose to deal damage to living creatures or heal undead creatures. A neutral warpriest who worships a neutral deity (or one who is not devoted to a particular deity) channels positive energy if he chose to spontaneously cast cure spells or negative energy if he chose to spontaneously cast inflict spells.
\n
Channeling energy causes a burst that affects all creatures of one type (either undead or living) in a 30-foot radius centered on the warpriest. The amount of damage dealt or healed is equal to the amount listed in the fervor ability. Creatures that take damage from channeled energy must succeed at a Will saving throw to halve the damage. The save DC is 10 + 1/2 the warpriest’s level + the warpriest’s Wisdom modifier. Creatures healed by channeled energy cannot exceed their maximum hit point total—all excess healing is lost. A warpriest can choose whether or not to include himself in this effect.
\n
Sacred Armor (Su)
\n
At 7th level, the warpriest gains the ability to enhance his armor with divine power as a swift action. This power grants the armor a +1 enhancement bonus. For every 3 levels beyond 7th, this bonus increases by 1 (to a maximum of +5 at 19th level). The warpriest can use this ability a number of minutes per day equal to his warpriest level. This duration must be used in 1-minute increments, but they don’t need to be consecutive.
\n
These bonuses stack with any existing bonuses the armor might have, to a maximum of +5. The warpriest can enhance armor any of the following armor special abilities: energy resistance (normal, improved, and greater), fortification (heavy, light, or moderate), glamered, and spell resistance (13, 15, 17, and 19). Adding any of these special abilities replaces an amount of bonus equal to the special ability’s base cost. For this purpose, glamered counts as a +1 bonus, energy resistance counts as +2, improved energy resistance counts as +4, and greater energy resistance counts as +5. Duplicate abilities do not stack. The armor must have at least a +1 enhancement bonus before any other special abilities can be added.
\n
The enhancement bonus and armor special abilities are determined the first time the ability is used each day and cannot be changed until the next day. These bonuses apply only while the warpriest is wearing the armor, and end immediately if the armor is removed or leaves the warpriest’s possession. This ability can be ended as a free action at the start of the warpriest’s turn. This ability cannot be applied to a shield.
\n
When the warpriest uses this ability, he can also use his sacred weapon ability as a free action by expending one use of his fervor.
\n
Aspect of War (Su)
\n
At 20th level, the warpriest can channel an aspect of war, growing in power and martial ability. Once per day as a swift action, a warpriest can treat his level as his base attack bonus, gains DR 10/—, and can move at his full speed regardless of the armor he is wearing or his encumbrance. In addition, the blessings he calls upon don’t count against his daily limit during this time. This ability lasts for 1 minute.
\n
","chat":"","unidentified":""},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"attackParts":[],"contextNotes":[],"identifiedName":"Paladin","specialActions":[],"conditionFlags":{"dazzled":false},"container":"None","containerWeightless":false},"flags":{},"img":"systems/D35E/icons/class/paladin.png"}
{"_id":"lCOIVCIJWwgQO3PL","name":"Wilder","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Any.
\nHit Die: d6.
\n
\nClass Skills
\nThe wilder’s class skills (and the key ability for each skill) are Autohypnosis* (Wis), Balance (Dex), Bluff (Cha), Climb (Str), Concentration* (Con), Craft (Int), Escape Artist (Dex), Intimidate (Cha), Jump (Str), Knowledge (psionics)* (Int), Listen (Wis), Profession (Wis), Psicraft* (Int), Sense Motive (Wis), Spot (Wis), Swim (Str), and Tumble (Dex).
\n*New skill or expanded use of existing skill.
\nSkill Points at 1st Level: (4 + Int modifier) x4.
\nSkill Points at Each Additional Level: 4 + Int modifier.
\n
\n\n\n\n\n Table: The Wilder \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort Save \n | \n\n Ref Save \n | \n\n Will Save \n | \n\n Special \n | \n\n Power Points/Day \n | \n\n Powers Known \n | \n\n Maximum Power Level Known \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +0 \n | \n\n +0 \n | \n\n +2 \n | \n\n Wild surge +1, psychic enervation \n | \n\n 2 \n | \n\n 1 \n | \n\n 1st \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +0 \n | \n\n +0 \n | \n\n +3 \n | \n\n Elude touch \n | \n\n 6 \n | \n\n 2 \n | \n\n 1st \n | \n
\n\n\n 3rd \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +3 \n | \n\n Wild surge +2 \n | \n\n 11 \n | \n\n 2 \n | \n\n 1st \n | \n
\n\n\n 4th \n | \n\n +3 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n\n Surging euphoria +1 \n | \n\n 17 \n | \n\n 3 \n | \n\n 2nd \n | \n
\n\n\n 5th \n | \n\n +3 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n\n Volatile mind (1 power point) \n | \n\n 25 \n | \n\n 3 \n | \n\n 2nd \n | \n
\n\n\n 6th \n | \n\n +4 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n\n \n | \n\n 35 \n | \n\n 4 \n | \n\n 3rd \n | \n
\n\n\n 7th \n | \n\n +5 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n\n Wild surge +3 \n | \n\n 46 \n | \n\n 4 \n | \n\n 3rd \n | \n
\n\n\n 8th \n | \n\n +6/+1 \n | \n\n +2 \n | \n\n +2 \n | \n\n +6 \n | \n\n \n | \n\n 58 \n | \n\n 5 \n | \n\n 4th \n | \n
\n\n\n 9th \n | \n\n +6/+1 \n | \n\n +3 \n | \n\n +3 \n | \n\n +6 \n | \n\n Volatile mind (2 power points) \n | \n\n 72 \n | \n\n 5 \n | \n\n 4th \n | \n
\n\n\n 10th \n | \n\n +7/+2 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n\n \n | \n\n 88 \n | \n\n 6 \n | \n\n 5th \n | \n
\n\n\n 11th \n | \n\n +8/+3 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n\n Wild surge +4 \n | \n\n 106 \n | \n\n 6 \n | \n\n 5th \n | \n
\n\n\n 12th \n | \n\n +9/+4 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n\n Surging euphoria +2 \n | \n\n 126 \n | \n\n 7 \n | \n\n 6th \n | \n
\n\n\n 13th \n | \n\n +9/+4 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n\n Volatile mind (3 power points) \n | \n\n 147 \n | \n\n 7 \n | \n\n 6th \n | \n
\n\n\n 14th \n | \n\n +10/+5 \n | \n\n +4 \n | \n\n +4 \n | \n\n +9 \n | \n\n \n | \n\n 170 \n | \n\n 8 \n | \n\n 7th \n | \n
\n\n\n 15th \n | \n\n +11/+6/+1 \n | \n\n +5 \n | \n\n +5 \n | \n\n +9 \n | \n\n Wild surge +5 \n | \n\n 195 \n | \n\n 8 \n | \n\n 7th \n | \n
\n\n\n 16th \n | \n\n +12/+7/+2 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n\n \n | \n\n 221 \n | \n\n 9 \n | \n\n 8th \n | \n
\n\n\n 17th \n | \n\n +12/+7/+2 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n\n Volatile mind (4 power points) \n | \n\n 250 \n | \n\n 9 \n | \n\n 8th \n | \n
\n\n\n 18th \n | \n\n +13/+8/+3 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n\n \n | \n\n 280 \n | \n\n 10 \n | \n\n 9th \n | \n
\n\n\n 19th \n | \n\n +14/+9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n\n Wild surge +6 \n | \n\n 311 \n | \n\n 10 \n | \n\n 9th \n | \n
\n\n\n 20th \n | \n\n +15/+10/+5 \n | \n\n +6 \n | \n\n +6 \n | \n\n +12 \n | \n\n Surging euphoria +3 \n | \n\n 343 \n | \n\n 11 \n | \n\n 9th \n | \n
\n\n
\n
\nClass Features
\nAll the following are class features of the wilder.
\nWeapon and Armor Proficiency: Wilders are proficient with all simple weapons, with light armor, and with shields (except tower shields).
\nPower Points/Day: A wilder’s ability to manifest powers is limited by the power points she has available. Her base daily allotment of power points is given on Table: The Wilder. In addition, she receives bonus power points per day if she has a high Charisma score (see Table: Ability Modifiers and Bonus Power Points). Her race may also provide bonus power points per day, as may certain feats and items.
\nPowers Known: A wilder begins play knowing one wilder power of your choice. At every even-numbered class level after 1st, she unlocks the knowledge of new powers.
\nChoose the powers known from the wilder power list. (Exception: The feats Expanded Knowledge and Epic Expanded Knowledge do allow a wilder to learn powers from the lists of other classes.) A wilder can manifest any power that has a power point cost equal to or lower than her manifester level.
\nThe total number of powers a wilder can manifest in a day is limited only by her daily power points.
\nA wilder simply knows her powers; they are ingrained in her mind. She does not need to prepare them (in the way that some spellcasters prepare their spells), though she must get a good night’s sleep each day to regain all her spent power points.
\nThe Difficulty Class for saving throws against wilder powers is 10 + the power’s level + the wilder’s Charisma modifier.
\nMaximum Power Level Known: A wilder begins play with the ability to learn 1st-level powers. As she attains higher levels, she may gain the ability to master more complex powers.
\nTo learn or manifest a power, a wilder must have a Charisma score of at least 10 + the power’s level.
\nWild Surge (Su): A wilder can let her passion and emotion rise to the surface in a wild surge when she manifests a power. During a wild surge, a wilder gains phenomenal psionic strength, but may harm herself by the reckless use of her power (see Psychic Enervation, below).
\nA wilder can choose to invoke a wild surge whenever she manifests a power. When she does so, she gains +1 to her manifester level with that manifestation of the power. The manifester level boost gives her the ability to augment her powers to a higher degree than she otherwise could; however, she pays no extra power point for this wild surge. Instead, the additional 1 power point that would normally be required to augment the power is effectively supplied by the wild surge.
\nLevel-dependent power effects are also improved, depending on the power a wilder manifests with her wild surge.
\nThis improvement in manifester level does not grant her any other benefits (psicrystal abilities do not advance, she does not gain higher-level class abilities, and so on).
\nShe cannot use the Overchannel psionic feat and invoke her wild surge at the same time.
\nAt 3rd level, a wilder can choose to boost her manifester level by two instead of one. At 7th level, she can boost her manifester level by up to three; at 11th level, by up to four; at 15th level, by up to five; and at 19th level, by up to six.
\nIn all cases, the wild surge effectively pays the extra power point cost that is normally required to augment the power; only the unaugmented power point cost is subtracted from the wilder’s power point reserve.
\nPsychic Enervation (Ex): Pushing oneself by invoking a wild surge is dangerous. Immediately following each wild surge, a wilder may be overcome by the strain of her effort. The chance of suffering psychic enervation is equal to 5% per manifester level added with the wild surge.
\nA wilder who is overcome by psychic enervation is dazed until the end of her next turn and loses a number of power points equal to her wilder level.
\nElude Touch (Ex): Starting at 2nd level, a wilder’s intuition supersedes her intellect, alerting her to danger from touch attacks (including rays). She gains a bonus to Armor Class against all touch attacks equal to her Charisma bonus; however, her touch AC can never exceed her Armor Class against normal attacks.
\nSurging Euphoria (Ex): Starting at 4th level, when a wilder uses her wild surge ability, she gains a +1 morale bonus on attack rolls, damage rolls, and saving throws for a number of rounds equal to the intensity of her wild surge.
\nIf a wilder is overcome by psychic enervation following her wild surge, she does not gain the morale bonus for this use of her wild surge ability.
\nAt 12th level, the morale bonus on a wilder’s attack rolls, damage rolls, and saving throws increases to +2. At 20th level, the bonus increases to +3.
\nVolatile Mind (Ex): A wilder’s temperamental mind is hard to encompass with the discipline of telepathy. When any telepathy power is manifested on a wilder of 5th level or higher, the manifester of the power must pay 1 power point more than he otherwise would have spent.
\nThe extra cost is not a natural part of that power’s cost. It does not augment the power; it is simply a wasted power point. The wilder’s volatile mind can force the manifester of the telepathy power to exceed the normal power point limit of 1 point per manifester level. If the extra cost raises the telepathy power’s cost to more points than the manifester has remaining in his reserve, the power simply fails, and the manifester exhausts the rest of his power points.
\nAt 9th level, the penalty assessed against telepathy powers manifested on a wilder is increased to 2 power points. At 13th level, the penalty increases to 3 power points, and at 17th level it increases to 4 power points.
\nAs a standard action, a wilder can choose to lower this effect for 1 round.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","spellPointGroup":"rogue","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"cha","powerPointTable":{"1":2,"2":6,"3":11,"4":17,"5":25,"6":35,"7":46,"8":58,"9":72,"10":88,"11":106,"12":126,"13":147,"14":170,"15":195,"16":221,"17":250,"18":280,"19":311,"20":343},"hd":6,"hp":6,"bab":"med","skillsPerLevel":4,"creatureType":"humanoid","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":true,"blf":true,"clm":true,"coc":true,"crf":true,"dsc":false,"dip":false,"dev":false,"dis":false,"esc":true,"fog":false,"gif":false,"han":false,"hea":false,"hid":false,"int":true,"jmp":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"kps":true,"lis":true,"mos":false,"opl":false,"prf":false,"pro":true,"rid":false,"src":false,"sen":true,"slt":false,"spl":false,"spt":true,"sur":false,"swm":true,"tmb":true,"umd":false,"uro":false,"aut":true,"psi":true,"upd":false},"damage":{"parts":[]},"attackParts":[],"contextNotes":[],"identifiedName":"Wilder"},"flags":{},"img":"systems/D35E/icons/class/wilder.png"}
{"_id":"mgIy5VMEjxEZaUHs","name":"Psion (Egoist)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Any.
\nHit Die: d4.
\n
\nClass Skills
\nThe psion’s class skills (and the key ability for each skill) are Concentration* (Con), Craft (Int), Knowledge (all skills, taken individually)* (Int), Profession (Wis), and Psicraft* (Int). In addition, a psion gains access to additional class skills based on his discipline:
\nSeer (Clairsentience): Gather Information (Cha), Listen (Wis), and Spot (Wis).
\nShaper (Metacreativity): Bluff (Cha), Disguise (Cha), and Use Psionic Device* (Cha).
\nKineticist (Psychokinesis): Autohypnosis* (Wis), Disable Device (Dex), and Intimidate (Cha).
\nEgoist (Psychometabolism): Autohypnosis* (Wis), Balance (Dex) and Heal (Wis).
\nNomad (Psychoportation): Climb (Str), Jump (Str), Ride (Dex), Survival (Wis), and Swim (Str).
\nTelepath (Telepathy): Bluff (Cha), Diplomacy (Cha), Gather Information (Cha), and Sense Motive (Wis).
\n*New skill or expanded use of existing skill.
\nSkill Points at 1st Level: (2 + Int modifier) x4.
\nSkill Points at Each Additional Level: 2 + Int modifier.
\n
\n\n\n\n\n Table: The Psion \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort Save \n | \n\n Ref Save \n | \n\n Will Save \n | \n\n Special \n | \n\n Power Points/ \nDay \n | \n\n Powers Known \n | \n\n Maximum Power Level Known \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +0 \n | \n\n +0 \n | \n\n +2 \n | \n\n Bonus feat, discipline \n | \n\n 2 \n | \n\n 3 \n | \n\n 1st \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +0 \n | \n\n +0 \n | \n\n +3 \n | \n\n — \n | \n\n 6 \n | \n\n 5 \n | \n\n 1st \n | \n
\n\n\n 3rd \n | \n\n +1 \n | \n\n +1 \n | \n\n +1 \n | \n\n +3 \n | \n\n — \n | \n\n 11 \n | \n\n 7 \n | \n\n 2nd \n | \n
\n\n\n 4th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n\n — \n | \n\n 17 \n | \n\n 9 \n | \n\n 2nd \n | \n
\n\n\n 5th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n\n Bonus feat \n | \n\n 25 \n | \n\n 11 \n | \n\n 3rd \n | \n
\n\n\n 6th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n\n — \n | \n\n 35 \n | \n\n 13 \n | \n\n 3rd \n | \n
\n\n\n 7th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n\n — \n | \n\n 46 \n | \n\n 15 \n | \n\n 4th \n | \n
\n\n\n 8th \n | \n\n +4 \n | \n\n +2 \n | \n\n +2 \n | \n\n +6 \n | \n\n — \n | \n\n 58 \n | \n\n 17 \n | \n\n 4th \n | \n
\n\n\n 9th \n | \n\n +4 \n | \n\n +3 \n | \n\n +3 \n | \n\n +6 \n | \n\n — \n | \n\n 72 \n | \n\n 19 \n | \n\n 5th \n | \n
\n\n\n 10th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n\n Bonus feat \n | \n\n 88 \n | \n\n 21 \n | \n\n 5th \n | \n
\n\n\n 11th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n\n — \n | \n\n 106 \n | \n\n 22 \n | \n\n 6th \n | \n
\n\n\n 12th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n\n — \n | \n\n 126 \n | \n\n 24 \n | \n\n 6th \n | \n
\n\n\n 13th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n\n — \n | \n\n 147 \n | \n\n 25 \n | \n\n 7th \n | \n
\n\n\n 14th \n | \n\n +7/+2 \n | \n\n +4 \n | \n\n +4 \n | \n\n +9 \n | \n\n — \n | \n\n 170 \n | \n\n 27 \n | \n\n 7th \n | \n
\n\n\n 15th \n | \n\n +7/+2 \n | \n\n +5 \n | \n\n +5 \n | \n\n +9 \n | \n\n Bonus feat \n | \n\n 195 \n | \n\n 28 \n | \n\n 8th \n | \n
\n\n\n 16th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n\n — \n | \n\n 221 \n | \n\n 30 \n | \n\n 8th \n | \n
\n\n\n 17th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n\n — \n | \n\n 250 \n | \n\n 31 \n | \n\n 9th \n | \n
\n\n\n 18th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n\n — \n | \n\n 280 \n | \n\n 33 \n | \n\n 9th \n | \n
\n\n\n 19th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n\n — \n | \n\n 311 \n | \n\n 34 \n | \n\n 9th \n | \n
\n\n\n 20th \n | \n\n +10/+5 \n | \n\n +6 \n | \n\n +6 \n | \n\n +12 \n | \n\n Bonus feat \n | \n\n 343 \n | \n\n 36 \n | \n\n 9th \n | \n
\n\n
\nClass Features
\nAll the following are class features of the psion.
\nWeapon and Armor Proficiency: Psions are proficient with the club, dagger, heavy crossbow, light crossbow, quarterstaff, and shortspear. They are not proficient with any type of armor or shield. Armor does not, however, interfere with the manifestation of powers.
\nPower Points/Day: A psion’s ability to manifest powers is limited by the power points he has available. His base daily allotment of power points is given on Table: The Psion. In addition, he receives bonus power points per day if he has a high Intelligence score (see Table: Ability Modifiers and Bonus Power Points). His race may also provide bonus power points per day, as may certain feats and items.
\nDiscipline: Every psion must decide at 1st level which psionic discipline he will specialize in. Choosing a discipline provides a psion with access to the class skills associated with that discipline (see above), as well as the powers restricted to that discipline. However, choosing a discipline also means that the psion cannot learn powers that are restricted to other disciplines. He can’t even use such powers by employing psionic items.
\nPowers Known: A psion begins play knowing three psion powers of your choice. Each time he achieves a new level, he unlocks the knowledge of new powers.
\nChoose the powers known from the psion power list, or from the list of powers of your chosen discipline. You cannot choose powers from disciplines other than your chosen discipline. (Exception: The feats Expanded Knowledge and Epic Expanded Knowledge do allow a psion to learn powers from the lists of other disciplines or even other classes.) A psion can manifest any power that has a power point cost equal to or lower than his manifester level.
\nThe number of times a psion can manifest powers in a day is limited only by his daily power points.
\nA psion simply knows his powers; they are ingrained in his mind. He does not need to prepare them (in the way that some spellcasters prepare their spells), though he must get a good night’s sleep each day to regain all his spent power points.
\nThe Difficulty Class for saving throws against psion powers is 10 + the power’s level + the psion’s Intelligence modifier. Maximum Power Level Known: A psion begins play with the ability to learn 1st-level powers. As he attains higher levels, a psion may gain the ability to master more complex powers.
\nTo learn or manifest a power, a psion must have an Intelligence score of at least 10 + the power’s level.
\nBonus Feats: A psion gains a bonus feat at 1st level, 5th level, 10th level, 15th level, and 20th level. This feat must be a psionic feat, a metapsionic feat, or a psionic item creation feat.
\nThese bonus feats are in addition to the feats that a character of any class gains every three levels. A psion is not limited to psionic feats, metapsionic feats, and psionic item creation feats when choosing these other feats.
\nPsionic Disciplines
\nA discipline is one of six groupings of powers, each defined by a common theme. The six disciplines are clairsentience, metacreativity, psychokinesis, psychometabolism, psychoportation, and telepathy.
\nClairsentience: A psion who chooses clairsentience is known as a seer. Seers can learn precognitive powers to aid their comrades in combat, as well as powers that permit them to gather information in many different ways.
\nMetacreativity: A psion specializing in metacreativity is known as a shaper. This discipline includes powers that draw ectoplasm or matter from the Astral Plane, creating semisolid and solid items such as armor, weapons, or animated constructs to do battle at the shaper’s command.
\nPsychokinesis: Psions who specialize in psychokinesis are known as kineticists. They are the masters of powers that manipulate and transform matter and energy. Kineticists can attack with devastating blasts of energy.
\nPsychometabolism: A psion who specializes in psychometabolism is known as an egoist. This discipline consists of powers that alter the psion’s psychobiology, or that of creatures near him. An egoist can both heal and transform himself into a fearsome fighter.
\nPsychoportation: A psion who relies on psychoportation powers is known as a nomad. Nomads can wield powers that propel or displace objects in space or time.
\nTelepathy: A psion who chooses the discipline of telepathy is known as a telepath. He is the master of powers that allow mental contact and control of other sentient creatures. A telepath can deceive or destroy the minds of his enemies with ease.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","spellPointGroup":"rogue","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"int","powerPointTable":{"1":2,"2":6,"3":11,"4":17,"5":25,"6":35,"7":46,"8":58,"9":72,"10":88,"11":106,"12":126,"13":147,"14":170,"15":195,"16":221,"17":250,"18":280,"19":311,"20":343},"hd":4,"hp":4,"bab":"low","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":true,"blf":false,"clm":false,"coc":true,"crf":true,"dsc":false,"dip":false,"dev":false,"dis":false,"esc":false,"fog":false,"gif":false,"han":false,"hea":true,"hid":false,"int":false,"jmp":false,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"kps":true,"lis":false,"mos":false,"opl":false,"prf":false,"pro":true,"rid":false,"src":false,"sen":false,"slt":false,"spl":false,"spt":false,"sur":false,"swm":false,"tmb":false,"umd":false,"uro":false,"aut":true,"psi":true,"upd":false},"damage":{"parts":[]},"attackParts":[],"contextNotes":[],"identifiedName":"Psion (Egoist)"},"flags":{},"img":"systems/D35E/icons/class/psion-ego.png"}
-{"_id":"qaM4mLNombMrdL2M","name":"Cleric","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: A cleric’s alignment must be within one step of his deity’s (that is, it may be one step away on either the lawful–chaotic axis or the good–evil axis, but not both). A cleric may not be neutral unless his deity’s alignment is also neutral.
\nHit Die: d8.
\n
\nClass Skills
\nThe cleric’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Heal (Wis), Knowledge (arcana) (Int), Knowledge (history) (Int), Knowledge (religion) (Int), Knowledge (the planes) (Int), Profession (Wis), and Spellcraft (Int).
\nDomains and Class Skills: A cleric who chooses the Animal or Plant domain adds Knowledge (nature) (Int) to the cleric class skills listed above. A cleric who chooses the Knowledge domain adds all Knowledge (Int) skills to the list. A cleric who chooses the Travel domain adds Survival (Wis) to the list. A cleric who chooses the Trickery domain adds Bluff (Cha), Disguise (Cha), and Hide (Dex) to the list. See Deity, Domains, and Domain Spells, below, for more information.
\nSkill Points at 1st Level: (2 + Int modifier) x4.
\nSkill Points at Each Additional Level: 2 + Int modifier.
\n
\n\n\n\n\n Table: The Cleric \n | \n
\n\n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n ———————— Spells per Day1 ——–————— \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort Save \n | \n\n Ref Save \n | \n\n Will Save \n | \n\n Special \n | \n\n 0 \n | \n\n 1st \n | \n\n 2nd \n | \n\n 3rd \n | \n\n 4th \n | \n\n 5th \n | \n\n 6th \n | \n\n 7th \n | \n\n 8th \n | \n\n 9th \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +2 \n | \n\n +0 \n | \n\n +2 \n | \n\n Turn or rebuke undead \n | \n\n 3 \n | \n\n 1+1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +3 \n | \n\n +0 \n | \n\n +3 \n | \n\n \n | \n\n 4 \n | \n\n 2+1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 3rd \n | \n\n +2 \n | \n\n +3 \n | \n\n +1 \n | \n\n +3 \n | \n\n \n | \n\n 4 \n | \n\n 2+1 \n | \n\n 1+1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 4th \n | \n\n +3 \n | \n\n +4 \n | \n\n +1 \n | \n\n +4 \n | \n\n \n | \n\n 5 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 5th \n | \n\n +3 \n | \n\n +4 \n | \n\n +1 \n | \n\n +4 \n | \n\n \n | \n\n 5 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n 1+1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 6th \n | \n\n +4 \n | \n\n +5 \n | \n\n +2 \n | \n\n +5 \n | \n\n \n | \n\n 5 \n | \n\n 3+1 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 7th \n | \n\n +5 \n | \n\n +5 \n | \n\n +2 \n | \n\n +5 \n | \n\n \n | \n\n 6 \n | \n\n 4+1 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n 1+1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 8th \n | \n\n +6/+1 \n | \n\n +6 \n | \n\n +2 \n | \n\n +6 \n | \n\n \n | \n\n 6 \n | \n\n 4+1 \n | \n\n 3+1 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 9th \n | \n\n +6/+1 \n | \n\n +6 \n | \n\n +3 \n | \n\n +6 \n | \n\n \n | \n\n 6 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n 1+1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 10th \n | \n\n +7/+2 \n | \n\n +7 \n | \n\n +3 \n | \n\n +7 \n | \n\n \n | \n\n 6 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n\n 3+1 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 11th \n | \n\n +8/+3 \n | \n\n +7 \n | \n\n +3 \n | \n\n +7 \n | \n\n \n | \n\n 6 \n | \n\n 5+1 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n 1+1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 12th \n | \n\n +9/+4 \n | \n\n +8 \n | \n\n +4 \n | \n\n +8 \n | \n\n \n | \n\n 6 \n | \n\n 5+1 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n\n 3+1 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 13th \n | \n\n +9/+4 \n | \n\n +8 \n | \n\n +4 \n | \n\n +8 \n | \n\n \n | \n\n 6 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n 1+1 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 14th \n | \n\n +10/+5 \n | \n\n +9 \n | \n\n +4 \n | \n\n +9 \n | \n\n \n | \n\n 6 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n\n 3+1 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 15th \n | \n\n +11/+6/+1 \n | \n\n +9 \n | \n\n +5 \n | \n\n +9 \n | \n\n \n | \n\n 6 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n 1+1 \n | \n\n — \n | \n
\n\n\n 16th \n | \n\n +12/+7/+2 \n | \n\n +10 \n | \n\n +5 \n | \n\n +10 \n | \n\n \n | \n\n 6 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n\n 3+1 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n — \n | \n
\n\n\n 17th \n | \n\n +12/+7/+2 \n | \n\n +10 \n | \n\n +5 \n | \n\n +10 \n | \n\n \n | \n\n 6 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n 1+1 \n | \n
\n\n\n 18th \n | \n\n +13/+8/+3 \n | \n\n +11 \n | \n\n +6 \n | \n\n +11 \n | \n\n \n | \n\n 6 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n\n 3+1 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n
\n\n\n 19th \n | \n\n +14/+9/+4 \n | \n\n +11 \n | \n\n +6 \n | \n\n +11 \n | \n\n \n | \n\n 6 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n\n 3+1 \n | \n\n 3+1 \n | \n
\n\n\n 20th \n | \n\n +15/+10/+5 \n | \n\n +12 \n | \n\n +6 \n | \n\n +12 \n | \n\n \n | \n\n 6 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n
\n\n\n 1 In addition to the stated number of spells per day for 1st- through 9th-level spells, a cleric gets a domain spell for each spell level, starting at 1st. \nThe “+1” in the entries on this table represents that spell. Domain spells are in addition to any bonus spells the cleric may receive for having a high Wisdom score. \n | \n
\n\n
\n
\nClass Features
\nAll of the following are class features of the cleric.
\nWeapon and Armor Proficiency: Clerics are proficient with all simple weapons, with all types of armor (light, medium, and heavy), and with shields (except tower shields).
\nA cleric who chooses the War domain receives the Weapon Focus feat related to his deity’s weapon as a bonus feat. He also receives the appropriate Martial Weapon Proficiency feat as a bonus feat, if the weapon falls into that category.
\nAura (Ex): A cleric of a chaotic, evil, good, or lawful deity has a particularly powerful aura corresponding to the deity’s alignment (see the detect evil spell for details). Clerics who don’t worship a specific deity but choose the Chaotic, Evil, Good, or Lawful domain have a similarly powerful aura of the corresponding alignment.
\nSpells: A cleric casts divine spells, which are drawn from the cleric spell list. However, his alignment may restrict him from casting certain spells opposed to his moral or ethical beliefs; see Chaotic, Evil, Good, and Lawful Spells, below. A cleric must choose and prepare his spells in advance (see below).
\nTo prepare or cast a spell, a cleric must have a Wisdom score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a cleric’s spell is 10 + the spell level + the cleric’s Wisdom modifier.
\nLike other spellcasters, a cleric can cast only a certain number of spells of each spell level per day. His base daily spell allotment is given on Table: The Cleric. In addition, he receives bonus spells per day if he has a high Wisdom score. A cleric also gets one domain spell of each spell level he can cast, starting at 1st level. When a cleric prepares a spell in a domain spell slot, it must come from one of his two domains (see Deities, Domains, and Domain Spells, below).
\nClerics meditate or pray for their spells. Each cleric must choose a time at which he must spend 1 hour each day in quiet contemplation or supplication to regain his daily allotment of spells. Time spent resting has no effect on whether a cleric can prepare spells. A cleric may prepare and cast any spell on the cleric spell list, provided that he can cast spells of that level, but he must choose which spells to prepare during his daily meditation.
\nDeity, Domains, and Domain Spells: A cleric’s deity influences his alignment, what magic he can perform, his values, and how others see him. A cleric chooses two domains from among those belonging to his deity. A cleric can select an alignment domain (Chaos, Evil, Good, or Law) only if his alignment matches that domain.
\nIf a cleric is not devoted to a particular deity, he still selects two domains to represent his spiritual inclinations and abilities. The restriction on alignment domains still applies.
\nEach domain gives the cleric access to a domain spell at each spell level he can cast, from 1st on up, as well as a granted power. The cleric gets the granted powers of both the domains selected.
\nWith access to two domain spells at a given spell level, a cleric prepares one or the other each day in his domain spell slot. If a domain spell is not on the cleric spell list, a cleric can prepare it only in his domain spell slot.
\nSpontaneous Casting: A good cleric (or a neutral cleric of a good deity) can channel stored spell energy into healing spells that the cleric did not prepare ahead of time. The cleric can “lose” any prepared spell that is not a domain spell in order to cast any cure spell of the same spell level or lower (a cure spell is any spell with “cure” in its name).
\nAn evil cleric (or a neutral cleric of an evil deity), can’t convert prepared spells to cure spells but can convert them to inflict spells (an inflict spell is one with “inflict” in its name).
\nA cleric who is neither good nor evil and whose deity is neither good nor evil can convert spells to either cure spells or inflict spells (player’s choice). Once the player makes this choice, it cannot be reversed. This choice also determines whether the cleric turns or commands undead (see below).
\nChaotic, Evil, Good, and Lawful Spells: A cleric can’t cast spells of an alignment opposed to his own or his deity’s (if he has one). Spells associated with particular alignments are indicated by the chaos, evil, good, and law descriptors in their spell descriptions.
\nTurn or Rebuke Undead (Su): Any cleric, regardless of alignment, has the power to affect undead creatures by channeling the power of his faith through his holy (or unholy) symbol (see Turn or Rebuke Undead).
\nA good cleric (or a neutral cleric who worships a good deity) can turn or destroy undead creatures. An evil cleric (or a neutral cleric who worships an evil deity) instead rebukes or commands such creatures. A neutral cleric of a neutral deity must choose whether his turning ability functions as that of a good cleric or an evil cleric. Once this choice is made, it cannot be reversed. This decision also determines whether the cleric can cast spontaneous cure or inflict spells (see above).
\nA cleric may attempt to turn undead a number of times per day equal to 3 + his Charisma modifier. A cleric with 5 or more ranks in Knowledge (religion) gets a +2 bonus on turning checks against undead.
\nBonus Languages: A cleric’s bonus language options include Celestial, Abyssal, and Infernal (the languages of good, chaotic evil, and lawful evil outsiders, respectively). These choices are in addition to the bonus languages available to the character because of his race.
\n
\nEx-Clerics
\nA cleric who grossly violates the code of conduct required by his god loses all spells and class features, except for armor and shield proficiencies and proficiency with simple weapons. He cannot thereafter gain levels as a cleric of that god until he atones (see the atonement spell description).
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"(@level)","sneakAttackGroup":"rogue","sneakAttackFormula":"0","hd":8,"hp":0,"bab":"med","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":true,"int":false,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":true,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":true,"lin":true,"lor":false,"per":false,"prf":false,"pro":true,"rid":false,"sen":false,"slt":false,"spl":true,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":true,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"extraDescription":{"value":"Weapon and Armor Proficiency
\nClerics are proficient with all simple weapons, light armor, medium armor, and shields (except tower shields). Clerics are also proficient with the favored weapon of their deities.
\nAura (Ex)
\nA cleric of a chaotic, evil, good, or lawful deity has a particularly powerful aura corresponding to the deity’s alignment (see detect evil for details).
\nSpellcasting
\nA cleric casts divine spells which are drawn from the cleric spell list. Her alignment, however, may restrict her from casting certain spells opposed to her moral or ethical beliefs; see Chaotic, Evil, Good, and Lawful Spells. A cleric must choose and prepare her spells in advance.
\nTo prepare or cast a spell, a cleric must have a Wisdom score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a cleric’s spell is 10 + the spell level + the cleric’s Wisdom modifier.
\nLike other spellcasters, a cleric can cast only a certain number of spells of each spell level per day. Her base daily spell allotment is given on Table: Cleric. In addition, she receives bonus spells per day if she has a high Wisdom score (see Table: Ability Modifiers and Bonus Spells).
\nClerics meditate or pray for their spells. Each cleric must choose a time at which she must spend 1 hour each day in quiet contemplation or supplication to regain her daily allotment of spells. Time spent resting has no effect on whether a cleric can prepare spells. A cleric may prepare and cast any spell on the cleric spell list, provided that she can cast spells of that level, but she must choose which spells to prepare during her daily meditation.
\nChaotic, Evil, Good, and Lawful Spells A cleric can’t cast spells of an alignment opposed to her own or her deity’s (if she has one). Spells associated with particular alignments are indicated by the chaotic, evil, good, and lawful descriptors in their spell descriptions.
\nOrisons
\nClerics can prepare a number of orisons, or 0-level spells, each day, as noted on Table: Cleric under “Spells per day.” These spells are treated like any other spell, but they are not expended when cast and may be used again.
\nChannel Energy (Su)
\nRegardless of alignment, any cleric can release a wave of energy by channeling the power of her faith through her holy (or unholy) symbol. This energy can be used to cause or heal damage, depending on the type of energy channeled and the creatures targeted.
\nA good cleric (or a neutral cleric who worships a good deity) channels positive energy and can choose to deal damage to undead creatures or to heal living creatures. An evil cleric (or a neutral cleric who worships an evil deity) channels negative energy and can choose to deal damage to living creatures or to heal undead creatures. A neutral cleric of a neutral deity (or one who is not devoted to a particular deity) must choose whether she channels positive or negative energy. Once this choice is made, it cannot be reversed. This decision also determines whether the cleric can cast spontaneous cure or inflict spells (see spontaneous casting).
\nChanneling energy causes a burst that affects all creatures of one type (either undead or living) in a 30-foot radius centered on the cleric. The amount of damage dealt or healed is equal to 1d6 points of damage plus 1d6 points of damage for every two cleric levels beyond 1st (2d6 at 3rd, 3d6 at 5th, and so on). Creatures that take damage from channeled energy receive a Will save to halve the damage. The DC of this save is equal to 10 + 1/2 the cleric’s level + the cleric’s Charisma modifier. Creatures healed by channel energy cannot exceed their maximum hit point total—all excess healing is lost. A cleric may channel energy a number of times per day equal to 3 + her Charisma modifier. This is a standard action that does not provoke an attack of opportunity. A cleric can choose whether or not to include herself in this effect.
\nA cleric must be able to present her holy symbol to use this ability.
\nDomains
\nA cleric’s deity influences her alignment, what magic she can perform, her values, and how others see her. A cleric chooses two domains from among those belonging to her deity. A cleric can select an alignment domain (Chaos, Evil, Good, or Law) only if her alignment matches that domain. If a cleric is not devoted to a particular deity, she still selects two domains to represent her spiritual inclinations and abilities (subject to GM approval). The restriction on alignment domains still applies.
\nEach domain grants a number of domain powers, dependent upon the level of the cleric, as well as a number of bonus spells. A cleric gains one domain spell slot for each level of cleric spell she can cast, from 1st on up. Each day, a cleric can prepare one of the spells from her two domains in that slot. If a domain spell is not on the cleric spell list, a cleric can prepare it only in her domain spell slot. Domain spells cannot be used to cast spells spontaneously.
\nIn addition, a cleric gains the listed powers from both of her domains, if she is of a high enough level. Unless otherwise noted, activating a domain power is a standard action.
\n\n- A complete listing of cleric domains can be found here: Cleric Domains
\n
\nSpontaneous Casting
\nA good cleric (or a neutral cleric of a good deity) can channel stored spell energy into healing spells that she did not prepare ahead of time. The cleric can “lose” any prepared spell that is not an orison or domain spell in order to cast any cure spell of the same spell level or lower (a cure spell is any spell with “cure” in its name).
\nAn evil cleric (or a neutral cleric of an evil deity) can’t convert prepared spells to cure spells but can convert them to inflict spells (an inflict spell is one with “inflict” in its name).
\nA cleric who is neither good nor evil and whose deity is neither good nor evil can convert spells to either cure spells or inflict spells (player’s choice). Once the player makes this choice, it cannot be reversed. This choice also determines whether the cleric channels positive or negative energy (see channel energy).
\nBonus Languages
\nA cleric’s bonus language options include Celestial, Abyssal, and Infernal (the languages of good, chaotic evil, and lawful evil outsiders, respectively). These choices are in addition to the bonus languages available to the character because of her race.
","chat":"","unidentified":""},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"attackParts":[],"contextNotes":[],"identifiedName":"Cleric","specialActions":[]},"flags":{},"img":"systems/D35E/icons/class/cleric.png"}
-{"_id":"sgwZt7dg1ZHXQlrW","name":"Fighter","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Any.
\nHit Die: d10.
\n
\nClass Skills
\nThe fighter’s class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Ride (Dex), and Swim (Str).
\nSkill Points at 1st Level: (2 + Int modifier) x4.
\nSkill Points at Each Additional Level: 2 + Int modifier.
\n
\n\n\n\n\n Table: The Fighter \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort Save \n | \n\n Ref Save \n | \n\n Will Save \n | \n\n Special \n | \n
\n\n\n 1st \n | \n\n +1 \n | \n\n +2 \n | \n\n +0 \n | \n\n +0 \n | \n\n Bonus feat \n | \n
\n\n\n 2nd \n | \n\n +2 \n | \n\n +3 \n | \n\n +0 \n | \n\n +0 \n | \n\n Bonus feat \n | \n
\n\n\n 3rd \n | \n\n +3 \n | \n\n +3 \n | \n\n +1 \n | \n\n +1 \n | \n\n \n | \n
\n\n\n 4th \n | \n\n +4 \n | \n\n +4 \n | \n\n +1 \n | \n\n +1 \n | \n\n Bonus feat \n | \n
\n\n\n 5th \n | \n\n +5 \n | \n\n +4 \n | \n\n +1 \n | \n\n +1 \n | \n\n \n | \n
\n\n\n 6th \n | \n\n +6/+1 \n | \n\n +5 \n | \n\n +2 \n | \n\n +2 \n | \n\n Bonus feat \n | \n
\n\n\n 7th \n | \n\n +7/+2 \n | \n\n +5 \n | \n\n +2 \n | \n\n +2 \n | \n\n \n | \n
\n\n\n 8th \n | \n\n +8/+3 \n | \n\n +6 \n | \n\n +2 \n | \n\n +2 \n | \n\n Bonus feat \n | \n
\n\n\n 9th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +3 \n | \n\n +3 \n | \n\n \n | \n
\n\n\n 10th \n | \n\n +10/+5 \n | \n\n +7 \n | \n\n +3 \n | \n\n +3 \n | \n\n Bonus feat \n | \n
\n\n\n 11th \n | \n\n +11/+6/+1 \n | \n\n +7 \n | \n\n +3 \n | \n\n +3 \n | \n\n \n | \n
\n\n\n 12th \n | \n\n +12/+7/+2 \n | \n\n +8 \n | \n\n +4 \n | \n\n +4 \n | \n\n Bonus feat \n | \n
\n\n\n 13th \n | \n\n +13/+8/+3 \n | \n\n +8 \n | \n\n +4 \n | \n\n +4 \n | \n\n \n | \n
\n\n\n 14th \n | \n\n +14/+9/+4 \n | \n\n +9 \n | \n\n +4 \n | \n\n +4 \n | \n\n Bonus feat \n | \n
\n\n\n 15th \n | \n\n +15/+10/+5 \n | \n\n +9 \n | \n\n +5 \n | \n\n +5 \n | \n\n \n | \n
\n\n\n 16th \n | \n\n +16/+11/+6/+1 \n | \n\n +10 \n | \n\n +5 \n | \n\n +5 \n | \n\n Bonus feat \n | \n
\n\n\n 17th \n | \n\n +17/+12/+7/+2 \n | \n\n +10 \n | \n\n +5 \n | \n\n +5 \n | \n\n \n | \n
\n\n\n 18th \n | \n\n +18/+13/+8/+3 \n | \n\n +11 \n | \n\n +6 \n | \n\n +6 \n | \n\n Bonus feat \n | \n
\n\n\n 19th \n | \n\n +19/+14/+9/+4 \n | \n\n +11 \n | \n\n +6 \n | \n\n +6 \n | \n\n \n | \n
\n\n\n 20th \n | \n\n +20/+15/+10/+5 \n | \n\n +12 \n | \n\n +6 \n | \n\n +6 \n | \n\n Bonus feat \n | \n
\n\n
\n
\nClass Features
\nAll of the following are class features of the fighter.
\nWeapon and Armor Proficiency: A fighter is proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (including tower shields).
\nBonus Feats: At 1st level, a fighter gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The fighter gains an additional bonus feat at 2nd level and every two fighter levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th). These bonus feats must be drawn from the feats noted as fighter bonus feats. A fighter must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums.
\nThese bonus feats are in addition to the feat that a character of any class gets from advancing levels. A fighter is not limited to the list of fighter bonus feats when choosing these feats.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"rogue","sneakAttackFormula":"0","hd":10,"hp":0,"bab":"high","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":true,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"extraDescription":{"value":"Class Features
\nWeapon and Armor Proficiency
\nA fighter is proficient with all simple and martial weapons and with all armor (heavy, light, and medium) and shields (including tower shields).
\n
\nBonus Feats
\nAt 1st level, and at every even level thereafter, a fighter gains a bonus feat in addition to those gained from normal advancement (meaning that the fighter gains a feat at every level). These bonus feats must be selected from those listed as Combat Feats, sometimes also called “fighter bonus feats.”
\nUpon reaching 4th level, and every four levels thereafter (8th, 12th, and so on), a fighter can choose to learn a new bonus feat in place of a bonus feat he has already learned. In effect, the fighter loses the bonus feat in exchange for the new one. The old feat cannot be one that was used as a prerequisite for another feat, prestige class, or other ability. A fighter can only change one feat at any given level and must choose whether or not to swap the feat at the time he gains a new bonus feat for the level.
\n
\nBravery (Ex)
\nStarting at 2nd level, a fighter gains a +1 bonus on Will saves against fear. This bonus increases by +1 for every four levels beyond 2nd.
\n
\nArmor Training (Ex)
\nStarting at 3rd level, a fighter learns to be more maneuverable while wearing armor. Whenever he is wearing armor, he reduces the armor check penalty by 1 (to a minimum of 0) and increases the maximum Dexterity bonus allowed by his armor by 1. Every four levels thereafter (7th, 11th, and 15th), these bonuses increase by +1 each time, to a maximum –4 reduction of the armor check penalty and a +4 increase of the maximum Dexterity bonus allowed.
\nIn addition, a fighter can also move at his normal speed while wearing medium armor. At 7th level, a fighter can move at his normal speed while wearing heavy armor.
\nAdvanced Armor Training: Beginning at 7th level, instead of increasing the benefits provided by armor training (reducing his armor’s check penalty by 1 and increasing its maximum Dexterity bonus by 1), a fighter can choose an advanced armor training option (see Advanced Armor Training below) . If the fighter does so, he still gains the ability to move at his normal speed while wearing medium armor at 3rd level, and while wearing heavy armor at 7th level.
\n
\nWeapon Training (Ex)
\nStarting at 5th level, a fighter can select one group of weapons, as noted below. Whenever he attacks with a weapon from this group, he gains a +1 bonus on attack and damage rolls.
\nEvery four levels thereafter (9th*, 13th, and 17th), a fighter becomes further trained in another group of weapons. He gains a +1 bonus on attack and damage rolls when using a weapon from this group. In addition, the bonuses granted by previous weapon groups increase by +1 each. For example, when a fighter reaches 9th level, he receives a +1 bonus on attack and damage rolls with one weapon group and a +2 bonus on attack and damage rolls with the weapon group selected at 5th level. Bonuses granted from overlapping groups do not stack. Take the highest bonus granted for a weapon if it resides in two or more groups.
\nA fighter also adds this bonus to any combat maneuver checks made with weapons from his group. This bonus also applies to the fighter’s Combat Maneuver Defense when defending against disarm and sunder attempts made against weapons from this group.
\nAdvanced Weapon Training: Beginning at 9th level, instead of selecting an additional fighter weapon group, a fighter can choose an advanced weapon training option (see Advanced Weapon Training below) for one fighter weapon group that he previously selected with the weapon training class feature. Source: Pathfinder Player Companion: Weapon Master’s Handbook
\nWeapon groups are defined as follows (GMs may add other weapons to these groups, or add entirely new groups):
\n
\n\n
Axes: axe-gauntlet, dwarven heavy, axe-gauntlet, dwarven light, bardiche, battleaxe, boarding axe, butchering axe, collapsible kumade, dwarven waraxe, gandasa, greataxe, handaxe, heavy pick, hooked axe, knuckle axe, kumade, kumade, collapsible, light pick, mattock, orc double axe, pata, throwing axe, and tongi.
\n
Blades, Heavy: ankus, bastard sword, chakram, cutlass, double, double chicken saber, double walking stick katana, dueling sword, elven curve blade, estoc, falcata, falchion, flambard, greatsword, great terbutje, greatsword, katana, khopesh, klar, longsword, nine-ring broadsword, nodachi, rhoka sword, sawtooth sabre, scimitar, scythe, seven-branched sword, shotel, sickle-sword, split-blade sword, switchscythe, temple sword, terbutje, and two-bladed sword.
\n
Blades, Light: bayonet, broken-back seax, butterfly knife, butterfly sword, chakram, dagger, deer horn knife, dogslicer, drow razor, dueling dagger, gladius, hunga munga, kama, katar, kerambit, kukri, machete, madu, manople, pata, quadrens, rapier, sanpkhang, sawtooth sabre, scizore, shortsword, sica, sickle, spiral rapier, starknife, swordbreaker dagger, sword cane, wakizashi, and war razor.
\n
Bows: composite longbow, composite shortbow, longbow, orc hornbow, and shortbow.
\n
Close: axe-gauntlet, dwarven heavy, axe-gauntlet, dwarven light, bayonet, brass knuckles, cestus, dan bong, dwarven war-shield, emei piercer, fighting fan, gauntlet, heavy shield, iron brush, katar, klar, light shield, madu, mere club, punching dagger, rope gauntlet, sap, scizore, spiked armor, spiked gauntlet, spiked shield, tekko-kagi, tonfa, tri-bladed katar, unarmed strike, wooden stake, waveblade, and wushu dart.
\n
Crossbows: double crossbow, hand crossbow, heavy crossbow, launching crossbow, light repeating crossbow, heavy repeating crossbow, pelletbow, dwarven heavy, pelletbow, dwarven light, and tube arrow shooter, underwater heavy crossbow, underwater light crossbow
\n
Double: bo staff, boarding gaff, chain-hammer, chain spear, dire flail, double walking stick katana, double-chained kama, dwarven urgrosh, gnome battle ladder, gnome hooked hammer, kusarigama, monk’s spade, orc double axe, quarterstaff, taiaha, two-bladed sword, and weighted spear.
\n
Firearms: all one-handed, two-handed, and siege firearms.
\n
Flails: battle poi, bladed scarf, cat-o’-nine-tails, chain spear, dire flail, double chained kama, dwarven dorn-dergar, flail, flying talon, gnome pincher, halfling rope-shot, heavy flail, kusarigama, kyoketsu shoge, meteor hammer, morningstar, nine-section whip, nunchaku, sansetsukon, scorpion whip, spiked chain, urumi, and whip.
\n
Hammers: aklys, battle aspergillum, chain-hammer, club, earth breaker, gnome piston maul, greatclub, heavy mace, lantern staff, light hammer, light mace, mere club, planson, ram hammer, dwarven, sphinx hammer, dwarven, taiaha, tetsubo, wahaika, and warhammer.
\n
Monk: bo staff, brass knuckles, butterfly sword, cestus, dan bong, deer horn knife, double chained kama, double chicken saber, emei piercer, fighting fan, hanbo, jutte, kama, kusarigama, kyoketsu shoge, lungshuan tamo, monk’s spade, nine-ring broadsword, nine-section whip, nunchaku, quarterstaff, rope dart, sai, sanpkhang, sansetsukon, seven-branched sword, shang gou, shuriken, siangham, temple sword, tiger fork, tonfa, traveling kettle, tri-point double-edged sword, unarmed strike, urumi, and wushu dart.
\n
Natural: unarmed strike and all natural weapons, such as bite, claw, gore, tail, and wing.
\n
Polearms: bardiche, bec de corbin, bill, boarding gaff, crook, fauchard, giant-sticker, dwarven, glaive, glaive-guisarme, gnome ripsaw glaive, guisarme, halberd, hooked lance, horsechopper, lucerne hammer, mancatcher, monk’s spade, naginata, nodachi, ogre hook, ranseur, rhomphaia, tepoztopilli, and tiger fork.
\n
Siege engines: Ballista, bombard, catapult, corvus, firedrake, firewyrm, gallery, ram, siege tower, springal, trebuchet, and all other siege engines.
\n
Spears: amentum, boar spear, chain spear, double spear, elven branched spear, harpoon, javelin, lance, longspear, orc skull ram, pilum, planson, shortspear, sibat, spear, stormshaft javelin, tiger fork, trident, and weighted spear.
\n
Thrown: aklys, amentum, atlatl, blowgun, bolas, boomerang, brutal bolas, chain-hammer, chakram, club, dagger, dart, deer horn knife, dueling dagger, flask thrower, halfling sling staff, harpoon, hunga munga, javelin, kestros, lasso, light hammer, net, pilum, poisoned sand tube, ram hammer, dwarven, rope dart, shortspear, shuriken, sibat, sling, sling glove, snag net, spear, sphinx hammer, dwarven, starknife, stormshaft javelin, throwing axe, throwing shield, trident, and wushu dart.
\n
Tribal: Club, dagger, greatclub, handaxe, heavy shield, light shield, shortspear, spear, throwing axe, and unarmed strike.
\n
\n
Armor Mastery (Ex)
\n
At 19th level, a fighter gains damage reduction 5/— whenever he is wearing armor or using a shield.
\n
\n
Weapon Mastery (Ex)
\n
At 20th level, a fighter chooses one weapon, such as the longsword, greataxe, or longbow. Any attacks made with that weapon automatically confirm all critical threats and have their damage multiplier increased by 1 (×2 becomes ×3, for example). In addition, he cannot be disarmed while wielding a weapon of this type.
\n
\n
Advanced Armor Training
\n
Highly skilled and tenacious fighters can gain advanced armor training, learning techniques and applications of the armor training class feature that give them special benefits in exchange for reducing their ability to mitigate their armor’s armor check penalty and improve its maximum Dexterity bonus.
\n
Advanced armor training options function only when the fighter is wearing appropriate armor or using a shield, unless otherwise noted. A fighter with an archetype that replaces armor training cannot select advanced armor training options.
\n
\n
Adaptable Training (Ex): The fighter can use his base attack bonus in place of his ranks in one skill of his choice from the following list: Acrobatics, Climb, Disguise, Escape Artist, Intimidate, Knowledge (engineering), Profession (soldier), Ride, or Swim. The fighter need not be wearing armor or using a shield to use this option. When using adaptable training, the fighter substitutes his total base attack bonus (including his base attack bonus gained through levels in other classes) for his ranks in this skill, but adds the skill’s usual ability score modifier and any other bonuses or penalties that would modify that skill. Once a skill has been selected, it cannot be changed and the fighter can immediately retrain all of his ranks in the selected skill at no additional cost in money or time. In addition, the fighter adds all skills chosen with this option to his list of class skills. A fighter can choose this option up to four times.
\n
Armor Specialization (Ex): The fighter selects one specific type of armor with which he is proficient, such as chain shirts or scale mail. While wearing the selected type of armor, the fighter adds one-quarter of his fighter level to the armor’s armor bonus, up to a maximum bonus of +3 for light armor, +4 for medium armor, or +5 for heavy armor. This increase to the armor bonus doesn’t increase the benefit that the fighter gains from feats, class abilities, or other effects that are determined by his armor’s base armor bonus, including other advanced armor training options. A fighter can choose this option multiple times. Each time he chooses it, he applies its benefit to a different type of armor.
\n
Armored Confidence (Ex): While wearing armor, the fighter gains a bonus on Intimidate checks based upon the type of armor he is wearing: +1 for light armor, +2 for medium armor, or +3 for heavy armor. This bonus increases by 1 at 7th level and every 4 fighter levels thereafter, to a maximum of +4 at 19th level. In addition, the fighter adds half his armored confidence bonus to the DC of Intimidate checks to demoralize him.
\n
Armored Juggernaut (Ex): When wearing heavy armor, the fighter gains DR 1/—. At 7th level, the fighter gains DR 1/— when wearing medium armor, and DR 2/— when wearing heavy armor. At 11th level, the fighter gains DR 1/— when wearing light armor, DR 2/— when wearing medium armor, and DR 3/— when wearing heavy armor. If the fighter is 19th level and has the armor mastery class feature, these DR values increase by 5. The DR from this ability stacks with that provided by adamantine armor, but not with other forms of damage reduction. This damage reduction does not apply if the fighter is helpless, stunned, or unconscious.
\n
Armored Master: The fighter gains an armor mastery feat or a shield mastery feat as a bonus feat. He must meet all of the feat’s prerequisites.
\n
Armored Sacrifice (Ex): When damage would cause the fighter or an adjacent ally to be knocked unconscious or killed, the fighter can instead direct the damage to a suit of armor that he is wearing or a shield he is using as an immediate action. The original target takes no damage, but the armor or shield is treated as if it had only half its normal hardness. The fighter can use this option once per day, plus one additional time each day at 11th level and every 8 fighter levels thereafter, to a maximum of three times per day at 19th level.
\n
Armored Sprint (Ex): The fighter gains Run as a bonus feat. If the fighter is proficient with heavy armor, he treats heavy armor as if it were one category lighter for the purpose of determining how fast he can move while running in armor.
\n
Critical Deflection (Ex): While wearing armor or using a shield, the fighter gains a +2 bonus to his AC against attack rolls made to confirm a critical hit. This bonus increases by 1 at 7th level and every 4 fighter levels thereafter, to a maximum of +6 at 19th level.
\n
Master Armorer (Ex): The fighter can use his base attack bonus in place of his ranks in the Craft (armor) skill. The fighter need not be wearing armor or using a shield to use this option. The fighter substitutes his total base attack bonus (including his base attack bonus gained through levels in other classes) for his ranks in this skill, but adds the skill’s usual ability score modifier and any other bonuses or penalties that would modify that skill. Additionally the fighter is treated as having the Craft Magic Arms and Armor and Master Craftsman feats, but only for the purpose of making magic armor. The fighter does not need to meet these feats’ prerequisites.
\n
Quick Donning (Ex): The fighter can don armor in a hurry without reducing its effectiveness, and remove it quickly when it becomes a hindrance. When the fighter dons or removes his armor or dons it hastily, the amount of time needed to do so is reduced, as noted on the table below. Other characters can still help the fighter don his armor as normal
\n
\n
\n\n\nArmor Type | \nDon | \nDon Hastily | \nRemove | \n
\n\n\n\nLight armor | \n5 rounds | \n1 round | \n5 rounds | \n
\n\nMedium armor | \n1 minute | \n5 rounds | \n1 minute | \n
\n\nHeavy armor | \n2 minutes | \n1 minute | \n1d4 minutes | \n
\n\n
\n
\n
Additionally, when wearing hastily donned armor, the fighter can attempt a Strength or Dexterity check as a full-round action to remove the penalties associated with wearing hastily donned armor (DC = 10 + his armor’s unmodified armor bonus). If he succeeds at the check, he is treated as having properly donned his armor rather than having hastily donned it. The fighter can also remove his armor in the same amount of time that it takes him to don his armor hastily. He can even remove sections of armor to escape grapples and similar grasping hindrances. Whenever the fighter attempts a combat maneuver check, an Escape Artist check, or a Strength check to escape from an effect that reduces or restricts his ability to move or act, he can reduce the armor bonus of any armor that he is wearing by up to half his armor’s base armor bonus. If he does so, he gains a bonus on his check equal to the amount by which he reduced his armor’s armor bonus. Multiple uses of this ability cannot reduce the armor’s armor bonus below half its base armor bonus, and the reduction to the armor’s armor bonus lasts until the fighter recovers and dons the removed pieces of armor.
\n
Steel Headbutt (Ex): While wearing medium or heavy armor, a fighter can deliver a headbutt with his helm as part of a full attack action. This headbutt is in addition to his normal attacks, and is made using the fighter’s base attack bonus – 5. A helmet headbutt deals 1d3 points of damage if the fighter is wearing medium armor, or 1d4 points of damage if he is wearing heavy armor (1d2 and 1d3, respectively, for Small creatures), plus an amount of damage equal to 1/2 the fighter’s Strength modifier. Treat this attack as a weapon attack made using the same special material (if any) as the armor. The armor’s enhancement bonus does not modify the headbutt attack, but the helm can be enchanted as a separate weapon.
\n
Unmoving (Ex): Select one combat maneuver (except sunder). Whether using his armor as leverage against a grappling foe or using its weight to help him stop a bull rush, a fighter can use his armor to protect him from the chosen combat maneuver. While wearing armor or wielding a shield, the fighter gains a bonus to his CMD against the chosen combat maneuver. The bonus is +1 if he’s wearing light armor, +2 if he’s wearing medium armor, and +3 if he’s wearing heavy armor. This bonus increases by 1 at 7th level and every 4 fighter levels thereafter, to a maximum at 19th level of +5 for light armor, +6 for medium armor, and +7 for heavy armor. Mithral armor provides a bonus 1 lower than normal for armor of its type
\n
\n
Advanced Weapon Training
\n
Highly skilled and experienced fighters can gain advanced weapon training, learning techniques and applications of the weapon training class feature that give them special benefits in exchange for specializing in a smaller number of fighter weapon groups.
\n
Beginning at 9th level, instead of selecting an additional fighter weapon group, a fighter can choose an advanced weapon training option for one fighter weapon group that he previously selected with the weapon training class feature.
\n
The fighter’s weapon training bonus still increases for weapons from all fighter weapon groups he previously selected with weapon training. A fighter also adds this bonus to any combat maneuver checks made with weapons from this group. This bonus also applies to the fighter’s Combat Maneuver Defense when defending against disarm and sunder attempts made against weapons from this group.
\n
Some advance weapon training options can be selected only if the fighter meets the option’s prerequisites.
\n
Advanced weapon training options function only when the fighter is wielding a weapon from the associated group, unless otherwise noted, and use his weapon training bonus for the associated weapon group. Any bonuses on attack rolls and damage rolls granted by advanced weapon training apply only on attack rolls and damage rolls from weapons in the associated group. A fighter with an archetype that replaces weapon training cannot select advanced weapon training options.
\n
\n
Abundant Tactics (Ex) The fighter adds his weapon training bonus to the number of times per day he can use a combat feat he has that allows a limited number of daily uses, such as the Stunning Fist feat.
\n
Armed Bravery (Ex) The fighter applies his bonus from bravery to Will saving throws. In addition, the DC of Intimidate checks to demoralize him increases by an amount equal to twice his bonus from bravery. The fighter must have the bravery class feature in order to select this option.
\n
Combat Competence (Ex) For any weapon in the associated weapon group with which the fighter is not proficient, the penalty on attack rolls taken as a result of not being proficient is reduced by an amount equal to the fighter’s weapon training bonus with that weapon group. Once the penalty is reduced to 0, the fighter becomes proficient with such weapons.
\n
Combat Maneuver Defense (Ex) When the fighter is wielding weapons from the associated weapon group, his weapon training bonus applies to his CMD against all combat maneuvers attempted against him, instead of just against disarm and sunder combat maneuvers.
\n
Dazzling Intimidation (Ex) The fighter applies his weapon training bonus to Intimidate checks and can attempt an Intimidate check to demoralize an opponent as a move action instead of a standard action. If he has the Dazzling Display feat, he can use it as a standard action instead of a full-round action.
\n
Defensive Weapon Training (Ex) The fighter gains a +1 shield bonus to his Armor Class. The fighter adds half his weapon’s enhancement bonus (if any) to this shield bonus. When his weapon training bonus for weapons from the associated fighter weapon group reaches +4, this shield bonus increases to +2. This shield bonus is lost if the fighter is immobilized or helpless.
\n
Effortless Dual-Wielding (Ex) The fighter treats all one-handed weapons that belong to the associated weapon group as though they were light weapons when determining his penalties on attack rolls for fighting with two weapons. Source: Pathfinder Player Companion: Blood of the Beast
\n
Fighter’s Finesse (Ex) The fighter gains the benefits of the Weapon Finesse feat with all melee weapons that belong to the associated fighter weapon group (even if they cannot normally be used with Weapon Finesse). The fighter must have the Weapon Finesse feat before choosing this option.
\n
Fighter’s Reflexes (Ex) The fighter applies his weapon training bonus to Reflex saving throws. He loses this bonus when he is flat-footed or denied his Dexterity bonus to AC.
\n
Fighter’s Tactics (Ex) All of the fighter’s allies are treated as if they had the same teamwork feats as the fighter for the purpose of determining whether the fighter receives a bonus from his teamwork feats. His allies do not receive any bonuses from these feats unless they actually have the feats themselves. The allies’ positioning and actions must still meet the prerequisites listed in the teamwork feat for the fighter to receive the listed bonus.
\n
Focused Weapon (Ex) The fighter selects one weapon for which he has Weapon Focus and that belongs to the associated fighter weapon group. The fighter can deal damage with this weapon based on the damage of the warpriest’s sacred weapon class feature, treating his fighter level as his warpriest level. The fighter must have Weapon Focus with the selected weapon in order to choose this option.
\n
Inspiring Confidence (Ex) A number of times per day equal to his highest weapon training bonus as a swift action, the fighter can allow one ally within 30 feet to attempt a new saving throw against an ongoing fear effect that causes the ally to cower or to become frightened, panicked, or shaken. If the ally succeeds at the save, the effect ends. A fighter can use this option even when not wielding a weapon from the associated weapon group.
\n
Item Mastery: The fighter gains an item mastery feat as a bonus feat, which functions with any magic weapon he wields, even if the magic weapon does not meet the feat’s normal requirements. He must meet all of the feat’s prerequisites. Source: Pathfinder Player Companion: Magic Tactics Toolbox
\n
Trained Grace (Ex) When the fighter uses Weapon Finesse to make a melee attack with a weapon, using his Dexterity modifier on attack rolls and his Strength modifier on damage rolls, he doubles his weapon training bonus on damage rolls. The fighter must have Weapon Finesse in order to choose this option.
\n
Trained Initiative (Ex) As long as he is wielding a weapon from the associated weapon group or is able to draw such a weapon (even if he is not currently wielding it), the fighter applies his weapon training bonus to initiative checks. In addition, if he has the Quick Draw feat and has a weapon from the appropriate weapon group that isn’t hidden, he can draw that weapon as a free action as part of making an initiative check.
\n
Trained Throw (Ex) When the fighter makes a ranged attack with a thrown weapon and applies his Dexterity modifier on attack rolls and his Strength modifier on damage rolls, he doubles his weapon training bonus on damage rolls. Unless he has the Throw Anything feat, the fighter can choose only the thrown fighter weapon group with this option. If he has Throw Anything, the fighter can choose any fighter weapon group with this option and apply this option’s benefits to any weapon from that group that he throws.
\n
Versatile Training (Ex) The fighter can use his base attack bonus in place of his ranks in two skills of his choice that are associated with the fighter weapon group he has chosen with this option (see below). The fighter need not be wielding an associated weapon to use this option. When using versatile training, the fighter substitutes his total base attack bonus (including his base attack bonus gained through levels in other classes) for his ranks in these skills, but adds the skill’s usual ability score modifier and any other bonuses or penalties that would modify those skills. Once the skills have been selected, they cannot be changed and the fighter can immediately retrain all of his skill ranks in the selected skills at no additional cost in money or time. In addition, the fighter adds all skills chosen with this option to his list of class skills. A fighter can choose this option up to two times. The Bluff and Intimidate skills are associated with all fighter weapon groups. The various fighter weapon groups also have the following associated skills: axes (Climb, Survival), bows (Knowledge [engineering], Perception), close (Sense Motive, Stealth), crossbows (Perception, Stealth), double (Acrobatics, Sense Motive), firearms (Perception, Sleight of Hand), flails (Acrobatics, Sleight of Hand), hammers (Diplomacy, Ride), heavy blades (Diplomacy, Ride), light blades (Diplomacy, Sleight of Hand), monk (Acrobatics, Escape Artist), natural (Climb, Fly, Swim), polearms (Diplomacy, Sense Motive), siege engines (Disable Device, Profession [driver]), spears (Handle Animal, Ride), and thrown (Acrobatics, Perception).
\n
Warrior Spirit (Su) The fighter can forge a spiritual bond with a weapon that belongs to the associated weapon group, allowing him to unlock the weapon’s potential. Each day, he designates one such weapon and gains a number of points of spiritual energy equal to 1 + his weapon training bonus. While wielding this weapon, he can spend 1 point of spiritual energy to grant the weapon an enhancement bonus equal to his weapon training bonus. Enhancement bonuses gained by this advanced weapon training option stack with those of the weapon, to a maximum of +5. The fighter can also imbue the weapon with any one weapon special ability with an equivalent enhancement bonus less than or equal to his maximum bonus by reducing the granted enhancement bonus by the amount of the equivalent enhancement bonus. The item must have an enhancement bonus of at least +1 (from the item itself or from warrior spirit) to gain a weapon special ability. In either case, these bonuses last for 1 minute. Source: Pathfinder Player Companion: Magic Tactics Toolbox
\n
Weapon Mastery The fighter gains a weapon mastery feat as a bonus feat, even when not wielding a weapon from the appropriate weapon group. He must meet all of the feat’s prerequisites.
\n
Weapon Sacrifice (Ex) When damage would cause the fighter or an adjacent ally to be knocked unconscious or killed, as a swift or immediate action the fighter can instead direct the damage to a weapon from the associated weapon group that he is wielding. The original target takes no damage, but the weapon receives only half its normal hardness. The fighter can use this option a number of times per day equal to the fighter’s weapon training bonus with the associated weapon group. He cannot use this option with unarmed attacks.
\n
Weapon Specialist (Ex) The fighter selects a number of combat feats that he knows equal to his weapon training bonus with the associated weapon group. The selected feats must be ones that require the fighter to choose a type of weapon (such as Weapon Focus and Weapon Specialization), and the fighter must have chosen weapons that belong to the associated fighter weapon group. The fighter is treated as having the selected feats for all the weapons in the associated weapon group that are legal choices for those feats. The fighter is also considered to have those feats with these weapons for the purpose of meeting prerequisites.
\n
\n
\n
","chat":"","unidentified":""},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2}},"flags":{},"img":"systems/D35E/icons/class/fighter.png"}
-{"_id":"u0ULzrnt9daT9Ygq","name":"Sorcerer","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Any.
\nHit Die: d4.
\n
\nClass Skills
\nThe sorcerer’s class skills (and the key ability for each skill) are Bluff (Cha), Concentration (Con), Craft (Int), Knowledge (arcana) (Int), Profession (Wis), and Spellcraft (Int).
\nSkill Points at 1st Level: (2 + Int modifier) x 4.
\nSkill Points at Each Additional Level: 2 + Int modifier.
\n
\n\n\n\n\n Table: The Sorcerer \n | \n
\n\n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n ——––———————Spells per Day————————— \n | \n
\n\n\n Level \n | \n\n Base Attack \nBonus \n | \n\n Fort \nSave \n | \n\n Ref \nSave \n | \n\n Will \nSave \n | \n\n Special \n | \n\n 0 \n | \n\n 1st \n | \n\n 2nd \n | \n\n 3rd \n | \n\n 4th \n | \n\n 5th \n | \n\n 6th \n | \n\n 7th \n | \n\n 8th \n | \n\n 9th \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +0 \n | \n\n +0 \n | \n\n +2 \n | \n\n Summon \nfamiliar \n | \n\n 5 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +0 \n | \n\n +0 \n | \n\n +3 \n | \n\n \n | \n\n 6 \n | \n\n 4 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 3rd \n | \n\n +1 \n | \n\n +1 \n | \n\n +1 \n | \n\n +3 \n | \n\n \n | \n\n 6 \n | \n\n 5 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 4th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 5th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 4 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 6th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 5 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 7th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 4 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 8th \n | \n\n +4 \n | \n\n +2 \n | \n\n +2 \n | \n\n +6 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 5 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 9th \n | \n\n +4 \n | \n\n +3 \n | \n\n +3 \n | \n\n +6 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 4 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 10th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 5 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 11th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 4 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 12th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 5 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 13th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 4 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 14th \n | \n\n +7/+2 \n | \n\n +4 \n | \n\n +4 \n | \n\n +9 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 5 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 15th \n | \n\n +7/+2 \n | \n\n +5 \n | \n\n +5 \n | \n\n +9 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 4 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 16th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 5 \n | \n\n 3 \n | \n\n — \n | \n
\n\n\n 17th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 4 \n | \n\n — \n | \n
\n\n\n 18th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 5 \n | \n\n 3 \n | \n
\n\n\n 19th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 4 \n | \n
\n\n\n 20th \n | \n\n +10/+5 \n | \n\n +6 \n | \n\n +6 \n | \n\n +12 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n
\n\n
\n
\n\n\n\n\n Table: Sorcerer Spells Known \n | \n
\n\n\n \n | \n\n ———————— Spells Known —–——————— \n | \n
\n\n\n Level \n | \n\n 0 \n | \n\n 1st \n | \n\n 2nd \n | \n\n 3rd \n | \n\n 4th \n | \n\n 5th \n | \n\n 6th \n | \n\n 7th \n | \n\n 8th \n | \n\n 9th \n | \n
\n\n\n 1st \n | \n\n 4 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 2nd \n | \n\n 5 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 3rd \n | \n\n 5 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 4th \n | \n\n 6 \n | \n\n 3 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 5th \n | \n\n 6 \n | \n\n 4 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 6th \n | \n\n 7 \n | \n\n 4 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 7th \n | \n\n 7 \n | \n\n 5 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 8th \n | \n\n 8 \n | \n\n 5 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 9th \n | \n\n 8 \n | \n\n 5 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 10th \n | \n\n 9 \n | \n\n 5 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 11th \n | \n\n 9 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 12th \n | \n\n 9 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 13th \n | \n\n 9 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 14th \n | \n\n 9 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 15th \n | \n\n 9 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 16th \n | \n\n 9 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n
\n\n\n 17th \n | \n\n 9 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n
\n\n\n 18th \n | \n\n 9 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n
\n\n\n 19th \n | \n\n 9 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n
\n\n\n 20th \n | \n\n 9 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n
\n\n
\n
\nClass Features
\nAll of the following are class features of the sorcerer.
\nWeapon and Armor Proficiency: Sorcerers are proficient with all simple weapons. They are not proficient with any type of armor or shield. Armor of any type interferes with a sorcerer’s gestures, which can cause his spells with somatic components to fail.
\nSpells: A sorcerer casts arcane spells which are drawn primarily from the sorcerer/wizard spell list. He can cast any spell he knows without preparing it ahead of time, the way a wizard or a cleric must (see below).
\nTo learn or cast a spell, a sorcerer must have a Charisma score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a sorcerer’s spell is 10 + the spell level + the sorcerer’s Charisma modifier.
\nLike other spellcasters, a sorcerer can cast only a certain number of spells of each spell level per day. His base daily spell allotment is given on Table: The Sorcerer. In addition, he receives bonus spells per day if he has a high Charisma score.
\nA sorcerer’s selection of spells is extremely limited. A sorcerer begins play knowing four 0-level spells and two 1st-level spells of your choice. At each new sorcerer level, he gains one or more new spells, as indicated on Table: Sorcerer Spells Known. (Unlike spells per day, the number of spells a sorcerer knows is not affected by his Charisma score; the numbers on Table: Sorcerer Spells Known are fixed.) These new spells can be common spells chosen from the sorcerer/wizard spell list, or they can be unusual spells that the sorcerer has gained some understanding of by study. The sorcerer can’t use this method of spell acquisition to learn spells at a faster rate, however.
\nUpon reaching 4th level, and at every even-numbered sorcerer level after that (6th, 8th, and so on), a sorcerer can choose to learn a new spell in place of one he already knows. In effect, the sorcerer “loses” the old spell in exchange for the new one. The new spell’s level must be the same as that of the spell being exchanged, and it must be at least two levels lower than the highest-level sorcerer spell the sorcerer can cast. A sorcerer may swap only a single spell at any given level, and must choose whether or not to swap the spell at the same time that he gains new spells known for the level.
\nUnlike a wizard or a cleric, a sorcerer need not prepare his spells in advance. He can cast any spell he knows at any time, assuming he has not yet used up his spells per day for that spell level. He does not have to decide ahead of time which spells he’ll cast.
\nFamiliar: A sorcerer can obtain a familiar (see below). Doing so takes 24 hours and uses up magical materials that cost 100 gp. A familiar is a magical beast that resembles a small animal and is unusually tough and intelligent. The creature serves as a companion and servant.
\nThe sorcerer chooses the kind of familiar he gets. As the sorcerer advances in level, his familiar also increases in power.
\nIf the familiar dies or is dismissed by the sorcerer, the sorcerer must attempt a DC 15 Fortitude saving throw. Failure means he loses 200 experience points per sorcerer level; success reduces the loss to one-half that amount. However, a sorcerer’s experience point total can never go below 0 as the result of a familiar’s demise or dismissal. A slain or dismissed familiar cannot be replaced for a year and day. A slain familiar can be raised from the dead just as a character can be, and it does not lose a level or a Constitution point when this happy event occurs.
\nA character with more than one class that grants a familiar may have only one familiar at a time.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"rogue","sneakAttackFormula":"0","hd":4,"hp":0,"bab":"low","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"acr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":true,"lor":false,"per":false,"prf":false,"pro":true,"rid":false,"sen":false,"slt":false,"spl":true,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":true,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"extraDescription":{"value":"Weapon and Armory Proficiency
\nArcanists are proficient with all simple weapons. They are not proficient with any type of armor or shield. Armor interferes with an arcanist’s gestures, which can cause her spells with somatic components to fail (see Arcane Spells and Armor).
\nSpell Casting
\nAn arcanist casts arcane spells drawn from the sorcerer/wizard spell list. An arcanist must prepare her spells ahead of time, but unlike a wizard, her spells are not expended when they’re cast. Instead, she can cast any spell that she has prepared consuming a spell slot of the appropriate level, assuming she hasn’t yet used up her spell slots per day for that level.
\nTo learn, prepare, or cast a spell, the arcanist must have an Intelligence score equal to at least 10 + the spell’s level. The saving throw DC against an arcanist’s spell is 10 + the spell’s level + the arcanist’s Intelligence modifier.
\nAn arcanist can only cast a certain number of spells of each spell level per day. Her base daily spell allotment is given on Table: Arcanist under “Spells per Day.” In addition, she receives bonus spells per day if she has a high Intelligence score.
\nAn arcanist may know any number of spells, but the number she can prepare each day is limited. At 1st level, she can prepare four 0-level spells and two 1st-level spells each day. At each new arcanist level, the number of spells she can prepare each day increases, adding new spell levels as indicated on Table: Arcanist Spells Prepared. Unlike the number of spells she can cast per day, the number of spells an arcanist can prepare each day is not affected by her Intelligence score. Feats and other effects that modify the number of spells known by a spellcaster instead affect the number of spells an arcanist can prepare.
\nAn arcanist must choose and prepare her spells ahead of time by getting 8 hours of sleep and spending 1 hour studying her spellbook. While studying, the arcanist decides what spells to prepare and refreshes her available spell slots for the day.
\nLike a sorcerer, an arcanist can choose to apply any metamagic feats she knows to a prepared spell as she casts it, with the same increase in casting time (see Spontaneous Casting and Metamagic Feats). However, she may also prepare a spell with any metamagic feats she knows and cast it without increasing casting time like a wizard. She cannot combine these options—a spell prepared with metamagic feats cannot be further modified with another metamagic feat at the time of casting (unless she has the metamixing arcanist exploit, detailed below).
\nTable: Arcanist Spells Prepared\n\n\nLevel | \nSpells Prepared | \n
\n\n0th | \n1st | \n2nd | \n3rd | \n4th | \n5th | \n6th | \n7th | \n8th | \n9th | \n
\n\n\n\n1st | \n4 | \n2 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n
\n\n2nd | \n5 | \n2 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n
\n\n3rd | \n5 | \n3 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n
\n\n4th | \n6 | \n3 | \n1 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n
\n\n5th | \n6 | \n4 | \n2 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n
\n\n6th | \n7 | \n4 | \n2 | \n1 | \n— | \n— | \n— | \n— | \n— | \n— | \n
\n\n7th | \n7 | \n5 | \n3 | \n2 | \n— | \n— | \n— | \n— | \n— | \n— | \n
\n\n8th | \n8 | \n5 | \n3 | \n2 | \n1 | \n— | \n— | \n— | \n— | \n— | \n
\n\n9th | \n8 | \n5 | \n4 | \n3 | \n2 | \n— | \n— | \n— | \n— | \n— | \n
\n\n10th | \n9 | \n5 | \n4 | \n3 | \n2 | \n1 | \n— | \n— | \n— | \n— | \n
\n\n11th | \n9 | \n5 | \n5 | \n4 | \n3 | \n2 | \n— | \n— | \n— | \n— | \n
\n\n12th | \n9 | \n5 | \n5 | \n4 | \n3 | \n2 | \n1 | \n— | \n— | \n— | \n
\n\n13th | \n9 | \n5 | \n5 | \n4 | \n4 | \n3 | \n2 | \n— | \n— | \n— | \n
\n\n14th | \n9 | \n5 | \n5 | \n4 | \n4 | \n3 | \n2 | \n1 | \n— | \n— | \n
\n\n15th | \n9 | \n5 | \n5 | \n4 | \n4 | \n4 | \n3 | \n2 | \n— | \n— | \n
\n\n16th | \n9 | \n5 | \n5 | \n4 | \n4 | \n4 | \n3 | \n2 | \n1 | \n— | \n
\n\n17th | \n9 | \n5 | \n5 | \n4 | \n4 | \n4 | \n3 | \n3 | \n2 | \n— | \n
\n\n18th | \n9 | \n5 | \n5 | \n4 | \n4 | \n4 | \n3 | \n3 | \n2 | \n1 | \n
\n\n19th | \n9 | \n5 | \n5 | \n4 | \n4 | \n4 | \n3 | \n3 | \n3 | \n2 | \n
\n\n20th | \n9 | \n5 | \n5 | \n4 | \n4 | \n4 | \n3 | \n3 | \n3 | \n3 | \n
\n\n
\nSpellbooks
\nAn arcanist must study her spellbook each day to prepare her spells. She can’t prepare any spell not recorded in her spellbook, except for read magic (which all arcanists can prepare from memory).
\nAn arcanist begins play with a spellbook containing all 0-level wizard/sorcerer spells plus three 1st-level spells of her choice. The arcanist also selects a number of additional 1st-level spells equal to her Intelligence modifier to add to the spellbook. At each new arcanist level, she gains two new spells of any spell level or levels that she can cast (based on her new arcanist level) for her spellbook. At any time, an arcanist can also add spells found in wizards‘ or other arcanists’ spellbooks to her own.
\nCantrips
\nArcanists can prepare a number of cantrips, or 0-level spells, each day as noted on Table: Arcanist Spells Prepared. These spells are cast like any other spell, but they do not consume spell slots. As with her other spells, these spells are not expended when cast.
\nArcane Reservoir (Su)
\nAn arcanist has an innate pool of magical energy that she can draw upon to fuel her arcanist exploits and enhance her spells. The arcanist’s arcane reservoir can hold a maximum amount of magical energy equal to 3 + the arcanist’s level. Each day, when preparing spells, the arcanist’s arcane reservoir fills with raw magical energy, gaining a number of points equal to 3 + 1/2 her arcanist level. Any points she had from the previous day are lost. She can also regain these points through the consume spells class feature and some arcanist exploits. The arcane reservoir can never hold more points than the maximum amount noted above; points gained in excess of this total are lost.
\nPoints from the arcanist reservoir are used to fuel many of the arcanist’s powers. In addition, the arcanist can expend 1 point from her arcane reservoir as a free action whenever she casts an arcanist spell. If she does, she can choose to increase the caster level by 1 or increase the spell’s DC by 1. She can expend no more than 1 point from her reservoir on a given spell in this way.
\nArcane Exploits
\nBy bending and sometimes even breaking the rules of magic, the arcanist learns to exploit gaps and exceptions in the laws of magic. Some of these exploits allow her to break down various forms of magic, adding their essence to her arcane reservoir. At 1st level and every 2 levels thereafter, the arcanist learns a new arcane exploit selected from the following list. An arcanist exploit cannot be selected more than once. Once an arcanist exploit has been selected, it cannot be changed. Most arcanist exploits require the arcanist to expend points from her arcane reservoir to function. Unless otherwise noted, the saving throw DC for an arcanist exploit is equal to 10 + 1/2 the arcanist’s level + the arcanist’s Charisma modifier.
\nFor a complete list of Arcanist Exploits, see here
\nConsume Spells (Su)
\nAt 1st level, an arcanist can expend an available arcanist spell slot as a move action, making it unavailable for the rest of the day, just as if she had used it to cast a spell. She can use this ability a number of times per day equal to her Charisma modifier (minimum 1). Doing this adds a number of points to her arcane reservoir equal to the level of the spell slot consumed. She cannot consume cantrips (0 level spells) in this way. Points gained in excess of the reservoir’s maximum are lost.
\nGreater Exploits
\nAt 11th level and every 2 levels thereafter, an arcanist can choose one of the following greater exploits in place of an arcanist exploit.
\nFor a complete list of Greater Exploits, see here
\nMagical Supremacy (Su)
\nAt 20th level, the arcanist learns how to convert her arcane reservoir into spells and back again. She can cast any spell she has prepared by expending a number of points from her arcane reservoir equal to 1 + the level of the spell to be cast instead of expending a spell slot. When she casts a spell in this fashion, she treats her caster level as 2 higher than normal, and the DCs of any saving throws associated with the spell increase by 2. She cannot further expend points from her arcane reservoir to enhance a spell cast in this way.
","chat":"","unidentified":""},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2}},"flags":{},"img":"systems/D35E/icons/class/sorcerer.png"}
-{"_id":"u7dga44lYsIPLYvV","name":"Ranger","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Any.
\nHit Die: d8.
\n
\nClass Skills
\nThe ranger’s class skills (and the key ability for each skill) are Climb (Str), Concentration (Con), Craft (Int), Handle Animal (Cha), Heal (Wis), Hide (Dex), Jump (Str), Knowledge (dungeoneering) (Int), Knowledge (geography) (Int), Knowledge (nature) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Ride (Dex), Search (Int), Spot (Wis), Survival (Wis), Swim (Str), and Use Rope (Dex).
\nSkill Points at 1st Level: (6 + Int modifier) x4.
\nSkill Points at Each Additional Level: 6 + Int modifier.
\n
\n\n\n\n\n Table: The Ranger \n | \n
\n\n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n —Spells per Day— \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort Save \n | \n\n Ref Save \n | \n\n Will Save \n | \n\n Special \n | \n\n 1st \n | \n\n 2nd \n | \n\n 3rd \n | \n\n 4th \n | \n
\n\n\n 1st \n | \n\n +1 \n | \n\n +2 \n | \n\n +2 \n | \n\n +0 \n | \n\n 1st favored enemy, Track, wild empathy \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 2nd \n | \n\n +2 \n | \n\n +3 \n | \n\n +3 \n | \n\n +0 \n | \n\n Combat style \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 3rd \n | \n\n +3 \n | \n\n +3 \n | \n\n +3 \n | \n\n +1 \n | \n\n Endurance \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 4th \n | \n\n +4 \n | \n\n +4 \n | \n\n +4 \n | \n\n +1 \n | \n\n Animal companion \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 5th \n | \n\n +5 \n | \n\n +4 \n | \n\n +4 \n | \n\n +1 \n | \n\n 2nd favored enemy \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 6th \n | \n\n +6/+1 \n | \n\n +5 \n | \n\n +5 \n | \n\n +2 \n | \n\n Improved combat style \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 7th \n | \n\n +7/+2 \n | \n\n +5 \n | \n\n +5 \n | \n\n +2 \n | \n\n Woodland stride \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 8th \n | \n\n +8/+3 \n | \n\n +6 \n | \n\n +6 \n | \n\n +2 \n | \n\n Swift tracker \n | \n\n 1 \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 9th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +3 \n | \n\n Evasion \n | \n\n 1 \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 10th \n | \n\n +10/+5 \n | \n\n +7 \n | \n\n +7 \n | \n\n +3 \n | \n\n 3rd favored enemy \n | \n\n 1 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 11th \n | \n\n +11/+6/+1 \n | \n\n +7 \n | \n\n +7 \n | \n\n +3 \n | \n\n Combat style mastery \n | \n\n 1 \n | \n\n 1 \n | \n\n 0 \n | \n\n — \n | \n
\n\n\n 12th \n | \n\n +12/+7/+2 \n | \n\n +8 \n | \n\n +8 \n | \n\n +4 \n | \n\n \n | \n\n 1 \n | \n\n 1 \n | \n\n 1 \n | \n\n — \n | \n
\n\n\n 13th \n | \n\n +13/+8/+3 \n | \n\n +8 \n | \n\n +8 \n | \n\n +4 \n | \n\n Camouflage \n | \n\n 1 \n | \n\n 1 \n | \n\n 1 \n | \n\n — \n | \n
\n\n\n 14th \n | \n\n +14/+9/+4 \n | \n\n +9 \n | \n\n +9 \n | \n\n +4 \n | \n\n \n | \n\n 2 \n | \n\n 1 \n | \n\n 1 \n | \n\n 0 \n | \n
\n\n\n 15th \n | \n\n +15/+10/+5 \n | \n\n +9 \n | \n\n +9 \n | \n\n +5 \n | \n\n 4th favored enemy \n | \n\n 2 \n | \n\n 1 \n | \n\n 1 \n | \n\n 1 \n | \n
\n\n\n 16th \n | \n\n +16/+11/+6/+1 \n | \n\n +10 \n | \n\n +10 \n | \n\n +5 \n | \n\n \n | \n\n 2 \n | \n\n 2 \n | \n\n 1 \n | \n\n 1 \n | \n
\n\n\n 17th \n | \n\n +17/+12/+7/+2 \n | \n\n +10 \n | \n\n +10 \n | \n\n +5 \n | \n\n Hide in plain sight \n | \n\n 2 \n | \n\n 2 \n | \n\n 2 \n | \n\n 1 \n | \n
\n\n\n 18th \n | \n\n +18/+13/+8/+3 \n | \n\n +11 \n | \n\n +11 \n | \n\n +6 \n | \n\n \n | \n\n 3 \n | \n\n 2 \n | \n\n 2 \n | \n\n 1 \n | \n
\n\n\n 19th \n | \n\n +19/+14/+9/+4 \n | \n\n +11 \n | \n\n +11 \n | \n\n +6 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n
\n\n\n 20th \n | \n\n +20/+15/+10/+5 \n | \n\n +12 \n | \n\n +12 \n | \n\n +6 \n | \n\n 5th favored enemy \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n
\n\n
\n
\nClass Features
\nAll of the following are class features of the ranger.
\nWeapon and Armor Proficiency: A ranger is proficient with all simple and martial weapons, and with light armor and shields (except tower shields).
\nFavored Enemy (Ex): At 1st level, a ranger may select a type of creature from among those given on Table: Ranger Favored Enemies. The ranger gains a +2 bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks when using these skills against creatures of this type. Likewise, he gets a +2 bonus on weapon damage rolls against such creatures.
\nAt 5th level and every five levels thereafter (10th, 15th, and 20th level), the ranger may select an additional favored enemy from those given on the table. In addition, at each such interval, the bonus against any one favored enemy (including the one just selected, if so desired) increases by 2.
\nIf the ranger chooses humanoids or outsiders as a favored enemy, he must also choose an associated subtype, as indicated on the table. If a specific creature falls into more than one category of favored enemy, the ranger’s bonuses do not stack; he simply uses whichever bonus is higher.
\n
\n\n\n\n\n Table: Ranger Favored Enemies \n | \n
\n\n\n Type (Subtype) \n | \n\n Type (Subtype) \n | \n
\n\n\n Aberration \n | \n\n Humanoid (reptilian) \n | \n
\n\n\n Animal \n | \n\n Magical beast \n | \n
\n\n\n Construct \n | \n\n Monstrous humanoid \n | \n
\n\n\n Dragon \n | \n\n Ooze \n | \n
\n\n\n Elemental \n | \n\n Outsider (air) \n | \n
\n\n\n Fey \n | \n\n Outsider (chaotic) \n | \n
\n\n\n Giant \n | \n\n Outsider (earth) \n | \n
\n\n\n Humanoid (aquatic) \n | \n\n Outsider (evil) \n | \n
\n\n\n Humanoid (dwarf) \n | \n\n Outsider (fire) \n | \n
\n\n\n Humanoid (elf) \n | \n\n Outsider (good) \n | \n
\n\n\n Humanoid (goblinoid) \n | \n\n Outsider (lawful) \n | \n
\n\n\n Humanoid (gnoll) \n | \n\n Outsider (native) \n | \n
\n\n\n Humanoid (gnome) \n | \n\n Outsider (water) \n | \n
\n\n\n Humanoid (halfling) \n | \n\n Plant \n | \n
\n\n\n Humanoid (human) \n | \n\n Undead \n | \n
\n\n\n Humanoid (orc) \n | \n\n Vermin \n | \n
\n\n
\n
\nTrack: A ranger gains Track as a bonus feat.
\nWild Empathy (Ex): A ranger can improve the attitude of an animal. This ability functions just like a Diplomacy check to improve the attitude of a person. The ranger rolls 1d20 and adds his ranger level and his Charisma bonus to determine the wild empathy check result. The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly.
\nTo use wild empathy, the ranger and the animal must be able to study each other, which means that they must be within 30 feet of one another under normal visibility conditions. Generally, influencing an animal in this way takes 1 minute, but, as with influencing people, it might take more or less time.
\nThe ranger can also use this ability to influence a magical beast with an Intelligence score of 1 or 2, but he takes a –4 penalty on the check.
\nCombat Style (Ex): At 2nd level, a ranger must select one of two combat styles to pursue: archery or two-weapon combat. This choice affects the character’s class features but does not restrict his selection of feats or special abilities in any way.
\nIf the ranger selects archery, he is treated as having the Rapid Shot feat, even if he does not have the normal prerequisites for that feat.
\nIf the ranger selects two-weapon combat, he is treated as having the Two-Weapon Fighting feat, even if he does not have the normal prerequisites for that feat.
\nThe benefits of the ranger’s chosen style apply only when he wears light or no armor. He loses all benefits of his combat style when wearing medium or heavy armor.
\nEndurance: A ranger gains Endurance as a bonus feat at 3rd level.
\nAnimal Companion (Ex): At 4th level, a ranger gains an animal companion selected from the following list: badger, camel, dire rat, dog, riding dog, eagle, hawk, horse (light or heavy), owl, pony, snake (Small or Medium viper), or wolf. If the campaign takes place wholly or partly in an aquatic environment, the following creatures may be added to the ranger’s list of options: crocodile, porpoise, Medium shark, and squid. This animal is a loyal companion that accompanies the ranger on his adventures as appropriate for its kind.
\nThis ability functions like the druid ability of the same name, except that the ranger’s effective druid level is one-half his ranger level. A ranger may select from the alternative lists of animal companions just as a druid can, though again his effective druid level is half his ranger level. Like a druid, a ranger cannot select an alternative animal if the choice would reduce his effective druid level below 1st.
\nSpells: Beginning at 4th level, a ranger gains the ability to cast a small number of divine spells, which are drawn from the ranger spell list. A ranger must choose and prepare his spells in advance (see below).
\nTo prepare or cast a spell, a ranger must have a Wisdom score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a ranger’s spell is 10 + the spell level + the ranger’s Wisdom modifier.
\nLike other spellcasters, a ranger can cast only a certain number of spells of each spell level per day. His base daily spell allotment is given on Table: The Ranger. In addition, he receives bonus spells per day if he has a high Wisdom score. When Table: The Ranger indicates that the ranger gets 0 spells per day of a given spell level, he gains only the bonus spells he would be entitled to based on his Wisdom score for that spell level. The ranger does not have access to any domain spells or granted powers, as a cleric does.
\nA ranger prepares and casts spells the way a cleric does, though he cannot lose a prepared spell to cast a cure spell in its place. A ranger may prepare and cast any spell on the ranger spell list, provided that he can cast spells of that level, but he must choose which spells to prepare during his daily meditation.
\nThrough 3rd level, a ranger has no caster level. At 4th level and higher, his caster level is one-half his ranger level.
\nImproved Combat Style (Ex): At 6th level, a ranger’s aptitude in his chosen combat style (archery or two-weapon combat) improves. If he selected archery at 2nd level, he is treated as having the Manyshot feat, even if he does not have the normal prerequisites for that feat.
\nIf the ranger selected two-weapon combat at 2nd level, he is treated as having the Improved Two-Weapon Fighting feat, even if he does not have the normal prerequisites for that feat.
\nAs before, the benefits of the ranger’s chosen style apply only when he wears light or no armor. He loses all benefits of his combat style when wearing medium or heavy armor.
\nWoodland Stride (Ex): Starting at 7th level, a ranger may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at his normal speed and without taking damage or suffering any other impairment.
\nHowever, thorns, briars, and overgrown areas that are enchanted or magically manipulated to impede motion still affect him.
\nSwift Tracker (Ex): Beginning at 8th level, a ranger can move at his normal speed while following tracks without taking the normal –5 penalty. He takes only a –10 penalty (instead of the normal –20) when moving at up to twice normal speed while tracking.
\nEvasion (Ex): At 9th level, a ranger can avoid even magical and unusual attacks with great agility. If he makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, he instead takes no damage. Evasion can be used only if the ranger is wearing light armor or no armor. A helpless ranger does not gain the benefit of evasion.
\nCombat Style Mastery (Ex): At 11th level, a ranger’s aptitude in his chosen combat style (archery or two-weapon combat) improves again. If he selected archery at 2nd level, he is treated as having the Improved Precise Shot feat, even if he does not have the normal prerequisites for that feat.
\nIf the ranger selected two-weapon combat at 2nd level, he is treated as having the Greater Two-Weapon Fighting feat, even if he does not have the normal prerequisites for that feat.
\nAs before, the benefits of the ranger’s chosen style apply only when he wears light or no armor. He loses all benefits of his combat style when wearing medium or heavy armor.
\nCamouflage (Ex): A ranger of 13th level or higher can use the Hide skill in any sort of natural terrain, even if the terrain doesn’t grant cover or concealment.
\nHide in Plain Sight (Ex): While in any sort of natural terrain, a ranger of 17th level or higher can use the Hide skill even while being observed.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"rogue","sneakAttackFormula":"0","hd":8,"hp":null,"bab":"high","skillsPerLevel":6,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":true,"ken":false,"kge":true,"khi":false,"klo":false,"kna":true,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":true,"dsc":false,"fog":false,"gif":false,"hid":true,"jmp":true,"lis":true,"mos":true,"opl":false,"src":true,"spt":true,"tmb":false,"uro":true},"extraDescription":{"value":"Weapon and Armor Proficiency
\nA ranger is proficient with all simple and martial weapons and with light armor, medium armor, and shields (except tower shields).
\nFavored Enemy (Ex)
\nAt 1st level, a ranger selects a creature type from the ranger favored enemies table. He gains a +2 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks against creatures of his selected type. Likewise, he gets a +2 bonus on weapon attack and damage rolls against them. A ranger may make Knowledge skill checks untrained when attempting to identify these creatures.
\nAt 5th level and every five levels thereafter (10th, 15th, and 20th level), the ranger may select an additional favored enemy. In addition, at each such interval, the bonus against any one favored enemy (including the one just selected, if so desired) increases by +2.
\nIf the ranger chooses humanoids or outsiders as a favored enemy, he must also choose an associated subtype, as indicated on the table below. (Note that there are other types of humanoid to choose from—those called out specifically on the table below are merely the most common.) If a specific creature falls into more than one category of favored enemy, the ranger’s bonuses do not stack; he simply uses whichever bonus is higher.
\nTrack (Ex)
\nA ranger adds half his level (minimum 1) to Survival skill checks made to follow tracks.
\nWild Empathy (Ex)
\nA ranger can improve the initial attitude of an animal. This ability functions just like a Diplomacy check to improve the attitude of a person (see Using Skills). The ranger rolls 1d20 and adds his ranger level and his Charisma bonus to determine the wild empathy check result. The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly.
\nTo use wild empathy, the ranger and the animal must be within 30 feet of one another under normal visibility conditions. Generally, influencing an animal in this way takes 1 minute, but, as with influencing people, it might take more or less time.
\nThe ranger can also use this ability to influence a magical beast with an Intelligence score of 1 or 2, but he takes a –4 penalty on the check.
\nCombat Style Feat (Ex)
\nAt 2nd level, a ranger must select one combat style to pursue.
\nThe ranger’s expertise manifests in the form of bonus feats at 2nd, 6th, 10th, 14th, and 18th level. He can choose feats from his selected combat style, even if he does not have the normal prerequisites.
\nThe benefits of the ranger’s chosen style feats apply only when he wears light, medium, or no armor. He loses all benefits of his combat style feats when wearing heavy armor. Once a ranger selects a combat style, it cannot be changed.
\nEndurance
\nA ranger gains Endurance as a bonus feat at 3rd level.
\nFavored Terrain (Ex)
\nAt 3rd level, a ranger may select a type of terrain from Table: Ranger Favored Terrains. The ranger gains a +2 bonus on initiative checks and Knowledge (geography), Perception, Stealth, and Survival skill checks when he is in this terrain. A ranger traveling through his favored terrain normally leaves no trail and cannot be tracked (though he may leave a trail if he so chooses).
\nAt 8th level and every five levels thereafter, the ranger may select an additional favored terrain. In addition, at each such interval, the skill bonus and initiative bonus in any one favored terrain (including the one just selected, if so desired), increases by +2.
\nIf a specific terrain falls into more than one category of favored terrain, the ranger’s bonuses do not stack; he simply uses whichever bonus is higher.
\nHunter's Bond (Ex)
\nAt 4th level, a ranger forms a bond with his hunting companions. This bond can take one of two forms. Once the form is chosen, it cannot be changed. The first is a bond to his companions. This bond allows him to spend a move action to grant half his favored enemy bonus against a single target of the appropriate type to all allies within 30 feet who can see or hear him. This bonus lasts for a number of rounds equal to the ranger’s Wisdom modifier (minimum 1). This bonus does not stack with any favored enemy bonuses possessed by his allies; they use whichever bonus is higher.
\nThe second option is to form a close bond with an animal companion. A ranger who selects an animal companion can choose from the following list: badger, bird, camel, cat (small), dire rat, dog, horse, pony, snake (viper or constrictor), or wolf. If the campaign takes place wholly or partly in an aquatic environment, the ranger may choose a shark instead. This animal is a loyal companion that accompanies the ranger on his adventures as appropriate for its kind. A ranger’s animal companion shares his favored enemy and favored terrain bonuses.
\nThis ability functions like the druid animal companion ability (which is part of the Nature Bond class feature), except that the ranger’s effective druid level is equal to his ranger level –3.
\nA ranger can select a antelope, baboon, bustard, capybara, elk, falcon, kangaroo, lizard (giant gecko), marsupial devil, ram, reindeer, snake (reef snake or spitting cobra), stag, trumpeter swan, thylacine, wolfdog, yak, or zebra as an animal companion. If the campaign takes place in an aquatic environment, the ranger can choose an armorfish or reef snake. A falconer ranger can select a falcon companion instead of a bird companion.
\nIf the campaign takes place in an aquatic environment, the ranger can choose a stingray.
\nThe ambusher, bully, daredevil, feytouched companion, precocious companion, totem guide, tracker, verdant companion, and wrecker archetypes are all particularly appropriate for a ranger’s animal companion.
\nSpells
\nBeginning at 4th level, a ranger gains the ability to cast a small number of divine spells, which are drawn from the ranger spell list. A ranger must choose and prepare his spells in advance.
\nTo prepare or cast a spell, a ranger must have a Wisdom score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a ranger’s spell is 10 + the spell level + the ranger’s Wisdom modifier.
\nLike other spellcasters, a ranger can cast only a certain number of spells of each spell level per day. His base daily spell allotment is given on Table: Ranger. In addition, he receives bonus spells per day if he has a high Wisdom score (see Table: Ability Modifiers and Bonus Spells). When Table: Ranger indicates that the ranger gets 0 spells per day of a given spell level, he gains only the bonus spells he would be entitled to based on his Wisdom score for that spell level.
\nA ranger must spend 1 hour per day in quiet meditation to regain his daily allotment of spells. A ranger may prepare and cast any spell on the ranger spell list, provided that he can cast spells of that level, but he must choose which spells to prepare during his daily meditation.
\nThrough 3rd level, a ranger has no caster level. At 4th level and higher, his caster level is equal to his ranger level – 3.
\nWoodland Stride (Ex)
\nStarting at 7th level, a ranger may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at his normal speed and without taking damage or suffering any other impairment.
\nThorns, briars, and overgrown areas that are enchanted or magically manipulated to impede motion, however, still affect him.
\nSwift Tracker (Ex)
\nBeginning at 8th level, a ranger can move at his normal speed while using Survival to follow tracks without taking the normal –5 penalty. He takes only a –10 penalty (instead of the normal –20) when moving at up to twice normal speed while tracking.
\nEvasion (Ex)
\nWhen he reaches 9th level, a ranger can avoid even magical and unusual attacks with great agility. If he makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, he instead takes no damage. Evasion can be used only if the ranger is wearing light armor, medium armor, or no armor. A helpless ranger does not gain the benefit of evasion.
\nQuarry (Ex)
\nAt 11th level, a ranger can, as a standard action, denote one target within his line of sight as his quarry. Whenever he is following the tracks of his quarry, a ranger can take 10 on his Survival skill checks while moving at normal speed, without penalty. In addition, he receives a +2 insight bonus on attack rolls made against his quarry, and all critical threats are automatically confirmed. A ranger can have no more than one quarry at a time and the creature’s type must correspond to one of his favored enemy types. He can dismiss this effect at any time as a free action, but he cannot select a new quarry for 24 hours. If the ranger sees proof that his quarry is dead, he can select a new quarry after waiting 1 hour.
\nCamouflage (Ex)
\nA ranger of 12th level or higher can use the Stealth skill to hide in any of his favored terrains, even if the terrain doesn’t grant cover or concealment.
\nImproved Evasion (Ex)
\nAt 16th level, a ranger’s evasion improves. This ability works like evasion, except that while the ranger still takes no damage on a successful Reflex saving throw against attacks, he henceforth takes only half damage on a failed save. A helpless ranger does not gain the benefit of improved evasion.
\nHide in Plain Sight (Ex)
\nWhile in any of his favored terrains, a ranger of 17th level or higher can use the Stealth skill even while being observed.
\nImproved Quarry (Ex)
\nAt 19th level, the ranger’s ability to hunt his quarry improves. He can now select a quarry as a free action, and can now take 20 while using Survival to track his quarry, while moving at normal speed without penalty. His insight bonus to attack his quarry increases to +4. If his quarry is killed or dismissed, he can select a new one after 10 minutes have passed.
\nMaster Hunter (Ex)
\nA ranger of 20th level becomes a master hunter. He can always move at full speed while using Survival to follow tracks without penalty. He can, as a standard action, make a single attack against a favored enemy at his full attack bonus. If the attack hits, the target takes damage normally and must make a Fortitude save or die. The DC of this save is equal to 10 + 1/2 the ranger’s level + the ranger’s Wisdom modifier. A ranger can choose instead to deal an amount of nonlethal damage equal to the creature’s current hit points. A successful save negates this damage. A ranger can use this ability once per day against each favored enemy type he possesses, but not against the same creature more than once in a 24-hour period.
","chat":"","unidentified":""},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2}},"flags":{},"img":"systems/D35E/icons/class/ranger.png"}
+{"_id":"qaM4mLNombMrdL2M","name":"Cleric","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: A cleric’s alignment must be within one step of his deity’s (that is, it may be one step away on either the lawful–chaotic axis or the good–evil axis, but not both). A cleric may not be neutral unless his deity’s alignment is also neutral.
\nHit Die: d8.
\n
\nClass Skills
\nThe cleric’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Heal (Wis), Knowledge (arcana) (Int), Knowledge (history) (Int), Knowledge (religion) (Int), Knowledge (the planes) (Int), Profession (Wis), and Spellcraft (Int).
\nDomains and Class Skills: A cleric who chooses the Animal or Plant domain adds Knowledge (nature) (Int) to the cleric class skills listed above. A cleric who chooses the Knowledge domain adds all Knowledge (Int) skills to the list. A cleric who chooses the Travel domain adds Survival (Wis) to the list. A cleric who chooses the Trickery domain adds Bluff (Cha), Disguise (Cha), and Hide (Dex) to the list. See Deity, Domains, and Domain Spells, below, for more information.
\nSkill Points at 1st Level: (2 + Int modifier) x4.
\nSkill Points at Each Additional Level: 2 + Int modifier.
\n
\n\n\n\n\n Table: The Cleric \n | \n
\n\n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n ———————— Spells per Day1 ——–————— \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort Save \n | \n\n Ref Save \n | \n\n Will Save \n | \n\n Special \n | \n\n 0 \n | \n\n 1st \n | \n\n 2nd \n | \n\n 3rd \n | \n\n 4th \n | \n\n 5th \n | \n\n 6th \n | \n\n 7th \n | \n\n 8th \n | \n\n 9th \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +2 \n | \n\n +0 \n | \n\n +2 \n | \n\n Turn or rebuke undead \n | \n\n 3 \n | \n\n 1+1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +3 \n | \n\n +0 \n | \n\n +3 \n | \n\n \n | \n\n 4 \n | \n\n 2+1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 3rd \n | \n\n +2 \n | \n\n +3 \n | \n\n +1 \n | \n\n +3 \n | \n\n \n | \n\n 4 \n | \n\n 2+1 \n | \n\n 1+1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 4th \n | \n\n +3 \n | \n\n +4 \n | \n\n +1 \n | \n\n +4 \n | \n\n \n | \n\n 5 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 5th \n | \n\n +3 \n | \n\n +4 \n | \n\n +1 \n | \n\n +4 \n | \n\n \n | \n\n 5 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n 1+1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 6th \n | \n\n +4 \n | \n\n +5 \n | \n\n +2 \n | \n\n +5 \n | \n\n \n | \n\n 5 \n | \n\n 3+1 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 7th \n | \n\n +5 \n | \n\n +5 \n | \n\n +2 \n | \n\n +5 \n | \n\n \n | \n\n 6 \n | \n\n 4+1 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n 1+1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 8th \n | \n\n +6/+1 \n | \n\n +6 \n | \n\n +2 \n | \n\n +6 \n | \n\n \n | \n\n 6 \n | \n\n 4+1 \n | \n\n 3+1 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 9th \n | \n\n +6/+1 \n | \n\n +6 \n | \n\n +3 \n | \n\n +6 \n | \n\n \n | \n\n 6 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n 1+1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 10th \n | \n\n +7/+2 \n | \n\n +7 \n | \n\n +3 \n | \n\n +7 \n | \n\n \n | \n\n 6 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n\n 3+1 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 11th \n | \n\n +8/+3 \n | \n\n +7 \n | \n\n +3 \n | \n\n +7 \n | \n\n \n | \n\n 6 \n | \n\n 5+1 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n 1+1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 12th \n | \n\n +9/+4 \n | \n\n +8 \n | \n\n +4 \n | \n\n +8 \n | \n\n \n | \n\n 6 \n | \n\n 5+1 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n\n 3+1 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 13th \n | \n\n +9/+4 \n | \n\n +8 \n | \n\n +4 \n | \n\n +8 \n | \n\n \n | \n\n 6 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n 1+1 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 14th \n | \n\n +10/+5 \n | \n\n +9 \n | \n\n +4 \n | \n\n +9 \n | \n\n \n | \n\n 6 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n\n 3+1 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 15th \n | \n\n +11/+6/+1 \n | \n\n +9 \n | \n\n +5 \n | \n\n +9 \n | \n\n \n | \n\n 6 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n 1+1 \n | \n\n — \n | \n
\n\n\n 16th \n | \n\n +12/+7/+2 \n | \n\n +10 \n | \n\n +5 \n | \n\n +10 \n | \n\n \n | \n\n 6 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n\n 3+1 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n — \n | \n
\n\n\n 17th \n | \n\n +12/+7/+2 \n | \n\n +10 \n | \n\n +5 \n | \n\n +10 \n | \n\n \n | \n\n 6 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n\n 1+1 \n | \n
\n\n\n 18th \n | \n\n +13/+8/+3 \n | \n\n +11 \n | \n\n +6 \n | \n\n +11 \n | \n\n \n | \n\n 6 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n\n 3+1 \n | \n\n 3+1 \n | \n\n 2+1 \n | \n
\n\n\n 19th \n | \n\n +14/+9/+4 \n | \n\n +11 \n | \n\n +6 \n | \n\n +11 \n | \n\n \n | \n\n 6 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n\n 3+1 \n | \n\n 3+1 \n | \n
\n\n\n 20th \n | \n\n +15/+10/+5 \n | \n\n +12 \n | \n\n +6 \n | \n\n +12 \n | \n\n \n | \n\n 6 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 5+1 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n\n 4+1 \n | \n
\n\n\n 1 In addition to the stated number of spells per day for 1st- through 9th-level spells, a cleric gets a domain spell for each spell level, starting at 1st. \nThe “+1” in the entries on this table represents that spell. Domain spells are in addition to any bonus spells the cleric may receive for having a high Wisdom score. \n | \n
\n\n
\n
\nClass Features
\nAll of the following are class features of the cleric.
\nWeapon and Armor Proficiency: Clerics are proficient with all simple weapons, with all types of armor (light, medium, and heavy), and with shields (except tower shields).
\nA cleric who chooses the War domain receives the Weapon Focus feat related to his deity’s weapon as a bonus feat. He also receives the appropriate Martial Weapon Proficiency feat as a bonus feat, if the weapon falls into that category.
\nAura (Ex): A cleric of a chaotic, evil, good, or lawful deity has a particularly powerful aura corresponding to the deity’s alignment (see the detect evil spell for details). Clerics who don’t worship a specific deity but choose the Chaotic, Evil, Good, or Lawful domain have a similarly powerful aura of the corresponding alignment.
\nSpells: A cleric casts divine spells, which are drawn from the cleric spell list. However, his alignment may restrict him from casting certain spells opposed to his moral or ethical beliefs; see Chaotic, Evil, Good, and Lawful Spells, below. A cleric must choose and prepare his spells in advance (see below).
\nTo prepare or cast a spell, a cleric must have a Wisdom score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a cleric’s spell is 10 + the spell level + the cleric’s Wisdom modifier.
\nLike other spellcasters, a cleric can cast only a certain number of spells of each spell level per day. His base daily spell allotment is given on Table: The Cleric. In addition, he receives bonus spells per day if he has a high Wisdom score. A cleric also gets one domain spell of each spell level he can cast, starting at 1st level. When a cleric prepares a spell in a domain spell slot, it must come from one of his two domains (see Deities, Domains, and Domain Spells, below).
\nClerics meditate or pray for their spells. Each cleric must choose a time at which he must spend 1 hour each day in quiet contemplation or supplication to regain his daily allotment of spells. Time spent resting has no effect on whether a cleric can prepare spells. A cleric may prepare and cast any spell on the cleric spell list, provided that he can cast spells of that level, but he must choose which spells to prepare during his daily meditation.
\nDeity, Domains, and Domain Spells: A cleric’s deity influences his alignment, what magic he can perform, his values, and how others see him. A cleric chooses two domains from among those belonging to his deity. A cleric can select an alignment domain (Chaos, Evil, Good, or Law) only if his alignment matches that domain.
\nIf a cleric is not devoted to a particular deity, he still selects two domains to represent his spiritual inclinations and abilities. The restriction on alignment domains still applies.
\nEach domain gives the cleric access to a domain spell at each spell level he can cast, from 1st on up, as well as a granted power. The cleric gets the granted powers of both the domains selected.
\nWith access to two domain spells at a given spell level, a cleric prepares one or the other each day in his domain spell slot. If a domain spell is not on the cleric spell list, a cleric can prepare it only in his domain spell slot.
\nSpontaneous Casting: A good cleric (or a neutral cleric of a good deity) can channel stored spell energy into healing spells that the cleric did not prepare ahead of time. The cleric can “lose” any prepared spell that is not a domain spell in order to cast any cure spell of the same spell level or lower (a cure spell is any spell with “cure” in its name).
\nAn evil cleric (or a neutral cleric of an evil deity), can’t convert prepared spells to cure spells but can convert them to inflict spells (an inflict spell is one with “inflict” in its name).
\nA cleric who is neither good nor evil and whose deity is neither good nor evil can convert spells to either cure spells or inflict spells (player’s choice). Once the player makes this choice, it cannot be reversed. This choice also determines whether the cleric turns or commands undead (see below).
\nChaotic, Evil, Good, and Lawful Spells: A cleric can’t cast spells of an alignment opposed to his own or his deity’s (if he has one). Spells associated with particular alignments are indicated by the chaos, evil, good, and law descriptors in their spell descriptions.
\nTurn or Rebuke Undead (Su): Any cleric, regardless of alignment, has the power to affect undead creatures by channeling the power of his faith through his holy (or unholy) symbol (see Turn or Rebuke Undead).
\nA good cleric (or a neutral cleric who worships a good deity) can turn or destroy undead creatures. An evil cleric (or a neutral cleric who worships an evil deity) instead rebukes or commands such creatures. A neutral cleric of a neutral deity must choose whether his turning ability functions as that of a good cleric or an evil cleric. Once this choice is made, it cannot be reversed. This decision also determines whether the cleric can cast spontaneous cure or inflict spells (see above).
\nA cleric may attempt to turn undead a number of times per day equal to 3 + his Charisma modifier. A cleric with 5 or more ranks in Knowledge (religion) gets a +2 bonus on turning checks against undead.
\nBonus Languages: A cleric’s bonus language options include Celestial, Abyssal, and Infernal (the languages of good, chaotic evil, and lawful evil outsiders, respectively). These choices are in addition to the bonus languages available to the character because of his race.
\n
\nEx-Clerics
\nA cleric who grossly violates the code of conduct required by his god loses all spells and class features, except for armor and shield proficiencies and proficiency with simple weapons. He cannot thereafter gain levels as a cleric of that god until he atones (see the atonement spell description).
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"(@level)","sneakAttackGroup":"none","sneakAttackFormula":"0","hd":8,"hp":0,"bab":"med","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":true,"int":false,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":true,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":true,"lin":true,"lor":false,"per":false,"prf":false,"pro":true,"rid":false,"sen":false,"slt":false,"spl":true,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":true,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"extraDescription":{"value":"Weapon and Armor Proficiency
\nClerics are proficient with all simple weapons, light armor, medium armor, and shields (except tower shields). Clerics are also proficient with the favored weapon of their deities.
\nAura (Ex)
\nA cleric of a chaotic, evil, good, or lawful deity has a particularly powerful aura corresponding to the deity’s alignment (see detect evil for details).
\nSpellcasting
\nA cleric casts divine spells which are drawn from the cleric spell list. Her alignment, however, may restrict her from casting certain spells opposed to her moral or ethical beliefs; see Chaotic, Evil, Good, and Lawful Spells. A cleric must choose and prepare her spells in advance.
\nTo prepare or cast a spell, a cleric must have a Wisdom score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a cleric’s spell is 10 + the spell level + the cleric’s Wisdom modifier.
\nLike other spellcasters, a cleric can cast only a certain number of spells of each spell level per day. Her base daily spell allotment is given on Table: Cleric. In addition, she receives bonus spells per day if she has a high Wisdom score (see Table: Ability Modifiers and Bonus Spells).
\nClerics meditate or pray for their spells. Each cleric must choose a time at which she must spend 1 hour each day in quiet contemplation or supplication to regain her daily allotment of spells. Time spent resting has no effect on whether a cleric can prepare spells. A cleric may prepare and cast any spell on the cleric spell list, provided that she can cast spells of that level, but she must choose which spells to prepare during her daily meditation.
\nChaotic, Evil, Good, and Lawful Spells A cleric can’t cast spells of an alignment opposed to her own or her deity’s (if she has one). Spells associated with particular alignments are indicated by the chaotic, evil, good, and lawful descriptors in their spell descriptions.
\nOrisons
\nClerics can prepare a number of orisons, or 0-level spells, each day, as noted on Table: Cleric under “Spells per day.” These spells are treated like any other spell, but they are not expended when cast and may be used again.
\nChannel Energy (Su)
\nRegardless of alignment, any cleric can release a wave of energy by channeling the power of her faith through her holy (or unholy) symbol. This energy can be used to cause or heal damage, depending on the type of energy channeled and the creatures targeted.
\nA good cleric (or a neutral cleric who worships a good deity) channels positive energy and can choose to deal damage to undead creatures or to heal living creatures. An evil cleric (or a neutral cleric who worships an evil deity) channels negative energy and can choose to deal damage to living creatures or to heal undead creatures. A neutral cleric of a neutral deity (or one who is not devoted to a particular deity) must choose whether she channels positive or negative energy. Once this choice is made, it cannot be reversed. This decision also determines whether the cleric can cast spontaneous cure or inflict spells (see spontaneous casting).
\nChanneling energy causes a burst that affects all creatures of one type (either undead or living) in a 30-foot radius centered on the cleric. The amount of damage dealt or healed is equal to 1d6 points of damage plus 1d6 points of damage for every two cleric levels beyond 1st (2d6 at 3rd, 3d6 at 5th, and so on). Creatures that take damage from channeled energy receive a Will save to halve the damage. The DC of this save is equal to 10 + 1/2 the cleric’s level + the cleric’s Charisma modifier. Creatures healed by channel energy cannot exceed their maximum hit point total—all excess healing is lost. A cleric may channel energy a number of times per day equal to 3 + her Charisma modifier. This is a standard action that does not provoke an attack of opportunity. A cleric can choose whether or not to include herself in this effect.
\nA cleric must be able to present her holy symbol to use this ability.
\nDomains
\nA cleric’s deity influences her alignment, what magic she can perform, her values, and how others see her. A cleric chooses two domains from among those belonging to her deity. A cleric can select an alignment domain (Chaos, Evil, Good, or Law) only if her alignment matches that domain. If a cleric is not devoted to a particular deity, she still selects two domains to represent her spiritual inclinations and abilities (subject to GM approval). The restriction on alignment domains still applies.
\nEach domain grants a number of domain powers, dependent upon the level of the cleric, as well as a number of bonus spells. A cleric gains one domain spell slot for each level of cleric spell she can cast, from 1st on up. Each day, a cleric can prepare one of the spells from her two domains in that slot. If a domain spell is not on the cleric spell list, a cleric can prepare it only in her domain spell slot. Domain spells cannot be used to cast spells spontaneously.
\nIn addition, a cleric gains the listed powers from both of her domains, if she is of a high enough level. Unless otherwise noted, activating a domain power is a standard action.
\n\n- A complete listing of cleric domains can be found here: Cleric Domains
\n
\nSpontaneous Casting
\nA good cleric (or a neutral cleric of a good deity) can channel stored spell energy into healing spells that she did not prepare ahead of time. The cleric can “lose” any prepared spell that is not an orison or domain spell in order to cast any cure spell of the same spell level or lower (a cure spell is any spell with “cure” in its name).
\nAn evil cleric (or a neutral cleric of an evil deity) can’t convert prepared spells to cure spells but can convert them to inflict spells (an inflict spell is one with “inflict” in its name).
\nA cleric who is neither good nor evil and whose deity is neither good nor evil can convert spells to either cure spells or inflict spells (player’s choice). Once the player makes this choice, it cannot be reversed. This choice also determines whether the cleric channels positive or negative energy (see channel energy).
\nBonus Languages
\nA cleric’s bonus language options include Celestial, Abyssal, and Infernal (the languages of good, chaotic evil, and lawful evil outsiders, respectively). These choices are in addition to the bonus languages available to the character because of her race.
","chat":"","unidentified":""},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"attackParts":[],"contextNotes":[],"identifiedName":"Cleric","specialActions":[],"conditionFlags":{"dazzled":false},"container":"None","containerWeightless":false},"flags":{},"img":"systems/D35E/icons/class/cleric.png"}
+{"_id":"sgwZt7dg1ZHXQlrW","name":"Fighter","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Any.
\nHit Die: d10.
\n
\nClass Skills
\nThe fighter’s class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Ride (Dex), and Swim (Str).
\nSkill Points at 1st Level: (2 + Int modifier) x4.
\nSkill Points at Each Additional Level: 2 + Int modifier.
\n
\n\n\n\n\n Table: The Fighter \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort Save \n | \n\n Ref Save \n | \n\n Will Save \n | \n\n Special \n | \n
\n\n\n 1st \n | \n\n +1 \n | \n\n +2 \n | \n\n +0 \n | \n\n +0 \n | \n\n Bonus feat \n | \n
\n\n\n 2nd \n | \n\n +2 \n | \n\n +3 \n | \n\n +0 \n | \n\n +0 \n | \n\n Bonus feat \n | \n
\n\n\n 3rd \n | \n\n +3 \n | \n\n +3 \n | \n\n +1 \n | \n\n +1 \n | \n\n \n | \n
\n\n\n 4th \n | \n\n +4 \n | \n\n +4 \n | \n\n +1 \n | \n\n +1 \n | \n\n Bonus feat \n | \n
\n\n\n 5th \n | \n\n +5 \n | \n\n +4 \n | \n\n +1 \n | \n\n +1 \n | \n\n \n | \n
\n\n\n 6th \n | \n\n +6/+1 \n | \n\n +5 \n | \n\n +2 \n | \n\n +2 \n | \n\n Bonus feat \n | \n
\n\n\n 7th \n | \n\n +7/+2 \n | \n\n +5 \n | \n\n +2 \n | \n\n +2 \n | \n\n \n | \n
\n\n\n 8th \n | \n\n +8/+3 \n | \n\n +6 \n | \n\n +2 \n | \n\n +2 \n | \n\n Bonus feat \n | \n
\n\n\n 9th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +3 \n | \n\n +3 \n | \n\n \n | \n
\n\n\n 10th \n | \n\n +10/+5 \n | \n\n +7 \n | \n\n +3 \n | \n\n +3 \n | \n\n Bonus feat \n | \n
\n\n\n 11th \n | \n\n +11/+6/+1 \n | \n\n +7 \n | \n\n +3 \n | \n\n +3 \n | \n\n \n | \n
\n\n\n 12th \n | \n\n +12/+7/+2 \n | \n\n +8 \n | \n\n +4 \n | \n\n +4 \n | \n\n Bonus feat \n | \n
\n\n\n 13th \n | \n\n +13/+8/+3 \n | \n\n +8 \n | \n\n +4 \n | \n\n +4 \n | \n\n \n | \n
\n\n\n 14th \n | \n\n +14/+9/+4 \n | \n\n +9 \n | \n\n +4 \n | \n\n +4 \n | \n\n Bonus feat \n | \n
\n\n\n 15th \n | \n\n +15/+10/+5 \n | \n\n +9 \n | \n\n +5 \n | \n\n +5 \n | \n\n \n | \n
\n\n\n 16th \n | \n\n +16/+11/+6/+1 \n | \n\n +10 \n | \n\n +5 \n | \n\n +5 \n | \n\n Bonus feat \n | \n
\n\n\n 17th \n | \n\n +17/+12/+7/+2 \n | \n\n +10 \n | \n\n +5 \n | \n\n +5 \n | \n\n \n | \n
\n\n\n 18th \n | \n\n +18/+13/+8/+3 \n | \n\n +11 \n | \n\n +6 \n | \n\n +6 \n | \n\n Bonus feat \n | \n
\n\n\n 19th \n | \n\n +19/+14/+9/+4 \n | \n\n +11 \n | \n\n +6 \n | \n\n +6 \n | \n\n \n | \n
\n\n\n 20th \n | \n\n +20/+15/+10/+5 \n | \n\n +12 \n | \n\n +6 \n | \n\n +6 \n | \n\n Bonus feat \n | \n
\n\n
\n
\nClass Features
\nAll of the following are class features of the fighter.
\nWeapon and Armor Proficiency: A fighter is proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (including tower shields).
\nBonus Feats: At 1st level, a fighter gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The fighter gains an additional bonus feat at 2nd level and every two fighter levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th). These bonus feats must be drawn from the feats noted as fighter bonus feats. A fighter must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums.
\nThese bonus feats are in addition to the feat that a character of any class gets from advancing levels. A fighter is not limited to the list of fighter bonus feats when choosing these feats.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","hd":10,"hp":0,"bab":"high","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":true,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"extraDescription":{"value":"Class Features
\nWeapon and Armor Proficiency
\nA fighter is proficient with all simple and martial weapons and with all armor (heavy, light, and medium) and shields (including tower shields).
\n
\nBonus Feats
\nAt 1st level, and at every even level thereafter, a fighter gains a bonus feat in addition to those gained from normal advancement (meaning that the fighter gains a feat at every level). These bonus feats must be selected from those listed as Combat Feats, sometimes also called “fighter bonus feats.”
\nUpon reaching 4th level, and every four levels thereafter (8th, 12th, and so on), a fighter can choose to learn a new bonus feat in place of a bonus feat he has already learned. In effect, the fighter loses the bonus feat in exchange for the new one. The old feat cannot be one that was used as a prerequisite for another feat, prestige class, or other ability. A fighter can only change one feat at any given level and must choose whether or not to swap the feat at the time he gains a new bonus feat for the level.
\n
\nBravery (Ex)
\nStarting at 2nd level, a fighter gains a +1 bonus on Will saves against fear. This bonus increases by +1 for every four levels beyond 2nd.
\n
\nArmor Training (Ex)
\nStarting at 3rd level, a fighter learns to be more maneuverable while wearing armor. Whenever he is wearing armor, he reduces the armor check penalty by 1 (to a minimum of 0) and increases the maximum Dexterity bonus allowed by his armor by 1. Every four levels thereafter (7th, 11th, and 15th), these bonuses increase by +1 each time, to a maximum –4 reduction of the armor check penalty and a +4 increase of the maximum Dexterity bonus allowed.
\nIn addition, a fighter can also move at his normal speed while wearing medium armor. At 7th level, a fighter can move at his normal speed while wearing heavy armor.
\nAdvanced Armor Training: Beginning at 7th level, instead of increasing the benefits provided by armor training (reducing his armor’s check penalty by 1 and increasing its maximum Dexterity bonus by 1), a fighter can choose an advanced armor training option (see Advanced Armor Training below) . If the fighter does so, he still gains the ability to move at his normal speed while wearing medium armor at 3rd level, and while wearing heavy armor at 7th level.
\n
\nWeapon Training (Ex)
\nStarting at 5th level, a fighter can select one group of weapons, as noted below. Whenever he attacks with a weapon from this group, he gains a +1 bonus on attack and damage rolls.
\nEvery four levels thereafter (9th*, 13th, and 17th), a fighter becomes further trained in another group of weapons. He gains a +1 bonus on attack and damage rolls when using a weapon from this group. In addition, the bonuses granted by previous weapon groups increase by +1 each. For example, when a fighter reaches 9th level, he receives a +1 bonus on attack and damage rolls with one weapon group and a +2 bonus on attack and damage rolls with the weapon group selected at 5th level. Bonuses granted from overlapping groups do not stack. Take the highest bonus granted for a weapon if it resides in two or more groups.
\nA fighter also adds this bonus to any combat maneuver checks made with weapons from his group. This bonus also applies to the fighter’s Combat Maneuver Defense when defending against disarm and sunder attempts made against weapons from this group.
\nAdvanced Weapon Training: Beginning at 9th level, instead of selecting an additional fighter weapon group, a fighter can choose an advanced weapon training option (see Advanced Weapon Training below) for one fighter weapon group that he previously selected with the weapon training class feature. Source: Pathfinder Player Companion: Weapon Master’s Handbook
\nWeapon groups are defined as follows (GMs may add other weapons to these groups, or add entirely new groups):
\n
\n\n
Axes: axe-gauntlet, dwarven heavy, axe-gauntlet, dwarven light, bardiche, battleaxe, boarding axe, butchering axe, collapsible kumade, dwarven waraxe, gandasa, greataxe, handaxe, heavy pick, hooked axe, knuckle axe, kumade, kumade, collapsible, light pick, mattock, orc double axe, pata, throwing axe, and tongi.
\n
Blades, Heavy: ankus, bastard sword, chakram, cutlass, double, double chicken saber, double walking stick katana, dueling sword, elven curve blade, estoc, falcata, falchion, flambard, greatsword, great terbutje, greatsword, katana, khopesh, klar, longsword, nine-ring broadsword, nodachi, rhoka sword, sawtooth sabre, scimitar, scythe, seven-branched sword, shotel, sickle-sword, split-blade sword, switchscythe, temple sword, terbutje, and two-bladed sword.
\n
Blades, Light: bayonet, broken-back seax, butterfly knife, butterfly sword, chakram, dagger, deer horn knife, dogslicer, drow razor, dueling dagger, gladius, hunga munga, kama, katar, kerambit, kukri, machete, madu, manople, pata, quadrens, rapier, sanpkhang, sawtooth sabre, scizore, shortsword, sica, sickle, spiral rapier, starknife, swordbreaker dagger, sword cane, wakizashi, and war razor.
\n
Bows: composite longbow, composite shortbow, longbow, orc hornbow, and shortbow.
\n
Close: axe-gauntlet, dwarven heavy, axe-gauntlet, dwarven light, bayonet, brass knuckles, cestus, dan bong, dwarven war-shield, emei piercer, fighting fan, gauntlet, heavy shield, iron brush, katar, klar, light shield, madu, mere club, punching dagger, rope gauntlet, sap, scizore, spiked armor, spiked gauntlet, spiked shield, tekko-kagi, tonfa, tri-bladed katar, unarmed strike, wooden stake, waveblade, and wushu dart.
\n
Crossbows: double crossbow, hand crossbow, heavy crossbow, launching crossbow, light repeating crossbow, heavy repeating crossbow, pelletbow, dwarven heavy, pelletbow, dwarven light, and tube arrow shooter, underwater heavy crossbow, underwater light crossbow
\n
Double: bo staff, boarding gaff, chain-hammer, chain spear, dire flail, double walking stick katana, double-chained kama, dwarven urgrosh, gnome battle ladder, gnome hooked hammer, kusarigama, monk’s spade, orc double axe, quarterstaff, taiaha, two-bladed sword, and weighted spear.
\n
Firearms: all one-handed, two-handed, and siege firearms.
\n
Flails: battle poi, bladed scarf, cat-o’-nine-tails, chain spear, dire flail, double chained kama, dwarven dorn-dergar, flail, flying talon, gnome pincher, halfling rope-shot, heavy flail, kusarigama, kyoketsu shoge, meteor hammer, morningstar, nine-section whip, nunchaku, sansetsukon, scorpion whip, spiked chain, urumi, and whip.
\n
Hammers: aklys, battle aspergillum, chain-hammer, club, earth breaker, gnome piston maul, greatclub, heavy mace, lantern staff, light hammer, light mace, mere club, planson, ram hammer, dwarven, sphinx hammer, dwarven, taiaha, tetsubo, wahaika, and warhammer.
\n
Monk: bo staff, brass knuckles, butterfly sword, cestus, dan bong, deer horn knife, double chained kama, double chicken saber, emei piercer, fighting fan, hanbo, jutte, kama, kusarigama, kyoketsu shoge, lungshuan tamo, monk’s spade, nine-ring broadsword, nine-section whip, nunchaku, quarterstaff, rope dart, sai, sanpkhang, sansetsukon, seven-branched sword, shang gou, shuriken, siangham, temple sword, tiger fork, tonfa, traveling kettle, tri-point double-edged sword, unarmed strike, urumi, and wushu dart.
\n
Natural: unarmed strike and all natural weapons, such as bite, claw, gore, tail, and wing.
\n
Polearms: bardiche, bec de corbin, bill, boarding gaff, crook, fauchard, giant-sticker, dwarven, glaive, glaive-guisarme, gnome ripsaw glaive, guisarme, halberd, hooked lance, horsechopper, lucerne hammer, mancatcher, monk’s spade, naginata, nodachi, ogre hook, ranseur, rhomphaia, tepoztopilli, and tiger fork.
\n
Siege engines: Ballista, bombard, catapult, corvus, firedrake, firewyrm, gallery, ram, siege tower, springal, trebuchet, and all other siege engines.
\n
Spears: amentum, boar spear, chain spear, double spear, elven branched spear, harpoon, javelin, lance, longspear, orc skull ram, pilum, planson, shortspear, sibat, spear, stormshaft javelin, tiger fork, trident, and weighted spear.
\n
Thrown: aklys, amentum, atlatl, blowgun, bolas, boomerang, brutal bolas, chain-hammer, chakram, club, dagger, dart, deer horn knife, dueling dagger, flask thrower, halfling sling staff, harpoon, hunga munga, javelin, kestros, lasso, light hammer, net, pilum, poisoned sand tube, ram hammer, dwarven, rope dart, shortspear, shuriken, sibat, sling, sling glove, snag net, spear, sphinx hammer, dwarven, starknife, stormshaft javelin, throwing axe, throwing shield, trident, and wushu dart.
\n
Tribal: Club, dagger, greatclub, handaxe, heavy shield, light shield, shortspear, spear, throwing axe, and unarmed strike.
\n
\n
Armor Mastery (Ex)
\n
At 19th level, a fighter gains damage reduction 5/— whenever he is wearing armor or using a shield.
\n
\n
Weapon Mastery (Ex)
\n
At 20th level, a fighter chooses one weapon, such as the longsword, greataxe, or longbow. Any attacks made with that weapon automatically confirm all critical threats and have their damage multiplier increased by 1 (×2 becomes ×3, for example). In addition, he cannot be disarmed while wielding a weapon of this type.
\n
\n
Advanced Armor Training
\n
Highly skilled and tenacious fighters can gain advanced armor training, learning techniques and applications of the armor training class feature that give them special benefits in exchange for reducing their ability to mitigate their armor’s armor check penalty and improve its maximum Dexterity bonus.
\n
Advanced armor training options function only when the fighter is wearing appropriate armor or using a shield, unless otherwise noted. A fighter with an archetype that replaces armor training cannot select advanced armor training options.
\n
\n
Adaptable Training (Ex): The fighter can use his base attack bonus in place of his ranks in one skill of his choice from the following list: Acrobatics, Climb, Disguise, Escape Artist, Intimidate, Knowledge (engineering), Profession (soldier), Ride, or Swim. The fighter need not be wearing armor or using a shield to use this option. When using adaptable training, the fighter substitutes his total base attack bonus (including his base attack bonus gained through levels in other classes) for his ranks in this skill, but adds the skill’s usual ability score modifier and any other bonuses or penalties that would modify that skill. Once a skill has been selected, it cannot be changed and the fighter can immediately retrain all of his ranks in the selected skill at no additional cost in money or time. In addition, the fighter adds all skills chosen with this option to his list of class skills. A fighter can choose this option up to four times.
\n
Armor Specialization (Ex): The fighter selects one specific type of armor with which he is proficient, such as chain shirts or scale mail. While wearing the selected type of armor, the fighter adds one-quarter of his fighter level to the armor’s armor bonus, up to a maximum bonus of +3 for light armor, +4 for medium armor, or +5 for heavy armor. This increase to the armor bonus doesn’t increase the benefit that the fighter gains from feats, class abilities, or other effects that are determined by his armor’s base armor bonus, including other advanced armor training options. A fighter can choose this option multiple times. Each time he chooses it, he applies its benefit to a different type of armor.
\n
Armored Confidence (Ex): While wearing armor, the fighter gains a bonus on Intimidate checks based upon the type of armor he is wearing: +1 for light armor, +2 for medium armor, or +3 for heavy armor. This bonus increases by 1 at 7th level and every 4 fighter levels thereafter, to a maximum of +4 at 19th level. In addition, the fighter adds half his armored confidence bonus to the DC of Intimidate checks to demoralize him.
\n
Armored Juggernaut (Ex): When wearing heavy armor, the fighter gains DR 1/—. At 7th level, the fighter gains DR 1/— when wearing medium armor, and DR 2/— when wearing heavy armor. At 11th level, the fighter gains DR 1/— when wearing light armor, DR 2/— when wearing medium armor, and DR 3/— when wearing heavy armor. If the fighter is 19th level and has the armor mastery class feature, these DR values increase by 5. The DR from this ability stacks with that provided by adamantine armor, but not with other forms of damage reduction. This damage reduction does not apply if the fighter is helpless, stunned, or unconscious.
\n
Armored Master: The fighter gains an armor mastery feat or a shield mastery feat as a bonus feat. He must meet all of the feat’s prerequisites.
\n
Armored Sacrifice (Ex): When damage would cause the fighter or an adjacent ally to be knocked unconscious or killed, the fighter can instead direct the damage to a suit of armor that he is wearing or a shield he is using as an immediate action. The original target takes no damage, but the armor or shield is treated as if it had only half its normal hardness. The fighter can use this option once per day, plus one additional time each day at 11th level and every 8 fighter levels thereafter, to a maximum of three times per day at 19th level.
\n
Armored Sprint (Ex): The fighter gains Run as a bonus feat. If the fighter is proficient with heavy armor, he treats heavy armor as if it were one category lighter for the purpose of determining how fast he can move while running in armor.
\n
Critical Deflection (Ex): While wearing armor or using a shield, the fighter gains a +2 bonus to his AC against attack rolls made to confirm a critical hit. This bonus increases by 1 at 7th level and every 4 fighter levels thereafter, to a maximum of +6 at 19th level.
\n
Master Armorer (Ex): The fighter can use his base attack bonus in place of his ranks in the Craft (armor) skill. The fighter need not be wearing armor or using a shield to use this option. The fighter substitutes his total base attack bonus (including his base attack bonus gained through levels in other classes) for his ranks in this skill, but adds the skill’s usual ability score modifier and any other bonuses or penalties that would modify that skill. Additionally the fighter is treated as having the Craft Magic Arms and Armor and Master Craftsman feats, but only for the purpose of making magic armor. The fighter does not need to meet these feats’ prerequisites.
\n
Quick Donning (Ex): The fighter can don armor in a hurry without reducing its effectiveness, and remove it quickly when it becomes a hindrance. When the fighter dons or removes his armor or dons it hastily, the amount of time needed to do so is reduced, as noted on the table below. Other characters can still help the fighter don his armor as normal
\n
\n
\n\n\nArmor Type | \nDon | \nDon Hastily | \nRemove | \n
\n\n\n\nLight armor | \n5 rounds | \n1 round | \n5 rounds | \n
\n\nMedium armor | \n1 minute | \n5 rounds | \n1 minute | \n
\n\nHeavy armor | \n2 minutes | \n1 minute | \n1d4 minutes | \n
\n\n
\n
\n
Additionally, when wearing hastily donned armor, the fighter can attempt a Strength or Dexterity check as a full-round action to remove the penalties associated with wearing hastily donned armor (DC = 10 + his armor’s unmodified armor bonus). If he succeeds at the check, he is treated as having properly donned his armor rather than having hastily donned it. The fighter can also remove his armor in the same amount of time that it takes him to don his armor hastily. He can even remove sections of armor to escape grapples and similar grasping hindrances. Whenever the fighter attempts a combat maneuver check, an Escape Artist check, or a Strength check to escape from an effect that reduces or restricts his ability to move or act, he can reduce the armor bonus of any armor that he is wearing by up to half his armor’s base armor bonus. If he does so, he gains a bonus on his check equal to the amount by which he reduced his armor’s armor bonus. Multiple uses of this ability cannot reduce the armor’s armor bonus below half its base armor bonus, and the reduction to the armor’s armor bonus lasts until the fighter recovers and dons the removed pieces of armor.
\n
Steel Headbutt (Ex): While wearing medium or heavy armor, a fighter can deliver a headbutt with his helm as part of a full attack action. This headbutt is in addition to his normal attacks, and is made using the fighter’s base attack bonus – 5. A helmet headbutt deals 1d3 points of damage if the fighter is wearing medium armor, or 1d4 points of damage if he is wearing heavy armor (1d2 and 1d3, respectively, for Small creatures), plus an amount of damage equal to 1/2 the fighter’s Strength modifier. Treat this attack as a weapon attack made using the same special material (if any) as the armor. The armor’s enhancement bonus does not modify the headbutt attack, but the helm can be enchanted as a separate weapon.
\n
Unmoving (Ex): Select one combat maneuver (except sunder). Whether using his armor as leverage against a grappling foe or using its weight to help him stop a bull rush, a fighter can use his armor to protect him from the chosen combat maneuver. While wearing armor or wielding a shield, the fighter gains a bonus to his CMD against the chosen combat maneuver. The bonus is +1 if he’s wearing light armor, +2 if he’s wearing medium armor, and +3 if he’s wearing heavy armor. This bonus increases by 1 at 7th level and every 4 fighter levels thereafter, to a maximum at 19th level of +5 for light armor, +6 for medium armor, and +7 for heavy armor. Mithral armor provides a bonus 1 lower than normal for armor of its type
\n
\n
Advanced Weapon Training
\n
Highly skilled and experienced fighters can gain advanced weapon training, learning techniques and applications of the weapon training class feature that give them special benefits in exchange for specializing in a smaller number of fighter weapon groups.
\n
Beginning at 9th level, instead of selecting an additional fighter weapon group, a fighter can choose an advanced weapon training option for one fighter weapon group that he previously selected with the weapon training class feature.
\n
The fighter’s weapon training bonus still increases for weapons from all fighter weapon groups he previously selected with weapon training. A fighter also adds this bonus to any combat maneuver checks made with weapons from this group. This bonus also applies to the fighter’s Combat Maneuver Defense when defending against disarm and sunder attempts made against weapons from this group.
\n
Some advance weapon training options can be selected only if the fighter meets the option’s prerequisites.
\n
Advanced weapon training options function only when the fighter is wielding a weapon from the associated group, unless otherwise noted, and use his weapon training bonus for the associated weapon group. Any bonuses on attack rolls and damage rolls granted by advanced weapon training apply only on attack rolls and damage rolls from weapons in the associated group. A fighter with an archetype that replaces weapon training cannot select advanced weapon training options.
\n
\n
Abundant Tactics (Ex) The fighter adds his weapon training bonus to the number of times per day he can use a combat feat he has that allows a limited number of daily uses, such as the Stunning Fist feat.
\n
Armed Bravery (Ex) The fighter applies his bonus from bravery to Will saving throws. In addition, the DC of Intimidate checks to demoralize him increases by an amount equal to twice his bonus from bravery. The fighter must have the bravery class feature in order to select this option.
\n
Combat Competence (Ex) For any weapon in the associated weapon group with which the fighter is not proficient, the penalty on attack rolls taken as a result of not being proficient is reduced by an amount equal to the fighter’s weapon training bonus with that weapon group. Once the penalty is reduced to 0, the fighter becomes proficient with such weapons.
\n
Combat Maneuver Defense (Ex) When the fighter is wielding weapons from the associated weapon group, his weapon training bonus applies to his CMD against all combat maneuvers attempted against him, instead of just against disarm and sunder combat maneuvers.
\n
Dazzling Intimidation (Ex) The fighter applies his weapon training bonus to Intimidate checks and can attempt an Intimidate check to demoralize an opponent as a move action instead of a standard action. If he has the Dazzling Display feat, he can use it as a standard action instead of a full-round action.
\n
Defensive Weapon Training (Ex) The fighter gains a +1 shield bonus to his Armor Class. The fighter adds half his weapon’s enhancement bonus (if any) to this shield bonus. When his weapon training bonus for weapons from the associated fighter weapon group reaches +4, this shield bonus increases to +2. This shield bonus is lost if the fighter is immobilized or helpless.
\n
Effortless Dual-Wielding (Ex) The fighter treats all one-handed weapons that belong to the associated weapon group as though they were light weapons when determining his penalties on attack rolls for fighting with two weapons. Source: Pathfinder Player Companion: Blood of the Beast
\n
Fighter’s Finesse (Ex) The fighter gains the benefits of the Weapon Finesse feat with all melee weapons that belong to the associated fighter weapon group (even if they cannot normally be used with Weapon Finesse). The fighter must have the Weapon Finesse feat before choosing this option.
\n
Fighter’s Reflexes (Ex) The fighter applies his weapon training bonus to Reflex saving throws. He loses this bonus when he is flat-footed or denied his Dexterity bonus to AC.
\n
Fighter’s Tactics (Ex) All of the fighter’s allies are treated as if they had the same teamwork feats as the fighter for the purpose of determining whether the fighter receives a bonus from his teamwork feats. His allies do not receive any bonuses from these feats unless they actually have the feats themselves. The allies’ positioning and actions must still meet the prerequisites listed in the teamwork feat for the fighter to receive the listed bonus.
\n
Focused Weapon (Ex) The fighter selects one weapon for which he has Weapon Focus and that belongs to the associated fighter weapon group. The fighter can deal damage with this weapon based on the damage of the warpriest’s sacred weapon class feature, treating his fighter level as his warpriest level. The fighter must have Weapon Focus with the selected weapon in order to choose this option.
\n
Inspiring Confidence (Ex) A number of times per day equal to his highest weapon training bonus as a swift action, the fighter can allow one ally within 30 feet to attempt a new saving throw against an ongoing fear effect that causes the ally to cower or to become frightened, panicked, or shaken. If the ally succeeds at the save, the effect ends. A fighter can use this option even when not wielding a weapon from the associated weapon group.
\n
Item Mastery: The fighter gains an item mastery feat as a bonus feat, which functions with any magic weapon he wields, even if the magic weapon does not meet the feat’s normal requirements. He must meet all of the feat’s prerequisites. Source: Pathfinder Player Companion: Magic Tactics Toolbox
\n
Trained Grace (Ex) When the fighter uses Weapon Finesse to make a melee attack with a weapon, using his Dexterity modifier on attack rolls and his Strength modifier on damage rolls, he doubles his weapon training bonus on damage rolls. The fighter must have Weapon Finesse in order to choose this option.
\n
Trained Initiative (Ex) As long as he is wielding a weapon from the associated weapon group or is able to draw such a weapon (even if he is not currently wielding it), the fighter applies his weapon training bonus to initiative checks. In addition, if he has the Quick Draw feat and has a weapon from the appropriate weapon group that isn’t hidden, he can draw that weapon as a free action as part of making an initiative check.
\n
Trained Throw (Ex) When the fighter makes a ranged attack with a thrown weapon and applies his Dexterity modifier on attack rolls and his Strength modifier on damage rolls, he doubles his weapon training bonus on damage rolls. Unless he has the Throw Anything feat, the fighter can choose only the thrown fighter weapon group with this option. If he has Throw Anything, the fighter can choose any fighter weapon group with this option and apply this option’s benefits to any weapon from that group that he throws.
\n
Versatile Training (Ex) The fighter can use his base attack bonus in place of his ranks in two skills of his choice that are associated with the fighter weapon group he has chosen with this option (see below). The fighter need not be wielding an associated weapon to use this option. When using versatile training, the fighter substitutes his total base attack bonus (including his base attack bonus gained through levels in other classes) for his ranks in these skills, but adds the skill’s usual ability score modifier and any other bonuses or penalties that would modify those skills. Once the skills have been selected, they cannot be changed and the fighter can immediately retrain all of his skill ranks in the selected skills at no additional cost in money or time. In addition, the fighter adds all skills chosen with this option to his list of class skills. A fighter can choose this option up to two times. The Bluff and Intimidate skills are associated with all fighter weapon groups. The various fighter weapon groups also have the following associated skills: axes (Climb, Survival), bows (Knowledge [engineering], Perception), close (Sense Motive, Stealth), crossbows (Perception, Stealth), double (Acrobatics, Sense Motive), firearms (Perception, Sleight of Hand), flails (Acrobatics, Sleight of Hand), hammers (Diplomacy, Ride), heavy blades (Diplomacy, Ride), light blades (Diplomacy, Sleight of Hand), monk (Acrobatics, Escape Artist), natural (Climb, Fly, Swim), polearms (Diplomacy, Sense Motive), siege engines (Disable Device, Profession [driver]), spears (Handle Animal, Ride), and thrown (Acrobatics, Perception).
\n
Warrior Spirit (Su) The fighter can forge a spiritual bond with a weapon that belongs to the associated weapon group, allowing him to unlock the weapon’s potential. Each day, he designates one such weapon and gains a number of points of spiritual energy equal to 1 + his weapon training bonus. While wielding this weapon, he can spend 1 point of spiritual energy to grant the weapon an enhancement bonus equal to his weapon training bonus. Enhancement bonuses gained by this advanced weapon training option stack with those of the weapon, to a maximum of +5. The fighter can also imbue the weapon with any one weapon special ability with an equivalent enhancement bonus less than or equal to his maximum bonus by reducing the granted enhancement bonus by the amount of the equivalent enhancement bonus. The item must have an enhancement bonus of at least +1 (from the item itself or from warrior spirit) to gain a weapon special ability. In either case, these bonuses last for 1 minute. Source: Pathfinder Player Companion: Magic Tactics Toolbox
\n
Weapon Mastery The fighter gains a weapon mastery feat as a bonus feat, even when not wielding a weapon from the appropriate weapon group. He must meet all of the feat’s prerequisites.
\n
Weapon Sacrifice (Ex) When damage would cause the fighter or an adjacent ally to be knocked unconscious or killed, as a swift or immediate action the fighter can instead direct the damage to a weapon from the associated weapon group that he is wielding. The original target takes no damage, but the weapon receives only half its normal hardness. The fighter can use this option a number of times per day equal to the fighter’s weapon training bonus with the associated weapon group. He cannot use this option with unarmed attacks.
\n
Weapon Specialist (Ex) The fighter selects a number of combat feats that he knows equal to his weapon training bonus with the associated weapon group. The selected feats must be ones that require the fighter to choose a type of weapon (such as Weapon Focus and Weapon Specialization), and the fighter must have chosen weapons that belong to the associated fighter weapon group. The fighter is treated as having the selected feats for all the weapons in the associated weapon group that are legal choices for those feats. The fighter is also considered to have those feats with these weapons for the purpose of meeting prerequisites.
\n
\n
\n
","chat":"","unidentified":""},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"conditionFlags":{"dazzled":false},"attackParts":[],"contextNotes":[],"specialActions":[],"container":"None","containerWeightless":false,"identifiedName":"Fighter"},"flags":{},"img":"systems/D35E/icons/class/fighter.png"}
+{"_id":"u0ULzrnt9daT9Ygq","name":"Sorcerer","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Any.
\nHit Die: d4.
\n
\nClass Skills
\nThe sorcerer’s class skills (and the key ability for each skill) are Bluff (Cha), Concentration (Con), Craft (Int), Knowledge (arcana) (Int), Profession (Wis), and Spellcraft (Int).
\nSkill Points at 1st Level: (2 + Int modifier) x 4.
\nSkill Points at Each Additional Level: 2 + Int modifier.
\n
\n\n\n\n\n Table: The Sorcerer \n | \n
\n\n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n ——––———————Spells per Day————————— \n | \n
\n\n\n Level \n | \n\n Base Attack \nBonus \n | \n\n Fort \nSave \n | \n\n Ref \nSave \n | \n\n Will \nSave \n | \n\n Special \n | \n\n 0 \n | \n\n 1st \n | \n\n 2nd \n | \n\n 3rd \n | \n\n 4th \n | \n\n 5th \n | \n\n 6th \n | \n\n 7th \n | \n\n 8th \n | \n\n 9th \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +0 \n | \n\n +0 \n | \n\n +2 \n | \n\n Summon \nfamiliar \n | \n\n 5 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +0 \n | \n\n +0 \n | \n\n +3 \n | \n\n \n | \n\n 6 \n | \n\n 4 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 3rd \n | \n\n +1 \n | \n\n +1 \n | \n\n +1 \n | \n\n +3 \n | \n\n \n | \n\n 6 \n | \n\n 5 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 4th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 5th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 4 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 6th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 5 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 7th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 4 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 8th \n | \n\n +4 \n | \n\n +2 \n | \n\n +2 \n | \n\n +6 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 5 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 9th \n | \n\n +4 \n | \n\n +3 \n | \n\n +3 \n | \n\n +6 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 4 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 10th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 5 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 11th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 4 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 12th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 5 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 13th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 4 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 14th \n | \n\n +7/+2 \n | \n\n +4 \n | \n\n +4 \n | \n\n +9 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 5 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 15th \n | \n\n +7/+2 \n | \n\n +5 \n | \n\n +5 \n | \n\n +9 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 4 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 16th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 5 \n | \n\n 3 \n | \n\n — \n | \n
\n\n\n 17th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 4 \n | \n\n — \n | \n
\n\n\n 18th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 5 \n | \n\n 3 \n | \n
\n\n\n 19th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 4 \n | \n
\n\n\n 20th \n | \n\n +10/+5 \n | \n\n +6 \n | \n\n +6 \n | \n\n +12 \n | \n\n \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n\n 6 \n | \n
\n\n
\n
\n\n\n\n\n Table: Sorcerer Spells Known \n | \n
\n\n\n \n | \n\n ———————— Spells Known —–——————— \n | \n
\n\n\n Level \n | \n\n 0 \n | \n\n 1st \n | \n\n 2nd \n | \n\n 3rd \n | \n\n 4th \n | \n\n 5th \n | \n\n 6th \n | \n\n 7th \n | \n\n 8th \n | \n\n 9th \n | \n
\n\n\n 1st \n | \n\n 4 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 2nd \n | \n\n 5 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 3rd \n | \n\n 5 \n | \n\n 3 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 4th \n | \n\n 6 \n | \n\n 3 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 5th \n | \n\n 6 \n | \n\n 4 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 6th \n | \n\n 7 \n | \n\n 4 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 7th \n | \n\n 7 \n | \n\n 5 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 8th \n | \n\n 8 \n | \n\n 5 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 9th \n | \n\n 8 \n | \n\n 5 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 10th \n | \n\n 9 \n | \n\n 5 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 11th \n | \n\n 9 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 12th \n | \n\n 9 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 13th \n | \n\n 9 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 14th \n | \n\n 9 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 15th \n | \n\n 9 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 16th \n | \n\n 9 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n\n — \n | \n
\n\n\n 17th \n | \n\n 9 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n — \n | \n
\n\n\n 18th \n | \n\n 9 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n\n 1 \n | \n
\n\n\n 19th \n | \n\n 9 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n
\n\n\n 20th \n | \n\n 9 \n | \n\n 5 \n | \n\n 5 \n | \n\n 4 \n | \n\n 4 \n | \n\n 4 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n
\n\n
\n
\nClass Features
\nAll of the following are class features of the sorcerer.
\nWeapon and Armor Proficiency: Sorcerers are proficient with all simple weapons. They are not proficient with any type of armor or shield. Armor of any type interferes with a sorcerer’s gestures, which can cause his spells with somatic components to fail.
\nSpells: A sorcerer casts arcane spells which are drawn primarily from the sorcerer/wizard spell list. He can cast any spell he knows without preparing it ahead of time, the way a wizard or a cleric must (see below).
\nTo learn or cast a spell, a sorcerer must have a Charisma score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a sorcerer’s spell is 10 + the spell level + the sorcerer’s Charisma modifier.
\nLike other spellcasters, a sorcerer can cast only a certain number of spells of each spell level per day. His base daily spell allotment is given on Table: The Sorcerer. In addition, he receives bonus spells per day if he has a high Charisma score.
\nA sorcerer’s selection of spells is extremely limited. A sorcerer begins play knowing four 0-level spells and two 1st-level spells of your choice. At each new sorcerer level, he gains one or more new spells, as indicated on Table: Sorcerer Spells Known. (Unlike spells per day, the number of spells a sorcerer knows is not affected by his Charisma score; the numbers on Table: Sorcerer Spells Known are fixed.) These new spells can be common spells chosen from the sorcerer/wizard spell list, or they can be unusual spells that the sorcerer has gained some understanding of by study. The sorcerer can’t use this method of spell acquisition to learn spells at a faster rate, however.
\nUpon reaching 4th level, and at every even-numbered sorcerer level after that (6th, 8th, and so on), a sorcerer can choose to learn a new spell in place of one he already knows. In effect, the sorcerer “loses” the old spell in exchange for the new one. The new spell’s level must be the same as that of the spell being exchanged, and it must be at least two levels lower than the highest-level sorcerer spell the sorcerer can cast. A sorcerer may swap only a single spell at any given level, and must choose whether or not to swap the spell at the same time that he gains new spells known for the level.
\nUnlike a wizard or a cleric, a sorcerer need not prepare his spells in advance. He can cast any spell he knows at any time, assuming he has not yet used up his spells per day for that spell level. He does not have to decide ahead of time which spells he’ll cast.
\nFamiliar: A sorcerer can obtain a familiar (see below). Doing so takes 24 hours and uses up magical materials that cost 100 gp. A familiar is a magical beast that resembles a small animal and is unusually tough and intelligent. The creature serves as a companion and servant.
\nThe sorcerer chooses the kind of familiar he gets. As the sorcerer advances in level, his familiar also increases in power.
\nIf the familiar dies or is dismissed by the sorcerer, the sorcerer must attempt a DC 15 Fortitude saving throw. Failure means he loses 200 experience points per sorcerer level; success reduces the loss to one-half that amount. However, a sorcerer’s experience point total can never go below 0 as the result of a familiar’s demise or dismissal. A slain or dismissed familiar cannot be replaced for a year and day. A slain familiar can be raised from the dead just as a character can be, and it does not lose a level or a Constitution point when this happy event occurs.
\nA character with more than one class that grants a familiar may have only one familiar at a time.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","hd":4,"hp":0,"bab":"low","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"acr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":true,"lor":false,"per":false,"prf":false,"pro":true,"rid":false,"sen":false,"slt":false,"spl":true,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":true,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"extraDescription":{"value":"Weapon and Armory Proficiency
\nArcanists are proficient with all simple weapons. They are not proficient with any type of armor or shield. Armor interferes with an arcanist’s gestures, which can cause her spells with somatic components to fail (see Arcane Spells and Armor).
\nSpell Casting
\nAn arcanist casts arcane spells drawn from the sorcerer/wizard spell list. An arcanist must prepare her spells ahead of time, but unlike a wizard, her spells are not expended when they’re cast. Instead, she can cast any spell that she has prepared consuming a spell slot of the appropriate level, assuming she hasn’t yet used up her spell slots per day for that level.
\nTo learn, prepare, or cast a spell, the arcanist must have an Intelligence score equal to at least 10 + the spell’s level. The saving throw DC against an arcanist’s spell is 10 + the spell’s level + the arcanist’s Intelligence modifier.
\nAn arcanist can only cast a certain number of spells of each spell level per day. Her base daily spell allotment is given on Table: Arcanist under “Spells per Day.” In addition, she receives bonus spells per day if she has a high Intelligence score.
\nAn arcanist may know any number of spells, but the number she can prepare each day is limited. At 1st level, she can prepare four 0-level spells and two 1st-level spells each day. At each new arcanist level, the number of spells she can prepare each day increases, adding new spell levels as indicated on Table: Arcanist Spells Prepared. Unlike the number of spells she can cast per day, the number of spells an arcanist can prepare each day is not affected by her Intelligence score. Feats and other effects that modify the number of spells known by a spellcaster instead affect the number of spells an arcanist can prepare.
\nAn arcanist must choose and prepare her spells ahead of time by getting 8 hours of sleep and spending 1 hour studying her spellbook. While studying, the arcanist decides what spells to prepare and refreshes her available spell slots for the day.
\nLike a sorcerer, an arcanist can choose to apply any metamagic feats she knows to a prepared spell as she casts it, with the same increase in casting time (see Spontaneous Casting and Metamagic Feats). However, she may also prepare a spell with any metamagic feats she knows and cast it without increasing casting time like a wizard. She cannot combine these options—a spell prepared with metamagic feats cannot be further modified with another metamagic feat at the time of casting (unless she has the metamixing arcanist exploit, detailed below).
\nTable: Arcanist Spells Prepared\n\n\nLevel | \nSpells Prepared | \n
\n\n0th | \n1st | \n2nd | \n3rd | \n4th | \n5th | \n6th | \n7th | \n8th | \n9th | \n
\n\n\n\n1st | \n4 | \n2 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n
\n\n2nd | \n5 | \n2 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n
\n\n3rd | \n5 | \n3 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n
\n\n4th | \n6 | \n3 | \n1 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n
\n\n5th | \n6 | \n4 | \n2 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n
\n\n6th | \n7 | \n4 | \n2 | \n1 | \n— | \n— | \n— | \n— | \n— | \n— | \n
\n\n7th | \n7 | \n5 | \n3 | \n2 | \n— | \n— | \n— | \n— | \n— | \n— | \n
\n\n8th | \n8 | \n5 | \n3 | \n2 | \n1 | \n— | \n— | \n— | \n— | \n— | \n
\n\n9th | \n8 | \n5 | \n4 | \n3 | \n2 | \n— | \n— | \n— | \n— | \n— | \n
\n\n10th | \n9 | \n5 | \n4 | \n3 | \n2 | \n1 | \n— | \n— | \n— | \n— | \n
\n\n11th | \n9 | \n5 | \n5 | \n4 | \n3 | \n2 | \n— | \n— | \n— | \n— | \n
\n\n12th | \n9 | \n5 | \n5 | \n4 | \n3 | \n2 | \n1 | \n— | \n— | \n— | \n
\n\n13th | \n9 | \n5 | \n5 | \n4 | \n4 | \n3 | \n2 | \n— | \n— | \n— | \n
\n\n14th | \n9 | \n5 | \n5 | \n4 | \n4 | \n3 | \n2 | \n1 | \n— | \n— | \n
\n\n15th | \n9 | \n5 | \n5 | \n4 | \n4 | \n4 | \n3 | \n2 | \n— | \n— | \n
\n\n16th | \n9 | \n5 | \n5 | \n4 | \n4 | \n4 | \n3 | \n2 | \n1 | \n— | \n
\n\n17th | \n9 | \n5 | \n5 | \n4 | \n4 | \n4 | \n3 | \n3 | \n2 | \n— | \n
\n\n18th | \n9 | \n5 | \n5 | \n4 | \n4 | \n4 | \n3 | \n3 | \n2 | \n1 | \n
\n\n19th | \n9 | \n5 | \n5 | \n4 | \n4 | \n4 | \n3 | \n3 | \n3 | \n2 | \n
\n\n20th | \n9 | \n5 | \n5 | \n4 | \n4 | \n4 | \n3 | \n3 | \n3 | \n3 | \n
\n\n
\nSpellbooks
\nAn arcanist must study her spellbook each day to prepare her spells. She can’t prepare any spell not recorded in her spellbook, except for read magic (which all arcanists can prepare from memory).
\nAn arcanist begins play with a spellbook containing all 0-level wizard/sorcerer spells plus three 1st-level spells of her choice. The arcanist also selects a number of additional 1st-level spells equal to her Intelligence modifier to add to the spellbook. At each new arcanist level, she gains two new spells of any spell level or levels that she can cast (based on her new arcanist level) for her spellbook. At any time, an arcanist can also add spells found in wizards‘ or other arcanists’ spellbooks to her own.
\nCantrips
\nArcanists can prepare a number of cantrips, or 0-level spells, each day as noted on Table: Arcanist Spells Prepared. These spells are cast like any other spell, but they do not consume spell slots. As with her other spells, these spells are not expended when cast.
\nArcane Reservoir (Su)
\nAn arcanist has an innate pool of magical energy that she can draw upon to fuel her arcanist exploits and enhance her spells. The arcanist’s arcane reservoir can hold a maximum amount of magical energy equal to 3 + the arcanist’s level. Each day, when preparing spells, the arcanist’s arcane reservoir fills with raw magical energy, gaining a number of points equal to 3 + 1/2 her arcanist level. Any points she had from the previous day are lost. She can also regain these points through the consume spells class feature and some arcanist exploits. The arcane reservoir can never hold more points than the maximum amount noted above; points gained in excess of this total are lost.
\nPoints from the arcanist reservoir are used to fuel many of the arcanist’s powers. In addition, the arcanist can expend 1 point from her arcane reservoir as a free action whenever she casts an arcanist spell. If she does, she can choose to increase the caster level by 1 or increase the spell’s DC by 1. She can expend no more than 1 point from her reservoir on a given spell in this way.
\nArcane Exploits
\nBy bending and sometimes even breaking the rules of magic, the arcanist learns to exploit gaps and exceptions in the laws of magic. Some of these exploits allow her to break down various forms of magic, adding their essence to her arcane reservoir. At 1st level and every 2 levels thereafter, the arcanist learns a new arcane exploit selected from the following list. An arcanist exploit cannot be selected more than once. Once an arcanist exploit has been selected, it cannot be changed. Most arcanist exploits require the arcanist to expend points from her arcane reservoir to function. Unless otherwise noted, the saving throw DC for an arcanist exploit is equal to 10 + 1/2 the arcanist’s level + the arcanist’s Charisma modifier.
\nFor a complete list of Arcanist Exploits, see here
\nConsume Spells (Su)
\nAt 1st level, an arcanist can expend an available arcanist spell slot as a move action, making it unavailable for the rest of the day, just as if she had used it to cast a spell. She can use this ability a number of times per day equal to her Charisma modifier (minimum 1). Doing this adds a number of points to her arcane reservoir equal to the level of the spell slot consumed. She cannot consume cantrips (0 level spells) in this way. Points gained in excess of the reservoir’s maximum are lost.
\nGreater Exploits
\nAt 11th level and every 2 levels thereafter, an arcanist can choose one of the following greater exploits in place of an arcanist exploit.
\nFor a complete list of Greater Exploits, see here
\nMagical Supremacy (Su)
\nAt 20th level, the arcanist learns how to convert her arcane reservoir into spells and back again. She can cast any spell she has prepared by expending a number of points from her arcane reservoir equal to 1 + the level of the spell to be cast instead of expending a spell slot. When she casts a spell in this fashion, she treats her caster level as 2 higher than normal, and the DCs of any saving throws associated with the spell increase by 2. She cannot further expend points from her arcane reservoir to enhance a spell cast in this way.
","chat":"","unidentified":""},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"conditionFlags":{"dazzled":false},"attackParts":[],"contextNotes":[],"specialActions":[],"container":"None","containerWeightless":false,"identifiedName":"Sorcerer"},"flags":{},"img":"systems/D35E/icons/class/sorcerer.png"}
+{"_id":"u7dga44lYsIPLYvV","name":"Ranger","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Any.
\nHit Die: d8.
\n
\nClass Skills
\nThe ranger’s class skills (and the key ability for each skill) are Climb (Str), Concentration (Con), Craft (Int), Handle Animal (Cha), Heal (Wis), Hide (Dex), Jump (Str), Knowledge (dungeoneering) (Int), Knowledge (geography) (Int), Knowledge (nature) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Ride (Dex), Search (Int), Spot (Wis), Survival (Wis), Swim (Str), and Use Rope (Dex).
\nSkill Points at 1st Level: (6 + Int modifier) x4.
\nSkill Points at Each Additional Level: 6 + Int modifier.
\n
\n\n\n\n\n Table: The Ranger \n | \n
\n\n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n \n | \n\n —Spells per Day— \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort Save \n | \n\n Ref Save \n | \n\n Will Save \n | \n\n Special \n | \n\n 1st \n | \n\n 2nd \n | \n\n 3rd \n | \n\n 4th \n | \n
\n\n\n 1st \n | \n\n +1 \n | \n\n +2 \n | \n\n +2 \n | \n\n +0 \n | \n\n 1st favored enemy, Track, wild empathy \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 2nd \n | \n\n +2 \n | \n\n +3 \n | \n\n +3 \n | \n\n +0 \n | \n\n Combat style \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 3rd \n | \n\n +3 \n | \n\n +3 \n | \n\n +3 \n | \n\n +1 \n | \n\n Endurance \n | \n\n — \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 4th \n | \n\n +4 \n | \n\n +4 \n | \n\n +4 \n | \n\n +1 \n | \n\n Animal companion \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 5th \n | \n\n +5 \n | \n\n +4 \n | \n\n +4 \n | \n\n +1 \n | \n\n 2nd favored enemy \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 6th \n | \n\n +6/+1 \n | \n\n +5 \n | \n\n +5 \n | \n\n +2 \n | \n\n Improved combat style \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 7th \n | \n\n +7/+2 \n | \n\n +5 \n | \n\n +5 \n | \n\n +2 \n | \n\n Woodland stride \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n\n — \n | \n
\n\n\n 8th \n | \n\n +8/+3 \n | \n\n +6 \n | \n\n +6 \n | \n\n +2 \n | \n\n Swift tracker \n | \n\n 1 \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 9th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +3 \n | \n\n Evasion \n | \n\n 1 \n | \n\n 0 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 10th \n | \n\n +10/+5 \n | \n\n +7 \n | \n\n +7 \n | \n\n +3 \n | \n\n 3rd favored enemy \n | \n\n 1 \n | \n\n 1 \n | \n\n — \n | \n\n — \n | \n
\n\n\n 11th \n | \n\n +11/+6/+1 \n | \n\n +7 \n | \n\n +7 \n | \n\n +3 \n | \n\n Combat style mastery \n | \n\n 1 \n | \n\n 1 \n | \n\n 0 \n | \n\n — \n | \n
\n\n\n 12th \n | \n\n +12/+7/+2 \n | \n\n +8 \n | \n\n +8 \n | \n\n +4 \n | \n\n \n | \n\n 1 \n | \n\n 1 \n | \n\n 1 \n | \n\n — \n | \n
\n\n\n 13th \n | \n\n +13/+8/+3 \n | \n\n +8 \n | \n\n +8 \n | \n\n +4 \n | \n\n Camouflage \n | \n\n 1 \n | \n\n 1 \n | \n\n 1 \n | \n\n — \n | \n
\n\n\n 14th \n | \n\n +14/+9/+4 \n | \n\n +9 \n | \n\n +9 \n | \n\n +4 \n | \n\n \n | \n\n 2 \n | \n\n 1 \n | \n\n 1 \n | \n\n 0 \n | \n
\n\n\n 15th \n | \n\n +15/+10/+5 \n | \n\n +9 \n | \n\n +9 \n | \n\n +5 \n | \n\n 4th favored enemy \n | \n\n 2 \n | \n\n 1 \n | \n\n 1 \n | \n\n 1 \n | \n
\n\n\n 16th \n | \n\n +16/+11/+6/+1 \n | \n\n +10 \n | \n\n +10 \n | \n\n +5 \n | \n\n \n | \n\n 2 \n | \n\n 2 \n | \n\n 1 \n | \n\n 1 \n | \n
\n\n\n 17th \n | \n\n +17/+12/+7/+2 \n | \n\n +10 \n | \n\n +10 \n | \n\n +5 \n | \n\n Hide in plain sight \n | \n\n 2 \n | \n\n 2 \n | \n\n 2 \n | \n\n 1 \n | \n
\n\n\n 18th \n | \n\n +18/+13/+8/+3 \n | \n\n +11 \n | \n\n +11 \n | \n\n +6 \n | \n\n \n | \n\n 3 \n | \n\n 2 \n | \n\n 2 \n | \n\n 1 \n | \n
\n\n\n 19th \n | \n\n +19/+14/+9/+4 \n | \n\n +11 \n | \n\n +11 \n | \n\n +6 \n | \n\n \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 2 \n | \n
\n\n\n 20th \n | \n\n +20/+15/+10/+5 \n | \n\n +12 \n | \n\n +12 \n | \n\n +6 \n | \n\n 5th favored enemy \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n\n 3 \n | \n
\n\n
\n
\nClass Features
\nAll of the following are class features of the ranger.
\nWeapon and Armor Proficiency: A ranger is proficient with all simple and martial weapons, and with light armor and shields (except tower shields).
\nFavored Enemy (Ex): At 1st level, a ranger may select a type of creature from among those given on Table: Ranger Favored Enemies. The ranger gains a +2 bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks when using these skills against creatures of this type. Likewise, he gets a +2 bonus on weapon damage rolls against such creatures.
\nAt 5th level and every five levels thereafter (10th, 15th, and 20th level), the ranger may select an additional favored enemy from those given on the table. In addition, at each such interval, the bonus against any one favored enemy (including the one just selected, if so desired) increases by 2.
\nIf the ranger chooses humanoids or outsiders as a favored enemy, he must also choose an associated subtype, as indicated on the table. If a specific creature falls into more than one category of favored enemy, the ranger’s bonuses do not stack; he simply uses whichever bonus is higher.
\n
\n\n\n\n\n Table: Ranger Favored Enemies \n | \n
\n\n\n Type (Subtype) \n | \n\n Type (Subtype) \n | \n
\n\n\n Aberration \n | \n\n Humanoid (reptilian) \n | \n
\n\n\n Animal \n | \n\n Magical beast \n | \n
\n\n\n Construct \n | \n\n Monstrous humanoid \n | \n
\n\n\n Dragon \n | \n\n Ooze \n | \n
\n\n\n Elemental \n | \n\n Outsider (air) \n | \n
\n\n\n Fey \n | \n\n Outsider (chaotic) \n | \n
\n\n\n Giant \n | \n\n Outsider (earth) \n | \n
\n\n\n Humanoid (aquatic) \n | \n\n Outsider (evil) \n | \n
\n\n\n Humanoid (dwarf) \n | \n\n Outsider (fire) \n | \n
\n\n\n Humanoid (elf) \n | \n\n Outsider (good) \n | \n
\n\n\n Humanoid (goblinoid) \n | \n\n Outsider (lawful) \n | \n
\n\n\n Humanoid (gnoll) \n | \n\n Outsider (native) \n | \n
\n\n\n Humanoid (gnome) \n | \n\n Outsider (water) \n | \n
\n\n\n Humanoid (halfling) \n | \n\n Plant \n | \n
\n\n\n Humanoid (human) \n | \n\n Undead \n | \n
\n\n\n Humanoid (orc) \n | \n\n Vermin \n | \n
\n\n
\n
\nTrack: A ranger gains Track as a bonus feat.
\nWild Empathy (Ex): A ranger can improve the attitude of an animal. This ability functions just like a Diplomacy check to improve the attitude of a person. The ranger rolls 1d20 and adds his ranger level and his Charisma bonus to determine the wild empathy check result. The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly.
\nTo use wild empathy, the ranger and the animal must be able to study each other, which means that they must be within 30 feet of one another under normal visibility conditions. Generally, influencing an animal in this way takes 1 minute, but, as with influencing people, it might take more or less time.
\nThe ranger can also use this ability to influence a magical beast with an Intelligence score of 1 or 2, but he takes a –4 penalty on the check.
\nCombat Style (Ex): At 2nd level, a ranger must select one of two combat styles to pursue: archery or two-weapon combat. This choice affects the character’s class features but does not restrict his selection of feats or special abilities in any way.
\nIf the ranger selects archery, he is treated as having the Rapid Shot feat, even if he does not have the normal prerequisites for that feat.
\nIf the ranger selects two-weapon combat, he is treated as having the Two-Weapon Fighting feat, even if he does not have the normal prerequisites for that feat.
\nThe benefits of the ranger’s chosen style apply only when he wears light or no armor. He loses all benefits of his combat style when wearing medium or heavy armor.
\nEndurance: A ranger gains Endurance as a bonus feat at 3rd level.
\nAnimal Companion (Ex): At 4th level, a ranger gains an animal companion selected from the following list: badger, camel, dire rat, dog, riding dog, eagle, hawk, horse (light or heavy), owl, pony, snake (Small or Medium viper), or wolf. If the campaign takes place wholly or partly in an aquatic environment, the following creatures may be added to the ranger’s list of options: crocodile, porpoise, Medium shark, and squid. This animal is a loyal companion that accompanies the ranger on his adventures as appropriate for its kind.
\nThis ability functions like the druid ability of the same name, except that the ranger’s effective druid level is one-half his ranger level. A ranger may select from the alternative lists of animal companions just as a druid can, though again his effective druid level is half his ranger level. Like a druid, a ranger cannot select an alternative animal if the choice would reduce his effective druid level below 1st.
\nSpells: Beginning at 4th level, a ranger gains the ability to cast a small number of divine spells, which are drawn from the ranger spell list. A ranger must choose and prepare his spells in advance (see below).
\nTo prepare or cast a spell, a ranger must have a Wisdom score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a ranger’s spell is 10 + the spell level + the ranger’s Wisdom modifier.
\nLike other spellcasters, a ranger can cast only a certain number of spells of each spell level per day. His base daily spell allotment is given on Table: The Ranger. In addition, he receives bonus spells per day if he has a high Wisdom score. When Table: The Ranger indicates that the ranger gets 0 spells per day of a given spell level, he gains only the bonus spells he would be entitled to based on his Wisdom score for that spell level. The ranger does not have access to any domain spells or granted powers, as a cleric does.
\nA ranger prepares and casts spells the way a cleric does, though he cannot lose a prepared spell to cast a cure spell in its place. A ranger may prepare and cast any spell on the ranger spell list, provided that he can cast spells of that level, but he must choose which spells to prepare during his daily meditation.
\nThrough 3rd level, a ranger has no caster level. At 4th level and higher, his caster level is one-half his ranger level.
\nImproved Combat Style (Ex): At 6th level, a ranger’s aptitude in his chosen combat style (archery or two-weapon combat) improves. If he selected archery at 2nd level, he is treated as having the Manyshot feat, even if he does not have the normal prerequisites for that feat.
\nIf the ranger selected two-weapon combat at 2nd level, he is treated as having the Improved Two-Weapon Fighting feat, even if he does not have the normal prerequisites for that feat.
\nAs before, the benefits of the ranger’s chosen style apply only when he wears light or no armor. He loses all benefits of his combat style when wearing medium or heavy armor.
\nWoodland Stride (Ex): Starting at 7th level, a ranger may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at his normal speed and without taking damage or suffering any other impairment.
\nHowever, thorns, briars, and overgrown areas that are enchanted or magically manipulated to impede motion still affect him.
\nSwift Tracker (Ex): Beginning at 8th level, a ranger can move at his normal speed while following tracks without taking the normal –5 penalty. He takes only a –10 penalty (instead of the normal –20) when moving at up to twice normal speed while tracking.
\nEvasion (Ex): At 9th level, a ranger can avoid even magical and unusual attacks with great agility. If he makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, he instead takes no damage. Evasion can be used only if the ranger is wearing light armor or no armor. A helpless ranger does not gain the benefit of evasion.
\nCombat Style Mastery (Ex): At 11th level, a ranger’s aptitude in his chosen combat style (archery or two-weapon combat) improves again. If he selected archery at 2nd level, he is treated as having the Improved Precise Shot feat, even if he does not have the normal prerequisites for that feat.
\nIf the ranger selected two-weapon combat at 2nd level, he is treated as having the Greater Two-Weapon Fighting feat, even if he does not have the normal prerequisites for that feat.
\nAs before, the benefits of the ranger’s chosen style apply only when he wears light or no armor. He loses all benefits of his combat style when wearing medium or heavy armor.
\nCamouflage (Ex): A ranger of 13th level or higher can use the Hide skill in any sort of natural terrain, even if the terrain doesn’t grant cover or concealment.
\nHide in Plain Sight (Ex): While in any sort of natural terrain, a ranger of 17th level or higher can use the Hide skill even while being observed.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","hd":8,"hp":null,"bab":"high","skillsPerLevel":6,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":true,"ken":false,"kge":true,"khi":false,"klo":false,"kna":true,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":true,"dsc":false,"fog":false,"gif":false,"hid":true,"jmp":true,"lis":true,"mos":true,"opl":false,"src":true,"spt":true,"tmb":false,"uro":true,"kps":false,"aut":false,"psi":false,"upd":false},"extraDescription":{"value":"Weapon and Armor Proficiency
\nA ranger is proficient with all simple and martial weapons and with light armor, medium armor, and shields (except tower shields).
\nFavored Enemy (Ex)
\nAt 1st level, a ranger selects a creature type from the ranger favored enemies table. He gains a +2 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks against creatures of his selected type. Likewise, he gets a +2 bonus on weapon attack and damage rolls against them. A ranger may make Knowledge skill checks untrained when attempting to identify these creatures.
\nAt 5th level and every five levels thereafter (10th, 15th, and 20th level), the ranger may select an additional favored enemy. In addition, at each such interval, the bonus against any one favored enemy (including the one just selected, if so desired) increases by +2.
\nIf the ranger chooses humanoids or outsiders as a favored enemy, he must also choose an associated subtype, as indicated on the table below. (Note that there are other types of humanoid to choose from—those called out specifically on the table below are merely the most common.) If a specific creature falls into more than one category of favored enemy, the ranger’s bonuses do not stack; he simply uses whichever bonus is higher.
\nTrack (Ex)
\nA ranger adds half his level (minimum 1) to Survival skill checks made to follow tracks.
\nWild Empathy (Ex)
\nA ranger can improve the initial attitude of an animal. This ability functions just like a Diplomacy check to improve the attitude of a person (see Using Skills). The ranger rolls 1d20 and adds his ranger level and his Charisma bonus to determine the wild empathy check result. The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly.
\nTo use wild empathy, the ranger and the animal must be within 30 feet of one another under normal visibility conditions. Generally, influencing an animal in this way takes 1 minute, but, as with influencing people, it might take more or less time.
\nThe ranger can also use this ability to influence a magical beast with an Intelligence score of 1 or 2, but he takes a –4 penalty on the check.
\nCombat Style Feat (Ex)
\nAt 2nd level, a ranger must select one combat style to pursue.
\nThe ranger’s expertise manifests in the form of bonus feats at 2nd, 6th, 10th, 14th, and 18th level. He can choose feats from his selected combat style, even if he does not have the normal prerequisites.
\nThe benefits of the ranger’s chosen style feats apply only when he wears light, medium, or no armor. He loses all benefits of his combat style feats when wearing heavy armor. Once a ranger selects a combat style, it cannot be changed.
\nEndurance
\nA ranger gains Endurance as a bonus feat at 3rd level.
\nFavored Terrain (Ex)
\nAt 3rd level, a ranger may select a type of terrain from Table: Ranger Favored Terrains. The ranger gains a +2 bonus on initiative checks and Knowledge (geography), Perception, Stealth, and Survival skill checks when he is in this terrain. A ranger traveling through his favored terrain normally leaves no trail and cannot be tracked (though he may leave a trail if he so chooses).
\nAt 8th level and every five levels thereafter, the ranger may select an additional favored terrain. In addition, at each such interval, the skill bonus and initiative bonus in any one favored terrain (including the one just selected, if so desired), increases by +2.
\nIf a specific terrain falls into more than one category of favored terrain, the ranger’s bonuses do not stack; he simply uses whichever bonus is higher.
\nHunter's Bond (Ex)
\nAt 4th level, a ranger forms a bond with his hunting companions. This bond can take one of two forms. Once the form is chosen, it cannot be changed. The first is a bond to his companions. This bond allows him to spend a move action to grant half his favored enemy bonus against a single target of the appropriate type to all allies within 30 feet who can see or hear him. This bonus lasts for a number of rounds equal to the ranger’s Wisdom modifier (minimum 1). This bonus does not stack with any favored enemy bonuses possessed by his allies; they use whichever bonus is higher.
\nThe second option is to form a close bond with an animal companion. A ranger who selects an animal companion can choose from the following list: badger, bird, camel, cat (small), dire rat, dog, horse, pony, snake (viper or constrictor), or wolf. If the campaign takes place wholly or partly in an aquatic environment, the ranger may choose a shark instead. This animal is a loyal companion that accompanies the ranger on his adventures as appropriate for its kind. A ranger’s animal companion shares his favored enemy and favored terrain bonuses.
\nThis ability functions like the druid animal companion ability (which is part of the Nature Bond class feature), except that the ranger’s effective druid level is equal to his ranger level –3.
\nA ranger can select a antelope, baboon, bustard, capybara, elk, falcon, kangaroo, lizard (giant gecko), marsupial devil, ram, reindeer, snake (reef snake or spitting cobra), stag, trumpeter swan, thylacine, wolfdog, yak, or zebra as an animal companion. If the campaign takes place in an aquatic environment, the ranger can choose an armorfish or reef snake. A falconer ranger can select a falcon companion instead of a bird companion.
\nIf the campaign takes place in an aquatic environment, the ranger can choose a stingray.
\nThe ambusher, bully, daredevil, feytouched companion, precocious companion, totem guide, tracker, verdant companion, and wrecker archetypes are all particularly appropriate for a ranger’s animal companion.
\nSpells
\nBeginning at 4th level, a ranger gains the ability to cast a small number of divine spells, which are drawn from the ranger spell list. A ranger must choose and prepare his spells in advance.
\nTo prepare or cast a spell, a ranger must have a Wisdom score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a ranger’s spell is 10 + the spell level + the ranger’s Wisdom modifier.
\nLike other spellcasters, a ranger can cast only a certain number of spells of each spell level per day. His base daily spell allotment is given on Table: Ranger. In addition, he receives bonus spells per day if he has a high Wisdom score (see Table: Ability Modifiers and Bonus Spells). When Table: Ranger indicates that the ranger gets 0 spells per day of a given spell level, he gains only the bonus spells he would be entitled to based on his Wisdom score for that spell level.
\nA ranger must spend 1 hour per day in quiet meditation to regain his daily allotment of spells. A ranger may prepare and cast any spell on the ranger spell list, provided that he can cast spells of that level, but he must choose which spells to prepare during his daily meditation.
\nThrough 3rd level, a ranger has no caster level. At 4th level and higher, his caster level is equal to his ranger level – 3.
\nWoodland Stride (Ex)
\nStarting at 7th level, a ranger may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at his normal speed and without taking damage or suffering any other impairment.
\nThorns, briars, and overgrown areas that are enchanted or magically manipulated to impede motion, however, still affect him.
\nSwift Tracker (Ex)
\nBeginning at 8th level, a ranger can move at his normal speed while using Survival to follow tracks without taking the normal –5 penalty. He takes only a –10 penalty (instead of the normal –20) when moving at up to twice normal speed while tracking.
\nEvasion (Ex)
\nWhen he reaches 9th level, a ranger can avoid even magical and unusual attacks with great agility. If he makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, he instead takes no damage. Evasion can be used only if the ranger is wearing light armor, medium armor, or no armor. A helpless ranger does not gain the benefit of evasion.
\nQuarry (Ex)
\nAt 11th level, a ranger can, as a standard action, denote one target within his line of sight as his quarry. Whenever he is following the tracks of his quarry, a ranger can take 10 on his Survival skill checks while moving at normal speed, without penalty. In addition, he receives a +2 insight bonus on attack rolls made against his quarry, and all critical threats are automatically confirmed. A ranger can have no more than one quarry at a time and the creature’s type must correspond to one of his favored enemy types. He can dismiss this effect at any time as a free action, but he cannot select a new quarry for 24 hours. If the ranger sees proof that his quarry is dead, he can select a new quarry after waiting 1 hour.
\nCamouflage (Ex)
\nA ranger of 12th level or higher can use the Stealth skill to hide in any of his favored terrains, even if the terrain doesn’t grant cover or concealment.
\nImproved Evasion (Ex)
\nAt 16th level, a ranger’s evasion improves. This ability works like evasion, except that while the ranger still takes no damage on a successful Reflex saving throw against attacks, he henceforth takes only half damage on a failed save. A helpless ranger does not gain the benefit of improved evasion.
\nHide in Plain Sight (Ex)
\nWhile in any of his favored terrains, a ranger of 17th level or higher can use the Stealth skill even while being observed.
\nImproved Quarry (Ex)
\nAt 19th level, the ranger’s ability to hunt his quarry improves. He can now select a quarry as a free action, and can now take 20 while using Survival to track his quarry, while moving at normal speed without penalty. His insight bonus to attack his quarry increases to +4. If his quarry is killed or dismissed, he can select a new one after 10 minutes have passed.
\nMaster Hunter (Ex)
\nA ranger of 20th level becomes a master hunter. He can always move at full speed while using Survival to follow tracks without penalty. He can, as a standard action, make a single attack against a favored enemy at his full attack bonus. If the attack hits, the target takes damage normally and must make a Fortitude save or die. The DC of this save is equal to 10 + 1/2 the ranger’s level + the ranger’s Wisdom modifier. A ranger can choose instead to deal an amount of nonlethal damage equal to the creature’s current hit points. A successful save negates this damage. A ranger can use this ability once per day against each favored enemy type he possesses, but not against the same creature more than once in a 24-hour period.
","chat":"","unidentified":""},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"conditionFlags":{"dazzled":false},"attackParts":[],"contextNotes":[],"specialActions":[],"container":"None","containerWeightless":false,"identifiedName":"Ranger"},"flags":{},"img":"systems/D35E/icons/class/ranger.png"}
{"_id":"v0YP86JV3foDM8a5","name":"Psion (Seer)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Any.
\nHit Die: d4.
\n
\nClass Skills
\nThe psion’s class skills (and the key ability for each skill) are Concentration* (Con), Craft (Int), Knowledge (all skills, taken individually)* (Int), Profession (Wis), and Psicraft* (Int). In addition, a psion gains access to additional class skills based on his discipline:
\nSeer (Clairsentience): Gather Information (Cha), Listen (Wis), and Spot (Wis).
\nShaper (Metacreativity): Bluff (Cha), Disguise (Cha), and Use Psionic Device* (Cha).
\nKineticist (Psychokinesis): Autohypnosis* (Wis), Disable Device (Dex), and Intimidate (Cha).
\nEgoist (Psychometabolism): Autohypnosis* (Wis), Balance (Dex) and Heal (Wis).
\nNomad (Psychoportation): Climb (Str), Jump (Str), Ride (Dex), Survival (Wis), and Swim (Str).
\nTelepath (Telepathy): Bluff (Cha), Diplomacy (Cha), Gather Information (Cha), and Sense Motive (Wis).
\n*New skill or expanded use of existing skill.
\nSkill Points at 1st Level: (2 + Int modifier) x4.
\nSkill Points at Each Additional Level: 2 + Int modifier.
\n
\n\n\n\n\n Table: The Psion \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort Save \n | \n\n Ref Save \n | \n\n Will Save \n | \n\n Special \n | \n\n Power Points/ \nDay \n | \n\n Powers Known \n | \n\n Maximum Power Level Known \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +0 \n | \n\n +0 \n | \n\n +2 \n | \n\n Bonus feat, discipline \n | \n\n 2 \n | \n\n 3 \n | \n\n 1st \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +0 \n | \n\n +0 \n | \n\n +3 \n | \n\n — \n | \n\n 6 \n | \n\n 5 \n | \n\n 1st \n | \n
\n\n\n 3rd \n | \n\n +1 \n | \n\n +1 \n | \n\n +1 \n | \n\n +3 \n | \n\n — \n | \n\n 11 \n | \n\n 7 \n | \n\n 2nd \n | \n
\n\n\n 4th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n\n — \n | \n\n 17 \n | \n\n 9 \n | \n\n 2nd \n | \n
\n\n\n 5th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n\n Bonus feat \n | \n\n 25 \n | \n\n 11 \n | \n\n 3rd \n | \n
\n\n\n 6th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n\n — \n | \n\n 35 \n | \n\n 13 \n | \n\n 3rd \n | \n
\n\n\n 7th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n\n — \n | \n\n 46 \n | \n\n 15 \n | \n\n 4th \n | \n
\n\n\n 8th \n | \n\n +4 \n | \n\n +2 \n | \n\n +2 \n | \n\n +6 \n | \n\n — \n | \n\n 58 \n | \n\n 17 \n | \n\n 4th \n | \n
\n\n\n 9th \n | \n\n +4 \n | \n\n +3 \n | \n\n +3 \n | \n\n +6 \n | \n\n — \n | \n\n 72 \n | \n\n 19 \n | \n\n 5th \n | \n
\n\n\n 10th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n\n Bonus feat \n | \n\n 88 \n | \n\n 21 \n | \n\n 5th \n | \n
\n\n\n 11th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n\n — \n | \n\n 106 \n | \n\n 22 \n | \n\n 6th \n | \n
\n\n\n 12th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n\n — \n | \n\n 126 \n | \n\n 24 \n | \n\n 6th \n | \n
\n\n\n 13th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n\n — \n | \n\n 147 \n | \n\n 25 \n | \n\n 7th \n | \n
\n\n\n 14th \n | \n\n +7/+2 \n | \n\n +4 \n | \n\n +4 \n | \n\n +9 \n | \n\n — \n | \n\n 170 \n | \n\n 27 \n | \n\n 7th \n | \n
\n\n\n 15th \n | \n\n +7/+2 \n | \n\n +5 \n | \n\n +5 \n | \n\n +9 \n | \n\n Bonus feat \n | \n\n 195 \n | \n\n 28 \n | \n\n 8th \n | \n
\n\n\n 16th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n\n — \n | \n\n 221 \n | \n\n 30 \n | \n\n 8th \n | \n
\n\n\n 17th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n\n — \n | \n\n 250 \n | \n\n 31 \n | \n\n 9th \n | \n
\n\n\n 18th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n\n — \n | \n\n 280 \n | \n\n 33 \n | \n\n 9th \n | \n
\n\n\n 19th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n\n — \n | \n\n 311 \n | \n\n 34 \n | \n\n 9th \n | \n
\n\n\n 20th \n | \n\n +10/+5 \n | \n\n +6 \n | \n\n +6 \n | \n\n +12 \n | \n\n Bonus feat \n | \n\n 343 \n | \n\n 36 \n | \n\n 9th \n | \n
\n\n
\nClass Features
\nAll the following are class features of the psion.
\nWeapon and Armor Proficiency: Psions are proficient with the club, dagger, heavy crossbow, light crossbow, quarterstaff, and shortspear. They are not proficient with any type of armor or shield. Armor does not, however, interfere with the manifestation of powers.
\nPower Points/Day: A psion’s ability to manifest powers is limited by the power points he has available. His base daily allotment of power points is given on Table: The Psion. In addition, he receives bonus power points per day if he has a high Intelligence score (see Table: Ability Modifiers and Bonus Power Points). His race may also provide bonus power points per day, as may certain feats and items.
\nDiscipline: Every psion must decide at 1st level which psionic discipline he will specialize in. Choosing a discipline provides a psion with access to the class skills associated with that discipline (see above), as well as the powers restricted to that discipline. However, choosing a discipline also means that the psion cannot learn powers that are restricted to other disciplines. He can’t even use such powers by employing psionic items.
\nPowers Known: A psion begins play knowing three psion powers of your choice. Each time he achieves a new level, he unlocks the knowledge of new powers.
\nChoose the powers known from the psion power list, or from the list of powers of your chosen discipline. You cannot choose powers from disciplines other than your chosen discipline. (Exception: The feats Expanded Knowledge and Epic Expanded Knowledge do allow a psion to learn powers from the lists of other disciplines or even other classes.) A psion can manifest any power that has a power point cost equal to or lower than his manifester level.
\nThe number of times a psion can manifest powers in a day is limited only by his daily power points.
\nA psion simply knows his powers; they are ingrained in his mind. He does not need to prepare them (in the way that some spellcasters prepare their spells), though he must get a good night’s sleep each day to regain all his spent power points.
\nThe Difficulty Class for saving throws against psion powers is 10 + the power’s level + the psion’s Intelligence modifier. Maximum Power Level Known: A psion begins play with the ability to learn 1st-level powers. As he attains higher levels, a psion may gain the ability to master more complex powers.
\nTo learn or manifest a power, a psion must have an Intelligence score of at least 10 + the power’s level.
\nBonus Feats: A psion gains a bonus feat at 1st level, 5th level, 10th level, 15th level, and 20th level. This feat must be a psionic feat, a metapsionic feat, or a psionic item creation feat.
\nThese bonus feats are in addition to the feats that a character of any class gains every three levels. A psion is not limited to psionic feats, metapsionic feats, and psionic item creation feats when choosing these other feats.
\nPsionic Disciplines
\nA discipline is one of six groupings of powers, each defined by a common theme. The six disciplines are clairsentience, metacreativity, psychokinesis, psychometabolism, psychoportation, and telepathy.
\nClairsentience: A psion who chooses clairsentience is known as a seer. Seers can learn precognitive powers to aid their comrades in combat, as well as powers that permit them to gather information in many different ways.
\nMetacreativity: A psion specializing in metacreativity is known as a shaper. This discipline includes powers that draw ectoplasm or matter from the Astral Plane, creating semisolid and solid items such as armor, weapons, or animated constructs to do battle at the shaper’s command.
\nPsychokinesis: Psions who specialize in psychokinesis are known as kineticists. They are the masters of powers that manipulate and transform matter and energy. Kineticists can attack with devastating blasts of energy.
\nPsychometabolism: A psion who specializes in psychometabolism is known as an egoist. This discipline consists of powers that alter the psion’s psychobiology, or that of creatures near him. An egoist can both heal and transform himself into a fearsome fighter.
\nPsychoportation: A psion who relies on psychoportation powers is known as a nomad. Nomads can wield powers that propel or displace objects in space or time.
\nTelepathy: A psion who chooses the discipline of telepathy is known as a telepath. He is the master of powers that allow mental contact and control of other sentient creatures. A telepath can deceive or destroy the minds of his enemies with ease.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","spellPointGroup":"rogue","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"int","powerPointTable":{"1":2,"2":6,"3":11,"4":17,"5":25,"6":35,"7":46,"8":58,"9":72,"10":88,"11":106,"12":126,"13":147,"14":170,"15":195,"16":221,"17":250,"18":280,"19":311,"20":343},"hd":4,"hp":4,"bab":"low","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":false,"blf":false,"clm":false,"coc":true,"crf":true,"dsc":false,"dip":false,"dev":false,"dis":false,"esc":false,"fog":false,"gif":true,"han":false,"hea":false,"hid":false,"int":false,"jmp":false,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"kps":true,"lis":true,"mos":false,"opl":false,"prf":false,"pro":true,"rid":false,"src":false,"sen":false,"slt":false,"spl":false,"spt":true,"sur":false,"swm":false,"tmb":false,"umd":false,"uro":false,"aut":false,"psi":true,"upd":false},"damage":{"parts":[]},"attackParts":[],"contextNotes":[],"identifiedName":"Psion (Seer)"},"flags":{},"img":"systems/D35E/icons/class/psion-seer.png"}
{"_id":"xcZdA4k4fYWwZZfE","name":"Psion (Telepath)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Any.
\nHit Die: d4.
\n
\nClass Skills
\nThe psion’s class skills (and the key ability for each skill) are Concentration* (Con), Craft (Int), Knowledge (all skills, taken individually)* (Int), Profession (Wis), and Psicraft* (Int). In addition, a psion gains access to additional class skills based on his discipline:
\nSeer (Clairsentience): Gather Information (Cha), Listen (Wis), and Spot (Wis).
\nShaper (Metacreativity): Bluff (Cha), Disguise (Cha), and Use Psionic Device* (Cha).
\nKineticist (Psychokinesis): Autohypnosis* (Wis), Disable Device (Dex), and Intimidate (Cha).
\nEgoist (Psychometabolism): Autohypnosis* (Wis), Balance (Dex) and Heal (Wis).
\nNomad (Psychoportation): Climb (Str), Jump (Str), Ride (Dex), Survival (Wis), and Swim (Str).
\nTelepath (Telepathy): Bluff (Cha), Diplomacy (Cha), Gather Information (Cha), and Sense Motive (Wis).
\n*New skill or expanded use of existing skill.
\nSkill Points at 1st Level: (2 + Int modifier) x4.
\nSkill Points at Each Additional Level: 2 + Int modifier.
\n
\n\n\n\n\n Table: The Psion \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort Save \n | \n\n Ref Save \n | \n\n Will Save \n | \n\n Special \n | \n\n Power Points/ \nDay \n | \n\n Powers Known \n | \n\n Maximum Power Level Known \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +0 \n | \n\n +0 \n | \n\n +2 \n | \n\n Bonus feat, discipline \n | \n\n 2 \n | \n\n 3 \n | \n\n 1st \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +0 \n | \n\n +0 \n | \n\n +3 \n | \n\n — \n | \n\n 6 \n | \n\n 5 \n | \n\n 1st \n | \n
\n\n\n 3rd \n | \n\n +1 \n | \n\n +1 \n | \n\n +1 \n | \n\n +3 \n | \n\n — \n | \n\n 11 \n | \n\n 7 \n | \n\n 2nd \n | \n
\n\n\n 4th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n\n — \n | \n\n 17 \n | \n\n 9 \n | \n\n 2nd \n | \n
\n\n\n 5th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n\n Bonus feat \n | \n\n 25 \n | \n\n 11 \n | \n\n 3rd \n | \n
\n\n\n 6th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n\n — \n | \n\n 35 \n | \n\n 13 \n | \n\n 3rd \n | \n
\n\n\n 7th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n\n — \n | \n\n 46 \n | \n\n 15 \n | \n\n 4th \n | \n
\n\n\n 8th \n | \n\n +4 \n | \n\n +2 \n | \n\n +2 \n | \n\n +6 \n | \n\n — \n | \n\n 58 \n | \n\n 17 \n | \n\n 4th \n | \n
\n\n\n 9th \n | \n\n +4 \n | \n\n +3 \n | \n\n +3 \n | \n\n +6 \n | \n\n — \n | \n\n 72 \n | \n\n 19 \n | \n\n 5th \n | \n
\n\n\n 10th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n\n Bonus feat \n | \n\n 88 \n | \n\n 21 \n | \n\n 5th \n | \n
\n\n\n 11th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n\n — \n | \n\n 106 \n | \n\n 22 \n | \n\n 6th \n | \n
\n\n\n 12th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n\n — \n | \n\n 126 \n | \n\n 24 \n | \n\n 6th \n | \n
\n\n\n 13th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n\n — \n | \n\n 147 \n | \n\n 25 \n | \n\n 7th \n | \n
\n\n\n 14th \n | \n\n +7/+2 \n | \n\n +4 \n | \n\n +4 \n | \n\n +9 \n | \n\n — \n | \n\n 170 \n | \n\n 27 \n | \n\n 7th \n | \n
\n\n\n 15th \n | \n\n +7/+2 \n | \n\n +5 \n | \n\n +5 \n | \n\n +9 \n | \n\n Bonus feat \n | \n\n 195 \n | \n\n 28 \n | \n\n 8th \n | \n
\n\n\n 16th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n\n — \n | \n\n 221 \n | \n\n 30 \n | \n\n 8th \n | \n
\n\n\n 17th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n\n — \n | \n\n 250 \n | \n\n 31 \n | \n\n 9th \n | \n
\n\n\n 18th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n\n — \n | \n\n 280 \n | \n\n 33 \n | \n\n 9th \n | \n
\n\n\n 19th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n\n — \n | \n\n 311 \n | \n\n 34 \n | \n\n 9th \n | \n
\n\n\n 20th \n | \n\n +10/+5 \n | \n\n +6 \n | \n\n +6 \n | \n\n +12 \n | \n\n Bonus feat \n | \n\n 343 \n | \n\n 36 \n | \n\n 9th \n | \n
\n\n
\nClass Features
\nAll the following are class features of the psion.
\nWeapon and Armor Proficiency: Psions are proficient with the club, dagger, heavy crossbow, light crossbow, quarterstaff, and shortspear. They are not proficient with any type of armor or shield. Armor does not, however, interfere with the manifestation of powers.
\nPower Points/Day: A psion’s ability to manifest powers is limited by the power points he has available. His base daily allotment of power points is given on Table: The Psion. In addition, he receives bonus power points per day if he has a high Intelligence score (see Table: Ability Modifiers and Bonus Power Points). His race may also provide bonus power points per day, as may certain feats and items.
\nDiscipline: Every psion must decide at 1st level which psionic discipline he will specialize in. Choosing a discipline provides a psion with access to the class skills associated with that discipline (see above), as well as the powers restricted to that discipline. However, choosing a discipline also means that the psion cannot learn powers that are restricted to other disciplines. He can’t even use such powers by employing psionic items.
\nPowers Known: A psion begins play knowing three psion powers of your choice. Each time he achieves a new level, he unlocks the knowledge of new powers.
\nChoose the powers known from the psion power list, or from the list of powers of your chosen discipline. You cannot choose powers from disciplines other than your chosen discipline. (Exception: The feats Expanded Knowledge and Epic Expanded Knowledge do allow a psion to learn powers from the lists of other disciplines or even other classes.) A psion can manifest any power that has a power point cost equal to or lower than his manifester level.
\nThe number of times a psion can manifest powers in a day is limited only by his daily power points.
\nA psion simply knows his powers; they are ingrained in his mind. He does not need to prepare them (in the way that some spellcasters prepare their spells), though he must get a good night’s sleep each day to regain all his spent power points.
\nThe Difficulty Class for saving throws against psion powers is 10 + the power’s level + the psion’s Intelligence modifier. Maximum Power Level Known: A psion begins play with the ability to learn 1st-level powers. As he attains higher levels, a psion may gain the ability to master more complex powers.
\nTo learn or manifest a power, a psion must have an Intelligence score of at least 10 + the power’s level.
\nBonus Feats: A psion gains a bonus feat at 1st level, 5th level, 10th level, 15th level, and 20th level. This feat must be a psionic feat, a metapsionic feat, or a psionic item creation feat.
\nThese bonus feats are in addition to the feats that a character of any class gains every three levels. A psion is not limited to psionic feats, metapsionic feats, and psionic item creation feats when choosing these other feats.
\nPsionic Disciplines
\nA discipline is one of six groupings of powers, each defined by a common theme. The six disciplines are clairsentience, metacreativity, psychokinesis, psychometabolism, psychoportation, and telepathy.
\nClairsentience: A psion who chooses clairsentience is known as a seer. Seers can learn precognitive powers to aid their comrades in combat, as well as powers that permit them to gather information in many different ways.
\nMetacreativity: A psion specializing in metacreativity is known as a shaper. This discipline includes powers that draw ectoplasm or matter from the Astral Plane, creating semisolid and solid items such as armor, weapons, or animated constructs to do battle at the shaper’s command.
\nPsychokinesis: Psions who specialize in psychokinesis are known as kineticists. They are the masters of powers that manipulate and transform matter and energy. Kineticists can attack with devastating blasts of energy.
\nPsychometabolism: A psion who specializes in psychometabolism is known as an egoist. This discipline consists of powers that alter the psion’s psychobiology, or that of creatures near him. An egoist can both heal and transform himself into a fearsome fighter.
\nPsychoportation: A psion who relies on psychoportation powers is known as a nomad. Nomads can wield powers that propel or displace objects in space or time.
\nTelepathy: A psion who chooses the discipline of telepathy is known as a telepath. He is the master of powers that allow mental contact and control of other sentient creatures. A telepath can deceive or destroy the minds of his enemies with ease.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","spellPointGroup":"rogue","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"int","powerPointTable":{"1":2,"2":6,"3":11,"4":17,"5":25,"6":35,"7":46,"8":58,"9":72,"10":88,"11":106,"12":126,"13":147,"14":170,"15":195,"16":221,"17":250,"18":280,"19":311,"20":343},"hd":4,"hp":4,"bab":"low","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":false,"blf":true,"clm":false,"coc":true,"crf":true,"dsc":false,"dip":true,"dev":false,"dis":false,"esc":false,"fog":false,"gif":true,"han":false,"hea":false,"hid":false,"int":false,"jmp":false,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"kps":true,"lis":false,"mos":false,"opl":false,"prf":false,"pro":true,"rid":false,"src":false,"sen":true,"slt":false,"spl":false,"spt":false,"sur":false,"swm":false,"tmb":false,"umd":false,"uro":false,"aut":false,"psi":true,"upd":false},"damage":{"parts":[]},"attackParts":[],"contextNotes":[],"identifiedName":"Psion (Telepath)"},"flags":{},"img":"systems/D35E/icons/class/psion-tele.png"}
{"_id":"zHenAtQO1V1CSjHC","name":"Psion (Nomad)","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Any.
\nHit Die: d4.
\n
\nClass Skills
\nThe psion’s class skills (and the key ability for each skill) are Concentration* (Con), Craft (Int), Knowledge (all skills, taken individually)* (Int), Profession (Wis), and Psicraft* (Int). In addition, a psion gains access to additional class skills based on his discipline:
\nSeer (Clairsentience): Gather Information (Cha), Listen (Wis), and Spot (Wis).
\nShaper (Metacreativity): Bluff (Cha), Disguise (Cha), and Use Psionic Device* (Cha).
\nKineticist (Psychokinesis): Autohypnosis* (Wis), Disable Device (Dex), and Intimidate (Cha).
\nEgoist (Psychometabolism): Autohypnosis* (Wis), Balance (Dex) and Heal (Wis).
\nNomad (Psychoportation): Climb (Str), Jump (Str), Ride (Dex), Survival (Wis), and Swim (Str).
\nTelepath (Telepathy): Bluff (Cha), Diplomacy (Cha), Gather Information (Cha), and Sense Motive (Wis).
\n*New skill or expanded use of existing skill.
\nSkill Points at 1st Level: (2 + Int modifier) x4.
\nSkill Points at Each Additional Level: 2 + Int modifier.
\n
\n\n\n\n\n Table: The Psion \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort Save \n | \n\n Ref Save \n | \n\n Will Save \n | \n\n Special \n | \n\n Power Points/ \nDay \n | \n\n Powers Known \n | \n\n Maximum Power Level Known \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +0 \n | \n\n +0 \n | \n\n +2 \n | \n\n Bonus feat, discipline \n | \n\n 2 \n | \n\n 3 \n | \n\n 1st \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +0 \n | \n\n +0 \n | \n\n +3 \n | \n\n — \n | \n\n 6 \n | \n\n 5 \n | \n\n 1st \n | \n
\n\n\n 3rd \n | \n\n +1 \n | \n\n +1 \n | \n\n +1 \n | \n\n +3 \n | \n\n — \n | \n\n 11 \n | \n\n 7 \n | \n\n 2nd \n | \n
\n\n\n 4th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n\n — \n | \n\n 17 \n | \n\n 9 \n | \n\n 2nd \n | \n
\n\n\n 5th \n | \n\n +2 \n | \n\n +1 \n | \n\n +1 \n | \n\n +4 \n | \n\n Bonus feat \n | \n\n 25 \n | \n\n 11 \n | \n\n 3rd \n | \n
\n\n\n 6th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n\n — \n | \n\n 35 \n | \n\n 13 \n | \n\n 3rd \n | \n
\n\n\n 7th \n | \n\n +3 \n | \n\n +2 \n | \n\n +2 \n | \n\n +5 \n | \n\n — \n | \n\n 46 \n | \n\n 15 \n | \n\n 4th \n | \n
\n\n\n 8th \n | \n\n +4 \n | \n\n +2 \n | \n\n +2 \n | \n\n +6 \n | \n\n — \n | \n\n 58 \n | \n\n 17 \n | \n\n 4th \n | \n
\n\n\n 9th \n | \n\n +4 \n | \n\n +3 \n | \n\n +3 \n | \n\n +6 \n | \n\n — \n | \n\n 72 \n | \n\n 19 \n | \n\n 5th \n | \n
\n\n\n 10th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n\n Bonus feat \n | \n\n 88 \n | \n\n 21 \n | \n\n 5th \n | \n
\n\n\n 11th \n | \n\n +5 \n | \n\n +3 \n | \n\n +3 \n | \n\n +7 \n | \n\n — \n | \n\n 106 \n | \n\n 22 \n | \n\n 6th \n | \n
\n\n\n 12th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n\n — \n | \n\n 126 \n | \n\n 24 \n | \n\n 6th \n | \n
\n\n\n 13th \n | \n\n +6/+1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +8 \n | \n\n — \n | \n\n 147 \n | \n\n 25 \n | \n\n 7th \n | \n
\n\n\n 14th \n | \n\n +7/+2 \n | \n\n +4 \n | \n\n +4 \n | \n\n +9 \n | \n\n — \n | \n\n 170 \n | \n\n 27 \n | \n\n 7th \n | \n
\n\n\n 15th \n | \n\n +7/+2 \n | \n\n +5 \n | \n\n +5 \n | \n\n +9 \n | \n\n Bonus feat \n | \n\n 195 \n | \n\n 28 \n | \n\n 8th \n | \n
\n\n\n 16th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n\n — \n | \n\n 221 \n | \n\n 30 \n | \n\n 8th \n | \n
\n\n\n 17th \n | \n\n +8/+3 \n | \n\n +5 \n | \n\n +5 \n | \n\n +10 \n | \n\n — \n | \n\n 250 \n | \n\n 31 \n | \n\n 9th \n | \n
\n\n\n 18th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n\n — \n | \n\n 280 \n | \n\n 33 \n | \n\n 9th \n | \n
\n\n\n 19th \n | \n\n +9/+4 \n | \n\n +6 \n | \n\n +6 \n | \n\n +11 \n | \n\n — \n | \n\n 311 \n | \n\n 34 \n | \n\n 9th \n | \n
\n\n\n 20th \n | \n\n +10/+5 \n | \n\n +6 \n | \n\n +6 \n | \n\n +12 \n | \n\n Bonus feat \n | \n\n 343 \n | \n\n 36 \n | \n\n 9th \n | \n
\n\n
\nClass Features
\nAll the following are class features of the psion.
\nWeapon and Armor Proficiency: Psions are proficient with the club, dagger, heavy crossbow, light crossbow, quarterstaff, and shortspear. They are not proficient with any type of armor or shield. Armor does not, however, interfere with the manifestation of powers.
\nPower Points/Day: A psion’s ability to manifest powers is limited by the power points he has available. His base daily allotment of power points is given on Table: The Psion. In addition, he receives bonus power points per day if he has a high Intelligence score (see Table: Ability Modifiers and Bonus Power Points). His race may also provide bonus power points per day, as may certain feats and items.
\nDiscipline: Every psion must decide at 1st level which psionic discipline he will specialize in. Choosing a discipline provides a psion with access to the class skills associated with that discipline (see above), as well as the powers restricted to that discipline. However, choosing a discipline also means that the psion cannot learn powers that are restricted to other disciplines. He can’t even use such powers by employing psionic items.
\nPowers Known: A psion begins play knowing three psion powers of your choice. Each time he achieves a new level, he unlocks the knowledge of new powers.
\nChoose the powers known from the psion power list, or from the list of powers of your chosen discipline. You cannot choose powers from disciplines other than your chosen discipline. (Exception: The feats Expanded Knowledge and Epic Expanded Knowledge do allow a psion to learn powers from the lists of other disciplines or even other classes.) A psion can manifest any power that has a power point cost equal to or lower than his manifester level.
\nThe number of times a psion can manifest powers in a day is limited only by his daily power points.
\nA psion simply knows his powers; they are ingrained in his mind. He does not need to prepare them (in the way that some spellcasters prepare their spells), though he must get a good night’s sleep each day to regain all his spent power points.
\nThe Difficulty Class for saving throws against psion powers is 10 + the power’s level + the psion’s Intelligence modifier. Maximum Power Level Known: A psion begins play with the ability to learn 1st-level powers. As he attains higher levels, a psion may gain the ability to master more complex powers.
\nTo learn or manifest a power, a psion must have an Intelligence score of at least 10 + the power’s level.
\nBonus Feats: A psion gains a bonus feat at 1st level, 5th level, 10th level, 15th level, and 20th level. This feat must be a psionic feat, a metapsionic feat, or a psionic item creation feat.
\nThese bonus feats are in addition to the feats that a character of any class gains every three levels. A psion is not limited to psionic feats, metapsionic feats, and psionic item creation feats when choosing these other feats.
\nPsionic Disciplines
\nA discipline is one of six groupings of powers, each defined by a common theme. The six disciplines are clairsentience, metacreativity, psychokinesis, psychometabolism, psychoportation, and telepathy.
\nClairsentience: A psion who chooses clairsentience is known as a seer. Seers can learn precognitive powers to aid their comrades in combat, as well as powers that permit them to gather information in many different ways.
\nMetacreativity: A psion specializing in metacreativity is known as a shaper. This discipline includes powers that draw ectoplasm or matter from the Astral Plane, creating semisolid and solid items such as armor, weapons, or animated constructs to do battle at the shaper’s command.
\nPsychokinesis: Psions who specialize in psychokinesis are known as kineticists. They are the masters of powers that manipulate and transform matter and energy. Kineticists can attack with devastating blasts of energy.
\nPsychometabolism: A psion who specializes in psychometabolism is known as an egoist. This discipline consists of powers that alter the psion’s psychobiology, or that of creatures near him. An egoist can both heal and transform himself into a fearsome fighter.
\nPsychoportation: A psion who relies on psychoportation powers is known as a nomad. Nomads can wield powers that propel or displace objects in space or time.
\nTelepathy: A psion who chooses the discipline of telepathy is known as a telepath. He is the master of powers that allow mental contact and control of other sentient creatures. A telepath can deceive or destroy the minds of his enemies with ease.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","spellPointGroup":"rogue","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"int","powerPointTable":{"1":2,"2":6,"3":11,"4":17,"5":25,"6":35,"7":46,"8":58,"9":72,"10":88,"11":106,"12":126,"13":147,"14":170,"15":195,"16":221,"17":250,"18":280,"19":311,"20":343},"hd":4,"hp":4,"bab":"low","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":false,"blf":false,"clm":true,"coc":true,"crf":true,"dsc":false,"dip":false,"dev":false,"dis":false,"esc":false,"fog":false,"gif":false,"han":false,"hea":false,"hid":false,"int":false,"jmp":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"kps":true,"lis":false,"mos":false,"opl":false,"prf":false,"pro":true,"rid":true,"src":false,"sen":false,"slt":false,"spl":false,"spt":false,"sur":true,"swm":true,"tmb":false,"umd":false,"uro":false,"aut":false,"psi":true,"upd":false},"damage":{"parts":[]},"attackParts":[],"contextNotes":[],"identifiedName":"Psion (Nomad)"},"flags":{},"img":"systems/D35E/icons/class/psion-nom.png"}
{"_id":"zs0jbc9GowLrh9Cp","name":"Soulknife","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Any.
\nHit Die: d10.
\n
\nClass Skills
\nThe soulknife’s class skills (and the key ability for each skill) are Autohypnosis* (Wis), Climb (Str), Concentration* (Con), Craft (Int), Hide (Dex), Jump (Str), Knowledge (psionics)* (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Spot (Wis), and Tumble (Dex).
\n*New skill or expanded use of existing skill.
\nSkill Points at 1st Level: (4 + Int modifier) x4.
\nSkill Points at Each Additional Level: 4 + Int modifier.
\n
\n\n\n\n\n Table: The Soulknife \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort Save \n | \n\n Ref Save \n | \n\n Will Save \n | \n\n Special \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +0 \n | \n\n +2 \n | \n\n +2 \n | \n\n Mind blade, Weapon Focus (mind blade), Wild Talent \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +0 \n | \n\n +3 \n | \n\n +3 \n | \n\n Throw mind blade \n | \n
\n\n\n 3rd \n | \n\n +2 \n | \n\n +1 \n | \n\n +3 \n | \n\n +3 \n | \n\n Psychic strike +1d8 \n | \n
\n\n\n 4th \n | \n\n +3 \n | \n\n +1 \n | \n\n +4 \n | \n\n +4 \n | \n\n +1 mind blade \n | \n
\n\n\n 5th \n | \n\n +3 \n | \n\n +1 \n | \n\n +4 \n | \n\n +4 \n | \n\n Free draw, shape mind blade \n | \n
\n\n\n 6th \n | \n\n +4 \n | \n\n +2 \n | \n\n +5 \n | \n\n +5 \n | \n\n Mind blade enhancement +1, Speed of Thought \n | \n
\n\n\n 7th \n | \n\n +5 \n | \n\n +2 \n | \n\n +5 \n | \n\n +5 \n | \n\n Psychic strike +2d8 \n | \n
\n\n\n 8th \n | \n\n +6/+1 \n | \n\n +2 \n | \n\n +6 \n | \n\n +6 \n | \n\n +2 mind blade \n | \n
\n\n\n 9th \n | \n\n +6/+1 \n | \n\n +3 \n | \n\n +6 \n | \n\n +6 \n | \n\n Bladewind, Greater Weapon Focus (mind blade) \n | \n
\n\n\n 10th \n | \n\n +7/+2 \n | \n\n +3 \n | \n\n +7 \n | \n\n +7 \n | \n\n Mind blade enhancement +2 \n | \n
\n\n\n 11th \n | \n\n +8/+3 \n | \n\n +3 \n | \n\n +7 \n | \n\n +7 \n | \n\n Psychic strike +3d8 \n | \n
\n\n\n 12th \n | \n\n +9/+4 \n | \n\n +4 \n | \n\n +8 \n | \n\n +8 \n | \n\n +3 mind blade \n | \n
\n\n\n 13th \n | \n\n +9/+4 \n | \n\n +4 \n | \n\n +8 \n | \n\n +8 \n | \n\n Knife to the soul \n | \n
\n\n\n 14th \n | \n\n +10/+5 \n | \n\n +4 \n | \n\n +9 \n | \n\n +9 \n | \n\n Mind blade enhancement +3 \n | \n
\n\n\n 15th \n | \n\n +11/+6 \n | \n\n +5 \n | \n\n +9 \n | \n\n +9 \n | \n\n Psychic strike +4d8 \n | \n
\n\n\n 16th \n | \n\n +12/+7 \n | \n\n +5 \n | \n\n +10 \n | \n\n +10 \n | \n\n +4 mind blade \n | \n
\n\n\n 17th \n | \n\n +12/+7 \n | \n\n +5 \n | \n\n +10 \n | \n\n +10 \n | \n\n Multiple throw \n | \n
\n\n\n 18th \n | \n\n +13/+8 \n | \n\n +6 \n | \n\n +11 \n | \n\n +11 \n | \n\n Mind blade enhancement +4 \n | \n
\n\n\n 19th \n | \n\n +14/+9 \n | \n\n +6 \n | \n\n +11 \n | \n\n +11 \n | \n\n Psychic strike +5d8 \n | \n
\n\n\n 20th \n | \n\n +15/+10/+5 \n | \n\n +6 \n | \n\n +12 \n | \n\n +12 \n | \n\n +5 mind blade \n | \n
\n\n
\n
\nClass Features
\nAll the following are class features of the soulknife.
\nWeapon and Armor Proficiency: Soulknives are proficient with all simple weapons, with their own mind blades, and with light armor and shields (except tower shields).
\nMind Blade (Su): As a move action, a soulknife can create a semisolid blade composed of psychic energy distilled from his own mind. The blade is identical in all ways (except visually) to a short sword of a size appropriate for its wielder. For instance, a Medium soulknife materializes a Medium mind blade that he can wield as a light weapon, and the blade deals 1d6 points of damage (crit 19–20/x2). Soulknives who are smaller or larger than Medium create mind blades identical to short swords appropriate for their size, with a corresponding change to the blade’s damage. The wielder of a mind blade gains the usual benefits to his attack roll and damage roll from a high Strength bonus.
\nThe blade can be broken (it has hardness 10 and 10 hit points); however, a soulknife can simply create another on his next move action. The moment he relinquishes his grip on his blade, it dissipates (unless he intends to throw it; see below). A mind blade is considered a magic weapon for the purpose of overcoming damage reduction.
\nA soulknife can use feats such as Power Attack or Combat Expertise in conjunction with the mind blade just as if it were a normal weapon. He can also choose mind blade for feats requiring a specific weapon choice, such as Weapon Specialization. Powers or spells that upgrade weapons can be used on a mind blade.
\nA soulknife’s mind blade improves as the character gains higher levels. At 4th level and every four levels thereafter, the mind blade gains a cumulative +1 enhancement bonus on attack rolls and damage rolls (+2 at 8th level, +3 at 12th level, +4 at 16th level, and +5 at 20th level).
\nEven in places where psionic effects do not normally function (such as within a null psionics field), a soulknife can attempt to sustain his mind blade by making a DC 20 Will save. On a successful save, the soulknife maintains his mind blade for a number of rounds equal to his class level before he needs to check again. On an unsuccessful attempt, the mind blade vanishes. As a move action on his turn, the soulknife can attempt a new Will save to rematerialize his mind blade while he remains within the psionics negating effect.
\nWeapon Focus (Mind Blade): A soulknife gains Weapon Focus (mind blade) as a bonus feat.
\nWild Talent: A soulknife gains Wild Talent as a bonus feat. (This class feature provides the character with the psionic power he needs to materialize his mind blade, if he has no power points otherwise.)
\nThrow Mind Blade (Ex): A soul knife of 2nd level or higher can throw his mind blade as a ranged weapon with a range increment of 30 feet.
\nWhether or not the attack hits, a thrown mind blade then dissipates. A soulknife of 3rd level or higher can make a psychic strike (see below) with a thrown mind blade and can use the blade in conjunction with other special abilities (such as Knife to the Soul; see below).
\nPsychic Strike (Su): As a move action, a soulknife of 3rd level or higher can imbue his mind blade with destructive psychic energy. This effect deals an extra 1d8 points of damage to the next living, nonmindless target he successfully hits with a melee attack (or ranged attack, if he is using the throw mind blade ability). Creatures immune to mind-affecting effects are immune to psychic strike damage. (Unlike the rogue’s sneak attack, the psychic strike is not precision damage and can affect creatures otherwise immune to extra damage from critical hits or more than 30 feet away, provided they are living, nonmindless creatures not immune to mind-affecting effects.)
\nA mind blade deals this extra damage only once when this ability is called upon, but a soulknife can imbue his mind blade with psychic energy again by taking another move action.
\nOnce a soulknife has prepared his blade for a psychic strike, it holds the extra energy until it is used. Even if the soulknife drops the mind blade (or it otherwise dissipates, such as when it is thrown and misses), it is still imbued with psychic energy when the soulknife next materializes it.
\nAt every four levels beyond 3rd (7th, 11th, 15th, and 19th), the extra damage from a soulknife’s psychic strike increases as shown on the Table above.
\nFree Draw (Su): At 5th level, a soulknife becomes able to materialize his mind blade as a free action instead of a move action. He can make only one attempt to materialize the mind blade per round, however.
\nShape Mind Blade (Su): At 5th level, a soulknife gains the ability to change the form of his mind blade. As a fullround action, he can change his mind blade to replicate a longsword (damage 1d8 for a Medium weapon wielded as a one-handed weapon) or a bastard sword (damage 1d10 for a Medium weapon, but he must wield it as a two-handed weapon unless he knows the Exotic Weapon Proficiency (bastard sword) feat). If a soulknife shapes his mind blade into the form of a bastard sword and wields it two-handed, he adds 1-1/2 times his Strength bonus to his damage rolls, just like when using any other two-handed weapon.
\nAlternatively, a soulknife can split his mind blade into two identical short swords, suitable for fighting with a weapon in each hand. (The normal penalties for fighting with two weapons apply.) However, both mind blades have an enhancement bonus 1 lower than the soulknife would otherwise create with a single mind blade.
\nMind Blade Enhancement (Su): At 6th level, a soulknife gains the ability to enhance his mind blade. He can add any one of the weapon special abilities on the table below that has an enhancement bonus value of +1.
\nAt every four levels beyond 6th (10th, 14th, and 18th), the value of the enhancement a soulknife can add to his weapon improves to +2, +3, and +4, respectively. A soulknife can choose any combination of weapon special abilities that does not exceed the total allowed by the soulknife’s level.
\nThe weapon ability or abilities remain the same every time the soulknife materializes his mind blade (unless he decides to reassign its abilities; see below). The ability or abilities apply to any form the mind blade takes, including the use of the shape mind blade or bladewind class abilities.
\n
\n\n\n\n\n Weapon Special Ability \n | \n\n Enhancement Bonus Value \n | \n
\n\n\n Defending \n | \n\n +1 \n | \n
\n\n\n Keen \n | \n\n +1 \n | \n
\n\n\n Lucky* \n | \n\n +1 \n | \n
\n\n\n Mighty cleaving \n | \n\n +1 \n | \n
\n\n\n Psychokinetic* \n | \n\n +1 \n | \n
\n\n\n Sundering* \n | \n\n +1 \n | \n
\n\n\n Vicious \n | \n\n +1 \n | \n
\n\n\n Collision* \n | \n\n +2 \n | \n
\n\n\n Mindcrusher* \n | \n\n +2 \n | \n
\n\n\n Psychokinetic burst* \n | \n\n +2 \n | \n
\n\n\n Suppression* \n | \n\n +2 \n | \n
\n\n\n Wounding \n | \n\n +2 \n | \n
\n\n\n Bodyfeeder* \n | \n\n +3 \n | \n
\n\n\n Mindfeeder* \n | \n\n +3 \n | \n
\n\n\n Soulbreaker* \n | \n\n +3 \n | \n
\n\n\n *New special abilities \n | \n
\n\n
\n
\nA soulknife can reassign the ability or abilities he has added to his mind blade. To do so, he must first spend 8 hours in concentration. After that period, the mind blade materializes with the new ability or abilities selected by the soulknife.
\nSpeed of Thought: A soulknife gains Speed of Thought as a bonus feat at 6th level.
\nBladewind (Su): At 9th level, a soulknife gains the ability to momentarily fragment his mind blade into numerous identical blades, each of which strikes at a nearby opponent.
\nAs a full attack, when wielding his mind blade, a soulknife can give up his regular attacks and instead fragment his mind blade to make one melee attack at his full base attack bonus against each opponent within reach. Each fragment functions identically to the soulknife’s regular mind blade.
\nWhen using bladewind, a soulknife forfeits any bonus or extra attacks granted by other feats or abilities (such as the Cleave feat or the haste spell).
\nThe mind blade immediately reverts to its previous form after the bladewind attack.
\nGreater Weapon Focus (Mind Blade): A soulknife gains Greater Weapon Focus (mind blade) as a bonus feat at 9th level.
\nKnife to the Soul (Su): Beginning at 13th level, when a soulknife executes a psychic strike, he can choose to substitute Intelligence, Wisdom, or Charisma damage (his choice) for extra dice of damage. For each die of extra damage he gives up, he deals 1 point of damage to the ability score he chooses. A soulknife can combine extra dice of damage and ability damage in any combination.
\nThe soulknife decides which ability score his psychic strike damages and the division of ability damage and extra dice of damage when he imbues his mind blade with the psychic strike energy.
\nMultiple Throw (Ex): At 17th level and higher, a soulknife can throw a number of mind blades per round equal to the number of melee attacks he could make.
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","spellPointGroup":"rogue","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":10,"hp":10,"bab":"med","skillsPerLevel":4,"creatureType":"humanoid","savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":false,"blf":false,"clm":true,"coc":true,"crf":true,"dsc":false,"dip":false,"dev":false,"dis":false,"esc":false,"fog":false,"gif":false,"han":false,"hea":false,"hid":true,"int":false,"jmp":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"kps":true,"lis":true,"mos":true,"opl":false,"prf":false,"pro":true,"rid":false,"src":false,"sen":false,"slt":false,"spl":false,"spt":true,"sur":false,"swm":false,"tmb":true,"umd":false,"uro":false,"aut":true,"psi":false,"upd":false},"damage":{"parts":[]},"attackParts":[],"contextNotes":[],"identifiedName":"Soulknife"},"flags":{},"img":"systems/D35E/icons/class/soulknife.png"}
-{"_id":"PlX2fn4wr5kb4mVv","name":"Monk","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"class","data":{"description":{"value":"Alignment: Any lawful.
\nHit Die: d8.
\n
\nClass Skills
\nThe monk’s class skills (and the key ability for each skill) are Balance (Dex), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Escape Artist (Dex), Hide (Dex), Jump (Str), Knowledge (arcana) (Int), Knowledge (religion) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Spot (Wis), Swim (Str), and Tumble (Dex).
\nSkill Points at 1st Level: (4 + Int modifier) x4.
\nSkill Points at Each Additional Level: 4 + Int modifier.
\n
\n\n\n\n\n Table: The Monk \n | \n
\n\n\n Level \n | \n\n Base Attack Bonus \n | \n\n Fort Save \n | \n\n Ref Save \n | \n\n Will Save \n | \n\n Special \n | \n\n Flurry of Blows Attack Bonus \n | \n\n Unarmed Damage1 \n | \n\n AC Bonus \n | \n\n Unarmored Speed Bonus \n | \n
\n\n\n 1st \n | \n\n +0 \n | \n\n +2 \n | \n\n +2 \n | \n\n +2 \n | \n\n Bonus feat, flurry of blows, unarmed strike \n | \n\n –2/–2 \n | \n\n 1d6 \n | \n\n +0 \n | \n\n +0 ft. \n | \n
\n\n\n 2nd \n | \n\n +1 \n | \n\n +3 \n | \n\n +3 \n | \n\n +3 \n | \n\n Bonus feat, evasion \n | \n\n –1/–1 \n | \n\n 1d6 \n | \n\n +0 \n | \n\n +0 ft. \n | \n
\n\n\n 3rd \n | \n\n +2 \n | \n\n +3 \n | \n\n +3 \n | \n\n +3 \n | \n\n Still mind \n | \n\n +0/+0 \n | \n\n 1d6 \n | \n\n +0 \n | \n\n +10 ft. \n | \n
\n\n\n 4th \n | \n\n +3 \n | \n\n +4 \n | \n\n +4 \n | \n\n +4 \n | \n\n Ki strike (magic), \nslow fall 20 ft. \n | \n\n +1/+1 \n | \n\n 1d8 \n | \n\n +0 \n | \n\n +10 ft. \n | \n
\n\n\n 5th \n | \n\n +3 \n | \n\n +4 \n | \n\n +4 \n | \n\n +4 \n | \n\n Purity of body \n | \n\n +2/+2 \n | \n\n 1d8 \n | \n\n +1 \n | \n\n +10 ft. \n | \n
\n\n\n 6th \n | \n\n +4 \n | \n\n +5 \n | \n\n +5 \n | \n\n +5 \n | \n\n Bonus feat, \nslow fall 30 ft. \n | \n\n +3/+3 \n | \n\n 1d8 \n | \n\n +1 \n | \n\n +20 ft. \n | \n
\n\n\n 7th \n | \n\n +5 \n | \n\n +5 \n | \n\n +5 \n | \n\n +5 \n | \n\n Wholeness of body \n | \n\n +4/+4 \n | \n\n 1d8 \n | \n\n +1 \n | \n\n +20 ft. \n | \n
\n\n\n 8th \n | \n\n +6/+1 \n | \n\n +6 \n | \n\n +6 \n | \n\n +6 \n | \n\n Slow fall 40 ft. \n | \n\n +5/+5/+0 \n | \n\n 1d10 \n | \n\n +1 \n | \n\n +20 ft. \n | \n
\n\n\n 9th \n | \n\n +6/+1 \n | \n\n +6 \n | \n\n +6 \n | \n\n +6 \n | \n\n Improved evasion \n | \n\n +6/+6/+1 \n | \n\n 1d10 \n | \n\n +1 \n | \n\n +30 ft. \n | \n
\n\n\n 10th \n | \n\n +7/+2 \n | \n\n +7 \n | \n\n +7 \n | \n\n +7 \n | \n\n Ki strike (lawful), \nslow fall 50 ft. \n | \n\n +7/+7/+2 \n | \n\n 1d10 \n | \n\n +2 \n | \n\n +30 ft. \n | \n
\n\n\n 11th \n | \n\n +8/+3 \n | \n\n +7 \n | \n\n +7 \n | \n\n +7 \n | \n\n Diamond body, \ngreater flurry \n | \n\n +8/+8/+8/+3 \n | \n\n 1d10 \n | \n\n +2 \n | \n\n +30 ft. \n | \n
\n\n\n 12th \n | \n\n +9/+4 \n | \n\n +8 \n | \n\n +8 \n | \n\n +8 \n | \n\n Abundant step, \nslow fall 60 ft. \n | \n\n +9/+9/+9/+4 \n | \n\n 2d6 \n | \n\n +2 \n | \n\n +40 ft. \n | \n
\n\n\n 13th \n | \n\n +9/+4 \n | \n\n +8 \n | \n\n +8 \n | \n\n +8 \n | \n\n Diamond soul \n | \n\n +9/+9/+9/+4 \n | \n\n 2d6 \n | \n\n +2 \n | \n\n +40 ft. \n | \n
\n\n\n 14th \n | \n\n +10/+5 \n | \n\n +9 \n | \n\n +9 \n | \n\n +9 \n | \n\n Slow fall 70 ft. \n | \n\n +10/+10/+10/+5 \n | \n\n 2d6 \n | \n\n +2 \n | \n\n +40 ft. \n | \n
\n\n\n 15th \n | \n\n +11/+6/+1 \n | \n\n +9 \n | \n\n +9 \n | \n\n +9 \n | \n\n Quivering palm \n | \n\n +11/+11/+11/+6/+1 \n | \n\n 2d6 \n | \n\n +3 \n | \n\n +50 ft. \n | \n
\n\n\n 16th \n | \n\n +12/+7/+2 \n | \n\n +10 \n | \n\n +10 \n | \n\n +10 \n | \n\n Ki strike (adamantine), slow fall 80 ft. \n | \n\n +12/+12/+12/+7/+2 \n | \n\n 2d8 \n | \n\n +3 \n | \n\n +50 ft. \n | \n
\n\n\n 17th \n | \n\n +12/+7/+2 \n | \n\n +10 \n | \n\n +10 \n | \n\n +10 \n | \n\n Timeless body, tongue of the sun and moon \n | \n\n +12/+12/+12/+7/+2 \n | \n\n 2d8 \n | \n\n +3 \n | \n\n +50 ft. \n | \n
\n\n\n 18th \n | \n\n +13/+8/+3 \n | \n\n +11 \n | \n\n +11 \n | \n\n +11 \n | \n\n Slow fall 90 ft. \n | \n\n +13/+13/+13/+8/+3 \n | \n\n 2d8 \n | \n\n +3 \n | \n\n +60 ft. \n | \n
\n\n\n 19th \n | \n\n +14/+9/+4 \n | \n\n +11 \n | \n\n +11 \n | \n\n +11 \n | \n\n Empty body \n | \n\n +14/+14/+14/+9/+4 \n | \n\n 2d8 \n | \n\n +3 \n | \n\n +60 ft. \n | \n
\n\n\n 20th \n | \n\n +15/+10/+5 \n | \n\n +12 \n | \n\n +12 \n | \n\n +12 \n | \n\n Perfect self, \nslow fall any distance \n | \n\n +15/+15/+15/+10/+5 \n | \n\n 2d10 \n | \n\n +4 \n | \n\n +60 ft. \n | \n
\n\n\n 1 The value shown is for Medium monks. See Table: Small or Large Monk Unarmed Damage for Small or Large monks. \n | \n
\n\n
\n
\nClass Features
\nAll of the following are class features of the monk.
\nWeapon and Armor Proficiency: Monks are proficient with club, crossbow (light or heavy), dagger, handaxe, javelin, kama, nunchaku, quarterstaff, sai, shuriken, siangham, and sling.
\nMonks are not proficient with any armor or shields
\nWhen wearing armor, using a shield, or carrying a medium or heavy load, a monk loses her AC bonus, as well as her fast movement and flurry of blows abilities.
\nAC Bonus (Ex): When unarmored and unencumbered, the monk adds her Wisdom bonus (if any) to her AC. In addition, a monk gains a +1 bonus to AC at 5th level. This bonus increases by 1 for every five monk levels thereafter (+2 at 10th, +3 at 15th, and +4 at 20th level).
\nThese bonuses to AC apply even against touch attacks or when the monk is flat-footed. She loses these bonuses when she is immobilized or helpless, when she wears any armor, when she carries a shield, or when she carries a medium or heavy load.
\nFlurry of Blows (Ex): When unarmored, a monk may strike with a flurry of blows at the expense of accuracy. When doing so, she may make one extra attack in a round at her highest base attack bonus, but this attack takes a –2 penalty, as does each other attack made that round. The resulting modified base attack bonuses are shown in the Flurry of Blows Attack Bonus column on Table: The Monk. This penalty applies for 1 round, so it also affects attacks of opportunity the monk might make before her next action. When a monk reaches 5th level, the penalty lessens to –1, and at 9th level it disappears. A monk must use a full attack action to strike with a flurry of blows.
\nWhen using flurry of blows, a monk may attack only with unarmed strikes or with special monk weapons (kama, nunchaku, quarterstaff, sai, shuriken, and siangham). She may attack with unarmed strikes and special monk weapons interchangeably as desired. When using weapons as part of a flurry of blows, a monk applies her Strength bonus (not Str bonus x 1-1/2 or x1/2) to her damage rolls for all successful attacks, whether she wields a weapon in one or both hands. The monk can’t use any weapon other than a special monk weapon as part of a flurry of blows.
\nIn the case of the quarterstaff, each end counts as a separate weapon for the purpose of using the flurry of blows ability. Even though the quarterstaff requires two hands to use, a monk may still intersperse unarmed strikes with quarterstaff strikes, assuming that she has enough attacks in her flurry of blows routine to do so.
\nWhen a monk reaches 11th level, her flurry of blows ability improves. In addition to the standard single extra attack she gets from flurry of blows, she gets a second extra attack at her full base attack bonus.
\nUnarmed Strike: At 1st level, a monk gains Improved Unarmed Strike as a bonus feat. A monk’s attacks may be with either fist interchangeably or even from elbows, knees, and feet. This means that a monk may even make unarmed strikes with her hands full. There is no such thing as an off-hand attack for a monk striking unarmed. A monk may thus apply her full Strength bonus on damage rolls for all her unarmed strikes.
\nUsually a monk’s unarmed strikes deal lethal damage, but she can choose to deal nonlethal damage instead with no penalty on her attack roll. She has the same choice to deal lethal or nonlethal damage while grappling.
\nA monk’s unarmed strike is treated both as a manufactured weapon and a natural weapon for the purpose of spells and effects that enhance or improve either manufactured weapons or natural weapons.
\nA monk also deals more damage with her unarmed strikes than a normal person would, as shown on Table: The Monk. The unarmed damage on Table: The Monk is for Medium monks. A Small monk deals less damage than the amount given there with her unarmed attacks, while a Large monk deals more damage; see Table: Small or Large Monk Unarmed Damage.
\n
\n\n\n\n\n Table: Small or Large Monk Unarmed Damage \n | \n
\n\n\n Level \n | \n\n Damage \n (Small Monk) \n | \n\n Damage \n(Large Monk) \n | \n
\n\n\n 1st–3rd \n | \n\n 1d4 \n | \n\n 1d8 \n | \n
\n\n\n 4th–7th \n | \n\n 1d6 \n | \n\n 2d6 \n | \n
\n\n\n 8th–11th \n | \n\n 1d8 \n | \n\n 2d8 \n | \n
\n\n\n 12th–15th \n | \n\n 1d10 \n | \n\n 3d6 \n | \n
\n\n\n 16th–19th \n | \n\n 2d6 \n | \n\n 3d8 \n | \n
\n\n\n 20th \n | \n\n 2d8 \n | \n\n 4d8 \n | \n
\n\n
\n
\nBonus Feat: At 1st level, a monk may select either Improved Grapple or Stunning Fist as a bonus feat. At 2nd level, she may select either Combat Reflexes or Deflect Arrows as a bonus feat. At 6th level, she may select either Improved Disarm or Improved Trip as a bonus feat. A monk need not have any of the prerequisites normally required for these feats to select them.
\nEvasion (Ex): At 2nd level or higher if a monk makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage. Evasion can be used only if a monk is wearing light armor or no armor. A helpless monk does not gain the benefit of evasion.
\nFast Movement (Ex): At 3rd level, a monk gains an enhancement bonus to her speed, as shown on Table: The Monk. A monk in armor or carrying a medium or heavy load loses this extra speed.
\nStill Mind (Ex): A monk of 3rd level or higher gains a +2 bonus on saving throws against spells and effects from the school of enchantment.
\nKi Strike (Su): At 4th level, a monk’s unarmed attacks are empowered with ki. Her unarmed attacks are treated as magic weapons for the purpose of dealing damage to creatures with damage reduction. Ki strike improves with the character’s monk level. At 10th level, her unarmed attacks are also treated as lawful weapons for the purpose of dealing damage to creatures with damage reduction. At 16th level, her unarmed attacks are treated as adamantine weapons for the purpose of dealing damage to creatures with damage reduction and bypassing hardness.
\nSlow Fall (Ex): At 4th level or higher, a monk within arm’s reach of a wall can use it to slow her descent. When first using this ability, she takes damage as if the fall were 20 feet shorter than it actually is. The monk’s ability to slow her fall (that is, to reduce the effective distance of the fall when next to a wall) improves with her monk level until at 20th level she can use a nearby wall to slow her descent and fall any distance without harm.
\nPurity of Body (Ex): At 5th level, a monk gains immunity to all diseases except for supernatural and magical diseases.
\nWholeness of Body (Su): At 7th level or higher, a monk can heal her own wounds. She can heal a number of hit points of damage equal to twice her current monk level each day, and she can spread this healing out among several uses.
\nImproved Evasion (Ex): At 9th level, a monk’s evasion ability improves. She still takes no damage on a successful Reflex saving throw against attacks, but henceforth she takes only half damage on a failed save. A helpless monk does not gain the benefit of improved evasion.
\nDiamond Body (Su): At 11th level, a monk gains immunity to poisons of all kinds.
\nAbundant Step (Su): At 12th level or higher, a monk can slip magically between spaces, as if using the spell dimension door, once per day. Her caster level for this effect is one-half her monk level (rounded down).
\nDiamond Soul (Ex): At 13th level, a monk gains spell resistance equal to her current monk level + 10. In order to affect the monk with a spell, a spellcaster must get a result on a caster level check (1d20 + caster level) that equals or exceeds the monk’s spell resistance.
\nQuivering Palm (Su): Starting at 15th level, a monk can set up vibrations within the body of another creature that can thereafter be fatal if the monk so desires. She can use this quivering palm attack once a week, and she must announce her intent before making her attack roll. Constructs, oozes, plants, undead, incorporeal creatures, and creatures immune to critical hits cannot be affected. Otherwise, if the monk strikes successfully and the target takes damage from the blow, the quivering palm attack succeeds. Thereafter the monk can try to slay the victim at any later time, as long as the attempt is made within a number of days equal to her monk level. To make such an attempt, the monk merely wills the target to die (a free action), and unless the target makes a Fortitude saving throw (DC 10 + 1/2 the monk’s level + the monk’s Wis modifier), it dies. If the saving throw is successful, the target is no longer in danger from that particular quivering palm attack, but it may still be affected by another one at a later time.
\nTimeless Body (Ex): Upon attaining 17th level, a monk no longer takes penalties to her ability scores for aging and cannot be magically aged. Any such penalties that she has already taken, however, remain in place. Bonuses still accrue, and the monk still dies of old age when her time is up.
\nTongue of the Sun and Moon (Ex): A monk of 17th level or higher can speak with any living creature.
\nEmpty Body (Su): At 19th level, a monk gains the ability to assume an ethereal state for 1 round per monk level per day, as though using the spell etherealness. She may go ethereal on a number of different occasions during any single day, as long as the total number of rounds spent in an ethereal state does not exceed her monk level.
\nPerfect Self: At 20th level, a monk becomes a magical creature. She is forevermore treated as an outsider rather than as a humanoid (or whatever the monk’s creature type was) for the purpose of spells and magical effects. Additionally, the monk gains damage reduction 10/magic, which allows her to ignore the first 10 points of damage from any attack made by a nonmagical weapon or by any natural attack made by a creature that doesn’t have similar damage reduction. Unlike other outsiders, the monk can still be brought back from the dead as if she were a member of her previous creature type.
\n
\nEx-Monks
\nA monk who becomes nonlawful cannot gain new levels as a monk but retains all monk abilities.
\nLike a member of any other class, a monk may be a multiclass character, but multiclass monks face a special restriction. A monk who gains a new class or (if already multiclass) raises another class by a level may never again raise her monk level, though she retains all her monk abilities.
","chat":"","unidentified":""},"tags":[],"changes":[["floor(@classes.monk.level/5)+@abilities.wis.mod","ac","ac","inherent"],["floor(@classes.monk.level/3)*10","speed","landSpeed","competence"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"base","levels":1,"turnUndeadLevelFormula":"0","sneakAttackGroup":"rogue","sneakAttackFormula":"0","hd":8,"hp":0,"bab":"med","skillsPerLevel":4,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":true,"fly":false,"han":false,"hea":false,"int":false,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":true,"pro":true,"rid":false,"sen":true,"slt":false,"spl":false,"ste":false,"sur":false,"swm":true,"umd":false,"blc":true,"coc":true,"dsc":false,"fog":false,"gif":false,"hid":true,"jmp":true,"lis":true,"mos":true,"opl":false,"src":false,"spt":true,"tmb":true,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"extraDescription":{"value":"Weapon and Armor Proficiency
\nA brawler is proficient with all simple weapons plus the handaxe, short sword, and weapons from the close fighter weapon group. She is proficient with light armor and shields (except tower shields).
\nBrawler's Cunning (Ex)
\nIf the brawler’s Intelligence score is less than 13, it counts as 13 for the purpose of meeting the prerequisites of combat feats.
\nMartial Flexibility (Ex)
\nA brawler can take a move action to gain the benefit of a combat feat she doesn’t possess. This effect lasts for 1 minute. The brawler must meet all the feat’s prerequisites. She may use this ability a number of times per day equal to 3 + 1/2 her brawler level (minimum 1).
\nThe brawler can use this ability again before the duration expires in order to replace the previous combat feat with another choice.
\nIf a combat feat has a daily use limitation (such as Stunning Fist), any uses of that combat feat while using this ability count toward that feat’s daily limit.
\nAt 6th level, a brawler can use this ability to gain the benefit of two combat feats at the same time. She may select one feat as a swift action or two feats as a move action. She may use one of these feats to meet a prerequisite of the second feat; doing so means that she cannot replace a feat currently fulfilling another’s prerequisite without also replacing those feats that require it. Each individual feat selected counts toward her daily uses of this ability.
\nAt 10th level, a brawler can use this ability to gain the benefit of three combat feats at the same time. She may select one feat as a free action, two feats as a swift action, or three feats as a move action. She may use one of the feats to meet a prerequisite of the second and third feats, and use the second feat to meet a prerequisite of the third feat. Each individual feat selected counts toward her daily uses of this ability.
\nAt 12th level, a brawler can use this ability to gain the benefit of one combat feat as an immediate action or three combat feats as a swift action. Each individual feat selected counts toward her daily uses of this ability.
\nAt 20th level, a brawler can use this ability to gain the benefit of any number of combat feats as a swift action. Each feat selected counts toward her daily uses of this ability.
\nMartial Training (Ex)
\nAt 1st level, a brawler counts her total brawler levels as both fighter levels and monk levels for the purpose of qualifying for feats. She also counts as both a fighter and a monk for feats and magic items that have different effects based on whether the character has levels in those classes (such as Stunning Fist and a monk’s robe). This ability does not automatically grant feats normally granted to fighters and monks based on class level, namely Stunning Fist.
\nUnarmed Strike
\nAt 1st level, a brawler gains Improved Unarmed Strike as a bonus feat. A brawler may attack with fists, elbows, knees, and feet. This means that a brawler may make unarmed strikes with her hands full. A brawler applies her full Strength modifier (not half ) on damage rolls for all her unarmed strikes.
\nUsually, a brawler’s unarmed strikes deal lethal damage, but she can choose to deal nonlethal damage instead with no penalty on her attack roll. She has the same choice to deal lethal or nonlethal damage while grappling.
\nA brawler’s unarmed strike is treated as both a manufactured weapon and a natural weapon for the purpose of spells and effects that modify either manufactured weapons or natural weapons.
\nA brawler also deals more damage with her unarmed strikes than others, as shown on Table: Brawler. The unarmed damage values listed on that table are for Medium brawlers. A Small brawler deals less damage than the amount given there with her unarmed attacks, while a Large brawler deals more damage; see the following table.
\nTable: Small or Large Brawler Unarmed Damage\n\n\nLevel | \nSmall Brawler | \nLarge Brawler | \n
\n\n\n\n1st-3rd | \n1d4 | \n1d8 | \n
\n\n4th-7th | \n1d6 | \n2d6 | \n
\n\n8th-11th | \n1d8 | \n2d8 | \n
\n\n12th-15th | \n1d10 | \n3d6 | \n
\n\n16th-19th | \n2d6 | \n3d8 | \n
\n\n20th | \n2d8 | \n4d8 | \n
\n\n
\nBonus Combat Feats
\nAt 2nd level and every 3 levels thereafter, a brawler gains a bonus combat feat in addition to those gained from normal advancement. These bonus feats must be ones that affect or improve her defenses or melee attacks. The brawler must meet the prerequisites of the selected bonus combat feat.
\nUpon reaching 5th level and every 3 levels thereafter, a brawler can choose to learn a new bonus combat feat in place of a bonus combat feat she has already learned. In effect, the brawler loses the bonus combat feat in exchange for the new one. The old feat cannot be one that was used as a prerequisite for another feat, prestige class, or other ability. A brawler can only change one feat at any given level, and must choose whether or not to swap the feat at the time she gains a new bonus combat feat for the level.
\nBrawler's Flurry (Ex)
\nStarting at 2nd level, a brawler can make a brawler’s flurry as a full-attack action. When doing so, a brawler has the Two-Weapon Fighting feat when attacking with any combination of unarmed strikes, weapons from the close fighter weapon group, or weapons with the “monk” special feature. She does not need to use two different weapons to use this ability.
\nA brawler applies her full Strength modifier to her damage rolls for all attacks made with brawler’s flurry, whether the attacks are made with an off-hand weapon or a weapon wielded in both hands. A brawler can substitute disarm, sunder, and trip combat maneuvers for unarmed attacks as part of brawler’s flurry. A brawler with natural weapons can’t use such weapons as part of brawler’s flurry, nor can she make natural weapon attacks in addition to her brawler’s flurry attacks.
\nAt 8th level, the brawler gains use of the Improved Two-Weapon Fighting feat when using brawler’s flurry. At 15th level, she gains use of the Greater Two-Weapon Fighting feat when using brawler’s flurry.
\nManeuver Training (Ex)
\nAt 3rd level, a brawler can select one combat maneuver to receive additional training. She gains a +1 bonus on combat maneuver checks when performing that combat maneuver and a +1 bonus to her CMD when defending against that maneuver.
\nAt 7th level and every 4 levels thereafter, the brawler becomes further trained in another combat maneuver, gaining the above +1 bonus combat maneuver checks and to CMD. In addition, the bonuses granted by all previous maneuver training increase by 1 each. (For example, if a brawler chooses grapple at 3rd level and sunder at 7th level, her bonuses to grapple are +2 and bonuses to sunder are +1. If she then chooses bull rush upon reaching 11th level, her bonuses to grapple are +3, to sunder are +2, and to bull rush are +1.)
\nAC Bonus (Ex)
\nAt 4th level, when a brawler wears light or no armor, she gains a +1 dodge bonus to AC and CMD. This bonus increases by 1 at 9th, 13th, and 18th levels.
\nThese bonuses to AC apply against touch attacks. She loses these bonuses while immobilized or helpless, wearing medium or heavy armor, or carrying a medium or heavy load.
\nKnockout (Ex)
\nAt 4th level, once per day a brawler can unleash a devastating attack that can instantly knock a target unconscious. She must announce this intent before making her attack roll. If the brawler hits and the target takes damage from the blow, the target must succeed at a Fortitude saving throw (DC = 10 + 1/2 the brawler’s level + the higher of the brawler’s Strength or Dexterity modifier) or fall unconscious for 1d6 rounds. Each round on its turn, the unconscious target may attempt a new saving throw to end the effect as a full-round action that does not provoke attacks of opportunity. Creatures immune to critical hits or nonlethal damage are immune to this ability. At 10th level, the brawler may use this ability twice per day; at 16th level, she may use it three times per day.
\nBrawler's Strike (Ex)
\nAt 5th level, a brawler’s unarmed strikes are treated as magic weapons for the purpose of overcoming damage reduction. At 9th level, her unarmed attacks are also treated as cold iron and silver for the purpose of overcoming damage reduction. At 12th level, she chooses one alignment component: chaotic, evil, good, or lawful; her unarmed strikes also count as this alignment for the purpose of overcoming damage reduction. (This alignment component cannot be the opposite of the brawler’s actual alignment, such as a good brawler choosing evil strikes.) At 17th level, her unarmed attacks are also treated as adamantine weapons for the purpose of overcoming damage reduction and bypassing hardness.
\nClose Weapon Mastery (Ex)
\nAt 5th level, a brawler’s damage with close weapons increases. When wielding a close weapon, she uses the unarmed strike damage of a brawler 4 levels lower instead of the base damage for that weapon (for example, a 5th-level Medium brawler wielding a punching dagger deals 1d6 points of damage instead of the weapon’s normal 1d4). If the weapon normally deals more damage than this, its damage is unchanged. This ability does not affect any other aspect of the weapon. The brawler can decide to use the weapon’s base damage instead of her adjusted unarmed strike damage—this must be declared before the attack roll is made.
\nAwesome Blow (Ex)
\nAt 16th level, the brawler can as a standard action perform an awesome blow combat maneuver against a corporeal creature of her size or smaller. If the combat maneuver check succeeds, the opponent takes damage as if the brawler hit it with the close weapon she is wielding or an unarmed strike, it is knocked flying 10 feet in a direction of the brawler’s choice, and it falls prone. The brawler can only push the opponent in a straight line, and the opponent can’t move closer to the brawler than the square it started in. If an obstacle prevents the completion of the opponent’s move, the opponent and the obstacle each take 1d6 points of damage, and the opponent is knocked prone in the space adjacent to the obstacle. (Unlike the Awesome Blow monster feat, the brawler can be of any size to use this ability.)
\nImproved Awesome Blow (Ex)
\nAt 20th level, the brawler can use her awesome blow ability as an attack rather than as a standard action. She may use it on creatures of any size. If the maneuver roll is a natural 20, the brawler can immediately attempt to confirm the critical by rolling another combat maneuver check with all the same modifiers as the one just rolled; if the confirmation roll is successful, the attack deals double damage, and the damage from hitting an obstacle (if any) is also doubled.
","chat":"","unidentified":""},"damage":{"parts":[]},"preparation":{"maxAmount":0},"weaponData":{"critRange":20,"critMult":2},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"attackParts":[],"contextNotes":[],"specialActions":[],"identifiedName":"Monk","conditionFlags":{"dazzled":false},"container":"None","containerWeightless":false},"flags":{},"img":"systems/D35E/icons/class/monk.png"}
diff --git a/packs/conditions.db b/packs/conditions.db
index eb42d153..0838694e 100644
--- a/packs/conditions.db
+++ b/packs/conditions.db
@@ -1,99 +1,38 @@
-{"name":"Shaken","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks. Shaken is a less severe state of fear than frightened or panicked.
","_id":"07JPXUqIPshVnTCL"}
-{"name":"Sickened","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.
","_id":"0AJZKIpP3lS3FVKa"}
-{"name":"Nauseated","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"Creatures with the nauseated condition experience stomach distress. Nauseated creatures are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move action per turn.
","_id":"1fkE2juoZHXjU90M"}
-{"name":"Dazzled","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"The creature is unable to see well because of over-stimulation of the eyes. A dazzled creature takes a –1 penalty on attack rolls and sight-based Perception checks.
","_id":"2pICNUG3g7O4obyu"}
-{"name":"Stable","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"A character who was dying but who has stopped losing hit points each round and still has negative hit points is stable. The character is no longer dying, but is still unconscious. If the character has become stable because of aid from another character (such as a Heal check or magical healing), then the character no longer loses hit points. The character can make a DC 10 Constitution check each hour to become conscious and disabled (even though his hit points are still negative). The character takes a penalty on this roll equal to his negative hit point total.
\nIf a character has become stable on his own and hasn’t had help, he is still at risk of losing hit points. Each hour he can make a Constitution check to become stable (as a character that has received aid), but each failed check causes him to lose 1 hit point.
","_id":"46ZlrP3X8yCLyMYG"}
-{"name":"Staggered","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"A staggered creature may take a single move action or standard action each round (but not both, nor can he take full-round actions). A staggered creature can still take free, swift, and immediate actions. A creature with nonlethal damage exactly equal to its current hit points gains the staggered condition.
","_id":"6LpiJdKskDFD4zLC"}
-{"name":"Incorporeal","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"Creatures with the incorporeal condition do not have a physical body. Incorporeal creatures are immune to all nonmagical attack forms. Incorporeal creatures take half damage (50%) from magic weapons, spells, spell-like effects, and supernatural effects. Incorporeal creatures take full damage from other incorporeal creatures and effects, as well as all force effects. See here for additional information.
","_id":"75ojKVcFLHBi80J9"}
-{"name":"Paralyzed","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"A paralyzed character is frozen in place and unable to move or act. A paralyzed character has effective Dexterity and Strength scores of 0 and is helpless, but can take purely mental actions. A winged creature flying in the air at the time that it becomes paralyzed cannot flap its wings and falls. A paralyzed swimmer can’t swim and may drown. A creature can move through a space occupied by a paralyzed creature—ally or not. Each square occupied by a paralyzed creature, however, counts as 2 squares to move through.
","_id":"8zG4yDD2zGVSAJFH"}
-{"_id":"93aTFy7v8VUq8sNi","name":"Bleed","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A creature that is taking bleed damage takes the listed amount of damage at the beginning of its turn. Bleeding can be stopped by a DC 15 Heal check or through the application of any spell that cures hit point damage (even if the bleed is ability damage). Some bleed effects cause ability damage or even ability drain. Bleed effects do not stack with each other unless they deal different kinds of damage. When two or more bleed effects deal the same kind of damage, take the worse effect. In this case, ability drain is worse than ability damage.
\nFAQ
\nQ: Do you re-roll bleed damage each round, or continue bleeding the same amount each round based on the initial bleed damage roll?
A: If the bleed damage is expressed as a die roll you reroll the damage each round.
","img":""}
-{"name":"Prone","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"The character is lying on the ground. A prone attacker has a –4 penalty on melee attack rolls and cannot use a ranged weapon (except for a crossbow). A prone defender gains a +4 bonus to Armor Class against ranged attacks, but takes a –4 penalty to AC against melee attacks.
\nStanding up is a move-equivalent action that provokes an attack of opportunity.
","_id":"Av5KcblR1Wd68uWY"}
-{"name":"Dying","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"A dying creature is unconscious and near death. Creatures that have negative hit points and have not stabilized are dying. A dying creature can take no actions. On the character’s next turn, after being reduced to negative hit points (but not dead), and on all subsequent turns, the character must make a DC 10 Constitution check to become stable. The character takes a penalty on this roll equal to his negative hit point total. A character that is stable does not need to make this check. A natural 20 on this check is an automatic success. If the character fails this check, he loses 1 hit point. If a dying creature has an amount of negative hit points equal to its Constitution score, it dies.
","_id":"BKxrsHSBNATa0e3D"}
-{"_id":"I1cKXhfBaFIrL9Ix","name":"Exhausted","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"An exhausted character moves at half speed, cannot run or charge, and takes a –6 penalty to Strength and Dexterity. After 1 hour of complete rest, an exhausted character becomes fatigued. A fatigued character becomes exhausted by doing something else that would normally cause fatigue.
"}
-{"name":"Invisible","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"Invisible creatures are visually undetectable. An invisible creature gains a +2 bonus on attack rolls against sighted opponents, and ignores its opponents’ Dexterity bonuses to AC (if any). See the invisibility special ability.
","_id":"L3hNCX9kLGlmoQhc"}
-{"name":"Cowering","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"The character is frozen in fear and can take no actions. A cowering character takes a –2 penalty to Armor Class and loses his Dexterity bonus (if any).
","_id":"M9FWe38D2J740wLH"}
-{"name":"Frightened","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"A frightened creature flees from the source of its fear as best it can. If unable to flee, it may fight. A frightened creature takes a –2 penalty on all attack rolls, saving throws, skill checks, and ability checks. A frightened creature can use special abilities, including spells, to flee; indeed, the creature must use such means if they are the only way to escape.
\nFrightened is like shaken, except that the creature must flee if possible. Panicked is a more extreme state of fear.
","_id":"QdwliEzfA3ZK9YtS"}
-{"name":"Confused","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"A confused creature is mentally befuddled and cannot act normally. A confused creature cannot tell the difference between ally and foe, treating all creatures as enemies. Allies wishing to cast a beneficial spell that requires a touch on a confused creature must succeed on a melee touch attack. If a confused creature is attacked, it attacks the creature that last attacked it until that creature is dead or out of sight.
\nRoll on the following table at the beginning of each confused subject’s turn each round to see what the subject does in that round.
\n\n\n\nd% | \nBehavior | \n
\n\n\n\n01–25 | \nAct normally. | \n
\n\n26–50 | \nDo nothing but babble incoherently. | \n
\n\n51–75 | \nDeal 1d8 points of damage + Str modifier to self with item in hand. | \n
\n\n76–100 | \nAttack nearest creature (for this purpose, a familiar counts as part of the subject’s self). | \n
\n\n
\nA confused creature who can’t carry out the indicated action does nothing but babble incoherently. Attackers are not at any special advantage when attacking a confused creature. Any confused creature who is attacked automatically attacks its attackers on its next turn, as long as it is still confused when its turn comes. Note that a confused creature will not make attacks of opportunity against anything that it is not already devoted to attacking (either because of its most recent action or because it has just been attacked).
","_id":"VbG9W9dMz2jhgfCi"}
-{"name":"Flat-Footed","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"A character who has not yet acted during a combat is flat-footed, unable to react normally to the situation. A flat-footed character loses his Dexterity bonus to AC and Combat Maneuver Defense (CMD) (if any) and cannot make attacks of opportunity, unless he has the Combat Reflexes feat or Uncanny Dodge class ability.
\nCharacters with Uncanny Dodge retain their Dexterity bonus to their AC and can make attacks of opportunity before they have acted in the first round of combat.
\n\nEditor's Note: reference from immediate action rules: You cannot take immediate actions while flat-footed.
\n
","_id":"VwiEwv8Ks0iTl6vQ"}
-{"name":"Entangled","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"The character is ensnared. Being entangled impedes movement, but does not entirely prevent it unless the bonds are anchored to an immobile object or tethered by an opposing force. An entangled creature moves at half speed, cannot run or charge, and takes a –2 penalty on all attack rolls and a –4 penalty to Dexterity. An entangled character who attempts to cast a spell must make a concentration check (DC 15 + spell level) or lose the spell.
","_id":"WH3Hop5fUDUzVUVg"}
-{"name":"Deafened","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"A deafened character cannot hear. He takes a –4 penalty on initiative checks, automatically fails Perception checks based on sound, takes a –4 penalty on opposed Perception checks, and has a 20% chance of spell failure when casting spells with verbal components. Characters who remain deafened for a long time grow accustomed to these drawbacks and can overcome some of them.
","_id":"ZTA39rR8AnZcydiu"}
-{"name":"Sinking","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"A ship that is reduced to 0 or fewer hit points gains the sinking condition. A sinking ship cannot move or attack, and it sinks completely 10 rounds after it gains the sinking condition. Each additional hit on a sinking ship that deals more than 25 points of damage reduces the remaining time for it to sink by 1 round. A ship that sinks completely drops to the bottom of the body of water and is considered destroyed. A destroyed ship cannot be repaired—it is so significantly damaged it cannot even be used for scrap material. Magic (such as make whole) can repair a sinking ship if the ship’s hit points are raised above 0, at which point the ship loses the sinking condition. Generally, non-magical repairs take too long to save a ship from sinking once it begins to go down.
","_id":"ZdXLbgF9YxUEjfbu"}
-{"name":"Stunned","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"A stunned creature drops everything held, can’t take actions, takes a –2 penalty to AC, and loses its Dexterity bonus to AC (if any).
\nAttackers receive a +4 bonus on attack rolls to perform combat maneuvers against a stunned opponent.
","_id":"assqfdN6G1URo9MZ"}
-{"name":"Unconscious","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"Unconscious creatures are knocked out and helpless. Unconsciousness can result from having negative hit points (but not more than the creature’s Constitution score), or from nonlethal damage in excess of current hit points.
","_id":"bj36eCfZGJG5AGTQ"}
-{"name":"Energy Drained","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"The character gains one or more negative levels, which might become permanent. If the subject has at least as many negative levels as Hit Dice, he dies.
\nSee Energy Drain and Negative Levels and the FAQ.
\nFAQ
\nQ: Does energy drain count as a death effect?
A: Energy drain is not a death effect.
\nThe undead type calls out immunities to \"death effects\" and \"energy drain\" as separate things.
\nThe Death Attacks description in the Core Rulebook doesn't mention negative levels or energy drain.
\n\"Energy Drain and Negative Levels\" is an entirely separate entry in the Core Rulebook and doesn't say energy drain is a type of death attack, not does it say that death ward protects against them.
\nThe death ward spell gives a bonus against death spells and magical death effects, and goes on to say that the target is immune to energy drain, and suspends penalties from negative levels while the spell is active.
\nTherefore the rules treat energy drain and death effects as different things. For example, if you are immune to death effects, you aren't necessarily immune to energy drain.
","_id":"cPwNCkLiLxlTAQS7"}
-{"_id":"coxrkb6qUKBZvVxP","name":"Blinded","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"The creature cannot see. It takes a –2 penalty to Armor Class, loses its Dexterity bonus to AC (if any), and takes a –4 penalty on most Strength– and Dexterity-based skill checks and on opposed Perception skill checks. All checks and activities that rely on vision (such as reading and Perception checks based on sight) automatically fail. All opponents are considered to have total concealment (50% miss chance) against the blinded character. Blind creatures must make a DC 10 Acrobatics skill check to move faster than half speed. Creatures that fail this check fall @Compendium[D35E.conditions.Av5KcblR1Wd68uWY]{Prone}. Characters who remain blinded for a long time grow accustomed to these drawbacks and can overcome some of them.
"}
-{"name":"Fascinated","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"A fascinated creature is entranced by a supernatural or spell effect. The creature stands or sits quietly, taking no actions other than to pay attention to the fascinating effect, for as long as the effect lasts. It takes a –4 penalty on skill checks made as reactions, such as Perception checks. Any potential threat, such as a hostile creature approaching, allows the fascinated creature a new saving throw against the fascinating effect. Any obvious threat, such as someone drawing a weapon, casting a spell, or aiming a ranged weapon at the fascinated creature, automatically breaks the effect. A fascinated creature’s ally may shake it free of the spell as a standard action.
","_id":"fDeN1Ze5F2uCiUPj"}
-{"name":"Helpless","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"A helpless character is paralyzed, held, bound, sleeping, unconscious, or otherwise completely at an opponent’s mercy. A helpless target is treated as having a Dexterity of 0 (–5 modifier). Melee attacks against a helpless target get a +4 bonus (equivalent to attacking a prone target). Ranged attacks get no special bonus against helpless targets. Rogues can sneak attack helpless targets.
\nAs a full-round action, an enemy can use a melee weapon to deliver a coup de grace to a helpless foe. An enemy can also use a bow or crossbow, provided he is adjacent to the target. The attacker automatically hits and scores a critical hit. (A rogue also gets his sneak attack damage bonus against a helpless foe when delivering a coup de grace.) If the defender survives, he must make a Fortitude save (DC 10 + damage dealt) or die. Delivering a coup de grace provokes attacks of opportunity.
\nCreatures that are immune to critical hits do not take critical damage, nor do they need to make Fortitude saves to avoid being killed by a coup de grace.
","_id":"g84rPrlfDnkUopAa"}
-{"name":"Broken","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"Items that have taken damage in excess of half their total hit points gain the broken condition, meaning they are less effective at their designated task. The broken condition has the following effects, depending upon the item.
\n\n- If the item is a weapon, any attacks made with the item suffer a –2 penalty on attack and damage rolls. Such weapons only score a critical hit on a natural 20 and only deal ×2 damage on a confirmed critical hit.
\n- If the item is a suit of armor or a shield, the bonus it grants to AC is halved, rounding down. Broken armor doubles its armor check penalty on skills.
\n- If the item is a tool needed for a skill, any skill check made with the item takes a –2 penalty.
\n- If the item is a wand or staff, it uses up twice as many charges when used.
\n- If the item does not fit into any of these categories, the broken condition has no effect on its use. Items with the broken condition, regardless of type, are worth 75% of their normal value. If the item is magical, it can only be repaired with a mending or make whole spell cast by a character with a caster level equal to or higher than the item’s. Items lose the broken condition if the spell restores the object to half its original hit points or higher. Non-magical items can be repaired in a similar fashion, or through the Craft skill used to create it. Generally speaking, this requires a DC 20 Craft check and 1 hour of work per point of damage to be repaired. Most craftsmen charge one-tenth the item’s total cost to repair such damage (more if the item is badly damaged or ruined).
\n
\nSpecial Note on Ships: Ships, and sometimes their means of propulsion—are objects, and like any other object, when they take damage in excess of half their hit points, they gain the broken condition. When a ship gains the broken condition, it takes a –2 penalty to AC, on sailing checks, saving throws, and on combat maneuver checks. If a ship or its means of propulsion becomes broken, the ship’s maximum speed is halved and the ship can no longer gain the upper hand until repaired. If the ship is in motion and traveling faster than its new maximum speed, it automatically decelerates to its new maximum speed (from Advanced Naval Combat.)
","_id":"jQLJg0XQq4rx9yzx"}
-{"name":"Dead","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"The character’s hit points are reduced to a negative amount equal to his Constitution score, his Constitution drops to 0, or he is killed outright by a spell or effect. The character’s soul leaves his body. Dead characters cannot benefit from normal or magical healing, but they can be restored to life via magic. A dead body decays normally unless magically preserved, but magic that restores a dead character to life also restores the body either to full health or to its condition at the time of death (depending on the spell or device). Either way, resurrected characters need not worry about rigor mortis, decomposition, and other conditions that affect dead bodies.
","_id":"khxmbfoDQ3LD0de5"}
-{"name":"Fatigued","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"A fatigued character can neither run nor charge and takes a –2 penalty to Strength and Dexterity. Doing anything that would normally cause fatigue causes the fatigued character to become exhausted. After 8 hours of complete rest, fatigued characters are no longer fatigued.
","_id":"nku8mgRBNt0iXqzB"}
-{"name":"Petrified","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"A petrified character has been turned to stone and is considered unconscious. If a petrified character cracks or breaks, but the broken pieces are joined with the body as he returns to flesh, he is unharmed. If the character’s petrified body is incomplete when it returns to flesh, the body is likewise incomplete and there is some amount of permanent hit point loss and/or debilitation.
","_id":"qLQsdbMorUOjOJWJ"}
-{"name":"Pinned","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"A pinned creature is tightly bound and can take few actions. A pinned creature cannot move and is denied its Dexterity bonus. A pinned character also takes an additional –4 penalty to his Armor Class. A pinned creature is limited in the actions that it can take. A pinned creature can always attempt to free itself, usually through a combat maneuver check or Escape Artist check. A pinned creature can take verbal and mental actions, but cannot cast any spells that require a somatic or material component. A pinned character who attempts to cast a spell or use a spell-like ability must make a concentration check (DC 10 + grappler’s CMB + spell level) or lose the spell. Pinned is a more severe version of grappled, and their effects do not stack.
\nCasting Spells while Pinned: The only spells which can be cast while grappling or pinned are those without somatic components and whose material components (if any) you have in hand. Even so, you must make a concentration check (DC 10 + the grappler’s CMB + the level of the spell you’re casting) or lose the spell.
","_id":"uxkaA2RC6METVN6w"}
-{"name":"Dazed","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"The creature is unable to act normally. A dazed creature can take no actions, but has no penalty to AC.
\nA dazed condition typically lasts 1 round.
","_id":"woFU0s24URgixLm7"}
-{"name":"Panicked","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"A panicked creature must drop anything it holds and flee at top speed from the source of its fear, as well as any other dangers it encounters, along a random path. It can’t take any other actions. In addition, the creature takes a –2 penalty on all saving throws, skill checks, and ability checks. If cornered, a panicked creature cowers and does not attack, typically using the total defense action in combat. A panicked creature can use special abilities, including spells, to flee; indeed, the creature must use such means if they are the only way to escape.
\nPanicked is a more extreme state of fear than shaken or frightened.
","_id":"xhQma4Gl4wLO0jnZ"}
-{"name":"Disabled","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"A character with 0 hit points, or one who has negative hit points but has become stable and conscious, is disabled. A disabled character may take a single move action or standard action each round (but not both, nor can he take full-round actions, but he can still take swift, immediate, and free actions). He moves at half speed. Taking move actions doesn’t risk further injury, but performing any standard action (or any other action the GM deems strenuous, including some free actions such as casting a Quicken Spell spell) deals 1 point of damage after the completion of the act. Unless the action increased the disabled character’s hit points, he is now in negative hit points and dying.
\nA disabled character with negative hit points recovers hit points naturally if he is being helped. Otherwise, each day he can attempt a DC 10 Constitution check after resting for 8 hours, to begin recovering hit points naturally. The character takes a penalty on this roll equal to his negative hit point total. Failing this check causes the character to lose 1 hit point, but this does not cause the character to become unconscious. Once a character makes this check, he continues to heal naturally and is no longer in danger of losing hit points naturally.
","_id":"zW6gVKSaVFTrd9PY"}
-{"name":"Grappled","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"flags":{},"content":"A grappled creature is restrained by a creature, trap, or effect. Grappled creatures cannot move and take a –4 penalty to Dexterity. A grappled creature takes a –2 penalty on all attack rolls and combat maneuver checks, except those made to grapple or escape a grapple. In addition, grappled creatures can take no action that requires two hands to perform. A grappled character who attempts to cast a spell or use a spell-like ability must make a concentration check (DC 10 + grappler’s CMB + spell level), or lose the spell. Grappled creatures cannot make attacks of opportunity.
\nA grappled creature cannot use Stealth to hide from the creature grappling it, even if a special ability, such as hide in plain sight, would normally allow it to do so. If a grappled creature becomes invisible, through a spell or other ability, it gains a +2 circumstance bonus on its CMD to avoid being grappled, but receives no other benefit.
\nCasting Spells while Grappled/Grappling: The only spells which can be cast while grappling or pinned are those without somatic components and whose material components (if any) you have in hand. Even so, you must make a concentration check (DC 10 + the grappler’s CMB + the level of the spell you’re casting) or lose the spell.
","_id":"zemoWcP2SR6FTiS1"}
-{"_id":"coxrkb6qUKBZvVxP","name":"Blinded","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"The creature cannot see. It takes a –2 penalty to Armor Class, loses its Dexterity bonus to AC (if any), and takes a –4 penalty on most Strength– and Dexterity-based skill checks and on opposed Perception skill checks. All checks and activities that rely on vision (such as reading and Perception checks based on sight) automatically fail. All opponents are considered to have total concealment (50% miss chance) against the blinded character. Blind creatures must make a DC 10 Acrobatics skill check to move faster than half speed. Creatures that fail this check fall @Compendium[D35E.conditions.Av5KcblR1Wd68uWY]{Prone}. Characters who remain blinded for a long time grow accustomed to these drawbacks and can overcome some of them.
"}
-{"_id":"VbG9W9dMz2jhgfCi","name":"Confused","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A confused creature is mentally befuddled and cannot act normally. A confused creature cannot tell the difference between ally and foe, treating all creatures as enemies. Allies wishing to cast a beneficial spell that requires a touch on a confused creature must succeed on a melee touch attack. If a confused creature is attacked, it attacks the creature that last attacked it until that creature is @Compendium[D35E.conditions.khxmbfoDQ3LD0de5]{Dead} or out of sight.
\nRoll on the following table at the beginning of each confused subject’s turn each round to see what the subject does in that round.
\n\n\n\nd% | \nBehavior | \n
\n\n\n\n01–25 | \nAct normally. | \n
\n\n26–50 | \nDo nothing but babble incoherently. | \n
\n\n51–75 | \nDeal 1d8 points of damage + Str modifier to self with item in hand. | \n
\n\n76–100 | \nAttack nearest creature (for this purpose, a familiar counts as part of the subject’s self). | \n
\n\n
\nA confused creature who can’t carry out the indicated action does nothing but babble incoherently. Attackers are not at any special advantage when attacking a confused creature. Any confused creature who is attacked automatically attacks its attackers on its next turn, as long as it is still confused when its turn comes. Note that a confused creature will not make attacks of opportunity against anything that it is not already devoted to attacking (either because of its most recent action or because it has just been attacked).
"}
-{"_id":"VbG9W9dMz2jhgfCi","name":"Confused","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A confused creature is mentally befuddled and cannot act normally. A confused creature cannot tell the difference between ally and foe, treating all creatures as enemies. Allies wishing to cast a beneficial spell that requires a touch on a confused creature must succeed on a melee touch attack. If a confused creature is attacked, it attacks the creature that last attacked it until that creature is @Compendium[D35E.conditions.khxmbfoDQ3LD0de5]{Dead} or out of sight.
\nRoll on the following table at the beginning of each confused subject’s turn each round to see what the subject does in that round.
\n\n\n\nd% | \nBehavior | \n
\n\n\n\n01–25 | \nAct normally. | \n
\n\n26–50 | \nDo nothing but babble incoherently. | \n
\n\n51–75 | \nDeal 1d8 points of damage + Str modifier to self with item in hand. | \n
\n\n76–100 | \nAttack nearest creature (for this purpose, a familiar counts as part of the subject’s self). | \n
\n\n
\nA confused creature who can’t carry out the indicated action does nothing but babble incoherently. Attackers are not at any special advantage when attacking a confused creature. Any confused creature who is attacked automatically attacks its attackers on its next turn, as long as it is still confused when its turn comes. Note that a confused creature will not make attacks of opportunity against anything that it is not already devoted to attacking (either because of its most recent action or because it has just been attacked).
"}
-{"_id":"M9FWe38D2J740wLH","name":"Cowering","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"The character is frozen in fear and can take no actions. A cowering character takes a –2 penalty to Armor Class and loses his Dexterity bonus (if any).
"}
-{"_id":"woFU0s24URgixLm7","name":"Dazed","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"The creature is unable to act normally. A dazed creature can take no actions, but has no penalty to AC.
\nA dazed condition typically lasts 1 round.
"}
-{"_id":"2pICNUG3g7O4obyu","name":"Dazzled","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"The creature is unable to see well because of over-stimulation of the eyes. A dazzled creature takes a –1 penalty on attack rolls and sight-based Perception checks.
"}
-{"_id":"khxmbfoDQ3LD0de5","name":"Dead","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"The character’s hit points are reduced to a negative amount equal to his Constitution score, his Constitution drops to 0, or he is killed outright by a spell or effect. The character’s soul leaves his body. Dead characters cannot benefit from normal or magical healing, but they can be restored to life via magic. A dead body decays normally unless magically preserved, but magic that restores a dead character to life also restores the body either to full health or to its condition at the time of death (depending on the spell or device). Either way, resurrected characters need not worry about rigor mortis, decomposition, and other conditions that affect dead bodies.
"}
-{"_id":"khxmbfoDQ3LD0de5","name":"Dead","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"The character’s hit points are reduced to a negative amount equal to his Constitution score, his Constitution drops to 0, or he is killed outright by a spell or effect. The character’s soul leaves his body. Dead characters cannot benefit from normal or magical healing, but they can be restored to life via magic. A dead body decays normally unless magically preserved, but magic that restores a dead character to life also restores the body either to full health or to its condition at the time of death (depending on the spell or device). Either way, resurrected characters need not worry about rigor mortis, decomposition, and other conditions that affect dead bodies.
"}
-{"_id":"khxmbfoDQ3LD0de5","name":"Dead","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"The character’s hit points are reduced to a negative amount equal to his Constitution score, his Constitution drops to 0, or he is killed outright by a spell or effect. The character’s soul leaves his body. Dead characters cannot benefit from normal or magical healing, but they can be restored to life via magic. A dead body decays normally unless magically preserved, but magic that restores a dead character to life also restores the body either to full health or to its condition at the time of death (depending on the spell or device). Either way, resurrected characters need not worry about rigor mortis, decomposition, and other conditions that affect dead bodies.
"}
-{"_id":"ZTA39rR8AnZcydiu","name":"Deafened","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A deafened character cannot hear. He takes a –4 penalty on initiative checks, automatically fails Perception checks based on sound, takes a –4 penalty on opposed Perception checks, and has a 20% chance of spell failure when casting spells with verbal components. Characters who remain deafened for a long time grow accustomed to these drawbacks and can overcome some of them.
"}
-{"_id":"zW6gVKSaVFTrd9PY","name":"Disabled","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A character with 0 hit points, or one who has negative hit points but has become stable and conscious, is disabled. A disabled character may take a single move action or standard action each round (but not both, nor can he take full-round actions, but he can still take swift, immediate, and free actions). He moves at half speed. Taking move actions doesn’t risk further injury, but performing any standard action (or any other action the GM deems strenuous, including some free actions such as casting a Quicken Spell spell) deals 1 point of damage after the completion of the act. Unless the action increased the disabled character’s hit points, he is now in negative hit points and dying.
\nA disabled character with negative hit points recovers hit points naturally if he is being helped. Otherwise, each day he can attempt a DC 10 Constitution check after resting for 8 hours, to begin recovering hit points naturally. The character takes a penalty on this roll equal to his negative hit point total. Failing this check causes the character to lose 1 hit point, but this does not cause the character to become @Compendium[D35E.conditions.bj36eCfZGJG5AGTQ]{Unconscious}. Once a character makes this check, he continues to heal naturally and is no longer in danger of losing hit points naturally.
"}
-{"_id":"zW6gVKSaVFTrd9PY","name":"Disabled","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A character with 0 hit points, or one who has negative hit points but has become stable and conscious, is disabled. A disabled character may take a single move action or standard action each round (but not both, nor can he take full-round actions, but he can still take swift, immediate, and free actions). He moves at half speed. Taking move actions doesn’t risk further injury, but performing any standard action (or any other action the GM deems strenuous, including some free actions such as casting a Quicken Spell spell) deals 1 point of damage after the completion of the act. Unless the action increased the disabled character’s hit points, he is now in negative hit points and dying.
\nA disabled character with negative hit points recovers hit points naturally if he is being helped. Otherwise, each day he can attempt a DC 10 Constitution check after resting for 8 hours, to begin recovering hit points naturally. The character takes a penalty on this roll equal to his negative hit point total. Failing this check causes the character to lose 1 hit point, but this does not cause the character to become @Compendium[D35E.conditions.bj36eCfZGJG5AGTQ]{Unconscious}. Once a character makes this check, he continues to heal naturally and is no longer in danger of losing hit points naturally.
"}
-{"_id":"BKxrsHSBNATa0e3D","name":"Dying","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A dying creature is unconscious and near death. Creatures that have negative hit points and have not stabilized are dying. A dying creature can take no actions. On the character’s next turn, after being reduced to negative hit points (but not @Compendium[D35E.conditions.khxmbfoDQ3LD0de5]{Dead}), and on all subsequent turns, the character must make a DC 10 Constitution check to become stable. The character takes a penalty on this roll equal to his negative hit point total. A character that is stable does not need to make this check. A natural 20 on this check is an automatic success. If the character fails this check, he loses 1 hit point. If a dying creature has an amount of negative hit points equal to its Constitution score, it dies.
"}
-{"_id":"BKxrsHSBNATa0e3D","name":"Dying","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A dying creature is unconscious and near death. Creatures that have negative hit points and have not stabilized are dying. A dying creature can take no actions. On the character’s next turn, after being reduced to negative hit points (but not @Compendium[D35E.conditions.khxmbfoDQ3LD0de5]{Dead}), and on all subsequent turns, the character must make a DC 10 Constitution check to become stable. The character takes a penalty on this roll equal to his negative hit point total. A character that is stable does not need to make this check. A natural 20 on this check is an automatic success. If the character fails this check, he loses 1 hit point. If a dying creature has an amount of negative hit points equal to its Constitution score, it dies.
"}
-{"_id":"2pICNUG3g7O4obyu","name":"Dazzled","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"The creature is unable to see well because of over-stimulation of the eyes. A dazzled creature takes a –1 penalty on attack rolls and sight-based Perception checks.
"}
-{"_id":"khxmbfoDQ3LD0de5","name":"Dead","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"The character’s hit points are reduced to a negative amount equal to his Constitution score, his Constitution drops to 0, or he is killed outright by a spell or effect. The character’s soul leaves his body. Dead characters cannot benefit from normal or magical healing, but they can be restored to life via magic. A dead body decays normally unless magically preserved, but magic that restores a dead character to life also restores the body either to full health or to its condition at the time of death (depending on the spell or device). Either way, resurrected characters need not worry about rigor mortis, decomposition, and other conditions that affect dead bodies.
"}
-{"_id":"zW6gVKSaVFTrd9PY","name":"Disabled","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A character with 0 hit points, or one who has negative hit points but has become stable and conscious, is disabled. A disabled character may take a single move action or standard action each round (but not both, nor can he take full-round actions, but he can still take swift, immediate, and free actions). He moves at half speed. Taking move actions doesn’t risk further injury, but performing any standard action (or any other action the GM deems strenuous, including some free actions such as casting a Quicken Spell spell) deals 1 point of damage after the completion of the act. Unless the action increased the disabled character’s hit points, he is now in negative hit points and dying.
\nA disabled character with negative hit points recovers hit points naturally if he is being helped. Otherwise, each day he can attempt a DC 10 Constitution check after resting for 8 hours, to begin recovering hit points naturally. The character takes a penalty on this roll equal to his negative hit point total. Failing this check causes the character to lose 1 hit point, but this does not cause the character to become @Compendium[D35E.conditions.bj36eCfZGJG5AGTQ]{Unconscious}. Once a character makes this check, he continues to heal naturally and is no longer in danger of losing hit points naturally.
"}
-{"_id":"BKxrsHSBNATa0e3D","name":"Dying","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A dying creature is @Compendium[D35E.conditions.bj36eCfZGJG5AGTQ]{Unconscious} and near death. Creatures that have negative hit points and have not stabilized are dying. A dying creature can take no actions. On the character’s next turn, after being reduced to negative hit points (but not @Compendium[D35E.conditions.khxmbfoDQ3LD0de5]{Dead}), and on all subsequent turns, the character must make a DC 10 Constitution check to become stable. The character takes a penalty on this roll equal to his negative hit point total. A character that is stable does not need to make this check. A natural 20 on this check is an automatic success. If the character fails this check, he loses 1 hit point. If a dying creature has an amount of negative hit points equal to its Constitution score, it dies.
"}
-{"_id":"BKxrsHSBNATa0e3D","name":"Dying","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A dying creature is @Compendium[D35E.conditions.bj36eCfZGJG5AGTQ]{Unconscious} and near death. Creatures that have negative hit points and have not stabilized are dying. A dying creature can take no actions. On the character’s next turn, after being reduced to negative hit points (but not @Compendium[D35E.conditions.khxmbfoDQ3LD0de5]{Dead}), and on all subsequent turns, the character must make a DC 10 Constitution check to become stable. The character takes a penalty on this roll equal to his negative hit point total. A character that is stable does not need to make this check. A natural 20 on this check is an automatic success. If the character fails this check, he loses 1 hit point. If a dying creature has an amount of negative hit points equal to its Constitution score, it dies.
"}
-{"_id":"cPwNCkLiLxlTAQS7","name":"Energy Drained","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"The character gains one or more negative levels, which might become permanent. If the subject has at least as many negative levels as Hit Dice, he dies.
\nSee Energy Drain and Negative Levels and the FAQ.
\nFAQ
\nQ: Does energy drain count as a death effect?
A: Energy drain is not a death effect.
\nThe undead type calls out immunities to \"death effects\" and \"energy drain\" as separate things.
\nThe Death Attacks description in the Core Rulebook doesn't mention negative levels or energy drain.
\n\"Energy Drain and Negative Levels\" is an entirely separate entry in the Core Rulebook and doesn't say energy drain is a type of death attack, not does it say that death ward protects against them.
\nThe death ward spell gives a bonus against death spells and magical death effects, and goes on to say that the target is immune to energy drain, and suspends penalties from negative levels while the spell is active.
\nTherefore the rules treat energy drain and death effects as different things. For example, if you are immune to death effects, you aren't necessarily immune to energy drain.
"}
-{"_id":"WH3Hop5fUDUzVUVg","name":"Entangled","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"The character is ensnared. Being entangled impedes movement, but does not entirely prevent it unless the bonds are anchored to an immobile object or tethered by an opposing force. An entangled creature moves at half speed, cannot run or charge, and takes a –2 penalty on all attack rolls and a –4 penalty to Dexterity. An entangled character who attempts to cast a spell must make a concentration check (DC 15 + spell level) or lose the spell.
"}
-{"_id":"I1cKXhfBaFIrL9Ix","name":"Exhausted","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"An exhausted character moves at half speed, cannot run or charge, and takes a –6 penalty to Strength and Dexterity. After 1 hour of complete rest, an exhausted character becomes fatigued. A fatigued character becomes exhausted by doing something else that would normally cause @Compendium[D35E.conditions.nku8mgRBNt0iXqzB]{Fatigue}.
"}
-{"_id":"I1cKXhfBaFIrL9Ix","name":"Exhausted","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"An exhausted character moves at half speed, cannot run or charge, and takes a –6 penalty to Strength and Dexterity. After 1 hour of complete rest, an exhausted character becomes fatigued. A fatigued character becomes exhausted by doing something else that would normally cause @Compendium[D35E.conditions.nku8mgRBNt0iXqzB]{Fatigue}.
"}
-{"_id":"fDeN1Ze5F2uCiUPj","name":"Fascinated","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A fascinated creature is entranced by a supernatural or spell effect. The creature stands or sits quietly, taking no actions other than to pay attention to the fascinating effect, for as long as the effect lasts. It takes a –4 penalty on skill checks made as reactions, such as Perception checks. Any potential threat, such as a hostile creature approaching, allows the fascinated creature a new saving throw against the fascinating effect. Any obvious threat, such as someone drawing a weapon, casting a spell, or aiming a ranged weapon at the fascinated creature, automatically breaks the effect. A fascinated creature’s ally may shake it free of the spell as a standard action.
"}
-{"_id":"nku8mgRBNt0iXqzB","name":"Fatigued","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A fatigued character can neither run nor charge and takes a –2 penalty to Strength and Dexterity. Doing anything that would normally cause fatigue causes the fatigued character to become exhausted. After 8 hours of complete rest, fatigued characters are no longer fatigued.
"}
-{"_id":"VwiEwv8Ks0iTl6vQ","name":"Flat-Footed","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A character who has not yet acted during a combat is flat-footed, unable to react normally to the situation. A flat-footed character loses his Dexterity bonus to AC and Combat Maneuver Defense (CMD) (if any) and cannot make attacks of opportunity, unless he has the Combat Reflexes feat or Uncanny Dodge class ability.
\nCharacters with Uncanny Dodge retain their Dexterity bonus to their AC and can make attacks of opportunity before they have acted in the first round of combat.
\n\nEditor's Note: reference from immediate action rules: You cannot take immediate actions while flat-footed.
\n
"}
-{"_id":"VwiEwv8Ks0iTl6vQ","name":"Flat-Footed","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A character who has not yet acted during a combat is flat-footed, unable to react normally to the situation. A flat-footed character loses his Dexterity bonus to AC and Combat Maneuver Defense (CMD) (if any) and cannot make attacks of opportunity, unless he has the @Compendium[D35E.feats.F7pB0cdwdgqHuc9I]{Combat Reflexes} feat or Uncanny Dodge class ability.
\nCharacters with Uncanny Dodge retain their Dexterity bonus to their AC and can make attacks of opportunity before they have acted in the first round of combat.
\n\nEditor's Note: reference from immediate action rules: You cannot take immediate actions while flat-footed.
\n
"}
-{"_id":"VwiEwv8Ks0iTl6vQ","name":"Flat-Footed","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A character who has not yet acted during a combat is flat-footed, unable to react normally to the situation. A flat-footed character loses his Dexterity bonus to AC and Combat Maneuver Defense (CMD) (if any) and cannot make attacks of opportunity, unless he has the @Compendium[D35E.feats.F7pB0cdwdgqHuc9I]{Combat Reflexes} feat or Uncanny Dodge class ability.
\nCharacters with Uncanny Dodge retain their Dexterity bonus to their AC and can make attacks of opportunity before they have acted in the first round of combat.
\n\nEditor's Note: reference from immediate action rules: You cannot take immediate actions while flat-footed.
\n
"}
-{"_id":"QdwliEzfA3ZK9YtS","name":"Frightened","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A frightened creature flees from the source of its fear as best it can. If unable to flee, it may fight. A frightened creature takes a –2 penalty on all attack rolls, saving throws, skill checks, and ability checks. A frightened creature can use special abilities, including spells, to flee; indeed, the creature must use such means if they are the only way to escape.
\nFrightened is like @Compendium[D35E.conditions.07JPXUqIPshVnTCL]{Shaken}, except that the creature must flee if possible. Panicked is a more extreme state of fear.
"}
-{"_id":"QdwliEzfA3ZK9YtS","name":"Frightened","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A frightened creature flees from the source of its fear as best it can. If unable to flee, it may fight. A frightened creature takes a –2 penalty on all attack rolls, saving throws, skill checks, and ability checks. A frightened creature can use special abilities, including spells, to flee; indeed, the creature must use such means if they are the only way to escape.
\nFrightened is like @Compendium[D35E.conditions.07JPXUqIPshVnTCL]{Shaken}, except that the creature must flee if possible. Panicked is a more extreme state of fear.
"}
-{"_id":"zemoWcP2SR6FTiS1","name":"Grappled","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A grappled creature is restrained by a creature, trap, or effect. Grappled creatures cannot move and take a –4 penalty to Dexterity. A grappled creature takes a –2 penalty on all attack rolls and combat maneuver checks, except those made to grapple or escape a grapple. In addition, grappled creatures can take no action that requires two hands to perform. A grappled character who attempts to cast a spell or use a spell-like ability must make a concentration check (DC 10 + grappler’s CMB + spell level), or lose the spell. Grappled creatures cannot make attacks of opportunity.
\nA grappled creature cannot use Stealth to hide from the creature grappling it, even if a special ability, such as hide in plain sight, would normally allow it to do so. If a grappled creature becomes @Compendium[D35E.conditions.L3hNCX9kLGlmoQhc]{Invisible}, through a spell or other ability, it gains a +2 circumstance bonus on its CMD to avoid being grappled, but receives no other benefit.
\nCasting Spells while Grappled/Grappling: The only spells which can be cast while grappling or pinned are those without somatic components and whose material components (if any) you have in hand. Even so, you must make a concentration check (DC 10 + the grappler’s CMB + the level of the spell you’re casting) or lose the spell.
"}
-{"_id":"zemoWcP2SR6FTiS1","name":"Grappled","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A grappled creature is restrained by a creature, trap, or effect. Grappled creatures cannot move and take a –4 penalty to Dexterity. A grappled creature takes a –2 penalty on all attack rolls and combat maneuver checks, except those made to grapple or escape a grapple. In addition, grappled creatures can take no action that requires two hands to perform. A grappled character who attempts to cast a spell or use a spell-like ability must make a concentration check (DC 10 + grappler’s CMB + spell level), or lose the spell. Grappled creatures cannot make attacks of opportunity.
\nA grappled creature cannot use Stealth to hide from the creature grappling it, even if a special ability, such as hide in plain sight, would normally allow it to do so. If a grappled creature becomes @Compendium[D35E.conditions.L3hNCX9kLGlmoQhc]{Invisible}, through a spell or other ability, it gains a +2 circumstance bonus on its CMD to avoid being grappled, but receives no other benefit.
\nCasting Spells while Grappled/Grappling: The only spells which can be cast while grappling or @Compendium[D35E.conditions.uxkaA2RC6METVN6w]{Pinned} are those without somatic components and whose material components (if any) you have in hand. Even so, you must make a concentration check (DC 10 + the grappler’s CMB + the level of the spell you’re casting) or lose the spell.
"}
-{"_id":"zemoWcP2SR6FTiS1","name":"Grappled","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A grappled creature is restrained by a creature, trap, or effect. Grappled creatures cannot move and take a –4 penalty to Dexterity. A grappled creature takes a –2 penalty on all attack rolls and combat maneuver checks, except those made to grapple or escape a grapple. In addition, grappled creatures can take no action that requires two hands to perform. A grappled character who attempts to cast a spell or use a spell-like ability must make a concentration check (DC 10 + grappler’s CMB + spell level), or lose the spell. Grappled creatures cannot make attacks of opportunity.
\nA grappled creature cannot use Stealth to hide from the creature grappling it, even if a special ability, such as hide in plain sight, would normally allow it to do so. If a grappled creature becomes @Compendium[D35E.conditions.L3hNCX9kLGlmoQhc]{Invisible}, through a spell or other ability, it gains a +2 circumstance bonus on its CMD to avoid being grappled, but receives no other benefit.
\nCasting Spells while Grappled/Grappling: The only spells which can be cast while grappling or @Compendium[D35E.conditions.uxkaA2RC6METVN6w]{Pinned} are those without somatic components and whose material components (if any) you have in hand. Even so, you must make a concentration check (DC 10 + the grappler’s CMB + the level of the spell you’re casting) or lose the spell.
"}
-{"_id":"zemoWcP2SR6FTiS1","name":"Grappled","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A grappled creature is restrained by a creature, trap, or effect. Grappled creatures cannot move and take a –4 penalty to Dexterity. A grappled creature takes a –2 penalty on all attack rolls and combat maneuver checks, except those made to grapple or escape a grapple. In addition, grappled creatures can take no action that requires two hands to perform. A grappled character who attempts to cast a spell or use a spell-like ability must make a concentration check (DC 10 + grappler’s CMB + spell level), or lose the spell. Grappled creatures cannot make attacks of opportunity.
\nA grappled creature cannot use Stealth to hide from the creature grappling it, even if a special ability, such as hide in plain sight, would normally allow it to do so. If a grappled creature becomes @Compendium[D35E.conditions.L3hNCX9kLGlmoQhc]{Invisible}, through a spell or other ability, it gains a +2 circumstance bonus on its CMD to avoid being grappled, but receives no other benefit.
\nCasting Spells while Grappled/Grappling: The only spells which can be cast while grappling or @Compendium[D35E.conditions.uxkaA2RC6METVN6w]{Pinned} are those without somatic components and whose material components (if any) you have in hand. Even so, you must make a concentration check (DC 10 + the grappler’s CMB + the level of the spell you’re casting) or lose the spell.
"}
-{"_id":"g84rPrlfDnkUopAa","name":"Helpless","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A helpless character is @Compendium[D35E.conditions.8zG4yDD2zGVSAJFH]{Paralyzed}, held, bound, sleeping, @Compendium[D35E.conditions.bj36eCfZGJG5AGTQ]{Unconscious}, or otherwise completely at an opponent’s mercy. A helpless target is treated as having a Dexterity of 0 (–5 modifier). Melee attacks against a helpless target get a +4 bonus (equivalent to attacking a @Compendium[D35E.conditions.Av5KcblR1Wd68uWY]{Prone} target). Ranged attacks get no special bonus against helpless targets. Rogues can sneak attack helpless targets.
\nAs a full-round action, an enemy can use a melee weapon to deliver a coup de grace to a helpless foe. An enemy can also use a bow or crossbow, provided he is adjacent to the target. The attacker automatically hits and scores a critical hit. (A @Compendium[D35E.classes.xIU4bfj8WoVNCkcl]{Rogue} also gets his sneak attack damage bonus against a helpless foe when delivering a coup de grace.) If the defender survives, he must make a Fortitude save (DC 10 + damage dealt) or die. Delivering a coup de grace provokes attacks of opportunity.
\nCreatures that are immune to critical hits do not take critical damage, nor do they need to make Fortitude saves to avoid being killed by a coup de grace.
"}
-{"_id":"g84rPrlfDnkUopAa","name":"Helpless","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A helpless character is @Compendium[D35E.conditions.8zG4yDD2zGVSAJFH]{Paralyzed}, held, bound, sleeping, @Compendium[D35E.conditions.bj36eCfZGJG5AGTQ]{Unconscious}, or otherwise completely at an opponent’s mercy. A helpless target is treated as having a Dexterity of 0 (–5 modifier). Melee attacks against a helpless target get a +4 bonus (equivalent to attacking a @Compendium[D35E.conditions.Av5KcblR1Wd68uWY]{Prone} target). Ranged attacks get no special bonus against helpless targets. Rogues can sneak attack helpless targets.
\nAs a full-round action, an enemy can use a melee weapon to deliver a coup de grace to a helpless foe. An enemy can also use a bow or crossbow, provided he is adjacent to the target. The attacker automatically hits and scores a critical hit. (A @Compendium[D35E.classes.xIU4bfj8WoVNCkcl]{Rogue} also gets his sneak attack damage bonus against a helpless foe when delivering a coup de grace.) If the defender survives, he must make a Fortitude save (DC 10 + damage dealt) or die. Delivering a coup de grace provokes attacks of opportunity.
\nCreatures that are immune to critical hits do not take critical damage, nor do they need to make Fortitude saves to avoid being killed by a coup de grace.
"}
-{"_id":"g84rPrlfDnkUopAa","name":"Helpless","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A helpless character is @Compendium[D35E.conditions.8zG4yDD2zGVSAJFH]{Paralyzed}, held, bound, sleeping, @Compendium[D35E.conditions.bj36eCfZGJG5AGTQ]{Unconscious}, or otherwise completely at an opponent’s mercy. A helpless target is treated as having a Dexterity of 0 (–5 modifier). Melee attacks against a helpless target get a +4 bonus (equivalent to attacking a @Compendium[D35E.conditions.Av5KcblR1Wd68uWY]{Prone} target). Ranged attacks get no special bonus against helpless targets. Rogues can sneak attack helpless targets.
\nAs a full-round action, an enemy can use a melee weapon to deliver a coup de grace to a helpless foe. An enemy can also use a bow or crossbow, provided he is adjacent to the target. The attacker automatically hits and scores a critical hit. (A @Compendium[D35E.classes.xIU4bfj8WoVNCkcl]{Rogue} also gets his sneak attack damage bonus against a helpless foe when delivering a coup de grace.) If the defender survives, he must make a Fortitude save (DC 10 + damage dealt) or die. Delivering a coup de grace provokes attacks of opportunity.
\nCreatures that are immune to critical hits do not take critical damage, nor do they need to make Fortitude saves to avoid being killed by a coup de grace.
"}
-{"_id":"75ojKVcFLHBi80J9","name":"Incorporeal","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"Creatures with the incorporeal condition do not have a physical body. Incorporeal creatures are immune to all nonmagical attack forms. Incorporeal creatures take half damage (50%) from magic weapons, spells, spell-like effects, and supernatural effects. Incorporeal creatures take full damage from other incorporeal creatures and effects, as well as all force effects. See here for additional information.
"}
-{"_id":"L3hNCX9kLGlmoQhc","name":"Invisible","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"Invisible creatures are visually undetectable. An invisible creature gains a +2 bonus on attack rolls against sighted opponents, and ignores its opponents’ Dexterity bonuses to AC (if any). See the invisibility special ability.
"}
-{"_id":"1fkE2juoZHXjU90M","name":"Nauseated","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"Creatures with the nauseated condition experience stomach distress. Nauseated creatures are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move action per turn.
"}
-{"_id":"xhQma4Gl4wLO0jnZ","name":"Panicked","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A panicked creature must drop anything it holds and flee at top speed from the source of its fear, as well as any other dangers it encounters, along a random path. It can’t take any other actions. In addition, the creature takes a –2 penalty on all saving throws, skill checks, and ability checks. If cornered, a panicked creature cowers and does not attack, typically using the total defense action in combat. A panicked creature can use special abilities, including spells, to flee; indeed, the creature must use such means if they are the only way to escape.
\nPanicked is a more extreme state of fear than @Compendium[D35E.conditions.07JPXUqIPshVnTCL]{Shaken} or @Compendium[D35E.conditions.QdwliEzfA3ZK9YtS]{Frightened}.
"}
-{"_id":"xhQma4Gl4wLO0jnZ","name":"Panicked","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A panicked creature must drop anything it holds and flee at top speed from the source of its fear, as well as any other dangers it encounters, along a random path. It can’t take any other actions. In addition, the creature takes a –2 penalty on all saving throws, skill checks, and ability checks. If cornered, a panicked creature cowers and does not attack, typically using the total defense action in combat. A panicked creature can use special abilities, including spells, to flee; indeed, the creature must use such means if they are the only way to escape.
\nPanicked is a more extreme state of fear than @Compendium[D35E.conditions.07JPXUqIPshVnTCL]{Shaken} or @Compendium[D35E.conditions.QdwliEzfA3ZK9YtS]{Frightened}.
"}
-{"_id":"L3hNCX9kLGlmoQhc","name":"Invisible","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"Invisible creatures are visually undetectable. An invisible creature gains a +2 bonus on attack rolls against sighted opponents, and ignores its opponents’ Dexterity bonuses to AC (if any). See the invisibility special ability.
"}
-{"_id":"8zG4yDD2zGVSAJFH","name":"Paralyzed","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A paralyzed character is frozen in place and unable to move or act. A paralyzed character has effective Dexterity and Strength scores of 0 and is @Compendium[D35E.conditions.8zG4yDD2zGVSAJFH]{Paralyzed}, but can take purely mental actions. A winged creature flying in the air at the time that it becomes paralyzed cannot flap its wings and falls. A paralyzed swimmer can’t swim and may drown. A creature can move through a space occupied by a paralyzed creature—ally or not. Each square occupied by a paralyzed creature, however, counts as 2 squares to move through.
"}
-{"_id":"8zG4yDD2zGVSAJFH","name":"Paralyzed","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A paralyzed character is frozen in place and unable to move or act. A paralyzed character has effective Dexterity and Strength scores of 0 and is @Compendium[D35E.conditions.8zG4yDD2zGVSAJFH]{Paralyzed}, but can take purely mental actions. A winged creature flying in the air at the time that it becomes paralyzed cannot flap its wings and falls. A paralyzed swimmer can’t swim and may drown. A creature can move through a space occupied by a paralyzed creature—ally or not. Each square occupied by a paralyzed creature, however, counts as 2 squares to move through.
"}
-{"_id":"8zG4yDD2zGVSAJFH","name":"Paralyzed","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A paralyzed character is frozen in place and unable to move or act. A paralyzed character has effective Dexterity and Strength scores of 0 and is @Compendium[D35E.conditions.g84rPrlfDnkUopAa]{Helpless}, but can take purely mental actions. A winged creature flying in the air at the time that it becomes paralyzed cannot flap its wings and falls. A paralyzed swimmer can’t swim and may drown. A creature can move through a space occupied by a paralyzed creature—ally or not. Each square occupied by a paralyzed creature, however, counts as 2 squares to move through.
"}
-{"_id":"8zG4yDD2zGVSAJFH","name":"Paralyzed","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A paralyzed character is frozen in place and unable to move or act. A paralyzed character has effective Dexterity and Strength scores of 0 and is @Compendium[D35E.conditions.g84rPrlfDnkUopAa]{Helpless}, but can take purely mental actions. A winged creature flying in the air at the time that it becomes paralyzed cannot flap its wings and falls. A paralyzed swimmer can’t swim and may drown. A creature can move through a space occupied by a paralyzed creature—ally or not. Each square occupied by a paralyzed creature, however, counts as 2 squares to move through.
"}
-{"_id":"qLQsdbMorUOjOJWJ","name":"Petrified","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A petrified character has been turned to stone and is considered @Compendium[D35E.conditions.bj36eCfZGJG5AGTQ]{Unconscious}. If a petrified character cracks or breaks, but the broken pieces are joined with the body as he returns to flesh, he is unharmed. If the character’s petrified body is incomplete when it returns to flesh, the body is likewise incomplete and there is some amount of permanent hit point loss and/or debilitation.
"}
-{"_id":"qLQsdbMorUOjOJWJ","name":"Petrified","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A petrified character has been turned to stone and is considered @Compendium[D35E.conditions.bj36eCfZGJG5AGTQ]{Unconscious}. If a petrified character cracks or breaks, but the broken pieces are joined with the body as he returns to flesh, he is unharmed. If the character’s petrified body is incomplete when it returns to flesh, the body is likewise incomplete and there is some amount of permanent hit point loss and/or debilitation.
"}
-{"_id":"qLQsdbMorUOjOJWJ","name":"Petrified","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A petrified character has been turned to stone and is considered @Compendium[D35E.conditions.bj36eCfZGJG5AGTQ]{Unconscious}. If a petrified character cracks or breaks, but the broken pieces are joined with the body as he returns to flesh, he is unharmed. If the character’s petrified body is incomplete when it returns to flesh, the body is likewise incomplete and there is some amount of permanent hit point loss and/or debilitation.
"}
-{"_id":"uxkaA2RC6METVN6w","name":"Pinned","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A pinned creature is tightly bound and can take few actions. A pinned creature cannot move and is denied its Dexterity bonus. A pinned character also takes an additional –4 penalty to his Armor Class. A pinned creature is limited in the actions that it can take. A pinned creature can always attempt to free itself, usually through a combat maneuver check or Escape Artist check. A pinned creature can take verbal and mental actions, but cannot cast any spells that require a somatic or material component. A pinned character who attempts to cast a spell or use a spell-like ability must make a concentration check (DC 10 + grappler’s CMB + spell level) or lose the spell. Pinned is a more severe version of @Compendium[D35E.conditions.zemoWcP2SR6FTiS1]{Grappled}, and their effects do not stack.
\nCasting Spells while Pinned: The only spells which can be cast while grappling or pinned are those without somatic components and whose material components (if any) you have in hand. Even so, you must make a concentration check (DC 10 + the grappler’s CMB + the level of the spell you’re casting) or lose the spell.
"}
-{"_id":"uxkaA2RC6METVN6w","name":"Pinned","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A pinned creature is tightly bound and can take few actions. A pinned creature cannot move and is denied its Dexterity bonus. A pinned character also takes an additional –4 penalty to his Armor Class. A pinned creature is limited in the actions that it can take. A pinned creature can always attempt to free itself, usually through a combat maneuver check or Escape Artist check. A pinned creature can take verbal and mental actions, but cannot cast any spells that require a somatic or material component. A pinned character who attempts to cast a spell or use a spell-like ability must make a concentration check (DC 10 + grappler’s CMB + spell level) or lose the spell. Pinned is a more severe version of @Compendium[D35E.conditions.zemoWcP2SR6FTiS1]{Grappled}, and their effects do not stack.
\nCasting Spells while Pinned: The only spells which can be cast while grappling or pinned are those without somatic components and whose material components (if any) you have in hand. Even so, you must make a concentration check (DC 10 + the grappler’s CMB + the level of the spell you’re casting) or lose the spell.
"}
-{"_id":"Av5KcblR1Wd68uWY","name":"Prone","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"The character is lying on the ground. A prone attacker has a –4 penalty on melee attack rolls and cannot use a ranged weapon (except for a crossbow). A prone defender gains a +4 bonus to Armor Class against ranged attacks, but takes a –4 penalty to AC against melee attacks.
\nStanding up is a move-equivalent action that provokes an attack of opportunity.
"}
-{"_id":"07JPXUqIPshVnTCL","name":"Shaken","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks. Shaken is a less severe state of fear than @Compendium[D35E.conditions.QdwliEzfA3ZK9YtS]{Frightened} or @Compendium[D35E.conditions.xhQma4Gl4wLO0jnZ]{Panicked}.
"}
-{"_id":"07JPXUqIPshVnTCL","name":"Shaken","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks. Shaken is a less severe state of fear than @Compendium[D35E.conditions.QdwliEzfA3ZK9YtS]{Frightened} or @Compendium[D35E.conditions.xhQma4Gl4wLO0jnZ]{Panicked}.
"}
-{"_id":"07JPXUqIPshVnTCL","name":"Shaken","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks. Shaken is a less severe state of fear than @Compendium[D35E.conditions.QdwliEzfA3ZK9YtS]{Frightened} or @Compendium[D35E.conditions.xhQma4Gl4wLO0jnZ]{Panicked}.
"}
-{"_id":"0AJZKIpP3lS3FVKa","name":"Sickened","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.
"}
-{"_id":"ZdXLbgF9YxUEjfbu","name":"Sinking","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A ship that is reduced to 0 or fewer hit points gains the sinking condition. A sinking ship cannot move or attack, and it sinks completely 10 rounds after it gains the sinking condition. Each additional hit on a sinking ship that deals more than 25 points of damage reduces the remaining time for it to sink by 1 round. A ship that sinks completely drops to the bottom of the body of water and is considered destroyed. A destroyed ship cannot be repaired—it is so significantly damaged it cannot even be used for scrap material. Magic (such as make whole) can repair a sinking ship if the ship’s hit points are raised above 0, at which point the ship loses the sinking condition. Generally, non-magical repairs take too long to save a ship from sinking once it begins to go down.
"}
-{"_id":"46ZlrP3X8yCLyMYG","name":"Stable","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A character who was @Compendium[D35E.conditions.BKxrsHSBNATa0e3D]{Dying} but who has stopped losing hit points each round and still has negative hit points is stable. The character is no longer @Compendium[D35E.conditions.BKxrsHSBNATa0e3D]{Dying}, but is still @Compendium[D35E.conditions.bj36eCfZGJG5AGTQ]{Unconscious}. If the character has become stable because of aid from another character (such as a Heal check or magical healing), then the character no longer loses hit points. The character can make a DC 10 Constitution check each hour to become conscious and @Compendium[D35E.conditions.zW6gVKSaVFTrd9PY]{Disabled} (even though his hit points are still negative). The character takes a penalty on this roll equal to his negative hit point total.
\nIf a character has become stable on his own and hasn’t had help, he is still at risk of losing hit points. Each hour he can make a Constitution check to become stable (as a character that has received aid), but each failed check causes him to lose 1 hit point.
"}
-{"_id":"46ZlrP3X8yCLyMYG","name":"Stable","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A character who was @Compendium[D35E.conditions.BKxrsHSBNATa0e3D]{Dying} but who has stopped losing hit points each round and still has negative hit points is stable. The character is no longer @Compendium[D35E.conditions.BKxrsHSBNATa0e3D]{Dying}, but is still @Compendium[D35E.conditions.bj36eCfZGJG5AGTQ]{Unconscious}. If the character has become stable because of aid from another character (such as a Heal check or magical healing), then the character no longer loses hit points. The character can make a DC 10 Constitution check each hour to become conscious and @Compendium[D35E.conditions.zW6gVKSaVFTrd9PY]{Disabled} (even though his hit points are still negative). The character takes a penalty on this roll equal to his negative hit point total.
\nIf a character has become stable on his own and hasn’t had help, he is still at risk of losing hit points. Each hour he can make a Constitution check to become stable (as a character that has received aid), but each failed check causes him to lose 1 hit point.
"}
-{"_id":"6LpiJdKskDFD4zLC","name":"Staggered","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A staggered creature may take a single move action or standard action each round (but not both, nor can he take full-round actions). A staggered creature can still take free, swift, and immediate actions. A creature with nonlethal damage exactly equal to its current hit points gains the staggered condition.
"}
-{"_id":"assqfdN6G1URo9MZ","name":"Stunned","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A stunned creature drops everything held, can’t take actions, takes a –2 penalty to AC, and loses its Dexterity bonus to AC (if any).
\nAttackers receive a +4 bonus on attack rolls to perform combat maneuvers against a stunned opponent.
"}
-{"_id":"bj36eCfZGJG5AGTQ","name":"Unconscious","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"Unconscious creatures are knocked out and @Compendium[D35E.conditions.g84rPrlfDnkUopAa]{Helpless}. Unconsciousness can result from having negative hit points (but not more than the creature’s Constitution score), or from nonlethal damage in excess of current hit points.
"}
-{"_id":"bj36eCfZGJG5AGTQ","name":"Unconscious","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"Unconscious creatures are knocked out and @Compendium[D35E.conditions.g84rPrlfDnkUopAa]{Helpless}. Unconsciousness can result from having negative hit points (but not more than the creature’s Constitution score), or from nonlethal damage in excess of current hit points.
"}
+{"_id":"07JPXUqIPshVnTCL","name":"Shaken","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A shaken character takes a -2 penalty on attack rolls, saving throws, skill checks, and ability checks.
\n
\nShaken is a less severe state of fear than frightened or panicked.
\n
"}
+{"_id":"0AJZKIpP3lS3FVKa","name":"Sickened","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"The character takes a -2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.
"}
+{"_id":"1fkE2juoZHXjU90M","name":"Nauseated","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"Experiencing stomach distress. Nauseated creatures are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move action per turn.
\n
"}
+{"name":"Ability Damaged","permission":{"default":0,"wbFPpmVfPG23MbMC":3},"flags":{},"content":"The character has temporarily lost 1 or more ability score points. Lost points return at a rate of 1 per day unless noted otherwise by the condition dealing the damage. A character with Strength 0 falls to the ground and is helpless. A character with Dexterity 0 is paralyzed. A character with Constitution 0 is dead. A character with Intelligence, Wisdom, or Charisma 0 is unconscious. Ability damage is different from penalties to ability scores, which go away when the conditions causing them go away.
","_id":"2773dT1ch1WdwbW1"}
+{"_id":"2pICNUG3g7O4obyu","name":"Dazzled","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"The creature is unable to see well because of overstimulation of the eyes. A dazzled creature takes a -1 penalty on attack rolls, Search checks, and Spot checks.
\n
"}
+{"_id":"46ZlrP3X8yCLyMYG","name":"Stable","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A character who was dying but who has stopped losing hit points and still has negative hit points is stable. The character is no longer dying, but is still unconscious. If the character has become stable because of aid from another character (such as a Heal check or magical healing), then the character no longer loses hit points. He has a 10% chance each hour of becoming conscious and disabled (even though his hit points are still negative).
\n
\nIf the character became stable on his own and hasn’t had help, he is still at risk of losing hit points. Each hour, he has a 10% chance of becoming conscious and disabled. Otherwise he loses 1 hit point.
\n
"}
+{"_id":"6LpiJdKskDFD4zLC","name":"Staggered","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A character whose nonlethal damage exactly equals his current hit points is staggered. A staggered character may take a single move action or standard action each round (but not both, nor can she take full-round actions).
\n
\nA character whose current hit points exceed his nonlethal damage is no longer staggered; a character whose nonlethal damage exceeds his hit points becomes unconscious.
"}
+{"_id":"75ojKVcFLHBi80J9","name":"Incorporeal","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"Having no physical body. Incorporeal creatures are immune to all nonmagical attack forms. They can be harmed only by other incorporeal creatures, +1 or better magic weapons, spells, spell-like effects, or supernatural effects.
\n
"}
+{"_id":"8zG4yDD2zGVSAJFH","name":"Paralyzed","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A paralyzed character is frozen in place and unable to move or act. A paralyzed character has effective Dexterity and Strength scores of 0 and is helpless, but can take purely mental actions. A winged creature flying in the air at the time that it becomes paralyzed cannot flap its wings and falls. A paralyzed swimmer can’t swim and may drown. A creature can move through a space occupied by a paralyzed creature—ally or not. Each square occupied by a paralyzed creature, however, counts as 2 squares.
\n
"}
+{"name":"Knocked Down","permission":{"default":0,"wbFPpmVfPG23MbMC":3},"flags":{},"content":"Depending on their size, creatures can be knocked down by winds of high velocity. Creatures on the ground are knocked prone by the force of the wind. Flying creatures are instead blown back 1d6 × 10 feet.
\n
","_id":"9uwSHmxpX4eCKQU3"}
+{"_id":"Av5KcblR1Wd68uWY","name":"Prone","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"The character is on the ground. An attacker who is prone has a -4 penalty on melee attack rolls and cannot use a ranged weapon (except for a crossbow). A defender who is prone gains a +4 bonus to Armor Class against ranged attacks, but takes a -4 penalty to AC against melee attacks.
\n
\nStanding up is a move-equivalent action that provokes an attack of opportunity.
\n
"}
+{"_id":"BKxrsHSBNATa0e3D","name":"Dying","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A dying character is unconscious and near death. She has -1 to -9 current hit points. A dying character can take no actions and is unconscious. At the end of each round (starting with the round in which the character dropped below 0 hit points), the character rolls d% to see whether she becomes stable. She has a 10% chance to become stable. If she does not, she loses 1 hit point. If a dying character reaches -10 hit points, she is dead.
\n
"}
+{"_id":"I1cKXhfBaFIrL9Ix","name":"Exhausted","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"An exhausted character moves at half speed and takes a -6 penalty to Strength and Dexterity. After 1 hour of complete rest, an exhausted character becomes fatigued. A fatigued character becomes exhausted by doing something else that would normally cause fatigue.
\n
"}
+{"name":"Ability Drained","permission":{"default":0,"wbFPpmVfPG23MbMC":3},"flags":{},"content":"The character has permanently lost 1 or more ability score points. The character can regain drained points only through magical means. A character with Strength 0 falls to the ground and is helpless. A character with Dexterity 0 is paralyzed. A character with Constitution 0 is dead. A character with Intelligence, Wisdom, or Charisma 0 is unconscious.
\n
","_id":"JEV0kyp5EwEV3KKF"}
+{"_id":"L3hNCX9kLGlmoQhc","name":"Invisible","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"Visually undetectable. An invisible creature gains a +2 bonus on attack rolls against sighted opponents, and ignores its opponents’ Dexterity bonuses to AC (if any). (See Invisibility, under Special Abilities.)
\n
"}
+{"name":"Checked","permission":{"default":0,"wbFPpmVfPG23MbMC":3},"flags":{},"content":"Prevented from achieving forward motion by an applied force, such as wind. Checked creatures on the ground merely stop. Checked flying creatures move back a distance specified in the description of the effect.
\n
","_id":"LJSga5TP0jgIjFKR"}
+{"_id":"M9FWe38D2J740wLH","name":"Cowering","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"The character is frozen in fear and can take no actions. A cowering character takes a -2 penalty to Armor Class and loses her Dexterity bonus (if any).
"}
+{"_id":"QdwliEzfA3ZK9YtS","name":"Frightened","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A frightened creature flees from the source of its fear as best it can. If unable to flee, it may fight. A frightened creature takes a -2 penalty on all attack rolls, saving throws, skill checks, and ability checks. A frightened creature can use special abilities, including spells, to flee; indeed, the creature must use such means if they are the only way to escape.
\n
\nFrightened is like shaken, except that the creature must flee if possible. Panicked is a more extreme state of fear.
\n
"}
+{"_id":"VbG9W9dMz2jhgfCi","name":"Confused","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A confused character’s actions are determined by rolling d% at the beginning of his turn:
\n\n\n\n01-10 | \nattack caster with melee or ranged weapons (or close with caster if attacking is not possible) | \n
\n\n11-20 | \nact normally | \n
\n\n21-50 | \ndo nothing but babble incoherently | \n
\n\n51-70 | \nflee away from caster at top possible speed | \n
\n\n71-100 | \nattack nearest creature (for this purpose, a familiar counts as part of the subject’s self) | \n
\n\n
\nA confused character who can’t carry out the indicated action does nothing but babble incoherently. Attackers are not at any special advantage when attacking a confused character. Any confused character who is attacked automatically attacks its attackers on its next turn, as long as it is still confused when its turn comes. A confused character does not make attacks of opportunity against any creature that it is not already devoted to attacking (either because of its most recent action or because it has just been attacked).
\n
"}
+{"_id":"VwiEwv8Ks0iTl6vQ","name":"Flat-Footed","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A character who has not yet acted during a combat is flat-footed, not yet reacting normally to the situation. A flat-footed character loses his Dexterity bonus to AC (if any) and cannot make attacks of opportunity.
\n
"}
+{"_id":"WH3Hop5fUDUzVUVg","name":"Entangled","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"The character is ensnared. Being entangled impedes movement, but does not entirely prevent it unless the bonds are anchored to an immobile object or tethered by an opposing force. An entangled creature moves at half speed, cannot run or charge, and takes a -2 penalty on all attack rolls and a -4 penalty to Dexterity. An entangled character who attempts to cast a spell must make a Concentration check (DC 15 + the spell’s level) or lose the spell.
\n
"}
+{"_id":"ZTA39rR8AnZcydiu","name":"Deafened","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A deafened character cannot hear. She takes a -4 penalty on initiative checks, automatically fails Listen checks, and has a 20% chance of spell failure when casting spells with verbal components. Characters who remain deafened for a long time grow accustomed to these drawbacks and can overcome some of them.
\n
"}
+{"_id":"assqfdN6G1URo9MZ","name":"Stunned","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A stunned creature drops everything held, can’t take actions, takes a -2 penalty to AC, and loses his Dexterity bonus to AC (if any).
"}
+{"_id":"bj36eCfZGJG5AGTQ","name":"Unconscious","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"Knocked out and helpless. Unconsciousness can result from having current hit points between -1 and -9, or from nonlethal damage in excess of current hit points.
"}
+{"_id":"cPwNCkLiLxlTAQS7","name":"Energy Drained","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"The character gains one or more negative levels, which might permanently drain the character’s levels. If the subject has at least as many negative levels as Hit Dice, he dies. Each negative level gives a creature the following penalties: -1 penalty on attack rolls, saving throws, skill checks, ability checks; loss of 5 hit points; and -1 to effective level (for determining the power, duration, DC, and other details of spells or special abilities). In addition, a spellcaster loses one spell or spell slot from the highest spell level castable.
\n
"}
+{"_id":"coxrkb6qUKBZvVxP","name":"Blinded","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"The character cannot see. He takes a -2 penalty to Armor Class, loses his Dexterity bonus to AC (if any), moves at half speed, and takes a -4 penalty on Search checks and on most Strength- and Dexterity-based skill checks. All checks and activities that rely on vision (such as reading and Spot checks) automatically fail. All opponents are considered to have total concealment (50% miss chance) to the blinded character. Characters who remain blinded for a long time grow accustomed to these drawbacks and can overcome some of them.
\n
"}
+{"_id":"fDeN1Ze5F2uCiUPj","name":"Fascinated","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A fascinated creature is entranced by a supernatural or spell effect. The creature stands or sits quietly, taking no actions other than to pay attention to the fascinating effect, for as long as the effect lasts. It takes a -4 penalty on skill checks made as reactions, such as Listen and Spot checks. Any potential threat, such as a hostile creature approaching, allows the fascinated creature a new saving throw against the fascinating effect. Any obvious threat, such as someone drawing a weapon, casting a spell, or aiming a ranged weapon at the fascinated creature, automatically breaks the effect. A fascinated creature’s ally may shake it free of the spell as a standard action.
\n
"}
+{"_id":"g84rPrlfDnkUopAa","name":"Helpless","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A helpless character is paralyzed, held, bound, sleeping, unconscious, or otherwise completely at an opponent’s mercy. A helpless target is treated as having a Dexterity of 0 (-5 modifier). Melee attacks against a helpless target get a +4 bonus (equivalent to attacking a prone target). Ranged attacks gets no special bonus against helpless targets. Rogues can sneak attack helpless targets.
\n
\nAs a full-round action, an enemy can use a melee weapon to deliver a coup de grace to a helpless foe. An enemy can also use a bow or crossbow, provided he is adjacent to the target. The attacker automatically hits and scores a critical hit. (A rogue also gets her sneak attack damage bonus against a helpless foe when delivering a coup de grace.) If the defender survives, he must make a Fortitude save (DC 10 + damage dealt) or die.
\n
\nDelivering a coup de grace provokes attacks of opportunity.
\n
\nCreatures that are immune to critical hits do not take critical damage, nor do they need to make Fortitude saves to avoid being killed by a coup de grace.
"}
+{"name":"Turned","permission":{"default":0,"wbFPpmVfPG23MbMC":3},"flags":{},"content":"Affected by a turn undead attempt. Turned undead flee for 10 rounds (1 minute) by the best and fastest means available to them. If they cannot flee, they cower.
","_id":"k2qmJvroKL5YCQ8B"}
+{"_id":"khxmbfoDQ3LD0de5","name":"Dead","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"The character’s hit points are reduced to -10, his Constitution drops to 0, or he is killed outright by a spell or effect. The character’s soul leaves his body. Dead characters cannot benefit from normal or magical healing, but they can be restored to life via magic. A dead body decays normally unless magically preserved, but magic that restores a dead character to life also restores the body either to full health or to its condition at the time of death (depending on the spell or device). Either way, resurrected characters need not worry about rigor mortis, decomposition, and other conditions that affect dead bodies.
\n
"}
+{"_id":"nku8mgRBNt0iXqzB","name":"Fatigued","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A fatigued character can neither run nor charge and takes a -2 penalty to Strength and Dexterity. Doing anything that would normally cause fatigue causes the fatigued character to become exhausted. After 8 hours of complete rest, fatigued characters are no longer fatigued.
\n
"}
+{"name":"Blown Away","permission":{"default":0,"wbFPpmVfPG23MbMC":3},"flags":{},"content":"Depending on its size, a creature can be blown away by winds of high velocity. A creature on the ground that is blown away is knocked down and rolls 1d4 × 10 feet, taking 1d4 points of nonlethal damage per 10 feet. A flying creature that is blown away is blown back 2d6 × 10 feet and takes 2d6 points of nonlethal damage due to battering and buffering.
\n
","_id":"pT8V3yDTLWoP9DPx"}
+{"_id":"qLQsdbMorUOjOJWJ","name":"Petrified","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A petrified character has been turned to stone and is considered unconscious. If a petrified character cracks or breaks, but the broken pieces are joined with the body as he returns to flesh, he is unharmed. If the character’s petrified body is incomplete when it returns to flesh, the body is likewise incomplete and there is some amount of permanent hit point loss and/or debilitation.
\n
"}
+{"_id":"uxkaA2RC6METVN6w","name":"Pinned","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"Held immobile (but not helpless) in a grapple.
"}
+{"_id":"woFU0s24URgixLm7","name":"Dazed","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"The creature is unable to act normally. A dazed creature can take no actions, but has no penalty to AC.
\n
\nA dazed condition typically lasts 1 round.
"}
+{"_id":"xhQma4Gl4wLO0jnZ","name":"Panicked","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A panicked creature must drop anything it holds and flee at top speed from the source of its fear, as well as any other dangers it encounters, along a random path. It can’t take any other actions. In addition, the creature takes a -2 penalty on all saving throws, skill checks, and ability checks. If cornered, a panicked creature cowers. A panicked creature can use special abilities, including spells, to flee; indeed, the creature must use such means if they are the only way to escape.
\n
\nPanicked is a more extreme state of fear than shaken or frightened.
\n
"}
+{"_id":"zW6gVKSaVFTrd9PY","name":"Disabled","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"A character with 0 hit points, or one who has negative hit points but has become stable and conscious, is disabled. A disabled character may take a single move action or standard action each round (but not both, nor can she take full-round actions). She moves at half speed. Taking move actions doesn’t risk further injury, but performing any standard action (or any other action the game master deems strenuous, including some free actions such as casting a quickened spell) deals 1 point of damage after the completion of the act. Unless the action increased the disabled character’s hit points, she is now in negative hit points and dying.
\n
\nA disabled character with negative hit points recovers hit points naturally if she is being helped. Otherwise, each day she has a 10% chance to start recovering hit points naturally (starting with that day); otherwise, she loses 1 hit point. Once an unaided character starts recovering hit points naturally, she is no longer in danger of losing hit points (even if her current hit points are negative).
\n
"}
+{"_id":"zemoWcP2SR6FTiS1","name":"Grappling","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"folder":"","flags":{},"content":"Engaged in wrestling or some other form of hand-to-hand struggle with one or more attackers. A grappling character can undertake only a limited number of actions. He does not threaten any squares, and loses his Dexterity bonus to AC (if any) against opponents he isn’t grappling. See Grapple.
\n
"}
diff --git a/packs/feats.db b/packs/feats.db
index ea8f50cd..9eed7d71 100644
--- a/packs/feats.db
+++ b/packs/feats.db
@@ -1,78 +1,78 @@
-{"_id":"0BkZIjIKMetOaiug","name":"Greater Spell Focus","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nChoose a school of magic to which you already have applied the Spell Focus feat.\n
\nBenefit
\nAdd +1 to the Difficulty Class for all saving throws against spells from the school of magic you select. This bonus stacks with the bonus from Spell Focus.\n
\nSpecial
\nYou can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new school of magic to which you already have applied the Spell Focus feat.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"0BkZIjIKMetOaiug","name":"Greater Spell Focus","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nChoose a school of magic to which you already have applied the Spell Focus feat.\n
\nBenefit
\nAdd +1 to the Difficulty Class for all saving throws against spells from the school of magic you select. This bonus stacks with the bonus from Spell Focus.\n
\nSpecial
\nYou can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new school of magic to which you already have applied the Spell Focus feat.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Greater Spell Focus"},"flags":{},"img":"systems/D35E/icons/feats/spell-focus-greater.png"}
{"_id":"0BrArE9PAFJHu8OU","name":"Hold the Line","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nCombat Reflexes, base attack bonus +2.\n
\nBenefit
\nYou may make an attack of opportunity against a charging opponent who enters an area you threaten. Your attack of opportunity happens immediately before the charge attack is resolved.\n
\nNormal
\nYou only get an attack of opportunity against a character that exits a square you threaten.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"0QyKGFzG9fiySh5u","name":"Great Smiting","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nCha 25, smite ability (from class feature or domain granted power).\n
\nBenefit
\nWhenever the character makes a successful smite attack, add twice the appropriate level to damage (rather than just the character’s level).\n
\nSpecial
\nA character may select this feat multiple times. Its effects stack. Remember that two doublings equals a tripling, and so forth.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"0XB7aiayMJCTdpZY","name":"Greater Power Specialization","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou deal more damage with your powers.\n
\nPrerequisites
\nPower Specialization, Weapon Focus (ray), manifester level 12th.\n
\nBenefit
\nYour powers that deal damage deal an extra 2 points of damage. This damage stacks with other bonuses on damage rolls to powers, including the one from Power Specialization. The damage bonus applies only if the target or targets are within 30 feet.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"0dofZkomCM2kwm5n","name":"Legendary Climber","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 21, Balance 12 ranks, Climb 24 ranks.\n
\nBenefit
\nThe character can ignore any check penalties applied for accelerated climbing or rapid climbing.\n
\nNormal
\nWithout this feat, a character takes a –5 penalty on Climb checks when attempting to cover his or her full speed in climbing distance in a round, or a –20 penalty when attempting to cover twice his or her speed in climbing distance in a round.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"0gyZKVs0GhesdG5G","name":"Master Staff","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCraft Staff, Spellcraft 15 ranks.\n
\nBenefit
\nWhen the character activates a staff, he or she can substitute a spell slot instead of using a charge. The spell slot must be one the character has not used for the day, though the character may lose a prepared spell to emulate a wand charge (the character may not lose prepared spells from his or her school of specialty, if any). The spell slot lost must be equal to or higher in level than the specific spell stored in the staff, including any level-increasing metamagic enhancements. A character cannot emulate a charge for a staff function that does not match a specific spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"0kLan7dp4TkD3YCa","name":"Burrowing Power","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYour powers sometimes bypass barriers.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus. You can attempt to manifest your powers against targets that are sheltered behind a wall or force effect. Your power briefly skips through the Astral Plane to bypass the barrier.\n
The strength and thickness of the barrier determine your chance of success. To successfully bypass the barrier with your power, you make a Psicraft check against a DC equal to 10 + the hardness of the barrier + 1 per foot of thickness (minimum 1). Assign a hardness of 20 to barriers without a hardness rating, such as force effects (or a wall of ectoplasm). Force walls or walls of ectoplasm are assumed to have less than 1 foot of thickness unless noted otherwise.\n
If a power requires line of sight (which includes most powers that affect a target or targets instead of an area), you cannot manifest it as a burrowing power unless you can somehow see the target, such as with clairvoyant sense. Using this feat increases the power point cost of the power by 2. The power’s total cost cannot exceed your manifester level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"0z2X86S2H59Bf7BU","name":"Run","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"1A0PAwi8YW5zsIog","name":"Craft Epic Staff","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nCraft Staff, Knowledge (arcana) 35 ranks, Spellcraft 35 ranks.\n
\nBenefit
\nThe character can craft staffs that exceed the normal limits for such items.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"0z2X86S2H59Bf7BU","name":"Run","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nWhen running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.\n
\nNormal
\nYou move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] when making a jump after a running start (see the Jump skill description)","skill","skill.jmp"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Run"},"flags":{},"img":"systems/D35E/icons/feats/run.png"}
+{"_id":"1A0PAwi8YW5zsIog","name":"Craft Epic Staff","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nCraft Staff, Knowledge (arcana) 35 ranks, Spellcraft 35 ranks.\n
\nBenefit
\nThe character can craft staffs that exceed the normal limits for such items.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Craft Epic Staff"},"flags":{},"img":"systems/D35E/icons/feats/craft.png"}
{"_id":"1LnBPUTWXJJ7qBvL","name":"Uncanny Accuracy","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 21, base attack bonus +11, Point Blank Shot, Precise Shot, Improved Precise Shot, Spot 20 ranks.\n
\nBenefit
\nThe character’s ranged attacks ignore the miss chance granted to targets by total concealment. The character must aim his or her attacks at the correct square to gain advantage of this feat.\n
\nNormal
\nWithout this feat, characters suffer a 50% miss chance when making a ranged attack against a target with total concealment.\n
\nSpecial
\nA character with at least 11 levels of ranger can qualify for this feat even if he or she does not have the prerequisites for it, but can only use it when wearing light or no armor.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"1Sc09HsW6sDHgEHl","name":"Improved Natural Attack","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nNatural weapon, base attack bonus +4.\n
\nBenefit
\nChoose one of the creature’s natural attack forms. The damage for this natural weapon increases by one step, as if the creature’s size had increased by one category.\n
\nSpecial
\nYou can take this feat multiple times, but each time it applies to a different natural attack.\n
\n\n\nTable: Improved Natural Attack Damage Increase
\n\n\n1d2 | \n1d3 | \n1d4 | \n1d6 | \n1d8 | \n2d6 | \n3d6 | \n4d6 | \n6d6 | \n8d6 | \n12d6\n |
\n\n— | \n— | \n— | \n— | \n2d4 | \n2d6 | \n3d6 | \n4d6 | \n6d6 | \n8d6 | \n12d6\n |
\n\n— | \n— | \n— | \n— | \n— | \n1d12 | \n3d6 | \n4d6 | \n6d6 | \n8d6 | \n12d6\n |
\n\n— | \n— | \n— | \n1d10 | \n2d8 | \n3d8 | \n4d8 | \n6d8 | \n8d8 | \n12d8 | \n16d8\n |
\n\n— | \n— | \n— | \n— | \n— | \n2d10 | \n4d8 | \n6d8 | \n8d8 | \n12d8 | \n16d8\n |
\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"1Sc09HsW6sDHgEHl","name":"Improved Natural Attack","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nNatural weapon, base attack bonus +4.\n
\nBenefit
\nChoose one of the creature’s natural attack forms. The damage for this natural weapon increases by one step, as if the creature’s size had increased by one category.\n
\nSpecial
\nYou can take this feat multiple times, but each time it applies to a different natural attack.\n
\n\n\nTable: Improved Natural Attack Damage Increase
\n\n\n1d2 | \n1d3 | \n1d4 | \n1d6 | \n1d8 | \n2d6 | \n3d6 | \n4d6 | \n6d6 | \n8d6 | \n12d6\n |
\n\n— | \n— | \n— | \n— | \n2d4 | \n2d6 | \n3d6 | \n4d6 | \n6d6 | \n8d6 | \n12d6\n |
\n\n— | \n— | \n— | \n— | \n— | \n1d12 | \n3d6 | \n4d6 | \n6d6 | \n8d6 | \n12d6\n |
\n\n— | \n— | \n— | \n1d10 | \n2d8 | \n3d8 | \n4d8 | \n6d8 | \n8d8 | \n12d8 | \n16d8\n |
\n\n— | \n— | \n— | \n— | \n— | \n2d10 | \n4d8 | \n6d8 | \n8d8 | \n12d8 | \n16d8\n |
\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Natural Attack"},"flags":{},"img":"systems/D35E/icons/feats/improved-natural-attack.png"}
{"_id":"1ZlPOPJxzl8rnwHr","name":"Stunning Fist","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8.\n
\nBenefit
\nYou must declare that you are using this feat before you make your attack roll (thus, a failed attack roll ruins the attempt). Stunning Fist forces a foe damaged by your unarmed attack to make a Fortitude saving throw (DC 10 + 1/2 your character level + your Wis modifier), in addition to dealing damage normally. A defender who fails this saving throw is stunned for 1 round (until just before your next action). A stunned character can’t act, loses any Dexterity bonus to AC, and takes a –2 penalty to AC. You may attempt a stunning attack once per day for every four levels you have attained (but see Special), and no more than once per round. Constructs, oozes, plants, undead, incorporeal creatures, and creatures immune to critical hits cannot be stunned.\n
\nSpecial
\nA monk may select Stunning Fist as a bonus feat at 1st level, even if she does not meet the prerequisites. A monk who selects this feat may attempt a stunning attack a number of times per day equal to her monk level, plus one more time per day for every four levels she has in classes other than monk.\n
A fighter may select Stunning Fist as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"2255ZS8Pe3784gcd","name":"Craft Construct","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nCraft Magic Arms and Armor, Craft Wondrous Item.\n
\nBenefit
\nA creature with this feat can create any construct whose prerequisites it meets. Enchanting a construct takes one day for each 1,000 gp in its market price. To enchant a construct, a spellcaster must spend 1/25 the item’s price in XP and use up raw materials costing half of this price (see individual construct monster entries for details).\n
A creature with this feat can repair constructs that have taken damage. In one day of work, the creature can repair up to 20 points of damage by expending 50 gp per point of damage repaired.\n
A newly created construct has average hit points for its Hit Dice.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"2255ZS8Pe3784gcd","name":"Craft Construct","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nCraft Magic Arms and Armor, Craft Wondrous Item.\n
\nBenefit
\nA creature with this feat can create any construct whose prerequisites it meets. Enchanting a construct takes one day for each 1,000 gp in its market price. To enchant a construct, a spellcaster must spend 1/25 the item’s price in XP and use up raw materials costing half of this price (see individual construct monster entries for details).\n
A creature with this feat can repair constructs that have taken damage. In one day of work, the creature can repair up to 20 points of damage by expending 50 gp per point of damage repaired.\n
A newly created construct has average hit points for its Hit Dice.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Craft Construct"},"flags":{},"img":"systems/D35E/icons/feats/craft.png"}
{"_id":"27wxZgJ47rbXZJKO","name":"Wild Talent","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYour mind wakes to a previously unrealized talent for psionics.\n
\nBenefit
\nYour latent power of psionics flares to life, conferring upon you the designation of a psionic character. As a psionic character, you gain a reserve of 2 power points and can take psionic feats, metapsionic feats, and psionic Item Creation feats. You do not, however, gain the ability to manifest powers simply by virtue of having this feat.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"2ABwuqvLc2Nq0FqA","name":"Boost Construct","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYour astral constructs have more abilities.\n
\nBenefit
\nWhen you create an astral construct, you can give it one additional special ability from any menu that the construct currently has an ability from.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"2B8yPKtWZiVC5BrP","name":"Improved Psicrystal","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can upgrade your psicrystal.\n
\nPrerequisites
\nPsicrystal Affinity.\n
\nBenefit
\nYou can implant another personality fragment in your psicrystal. You gain the benefits of both psicrystal personalities. Your psicrystal's personality adjusts and becomes a blend between all implanted personality fragments. From now on, when determining the abilities of your psicrystal, treat your manifester level as one higher than your normal manifester level.\n
\nSpecial
\nYou can gain this feat multiple times. Each time, you implant a new personality fragment in your psicrystal, from which you derive the noted benefits, and you treat your level as one higher for the purpose of determining your psicrystal's abilities.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"2JjXpqG6x8Le1wdS","name":"Stand Still","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can prevent foes from fleeing or closing.\n
\nPrerequisite
\nStr 13.\n
\nBenefit
\nWhen a foe’s movement out of a square you threaten grants you an attack of opportunity, you can give up that attack and instead attempt to stop your foe in his tracks. Make your attack of opportunity normally. If you hit your foe, he must succeed on a Reflex save against a DC of 10 + your damage roll (the opponent does not actually take damage), or immediately halt as if he had used up his move actions for the round.\n
Since you use the Stand Still feat in place of your attack of opportunity, you can do so only a number of times per round equal to the number of times per round you could make an attack of opportunity (normally just one).\n
\nNormal
\nAttacks of opportunity cannot halt your foes in their tracks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"2PBlw0Eep8YYUhgj","name":"Spell Focus","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nChoose a school of magic.\n
\nBenefit
\nAdd +1 to the Difficulty Class for all saving throws against spells from the school of magic you select.\n
\nSpecial
\nYou can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new school of magic.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"2PBlw0Eep8YYUhgj","name":"Spell Focus","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nChoose a school of magic.\n
\nBenefit
\nAdd +1 to the Difficulty Class for all saving throws against spells from the school of magic you select.\n
\nSpecial
\nYou can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new school of magic.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spell Focus"},"flags":{},"img":"systems/D35E/icons/feats/spell-focus.png"}
{"_id":"2UgM55TCAnPED4sG","name":"Unconditional Power","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nDisabling conditions do not hold you back.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus. Your mental strength is enough to overcome some otherwise disabling conditions. You can manifest an unconditional power when you are dazed, confused, nauseated, shaken, or stunned.\n
Only personal powers and powers that affect your person can be manifested as unconditional powers.\n
Using this feat increases the power point cost of the power by 8. The power’s total cost cannot exceed your manifester level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"2VfYYvk7MANc54tu","name":"Psionic Dodge","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou are proficient at dodging blows.\n
\nPrerequisite
\nDex 13, Dodge.\n
\nBenefit
\nYou must be psionically focused to use this feat. You receive a +1 dodge bonus to your Armor Class. This bonus stacks with the bonus from the Dodge feat (but only applies on attacks made by the opponent you have designated).\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"2Xr0NYhUXvuk2OGN","name":"Craft Psionic Construct","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can create golems and other psionic automatons that obey your orders.\n
\nPrerequisites
\nCraft Psionic Arms and Armor, Craft Universal Item.\n
\nBenefit
\nYou can create any psionic construct whose prerequisites you meet. Creating a construct takes one day for each 1,000 gp in its base price. To create a construct, you must spend 1/25 of the construct’s base price in XP and use up raw materials costing one-half of this price. A newly created construct has average hit points for its Hit Dice.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"2sUtyC751IILaB4C","name":"Devastating Critical","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 25, Cleave, Great Cleave, Improved Critical (chosen weapon), Overwhelming Critical (chosen weapon), Power Attack, Weapon Focus (chosen weapon).\n
\nBenefit
\nWhenever the character scores a critical hit with the chosen weapon, the target must make a Fortitude save (DC 10 + 1/2 character level + character’s Strength modifier) or die instantly. (Creatures immune to critical hits can’t be affected by this feat.)\n
\nSpecial
\nA character can gain this feat multiple times. Its effects do not stack. Each time a character takes the feat, it applies to a different type of weapon.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"2VfYYvk7MANc54tu","name":"Psionic Dodge","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou are proficient at dodging blows.\n
\nPrerequisite
\nDex 13, Dodge.\n
\nBenefit
\nYou must be psionically focused to use this feat. You receive a +1 dodge bonus to your Armor Class. This bonus stacks with the bonus from the Dodge feat (but only applies on attacks made by the opponent you have designated).\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent",""]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Psionic Dodge"},"flags":{},"img":"systems/D35E/icons/feats/dodge-psionic.png"}
+{"_id":"2Xr0NYhUXvuk2OGN","name":"Craft Psionic Construct","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can create golems and other psionic automatons that obey your orders.\n
\nPrerequisites
\nCraft Psionic Arms and Armor, Craft Universal Item.\n
\nBenefit
\nYou can create any psionic construct whose prerequisites you meet. Creating a construct takes one day for each 1,000 gp in its base price. To create a construct, you must spend 1/25 of the construct’s base price in XP and use up raw materials costing one-half of this price. A newly created construct has average hit points for its Hit Dice.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Craft Psionic Construct"},"flags":{},"img":"systems/D35E/icons/feats/craft.png"}
+{"_id":"2sUtyC751IILaB4C","name":"Devastating Critical","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 25, Cleave, Great Cleave, Improved Critical (chosen weapon), Overwhelming Critical (chosen weapon), Power Attack, Weapon Focus (chosen weapon).\n
\nBenefit
\nWhenever the character scores a critical hit with the chosen weapon, the target must make a Fortitude save (DC 10 + 1/2 character level + character’s Strength modifier) or die instantly. (Creatures immune to critical hits can’t be affected by this feat.)\n
\nSpecial
\nA character can gain this feat multiple times. Its effects do not stack. Each time a character takes the feat, it applies to a different type of weapon.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Devastating Critical"},"flags":{},"img":"systems/D35E/icons/feats/improved-critical-devastating.png"}
{"_id":"3AzAX89XTX1qyZ2F","name":"Improved Aura of Courage","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCha 25, aura of courage class ability.\n
\nBenefit
\nThe character’s aura of courage grants a +8 morale bonus on saving throws against fear effects.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"3NWlYQBHeHzmsNJF","name":"Knock-Down","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nBase attack bonus +2, Improved Trip, Str 15.\n
\nBenefit
\nWhenever you deal 10 or more points of damage to your opponent in melee, you make a trip attack as a free action against the same target.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"3SF7Sw9ObPtYSsmM","name":"Improved Spell Capacity","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nAbility to cast spells of the normal maximum spell level in at least one spellcasting class.\n
\nBenefit
\nWhen the character selects this feat, he or she gains one spell slot per day of any level up to one level higher than the highest-level spell the character can already cast in a particular class. The character must still have the requisite ability score (10 + spell level) in order to cast any spell stored in this slot. If the character has a high enough ability modifier to gain one or more bonus spells for this spell level, he or she also gains the bonus spells for this spell level. The character must use the spell slot as a member of the class in which he or she can already cast spells of the normal maximum spell level.\n
\nSpecial
\nA character can gain this feat multiple times.\n
\nSpell Slots Above 9th Level
\nThe Improved Spell Capacity feat allows characters to gain spell slots above 9th level (which can be used to hold lower-level spells or spells whose level has been increased beyond 9th by the use of metamagic feats).\n
A character with a very high score in the ability associated with his or her spellcasting (Intelligence for wizards; Wisdom for clerics, druids, paladins, and rangers; or Charisma for bards and sorcerers) may receive bonus spells of those levels, as shown on Table: Expanded Ability Modifiers and Bonus Spells, but only if they already have at least one spell slot of that level (such as from the Improved Spell Capacity feat). A character without any spell slots of a level can’t receive any bonus spells of that level, even if the appropriate ability score is high enough to award them.\n
Even though the table only includes ability scores up to 61 and spell slots up to 25th level, the progression continues infinitely in both directions. For ability scores beyond 61, or for spell slots above 25th level, expand the table to follow the same patterns as shown.\n
\n\n\nTable: Expanded Ability Modifiers and Bonus Spells
\n\n\nScore | \nModifier | \nSpells per Day\n |
\n\n10th | \n11th | \n12th | \n13th | \n14th | \n15th | \n16th | \n17th | \n18th | \n19th | \n20th | \n21st | \n22nd | \n23rd | \n24th | \n25th\n |
\n\n10–11 | \n+0 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n12–13 | \n+1 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n14–15 | \n+2 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n16–17 | \n+3 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n18–19 | \n+4 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n20–21 | \n+5 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n22–23 | \n+6 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n24–25 | \n+7 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n26–27 | \n+8 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n28–29 | \n+9 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n30–31 | \n+10 | \n1 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n32–33 | \n+11 | \n1 | \n1 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n34–35 | \n+12 | \n1 | \n1 | \n1 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n36–37 | \n+13 | \n1 | \n1 | \n1 | \n1 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n38–39 | \n+14 | \n2 | \n1 | \n1 | \n1 | \n1 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n40–41 | \n+15 | \n2 | \n2 | \n1 | \n1 | \n1 | \n1 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n42–43 | \n+16 | \n2 | \n2 | \n2 | \n1 | \n1 | \n1 | \n1 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n44–45 | \n+17 | \n2 | \n2 | \n2 | \n2 | \n1 | \n1 | \n1 | \n1 | \n— | \n— | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n46–47 | \n+18 | \n3 | \n2 | \n2 | \n2 | \n2 | \n1 | \n1 | \n1 | \n1 | \n— | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n48–49 | \n+19 | \n3 | \n3 | \n2 | \n2 | \n2 | \n2 | \n1 | \n1 | \n1 | \n1 | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n50–51 | \n+20 | \n3 | \n3 | \n3 | \n2 | \n2 | \n2 | \n2 | \n1 | \n1 | \n1 | \n1 | \n— | \n— | \n— | \n— | \n—\n |
\n\n52–53 | \n+21 | \n3 | \n3 | \n3 | \n3 | \n2 | \n2 | \n2 | \n2 | \n1 | \n1 | \n1 | \n1 | \n— | \n— | \n— | \n—\n |
\n\n54–55 | \n+22 | \n4 | \n3 | \n3 | \n3 | \n3 | \n2 | \n2 | \n2 | \n2 | \n1 | \n1 | \n1 | \n1 | \n— | \n— | \n—\n |
\n\n56–57 | \n+23 | \n4 | \n4 | \n3 | \n3 | \n3 | \n3 | \n2 | \n2 | \n2 | \n2 | \n1 | \n1 | \n1 | \n1 | \n— | \n—\n |
\n\n58–59 | \n+24 | \n4 | \n4 | \n4 | \n3 | \n3 | \n3 | \n3 | \n2 | \n2 | \n2 | \n2 | \n1 | \n1 | \n1 | \n1 | \n—\n |
\n\n60–61 | \n+25 | \n4 | \n4 | \n4 | \n4 | \n3 | \n3 | \n3 | \n3 | \n2 | \n2 | \n2 | \n2 | \n1 | \n1 | \n1 | \n1\n |
\n\netc. . . | \n | \n | \n | \n | \n | \n | \n | \n | \n | \n | \n | \n | \n | \n | \n | \n | \n\n |
\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"3WNpscyN9djHY9tz","name":"Great Fortitude","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"3YQfsdqMsV7OjcaG","name":"Zone of Animation","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCha 25, Undead Mastery, ability to rebuke or command undead.\n
\nBenefit
\nThe character can use a rebuke or command undead attempt to animate corpses within range of his or her rebuke or command attempt. The character animates a total number of HD of undead equal to the number of undead that would be commanded by the character’s result (though the character can’t animate more undead than there are available corpses within range). The character can’t animate more undead with any single attempt than the maximum number he or she can command (including any undead already under his or her command). These undead are automatically under the character’s command, though his or her normal limit of commanded undead still applies. If the corpses are relatively fresh, the animated undead are zombies. Otherwise, they are skeletons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"3WNpscyN9djHY9tz","name":"Great Fortitude","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Fortitude"},"flags":{},"img":"systems/D35E/icons/feats/great-fortitude.png"}
+{"_id":"3YQfsdqMsV7OjcaG","name":"Zone of Animation","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCha 25, Undead Mastery, ability to rebuke or command undead.\n
\nBenefit
\nThe character can use a rebuke or command undead attempt to animate corpses within range of his or her rebuke or command attempt. The character animates a total number of HD of undead equal to the number of undead that would be commanded by the character’s result (though the character can’t animate more undead than there are available corpses within range). The character can’t animate more undead with any single attempt than the maximum number he or she can command (including any undead already under his or her command). These undead are automatically under the character’s command, though his or her normal limit of commanded undead still applies. If the corpses are relatively fresh, the animated undead are zombies. Otherwise, they are skeletons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Zone of Animation"},"flags":{},"img":"systems/D35E/icons/feats/zone-of-animation.png"}
{"_id":"3lSI9LGobfYKEl0y","name":"Natural Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nWis 13, wild shape ability.\n
\nBenefit
\nYou can complete the verbal and somatic components of spells while in a wild shape. You substitute various noises and gestures for the normal verbal and somatic components of a spell.\n
You can also use any material components or focuses you possess, even if such items are melded within your current form. This feat does not permit the use of magic items while you are in a form that could not ordinarily use them, and you do not gain the ability to speak while in a wild shape.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"3thZ60VWej5Azk7H","name":"Greater Psionic Weapon","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can charge your melee weapon with additional damage potential.\n
\nPrerequisite
\nStr 13, Psionic Weapon, base attack bonus +5.\n
\nBenefit
\nWhen you use the Psionic Weapon feat, your attack with a melee weapon deals an extra 4d6 points of damage instead of an extra 2d6 points.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"4982l5kt4fzgBgY7","name":"Fine Wild Shape","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nAbility to wild shape into a Diminutive creature.\n
\nBenefit
\nThe character can use his or her wild shape to take the shape of a Fine animal.\n
\nNormal
\nWithout this feat, a character cannot wild shape into an animal smaller than Tiny size.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"4ErcABcg8QTHBcF2","name":"Legendary Rider","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nRide 24 ranks.\n
\nBenefit
\nThe character doesn’t take a penalty on Ride checks when riding a mount without a saddle (bareback). The character never needs to make a Ride check to control a mount in combat (and even controlling a mount not trained for combat doesn’t require an action).\n
\nNormal
\nWithout this feat, a character takes a –5 penalty on Ride checks without a saddle, and must make a Ride check to control a mount in combat (and controlling a mount not trained for combat requires a move action).\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"4Xq3pc59Kv2f4xro","name":"Improved Disarm","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nInt 13, Combat Expertise.\n
\nBenefit
\nYou do not provoke an attack of opportunity when you attempt to disarm an opponent, nor does the opponent have a chance to disarm you. You also gain a +4 bonus on the opposed attack roll you make to disarm your opponent.\n
\nNormal
\nSee the normal disarm rules.\n
\nSpecial
\nA fighter may select Improved Disarm as one of his fighter bonus feats.\n
A monk may select Improved Disarm as a bonus feat at 6th level, even if she does not meet the prerequisites.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"4Xq3pc59Kv2f4xro","name":"Improved Disarm","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nInt 13, Combat Expertise.\n
\nBenefit
\nYou do not provoke an attack of opportunity when you attempt to disarm an opponent, nor does the opponent have a chance to disarm you. You also gain a +4 bonus on the opposed attack roll you make to disarm your opponent.\n
\nNormal
\nSee the normal disarm rules.\n
\nSpecial
\nA fighter may select Improved Disarm as one of his fighter bonus feats.\n
A monk may select Improved Disarm as a bonus feat at 6th level, even if she does not meet the prerequisites.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Disarm"},"flags":{},"img":"systems/D35E/icons/feats/improved-disarm.png"}
{"_id":"4iyIosAbp2Swpu1X","name":"Sharp-Shooting","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nPoint Blank Shot, Precise Shot, base attack bonus +3.\n
\nBenefit
\nYour targets only receive a +2 bonus to Armor class due to cover. This feat has no effect against foes with no cover or total cover.\n
\nNormal
\nCover normally gives a +4 bonus to AC.\n
\nSpecial
\nA fighter may select Sharp-Shooting as one of his bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"4mAJGcF7xOc6thDX","name":"Forge Ring","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCaster level 12th.\n
\nBenefit
\nYou can create any ring whose prerequisites you meet. Crafting a ring takes one day for each 1,000 gp in its base price. To craft a ring, you must spend 1/25 of its base price in XP and use up raw materials costing one-half of its base price.\n
You can also mend a broken ring if it is one that you could make. Doing so costs half the XP, half the raw materials, and half the time it would take to forge that ring in the first place.\n
Some magic rings incur extra costs in material components or XP, as noted in their descriptions. You must pay such a cost to forge such a ring or to mend a broken one.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"4nayoWMDvc7t0u8y","name":"Automatic Still Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nStill Spell, Spellcraft 27 ranks, ability to cast 9th-level arcane or divine spells.\n
\nBenefit
\nThe character may cast all 0-, 1st-, 2nd-, and 3rd-level spells as stilled spells without using higher-level spell slots.\n
\nSpecial
\nA character can gain this feat multiple times. Each time a character takes the feat, the spells of his or her next three lowest spell levels can now be stilled with no adjustment to their spell slots. This feat doesn’t increase the casting time for those spells that normally become full-round actions when cast in metamagic form.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"5P0ltUi6tPBuBW4m","name":"Cleave","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.\n
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Cleave"},"flags":{},"img":"systems/D35E/icons/feats/cleave.png"}
+{"_id":"4nayoWMDvc7t0u8y","name":"Automatic Still Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nStill Spell, Spellcraft 27 ranks, ability to cast 9th-level arcane or divine spells.\n
\nBenefit
\nThe character may cast all 0-, 1st-, 2nd-, and 3rd-level spells as stilled spells without using higher-level spell slots.\n
\nSpecial
\nA character can gain this feat multiple times. Each time a character takes the feat, the spells of his or her next three lowest spell levels can now be stilled with no adjustment to their spell slots. This feat doesn’t increase the casting time for those spells that normally become full-round actions when cast in metamagic form.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Automatic Still Spell"},"flags":{},"img":"systems/D35E/icons/feats/metamagic-auto.png"}
+{"_id":"5P0ltUi6tPBuBW4m","name":"Cleave","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"Prerequisites
\nStr 13, Power Attack.
\nBenefit
\nIf you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
\nSpecial
\nA fighter may select Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"associations":{"classes":[["Warrior",-1]]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Cleave","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false},"flags":{},"img":"systems/D35E/icons/feats/cleave.png"}
{"_id":"5irNTC0gewlDaKd0","name":"Ghost Attack","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYour deadly strikes against incorporeal foes always find their mark.\n
\nPrerequisite
\nBase attack bonus +3.\n
\nBenefit
\nYou must be psionically focused to use this feat. When you make a melee attack or a ranged attack against an incorporeal creature, you can make two rolls to check for the miss chance. If either is successful, the attack is treated as if it were made with a ghost touch weapon for the purpose of affecting the creature. Your weapon or natural weapon actually appears to become briefly incorporeal as the attack is made.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"5jR5ehCRndtJpCGb","name":"Simple Weapon Proficiency","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou make attack rolls with simple weapons normally.\n
\nNormal
\nWhen using a weapon with which you are not proficient, you take a –4 penalty on attack rolls.\n
\nSpecial
\nAll characters except for druids, monks, and wizards are automatically proficient with all simple weapons. They need not select this feat.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"63dvEs1EchLxV1q2","name":"Reckless Offense","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can shift your focus from defense to offense.\n
\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWhen you use the attack action or full attack action in melee, you can take a penalty of –4 to your Armor Class and add a +2 bonus on your melee attack roll. The bonus on attack rolls and penalty to Armor Class last until the beginning of your next turn.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"6JP0TRFa80k8UNn7","name":"Multiattack","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"6XbeavofBsHViTpc","name":"Still Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nA stilled spell can be cast with no somatic components.\n
Spells without somatic components are not affected. A stilled spell uses up a spell slot one level higher than the spell’s actual level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"6JP0TRFa80k8UNn7","name":"Multiattack","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nThree or more natural attacks.\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons take only a –2 penalty.\n
\nNormal
\nWithout this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiattack"},"flags":{},"img":"systems/D35E/icons/feats/multiattack.png"}
+{"_id":"6XbeavofBsHViTpc","name":"Still Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nA stilled spell can be cast with no somatic components.\n
Spells without somatic components are not affected. A stilled spell uses up a spell slot one level higher than the spell’s actual level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Still Spell"},"flags":{},"img":"systems/D35E/icons/feats/metamagic.png"}
{"_id":"6qHndZvzLdoyHAb9","name":"Great Constitution","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nThe character’s Constitution increases by 1 point.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"6xSWhbvzgsIwF5qi","name":"Master Wand","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCraft Wand, Spellcraft 15 ranks.\n
\nBenefit
\nWhen the character activates a wand, he or she can substitute a spell slot instead of using a charge. The spell slot must be one the character has not used for the day, though he or she may lose a prepared spell to emulate a wand charge (the character may not lose prepared spells from his or her school of specialty, if any). The spell slot lost must be equal to or higher in level than the spell stored in the wand, including any level-increasing metamagic enhancements.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"70zN9mXduJTbrWDd","name":"Epic Speed","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 21, Run.\n
\nBenefit
\nThe character’s speed increases by 30 feet. This benefit does not stack with increased speed granted by magic items or nonpermanent magical effects.\n
\nSpecial
\nThis feat only functions when the character is wearing medium armor, light armor, or no armor.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"7EvfR4dswzLxVJl4","name":"Chaotic Mind","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nThe turbulence of your thoughts prevents others from gaining insight into your actions.\n
\nPrerequisite
\nChaotic alignment, Cha 15.\n
\nBenefit
\nCreatures and characters who have an insight bonus on their attack rolls, an insight bonus to their Armor Class, or an insight bonus on skill checks or ability checks do not gain those bonuses against you.\n
The benefit of this feat applies only to insight bonuses gained from psionic powers and psi-like abilities. This is an exception to the psionics–magic transparency rule.\n
\nSpecial
\nYou cannot take or use this feat if you have the ability to use powers (if you have a power point reserve or psi-like abilities).\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"8NAusprVjj561vl7","name":"Two-Weapon Defense","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 15, Two-Weapon Fighting.\n
\nBenefit
\nWhen wielding a double weapon or two weapons (not including natural weapons or unarmed strikes), you gain a +1 shield bonus to your AC.\n
When you are fighting defensively or using the total defense action, this shield bonus increases to +2.\n
\nSpecial
\nA fighter may select Two-Weapon Defense as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"8NAusprVjj561vl7","name":"Two-Weapon Defense","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 15, Two-Weapon Fighting.\n
\nBenefit
\nWhen wielding a double weapon or two weapons (not including natural weapons or unarmed strikes), you gain a +1 shield bonus to your AC.\n
When you are fighting defensively or using the total defense action, this shield bonus increases to +2.\n
\nSpecial
\nA fighter may select Two-Weapon Defense as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Two-Weapon Defense"},"flags":{},"img":"systems/D35E/icons/feats/two-weapon-defense.png"}
{"_id":"8OqloY22wqxOCgSX","name":"Chaotic Rage","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nRage 5/day, chaotic alignment.\n
\nBenefit
\nAny weapon the character wields while in a rage is treated as an anarchic weapon (it is chaos-aligned and deals an extra 2d6 points of damage against creatures of lawful alignment). This ability does not stack with similar abilities.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"8PYz5MmnXxYh8NrV","name":"Focused Sunder","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can sense the stress points on others’ weapons.\n
\nPrerequisite
\nStr 13, Power Attack, Improved Sunder.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus.\n
When you strike at an opponent’s weapon, you ignore half of the weapon’s total hardness (round down). Total hardness includes any magical or psionic enhancements possessed by the weapon that increase its hardness.\n
\nSpecial
\nYou can also sense the stress points in any hard construction, such as wooden doors or stone walls, and can ignore half of the object’s total hardness (round down) when attacking that object.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"8PYz5MmnXxYh8NrV","name":"Focused Sunder","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can sense the stress points on others’ weapons.\n
\nPrerequisite
\nStr 13, Power Attack, Improved Sunder.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus.\n
When you strike at an opponent’s weapon, you ignore half of the weapon’s total hardness (round down). Total hardness includes any magical or psionic enhancements possessed by the weapon that increase its hardness.\n
\nSpecial
\nYou can also sense the stress points in any hard construction, such as wooden doors or stone walls, and can ignore half of the object’s total hardness (round down) when attacking that object.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Focused Sunder"},"flags":{},"img":"systems/D35E/icons/feats/improved-sunder-focused.png"}
{"_id":"8VmsGB8g05PNUulB","name":"Deflect Arrows","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Improved Unarmed Strike.\n
\nBenefit
\nYou must have at least one hand free (holding nothing) to use this feat. Once per round when you would normally be hit with a ranged weapon, you may deflect it so that you take no damage from it. You must be aware of the attack and not flatfooted.\n
Attempting to deflect a ranged weapon doesn’t count as an action. Unusually massive ranged weapons and ranged attacks generated by spell effects can’t be deflected.\n
\nSpecial
\nA monk may select Deflect Arrows as a bonus feat at 2nd level, even if she does not meet the prerequisites.\n
A fighter may select Deflect Arrows as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Deflect Arrows","associations":{"classes":[["Monk",-1],["Fighter",-1]]}},"flags":{},"img":"systems/D35E/icons/feats/deflect-arrows.png"}
{"_id":"8X1jHAsMrVe6OTvZ","name":"Investigator","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Gather Information checks and Search checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"8aBdkWXj20v0N6YV","name":"Reactive Countersong","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCombat Reflexes, Perform 30 ranks, bardic music class feature.\n
\nBenefit
\nThe character can begin a countersong at any time, even when it isn’t his or her turn (much like a wizard who has readied a counterspell action), though the character doesn’t have to ready an action to do so. The character can’t use Reactive Countersong at the same time he or she isusing another bardic music ability (though the character could stop the other bardic music ability to begin Reactive Countersong if so desired).\n
\nNormal
\nWithout this feat, a character can only use counter-song on his or her turn.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"8aYmDFZz1lk2ad2n","name":"Quick Draw","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nYou can draw a weapon as a free action instead of as a move action. You can draw a hidden weapon (see the Sleight of Hand skill) as a move action.\n
A character who has selected this feat may throw weapons at his full normal rate of attacks (much like a character with a bow).\n
\nNormal
\nWithout this feat, you may draw a weapon as a move action, or (if your base attack bonus is +1 or higher) as a free action as part of movement. Without this feat, you can draw a hidden weapon as a standard action.\n
\nSpecial
\nA fighter may select Quick Draw as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"8cFnABrrFaBiJCdo","name":"Improved Critical","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nChoose one type of weapon.\n
\nPrerequisite
\nProficient with weapon, base attack bonus +8.\n
\nBenefit
\nWhen using the weapon you selected, your threat range is doubled.\n
\nSpecial
\nYou can gain Improved Critical multiple times. The effects do not stack. Each time you take the feat, it applies to a new type of weapon.\n
This effect doesn’t stack with any other effect that expands the threat range of a weapon.\n
A fighter may select Improved Critical as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"8aYmDFZz1lk2ad2n","name":"Quick Draw","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nYou can draw a weapon as a free action instead of as a move action. You can draw a hidden weapon (see the Sleight of Hand skill) as a move action.\n
A character who has selected this feat may throw weapons at his full normal rate of attacks (much like a character with a bow).\n
\nNormal
\nWithout this feat, you may draw a weapon as a move action, or (if your base attack bonus is +1 or higher) as a free action as part of movement. Without this feat, you can draw a hidden weapon as a standard action.\n
\nSpecial
\nA fighter may select Quick Draw as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Quick Draw"},"flags":{},"img":"systems/D35E/icons/feats/quick-draw.png"}
+{"_id":"8cFnABrrFaBiJCdo","name":"Improved Critical","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nChoose one type of weapon.\n
\nPrerequisite
\nProficient with weapon, base attack bonus +8.\n
\nBenefit
\nWhen using the weapon you selected, your threat range is doubled.\n
\nSpecial
\nYou can gain Improved Critical multiple times. The effects do not stack. Each time you take the feat, it applies to a new type of weapon.\n
This effect doesn’t stack with any other effect that expands the threat range of a weapon.\n
A fighter may select Improved Critical as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Critical"},"flags":{},"img":"systems/D35E/icons/feats/improved-critical.png"}
{"_id":"8kunTscnd5P5DZ8N","name":"Wounding Attack","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYour vicious attacks wound your foe.\n
\nPrerequisite
\nBase attack bonus +8.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus. You can make an attack with such vicious force that you wound your opponent. A wound deals 1 point of Constitution damage to your foe in addition to the usual damage dealt.\n
You must decide whether or not to use this feat prior to making an attack. If your attack misses, you still expend your psionic focus.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"8mCd6PeXqRpAmFPK","name":"Improved Metapsionics","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can manifest powers using metapsionic feats more easily than normal.\n
\nPrerequisites
\nCharacter level 21st, four psionic feats, Psicraft 30 ranks.\n
\nBenefit
\nMetapsionic powers you manifest cost 2 power points less than normal (to a minimum of 1 power point).\n
This feat has no effect on metapsionic powers that inflate the cost by only 2 power points.\n
\nSpecial
\nYou can gain this feat multiple times. The effects stack, though you can’t lower the cost of any metapsionic power to less than 1 power point.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"8q32IS0M0bdCuSA1","name":"Iron Will","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"8q32IS0M0bdCuSA1","name":"Iron Will","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Iron Will"},"flags":{},"img":"systems/D35E/icons/feats/iron-will.png"}
{"_id":"8x52xixBZtx4ZtUh","name":"Heighten Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nA heightened spell has a higher spell level than normal (up to a maximum of 9th level). Unlike other metamagic feats, Heighten Spell actually increases the effective level of the spell that it modifies. All effects dependent on spell level (such as saving throw DCs and ability to penetrate a lesser globe of invulnerability) are calculated according to the heightened level. The heightened spell is as difficult to prepare and cast as a spell of its effective level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"95ivenU83PM8bilb","name":"Great Intelligence","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nThe character’s Intelligence increases by 1 point.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"95y5eGXBqQOSAnvw","name":"Improved Precise Shot","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 19, Point Blank Shot, Precise Shot, base attack bonus +11.\n
\nBenefit
\nYour ranged attacks ignore the AC bonus granted to targets by anything less than total cover, and the miss chance granted to targets by anything less than total concealment. Total cover and total concealment provide their normal benefits against your ranged attacks.\n
In addition, when you shoot or throw ranged weapons at a grappling opponent, you automatically strike at the opponent you have chosen.\n
\nNormal
\nSee the normal rules on the effects of cover and concealment. Without this feat, a character who shoots or throws a ranged weapon at a target involved in a grapple must roll randomly to see which grappling combatant the attack strikes.\n
\nSpecial
\nA fighter may select Improved Precise Shot as one of his fighter bonus feats.\n
An 11th-level ranger who has chosen the archery combat style is treated as having Improved Precise Shot, even if he does not have the prerequisites for it, but only when he is wearing light or no armor.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"95y5eGXBqQOSAnvw","name":"Improved Precise Shot","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 19, Point Blank Shot, Precise Shot, base attack bonus +11.\n
\nBenefit
\nYour ranged attacks ignore the AC bonus granted to targets by anything less than total cover, and the miss chance granted to targets by anything less than total concealment. Total cover and total concealment provide their normal benefits against your ranged attacks.\n
In addition, when you shoot or throw ranged weapons at a grappling opponent, you automatically strike at the opponent you have chosen.\n
\nNormal
\nSee the normal rules on the effects of cover and concealment. Without this feat, a character who shoots or throws a ranged weapon at a target involved in a grapple must roll randomly to see which grappling combatant the attack strikes.\n
\nSpecial
\nA fighter may select Improved Precise Shot as one of his fighter bonus feats.\n
An 11th-level ranger who has chosen the archery combat style is treated as having Improved Precise Shot, even if he does not have the prerequisites for it, but only when he is wearing light or no armor.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Precise Shot"},"flags":{},"img":"systems/D35E/icons/feats/precise-shot-improved.png"}
{"_id":"9afk6vm9ENPEDCMY","name":"Greater Psionic Fist","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can charge your unarmed strike or natural weapon with additional damage potential.\n
\nPrerequisite
\nStr 13, Psionic Fist, base attack bonus +5.\n
\nBenefit
\nWhen you use the Psionic Fist feat, your unarmed attack or attack with a natural weapon deals an extra 4d6 points of damage instead of an extra 2d6 points.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"9igITV6htZUcgpWr","name":"Improved Trip","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nInt 13, Combat Expertise.\n
\nBenefit
\nYou do not provoke an attack of opportunity when you attempt to trip an opponent while you are unarmed. You also gain a +4 bonus on your Strength check to trip your opponent.\n
If you trip an opponent in melee combat, you immediately get a melee attack against that opponent as if you hadn’t used your attack for the trip attempt.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you attempt to trip an opponent while you are unarmed.\n
\nSpecial
\nAt 6th level, a monk may select Improved Trip as a bonus feat, even if she does not have the prerequisites.\n
A fighter may select Improved Trip as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"9igITV6htZUcgpWr","name":"Improved Trip","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nInt 13, Combat Expertise.\n
\nBenefit
\nYou do not provoke an attack of opportunity when you attempt to trip an opponent while you are unarmed. You also gain a +4 bonus on your Strength check to trip your opponent.\n
If you trip an opponent in melee combat, you immediately get a melee attack against that opponent as if you hadn’t used your attack for the trip attempt.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you attempt to trip an opponent while you are unarmed.\n
\nSpecial
\nAt 6th level, a monk may select Improved Trip as a bonus feat, even if she does not have the prerequisites.\n
A fighter may select Improved Trip as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Trip"},"flags":{},"img":"systems/D35E/icons/feats/improved-trip.png"}
{"_id":"9jCz2uG8u21fJqIz","name":"Combat Manifestation","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou are adept at manifesting powers in combat.\n
\nBenefit
\nYou get a +4 bonus on Concentration checks made to manifest a power or use a psi-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"9qDS671vmPb8owFE","name":"Spontaneous Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nSpellcraft 25 ranks, ability to cast the maximum normal spell level of at least one spell-casting class.\n
\nBenefit
\nSelect a spell the character can cast. The character may spontaneously convert any prepared spell of the selected spell’s level into the selected spell, just as a cleric channels energy to convert spells into cure spells.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it applies to a different spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"9qvUFCjPveIlSdOs","name":"Epic Reflexes","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains a +4 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"ASLW3fLT7GT09rFS","name":"Scribe Scroll","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCaster level 1st.\n
\nBenefit
\nYou can create a scroll of any spell that you know. Scribing a scroll takes one day for each 1,000 gp in its base price. The base price of a scroll is its spell level × its caster level × 25 gp. To scribe a scroll, you must spend 1/25 of this base price in XP and use up raw materials costing one-half of this base price.\n
Any scroll that stores a spell with a costly material component or an XP cost also carries a commensurate cost. In addition to the costs derived from the base price, you must expend the material component or pay the XP when scribing the scroll.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"9qvUFCjPveIlSdOs","name":"Epic Reflexes","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains a +4 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Reflexes"},"flags":{},"img":"systems/D35E/icons/feats/epic-reflexes.png"}
+{"_id":"ASLW3fLT7GT09rFS","name":"Scribe Scroll","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCaster level 1st.\n
\nBenefit
\nYou can create a scroll of any spell that you know. Scribing a scroll takes one day for each 1,000 gp in its base price. The base price of a scroll is its spell level × its caster level × 25 gp. To scribe a scroll, you must spend 1/25 of this base price in XP and use up raw materials costing one-half of this base price.\n
Any scroll that stores a spell with a costly material component or an XP cost also carries a commensurate cost. In addition to the costs derived from the base price, you must expend the material component or pay the XP when scribing the scroll.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Scribe Scroll"},"flags":{},"img":"systems/D35E/icons/feats/scribe-scroll.png"}
{"_id":"AfSyZ6BqEOyyDzBD","name":"Shield Proficiency","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou can use a shield and take only the standard penalties.\n
\nNormal
\nWhen you are using a shield with which you are not proficient, you take the shield’s armor check penalty on attack rolls and on all skill checks that involve moving, including Ride checks.\n
\nSpecial
\nBarbarians, bards, clerics, druids, fighters, paladins, and rangers automatically have Shield Proficiency as a bonus feat. They need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"AnMpA1vzD69f8Uxr","name":"Whirlwind Attack","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Int 13, Combat Expertise, Dodge, Mobility, Spring Attack, base attack bonus +4.\n
\nBenefit
\nWhen you use the full attack action, you can give up your regular attacks and instead make one melee attack at your full base attack bonus against each opponent within reach.\n
When you use the Whirlwind Attack feat, you also forfeit any bonus or extra attacks granted by other feats, spells, or abilities.\n
\nSpecial
\nA fighter may select Whirlwind Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"AnMpA1vzD69f8Uxr","name":"Whirlwind Attack","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Int 13, Combat Expertise, Dodge, Mobility, Spring Attack, base attack bonus +4.\n
\nBenefit
\nWhen you use the full attack action, you can give up your regular attacks and instead make one melee attack at your full base attack bonus against each opponent within reach.\n
When you use the Whirlwind Attack feat, you also forfeit any bonus or extra attacks granted by other feats, spells, or abilities.\n
\nSpecial
\nA fighter may select Whirlwind Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Whirlwind Attack"},"flags":{},"img":"systems/D35E/icons/feats/whirlwind-attack.png"}
{"_id":"AxPgigvadFNo9PlR","name":"Deafening Song","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nPerform 24 ranks, bardic music class feature.\n
\nBenefit
\nThe character can use song or poetics to temporarily deafen all enemies within a 30-foot spread from him or her. A successful Fortitude save (DC 10 + 1/2 the character’s class level + the character’s Charisma modifier) negates the effect. The deafening effect lasts for as long as the character continues the deafening song. The character can choose to exclude any characters from this effect. The character may sing, play, or recite a deafening song while taking other mundane actions, but not magical ones (see the bard’s inspire courage ability for more details). The character may keep up the deafening song for a maximum of 10 rounds. Using the deafening song counts as one of the character’s uses of song or poetics for the day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"Axy4jahF8EIv39oc","name":"Epic Spell Focus","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nGreater Spell Focus and Spell Focus in the school selected, ability to cast at least one 9th-level spell of the school to be chosen.\n
\nBenefit
\nAdd +1 to the Difficulty Class for all saving throws against spells from the school of magic the character selects to focus on. This stacks with the bonuses from Spell Focus and Greater Spell Focus.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects do not stack. Each time the character takes the feat, it applies to a different school of magic.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"Axy4jahF8EIv39oc","name":"Epic Spell Focus","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nGreater Spell Focus and Spell Focus in the school selected, ability to cast at least one 9th-level spell of the school to be chosen.\n
\nBenefit
\nAdd +1 to the Difficulty Class for all saving throws against spells from the school of magic the character selects to focus on. This stacks with the bonuses from Spell Focus and Greater Spell Focus.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects do not stack. Each time the character takes the feat, it applies to a different school of magic.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Spell Focus"},"flags":{},"img":"systems/D35E/icons/feats/spell-focus-epic.png"}
{"_id":"B6eeJbQxPyJXeTZb","name":"Psionic Body","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYour mind reinforces your body.\n
\nBenefit
\nWhen you take this feat, you gain 2 hit points for each psionic feat you have (including this one). Whenever you take a new psionic feat, you gain 2 more hit points.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"BF90zMKubXCsRCWP","name":"Two-Weapon Fighting","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can fight with a weapon in each hand. You can make one extra attack each round with the second weapon.\n
\nPrerequisite
\nDex 15.\n
\nBenefit
\nYour penalties on attack rolls for fighting with two weapons are reduced. The penalty for your primary hand lessens by 2 and the one for your off hand lessens by 6.\n
\nNormal
\nIf you wield a second weapon in your off hand, you can get one extra attack per round with that weapon. When fighting in this way you suffer a –6 penalty with your regular attack or attacks with your primary hand and a –10 penalty to the attack with your off hand. If your off-hand weapon is light the penalties are reduced by 2 each. (An unarmed strike is always considered light.)\n
\nSpecial
\nA 2nd-level ranger who has chosen the two-weapon combat style is treated as having Two-Weapon Fighting, even if he does not have the prerequisite for it, but only when he is wearing light or no armor.\n
A fighter may select Two-Weapon Fighting as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"BNRdEFx4TK0xeD9v","name":"Extend Power","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can manifest powers that last longer than normal.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus.\n
You can manifest an extended power. An extended power lasts twice as long as normal. A power with a duration of concentration, instantaneous, or permanent is not affected by this feat.\n
Using this feat increases the power point cost of the power by 2. The power’s total cost cannot exceed your manifester level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"BF90zMKubXCsRCWP","name":"Two-Weapon Fighting","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can fight with a weapon in each hand. You can make one extra attack each round with the second weapon.\n
\nPrerequisite
\nDex 15.\n
\nBenefit
\nYour penalties on attack rolls for fighting with two weapons are reduced. The penalty for your primary hand lessens by 2 and the one for your off hand lessens by 6.\n
\nNormal
\nIf you wield a second weapon in your off hand, you can get one extra attack per round with that weapon. When fighting in this way you suffer a –6 penalty with your regular attack or attacks with your primary hand and a –10 penalty to the attack with your off hand. If your off-hand weapon is light the penalties are reduced by 2 each. (An unarmed strike is always considered light.)\n
\nSpecial
\nA 2nd-level ranger who has chosen the two-weapon combat style is treated as having Two-Weapon Fighting, even if he does not have the prerequisite for it, but only when he is wearing light or no armor.\n
A fighter may select Two-Weapon Fighting as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Two-Weapon Fighting"},"flags":{},"img":"systems/D35E/icons/feats/two-weapon-fighting.png"}
+{"_id":"BNRdEFx4TK0xeD9v","name":"Extend Power","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can manifest powers that last longer than normal.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus.\n
You can manifest an extended power. An extended power lasts twice as long as normal. A power with a duration of concentration, instantaneous, or permanent is not affected by this feat.\n
Using this feat increases the power point cost of the power by 2. The power’s total cost cannot exceed your manifester level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Extend Power"},"flags":{},"img":"systems/D35E/icons/feats/metapsionic.png"}
{"_id":"BO4hfNGDWpo84DeC","name":"Mind Over Body","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYour ability damage heals more rapidly.\n
\nPrerequisite
\nCon 13.\n
\nBenefit
\nYou heal ability damage and ability burn damage more quickly than normal. You heal a number of ability points per day equal to 1 + your Constitution bonus.\n
\nNormal
\nYou heal ability damage and ability burn damage at a rate of 1 point per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"BVeqXznIgJRUuKqS","name":"Widen Aura of Courage","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCha 25, aura of courage class ability.\n
\nBenefit
\nThe character’s aura of courage extends to all allies within 100 feet of the character.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"C47kL9lsET04IeVr","name":"Epic Toughness","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"C47kL9lsET04IeVr","name":"Epic Toughness","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains +30 hit points.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["30","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Toughness"},"flags":{},"img":"systems/D35E/icons/feats/epic-toughness.png"}
{"_id":"CRUT9jXeh2Wty7Pv","name":"Undead Mastery","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nCha 21, ability to rebuke or command undead.\n
\nBenefit
\nThe character may command up to ten times his or her level in HD of undead.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"CSGosIoEqgCRqHN1","name":"Self-Concealment","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 30, Hide 30 ranks, Tumble 30 ranks, improved evasion.\n
\nBenefit
\nAttacks against the character have a 10% miss chance, similar to the effect of concealment. The character loses this benefit whenever he or she would lose his or her Dexterity bonus to AC.\n
\nSpecial
\nThis feat may be taken multiple times. Each time it is taken, the miss chance increases by 10% to a maximum of 50% after it has been taken five times.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"CTpxozPoF3uXIh15","name":"Permanent Emanation","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nSpellcraft 25 ranks, ability to cast the spell to be made permanent.\n
\nBenefit
\nDesignate any one of the character’s spells whose area is an emanation from the character. This spell’s effect is permanent (though the character can dismiss or restart it as a free action). Effects that would normally dispel this spell instead suppress it for 2d4 rounds.\n
\nSpecial
\nThis feat may be taken multiple times. Each time, select a different spell to become permanent.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
@@ -85,127 +85,127 @@
{"_id":"DeupWvt3pUqRVfxa","name":"Planar Turning","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nWis 25, Cha 25, ability to turn or rebuke undead.\n
\nBenefit
\nThe character can turn or rebuke outsiders as if they were undead. An outsider has effective turn resistance equal to half its spell resistance (round down). If the character can turn undead, he or she turns (or destroys) all evil outsiders and rebukes (or commands) all nonevil outsiders. If the character can rebuke undead, he or she rebukes (or commands) all evil outsiders and turns (or destroys) all nonevil outsiders.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"Dvfv9BTfmNAcM1q4","name":"Unavoidable Strike","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can make an unarmed strike or use a natural weapon against your foe as if delivering a touch attack.\n
\nPrerequisite
\nStr 13, Psionic Fist, base attack bonus +5.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus. You can resolve your unarmed strike or attack with a natural weapon as a touch attack.\n
You must decide whether or not to use this feat prior to making an attack. If your attack misses, you still expend your psionic focus.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"E6riZjRAvAVcDrXh","name":"Up the Walls","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can run on walls for brief distances.\n
\nPrerequisite
\nWis 13.\n
\nBenefit
\nWhile you are psionically focused, you can take part of one of your move actions to traverse a wall or other relatively smooth vertical surface if you begin and end your move on a horizontal surface. The height you can achieve on the wall is limited only by this movement restriction. If you do not end your move on a horizontal surface, you fall prone, taking falling damage as appropriate for your distance above the ground. Treat the wall as a normal floor for the purpose of measuring your movement. Passing from floor to wall or wall to floor costs no movement; you can change surfaces freely. Opponents on the ground can make attacks of opportunity as you move up the wall.\n
\nSpecial
\nYou can take other move actions in conjunction with moving along a wall. For instance, the Spring Attack feat allows you to make an attack from the wall against a foe standing on the ground who is within the area you threaten; however, if you are somehow prevented from completing your move, you fall. Likewise, you could tumble along the wall to avoid attacks of opportunity.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"EGKfnHuKmjGHXLNZ","name":"Improved Initiative","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"EGKfnHuKmjGHXLNZ","name":"Improved Initiative","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on initiative checks.\n
\nSpecial
\nA Fighter may select Improved Initiative as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Initiative"},"flags":{},"img":"systems/D35E/icons/feats/improved-initiative.png"}
{"_id":"EIwxWsImA78olrEw","name":"Psicrystal Power","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYour psicrystal can manifest a power.\n
\nPrerequisites
\nCharacter level 21st, Intelligence 25 or Charisma 25 (depending on which is your key ability score for manifesting).\n
\nBenefit
\nChoose one power you know of 8th level or lower. Your psicrystal can now manifest this power once per day at your manifester level (the psicrystal gains sufficient power points to manifest the power once). You cannot bestow a power upon your psicrystal if the power normally has any experience point cost.\n
\nSpecial
\nYou can gain this feat multiple times. Each time you take the feat, you can give your psicrystal knowledge of a new power (and it gains sufficient power points to manifest that power once).\n
All power points gained by a psicrystal from multiple applications of this feat go into its reserve and can be used to manifest the powers it knows as you desire.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"ERe6lLFUmh2AFhxX","name":"Improved Death Attack","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDeath attack class feature, sneak attack +5d6.\n
\nBenefit
\nAdd +2 to the DC of the character’s death attack.\n
\nSpecial
\nThis feat may be taken multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"ETIjV2VOxd3I3FDE","name":"Improved Alignment-Based Casting","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nAccess to domain of Chaos, Evil, Good, or Law, alignment must match domain chosen, ability to cast 9th-level divine spells.\n
\nBenefit
\nSelect an alignment-based domain (domain of Chaos, Evil, Good, or Law) to which the character has access. The character casts spells with that alignment descriptor at +3 caster level.\n
\nSpecial
\nThis benefit overrides (does not stack with) the granted powers of the domain of Chaos, Evil, Good, and Law domains. A character may select this feat multiple times. Its effects do not stack. Each time a character takes the feat, it applies to a different alignment-based domain to which the character has access.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"EgWsQFKo594sRuNL","name":"Improved Counterspell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nWhen counterspelling, you may use a spell of the same school that is one or more spell levels higher than the target spell.\n
\nNormal
\nWithout this feat, you may counter a spell only with the same spell or with a spell specifically designated as countering the target spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"EhSWfkKzPZjK7q5N","name":"Weapon Finesse","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"EgWsQFKo594sRuNL","name":"Improved Counterspell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nWhen counterspelling, you may use a spell of the same school that is one or more spell levels higher than the target spell.\n
\nNormal
\nWithout this feat, you may counter a spell only with the same spell or with a spell specifically designated as countering the target spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Counterspell"},"flags":{},"img":"systems/D35E/icons/feats/improved-coutnerspell.png"}
+{"_id":"EhSWfkKzPZjK7q5N","name":"Weapon Finesse","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nBase attack bonus +1.\n
\nBenefit
\nWith a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.\n
\nSpecial
\nA fighter may select Weapon Finesse as one of his fighter bonus feats.\n
Natural weapons are always considered light weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Finesse"},"flags":{},"img":"systems/D35E/icons/feats/weapon-finesse.png"}
{"_id":"EnPLo6lujqETskTC","name":"Vermin Wild Shape","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nKnowledge (nature) 24 ranks, wild shape 6/day.\n
\nBenefit
\nThe character can use his or her normal wild shape ability to take the form of a vermin. The size limitation is the same as the character’s limitation on animal size.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"Erat1s3HUEVMg18f","name":"Improved Flyby Attack","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nFly speed, Dodge, Flyby Attack, Mobility.\n
\nBenefit
\nIf the standard action taken by a creature during a round in which it uses Flyby Attack is a melee attack, the creature provokes no attacks of opportunity from moving out of squares threatened by its target.\n
\nNormal
\nWithout this feat, a creature making an attack as part of a Flyby Attack maneuver provokes attacks of opportunity as normal from moving out of squares threatened by its target.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"Erat1s3HUEVMg18f","name":"Improved Flyby Attack","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nFly speed, Dodge, Flyby Attack, Mobility.\n
\nBenefit
\nIf the standard action taken by a creature during a round in which it uses Flyby Attack is a melee attack, the creature provokes no attacks of opportunity from moving out of squares threatened by its target.\n
\nNormal
\nWithout this feat, a creature making an attack as part of a Flyby Attack maneuver provokes attacks of opportunity as normal from moving out of squares threatened by its target.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Flyby Attack"},"flags":{},"img":"systems/D35E/icons/feats/improved-flyby-attack.png"}
{"_id":"EzlCr8nwgq8qsXAL","name":"Rapid Metabolism","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYour wounds heal rapidly.\n
\nPrerequisite
\nCon 13.\n
\nBenefit
\nYou naturally heal a number of hit points per day equal to the standard healing rate + double your Constitution bonus. You heal even if you do not rest. This healing replaces your normal natural healing. If you are tended successfully by someone with the Heal skill, you instead regain double the normal amount of hit points + double your Constitution bonus.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"FWxra50PPKzy9Aa5","name":"Manyshot","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 17, Point Blank Shot, Rapid Shot, base attack bonus +6\n
\nBenefit
\nAs a standard action, you may fire two arrows at a single opponent within 30 feet. Both arrows use the same attack roll (with a –4 penalty) to determine success and deal damage normally (but see Special).\n
For every five points of base attack bonus you have above +6, you may add one additional arrow to this attack, to a maximum of four arrows at a base attack bonus of +16. However, each arrow after the second adds a cumulative –2 penalty on the attack roll (for a total penalty of –6 for three arrows and –8 for four).\n
Damage reduction and other resistances apply separately against each arrow fired.\n
\nSpecial
\nRegardless of the number of arrows you fire, you apply precision-based damage only once. If you score a critical hit, only the first arrow fired deals critical damage; all others deal regular damage.\n
A fighter may select Manyshot as one of his fighter bonus feats.\n
A 6th-level ranger who has chosen the archery combat style is treated as having Manyshot even if he does not have the prerequisites for it, but only when he is wearing light or no armor.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"Fam4wfHsoHqb2XvM","name":"Improved Sunder","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you strike at an object held or carried by an opponent (such as a weapon or shield), you do not provoke an attack of opportunity.\n
You also gain a +4 bonus on any attack roll made to attack an object held or carried by another character.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you strike at an object held or carried by another character.\n
\nSpecial
\nA fighter may select Improved Sunder as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"FWxra50PPKzy9Aa5","name":"Manyshot","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 17, Point Blank Shot, Rapid Shot, base attack bonus +6\n
\nBenefit
\nAs a standard action, you may fire two arrows at a single opponent within 30 feet. Both arrows use the same attack roll (with a –4 penalty) to determine success and deal damage normally (but see Special).\n
For every five points of base attack bonus you have above +6, you may add one additional arrow to this attack, to a maximum of four arrows at a base attack bonus of +16. However, each arrow after the second adds a cumulative –2 penalty on the attack roll (for a total penalty of –6 for three arrows and –8 for four).\n
Damage reduction and other resistances apply separately against each arrow fired.\n
\nSpecial
\nRegardless of the number of arrows you fire, you apply precision-based damage only once. If you score a critical hit, only the first arrow fired deals critical damage; all others deal regular damage.\n
A fighter may select Manyshot as one of his fighter bonus feats.\n
A 6th-level ranger who has chosen the archery combat style is treated as having Manyshot even if he does not have the prerequisites for it, but only when he is wearing light or no armor.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Manyshot"},"flags":{},"img":"systems/D35E/icons/feats/manyshot.png"}
+{"_id":"Fam4wfHsoHqb2XvM","name":"Improved Sunder","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you strike at an object held or carried by an opponent (such as a weapon or shield), you do not provoke an attack of opportunity.\n
You also gain a +4 bonus on any attack roll made to attack an object held or carried by another character.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you strike at an object held or carried by another character.\n
\nSpecial
\nA fighter may select Improved Sunder as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to attack an object held or carried by another character","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Sunder"},"flags":{},"img":"systems/D35E/icons/feats/improved-sunder.png"}
{"_id":"FlsmafrpJo5O3JFD","name":"Epic Psionic Focus","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can expend your psionic focus to greater effect.\n
\nPrerequisites
\nCharacter level 21st, ability to manifest powers of the normal maximum power level in at least one psionic class.\n
\nBenefit
\nWhen you expend your psionic focus, you can simultaneously use two feats that require a psionic focus to be expended, instead of just one. The feats must be stackable. You must still spend the requisite power points required to use each metapsionic feat, and you cannot exceed the power point limit set by your manifester level.\n
\nSpecial
\nYou can take this feat multiple times. Each time you do so, you can simultaneously use one additional feat that requires a psionic focus to be expended.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"FmwWqA9hKqqpN7ek","name":"Two-Weapon Rend","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 15, base attack bonus +9, Improved Two-Weapon Fighting, Two-Weapon Fighting.\n
\nBenefit
\nIf the character hits an opponent with a weapon in each hand in the same round, he or she may automatically rend the opponent. This deals additional damage equal to the base damage of the smaller weapon plus 1 1/2 times the character’s Strength modifier. Base weapon damage includes an enhancement bonus on damage, if any. The character can only rend once per round, regardless of how many successful attacks he or she makes.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"FmwWqA9hKqqpN7ek","name":"Two-Weapon Rend","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 15, base attack bonus +9, Improved Two-Weapon Fighting, Two-Weapon Fighting.\n
\nBenefit
\nIf the character hits an opponent with a weapon in each hand in the same round, he or she may automatically rend the opponent. This deals additional damage equal to the base damage of the smaller weapon plus 1 1/2 times the character’s Strength modifier. Base weapon damage includes an enhancement bonus on damage, if any. The character can only rend once per round, regardless of how many successful attacks he or she makes.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Two-Weapon Rend"},"flags":{},"img":"systems/D35E/icons/feats/two-weapon-rend.png"}
{"_id":"FvhxwT7Bkwbtb6pe","name":"Righteous Strike","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nWis 19, Improved Unarmed Strike, Stunning Fist, any lawful alignment.\n
\nBenefit
\nThe character’s unarmed strike is treated as an axiomatic weapon (it is lawfully aligned and deals an extra 2d6 points of damage against creatures of chaotic alignment). This ability doesn’t stack with similar abilities.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"GALsjkLOg1bJrqgf","name":"Energy Substitution","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nAny other metamagic feat, Knowledge (arcana) 5 ranks.\n
\nBenefit
\nYou choose one type of energy: acid, cold, electricity, fire, or sonic. When employing a spell with the acid, cold, electricity, fire, or sonic designator, you can modify the spell to use your chosen type of energy instead. The altered spell uses a spell slot of the spell’s normal level.\n
The altered spell works normally in all respects except the type of damage dealt.\n
\nSpecial
\nYou can gain this feat multiple times. Each time the feat applies to a different type of energy.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"GQ1u8eCMebakD3CE","name":"Infinite Deflection","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 25, Combat Reflexes, Deflect Arrows, Improved Unarmed Strike.\n
\nBenefit
\nThe character may perform any number of deflections each round, as the Deflect Arrows feat.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"GWldobh60fgjP7H3","name":"Exotic Weapon Proficiency","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nChoose a type of exotic weapon. You understand how to use that type of exotic weapon in combat.\n
\nPrerequisite
\nBase attack bonus +1 (plus Str 13 for bastard sword or dwarven waraxe).\n
\nBenefit
\nYou make attack rolls with the weapon normally.\n
\nNormal
\nA character who uses a weapon with which he or she is not proficient takes a –4 penalty on attack rolls.\n
\nSpecial
\nYou can gain Exotic Weapon Proficiency multiple times. Each time you take the feat, it applies to a new type of exotic weapon. Proficiency with the bastard sword or the dwarven waraxe has an additional prerequisite of Str 13.\n
A fighter may select Exotic Weapon Proficiency as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"GWldobh60fgjP7H3","name":"Exotic Weapon Proficiency","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nChoose a type of exotic weapon. You understand how to use that type of exotic weapon in combat.\n
\nPrerequisite
\nBase attack bonus +1 (plus Str 13 for bastard sword or dwarven waraxe).\n
\nBenefit
\nYou make attack rolls with the weapon normally.\n
\nNormal
\nA character who uses a weapon with which he or she is not proficient takes a –4 penalty on attack rolls.\n
\nSpecial
\nYou can gain Exotic Weapon Proficiency multiple times. Each time you take the feat, it applies to a new type of exotic weapon. Proficiency with the bastard sword or the dwarven waraxe has an additional prerequisite of Str 13.\n
A fighter may select Exotic Weapon Proficiency as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Exotic Weapon Proficiency"},"flags":{},"img":"systems/D35E/icons/feats/exotic-weapon-proficiency.png"}
{"_id":"H3EgoydIfgEdLwRj","name":"Improved Shield Bash","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nShield Proficiency.\n
\nBenefit
\nWhen you perform a shield bash, you may still apply the shield’s shield bonus to your AC.\n
\nNormal
\nWithout this feat, a character who performs a shield bash loses the shield’s shield bonus to AC until his or her next turn.\n
\nSpecial
\nA fighter may select Improved Shield Bash as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"HXfZfnivjdWxUXCQ","name":"Improved Aura of Despair","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCha 25, aura of despair class ability.\n
\nBenefit
\nThe character’s aura of despair causes a –4 morale penalty on all saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"HZYr90hZA0cBSS8y","name":"Deceitful","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Disguise checks and Forgery checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"HdiSHE2uRUrBALer","name":"Precise Shot","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nPoint Blank Shot.\n
\nBenefit
\nYou can shoot or throw ranged weapons at an opponent engaged in melee without taking the standard –4 penalty on your attack roll.\n
\nSpecial
\nA fighter may select Precise Shot as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"HdiSHE2uRUrBALer","name":"Precise Shot","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nPoint Blank Shot.\n
\nBenefit
\nYou can shoot or throw ranged weapons at an opponent engaged in melee without taking the standard –4 penalty on your attack roll.\n
\nSpecial
\nA fighter may select Precise Shot as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Precise Shot"},"flags":{},"img":"systems/D35E/icons/feats/precise-shot.png"}
{"_id":"HluIAB67FSNUx03j","name":"Power Knowledge","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou add two additional powers to your list of powers known.\n
\nPrerequisites
\nCharacter level 21st, ability to manifest powers of the normal maximum power level in at least one psionic class.\n
\nBenefit
\nYou learn two new powers of any level up to the highest level of power you can manifest. The powers you select must be on your class list or the list for your discipline.\n
\nSpecial
\nYou can gain this feat multiple times. Each time, you learn two new powers at any level up to the highest level of power you can manifest.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"HtAqBsnbYyzEGob2","name":"Reach Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou may cast a spell that normally has a range of touch at any distance up to 30 feet. The spell effectively becomes a ray, so you must succeed at a ranged touch attack to bestow the spell upon the recipient. A reach spell uses up a spell slot two levels higher than the spell’s actual level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"Hv8b2njrk13HTCv0","name":"Bulwark of Defense","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nCon 25, defensive stance 3/day.\n
\nBenefit
\nThe character’s defensive stance bonuses increase to +4 Strength, +6 Constitution, +4 resistance bonus on all saves, and +6 dodge bonus to AC.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"I7GYifoUhHIkNBAo","name":"Rapid Reload","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nChoose a type of crossbow (hand, light, or heavy).\n
\nPrerequisite
\nWeapon Proficiency (crossbow type chosen).\n
\nBenefit
\nThe time required for you to reload your chosen type of crossbow is reduced to a free action (for a hand or light crossbow) or a move action (for a heavy crossbow). Reloading a crossbow still provokes an attack of opportunity.\n
If you have selected this feat for hand crossbow or light crossbow, you may fire that weapon as many times in a full attack action as you could attack if you were using a bow.\n
\nNormal
\nA character without this feat needs a move action to reload a hand or light crossbow, or a full-round action to reload a heavy crossbow.\n
\nSpecial
\nYou can gain Rapid Reload multiple times. Each time you take the feat, it applies to a new type of crossbow.\n
A fighter may select Rapid Reload as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"IJZv44LSlxOxJNjT","name":"Improved Manyshot","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 19, base attack bonus +21, Manyshot, Point Blank Shot, Rapid Shot\n
Benefits: As Manyshot, but the number of arrows the character can fire is limited only by his or her base attack bonus (two arrows, plus one arrow for every 5 points of base attack bonus above +6).\n
\nSpecial
\nRegardless of the number of arrows the character fires, he or she only applies precision-based damage (such as sneak attack damage or the ranger’s favored enemy bonus) once. If the character scores a critical hit, only one of the arrows deals critical damage (character’s choice); all others deal normal damage.\n
\nNormal
\nWith the Manyshot feat, the character is limited to a maximum of four arrows fired (when the character’s base attack bonus is +16 or higher).\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"IMbkVYtBvXjBCDMc","name":"Craft Dorje","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can create slender crystal wands called dorjes than manifest powers when charges are expended.\n
\nPrerequisite
\nManifester level 5th.\n
\nBenefit
\nYou can create a dorje of any psionic power you know (barring exceptions, such as bestow power, as noted in a power’s description). Crafting a dorje takes one day for each 1,000 gp in its base price. The base price of a dorje is its manifester level × the power level × 750 gp. To craft a dorje, you must spend 1/25 of this base price in XP and use up raw materials costing one-half of this base price.\n
A newly created dorje has 50 charges.\n
Any dorje that stores a power with an XP cost also carries a commensurate cost. In addition to the XP cost derived from the base price, you must pay fifty times the XP cost.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"IX2upUo9N8AiVvjw","name":"Sneak Attack of Opportunity","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nSneak attack +8d6, opportunist class feature.\n
\nBenefit
\nAny attack of opportunity the character makes is considered a sneak attack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"IJZv44LSlxOxJNjT","name":"Improved Manyshot","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 19, base attack bonus +21, Manyshot, Point Blank Shot, Rapid Shot\n
Benefits: As Manyshot, but the number of arrows the character can fire is limited only by his or her base attack bonus (two arrows, plus one arrow for every 5 points of base attack bonus above +6).\n
\nSpecial
\nRegardless of the number of arrows the character fires, he or she only applies precision-based damage (such as sneak attack damage or the ranger’s favored enemy bonus) once. If the character scores a critical hit, only one of the arrows deals critical damage (character’s choice); all others deal normal damage.\n
\nNormal
\nWith the Manyshot feat, the character is limited to a maximum of four arrows fired (when the character’s base attack bonus is +16 or higher).\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Manyshot"},"flags":{},"img":"systems/D35E/icons/feats/manyshot-improved.png"}
+{"_id":"IMbkVYtBvXjBCDMc","name":"Craft Dorje","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can create slender crystal wands called dorjes than manifest powers when charges are expended.\n
\nPrerequisite
\nManifester level 5th.\n
\nBenefit
\nYou can create a dorje of any psionic power you know (barring exceptions, such as bestow power, as noted in a power’s description). Crafting a dorje takes one day for each 1,000 gp in its base price. The base price of a dorje is its manifester level × the power level × 750 gp. To craft a dorje, you must spend 1/25 of this base price in XP and use up raw materials costing one-half of this base price.\n
A newly created dorje has 50 charges.\n
Any dorje that stores a power with an XP cost also carries a commensurate cost. In addition to the XP cost derived from the base price, you must pay fifty times the XP cost.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Craft Dorje"},"flags":{},"img":"systems/D35E/icons/feats/craft.png"}
+{"_id":"IX2upUo9N8AiVvjw","name":"Sneak Attack of Opportunity","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nSneak attack +8d6, opportunist class feature.\n
\nBenefit
\nAny attack of opportunity the character makes is considered a sneak attack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Sneak Attack of Opportunity"},"flags":{},"img":"systems/D35E/icons/feats/sneak-attack-opportunity.png"}
{"_id":"IXRVJeEwevFKPgeg","name":"Snatch Arrows","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 15, Deflect Arrows, Improved Unarmed Strike.\n
\nBenefit
\nWhen using the Deflect Arrows feat you may catch the weapon instead of just deflecting it. Thrown weapons can immediately be thrown back at the original attacker (even though it isn’t your turn) or kept for later use.\n
You must have at least one hand free (holding nothing) to use this feat.\n
\nSpecial
\nA fighter may select Snatch Arrows as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"IheQMBL3wOSub3Yk","name":"Psicrystal Affinity","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou have created a psicrystal.\n
\nPrerequisites
\nManifester level 1st.\n
\nBenefit
\nThis feat allows you to gain a psicrystal.\n
\nPsicrystals
\nA psicrystal is a fragment of a psionic character’s personality, brought into physical form and a semblance of life (via the Psicrystal Affinity feat). A psicrystal appears as a crystalline construct about the size of a human hand.\n
Because it is an extension of its creator’s personality, a character’s psicrystal is in some ways a part of him. That’s why, for example, a psionic character can manifest a personal range power on his psicrystal even though normally he can manifest such a power only on himself.\n
A psicrystal is treated as a construct for the purposes of all effects that depend on its type.\n
A psicrystal grants special abilities to its owner, as shown on the Psicrystal Special Abilities table below. In addition, a psicrystal has a personality (being a fragment of the owner’s personality), which gives its owner a bonus on certain types of checks or saving throws, as given on the Psicrystal Personalities table below. These special abilities and bonuses apply only when the owner and the psicrystal are within 1 mile of each other.\n
Psicrystal abilities are based on the owner’s levels in psionic classes. Levels from other classes do not count toward the owner’s level for purposes of psicrystal abilities.\n
A psicrystal can speak one language of its owner’s choice (so long as it is a language the owner knows). A psicrystal can understand all other languages known by its owner, but cannot speak them. This is a supernatural ability.\n
\nPsicrystal Basics
\nUse the statistics for a psicrystal, but make the following changes.\n
\nSaving Throws
\nA psicrystal uses its owner’s base saving throw bonuses and ability modifiers on saves, though it doesn’t enjoy any other bonuses its owner might have (from magic items or feats, for example).\n
\nAbilities
\nWhen its self-propulsion ability is not activated, a psicrystal has no Strength score and no Dexterity score.\n
\nSkills
\nA psicrystal has the same skill ranks as its owner, except that it has a minimum of 4 ranks each in Spot, Listen, Move Silently, and Search. (Even if its owner has no ranks in these skills, a psicrystal has 4 ranks in each.) A psicrystal uses its own ability modifiers on skill checks.\n
\n\n\nPsicrystal Special Abilities
\n\n\nOwner Level | \nNatural Armor Adj. | \nInt Adj. | \nSpecial\n |
\n\n1st–2nd | \n+0 | \n+0 | \nAlertness, improved evasion, personality, self- propulsion, share powers, sighted, telepathic link\n |
\n\n3rd–4th | \n+1 | \n+1 | \nDeliver touch powers\n |
\n\n5th–6th | \n+2 | \n+2 | \nTelepathic speech\n |
\n\n7th–8th | \n+3 | \n+3 | \n—\n |
\n\n9th–10th | \n+4 | \n+4 | \nFlight\n |
\n\n11th–12th | \n+5 | \n+5 | \nPower resistance\n |
\n\n13th–14th | \n+6 | \n+6 | \nSight link\n |
\n\n15th–16th | \n+7 | \n+7 | \nChannel power\n |
\n\n17th–18th | \n+8 | \n+8 | \n—\n |
\n\n19th–20th | \n+9 | \n+9 | \n—\n |
\n\n21st–22nd | \n+10 | \n+10 | \nPsicrystal Power\n |
\n\n23rd–24th | \n+11 | \n+11 | \n—\n |
\n\n25th–26th | \n+12 | \n+12 | \n—\n |
\n\n27th–28th | \n+13 | \n+13 | \n—\n |
\n\n29th–30th | \n+14 | \n+14 | \n—\n |
\n\n31st–32nd | \n+15 | \n+15 | \nPsicrystal Power\n |
\n\n33rd–34th | \n+16 | \n+16 | \n—\n |
\n\n35th–36th | \n+17 | \n+17 | \n—\n |
\n\n37th–38th | \n+18 | \n+18 | \n—\n |
\n\n39th–40th | \n+19 | \n+19 | \n—\n |
\n\n41st–42nd | \n+20 | \n+20 | \nPsicrystal Power\n |
\nPsicrystal Ability Descriptions
\nAll psicrystals have special abilities (or impart abilities to their owners) depending on the level of the owner, as shown on the table above. The abilities on the table are cumulative.\n
\nNatural Armor Adj. (Ex)
\nThis number noted here is an improvement to the psicrystal’s natural armor bonus (normally 0). It represents a psicrystal’s preternatural durability.\n
\nIntelligence Adj. (Ex)
\nAdd this value to the psicrystal’s Intelligence score. Psicrystals are as smart as people (though not necessarily as smart as smart people).\n
\nAlertness (Ex)
\nThe presence of a psicrystal sharpens its master’s senses. While a psicrystal is within arm’s reach (adjacent to or in the same square as its owner), its owner gains the Alertness feat.\n
\nImproved Evasion (Ex)
\nIf a psicrystal is subjected to an attack that normally allows a Reflex saving throw for half damage, it takes no damage if it makes a successful saving throw and half damage even if the saving throw fails.\n
\nPersonality (Ex)
\nEvery psicrystal has a personality. See Psicrystal Personality, below.\n
\nSelf-Propulsion (Su)
\nAs a standard action, its owner can will a psicrystal to form spidery, ectoplasmic legs that grant the psicrystal a land speed of 30 feet and a climb speed of 20 feet. The legs fade into nothingness after one day (or sooner, if the owner desires).\n
\nShare Powers (Su)
\nAt the owner’s option, he can have any power (but not any psi-like ability) he manifests on himself also affect his psicrystal. The psicrystal must be within 5 feet of him at the time of the manifestation to receive the benefit. If the power has a duration other than instantaneous, it stops affecting the psicrystal if it moves farther than 5 feet away, and will not affect the psicrystal again, even if it returns to its owner before the duration expires.\n
Additionally, the owner can manifest a power with a target of “You” on his psicrystal (as a touch range power) instead of on himself. The owner and psicrystal cannot share powers if the powers normally do not affect creatures of the psicrystal’s type (construct).\n
\nSighted (Ex)
\nAlthough it has no physical sensory organs, a psicrystal can telepathically sense its environment as well as a creature with normal vision and hearing. Darkness (even supernatural darkness) is irrelevant, as are areas of supernatural silence, though a psicrystal still can’t discern invisible or ethereal beings. A psicrystal’s sighted range is 40 feet.\n
\nTelepathic Link (Su)
\nThe owner has a telepathic link with his psicrystal out to a distance of up to 1 mile. The owner cannot see through the psicrystal’s senses, but the two of them can communicate telepathically as if the psicrystal were the target of a mindlink power manifested by the owner. For instance, a psicrystal placed in a distant room could relay the activities occurring in that room.\n
Because of the telepathic link between a psicrystal and its owner, the owner has the same connection to an item or place that the psicrystal does. For instance, if his psicrystal has seen a room, the owner can teleport into that room as if he has seen it too.\n
\nDeliver Touch Powers (Su)
\nIf the owner is 3rd level or higher, his psicrystal can deliver touch powers for him. If the owner and psicrystal are in contact at the time the owner manifests a touch power, he can designate his psicrystal as the “toucher.” The psicrystal can then deliver the touch power just as the owner could. As usual, if the owner manifests another power before the touch is delivered, the touch power dissipates.\n
\nTelepathic Speech (Ex)
\nIf the owner is 5th level or higher, the psicrystal can communicate telepathically with any creature that has a language and is within 30 feet of the psicrystal, while the psicrystal is also within 1 mile of the owner.\n
\nFlight (Su)
\nIf the owner is 9th level or higher, he can, as a standard action, will his psicrystal to fly at a speed of 50 feet (poor). The psicrystal drifts gently to the ground after one day (or sooner, if the owner desires).\n
\nPower Resistance (Ex)
\nIf the owner is 11th level or higher, the psicrystal gains power resistance equal to the owner’s level + 5. To affect the psicrystal with a power, another manifester must get a result on a manifester level check that equals or exceeds the psicrystal’s power resistance.\n
\nSight Link (Sp)
\nIf the owner is 13th level or higher, the character can remote view the psicrystal (as if manifesting the remote view power) once per day.\n
\nChannel Power (Sp)
\nIf the owner is 15th level or higher, he can manifest powers through the psicrystal to a distance of up to 1 mile. The psicrystal is treated as the power’s originator, and all ranges are calculated from its location.\n
When channeling a power through his psicrystal, the owner manifests the power by paying its power point cost. He is still subject to attacks of opportunity and other hazards of manifesting a power, if applicable (for instance, he becomes visible when manifesting an offensive power if invisible, as does the psicrystal).\n
\nPsicrystal Power
\nWhen the owner reaches 21st level, and every 10 levels after, the psicrystal gains the benefit of the Psicrystal Power epic feat for the power its master chooses.\n
\nPsicrystal Personality (Ex)
\nEach psicrystal has a distinct personality, chosen by its owner at the time of its creation from among those given on the following table. At 1st level, its owner typically gets a feel for a psicrystal’s personality only through occasional impulses, but as the owner increases in level the psicrystal’s personality becomes more pronounced. At higher levels, it is not uncommon for a psicrystal to constantly ply its owner with observations and advice, often severely slanted toward the psicrystal’s particular worldview. The owner always sees a bit of himself in his psicrystal, even if magnified and therefore distorted.\n
\n\n\nPsicrystal Personalities
\n\n\nPersonality | \nBenefit to Owner\n |
\n\nArtiste | \n+3 bonus on Craft checks\n |
\n\nBully | \n+3 bonus on Intimidate checks\n |
\n\nCoward | \n+3 bonus on Hide checks\n |
\n\nFriendly | \n+3 bonus on Diplomacy checks\n |
\n\nHero | \n+2 bonus on Fortitude saves\n |
\n\nLiar | \n+3 bonus on Bluff checks\n |
\n\nMeticulous | \n+3 bonus on Search checks\n |
\n\nNimble | \n+2 bonus on Initiative checks\n |
\n\nObservant | \n+3 bonus on Spot checks\n |
\n\nPoised | \n+3 bonus on Balance checks\n |
\n\nResolved | \n+2 bonus on Will saves\n |
\n\nSage | \n+3 bonus on checks involving any one Knowledge skill owner already knows; once chosen, this does not vary\n |
\n\nSingle-minded | \n+3 bonus on Concentration checks\n |
\n\nSneaky | \n+3 bonus on Move Silently checks\n |
\n\nSympathetic | \n+3 bonus on Sense Motive checks\n |
\nPsicrystals at Epic Level
\nSpecial abilities granted to a psicrystal continue to grow as the level of its master increases beyond 20th, as shown on Psicrystal Special Abilities. Even though the table shows advancement only to 42nd level, that is not the limit. The patterns in the table continue infinitely. Psicrystal special abilities gained at less than 20th level also continue to improve.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"IjK7oNGlz4RJ3pZG","name":"Subdual Substitution","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nAny other metamagic feat, Knowledge (arcana) 5 ranks.\n
\nBenefit
\nWhen employing a spell with the acid, cold, electricity, fire, or sonic designator, you can modify the spell to deal nonlethal damage instead of the indicated type of energy damage. The altered spell uses a spell slot of the spell’s normal level.\n
The altered spell works normally in all respects except the type of damage dealt.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"JI1vJ9d7FiWiK9Sv","name":"Ruinous Rage","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 25, Improved Sunder, Power Attack, rage 5/day.\n
\nBenefit
\nWhile in a rage, the character ignores the hardness of any object he or she strikes. Also, double the character’s Strength bonus for the purposes of any Strength check made to break an object with sudden force rather than by dealing normal damage (including bursting bindings, such as ropes or manacles).\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"JI3JF9KiVViQ35Mh","name":"Psionic Charge","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can charge in a crooked line.\n
\nPrerequisite
\nDex 13, Speed of Thought.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus. When you charge, you can make one turn of up to 90 degrees during your movement. All other restrictions on charges still apply; for instance, you cannot pass through a square that blocks or slows movement, or that contains a creature. You must have line of sight to the opponent at the start of your turn.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"JKpjGBtO5QZjqo87","name":"Empower Power","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can manifest powers to greater effect.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus.\n
You can empower a power. All variable, numeric effects of an empowered power are increased by one-half. An empowered power deals half again as much damage as normal, cures half again as many hit points, affects half again as many targets, and so forth, as appropriate. Augmented powers can also be empowered (multiply 1-1/2 times the damage total of the augmented power). Saving throws and opposed checks (such as the one you make when you manifest dispel psionics) are not affected, nor are powers without random variables.\n
Using this feat increases the power point cost of the power by 2. The power’s total cost cannot exceed your manifester level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"JKpjGBtO5QZjqo87","name":"Empower Power","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can manifest powers to greater effect.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus.\n
You can empower a power. All variable, numeric effects of an empowered power are increased by one-half. An empowered power deals half again as much damage as normal, cures half again as many hit points, affects half again as many targets, and so forth, as appropriate. Augmented powers can also be empowered (multiply 1-1/2 times the damage total of the augmented power). Saving throws and opposed checks (such as the one you make when you manifest dispel psionics) are not affected, nor are powers without random variables.\n
Using this feat increases the power point cost of the power by 2. The power’s total cost cannot exceed your manifester level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Empower Power"},"flags":{},"img":"systems/D35E/icons/feats/metapsionic.png"}
{"_id":"JL6hClwL8aHlIbSi","name":"Leadership","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCharacter level 6th.\n
\nBenefits
\nHaving this feat enables the character to attract loyal companions and devoted followers, subordinates who assist her. See the table below for what sort of cohort and how many followers the character can recruit.\n
\nLeadership Modifiers
\nSeveral factors can affect a character’s Leadership score, causing it to vary from the base score (character level + Cha modifier). A character’s reputation (from the point of view of the cohort or follower he is trying to attract) raises or lowers his Leadership score:\n
\n\n\nLeader’s Reputation | \nModifier\n |
\n\nGreat renown | \n+2\n |
\n\nFairness and generosity | \n+1\n |
\n\nSpecial power | \n+1\n |
\n\nFailure | \n–1\n |
\n\nAloofness | \n–1\n |
\n\nCruelty | \n–2\n |
\nOther modifiers may apply when the character tries to attract a cohort:\n
\n\n\nThe Leader . . . | \nModifier\n |
\n\nHas a familiar, special mount, or animal companion | \n–2\n |
\n\nRecruits a cohort of a different alignment | \n–1\n |
\n\nCaused the death of a cohort | \n–21\n |
\n\n
\nFollowers have different priorities from cohorts. When the character tries to attract a new follower, use any of the following modifiers that apply.\n
\n\n\nThe Leader . . . | \nModifier\n |
\n\nHas a stronghold, base of operations, guildhouse, or the like | \n+2\n |
\n\nMoves around a lot | \n–1\n |
\n\nCaused the death of other followers | \n–1\n |
\n\n\nLeadership Score | \nCohort Level | \nNumber of Followers by Level\n |
\n\n1st | \n2nd | \n3rd | \n4th | \n5th | \n6th\n |
\n\n1 or lower | \n— | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n2 | \n1st | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n3 | \n2nd | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n4 | \n3rd | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n5 | \n3rd | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n6 | \n4th | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n7 | \n5th | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n8 | \n5th | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n9 | \n6th | \n— | \n— | \n— | \n— | \n— | \n—\n |
\n\n10 | \n7th | \n5 | \n— | \n— | \n— | \n— | \n—\n |
\n\n11 | \n7th | \n6 | \n— | \n— | \n— | \n— | \n—\n |
\n\n12 | \n8th | \n8 | \n— | \n— | \n— | \n— | \n—\n |
\n\n13 | \n9th | \n10 | \n1 | \n— | \n— | \n— | \n—\n |
\n\n14 | \n10th | \n15 | \n1 | \n— | \n— | \n— | \n—\n |
\n\n15 | \n10th | \n20 | \n2 | \n1 | \n— | \n— | \n—\n |
\n\n16 | \n11th | \n25 | \n2 | \n1 | \n— | \n— | \n—\n |
\n\n17 | \n12th | \n30 | \n3 | \n1 | \n1 | \n— | \n—\n |
\n\n18 | \n12th | \n35 | \n3 | \n1 | \n1 | \n— | \n—\n |
\n\n19 | \n13th | \n40 | \n4 | \n2 | \n1 | \n1 | \n—\n |
\n\n20 | \n14th | \n50 | \n5 | \n3 | \n2 | \n1 | \n—\n |
\n\n21 | \n15th | \n60 | \n6 | \n3 | \n2 | \n1 | \n1\n |
\n\n22 | \n15th | \n75 | \n7 | \n4 | \n2 | \n2 | \n1\n |
\n\n23 | \n16th | \n90 | \n9 | \n5 | \n3 | \n2 | \n1\n |
\n\n24 | \n17th | \n110 | \n11 | \n6 | \n3 | \n2 | \n1\n |
\n\n25 or higher | \n17th | \n135 | \n13 | \n7 | \n4 | \n2 | \n2\n |
\nLeadership Score
\nA character’s base Leadership score equals his level plus any Charisma modifier. In order to take into account negative Charisma modifiers, this table allows for very low Leadership scores, but the character must still be 6th level or higher in order to gain the Leadership feat. Outside factors can affect a character’s Leadership score, as detailed above.\n
\nCohort Level
\nThe character can attract a cohort of up to this level. Regardless of a character’s Leadership score, he can only recruit a cohort who is two or more levels lower than himself. The cohort should be equipped with gear appropriate for its level. A character can try to attract a cohort of a particular race, class, and alignment. The cohort’s alignment may not be opposed to the leader’s alignment on either the law-vs-chaos or good-vs-evil axis, and the leader takes a Leadership penalty if he recruits a cohort of an alignment different from his own.\n
Cohorts earn XP as follows:\n
The cohort does not count as a party member when determining the party’s XP.\n
Divide the cohort’s level by the level of the PC with whom he or she is associated (the character with the Leadership feat who attracted the cohort).\n
Multiply this result by the total XP awarded to the PC and add that number of experience points to the cohort’s total.\n
If a cohort gains enough XP to bring it to a level one lower than the associated PC’s character level, the cohort does not gain the new level—its new XP total is 1 less than the amount needed attain the next level.\n
\nNumber of Followers by Level
\nThe character can lead up to the indicated number of characters of each level. Followers are similar to cohorts, except they’re generally low-level NPCs. Because they’re generally five or more levels behind the character they follow, they’re rarely effective in combat.\n
Followers don’t earn experience and thus don’t gain levels. However, when a character with Leadership attains a new level, the player consults the table above to determine if she has acquired more followers, some of which may be higher level than the existing followers. (You don’t consult the table to see if your cohort gains levels, however, because cohorts earn experience on their own.)\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"JVrM1fblvvjV3Ul0","name":"Fell Shot","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can strike your foe with a ranged weapon as if making a touch attack.\n
\nPrerequisite
\nDex 13, Point Blank Shot, Psionic Shot, base attack bonus +5.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus. You can resolve your ranged attack as a ranged touch attack.\n
You must decide whether or not to use this feat prior to making an attack. If your attack misses, you still expend your psionic focus.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"JhDe4FV3FTqT5DsN","name":"Craft Staff","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCaster level 12th.\n
\nBenefit
\nYou can create any staff whose prerequisites you meet.\n
Crafting a staff takes one day for each 1,000 gp in its base price. To craft a staff, you must spend 1/25 of its base price in XP and use up raw materials costing one-half of its base price. A newly created staff has 50 charges.\n
Some staffs incur extra costs in material components or XP, as noted in their descriptions. These costs are in addition to those derived from the staff ’s base price.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"JhDe4FV3FTqT5DsN","name":"Craft Staff","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCaster level 12th.\n
\nBenefit
\nYou can create any staff whose prerequisites you meet.\n
Crafting a staff takes one day for each 1,000 gp in its base price. To craft a staff, you must spend 1/25 of its base price in XP and use up raw materials costing one-half of its base price. A newly created staff has 50 charges.\n
Some staffs incur extra costs in material components or XP, as noted in their descriptions. These costs are in addition to those derived from the staff ’s base price.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Craft Staff"},"flags":{},"img":"systems/D35E/icons/feats/craft.png"}
{"_id":"JhmtqZy2iHrOP0RL","name":"Split Psionic Ray","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can affect two targets with a single ray.\n
\nPrerequisite
\nAny other metapsionic feat.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus. You can split psionic rays you manifest. The split ray affects any two targets that are both within the power’s range and within 30 feet of each other. If the ray deals damage, each target takes as much damage as a single target would take.\n
Using this feat increases the power point cost of the power by 2.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"JlREyxTIdHnCu5BU","name":"Dragon Wild Shape","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nWis 30, Knowledge (nature) 30 ranks, wild shape 6/day.\n
\nBenefit
\nThe character may use wild shape to change into a dragon (black, blue, green, red, white, brass, bronze, copper, gold, or silver). The size limitation is the same as the character’s limitation on animal size. The character gains all extraordinary and supernatural abilities of the dragon whose form he or she takes.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"K1bjlYlR4WN0gnSP","name":"Distant Shot","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 25, Far Shot, Point Blank Shot, Spot 20 ranks.\n
\nBenefit
\nThe character may throw or fire a ranged weapon at any target within line of sight, with no penalty for range.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"KBONrrM5Upbw9Waa","name":"Craft Psionic Arms and Armor","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can create psionic weapons, armor, and shields.\n
\nPrerequisite
\nManifester level 5th.\n
\nBenefit
\nYou can create any psionic weapon, armor, or shield whose prerequisites you meet. Enhancing a weapon, suit of armor, or shield takes one day for each 1,000 gp in the price of its psionic features. To enhance a weapon, you must spend 1/25 of its features’ total price in XP and use up raw materials costing one-half of this total price.\n
The weapon, armor, or shield to be enhanced must be a masterwork item that you provide. Its cost is not included in the above cost.\n
You can also mend a broken psionic weapon, suit of armor, or shield if it is one that you could make. Doing so costs half the XP, half the raw materials, and half the time it would take to enhance that item in the first place.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"Khb0VtNKMag4v8eE","name":"Persuasive","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Bluff checks and Intimidate checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"KkIyqwOJqlgXoppn","name":"Snatch","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nSize Huge or larger.\n
\nBenefits
\nThe creature can choose to start a grapple when it hits with a claw or bite attack, as though it had the improved grab special attack. If the creature gets a hold on a creature three or more sizes smaller, it squeezes each round for automatic bite or claw damage. A snatched opponent held in the creature’s mouth is not allowed a Reflex save against the creature’s breath weapon, if it has one.\n
The creature can drop a creature it has snatched as a free action or use a standard action to fling it aside. A flung creature travels 1d6 × 10 feet, and takes 1d6 points of damage per 10 feet traveled. If the creature flings a snatched opponent while flying, the opponent takes this amount or falling damage, whichever is greater.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"Ko6ysJc37A0wIsHI","name":"Spirited Charge","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nRide 1 rank, Mounted Combat, Ride-By Attack.\n
\nBenefit
\nWhen mounted and using the charge action, you deal double damage with a melee weapon (or triple damage with a lance).\n
\nSpecial
\nA fighter may select Spirited Charge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"KBONrrM5Upbw9Waa","name":"Craft Psionic Arms and Armor","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can create psionic weapons, armor, and shields.\n
\nPrerequisite
\nManifester level 5th.\n
\nBenefit
\nYou can create any psionic weapon, armor, or shield whose prerequisites you meet. Enhancing a weapon, suit of armor, or shield takes one day for each 1,000 gp in the price of its psionic features. To enhance a weapon, you must spend 1/25 of its features’ total price in XP and use up raw materials costing one-half of this total price.\n
The weapon, armor, or shield to be enhanced must be a masterwork item that you provide. Its cost is not included in the above cost.\n
You can also mend a broken psionic weapon, suit of armor, or shield if it is one that you could make. Doing so costs half the XP, half the raw materials, and half the time it would take to enhance that item in the first place.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Craft Psionic Arms and Armor"},"flags":{},"img":"systems/D35E/icons/feats/craft.png"}
+{"_id":"Khb0VtNKMag4v8eE","name":"Persuasive","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Bluff checks and Intimidate checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.int","untyped"],["2","skill","skill.blf","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Persuasive"},"flags":{},"img":"systems/D35E/icons/feats/persuasive.png"}
+{"_id":"KkIyqwOJqlgXoppn","name":"Snatch","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nSize Huge or larger.\n
\nBenefits
\nThe creature can choose to start a grapple when it hits with a claw or bite attack, as though it had the improved grab special attack. If the creature gets a hold on a creature three or more sizes smaller, it squeezes each round for automatic bite or claw damage. A snatched opponent held in the creature’s mouth is not allowed a Reflex save against the creature’s breath weapon, if it has one.\n
The creature can drop a creature it has snatched as a free action or use a standard action to fling it aside. A flung creature travels 1d6 × 10 feet, and takes 1d6 points of damage per 10 feet traveled. If the creature flings a snatched opponent while flying, the opponent takes this amount or falling damage, whichever is greater.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Snatch"},"flags":{},"img":"systems/D35E/icons/feats/snatch.png"}
+{"_id":"Ko6ysJc37A0wIsHI","name":"Spirited Charge","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nRide 1 rank, Mounted Combat, Ride-By Attack.\n
\nBenefit
\nWhen mounted and using the charge action, you deal double damage with a melee weapon (or triple damage with a lance).\n
\nSpecial
\nA fighter may select Spirited Charge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spirited Charge"},"flags":{},"img":"systems/D35E/icons/feats/spirited-charge.png"}
{"_id":"KqYqPI7OpPDZ8Mb9","name":"Negotiator","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Diplomacy checks and Sense Motive checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"KrUkxCEg4iMjx3WP","name":"Spell Opportunity","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nCombat Casting, Combat Reflexes, Quicken Spell, Spellcraft 25 ranks.\n
\nBenefit
\nWhenever the character is allowed an attack of opportunity, he or she may cast (and attack with) a touch spell as the character’s attack of opportunity. This incurs attacks of opportunity just as if the character had cast the spell normally.\n
\nNormal
\nWithout this feat, a character can only make a melee attack as an attack of opportunity.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"L2aYtdPHUaGH8UPE","name":"Tower Shield Proficiency","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nShield Proficiency.\n
\nBenefit
\nYou can use a tower shield and suffer only the standard penalties.\n
\nNormal
\nA character who is using a shield with which he or she is not proficient takes the shield’s armor check penalty on attack rolls and on all skill checks that involve moving, including Ride.\n
\nSpecial
\nFighters automatically have Tower Shield Proficiency as a bonus feat. They need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"L6Zih954XajPhxk0","name":"Martial Weapon Proficiency","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nChoose a type of martial weapon. You understand how to use that type of martial weapon in combat.\n
\nBenefit
\nYou make attack rolls with the selected weapon normally.\n
\nNormal
\nWhen using a weapon with which you are not proficient, you take a –4 penalty on attack rolls.\n
\nSpecial
\nBarbarians, fighters, paladins, and rangers are proficient with all martial weapons. They need not select this feat.\n
You can gain Martial Weapon Proficiency multiple times. Each time you take the feat, it applies to a new type of weapon.\n
A cleric who chooses the War domain automatically gains the Martial Weapon Proficiency feat related to his deity’s favored weapon as a bonus feat, if the weapon is a martial one. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"LM68gsZIvB4Rbfp4","name":"Greater Multiweapon Fighting","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 19, three or more arms, Improved Multiweapon Fighting, Multiweapon Fighting, base attack bonus +15.\n
\nBenefit
\nThe creature may make up to three extra attacks with each extra offhand weapon it wields, albeit at a –10 penalty on the third attack with each weapon.\n
\nSpecial
\nThis feat replaces the Greater Two-Weapon Fighting feat for creatures with more than two arms.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"LM68gsZIvB4Rbfp4","name":"Greater Multiweapon Fighting","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 19, three or more arms, Improved Multiweapon Fighting, Multiweapon Fighting, base attack bonus +15.\n
\nBenefit
\nThe creature may make up to three extra attacks with each extra offhand weapon it wields, albeit at a –10 penalty on the third attack with each weapon.\n
\nSpecial
\nThis feat replaces the Greater Two-Weapon Fighting feat for creatures with more than two arms.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Greater Multiweapon Fighting"},"flags":{},"img":"systems/D35E/icons/feats/multiweapon-fighting-greater.png"}
{"_id":"LiTpjxf3cipCCr75","name":"Forge Epic Ring","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nForge Ring, Knowledge (arcana) 35 ranks, Spellcraft 35 ranks.\n
\nBenefit
\nThe character can forge magic rings that exceed the normal limits for such items.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"M6szwBsIRnZvc8Bc","name":"Autonomous","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou have a knack for psionic self-sufficiency.\n
\nBenefit
\nYou get a +2 bonus on all Autohypnosis checks and Knowledge (psionics) checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.kps","untyped"],["2","skill","skill.aut","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Autonomous"},"flags":{},"img":"systems/D35E/icons/feats/autonomous.png"}
-{"_id":"MSpY5fZP5rDsM01K","name":"Extend Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nAn extended spell lasts twice as long as normal. A spell with a duration of concentration, instantaneous, or permanent is not affected by this feat. An extended spell uses up a spell slot one level higher than the spell’s actual level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"MSpY5fZP5rDsM01K","name":"Extend Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nAn extended spell lasts twice as long as normal. A spell with a duration of concentration, instantaneous, or permanent is not affected by this feat. An extended spell uses up a spell slot one level higher than the spell’s actual level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Extend Spell"},"flags":{},"img":"systems/D35E/icons/feats/metamagic.png"}
{"_id":"Mi3Y5UbkT7WLUDV2","name":"Mental Leap","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can make amazing jumps.\n
\nPrerequisite
\nStr 13, Jump 5 ranks.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus. You gain a +10 bonus on a Jump check.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"MnSSSOLCAR7zFRpj","name":"Far Shot","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nPoint Blank Shot.\n
\nBenefit
\nWhen you use a projectile weapon, such as a bow, its range increment increases by one-half (multiply by 1-1/2). When you use a thrown weapon, its range increment is doubled.\n
\nSpecial
\nA fighter may select Far Shot as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"MrXAMvykRn49gMV3","name":"Craft Wondrous Item","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCaster level 3rd.\n
\nBenefit
\nYou can create any wondrous item whose prerequisites you meet. Enchanting a wondrous item takes one day for each 1,000 gp in its price. To enchant a wondrous item, you must spend 1/25 of the item’s price in XP and use up raw materials costing half of this price.\n
You can also mend a broken wondrous item if it is one that you could make. Doing so costs half the XP, half the raw materials, and half the time it would take to craft that item in the first place.\n
Some wondrous items incur extra costs in material components or XP, as noted in their descriptions. These costs are in addition to those derived from the item’s base price. You must pay such a cost to create an item or to mend a broken one.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"Ms5tSB3Xam3sNaV7","name":"Maximize Power","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can manifest powers to maximum effect.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus.\n
You can maximize a power. All variable, numeric effects of a power modified by this feat are maximized. A maximized power deals maximum damage, cures the maximum number of hit points, affects the maximum number of targets, and so on, as appropriate. Saving throws and opposed checks are not affected, nor are powers without random variables.\n
Augmented powers can be maximized; a maximized augmented power deals the maximum damage (or cures the maximum hit points, and so on) of the augmented power.\n
An empowered and maximized power gains the separate benefits of each feat: the maximum result plus one-half the normally rolled result.\n
Using this feat increases the power point cost of the power by 4. The power's total cost cannot exceed your manifester level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"MwPHXf5M0cBZGkZ3","name":"Epic Prowess","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nGain a +1 bonus on all attacks.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"N1NqEFzRst4ZDapX","name":"Craft Rod","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCaster level 9th.\n
\nBenefit
\nYou can create any rod whose prerequisites you meet. Crafting a rod takes one day for each 1,000 gp in its base price. To craft a rod, you must spend 1/25 of its base price in XP and use up raw materials costing one-half of its base price.\n
Some rods incur extra costs in material components or XP, as noted in their descriptions. These costs are in addition to those derived from the rod’s base price.\n
\n
\n
\nBack to Main Page → 3.5e Open Game Content → System Reference Document→ Feats\n
\n\n\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"N2KGfrbbdDM8x1yk","name":"Superior Expertise","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nInt 13, Combat Expertise, base attack bonus +6.\n
\nBenefit
\nWhen you use the Combat Expertise feat to improve your Armor Class, the number you subtract from your attack and add to your AC can be any number that does not exceed your base attack bonus.\n
This feat eliminates the +5 maximum for the Combat Expertise feat.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"MrXAMvykRn49gMV3","name":"Craft Wondrous Item","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCaster level 3rd.\n
\nBenefit
\nYou can create any wondrous item whose prerequisites you meet. Enchanting a wondrous item takes one day for each 1,000 gp in its price. To enchant a wondrous item, you must spend 1/25 of the item’s price in XP and use up raw materials costing half of this price.\n
You can also mend a broken wondrous item if it is one that you could make. Doing so costs half the XP, half the raw materials, and half the time it would take to craft that item in the first place.\n
Some wondrous items incur extra costs in material components or XP, as noted in their descriptions. These costs are in addition to those derived from the item’s base price. You must pay such a cost to create an item or to mend a broken one.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Craft Wondrous Item"},"flags":{},"img":"systems/D35E/icons/feats/craft.png"}
+{"_id":"Ms5tSB3Xam3sNaV7","name":"Maximize Power","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can manifest powers to maximum effect.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus.\n
You can maximize a power. All variable, numeric effects of a power modified by this feat are maximized. A maximized power deals maximum damage, cures the maximum number of hit points, affects the maximum number of targets, and so on, as appropriate. Saving throws and opposed checks are not affected, nor are powers without random variables.\n
Augmented powers can be maximized; a maximized augmented power deals the maximum damage (or cures the maximum hit points, and so on) of the augmented power.\n
An empowered and maximized power gains the separate benefits of each feat: the maximum result plus one-half the normally rolled result.\n
Using this feat increases the power point cost of the power by 4. The power's total cost cannot exceed your manifester level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Maximize Power"},"flags":{},"img":"systems/D35E/icons/feats/metapsionic.png"}
+{"_id":"MwPHXf5M0cBZGkZ3","name":"Epic Prowess","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nGain a +1 bonus on all attacks.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["1","attack","attack","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Prowess"},"flags":{},"img":"systems/D35E/icons/feats/epic-prowess.png"}
+{"_id":"N1NqEFzRst4ZDapX","name":"Craft Rod","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCaster level 9th.\n
\nBenefit
\nYou can create any rod whose prerequisites you meet. Crafting a rod takes one day for each 1,000 gp in its base price. To craft a rod, you must spend 1/25 of its base price in XP and use up raw materials costing one-half of its base price.\n
Some rods incur extra costs in material components or XP, as noted in their descriptions. These costs are in addition to those derived from the rod’s base price.\n
\n
\n
\nBack to Main Page → 3.5e Open Game Content → System Reference Document→ Feats\n
\n\n\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Craft Rod"},"flags":{},"img":"systems/D35E/icons/feats/craft.png"}
+{"_id":"N2KGfrbbdDM8x1yk","name":"Superior Expertise","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nInt 13, Combat Expertise, base attack bonus +6.\n
\nBenefit
\nWhen you use the Combat Expertise feat to improve your Armor Class, the number you subtract from your attack and add to your AC can be any number that does not exceed your base attack bonus.\n
This feat eliminates the +5 maximum for the Combat Expertise feat.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Superior Expertise"},"flags":{},"img":"systems/D35E/icons/feats/compat-expertise-superior.png"}
{"_id":"NLw8L6gyaEkZDZ2D","name":"Magical Beast Companion","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nKnowledge (nature) 24 ranks, wild shape 6/day.\n
\nBenefit
\nThe following magical beasts are added to the lists of animal companions from which you can select.\n
\n\n\n\n- 1st Level (no adjustment)
\n\n- 4th Level (-3)
\n- Hippogriff
\n- Shocker lizard
\n | \n\n- 7th Level (-6)
\n- Cockatrice
\n- Ankheg
\n- Griffon
\n- Owlbear
\n- Sea cat*
\n- 10th Level (-9)
\n- Basilisk
\n- Digerster
\n- Girallon
\n- Spider eater
\n | \n\n- 13th Level (-12)
\n- Bulette
\n- Chimera
\n- Remorhaz
\n- 16th Level (-15)
\n\n |
\nSpecial
\nCreatures marked with an asterisk are available only in an aquatic environment.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"NPF6jvvEXgRfytYs","name":"Additional Magic Item Space","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nChoose one type of magic item that has a limit on the number a character can simultaneously wear and gain its benefit. The character can now wear one more magic item of this type and also gain its benefit.\n
\nNormal
\nWithout this feat, a character is limited to one headband, hat, or helmet; one pair of eye lenses or goggles; one cloak, cape, or mantle; one amulet, brooch, medallion, necklace, periapt, or scarab; one suit of armor; one robe; one vest, vestment, or shirt; one pair of bracers or bracelets; one pair of gloves or gauntlets; two rings; one belt; and one pair of boots.\n
\nSpecial
\nA character can gain this feat multiple times. Each time the character takes the feat, it applies to a new type of wearable magic item.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Additional Magic Item Space"},"flags":{},"img":"systems/D35E/icons/feats/additional-magic-item-space.png"}
{"_id":"NQDGyp9WVdLHnYfL","name":"Psionic Affinity","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou have a knack for psionic endeavors.\n
\nBenefit
\nYou get a +2 bonus on all Psicraft checks and Use Psionic Device checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"NcoI24mlbBdFPlJR","name":"Wingover","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nFly speed.\n
\nBenefits
\nA flying creature with this feat can change direction quickly once each round as a free action. This feat allows it to turn up to 180 degrees regardless of its maneuverability, in addition to any other turns it is normally allowed. A creature cannot gain altitude during a round when it executes a wingover, but it can dive.\n
The change of direction consumes 10 feet of flying movement.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"Nn4q6LYeasNPYwbZ","name":"Damage Reduction","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCon 21.\n
\nBenefit
\nThe character gains damage reduction 3/–. This does not stack with damage reduction granted by magic items or nonpermanent magical effects, but it does stack with any damage reduction granted by permanent magical effects, class features, or this feat itself.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she gains the feat, his or her damage reduction increases by 3.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"NquuCwi6MYiLvrCY","name":"Greater Weapon Focus","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nChoose one type of weapon for which you have already selected Weapon Focus. You can also choose unarmed strike or grapple as your weapon for purposes of this feat.\n
\nPrerequisites
\nProficiency with selected weapon, Weapon Focus with selected weapon, Fighter level 8th.\n
\nBenefit
\nYou gain a +1 bonus on all attack rolls you make using the selected weapon. This bonus stacks with other bonuses on attack rolls, including the one from Weapon Focus.\n
\nSpecial
\nYou can gain Greater Weapon Focus multiple times. Its effects do not stack. Each time you take the feat, it applies to a new type of weapon.\n
A fighter must have Greater Weapon Focus with a given weapon to gain the Greater Weapon Specialization feat for that weapon.\n
A fighter may select Greater Weapon Focus as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"NcoI24mlbBdFPlJR","name":"Wingover","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nFly speed.\n
\nBenefits
\nA flying creature with this feat can change direction quickly once each round as a free action. This feat allows it to turn up to 180 degrees regardless of its maneuverability, in addition to any other turns it is normally allowed. A creature cannot gain altitude during a round when it executes a wingover, but it can dive.\n
The change of direction consumes 10 feet of flying movement.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Wingover"},"flags":{},"img":"systems/D35E/icons/feats/wingover.png"}
+{"_id":"Nn4q6LYeasNPYwbZ","name":"Damage Reduction","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCon 21.\n
\nBenefit
\nThe character gains damage reduction 3/–. This does not stack with damage reduction granted by magic items or nonpermanent magical effects, but it does stack with any damage reduction granted by permanent magical effects, class features, or this feat itself.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she gains the feat, his or her damage reduction increases by 3.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Damage Reduction"},"flags":{},"img":"systems/D35E/icons/feats/damage-reduction.png"}
+{"_id":"NquuCwi6MYiLvrCY","name":"Greater Weapon Focus","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nChoose one type of weapon for which you have already selected Weapon Focus. You can also choose unarmed strike or grapple as your weapon for purposes of this feat.\n
\nPrerequisites
\nProficiency with selected weapon, Weapon Focus with selected weapon, Fighter level 8th.\n
\nBenefit
\nYou gain a +1 bonus on all attack rolls you make using the selected weapon. This bonus stacks with other bonuses on attack rolls, including the one from Weapon Focus.\n
\nSpecial
\nYou can gain Greater Weapon Focus multiple times. Its effects do not stack. Each time you take the feat, it applies to a new type of weapon.\n
A fighter must have Greater Weapon Focus with a given weapon to gain the Greater Weapon Specialization feat for that weapon.\n
A fighter may select Greater Weapon Focus as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Greater Weapon Focus"},"flags":{},"img":"systems/D35E/icons/feats/weapon-focus-greater.png"}
{"_id":"O6pWojOAYMHuXPrh","name":"Deadly Precision","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou empty your mind of all distracting emotion, becoming an instrument of deadly precision.\n
\nPrerequisite
\nDex 15, base attack bonus +5.\n
\nBenefit
\nYou have deadly accuracy with your sneak attacks. You can reroll any result of 1 on your sneak attack’s extra damage dice. You must keep the result of the reroll, even if it is another 1.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"O86Sl7GdO914M4yw","name":"Music of the Gods","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nCha 25, Perform 30 ranks, bardic music class feature.\n
\nBenefit
\nThe character’s bardic music can affect even those normally immune to mind-affecting effects. However, such creatures gain a +10 bonus on their Will saves to resist such effects.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"OhfKgaKot8VA1Pll","name":"Great Dexterity","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nThe character’s Dexterity increases by 1 point.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"PRXwrcIAS0K8J4X7","name":"Mobility","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"PT7kcrooxAEGkyxt","name":"Epic Spell Penetration","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nGreater Spell Penetration, Spell Penetration.\n
\nBenefit
\nThe character gets a +2 bonus on caster level checks to beat a creature’s spell resistance. This stacks with the bonuses from Spell Penetration and Greater Spell Penetration.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"PU54Ffp3GstB23m6","name":"Endurance","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"Q4tYomOGPiJbANxl","name":"Craft Epic Wondrous Item","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nCraft Wondrous Item, Knowledge (arcana) 26 ranks, Spellcraft 26 ranks.\n
\nBenefit
\nThe character can craft wondrous items that exceed the normal limits for such items.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"PRXwrcIAS0K8J4X7","name":"Mobility","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n
Dodge bonuses stack with each other, unlike most types of bonuses.\n
\nSpecial
\nA fighter may select Mobility as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] dodge against attacks of opportunity caused when moving out of or within a threatened area","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mobility"},"flags":{},"img":"systems/D35E/icons/feats/mobility.png"}
+{"_id":"PT7kcrooxAEGkyxt","name":"Epic Spell Penetration","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nGreater Spell Penetration, Spell Penetration.\n
\nBenefit
\nThe character gets a +2 bonus on caster level checks to beat a creature’s spell resistance. This stacks with the bonuses from Spell Penetration and Greater Spell Penetration.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Spell Penetration"},"flags":{},"img":"systems/D35E/icons/feats/spell-penetration-epic.png"}
+{"_id":"PU54Ffp3GstB23m6","name":"Endurance","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.\n
\nNormal
\nA character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.\n
\nSpecial
\nA ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] to resist nonlethal damage","skill","skill.swm"],["[[+4]] to continue running, avoid nonlethal damage from a forced march, hold your breath, avoid nonlethal damage from starvation or thirst","abilityChecks","conChecks"],["[[+4]] to avoid nonlethal damage from hot or cold environments and resist damage from suffocation","savingThrows","fort"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Endurance"},"flags":{},"img":"systems/D35E/icons/feats/endurance.png"}
+{"_id":"Q4tYomOGPiJbANxl","name":"Craft Epic Wondrous Item","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nCraft Wondrous Item, Knowledge (arcana) 26 ranks, Spellcraft 26 ranks.\n
\nBenefit
\nThe character can craft wondrous items that exceed the normal limits for such items.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Craft Epic Wondrous Item"},"flags":{},"img":"systems/D35E/icons/feats/craft.png"}
{"_id":"Q8QyfcK9k1gxcA70","name":"Speed of Thought","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nThe energy of your mind energizes the alacrity of your body.\n
\nPrerequisite
\nWis 13.\n
\nBenefit
\nAs long as you are psionically focused and not wearing heavy armor, you gain an insight bonus to your speed of 10 feet.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"QP6n6GiUPs3QMDbV","name":"Epic Leadership","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nCha 25, Leadership, Leadership score 25.\n
\nBenefit
\nThe character attracts a cohort and followers as shown below on Table: Epic Leadership. In all other ways Epic Leadership functions as the Leadership feat.\n
\nNormal
\nThe Leadership feat provides no benefit for leadership scores beyond 25.\n
\n\n\nTable: Epic Leadership
\n\n\nLeadership Score | \nCohort Level\n | \nNumber of Followers by Level\n |
\n\n1st | \n2nd | \n3rd | \n4th | \n5th | \n6th | \n7th | \n8th | \n9th | \n10th\n |
\n\n25 | \n17th | \n135 | \n13 | \n7 | \n4 | \n2 | \n2 | \n1 | \n— | \n— | \n—\n |
\n\n26 | \n18th | \n160 | \n16 | \n8 | \n4 | \n2 | \n2 | \n1 | \n— | \n— | \n—\n |
\n\n27 | \n18th | \n190 | \n19 | \n10 | \n5 | \n3 | \n2 | \n1 | \n— | \n— | \n—\n |
\n\n28 | \n19th | \n220 | \n22 | \n11 | \n6 | \n3 | \n2 | \n1 | \n— | \n— | \n—\n |
\n\n29 | \n19th | \n260 | \n26 | \n13 | \n7 | \n4 | \n2 | \n1 | \n— | \n— | \n—\n |
\n\n30 | \n20th | \n300 | \n30 | \n15 | \n8 | \n4 | \n2 | \n1 | \n— | \n— | \n—\n |
\n\n31 | \n20th | \n350 | \n35 | \n18 | \n9 | \n5 | \n3 | \n2 | \n1 | \n— | \n—\n |
\n\n32 | \n21st | \n400 | \n40 | \n20 | \n10 | \n5 | \n3 | \n2 | \n1 | \n— | \n—\n |
\n\n33 | \n21st | \n460 | \n46 | \n23 | \n12 | \n6 | \n3 | \n2 | \n1 | \n— | \n—\n |
\n\n34 | \n22nd | \n520 | \n52 | \n26 | \n13 | \n6 | \n3 | \n2 | \n1 | \n— | \n—\n |
\n\n35 | \n22nd | \n590 | \n59 | \n30 | \n15 | \n8 | \n4 | \n2 | \n1 | \n— | \n—\n |
\n\n36 | \n23rd | \n660 | \n66 | \n33 | \n17 | \n9 | \n5 | \n3 | \n2 | \n1 | \n—\n |
\n\n37 | \n23rd | \n740 | \n74 | \n37 | \n19 | \n10 | \n5 | \n3 | \n2 | \n1 | \n—\n |
\n\n38 | \n24th | \n820 | \n82 | \n41 | \n21 | \n11 | \n6 | \n3 | \n2 | \n1 | \n—\n |
\n\n39 | \n24th | \n910 | \n91 | \n46 | \n23 | \n12 | \n6 | \n3 | \n2 | \n1 | \n—\n |
\n\n40 | \n25th | \n1000 | \n100 | \n50 | \n25 | \n13 | \n7 | \n4 | \n2 | \n1 | \n—\n |
\n\nper +1 | \n+1/21 | \n+1002 | \n3 | \n3 | \n3 | \n3 | \n3 | \n3 | \n3 | \n3 | \n3\n |
\n\n
\nLeadership Score
\nA character’s Leadership score equals his or her level plus any Charisma modifier. Outside factors can affect a character’s Leadership score, as detailed in the Leadership feat.\n
\nCohort Level
\nThe character can attract a cohort of up to this level. Regardless of the character’s Leadership score, he or she can’t recruit a cohort of his or her level or higher.\n
\nNumber of Followers by Level
\nThe character can lead up to the indicated number of characters of each level.\n
Table: Example Special Epic Cohorts presents some creatures that make good cohorts for epic characters.\n
\n\n\nTable: Example Special Epic Cohorts
\n\n\nCreature | \nAlignment | \nLevel Equivalent\n |
\n\nAngel, astral deva | \nAny good | \n20nd\n |
\n\nDragon, ancient silver | \nLawful good | \n42nd\n |
\n\nCouatl | \nLawful good | \n16th\n |
\n\nGiant, cloud | \nNeutral good | \n24th\n |
\n\nGhaele | \nChaotic good | \n20st\n |
\n\nGiant, storm | \nChaotic good | \n28th\n |
\n\nDragon, wyrm brass | \nChaotic good | \n42th\n |
\n\nDragon turtle | \nNeutral | \n21st\n |
\n\nHydra, 12-headed | \nNeutral | \n19th\n |
\n\nRoc | \nNeutral | \n23rd\n |
\n\nDragon, ancient green | \nLawful evil | \n40th\n |
\n\nDevil, ice (gelugon) | \nLawful evil | \n21st\n |
\n\nGiant, cloud | \nNeutral evil | \n24th\n |
\n\nDemon, glabrezu | \nChaotic evil | \n23rd\n |
\n\nDemon, succubus | \nChaotic evil | \n12th\n |
\n\nDragon, wyrm white | \nChaotic evil | \n41th\n |
\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"QTX2sVviQf7KnGfk","name":"Epic Inspiration","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nCha 25, Perform 30 ranks, bardic music class feature.\n
\nBenefit
\nAll competence bonuses, dodge bonuses, and morale bonuses granted by the character’s bardic music ability increase by +1. If you have the inspire greatness bardic music ability, it grants one additional bonus HD.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"QZv5J9qomfX66UYu","name":"Mighty Rage","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 21, Con 21, greater rage class feature, rage 5/day.\n
\nBenefit
\nWhen the character rages, he or she gains a +8 bonus to Strength and Constitution and a +4 morale bonus on Will saves. (These bonuses replace the normal rage bonuses.)\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"Querpsi0bskbX5T3","name":"Blinding Speed","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"Querpsi0bskbX5T3","name":"Blinding Speed","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25.\n
\nBenefit
\nThe character can act as if hasted for 5 rounds each day. The duration of the effect need not be consecutive rounds. Activating this power is a free action.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it grants an additional 5 rounds of haste per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Blinding Speed"},"flags":{},"img":"systems/D35E/icons/feats/blinding-speed.png"}
{"_id":"QytHYHRIoPf8ZqMI","name":"Epic Manifestation","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nPsicraft 24 ranks, Knowledge (psionics) 24 ranks, ability to manifest 9th-level psionic powers.\n
\nBenefit
\nThe character may develop and manifest epic powers. The character may manifest a number of epic powers per day equal to his or her ranks in Knowledge (psionics) divided by 10.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"R4NfHbo73eSFH9v6","name":"Greater Psionic Shot","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can charge your ranged attacks with additional damage potential.\n
\nPrerequisite
\nPoint Blank Shot, Psionic Shot, base attack bonus +5.\n
\nBenefit
\nWhen you use the Psionic Shot feat, your ranged attack deals an extra 4d6 points of damage instead of an extra 2d6 points.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"R5hJ6igOU5BPtnNt","name":"Improved Multiweapon Fighting","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 15, three or more arms, Multiweapon Fighting, base attack bonus +9.\n
\nBenefit
\nIn addition to the single extra attack a creature gets with each extra weapon from Multiweapon Fighting, it gets a second attack with each extra weapon, albeit at a –5 penalty.\n
\nNormal
\nWith only Multiweapon Fighting, a creater can only get a single attack with each extra weapon.\n
\nSpecial
\nThis feat replaces the Improved Two-Weapon Fighting feat for creatures with more than two arms.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"R9qnM84lEvS6yqKI","name":"Perfect Multiweapon Fighting","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25, three or more hands, Greater Multiweapon Fighting, Multiweapon Fighting.\n
\nBenefit
\nThe character can make as many attacks with each extra weapon as with his or her primary weapon, using the same base attack bonus. The character still takes the normal penalties for fighting with two weapons.\n
\nNormal
\nA creature without this feat can make only one attack per round with each extra weapon (or two attacks per round with each weapon if it has Multiweapon Fighting, or three attacks per round with each extra weapon if it has Greater Multiweapon Fighting). Each attack after the first extra attack has a cumulative –5 penalty.\n
\nSpecial
\nThis feat replaces the Perfect Two-Weapon Fighting feat for creatures with more than two arms.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"RJbMXi0RjKx34qqK","name":"Mounted Combat","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nRide 1 rank.\n
\nBenefit
\nOnce per round when your mount is hit in combat, you may attempt a Ride check (as a reaction) to negate the hit. The hit is negated if your Ride check result is greater than the opponent’s attack roll. (Essentially, the Ride check result becomes the mount’s Armor Class if it’s higher than the mount’s regular AC.)\n
\nSpecial
\nA fighter may select Mounted Combat as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"R5hJ6igOU5BPtnNt","name":"Improved Multiweapon Fighting","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 15, three or more arms, Multiweapon Fighting, base attack bonus +9.\n
\nBenefit
\nIn addition to the single extra attack a creature gets with each extra weapon from Multiweapon Fighting, it gets a second attack with each extra weapon, albeit at a –5 penalty.\n
\nNormal
\nWith only Multiweapon Fighting, a creater can only get a single attack with each extra weapon.\n
\nSpecial
\nThis feat replaces the Improved Two-Weapon Fighting feat for creatures with more than two arms.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Multiweapon Fighting"},"flags":{},"img":"systems/D35E/icons/feats/multiweapon-fighting-improved.png"}
+{"_id":"R9qnM84lEvS6yqKI","name":"Perfect Multiweapon Fighting","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 25, three or more hands, Greater Multiweapon Fighting, Multiweapon Fighting.\n
\nBenefit
\nThe character can make as many attacks with each extra weapon as with his or her primary weapon, using the same base attack bonus. The character still takes the normal penalties for fighting with two weapons.\n
\nNormal
\nA creature without this feat can make only one attack per round with each extra weapon (or two attacks per round with each weapon if it has Multiweapon Fighting, or three attacks per round with each extra weapon if it has Greater Multiweapon Fighting). Each attack after the first extra attack has a cumulative –5 penalty.\n
\nSpecial
\nThis feat replaces the Perfect Two-Weapon Fighting feat for creatures with more than two arms.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Perfect Multiweapon Fighting"},"flags":{},"img":"systems/D35E/icons/feats/multiweapon-fighting-perfect.png"}
+{"_id":"RJbMXi0RjKx34qqK","name":"Mounted Combat","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nRide 1 rank.\n
\nBenefit
\nOnce per round when your mount is hit in combat, you may attempt a Ride check (as a reaction) to negate the hit. The hit is negated if your Ride check result is greater than the opponent’s attack roll. (Essentially, the Ride check result becomes the mount’s Armor Class if it’s higher than the mount’s regular AC.)\n
\nSpecial
\nA fighter may select Mounted Combat as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mounted Combat"},"flags":{},"img":"systems/D35E/icons/feats/mounted-combat.png"}
{"_id":"RXsZWjF7ZqSTvjg9","name":"Multiweapon Rend","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 15, base attack bonus +9, three or more hands, Multiweapon Fighting.\n
\nBenefit
\nIf the character hits an opponent with two or more weapons (wielded in different hands) in the same round, he or she may automatically rend the opponent. This rending deals additional damage equal to the base damage of the smallest weapon that hit plus 1 1/2 times the character’s Strength modifier. The character can only rend once per round, regardless of how many successful attacks he or she makes.\n
\nSpecial
\nThis feat replaces the Two-Weapon Rend feat for creatures with more than two arms.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"RarkCe7v2hN1mBV3","name":"Power Specialization","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou deal more damage with your powers.\n
\nPrerequisites
\nWeapon Focus (ray), manifester level 4th.\n
\nBenefit
\nWith rays and ranged touch attack powers that deal damage, you deal an extra 2 points of damage. If you expend your psionic focus when you manifest a ray or a ranged touch attack power that deals damage, you add your key ability bonus to the damage (instead of adding 2).\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"RcHCxXzpLQ7Y2TlG","name":"Enlarge Power","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can manifest powers farther than normal.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus. You can alter a power with a range of close, medium, or long to increase its range by 100%. An enlarged power with a range of close has a range of 50 feet + 5 feet per level, a medium-range power has a range of 200 feet + 20 feet per level, and a long-range power has a range of 800 feet + 80 feet per level.\n
Powers whose ranges are not defined by distance, as well as powers whose ranges are not close, medium, or long, are not affected.\n
Using this feat does not increase the power point cost of the power.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"RopyUXkkBToencPE","name":"Imprint Stone","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can create power stones to store psionic powers.\n
\nPrerequisite
\nManifester level 1st.\n
\nBenefit
\nYou can create a power stone of any power that you know. Encoding a power stone takes one day for each 1,000 gp in its base price. The base price of a power stone is the level of the stored power × its manifester level × 25 gp. To imprint a power stone, you must spend 1/25 of this base price in XP and use up raw materials costing one-half of this base price.\n
Any power stone that stores a power with an XP cost also carries a commensurate cost. In addition to the costs derived from the base price, you must pay the XP when encoding the stone.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"SCgRWUOEWuMTHSpC","name":"Craft Wand","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCaster level 5th.\n
\nBenefit
\nYou can create a wand of any 4th-level or lower spell that you know. Crafting a wand takes one day for each 1,000 gp in its base price. The base price of a wand is its caster level × the spell level × 750 gp. To craft a wand, you must spend 1/25 of this base price in XP and use up raw materials costing one-half of this base price. A newly created wand has 50 charges.\n
Any wand that stores a spell with a costly material component or an XP cost also carries a commensurate cost. In addition to the cost derived from the base price, you must expend fifty copies of the material component or pay fifty times the XP cost.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"SCjDywxsPH2MvPTj","name":"Fast Healing","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCon 25.\n
\nBenefit
\nThe character gains fast healing 3, or the character’s existing fast healing increases by 3. This feat does not stack with fast healing granted by magic items or nonpermanent magical effects.\n
\nSpecial
\nThis feat may be taken multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"SNMjjW598bmkrLUk","name":"Weapon Focus","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nChoose one type of weapon. You can also choose unarmed strike or grapple (or ray, if you are a spellcaster) as your weapon for purposes of this feat.\n
\nPrerequisites
\nProficiency with selected weapon, base attack bonus +1.\n
\nBenefit
\nYou gain a +1 bonus on all attack rolls you make using the selected weapon.\n
\nSpecial
\nYou can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new type of weapon.\n
A fighter may select Weapon Focus as one of his fighter bonus feats. He must have Weapon Focus with a weapon to gain the Weapon Specialization feat for that weapon.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"SCgRWUOEWuMTHSpC","name":"Craft Wand","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCaster level 5th.\n
\nBenefit
\nYou can create a wand of any 4th-level or lower spell that you know. Crafting a wand takes one day for each 1,000 gp in its base price. The base price of a wand is its caster level × the spell level × 750 gp. To craft a wand, you must spend 1/25 of this base price in XP and use up raw materials costing one-half of this base price. A newly created wand has 50 charges.\n
Any wand that stores a spell with a costly material component or an XP cost also carries a commensurate cost. In addition to the cost derived from the base price, you must expend fifty copies of the material component or pay fifty times the XP cost.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Craft Wand"},"flags":{},"img":"systems/D35E/icons/feats/craft.png"}
+{"_id":"SCjDywxsPH2MvPTj","name":"Fast Healing","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCon 25.\n
\nBenefit
\nThe character gains fast healing 3, or the character’s existing fast healing increases by 3. This feat does not stack with fast healing granted by magic items or nonpermanent magical effects.\n
\nSpecial
\nThis feat may be taken multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Fast Healing"},"flags":{},"img":"systems/D35E/icons/feats/fast-healing.png"}
+{"_id":"SNMjjW598bmkrLUk","name":"Weapon Focus","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nChoose one type of weapon. You can also choose unarmed strike or grapple (or ray, if you are a spellcaster) as your weapon for purposes of this feat.\n
\nPrerequisites
\nProficiency with selected weapon, base attack bonus +1.\n
\nBenefit
\nYou gain a +1 bonus on all attack rolls you make using the selected weapon.\n
\nSpecial
\nYou can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new type of weapon.\n
A fighter may select Weapon Focus as one of his fighter bonus feats. He must have Weapon Focus with a weapon to gain the Weapon Specialization feat for that weapon.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Focus"},"flags":{},"img":"systems/D35E/icons/feats/weapon-focus.png"}
{"_id":"SpROpv23tEHk3FWt","name":"Mental Resistance","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYour mind is armored against mental intrusion.\n
\nPrerequisite
\nBase Will save bonus +2.\n
\nBenefit
\nAgainst psionic attacks that do not employ an energy type to deal damage you gain damage reduction 3/—. In addition, when you are hit with ability damage (but not ability drain or ability burn damage) from a psionic attack, you take 3 points less than you would normally take.\n
The benefit of this feat applies only to psionic powers and psi-like abilities. This is an exception to the psionics—magic transparency rule.\n
\nSpecial
\nYou cannot take or use this feat if you have the ability to use powers (if you have a power point reserve or psi-like abilities).\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"SsqHUJ1AqujhZKeA","name":"Flyby Attack","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"SsqHUJ1AqujhZKeA","name":"Flyby Attack","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nfly speed.\n
\nBenefit
\nWhen flying, the creature can take a move action (including a dive) and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.\n
\nNormal
\nWithout this feat, the creature takes a standard action either before or after its move.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Flyby Attack"},"flags":{},"img":"systems/D35E/icons/feats/flyby-attack.png"}
{"_id":"T9NBt4XoJrQ0ChGy","name":"Force of Will","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou are able to resist psionic attacks with extreme force of will.\n
\nPrerequisite
\nIron Will.\n
\nBenefit
\nOnce per round, when targeted by a psionic effect that allows a Reflex save or a Fortitude save, you can instead make a Will saving throw to avoid the effect.\n
The benefit of this feat applies only to psionic powers and psi-like abilities. This is an exception to the psionics–magic transparency rule.\n
\nSpecial
\nYou cannot take or use this feat if you have the ability to use powers (if you have a power point reserve or psi-like abilities).\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"TFDw9Whdf0UCdNgO","name":"Improved Favored Enemy","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nFive or more favored enemies.\n
\nBenefit
\nAdd +1 to the bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks and damage rolls against all the character’s favored enemies.\n
\nSpecial
\nThis feat may be taken multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"TgzOahf0nng2Yorl","name":"Sacred Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nHalf of the damage dealt by a sacred spell results directly from divine power and is therefore not subject to being reduced by protection from elements or similar magic. The other half of the damage dealt by the spell is as normal. A sacred spell uses up a spell slot two levels higher than the spell’s actual level. Only divine spells can be cast as sacred spells.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"TrmPfXfUf6AzrvNM","name":"Improved Combat Reflexes","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 21, Combat Reflexes.\n
\nBenefit
\nThere is no limit to the number of attacks of opportunity the character can make in one round. (The character still can’t make more than one attack of opportunity for a given opportunity.)\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"TtrDaEvIWHFY72BE","name":"Hover","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nFly speed.\n
\nBenefit
\nWhen flying, the creature can halt its forward motion and hover in place as a move action. It can then fly in any direction, including straight down or straight up, at half speed, regardless of its maneuverability.\n
If a creature begins its turn hovering, it can hover in place for the turn and take a full-round action. A hovering creature cannot make wing attacks, but it can attack with all other limbs and appendages it could use in a full attack. The creature can instead use a breath weapon or cast a spell instead of making physical attacks, if it could normally do so.\n
If a creature of Large size or larger hovers within 20 feet of the ground in an area with lots of loose debris, the draft from its wings creates a hemispherical cloud with a radius of 60 feet. The winds so generated can snuff torches, small campfires, exposed lanterns, and other small, open flames of non-magical origin. Clear vision within the cloud is limited to 10 feet. Creatures have concealment at 15 to 20 feet (20% miss chance). At 25 feet or more, creatures have total concealment (50% miss chance, and opponents cannot use sight to locate the creature).\n
Those caught in the cloud must succeed on a Concentration check (DC 10 + 1/2 creature’s HD) to cast a spell.\n
\nNormal
\nWithout this feat, a creature must keep moving while flying unless it has perfect maneuverability.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"U3A5j34aSPkYSSeQ","name":"Overwhelming Critical","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 23, Cleave, Great Cleave, Improved Critical (chosen weapon), Power Attack, Weapon Focus (chosen weapon).\n
\nBenefit
\nWhen using the weapon the character has selected, he or she deals an extra 1d6 points of bonus damage on a successful critical hit. If the weapon’s critical multiplier is ×3, add +2d6 points of bonus damage instead, and if the multiplier is ×4, add +3d6 points of bonus damage instead. Creatures immune to critical hits can’t be affected by this feat.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects do not stack. Each time a character takes the feat, it applies to a different type of weapon.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"TrmPfXfUf6AzrvNM","name":"Improved Combat Reflexes","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"Prerequisites
\nDex 21, Combat Reflexes.
\nBenefit
\nThere is no limit to the number of attacks of opportunity the character can make in one round. (The character still can’t make more than one attack of opportunity for a given opportunity.)
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Combat Reflexes"},"flags":{},"img":"systems/D35E/icons/feats/improved-combat-reflexes.png"}
+{"_id":"TtrDaEvIWHFY72BE","name":"Hover","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nFly speed.\n
\nBenefit
\nWhen flying, the creature can halt its forward motion and hover in place as a move action. It can then fly in any direction, including straight down or straight up, at half speed, regardless of its maneuverability.\n
If a creature begins its turn hovering, it can hover in place for the turn and take a full-round action. A hovering creature cannot make wing attacks, but it can attack with all other limbs and appendages it could use in a full attack. The creature can instead use a breath weapon or cast a spell instead of making physical attacks, if it could normally do so.\n
If a creature of Large size or larger hovers within 20 feet of the ground in an area with lots of loose debris, the draft from its wings creates a hemispherical cloud with a radius of 60 feet. The winds so generated can snuff torches, small campfires, exposed lanterns, and other small, open flames of non-magical origin. Clear vision within the cloud is limited to 10 feet. Creatures have concealment at 15 to 20 feet (20% miss chance). At 25 feet or more, creatures have total concealment (50% miss chance, and opponents cannot use sight to locate the creature).\n
Those caught in the cloud must succeed on a Concentration check (DC 10 + 1/2 creature’s HD) to cast a spell.\n
\nNormal
\nWithout this feat, a creature must keep moving while flying unless it has perfect maneuverability.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Hover"},"flags":{},"img":"systems/D35E/icons/feats/hover.png"}
+{"_id":"U3A5j34aSPkYSSeQ","name":"Overwhelming Critical","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 23, Cleave, Great Cleave, Improved Critical (chosen weapon), Power Attack, Weapon Focus (chosen weapon).\n
\nBenefit
\nWhen using the weapon the character has selected, he or she deals an extra 1d6 points of bonus damage on a successful critical hit. If the weapon’s critical multiplier is ×3, add +2d6 points of bonus damage instead, and if the multiplier is ×4, add +3d6 points of bonus damage instead. Creatures immune to critical hits can’t be affected by this feat.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects do not stack. Each time a character takes the feat, it applies to a different type of weapon.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Overwhelming Critical"},"flags":{},"img":"systems/D35E/icons/feats/improved-critical-overwhelming.png"}
{"_id":"UAalutoeescnOvAA","name":"Open Minded","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou are naturally able to reroute your memory, mind, and skill expertise.\n
\nBenefit
\nYou immediately gain an extra 5 skill points. You spend these skill points as normal. If you spend them on a cross-class skills they count as 1/2 ranks. You cannot exceed the normal maximum ranks for your level in any skill.\n
\nSpecial
\nYou can gain this feat multiple times. Each time, you immediately gain another 5 skill points.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"UEW55cwmiYKxnQE1","name":"Improved Bull Rush","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you perform a bull rush you do not provoke an attack of opportunity from the defender. You also gain a +4 bonus on the opposed Strength check you make to push back the defender.\n
\nSpecial
\nA fighter may select Improved Bull Rush as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"USfPBb4dOnMtdxGu","name":"Diehard","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nEndurance.\n
\nBenefit
\nWhen reduced to between –1 and –9 hit points, you automatically become stable. You don’t have to roll d% to see if you lose 1 hit point each round.\n
When reduced to negative hit points, you may choose to act as if you were disabled, rather than dying. You must make this decision as soon as you are reduced to negative hit points (even if it isn’t your turn). If you do not choose to act as if you were disabled, you immediately fall unconscious.\n
When using this feat, you can take either a single move or standard action each turn, but not both, and you cannot take a full round action. You can take a move action without further injuring yourself, but if you perform any standard action (or any other action deemed as strenuous, including some free actions, such as casting a quickened spell) you take 1 point of damage after completing the act. If you reach –10 hit points, you immediately die.\n
\nNormal
\nA character without this feat who is reduced to between –1 and –9 hit points is unconscious and dying.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"UEW55cwmiYKxnQE1","name":"Improved Bull Rush","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you perform a bull rush you do not provoke an attack of opportunity from the defender. You also gain a +4 bonus on the opposed Strength check you make to push back the defender.\n
\nSpecial
\nA fighter may select Improved Bull Rush as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Bull Rush"},"flags":{},"img":"systems/D35E/icons/feats/improved-bull-rush.png"}
+{"_id":"USfPBb4dOnMtdxGu","name":"Diehard","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nEndurance.\n
\nBenefit
\nWhen reduced to between –1 and –9 hit points, you automatically become stable. You don’t have to roll d% to see if you lose 1 hit point each round.\n
When reduced to negative hit points, you may choose to act as if you were disabled, rather than dying. You must make this decision as soon as you are reduced to negative hit points (even if it isn’t your turn). If you do not choose to act as if you were disabled, you immediately fall unconscious.\n
When using this feat, you can take either a single move or standard action each turn, but not both, and you cannot take a full round action. You can take a move action without further injuring yourself, but if you perform any standard action (or any other action deemed as strenuous, including some free actions, such as casting a quickened spell) you take 1 point of damage after completing the act. If you reach –10 hit points, you immediately die.\n
\nNormal
\nA character without this feat who is reduced to between –1 and –9 hit points is unconscious and dying.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Diehard"},"flags":{},"img":"systems/D35E/icons/feats/diehard.png"}
{"_id":"UjBiyu7pGHMFHzkq","name":"Unholy Strike","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nSmite good class feature, any evil alignment.\n
\nBenefit
\nAny weapon the character wields is treated as an unholy weapon (it is evil-aligned and deals an extra 2d6 points of damage against creatures of good alignment). This ability doesn’t stack with similar abilities. If the weapon already has an alignment, this feat has no effect on the weapon.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"V65MaIay7bdmY7kO","name":"Trample","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nRide 1 rank, Mounted Combat.\n
\nBenefit
\nWhen you attempt to overrun an opponent while mounted, your target may not choose to avoid you. Your mount may make one hoof attack against any target you knock down, gaining the standard +4 bonus on attack rolls against prone targets.\n
\nSpecial
\nA fighter may select Trample as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"V65MaIay7bdmY7kO","name":"Trample","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nRide 1 rank, Mounted Combat.\n
\nBenefit
\nWhen you attempt to overrun an opponent while mounted, your target may not choose to avoid you. Your mount may make one hoof attack against any target you knock down, gaining the standard +4 bonus on attack rolls against prone targets.\n
\nSpecial
\nA fighter may select Trample as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Trample"},"flags":{},"img":"systems/D35E/icons/feats/trample.png"}
{"_id":"VP0KNGv8AG9kQyA3","name":"Psionic Talent","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou gain additional power points to supplement those you already had.\n
\nPrerequisite
\nHaving a power point reserve.\n
\nBenefit
\nWhen you take this feat for the first time, you gain 2 power points.\n
\nSpecial
\nYou can take this feat multiple times. Each time you take the feat after the first time, the number of power points you gain increases by 1.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"VbmVF3JihusY4FzM","name":"Spell Mastery","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nWizard level 1st.\n
\nBenefit
\nEach time you take this feat, choose a number of spells equal to your Intelligence modifier that you already know. From that point on, you can prepare these spells without referring to a spellbook.\n
\nNormal
\nWithout this feat, you must use a spellbook to prepare all your spells, except read magic.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"VhhCQcpryAk0KFrx","name":"Acrobatic","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\nBenefit
\nYou get a +2 bonus on all Jump checks and Tumble checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.jmp","untyped"],["2","skill","skill.tmb","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Acrobatic"},"flags":{},"img":"systems/D35E/icons/feats/acrobatic.png"}
-{"_id":"Vnv98S81bbzHtQfV","name":"Greater Two-Weapon Fighting","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 19, Improved Two-Weapon Fighting, Two-Weapon Fighting, base attack bonus +11.\n
\nBenefit
\nYou get a third attack with your off-hand weapon, albeit at a –10 penalty.\n
\nSpecial
\nA fighter may select Greater Two-Weapon Fighting as one of his fighter bonus feats.\n
An 11th-level ranger who has chosen the two-weapon combat style is treated as having Greater Two-Weapon Fighting, even if he does not have the prerequisites for it, but only when he is wearing light or no armor.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"Vnv98S81bbzHtQfV","name":"Greater Two-Weapon Fighting","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 19, Improved Two-Weapon Fighting, Two-Weapon Fighting, base attack bonus +11.\n
\nBenefit
\nYou get a third attack with your off-hand weapon, albeit at a –10 penalty.\n
\nSpecial
\nA fighter may select Greater Two-Weapon Fighting as one of his fighter bonus feats.\n
An 11th-level ranger who has chosen the two-weapon combat style is treated as having Greater Two-Weapon Fighting, even if he does not have the prerequisites for it, but only when he is wearing light or no armor.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Greater Two-Weapon Fighting"},"flags":{},"img":"systems/D35E/icons/feats/two-weapon-fighting-greater.png"}
{"_id":"Vnz2oC3wS5LSjocE","name":"Negative Energy Burst","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nCha 25, ability to rebuke or command undead, ability to cast inflict critical wounds, any evil alignment.\n
\nBenefit
\nThe character can use one rebuke or command undead attempt to unleash a wave of negative energy in a 60-foot-burst. Roll a normal rebuke (or command) check, except that the negative energy burst affects living creatures rather than undead. Any creature that would be rebuked by this result gains one negative level. Any creature that would be commanded by this check gains two negative levels. The Fortitude save DC to remove these levels one day later is equal to 10 + 1/2 the character’s effective turning level + the character’s Charisma modifier.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"W05PoQ0aBH1WgutO","name":"Epic Weapon Specialization","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nEpic Weapon Focus, Weapon Focus, Weapon Specialization (all in the chosen weapon).\n
\nBenefit
\nAdd +4 to all damage the character deals using the selected weapon. If the weapon is a ranged weapon, the damage bonus only applies if the target is within 30 feet.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects do not stack. Each time the character takes the feat, it applies to a different type of weapon.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"W05PoQ0aBH1WgutO","name":"Epic Weapon Specialization","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nEpic Weapon Focus, Weapon Focus, Weapon Specialization (all in the chosen weapon).\n
\nBenefit
\nAdd +4 to all damage the character deals using the selected weapon. If the weapon is a ranged weapon, the damage bonus only applies if the target is within 30 feet.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects do not stack. Each time the character takes the feat, it applies to a different type of weapon.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Weapon Specialization"},"flags":{},"img":"systems/D35E/icons/feats/weapon-specialization-epic.png"}
{"_id":"W2gdTlhPjY7sfrlr","name":"Narrow Mind","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYour ability to concentrate is as keen as an arrowhead, allowing you to gain your psionic focus even in the most turbulent situations.\n
\nPrerequisite
\nWis 13.\n
\nBenefit
\nYou gain a +4 bonus on Concentration checks you make to become psionically focused.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"W4tzizWCBQngARKZ","name":"Epic Skill Focus","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\n20 ranks in the skill selected.\n
\nBenefit
\nThe character gains a +10 bonus on all skill checks with that skill.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects do not stack. Each time a character takes the feat, it applies to a different skill.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"W4tzizWCBQngARKZ","name":"Epic Skill Focus","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"Prerequisite
\n20 ranks in the skill selected.
\nBenefit
\nThe character gains a +10 bonus on all skill checks with that skill.
\nSpecial
\nA character can gain this feat multiple times. Its effects do not stack. Each time a character takes the feat, it applies to a different skill.
\n
\nYou have to select skill manually in Changes tab.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Skill Focus"},"flags":{},"img":"systems/D35E/icons/feats/skill-focus-epic.png"}
{"_id":"WW38Mj3Gxm24hrg7","name":"Divine Vengeance","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nAbility to turn undead, Extra Turning.\n
\nBenefit
\nYou can spend one of your turn undead attempts to add 2d6 points of sacred energy damage to all your successful melee attacks against undead until the end of your next action. This is a supernatural ability.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"XEgKdzJpLy2MFnuv","name":"Plant Defiance","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nAbility to cast detect animals or plants.\n
\nBenefit
\nYou can turn (but not destroy) plant creatures as a good cleric turns undead. When determining the result of a turning attempt, treat all destruction results as normal turning. Treat immobile plant creatures as creatures unable to flee. This ability is usable a total number of times per day equal to 3 + your Charisma modifier. You use your highest caster level to determine the level at which you turn plants.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"XLD6RLZDjW7kFXWF","name":"Rapid Shot","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Point Blank Shot.\n
\nBenefit
\nYou can get one extra attack per round with a ranged weapon. The attack is at your highest base attack bonus, but each attack you make in that round (the extra one and the normal ones) takes a –2 penalty. You must use the full attack action to use this feat.\n
\nSpecial
\nA fighter may select Rapid Shot as one of his fighter bonus feats.\n
A 2nd-level ranger who has chosen the archery combat style is treated as having Rapid Shot, even if he does not have the prerequisites for it, but only when he is wearing light or no armor.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"XLD6RLZDjW7kFXWF","name":"Rapid Shot","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Point Blank Shot.\n
\nBenefit
\nYou can get one extra attack per round with a ranged weapon. The attack is at your highest base attack bonus, but each attack you make in that round (the extra one and the normal ones) takes a –2 penalty. You must use the full attack action to use this feat.\n
\nSpecial
\nA fighter may select Rapid Shot as one of his fighter bonus feats.\n
A 2nd-level ranger who has chosen the archery combat style is treated as having Rapid Shot, even if he does not have the prerequisites for it, but only when he is wearing light or no armor.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Rapid Shot"},"flags":{},"img":"systems/D35E/icons/feats/rapid-shot.png"}
{"_id":"XTNEfzS4vQvbbAcQ","name":"Augment Summoning","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"Prerequisite
\nSpell Focus (conjuration).
\nBenefit
\nEach creature you conjure with any summon spell gains a +4 enhancement bonus to Strength and Constitution for the duration of the spell that summoned it.
\n
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Augment Summoning"},"flags":{},"img":"systems/D35E/icons/feats/augmented-summoning.png"}
{"_id":"XbhHsK6ijPtwmeGf","name":"Great Strength","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nThe character’s Strength increases by 1 point.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"Xwh5L9gyj8cjlPZ2","name":"Disguise Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nBardic music, Perform 12 ranks.\n
\nBenefit
\nYou have mastered the art of casting spells unobtrusively, mingling verbal and somatic components into its music and performances so that others rarely catch you in the act of casting a spell. Like a silent, stilled spell, a disguised spell can’t be identified through Spellcraft. Your performance is obvious to everyone in the vicinity, but the fact that you are casting a spell isn’t. Unless the spell visibly emanates from you or observers have some other means of determining its source, they don’t know where the effect came from. A disguised spell uses up a spell slot one level higher than the spell’s actual level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"Y6XxttlSzpchmckO","name":"Improved Combat Casting","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nCombat Casting, Concentration 25 ranks.\n
\nBenefit
\nThe character doesn’t incur attacks of opportunity for casting spells when threatened.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"Y6XxttlSzpchmckO","name":"Improved Combat Casting","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nCombat Casting, Concentration 25 ranks.\n
\nBenefit
\nThe character doesn’t incur attacks of opportunity for casting spells when threatened.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Combat Casting"},"flags":{},"img":"systems/D35E/icons/feats/improved-combat-casting.png"}
{"_id":"YDp0zdgikUXs2FVp","name":"Chain Power","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can manifest powers that arc to hit other targets in addition to the primary target.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus. You can chain any power that affects a single target and that deals either acid, cold, electricity, fire, or sonic damage. After the primary target is struck, the power can arc to a number of secondary targets equal to your manifester level (maximum twenty). The secondary arcs each strike one target and deal half as much damage as the primary one did (round down).\n
Each target gets to make a saving throw, if one is allowed by the power. You choose secondary targets as you like, but they must all be within 30 feet of the primary target, and no target can be struck more than once. You can choose to affect fewer secondary targets than the maximum (to avoid allies in the area, for example).\n
Using this feat increases the power point cost of the power by 6. The power’s total cost cannot exceed your manifester level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"YHvtf8sNmrH9uFFt","name":"Tenacious Magic","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nSpellcraft 15 ranks.\n
\nBenefit
\nChoose one spell the character knows or spell-like ability the character possesses. Whenever the chosen form of magic would otherwise end due to a dispel effect, the magic is instead only suppressed for 1d4 rounds. The magic still ends when its duration expires, but the suppressed rounds do not count against its duration. The character can dismiss his or her own spell or spell-like ability (if dismissible) or dispel his or her own tenacious magic normally.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it applies to a different spell or spell-like ability.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"YHvtf8sNmrH9uFFt","name":"Tenacious Magic","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nSpellcraft 15 ranks.\n
\nBenefit
\nChoose one spell the character knows or spell-like ability the character possesses. Whenever the chosen form of magic would otherwise end due to a dispel effect, the magic is instead only suppressed for 1d4 rounds. The magic still ends when its duration expires, but the suppressed rounds do not count against its duration. The character can dismiss his or her own spell or spell-like ability (if dismissible) or dispel his or her own tenacious magic normally.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it applies to a different spell or spell-like ability.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Tenacious Magic"},"flags":{},"img":"systems/D35E/icons/feats/tenacious-magic.png"}
{"_id":"YK5f29NRjUnkAwSg","name":"Reflect Arrows","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 25, Deflect Arrows, Improved Unarmed Strike.\n
\nBenefit
\nWhen the character deflects an arrow or other ranged attack, the attack is reflected back upon the attacker at the character’s base ranged attack bonus.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"YQfwGquIhIhOhTQg","name":"Greater Manyshot","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou are skilled at firing many arrows at once, even at different opponents.\n
\nPrerequisites
\nDex 17, Manyshot, Point Blank Shot, Rapid Shot, base attack bonus +6.\n
\nBenefit
\nWhen you use the Manyshot feat, you can fire each arrow at a different target instead of firing all of them at the same target. You make a separate attack roll for each arrow, regardless of whether you fire them at separate targets or the same target. Your precision-based damage applies to each arrow fired, and, if you score a critical hit with more than one of the arrows, each critical hit deals critical damage.\n
\nSpecial
\nA fighter may select this feat as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"YQfwGquIhIhOhTQg","name":"Greater Manyshot","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou are skilled at firing many arrows at once, even at different opponents.\n
\nPrerequisites
\nDex 17, Manyshot, Point Blank Shot, Rapid Shot, base attack bonus +6.\n
\nBenefit
\nWhen you use the Manyshot feat, you can fire each arrow at a different target instead of firing all of them at the same target. You make a separate attack roll for each arrow, regardless of whether you fire them at separate targets or the same target. Your precision-based damage applies to each arrow fired, and, if you score a critical hit with more than one of the arrows, each critical hit deals critical damage.\n
\nSpecial
\nA fighter may select this feat as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Greater Manyshot"},"flags":{},"img":"systems/D35E/icons/feats/manyshot-greater.png"}
{"_id":"YVf1gd4t8SiyBTl9","name":"Enhance Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nMaximize Spell.\n
\nBenefit
\nThe damage cap for the character’s spells increases by 10 dice (for spells that deal a number of dice of damage equal to caster level) or by 5 dice (for spells that deal a number of dice of damage equal to half caster level). An enhanced spell uses up a spell slot four levels higher than the spell’s actual level. This feat has no effect on spells that don’t specifically deal a number of dice of damage equal to the caster’s level or half level, even if the spell’s effect is largely dictated by the caster’s level.\n
\nNormal
\nWithout this feat, use the damage dice caps indicated in the spell’s description.\n
\nSpecial
\nA character may gain this feat multiple times. Each time he or she selects this feat, the damage cap increases by 10 dice or 5 dice, as appropriate to the spell, and the enhanced spell takes up a spell slot an additional four levels higher.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"YWl9GDSZy3E9WNN6","name":"Epic Reputation","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains a +4 bonus on Bluff, Diplomacy, Gather Information, Intimidate, and Perform checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"YXDcDbACozJrTQ69","name":"Overchannel","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou burn your life force to strengthen your powers.\n
\nBenefit
\nWhile manifesting a power, you can increase your effective manifester level by one, but in so doing you take 1d8 points of damage. At 8th level, you can choose to increase your effective manifester level by two, but you take 3d8 points of damage. At 15th level, you can increase your effective manifester level by three, but you take 5d8 points of damage.\n
The effective increase in manifester level increases the number of power points you can expend on a single power manifestation, as well as increasing all manifester level-dependent effects, such as range, duration, and overcoming power resistance.\n
\nNormal
\nYour manifester level is equal to your total levels in classes that manifest powers.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
@@ -215,52 +215,52 @@
{"_id":"ZVjfnl6N8g6iLopH","name":"Improved Metamagic","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nFour metamagic feats, Spellcraft 30 ranks.\n
\nBenefit
\nThe spell slot modifier of all the character’s metamagic feats is reduced by one level, to a minimum of +1. This feat has no effect on metamagic feats whose spell slot modifier is +1 or less.\n
\nSpecial
\nA character can gain this feat multiple times. The effects stack, though a character can’t reduce any metamagic feat’s spell slot modifier to less than +1.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"ZwIMzns2opN6xxIo","name":"Armor Proficiency (Medium)","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nArmor Proficiency (light).\n
\nBenefit
\nSee Armor Proficiency (light).\n
\nNormal
\nSee Armor Proficiency (light).\n
\nSpecial
\nFighters, barbarians, paladins, clerics, druids, and bards automatically have Armor Proficiency (medium) as a bonus feat. They need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Armor Proficiency (Medium)"},"flags":{},"img":"systems/D35E/icons/feats/armor-proficiency-medium.png"}
{"_id":"a06RLzjsYYP3TMyw","name":"Improved Heighten Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nHeighten Spell, Spellcraft 20 ranks.\n
\nBenefit
\nAs Heighten Spell, but there is no limit to the level to which the character can heighten the spell.\n
\nNormal
\nWithout this feat, a spell can only be heightened to a maximum of 9th level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"a5IjvCwR80X8b5ui","name":"Improved Sneak Attack","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nSneak attack +8d6.\n
\nBenefit
\nAdd +1d6 to the character’s sneak attack damage.\n
\nSpecial
\nThis feat may be taken multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"a5IjvCwR80X8b5ui","name":"Improved Sneak Attack","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nSneak attack +8d6.\n
\nBenefit
\nAdd +1d6 to the character’s sneak attack damage.\n
\nSpecial
\nThis feat may be taken multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Sneak Attack"},"flags":{},"img":"systems/D35E/icons/feats/sneak-attack-improved.png"}
{"_id":"aNY6HxHE5pyWHWW2","name":"Power Penetration","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYour powers are especially potent, breaking through power resistance more readily than normal.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus. You get a +4 bonus on manifester level checks made to overcome a creature’s power resistance.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"aRuPQNsBjiSRK7sO","name":"Point Blank Shot","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet.\n
\nSpecial
\nA fighter may select Point Blank Shot as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"aRuPQNsBjiSRK7sO","name":"Point Blank Shot","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet.\n
\nSpecial
\nA fighter may select Point Blank Shot as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Point Blank Shot"},"flags":{},"img":"systems/D35E/icons/feats/point-blank-shot.png"}
{"_id":"aY8o9IBYMeGSQTNR","name":"Familiar Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nInt 25 (if the character’s spellcasting is controlled by Intelligence) or Cha 25 (if the character’s spellcasting is controlled by Charisma).\n
\nBenefit
\nChoose one arcane spell the character knows of 8th level or lower. The character’s familiar can now use this spell once per day as a spell-like ability, at a caster level equal to the character’s caster level. A character cannot bestow a spell to his or her familiar if the spell normally has a material component cost of more than 1 gp or an XP cost.\n
\nSpecial
\nA character can gain this feat multiple times. Each time the character takes the feat, he or she can give his or her familiar a different spell-like ability or another daily use of the same spell-like ability.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"avseQkwAijoDKvQ1","name":"Inquisitor","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou know when others lie.\n
\nPrerequisite
\nWis 13.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus.\n
You gain a +10 bonus on a Sense Motive check to oppose a Bluff check.\n
You must decide whether or not to use this feat prior to making a Sense Motive check. If your check fails, or if the opponent isn't lying, you still expend your psionic focus.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"ayRQ7Bow1Oakd7kK","name":"Epic Endurance","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nCon 25, Endurance.\n
\nBenefit
\nWhenever the character makes a check for performing a physical action that extends over a period of time, he or she gets a +10 bonus on the check.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"ayRQ7Bow1Oakd7kK","name":"Epic Endurance","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nCon 25, Endurance.\n
\nBenefit
\nWhenever the character makes a check for performing a physical action that extends over a period of time, he or she gets a +10 bonus on the check.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Endurance"},"flags":{},"img":"systems/D35E/icons/feats/endurance-epic.png"}
{"_id":"b02LYqLVEm73w6iw","name":"Holy Strike","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nSmite evil class feature, any good alignment.\n
\nBenefit
\nAny weapon the character wields is treated as a holy weapon (is good-aligned and deals an extra 2d6 points of damage against creatures of evil alignment).If the weapon already has an alignment, this feat has no effect on the weapon.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"bI7jAhVTVSF0lzeT","name":"Closed Mind","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYour mind is better able to resist psionics than normal.\n
\nBenefit
\nYou get a +2 bonus on all saving throws to resist powers.\n
The benefit of this feat applies only to psionic powers and psi-like abilities. This is an exception to the psionics–magic transparency rule.\n
\nSpecial
\nYou cannot take or use this feat if you have the ability to use powers (if you have a power point reserve or psi-like abilities).\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"bQoDUyrzTD8wJpwy","name":"Improved Arrow of Death","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 19, Wis 19, Point Blank Shot, Precise Shot, arrow of death class feature.\n
\nBenefit
\nAdd +2 to the DC of the character’s arrows of death. This feat may be taken multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"bWOGPJWa5P93WOB6","name":"Silent Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nA silent spell can be cast with no verbal components. Spells without verbal components are not affected. A silent spell uses up a spell slot one level higher than the spell’s actual level.\n
\nSpecial
\nBard spells cannot be enhanced by this metamagic feat.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"bWOGPJWa5P93WOB6","name":"Silent Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nA silent spell can be cast with no verbal components. Spells without verbal components are not affected. A silent spell uses up a spell slot one level higher than the spell’s actual level.\n
\nSpecial
\nBard spells cannot be enhanced by this metamagic feat.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Silent Spell"},"flags":{},"img":"systems/D35E/icons/feats/metamagic.png"}
{"_id":"bXSsMApQqeeXtNAC","name":"Widen Power","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can increase the area of your powers.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus. You can alter a burst, emanation, line, or spread-shaped power to increase its area. (Powers that do not have an area of one of these four sorts are not affected by this feat.) Any numeric measurements of the power’s area increase by 100%.\n
Using this feat increases the power point cost of the power by 4. The power’s total cost cannot exceed your manifester level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"btFxZnSXUHqGUffu","name":"Ability Focus","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"Choose one of the creature’s special attacks.
\nPrerequisite
\nSpecial attack.
\nBenefit
\nAdd +2 to the DC for all saving throws against the special attack on which the creature focuses.
\nSpecial
\nA creature can gain this feat multiple times. Its effects do not stack. Each time the creature takes the feat it applies to a different special attack.
\n
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Ability Focus"},"flags":{},"img":"systems/D35E/icons/feats/ability-focus.png"}
{"_id":"by93hTB5IZA7Is52","name":"Inspire Excellence","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nPerform 30 ranks, bardic music class feature.\n
\nBenefit
\nThe character can use song or poetics to grant a bonus to one ability score to his or her allies. To be affected, an ally must hear the bard sing for 1 full round. The effect lasts as long as the bard sings and for 5 rounds after the bard stops singing (or 5 rounds after the ally can no longer hear the bard). While singing, the bard can fight but cannot cast spells, activate magic items by spell completion (such as scrolls), or activate magic items by command word (such as wands). Each ally to be inspired gains a +4 competence bonus to the same ability score, which the character must choose before he or she begins inspiring. Inspire excellence is a supernatural, mind-affecting ability. Use of this feat counts as one of the character’s bardic music uses for the day.\n
\nSpecial
\nThis feat is treated as a bardic music inspiration ability for purposes of feats that affect such abilities.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"c0RBK76ZGsoZovzd","name":"Eschew Materials","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou can cast any spell that has a material component costing 1 gp or less without needing that component. (The casting of the spell still provokes attacks of opportunity as normal.) If the spell requires a material component that costs more than 1 gp, you must have the material component at hand to cast the spell, just as normal.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"cFaWX8wB54XatMTD","name":"Superior Initiative","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nImproved Initiative.\n
\nBenefit
\nThe character gets a +8 bonus on initiative checks. This bonus overlaps (does not stack with) the bonus from Improved Initiative.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"c0RBK76ZGsoZovzd","name":"Eschew Materials","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou can cast any spell that has a material component costing 1 gp or less without needing that component. (The casting of the spell still provokes attacks of opportunity as normal.) If the spell requires a material component that costs more than 1 gp, you must have the material component at hand to cast the spell, just as normal.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Eschew Materials"},"flags":{},"img":"systems/D35E/icons/feats/eschew-material.png"}
+{"_id":"cFaWX8wB54XatMTD","name":"Superior Initiative","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nImproved Initiative.\n
\nBenefit
\nThe character gets a +8 bonus on initiative checks. This bonus overlaps (does not stack with) the bonus from Improved Initiative.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","init","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Superior Initiative"},"flags":{},"img":"systems/D35E/icons/feats/superior-initiative.png"}
{"_id":"cLhVVN58AZKyj5d6","name":"Swarm of Arrows","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 23, Point Blank Shot, Rapid Shot, Weapon Focus (type of bow used).\n
\nBenefit
\nAs a full-round action, the character may fire an arrow at his or her full base attack bonus at each opponent within 30 feet.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"cMPdKvX4aWsd0JDp","name":"Diminutive Wild Shape","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nAbility to wild shape into a Huge animal.\n
\nBenefit
\nThe character can use wild shape to take the shape of a Diminutive animal.\n
\nNormal
\nWithout this feat, a character cannot wild shape into an animal of smaller than Tiny size.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"cMgdbI1EzBYuCObl","name":"Athletic","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Climb checks and Swim checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.clm","untyped"],["2","skill","skill.swm","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Athletic"},"flags":{},"img":"systems/D35E/icons/feats/athletic.png"}
{"_id":"certzN1i0yux5oEK","name":"Legendary Commander","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nCha 25, Epic Leadership, Leadership, Diplomacy 30 ranks, must rule own kingdom and have a stronghold.\n
\nBenefit
\nMultiply the number of followers of each level that the character can lead by 10. This has no effect on cohorts.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"cjkzXxzuelECEIDd","name":"Mobile Defense","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 15, Dodge, Mobility, Spring Attack, defensive stance 3/day class feature.\n
\nBenefit
\nWhile in a defensive stance, the character may take one 5-foot adjustment each round without losing the benefits of the stance.\n
\nNormal
\nWithout this feat, a character can’t move while in a defensive stance.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"clXmEvXxtQjSB76j","name":"Epic Spellcasting","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nSpellcraft 24 ranks, Knowledge (arcana) 24 ranks, ability to cast 9th-level arcane spells. OR Spellcraft 24 ranks, Knowledge (religion) 24 ranks, ability to cast 9th-level divine spells. OR Spellcraft 24 ranks, Knowledge (nature) 24 ranks, ability to cast 9th-level divine spells.\n
\nBenefit
\nThe character may develop and cast epic spells. If the character is an arcane spellcaster, he or she may cast a number of epic spells per day equal to his or her ranks in Knowledge (arcana) divided by 10. If the character is a divine spellcaster, he or she may cast a number of epic spells per day equal to his or her ranks in Knowledge (religion) or Knowledge (nature) divided by 10.\n
\nSpecial
\nIf the character meets more than one set of prerequisites, the limit on the number of spells he or she may cast per day is cumulative.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"clXmEvXxtQjSB76j","name":"Epic Spellcasting","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nSpellcraft 24 ranks, Knowledge (arcana) 24 ranks, ability to cast 9th-level arcane spells. OR Spellcraft 24 ranks, Knowledge (religion) 24 ranks, ability to cast 9th-level divine spells. OR Spellcraft 24 ranks, Knowledge (nature) 24 ranks, ability to cast 9th-level divine spells.\n
\nBenefit
\nThe character may develop and cast epic spells. If the character is an arcane spellcaster, he or she may cast a number of epic spells per day equal to his or her ranks in Knowledge (arcana) divided by 10. If the character is a divine spellcaster, he or she may cast a number of epic spells per day equal to his or her ranks in Knowledge (religion) or Knowledge (nature) divided by 10.\n
\nSpecial
\nIf the character meets more than one set of prerequisites, the limit on the number of spells he or she may cast per day is cumulative.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Spellcasting"},"flags":{},"img":"systems/D35E/icons/feats/epic-spellcasting.png"}
{"_id":"cmHSca9rON5IEA1x","name":"Greater Psionic Endowment","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can use meditation to focus your powers.\n
\nPrerequisite
\nPsionic Endowment.\n
\nBenefit
\nWhen you use the Psionic Endowment feat, you add +2 to the save DC of a power you manifest instead of +1.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"d0thDrHDgw3LdjvU","name":"Antipsionic Magic","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYour spells are more potent when used against psionic characters and creatures.\n
\nPrerequisite
\nSpellcraft 5 ranks.\n
\nBenefit
\nYou get a get a +2 bonus on caster level checks made to overcome a psionic creature’s power resistance.\n
This bonus stacks with the bonus conferred by Spell Penetration and Greater Spell Penetration. Moreover, whenever a psionic creature attempts to dispel a spell you cast, it makes its manifester level check against a DC of 13 + its manifester level.\n
The benefits of this feat apply only to power resistance.\n
The bonus does not apply to spell resistance. This is an exception to the psionics–magic transparency rule.\n
\nSpecial
\nYou cannot take or use this feat if you have the ability to use powers (if you have a power point reserve or psi-like abilities).\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"d9czCXPiUe13yMZe","name":"Improved Natural Armor","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nNatural armor, Con 13.\n
\nBenefit
\nThe creature’s natural armor bonus increases by 1.\n
\nSpecial
\nA creature can gain this feat multiple times. Each time the creature takes the feat its natural armor bonus increases by another point.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"d9czCXPiUe13yMZe","name":"Improved Natural Armor","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nNatural armor, Con 13.\n
\nBenefit
\nThe creature’s natural armor bonus increases by 1.\n
\nSpecial
\nA creature can gain this feat multiple times. Each time the creature takes the feat its natural armor bonus increases by another point.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["1","ac","nac","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Natural Armor"},"flags":{},"img":"systems/D35E/icons/feats/improved-natural-armor.png"}
{"_id":"dBvLRSB4DxGjVmx3","name":"Animal Affinity","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Handle Animal checks and Ride checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.han","untyped"],["2","skill","skill.rid","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Animal Affinity"},"flags":{},"img":"systems/D35E/icons/feats/animal-affinity.png"}
-{"_id":"dLj5AC72haUBCchE","name":"Spell Stowaway","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nSpellcraft 24 ranks, caster level 12th.\n
\nBenefit
\nChoose a spell-like ability the character knows, or a spell the character can cast. The character is attuned to the magic he or she chooses. If another spellcaster within 300 feet of the character uses this magic, the character also immediately gains the magic’s effect as if it had been used on the character by the same caster. The character must have direct line of effect to the spellcaster in order to gain the benefit of the attuned magic (though the character does not have to know the spellcaster is present, and he or she can be flat-footed). The magic’s duration, effect, and other specifics are determined by its original caster’s level.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects do not stack. Each time a character takes the feat, it applies to a different spell or spell-like ability.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"dLj5AC72haUBCchE","name":"Spell Stowaway","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nSpellcraft 24 ranks, caster level 12th.\n
\nBenefit
\nChoose a spell-like ability the character knows, or a spell the character can cast. The character is attuned to the magic he or she chooses. If another spellcaster within 300 feet of the character uses this magic, the character also immediately gains the magic’s effect as if it had been used on the character by the same caster. The character must have direct line of effect to the spellcaster in order to gain the benefit of the attuned magic (though the character does not have to know the spellcaster is present, and he or she can be flat-footed). The magic’s duration, effect, and other specifics are determined by its original caster’s level.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects do not stack. Each time a character takes the feat, it applies to a different spell or spell-like ability.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spell Stowaway"},"flags":{},"img":"systems/D35E/icons/feats/spell-stowaway.png"}
{"_id":"dlbz9HMx2nhoMDdd","name":"Terrifying Rage","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nIntimidate 25 ranks, rage 5/day\n
\nBenefit
\nWhile you are raging, any enemy that views you must make a Will save opposed by your Intimidate check of become panicked (if it have HD less than your character level) or shaken (if it has HD equal to or up to twice your character level) for 4d6 rounds. An enemy with Hit Dice greater than twice your character level is not affected by this feat.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"dxg6XQwnWMn17k4M","name":"Enlarge Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou can alter a spell with a range of close, medium, or long to increase its range by 100%. An enlarged spell with a range of close now has a range of 50 ft. + 5 ft./level, while medium-range spells have a range of 200 ft. + 20 ft./level and long-range spells have a range of 800 ft. + 80 ft./level. An enlarged spell uses up a spell slot one level higher than the spell’s actual level.\n
Spells whose ranges are not defined by distance, as well as spells whose ranges are not close, medium, or long, do not have increased ranges.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"dzNV9lzcgPIDGxaK","name":"Dodge","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"dzNV9lzcgPIDGxaK","name":"Dodge","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 13.\n
\nBenefit
\nDuring your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.\n
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.\n
\nSpecial
\nA fighter may select Dodge as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+1]] against attacks from designated opponent","misc","ac"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dodge"},"flags":{},"img":"systems/D35E/icons/feats/dodge.png"}
{"_id":"e67qdbDiSuEYlIB3","name":"Gargantuan Wild Shape","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nAbility to wild shape into a Huge animal.\n
\nBenefit
\nThe character can use your wild shape to take the shape of a Gargantuan animal.\n
\nNormal
\nWithout this feat, a character cannot wild shape into an animal greater than Huge size.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"eSEbbSZWxtFKPgcs","name":"Thundering Rage","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 25, rage 5/day.\n
\nBenefit
\nAny weapon the character wields while in a rage is treated as a thundering weapon. The DC of the Fortitude save to resist deafness is equal to 10 + 1/2 the character’s level. This ability does not stack with similar abilities.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"eXYtQNi0ltWMQUg2","name":"Craft Epic Magic Arms and Armor","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nCraft Magic Arms and Armor, Knowledge (arcana) 28 ranks, Spellcraft 28 ranks.\n
\nBenefit
\nThe character can craft magic arms and armor which exceed the normal limits for such items.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"ehLYMaQ9WOGMKyGU","name":"Ride-By Attack","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nRide 1 rank, Mounted Combat.\n
\nBenefit
\nWhen you are mounted and use the charge action, you may move and attack as if with a standard charge and then move again (continuing the straight line of the charge). Your total movement for the round can’t exceed double your mounted speed. You and your mount do not provoke an attack of opportunity from the opponent that you attack.\n
\nSpecial
\nA fighter may select Ride-By Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"ep543xs4GBWsXvMy","name":"Multiweapon Fighting","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, three or more hands.\n
\nBenefit
\nPenalties for fighting with multiple weapons are reduced by 2 with the primary hand and reduced by 6 with off hands.\n
\nNormal
\nA creature without this feat takes a –6 penalty on attacks made with its primary hand and a –10 penalty on attacks made with its off hands. (It has one primary hand, and all the others are off hands.) See Two-Weapon Fighting.\n
\nSpecial
\nThis feat replaces the Two-Weapon Fighting feat for creatures with more than two arms.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"eu2syBwHYPYN6gwp","name":"Great Cleave","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.\n
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.\n
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"eXYtQNi0ltWMQUg2","name":"Craft Epic Magic Arms and Armor","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nCraft Magic Arms and Armor, Knowledge (arcana) 28 ranks, Spellcraft 28 ranks.\n
\nBenefit
\nThe character can craft magic arms and armor which exceed the normal limits for such items.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Craft Epic Magic Arms and Armor"},"flags":{},"img":"systems/D35E/icons/feats/craft.png"}
+{"_id":"ehLYMaQ9WOGMKyGU","name":"Ride-By Attack","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nRide 1 rank, Mounted Combat.\n
\nBenefit
\nWhen you are mounted and use the charge action, you may move and attack as if with a standard charge and then move again (continuing the straight line of the charge). Your total movement for the round can’t exceed double your mounted speed. You and your mount do not provoke an attack of opportunity from the opponent that you attack.\n
\nSpecial
\nA fighter may select Ride-By Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Ride-By Attack"},"flags":{},"img":"systems/D35E/icons/feats/ride-by-attack.png"}
+{"_id":"ep543xs4GBWsXvMy","name":"Multiweapon Fighting","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, three or more hands.\n
\nBenefit
\nPenalties for fighting with multiple weapons are reduced by 2 with the primary hand and reduced by 6 with off hands.\n
\nNormal
\nA creature without this feat takes a –6 penalty on attacks made with its primary hand and a –10 penalty on attacks made with its off hands. (It has one primary hand, and all the others are off hands.) See Two-Weapon Fighting.\n
\nSpecial
\nThis feat replaces the Two-Weapon Fighting feat for creatures with more than two arms.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Multiweapon Fighting"},"flags":{},"img":"systems/D35E/icons/feats/multiweapon-fighting.png"}
+{"_id":"eu2syBwHYPYN6gwp","name":"Great Cleave","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"Prerequisites
\nStr 13, Cleave, Power Attack, base attack bonus +4.
\nBenefit
\nThis feat works like Cleave, except that there is no limit to the number of times you can use it per round.
\nSpecial
\nA fighter may select Great Cleave as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Great Cleave"},"flags":{},"img":"systems/D35E/icons/feats/great-cleave.png"}
{"_id":"evpolaBFZMSRojIX","name":"Scribe Tattoo","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can create psionic tattoos, which store powers within their designs.\n
\nPrerequisite
\nManifester level 3rd.\n
\nBenefit
\nYou can create a psionic tattoo of any power of 3rd level or lower that you know and that targets one or more creatures. Scribing a psionic tattoo takes one day. When you create a psionic tattoo, you set the manifester level. The manifester level must be sufficient to manifest the power in question and no higher than your own level. The base price of a psionic tattoo is its power level × its manifester level × 50 gp. To scribe a tattoo, you must spend 1/25 of this base price in XP and use up raw materials (special inks, masterwork needles, and so on) costing one-half of this base price.\n
When you create a psionic tattoo, you make any choices that you would normally make when manifesting the power.\n
When its wearer physically activates the tattoo, the wearer is the target of the power.\n
Any psionic tattoo that stores a power with an XP cost also carries a commensurate cost. In addition to the costs derived from the base price, you must pay the XP when creating the tattoo.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"fGisTlILTJvEy7nW","name":"Colossal Wild Shape","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nThe ability to wild shape into a Gargantuan creature.\n
\nBenefit
\nThe character can use his or her wild shape to take the shape of a Colossal animal.\n
\nNormal
\nWithout this feat, a character cannot wild shape into an animal of greater than Huge size.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"fHP8EcfROnyrgm4z","name":"Lightning Reflexes","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"fHP8EcfROnyrgm4z","name":"Lightning Reflexes","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Reflex saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","savingThrows","ref","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Lightning Reflexes"},"flags":{},"img":"systems/D35E/icons/feats/lightning-reflexes.png"}
{"_id":"fQYvIXTTuzZnm45D","name":"Power Critical","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nWeapon focus (chosen weapon), base attack bonus +4\n
\nBenefit
\nWhen using the weapon you selected, you gain a +4 bonus on the roll to confirm a threat.\n
\nSpecial
\nA fighter may select Power Critical as one of his fighter bonus feats.\n
You can gain Power Critical multiple times. Each time you take the feat, it may be with a different weapon or the same weapon. If you take it with the same weapon, the effects of the feats stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"fp8yz45TVcK0DDrF","name":"Expanded Knowledge","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou learn another power.\n
\nPrerequisites
\nManifester level 3rd.\n
\nBenefit
\nAdd to your powers known one additional power of any level up to one level lower than the highest-level power you can manifest. You can choose any power, including powers from another discipline’s list or even from another class’s list.\n
\nSpecial
\nYou can gain this feat multiple times. Each time, you learn one new power at any level up to one less than the highest-level power you can manifest.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"fuwX77VMlNIHXny3","name":"Quicken Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nCasting a quickened spell is a free action. You can perform another action, even casting another spell, in the same round as you cast a quickened spell. You may cast only one quickened spell per round. A spell whose casting time is more than 1 full round action cannot be quickened. A quickened spell uses up a spell slot four levels higher than the spell’s actual level. Casting a quickened spell doesn’t provoke an attack of opportunity.\n
\nSpecial
\nThis feat can’t be applied to any spell cast spontaneously (including sorcerer spells, bard spells, and cleric or druid spells cast spontaneously), since applying a metamagic feat to a spontaneously cast spell automatically increases the casting time to a full-round action.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"gg8n7Fhcdw8gQppv","name":"Spell Penetration","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on caster level checks (1d20 + caster level) made to overcome a creature’s spell resistance.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"fuwX77VMlNIHXny3","name":"Quicken Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nCasting a quickened spell is a free action. You can perform another action, even casting another spell, in the same round as you cast a quickened spell. You may cast only one quickened spell per round. A spell whose casting time is more than 1 full round action cannot be quickened. A quickened spell uses up a spell slot four levels higher than the spell’s actual level. Casting a quickened spell doesn’t provoke an attack of opportunity.\n
\nSpecial
\nThis feat can’t be applied to any spell cast spontaneously (including sorcerer spells, bard spells, and cleric or druid spells cast spontaneously), since applying a metamagic feat to a spontaneously cast spell automatically increases the casting time to a full-round action.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Quicken Spell"},"flags":{},"img":"systems/D35E/icons/feats/metamagic.png"}
+{"_id":"gg8n7Fhcdw8gQppv","name":"Spell Penetration","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on caster level checks (1d20 + caster level) made to overcome a creature’s spell resistance.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spell Penetration"},"flags":{},"img":"systems/D35E/icons/feats/spell-penetration.png"}
{"_id":"giAfHIy2zs2fg3vP","name":"Positive Energy Aura","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nCha 25, ability to turn undead, ability to cast dispel evil.\n
\nBenefit
\nEvery undead creature that comes within 15 feet of the character is automatically affected as if the character had turned it. This doesn’t cost a turning attempt, and the character doesn’t have to roll turning damage (it automatically affects all undead in a 15-foot burst), but it only turns undead with Hit Dice equal to or less than the character’s effective cleric level minus 10 (and automatically destroys undead with Hit Dice equal to or less than the character’s effective cleric level minus 20). Just as with normal turning, the character can’t affect undead that have total cover relative to him or her.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"gmYL0X2j5NguFupI","name":"Legendary Wrestler","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nStr 21, Dex 21, Improved Unarmed Strike, Escape Artist 15 ranks.\n
\nBenefit
\nThe character gains a +10 bonus on all grapple checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"gqk2pak4PR3pgG9V","name":"Persistent Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nExtend Spell.\n
\nBenefit
\nA persistent spell has a duration of 24 hours. The persistent spell must have a personal range or a fixed range. Spells of instantaneous duration cannot be affected by this feat, nor can spells whose effects are discharged. You need not concentrate on spells such as detect magic or detect thoughts to be aware of the mere presence or absence of the things detected, but you must still concentrate to gain additional information as normal. Concentration on such a spell is a standard action that does not provoke an attack of opportunity. A persistent spell uses up a spell slot six levels higher than the spell’s actual level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"h34014OSUak957dF","name":"Spring Attack","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.\n
You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack.\n
\nSpecial
\nA fighter may select Spring Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"h34014OSUak957dF","name":"Spring Attack","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.\n
You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack.\n
\nSpecial
\nA fighter may select Spring Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spring Attack"},"flags":{},"img":"systems/D35E/icons/feats/spring-attack.png"}
{"_id":"h80BcpdlrNZVjkPs","name":"Rapid Inspiration","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nPerform 25 ranks, bardic music class feature.\n
\nBenefit
\nThe character can use any of his or her bardic music inspiration abilities as a standard action. The inspiration takes effect immediately after the character concludes the action.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"hKDjJz047K2t22Zd","name":"Magical Beast Wild Shape","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nWis 25, Knowledge (nature) 27 ranks, wild shape 6/day.\n
\nBenefit
\nThe character can use his or her normal wild shape ability to take the form of a magical beast. The size limitation is the same as the character’s limitation on animal size. The character gains all supernatural abilities of the magical beast whose form he or she takes.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"hiW0WAZaJxuplxXL","name":"Lasting Inspiration","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nPerform 25 ranks, bardic music class feature.\n
\nBenefit
\nThe effects of the character’s bardic music inspiration abilities last for ten times as long as normal after he or she stops singing. This feat has no effect on inspiration abilities that have no duration after the character stops singing.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
@@ -269,18 +269,18 @@
{"_id":"hySQ7bUiCwHkxH8u","name":"Epic Expanded Knowledge","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou learn another power.\n
\nPrerequisites
\nCharacter level 21st, ability to manifest powers of the normal maximum power level in at least one psionic class.\n
\nBenefit
\nYou learn one additional power at any level up to the highest level of power you can manifest. You can choose any power, even one that is part of another discipline’s list or another class’s list.\n
\nSpecial
\nYou can gain this feat multiple times. Each time, you learn one new power at any level up to the highest level of power you can manifest.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"i0eWuIxTMxdOE981","name":"Multispell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nQuicken Spell, ability to cast 9th-level arcane or divine spells.\n
\nBenefit
\nThe character may cast one additional quickened spell in a round.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"iB80frLjSMoTcOp7","name":"Plant Wild Shape","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nKnowledge (nature) 24 ranks, wild shape 4/day.\n
\nBenefit
\nThe character can use his or her normal wild shape ability to take the form of a plant. The size limitation is the same as the character’s limitation on animal size.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"iBpnyOxpa5O21uEV","name":"Quicken Power","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can manifest a power with a moment’s thought.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus. You can quicken a power. You can perform another action, even manifest another power, in the same round that you manifest a quickened power. You can manifest only one quickened power per round. A power whose manifesting time is longer than 1 round cannot be quickened.\n
Using this feat increases the power point cost of the power by 6. The power’s total cost cannot exceed your manifester level.\n
Manifesting a quickened power does not provoke attacks of opportunity.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"iBpnyOxpa5O21uEV","name":"Quicken Power","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can manifest a power with a moment’s thought.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus. You can quicken a power. You can perform another action, even manifest another power, in the same round that you manifest a quickened power. You can manifest only one quickened power per round. A power whose manifesting time is longer than 1 round cannot be quickened.\n
Using this feat increases the power point cost of the power by 6. The power’s total cost cannot exceed your manifester level.\n
Manifesting a quickened power does not provoke attacks of opportunity.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Quicken Power"},"flags":{},"img":"systems/D35E/icons/feats/metapsionic.png"}
{"_id":"iDCzwOPrkaMPQPNh","name":"Return Shot","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can return incoming arrows, as well as crossbow bolts, spears, and other projectile or thrown weapons.\n
\nPrerequisite
\nPoint Blank Shot, Psionic Shot, Fell Shot, base attack bonus +3.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus and have at least one hand free. Once per round when you would normally be hit by a projectile or a thrown weapon no more than one size category larger than your size, you can deflect the attack so that you take no damage from it. The attack is deflected back at your attacker, using the attack bonus of the original attack on you. You must be aware of the attack and not flat-footed. Attempting to return a shot is a free action.\n
\nSpecial
\nIf you also have the Deflect Arrows feat, the deflected attack is made with the original attack bonus plus your Dexterity bonus.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"ipGfi5b5rVbKfqc5","name":"Augmented Alchemy","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nInt 21, Craft (alchemy) 24 ranks.\n
\nBenefit
\nWhenever creating an alchemical item or substance, the character can choose to make it more powerful than normal by adding +20 to the DC required to create it and multiplying its price by 5. If the item or substance deals damage, double the damage dealt. If the item or substance doesn’t deal damage, double the duration of its effect. If the item or substance doesn’t deal damage and doesn’t have a specific listed duration (or has an instantaneous duration), double all dimensions of its area. If the item or substance doesn’t fit any of these categories, then it cannot be affected by this feat. See the Craft (alchemy) skill description.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Augmented Alchemy"},"flags":{},"img":"systems/D35E/icons/feats/augmented-alchemy.png"}
-{"_id":"j1Vq4mtD2SazwnoY","name":"Improved Whirlwind Attack","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nInt 13, Dex 23, Combat Expertise, Dodge, Mobility, Spring Attack, Whirlwind Attack.\n
\nBenefit
\nAs a standard action, the character can make one melee attack for every five points of his or her base attack bonus (including epic attack bonus, round fractions down).\n
The character cannot attack any one opponent more than once as part of this action. These attacks (as well as all other attacks made until the start of the character’s next turn) suffer a –4 penalty.\n
When using the Improved Whirlwind Attack feat, the character also forfeits any bonus or extra attacks granted by other spells or abilities (such as Cleave or the haste spell).\n
Since these attacks are made as part of a standard action the character can’t make a 5-foot step between any two of the attacks.\n
\nNormal
\nWithout this feat, using the Whirlwind Attack feat requires a full attack action, and the character can take a 5-foot step between any two of the attacks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"jEWdAdPUd1axxTij","name":"Automatic Silent Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nSilent Spell, Spellcraft 24 ranks, ability to cast 9th-level arcane or divine spells.\n
\nBenefit
\nThe character may cast all 0-, 1st-, 2nd-, and 3rd-level spells as silent spells without using higher-level spell slots.\n
\nSpecial
\nA character can gain this feat multiple times. Each time a character takes the feat, the spells of his or her next three lowest spell levels can now be silenced with no adjustment to their spell slots. This feat doesn’t increase the casting time for those spells that normally become full-round actions when cast in metamagic form. However, since bard spells can’t be enhanced with the Silent Spell feat, they can’t be affected by this feat either.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"jLHtCCl3mudaM59f","name":"Epic Fortitude","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains a +4 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"jYWhHcuShC3KGVxT","name":"Extra Turning","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nAbility to turn or rebuke creatures.\n
\nBenefit
\nEach time you take this feat, you can use your ability to turn or rebuke creatures four more times per day than normal.\n
If you have the ability to turn or rebuke more than one kind of creature each of your turning or rebuking abilities gains four additional uses per day.\n
\nNormal
\nWithout this feat, a character can typically turn or rebuke undead (or other creatures) a number of times per day equal to 3 + his or her Charisma modifier.\n
\nSpecial
\nYou can gain Extra Turning multiple times. Its effects stack. Each time you take the feat, you can use each of your turning or rebuking abilities four additional times per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"jj875wlt0hk4Un12","name":"Improved Turning","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nAbility to turn or rebuke creatures.\n
\nBenefit
\nYou turn or rebuke creatures as if you were one level higher than you are in the class that grants you the ability.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"j1Vq4mtD2SazwnoY","name":"Improved Whirlwind Attack","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nInt 13, Dex 23, Combat Expertise, Dodge, Mobility, Spring Attack, Whirlwind Attack.\n
\nBenefit
\nAs a standard action, the character can make one melee attack for every five points of his or her base attack bonus (including epic attack bonus, round fractions down).\n
The character cannot attack any one opponent more than once as part of this action. These attacks (as well as all other attacks made until the start of the character’s next turn) suffer a –4 penalty.\n
When using the Improved Whirlwind Attack feat, the character also forfeits any bonus or extra attacks granted by other spells or abilities (such as Cleave or the haste spell).\n
Since these attacks are made as part of a standard action the character can’t make a 5-foot step between any two of the attacks.\n
\nNormal
\nWithout this feat, using the Whirlwind Attack feat requires a full attack action, and the character can take a 5-foot step between any two of the attacks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Whirlwind Attack"},"flags":{},"img":"systems/D35E/icons/feats/whirlwind-attack-improved.png"}
+{"_id":"jEWdAdPUd1axxTij","name":"Automatic Silent Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nSilent Spell, Spellcraft 24 ranks, ability to cast 9th-level arcane or divine spells.\n
\nBenefit
\nThe character may cast all 0-, 1st-, 2nd-, and 3rd-level spells as silent spells without using higher-level spell slots.\n
\nSpecial
\nA character can gain this feat multiple times. Each time a character takes the feat, the spells of his or her next three lowest spell levels can now be silenced with no adjustment to their spell slots. This feat doesn’t increase the casting time for those spells that normally become full-round actions when cast in metamagic form. However, since bard spells can’t be enhanced with the Silent Spell feat, they can’t be affected by this feat either.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Automatic Silent Spell"},"flags":{},"img":"systems/D35E/icons/feats/metamagic-auto.png"}
+{"_id":"jLHtCCl3mudaM59f","name":"Epic Fortitude","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains a +4 bonus on all Fortitude saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Fortitude"},"flags":{},"img":"systems/D35E/icons/feats/epic-fortitude.png"}
+{"_id":"jYWhHcuShC3KGVxT","name":"Extra Turning","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nAbility to turn or rebuke creatures.\n
\nBenefit
\nEach time you take this feat, you can use your ability to turn or rebuke creatures four more times per day than normal.\n
If you have the ability to turn or rebuke more than one kind of creature each of your turning or rebuking abilities gains four additional uses per day.\n
\nNormal
\nWithout this feat, a character can typically turn or rebuke undead (or other creatures) a number of times per day equal to 3 + his or her Charisma modifier.\n
\nSpecial
\nYou can gain Extra Turning multiple times. Its effects stack. Each time you take the feat, you can use each of your turning or rebuking abilities four additional times per day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","turnUndead","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Extra Turning"},"flags":{},"img":"systems/D35E/icons/feats/extra-turning.png"}
+{"_id":"jj875wlt0hk4Un12","name":"Improved Turning","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nAbility to turn or rebuke creatures.\n
\nBenefit
\nYou turn or rebuke creatures as if you were one level higher than you are in the class that grants you the ability.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Turning"},"flags":{},"img":"systems/D35E/icons/feats/improved-turning.png"}
{"_id":"jttf7JRNXbxn0EAU","name":"Diligent","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Appraise checks and Decipher Script checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"jvuFOEOaF3n2zdGe","name":"Opportunity Power","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can make power-enhanced attacks of opportunity.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus. When you make an attack of opportunity, you can use any power you know with a range of touch, if you have at least one hand free.\n
Manifesting this power is an immediate action.\n
You cannot use this feat with a touch power whose manifesting time is longer than 1 full-round action.\n
Using this feat increases the power point cost of the power by 6. The power’s total cost cannot exceed your manifester level.\n
\nNormal
\nAttacks of opportunity can be made only with melee weapons.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"kA3BElkTmLxhqNBq","name":"Jack of All Trades","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nYou must be at least 6th level.\n
\nBenefit
\nYou can use any skill untrained, even those that normally require training.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"kG8q43CMNJJOTt3Z","name":"Stealthy","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Hide checks and Move Silently checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"kG8q43CMNJJOTt3Z","name":"Stealthy","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Hide checks and Move Silently checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.hid","untyped"],["2","skill","skill.mos","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Stealthy"},"flags":{},"img":"systems/D35E/icons/feats/stealthy.png"}
{"_id":"kP4Fc9y85ga45UEg","name":"Improved Low-Light Vision","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nLow-light vision.\n
\nBenefit
\nThe range of the character’s low-light vision doubles. This feat does not stack with low-light vision granted by magic items or nonpermanent magical effects.\n
\nSpecial
\nThis feat may be taken multiple times. Its effects stack. Remember that two doublings equals a tripling, and so on.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"kPtmxvHaBN1hCUnV","name":"Psionic Fist","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can charge your unarmed strike or natural weapon with additional damage potential.\n
\nPrerequisite
\nStr 13.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus. Your unarmed strike or attack with a natural weapon deals an extra 2d6 points of damage.\n
You must decide whether or not to use this feat prior to making an attack. If your attack misses, you still expend your psionic focus.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"kxt0irJGsczAVtXN","name":"Hindering Song","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nDeafening Song, Perform 27 ranks, bardic music class feature.\n
\nBenefit
\nThe character can use song or poetics to hinder enemy spellcasters within a 30-foot spread from the character. To successfully cast a spell within this area, a spellcaster must make a Concentration check as if he or she were casting defensively, and all such checks have a penalty equal to half the character’s level. The character can choose to exclude any characters from this effect. The character may sing, play, or recite a hindering song while taking other mundane actions, but not magical ones (see the bard’s inspire courage ability for more details). The character may keep up the hindering song for a maximum of 10 rounds. Using the hindering song counts as one of the character’s uses of song or poetics for the day.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
@@ -291,97 +291,97 @@
{"_id":"lrcnrWsyQK9AqIab","name":"Ranged Inspiration","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nBardic music class feature, Perform 25 ranks\n
\nBenefit
\nDouble the range of any bardic music ability that has a range. (If the creature must hear the bard to be affected by the ability, that requirement doesn’t change regardless of any extended range the bard’s ability may have.)\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack. Remember that two doublings equals a tripling, and so forth.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"mK1D5dd3gFPK3yaK","name":"Improved Stunning Fist","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 19, Wis 19, Improved Unarmed Strike, Stunning Fist.\n
\nBenefit
\nAdd +2 to the DC of the character’s stunning attack.\n
\nSpecial
\nThis feat may be taken multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"mLFy9Bv4M0Mr1IUv","name":"Alertness","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Listen checks and Spot checks.\n
\nSpecial
\nThe master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.lis","untyped"],["2","skill","skill.spt","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Alertness"},"flags":{},"img":"systems/D35E/icons/feats/alertness.png"}
-{"_id":"mb6rDiNgH5aR3hHw","name":"Spellcasting Harrier","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCombat Reflexes.\n
\nBenefit
\nAny spellcaster the character threatens in melee provokes an attack of opportunity if he or she tries to cast defensively. The character gets a +4 bonus on this attack roll.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"mjTPawYJbAZcUX8g","name":"Improved Overrun","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you attempt to overrun an opponent, the target may not choose to avoid you. You also gain a +4 bonus on your Strength check to knock down your opponent.\n
\nNormal
\nWithout this feat, the target of an overrun can choose to avoid you or to block you.\n
\nSpecial
\nA fighter may select Improved Overrun as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"mb6rDiNgH5aR3hHw","name":"Spellcasting Harrier","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCombat Reflexes.\n
\nBenefit
\nAny spellcaster the character threatens in melee provokes an attack of opportunity if he or she tries to cast defensively. The character gets a +4 bonus on this attack roll.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] on attack roll agains devensife casters","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Spellcasting Harrier"},"flags":{},"img":"systems/D35E/icons/feats/spellcasting-harrier.png"}
+{"_id":"mjTPawYJbAZcUX8g","name":"Improved Overrun","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, Power Attack.\n
\nBenefit
\nWhen you attempt to overrun an opponent, the target may not choose to avoid you. You also gain a +4 bonus on your Strength check to knock down your opponent.\n
\nNormal
\nWithout this feat, the target of an overrun can choose to avoid you or to block you.\n
\nSpecial
\nA fighter may select Improved Overrun as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Overrun"},"flags":{},"img":"systems/D35E/icons/feats/improved-overrun.png"}
{"_id":"n4AGtEXnzzGA7Zz8","name":"Combat Archery","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDodge, Mobility, Point Blank Shot.\n
\nBenefit
\nThe character does not incur any attacks of opportunity for firing a bow when threatened.\n
\nNormal
\nWithout this feat, a character incurs an attack of opportunity from all opponents who threaten him or her whenever he or she uses a bow.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Combat Archery"},"flags":{},"img":"systems/D35E/icons/feats/combat-archery.png"}
{"_id":"n9E1KEso7iZyfLkK","name":"Hostile Mind","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYour mind recoils violently against those who use psionics against you.\n
\nPrerequisite
\nCha 15.\n
\nBenefit
\nWhenever you are subject to a power from the telepathy discipline (regardless of whether the power is harmful or beneficial to you), the manifester must make a Will saving throw against a DC of 10 + 1/2 your character level + your Charisma bonus or take 2d6 points of damage.\n
The benefit of this feat applies only to psionic powers and psi-like abilities. This is an exception to the psionics–magic transparency rule.\n
\nSpecial
\nYou cannot take or use this feat if you have the ability to use powers (if you have a power point reserve or psi-like abilities).\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"nCgM4o92DVeLuI26","name":"Extra Music","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nBardic music.\n
\nBenefit
\nYou can use your bardic music four extra times per day.\n
\nNormal
\nBards without the Extra Music feat can use bardic music once per day per level.\n
\nSpecial
\nYou can gain this feat multiple times, adding another four uses of bardic music each time.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"nRAGvHfsmBVfxPHf","name":"Power Attack","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nStr 13.\n
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.\n
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)\n
A fighter may select Power Attack as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"nX3JiWeoBt4gOyIw","name":"Craft Cognizance Crystal","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can create psionic cognizance crystals that store power points.\n
\nPrerequisite
\nManifester level 3rd.\n
\nBenefit
\nYou can create a cognizance crystal. Doing so takes one day for each 1,000 gp in its base price. The base price of a cognizance crystal is equal to the highest-level power it could manifest using all its stored power points, squared, multiplied by 1,000 gp. To create a cognizance crystal, you must spend 1/25 of its base price in XP and use up raw materials costing one-half its base price.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"nXYLl4UUniaCmuU9","name":"Empower Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nAll variable, numeric effects of an empowered spell are increased by one-half.\n
Saving throws and opposed rolls are not affected, nor are spells without random variables. An empowered spell uses up a spell slot two levels higher than the spell’s actual level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"nRAGvHfsmBVfxPHf","name":"Power Attack","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"Prerequisite
\nStr 13.
\nBenefit
\nOn your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
\nSpecial
\nIf you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
\nA fighter may select Power Attack as one of his fighter bonus feats.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Power Attack"},"flags":{},"img":"systems/D35E/icons/feats/power-attack.png"}
+{"_id":"nX3JiWeoBt4gOyIw","name":"Craft Cognizance Crystal","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can create psionic cognizance crystals that store power points.\n
\nPrerequisite
\nManifester level 3rd.\n
\nBenefit
\nYou can create a cognizance crystal. Doing so takes one day for each 1,000 gp in its base price. The base price of a cognizance crystal is equal to the highest-level power it could manifest using all its stored power points, squared, multiplied by 1,000 gp. To create a cognizance crystal, you must spend 1/25 of its base price in XP and use up raw materials costing one-half its base price.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Craft Cognizance Crystal"},"flags":{},"img":"systems/D35E/icons/feats/craft.png"}
+{"_id":"nXYLl4UUniaCmuU9","name":"Empower Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nAll variable, numeric effects of an empowered spell are increased by one-half.\n
Saving throws and opposed rolls are not affected, nor are spells without random variables. An empowered spell uses up a spell slot two levels higher than the spell’s actual level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Empower Spell"},"flags":{},"img":"systems/D35E/icons/feats/metamagic.png"}
{"_id":"nie12VKUZEMeRr7J","name":"Psionic Weapon","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can charge your melee weapon with additional damage potential.\n
\nPrerequisite
\nStr 13.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus.\n
Your attack with a melee weapon deals an extra 2d6 points of damage. You must decide whether or not to use this feat prior to making an attack. If your attack misses, you still expend your psionic focus.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"npWqVSudXoMDWIle","name":"Scribe Epic Scroll","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nScribe Scroll, Knowledge (arcana) 24 ranks, Spellcraft 24 ranks.\n
\nBenefit
\nThe character can scribe scrolls that exceed the normal limits for such items. Even this feat does not allow the character to scribe a scroll with an epic spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"npWqVSudXoMDWIle","name":"Scribe Epic Scroll","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nScribe Scroll, Knowledge (arcana) 24 ranks, Spellcraft 24 ranks.\n
\nBenefit
\nThe character can scribe scrolls that exceed the normal limits for such items. Even this feat does not allow the character to scribe a scroll with an epic spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Scribe Epic Scroll"},"flags":{},"img":"systems/D35E/icons/feats/scribe-scroll-epic.png"}
{"_id":"nuum6XOCicaIh6G9","name":"Spectral Strike","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nWis 19, ability to turn or rebuke undead.\n
\nBenefit
\nThe character’s attacks deal damage normally against incorporeal creatures.\n
\nNormal
\nWithout this feat, even attacks that can damage an incorporeal creature have a 50% chance to deal no damage.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"nzVl7jq1E0OTHBGs","name":"Psionic Meditation","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can focus your mind faster than normal, even under duress.\n
\nPrerequisite
\nWis 13, Concentration 7 ranks.\n
\nBenefit
\nYou can take a move action to become psionically focused.\n
\nNormal
\nA character without this feat must take a full-round action to become psionically focused.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"o8Jvx9lXXBmBTZti","name":"Empower Spell-Like Ability","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nSpell-like ability at caster level 6th or higher.\n
\nBenefit
\nChoose one of the creature’s spell-like abilities, subject to the restrictions below. The creature can use that ability as an empowered spell-like ability three times per day (or less, if the ability is normally usable only once or twice per day).\n
When a creature uses an empowered spell-like ability, all variable, numeric effects of the spell-like ability are increased by one half. Saving throws and opposed rolls are not affected. Spell-like abilities without random variables are not affected.\n
The creature can only select a spell-like ability duplicating a spell with a level less than or equal to half its caster level (round down) –2. For a summary, see the table below.\n
\nSpecial
\nThis feat can be taken multiple times. Each time it is taken, the creature can apply it to a different one of its spell-like abilities.\n
Creatures with access to psi-like abilities can use this feat. This feat can be used only on psi-like abilities that do not have increased effects due to augmentation. Furthermore, the creature can empower only a psi-like ability with a level less than or equal to half its manifester level (round down) minus 2.\n
\n\n\nEmpower Spell-Like Ability
\n\n\nSpell Level | \nCaster Level to Empower\n |
\n\n0 | \n4th\n |
\n\n1st | \n6th\n |
\n\n2nd | \n8th\n |
\n\n3rd | \n10th\n |
\n\n4th | \n12th\n |
\n\n5th | \n14th\n |
\n\n6th | \n16th\n |
\n\n7th | \n18th\n |
\n\n8th | \n20th\n |
\n\n9th | \n—\n |
\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"o8Jvx9lXXBmBTZti","name":"Empower Spell-Like Ability","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nSpell-like ability at caster level 6th or higher.\n
\nBenefit
\nChoose one of the creature’s spell-like abilities, subject to the restrictions below. The creature can use that ability as an empowered spell-like ability three times per day (or less, if the ability is normally usable only once or twice per day).\n
When a creature uses an empowered spell-like ability, all variable, numeric effects of the spell-like ability are increased by one half. Saving throws and opposed rolls are not affected. Spell-like abilities without random variables are not affected.\n
The creature can only select a spell-like ability duplicating a spell with a level less than or equal to half its caster level (round down) –2. For a summary, see the table below.\n
\nSpecial
\nThis feat can be taken multiple times. Each time it is taken, the creature can apply it to a different one of its spell-like abilities.\n
Creatures with access to psi-like abilities can use this feat. This feat can be used only on psi-like abilities that do not have increased effects due to augmentation. Furthermore, the creature can empower only a psi-like ability with a level less than or equal to half its manifester level (round down) minus 2.\n
\n\n\nEmpower Spell-Like Ability
\n\n\nSpell Level | \nCaster Level to Empower\n |
\n\n0 | \n4th\n |
\n\n1st | \n6th\n |
\n\n2nd | \n8th\n |
\n\n3rd | \n10th\n |
\n\n4th | \n12th\n |
\n\n5th | \n14th\n |
\n\n6th | \n16th\n |
\n\n7th | \n18th\n |
\n\n8th | \n20th\n |
\n\n9th | \n—\n |
\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Empower Spell-Like Ability"},"flags":{},"img":"systems/D35E/icons/feats/spell-like.png"}
{"_id":"oKqHqJXAXAt2cr4H","name":"Magical Aptitude","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Spellcraft checks and Use Magic Device checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"oKxmG6bdqC1KX72r","name":"Automatic Quicken Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nQuicken Spell, Spellcraft 30 ranks, ability to cast 9th-level arcane or divine spells.\n
\nBenefit
\nThe character may cast all 0-, 1st-, 2nd-, and 3rd-level spells as quickened spells without using higher-level spell slots. The normal limit to the number of quickened spells a character may cast per round applies. Spells with a casting time of more than 1 full round can’t be quickened.\n
\nSpecial
\nA character can gain this feat multiple times. Each time a character takes the feat, the spells of his or her next three lowest spell levels can now be quickened with no adjustment to their spell slots. This feat doesn’t increase the casting time for those spells that normally become full-round actions when cast in metamagic form.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"pH0sb40LgQjTlXVs","name":"Improved Grapple","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Improved Unarmed Strike.\n
\nBenefit
\nYou do not provoke an attack of opportunity when you make a touch attack to start a grapple. You also gain a +4 bonus on all grapple checks, regardless of whether you started the grapple.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you make a touch attack to start a grapple.\n
\nSpecial
\nA fighter may select Improved Grapple as one of his fighter bonus feats.\n
A monk may select Improved Grapple as a bonus feat at 1st level, even if she does not meet the prerequisites.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"oKxmG6bdqC1KX72r","name":"Automatic Quicken Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nQuicken Spell, Spellcraft 30 ranks, ability to cast 9th-level arcane or divine spells.\n
\nBenefit
\nThe character may cast all 0-, 1st-, 2nd-, and 3rd-level spells as quickened spells without using higher-level spell slots. The normal limit to the number of quickened spells a character may cast per round applies. Spells with a casting time of more than 1 full round can’t be quickened.\n
\nSpecial
\nA character can gain this feat multiple times. Each time a character takes the feat, the spells of his or her next three lowest spell levels can now be quickened with no adjustment to their spell slots. This feat doesn’t increase the casting time for those spells that normally become full-round actions when cast in metamagic form.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Automatic Quicken Spell"},"flags":{},"img":"systems/D35E/icons/feats/metamagic-auto.png"}
+{"_id":"pH0sb40LgQjTlXVs","name":"Improved Grapple","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Improved Unarmed Strike.\n
\nBenefit
\nYou do not provoke an attack of opportunity when you make a touch attack to start a grapple. You also gain a +4 bonus on all grapple checks, regardless of whether you started the grapple.\n
\nNormal
\nWithout this feat, you provoke an attack of opportunity when you make a touch attack to start a grapple.\n
\nSpecial
\nA fighter may select Improved Grapple as one of his fighter bonus feats.\n
A monk may select Improved Grapple as a bonus feat at 1st level, even if she does not meet the prerequisites.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","misc","cmb","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Grapple"},"flags":{},"img":"systems/D35E/icons/feats/improved-grapple.png"}
{"_id":"pILxfC2FNkBPWDvB","name":"Agile","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Balance checks and Escape Artist checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","skill","skill.blc","untyped"],["2","skill","skill.esc","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Agile"},"flags":{},"img":"systems/D35E/icons/feats/agile.png"}
{"_id":"pIprlnRMvCkYUpsa","name":"Aligned Attack","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYour melee or ranged attack overcomes your opponent’s alignment-based damage reduction and deals additional damage.\n
\nPrerequisite
\nBase attack bonus +6.\n
\nBenefit
\nWhen you take this feat, choose either chaos, good, evil or law. (Your choice must match one of your alignment components. Once you’ve made this alignment choice, it cannot be changed.\n
To use this feat, you must expend your psionic focus. When you make a successful melee or ranged attack, you deal an extra 1d6 points of damage, and your attack is treated as either a good, evil, chaotic, or lawful attack (depending on your original choice) for the purpose of overcoming damage reduction.\n
You must decide whether or not to use this feat prior to making an attack. If your attack misses, you still expend your psionic focus.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Aligned Attack"},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"pUUbuzlLcNMO4vsn","name":"Storm of Throws","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nDex 23, Point Blank Shot, Quick Draw, Rapid Shot.\n
\nBenefit
\nAs a full-round action, the character may throw a light weapon at his or her full base attack bonus at each opponent within 30 feet. All light weapons thrown need not be the same type.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"pXNPj2C99ZQ5Orwq","name":"Greater Power Penetration","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYour powers are especially potent at breaking through power resistance.\n
\nPrerequisite
\nPower Penetration.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus (see the Concentration skill description). You get a +4 +8 bonus on manifester level checks to overcome a creature's power resistance. This bonus stacks overlaps with the bonus from Power Penetration.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"pcxD0V7LBlcj068G","name":"Psionic Endowment","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can endow your manifestations with more concentrated focus.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus. You add 1 to the save DC of a power you manifest.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"pslzktlbbualh5pS","name":"Improved Darkvision","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nDarkvision.\n
\nBenefit
\nThe range of the character’s darkvision doubles. This feat does not stack with darkvision granted by magic items or nonpermanent magical effects.\n
\nSpecial
\nThis feat may be taken multiple times. Its effects stack. Remember that two doublings equals a tripling, and so on.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"q2OS2LSLyCOl6KkZ","name":"Skill Focus","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nChoose a skill.\n
\nBenefit
\nYou get a +3 bonus on all checks involving that skill.\n
\nSpecial
\nYou can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new skill.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"q2OS2LSLyCOl6KkZ","name":"Skill Focus","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"Choose a skill.
\nBenefit
\nYou get a +3 bonus on all checks involving that skill.
\nSpecial
\nYou can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new skill.
\n
\nYou have to select skill manually in Changes tab.
\n
","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"sizeOverride":"","specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Skill Focus"},"flags":{},"img":"systems/D35E/icons/feats/skill-focus.png"}
{"_id":"q5k1KkZRTkywqx46","name":"Divine Might","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 13, turn or rebuke undead ability, Power Attack.\n
\nBenefit
\nAs a free action, spend one of your turn or rebuke undead attempts to add your Charisma bonus to your weapon damage for 1 full round.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"qB3b6BCmaRY3iroR","name":"Spontaneous Domain Access","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nWis 25, Spellcraft 30 ranks, ability to cast 9th-level divine spells.\n
\nBenefit
\nSelect a domain the character has access to. The character may spontaneously convert any prepared cleric spell (except a domain spell) into a domain spell of the same level in the selected domain, just as a cleric channels energy to convert spells into cure spells.\n
\nSpecial
\nA character can gain this feat multiple times. Each time a character takes the feat, it applies to a different domain.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"qCy5lfMoiPmKtzP1","name":"Track","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"qCy5lfMoiPmKtzP1","name":"Track","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nTo find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow.\n
You move at half your normal speed (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check). The DC depends on the surface and the prevailing conditions, as given on the table below:\n
\n\n\nSurface | \nSurvival DC\n |
\n\nVery soft ground | \n5\n |
\n\nFirm ground | \n15\n |
\n\nSoft ground | \n10\n |
\n\nHard ground | \n20\n |
\nVery Soft Ground
\nAny surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.\n
\nSoft Ground
\nAny surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which a creature leaves frequent but shallow footprints.\n
\nFirm Ground
\nMost normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The creature might leave some traces (broken branches or tufts of hair), but it leaves only occasional or partial footprints.\n
\nHard Ground
\nAny surface that doesn’t hold footprints at all, such as bare rock or an indoor floor. Most streambeds fall into this category, since any footprints left behind are obscured or washed away. The creature leaves only traces (scuff marks or displaced pebbles).\n
Several modifiers may apply to the Survival check, as given on the table below.\n
\n\n\nCondition | \nSurvival DC Modifier\n |
\n\nEvery three creatures in the group being tracked | \n–1\n |
\n\nSize of creature or creatures being tracked:1 | \n\n |
\n\nFine | \n+8\n |
\n\nDiminutive | \n+4\n |
\n\nTiny | \n+2\n |
\n\nSmall | \n+1\n |
\n\nMedium | \n+0\n |
\n\nLarge | \n–1\n |
\n\nHuge | \n–2\n |
\n\nGargantuan | \n–4\n |
\n\nColossal | \n–8\n |
\n\nEvery 24 hours since the trail was made | \n+1\n |
\n\nEvery hour of rain since the trail was made | \n+1\n |
\n\nFresh snow cover since the trail was made | \n+10\n |
\n\nPoor visibility:2 | \n\n |
\n\nOvercast or moonless night | \n+6\n |
\n\nMoonlight | \n+3\n |
\n\nFog or precipitation | \n+3\n |
\n\nTracked party hides trail (and moves at half speed) | \n+5\n |
\n\n
\nIf you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.\n
\nNormal
\nWithout this feat, you can use the Survival skill to find tracks, but you can follow them only if the DC for the task is 10 or lower. Alternatively, you can use the Search skill to find a footprint or similar sign of a creature’s passage using the DCs given above, but you can’t use Search to follow tracks, even if someone else has already found them.\n
\nSpecial
\nA ranger automatically has Track as a bonus feat. He need not select it.\n
This feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Track"},"flags":{},"img":"systems/D35E/icons/feats/track.png"}
{"_id":"qTNEMJFmFI0JZM27","name":"Improved Manifestation","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou increase your power point reserve.\n
\nPrerequisites
\nCharacter level 21st, ability to manifest powers of the normal maximum power level in at least one psionic class.\n
\nBenefit
\nWhen you select this feat, you gain 19 power points.\n
\nSpecial
\nYou can gain this feat multiple times. Each time you do so, you gain an additional number of power points equal to your previous benefit +2.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"qdFWLNme9IjQNSFr","name":"Perfect Two-Weapon Fighting","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 25, Greater Two-Weapon Fighting, Improved Two-Weapon Fighting, Two-Weapon Fighting.\n
\nBenefit
\nThe character can make as many attacks with his or her off-hand weapon as with his or her primary weapon, using the same base attack bonus. The character still takes the normal penalties for fighting with two weapons.\n
\nNormal
\nWithout this feat, a character can only get a single attack with an off-hand weapon (or two attacks with an off-hand weapon if he or she has Improved Two-Weapon Fighting, or three attacks with an off-hand weapon if he or she has Greater Two-Weapon Fighting).\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"qdFWLNme9IjQNSFr","name":"Perfect Two-Weapon Fighting","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 25, Greater Two-Weapon Fighting, Improved Two-Weapon Fighting, Two-Weapon Fighting.\n
\nBenefit
\nThe character can make as many attacks with his or her off-hand weapon as with his or her primary weapon, using the same base attack bonus. The character still takes the normal penalties for fighting with two weapons.\n
\nNormal
\nWithout this feat, a character can only get a single attack with an off-hand weapon (or two attacks with an off-hand weapon if he or she has Improved Two-Weapon Fighting, or three attacks with an off-hand weapon if he or she has Greater Two-Weapon Fighting).\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Perfect Two-Weapon Fighting"},"flags":{},"img":"systems/D35E/icons/feats/two-weapon-fighting-perfect.png"}
{"_id":"qnT3UmuYze2sZRwi","name":"Body Fuel","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can expand your power point total at the expense of your health.\n
\nBenefit
\nYou can recover 2 power points by taking 1 point of ability burn damage to each of your three ability scores: Strength, Dexterity, and Constitution.\n
You can recover additional power points for a proportional cost to Strength, Dexterity, and Constitution. These recovered points are added to your power point reserve as if you had gained them by resting overnight.\n
\nSpecial
\nOnly living creatures can use this feat. You can take advantage of this feat only while in your own body.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Body Fuel"},"flags":{},"img":"systems/D35E/icons/feats/body-fuel.png"}
{"_id":"qrYCaiavkEsTWLhS","name":"Keen Strike","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 23, Wis 23, Improved Critical (unarmed strike), Improved Unarmed Strike, Stunning Fist, ki strike (adamantine).\n
\nBenefit
\nThe character’s unarmed strike has a critical threat range of 18–20 and deals slashing damage (at the character’s option any attack can deal bludgeoning damage, but cannot then take advantage of the enhanced threat range). This ability doesn’t stack with other abilities that expand that character’s unarmed strike’s threat range.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"qxrL1fezDd6I622q","name":"Energy Resistance","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nChoose a type of energy (acid, cold, electricity, fire, or sonic). The character gains resistance 10 to that type of energy, or the character’s existing resistance to that type of energy increases by 10. This feat does not stack with energy resistance granted by magic items or nonpermanent magical effects.\n
\nSpecial
\nA character can gain this feat multiple times. If the same type of energy is chosen, the effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"r25qz9ca2jNmMMAt","name":"Improved Feint","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nInt 13, Combat Expertise.\n
\nBenefit
\nYou can make a Bluff check to feint in combat as a move action.\n
\nNormal
\nFeinting in combat is a standard action.\n
A fighter may select Improved Feint as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"r2Jtz5VXa7U0EU3c","name":"Craft Epic Rod","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nCraft Rod, Knowledge (arcana) 32 ranks, Spellcraft 32 ranks.\n
\nBenefit
\nThe character can craft rods that exceed the normal limits for such items.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"r3leyMwh4F2Ccr4s","name":"Epic Weapon Focus","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nWeapon Focus in the chosen weapon.\n
\nBenefit
\nAdd a +2 bonus to all attack rolls the character makes using the selected weapon.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects do not stack. Each time the character takes the feat it applies to a different type of weapon.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"rDfJDzJ4kwK1gfLv","name":"Greater Spell Penetration","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nSpell Penetration.\n
\nBenefit
\nYou get a +2 bonus on caster level checks (1d20 + caster level) made to overcome a creature’s spell resistance. This bonus stacks with the one from Spell Penetration.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"rJ7H4RC2xMCzR7gv","name":"Combat Reflexes","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.\n
With this feat, you may also make attacks of opportunity while flat-footed.\n
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.\n
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.\n
A fighter may select Combat Reflexes as one of his fighter bonus feats.\n
A monk may select Combat Reflexes as a bonus feat at 2nd level.\n
\n
\n
\nBack to Main Page → 3.5e Open Game Content → System Reference Document→ Feats\n
\n\n\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"r25qz9ca2jNmMMAt","name":"Improved Feint","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nInt 13, Combat Expertise.\n
\nBenefit
\nYou can make a Bluff check to feint in combat as a move action.\n
\nNormal
\nFeinting in combat is a standard action.\n
A fighter may select Improved Feint as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Feint"},"flags":{},"img":"systems/D35E/icons/feats/improved-feint.png"}
+{"_id":"r2Jtz5VXa7U0EU3c","name":"Craft Epic Rod","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nCraft Rod, Knowledge (arcana) 32 ranks, Spellcraft 32 ranks.\n
\nBenefit
\nThe character can craft rods that exceed the normal limits for such items.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Craft Epic Rod"},"flags":{},"img":"systems/D35E/icons/feats/craft.png"}
+{"_id":"r3leyMwh4F2Ccr4s","name":"Epic Weapon Focus","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nWeapon Focus in the chosen weapon.\n
\nBenefit
\nAdd a +2 bonus to all attack rolls the character makes using the selected weapon.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects do not stack. Each time the character takes the feat it applies to a different type of weapon.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Weapon Focus"},"flags":{},"img":"systems/D35E/icons/feats/weapon-focus-epic.png"}
+{"_id":"rDfJDzJ4kwK1gfLv","name":"Greater Spell Penetration","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nSpell Penetration.\n
\nBenefit
\nYou get a +2 bonus on caster level checks (1d20 + caster level) made to overcome a creature’s spell resistance. This bonus stacks with the one from Spell Penetration.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Greater Spell Penetration"},"flags":{},"img":"systems/D35E/icons/feats/spell-penetration-greater.png"}
+{"_id":"rJ7H4RC2xMCzR7gv","name":"Combat Reflexes","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"Benefit
\nYou may make a number of additional attacks of opportunity equal to your Dexterity bonus.
\nWith this feat, you may also make attacks of opportunity while flat-footed.
\nNormal
\nA character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.
\nSpecial
\nThe Combat Reflexes feat does not allow a rogue to use her opportunist ability more than once per round.
\nA fighter may select Combat Reflexes as one of his fighter bonus feats.
\nA monk may select Combat Reflexes as a bonus feat at 2nd level.
\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Reflexes"},"flags":{},"img":"systems/D35E/icons/feats/combat-reflexes.png"}
{"_id":"rPDLRDi0J9MHhV4A","name":"Fleet of Foot","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites[edit]
\nDex 15, Run.\n
\nBenefit[edit]
\nWhen running or charging, you can make a single direction change of 90 degrees or less. You can’t use this feat while wearing medium or heavy armor, or when carrying a medium or heavy load. If you are charging, you must move in a straight line for 10 feet after the turn to maintain the charge.\n
\nNormal[edit]
\nWithout this feat, you can run or charge only in a straight line.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"rQ2nJ994j96gW4v5","name":"Polyglot","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nInt 25, Speak Language (five languages).\n
\nBenefit
\nThe character can speak all languages. If the character is literate, he or she can also read and write all languages (not including magical script).\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"rQ2nJ994j96gW4v5","name":"Polyglot","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nInt 25, Speak Language (five languages).\n
\nBenefit
\nThe character can speak all languages. If the character is literate, he or she can also read and write all languages (not including magical script).\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Polyglot"},"flags":{},"img":"systems/D35E/icons/feats/polyglot.png"}
{"_id":"rUCHCArQP59HHYcn","name":"Exceptional Deflection","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 21, Wis 19, Deflect Arrows, Improved Unarmed Strike.\n
\nBenefit
\nThe character can deflect any ranged attacks (including spells that require ranged touch attacks) as if they were arrows.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"rWIhVDy5MFsFQeL2","name":"Epic Will","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains a +4 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"rWIhVDy5MFsFQeL2","name":"Epic Will","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains a +4 bonus on all Will saving throws.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["4","savingThrows","will","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Will"},"flags":{},"img":"systems/D35E/icons/feats/epic-will.png"}
{"_id":"sA8bLqrZorUWYDCj","name":"Dexterous Fortitude","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 25, slippery mind class feature.\n
\nBenefit
\nOnce per round, when targeted by an effect that requires a Fortitude saving throw, the character may make a Reflex save instead to avoid the effect (evasion is not applicable).\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"sTKSl75jDApdxW4B","name":"Brew Potion","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCaster level 3rd.\n
\nBenefit
\nYou can create a potion of any 3rd-level or lower spell that you know and that targets one or more creatures. Brewing a potion takes one day. When you create a potion, you set the caster level, which must be sufficient to cast the spell in question and no higher than your own level. The base price of a potion is its spell level × its caster level × 50 gp. To brew a potion, you must spend 1/25 of this base price in XP and use up raw materials costing one half this base price.\n
When you create a potion, you make any choices that you would normally make when casting the spell. Whoever drinks the potion is the target of the spell.\n
Any potion that stores a spell with a costly material component or an XP cost also carries a commensurate cost. In addition to the costs derived from the base price, you must expend the material component or pay the XP when creating the potion.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Brew Potion"},"flags":{},"img":"systems/D35E/icons/feats/brew-potion.png"}
{"_id":"sh3SLeHp45GMtm3n","name":"Armor Proficiency (Heavy)","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nArmor Proficiency (light), Armor Proficiency (medium).\n
\nBenefit
\nSee Armor Proficiency (light).\n
\nNormal
\nSee Armor Proficiency (light).\n
\nSpecial
\nFighters, paladins, and clerics automatically have Armor Proficiency (heavy) as a bonus feat. They need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Armor Proficiency (Heavy)"},"flags":{},"img":"systems/D35E/icons/feats/armor-proficiency.png"}
-{"_id":"shItw54NKZ9q3Ykh","name":"Craft Universal Item","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can create universal psionic items.\n
\nPrerequisite
\nManifester level 3rd.\n
\nBenefit
\nYou can create any universal psionic item whose prerequisites you meet. Crafting a universal psionic item takes one day for each 1,000 gp in its base price. To craft a universal psionic item, you must spend 1/25 of the item’s base price in XP and use up raw materials costing one-half of this price.\n
You can also mend a broken universal item if it is one that you could make. Doing so costs half the XP, half the raw materials, and half the time it would take to craft that item in the first place.\n
Some universal items incur extra costs in XP, as noted in their descriptions. These costs are in addition to those derived from the item’s base price. You must pay such a cost to create an item or to mend a broken one.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"shItw54NKZ9q3Ykh","name":"Craft Universal Item","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can create universal psionic items.\n
\nPrerequisite
\nManifester level 3rd.\n
\nBenefit
\nYou can create any universal psionic item whose prerequisites you meet. Crafting a universal psionic item takes one day for each 1,000 gp in its base price. To craft a universal psionic item, you must spend 1/25 of the item’s base price in XP and use up raw materials costing one-half of this price.\n
You can also mend a broken universal item if it is one that you could make. Doing so costs half the XP, half the raw materials, and half the time it would take to craft that item in the first place.\n
Some universal items incur extra costs in XP, as noted in their descriptions. These costs are in addition to those derived from the item’s base price. You must pay such a cost to create an item or to mend a broken one.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Craft Universal Item"},"flags":{},"img":"systems/D35E/icons/feats/craft.png"}
{"_id":"sm9YKFhw0dEZroxS","name":"Awesome Blow","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 25, Power Attack, Improved Bull Rush, size Large or larger.\n
\nBenefit
\nAs a standard action, the creature may choose to subtract 4 from its melee attack roll and deliver an awesome blow. If the creature hits a corporeal opponent smaller than itself with an awesome blow, its opponent must succeed on a Reflex save (DC=damage dealt) or be knocked flying 10 feet in a direction of the attacking creature’s choice and fall prone. The attacking creature can only push the opponent in a straight line, and the opponent can’t move closer to the attacking creature than the square it started in. If an obstacle prevents the completion of the opponent’s move, the opponent and the obstacle each take 1d6 points of damage, and the opponent stops in the space adjacent to the obstacle.\n
\nSpecial
\nA fighter may select Awesome Blow as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Awesome Blow","associations":{"classes":[["Warrior",-1]]}},"flags":{},"img":"systems/D35E/icons/feats/awesome-blow.png"}
-{"_id":"sqoy53MroAH6guo6","name":"Improved Multiattack","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nThree or more natural weapons, Multiattack\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons have no penalty. They still add only one-half the creature’s Strength bonus, if any, to damage dealt.\n
\nNormal
\nWithout this feat, the creature’s secondary natural attacks have a –5 penalty (or a –2 penalty if it has the Multiattack feat).\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"sqoy53MroAH6guo6","name":"Improved Multiattack","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nThree or more natural weapons, Multiattack\n
\nBenefit
\nThe creature’s secondary attacks with natural weapons have no penalty. They still add only one-half the creature’s Strength bonus, if any, to damage dealt.\n
\nNormal
\nWithout this feat, the creature’s secondary natural attacks have a –5 penalty (or a –2 penalty if it has the Multiattack feat).\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Multiattack"},"flags":{},"img":"systems/D35E/icons/feats/multiattack-improved.png"}
{"_id":"t06K80rn2yzBkL1e","name":"Eyes in the Back of Your Head","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nBase attack bonus +3, Wis 19.\n
\nBenefit
\nAttackers do not gain the usual +2 attack bonus when flanking you. This feat grants no effect whenever you are attacked without benefit of your Dexterity modifier to AC, such as when you are flat-footed or when you are the target of a rogue’s sneak attack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"t2FdWzm1znuAzppv","name":"Instant Reload","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nQuick Draw, Rapid Reload, Weapon Focus (crossbow type to be selected).\n
\nBenefit
\nThe character may fire the selected type of crossbow at his or her full normal attack rate. Reloading the crossbow does not provoke attacks of opportunity.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects do not stack. Each time a character takes the feat, it applies to a different type of crossbow.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"tB3a9mD1DKTNLcCP","name":"Maximize Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nAll variable, numeric effects of a spell modified by this feat are maximized. Saving throws and opposed rolls are not affected, nor are spells without random variables. A maximized spell uses up a spell slot three levels higher than the spell’s actual level.\n
An empowered, maximized spell gains the separate benefits of each feat: the maximum result plus one-half the normally rolled result.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"tB3a9mD1DKTNLcCP","name":"Maximize Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nAll variable, numeric effects of a spell modified by this feat are maximized. Saving throws and opposed rolls are not affected, nor are spells without random variables. A maximized spell uses up a spell slot three levels higher than the spell’s actual level.\n
An empowered, maximized spell gains the separate benefits of each feat: the maximum result plus one-half the normally rolled result.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Maximize Spell"},"flags":{},"img":"systems/D35E/icons/feats/metamagic.png"}
{"_id":"tflks0QMIbzAyEle","name":"Armor Proficiency (Light)","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nWhen you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, and Tumble checks.\n
\nNormal
\nA character who is wearing armor with which she is not proficient applies its armor check penalty to attack rolls and to all skill checks that involve moving, including Ride.\n
\nSpecial
\nAll characters except wizards, sorcerers, and monks automatically have Armor Proficiency (light) as a bonus feat. They need not select it.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Armor Proficiency (Light)"},"flags":{},"img":"systems/D35E/icons/feats/armor-proficiency-light.png"}
{"_id":"tihqxXGWByc1ZSEK","name":"Improved Unarmed Strike","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou are considered to be armed even when unarmed—that is, you do not provoke attacks of opportunity from armed opponents when you attack them while unarmed. However, you still get an attack of opportunity against any opponent who makes an unarmed attack on you.\n
In addition, your unarmed strikes can deal lethal or nonlethal damage, at your option.\n
\nNormal
\nWithout this feat, you are considered unarmed when attacking with an unarmed strike, and you can deal only nonlethal damage with such an attack.\n
\nSpecial
\nA monk automatically gains Improved Unarmed Strike as a bonus feat at 1st level. She need not select it.\n
A fighter may select Improved Unarmed Strike as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"tr1XH1vp4hEOYiHT","name":"Bonus Domain","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nWis 21, ability to cast 9th-level divine spells.\n
\nBenefit
\nChoose an additional domain from the character’s deity’s domain list. The character now has access to that domain’s spells as normal for his or her domain spells and the domain’s granted powers.\n
\nSpecial
\nA character can gain this feat multiple times. Each time he or she takes the feat, it applies to a different domain.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"u9TyNt90EG9x7apA","name":"Vorpal Strike","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nStr 25, Wis 25, Improved Critical (unarmed strike), Improved Unarmed Strike, Keen Strike, Stunning Fist, ki strike (adamantine).\n
\nBenefit
\nThe character’s unarmed strike is considered to be a slashing vorpal weapon. (At the character’s option, any unarmed strike can do bludgeoning damage instead, but it loses the vorpal quality.) This ability doesn’t stack with similar abilities.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"uM9YHxqkrddSVYuL","name":"Quicken Spell-Like Ability","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nSpell-like ability at caster level 10th or higher.\n
\nBenefit
\nChoose one of the creature’s spell-like abilities, subject to the restrictions described below. The creature can use that ability as a quickened spell-like ability three times per day (or less, if the ability is normally usable only once or twice per day).\n
Using a quickened spell-like ability is a free action that does not provoke an attack of opportunity. The creature can perform another action—including the use of another spell-like ability—in the same round that it uses a quickened spell-like ability. The creature may use only one quickened spell-like ability per round.\n
The creature can only select a spell-like ability duplicating a spell with a level less than or equal to half its caster level (round down) –4. For a summary, see the table below.\n
In addition, a spell-like ability that duplicates a spell with a casting time greater than 1 full round cannot be quickened.\n
\nNormal
\nNormally the use of a spell-like ability requires a standard action and provokes an attack of opportunity unless noted otherwise.\n
\nSpecial
\nThis feat can be taken multiple times. Each time it is taken, the creature can apply it to a different one of its spell-like abilities.\n
Creatures with access to psi-like abilities can use this feat. This feat can be used only on psi-like abilities that do not have increased effects due to augmentation. Furthermore, the creature can quicken only a psi-like ability with a level less than or equal to half its manifester level (round down) minus 4.\n
\n\nQuicken Spell-Like Ability\n\n\nSpell Level | \nCaster Level to Quicken\n |
\n\n0 | \n8th\n |
\n\n1st | \n10th\n |
\n\n2nd | \n12th\n |
\n\n3rd | \n14th\n |
\n\n4th | \n16th\n |
\n\n5th | \n18th\n |
\n\n6th | \n20th\n |
\n\n7th | \n—\n |
\n\n8th | \n—\n |
\n\n9th | \n—\n |
\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"uM9YHxqkrddSVYuL","name":"Quicken Spell-Like Ability","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nSpell-like ability at caster level 10th or higher.\n
\nBenefit
\nChoose one of the creature’s spell-like abilities, subject to the restrictions described below. The creature can use that ability as a quickened spell-like ability three times per day (or less, if the ability is normally usable only once or twice per day).\n
Using a quickened spell-like ability is a free action that does not provoke an attack of opportunity. The creature can perform another action—including the use of another spell-like ability—in the same round that it uses a quickened spell-like ability. The creature may use only one quickened spell-like ability per round.\n
The creature can only select a spell-like ability duplicating a spell with a level less than or equal to half its caster level (round down) –4. For a summary, see the table below.\n
In addition, a spell-like ability that duplicates a spell with a casting time greater than 1 full round cannot be quickened.\n
\nNormal
\nNormally the use of a spell-like ability requires a standard action and provokes an attack of opportunity unless noted otherwise.\n
\nSpecial
\nThis feat can be taken multiple times. Each time it is taken, the creature can apply it to a different one of its spell-like abilities.\n
Creatures with access to psi-like abilities can use this feat. This feat can be used only on psi-like abilities that do not have increased effects due to augmentation. Furthermore, the creature can quicken only a psi-like ability with a level less than or equal to half its manifester level (round down) minus 4.\n
\n\nQuicken Spell-Like Ability\n\n\nSpell Level | \nCaster Level to Quicken\n |
\n\n0 | \n8th\n |
\n\n1st | \n10th\n |
\n\n2nd | \n12th\n |
\n\n3rd | \n14th\n |
\n\n4th | \n16th\n |
\n\n5th | \n18th\n |
\n\n6th | \n20th\n |
\n\n7th | \n—\n |
\n\n8th | \n—\n |
\n\n9th | \n—\n |
\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Quicken Spell-Like Ability"},"flags":{},"img":"systems/D35E/icons/feats/spell-like.png"}
{"_id":"uP3wO1tkfzFS3VNU","name":"Armor Skin","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nThe character gains a +1 natural armor bonus to Armor Class, or his or her existing natural armor bonus increases by 1.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["1","ac","nac","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"identifiedName":"Armor Skin"},"flags":{},"img":"systems/D35E/icons/feats/armor-skin.png"}
{"_id":"uWIly4w1hhfueEof","name":"Intensify Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nEmpower Spell, Maximize Spell, Spellcraft 30 ranks, ability to cast 9th-level arcane or divine spells.\n
\nBenefit
\nAll variable, numeric effects of an intensified spell are maximized, then doubled. An intensified spell deals twice maximum damage, cures twice the maximum number of hit points, affects twice the maximum number of targets, and so forth, as appropriate. Saving throws and opposed rolls are not affected. An intensified spell uses up a spell slot seven levels higher than the spell’s actual level. A character can’t combine the effects of this feat with any other feat that affects the variable, numeric effects of a spell.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"uxMOJdr837Ke8dfI","name":"Craft Psicrown","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can create psicrowns, which have multiple psionic effects.\n
\nPrerequisite
\nManifester level 12th.\n
\nBenefit
\nYou can create any psicrown whose prerequisites you meet. Crafting a psicrown takes one day for each 1,000 gp in its base price. To craft a psicrown, you must spend 1/25 of its base price in XP and use up raw materials costing one-half of its base price. Some psicrowns incur extra costs in XP as noted in their descriptions. These costs are in addition to those derived from the psicrown’s base price.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"uxMOJdr837Ke8dfI","name":"Craft Psicrown","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can create psicrowns, which have multiple psionic effects.\n
\nPrerequisite
\nManifester level 12th.\n
\nBenefit
\nYou can create any psicrown whose prerequisites you meet. Crafting a psicrown takes one day for each 1,000 gp in its base price. To craft a psicrown, you must spend 1/25 of its base price in XP and use up raw materials costing one-half of its base price. Some psicrowns incur extra costs in XP as noted in their descriptions. These costs are in addition to those derived from the psicrown’s base price.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Craft Psicrown"},"flags":{},"img":"systems/D35E/icons/feats/craft.png"}
{"_id":"vDpJL31DcDcP7bUa","name":"Dexterous Will","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 25, slippery mind class feature.\n
\nBenefit
\nOnce per round, when targeted by an effect that requires a Will saving throw, the character may make a Reflex save instead to avoid the effect (evasion is not applicable).\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"vJPpvASBVvN2tU5Z","name":"Improved Elemental Wild Shape","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nWis 25, ability to wild shape into an elemental.\n
\nBenefit
\nThe character’s ability to wild shape into an elemental is expanded to include all elemental creatures (not just air, earth, fire, and water elementals) of any size that the character can take when using wild shape to become an animal. The character gains all extraordinary and supernatural abilities of the elemental whose form he or she takes.\n
\nNormal
\nWithout this feat, a character may only wild shape into a Small, Medium-size, or Large air, earth, fire, or water elemental.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"vKT7PoISfUTbijII","name":"Shot on the Run","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, Point Blank Shot, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a ranged weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed.\n
\nSpecial
\nA fighter may select Shot on the Run as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"vKT7PoISfUTbijII","name":"Shot on the Run","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 13, Dodge, Mobility, Point Blank Shot, base attack bonus +4.\n
\nBenefit
\nWhen using the attack action with a ranged weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed.\n
\nSpecial
\nA fighter may select Shot on the Run as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Shot on the Run"},"flags":{},"img":"systems/D35E/icons/feats/shot-on-the-run.png"}
{"_id":"vRowccYFOWs0toEw","name":"Repeat Spell","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nAny other metamagic feat.\n
\nBenefit
\nA repeated spell is automatically cast again at the beginning of your next round of actions. No matter where you are, the secondary spell originates from the same location and affects the same area as the primary spell. If the repeated spell designates a target, the secondary spell retargets the same target if the target is within 30 feet of its original position; otherwise the secondary spell fails to go off. A repeated spell uses up a spell slot three levels higher than the spell’s actual level. Repeat Spell cannot be used on spells with a range of touch.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"vfnORZGgRZjW6o9Y","name":"Improved Ki Strike","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nWis 21, Ki strike (adamantine).\n
\nBenefit
\nThe character’s unarmed strikes are treated as epic magic weapons for the purposes of damage reduction.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"vjoD3PJ3rNU5cD7O","name":"Dire Charge","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nImproved Initiative.\n
\nBenefit
\nIf the character charges a foe during the first round of combat (or the surprise round, if the character is allowed to act in it), he or she can make a full attack against the opponent charged.\n
\nNormal
\nWithout this feat, a character may only make a single attack as part of a charge.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"vjoD3PJ3rNU5cD7O","name":"Dire Charge","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nImproved Initiative.\n
\nBenefit
\nIf the character charges a foe during the first round of combat (or the surprise round, if the character is allowed to act in it), he or she can make a full attack against the opponent charged.\n
\nNormal
\nWithout this feat, a character may only make a single attack as part of a charge.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Dire Charge"},"flags":{},"img":"systems/D35E/icons/feats/dire-charge.png"}
{"_id":"vkHJL5wGVjSWOpvQ","name":"Improved Familiar","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nThis feat allows spellcasters to acquire a new familiar from a nonstandard list, but only when they could normally acquire a new familiar.\n
\nPrerequisites
\nAbility to acquire a new familiar, compatible alignment, sufficiently high level (see below).\n
\nBenefit
\nWhen choosing a familiar, the creatures listed below are also available to the spellcaster. The spellcaster may choose a familiar with an alignment up to one step away on each of the alignment axes (lawful through chaotic, good through evil).\n
\n\n\nFamiliar | \nAlignment | \nArcane Spellcaster Level\n |
\n\nShocker lizard | \nNeutral | \n5th\n |
\n\nStirge | \nNeutral | \n5th\n |
\n\nFormian worker | \nLawful neutral | \n7th\n |
\n\nImp | \nLawful evil | \n7th\n |
\n\nPseudodragon | \nNeutral good | \n7th\n |
\n\nQuasit | \nChaotic evil | \n7th\n |
\nImproved familiars otherwise use the rules for regular familiars, with two exceptions: If the creature’s type is something other than animal, its type does not change; and improved familiars do not gain the ability to speak with other creatures of their kind (although many of them already have the ability to communicate).\n
The list in the table above presents only a few possible improved familiars. Almost any creature of the same general size and power as those on the list makes a suitable familiar. Nor is the master’s alignment the only possible categorization. For instance, improved familiars could be assigned by the master’s creature type or subtype, as shown below.\n
\n\n\nFamiliar | \nType/Subtype | \nArcane Spellcaster Level\n |
\n\nCelestial hawk1 | \nGood | \n3rd\n |
\n\nFiendish Tiny viper snake2 | \nEvil | \n3rd\n |
\n\nAir elemental, Small | \nAir | \n5th\n |
\n\nEarth elemental, Small | \nEarth | \n5th\n |
\n\nFire elemental, Small | \nFire | \n5th\n |
\n\nShocker lizard | \nElectricity | \n5th\n |
\n\nWater elemental, Small | \nWater | \n5th\n |
\n\nHomunculus3 | \nUndead | \n7th\n |
\n\nIce mephit | \nCold | \n7th\n |
\n\n
\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"vka4oI3EvhYPVzDh","name":"Perfect Health","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCon 25, Great Fortitude.\n
\nBenefit
\nThe character is immune to all nonmagical diseases, as well as to all poisons whose Fortitude save DC is 25 or less.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"vvKwy3Uakmt0LlDl","name":"Psionic Shot","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can charge your ranged attacks with additional damage potential.\n
\nPrerequisite
\nPoint Blank Shot.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus. Your ranged attack deals +2d6 points of damage. You must decide whether or not to use this feat prior to making an attack. If your attack misses, you still expend your psionic focus.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"vwv8WajWuxJI8vKp","name":"Mounted Archery","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nRide 1 rank, Mounted Combat.\n
\nBenefit
\nThe penalty you take when using a ranged weapon while mounted is halved: –2 instead of –4 if your mount is taking a double move, and –4 instead of –8 if your mount is running.\n
\nSpecial
\nA fighter may select Mounted Archery as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"vwv8WajWuxJI8vKp","name":"Mounted Archery","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nRide 1 rank, Mounted Combat.\n
\nBenefit
\nThe penalty you take when using a ranged weapon while mounted is halved: –2 instead of –4 if your mount is taking a double move, and –4 instead of –8 if your mount is running.\n
\nSpecial
\nA fighter may select Mounted Archery as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Mounted Archery"},"flags":{},"img":"systems/D35E/icons/feats/mounted-archery.png"}
{"_id":"vxGHBdOCoaK619da","name":"Spell Knowledge","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nAbility to cast spells of the maximum normal spell level of an arcane spellcasting class.\n
\nBenefit
\nThe character learns two new arcane spells of any level up to the maximum level he or she can cast. This feat does not grant any additional spell slots.\n
\nSpecial
\nA character can gain this feat multiple times.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"w2L5yptexSywAvT7","name":"Deft Hands","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Sleight of Hand checks and Use Rope checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"wE23Vo8d0emqqeaw","name":"Combat Expertise","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nInt 13.\n
\nBenefit
\nWhen you use the attack action or the full attack action in melee, you can take a penalty of as much as –5 on your attack roll and add the same number (+5 or less) as a dodge bonus to your Armor Class. This number may not exceed your base attack bonus. The changes to attack rolls and Armor Class last until your next action.\n
\nNormal
\nA character without the Combat Expertise feat can fight defensively while using the attack or full attack action to take a –4 penalty on attack rolls and gain a +2 dodge bonus to Armor Class.\n
\nSpecial
\nA fighter may select Combat Expertise as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"wJRMmLFeb9ICUyVu","name":"Toughness","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"wE23Vo8d0emqqeaw","name":"Combat Expertise","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nInt 13.\n
\nBenefit
\nWhen you use the attack action or the full attack action in melee, you can take a penalty of as much as –5 on your attack roll and add the same number (+5 or less) as a dodge bonus to your Armor Class. This number may not exceed your base attack bonus. The changes to attack rolls and Armor Class last until your next action.\n
\nNormal
\nA character without the Combat Expertise feat can fight defensively while using the attack or full attack action to take a –4 penalty on attack rolls and gain a +2 dodge bonus to Armor Class.\n
\nSpecial
\nA fighter may select Combat Expertise as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Combat Expertise"},"flags":{},"img":"systems/D35E/icons/feats/compat-expertise.png"}
+{"_id":"wJRMmLFeb9ICUyVu","name":"Toughness","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou gain +3 hit points.\n
\nSpecial
\nA character may gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["3","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Toughness"},"flags":{},"img":"systems/D35E/icons/feats/toughness.png"}
{"_id":"wVhY9ROou5T3sZKl","name":"Efficient Item Creation","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nItem creation feat to be selected, Knowledge (arcana) 24 ranks, Spellcraft 24 ranks.\n
\nBenefit
\nSelect an item creation feat. Creating a magic item using that feat requires one day per 10,000 gp of the item’s market price, with a minimum of one day.\n
\nNormal
\nWithout this feat, creating a magic item requires one day for each 1,000 gp of the item’s market price.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects do not stack. Each time a character takes the feat, it applies to a different item creation feat.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"waxzcGIGcsKAaxhr","name":"Sidestep Charge","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou are skilled at dodging past charging opponents and taking advantage when they miss.\n
\nPrerequisite
\nDex 13, Dodge.\n
\nBenefit
\nYou get a +4 dodge bonus to Armor Class against charge attacks. If a charging opponent fails to make a successful attack against you, you gain an immediate attack of opportunity. This feat does not grant you more attacks of opportunity than you are normally allowed in a round. If you are flat-footed or otherwise denied your Dexterity bonus to Armor Class, you do not gain the benefit of this feat.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"wtxnNoZHNL3FkWEm","name":"Great Charisma","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nThe character’s Charisma increases by 1 point.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"x4JCP9BgJNN86IIl","name":"Great Wisdom","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nThe character’s Wisdom increases by 1 point.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"x5IEY4Ds2tpdrSs7","name":"Epic Dodge","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 25, Dodge, Tumble 30 ranks, improved evasion, defensive roll class feature.\n
\nBenefit
\nOnce per round, when struck by an attack from an opponent the character has designated as the object of his or her dodge, the character may automatically avoid all damage from the attack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"x5IEY4Ds2tpdrSs7","name":"Epic Dodge","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 25, Dodge, Tumble 30 ranks, improved evasion, defensive roll class feature.\n
\nBenefit
\nOnce per round, when struck by an attack from an opponent the character has designated as the object of his or her dodge, the character may automatically avoid all damage from the attack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Epic Dodge"},"flags":{},"img":"systems/D35E/icons/feats/dodge-epic.png"}
{"_id":"xM4qVpkLCdkfkbID","name":"Psionic Hole","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou are anathema to psionic creatures and characters.\n
\nPrerequisite
\nCon 15.\n
\nBenefit
\nWhen a foe strikes you in melee combat, the foe immediately loses its psionic focus, if any. Also, if you are the target of a power, the manifester of the power must spend an additional number of power points equal to your Wisdom bonus, or the power fails (all the power points spent on the power are still lost). This extra cost does not count toward the maximum power points a manifester can spend on a single power.\n
\nSpecial
\nYou cannot take or use this feat if you have the ability to use powers (if you have a power point reserve or psi-like abilities).\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"xQ16o80POjEdFIyR","name":"Improved Spell Resistance","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nMust have spell resistance from a feat, class feature, or other permanent effect.\n
\nBenefit
\nThe character’s spell resistance increases by +2.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"xgUXRblSmqD8BLoF","name":"Weapon Specialization","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nChoose one type of weapon for which you have already selected the Weapon Focus feat. You can also choose unarmed strike or grapple as your weapon for purposes of this feat. You deal extra damage when using this weapon.\n
\nPrerequisites
\nProficiency with selected weapon, Weapon Focus with selected weapon, fighter level 4th.\n
\nBenefit
\nYou gain a +2 bonus on all damage rolls you make using the selected weapon.\n
\nSpecial
\nYou can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new type of weapon.\n
A fighter may select Weapon Specialization as one of his fighter bonus feats bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"xQ16o80POjEdFIyR","name":"Improved Spell Resistance","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nMust have spell resistance from a feat, class feature, or other permanent effect.\n
\nBenefit
\nThe character’s spell resistance increases by +2.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[["2","misc","spellResistance","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Spell Resistance"},"flags":{},"img":"systems/D35E/icons/feats/improved-spell-resistance.png"}
+{"_id":"xgUXRblSmqD8BLoF","name":"Weapon Specialization","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nChoose one type of weapon for which you have already selected the Weapon Focus feat. You can also choose unarmed strike or grapple as your weapon for purposes of this feat. You deal extra damage when using this weapon.\n
\nPrerequisites
\nProficiency with selected weapon, Weapon Focus with selected weapon, fighter level 4th.\n
\nBenefit
\nYou gain a +2 bonus on all damage rolls you make using the selected weapon.\n
\nSpecial
\nYou can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new type of weapon.\n
A fighter may select Weapon Specialization as one of his fighter bonus feats bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Weapon Specialization"},"flags":{},"img":"systems/D35E/icons/feats/weapon-specialization.png"}
{"_id":"xjPTwzlLYJGkHHpR","name":"Metamorphic Transfer","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can gain a supernatural ability of a metamorphed form.\n
\nPrerequisite
\nWis 13, manifester level 5th.\n
\nBenefit
\nEach time you change your form, such as through the metamorphosis power, you gain one of the new form's supernatural abilities, if it has any.\n
You gain only three uses of the metamorphic ability per day, even if the creature into which you metamorph has a higher limit on uses (You are still subject to other restrictions on the use of the ability.) The save DC to resist a supernatural ability gained through Metamorphic Transfer (if it is an attack) is 10 + your Cha modifier + 1/2 your Hit Dice.\n
No matter how many times you manifest the metamorphosis power on a given day, you can gain only a total of three supernatural ability transfers per day.\n
\nNormal
\nYou cannot use the supernatural abilities of creatures whose form you assume.\n
\nSpecial
\nYou can gain this feat multiple times. Each time, you can gain one additional supernatural ability.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"xkDH9NHEccUKzwiu","name":"Group Inspiration","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nPerform 30 ranks, bardic music class feature.\n
\nBenefit
\nThe number of allies the character can affect with his or her inspire competence or inspire greatness bardic music ability doubles. When inspiring competence in multiple allies, the character can choose different skills to inspire for different allies.\n
\nSpecial
\nA character can gain this feat multiple times. Its effects stack. Remember that two doublings equals a tripling, and so forth.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"xknRcxb5GxfkUpjk","name":"Blind-Fight","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.\n
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.\n
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.\n
\nNormal
\nRegular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.\n
\nSpecial
\nThe Blind-Fight feat is of no use against a character who is the subject of a blink spell.\n
A fighter may select Blind-Fight as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[["Dromite"]],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"specialActions":[],"identifiedName":"Blind-Fight","associations":{"classes":[["Warrior",-1]]}},"flags":{},"img":"systems/D35E/icons/feats/blind-fight.png"}
{"_id":"xn5oxUynHx3Cm2Tk","name":"Legendary Leaper","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nJump 24 ranks.\n
\nBenefit
\nThe character need only move 5 feet in a straight line to make a running jump.\n
\nNormal
\nWithout this feat, a character must move at least 20 feet in a straight line before attempting a running jump.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"y8WEQu5ZwPTlLOCh","name":"Nimble Fingers","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +2 bonus on all Disable Device checks and Open Lock checks.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"yIXasT0zIoMFGrC8","name":"Craft Magic Arms and Armor","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCaster level 5th.\n
\nBenefit
\nYou can create any magic weapon, armor, or shield whose prerequisites you meet. Enhancing a weapon, suit of armor, or shield takes one day for each 1,000 gp in the price of its magical features. To enhance a weapon, suit of armor, or shield, you must spend 1/25 of its features’ total price in XP and use up raw materials costing one-half of this total price.\n
The weapon, armor, or shield to be enhanced must be a masterwork item that you provide. Its cost is not included in the above cost.\n
You can also mend a broken magic weapon, suit of armor, or shield if it is one that you could make. Doing so costs half the XP, half the raw materials, and half the time it would take to craft that item in the first place.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"yIXasT0zIoMFGrC8","name":"Craft Magic Arms and Armor","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisite
\nCaster level 5th.\n
\nBenefit
\nYou can create any magic weapon, armor, or shield whose prerequisites you meet. Enhancing a weapon, suit of armor, or shield takes one day for each 1,000 gp in the price of its magical features. To enhance a weapon, suit of armor, or shield, you must spend 1/25 of its features’ total price in XP and use up raw materials costing one-half of this total price.\n
The weapon, armor, or shield to be enhanced must be a masterwork item that you provide. Its cost is not included in the above cost.\n
You can also mend a broken magic weapon, suit of armor, or shield if it is one that you could make. Doing so costs half the XP, half the raw materials, and half the time it would take to craft that item in the first place.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Craft Magic Arms and Armor"},"flags":{},"img":"systems/D35E/icons/feats/craft.png"}
{"_id":"yIuHXRxGcBPPAOmD","name":"Legendary Tracker","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nWis 25, Track, Knowledge (nature) 30 ranks, Survival 30 ranks.\n
\nBenefit
\nThe character can track creatures across water, under-water, or through the air. This adds the surfaces of water, underwater, and air to the list of surfaces found under the Track feat:\n
\n\n\nSurface | \nDC\n |
\n\nWater | \n60\n |
\n\nUnderwater | \n80\n |
\n\nAir | \n120\n |
\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"yZ4eUfDPWBqsMHRQ","name":"Incite Rage","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nCha 25, greater rage class feature.\n
\nBenefit
\nWhen the character enters a rage, he or she can incite a barbarian rage in any or all allies within 60 feet. (Any ally who doesn’t wish to become enraged is unaffected.) The ally gains +4 to Strength, +4 to Constitution, and a +2 morale bonus on Will saves, but takes a –2 penalty to AC, for as long as the character remains raging. The rage of affected allies lasts a number of rounds equal to 3 + their Constitution modifier, regardless of whether they remain within 60 feet of the character. This is otherwise identical with normal barbarian rage (including the fatigue at its end).\n
\nSpecial
\nThis is a mind-affecting effect.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"ydMHHCgPDYeXQuOY","name":"Bane of Enemies","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nSurvival 24 ranks, five or more favored enemies.\n
\nBenefit
\nAny weapon the character wields against one of his or her favored enemies is treated as a bane weapon for that creature type (thus, its enhancement bonus is increased by +2 and it deals +2d6 points of damage). This ability doesn’t stack with similar abilities.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[2d6]] against favored enemies","attacks","effect"],["[[+2]] against favored enemies","attacks","attack"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Bane of Enemies"},"flags":{},"img":"systems/D35E/icons/feats/bane-of-enemies.png"}
-{"_id":"yf6izMx1LwmBpqiW","name":"Improved Two-Weapon Fighting","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 17, Two-Weapon Fighting, base attack bonus +6.\n
\nBenefit
\nIn addition to the standard single extra attack you get with an off-hand weapon, you get a second attack with it, albeit at a –5 penalty.\n
\nNormal
\nWithout this feat, you can only get a single extra attack with an off-hand weapon.\n
\nSpecial
\nA fighter may select Improved Two-Weapon Fighting as one of his fighter bonus feats.\n
A 6th-level ranger who has chosen the two-weapon combat style is treated as having Improved Two-Weapon Fighting, even if he does not have the prerequisites for it, but only when he is wearing light or no armor.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"yhG9H9S51ysYIlvC","name":"Combat Casting","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false},"specialActions":[],"identifiedName":"Combat Casting"},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"yf6izMx1LwmBpqiW","name":"Improved Two-Weapon Fighting","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nDex 17, Two-Weapon Fighting, base attack bonus +6.\n
\nBenefit
\nIn addition to the standard single extra attack you get with an off-hand weapon, you get a second attack with it, albeit at a –5 penalty.\n
\nNormal
\nWithout this feat, you can only get a single extra attack with an off-hand weapon.\n
\nSpecial
\nA fighter may select Improved Two-Weapon Fighting as one of his fighter bonus feats.\n
A 6th-level ranger who has chosen the two-weapon combat style is treated as having Improved Two-Weapon Fighting, even if he does not have the prerequisites for it, but only when he is wearing light or no armor.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Improved Two-Weapon Fighting"},"flags":{},"img":"systems/D35E/icons/feats/two-weapon-fighting-improved.png"}
+{"_id":"yhG9H9S51ysYIlvC","name":"Combat Casting","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nBenefit
\nYou get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["[[+4]] while on the defensive or while when grappling or pinned","skill","skill.coc"]],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"identifiedName":"Combat Casting","sizeOverride":"","activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false},"flags":{},"img":"systems/D35E/icons/feats/combat-casting.png"}
{"_id":"yjEGaoCehGE3WQZl","name":"Deep Impact","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can strike your foe with a melee weapon as if making a touch attack.\n
\nPrerequisite
\nStr 13, Psionic Weapon, base attack bonus +5.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus. You can resolve your attack with a melee weapon as a touch attack. You must decide whether or not to use this feat prior to making an attack. If your attack misses, you still expend your psionic focus.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
-{"_id":"z2dsNjXL6eihJKkF","name":"Greater Weapon Specialization","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nChoose one type of weapon for which you have already selected Weapon Specialization. You can also choose unarmed strike or grapple as your weapon for purposes of this feat.\n
\nPrerequisites
\nProficiency with selected weapon, Greater Weapon Focus with selected weapon, Weapon Focus with selected weapon, Weapon Specialization with selected weapon, fighter level 12th.\n
\nBenefit
\nYou gain a +2 bonus on all damage rolls you make using the selected weapon. This bonus stacks with other bonuses on damage rolls, including the one from Weapon Specialization.\n
\nSpecial
\nYou can gain Greater Weapon Specialization multiple times. Its effects do not stack. Each time you take the feat, it applies to a new type of weapon.\n
A fighter may select Greater Weapon Specialization as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
+{"_id":"z2dsNjXL6eihJKkF","name":"Greater Weapon Specialization","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nChoose one type of weapon for which you have already selected Weapon Specialization. You can also choose unarmed strike or grapple as your weapon for purposes of this feat.\n
\nPrerequisites
\nProficiency with selected weapon, Greater Weapon Focus with selected weapon, Weapon Focus with selected weapon, Weapon Specialization with selected weapon, fighter level 12th.\n
\nBenefit
\nYou gain a +2 bonus on all damage rolls you make using the selected weapon. This bonus stacks with other bonuses on damage rolls, including the one from Weapon Specialization.\n
\nSpecial
\nYou can gain Greater Weapon Specialization multiple times. Its effects do not stack. Each time you take the feat, it applies to a new type of weapon.\n
A fighter may select Greater Weapon Specialization as one of his fighter bonus feats.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]},"sizeOverride":"","showInQuickbar":false,"conditionFlags":{"dazzled":false,"wildshaped":false},"specialActions":[],"activateActions":[],"deactivateActions":[],"container":"None","containerWeightless":false,"identifiedName":"Greater Weapon Specialization"},"flags":{},"img":"systems/D35E/icons/feats/weapon-specialization-greater.png"}
{"_id":"z7GXQih5XzvsiJDJ","name":"Plant Control","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nPrerequisites
\nPlant Defiance, ability to cast speak with plants.\n
\nBenefit
\nYou can rebuke or command plant creatures as an evil cleric rebukes undead. To command a plant, you must be able to speak with it via a speak with plants effect, though it may do so mentally if desired. This ability is usable a total number of times per day equal to 3 + your Charisma modifier. You use your highest caster level to determine the level at which you rebuke plants.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
{"_id":"zNvLgEtSad1bxhRt","name":"Twin Power","permission":{"default":0,"0AZr2hADCJgHCg73":3},"type":"feat","data":{"description":{"value":"\n\n\nYou can manifest a power simultaneously with another power just like it.\n
\nBenefit
\nTo use this feat, you must expend your psionic focus. You can twin a power. Manifesting a power altered by this feat causes the power to take effect twice on the area or target, as if you were simultaneously manifesting the same power two times on the same location or target. Any variables in the power (such as duration, number of targets, and so on) are the same for both of the resulting powers. The target experiences all the effects of both powers individually and receives a saving throw (if applicable) for each. In some cases, such as a twinned psionic charm, failing both saving throws results in redundant effects (although, in this example, any ally of the target would have to succeed on two dispel attempts to free the target from the charm effect).\n
Using this feat increases the power point cost of the power by 6. The power’s total cost cannot exceed your manifester level.\n
\n
\n
\n\n\n","chat":"","unidentified":""},"tags":[],"activation":{"cost":1,"type":""},"duration":{"value":null,"units":""},"target":{"value":""},"range":{"value":null,"units":"","long":null},"uses":{"value":0,"max":0,"per":null,"autoDeductCharges":true},"measureTemplate":{"type":"","size":0,"overrideColor":false,"customColor":"","overrideTexture":false,"customTexture":""},"actionType":"","attackBonus":"","critConfirmBonus":"","damage":{"parts":[]},"attackParts":[],"formula":"","ability":{"attack":null,"damage":null,"damageMult":1,"critRange":20,"critMult":2},"save":{"dc":0,"description":""},"effectNotes":"","attackNotes":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"contextNotes":[],"featType":"feat","recharge":{"value":null,"charged":false,"_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attack":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/feats/feat-generic.png"}
diff --git a/packs/racial-hd.db b/packs/racial-hd.db
index cd33ed4a..cf24c55f 100644
--- a/packs/racial-hd.db
+++ b/packs/racial-hd.db
@@ -1,14 +1,15 @@
{"_id":"0jjH2XJVd6dzlaSm","name":"Fey*","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"type":"class","data":{"description":{"value":"A fey is a creature with supernatural abilities and connections to nature or to some other force or place. Fey are usually human-shaped.
\nFeatures
\nA fey has the following features.
\n\n- 6-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Reflex and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA fey possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Fey not indicated as wearing armor are not proficient with armor. Fey are proficient with shields if they are proficient with any form of armor.
\n- Fey eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":6,"hp":6,"bab":"low","skillsPerLevel":6,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":true,"esc":true,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":true,"khi":false,"klo":true,"kna":true,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":true,"pro":false,"rid":false,"sen":true,"slt":true,"spl":false,"ste":true,"sur":false,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"fey","attackParts":[],"contextNotes":[],"identifiedName":"Fey*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[]},"flags":{},"img":"systems/D35E/icons/racialhd/fey.png"}
-{"_id":"6Uh8PAjR3BE7dult","name":"Monstrous Humanoid*","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"type":"class","data":{"description":{"value":"Monstrous humanoids are similar to humanoids, but with monstrous or animalistic features. They often have magical abilities as well.
\nFeatures
\nA monstrous humanoid has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Reflex and Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA monstrous humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Monstrous humanoids not indicated as wearing armor are not proficient with armor. Monstrous humanoids are proficient with shields if they are proficient with any form of armor.
\n- Monstrous humanoids eat, sleep, and bre
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":10,"hp":10,"bab":"high","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":true,"sen":false,"slt":false,"spl":false,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"monstrousHumanoid","attackParts":[],"contextNotes":[],"identifiedName":"Monstrous Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[]},"flags":{},"img":"systems/D35E/icons/racialhd/monstrous-humanoid.png"}
+{"_id":"6Uh8PAjR3BE7dult","name":"Monstrous Humanoid*","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"type":"class","data":{"description":{"value":"Monstrous humanoids are similar to humanoids, but with monstrous or animalistic features. They often have magical abilities as well.
\nFeatures
\nA monstrous humanoid has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Reflex and Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA monstrous humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Monstrous humanoids not indicated as wearing armor are not proficient with armor. Monstrous humanoids are proficient with shields if they are proficient with any form of armor.
\n- Monstrous humanoids eat, sleep, and bre
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":8,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":true,"sen":false,"slt":false,"spl":false,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"monstrousHumanoid","attackParts":[],"contextNotes":[],"identifiedName":"Monstrous Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false},"flags":{},"img":"systems/D35E/icons/racialhd/monstrous-humanoid.png"}
{"_id":"AbOSfjvKMqpNihdM","name":"Plant*","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"type":"class","data":{"description":{"value":"This type comprises vegetable creatures. Note that regular plants, such as one finds growing in gardens and fields, lack Wisdom and Charisma scores (see Nonabilities, above) and are not creatures, but objects, even though they are alive.
\nFeatures
\nA plant creature has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the plant creature has an Intelligence score. However, some plant creatures are mindless and gain no skill points or feats.
\n
\nTraits
\nA plant creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, polymorph, and stunning.
\n- Not subject to critical hits.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Plants breathe and eat, but do not sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":8,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"plant","attackParts":[],"contextNotes":[],"identifiedName":"Plant*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[]},"flags":{},"img":"systems/D35E/icons/racialhd/plant.png"}
{"_id":"AjUleVwKSsSaDI4N","name":"Magical Beast*","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"type":"class","data":{"description":{"value":"Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
\nFeatures
\nA magical beast has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude and Reflex saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Magical beasts eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false},"classType":"racial","levels":1,"hd":10,"hp":10,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false},"damage":{"parts":[]},"creatureType":"magicalBeast","attackParts":[],"contextNotes":[],"identifiedName":"Magical Beast*"},"flags":{},"img":"systems/D35E/icons/racialhd/magical-beast.png"}
-{"_id":"D1vugd9jeyAQrLVX","name":"Ooze*","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"type":"class","data":{"description":{"value":"An ooze is an amorphous or mutable creature, usually mindless.
\nFeatures
\nAn ooze has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- No good saving throws.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the ooze has an Intelligence score. However, most oozes are mindless and gain no skill points or feats.
\n
\nTraits
\nAn ooze possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Blind (but have the blindsight special quality), with immunity to gaze attacks, visual effects, illusions, and other attack forms that rely on sight.
\n- Immunity to poison, sleep effects, paralysis, polymorph, and stunning.
\n- Some oozes have the ability to deal acid damage to objects. In such a case, the amount of damage is equal to 10 + 1/2 ooze’s HD + ooze’s Con modifier per full round of contact.
\n- Not subject to critical hits or flanking.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Oozes eat and breathe, but do not sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":8,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"ooze","attackParts":[],"contextNotes":[],"identifiedName":"Ooze*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[]},"flags":{},"img":"systems/D35E/icons/racialhd/ooze.png"}
-{"_id":"H8FbMUps5Z0gQdvV","name":"Construct*","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"type":"class","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":10,"hp":10,"bab":"high","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[]},"flags":{},"img":"systems/D35E/icons/racialhd/construct.png"}
+{"_id":"D1vugd9jeyAQrLVX","name":"Ooze*","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"type":"class","data":{"description":{"value":"An ooze is an amorphous or mutable creature, usually mindless.
\nFeatures
\nAn ooze has the following features.
\n\n- 10-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- No good saving throws.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the ooze has an Intelligence score. However, most oozes are mindless and gain no skill points or feats.
\n
\nTraits
\nAn ooze possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Blind (but have the blindsight special quality), with immunity to gaze attacks, visual effects, illusions, and other attack forms that rely on sight.
\n- Immunity to poison, sleep effects, paralysis, polymorph, and stunning.
\n- Some oozes have the ability to deal acid damage to objects. In such a case, the amount of damage is equal to 10 + 1/2 ooze’s HD + ooze’s Con modifier per full round of contact.
\n- Not subject to critical hits or flanking.
\n- Proficient with its natural weapons only.
\n- Proficient with no armor.
\n- Oozes eat and breathe, but do not sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":10,"hp":10,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"ooze","attackParts":[],"contextNotes":[],"identifiedName":"Ooze*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false},"flags":{},"img":"systems/D35E/icons/racialhd/ooze.png"}
+{"_id":"H8FbMUps5Z0gQdvV","name":"Construct*","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"type":"class","data":{"description":{"value":"A construct is an animated object or artificially created creature.
\nFeatures
\nA construct has the following features.
\n\n- d10 Hit Die.
\n- Base attack bonus equal to total Hit Dice (fast progression).
\n- No good saving throws.
\n- Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most constructs are mindless and gain no skill points or feats. Constructs do not have any class skills, regardless of their Intelligence scores.
\n- Construct Size Bonus Hit Points Fine — Diminutive — Tiny — Small 10 Medium 20 Large 30 Huge 40 Gargantuan 60 Colossal 80
\n
\nTraits
\nA construct possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Low-light vision.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
\n- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
\n- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
\n- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
\n- Since it was never alive, a construct cannot be raised or resurrected.
\n- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
\n
\nConstruct Size Bonus Hit Points
\n\n\n\nFine | \n10 | \n
\n\nDiminutive | \n10 | \n
\n\nTiny | \n10 | \n
\n\nSmall | \n10 | \n
\n\nMedium | \n20 | \n
\n\nLarge | \n30 | \n
\n\nHuge | \n40 | \n
\n\nGargantuan | \n60 | \n
\n\nColossal | \n80 | \n
\n\n
","chat":"","unidentified":""},"source":"","changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["max(0,sizeVal(@size)-2)*10","misc","mhp","untyped"],["max(0,sizeVal(@size)-6)*10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":10,"hp":10,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"construct","attackParts":[],"contextNotes":[],"identifiedName":"Construct*","conditionFlags":{"dazzled":false,"wildshaped":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"sizeOverride":"","activateActions":[],"deactivateActions":[]},"flags":{},"img":"systems/D35E/icons/racialhd/construct.png"}
{"_id":"S38eYYsK7pRhPbwg","name":"Humanoid*","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"type":"class","data":{"description":{"value":"A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.
\nHumanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
\nHumanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
\nFeatures
\nA humanoid has the following features (unless otherwise noted in a creature’s entry).
\n\n- 8-sided Hit Dice, or by character class.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Reflex saves (usually; a humanoid’s good save varies).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
\n
\nTraits
\nA humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Proficient with all simple weapons, or by character class.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
\n- Humanoids breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":8,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":true,"hea":true,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":true,"rid":true,"sen":false,"slt":false,"spl":false,"ste":false,"sur":true,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"humanoid","attackParts":[],"contextNotes":[],"identifiedName":"Humanoid*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[]},"flags":{},"img":"systems/D35E/icons/racialhd/humanoid.png"}
{"_id":"WJqmmfXscPVpcISH","name":"Animal","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"type":"class","data":{"description":{"value":"An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.
\nFeatures
\nAn animal has the following features (unless otherwise noted in a creature’s entry).
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude and Reflex saves (certain animals have different good saves).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn animal possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
\n- Low-light vision.
\n- Alignment: Always neutral.
\n- Treasure: None.
\n- Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a –5 penalty on the creature’s attack rolls, and the animal receives only 1/2 its Strength modifier as a damage adjustment.
\n- Proficient with no armor unless trained for war.
\n- Animals eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":8,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":true,"sur":false,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"animal","attackParts":[],"contextNotes":[],"identifiedName":"Animal","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[]},"flags":{},"img":"systems/D35E/icons/racialhd/animal.png"}
-{"_id":"WiROthmRgcwDncDM","name":"Aberration*","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"type":"class","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":8,"bab":"med","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[]},"flags":{},"img":"systems/D35E/icons/racialhd/aberration.png"}
+{"_id":"WiROthmRgcwDncDM","name":"Aberration*","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"type":"class","data":{"description":{"value":"An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
\nFeatures
\nAn aberration has the following features.
\n\n- d8 Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Will saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn aberration possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
\n- Aberrations eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":8,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":true,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":false,"esc":true,"fly":true,"han":false,"hea":false,"int":true,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"aberration","attackParts":[],"contextNotes":[],"identifiedName":"Aberration*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false},"flags":{},"img":"systems/D35E/icons/racialhd/aberration.png"}
{"_id":"X2WLdbFFedaah6VC","name":"Dragon*","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"type":"class","data":{"description":{"value":"A dragon is a reptilelike creature, usually winged, with magical or unusual abilities.
\nFeatures
\nA dragon has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA dragon possesses the following traits (unless otherwise noted in the description of a particular kind).
\n\n- Darkvision out to 60 feet and low-light vision.
\n- Immunity to magic sleep effects and paralysis effects.
\n- Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with no armor.
\n- Dragons eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":12,"hp":12,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":true,"art":false,"blf":true,"clm":true,"crf":true,"dip":true,"dev":false,"dis":false,"esc":false,"fly":true,"han":false,"hea":true,"int":true,"kar":true,"kdu":true,"ken":true,"kge":true,"khi":true,"klo":true,"kna":true,"kno":true,"kpl":true,"kre":true,"lin":true,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":true,"swm":true,"umd":true,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"dragon","attackParts":[],"contextNotes":[],"identifiedName":"Dragon*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[]},"flags":{},"img":"systems/D35E/icons/racialhd/dragon.png"}
-{"_id":"cV7yHt8i5YCV0ZTd","name":"Outsider*","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"type":"class","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":10,"hp":10,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[]},"flags":{},"img":"systems/D35E/icons/racialhd/outsider.png"}
+{"_id":"cV7yHt8i5YCV0ZTd","name":"Outsider*","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"type":"class","data":{"description":{"value":"An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane. Some creatures start out as some other type and become outsiders when they attain a higher (or lower) state of spiritual existence.
\nFeatures
\nAn outsider has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to total Hit Dice (as fighter).
\n- Good Fortitude, Reflex, and Will saves.
\n- Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn outsider possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
\n- Proficient with all simple and martial weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
\n- Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":8,"bab":"high","skillsPerLevel":6,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"high"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":true,"clm":false,"crf":true,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":true,"kre":false,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":false,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"outsider","attackParts":[],"contextNotes":[],"identifiedName":"Outsider*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false},"flags":{},"img":"systems/D35E/icons/racialhd/outsider.png"}
{"_id":"g3gX00gTvJU478ju","name":"Vermin*","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"type":"class","data":{"description":{"value":"This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
\nFeatures
\nVermin have the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
\n
\nTraits
\nVermin possess the following traits (unless otherwise noted in a creature’s entry).
\n\n- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Darkvision out to 60 feet.
\n- Proficient with their natural weapons only.
\n- Proficient with no armor.
\n- Vermin breathe, eat, and sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":8,"bab":"med","skillsPerLevel":2,"savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"vermin","attackParts":[],"contextNotes":[],"identifiedName":"Vermin*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[]},"flags":{},"img":"systems/D35E/icons/racialhd/vermin.png"}
-{"_id":"mp1Zmbx0OAzSW4oW","name":"Undead*","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"type":"class","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(@abilities.cha.mod - @abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(@abilities.cha.mod - @abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":8,"hp":8,"bab":"med","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[]},"flags":{},"img":"systems/D35E/icons/racialhd/undead.png"}
+{"_id":"mp1Zmbx0OAzSW4oW","name":"Undead*","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"type":"class","data":{"description":{"value":"Undead are once-living creatures animated by spiritual or supernatural forces.
\nFeatures
\nAn undead creature has the following features.
\n\n- 12-sided Hit Dice.
\n- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
\n- Good Will saves.
\n- Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
\n
\nTraits
\nAn undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- No Constitution score.
\n- Darkvision out to 60 feet.
\n- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
\n- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
\n- Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
\n- Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
\n- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
\n- Uses its Charisma modifier for Concentration checks.
\n- Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
\n- Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
\n- Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
\n- Undead do not breathe, eat, or sleep.
\n
","chat":"","unidentified":""},"source":"","changes":[["(-@abilities.con.mod) * @attributes.hd.total","misc","mhp","untyped"],["(-@abilities.con.mod)","savingThrows","fort","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"hd":12,"hp":12,"bab":"low","skillsPerLevel":4,"savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"high"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":true,"crf":false,"dip":false,"dev":false,"dis":true,"esc":false,"fly":true,"han":false,"hea":false,"int":true,"kar":true,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":true,"lin":false,"lor":false,"per":true,"prf":false,"pro":false,"rid":false,"sen":true,"slt":false,"spl":true,"ste":true,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]},"creatureType":"undead","attackParts":[],"contextNotes":[],"identifiedName":"Undead*","conditionFlags":{"dazzled":false,"wildshaped":false},"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"specialActions":[],"container":"None","containerWeightless":false,"sizeOverride":"","activateActions":[],"deactivateActions":[]},"flags":{},"img":"systems/D35E/icons/racialhd/undead.png"}
{"name":"Giant*","permission":{"default":0,"MxZnThH5hu8xEaNd":3},"type":"class","data":{"description":{"value":"A giant is a humanoid-shaped creature of great strength, usually of at least Large size.
\nFeatures
\nA giant has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
\n- Good Fortitude saves.
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nA giant possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Low-light vision.
\n- Proficient with all simple and martial weapons, as well as any natural weapons.
\n- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Giants not described as wearing armor are not proficient with armor. Giants are proficient with shields if they are proficient with any form of armor.
\n- Giants eat, sleep, and breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"classType":"racial","levels":1,"prestigeLevels":0,"turnUndeadLevelFormula":"0","sneakAttackGroup":"none","sneakAttackFormula":"0","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":8,"bab":"med","skillsPerLevel":2,"creatureType":"humanoid","savingThrows":{"fort":{"value":"high"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"apr":false,"blc":false,"blf":false,"clm":false,"coc":false,"crf":false,"dsc":false,"dip":false,"dev":false,"dis":false,"esc":false,"fog":false,"gif":false,"han":false,"hea":false,"hid":false,"int":false,"jmp":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lis":false,"mos":false,"opl":false,"prf":false,"pro":false,"rid":false,"src":false,"sen":false,"slt":false,"spl":false,"spt":false,"sur":false,"swm":false,"tmb":false,"umd":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"conditionFlags":{"dazzled":false},"damage":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/racialhd/giant.png","_id":"nUUVaGnpb8ACGKCy"}
+{"name":"Elemental*","permission":{"default":0,"wbFPpmVfPG23MbMC":3},"type":"class","data":{"description":{"value":"An elemental is a being composed of one of the four classical elements: air, earth, fire, or water.
\nFeatures
\nAn elemental has the following features.
\n\n- 8-sided Hit Dice.
\n- Base attack bonus equal to ¾ total Hit Dice (as cleric).
\n- Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).
\n- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
\n
\nTraits
\nAn elemental possesses the following traits (unless otherwise noted in a creature’s entry).
\n\n- Darkvision out to 60 feet.
\n- Immunity to poison, sleep effects, paralysis, and stunning.
\n- Not subject to critical hits or flanking.
\n- Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.
\n- Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
\n- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
\n- Elementals do not eat, sleep, or breathe.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-@abilities.con.mod","savingThrows","fort","untyped"],["-(@abilities.con.mod * @attributes.hd.total)","misc","mhp","untyped"],["10","misc","mhp","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"conditionFlags":{"dazzled":false},"classType":"racial","levels":1,"prestigeLevels":0,"turnUndeadLevelFormula":"","sneakAttackGroup":"","sneakAttackFormula":"","spellPointGroup":"wizard","spellPointBonusFormula":"0","spellPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"powerPointBonusBaseAbility":"","powerPointTable":{"1":0,"2":0,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0,"13":0,"14":0,"15":0,"16":0,"17":0,"18":0,"19":0,"20":0},"hd":8,"hp":8,"bab":"med","skillsPerLevel":2,"creatureType":"construct","savingThrows":{"fort":{"value":"low"},"ref":{"value":"low"},"will":{"value":"low"}},"fc":{"hp":{"value":0},"skill":{"value":0},"alt":{"value":0}},"classSkills":{"acr":false,"apr":false,"art":false,"blf":false,"clm":false,"crf":false,"dip":false,"dev":false,"dis":false,"esc":false,"fly":false,"han":false,"hea":false,"int":false,"kar":false,"kdu":false,"ken":false,"kge":false,"khi":false,"klo":false,"kna":false,"kno":false,"kpl":false,"kre":false,"lin":false,"lor":false,"per":false,"prf":false,"pro":false,"rid":false,"sen":false,"slt":false,"spl":false,"ste":false,"sur":false,"swm":false,"umd":false,"blc":false,"coc":false,"dsc":false,"fog":false,"gif":false,"hid":false,"jmp":false,"lis":false,"mos":false,"opl":false,"src":false,"spt":false,"tmb":false,"uro":false,"kps":false,"aut":false,"psi":false,"upd":false},"damage":{"parts":[]}},"flags":{},"img":"systems/D35E/icons/racialhd/elemental.png","_id":"s2Q8qzQdu1bmbrD9"}
diff --git a/packs/racialfeatures.db b/packs/racialfeatures.db
index c4fd1919..261d2b31 100644
--- a/packs/racialfeatures.db
+++ b/packs/racialfeatures.db
@@ -1,18 +1,18 @@
-{"_id":"31Soj8n1GtpbeaES","name":"Dromite","permission":{"default":0,"wbFPpmVfPG23MbMC":3},"type":"race","data":{"description":{"value":"Dromites stand about 3 feet tall and usually weigh slightly more than 30 pounds. They have iridescent compound eyes. Dromites wear heavy boots and light clothing, and are sometimes content with just a sturdy harness.
\n\n- +2 Charisma, –2 Strength, –2 Wisdom
\n- Level Adjustment: +1.
\n- Monstrous Humanoid (Psionic): Dromites are not subject to spells or effects that affect humanoids only, such as charm person or dominate person.
\n- Small: As a Small creature, a dromite gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but it uses smaller weapons than humans use, and its lifting and carrying limits are three-quarters of those of a Medium character.
\n- Dromite base land speed is 20 feet.
\n- Weapon and Armor Proficiency: A dromite is automatically proficient with the longsword, all simple weapons, light armor, and shields.
\n- Chitin: A dromite’s skin is hardened, almost like an exoskeleton, and grants the character a +3 natural armor bonus to AC and one of the following kinds of resistance to energy: cold 5, electricity 5, fire 5, or sonic 5. The player chooses what type of energy resistance is gained when the character is created. (This choice also dictates which caste the dromite belongs to.) This natural energy resistance stacks with any future energy resistance gained through other effects.
\n- Naturally Psionic: Dromites gain 1 bonus power point at 1st level. This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class.
\n- Psi-Like Ability: 1/day—energy ray. A dromite always deals the kind of energy damage that its chitin has resistance to (for example, a dromite who has resistance to cold 5 deals cold damage with its energy ray). Manifester level is equal to 1/2 Hit Dice (minimum 1st). The save DC is Charisma-based.
\n- Scent: Its antennae give a dromite the scent ability. A dromite can detect opponents by scent within 30 feet. If the opponent is upwind, the range increases to 60 feet; if downwind, it drops to 15 feet. Strong scents, such as smoke or rotting garbage, can be detected at twice the ranges noted above. Overpowering scents, such as skunk musk or troglodyte stench, can be detected at triple normal range. When a dromite detects a scent, the exact location of the source is not revealed—only its presence somewhere within range. The dromite can take a move action to note the direction of the scent. Whenever the dromite comes within 5 feet of the source, the dromite pinpoints the source’s location.
\n- Blind-Fight: Its antennae also give a dromite Blind-Fight as a bonus feat.
\n- Compound Eyes: This feature of its anatomy gives a dromite a +2 racial bonus on Spot checks.
\n- Automatic Language: Common. Bonus Languages: Dwarven, Gnome, Goblin, Terran.
\n- Favored Class: Wilder.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["2","ability","cha","racial"],["-2","ability","str","racial"],["-2","ability","wis","racial"],["1","psionic","powerPoints","racial"],["2","skill","skill.spt","racial"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"links":{"children":[]},"creatureType":"monstrousHumanoid","subTypes":[["Psionic"]],"damage":{"parts":[]},"attackParts":[],"identifiedName":"Dromite","la":1,"specialActions":[]},"flags":{},"img":"icons/svg/mystery-man.svg"}
+{"_id":"31Soj8n1GtpbeaES","name":"Dromite","permission":{"default":0,"wbFPpmVfPG23MbMC":3},"type":"race","data":{"description":{"value":"Dromites stand about 3 feet tall and usually weigh slightly more than 30 pounds. They have iridescent compound eyes. Dromites wear heavy boots and light clothing, and are sometimes content with just a sturdy harness.
\n\n- +2 Charisma, –2 Strength, –2 Wisdom
\n- Level Adjustment: +1.
\n- Monstrous Humanoid (Psionic): Dromites are not subject to spells or effects that affect humanoids only, such as charm person or dominate person.
\n- Small: As a Small creature, a dromite gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but it uses smaller weapons than humans use, and its lifting and carrying limits are three-quarters of those of a Medium character.
\n- Dromite base land speed is 20 feet.
\n- Weapon and Armor Proficiency: A dromite is automatically proficient with the longsword, all simple weapons, light armor, and shields.
\n- Chitin: A dromite’s skin is hardened, almost like an exoskeleton, and grants the character a +3 natural armor bonus to AC and one of the following kinds of resistance to energy: cold 5, electricity 5, fire 5, or sonic 5. The player chooses what type of energy resistance is gained when the character is created. (This choice also dictates which caste the dromite belongs to.) This natural energy resistance stacks with any future energy resistance gained through other effects.
\n- Naturally Psionic: Dromites gain 1 bonus power point at 1st level. This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class.
\n- Psi-Like Ability: 1/day—energy ray. A dromite always deals the kind of energy damage that its chitin has resistance to (for example, a dromite who has resistance to cold 5 deals cold damage with its energy ray). Manifester level is equal to 1/2 Hit Dice (minimum 1st). The save DC is Charisma-based.
\n- Scent: Its antennae give a dromite the scent ability. A dromite can detect opponents by scent within 30 feet. If the opponent is upwind, the range increases to 60 feet; if downwind, it drops to 15 feet. Strong scents, such as smoke or rotting garbage, can be detected at twice the ranges noted above. Overpowering scents, such as skunk musk or troglodyte stench, can be detected at triple normal range. When a dromite detects a scent, the exact location of the source is not revealed—only its presence somewhere within range. The dromite can take a move action to note the direction of the scent. Whenever the dromite comes within 5 feet of the source, the dromite pinpoints the source’s location.
\n- Blind-Fight: Its antennae also give a dromite Blind-Fight as a bonus feat.
\n- Compound Eyes: This feature of its anatomy gives a dromite a +2 racial bonus on Spot checks.
\n- Automatic Language: Common. Bonus Languages: Dwarven, Gnome, Goblin, Terran.
\n- Favored Class: Wilder.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["2","ability","cha","racial"],["-2","ability","str","racial"],["-2","ability","wis","racial"],["1","psionic","powerPoints","racial"],["2","skill","skill.spt","racial"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"links":{"children":[]},"creatureType":"monstrousHumanoid","subTypes":[["Psionic"]],"damage":{"parts":[]},"attackParts":[],"identifiedName":"Dromite","la":1,"specialActions":[],"conditionFlags":{"dazzled":false},"container":"None","containerWeightless":false},"flags":{},"img":"systems/D35E/icons/races/dromite.png"}
{"_id":"3xT0FULa0G2ZiEzC","name":"Elf, Wood","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"race","data":{"changeFlags":{"oneWis":false,"noEncumbrance":false,"oneInt":false,"mediumArmorFullSpeed":false,"uncannyDodge":false,"heavyArmorFullSpeed":false,"oneCha":false,"noDex":false,"loseDexToAC":false,"noStr":false},"creatureType":"humanoid","description":{"unidentified":"","chat":"","value":"Their hair color ranges from yellow to a coppery red, and they are more muscular than other elves. Their clothing is in dark shades of green and earth tones to better blend in with their natural surroundings.
\n
\n\n- +2 Strength, +2 Dexterity, –2 Intelligence, –2 Constitution.
\n- Humanoid (Elf)
\n- Medium: As Medium creatures, wood elves have no special bonuses or penalties due to their size.
\n- Wood elf base land speed is 30 feet.
\n- Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects.
\n- Low-Light Vision: A wood elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
\n- Weapon Proficiency: Wood elves receive the Martial Weapon Proficiency feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats.
\n- +2 racial bonus on Listen, Search, and Spot checks. A wood elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.
\n- Automatic Languages: Common and Elven. Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan.
\n- Favored Class: Ranger. A multiclass wood elf’s ranger class does not count when determining whether she takes an experience point penalty for multiclassing.
\n- Level Adjustment: +0
\n
"},"links":{"children":[]},"tags":[],"contextNotes":[["+2 against enchantment spells or effects","savingThrows","allSavingThrows"]],"damage":{"parts":[]},"subTypes":[],"changes":[["2","ability","dex","racial"],["-2","ability","con","racial"],["2","ability","str","racial"],["-2","ability","int","racial"],["2","skill","skill.lis","racial"],["2","skill","skill.src","racial"],["2","skill","skill.spt","racial"]],"attackParts":[],"identifiedName":"Elf, Wood","la":null,"conditionFlags":{"dazzled":false},"specialActions":[]},"flags":{},"img":"systems/D35E/icons/races/elf-wood.png"}
{"_id":"960hDAS5clPotCoo","name":"Elan","permission":{"default":0,"wbFPpmVfPG23MbMC":3},"type":"race","data":{"description":{"value":"Elans typically stand just under 6 feet tall and weigh in the neighborhood of 180 pounds, with men sometimes taller and heavier than women, but not always.
\n\n- –2 Charisma
\n- Aberration (Psionic): Elans are not subject to spells or effects that affect humanoids only, such as charm person or dominate person.
\n- Medium: As Medium creatures, elans have no special bonuses or penalties due to their size.
\n- Elan base land speed is 30 feet.
\n- Elans (unlike most aberrations) do not have darkvision.
\n- Weapon and Armor Proficiency: An elan is automatically proficient with the longbow, the warhammer, all simple weapons, light armor, and shields.
\n- Naturally Psionic: Elans gain 2 bonus power points at 1st level. This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class.
\n- Resistance (Su): Elans can use psionic energy to increase their resistance to various forms of attack. As an immediate action, an elan can spend 1 power point to gain a +4 racial bonus on saving throws until the beginning of her next action.
\n- Resilience (Su): When an elan takes damage, she can spend power points to reduce its severity. As an immediate action, she can reduce the damage she is about to take by 2 hit points for every 1 power point she spends.
\n- Repletion (Su): An elan can sustain her body without need of food or water. If she spends 1 power point, an elan does not need to eat or drink for 24 hours.
\n- Automatic Language: Common. Bonus Languages: Any (other than secret languages, such as Druidic). Elans’ past lives expose them to wide ranges of language.
\n- Favored Class: Psion.
\n- Level Adjustment: +0.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["-2","ability","cha","racial"],["2","psionic","powerPoints","racial"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"links":{"children":[]},"creatureType":"aberration","subTypes":[],"damage":{"parts":[]},"attackParts":[],"identifiedName":"Elan"},"flags":{},"img":"systems/D35E/icons/races/elan.png"}
{"_id":"A2P5qJhjkgZQBWl3","name":"Goblin","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"race","data":{"changeFlags":{"oneWis":false,"noEncumbrance":false,"oneInt":false,"mediumArmorFullSpeed":false,"uncannyDodge":false,"heavyArmorFullSpeed":false,"oneCha":false,"noDex":false,"loseDexToAC":false,"noStr":false},"creatureType":"humanoid","description":{"unidentified":"","chat":"","value":"A goblin stands 3 to 3-1/2 feet tall and weigh 40 to 45 pounds. Its eyes are usually dull and glazed, varying in color from red to yellow. A goblin’s skin color ranges from yellow through any shade of orange to a deep red; usually all members of a single tribe are about the same color. Goblins wear clothing of dark leather, tending toward drab, soiled-looking colors.\n\n- +2 Dexterity, –2 Strength, –2 Charisma.\n
- Humanoid (Goblinoid).\n
- Small size: +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, –4 penalty on grapple checks, lifting and carrying limits 3/4 of those of Medium characters.\n
- A goblin’s base land speed is 30 feet.\n
- Darkvision out to 60 feet.\n
- +4 racial bonus on Move Silently checks and Ride checks.\n
- Automatic Languages: Common, Goblin. Bonus Languages: Draconic, Elven, Giant, Gnoll, Orc.\n
- Favored Class: Rogue.\n
- Level Adjustment: +0.\n
"},"links":{"children":[]},"tags":[],"contextNotes":[],"damage":{"parts":[]},"subTypes":[],"changes":[["4","skill","skill.rid","racial"],["4","skill","skill.mos","racial"],["2","ability","dex","racial"],["-2","ability","str","racial"],["-2","ability","cha","racial"]],"la":null,"conditionFlags":{"dazzled":false},"attackParts":[],"specialActions":[],"identifiedName":"Goblin"},"flags":{},"img":"systems/D35E/icons/races/goblin.png"}
{"_id":"Czyy0bctLYoCN8fz","name":"Tiefling","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"race","data":{"changeFlags":{"oneWis":false,"noEncumbrance":false,"oneInt":false,"mediumArmorFullSpeed":false,"uncannyDodge":false,"heavyArmorFullSpeed":false,"oneCha":false,"noDex":false,"loseDexToAC":false,"noStr":false},"creatureType":"humanoid","description":{"unidentified":"","chat":"","value":"Many tieflings are indistinguishable from humans. Others have small horns, pointed teeth, red eyes, a whiff of brimstone about them, or even cloven feet. No two tieflings are the same.\n\n- +2 Dexterity, +2 Intelligence, –2 Charisma.\n
- Outsider (Native)\n
- Medium size.\n
- A tiefling’s base land speed is 30 feet.\n
- Darkvision: Tieflings can see in the dark up to 60 feet.\n
- Weapon and Armor Proficiency: A tiefling is automatically proficient with all simple and martial weapons, light armor, and shields.\n
- Resistance to cold 5, electricity 5, and fire 5.\n
- Spell-Like Ability: 1/day—darkness. Caster level equals the tiefling’s class levels.\n
- +2 racial bonus on Bluff and Hide checks.\n
- Automatic Languages: Common, Infernal. Bonus Languages: Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Orc.\n
- Favored Class: Rogue.\n
- Level Adjustment: +1.\n
"},"links":{"children":[]},"tags":[],"contextNotes":[],"damage":{"parts":[]},"subTypes":[],"changes":[["2","skill","skill.blf","racial"],["2","skill","skill.hid","racial"],["-2","ability","cha","racial"],["2","ability","int","racial"],["2","ability","dex","racial"]],"la":1,"attackParts":[],"identifiedName":"Tiefling","conditionFlags":{"dazzled":false},"specialActions":[]},"flags":{},"img":"systems/D35E/icons/races/tiefling.png"}
{"_id":"Dara3i7zKRK5lEbX","name":"Half-Elf","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"race","data":{"changeFlags":{"oneWis":false,"noEncumbrance":false,"oneInt":false,"mediumArmorFullSpeed":false,"uncannyDodge":false,"heavyArmorFullSpeed":false,"oneCha":false,"noDex":false,"loseDexToAC":false,"noStr":false},"creatureType":"humanoid","description":{"unidentified":"","chat":"","value":"Half-elves are not truly an elf subrace, but they are often mistaken for elves. Half-elves usually inherit a good blend of their parents’ physical characteristics.\n\n- Humanoid (Elf).\n
- Medium: As Medium creatures, half-elves have no special bonuses or penalties due to their size.\n
- Half-elf base land speed is 30 feet.\n
- Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.\n
- Low-Light Vision: A half-elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.\n
- +1 racial bonus on Listen, Search, and Spot checks.\n
- +2 racial bonus on Diplomacy and Gather Information checks.\n
- Elven Blood: For all effects related to race, a half-elf is considered an elf.\n
- Automatic Languages: Common and Elven. Bonus Languages: Any (other than secret languages, such as Druidic).\n
- Favored Class: Any. When determining whether a multiclass half-elf takes an experience point penalty, her highest-level class does not count.\n
- Level Adjustment: +0.\n
"},"links":{"children":[]},"tags":[],"contextNotes":[["+2 against enchantment spells or effects.","savingThrows","allSavingThrows"]],"damage":{"parts":[]},"subTypes":[],"changes":[["1","skill","skill.lis","racial"],["1","skill","skill.src","racial"],["1","skill","skill.spt","racial"],["2","skill","skill.dip","racial"],["2","skill","skill.gif","racial"]],"attackParts":[],"identifiedName":"Half-Elf","la":null,"conditionFlags":{"dazzled":false},"specialActions":[]},"flags":{},"img":"systems/D35E/icons/races/half-elf.png"}
{"_id":"LeayY5R2LchomfQK","name":"Gnome, Rock","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"race","data":{"changeFlags":{"oneWis":false,"noEncumbrance":false,"oneInt":false,"mediumArmorFullSpeed":false,"uncannyDodge":false,"heavyArmorFullSpeed":false,"oneCha":false,"noDex":false,"loseDexToAC":false,"noStr":false},"creatureType":"humanoid","description":{"unidentified":"","chat":"","value":"Rock gnomes are the most common variety of gnomes. Rock gnomes stand 3 to 3-1/2 feet tall and weigh 40 to 45 pounds. Their skin color ranges from dark tan to woody brown, their hair is fair, and their eyes can be any shade of blue. Rock gnome males prefer short, carefully trimmed beards. Rock gnomes generally wear leather or earth tones, though they decorate their clothes with intricate stitching or fine jewelry. Rock gnomes reach adulthood at about age 40, and they live about 350 years, though some can live almost 500 years.\n\n- +2 Constitution, –2 Strength.\n
- Humanoid (Gnome).\n
- Small: As a Small creature, a rock gnome gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character.\n
- Rock gnome base land speed is 20 feet.\n
- Low-Light Vision: A rock gnome can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.\n
- Weapon Familiarity: Rock gnomes may treat gnome hooked hammers as martial weapons rather than exotic weapons.\n
- +2 racial bonus on saving throws against illusions.\n
- Add +1 to the Difficulty Class for all saving throws against illusion spells cast by rock gnomes. This adjustment stacks with those from similar effects.\n
- +1 racial bonus on attack rolls against kobolds and goblinoids.\n
- +4 dodge bonus to Armor Class against monsters of the giant type. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flat-footed, it loses its dodge bonus, too.\n
- +2 racial bonus on Listen checks.\n
- +2 racial bonus on Craft (alchemy) checks.\n
- Automatic Languages: Common and Gnome. Bonus Languages: Draconic, Dwarven, Elven, Giant, Goblin, and Orc. In addition, a rock gnome can speak with a burrowing mammal (a badger, fox, rabbit, or the like, see below). This ability is innate to rock gnomes. See the speak with animals spell description.\n
- Spell-Like Abilities: 1/day—speak with animals (burrowing mammal only, duration 1 minute). A rock gnome with a Charisma score of at least 10 also has the following spell-like abilities: 1/day—dancing lights, ghost sound, prestidigitation. Caster level 1st; save DC 10 + rock gnome’s Cha modifier + spell level.\n
- Favored Class: Bard. A multiclass rock gnome’s bard class does not count when determining whether he takes an experience point penalty.\n
- Level Adjustment: +0.\n
"},"links":{"children":[]},"tags":[],"contextNotes":[["+2 against illusions","savingThrows","allSavingThrows"],["+1 against kobolds and goblinoids","attacks","attack"],["+4 against monsters of the giant type","misc","ac"]],"damage":{"parts":[]},"subTypes":[],"changes":[["-10","speed","allSpeeds","racial"],["2","skill","skill.lis","racial"],["-2","ability","str","racial"],["2","ability","con","racial"]],"attackParts":[],"identifiedName":"Gnome, Rock","la":null,"conditionFlags":{"dazzled":false},"specialActions":[]},"flags":{},"img":"systems/D35E/icons/races/gnome-rock.png"}
-{"_id":"Og22Ss15Q3auQj9i","name":"Half-Giant","permission":{"default":0,"wbFPpmVfPG23MbMC":3},"type":"race","data":{"description":{"value":"\n- +2 Strength, +2 Constitution, –2 Dexterity: Half-giants are tough and strong, but not too nimble.
\n- Giant (Psionic): Half-giants are not subject to spells or effects that affect humanoids only, such as charm person or dominate person.
\n- Medium: As Medium creatures, half-giants have no special bonuses or penalties due to their size.
\n- Half-giant base land speed is 30 feet.
\n- Low-Light Vision: A half-giant can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.
\n- Weapon and Armor Proficiency: A half-giant is automatically proficient with all simple and martial weapons, light and medium armor, and shields.
\n- Fire Acclimated: Half-giants have a +2 racial bonus on saving throws against all fire spells and effects. Half-giants are accustomed to enduring high temperatures.
\n- Powerful Build: The physical stature of half-giants lets them function in many ways as if they were one size category larger. Whenever a half-giant is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the half-giant is treated as one size larger if doing so is advantageous to him. A half-giant is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as improved grab or swallow whole) can affect him. A half-giant can use weapons designed for a creature one size larger without penalty. However, his space and reach remain those of a creature of his actual size. The benefits of this racial trait stack with the effects of powers, abilities, and spells that change the subject’s size category.
\n- Naturally Psionic: Half-giants gain 2 bonus power points at 1st level. This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class.
\n- Psi-Like Ability: 1/day—stomp. Manifester level is equal to 1/2 Hit Dice (minimum 1st). The save DC is Charisma-based.
\n- Automatic Language: Common. Bonus Languages: Draconic, Giant, Gnoll, Ignan.
\n- Favored Class: Psychic warrior.
\n- Level Adjustment: +1.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["2","ability","str","racial"],["2","ability","con","racial"],["-2","ability","dex","racial"],["2","psionic","powerPoints","racial"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["+2 against all fire spells and effects","savingThrows","allSavingThrows"]],"links":{"children":[]},"creatureType":"humanoid","subTypes":[],"damage":{"parts":[]},"la":1,"conditionFlags":{"dazzled":false},"attackParts":[],"specialActions":[],"identifiedName":"Half-Giant"},"flags":{},"img":"icons/svg/mystery-man.svg"}
+{"_id":"Og22Ss15Q3auQj9i","name":"Half-Giant","permission":{"default":0,"wbFPpmVfPG23MbMC":3},"type":"race","data":{"description":{"value":"\n- +2 Strength, +2 Constitution, –2 Dexterity: Half-giants are tough and strong, but not too nimble.
\n- Giant (Psionic): Half-giants are not subject to spells or effects that affect humanoids only, such as charm person or dominate person.
\n- Medium: As Medium creatures, half-giants have no special bonuses or penalties due to their size.
\n- Half-giant base land speed is 30 feet.
\n- Low-Light Vision: A half-giant can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.
\n- Weapon and Armor Proficiency: A half-giant is automatically proficient with all simple and martial weapons, light and medium armor, and shields.
\n- Fire Acclimated: Half-giants have a +2 racial bonus on saving throws against all fire spells and effects. Half-giants are accustomed to enduring high temperatures.
\n- Powerful Build: The physical stature of half-giants lets them function in many ways as if they were one size category larger. Whenever a half-giant is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the half-giant is treated as one size larger if doing so is advantageous to him. A half-giant is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as improved grab or swallow whole) can affect him. A half-giant can use weapons designed for a creature one size larger without penalty. However, his space and reach remain those of a creature of his actual size. The benefits of this racial trait stack with the effects of powers, abilities, and spells that change the subject’s size category.
\n- Naturally Psionic: Half-giants gain 2 bonus power points at 1st level. This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class.
\n- Psi-Like Ability: 1/day—stomp. Manifester level is equal to 1/2 Hit Dice (minimum 1st). The save DC is Charisma-based.
\n- Automatic Language: Common. Bonus Languages: Draconic, Giant, Gnoll, Ignan.
\n- Favored Class: Psychic warrior.
\n- Level Adjustment: +1.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["2","ability","str","racial"],["2","ability","con","racial"],["-2","ability","dex","racial"],["2","psionic","powerPoints","racial"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["+2 against all fire spells and effects","savingThrows","allSavingThrows"]],"links":{"children":[]},"creatureType":"humanoid","subTypes":[],"damage":{"parts":[]},"la":1,"conditionFlags":{"dazzled":false},"attackParts":[],"specialActions":[],"identifiedName":"Half-Giant","container":"None","containerWeightless":false},"flags":{},"img":"systems/D35E/icons/races/half-giant.png"}
{"_id":"bkWS7c4djqGoEAn6","name":"Aasimar","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"race","data":{"changeFlags":{"oneWis":false,"noEncumbrance":false,"oneInt":false,"mediumArmorFullSpeed":false,"uncannyDodge":false,"heavyArmorFullSpeed":false,"oneCha":false,"noDex":false,"loseDexToAC":false,"noStr":false},"creatureType":"humanoid","description":{"unidentified":"","chat":"","value":"Aasimars are usually tall, good-looking, and generally pleasant. Some have a minor physical trait suggesting their heritage, such as silver hair, golden eyes, or an unnaturally intense stare. Most aasimars are decidedly good-aligned. They fight against evil causes and attempt to sway others to do the right thing. Occasionally they take on the vengeful, judgmental aspect of their celestial ancestor, but this is rare.
\n\n- +2 Wisdom, +2 Charisma.
\n- Outsider (Native)
\n- Medium size.
\n- An aasimar’s base land speed is 30 feet.
\n- Darkvision: Aasimars can see in the dark up to 60 feet.
\n- Weapon and Armor Proficiency: An aasimar is automatically proficient with all simple and martial weapons, light and medium armor, and shields.
\n- Resistance to acid 5, cold 5, and electricity 5.
\n- Spell-Like Ability: 1/day—daylight. Caster level equals the aasimar’s class levels.
\n- +2 racial bonus on Spot and Listen checks.
\n- Automatic Languages: Common, Celestial. Bonus Languages: Draconic, Dwarven, Elven, Gnome, Halfling, Sylvan.
\n- Favored Class: Paladin.
\n- Level Adjustment: +1.
\n
"},"links":{"children":[]},"tags":[],"contextNotes":[],"damage":{"parts":[]},"subTypes":[],"changes":[["2","ability","cha","racial"],["2","ability","wis","racial"],["2","skill","skill.spt","racial"],["2","skill","skill.lis","racial"]],"attackParts":[],"identifiedName":"Aasimar","la":1,"specialActions":[]},"flags":{},"img":"systems/D35E/icons/races/aasimar.png"}
-{"name":"Maenad","permission":{"default":0,"wbFPpmVfPG23MbMC":3},"type":"race","data":{"description":{"value":"Maenads typically stand more than 6 feet tall and weigh about 200 pounds; males are the same height as and only marginally heavier than maenad females. Maenads have no facial or body hair, and they prefer heavier clothing and armor if possible.
\n\n- Humanoid (Maenad, Psionic)
\n- Medium: As Medium creatures, maenads have no special bonuses or penalties due to their size.
\n- Maenad base land speed is 30 feet.
\n- Naturally Psionic: Maenads gain 2 bonus power points at 1st level. This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class.
\n- Psi-Like Ability: 1/day—energy ray. A maenad can deal only sonic damage with this ability. It is accompanied by a tremendous scream of rage. Manifester level is equal to 1/2 Hit Dice (minimum 1st). The save DC is Charisma-based.
\n- Outburst (Ex): Once per day, for up to 4 rounds, a maenad can subjugate her mentality to gain a boost of raw physical power. When she does so, she takes a –2 penalty to Intelligence and Wisdom but gains a +2 bonus to Strength.
\n- Automatic Languages: Common, Maenad. Bonus Languages: Aquan, Draconic, Dwarven, Elven, Goblin. Maenads commonly know the languages of their enemies and of their friends, as well as Draconic, the language commonly found in ancient tomes of secret knowledge.
\n- Favored Class: Wilder.
\n- Level Adjustment: +0
\n
","chat":"","unidentified":""},"tags":[],"changes":[["2","psionic","powerPoints","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"links":{"children":[]},"creatureType":"humanoid","subTypes":[],"damage":{"parts":[]}},"flags":{},"img":"icons/svg/mystery-man.svg","_id":"fz850AUk965CbkQN"}
-{"_id":"fzsdOOn9ICqeBW1N","name":"Duergar","permission":{"default":0,"wbFPpmVfPG23MbMC":3},"type":"race","data":{"description":{"value":"Sometimes called gray dwarves, these evil beings dwell in the underground.
\nMost duergar are bald (even the females), and they dress in drab clothing that is designed to blend into stone. In their lairs they may wear jewelry, but it is always kept dull. They war with other dwarves, even allying with other underground creatures from time to time.
\n\n- +2 Constitution, –4 Charisma.
\n- Humanoid (Dwarf)
\n- Humanoid (Dwarf, Psionic): Only psionic duergar have the Psionic subtype
\n- Medium: As Medium creatures, duergar have no special bonuses or penalties due to their size.
\n- Duergar base land speed is 20 feet. However, gray dwarves can move at this speed even when wearing medium or heavy armor or when carrying a medium or heavy load (unlike other creatures, whose speed is reduced in such situations).
\n- Darkvision out to 120 feet.
\n- Immunity to paralysis, phantasms, and poison.
\n- +2 racial bonus on saves against spells and spell-like effects.
\n- Stability: Duergar are exceptionally stable on their feet. A duergar receives a +4 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground (but not when climbing, flying, riding or otherwise not standing firmly on the ground).
\n- Stonecunning: This ability grants a duergar a +2 racial bonus on Search checks to notice unusual stonework, such as sliding walls, stonework, traps, new construction (even when built to match the old), unsafe stone surfaces, shaky stone ceilings, and the like. Something that isn’t stone but that is disguised as stone also counts as unusual stonework. A gray dwarf who merely comes within 10 feet of unusual stonework can make a Search check as if he were actively searching, and a duergar can use the Search skill to find stonework traps as a rogue can. A duergar can also intuit depth, sensing his approximate depth underground as naturally as a human can sense which way is up. Duergar have a sixth sense about stonework, an innate ability that they get plenty of opportunity to practice and hone in their underground homes.
\n- Standard duergar have the following traits:
\n- Spell-Like Abilities: 1/day—enlarge person and invisibility as a wizard of twice the duergar’s class level (minimum caster level 3rd); these abilities affect only the duergar and whatever it carries.
\n- Psionic duergar instead have the following traits:
\n- Psi-Like Abilities: 1/day—expansion, invisibility. These abilities affect only the duergar and whatever he carries. Manifester level is equal to Hit Dice (minimum 3rd).
\n- Naturally Psionic: Duergar gain 3 bonus power points at 1st level. This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class.
\n- +1 racial bonus on attack rolls against orcs (including half-orcs) and goblinoids (including goblins, hobgoblins, and bugbears).
\n- +4 dodge bonus to Armor Class against creatures of the giant type (such as ogres, trolls, and hill giants).
\n- Light Sensitivity (Ex): Duergar are dazzled in sunlight or within the radius of a daylight spell.
\n- Duergar have a +4 racial bonus on Move Silently checks and a +1 racial bonus on Listen and Spot checks. They have a +2 racial bonus on Appraise and Craft checks that are related to stone or metal.
\n- Automatic Languages: Common, Dwarven, Undercommon. Bonus Languages: Draconic, Giant, Goblin, Orc, Terran.
\n- Favored Class: Fighter.
\n- Level Adjustment: +1.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["2","ability","con","racial"],["-4","ability","cha","racial"],["3","psionic","powerPoints","racial"],["4","skill","skill.mos","racial"],["1","skill","skill.spt","racial"],["1","skill","skill.lis","racial"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":true,"mediumArmorFullSpeed":true,"heavyArmorFullSpeed":true,"uncannyDodge":false},"contextNotes":[["+2 against spells and spell-like effects","savingThrows","allSavingThrows"],["+1 against orcs (including half-orcs) and goblinoids (including goblins, hobgoblins, and bugbears)","attacks","attack"],["+4 against creatures of the giant type (such as ogres, trolls, and hill giants)","misc"],["","","",0]],"links":{"children":[]},"creatureType":"humanoid","subTypes":[],"damage":{"parts":[]},"attackParts":[],"identifiedName":"Duergar","la":1,"specialActions":[]},"flags":{},"img":"icons/svg/mystery-man.svg"}
+{"_id":"fz850AUk965CbkQN","name":"Maenad","permission":{"default":0,"wbFPpmVfPG23MbMC":3},"type":"race","data":{"description":{"value":"Maenads typically stand more than 6 feet tall and weigh about 200 pounds; males are the same height as and only marginally heavier than maenad females. Maenads have no facial or body hair, and they prefer heavier clothing and armor if possible.
\n\n- Humanoid (Maenad, Psionic)
\n- Medium: As Medium creatures, maenads have no special bonuses or penalties due to their size.
\n- Maenad base land speed is 30 feet.
\n- Naturally Psionic: Maenads gain 2 bonus power points at 1st level. This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class.
\n- Psi-Like Ability: 1/day—energy ray. A maenad can deal only sonic damage with this ability. It is accompanied by a tremendous scream of rage. Manifester level is equal to 1/2 Hit Dice (minimum 1st). The save DC is Charisma-based.
\n- Outburst (Ex): Once per day, for up to 4 rounds, a maenad can subjugate her mentality to gain a boost of raw physical power. When she does so, she takes a –2 penalty to Intelligence and Wisdom but gains a +2 bonus to Strength.
\n- Automatic Languages: Common, Maenad. Bonus Languages: Aquan, Draconic, Dwarven, Elven, Goblin. Maenads commonly know the languages of their enemies and of their friends, as well as Draconic, the language commonly found in ancient tomes of secret knowledge.
\n- Favored Class: Wilder.
\n- Level Adjustment: +0
\n
","chat":"","unidentified":""},"tags":[],"changes":[["2","psionic","powerPoints","untyped"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[],"links":{"children":[]},"creatureType":"humanoid","subTypes":[],"damage":{"parts":[]},"la":null,"conditionFlags":{"dazzled":false},"attackParts":[],"specialActions":[],"container":"None","containerWeightless":false,"identifiedName":"Maenad"},"flags":{},"img":"systems/D35E/icons/races/meanad.png"}
+{"_id":"fzsdOOn9ICqeBW1N","name":"Duergar","permission":{"default":0,"wbFPpmVfPG23MbMC":3},"type":"race","data":{"description":{"value":"Sometimes called gray dwarves, these evil beings dwell in the underground.
\nMost duergar are bald (even the females), and they dress in drab clothing that is designed to blend into stone. In their lairs they may wear jewelry, but it is always kept dull. They war with other dwarves, even allying with other underground creatures from time to time.
\n\n- +2 Constitution, –4 Charisma.
\n- Humanoid (Dwarf)
\n- Humanoid (Dwarf, Psionic): Only psionic duergar have the Psionic subtype
\n- Medium: As Medium creatures, duergar have no special bonuses or penalties due to their size.
\n- Duergar base land speed is 20 feet. However, gray dwarves can move at this speed even when wearing medium or heavy armor or when carrying a medium or heavy load (unlike other creatures, whose speed is reduced in such situations).
\n- Darkvision out to 120 feet.
\n- Immunity to paralysis, phantasms, and poison.
\n- +2 racial bonus on saves against spells and spell-like effects.
\n- Stability: Duergar are exceptionally stable on their feet. A duergar receives a +4 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground (but not when climbing, flying, riding or otherwise not standing firmly on the ground).
\n- Stonecunning: This ability grants a duergar a +2 racial bonus on Search checks to notice unusual stonework, such as sliding walls, stonework, traps, new construction (even when built to match the old), unsafe stone surfaces, shaky stone ceilings, and the like. Something that isn’t stone but that is disguised as stone also counts as unusual stonework. A gray dwarf who merely comes within 10 feet of unusual stonework can make a Search check as if he were actively searching, and a duergar can use the Search skill to find stonework traps as a rogue can. A duergar can also intuit depth, sensing his approximate depth underground as naturally as a human can sense which way is up. Duergar have a sixth sense about stonework, an innate ability that they get plenty of opportunity to practice and hone in their underground homes.
\n- Standard duergar have the following traits:
\n- Spell-Like Abilities: 1/day—enlarge person and invisibility as a wizard of twice the duergar’s class level (minimum caster level 3rd); these abilities affect only the duergar and whatever it carries.
\n- Psionic duergar instead have the following traits:
\n- Psi-Like Abilities: 1/day—expansion, invisibility. These abilities affect only the duergar and whatever he carries. Manifester level is equal to Hit Dice (minimum 3rd).
\n- Naturally Psionic: Duergar gain 3 bonus power points at 1st level. This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class.
\n- +1 racial bonus on attack rolls against orcs (including half-orcs) and goblinoids (including goblins, hobgoblins, and bugbears).
\n- +4 dodge bonus to Armor Class against creatures of the giant type (such as ogres, trolls, and hill giants).
\n- Light Sensitivity (Ex): Duergar are dazzled in sunlight or within the radius of a daylight spell.
\n- Duergar have a +4 racial bonus on Move Silently checks and a +1 racial bonus on Listen and Spot checks. They have a +2 racial bonus on Appraise and Craft checks that are related to stone or metal.
\n- Automatic Languages: Common, Dwarven, Undercommon. Bonus Languages: Draconic, Giant, Goblin, Orc, Terran.
\n- Favored Class: Fighter.
\n- Level Adjustment: +1.
\n
","chat":"","unidentified":""},"tags":[],"changes":[["2","ability","con","racial"],["-4","ability","cha","racial"],["3","psionic","powerPoints","racial"],["4","skill","skill.mos","racial"],["1","skill","skill.spt","racial"],["1","skill","skill.lis","racial"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":true,"mediumArmorFullSpeed":true,"heavyArmorFullSpeed":true,"uncannyDodge":false},"contextNotes":[["+2 against spells and spell-like effects","savingThrows","allSavingThrows"],["+1 against orcs (including half-orcs) and goblinoids (including goblins, hobgoblins, and bugbears)","attacks","attack"],["+4 against creatures of the giant type (such as ogres, trolls, and hill giants)","misc","ac"],["",""]],"links":{"children":[]},"creatureType":"humanoid","subTypes":[],"damage":{"parts":[]},"attackParts":[],"identifiedName":"Duergar","la":1,"specialActions":[],"conditionFlags":{"dazzled":false},"container":"None","containerWeightless":false},"flags":{},"img":"systems/D35E/icons/races/dwarf-deep.png"}
{"_id":"k3FO7XTtu05SKGmB","name":"Goblin, Blue","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"race","data":{"changeFlags":{"oneWis":false,"noEncumbrance":false,"oneInt":false,"mediumArmorFullSpeed":false,"uncannyDodge":false,"heavyArmorFullSpeed":false,"oneCha":false,"noDex":false,"loseDexToAC":false,"noStr":false},"creatureType":"humanoid","description":{"unidentified":"","chat":"","value":"Blues are a subrace of goblins with an innate knack for psionics. A blue is often smaller than an average goblin, standing just about 3 feet tall and weighing about 40 pounds. Blues have noticeably blue-tinged skin, and their eyes are less dull than those of a common goblin. Otherwise, they resemble their kin. They generally dress in short leather robes, dyed black.\n\n- +2 Intelligence, –2 Strength, –2 Charisma.\n
- Humanoid (Goblinoid, Psionic)\n
- Small size: +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, –4 penalty on grapple checks, lifting and carrying limits 3/4 of those of Medium characters.\n
- Blue base land speed is 30 feet.\n
- Darkvision out to 60 feet.\n
- Naturally Psionic: Blues gain 1 bonus power point at 1st level.\n
- +4 racial bonus on Move Silently checks and Ride checks.\n
- Automatic Languages: Common, Goblin. Bonus Languages: Draconic, Elven, Giant, Gnoll, Orc.\n
- Favored Class: Psion.\n
- Level Adjustment: +1.\n
"},"links":{"children":[]},"tags":[],"contextNotes":[],"damage":{"parts":[]},"subTypes":[],"changes":[["4","skill","skill.rid","racial"],["4","skill","skill.mos","racial"],["-2","ability","str","racial"],["2","ability","int","racial"],["-2","ability","cha","racial"],["1","psionic","powerPoints","racial"]],"attackParts":[],"identifiedName":"Goblin, Blue","la":1,"conditionFlags":{"dazzled":false},"specialActions":[]},"flags":{},"img":"systems/D35E/icons/races/goblin-blue.png"}
{"name":"Human","img":"systems/D35E/icons/races/human.png","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"race","flags":{},"_id":"mq9ljMCrgJj0bGVO","data":{"changeFlags":{"oneWis":false,"noEncumbrance":false,"oneInt":false,"mediumArmorFullSpeed":false,"uncannyDodge":false,"heavyArmorFullSpeed":false,"oneCha":false,"noDex":false,"loseDexToAC":false,"noStr":false},"creatureType":"humanoid","description":{"unidentified":"","chat":"","value":"\n- Humanoid (Human)\n
- Medium: As Medium creatures, humans have no special bonuses or penalties due to their size.\n
- Human base land speed is 30 feet.\n
- 1 extra feat at 1st level.\n
- 4 extra skill points at 1st level and 1 extra skill point at each additional level.\n
- Automatic Language: Common. Bonus Languages: Any (other than secret languages, such as Druidic). See the Speak Language skill.\n
- Favored Class: Any. When determining whether a multiclass human takes an experience point penalty, his or her highest-level class does not count\n
"},"links":{"children":[]},"tags":[],"contextNotes":[],"damage":{"parts":[]},"subTypes":[],"changes":[]}}
{"name":"Half-Orc","img":"systems/D35E/icons/races/half-orc.png","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"race","flags":{},"_id":"pfVI9yVWD2uoVXna","data":{"changeFlags":{"oneWis":false,"noEncumbrance":false,"oneInt":false,"mediumArmorFullSpeed":false,"uncannyDodge":false,"heavyArmorFullSpeed":false,"oneCha":false,"noDex":false,"loseDexToAC":false,"noStr":false},"creatureType":"humanoid","description":{"unidentified":"","chat":"","value":"These orc–human crossbreeds can be found in either orc or human society (where their status varies according to local sentiments), or in communities of their own. Half-orcs usually inherit a good blend of the physical characteristics of their parents. They are as tall as humans and a little heavier, thanks to their muscle. They have greenish pigmentation, sloping foreheads, jutting jaws, prominent teeth, and coarse body hair. Half-orcs who have lived among or near orcs have scars, in keeping with orcish tradition.\n\n- +2 Strength, –2 Intelligence, –2 Charisma.\n
- A half-orc’s starting Intelligence score is always at least 3. If this adjustment would lower the character’s score to 1 or 2, his score is nevertheless 3.\n
- Humanoid (Orc).\n
- Medium: As Medium creatures, half-orcs have no special bonuses or penalties due to their size.\n
- Half-orc base land speed is 30 feet.\n
- Darkvision: Half-orcs (and orcs) can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and half-orcs can function just fine with no light at all.\n
- Orc Blood: For all effects related to race, a half-orc is considered an orc.\n
- Automatic Languages: Common and Orc. Bonus Languages: Draconic, Giant, Gnoll, Goblin, and Abyssal.\n
- Favored Class: Barbarian. A multiclass half-orc’s barbarian class does not count when determining whether he takes an experience point penalty.\n
- Level Adjustment: +0.\n
"},"links":{"children":[]},"tags":[],"contextNotes":[],"damage":{"parts":[]},"subTypes":[],"changes":[["-2","ability","cha","racial"],["-2","ability","int","racial"],["2","ability","str","racial"]]}}
{"_id":"qsyFLCfGAvOtLHKe","name":"Halfling, Lightfoot","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"race","data":{"changeFlags":{"oneWis":false,"noEncumbrance":false,"oneInt":false,"mediumArmorFullSpeed":false,"uncannyDodge":false,"heavyArmorFullSpeed":false,"oneCha":false,"noDex":false,"loseDexToAC":false,"noStr":false},"creatureType":"humanoid","description":{"unidentified":"","chat":"","value":"The lightfoot halfling is the most common halfling variety. Lightfoot halflings stand about 3 feet tall and usually weigh between 30 and 35 pounds. They have brown or black eyes. Lightfoot halfling men often have long sideburns, but beards are rare among them and mustaches almost unseen. Lightfoot halflings prefer simple, comfortable, and practical clothes. Unlike members of most races, they prefer actual comfort to shows of wealth. Lightfoot halflings reach adulthood in their early twenties and generally live into the middle of their second century.\n\n- +2 Dexterity, –2 Strength.\n
- Humanoid (Halfling).\n
- Small: As a Small creature, a lightfoot halfling gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but she uses smaller weapons than humans use, and her lifting and carrying limits are three-quarters of those of a Medium character.\n
- Lightfoot halfling base land speed is 20 feet.\n
- +2 racial bonus on Climb, Jump, and Move Silently checks.\n
- +1 racial bonus on all saving throws.\n
- +2 morale bonus on saving throws against fear: This bonus stacks with the lightfoot halfling’s +1 bonus on saving throws in general.\n
- +1 racial bonus on attack rolls with thrown weapons and slings.\n
- +2 racial bonus on Listen checks.\n
- Automatic Languages: Common and Halfling. Bonus Languages: Dwarven, Elven, Gnome, Goblin, and Orc.\n
- Favored Class: Rogue. A multiclass lightfoot halfling’s rogue class does not count when determining whether she takes an experience point penalty for multiclassing.\n
- Level Adjustment: +0.\n
"},"links":{"children":[]},"tags":[],"contextNotes":[["[[+2]] thrown weapons and slings","attacks","attack"]],"damage":{"parts":[]},"subTypes":[],"changes":[["-10","speed","allSpeeds","racial"],["2","skill","skill.mos","racial"],["2","skill","skill.lis","racial"],["1","savingThrows","allSavingThrows","racial"],["2","skill","skill.clm","racial"],["2","skill","skill.jmp","racial"],["-2","ability","str","racial"],["2","ability","dex","racial"]],"la":null,"attackParts":[],"specialActions":[],"identifiedName":"Halfling, Lightfoot","conditionFlags":{"dazzled":false}},"flags":{},"img":"systems/D35E/icons/races/halfling-lightfoot.png"}
-{"name":"Xeph","permission":{"default":0,"wbFPpmVfPG23MbMC":3},"type":"race","data":{"description":{"value":"\n- +2 Dexterity, –2 Strength
\n- Humanoid (Psionic, Xeph)
\n- Medium: As Medium creatures, xephs have no special bonuses or penalties due to their size.
\n- Xeph base land speed is 30 feet.
\n- Darkvision out to 60 feet.
\n- +1 racial bonus on saving throws against powers, spells, and spell-like effects. Xephs have an innate resistance to psionics and magic.
\n- Naturally Psionic: Xephs gain 1 bonus power point at 1st level. This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class.
\n- Burst (Su): Three times per day, a xeph can put on a burst of speed to increase her speed by 10 feet, plus 10 feet per four character levels beyond 1st, to a maximum increase of 30 feet at 9th character level and higher. These bursts of speed are considered a competence bonus to the xeph’s base speed. A burst of speed lasts 3 rounds.
\n- Automatic Languages: Common, Xeph. Bonus Languages: Draconic, Elven, Gnoll, Goblin, Halfling, Sylvan.
\n- Favored Class: Soulknife.
\n- Level Adjustment: +0
\n
","chat":"","unidentified":""},"tags":[],"changes":[["2","ability","dex","racial"],["-2","ability","str","racial"],["1","psionic","powerPoints","racial"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["+1 against powers, spells, and spell-like effects","savingThrows","allSavingThrows"]],"links":{"children":[]},"creatureType":"humanoid","subTypes":[],"damage":{"parts":[]}},"flags":{},"img":"icons/svg/mystery-man.svg","_id":"slFoWFBF46evMwgM"}
+{"_id":"slFoWFBF46evMwgM","name":"Xeph","permission":{"default":0,"wbFPpmVfPG23MbMC":3},"type":"race","data":{"description":{"value":"\n- +2 Dexterity, –2 Strength
\n- Humanoid (Psionic, Xeph)
\n- Medium: As Medium creatures, xephs have no special bonuses or penalties due to their size.
\n- Xeph base land speed is 30 feet.
\n- Darkvision out to 60 feet.
\n- +1 racial bonus on saving throws against powers, spells, and spell-like effects. Xephs have an innate resistance to psionics and magic.
\n- Naturally Psionic: Xephs gain 1 bonus power point at 1st level. This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class.
\n- Burst (Su): Three times per day, a xeph can put on a burst of speed to increase her speed by 10 feet, plus 10 feet per four character levels beyond 1st, to a maximum increase of 30 feet at 9th character level and higher. These bursts of speed are considered a competence bonus to the xeph’s base speed. A burst of speed lasts 3 rounds.
\n- Automatic Languages: Common, Xeph. Bonus Languages: Draconic, Elven, Gnoll, Goblin, Halfling, Sylvan.
\n- Favored Class: Soulknife.
\n- Level Adjustment: +0
\n
","chat":"","unidentified":""},"tags":[],"changes":[["2","ability","dex","racial"],["-2","ability","str","racial"],["1","psionic","powerPoints","racial"]],"changeFlags":{"loseDexToAC":false,"noStr":false,"noDex":false,"oneInt":false,"oneWis":false,"oneCha":false,"noEncumbrance":false,"mediumArmorFullSpeed":false,"heavyArmorFullSpeed":false,"uncannyDodge":false},"contextNotes":[["+1 against powers, spells, and spell-like effects","savingThrows","allSavingThrows"]],"links":{"children":[]},"creatureType":"humanoid","subTypes":[],"damage":{"parts":[]},"la":null,"conditionFlags":{"dazzled":false},"attackParts":[],"specialActions":[],"container":"None","containerWeightless":false,"identifiedName":"Xeph"},"flags":{},"img":"systems/D35E/icons/races/xeph.png"}
{"_id":"y3DlwbBPoGw8HB5K","name":"Dwarf, Hill","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"race","data":{"changeFlags":{"oneWis":false,"noEncumbrance":true,"oneInt":false,"mediumArmorFullSpeed":true,"uncannyDodge":false,"heavyArmorFullSpeed":true,"oneCha":false,"noDex":false,"loseDexToAC":false,"noStr":false},"creatureType":"humanoid","description":{"unidentified":"","chat":"","value":"Hill dwarves are the most common variety of dwarves. Hill dwarves favor earth tones in their clothing and prefer simple and functional garb. The skin can be very dark, but it is always some shade of tan or brown. Hair color can be black, gray, or brown. Hill dwarves average 4 feet tall and weigh as much as adult humans.- +2 Constitution, –2 Charisma.
- Humanoid (Dwarf).
- Medium: As Medium creatures, hill dwarves have no special bonuses or penalties due to their size.
- Hill dwarf base land speed is 20 feet. However, hill dwarves can move at this speed even when wearing medium or heavy armor or when carrying a medium or heavy load (unlike other creatures, whose speed is reduced in such situations).
- Darkvision: Hill dwarves can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and hill dwarves can function just fine with no light at all.
- Stonecunning: This ability grants a hill dwarf a +2 racial bonus on Search checks to notice unusual stonework, such as sliding walls, stonework traps, new construction (even when built to match the old), unsafe stone surfaces, shaky stone ceilings, and the like. Something that isn’t stone but that is disguised as stone also counts as unusual stonework. A hill dwarf who merely comes within 10 feet of unusual stonework can make a Search check as if he were actively searching, and a hill dwarf can use the Search skill to find stonework traps as a rogue can. A hill dwarf can also intuit depth, sensing his approximate depth underground as naturally as a human can sense which way is up.
- Weapon Familiarity: Hill dwarves may treat dwarven waraxes and dwarven urgroshes as martial weapons, rather than exotic weapons.
- Stability: A hill dwarf gains a +4 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground (but not when climbing, flying, riding, or otherwise not standing firmly on the ground).
- +2 racial bonus on saving throws against poison.
- +2 racial bonus on saving throws against spells and spell-like effects.
- +1 racial bonus on attack rolls against orcs and goblinoids.
- +4 dodge bonus to Armor Class against monsters of the giant type. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flat-footed, it loses its dodge bonus, too.
- +2 racial bonus on Appraise checks that are related to stone or metal items.
- +2 racial bonus on Craft checks that are related to stone or metal.
- Automatic Languages: Common and Dwarven. Bonus Languages: Giant, Gnome, Goblin, Orc, Terran, and Undercommon.
- Favored Class: Fighter. A multiclass hill dwarf’s Fighter class does not count when determining whether he takes an experience point penalty for multiclassing.
- Level Adjustment: +0.
"},"links":{"children":[]},"tags":[],"contextNotes":[["[[+2]] against poison","savingThrows","allSavingThrows"],["[[+2]] against spells and spell-like effects","savingThrows","allSavingThrows"],["[[+4]] dodge bonus to Armor Class against monsters of the giant type","misc","ac"]],"damage":{"parts":[]},"subTypes":[],"changes":[["-10","speed","allSpeeds","racial"],["-2","ability","cha","racial"],["2","ability","con","racial"]],"attackParts":[],"identifiedName":"Dwarf, Hill","la":null,"specialActions":[]},"flags":{},"img":"systems/D35E/icons/races/dwarf-hill.png"}
{"_id":"z5p39RR9V7lNlTK0","name":"Elf, High","permission":{"default":0,"kowljhpAAAuoOaJG":3},"type":"race","data":{"changeFlags":{"oneWis":false,"noEncumbrance":false,"oneInt":false,"mediumArmorFullSpeed":false,"uncannyDodge":false,"heavyArmorFullSpeed":false,"oneCha":false,"noDex":false,"loseDexToAC":false,"noStr":false},"creatureType":"humanoid","description":{"unidentified":"","chat":"","value":"The high elf is the most common elf variety. High elves average 5 feet tall and typically weigh just over 100 pounds. They live on fruits and grains, though they occasionally hunt for fresh meat. High elves prefer colorful clothes, usually with a green-and-gray cloak that blends well with the colors of the forest.\n\n\n- +2 Dexterity, –2 Constitution.\n
- Humanoid (Elf).\n
- Medium: As Medium creatures, high elves have no special bonuses or penalties due to their size.\n
- High elf base land speed is 30 feet.\n
- Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects.\n
- Low-Light Vision: A high elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.\n
- Weapon Proficiency: High elves receive the Martial Weapon Proficiency feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats.\n
- +2 racial bonus on Listen, Search, and Spot checks. A high elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.\n
- Automatic Languages: Common and Elven. Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan.\n
- Favored Class: Wizard. A multiclass high elf’s wizard class does not count when determining whether she takes an experience point penalty for multiclassing.\n
- Level Adjustment: +0.\n
"},"links":{"children":[]},"tags":[],"contextNotes":[["+2 against enchantment spells or effects","savingThrows","allSavingThrows"]],"damage":{"parts":[]},"subTypes":[],"changes":[["2","ability","dex","racial"],["-2","ability","con","racial"],["2","skill","skill.lis","racial"],["2","skill","skill.src","racial"],["2","skill","skill.spt","racial"]],"attackParts":[],"identifiedName":"Elf, High","la":null,"conditionFlags":{"dazzled":false},"specialActions":[]},"flags":{},"img":"systems/D35E/icons/races/elf-high.png"}
diff --git a/packs/roll-tables.db b/packs/roll-tables.db
new file mode 100644
index 00000000..e69de29b
diff --git a/packs/sample-macros.db b/packs/sample-macros.db
index 752468f6..54a6e7c3 100644
--- a/packs/sample-macros.db
+++ b/packs/sample-macros.db
@@ -1,9 +1,5 @@
{"_id":"0MoNT9JU384NRc23","name":"Toggle Buff","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"type":"script","flags":{},"scope":"global","command":"// CONFIGURATION\r\n// If one or more tokens are selected, those will be used instead of the listed actors\r\n// Leave the actorNames array empty to guess the players\r\n// Example actorNames: `actorNames: [\"Bob\", \"John\"],`\r\nconst c = {\r\n actorNames: [],\r\n buffName: \"Mage Armor\"\r\n};\r\n// END CONFIGURATION\r\n\r\nconst tokens = canvas.tokens.controlledTokens;\r\nlet actors = tokens.map(o => o.actor);\r\nif (!actors.length && c.actorNames.length) actors = game.actors.entities.filter(o => c.actorNames.includes(o.name));\r\nif (!actors.length) actors = game.actors.entities.filter(o => o.isPC);\r\nactors = actors.filter(o => o.hasPerm(game.user, \"OWNER\"));\r\n\r\nif (!actors.length) ui.notifications.warn(\"No applicable actor(s) found\");\r\nelse {\r\n for (let actor of actors) {\r\n const buff = actor.items.find(o => o.name === c.buffName);\r\n if (buff != null) {\r\n let active = getProperty(buff.data, \"data.active\");\r\n if (active == null) active = false;\r\n buff.update({ \"data.active\": !active });\r\n }\r\n }\r\n}\r\n","author":"T9i9xVjdkHeFZC72","img":"systems/D35E/icons/spells/protect-blue-1.jpg","actorIds":[]}
{"_id":"13AHAyh9DklWxvWP","name":"Show Defenses","permission":{"default":0},"type":"script","sort":100001,"flags":{},"scope":"global","command":"game.D35E.rollDefenses();","author":"T9i9xVjdkHeFZC72","img":"systems/D35E/icons/items/armor/shield-light-metal.png","actorIds":[]}
-{"_id":"V11j6nCzmewZiMef","name":"Roll Saving Throw","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"type":"script","flags":{},"scope":"global","command":"// CONFIGURATION\r\n// Leave the actorNames array empty to guess the players\r\n// Example actorNames: `actorNames: [\"Bob\", \"John\"],`\r\nconst c = {\r\n actorNames: [],\r\n};\r\n// END CONFIGURATION\r\n\r\nconst tokens = canvas.tokens.controlledTokens;\r\nlet actors = tokens.map(o => o.actor);\r\nif (!actors.length && c.actorNames.length) actors = game.actors.entities.filter(o => c.actorNames.includes(o.name));\r\nif (!actors.length) actors = game.actors.entities.filter(o => o.isPC);\r\nactors = actors.filter(o => o.hasPerm(game.user, \"OWNER\"));\r\n\r\nif (!actors.length) ui.notifications.warn(\"No applicable actor(s) found\");\r\nelse {\r\n const _roll = function(type) {\r\n actors.forEach(o => {\r\n o.rollSavingThrow(type, { event: new MouseEvent({}) });\r\n });\r\n };\r\n\r\n const msg = `Choose a saving throw to roll for the following actor(s): ${actors.map(o => o.name).join(\", \")}`;\r\n\r\n new Dialog({\r\n title: \"Roll saving throw\",\r\n content: `${msg}
`,\r\n buttons: {\r\n fort: {\r\n label: \"Fortitude\",\r\n callback: () => _roll(\"fort\"),\r\n },\r\n ref: {\r\n label: \"Reflex\",\r\n callback: () => _roll(\"ref\"),\r\n },\r\n will: {\r\n label: \"Will\",\r\n callback: () => _roll(\"will\"),\r\n },\r\n },\r\n }).render(true);\r\n}","author":"T9i9xVjdkHeFZC72","img":"systems/D35E/icons/feats/diehard.jpg","actorIds":[]}
+{"name":"Roll Saving Throw","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"type":"script","flags":{},"scope":"global","command":"// CONFIGURATION\r\n// Leave the actorNames array empty to guess the players\r\n// Example actorNames: `actorNames: [\"Bob\", \"John\"],`\r\nconst c = {\r\n actorNames: [],\r\n};\r\n// END CONFIGURATION\r\n\r\nconst tokens = canvas.tokens.controlledTokens;\r\nlet actors = tokens.map(o => o.actor);\r\nif (!actors.length && c.actorNames.length) actors = game.actors.entities.filter(o => c.actorNames.includes(o.name));\r\nif (!actors.length) actors = game.actors.entities.filter(o => o.isPC && o.hasPerm(game.user, \"OWNER\"));\r\nactors = actors.filter(o => o.hasPerm(game.user, \"OWNER\"));\r\n\r\nif (!actors.length) ui.notifications.warn(\"No applicable actor(s) found\");\r\nelse {\r\n const _roll = async function(type) {\r\n for (let o of actors) {\r\n await o.rollSavingThrow(type, { event: new MouseEvent({}) });\r\n }\r\n };\r\n\r\n const msg = `Choose a saving throw to roll for the following actor(s): ${actors.map(o => o.name).join(\", \")}`;\r\n\r\n new Dialog({\r\n title: \"Roll saving throw\",\r\n content: `${msg}
`,\r\n buttons: {\r\n fort: {\r\n label: \"Fortitude\",\r\n callback: () => _roll(\"fort\"),\r\n },\r\n ref: {\r\n label: \"Reflex\",\r\n callback: () => _roll(\"ref\"),\r\n },\r\n will: {\r\n label: \"Will\",\r\n callback: () => _roll(\"will\"),\r\n },\r\n },\r\n }).render(true);\r\n}","author":"T9i9xVjdkHeFZC72","img":"systems/D35E/icons/feats/diehard.jpg","actorIds":[],"_id":"ON7b8yS1lcBxkMuo"}
{"name":"Award XP","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"type":"script","flags":{},"scope":"global","command":"\r\n// CONFIGURATION\r\n// If one or more tokens are selected, those will be used instead of the listed actors\r\n// Leave the actorNames array empty to guess the players\r\n// Example actorNames: `actorNames: [\"Bob\", \"John\"],`\r\nconst c = {\r\n actorNames: [],\r\n};\r\n// END CONFIGURATION\r\n\r\nconst tokens = canvas.tokens.controlledTokens;\r\nlet actors = tokens.map(o => o.actor);\r\nif (!actors.length && c.actorNames.length) actors = game.actors.entities.filter(o => c.actorNames.includes(o.name));\r\nif (!actors.length) actors = game.actors.entities.filter(o => o.isPC);\r\nactors = actors.filter(o => o.hasPerm(game.user, \"OWNER\"));\r\n\r\nif (!actors.length) ui.notifications.warn(\"No applicable actor(s) found\");\r\nelse {\r\n const _action = function(xp) {\r\n if (!isNaN(xp)) {\r\n actors.forEach(o => {\r\n const curXP = getProperty(o.data, \"data.details.xp.value\") || 0;\r\n o.update({ \"data.details.xp.value\": curXP + xp });\r\n });\r\n }\r\n };\r\n\r\n const msg = `Award XP to the following actors: ${actors.map(o => o.name).join(\", \")}`;\r\n const field = ``;\r\n\r\n new Dialog({\r\n title: \"Roll saving throw\",\r\n content: `${msg}
${field}`,\r\n buttons: {\r\n ok: {\r\n label: \"Give All\",\r\n callback: html => {\r\n let xp = parseInt(html.find('input[name=\"xp\"]').val());\r\n _action(xp);\r\n },\r\n },\r\n distribute: {\r\n label: \"Distribute\",\r\n callback: html => {\r\n let xp = parseInt(html.find('input[name=\"xp\"]').val());\r\n xp = Math.floor(xp / actors.length);\r\n _action(xp);\r\n }\r\n }\r\n },\r\n }).render(true);\r\n}\r\n","author":"T9i9xVjdkHeFZC72","img":"icons/svg/book.svg","actorIds":[],"_id":"dMr1RIO7awUbGX4M"}
-{"_id":"wd3pvjIJy7wwGB3w","name":"Roll Skill","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"type":"script","flags":{},"scope":"global","command":"// CONFIGURATION\r\n// If one or more tokens are selected, those will be used instead of the listed actors\r\n// Leave the actorNames array empty to guess the players\r\n// Example actorNames: `actorNames: [\"Bob\", \"John\"],`\r\nconst c = {\r\n actorNames: [],\r\n skills: [\"per\", \"sen\", \"ste\", \"sur\"],\r\n labels: [null, null, null, null],\r\n};\r\n// END CONFIGURATION\r\n\r\nconst tokens = canvas.tokens.controlledTokens;\r\nlet actors = tokens.map(o => o.actor);\r\nif (!actors.length && c.actorNames.length) actors = game.actors.entities.filter(o => c.actorNames.includes(o.name));\r\nif (!actors.length) actors = game.actors.entities.filter(o => o.isPC);\r\nactors = actors.filter(o => o.hasPerm(game.user, \"OWNER\"));\r\n\r\nif (!actors.length) ui.notifications.warn(\"No applicable actor(s) found\");\r\nelse {\r\n const _roll = function(type) {\r\n actors.forEach(o => {\r\n try {\r\n o.rollSkill(type, { event: new MouseEvent({}), skipDialog: true });\r\n } catch (e) {}\r\n });\r\n };\r\n\r\n const buttons = c.skills.reduce((cur, s, a) => {\r\n let label = c.labels[a];\r\n if (label == null) label = CONFIG.D35E.skills[s] || \"Unknown Skill\";\r\n cur[s] = {\r\n label: label,\r\n callback: () => _roll(s),\r\n };\r\n return cur;\r\n }, {});\r\n\r\n const msg = `Choose a skill to roll for the following actor(s): ${actors.map(o => o.name).join(\", \")}`;\r\n\r\n new Dialog({\r\n title: \"Roll saving throw\",\r\n content: `${msg}
`,\r\n buttons: buttons,\r\n }).render(true);\r\n}","author":"T9i9xVjdkHeFZC72","img":"systems/D35E/icons/feats/skill-focus.jpg","actorIds":[]}
-{"$$deleted":true,"_id":"V11j6nCzmewZiMef"}
-{"$$deleted":true,"_id":"wd3pvjIJy7wwGB3w"}
{"name":"Roll Skill","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"type":"script","flags":{},"scope":"global","command":"// CONFIGURATION\r\n// If one or more tokens are selected, those will be used instead of the listed actors\r\n// Leave the actorNames array empty to guess the players\r\n// Example actorNames: `actorNames: [\"Bob\", \"John\"],`\r\nconst c = {\r\n actorNames: [],\r\n skills: [\"per\", \"sen\", \"ste\", \"sur\"],\r\n labels: [null, null, null, null],\r\n};\r\n// END CONFIGURATION\r\n\r\nconst tokens = canvas.tokens.controlledTokens;\r\nlet actors = tokens.map(o => o.actor);\r\nif (!actors.length && c.actorNames.length) actors = game.actors.entities.filter(o => c.actorNames.includes(o.name));\r\nif (!actors.length) actors = game.actors.entities.filter(o => o.isPC && o.hasPerm(game.user, \"OWNER\"));\r\nactors = actors.filter(o => o.hasPerm(game.user, \"OWNER\"));\r\n\r\nif (!actors.length) ui.notifications.warn(\"No applicable actor(s) found\");\r\nelse {\r\n const _roll = async function(type) {\r\n for (let o of actors) {\r\n await o.rollSkill(type, { event: new MouseEvent({}), skipDialog: true });\r\n }\r\n };\r\n\r\n const buttons = c.skills.reduce((cur, s, a) => {\r\n let label = c.labels[a];\r\n if (label == null) label = CONFIG.D35E.skills[s] || \"Unknown Skill\";\r\n cur[s] = {\r\n label: label,\r\n callback: () => _roll(s),\r\n };\r\n return cur;\r\n }, {});\r\n\r\n const msg = `Choose a skill to roll for the following actor(s): ${actors.map(o => o.name).join(\", \")}`;\r\n\r\n new Dialog({\r\n title: \"Roll saving throw\",\r\n content: `${msg}
`,\r\n buttons: buttons,\r\n }).render(true);\r\n}","author":"T9i9xVjdkHeFZC72","img":"systems/D35E/icons/feats/skill-focus.jpg","actorIds":[],"_id":"mL9k7wUzzFbj1NmY"}
-{"name":"Roll Saving Throw","permission":{"default":0,"T9i9xVjdkHeFZC72":3},"type":"script","flags":{},"scope":"global","command":"// CONFIGURATION\r\n// Leave the actorNames array empty to guess the players\r\n// Example actorNames: `actorNames: [\"Bob\", \"John\"],`\r\nconst c = {\r\n actorNames: [],\r\n};\r\n// END CONFIGURATION\r\n\r\nconst tokens = canvas.tokens.controlledTokens;\r\nlet actors = tokens.map(o => o.actor);\r\nif (!actors.length && c.actorNames.length) actors = game.actors.entities.filter(o => c.actorNames.includes(o.name));\r\nif (!actors.length) actors = game.actors.entities.filter(o => o.isPC && o.hasPerm(game.user, \"OWNER\"));\r\nactors = actors.filter(o => o.hasPerm(game.user, \"OWNER\"));\r\n\r\nif (!actors.length) ui.notifications.warn(\"No applicable actor(s) found\");\r\nelse {\r\n const _roll = async function(type) {\r\n for (let o of actors) {\r\n await o.rollSavingThrow(type, { event: new MouseEvent({}) });\r\n }\r\n };\r\n\r\n const msg = `Choose a saving throw to roll for the following actor(s): ${actors.map(o => o.name).join(\", \")}`;\r\n\r\n new Dialog({\r\n title: \"Roll saving throw\",\r\n content: `${msg}
`,\r\n buttons: {\r\n fort: {\r\n label: \"Fortitude\",\r\n callback: () => _roll(\"fort\"),\r\n },\r\n ref: {\r\n label: \"Reflex\",\r\n callback: () => _roll(\"ref\"),\r\n },\r\n will: {\r\n label: \"Will\",\r\n callback: () => _roll(\"will\"),\r\n },\r\n },\r\n }).render(true);\r\n}","author":"T9i9xVjdkHeFZC72","img":"systems/D35E/icons/feats/diehard.jpg","actorIds":[],"_id":"ON7b8yS1lcBxkMuo"}
diff --git a/system.json b/system.json
index c63b49f1..3c939277 100644
--- a/system.json
+++ b/system.json
@@ -2,7 +2,7 @@
"name": "D35E",
"title": "D&D 3.5e",
"description": "Dungeons and Dragons 3.5E implementation for Foundry VTT. Aiming to provide 100% SRD coverage.
Originaly based LoopeeDK conversion of Furyspark's Pathfinder1 system.",
- "version": "0.82.5",
+ "version": "0.83.0",
"author": "Rughalt",
"templateVersion": 2,
"scripts": [],
@@ -163,6 +163,6 @@
"compatibleCoreVersion": "0.6.5",
"url": "https://github.com/Rughalt/d35e",
- "manifest": "https://raw.githubusercontent.com/Rughalt/d35e/master/system.json",
- "download": "http://dragonshorn.info/download/dnd35e.0.82.5.zip"
+ "manifest": "http://dragonshorn.info/dnd35e/system.json",
+ "download": "http://dragonshorn.info/dnd35e/dnd35e.zip"
}
\ No newline at end of file
diff --git a/template.json b/template.json
index 1ebac71c..d78df333 100644
--- a/template.json
+++ b/template.json
@@ -3,6 +3,8 @@
"types": ["character", "npc"],
"templates": {
"common": {
+ "shapechangeImg": "icons/svg/mystery-man.svg",
+ "tokenImg": "icons/svg/mystery-man.svg",
"abilities": {
"str": {
"total": 10,
@@ -14,7 +16,9 @@
"damage": 0,
"drain": 0,
"penalty": 0,
- "userPenalty": 0
+ "userPenalty": 0,
+ "origMod": 0,
+ "origTotal": 0
},
"dex": {
"total": 10,
@@ -24,7 +28,9 @@
"damage": 0,
"drain": 0,
"penalty": 0,
- "userPenalty": 0
+ "userPenalty": 0,
+ "origMod": 0,
+ "origTotal": 0
},
"con": {
"total": 10,
@@ -34,7 +40,9 @@
"damage": 0,
"drain": 0,
"penalty": 0,
- "userPenalty": 0
+ "userPenalty": 0,
+ "origMod": 0,
+ "origTotal": 0
},
"int": {
"total": 10,
@@ -44,7 +52,9 @@
"damage": 0,
"drain": 0,
"penalty": 0,
- "userPenalty": 0
+ "userPenalty": 0,
+ "origMod": 0,
+ "origTotal": 0
},
"wis": {
"total": 10,
@@ -54,7 +64,9 @@
"damage": 0,
"drain": 0,
"penalty": 0,
- "userPenalty": 0
+ "userPenalty": 0,
+ "origMod": 0,
+ "origTotal": 0
},
"cha": {
"total": 10,
@@ -64,7 +76,9 @@
"damage": 0,
"drain": 0,
"penalty": 0,
- "userPenalty": 0
+ "userPenalty": 0,
+ "origMod": 0,
+ "origTotal": 0
}
},
"resources": {},
@@ -936,8 +950,11 @@
"heavyArmorFullSpeed": false
},
"conditionFlags": {
- "dazzled": false
- }
+ "dazzled": false,
+ "wildshaped": false,
+ "polymorphed": false
+ },
+ "sizeOverride": ""
},
"contextNotes": {
"contextNotes": []
@@ -1115,7 +1132,13 @@
"formula": "",
"enabled": false,
"deleteOnExpiry": false
- }
+ },
+ "shapechange": {
+ "source": {},
+ "type": "polymorph"
+ },
+ "activateActions": [],
+ "deactivateActions": []
},
"consumable": {
"templates": ["itemDescription", "physicalItem", "activatedEffect", "action"],
@@ -1156,6 +1179,7 @@
"enh": 0
},
"masterwork": false,
+ "melded": false,
"armorType": {
"value": "",
"_deprecated": true
@@ -1249,6 +1273,7 @@
"weaponSubtype": "light",
"properties": {},
"enh": null,
+ "melded": false,
"weaponData": {
"damageRoll": "",
"damageType": "",
@@ -1286,7 +1311,8 @@
"enh": null,
"proficient": true,
"primaryAttack": true,
- "showInQuickbar": true
+ "showInQuickbar": true,
+ "melded": false
},
"race": {
"templates": ["itemDescription", "changes", "contextNotes", "links"],
diff --git a/templates/actors/character-sheet.html b/templates/actors/character-sheet.html
index 1e6b30df..c7533470 100644
--- a/templates/actors/character-sheet.html
+++ b/templates/actors/character-sheet.html
@@ -2,7 +2,13 @@
{{#unless hasClasses}}
Your character is missing a class. Some attributes require a class to function.{{/unless}}
-
+
{{!-- Sheet Header --}}